[Log version] 1 [Session] a57e1fb1-0ca4-407f-824d-32ead3ea1a21 UTC time stamps 11:22:04.957 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 11:22:04.957 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 11:22:04.957 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 11:22:04.957 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 11:22:04.957 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 11:22:04.957 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 11:22:05.006 [RazerChroma] Setup Razer Chroma resources 11:22:05.007 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 11:22:05.063 [Window] Window => active 11:22:05.112 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 11:22:05.144 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 11:22:05.706 [EAC] Init client 110000101ead6cb 11:22:05.706 [EAC] EAC client initialized 11:22:05.706 warning: [EAC] Failed to initialize localization 11:22:05.707 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 11:22:05.711 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070) 11:22:07.396 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 11:22:07.435 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 11:22:07.894 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 11:22:07.901 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 11:22:07.999 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 11:22:07.999 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 11:22:07.999 [Save] Save dir: `C:\Users\Samoly\AppData\Roaming\fatshark\Vermintide 2` 11:22:07.999 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 11:22:07.999 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 11:22:08.102 [RazerChroma] Setup Razer Chroma 11:22:08.145 [LightFX ] Loaded DLL. 11:22:08.145 [LightFX ] Init() 11:22:08.330 [Lua] boot.lua start, os clock: 5.2869999999999999 11:22:08.331 [Lua] LUA IS STRIPPED! 11:22:08.331 [Lua] Boot:setup() entered. time: 0 os-clock: 5.2880000000000003 11:22:08.331 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16322MB Available: 10199MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 9149367b-a03b-46d4-ac06-0e75923140a4 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 45730 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) Network interface: Windscribe VPN #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Hiiri Input device: Keyboard (19.4): Näppäimistö Input device: Generic (17.0): ROCCAT Savu Input device: Generic (17.0): ROCCAT Isku FX 11:22:08.332 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 11:22:08.348 [SteamStats] RequestCurrentStats success: true 11:22:11.150 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.4936740268603899 os-clock: 8.1059999999999999 11:22:11.151 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 11:22:11.151 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 11:22:11.154 [Lua] Flushing: resource_packages/strings [ResourcePackage] 11:22:11.154 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 11:22:11.158 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 11:22:11.158 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 11:22:11.158 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 11:22:11.158 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 11:22:11.158 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 11:22:11.160 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 11:22:11.160 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 11:22:11.162 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 11:22:11.164 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 11:22:11.164 [Lua] Development.init_application_parameters 11:22:11.164 [Lua] ----------------------------------------------------------------- 11:22:11.164 [Lua] -- Application parameters -- 11:22:11.164 [Lua] ----------------------------------------------------------------- 11:22:11.164 [Lua] ***************************************************************** 11:22:11.164 [Lua] ** Initial contents of script_data ** 11:22:11.164 [Lua] script_data.beta_level_progression = false 11:22:11.164 [Lua] script_data.build_identifier = 72af77cbc050 11:22:11.164 [Lua] script_data.debug_interactions = false 11:22:11.164 [Lua] script_data.disable_debug_draw = true 11:22:11.164 [Lua] script_data.disable_intro_trailer = false 11:22:11.164 [Lua] script_data.disable_store = false 11:22:11.164 [Lua] script_data.disable_tutorial_at_start = true 11:22:11.164 [Lua] script_data.eac-untrusted = false 11:22:11.164 [Lua] script_data.enable_detailed_tooltips = false 11:22:11.164 [Lua] script_data.force_debug_disabled = true 11:22:11.164 [Lua] script_data.force_steam = true 11:22:11.164 [Lua] script_data.hide_fps = true 11:22:11.164 [Lua] script_data.hide_version_info = true 11:22:11.164 [Lua] script_data.matchmaking_debug = true 11:22:11.164 [Lua] script_data.network_debug = true 11:22:11.164 [Lua] script_data.package_debug = true 11:22:11.164 [Lua] script_data.packaged_build = true 11:22:11.164 [Lua] script_data.settings = { } 11:22:11.164 [Lua] script_data.show_fps = false 11:22:11.164 [Lua] script_data.spawn_empty_chest = true 11:22:11.164 [Lua] script_data.telemetry_log_interval = 600 11:22:11.164 [Lua] script_data.tobii_button = false 11:22:11.164 [Lua] script_data.use_beta_overlay = false 11:22:11.164 [Lua] script_data.use_local_backend = false 11:22:11.164 [Lua] script_data.use_tech_telemetry = true 11:22:11.164 [Lua] script_data.use_telemetry = true 11:22:11.164 [Lua] ***************************************************************** 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 11:22:11.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 11:22:11.263 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 11:22:11.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 11:22:11.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 11:22:11.540 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 11:22:11.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 11:22:11.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 11:22:11.575 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 11:22:11.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 11:22:11.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 11:22:11.770 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 11:22:11.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 11:22:11.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 11:22:11.916 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 11:22:11.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 11:22:12.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 11:22:12.101 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 11:22:12.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 11:22:12.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 11:22:12.219 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 11:22:12.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 11:22:12.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 11:22:12.290 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 11:22:12.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 11:22:12.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 11:22:12.489 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 11:22:12.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 11:22:12.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 11:22:12.575 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 11:22:12.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 11:22:12.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 11:22:12.654 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 11:22:12.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 11:22:12.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 11:22:12.954 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 11:22:12.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 11:22:13.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 11:22:13.037 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 11:22:13.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 11:22:13.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 11:22:13.050 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 11:22:13.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 11:22:13.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 11:22:13.086 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 11:22:13.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 11:22:13.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 11:22:13.217 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 11:22:13.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 11:22:13.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 11:22:13.415 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 11:22:13.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 11:22:13.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 11:22:13.545 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 11:22:13.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 11:22:13.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 11:22:13.688 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 11:22:13.693 [Lua] settings.steam: nil 11:22:13.693 [Lua] Steam: table: 0000000000062480 11:22:13.693 [Lua] force_steam: true 11:22:13.693 [Lua] BUILD: release 11:22:13.693 [Lua] test_backend: nil 11:22:13.693 [Lua] DEDICATED_SERVER: false 11:22:13.693 [Lua] Using app_id '552500' to define backend 11:22:13.694 [Lua] PlayFab Title ID: 5107 11:22:13.759 [Lua] [1] = beastmen_minotaur (string) 11:22:13.759 [Lua] [2] = skaven_storm_vermin_champion (string) 11:22:13.759 [Lua] [3] = chaos_dummy_troll (string) 11:22:13.759 [Lua] [4] = skaven_grey_seer (string) 11:22:13.759 [Lua] [5] = chaos_plague_wave_spawner (string) 11:22:13.759 [Lua] [6] = chaos_vortex (string) 11:22:13.759 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 11:22:13.759 [Lua] [8] = chaos_dummy_sorcerer (string) 11:22:13.759 [Lua] [9] = chaos_tentacle (string) 11:22:13.759 [Lua] [10] = skaven_loot_rat (string) 11:22:13.759 [Lua] [11] = skaven_stormfiend_demo (string) 11:22:13.759 [Lua] [12] = critter_rat (string) 11:22:13.759 [Lua] [13] = skaven_explosive_loot_rat (string) 11:22:13.759 [Lua] [14] = chaos_spawn (string) 11:22:13.759 [Lua] [15] = skaven_stormfiend_boss (string) 11:22:13.759 [Lua] [16] = critter_pig (string) 11:22:13.759 [Lua] [17] = chaos_troll (string) 11:22:13.759 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 11:22:13.759 [Lua] [19] = skaven_rat_ogre (string) 11:22:13.759 [Lua] [20] = skaven_stormfiend (string) 11:22:13.759 [Lua] [21] = skaven_storm_vermin_warlord (string) 11:22:13.759 [Lua] [22] = skaven_warpfire_thrower (string) 11:22:13.759 [Lua] [23] = chaos_plague_sorcerer (string) 11:22:13.759 [Lua] [24] = chaos_exalted_champion_warcamp (string) 11:22:13.759 [Lua] [25] = skaven_pack_master (string) 11:22:13.759 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 11:22:13.759 [Lua] [27] = skaven_ratling_gunner (string) 11:22:13.759 [Lua] [28] = chaos_mutator_sorcerer (string) 11:22:13.759 [Lua] [29] = skaven_poison_wind_globadier (string) 11:22:13.759 [Lua] [30] = chaos_tentacle_sorcerer (string) 11:22:13.759 [Lua] [31] = chaos_exalted_champion_norsca (string) 11:22:13.759 [Lua] [32] = chaos_warrior (string) 11:22:13.759 [Lua] [33] = chaos_exalted_sorcerer (string) 11:22:13.759 [Lua] [34] = skaven_gutter_runner (string) 11:22:13.759 [Lua] [35] = chaos_corruptor_sorcerer (string) 11:22:13.759 [Lua] [36] = chaos_vortex_sorcerer (string) 11:22:13.759 [Lua] [37] = skaven_plague_monk (string) 11:22:13.759 [Lua] [38] = chaos_berzerker (string) 11:22:13.759 [Lua] [39] = beastmen_gor (string) 11:22:13.759 [Lua] [40] = beastmen_ungor_archer (string) 11:22:13.759 [Lua] [41] = beastmen_ungor_dummy (string) 11:22:13.759 [Lua] [42] = beastmen_standard_bearer_crater (string) 11:22:13.759 [Lua] [43] = skaven_storm_vermin_commander (string) 11:22:13.759 [Lua] [44] = beastmen_standard_bearer (string) 11:22:13.759 [Lua] [45] = skaven_storm_vermin (string) 11:22:13.759 [Lua] [46] = beastmen_ungor (string) 11:22:13.759 [Lua] [47] = chaos_raider_tutorial (string) 11:22:13.759 [Lua] [48] = chaos_raider (string) 11:22:13.759 [Lua] [49] = beastmen_gor_dummy (string) 11:22:13.759 [Lua] [50] = skaven_storm_vermin_with_shield (string) 11:22:13.759 [Lua] [51] = beastmen_bestigor (string) 11:22:13.759 [Lua] [52] = beastmen_bestigor_dummy (string) 11:22:13.759 [Lua] [53] = skaven_clan_rat_tutorial (string) 11:22:13.759 [Lua] [54] = chaos_marauder (string) 11:22:13.759 [Lua] [55] = skaven_dummy_clan_rat (string) 11:22:13.759 [Lua] [56] = chaos_fanatic (string) 11:22:13.759 [Lua] [57] = chaos_marauder_with_shield (string) 11:22:13.759 [Lua] [58] = chaos_zombie (string) 11:22:13.759 [Lua] [59] = skaven_clan_rat (string) 11:22:13.759 [Lua] [60] = skaven_clan_rat_with_shield (string) 11:22:13.759 [Lua] [61] = chaos_marauder_tutorial (string) 11:22:13.759 [Lua] [62] = skaven_dummy_slave (string) 11:22:13.759 [Lua] [63] = skaven_slave (string) 11:22:13.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 11:22:13.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 11:22:13.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 11:22:13.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 11:22:13.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 11:22:13.799 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 11:22:13.806 [Lua] level display name dlc_bogenhafen_city 11:22:13.806 [Lua] level display name cemetery 11:22:13.806 [Lua] level display name forest_ambush 11:22:13.806 [Lua] level display name mines 11:22:13.806 [Lua] level display name nurgle 11:22:13.806 [Lua] level display name warcamp 11:22:13.806 [Lua] level display name bell 11:22:13.806 [Lua] level display name skittergate 11:22:13.806 [Lua] level display name prologue 11:22:13.806 [Lua] level display name dlc_celebrate_crawl 11:22:13.806 [Lua] level display name military 11:22:13.806 [Lua] level display name magnus 11:22:13.806 [Lua] level display name skaven_stronghold 11:22:13.806 [Lua] level display name fort 11:22:13.806 [Lua] level display name ground_zero 11:22:13.806 [Lua] level display name elven_ruins 11:22:13.806 [Lua] level display name farmlands 11:22:13.806 [Lua] level display name ussingen 11:22:13.806 [Lua] level display name dlc_portals 11:22:13.806 [Lua] level display name dlc_castle 11:22:13.806 [Lua] level display name catacombs 11:22:13.806 [Lua] level display name crater 11:22:13.806 [Lua] level display name plaza 11:22:13.806 [Lua] level display name dlc_bogenhafen_slum 11:22:13.806 [Lua] level display name dlc_bastion 11:22:13.837 [Lua] TIME: 0.022 11:22:14.129 [LightFX ] GetNumDevices() 11:22:14.129 [LightFX ] Found 1 LightFX devices 11:22:14.130 [LightFX ] GetDeviceDescription(0) 11:22:14.130 [LightFX ] Device: ROCCAT ISKU FX of type unknown 11:22:14.131 [LightFX ] GetNumLights(0) 11:22:14.132 [LightFX ] GetLightDescription(0, 0) 11:22:14.132 [LightFX ] GetLightLocation(0, 0) 11:22:14.132 error: [LightFX ] Failed to get light position (1) 11:22:14.134 [LightFX ] Reset() 11:22:14.482 [Lua] [ConflictSettings] Contained breeds generated in: 0.60200000000000031 11:22:14.557 [Lua] <>realm = official<> 11:22:14.565 warning: [ModManager] Mod with id 1525503926ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.566 warning: [ModManager] Mod with id 1467035358ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1467035358\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.566 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.566 warning: [ModManager] Mod with id 1392894077ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1392894077\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.566 warning: [ModManager] Mod with id 1751162109ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1751162109\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.566 warning: [ModManager] Mod with id 1606304928ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1606304928\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.567 warning: [ModManager] Mod with id 1687843693ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.567 warning: [ModManager] Mod with id 1719960960ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.567 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.568 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.568 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.568 warning: [ModManager] Mod with id 1423536193ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.769 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.769 warning: [ModManager] Mod with id 1417461746ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.769 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.770 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.770 warning: [ModManager] Mod with id 1835393505ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.770 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.786 warning: [ModManager] Mod with id 2134585757ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2134585757\mod.bin can't be added as mod hash catalog to EAC, skipping 11:22:14.821 [Lua] 11:22:14.821 [Lua] [1] = table 11:22:14.821 [Lua] [download_pending] = false (boolean) 11:22:14.821 [Lua] [id] = 1369573612 (string) 11:22:14.821 [Lua] [banned] = false (boolean) 11:22:14.821 [Lua] [author_id] = 58813412 (number) 11:22:14.821 [Lua] [tags] = table 11:22:14.821 [Lua] [1] = Tools (string) 11:22:14.821 [Lua] [2] = Approved (string) 11:22:14.821 [Lua] [author] = fetching... (string) 11:22:14.821 [Lua] [sanctioned] = true (boolean) 11:22:14.821 [Lua] [out_of_date] = false (boolean) 11:22:14.821 [Lua] [downloading] = false (boolean) 11:22:14.821 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 11:22:14.821 [Lua] [num_children] = 0 (number) 11:22:14.821 [Lua] [ugc_status] = 3 (number) 11:22:14.821 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 11:22:14.821 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 11:22:14.821 [Lua] [installed] = true (boolean) 11:22:14.821 [Lua] [enabled] = true (boolean) 11:22:14.821 [Lua] [name] = Vermintide Mod Framework (string) 11:22:14.821 [Lua] [dependency_error] = (string) 11:22:14.821 [Lua] [2] = table 11:22:14.821 [Lua] [download_pending] = false (boolean) 11:22:14.821 [Lua] [id] = 1374248490 (string) 11:22:14.821 [Lua] [children] = table 11:22:14.821 [Lua] [1] = 1369573612 (string) 11:22:14.821 [Lua] [banned] = false (boolean) 11:22:14.821 [Lua] [author_id] = 45268594 (number) 11:22:14.821 [Lua] [tags] = table 11:22:14.821 [Lua] [1] = approved (string) 11:22:14.821 [Lua] [author] = fetching... (string) 11:22:14.821 [Lua] [sanctioned] = true (boolean) 11:22:14.821 [Lua] [out_of_date] = false (boolean) 11:22:14.821 [Lua] [downloading] = false (boolean) 11:22:14.821 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 11:22:14.821 [Lua] [num_children] = 1 (number) 11:22:14.821 [Lua] [ugc_status] = 3 (number) 11:22:14.821 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 11:22:14.821 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 11:22:14.821 [Lua] [installed] = true (boolean) 11:22:14.821 [Lua] [enabled] = true (boolean) 11:22:14.821 [Lua] [name] = Penlight Lua Libraries (string) 11:22:14.821 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [3] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1389872347 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 4821406 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = approved (string) 11:22:14.822 [Lua] [2] = UI (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 11:22:14.822 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Simple UI (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [4] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1391228174 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 4821406 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = UI (string) 11:22:14.822 [Lua] [2] = QoL (string) 11:22:14.822 [Lua] [3] = Approved (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 11:22:14.822 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = UI Improvements (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [5] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1397265260 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 26572404 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = approved (string) 11:22:14.822 [Lua] [2] = UI (string) 11:22:14.822 [Lua] [3] = QoL (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 11:22:14.822 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Numeric UI (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [6] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1467751760 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [2] = 1374248490 (string) 11:22:14.822 [Lua] [3] = 1389872347 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 45268594 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = UI (string) 11:22:14.822 [Lua] [2] = QoL (string) 11:22:14.822 [Lua] [3] = approved (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 11:22:14.822 [Lua] [num_children] = 3 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 11:22:14.822 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = UI Tweaks (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [7] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1402962846 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = true (boolean) 11:22:14.822 [Lua] [author_id] = 33103900 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = applied (string) 11:22:14.822 [Lua] [2] = approved (string) 11:22:14.822 [Lua] [3] = UI (string) 11:22:14.822 [Lua] [4] = QoL (string) 11:22:14.822 [Lua] [author] = unknown (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 2 (number) 11:22:14.822 [Lua] [description] = (string) 11:22:14.822 [Lua] [last_updated] = (string) 11:22:14.822 [Lua] [installed] = false (boolean) 11:22:14.822 [Lua] [enabled] = false (boolean) 11:22:14.822 [Lua] [name] = LockedAndLoaded (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [8] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1431393962 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 14284923 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = UI (string) 11:22:14.822 [Lua] [2] = Misc (string) 11:22:14.822 [Lua] [3] = Approved (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 11:22:14.822 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Vermitannica (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [9] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1395453301 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 58813412 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = Approved (string) 11:22:14.822 [Lua] [2] = QoL (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 11:22:14.822 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Skip Intro (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [10] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1402835022 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = true (boolean) 11:22:14.822 [Lua] [author_id] = 33103900 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = applied (string) 11:22:14.822 [Lua] [2] = approved (string) 11:22:14.822 [Lua] [3] = QoL (string) 11:22:14.822 [Lua] [author] = unknown (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 2 (number) 11:22:14.822 [Lua] [description] = (string) 11:22:14.822 [Lua] [last_updated] = (string) 11:22:14.822 [Lua] [installed] = false (boolean) 11:22:14.822 [Lua] [enabled] = false (boolean) 11:22:14.822 [Lua] [name] = StickyGrim (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [11] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1384094638 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [2] = 1374248490 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 45268594 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = approved (string) 11:22:14.822 [Lua] [2] = UI (string) 11:22:14.822 [Lua] [3] = QoL (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 11:22:14.822 [Lua] [num_children] = 2 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 11:22:14.822 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Crosshair Customization (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [12] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1455893647 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 38895286 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = UI (string) 11:22:14.822 [Lua] [2] = QoL (string) 11:22:14.822 [Lua] [3] = Approved (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 11:22:14.822 [Lua] [num_children] = 0 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 11:22:14.822 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Player List Plus (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [13] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1464907434 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 14284923 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = UI (string) 11:22:14.822 [Lua] [2] = Misc (string) 11:22:14.822 [Lua] [3] = Approved (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 11:22:14.822 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Armory (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [14] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1445717962 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [2] = 1389872347 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 38895286 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = UI (string) 11:22:14.822 [Lua] [2] = QoL (string) 11:22:14.822 [Lua] [3] = Approved (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 11:22:14.822 [Lua] [num_children] = 2 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 11:22:14.822 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Loadout Manager (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [15] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1421155919 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 75308424 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = Approved (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 11:22:14.822 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Mission timer (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [16] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1393343095 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [2] = 1374248490 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 45268594 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = approved (string) 11:22:14.822 [Lua] [2] = UI (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 11:22:14.822 [Lua] [num_children] = 2 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:22:14.822 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Scoreboard Tweaks (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [17] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1383452616 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [2] = 1374248490 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 45268594 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = approved (string) 11:22:14.822 [Lua] [2] = UI (string) 11:22:14.822 [Lua] [3] = QoL (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 11:22:14.822 [Lua] [num_children] = 2 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:22:14.822 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Killfeed Tweaks (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [18] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1459917022 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 155839973 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = approved (string) 11:22:14.822 [Lua] [2] = UI (string) 11:22:14.822 [Lua] [3] = QoL (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 11:22:14.822 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Parry Indicator (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [19] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1387440934 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 4821406 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = Approved (string) 11:22:14.822 [Lua] [2] = QoL (string) 11:22:14.822 [Lua] [3] = Cosmetic (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 11:22:14.822 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Third Person Equipment (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [20] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1383433646 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 45268594 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = approved (string) 11:22:14.822 [Lua] [2] = UI (string) 11:22:14.822 [Lua] [3] = QoL (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 11:22:14.822 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Persistent Ammo Counter (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [21] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1388911015 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 4821406 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = approved (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 11:22:14.822 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Chat Block (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [22] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [version] = unversioned (string) 11:22:14.822 [Lua] [id] = 1448714756 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 18741013 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = approved (string) 11:22:14.822 [Lua] [2] = QoL (string) 11:22:14.822 [Lua] [3] = Misc (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 11:22:14.822 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = No Wobble (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [23] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1395655171 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 59593500 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = QoL (string) 11:22:14.822 [Lua] [2] = Balance/Tweaks (string) 11:22:14.822 [Lua] [3] = Approved (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 11:22:14.822 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Bot Improvements - Combat (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [24] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1487862316 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 45268594 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = approved (string) 11:22:14.822 [Lua] [2] = UI (string) 11:22:14.822 [Lua] [3] = QoL (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:22:14.822 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Reroll Improvements (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [25] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1502859403 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 96578995 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = QoL (string) 11:22:14.822 [Lua] [2] = approved (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 11:22:14.822 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = true (boolean) 11:22:14.822 [Lua] [name] = Notice Key Pickup (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [26] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1497664830 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [2] = 1389872347 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 155839973 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = approved (string) 11:22:14.822 [Lua] [2] = UI (string) 11:22:14.822 [Lua] [3] = QoL (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 11:22:14.822 [Lua] [num_children] = 2 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.822 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 11:22:14.822 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 11:22:14.822 [Lua] [installed] = true (boolean) 11:22:14.822 [Lua] [enabled] = false (boolean) 11:22:14.822 [Lua] [name] = Item Filter (string) 11:22:14.822 [Lua] [dependency_error] = (string) 11:22:14.822 [Lua] [27] = table 11:22:14.822 [Lua] [download_pending] = false (boolean) 11:22:14.822 [Lua] [id] = 1569650837 (string) 11:22:14.822 [Lua] [children] = table 11:22:14.822 [Lua] [1] = 1369573612 (string) 11:22:14.822 [Lua] [banned] = false (boolean) 11:22:14.822 [Lua] [author_id] = 81851809 (number) 11:22:14.822 [Lua] [tags] = table 11:22:14.822 [Lua] [1] = approved (string) 11:22:14.822 [Lua] [2] = UI (string) 11:22:14.822 [Lua] [3] = QoL (string) 11:22:14.822 [Lua] [author] = fetching... (string) 11:22:14.822 [Lua] [sanctioned] = true (boolean) 11:22:14.822 [Lua] [out_of_date] = false (boolean) 11:22:14.822 [Lua] [downloading] = false (boolean) 11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 11:22:14.822 [Lua] [num_children] = 1 (number) 11:22:14.822 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 11:22:14.823 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Crosshairs Fix (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [28] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1467945840 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 62047250 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [1] = Approved (string) 11:22:14.823 [Lua] [2] = Cosmetic (string) 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = true (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Adds blood to your weapons by default. (string) 11:22:14.823 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Blood for the blood god (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [29] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1495937978 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 96578995 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [1] = approved (string) 11:22:14.823 [Lua] [2] = QoL (string) 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = true (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 11:22:14.823 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Host your own game (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [30] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1516618647 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 96578995 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [1] = approved (string) 11:22:14.823 [Lua] [2] = UI (string) 11:22:14.823 [Lua] [3] = QoL (string) 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = true (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 11:22:14.823 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Friendly Fire Indicator (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [31] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1498189723 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 81851809 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [1] = approved (string) 11:22:14.823 [Lua] [2] = QoL (string) 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = true (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance. Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity. If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%). To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient. Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling. Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov. To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient. To match with this mode CS:GO's default use 133.33% I personally recommend leaving it to scale by zoom ratio with a 100% coefficient. Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game. Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string) 11:22:14.823 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Customizable Zoom Sensitivity (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [32] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [version] = unversioned (string) 11:22:14.823 [Lua] [id] = 1460327284 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 96578995 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [1] = UI (string) 11:22:14.823 [Lua] [2] = approved (string) 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = true (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 11:22:14.823 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = BossKillTimer (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [33] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1422758813 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 65038749 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 11:22:14.823 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = More Items Library (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [34] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1423536193 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [2] = 1422758813 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 45268594 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 11:22:14.823 [Lua] [num_children] = 2 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:22:14.823 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Give All Hats, Skins And Paintings (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [35] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1582230400 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = true (boolean) 11:22:14.823 [Lua] [author_id] = 18741013 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [1] = Misc (string) 11:22:14.823 [Lua] [2] = approved (string) 11:22:14.823 [Lua] [author] = unknown (string) 11:22:14.823 [Lua] [sanctioned] = true (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 2 (number) 11:22:14.823 [Lua] [description] = (string) 11:22:14.823 [Lua] [last_updated] = (string) 11:22:14.823 [Lua] [installed] = false (boolean) 11:22:14.823 [Lua] [enabled] = false (boolean) 11:22:14.823 [Lua] [name] = Full Body Awareness (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [36] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1694820325 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 40660875 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [1] = Area (string) 11:22:14.823 [Lua] [2] = Level (string) 11:22:14.823 [Lua] [3] = Misc (string) 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 11:22:14.823 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = A Quiet Drink (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [37] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1619024877 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 59593500 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [1] = Game Modes (string) 11:22:14.823 [Lua] [2] = applied (string) 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 11:22:14.823 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Onslaught (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [38] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1391114686 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 65038749 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [1] = denied (string) 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 11:22:14.823 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Skip Cutscenes (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [39] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1719960960 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 71964233 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/835890929044229296/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 11:22:14.823 [Lua] [num_children] = 0 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Tells you whether Deathwish or Onslaught are enabled while in the keep. Also includes a chat command to toggle both: /dwons. Idea by Ghost. [04-05-19] Now warns in chat if Spawn Tweaks options are customised. Added option to enable Dwons on boot. [27-04-19] Added vertical mode. Added syncing state to clients, the UI will now correctly display the state of Deathwish and Onslaught whether you are host or client. [24-04-19] Because state isn't currently synced the message will now be disabled while you're not the host [22-04-19] Adding a /dwons chat command which toggles both Deathwish & Onslaught. Added a font size option for the HUD text which can be set to 0 if you don't want to see it. (string) 11:22:14.823 [Lua] [last_updated] = 5/18/2019 5:14:27 PM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = DwOns QoL (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [40] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1835393505 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 135496444 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [1] = Game Modes (string) 11:22:14.823 [Lua] [2] = applied (string) 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 11:22:14.823 [Lua] [num_children] = 0 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = [list] [*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps. [*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.) [*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.) [/list] To Enable/Disable Deathwish use /deathwish [url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url] I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url]. Thanks Icelator for helping me fix Patch 3.4 crashes. (string) 11:22:14.823 [Lua] [last_updated] = 11/26/2020 1:34:36 AM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Cata 3 & Deathwish (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [41] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1425249043 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [2] = 1374248490 (string) 11:22:14.823 [Lua] [3] = 1389872347 (string) 11:22:14.823 [Lua] [4] = 1422758813 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 45268594 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 11:22:14.823 [Lua] [num_children] = 4 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:22:14.823 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Give Weapon (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [42] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1687843693 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [2] = 1422758813 (string) 11:22:14.823 [Lua] [3] = 1425249043 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 33965734 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string) 11:22:14.823 [Lua] [num_children] = 3 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings. IMPORTANT: Make sure to put this mod after the required items in your mod launcher. Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F). It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod. Chat commands are included to offer some control over saved items. Command list: - /sw_save_last (saves last created unsaved weapon) - /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you) - /sw_delete_last (deletes last created item) - /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing) - /sw_undo (undoes the last deletion in case you messed up) Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to. Source Code: https://github.com/Zeropathic/SaveWeapon Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string) 11:22:14.823 [Lua] [last_updated] = 7/19/2020 8:49:15 PM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Save Weapon (Give Weapon supplement) (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [43] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1606304928 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 140415807 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [1] = applied (string) 11:22:14.823 [Lua] [2] = OwO (string) 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955225924152957418/2337B0823ADD492C9DC22F8D7BA79B9A465ED6E8/ (string) 11:22:14.823 [Lua] [num_children] = 0 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Fow aww youw uwu nyeeds >w< Pwease owo wesponsibwy! owo Changes aww chat messages to OWO ^w^ (string) 11:22:14.823 [Lua] [last_updated] = 1/15/2019 7:13:41 AM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = OwO Chat! >w< (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [44] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1751162109 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 71964233 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/806620367837816438/16FF978753B8C0AC83F0E01BD2C22117419A2C87/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Broadcast a random dad joke in chat. /dadjoke https://icanhazdadjoke.com/ (string) 11:22:14.823 [Lua] [last_updated] = 5/25/2019 11:17:17 AM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Dad Jokes (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [45] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1392894077 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 45268594 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289804764/D5128937506C4CDDEEBB3EC965C6A8E9997E2BA4/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = /fail or /win to lose or win the map. Both return to the keep. /restart to repeat the map. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/FailLevelCommand]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:22:14.823 [Lua] [last_updated] = 2/19/2019 9:40:56 PM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Fail/Win/Restart Level Command (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [46] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1498748049 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 140415807 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [1] = applied (string) 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 11:22:14.823 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [47] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1417461746 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [2] = 1374248490 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 45268594 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 11:22:14.823 [Lua] [num_children] = 2 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 11:22:14.823 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Any Weapon (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [48] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1391113873 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 65038749 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [1] = applied (string) 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 11:22:14.823 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = More Hats (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [49] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1467035358 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 45268594 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289769823/1418EE125EF9466895106EA86007CC7D3A313C01/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Pause the game with a hotkey or with /pause. Only works as host. Problems occur when people join a game while it's paused, so not going to get sanctioned. I'm not sure how fixable this is through a mod, and even if it is, if Fatshark even wants pause to be a thing in the game. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Pause]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:22:14.823 [Lua] [last_updated] = 8/24/2018 1:39:51 PM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Pause (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [50] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 2134585757 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 71964233 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550699294/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 11:22:14.823 [Lua] [num_children] = 0 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = Choose which Grail Knight quests you get (string) 11:22:14.823 [Lua] [last_updated] = 12/10/2020 1:22:03 AM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Choose Grail Knight Quests (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [51] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1525503926 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 140415807 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string) 11:22:14.823 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = true (boolean) 11:22:14.823 [Lua] [name] = Aussiemon's Free Flight Mod (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] [52] = table 11:22:14.823 [Lua] [download_pending] = false (boolean) 11:22:14.823 [Lua] [id] = 1497861728 (string) 11:22:14.823 [Lua] [children] = table 11:22:14.823 [Lua] [1] = 1369573612 (string) 11:22:14.823 [Lua] [banned] = false (boolean) 11:22:14.823 [Lua] [author_id] = 18741013 (number) 11:22:14.823 [Lua] [tags] = table 11:22:14.823 [Lua] [1] = Art (string) 11:22:14.823 [Lua] [2] = Tools (string) 11:22:14.823 [Lua] [3] = Misc (string) 11:22:14.823 [Lua] [author] = fetching... (string) 11:22:14.823 [Lua] [sanctioned] = false (boolean) 11:22:14.823 [Lua] [out_of_date] = false (boolean) 11:22:14.823 [Lua] [downloading] = false (boolean) 11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 11:22:14.823 [Lua] [num_children] = 1 (number) 11:22:14.823 [Lua] [ugc_status] = 3 (number) 11:22:14.823 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 11:22:14.823 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string) 11:22:14.823 [Lua] [installed] = true (boolean) 11:22:14.823 [Lua] [enabled] = false (boolean) 11:22:14.823 [Lua] [name] = Photomode (string) 11:22:14.823 [Lua] [dependency_error] = (string) 11:22:14.823 [Lua] 11:22:14.823 [Lua] 11:22:14.823 [Lua] [1467751760] = 28 (number) 11:22:14.823 [Lua] [1383452616] = 15 (number) 11:22:14.824 [Lua] [1516618647] = 2 (number) 11:22:14.824 [Lua] [1459917022] = 14 (number) 11:22:14.824 [Lua] [1388911015] = 11 (number) 11:22:14.824 [Lua] [1467945840] = 5 (number) 11:22:14.824 [Lua] [1498189723] = 1 (number) 11:22:14.824 [Lua] [1369573612] = 26 (number) 11:22:14.824 [Lua] [1389872347] = 25 (number) 11:22:14.824 [Lua] [1395655171] = 9 (number) 11:22:14.824 [Lua] [1569650837] = 4 (number) 11:22:14.824 [Lua] [1391228174] = 24 (number) 11:22:14.824 [Lua] [1431393962] = 27 (number) 11:22:14.824 [Lua] [1395453301] = 22 (number) 11:22:14.824 [Lua] [1495937978] = 3 (number) 11:22:14.824 [Lua] [1374248490] = 21 (number) 11:22:14.824 [Lua] [1384094638] = 20 (number) 11:22:14.824 [Lua] [1455893647] = 19 (number) 11:22:14.824 [Lua] [1487862316] = 8 (number) 11:22:14.824 [Lua] [1421155919] = 17 (number) 11:22:14.824 [Lua] [1502859403] = 7 (number) 11:22:14.824 [Lua] [1448714756] = 10 (number) 11:22:14.824 [Lua] [1383433646] = 12 (number) 11:22:14.824 [Lua] [1393343095] = 16 (number) 11:22:14.824 [Lua] [1387440934] = 13 (number) 11:22:14.824 [Lua] [1445717962] = 18 (number) 11:22:14.824 [Lua] [1497664830] = 6 (number) 11:22:14.824 [Lua] [1397265260] = 23 (number) 11:22:14.824 [Lua] [1464907434] = 0 (number) 11:22:14.824 [Lua] [1460327284] = 29 (number) 11:22:14.824 [Lua] 11:22:14.847 [Lua] 11:22:14.847 [Lua] [1467751760] = 28 (number) 11:22:14.847 [Lua] [1383452616] = 15 (number) 11:22:14.847 [Lua] [1516618647] = 2 (number) 11:22:14.847 [Lua] [1459917022] = 14 (number) 11:22:14.847 [Lua] [1388911015] = 11 (number) 11:22:14.847 [Lua] [1467945840] = 5 (number) 11:22:14.847 [Lua] [1498189723] = 1 (number) 11:22:14.847 [Lua] [1369573612] = 26 (number) 11:22:14.847 [Lua] [1389872347] = 25 (number) 11:22:14.847 [Lua] [1395655171] = 9 (number) 11:22:14.847 [Lua] [1569650837] = 4 (number) 11:22:14.847 [Lua] [1391228174] = 24 (number) 11:22:14.847 [Lua] [1431393962] = 27 (number) 11:22:14.847 [Lua] [1395453301] = 22 (number) 11:22:14.847 [Lua] [1495937978] = 3 (number) 11:22:14.847 [Lua] [1374248490] = 21 (number) 11:22:14.847 [Lua] [1384094638] = 20 (number) 11:22:14.847 [Lua] [1455893647] = 19 (number) 11:22:14.847 [Lua] [1487862316] = 8 (number) 11:22:14.847 [Lua] [1421155919] = 17 (number) 11:22:14.847 [Lua] [1502859403] = 7 (number) 11:22:14.847 [Lua] [1448714756] = 10 (number) 11:22:14.847 [Lua] [1383433646] = 12 (number) 11:22:14.847 [Lua] [1393343095] = 16 (number) 11:22:14.847 [Lua] [1387440934] = 13 (number) 11:22:14.847 [Lua] [1445717962] = 18 (number) 11:22:14.847 [Lua] [1497664830] = 6 (number) 11:22:14.847 [Lua] [1397265260] = 23 (number) 11:22:14.847 [Lua] [1464907434] = 0 (number) 11:22:14.847 [Lua] [1460327284] = 29 (number) 11:22:14.847 [Lua] 11:22:14.851 [Lua] <>modded = true<> 11:22:14.851 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 11:22:14.855 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 11:22:14.867 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 11:22:14.867 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 11:22:14.868 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 11:22:14.868 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10402030) 11:22:14.868 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10402150) 11:22:14.868 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e7f0) 11:22:14.868 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279e980) 11:22:14.868 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c140) 11:22:14.868 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c0f0) 11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x125916d0) 11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12591a00) 11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x125918b0) 11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da040) 11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 11:22:14.869 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583790) 11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d390) 11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d7130) 11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10595150) 11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056e000) 11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 11:22:14.869 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916be0) 11:22:14.869 [Lua] <>modded = true<> 11:22:14.869 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 11:22:14.872 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 11:22:14.874 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 11:22:14.875 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 11:22:14.875 [Lua] <>modded = true<> 11:22:14.875 [Lua] <>Mod:1389872347:Simple UI = true<> 11:22:14.882 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 11:22:14.883 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 11:22:14.883 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 11:22:14.883 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 11:22:14.883 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x100731a0) 11:22:14.888 [Lua] <>modded = true<> 11:22:14.888 [Lua] <>Mod:1391228174:UI Improvements = true<> 11:22:14.896 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 11:22:14.897 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 11:22:14.897 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10fa40c0) 11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10fa3990) 11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10fa40e0) 11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10fa3b10) 11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10fa3a20) 11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11646a60) 11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x11646a00) 11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x028330c0] (Origin: function: 0x02833230) 11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10ea0e70) 11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125bde0) 11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c1f0) 11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110a9610) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110a99a0) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110a97f0) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110a96a0) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110a9790) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110a95f0) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110a9cd0) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x110a9920) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x11148690) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d6370) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d6640) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116e8500) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96b40) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96bb0) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96ed0) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96d20) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11880890) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x118808b0) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x118808f0) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x11880020) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x11880950) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x118792e0) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11ade950) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x11646550) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11ade490) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ade620) 11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 11:22:14.899 [Lua] <>modded = true<> 11:22:14.899 [Lua] <>Mod:1397265260:Numeric UI = true<> 11:22:14.906 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 11:22:14.907 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 11:22:14.907 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 11:22:14.907 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 11:22:14.907 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa4950) 11:22:14.907 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aa4ce0) 11:22:14.912 [Lua] <>modded = true<> 11:22:14.912 [Lua] <>Mod:1467751760:UI Tweaks = true<> 11:22:14.915 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 11:22:14.918 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 11:22:14.918 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 11:22:14.919 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x10aa40d0) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x10aa42b0) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x10aa4530) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x10aa4330) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x10aa4270) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x10aa4630) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x10aa4350) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x10aa4770) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d40) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa4950) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x10aa5fb0) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x10aa4c30) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x10bc6410) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x10bc64e0) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x10bc67b0) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x10bdc7b0) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x10a2d7a0) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x03699a60) 11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x10d20490) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x00544e10) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x0144d440) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x01b9e520) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x10c8acc0) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x10b5f290) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x10a11840) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x10428700) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x10aa4ec0) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x10aad5c0) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x10aad580) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x10aad7a0) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x10aad660) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x10ab1b40) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x10b0ce20) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x10ad2f40) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x10ad2fc0) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x10aad3d0) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x10aad930) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x10aad610) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x10aad910) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x012a34f0) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02a798d0) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x02932af0) 11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x02932930) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10ad2f20) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10b02ec0) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10ad2c50) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10b02f20) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x116e9630) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x116e8a90) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x116e90b0) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x116e90f0) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x10aad560) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x029bb230) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c740) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d080) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d060) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c700) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02667910) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x103e6350) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0009c8a0) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x10aad6d0) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x10bf53c0) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x10bf5320) 11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x10bf5340) 11:22:14.925 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x10a1e0d0) 11:22:14.925 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x10a1e1a0) 11:22:14.925 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 11:22:14.925 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 11:22:14.930 [Lua] <>modded = true<> 11:22:14.930 [Lua] <>Mod:1431393962:Vermitannica = true<> 11:22:14.934 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 11:22:14.940 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 11:22:14.940 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e99140) 11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade140) 11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c87600) 11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c848b0) 11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c85d00) 11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x102fb570) 11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x102fb5f0) 11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401ae0) 11:22:14.943 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c5f0) 11:22:14.943 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63d60) 11:22:14.943 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b63e60) 11:22:14.943 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c9950) 11:22:14.943 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x116466f0) 11:22:14.943 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x11646240) 11:22:14.943 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792d00) 11:22:14.943 [Lua] <>modded = true<> 11:22:14.943 [Lua] <>Mod:1395453301:Skip Intro = true<> 11:22:14.950 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 11:22:14.953 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 11:22:14.953 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 11:22:14.953 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x027671f0) 11:22:14.953 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x027672a0) 11:22:14.953 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 11:22:14.958 [Lua] <>modded = true<> 11:22:14.958 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 11:22:14.965 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 11:22:14.965 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 11:22:14.966 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x10be92c0) 11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9490) 11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9470) 11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be95e0) 11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9430) 11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9410) 11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9450) 11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x10be92a0) 11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02666ad0) 11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be9280) 11:22:14.966 [Lua] <>modded = true<> 11:22:14.966 [Lua] <>Mod:1455893647:Player List Plus = true<> 11:22:14.968 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 11:22:14.969 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 11:22:14.969 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10c34690) 11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10c34780) 11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10c349b0) 11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10c348c0) 11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01497a40) 11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x0097c260) 11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x103fa760) 11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026cd2d0) 11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 11:22:14.974 [Lua] <>modded = true<> 11:22:14.974 [Lua] <>Mod:1464907434:Armory = true<> 11:22:14.982 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 11:22:14.984 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 11:22:14.984 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 11:22:14.986 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e99140) 11:22:14.986 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade140) 11:22:14.986 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c9950) 11:22:14.986 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x1007bec0) 11:22:14.986 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x116466f0) 11:22:14.986 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x11646240) 11:22:14.986 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792d00) 11:22:14.991 [Lua] <>modded = true<> 11:22:14.991 [Lua] <>Mod:1445717962:Loadout Manager = true<> 11:22:14.993 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 11:22:14.994 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 11:22:14.994 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x11646220) 11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb60) 11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ca20) 11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ca60) 11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb00) 11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11646690) 11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03644840) 11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03644900) 11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097bbe0) 11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064cbe0) 11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 11:22:14.994 [Lua] <>modded = true<> 11:22:14.994 [Lua] <>Mod:1421155919:Mission timer = true<> 11:22:14.996 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 11:22:14.997 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 11:22:14.997 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 11:22:14.997 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013fb770) 11:22:14.997 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x103e6580) 11:22:14.997 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x12654430) 11:22:14.997 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cd9c0) 11:22:14.997 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 11:22:14.998 [Lua] <>modded = true<> 11:22:14.998 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 11:22:14.999 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 11:22:15.000 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 11:22:15.000 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 11:22:15.000 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0530) 11:22:15.000 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x12654640) 11:22:15.000 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c700) 11:22:15.000 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x12654910) 11:22:15.001 [Lua] <>modded = true<> 11:22:15.001 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 11:22:15.002 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 11:22:15.003 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 11:22:15.004 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 11:22:15.004 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0530) 11:22:15.004 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 11:22:15.004 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10c43c20) 11:22:15.004 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10c43d80) 11:22:15.004 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279e7b0) 11:22:15.004 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10c44030) 11:22:15.004 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10c43f50) 11:22:15.008 [Lua] <>modded = true<> 11:22:15.009 [Lua] <>Mod:1459917022:Parry Indicator = true<> 11:22:15.010 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 11:22:15.011 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 11:22:15.012 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10bf53a0) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013e4f80) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013e4fa0) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013e5020) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b50560) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b50830) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b50860) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b5b800) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b5bfd0) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f6f40] (Origin: function: 0x009f6e70) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f6f40] (Origin: function: 0x009f6fb0) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f6f40] (Origin: function: 0x009f6fd0) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f73d0] (Origin: function: 0x009f7300) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f73d0] (Origin: function: 0x009f7440) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f73d0] (Origin: function: 0x009f7460) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f7d20] (Origin: function: 0x009f7c50) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f7d20] (Origin: function: 0x009f7d90) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f7d20] (Origin: function: 0x009f7db0) 11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 11:22:15.017 [Lua] <>modded = true<> 11:22:15.017 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 11:22:15.019 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 11:22:15.020 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 11:22:15.020 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 11:22:15.020 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 11:22:15.020 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0146ac20) 11:22:15.020 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01497740) 11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d900) 11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01497880) 11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x014975c0) 11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d9e0) 11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d710) 11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c760) 11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008f720) 11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 11:22:15.025 [Lua] <>modded = true<> 11:22:15.026 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 11:22:15.032 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 11:22:15.033 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 11:22:15.033 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 11:22:15.034 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10ad2f20) 11:22:15.034 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10b02ec0) 11:22:15.034 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10ad2c50) 11:22:15.034 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10b02f20) 11:22:15.034 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 11:22:15.034 [Lua] <>modded = true<> 11:22:15.034 [Lua] <>Mod:1388911015:Chat Block = true<> 11:22:15.036 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 11:22:15.037 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 11:22:15.037 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 11:22:15.037 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e95270) 11:22:15.037 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 11:22:15.037 [Lua] <>modded = true<> 11:22:15.037 [Lua] <>Mod:1448714756:No Wobble = true<> 11:22:15.039 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 11:22:15.040 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 11:22:15.040 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 11:22:15.040 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 11:22:15.040 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603d00) 11:22:15.040 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 11:22:15.040 [Lua] <>modded = true<> 11:22:15.040 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 11:22:15.042 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 11:22:15.043 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 11:22:15.043 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 11:22:15.043 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 11:22:15.043 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0070) 11:22:15.043 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c78a70) 11:22:15.043 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d69490) 11:22:15.043 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01bdd7b0) 11:22:15.043 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d692e0) 11:22:15.043 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d63df0) 11:22:15.048 [Lua] <>modded = true<> 11:22:15.048 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 11:22:15.050 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 11:22:15.050 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 11:22:15.051 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11010ff0) 11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11010fd0) 11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x11010f70) 11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x11010db0) 11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff4970) 11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff4950) 11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ff48f0) 11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ff4730) 11:22:15.051 [Lua] <>modded = true<> 11:22:15.051 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 11:22:15.053 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 11:22:15.054 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 11:22:15.054 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 11:22:15.054 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 11:22:15.054 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cd9c0) 11:22:15.054 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0147a100) 11:22:15.054 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0147a030) 11:22:15.054 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 11:22:15.054 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10bdc660) 11:22:15.054 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 11:22:15.059 [Lua] <>modded = true<> 11:22:15.059 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 11:22:15.061 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 11:22:15.062 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 11:22:15.062 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 11:22:15.062 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10be9300) 11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be95e0) 11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9410) 11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9430) 11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9450) 11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10be94b0) 11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10be94d0) 11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 11:22:15.062 [Lua] <>modded = true<> 11:22:15.062 [Lua] <>Mod:1467945840:Blood for the blood god = true<> 11:22:15.069 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3f6b6fe5d2774b85]` 11:22:15.070 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3f6b6fe5d2774b85].#ID[3fcdd69156a46417]` 11:22:15.070 [Lua] Init VMF mod 'bloodyWeapons' [workshop_name: 'Blood for the blood god', workshop_id: 1467945840] 11:22:15.070 [Lua] [MOD][bloodyWeapons][INFO] Using deprecated widget definitions. Please, update your mod. 11:22:15.071 [Lua] [MOD][bloodyWeapons][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01497740) 11:22:15.071 [Lua] [MOD][bloodyWeapons][INFO] (hooks): Enabling all hooks for mod: bloodyWeapons 11:22:15.071 [Lua] [MOD][bloodyWeapons][INFO] (hook): Hooking '_set_weapon_blood_intensity' from [BloodManager] (Origin: function: 0x102e4030) 11:22:15.075 [Lua] <>modded = true<> 11:22:15.075 [Lua] <>Mod:1495937978:Host your own game = true<> 11:22:15.077 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 11:22:15.078 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 11:22:15.078 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x10073430) 11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d3e0) 11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d5a0) 11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d560) 11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d510) 11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f9e9d0) 11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ebb0) 11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ed00) 11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ea60) 11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11b5bfb0) 11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11b5c1f0) 11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 11:22:15.084 [Lua] <>modded = true<> 11:22:15.084 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 11:22:15.086 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 11:22:15.087 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 11:22:15.087 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 11:22:15.087 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b84570) 11:22:15.087 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 11:22:15.087 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 11:22:15.087 [Lua] <>modded = true<> 11:22:15.087 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<> 11:22:15.094 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]` 11:22:15.095 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]` 11:22:15.095 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723] 11:22:15.095 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x01e94cd0) 11:22:15.095 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens 11:22:15.095 [Lua] <>modded = true<> 11:22:15.095 [Lua] <>Mod:1460327284:BossKillTimer = true<> 11:22:15.103 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 11:22:15.104 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 11:22:15.104 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 11:22:15.104 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 11:22:15.104 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cd9c0) 11:22:15.104 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x125918b0) 11:22:15.104 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f50) 11:22:15.104 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401ae0) 11:22:15.104 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x1003b890) 11:22:15.104 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 11:22:15.105 [Lua] <>project = vermintide 2<> 11:22:15.105 [Lua] <>build = release<> 11:22:15.105 [Lua] <>platform = win32<> 11:22:15.105 [Lua] <>dedicated_server = false<> 11:22:15.105 [Lua] <>title_id = 5107<> 11:22:15.105 [Lua] <>content_revision = 17502<> 11:22:15.105 [Lua] <>engine_revision = 72af77cbc050<> 11:22:15.105 [Lua] <>release_version = 4.0.0<> 11:22:15.105 [Lua] <>rendering_backend = dx12<> 11:22:15.105 [Lua] <>teamcity_build_id = 79856<> 11:22:15.105 [Lua] <>steam_id = 110000101ead6cb<> 11:22:15.105 [Lua] <>steam_profile_name = Samoly<> 11:22:15.105 [Lua] <>machine_id = 9149367b-a03b-46d4-ac06-0e75923140a4<> 11:22:15.106 [Lua] [Boot] Application build: release 11:22:15.106 [Lua] [Boot] Content revision: 17502 11:22:15.106 [Lua] [Boot] Engine revision: 72af77cbc050 11:22:15.106 [Lua] [Boot] Release version: 4.0.0 11:22:15.106 [Lua] [Boot] User ID: 110000101ead6cb Samoly 11:22:15.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 11:22:15.115 [Lua] initializing mechanism to: adventure 11:22:15.115 [Lua] Game:setup() total time: 0.010000000000002 11:22:15.115 [Lua] handle rev info: 0 11:22:15.115 [Lua] handle gfx quality: 0 11:22:15.115 [Lua] default settings: 0 11:22:15.115 [Lua] user settings: 0 11:22:15.115 [Lua] set frame times: 0 11:22:15.115 [Lua] init random: 0 11:22:15.115 [Lua] managers: 0.010000000000001563 11:22:15.115 [Lua] 11:22:15.115 [Lua] unaccounted: 0 11:22:15.115 [Lua] [Boot] use baked enemy meshes: false 11:22:15.116 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 11:22:15.116 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 11:22:15.116 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 11:22:15.116 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 11:22:15.116 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 11:22:15.116 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 11:22:15.116 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 11:22:15.142 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks 11:22:15.142 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 11:22:15.142 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 11:22:15.142 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 11:22:15.142 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 11:22:15.142 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 11:22:15.142 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 11:22:15.142 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 11:22:15.142 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 11:22:15.142 [Lua] [Testify] Ready! 11:22:15.143 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000eda20) 11:22:15.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 11:22:15.331 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 11:22:15.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 11:22:15.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 11:22:15.753 [Lua] [PackageManager] Force_load: resource_packages/title_screen 11:22:15.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 11:22:15.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 11:22:15.821 [Lua] [PackageManager] Force_load: resource_packages/menu 11:22:15.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 11:22:15.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 11:22:15.905 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 11:22:15.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 11:22:16.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 11:22:16.479 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 11:22:16.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 11:22:16.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 11:22:16.597 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 11:22:16.598 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 11:22:16.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 11:22:16.716 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 11:22:16.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 11:22:17.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 11:22:17.188 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 11:22:17.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 11:22:17.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 11:22:17.949 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 11:22:17.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 11:22:18.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 11:22:18.506 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 11:22:18.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 11:22:18.607 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 11:22:18.607 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 11:22:18.607 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks 11:22:18.608 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x00564740) 11:22:18.608 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0123f950) 11:22:18.608 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x031daea0) 11:22:18.608 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00564920) 11:22:18.608 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x00dcc8a0) 11:22:18.608 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x1174f3d0) 11:22:18.608 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x005646a0) 11:22:18.608 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 11:22:18.608 [Lua] [Gamestate] Enter StateTitleScreen 11:22:18.620 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 11:22:18.620 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 11:22:18.620 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 11:22:18.620 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 11:22:18.620 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 11:22:18.621 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 11:22:18.625 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 11:22:18.625 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 11:22:18.625 [Save] Loading `save_data` 11:22:18.626 [Save] Load done 11:22:18.642 [Lua] [BackendManagerPlayFab] Backend Enabled 11:22:19.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 11:22:19.030 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 11:22:19.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:22:19.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:22:19.302 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:22:19.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 11:22:19.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 11:22:19.539 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 11:22:19.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 11:22:19.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 11:22:19.707 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 11:22:19.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 11:22:19.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 11:22:19.825 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 11:22:19.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 11:22:20.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 11:22:20.335 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 11:22:20.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 11:22:20.384 [Lua] <>playfab_id = 770A13D710A68ADD<> 11:22:20.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 11:22:20.482 [Lua] [PackageManager] Force_load: resource_packages/inventory 11:22:20.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 11:22:20.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 11:22:20.593 [Lua] [PackageManager] Force_load: resource_packages/careers 11:22:20.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 11:22:20.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 11:22:20.644 [Lua] [PackageManager] Force_load: resource_packages/decals 11:22:20.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 11:22:20.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 11:22:20.746 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 11:22:20.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 11:22:21.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 11:22:21.405 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 11:22:21.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 11:22:22.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 11:22:22.400 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 11:22:22.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 11:22:23.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 11:22:23.365 [Lua] [PackageManager] Force_load: resource_packages/ingame 11:22:23.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 11:22:24.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 11:22:24.379 [Lua] [PackageManager] Force_load: resource_packages/pickups 11:22:24.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 11:22:24.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 11:22:24.497 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 11:22:24.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 11:22:24.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 11:22:24.632 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 11:22:24.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 11:22:24.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 11:22:24.681 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 11:22:26.473 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01 11:22:26.474 [Lua] steam item server: requesting user inventory 11:22:27.051 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 11:22:27.051 [Lua] ISI-> GET_ALL_ITEMS! 11:22:27.051 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 11:22:27.051 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 11:22:27.051 [Lua] 11:22:27.051 [Lua] 11:22:27.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 11:22:27.305 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 11:22:27.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 11:22:27.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 11:22:27.305 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 11:22:27.305 [Lua] [SteamManager] request_item_prices 11:22:27.306 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 11:22:27.632 [Lua] Player statistics loaded! 11:22:27.928 [Lua] [SteamManager] on_price_result 1 EUR 11:22:27.928 [Lua] _refresh_steam_item_prices_cb 11:22:28.079 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 11:22:28.096 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 11:22:28.322 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 11:22:28.335 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 11:22:28.336 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 11:22:28.676 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 11:22:28.692 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 11:22:28.964 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 11:22:28.964 [Lua] [UnlockManager] All unlocks ready 11:22:28.980 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 11:22:30.010 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 11:22:30.015 [Lua] [Managers] Destroying manager group: 11:22:30.015 [Lua] [Gamestate] Enter state StateLoading 11:22:30.017 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 11:22:30.017 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 11:22:30.017 [Lua] [LobbyManager] Setting up network options 11:22:30.017 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 11:22:30.017 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 11:22:30.017 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 11:22:30.017 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 11:22:30.017 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 11:22:30.017 [Lua] LobbyManager:setup_network_options server_port: 27015 11:22:30.017 [Lua] state_loading_restart_network JOIN VIA STEAM 0 11:22:30.022 [Lua] registering RPCs 11:22:30.022 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 11:22:30.022 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 11:22:30.022 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 11:22:30.022 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 11:22:30.022 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 11:22:30.022 [Lua] [LevelTransitionHandler] load_level inn_level 0 11:22:30.022 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 11:22:30.022 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 11:22:30.022 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 11:22:30.022 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 11:22:30.022 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 11:22:30.022 [SteamVoip] Creating room ef7f968aef5e9461 11:22:30.022 [SteamVoip] Joining room ef7f968aef5e9461 11:22:30.026 [EAC] EAC server 110000101ead6cb is initializing 11:22:30.031 [EAC] Server is also client 110000101ead6cb 11:22:30.031 [EACServer] [13:22:30:030][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6C9D277C0 LogLevel: Info. 11:22:30.031 [Lua] ### Created peer state machine for 110000101ead6cb 11:22:30.031 [Lua] [PeerSM] 110000101ead6cb :: on_enter Connecting 11:22:30.031 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 11:22:30.031 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:22:30.031 warning: [Application] Application.update_render_world is deprecated. 11:22:30.033 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:22:30.033 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:22:30.033 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 11:22:30.034 [Lua] Set lobby begin: 11:22:30.034 [Lua] Set lobby end. 11:22:30.034 [Lua] [PSM] Peer 110000101ead6cb joined. Want to use profile index "4" and join party "nil" 11:22:30.034 [Lua] [LobbyHost] Changed state from 0 to creating 11:22:30.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 11:22:30.067 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 11:22:30.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:22:30.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:22:30.235 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:22:30.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 11:22:30.269 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 11:22:30.287 [Lua] [LobbyHost] Changed state from creating to joined 11:22:30.287 [Lua] [PartyManager] Leader is set to 110000101ead6cb 11:22:30.287 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101ead6cb my_peer_id:110000101ead6cb 11:22:30.287 [Lua] [ChatManager] Registering channel 1 11:22:30.287 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101ead6cb, own_peer_id=110000101ead6cb) 11:22:30.287 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101ead6cb, own_peer_id=110000101ead6cb) 11:22:30.287 [Lua] [PartyManager] network_context_created (server_peer_id=110000101ead6cb, own_peer_id=110000101ead6cb) 11:22:30.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 11:22:30.302 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 11:22:30.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 11:22:30.303 [Lua] [NetworkServer] Changing num_players from nil to 1 11:22:30.303 [Lua] Players: 1 11:22:30.303 [Lua] Set lobby begin: 11:22:30.303 [Lua] Lobby data num_players = 1 11:22:30.303 [Lua] Lobby data level_key = inn_level 11:22:30.303 [Lua] Lobby data game_mode = 3 11:22:30.303 [Lua] Lobby data matchmaking = false 11:22:30.304 [Lua] Set lobby end. 11:22:32.042 [Lua] player (110000101ead6cb,1) was put into party 0 11:22:32.042 [Lua] [PeerSM] 110000101ead6cb :: on_exit Connecting 11:22:32.042 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 11:22:32.042 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 11:22:32.042 warning: [Lua] Following data will be uploaded to Crashify: <> 11:22:32.042 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000101ead6cb "Samoly" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000101ead6cb \"Samoly\"" [2] self = table: 00000000004DBFA0; previous_state = Connecting; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 325590; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001D325D0 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = Connecting [4] self = table: 00000000004DC040; dt = 0.016666963696479797; state_data = table: 00000000004DBFA0; new_state = Loading [5] self = table: 00000000017C0BF0; dt = 0.016666963696479797; peer_state_machines = table: 00000000017C0C60; joined_peers = table: 0000000001152AA0; game_session = nil; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040 [6] self = table: 0000000003058980; dt = 0.016666963696479797 [7] self = table: 0000000003058980; dt = 0.016666963696479797; t = 16.937016593758017 [8] self = table: 0000000010404290; dt = 0.016666963696479797; t = 16.937016593758017 [9] self = table: 0000000000097110; real_world_dt = 0.016666963696479797; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666963696479797; t = 16.937016593758017 [10] dt = 0.016666963696479797 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] current_state = Loading; function_memoize = table: 00000000004DC010; state_data = table: 00000000004DBFA0; [5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000002D09390; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000897A20; _input_manager = table: 000000000041AB10; _machine = table: 0000000000105F60; _network_event_delegate = table: 0000000002D09390; _registered_rpcs = true; _wanted_state = table: 00000000103E60E0; _viewport_name = "loading_viewport"; _loading_view = table: 00000000005DA850; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000017C0BF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002EF9B90; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001152B00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001F02BA0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000897A20; _input_manager = table: 000000000041AB10; _machine = table: 0000000000105F60; _network_event_delegate = table: 0000000002D09390; _registered_rpcs = true; _wanted_state = table: 00000000103E60E0; _viewport_name = "loading_viewport"; _loading_view = table: 00000000005DA850; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000017C0BF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002EF9B90; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001152B00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001F02BA0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000003058980; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000002913EA0; <> 11:22:32.042 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000004DBFA0; previous_state = Connecting; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 325590; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001D325D0 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = Connecting [4] self = table: 00000000004DC040; dt = 0.016666963696479797; state_data = table: 00000000004DBFA0; new_state = Loading [5] self = table: 00000000017C0BF0; dt = 0.016666963696479797; peer_state_machines = table: 00000000017C0C60; joined_peers = table: 0000000001152AA0; game_session = nil; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040 [6] self = table: 0000000003058980; dt = 0.016666963696479797 [7] self = table: 0000000003058980; dt = 0.016666963696479797; t = 16.937016593758017 [8] self = table: 0000000010404290; dt = 0.016666963696479797; t = 16.937016593758017 [9] self = table: 0000000000097110; real_world_dt = 0.016666963696479797; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666963696479797; t = 16.937016593758017 [10] dt = 0.016666963696479797 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] current_state = Loading; function_memoize = table: 00000000004DC010; state_data = table: 00000000004DBFA0; [5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000002D09390; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000897A20; _input_manager = table: 000000000041AB10; _machine = table: 0000000000105F60; _network_event_delegate = table: 0000000002D09390; _registered_rpcs = true; _wanted_state = table: 00000000103E60E0; _viewport_name = "loading_viewport"; _loading_view = table: 00000000005DA850; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000017C0BF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002EF9B90; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001152B00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001F02BA0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000897A20; _input_manager = table: 000000000041AB10; _machine = table: 0000000000105F60; _network_event_delegate = table: 0000000002D09390; _registered_rpcs = true; _wanted_state = table: 00000000103E60E0; _viewport_name = "loading_viewport"; _loading_view = table: 00000000005DA850; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000017C0BF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002EF9B90; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001152B00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001F02BA0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000003058980; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000002913EA0; <> <> 11:22:32.043 [Lua] [StateLoading] got rpc_load_level 50 inn_level 11:22:38.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 11:22:38.565 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 11:22:38.581 [Lua] [LevelTransitionHandler] Level load completed! 11:22:38.581 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 325590 - use_random_directors: true - overriden_conflict: nil 11:22:38.583 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:22:38.583 [Lua] checking dlc's against conflict directors 11:22:38.583 [Lua] number of factions to include 2 11:22:38.583 [Lua] Updated list weights for random: 11:22:38.583 [Lua] skaven, 0.42 (0.00-0.42) 11:22:38.583 [Lua] chaos, 0.42 (0.42-0.83) 11:22:38.583 [Lua] beastmen, 0.17 (0.83-1.00) 11:22:38.583 [Lua] Rolled random faction: 0.51746636629104614 chaos 11:22:38.583 [Lua] Updated list weights for random: 11:22:38.583 [Lua] skaven, 0.71 (0.00-0.71) 11:22:38.583 [Lua] beastmen, 0.29 (0.71-1.00) 11:22:38.583 [Lua] Rolled random faction: 0.98592483997344971 beastmen 11:22:38.583 [Lua] number of factions added 2 11:22:38.583 [Lua] --- --- --- 11:22:38.583 [Lua] Starting... difficulty 'normal' 11:22:38.583 [Lua] These are the starting conflict directors: 11:22:38.583 [Lua] inn_level 11:22:38.583 [Lua] --- --- --- 11:22:38.583 [Lua] 11:22:38.583 [Lua] DONE! Found the following directors: 11:22:38.583 [Lua] (free: 35), Master hash is: 11:22:38.583 [Lua] [EnemyPackageLoader] breed_lookup: { } 11:22:38.583 [Lua] load_startup_enemy_packages: -------------- 11:22:38.583 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:22:38.583 [Lua] critter_rat 11:22:38.598 [Lua] ### Sending rpc_level_loaded 11:22:38.598 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 11:22:38.598 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 11:22:38.614 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 11:22:38.614 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 11:22:38.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:0 my_peer_id:110000101ead6cb 11:22:38.614 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:0 my_peer_id:110000101ead6cb 11:22:38.631 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 11:22:38.631 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 11:22:38.631 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 11:22:38.631 [Lua] ### Sending rpc_level_loaded 11:22:38.631 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 11:22:38.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:22:38.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:22:38.648 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 11:22:38.648 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 11:22:38.648 [Lua] Starting async level spawning of levels/inn/world 11:22:38.649 [Umbra] Init version: 3.4.15 :: 16 threads 11:22:39.031 [Lua] Async level spawning done 11:22:39.031 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:22:40.016 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:22:40.016 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:22:40.016 [Lua] Set lobby begin: 11:22:40.016 [Lua] Lobby data host = 110000101ead6cb 11:22:40.016 [Lua] Lobby data level_key = inn_level 11:22:40.016 [Lua] Lobby data game_mode = 3 11:22:40.017 [Lua] Lobby data country_code = FI 11:22:40.017 [Lua] Lobby data unique_server_name = Samoly 11:22:40.017 [Lua] Lobby data num_players = 1 11:22:40.017 [Lua] Lobby data matchmaking = false 11:22:40.017 [Lua] Set lobby end. 11:22:40.017 [Lua] [Managers] Destroying manager group: 11:22:40.017 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 11:22:40.017 [Lua] [Gamestate] Enter StateIngame HOST 11:22:40.017 [Lua] [Managers] Calling function on all managers: 11:22:40.017 [Lua] <>level = inn_level<> 11:22:40.017 [Lua] Set lobby begin: 11:22:40.017 [Lua] Lobby data host = 110000101ead6cb 11:22:40.018 [Lua] Lobby data level_key = inn_level 11:22:40.018 [Lua] Lobby data game_mode = 3 11:22:40.018 [Lua] Lobby data selected_level_key = inn_level 11:22:40.018 [Lua] Lobby data country_code = FI 11:22:40.018 [Lua] Lobby data unique_server_name = Samoly 11:22:40.018 [Lua] Lobby data num_players = 1 11:22:40.018 [Lua] Lobby data matchmaking = false 11:22:40.018 [Lua] Set lobby end. 11:22:40.018 [Lua] [StateIngame] Server ingame 11:22:40.022 [Lua] Set lobby begin: 11:22:40.022 [Lua] Lobby data level_key = inn_level 11:22:40.022 [Lua] Lobby data selected_level_key = inn_level 11:22:40.022 [Lua] Lobby data unique_server_name = Samoly 11:22:40.022 [Lua] Lobby data matchmaking = false 11:22:40.022 [Lua] Lobby data host = 110000101ead6cb 11:22:40.022 [Lua] Lobby data country_code = FI 11:22:40.022 [Lua] Lobby data game_mode = 3 11:22:40.022 [Lua] Lobby data difficulty_tweak = 0 11:22:40.022 [Lua] Lobby data difficulty = normal 11:22:40.022 [Lua] Lobby data num_players = 1 11:22:40.022 [Lua] Set lobby end. 11:22:40.022 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 11:22:40.023 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 11:22:40.023 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 11:22:40.023 [Lua] [Matchmaking] initializing 11:22:40.023 [Lua] [Matchmaking] my_peer_id: 110000101ead6cb, I am server 11:22:40.023 [Lua] [Matchmaking] register rpcs 11:22:40.023 [Lua] GameNetworkManager:init... creating game session 11:22:40.023 [Lua] Host GameSession.make_game_session_host with session: 11:22:40.023 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:22:40.023 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 11:22:40.023 [Lua] [GameNetworkManager] self.is_server = true 11:22:40.023 [Network] Setting artificial MTU limit to 576 11:22:40.023 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 11:22:40.030 [Lua] Switching ConflictSettings: to: inn_level 11:22:40.030 [Lua] pacing=disabled 11:22:40.030 [Lua] roaming=nil 11:22:40.030 [Lua] disabled=false 11:22:40.030 [Lua] pack_spawning=disabled 11:22:40.030 [Lua] contained_breeds=nil 11:22:40.030 [Lua] boss=disabled 11:22:40.030 [Lua] horde=disabled 11:22:40.030 [Lua] specials=disabled 11:22:40.030 [Lua] name=inn_level 11:22:40.030 [Lua] intensity=disabled 11:22:40.030 [Lua] --- 11:22:40.030 [Lua] [LevelAnalysis] set_random_seed( 325590) 11:22:40.043 [Lua] [AIInterestPointSystem] Level Seed: 325590 11:22:40.043 [Lua] 11:22:40.043 [Lua] [entity_system_bag] = table 11:22:40.043 [Lua] [entity_system_bag] = metatable 11:22:40.043 [Lua] [startup_data] = table 11:22:40.043 [Lua] [entity_manager] = table 11:22:40.043 [Lua] [entity_manager] = metatable 11:22:40.043 [Lua] [unit_spawner] = table 11:22:40.043 [Lua] [unit_spawner] = metatable 11:22:40.043 [Lua] [unit_storage] = table 11:22:40.043 [Lua] [unit_storage] = metatable 11:22:40.043 [Lua] [dice_keeper] = table 11:22:40.043 [Lua] [dice_keeper] = metatable 11:22:40.043 [Lua] [is_server] = true (boolean) 11:22:40.043 [Lua] [world] = [World] 11:22:40.043 [Lua] [system_api] = table 11:22:40.043 [Lua] [entity_system] = table 11:22:40.043 [Lua] [entity_system] = metatable 11:22:40.043 [Lua] [network_lobby] = table 11:22:40.043 [Lua] [network_lobby] = metatable 11:22:40.043 [Lua] [profile_synchronizer] = table 11:22:40.043 [Lua] [profile_synchronizer] = metatable 11:22:40.043 [Lua] [level_transition_handler] = table 11:22:40.043 [Lua] [level_transition_handler] = metatable 11:22:40.043 [Lua] [num_local_human_players] = 1 (number) 11:22:40.043 [Lua] [statistics_db] = table 11:22:40.043 [Lua] [statistics_db] = metatable 11:22:40.043 [Lua] [network_server] = table 11:22:40.043 [Lua] [network_server] = metatable 11:22:40.043 [Lua] [input_manager] = table 11:22:40.043 [Lua] [input_manager] = metatable 11:22:40.043 [Lua] [network_clock] = table 11:22:40.043 [Lua] [network_clock] = metatable 11:22:40.043 [Lua] [network_transmit] = table 11:22:40.043 [Lua] [network_transmit] = metatable 11:22:40.043 [Lua] [free_flight_manager] = table 11:22:40.043 [Lua] [free_flight_manager] = metatable 11:22:40.043 [Lua] [network_manager] = table 11:22:40.043 [Lua] [network_manager] = metatable 11:22:40.043 [Lua] [network_event_delegate] = table 11:22:40.043 [Lua] [network_event_delegate] = metatable 11:22:40.043 [Lua] 11:22:40.043 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:22:40.043 [Lua] ignoring extension VersusInteractObjectiveExtension 11:22:40.043 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:22:40.043 [Lua] ignoring extension VersusSocketObjectiveExtension 11:22:40.043 [Lua] ignoring extension VersusTargetObjectiveExtension 11:22:40.043 [Lua] ignoring extension VersusMissionObjectiveExtension 11:22:40.044 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:22:40.045 [Lua] [AchievementManager] Achievements using the steam platform 11:22:40.085 [Lua] [StateIngame] Level seed: 325590 11:22:40.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 11:22:40.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 11:22:40.095 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 11:22:40.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 11:22:40.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 11:22:40.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 11:22:40.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 11:22:40.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 11:22:40.096 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 11:22:40.096 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 11:22:40.096 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 11:22:40.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 11:22:40.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 11:22:40.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 11:22:40.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 11:22:40.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 11:22:40.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 11:22:40.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 11:22:40.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 11:22:40.099 [Lua] [LevelAnalysis] set_random_seed( 325590) 11:22:40.103 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 11:22:40.103 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 11:22:40.103 [Lua] [IngameUI] init 11:22:40.118 [SteamVoipClient] select_out(110000101ead6cb, off) 11:22:40.125 [Lua] cb_razer_chroma_setup 11:22:40.177 [Lua] completed 11:22:40.177 [Lua] completed 11:22:40.177 [Lua] completed 11:22:40.177 [Lua] completed 11:22:40.195 [Lua] completed 11:22:40.196 [Lua] completed 11:22:40.199 [Lua] [Matchmaking] Cancelling matchmaking 11:22:40.199 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 11:22:40.199 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 11:22:40.199 [Lua] Set lobby begin: 11:22:40.199 [Lua] Lobby data level_key = inn_level 11:22:40.199 [Lua] Lobby data power_level = 0 11:22:40.199 [Lua] Lobby data selected_level_key = inn_level 11:22:40.199 [Lua] Lobby data unique_server_name = Samoly 11:22:40.200 [Lua] Lobby data matchmaking = false 11:22:40.200 [Lua] Lobby data host = 110000101ead6cb 11:22:40.200 [Lua] Lobby data country_code = FI 11:22:40.200 [Lua] Lobby data game_mode = 3 11:22:40.200 [Lua] Lobby data difficulty_tweak = 0 11:22:40.200 [Lua] Lobby data difficulty = normal 11:22:40.200 [Lua] Lobby data num_players = 1 11:22:40.200 [Lua] Set lobby end. 11:22:40.201 [Flow] complete_skittergate_legend true 11:22:40.201 [Flow] complete_all_helmgart_levels_recruit true 11:22:40.202 [Flow] WitchHunterLevel:35 11:22:40.202 [Flow] LeaderYes 11:22:40.202 [Flow] ALL PC XP:304250 11:22:40.202 [Flow] Has "bogenhafen" DLC:true 11:22:40.202 [Flow] WH XP:60850 11:22:40.202 [Flow] Number of crafted items:7152 11:22:40.202 [Flow] Has "pre_order" DLC:true 11:22:40.202 [Flow] Sum of Powe Levels:1500 11:22:40.203 [Flow] lodestone diff 1:false 11:22:40.203 [Flow] magnus and forest activated 11:22:40.203 [Flow] magnus and forest activated 11:22:40.203 [Flow] cemetery and forest activated 11:22:40.203 [Flow] magnus and cemetery 11:22:40.203 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:22:40.203 [Flow] ALL RUNES ACTIVATED 11:22:40.203 [Flow] magnus and forest activated 11:22:40.203 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:22:40.203 [Flow] ALL RUNES ACTIVATED 11:22:40.203 [Flow] cemetery and forest activated 11:22:40.203 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:22:40.203 [Flow] ALL RUNES ACTIVATED 11:22:40.203 [Flow] magnus and forest activated 11:22:40.203 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:22:40.203 [Flow] ALL RUNES ACTIVATED 11:22:40.203 [Flow] magnus and cemetery 11:22:40.203 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:22:40.203 [Flow] ALL RUNES ACTIVATED 11:22:40.203 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:22:40.205 [Lua] CurrentConflictSettings inn_level 11:22:40.205 [Lua] [ConflictDirector] conflict_director is ai_ready 11:22:40.205 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:22:40.205 [Lua] [MainPathSpawningGenerator] Injecting travel distances 11:22:40.208 [Lua] SpecialsPacing:remove_unwanted_breeds: 11:22:40.208 [Lua] Forming navigation groups in one frame 11:22:40.208 [Lua] Forming navigation groups 11:22:40.236 [Lua] NavigationGroupManager -> calulation time A: 0.027000000000001023 11:22:40.237 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443 11:22:40.237 [Lua] number of nav groups: 41 11:22:40.238 [Lua] number of refined nav groups : 23 11:22:40.241 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 11:22:40.241 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 11:22:40.241 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 11:22:40.241 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 11:22:40.243 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 11:22:40.243 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 11:22:40.243 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 11:22:40.243 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 11:22:40.244 [Lua] [Managers] Calling function on all managers: 11:22:40.244 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:22:40.244 [Save] Loading `ut_tweaks_presets` 11:22:40.244 [Save] Load done 11:22:40.269 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 11:22:40.269 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 11:22:40.723 [Lua] player (110000101ead6cb,1) was put into party 1 11:22:40.723 [Lua] [IngamePlayerListUI] - Destroy 11:22:40.724 [Lua] [EquipmentUI] - Destroy 11:22:40.724 [Lua] [AbilityUI] - Destroy 11:22:40.724 [Lua] [GamePadAbilityUI] - Destroy 11:22:40.724 [Lua] [GamePadEquipmentUI] - Destroy 11:22:40.734 [Lua] Assigning peer(110000101ead6cb:1) to profile(4) career(3) 11:22:40.734 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ead6cb) local_player_id(1) profile_index(4) career_index(3) 11:22:40.734 [Lua] Set lobby begin: 11:22:40.734 [Lua] Lobby data player_slot_1 = 0:0 11:22:40.734 [Lua] Lobby data level_key = inn_level 11:22:40.734 [Lua] Lobby data power_level = 0 11:22:40.734 [Lua] Lobby data selected_level_key = inn_level 11:22:40.734 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:22:40.734 [Lua] Lobby data difficulty = normal 11:22:40.735 [Lua] Lobby data unique_server_name = Samoly 11:22:40.735 [Lua] Lobby data matchmaking = false 11:22:40.735 [Lua] Lobby data host = 110000101ead6cb 11:22:40.735 [Lua] Lobby data country_code = FI 11:22:40.735 [Lua] Lobby data game_mode = 3 11:22:40.735 [Lua] Lobby data player_slot_5 = 0:0 11:22:40.735 [Lua] Lobby data player_slot_2 = 0:0 11:22:40.735 [Lua] Lobby data difficulty_tweak = 0 11:22:40.735 [Lua] Lobby data player_slot_3 = 0:0 11:22:40.735 [Lua] Lobby data num_players = 1 11:22:40.735 [Lua] Set lobby end. 11:22:40.735 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:0 | bw:0 | es:0 11:22:40.736 [Lua] 11:22:40.736 [Lua] [resource_packages/careers/we_shade] = false (boolean) 11:22:40.736 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 11:22:40.736 [Lua] [wwise/bow] = false (boolean) 11:22:40.736 [Lua] [units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p] = false (boolean) 11:22:40.736 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean) 11:22:40.736 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean) 11:22:40.736 [Lua] [units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash] = false (boolean) 11:22:40.736 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 11:22:40.736 [Lua] [wwise/two_handed_axes] = false (boolean) 11:22:40.736 [Lua] 11:22:40.736 [Lua] 11:22:40.736 [Lua] [resource_packages/careers/we_shade] = false (boolean) 11:22:40.736 [Lua] [units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash] = false (boolean) 11:22:40.736 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 11:22:40.736 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 11:22:40.736 [Lua] [wwise/bow] = false (boolean) 11:22:40.736 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 11:22:40.736 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 11:22:40.736 [Lua] [units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p] = false (boolean) 11:22:40.736 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean) 11:22:40.736 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 11:22:40.736 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 11:22:40.736 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean) 11:22:40.736 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1] = false (boolean) 11:22:40.736 [Lua] [units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01] = false (boolean) 11:22:40.736 [Lua] [wwise/two_handed_axes] = false (boolean) 11:22:40.736 [Lua] 11:22:40.736 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 11:22:40.736 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 11:22:40.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 11:22:40.736 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 11:22:40.736 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 11:22:40.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 11:22:40.739 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:1 my_peer_id:110000101ead6cb 11:22:40.747 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 11:22:40.747 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 11:22:40.805 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:1 my_peer_id:110000101ead6cb 11:22:40.805 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 11:22:40.805 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 11:22:40.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:22:40.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:22:40.805 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 11:22:40.805 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 11:22:40.805 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 11:22:40.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:22:40.805 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, InventoryPackageSynchronizerClient, async-read, 11:22:40.805 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 11:22:40.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 11:22:40.805 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient, async-read, 11:22:40.805 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 11:22:40.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read, 11:22:40.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 11:22:40.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 11:22:40.876 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 11:22:40.877 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 11:22:40.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 11:22:40.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 11:22:40.973 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 11:22:40.974 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 11:22:40.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:22:41.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:22:41.022 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:22:41.022 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 11:22:41.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 11:22:41.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 11:22:41.083 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 11:22:41.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 11:22:41.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 11:22:41.134 [Flow] DISABLE 11:22:41.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 11:22:41.212 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 11:22:41.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 11:22:41.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 11:22:41.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 11:22:41.298 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 11:22:41.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 11:22:41.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 11:22:41.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 11:22:41.329 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 11:22:41.329 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 11:22:41.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 11:22:41.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 11:22:41.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 11:22:41.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 11:22:41.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 11:22:41.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 11:22:41.429 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 11:22:41.429 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 11:22:41.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 11:22:41.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 11:22:41.465 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 11:22:41.466 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 11:22:41.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 11:22:41.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 11:22:41.502 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 11:22:41.502 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 11:22:41.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 11:22:41.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 11:22:41.541 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 11:22:41.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 11:22:41.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 11:22:41.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 11:22:41.574 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 11:22:41.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 11:22:41.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 11:22:41.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 11:22:41.608 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 11:22:41.609 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 11:22:41.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 11:22:41.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 11:22:41.698 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 11:22:41.699 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 11:22:41.779 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 11:22:41.779 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 11:22:41.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 11:22:41.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 11:22:41.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 11:22:41.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 11:22:41.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 11:22:41.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 11:22:41.975 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 11:22:42.092 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 11:22:42.092 [Lua] [PackageManager] Force_load: wwise/bow 11:22:42.093 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 11:22:42.452 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 11:22:42.452 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 11:22:42.453 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 11:22:42.891 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 11:22:42.891 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 11:22:42.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 11:22:42.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 11:22:42.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 11:22:42.967 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 11:22:43.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 11:22:43.083 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 11:22:43.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 11:22:43.260 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 11:22:43.260 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 11:22:43.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 11:22:43.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 11:22:43.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 11:22:43.326 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 11:22:43.362 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 11:22:43.362 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 11:22:43.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 11:22:43.951 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 11:22:43.951 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 11:22:43.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 11:22:44.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 11:22:44.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 11:22:44.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 11:22:44.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 11:22:44.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 11:22:44.586 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 11:22:44.607 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:22:44.607 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:22:44.607 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 11:22:44.630 [Lua] Players are leaving the safe zone 11:22:44.916 [Lua] StateInGameRunning:_game_actually_starts() 11:22:44.916 [Lua] [IngameUI] menu view on_enter start_menu_view 11:22:44.916 [Lua] hero_fullscreen_menu_on_enter 11:22:44.916 [Lua] ################################################################################################################# 11:22:44.916 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:22:44.916 [Lua] ################################################################################################################# 11:22:44.916 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 11:22:44.921 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b6151d0 11:22:44.924 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 11:22:44.930 [SteamVoipClient] select_out(110000101ead6cb, off) 11:22:44.940 [Lua] cb_razer_chroma_setup 11:22:44.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 11:22:44.955 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:22:44.955 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:22:44.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:22:44.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:22:44.956 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:22:44.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:22:44.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:22:44.956 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:22:44.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:22:44.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:22:44.956 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 11:22:45.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 11:22:45.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 11:22:45.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 11:22:45.092 [Lua] PlayFabMirrorBase:_commit_internal 1 11:22:45.092 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:22:45.095 [Lua] generate_backend_stats 110000101ead6cb:1 11:22:45.115 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:22:45.115 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:22:45.115 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 11:22:45.115 [Lua] Set lobby begin: 11:22:45.115 [Lua] Lobby data player_slot_1 = 0:0 11:22:45.115 [Lua] Lobby data level_key = inn_level 11:22:45.115 [Lua] Lobby data power_level = 835 11:22:45.115 [Lua] Lobby data selected_level_key = inn_level 11:22:45.116 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:22:45.116 [Lua] Lobby data difficulty = normal 11:22:45.116 [Lua] Lobby data unique_server_name = Samoly 11:22:45.116 [Lua] Lobby data matchmaking = false 11:22:45.116 [Lua] Lobby data host = 110000101ead6cb 11:22:45.116 [Lua] Lobby data country_code = FI 11:22:45.116 [Lua] Lobby data game_mode = 3 11:22:45.116 [Lua] Lobby data player_slot_5 = 0:0 11:22:45.116 [Lua] Lobby data player_slot_2 = 0:0 11:22:45.116 [Lua] Lobby data difficulty_tweak = 0 11:22:45.116 [Lua] Lobby data player_slot_3 = 0:0 11:22:45.116 [Lua] Lobby data num_players = 1 11:22:45.116 [Lua] Set lobby end. 11:22:45.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 11:22:45.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 11:22:45.209 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 11:22:45.209 [Lua] Commit load time data 11:22:45.211 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 11:22:45.650 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 11:22:45.652 [Lua] commit result success 1 11:22:45.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 11:22:45.834 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:22:45.840 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 11:22:45.840 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:22:45.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 11:22:45.851 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:22:45.857 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 11:22:45.857 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:22:45.863 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 11:22:45.863 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:22:45.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 11:22:45.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:22:45.874 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 11:22:45.874 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:22:45.918 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 11:22:45.918 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:22:45.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 11:22:45.923 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:22:45.943 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x98, position: 0 11:22:46.513 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x98, position: 27249 11:22:46.910 [Lua] [IngameUI] menu view on_exit start_menu_view 11:22:46.910 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 11:22:46.910 [Lua] hero_fullscreen_menu_on_exit 11:22:46.913 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b6151d0 11:22:46.913 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:22:46.913 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:22:50.729 [Lua] [IngameUI] menu view on_enter start_game_view 11:22:50.732 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b616910 11:22:50.732 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 11:22:50.734 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 11:22:50.734 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 11:22:50.734 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 11:22:50.735 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 11:22:50.741 [Lua] cataclysm 11:22:51.339 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 11:22:51.339 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 11:22:51.339 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 11:22:51.351 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 11:23:00.709 [Lua] [IngameUI] menu view on_exit start_game_view 11:23:00.709 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 11:23:00.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 11:23:00.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 11:23:00.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 11:23:00.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 11:23:00.710 [Save] Saving `save_data` 11:23:00.715 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b616910 11:23:00.725 [Save] Save done 11:23:01.061 [Lua] [IngameUI] menu view on_enter start_game_view 11:23:01.066 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b616910 11:23:01.066 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard 11:23:01.067 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 7 11:23:01.069 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 7 11:23:01.487 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 7 11:23:02.583 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 8 11:23:02.594 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 8 11:23:02.971 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 8 11:23:04.124 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 9 11:23:04.134 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 9 11:23:04.643 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 9 11:23:05.647 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 10 11:23:05.657 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 10 11:23:06.021 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 10 11:23:07.183 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 11 11:23:07.192 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 11 11:23:07.558 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 11 11:23:08.704 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 12 11:23:08.712 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 12 11:23:09.082 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 12 11:23:10.228 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 13 11:23:10.237 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 13 11:23:10.615 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 13 11:23:11.725 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 14 11:23:11.734 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 14 11:23:12.106 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 14 11:23:13.249 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 15 11:23:13.257 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 15 11:23:13.954 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 15 11:23:14.772 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 16 11:23:14.780 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 16 11:23:15.407 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 16 11:23:16.282 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 17 11:23:16.289 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 17 11:23:16.850 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 17 11:23:17.812 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 18 11:23:17.820 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 18 11:23:18.252 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 18 11:23:19.377 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 19 11:23:19.387 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 19 11:23:19.809 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 19 11:23:20.864 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 20 11:23:20.872 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 20 11:23:21.417 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 20 11:23:22.369 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 21 11:23:22.377 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 21 11:23:22.735 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 21 11:23:23.873 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 22 11:23:23.880 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 22 11:23:24.281 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 22 11:23:33.812 [Lua] [IngameUI] menu view on_exit start_game_view 11:23:33.812 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard 11:23:33.816 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b616910 11:23:47.894 [Window] Window => inactive 11:23:56.131 [Window] Window => active 11:23:56.133 [Window] Window => active 11:25:28.825 [Window] Window => inactive 11:25:49.107 [Window] Window => active 11:25:49.108 [Window] Window => active 11:25:52.161 [Window] Window => inactive 11:26:01.421 [Window] Window => active 11:26:01.423 [Window] Window => active 11:26:30.085 [Lua] [IngameUI] menu view on_enter hero_view 11:26:30.089 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b612d50 11:26:30.089 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 11:26:30.089 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x1162a9b0) 11:26:30.089 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x116217d0) 11:26:30.089 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x1160aa10) 11:26:30.099 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 11:26:30.100 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 11:26:30.101 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 11:26:30.101 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 11:26:30.105 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 11:26:30.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 11:26:30.481 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 11:26:30.505 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:26:30.505 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:26:30.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:26:30.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:26:30.518 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:26:30.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:26:30.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:26:30.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:26:30.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:26:30.610 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 11:26:30.610 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:26:30.610 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:26:30.610 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:26:30.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:26:30.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:26:30.614 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 11:26:30.614 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 11:26:30.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 11:26:30.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 11:26:30.784 [Lua] [IngameUI] menu view on_exit hero_view 11:26:30.786 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b612d50 11:26:30.786 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 11:26:30.786 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 11:26:30.786 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 11:26:35.853 [Lua] PlayFabMirrorBase:_commit_internal 2 11:26:35.853 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:26:35.857 [Lua] generate_backend_stats 110000101ead6cb:1 11:26:35.878 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 23 11:26:35.878 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:26:35.885 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 23 1 11:26:36.719 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 11:26:36.719 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 23 11:26:37.162 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 23 11:26:37.166 [Lua] commit result success 2 11:28:09.089 [Lua] [IngameUI] menu view on_enter hero_view 11:28:09.093 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b612d50 11:28:09.093 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 11:28:09.106 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 11:28:09.106 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 11:28:09.107 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 11:28:09.107 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 11:28:09.113 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 11:28:09.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 11:28:09.473 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 11:28:09.496 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:28:09.496 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:28:09.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:28:09.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:28:09.512 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:28:09.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:28:09.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:28:09.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:28:09.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:28:09.572 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 11:28:09.572 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:28:09.572 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:28:09.572 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:28:09.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:28:09.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:28:09.576 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 11:28:09.576 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 11:28:09.577 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 11:28:09.577 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 11:28:10.523 [Lua] [IngameUI] menu view on_exit hero_view 11:28:10.526 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b612d50 11:28:10.526 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 11:28:10.526 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 11:28:10.526 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 11:28:14.558 [Lua] [IngameUI] menu view on_enter hero_view 11:28:14.564 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b612d50 11:28:14.564 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 11:28:14.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 11:28:14.582 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 11:28:14.583 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 11:28:14.584 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 11:28:14.588 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 11:28:14.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 11:28:14.971 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 11:28:14.996 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:28:14.996 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:28:15.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:28:15.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:28:15.017 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:28:15.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:28:15.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 11:28:15.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:28:15.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:28:15.417 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 11:28:15.417 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:28:15.417 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:28:15.417 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:28:15.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:28:15.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 11:28:15.423 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 11:28:15.423 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 11:28:15.424 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 11:28:15.424 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 11:28:15.662 [Lua] PlayFabMirrorBase:_commit_internal 3 11:28:15.662 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:28:15.665 [Lua] generate_backend_stats 110000101ead6cb:1 11:28:15.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24 11:28:15.681 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:28:15.681 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 11:28:15.689 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 2 11:28:16.182 [Lua] [IngameUI] menu view on_exit hero_view 11:28:16.189 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b612d50 11:28:16.189 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 11:28:16.189 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 11:28:16.189 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 11:28:16.545 [Lua] [PlayFabRequestQueue] EAC Enabled! 24 11:28:16.545 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24 11:28:16.994 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24 11:28:16.997 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 11:28:17.462 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 11:28:17.464 [Lua] commit result success 3 11:28:26.278 [Lua] PlayFabMirrorBase:_commit_internal 4 11:28:26.278 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:28:26.281 [Lua] generate_backend_stats 110000101ead6cb:1 11:28:26.295 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:28:26.295 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:28:26.295 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26 11:28:26.300 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26 11:28:26.762 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26 11:28:26.764 [Lua] commit result success 4 11:28:45.689 [Lua] [NetworkServer] Changing num_players from 1 to 2 11:28:45.689 [Lua] Players: 2 11:28:45.689 [Lua] Set lobby begin: 11:28:45.689 [Lua] Lobby data player_slot_1 = 0:0 11:28:45.689 [Lua] Lobby data level_key = inn_level 11:28:45.689 [Lua] Lobby data power_level = 835 11:28:45.689 [Lua] Lobby data selected_level_key = inn_level 11:28:45.689 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:28:45.689 [Lua] Lobby data difficulty = normal 11:28:45.689 [Lua] Lobby data unique_server_name = Samoly 11:28:45.690 [Lua] Lobby data matchmaking = false 11:28:45.690 [Lua] Lobby data host = 110000101ead6cb 11:28:45.690 [Lua] Lobby data country_code = FI 11:28:45.690 [Lua] Lobby data game_mode = 3 11:28:45.690 [Lua] Lobby data player_slot_5 = 0:0 11:28:45.690 [Lua] Lobby data player_slot_2 = 0:0 11:28:45.690 [Lua] Lobby data difficulty_tweak = 0 11:28:45.690 [Lua] Lobby data player_slot_3 = 0:0 11:28:45.690 [Lua] Lobby data num_players = 2 11:28:45.690 [Lua] Set lobby end. 11:28:45.690 [Lua] [LobbyMembers] Member joined 110000103faf286 11:28:47.887 [Lua] GOT approve_channel 1 110000103faf286 1860000037be0f6 11:28:47.887 [EAC] EAC server has client 110000103faf286 and channel 1 (and owner 110000103faf286) 11:28:47.887 [EACServer] [13:28:47:887][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FAF286 PlayerGUID: 76561198027043462 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027043462 PlayerName: Make Byzantium Great Again 11:28:47.888 [Lua] Client with peer_id 110000103faf286 got APPROVED by server 11:28:47.888 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103faf286' 11:28:47.888 [Lua] [PeerSM] 110000103faf286 :: on_enter Connecting 11:28:47.888 [Lua] [ChatManager][1]System: Make Byzantium Great Again is joining the game 11:28:47.986 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 11:28:47.986 [Lua] [Matchmaking] Got a handshake request from 110000103faf286 with user name 'Make Byzantium Great Again' 11:28:48.019 [EACServer] [13:28:48:019][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 11:28:48.055 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037be0f6 from 110000103faf286, replying lobby_ok 11:28:48.117 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103faf286 REPLY wh:0 | we:110000101ead6cb | dr:0 | bw:0 | es:0 11:28:48.178 [Lua] Set lobby begin: 11:28:48.178 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:28:48.178 [Lua] Lobby data level_key = inn_level 11:28:48.178 [Lua] Lobby data power_level = 835 11:28:48.178 [Lua] Lobby data selected_level_key = inn_level 11:28:48.178 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:28:48.178 [Lua] Lobby data difficulty = normal 11:28:48.179 [Lua] Lobby data unique_server_name = Samoly 11:28:48.179 [Lua] Lobby data matchmaking = false 11:28:48.179 [Lua] Lobby data host = 110000101ead6cb 11:28:48.179 [Lua] Lobby data country_code = FI 11:28:48.179 [Lua] Lobby data game_mode = 3 11:28:48.179 [Lua] Lobby data player_slot_5 = 0:0 11:28:48.179 [Lua] Lobby data player_slot_2 = 0:0 11:28:48.179 [Lua] Lobby data difficulty_tweak = 0 11:28:48.179 [Lua] Lobby data player_slot_3 = 0:0 11:28:48.179 [Lua] Lobby data num_players = 2 11:28:48.179 [Lua] Set lobby end. 11:28:48.179 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103faf286 11:28:48.179 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:0 | es:0 11:28:50.649 [Lua] ### CLEARING PEER STATE FOR 110000103faf286 11:28:50.649 [Lua] [PeerSM] 110000103faf286 :: on_exit Connecting 11:28:50.649 [Lua] [PeerSM] 110000103faf286 :: on_enter Connecting 11:28:50.690 [Lua] [PSM] Peer 110000103faf286 joined. Want to use profile index "1" and join party "0" 11:28:50.690 [Lua] Mechanism says: a client joined the game! 110000103faf286 11:28:50.690 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103faf286, connection_key=0) 11:28:50.690 [Lua] Sync dynamic to client: 11:28:50.931 [SteamVoipClient] select_out(110000103faf286, on) 11:28:50.953 [SteamVoipClient] select_out(110000103faf286, on) 11:28:50.953 [SteamVoipClient] select_in(110000103faf286, on) 11:28:50.953 [SteamVoipClient] select_out(110000103faf286, off) 11:28:52.405 [EACServer] [13:28:52:404][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FAF286 Session: 1 Status: Client Authenticated Message: Client authenticated. 11:28:52.406 [EAC] Peer 110000103faf286 switched EAC state to ClientAuthenticatedLocal 11:28:52.510 [EACServer] [13:28:52:509][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FAF286. 11:28:52.766 [Lua] player (110000103faf286,1) was put into party 0 11:28:52.766 [Lua] [PeerSM] 110000103faf286 :: on_exit Connecting 11:28:52.766 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 11:28:52.766 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 11:28:52.766 warning: [Lua] Following data will be uploaded to Crashify: <> 11:28:52.766 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000101ead6cb "Samoly" <> 11:28:52.767 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000C8E9E0; previous_state = Connecting; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 325590; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001D325D0 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = Connecting [4] self = table: 0000000000836030; dt = 0.004492409061640501; state_data = table: 0000000000C8E9E0; new_state = Loading [5] self = table: 00000000017C0BF0; dt = 0.004492409061640501; peer_state_machines = table: 00000000017C0C60; joined_peers = table: 0000000001152AA0; game_session = [GameSession]; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030 [6] self = table: 0000000000D20160; dt = 0.004492409061640501; t = 365.25812947074883; network_manager = table: 0000000001058890 [7] self = table: 0000000010404290; dt = 0.004492409061640501; t = 390.16929828491993 [8] self = table: 0000000000097110; real_world_dt = 0.004492409061640501; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004492409061640501; t = 390.16929828491993 [9] dt = 0.004492409061640501 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; wanted_profile_index = 1; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; clan_tag = "0"; peer_id = "110000103faf286"; [4] current_state = Loading; function_memoize = table: 000000000F4DFB00; state_data = table: 0000000000C8E9E0; [5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; game_network_manager = table: 0000000001058890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000D9F0B0; [6] world_name = "level_world"; entity_system_bag = table: 0000000000DB5C40; network_server = table: 00000000017C0BF0; entity_system = table: 0000000000C51CC0; parent = table: 0000000000097110; _level_flow_events = table: 0000000009710CD0; statistics_db = table: 0000000000C6EBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000004C10A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001160970; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000D9F0B0; world = [World]; dt = 0.004498673602938652; peer_id = "110000101ead6cb"; level = [Level]; network_timer_handler = table: 0000000000DB5A50; machines = table: 00000000030687C0; viewport_name = "player_1"; _camera_carrier = table: 000000000F44B990; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000010586C0; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000036C0EF0; _quit_game = false; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000018DBC40; <> <> 11:28:52.811 [EACServer] [13:28:52:811][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FAF286 11:28:52.811 [EACServer] [13:28:52:811][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FAF286 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 11:28:52.815 [EAC] Peer 110000103faf286 switched EAC state to ClientAuthenticatedRemote 11:28:52.843 [Lua] ### Sending rpc_level_loaded 11:28:52.843 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 11:28:52.843 [Lua] Peer 110000103faf286 has loaded the level but not all enemies, so we wait 11:28:53.071 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103faf286, connection_key=0) 11:28:53.071 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 11:28:53.071 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 11:28:53.071 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:1 my_peer_id:110000101ead6cb 11:28:57.676 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 11:28:57.676 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 11:28:58.985 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 11:28:58.985 [Lua] [Matchmaking] Got a handshake request from 110000103faf286 with user name 'Make Byzantium Great Again' 11:28:58.985 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 11:28:58.985 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 11:28:58.991 [Lua] Breedfreezer (server) starting a hot join sync 11:28:58.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=79 11:28:58.991 [Lua] RemotePlayer:create_game_object( ) 79 11:28:59.006 [Lua] player (110000103faf286,1) was put into party 1 11:28:59.006 [Lua] Assigning peer(110000103faf286:1) to profile(1) career(3) 11:28:59.006 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103faf286) local_player_id(1) profile_index(1) career_index(3) 11:28:59.007 [Lua] Set lobby begin: 11:28:59.007 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:28:59.007 [Lua] Lobby data level_key = inn_level 11:28:59.007 [Lua] Lobby data power_level = 835 11:28:59.007 [Lua] Lobby data selected_level_key = inn_level 11:28:59.007 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:28:59.007 [Lua] Lobby data difficulty = normal 11:28:59.007 [Lua] Lobby data unique_server_name = Samoly 11:28:59.007 [Lua] Lobby data matchmaking = false 11:28:59.007 [Lua] Lobby data host = 110000101ead6cb 11:28:59.007 [Lua] Lobby data country_code = FI 11:28:59.007 [Lua] Lobby data game_mode = 3 11:28:59.007 [Lua] Lobby data player_slot_5 = 0:0 11:28:59.007 [Lua] Lobby data player_slot_2 = 0:0 11:28:59.007 [Lua] Lobby data difficulty_tweak = 0 11:28:59.007 [Lua] Lobby data player_slot_3 = 0:0 11:28:59.007 [Lua] Lobby data num_players = 2 11:28:59.007 [Lua] Set lobby end. 11:28:59.007 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:0 | es:0 11:28:59.007 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 11:28:59.007 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 11:28:59.011 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 11:28:59.011 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 11:28:59.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 11:28:59.110 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:28:59.110 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 11:28:59.110 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:2 my_peer_id:110000101ead6cb 11:28:59.110 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:2 my_peer_id:110000101ead6cb 11:28:59.111 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 11:28:59.113 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:2 my_peer_id:110000101ead6cb 11:28:59.113 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 11:28:59.113 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 11:28:59.113 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 11:28:59.113 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 11:28:59.113 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 11:28:59.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:28:59.113 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 11:28:59.113 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient, async-read, 11:28:59.113 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 11:28:59.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:28:59.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:28:59.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 11:28:59.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 11:28:59.133 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 11:28:59.134 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 11:28:59.185 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 11:28:59.185 [Lua] [PackageManager] Force_load: wwise/crossbow 11:28:59.186 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 11:28:59.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 11:28:59.727 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 11:28:59.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 11:28:59.788 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 11:28:59.788 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 11:28:59.788 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 11:28:59.909 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 11:28:59.909 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 11:28:59.910 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 11:28:59.966 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 11:28:59.966 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 11:28:59.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 11:29:00.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 11:29:00.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 11:29:00.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 11:29:00.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 11:29:00.181 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 11:29:00.182 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 11:29:00.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 11:29:00.254 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06 11:29:00.254 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 11:29:00.346 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 11:29:00.346 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 11:29:00.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 11:29:00.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 11:29:00.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 11:29:00.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 11:29:00.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 11:29:00.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 11:29:00.588 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 11:29:00.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 11:29:00.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 11:29:00.610 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 11:29:03.111 [Lua] Set lobby begin: 11:29:03.111 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:29:03.111 [Lua] Lobby data level_key = inn_level 11:29:03.111 [Lua] Lobby data power_level = 417 11:29:03.111 [Lua] Lobby data selected_level_key = inn_level 11:29:03.111 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:29:03.111 [Lua] Lobby data difficulty = normal 11:29:03.111 [Lua] Lobby data unique_server_name = Samoly 11:29:03.111 [Lua] Lobby data matchmaking = false 11:29:03.111 [Lua] Lobby data host = 110000101ead6cb 11:29:03.111 [Lua] Lobby data country_code = FI 11:29:03.111 [Lua] Lobby data game_mode = 3 11:29:03.111 [Lua] Lobby data player_slot_5 = 0:0 11:29:03.111 [Lua] Lobby data player_slot_2 = 0:0 11:29:03.112 [Lua] Lobby data difficulty_tweak = 0 11:29:03.112 [Lua] Lobby data player_slot_3 = 0:0 11:29:03.112 [Lua] Lobby data num_players = 2 11:29:03.112 [Lua] Set lobby end. 11:29:08.274 [Lua] Set lobby begin: 11:29:08.274 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:29:08.274 [Lua] Lobby data level_key = inn_level 11:29:08.274 [Lua] Lobby data power_level = 835 11:29:08.274 [Lua] Lobby data selected_level_key = inn_level 11:29:08.275 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:29:08.275 [Lua] Lobby data difficulty = normal 11:29:08.275 [Lua] Lobby data unique_server_name = Samoly 11:29:08.275 [Lua] Lobby data matchmaking = false 11:29:08.275 [Lua] Lobby data host = 110000101ead6cb 11:29:08.275 [Lua] Lobby data country_code = FI 11:29:08.275 [Lua] Lobby data game_mode = 3 11:29:08.275 [Lua] Lobby data player_slot_5 = 0:0 11:29:08.275 [Lua] Lobby data player_slot_2 = 0:0 11:29:08.275 [Lua] Lobby data difficulty_tweak = 0 11:29:08.275 [Lua] Lobby data player_slot_3 = 0:0 11:29:08.275 [Lua] Lobby data num_players = 2 11:29:08.275 [Lua] Set lobby end. 11:29:08.690 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:29:08.691 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 11:29:08.691 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:29:14.339 [Lua] PlayFabMirrorBase:_commit_internal 5 11:29:14.339 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:29:14.343 [Lua] generate_backend_stats 110000101ead6cb:1 11:29:14.358 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:29:14.358 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:29:14.358 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27 11:29:14.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27 11:29:14.792 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27 11:29:14.797 [Lua] commit result success 5 11:29:51.436 [Lua] [NetworkServer] Changing num_players from 2 to 3 11:29:51.436 [Lua] Players: 3 11:29:51.436 [Lua] Set lobby begin: 11:29:51.436 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:29:51.437 [Lua] Lobby data level_key = inn_level 11:29:51.437 [Lua] Lobby data power_level = 835 11:29:51.437 [Lua] Lobby data selected_level_key = inn_level 11:29:51.437 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:29:51.437 [Lua] Lobby data difficulty = normal 11:29:51.437 [Lua] Lobby data unique_server_name = Samoly 11:29:51.437 [Lua] Lobby data matchmaking = false 11:29:51.437 [Lua] Lobby data host = 110000101ead6cb 11:29:51.437 [Lua] Lobby data country_code = FI 11:29:51.437 [Lua] Lobby data game_mode = 3 11:29:51.437 [Lua] Lobby data player_slot_5 = 0:0 11:29:51.437 [Lua] Lobby data player_slot_2 = 0:0 11:29:51.437 [Lua] Lobby data difficulty_tweak = 0 11:29:51.437 [Lua] Lobby data player_slot_3 = 0:0 11:29:51.437 [Lua] Lobby data num_players = 3 11:29:51.438 [Lua] Set lobby end. 11:29:51.438 [Lua] [LobbyMembers] Member joined 1100001059c9cc0 11:29:53.989 [Lua] GOT approve_channel 4 1100001059c9cc0 1860000037be0f6 11:29:53.989 [EAC] EAC server has client 1100001059c9cc0 and channel 4 (and owner 1100001059c9cc0) 11:29:53.989 [EACServer] [13:29:53:989][Windows][EAC Server] [Info][RegisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054415552 PlayerName: Purgatony 11:29:53.990 [Lua] Client with peer_id 1100001059c9cc0 got APPROVED by server 11:29:53.990 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001059c9cc0' 11:29:53.990 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Connecting 11:29:53.990 [Lua] [ChatManager][1]System: Purgatony is joining the game 11:29:54.147 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 11:29:54.147 [Lua] [Matchmaking] Got a handshake request from 1100001059c9cc0 with user name 'Purgatony' 11:29:54.269 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037be0f6 from 1100001059c9cc0, replying lobby_ok 11:29:54.397 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001059c9cc0 REPLY wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:0 | es:0 11:29:54.601 [Lua] Set lobby begin: 11:29:54.601 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:29:54.601 [Lua] Lobby data level_key = inn_level 11:29:54.601 [Lua] Lobby data power_level = 835 11:29:54.601 [Lua] Lobby data selected_level_key = inn_level 11:29:54.602 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:29:54.602 [Lua] Lobby data difficulty = normal 11:29:54.602 [Lua] Lobby data unique_server_name = Samoly 11:29:54.602 [Lua] Lobby data matchmaking = false 11:29:54.602 [Lua] Lobby data host = 110000101ead6cb 11:29:54.602 [Lua] Lobby data country_code = FI 11:29:54.602 [Lua] Lobby data game_mode = 3 11:29:54.602 [Lua] Lobby data player_slot_5 = 0:0 11:29:54.602 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:29:54.602 [Lua] Lobby data difficulty_tweak = 0 11:29:54.602 [Lua] Lobby data player_slot_3 = 0:0 11:29:54.602 [Lua] Lobby data num_players = 3 11:29:54.603 [Lua] Set lobby end. 11:29:54.603 [Lua] [Matchmaking] Assigning profile slot 2 to 1100001059c9cc0 11:29:54.603 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:1100001059c9cc0 | es:0 11:29:56.896 [Lua] ### CLEARING PEER STATE FOR 1100001059c9cc0 11:29:56.896 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Connecting 11:29:56.896 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Connecting 11:29:57.013 [Lua] [PSM] Peer 1100001059c9cc0 joined. Want to use profile index "2" and join party "0" 11:29:57.013 [Lua] Mechanism says: a client joined the game! 1100001059c9cc0 11:29:57.013 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001059c9cc0, connection_key=1) 11:29:57.013 [Lua] Sync dynamic to client: 11:29:57.519 [SteamVoipClient] select_out(1100001059c9cc0, on) 11:29:57.520 [SteamVoipClient] select_out(1100001059c9cc0, on) 11:29:57.520 [SteamVoipClient] select_in(1100001059c9cc0, on) 11:29:57.520 [SteamVoipClient] select_out(1100001059c9cc0, off) 11:29:58.580 [EACServer] [13:29:58:580][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059C9CC0 Session: 2 Status: Client Authenticated Message: Client authenticated. 11:29:58.581 [EAC] Peer 1100001059c9cc0 switched EAC state to ClientAuthenticatedLocal 11:29:58.777 [EACServer] [13:29:58:776][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001059C9CC0. 11:29:59.106 [Lua] player (1100001059c9cc0,1) was put into party 0 11:29:59.106 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Connecting 11:29:59.106 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 11:29:59.106 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 11:29:59.106 warning: [Lua] Following data will be uploaded to Crashify: <> 11:29:59.106 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000101ead6cb "Samoly" <> 11:29:59.106 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F2188F0; previous_state = Connecting; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 325590; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001D325D0 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = Connecting [4] self = table: 0000000011668CC0; dt = 0.010213310830295086; state_data = table: 000000000F2188F0; new_state = Loading [5] self = table: 00000000017C0BF0; dt = 0.010213310830295086; peer_state_machines = table: 00000000017C0C60; joined_peers = table: 0000000001152AA0; game_session = [GameSession]; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0 [6] self = table: 0000000000D20160; dt = 0.010213310830295086; t = 430.58734796219505; network_manager = table: 0000000001058890 [7] self = table: 0000000010404290; dt = 0.010213310830295086; t = 455.49851677636616 [8] self = table: 0000000000097110; real_world_dt = 0.010213310830295086; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010213310830295086; t = 455.49851677636616 [9] dt = 0.010213310830295086 [2] server = table: 00000000017C0BF0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; clan_tag = "0"; peer_id = "1100001059c9cc0"; [4] current_state = Loading; function_memoize = table: 0000000002F13FB0; state_data = table: 000000000F2188F0; [5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "110000103faf286"; game_network_manager = table: 0000000001058890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000D9F0B0; [6] world_name = "level_world"; entity_system_bag = table: 0000000000DB5C40; network_server = table: 00000000017C0BF0; entity_system = table: 0000000000C51CC0; parent = table: 0000000000097110; _level_flow_events = table: 0000000009710CD0; statistics_db = table: 0000000000C6EBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000004C10A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001160970; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000D9F0B0; world = [World]; dt = 0.010228709317743778; peer_id = "110000101ead6cb"; level = [Level]; network_timer_handler = table: 0000000000DB5A50; machines = table: 00000000030687C0; viewport_name = "player_1"; _camera_carrier = table: 000000000F44B990; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000010586C0; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000036C0EF0; _quit_game = false; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000018DBC40; <> <> 11:29:59.351 [Lua] ### Sending rpc_level_loaded 11:29:59.351 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 11:29:59.351 [Lua] Peer 1100001059c9cc0 has loaded the level but not all enemies, so we wait 11:29:59.379 [EACServer] [13:29:59:379][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001059C9CC0 11:29:59.379 [EACServer] [13:29:59:379][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059C9CC0 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 11:29:59.380 [EAC] Peer 1100001059c9cc0 switched EAC state to ClientAuthenticatedRemote 11:29:59.389 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001059c9cc0, connection_key=1) 11:29:59.390 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 11:29:59.390 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 11:29:59.390 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:2 my_peer_id:110000101ead6cb 11:30:02.247 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 11:30:02.247 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 11:30:03.580 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 11:30:03.580 [Lua] [Matchmaking] Got a handshake request from 1100001059c9cc0 with user name 'Purgatony' 11:30:03.580 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 11:30:03.580 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 11:30:03.594 [Lua] Breedfreezer (server) starting a hot join sync 11:30:03.594 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=82 11:30:03.594 [Lua] RemotePlayer:create_game_object( ) 82 11:30:03.606 [Lua] player (1100001059c9cc0,1) was put into party 1 11:30:03.606 [Lua] Assigning peer(1100001059c9cc0:1) to profile(2) career(1) 11:30:03.606 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001059c9cc0) local_player_id(1) profile_index(2) career_index(1) 11:30:03.606 [Lua] Set lobby begin: 11:30:03.606 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:30:03.607 [Lua] Lobby data level_key = inn_level 11:30:03.607 [Lua] Lobby data power_level = 835 11:30:03.607 [Lua] Lobby data selected_level_key = inn_level 11:30:03.607 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:30:03.607 [Lua] Lobby data difficulty = normal 11:30:03.607 [Lua] Lobby data unique_server_name = Samoly 11:30:03.607 [Lua] Lobby data matchmaking = false 11:30:03.607 [Lua] Lobby data host = 110000101ead6cb 11:30:03.607 [Lua] Lobby data country_code = FI 11:30:03.607 [Lua] Lobby data game_mode = 3 11:30:03.607 [Lua] Lobby data player_slot_5 = 0:0 11:30:03.607 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:30:03.607 [Lua] Lobby data difficulty_tweak = 0 11:30:03.607 [Lua] Lobby data player_slot_3 = 0:0 11:30:03.607 [Lua] Lobby data num_players = 3 11:30:03.607 [Lua] Set lobby end. 11:30:03.607 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:1100001059c9cc0 | es:0 11:30:03.607 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 11:30:03.607 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 11:30:03.608 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 11:30:03.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 11:30:03.613 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 11:30:03.613 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 11:30:03.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 11:30:03.808 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 11:30:03.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 11:30:03.808 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:30:03.808 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 11:30:03.808 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 11:30:03.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:3 my_peer_id:110000101ead6cb 11:30:03.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:3 my_peer_id:110000101ead6cb 11:30:03.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:3 my_peer_id:110000101ead6cb 11:30:03.843 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:3 my_peer_id:110000101ead6cb 11:30:03.843 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 11:30:03.843 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, InventoryPackageSynchronizerClient, async-read, 11:30:03.843 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read, 11:30:03.843 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 11:30:03.843 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 11:30:03.843 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 11:30:03.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 11:30:03.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:30:03.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 11:30:03.909 [Lua] Set lobby begin: 11:30:03.909 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:30:03.909 [Lua] Lobby data level_key = inn_level 11:30:03.909 [Lua] Lobby data power_level = 556 11:30:03.909 [Lua] Lobby data selected_level_key = inn_level 11:30:03.909 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:30:03.909 [Lua] Lobby data difficulty = normal 11:30:03.909 [Lua] Lobby data unique_server_name = Samoly 11:30:03.910 [Lua] Lobby data matchmaking = false 11:30:03.910 [Lua] Lobby data host = 110000101ead6cb 11:30:03.910 [Lua] Lobby data country_code = FI 11:30:03.910 [Lua] Lobby data game_mode = 3 11:30:03.910 [Lua] Lobby data player_slot_5 = 0:0 11:30:03.910 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:30:03.910 [Lua] Lobby data difficulty_tweak = 0 11:30:03.910 [Lua] Lobby data player_slot_3 = 0:0 11:30:03.910 [Lua] Lobby data num_players = 3 11:30:03.910 [Lua] Set lobby end. 11:30:03.982 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 11:30:03.982 [Lua] [PackageManager] Force_load: wwise/staff 11:30:03.983 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 11:30:04.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 11:30:04.034 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 11:30:04.035 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 11:30:04.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 11:30:04.160 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 11:30:04.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 11:30:04.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 11:30:04.469 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 11:30:04.471 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 11:30:04.518 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 11:30:04.518 [Lua] [PackageManager] Force_load: wwise/flamethrower 11:30:04.519 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 11:30:05.188 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 11:30:05.188 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 11:30:05.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 11:30:05.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 11:30:05.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 11:30:05.311 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 11:30:05.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 11:30:05.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 11:30:05.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 11:30:05.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 11:30:05.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 11:30:05.611 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 11:30:09.029 [Lua] Set lobby begin: 11:30:09.029 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:30:09.029 [Lua] Lobby data level_key = inn_level 11:30:09.029 [Lua] Lobby data power_level = 835 11:30:09.029 [Lua] Lobby data selected_level_key = inn_level 11:30:09.029 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:30:09.029 [Lua] Lobby data difficulty = normal 11:30:09.029 [Lua] Lobby data unique_server_name = Samoly 11:30:09.029 [Lua] Lobby data matchmaking = false 11:30:09.029 [Lua] Lobby data host = 110000101ead6cb 11:30:09.030 [Lua] Lobby data country_code = FI 11:30:09.030 [Lua] Lobby data game_mode = 3 11:30:09.030 [Lua] Lobby data player_slot_5 = 0:0 11:30:09.030 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:30:09.030 [Lua] Lobby data difficulty_tweak = 0 11:30:09.030 [Lua] Lobby data player_slot_3 = 0:0 11:30:09.030 [Lua] Lobby data num_players = 3 11:30:09.030 [Lua] Set lobby end. 11:30:09.772 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:30:09.774 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 11:30:09.774 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:30:18.965 [Lua] PlayFabMirrorBase:_commit_internal 6 11:30:18.965 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:30:18.967 [Lua] generate_backend_stats 110000101ead6cb:1 11:30:18.984 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 28 11:30:18.986 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:30:18.986 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29 11:30:18.991 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 3 11:30:19.825 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 11:30:19.825 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28 11:30:20.282 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 28 11:30:20.287 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29 11:30:20.736 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29 11:30:20.739 [Lua] commit result success 6 11:30:34.591 [Lua] [NetworkServer] Changing num_players from 3 to 4 11:30:34.591 [Lua] Players: 4 11:30:34.591 [Lua] Set lobby begin: 11:30:34.591 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:30:34.591 [Lua] Lobby data level_key = inn_level 11:30:34.591 [Lua] Lobby data power_level = 835 11:30:34.591 [Lua] Lobby data selected_level_key = inn_level 11:30:34.591 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:30:34.591 [Lua] Lobby data difficulty = normal 11:30:34.591 [Lua] Lobby data unique_server_name = Samoly 11:30:34.591 [Lua] Lobby data matchmaking = false 11:30:34.591 [Lua] Lobby data host = 110000101ead6cb 11:30:34.592 [Lua] Lobby data country_code = FI 11:30:34.592 [Lua] Lobby data game_mode = 3 11:30:34.592 [Lua] Lobby data player_slot_5 = 0:0 11:30:34.592 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:30:34.592 [Lua] Lobby data difficulty_tweak = 0 11:30:34.592 [Lua] Lobby data player_slot_3 = 0:0 11:30:34.592 [Lua] Lobby data num_players = 4 11:30:34.592 [Lua] Set lobby end. 11:30:34.592 [Lua] [LobbyMembers] Member joined 110000101982738 11:30:36.954 [Lua] GOT approve_channel 7 110000101982738 1860000037be0f6 11:30:36.955 [EAC] EAC server has client 110000101982738 and channel 7 (and owner 110000101982738) 11:30:36.955 [EACServer] [13:30:36:954][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101982738 PlayerGUID: 76561197987014456 PlayerIP: 0.0.0.0 OwnerGUID: 76561197987014456 PlayerName: Peltsito The Madman 11:30:36.955 [Lua] Client with peer_id 110000101982738 got APPROVED by server 11:30:36.955 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101982738' 11:30:36.955 [Lua] [PeerSM] 110000101982738 :: on_enter Connecting 11:30:36.955 [Lua] [ChatManager][1]System: Peltsito The Madman is joining the game 11:30:37.074 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 11:30:37.074 [Lua] [Matchmaking] Got a handshake request from 110000101982738 with user name 'Peltsito The Madman' 11:30:37.154 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037be0f6 from 110000101982738, replying lobby_ok 11:30:37.411 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101982738 REPLY wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:1100001059c9cc0 | es:0 11:30:37.619 [Lua] Set lobby begin: 11:30:37.619 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:30:37.619 [Lua] Lobby data level_key = inn_level 11:30:37.619 [Lua] Lobby data power_level = 835 11:30:37.619 [Lua] Lobby data selected_level_key = inn_level 11:30:37.619 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:30:37.619 [Lua] Lobby data difficulty = normal 11:30:37.619 [Lua] Lobby data unique_server_name = Samoly 11:30:37.619 [Lua] Lobby data matchmaking = false 11:30:37.619 [Lua] Lobby data host = 110000101ead6cb 11:30:37.619 [Lua] Lobby data country_code = FI 11:30:37.619 [Lua] Lobby data game_mode = 3 11:30:37.619 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:30:37.619 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:30:37.619 [Lua] Lobby data difficulty_tweak = 0 11:30:37.619 [Lua] Lobby data player_slot_3 = 0:0 11:30:37.619 [Lua] Lobby data num_players = 4 11:30:37.620 [Lua] Set lobby end. 11:30:37.620 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101982738 11:30:37.620 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:1100001059c9cc0 | es:110000101982738 11:30:39.901 [Lua] ### CLEARING PEER STATE FOR 110000101982738 11:30:39.901 [Lua] [PeerSM] 110000101982738 :: on_exit Connecting 11:30:39.901 [Lua] [PeerSM] 110000101982738 :: on_enter Connecting 11:30:40.003 [Lua] [PSM] Peer 110000101982738 joined. Want to use profile index "5" and join party "0" 11:30:40.003 [Lua] Mechanism says: a client joined the game! 110000101982738 11:30:40.003 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101982738, connection_key=2) 11:30:40.003 [Lua] Sync dynamic to client: 11:30:40.325 [SteamVoipClient] select_out(110000101982738, on) 11:30:40.338 [SteamVoipClient] select_out(110000101982738, on) 11:30:40.338 [SteamVoipClient] select_in(110000101982738, on) 11:30:40.338 [SteamVoipClient] select_out(110000101982738, off) 11:30:40.450 [EACServer] [13:30:40:450][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101982738 Session: 3 Status: Client Authenticated Message: Client authenticated. 11:30:40.451 [EAC] Peer 110000101982738 switched EAC state to ClientAuthenticatedLocal 11:30:40.574 [EACServer] [13:30:40:573][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101982738. 11:30:40.875 [EACServer] [13:30:40:875][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101982738 11:30:40.875 [EACServer] [13:30:40:875][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101982738 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 11:30:40.878 [EAC] Peer 110000101982738 switched EAC state to ClientAuthenticatedRemote 11:30:41.979 [Lua] player (110000101982738,1) was put into party 0 11:30:41.979 [Lua] [PeerSM] 110000101982738 :: on_exit Connecting 11:30:41.979 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 11:30:41.979 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 11:30:41.979 warning: [Lua] Following data will be uploaded to Crashify: <> 11:30:41.979 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000101ead6cb "Samoly" <> 11:30:41.980 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000159AC70; previous_state = Connecting; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 325590; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001D325D0 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = Connecting [4] self = table: 00000000080D08C0; dt = 0.0066866753622889519; state_data = table: 000000000159AC70; new_state = Loading [5] self = table: 00000000017C0BF0; dt = 0.0066866753622889519; peer_state_machines = table: 00000000017C0C60; joined_peers = table: 0000000001152AA0; game_session = [GameSession]; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0 [6] self = table: 0000000000D20160; dt = 0.0066866753622889519; t = 472.76590749598108; network_manager = table: 0000000001058890 [7] self = table: 0000000010404290; dt = 0.0066866753622889519; t = 497.67707631015219 [8] self = table: 0000000000097110; real_world_dt = 0.0066866753622889519; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0066866753622889519; t = 497.67707631015219 [9] dt = 0.0066866753622889519 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; clan_tag = "0"; peer_id = "110000101982738"; [4] current_state = Loading; function_memoize = table: 000000000B0B5460; state_data = table: 000000000159AC70; [5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000001058890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000D9F0B0; [6] world_name = "level_world"; entity_system_bag = table: 0000000000DB5C40; network_server = table: 00000000017C0BF0; entity_system = table: 0000000000C51CC0; parent = table: 0000000000097110; _level_flow_events = table: 0000000009710CD0; statistics_db = table: 0000000000C6EBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000004C10A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001160970; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000D9F0B0; world = [World]; dt = 0.0067009981721639633; peer_id = "110000101ead6cb"; level = [Level]; network_timer_handler = table: 0000000000DB5A50; machines = table: 00000000030687C0; viewport_name = "player_1"; _camera_carrier = table: 000000000F44B990; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000010586C0; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000036C0EF0; _quit_game = false; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000018DBC40; <> <> 11:30:42.074 [Lua] ### Sending rpc_level_loaded 11:30:42.074 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 11:30:42.074 [Lua] Peer 110000101982738 has loaded the level but not all enemies, so we wait 11:30:42.230 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101982738, connection_key=2) 11:30:42.231 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 11:30:42.231 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 11:30:42.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:3 my_peer_id:110000101ead6cb 11:30:47.348 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 11:30:47.348 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 11:30:48.692 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 11:30:48.692 [Lua] [Matchmaking] Got a handshake request from 110000101982738 with user name 'Peltsito The Madman' 11:30:48.693 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 11:30:48.693 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 11:30:48.704 [Lua] Breedfreezer (server) starting a hot join sync 11:30:48.704 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=84 11:30:48.704 [Lua] RemotePlayer:create_game_object( ) 84 11:30:48.717 [Lua] player (110000101982738,1) was put into party 1 11:30:48.717 [Lua] Assigning peer(110000101982738:1) to profile(5) career(3) 11:30:48.717 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101982738) local_player_id(1) profile_index(5) career_index(3) 11:30:48.717 [Lua] Set lobby begin: 11:30:48.717 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:30:48.717 [Lua] Lobby data level_key = inn_level 11:30:48.717 [Lua] Lobby data power_level = 835 11:30:48.717 [Lua] Lobby data selected_level_key = inn_level 11:30:48.717 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:30:48.717 [Lua] Lobby data difficulty = normal 11:30:48.717 [Lua] Lobby data unique_server_name = Samoly 11:30:48.717 [Lua] Lobby data matchmaking = false 11:30:48.717 [Lua] Lobby data host = 110000101ead6cb 11:30:48.718 [Lua] Lobby data country_code = FI 11:30:48.718 [Lua] Lobby data game_mode = 3 11:30:48.718 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:30:48.718 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:30:48.718 [Lua] Lobby data difficulty_tweak = 0 11:30:48.718 [Lua] Lobby data player_slot_3 = 0:0 11:30:48.718 [Lua] Lobby data num_players = 4 11:30:48.718 [Lua] Set lobby end. 11:30:48.718 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:1100001059c9cc0 | es:110000101982738 11:30:48.718 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 11:30:48.718 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 11:30:48.719 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 11:30:48.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 11:30:48.719 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 11:30:48.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 11:30:48.724 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 11:30:48.724 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 11:30:48.937 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 11:30:48.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 11:30:48.937 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 11:30:48.938 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 11:30:48.938 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:30:48.938 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 11:30:48.938 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:4 my_peer_id:110000101ead6cb 11:30:48.938 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:4 my_peer_id:110000101ead6cb 11:30:48.938 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:4 my_peer_id:110000101ead6cb 11:30:48.938 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:4 my_peer_id:110000101ead6cb 11:30:48.939 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 11:30:48.945 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:4 my_peer_id:110000101ead6cb 11:30:48.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:30:48.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:30:48.945 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 11:30:48.945 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 11:30:48.945 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 11:30:48.945 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 11:30:48.945 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 11:30:48.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 11:30:48.945 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 11:30:48.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 11:30:48.971 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 11:30:48.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 11:30:48.972 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 11:30:49.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 11:30:49.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 11:30:49.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 11:30:49.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 11:30:49.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 11:30:49.173 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 11:30:49.861 [Lua] Set lobby begin: 11:30:49.861 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:30:49.861 [Lua] Lobby data level_key = inn_level 11:30:49.861 [Lua] Lobby data power_level = 626 11:30:49.861 [Lua] Lobby data selected_level_key = inn_level 11:30:49.862 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:30:49.862 [Lua] Lobby data difficulty = normal 11:30:49.862 [Lua] Lobby data unique_server_name = Samoly 11:30:49.862 [Lua] Lobby data matchmaking = false 11:30:49.862 [Lua] Lobby data host = 110000101ead6cb 11:30:49.862 [Lua] Lobby data country_code = FI 11:30:49.862 [Lua] Lobby data game_mode = 3 11:30:49.862 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:30:49.862 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:30:49.862 [Lua] Lobby data difficulty_tweak = 0 11:30:49.862 [Lua] Lobby data player_slot_3 = 0:0 11:30:49.862 [Lua] Lobby data num_players = 4 11:30:49.863 [Lua] Set lobby end. 11:30:50.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 11:30:50.184 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 11:30:50.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 11:30:50.235 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 11:30:50.235 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 11:30:50.236 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 11:30:50.296 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 11:30:50.296 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 11:30:50.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 11:30:50.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 11:30:50.345 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 11:30:50.346 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 11:30:50.435 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 11:30:50.435 [Lua] [PackageManager] Force_load: wwise/blunderbuss 11:30:50.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 11:30:50.511 [Lua] [IngameUI] menu view on_enter start_game_view 11:30:50.512 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b616910 11:30:50.512 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 11:30:50.514 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 11:30:50.514 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 11:30:50.514 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 11:30:50.514 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 11:30:50.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 11:30:50.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 11:30:50.519 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 11:30:50.522 [Lua] cataclysm 11:30:50.634 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 11:30:50.634 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 11:30:50.645 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 11:30:51.164 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 11:30:51.164 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 11:30:51.164 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 11:30:51.175 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 11:30:51.833 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 11:30:51.936 [Lua] [IngameUI] menu view on_exit start_game_view 11:30:51.936 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 11:30:51.937 [Save] Saving `save_data` 11:30:51.937 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 11:30:51.937 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 11:30:51.937 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 11:30:51.937 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 11:30:51.942 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b616910 11:30:51.948 [Save] Save done 11:30:52.005 [Lua] [Matchmaking] Cancelling matchmaking 11:30:52.005 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 11:30:53.852 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:30:53.854 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 11:30:53.855 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:30:54.904 [Lua] Set lobby begin: 11:30:54.904 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:30:54.904 [Lua] Lobby data level_key = inn_level 11:30:54.904 [Lua] Lobby data power_level = 835 11:30:54.904 [Lua] Lobby data selected_level_key = inn_level 11:30:54.904 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:30:54.904 [Lua] Lobby data difficulty = normal 11:30:54.904 [Lua] Lobby data unique_server_name = Samoly 11:30:54.905 [Lua] Lobby data matchmaking = false 11:30:54.905 [Lua] Lobby data host = 110000101ead6cb 11:30:54.905 [Lua] Lobby data country_code = FI 11:30:54.905 [Lua] Lobby data game_mode = 3 11:30:54.905 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:30:54.905 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:30:54.905 [Lua] Lobby data difficulty_tweak = 0 11:30:54.905 [Lua] Lobby data player_slot_3 = 0:0 11:30:54.905 [Lua] Lobby data num_players = 4 11:30:54.905 [Lua] Set lobby end. 11:30:55.798 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 11:30:55.798 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 11:30:55.801 [Lua] Set lobby begin: 11:30:55.801 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:30:55.801 [Lua] Lobby data level_key = inn_level 11:30:55.801 [Lua] Lobby data power_level = 835 11:30:55.801 [Lua] Lobby data selected_level_key = inn_level 11:30:55.801 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:30:55.801 [Lua] Lobby data difficulty = cataclysm_3 11:30:55.801 [Lua] Lobby data unique_server_name = Samoly 11:30:55.801 [Lua] Lobby data matchmaking = false 11:30:55.801 [Lua] Lobby data host = 110000101ead6cb 11:30:55.802 [Lua] Lobby data country_code = FI 11:30:55.802 [Lua] Lobby data game_mode = 3 11:30:55.802 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:30:55.802 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:30:55.802 [Lua] Lobby data difficulty_tweak = 0 11:30:55.802 [Lua] Lobby data player_slot_3 = 0:0 11:30:55.802 [Lua] Lobby data num_players = 4 11:30:55.802 [Lua] Set lobby end. 11:30:55.802 [Lua] [PartyManager] Leader is set to 110000101ead6cb 11:30:55.802 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_swamp_heavens 0 11:30:55.802 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_swamp_heavens, 0 ) 11:30:55.802 [Lua] Set lobby begin: 11:30:55.802 [Lua] Lobby data twitch_enabled = false 11:30:55.802 [Lua] Lobby data power_level = 835 11:30:55.802 [Lua] Lobby data unique_server_name = Samoly 11:30:55.802 [Lua] Lobby data difficulty_tweak = 0 11:30:55.802 [Lua] Lobby data host = 110000101ead6cb 11:30:55.803 [Lua] Lobby data game_mode = 9 11:30:55.803 [Lua] Lobby data match_started = true 11:30:55.803 [Lua] Lobby data mechanism = adventure 11:30:55.803 [Lua] Lobby data level_key = inn_level 11:30:55.803 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:30:55.803 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:30:55.803 [Lua] Lobby data difficulty = cataclysm_3 11:30:55.803 [Lua] Lobby data quick_game = false 11:30:55.803 [Lua] Lobby data weave_index = 154 11:30:55.803 [Lua] Lobby data matchmaking = true 11:30:55.803 [Lua] Lobby data weave_name = weave_154 11:30:55.803 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:30:55.803 [Lua] Lobby data num_players = 4 11:30:55.803 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:30:55.803 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:30:55.803 [Lua] Lobby data country_code = FI 11:30:55.803 [Lua] Lobby data player_slot_3 = 0:0 11:30:55.803 [Lua] Lobby data eac_authorized = true 11:30:55.804 [Lua] Set lobby end. 11:30:55.804 [Lua] Set lobby begin: 11:30:55.804 [Lua] Lobby data twitch_enabled = false 11:30:55.804 [Lua] Lobby data power_level = 835 11:30:55.804 [Lua] Lobby data unique_server_name = Samoly 11:30:55.804 [Lua] Lobby data difficulty_tweak = 0 11:30:55.804 [Lua] Lobby data host = 110000101ead6cb 11:30:55.804 [Lua] Lobby data game_mode = 9 11:30:55.804 [Lua] Lobby data is_private = false 11:30:55.804 [Lua] Lobby data match_started = true 11:30:55.804 [Lua] Lobby data mechanism = adventure 11:30:55.804 [Lua] Lobby data level_key = inn_level 11:30:55.804 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:30:55.804 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:30:55.804 [Lua] Lobby data difficulty = cataclysm_3 11:30:55.804 [Lua] Lobby data quick_game = false 11:30:55.804 [Lua] Lobby data weave_index = 154 11:30:55.805 [Lua] Lobby data matchmaking = true 11:30:55.805 [Lua] Lobby data weave_name = weave_154 11:30:55.805 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:30:55.805 [Lua] Lobby data num_players = 4 11:30:55.805 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:30:55.805 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:30:55.805 [Lua] Lobby data country_code = FI 11:30:55.805 [Lua] Lobby data player_slot_3 = 0:0 11:30:55.805 [Lua] Lobby data eac_authorized = true 11:30:55.805 [Lua] Set lobby end. 11:30:55.805 [Lua] [ChatManager][1]System: Starting hosted game... 11:30:55.805 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 11:30:55.805 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 11:30:59.962 [Lua] Set lobby begin: 11:30:59.962 [Lua] Lobby data twitch_enabled = false 11:30:59.962 [Lua] Lobby data power_level = 1033 11:30:59.962 [Lua] Lobby data unique_server_name = Samoly 11:30:59.962 [Lua] Lobby data difficulty_tweak = 0 11:30:59.962 [Lua] Lobby data host = 110000101ead6cb 11:30:59.962 [Lua] Lobby data game_mode = 9 11:30:59.962 [Lua] Lobby data is_private = false 11:30:59.962 [Lua] Lobby data match_started = true 11:30:59.963 [Lua] Lobby data mechanism = adventure 11:30:59.963 [Lua] Lobby data level_key = inn_level 11:30:59.963 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:30:59.963 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:30:59.963 [Lua] Lobby data difficulty = cataclysm_3 11:30:59.963 [Lua] Lobby data quick_game = false 11:30:59.963 [Lua] Lobby data weave_index = 154 11:30:59.963 [Lua] Lobby data matchmaking = true 11:30:59.963 [Lua] Lobby data weave_name = weave_154 11:30:59.963 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:30:59.963 [Lua] Lobby data num_players = 4 11:30:59.963 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:30:59.963 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:30:59.963 [Lua] Lobby data country_code = FI 11:30:59.963 [Lua] Lobby data player_slot_3 = 0:0 11:30:59.963 [Lua] Lobby data eac_authorized = true 11:30:59.963 [Lua] Set lobby end. 11:31:03.964 [Lua] PlayFabMirrorBase:_commit_internal 7 11:31:03.964 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:31:03.967 [Lua] generate_backend_stats 110000101ead6cb:1 11:31:03.982 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:31:03.982 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:31:03.982 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 11:31:03.987 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 11:31:04.471 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 11:31:04.474 [Lua] commit result success 7 11:31:05.060 [Lua] Set lobby begin: 11:31:05.060 [Lua] Lobby data twitch_enabled = false 11:31:05.060 [Lua] Lobby data power_level = 1100 11:31:05.060 [Lua] Lobby data unique_server_name = Samoly 11:31:05.061 [Lua] Lobby data difficulty_tweak = 0 11:31:05.061 [Lua] Lobby data host = 110000101ead6cb 11:31:05.061 [Lua] Lobby data game_mode = 9 11:31:05.061 [Lua] Lobby data is_private = false 11:31:05.061 [Lua] Lobby data match_started = true 11:31:05.061 [Lua] Lobby data mechanism = adventure 11:31:05.061 [Lua] Lobby data level_key = inn_level 11:31:05.061 [Lua] Lobby data player_slot_1 = 110000103faf286:1 11:31:05.061 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:31:05.061 [Lua] Lobby data difficulty = cataclysm_3 11:31:05.061 [Lua] Lobby data quick_game = false 11:31:05.061 [Lua] Lobby data weave_index = 154 11:31:05.061 [Lua] Lobby data matchmaking = true 11:31:05.061 [Lua] Lobby data weave_name = weave_154 11:31:05.061 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:31:05.061 [Lua] Lobby data num_players = 4 11:31:05.062 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:31:05.062 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:31:05.062 [Lua] Lobby data country_code = FI 11:31:05.062 [Lua] Lobby data player_slot_3 = 0:0 11:31:05.062 [Lua] Lobby data eac_authorized = true 11:31:05.062 [Lua] Set lobby end. 11:31:18.402 [Lua] Assigning peer(110000103faf286:1) to profile(3) career(2) 11:31:18.402 [Lua] Set lobby begin: 11:31:18.402 [Lua] Lobby data twitch_enabled = false 11:31:18.402 [Lua] Lobby data power_level = 1100 11:31:18.402 [Lua] Lobby data unique_server_name = Samoly 11:31:18.402 [Lua] Lobby data difficulty_tweak = 0 11:31:18.402 [Lua] Lobby data host = 110000101ead6cb 11:31:18.402 [Lua] Lobby data game_mode = 9 11:31:18.402 [Lua] Lobby data is_private = false 11:31:18.402 [Lua] Lobby data match_started = true 11:31:18.402 [Lua] Lobby data mechanism = adventure 11:31:18.402 [Lua] Lobby data level_key = inn_level 11:31:18.402 [Lua] Lobby data player_slot_1 = 0:0 11:31:18.403 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:31:18.403 [Lua] Lobby data difficulty = cataclysm_3 11:31:18.403 [Lua] Lobby data quick_game = false 11:31:18.403 [Lua] Lobby data weave_index = 154 11:31:18.403 [Lua] Lobby data matchmaking = true 11:31:18.403 [Lua] Lobby data weave_name = weave_154 11:31:18.403 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:31:18.403 [Lua] Lobby data num_players = 4 11:31:18.403 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:31:18.403 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:31:18.403 [Lua] Lobby data country_code = FI 11:31:18.403 [Lua] Lobby data player_slot_3 = 0:0 11:31:18.403 [Lua] Lobby data eac_authorized = true 11:31:18.403 [Lua] Set lobby end. 11:31:18.403 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103faf286) local_player_id(1) profile_index(3) career_index(2) 11:31:18.403 [Lua] Set lobby begin: 11:31:18.403 [Lua] Lobby data twitch_enabled = false 11:31:18.403 [Lua] Lobby data power_level = 1100 11:31:18.403 [Lua] Lobby data unique_server_name = Samoly 11:31:18.403 [Lua] Lobby data difficulty_tweak = 0 11:31:18.404 [Lua] Lobby data host = 110000101ead6cb 11:31:18.404 [Lua] Lobby data game_mode = 9 11:31:18.404 [Lua] Lobby data is_private = false 11:31:18.404 [Lua] Lobby data match_started = true 11:31:18.404 [Lua] Lobby data mechanism = adventure 11:31:18.404 [Lua] Lobby data level_key = inn_level 11:31:18.404 [Lua] Lobby data player_slot_1 = 0:0 11:31:18.404 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:31:18.404 [Lua] Lobby data difficulty = cataclysm_3 11:31:18.404 [Lua] Lobby data quick_game = false 11:31:18.404 [Lua] Lobby data weave_index = 154 11:31:18.404 [Lua] Lobby data matchmaking = true 11:31:18.404 [Lua] Lobby data weave_name = weave_154 11:31:18.404 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:31:18.404 [Lua] Lobby data num_players = 4 11:31:18.404 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:31:18.404 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:31:18.404 [Lua] Lobby data country_code = FI 11:31:18.405 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:31:18.405 [Lua] Lobby data eac_authorized = true 11:31:18.405 [Lua] Set lobby end. 11:31:18.405 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:1100001059c9cc0 | es:110000101982738 11:31:18.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:5 my_peer_id:110000101ead6cb 11:31:18.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:5 my_peer_id:110000101ead6cb 11:31:18.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:5 my_peer_id:110000101ead6cb 11:31:18.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:5 my_peer_id:110000101ead6cb 11:31:18.513 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 11:31:18.517 [Lua] [GameNetworkManager] destroying game object with go_id=80 11:31:18.523 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:5 my_peer_id:110000101ead6cb 11:31:18.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 11:31:18.523 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 11:31:18.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:31:18.524 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 11:31:18.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:31:18.524 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 11:31:18.524 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read, 11:31:18.573 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 11:31:18.579 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 11:31:18.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 11:31:18.579 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 11:31:18.580 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient 11:31:18.580 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 11:31:18.580 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 11:31:18.580 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 11:31:18.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 11:31:18.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 11:31:18.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 11:31:19.176 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 11:31:19.176 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 11:31:19.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 11:31:19.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 11:31:19.374 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 11:31:19.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 11:31:19.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 11:31:19.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 11:31:19.486 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 11:31:19.561 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 11:31:19.561 [Lua] [PackageManager] Force_load: wwise/rakegun 11:31:19.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 11:31:19.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 11:31:19.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 11:31:19.634 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 11:31:19.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 11:31:19.668 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 11:31:19.669 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 11:31:19.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 11:31:19.843 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 11:31:19.850 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 11:31:25.362 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:31:25.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 11:31:25.364 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:31:34.633 [Window] Window => inactive 11:31:37.032 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 11:31:37.032 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 11:31:37.179 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_swamp_heavens 0 11:31:37.179 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_swamp_heavens, 0 ) 11:31:37.179 [Lua] Set lobby begin: 11:31:37.179 [Lua] Lobby data twitch_enabled = false 11:31:37.179 [Lua] Lobby data power_level = 1100 11:31:37.179 [Lua] Lobby data unique_server_name = Samoly 11:31:37.179 [Lua] Lobby data difficulty_tweak = 0 11:31:37.180 [Lua] Lobby data host = 110000101ead6cb 11:31:37.180 [Lua] Lobby data game_mode = 9 11:31:37.180 [Lua] Lobby data is_private = false 11:31:37.180 [Lua] Lobby data match_started = true 11:31:37.180 [Lua] Lobby data mechanism = adventure 11:31:37.180 [Lua] Lobby data level_key = inn_level 11:31:37.180 [Lua] Lobby data player_slot_1 = 0:0 11:31:37.180 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:31:37.180 [Lua] Lobby data difficulty = cataclysm_3 11:31:37.180 [Lua] Lobby data quick_game = false 11:31:37.180 [Lua] Lobby data weave_index = 154 11:31:37.180 [Lua] Lobby data matchmaking = false 11:31:37.180 [Lua] Lobby data weave_name = weave_154 11:31:37.181 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:31:37.181 [Lua] Lobby data num_players = 4 11:31:37.181 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:31:37.181 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:31:37.181 [Lua] Lobby data country_code = FI 11:31:37.181 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:31:37.181 [Lua] Lobby data eac_authorized = true 11:31:37.181 [Lua] Set lobby end. 11:31:37.184 [Lua] Set lobby begin: 11:31:37.184 [Lua] Lobby data twitch_enabled = false 11:31:37.184 [Lua] Lobby data power_level = 1100 11:31:37.184 [Lua] Lobby data unique_server_name = Samoly 11:31:37.184 [Lua] Lobby data difficulty_tweak = 0 11:31:37.184 [Lua] Lobby data host = 110000101ead6cb 11:31:37.184 [Lua] Lobby data game_mode = 9 11:31:37.184 [Lua] Lobby data is_private = false 11:31:37.184 [Lua] Lobby data match_started = true 11:31:37.184 [Lua] Lobby data mechanism = adventure 11:31:37.184 [Lua] Lobby data level_key = inn_level 11:31:37.184 [Lua] Lobby data player_slot_1 = 0:0 11:31:37.184 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:31:37.184 [Lua] Lobby data difficulty = cataclysm_3 11:31:37.184 [Lua] Lobby data quick_game = false 11:31:37.184 [Lua] Lobby data weave_index = 154 11:31:37.185 [Lua] Lobby data matchmaking = false 11:31:37.185 [Lua] Lobby data weave_name = weave_154 11:31:37.185 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:31:37.185 [Lua] Lobby data num_players = 4 11:31:37.185 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:31:37.185 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:31:37.185 [Lua] Lobby data country_code = FI 11:31:37.185 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:31:37.185 [Lua] Lobby data eac_authorized = true 11:31:37.185 [Lua] Set lobby end. 11:31:37.185 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 11:31:37.185 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 11:31:37.185 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 11:31:37.185 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 11:31:37.185 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 11:31:37.185 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 11:31:37.185 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 11:31:37.185 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 11:31:37.185 [Lua] Complete level triggered. 11:31:37.187 [Save] Saving `save_data` 11:31:37.187 [Lua] gm_event_end_conditions_met false false 11:31:37.188 [Lua] PlayFabMirrorBase:_commit_internal nil 11:31:37.188 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:31:37.190 [Lua] generate_backend_stats 110000101ead6cb:1 11:31:37.202 [Save] Save done 11:31:37.202 [Save] Saving `save_data` 11:31:37.215 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:31:37.215 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:31:37.217 [Lua] TRANSITION nil nil dlc_scorpion_swamp_heavens 11:31:37.217 [Lua] Transition type "dlc_scorpion_swamp_heavens", is server: true 11:31:37.217 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 11:31:37.217 [Lua] [GameNetworkManager] Leaving game... 11:31:37.217 [Lua] [GameNetworkManager] Shutting down game session host. 11:31:37.217 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:31:37.217 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:31:37.217 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=528.38 11:31:37.226 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:31:37.226 [Lua] commit result success 8 11:31:37.229 [Save] Save done 11:31:37.229 [Save] Saving `save_data` 11:31:37.254 [Save] Save done 11:31:39.226 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 11:31:39.226 [Lua] [Managers] Calling function on all managers: 11:31:39.227 [Lua] Clearing all global lookup lists 11:31:39.227 [Lua] [IngamePlayerListUI] - Destroy 11:31:39.227 [Lua] [EquipmentUI] - Destroy 11:31:39.227 [Lua] [AbilityUI] - Destroy 11:31:39.227 [Lua] [GamePadAbilityUI] - Destroy 11:31:39.227 [Lua] [GamePadEquipmentUI] - Destroy 11:31:39.227 [Lua] [IngameUI] destroy 11:31:39.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 11:31:39.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 11:31:39.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 11:31:39.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 11:31:39.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 11:31:39.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 11:31:39.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 11:31:39.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 11:31:39.267 [Lua] [Managers] Destroying manager group: 11:31:39.271 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:31:39.318 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 11:31:39.318 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 11:31:39.318 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 11:31:39.318 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_swamp_heavens 0 11:31:39.318 warning: [Lua] Following data will be uploaded to Crashify: <> 11:31:39.318 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_swamp_heavens", Num ocurrencies: 5, User: 110000101ead6cb "Samoly" <> 11:31:39.319 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_swamp_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_swamp_heavens" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_swamp_heavens"; environment_variation_id = 0; level_seed = 6532640; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000127CDE60 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 0000000000D20160; application_shutdown = nil; unit_spawner = table: 00000000036C10A0; world = [World]; unit_storage = table: 00000000036C19D0; units = table: 00000000036C11A0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000D20160 [8] self = table: 0000000010404290; dt = 0.004631758201867342; t = 553.29637892055325; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.004631758201867342; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004631758201867342; t = 553.29637892055325 [10] dt = 0.004631758201867342 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9589898241683841; loaded_level = "inn_level"; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000001058890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_swamp_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000D9F0B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000DB5C40; network_server = table: 00000000017C0BF0; entity_system = table: 0000000000C51CC0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009710CD0; statistics_db = table: 0000000000C6EBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 526.58836423517209; input_manager = table: 00000000004C10A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001160970; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000D9F0B0; world = [World]; dt = 0.004631758201867342; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 528.381322221132; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000036C0EF0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000018DBC40; <> <> 11:31:39.319 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 11:31:39.319 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 11:31:39.319 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_swamp_heavens 0 11:31:39.319 warning: [Lua] Following data will be uploaded to Crashify: <> 11:31:39.319 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_swamp_heavens", Num ocurrencies: 6, User: 110000101ead6cb "Samoly" <> 11:31:39.319 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_swamp_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_swamp_heavens" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_swamp_heavens"; environment_variation_id = 0; level_seed = 6532640; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000127CDE60 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 0000000000D20160; application_shutdown = nil; unit_spawner = table: 00000000036C10A0; world = [World]; unit_storage = table: 00000000036C19D0; units = table: 00000000036C11A0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000D20160 [8] self = table: 0000000010404290; dt = 0.004631758201867342; t = 553.29637892055325; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.004631758201867342; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004631758201867342; t = 553.29637892055325 [10] dt = 0.004631758201867342 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; loaded_level = "inn_level"; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000001058890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_swamp_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000D9F0B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000DB5C40; network_server = table: 00000000017C0BF0; entity_system = table: 0000000000C51CC0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009710CD0; statistics_db = table: 0000000000C6EBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 526.58836423517209; input_manager = table: 00000000004C10A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001160970; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000D9F0B0; world = [World]; dt = 0.004631758201867342; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 528.381322221132; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000036C0EF0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000018DBC40; <> <> 11:31:39.319 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 11:31:39.319 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 11:31:39.319 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_swamp_heavens 0 11:31:39.319 warning: [Lua] Following data will be uploaded to Crashify: <> 11:31:39.319 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_swamp_heavens", Num ocurrencies: 7, User: 110000101ead6cb "Samoly" <> 11:31:39.319 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_swamp_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_swamp_heavens" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_swamp_heavens"; environment_variation_id = 0; level_seed = 6532640; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000127CDE60 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 0000000000D20160; application_shutdown = nil; unit_spawner = table: 00000000036C10A0; world = [World]; unit_storage = table: 00000000036C19D0; units = table: 00000000036C11A0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000D20160 [8] self = table: 0000000010404290; dt = 0.004631758201867342; t = 553.29637892055325; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.004631758201867342; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004631758201867342; t = 553.29637892055325 [10] dt = 0.004631758201867342 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000001058890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_swamp_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000D9F0B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000DB5C40; network_server = table: 00000000017C0BF0; entity_system = table: 0000000000C51CC0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009710CD0; statistics_db = table: 0000000000C6EBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 526.58836423517209; input_manager = table: 00000000004C10A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001160970; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000D9F0B0; world = [World]; dt = 0.004631758201867342; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 528.381322221132; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000036C0EF0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000018DBC40; <> <> 11:31:39.319 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 11:31:39.319 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 11:31:39.319 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_swamp_heavens 0 11:31:39.319 warning: [Lua] Following data will be uploaded to Crashify: <> 11:31:39.320 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_swamp_heavens", Num ocurrencies: 8, User: 110000101ead6cb "Samoly" <> 11:31:39.320 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_swamp_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_swamp_heavens" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_swamp_heavens"; environment_variation_id = 0; level_seed = 6532640; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000127CDE60 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 0000000000D20160; application_shutdown = nil; unit_spawner = table: 00000000036C10A0; world = [World]; unit_storage = table: 00000000036C19D0; units = table: 00000000036C11A0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000D20160 [8] self = table: 0000000010404290; dt = 0.004631758201867342; t = 553.29637892055325; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.004631758201867342; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004631758201867342; t = 553.29637892055325 [10] dt = 0.004631758201867342 [2] server = table: 00000000017C0BF0; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; loaded_level = "inn_level"; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000001058890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_swamp_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000D9F0B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000DB5C40; network_server = table: 00000000017C0BF0; entity_system = table: 0000000000C51CC0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009710CD0; statistics_db = table: 0000000000C6EBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 526.58836423517209; input_manager = table: 00000000004C10A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001160970; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000D9F0B0; world = [World]; dt = 0.004631758201867342; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 528.381322221132; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000036C0EF0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000018DBC40; <> <> 11:31:39.320 [Lua] [Matchmaking] unregister rpcs 11:31:39.320 [Lua] ############### UNLOADING PACKAGES ############### 11:31:39.320 [Lua] [Managers] Calling function on all managers: 11:31:39.320 [Lua] [Managers] Destroying manager group: 11:31:39.320 [Lua] [Gamestate] Enter state StateLoading 11:31:39.322 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:31:39.322 [Lua] [Matchmaking] register rpcs 11:31:39.322 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 11:31:39.322 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 11:31:39.322 [Lua] Set lobby begin: 11:31:39.322 [Lua] Lobby data twitch_enabled = false 11:31:39.322 [Lua] Lobby data power_level = 0 11:31:39.322 [Lua] Lobby data unique_server_name = Samoly 11:31:39.322 [Lua] Lobby data difficulty_tweak = 0 11:31:39.322 [Lua] Lobby data host = 110000101ead6cb 11:31:39.322 [Lua] Lobby data game_mode = 9 11:31:39.322 [Lua] Lobby data is_private = false 11:31:39.322 [Lua] Lobby data match_started = true 11:31:39.322 [Lua] Lobby data mechanism = adventure 11:31:39.322 [Lua] Lobby data level_key = inn_level 11:31:39.322 [Lua] Lobby data player_slot_1 = 0:0 11:31:39.322 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:31:39.322 [Lua] Lobby data difficulty = cataclysm_3 11:31:39.322 [Lua] Lobby data quick_game = false 11:31:39.323 [Lua] Lobby data weave_index = 154 11:31:39.323 [Lua] Lobby data matchmaking = false 11:31:39.323 [Lua] Lobby data weave_name = weave_154 11:31:39.323 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:31:39.323 [Lua] Lobby data num_players = 4 11:31:39.323 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:31:39.323 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:31:39.323 [Lua] Lobby data country_code = FI 11:31:39.323 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:31:39.323 [Lua] Lobby data eac_authorized = true 11:31:39.323 [Lua] Set lobby end. 11:31:39.323 [Lua] registering RPCs 11:31:39.323 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:31:39.323 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:31:39.323 [Lua] Set lobby begin: 11:31:39.323 [Lua] Lobby data twitch_enabled = false 11:31:39.323 [Lua] Lobby data power_level = 0 11:31:39.323 [Lua] Lobby data unique_server_name = Samoly 11:31:39.323 [Lua] Lobby data difficulty_tweak = 0 11:31:39.323 [Lua] Lobby data host = 110000101ead6cb 11:31:39.323 [Lua] Lobby data game_mode = 9 11:31:39.323 [Lua] Lobby data is_private = false 11:31:39.323 [Lua] Lobby data match_started = true 11:31:39.323 [Lua] Lobby data mechanism = adventure 11:31:39.323 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens 11:31:39.324 [Lua] Lobby data player_slot_1 = 0:0 11:31:39.324 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:31:39.324 [Lua] Lobby data difficulty = cataclysm_3 11:31:39.324 [Lua] Lobby data quick_game = false 11:31:39.324 [Lua] Lobby data weave_index = 154 11:31:39.324 [Lua] Lobby data matchmaking = false 11:31:39.324 [Lua] Lobby data weave_name = weave_154 11:31:39.324 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:31:39.324 [Lua] Lobby data num_players = 4 11:31:39.324 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:31:39.324 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:31:39.324 [Lua] Lobby data country_code = FI 11:31:39.324 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:31:39.324 [Lua] Lobby data eac_authorized = true 11:31:39.324 [Lua] Set lobby end. 11:31:39.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:31:39.327 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/swamp/swamp_heavens, global_loading_screens, async-read, prioritized 11:31:39.327 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_swamp_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0] 11:31:39.327 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_swamp_heavens 0 11:31:39.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 11:31:39.329 [Umbra] Unload tome 11:31:39.330 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 11:31:39.415 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 11:31:39.415 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/swamp, dlc_level_package_dlc_scorpion_swamp_heavens, async-read, 11:31:39.415 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_swamp_heavens, async-read, 11:31:39.415 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_swamp_heavens" 11:31:39.415 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/swamp_heavens" Meta package name: "nil" 11:31:39.415 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/swamp_heavens, LevelTransitionHandler, async-read, 11:31:39.415 [Lua] [StateLoading] got rpc_load_level 120 dlc_scorpion_swamp_heavens 11:31:39.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/swamp/swamp_heavens 11:31:39.459 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/swamp/swamp_heavens 11:31:39.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/swamp 11:31:42.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/swamp 11:31:42.016 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/swamp 11:31:42.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 11:31:42.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 11:31:42.624 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 11:31:42.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/swamp_heavens 11:31:42.815 [Umbra] Loading umbra tome '#ID[e8d0d7ee9005532d]' 11:31:43.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/swamp_heavens 11:31:43.369 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/swamp_heavens 11:31:43.386 [Lua] [LevelTransitionHandler] Level load completed! 11:31:43.386 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_swamp_heavens - level_seed: 6532640 - use_random_directors: false - overriden_conflict: weave_skaven 11:31:43.406 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:31:43.406 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_clan_rat=true, skaven_storm_vermin_commander=true, skaven_slave=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_clan_rat_with_shield=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_pack_master=true, } 11:31:43.406 [Lua] load_startup_enemy_packages: -------------- 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] chaos_spawn 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] chaos_troll 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] skaven_rat_ogre 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] skaven_stormfiend 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] beastmen_minotaur 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] chaos_plague_sorcerer 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] chaos_corruptor_sorcerer 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] skaven_gutter_runner 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] skaven_pack_master 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] skaven_poison_wind_globadier 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] skaven_ratling_gunner 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] skaven_warpfire_thrower 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] chaos_vortex_sorcerer 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] beastmen_standard_bearer 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] chaos_vortex 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] critter_rat 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] critter_pig 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] skaven_clan_rat 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] skaven_storm_vermin 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] skaven_slave 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] skaven_clan_rat_with_shield 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] skaven_storm_vermin_with_shield 11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 11:31:43.406 [Lua] skaven_plague_monk 11:31:43.408 [Lua] ### Sending rpc_level_loaded 11:31:43.409 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 120 11:31:43.409 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 11:31:43.409 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 11:31:43.409 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 11:31:43.410 [Lua] ### Sending rpc_level_loaded 11:31:43.410 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 120 11:31:43.410 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 11:31:43.426 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 11:31:43.426 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 11:31:43.426 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 11:31:43.426 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 11:31:43.442 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 11:31:43.442 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 11:31:43.443 [Lua] ### Sending rpc_level_loaded 11:31:43.443 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 120 11:31:43.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 11:31:43.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 11:31:43.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 11:31:43.765 [Lua] ### Sending rpc_level_loaded 11:31:43.765 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 120 11:31:43.765 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 11:31:43.765 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 11:31:43.765 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 11:31:43.780 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 11:31:43.780 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 11:31:44.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 11:31:44.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 11:31:44.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 11:31:44.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 11:31:44.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 11:31:44.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 11:31:44.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 11:31:44.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 11:31:44.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 11:31:45.548 [Window] Window => active 11:31:45.550 [Window] Window => active 11:31:46.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 11:31:46.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 11:31:46.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 11:31:46.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 11:31:46.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 11:31:46.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 11:31:46.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 11:31:46.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 11:31:46.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 11:31:46.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 11:31:46.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 11:31:46.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 11:31:47.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 11:31:47.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 11:31:47.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 11:31:47.392 [Lua] ### Sending rpc_level_loaded 11:31:47.392 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 120 11:31:47.392 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 11:31:47.393 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 11:31:47.393 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 11:31:47.409 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 11:31:47.409 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 11:31:47.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 11:31:47.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 11:31:47.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 11:31:47.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 11:31:47.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 11:31:47.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 11:31:48.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 11:31:48.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 11:31:48.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 11:31:48.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 11:31:48.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 11:31:48.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 11:31:49.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 11:31:49.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 11:31:49.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 11:31:49.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 11:31:49.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 11:31:49.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 11:31:49.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:31:49.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:31:49.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 11:31:49.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 11:31:49.373 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 11:31:49.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 11:31:49.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 11:31:49.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 11:31:49.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 11:31:50.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 11:31:50.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 11:31:50.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 11:31:50.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:6 my_peer_id:110000101ead6cb 11:31:50.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:6 my_peer_id:110000101ead6cb 11:31:50.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:6 my_peer_id:110000101ead6cb 11:31:50.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:6 my_peer_id:110000101ead6cb 11:31:50.442 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:6 my_peer_id:110000101ead6cb 11:31:50.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:31:50.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:31:50.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 11:31:50.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 11:31:50.493 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 11:31:50.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 11:31:50.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 11:31:50.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 11:31:50.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 11:31:50.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 11:31:50.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:31:51.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:31:51.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 11:31:51.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 11:31:51.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 11:31:51.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 11:31:51.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 11:31:51.526 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_swamp_heavens game_mode: weave 11:31:51.526 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 11:31:51.527 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 11:31:51.544 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:7 my_peer_id:110000101ead6cb 11:31:51.544 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:7 my_peer_id:110000101ead6cb 11:31:51.544 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:7 my_peer_id:110000101ead6cb 11:31:51.544 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:7 my_peer_id:110000101ead6cb 11:31:51.558 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:7 my_peer_id:110000101ead6cb 11:31:51.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 11:31:51.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:31:51.558 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 11:31:51.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 11:31:51.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:31:51.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 11:31:51.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 11:31:51.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient 11:31:51.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 11:31:51.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 11:31:51.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 11:31:51.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 11:31:51.844 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:8 my_peer_id:110000101ead6cb 11:31:51.844 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:8 my_peer_id:110000101ead6cb 11:31:51.844 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:8 my_peer_id:110000101ead6cb 11:31:51.844 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:8 my_peer_id:110000101ead6cb 11:31:51.845 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:8 my_peer_id:110000101ead6cb 11:31:51.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:31:51.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:31:51.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:31:51.845 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 11:31:51.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 11:31:51.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 11:31:51.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 11:31:51.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 11:31:51.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 11:31:51.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 11:31:51.898 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 11:31:52.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 11:31:52.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 11:31:52.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 11:31:52.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 11:31:52.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 11:31:52.490 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 11:31:52.573 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 11:31:52.573 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 11:31:52.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 11:31:52.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 11:31:52.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 11:31:52.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 11:31:53.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 11:31:53.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 11:31:53.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 11:31:53.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 11:31:53.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 11:31:53.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 11:31:53.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 11:31:53.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 11:31:53.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 11:31:53.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 11:31:53.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 11:31:53.725 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 11:31:53.860 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 11:31:53.860 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 11:31:53.861 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 11:31:53.861 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 11:31:53.861 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/swamp/heavens/world 11:31:53.861 [Umbra] Init version: 3.4.15 :: 16 threads 11:31:54.029 [Lua] Async level spawning done 11:31:54.029 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:31:55.001 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:31:55.001 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:31:55.001 [Lua] [Matchmaking] unregister rpcs 11:31:55.001 [Lua] Set lobby begin: 11:31:55.001 [Lua] Lobby data twitch_enabled = false 11:31:55.001 [Lua] Lobby data power_level = 0 11:31:55.001 [Lua] Lobby data unique_server_name = Samoly 11:31:55.001 [Lua] Lobby data difficulty_tweak = 0 11:31:55.001 [Lua] Lobby data host = 110000101ead6cb 11:31:55.001 [Lua] Lobby data game_mode = 9 11:31:55.001 [Lua] Lobby data is_private = false 11:31:55.001 [Lua] Lobby data match_started = true 11:31:55.001 [Lua] Lobby data mechanism = adventure 11:31:55.001 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens 11:31:55.001 [Lua] Lobby data player_slot_1 = 0:0 11:31:55.001 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:31:55.001 [Lua] Lobby data difficulty = cataclysm_3 11:31:55.002 [Lua] Lobby data quick_game = false 11:31:55.002 [Lua] Lobby data weave_index = 154 11:31:55.002 [Lua] Lobby data matchmaking = false 11:31:55.002 [Lua] Lobby data weave_name = weave_154 11:31:55.002 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:31:55.002 [Lua] Lobby data num_players = 4 11:31:55.002 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:31:55.002 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:31:55.002 [Lua] Lobby data country_code = FI 11:31:55.002 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:31:55.002 [Lua] Lobby data eac_authorized = true 11:31:55.002 [Lua] Set lobby end. 11:31:55.002 [Lua] [Managers] Destroying manager group: 11:31:55.003 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/swamp/swamp_heavens, global_loading_screens 11:31:55.003 [Lua] [Gamestate] Enter StateIngame HOST 11:31:55.003 [Lua] [Managers] Calling function on all managers: 11:31:55.003 [Lua] <>level = dlc_scorpion_swamp_heavens<> 11:31:55.003 [Lua] Set lobby begin: 11:31:55.003 [Lua] Lobby data twitch_enabled = false 11:31:55.003 [Lua] Lobby data power_level = 0 11:31:55.003 [Lua] Lobby data unique_server_name = Samoly 11:31:55.003 [Lua] Lobby data difficulty_tweak = 0 11:31:55.003 [Lua] Lobby data host = 110000101ead6cb 11:31:55.003 [Lua] Lobby data game_mode = 9 11:31:55.003 [Lua] Lobby data is_private = false 11:31:55.003 [Lua] Lobby data match_started = true 11:31:55.004 [Lua] Lobby data mechanism = adventure 11:31:55.004 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens 11:31:55.004 [Lua] Lobby data player_slot_1 = 0:0 11:31:55.004 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:31:55.004 [Lua] Lobby data difficulty = cataclysm_3 11:31:55.004 [Lua] Lobby data quick_game = false 11:31:55.004 [Lua] Lobby data weave_index = 154 11:31:55.004 [Lua] Lobby data matchmaking = false 11:31:55.004 [Lua] Lobby data weave_name = weave_154 11:31:55.004 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:31:55.004 [Lua] Lobby data num_players = 4 11:31:55.004 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:31:55.004 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:31:55.004 [Lua] Lobby data country_code = FI 11:31:55.004 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:31:55.004 [Lua] Lobby data eac_authorized = true 11:31:55.004 [Lua] Set lobby end. 11:31:55.004 [Lua] [StateIngame] Server ingame 11:31:55.007 [Lua] Set lobby begin: 11:31:55.007 [Lua] Lobby data twitch_enabled = false 11:31:55.007 [Lua] Lobby data power_level = 0 11:31:55.007 [Lua] Lobby data unique_server_name = Samoly 11:31:55.007 [Lua] Lobby data difficulty_tweak = 0 11:31:55.007 [Lua] Lobby data host = 110000101ead6cb 11:31:55.007 [Lua] Lobby data game_mode = 9 11:31:55.007 [Lua] Lobby data is_private = false 11:31:55.007 [Lua] Lobby data match_started = true 11:31:55.007 [Lua] Lobby data mechanism = adventure 11:31:55.007 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens 11:31:55.007 [Lua] Lobby data player_slot_1 = 0:0 11:31:55.008 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:31:55.008 [Lua] Lobby data difficulty = cataclysm_3 11:31:55.008 [Lua] Lobby data quick_game = false 11:31:55.008 [Lua] Lobby data weave_index = 154 11:31:55.008 [Lua] Lobby data matchmaking = false 11:31:55.008 [Lua] Lobby data weave_name = weave_154 11:31:55.008 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:31:55.008 [Lua] Lobby data num_players = 4 11:31:55.008 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:31:55.008 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:31:55.008 [Lua] Lobby data country_code = FI 11:31:55.008 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:31:55.008 [Lua] Lobby data eac_authorized = true 11:31:55.008 [Lua] Set lobby end. 11:31:55.008 [Lua] [Matchmaking] register rpcs 11:31:55.008 [Lua] GameNetworkManager:init... creating game session 11:31:55.008 [Lua] Host GameSession.make_game_session_host with session: 11:31:55.008 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:31:55.008 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 11:31:55.008 [Lua] [GameNetworkManager] self.is_server = true 11:31:55.008 [Network] Setting artificial MTU limit to 576 11:31:55.008 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 31 11:31:55.008 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 11:31:55.008 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 11:31:55.016 [Lua] Switching ConflictSettings: to: weave_skaven 11:31:55.016 [Lua] pacing=disabled 11:31:55.016 [Lua] roaming=nil 11:31:55.016 [Lua] specials=disabled 11:31:55.016 [Lua] debug_color=maroon 11:31:55.016 [Lua] pack_spawning=skaven 11:31:55.016 [Lua] contained_breeds=nil 11:31:55.016 [Lua] disabled=false 11:31:55.016 [Lua] boss=disabled 11:31:55.016 [Lua] horde=disabled 11:31:55.016 [Lua] name=weave_skaven 11:31:55.016 [Lua] intensity=disabled 11:31:55.016 [Lua] --- 11:31:55.016 [Lua] [LevelAnalysis] set_random_seed( 789654) 11:31:55.018 warning: [GwNav] NavData resource not loaded 11:31:55.018 warning: [GwNav] levels/honduras_dlcs/scorpion/swamp/heavens/world 11:31:55.018 [Lua] nested_level_name levels/honduras_dlcs/scorpion/swamp/world 11:31:55.023 [Lua] [AIInterestPointSystem] Level Seed: 789654 11:31:55.023 [Lua] 11:31:55.023 [Lua] [entity_system_bag] = table 11:31:55.023 [Lua] [entity_system_bag] = metatable 11:31:55.023 [Lua] [startup_data] = table 11:31:55.023 [Lua] [entity_manager] = table 11:31:55.023 [Lua] [entity_manager] = metatable 11:31:55.023 [Lua] [unit_spawner] = table 11:31:55.023 [Lua] [unit_spawner] = metatable 11:31:55.023 [Lua] [unit_storage] = table 11:31:55.023 [Lua] [unit_storage] = metatable 11:31:55.023 [Lua] [dice_keeper] = table 11:31:55.023 [Lua] [dice_keeper] = metatable 11:31:55.023 [Lua] [is_server] = true (boolean) 11:31:55.023 [Lua] [world] = [World] 11:31:55.023 [Lua] [system_api] = table 11:31:55.023 [Lua] [entity_system] = table 11:31:55.023 [Lua] [entity_system] = metatable 11:31:55.023 [Lua] [network_lobby] = table 11:31:55.023 [Lua] [network_lobby] = metatable 11:31:55.023 [Lua] [profile_synchronizer] = table 11:31:55.023 [Lua] [profile_synchronizer] = metatable 11:31:55.023 [Lua] [level_transition_handler] = table 11:31:55.023 [Lua] [level_transition_handler] = metatable 11:31:55.023 [Lua] [num_local_human_players] = 1 (number) 11:31:55.023 [Lua] [statistics_db] = table 11:31:55.023 [Lua] [statistics_db] = metatable 11:31:55.023 [Lua] [network_server] = table 11:31:55.023 [Lua] [network_server] = metatable 11:31:55.023 [Lua] [input_manager] = table 11:31:55.023 [Lua] [input_manager] = metatable 11:31:55.023 [Lua] [network_clock] = table 11:31:55.023 [Lua] [network_clock] = metatable 11:31:55.023 [Lua] [network_transmit] = table 11:31:55.023 [Lua] [network_transmit] = metatable 11:31:55.023 [Lua] [free_flight_manager] = table 11:31:55.023 [Lua] [free_flight_manager] = metatable 11:31:55.023 [Lua] [network_manager] = table 11:31:55.023 [Lua] [network_manager] = metatable 11:31:55.023 [Lua] [network_event_delegate] = table 11:31:55.023 [Lua] [network_event_delegate] = metatable 11:31:55.023 [Lua] 11:31:55.023 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:31:55.023 [Lua] ignoring extension VersusInteractObjectiveExtension 11:31:55.023 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:31:55.023 [Lua] ignoring extension VersusSocketObjectiveExtension 11:31:55.023 [Lua] ignoring extension VersusTargetObjectiveExtension 11:31:55.023 [Lua] ignoring extension VersusMissionObjectiveExtension 11:31:55.023 [Lua] ignoring extension KeepDecorationPaintingExtension 11:31:55.025 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:31:55.041 [Lua] [AchievementManager] Achievements using the steam platform 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(108.928, 97.548, 9.843) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(79.5591, 143.086, 9.108) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(56.3669, 119.283, 11.441) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(6.51445, 156.17, 10.501) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.9601, 131.346, 9.121) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-27.4302, 119.701, 9.365) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-49.0376, 165.976, 11.5291) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.529, 132.828, 13.851) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-122.195, 89.9567, 14.091) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-181.803, 34.1958, 14.7419) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.15, 44.1186, 16.943) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.575, 115.573, 13.785) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(17.1743, 123.66, 9.389) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(70.4646, 200.02, 13.3461) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(136.736, 140.751, 12.392) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(21.386, 151.979, 11.1226) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-76.5763, 155.431, 10.8084) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.923, 150.255, 16.008) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-157.984, 75.3572, 16.135) 11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(88.4962, 177.7, 12.2014) 11:31:55.076 [Lua] [StateIngame] Level seed: 789654 11:31:55.088 [Lua] [LevelAnalysis] set_random_seed( 789654) 11:31:55.091 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 11:31:55.091 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 11:31:55.091 [Lua] [IngameUI] init 11:31:55.102 [SteamVoipClient] select_out(110000101982738, off) 11:31:55.102 [SteamVoipClient] select_out(110000101ead6cb, off) 11:31:55.102 [SteamVoipClient] select_out(110000103faf286, off) 11:31:55.102 [SteamVoipClient] select_out(1100001059c9cc0, off) 11:31:55.108 [Lua] cb_razer_chroma_setup 11:31:55.145 [Lua] completed 11:31:55.145 [Lua] completed 11:31:55.148 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 11:31:55.148 [Lua] Set lobby begin: 11:31:55.148 [Lua] Lobby data twitch_enabled = false 11:31:55.148 [Lua] Lobby data power_level = 1100 11:31:55.148 [Lua] Lobby data unique_server_name = Samoly 11:31:55.148 [Lua] Lobby data difficulty_tweak = 0 11:31:55.148 [Lua] Lobby data host = 110000101ead6cb 11:31:55.148 [Lua] Lobby data game_mode = 9 11:31:55.148 [Lua] Lobby data is_private = false 11:31:55.148 [Lua] Lobby data match_started = true 11:31:55.148 [Lua] Lobby data mechanism = adventure 11:31:55.148 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens 11:31:55.148 [Lua] Lobby data player_slot_1 = 0:0 11:31:55.148 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:31:55.148 [Lua] Lobby data difficulty = cataclysm_3 11:31:55.148 [Lua] Lobby data quick_game = false 11:31:55.148 [Lua] Lobby data weave_index = 154 11:31:55.148 [Lua] Lobby data matchmaking = false 11:31:55.148 [Lua] Lobby data weave_name = weave_154 11:31:55.148 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:31:55.148 [Lua] Lobby data num_players = 4 11:31:55.149 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:31:55.149 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:31:55.149 [Lua] Lobby data country_code = FI 11:31:55.149 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:31:55.149 [Lua] Lobby data eac_authorized = true 11:31:55.149 [Lua] Set lobby end. 11:31:55.149 [Lua] CurrentConflictSettings weave_skaven 11:31:55.149 [Lua] [ConflictDirector] conflict_director is ai_ready 11:31:55.149 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:31:55.150 [Lua] [MainPathSpawningGenerator] Injecting travel distances 11:31:55.154 [Lua] SpecialsPacing:remove_unwanted_breeds: 11:31:55.154 [Lua] Forming navigation groups in one frame 11:31:55.154 [Lua] Forming navigation groups 11:31:55.242 [Lua] NavigationGroupManager -> calulation time A: 0.086999999999989086 11:31:55.295 [Lua] NavigationGroupManager -> calulation time B: 0.054000000000087311 11:31:55.295 [Lua] number of nav groups: 253 11:31:55.297 [Lua] number of refined nav groups : 147 11:31:55.316 [Lua] NavigationGroupManager -> calulation time C: 0.020999999999958163 11:31:55.324 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.682624063640834 Normalized coefficient: 1.1510949892903104 11:31:55.329 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 2.9501648247241974 Normalized coefficient: 1.6778723542888023 11:31:55.334 [Lua] cannot find place to spawn rats 11:31:55.337 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 11:31:55.338 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 11:31:55.339 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 11:31:55.339 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19 11:31:55.340 [Lua] [Managers] Calling function on all managers: 11:31:55.340 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:31:55.340 [Save] Loading `ut_tweaks_presets` 11:31:55.340 [Save] Load done 11:31:55.344 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 31 11:31:55.347 [Lua] FIRST UPDATE @0.049624852836132 11:31:55.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 31 11:32:08.310 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:9 my_peer_id:110000101ead6cb 11:32:08.310 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:9 my_peer_id:110000101ead6cb 11:32:08.310 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:9 my_peer_id:110000101ead6cb 11:32:08.310 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:9 my_peer_id:110000101ead6cb 11:32:08.312 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:9 my_peer_id:110000101ead6cb 11:32:08.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:32:08.313 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 11:32:08.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:32:08.313 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 11:32:08.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:32:08.313 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 11:32:08.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 11:32:08.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 11:32:08.336 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 11:32:08.336 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 11:32:08.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 11:32:08.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 11:32:08.558 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 11:32:08.663 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 11:32:08.663 [Lua] [PackageManager] Force_load: wwise/drakegun 11:32:08.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 11:32:08.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 11:32:08.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 11:32:08.857 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 11:32:08.887 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 11:32:08.887 [Lua] [PackageManager] Force_load: wwise/flamethrower 11:32:08.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 11:32:09.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 11:32:09.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 11:32:09.091 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 11:32:09.128 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 11:32:09.128 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 11:32:09.135 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 11:32:24.499 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 11:32:24.499 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 11:32:24.499 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 11:32:24.499 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 11:32:24.499 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 11:32:24.499 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 11:32:24.506 [Lua] Set lobby begin: 11:32:24.506 [Lua] Lobby data twitch_enabled = false 11:32:24.506 [Lua] Lobby data power_level = 1100 11:32:24.506 [Lua] Lobby data unique_server_name = Samoly 11:32:24.506 [Lua] Lobby data difficulty_tweak = 0 11:32:24.506 [Lua] Lobby data host = 110000101ead6cb 11:32:24.506 [Lua] Lobby data game_mode = 9 11:32:24.506 [Lua] Lobby data is_private = false 11:32:24.506 [Lua] Lobby data match_started = true 11:32:24.506 [Lua] Lobby data mechanism = adventure 11:32:24.506 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens 11:32:24.507 [Lua] Lobby data player_slot_1 = 0:0 11:32:24.507 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:32:24.507 [Lua] Lobby data difficulty = cataclysm_3 11:32:24.507 [Lua] Lobby data quick_game = false 11:32:24.507 [Lua] Lobby data weave_index = 154 11:32:24.507 [Lua] Lobby data matchmaking = false 11:32:24.507 [Lua] Lobby data weave_name = weave_154 11:32:24.507 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:32:24.507 [Lua] Lobby data num_players = 4 11:32:24.507 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:32:24.507 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:32:24.507 [Lua] Lobby data country_code = FI 11:32:24.507 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:32:24.507 [Lua] Lobby data eac_authorized = true 11:32:24.507 [Lua] Set lobby end. 11:32:24.507 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 11:32:24.507 [Lua] Breedfreezer (server) starting a hot join sync 11:32:24.507 [Lua] packing 0 units of breed skaven_clan_rat 11:32:24.507 [Lua] packing 0 units of breed skaven_storm_vermin 11:32:24.507 [Lua] packing 0 units of breed skaven_slave 11:32:24.507 [Lua] packing 0 units of breed skaven_plague_monk 11:32:24.507 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:32:24.507 [Lua] 11:32:24.507 [Lua] [1] = 1 (number) 11:32:24.507 [Lua] [2] = 0 (number) 11:32:24.507 [Lua] [3] = 1 (number) 11:32:24.507 [Lua] [4] = 0 (number) 11:32:24.507 [Lua] [5] = 1 (number) 11:32:24.507 [Lua] [6] = 0 (number) 11:32:24.507 [Lua] [7] = 1 (number) 11:32:24.507 [Lua] [8] = 0 (number) 11:32:24.507 [Lua] 11:32:24.507 [Lua] 11:32:24.507 [Lua] 11:32:24.509 [Lua] Set lobby begin: 11:32:24.509 [Lua] Lobby data twitch_enabled = false 11:32:24.509 [Lua] Lobby data power_level = 1100 11:32:24.509 [Lua] Lobby data unique_server_name = Samoly 11:32:24.509 [Lua] Lobby data difficulty_tweak = 0 11:32:24.509 [Lua] Lobby data host = 110000101ead6cb 11:32:24.509 [Lua] Lobby data game_mode = 9 11:32:24.509 [Lua] Lobby data is_private = false 11:32:24.509 [Lua] Lobby data match_started = true 11:32:24.509 [Lua] Lobby data mechanism = adventure 11:32:24.509 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens 11:32:24.509 [Lua] Lobby data player_slot_1 = 0:0 11:32:24.509 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:32:24.510 [Lua] Lobby data difficulty = cataclysm_3 11:32:24.510 [Lua] Lobby data quick_game = false 11:32:24.510 [Lua] Lobby data weave_index = 154 11:32:24.510 [Lua] Lobby data matchmaking = false 11:32:24.510 [Lua] Lobby data weave_name = weave_154 11:32:24.510 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:32:24.510 [Lua] Lobby data num_players = 4 11:32:24.510 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:32:24.510 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:32:24.510 [Lua] Lobby data country_code = FI 11:32:24.510 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:32:24.510 [Lua] Lobby data eac_authorized = true 11:32:24.510 [Lua] Set lobby end. 11:32:24.510 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 11:32:24.510 [Lua] Breedfreezer (server) starting a hot join sync 11:32:24.510 [Lua] packing 0 units of breed skaven_clan_rat 11:32:24.510 [Lua] packing 0 units of breed skaven_storm_vermin 11:32:24.510 [Lua] packing 0 units of breed skaven_slave 11:32:24.510 [Lua] packing 0 units of breed skaven_plague_monk 11:32:24.510 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:32:24.510 [Lua] 11:32:24.510 [Lua] [1] = 1 (number) 11:32:24.510 [Lua] [2] = 0 (number) 11:32:24.510 [Lua] [3] = 1 (number) 11:32:24.510 [Lua] [4] = 0 (number) 11:32:24.510 [Lua] [5] = 1 (number) 11:32:24.510 [Lua] [6] = 0 (number) 11:32:24.510 [Lua] [7] = 1 (number) 11:32:24.510 [Lua] [8] = 0 (number) 11:32:24.510 [Lua] 11:32:24.510 [Lua] 11:32:24.510 [Lua] 11:32:24.511 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20 11:32:24.511 [Lua] RemotePlayer:create_game_object( ) 20 11:32:24.527 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 11:32:24.527 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 11:32:24.527 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 11:32:24.527 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 11:32:24.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 11:32:24.527 [Lua] RemotePlayer:create_game_object( ) 21 11:32:24.542 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 11:32:24.542 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 11:32:24.543 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 11:32:24.543 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 11:32:24.688 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:32:24.688 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 11:32:24.738 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:32:24.738 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 11:32:25.215 [Lua] Set lobby begin: 11:32:25.215 [Lua] Lobby data twitch_enabled = false 11:32:25.215 [Lua] Lobby data power_level = 366 11:32:25.215 [Lua] Lobby data unique_server_name = Samoly 11:32:25.215 [Lua] Lobby data difficulty_tweak = 0 11:32:25.215 [Lua] Lobby data host = 110000101ead6cb 11:32:25.215 [Lua] Lobby data game_mode = 9 11:32:25.215 [Lua] Lobby data is_private = false 11:32:25.216 [Lua] Lobby data match_started = true 11:32:25.216 [Lua] Lobby data mechanism = adventure 11:32:25.216 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens 11:32:25.216 [Lua] Lobby data player_slot_1 = 0:0 11:32:25.216 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:32:25.216 [Lua] Lobby data difficulty = cataclysm_3 11:32:25.216 [Lua] Lobby data quick_game = false 11:32:25.216 [Lua] Lobby data weave_index = 154 11:32:25.216 [Lua] Lobby data matchmaking = false 11:32:25.216 [Lua] Lobby data weave_name = weave_154 11:32:25.216 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:32:25.216 [Lua] Lobby data num_players = 4 11:32:25.216 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:32:25.216 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:32:25.216 [Lua] Lobby data country_code = FI 11:32:25.217 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:32:25.217 [Lua] Lobby data eac_authorized = true 11:32:25.217 [Lua] Set lobby end. 11:32:25.941 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 11:32:25.941 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 11:32:25.953 [Lua] Set lobby begin: 11:32:25.953 [Lua] Lobby data twitch_enabled = false 11:32:25.953 [Lua] Lobby data power_level = 366 11:32:25.953 [Lua] Lobby data unique_server_name = Samoly 11:32:25.953 [Lua] Lobby data difficulty_tweak = 0 11:32:25.953 [Lua] Lobby data host = 110000101ead6cb 11:32:25.953 [Lua] Lobby data game_mode = 9 11:32:25.953 [Lua] Lobby data is_private = false 11:32:25.953 [Lua] Lobby data match_started = true 11:32:25.953 [Lua] Lobby data mechanism = adventure 11:32:25.953 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens 11:32:25.953 [Lua] Lobby data player_slot_1 = 0:0 11:32:25.953 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:32:25.953 [Lua] Lobby data difficulty = cataclysm_3 11:32:25.953 [Lua] Lobby data quick_game = false 11:32:25.953 [Lua] Lobby data weave_index = 154 11:32:25.953 [Lua] Lobby data matchmaking = false 11:32:25.954 [Lua] Lobby data weave_name = weave_154 11:32:25.954 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:32:25.954 [Lua] Lobby data num_players = 4 11:32:25.954 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:32:25.954 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:32:25.954 [Lua] Lobby data country_code = FI 11:32:25.954 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:32:25.954 [Lua] Lobby data eac_authorized = true 11:32:25.954 [Lua] Set lobby end. 11:32:25.954 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 11:32:25.954 [Lua] Breedfreezer (server) starting a hot join sync 11:32:25.954 [Lua] packing 0 units of breed skaven_clan_rat 11:32:25.954 [Lua] packing 0 units of breed skaven_storm_vermin 11:32:25.954 [Lua] packing 0 units of breed skaven_slave 11:32:25.954 [Lua] packing 0 units of breed skaven_plague_monk 11:32:25.954 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:32:25.954 [Lua] 11:32:25.954 [Lua] [1] = 1 (number) 11:32:25.954 [Lua] [2] = 0 (number) 11:32:25.954 [Lua] [3] = 1 (number) 11:32:25.954 [Lua] [4] = 0 (number) 11:32:25.954 [Lua] [5] = 1 (number) 11:32:25.954 [Lua] [6] = 0 (number) 11:32:25.954 [Lua] [7] = 1 (number) 11:32:25.954 [Lua] [8] = 0 (number) 11:32:25.954 [Lua] 11:32:25.954 [Lua] 11:32:25.954 [Lua] 11:32:25.954 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 11:32:25.954 [Lua] RemotePlayer:create_game_object( ) 22 11:32:25.971 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 11:32:25.971 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 11:32:25.971 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 11:32:25.971 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 11:32:25.971 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 11:32:25.971 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 11:32:25.971 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 11:32:25.971 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 11:32:25.971 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 11:32:25.977 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:32:25.977 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:32:25.977 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 11:32:25.979 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 11:32:25.979 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 11:32:26.143 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:32:26.145 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 11:32:26.145 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:32:26.147 [Lua] StateInGameRunning:_game_actually_starts() 11:32:26.148 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 11:32:26.148 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=36 11:32:26.148 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=37 11:32:26.148 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=38 11:32:26.148 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=39 11:32:26.148 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=40 11:32:26.148 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41 11:32:26.148 [Lua] ################################################################################################################# 11:32:26.148 [Lua] [Loading Time]: 00:00:47 [Transition]: inn_level-dlc_scorpion_swamp_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:32:26.148 [Lua] ################################################################################################################# 11:32:26.148 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 11:32:26.155 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 11:32:26.165 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:32:26.166 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 11:32:26.166 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:32:26.302 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:32:26.302 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 11:32:26.302 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:32:26.303 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 11:32:26.304 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:32:26.380 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 11:32:26.380 [Lua] Commit load time data 11:32:30.387 [Lua] Set lobby begin: 11:32:30.387 [Lua] Lobby data twitch_enabled = false 11:32:30.387 [Lua] Lobby data power_level = 825 11:32:30.387 [Lua] Lobby data unique_server_name = Samoly 11:32:30.387 [Lua] Lobby data difficulty_tweak = 0 11:32:30.387 [Lua] Lobby data host = 110000101ead6cb 11:32:30.387 [Lua] Lobby data game_mode = 9 11:32:30.387 [Lua] Lobby data is_private = false 11:32:30.387 [Lua] Lobby data match_started = true 11:32:30.387 [Lua] Lobby data mechanism = adventure 11:32:30.387 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens 11:32:30.387 [Lua] Lobby data player_slot_1 = 0:0 11:32:30.387 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:32:30.387 [Lua] Lobby data difficulty = cataclysm_3 11:32:30.387 [Lua] Lobby data quick_game = false 11:32:30.387 [Lua] Lobby data weave_index = 154 11:32:30.388 [Lua] Lobby data matchmaking = false 11:32:30.388 [Lua] Lobby data weave_name = weave_154 11:32:30.388 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:32:30.388 [Lua] Lobby data num_players = 4 11:32:30.388 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:32:30.388 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:32:30.388 [Lua] Lobby data country_code = FI 11:32:30.388 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:32:30.388 [Lua] Lobby data eac_authorized = true 11:32:30.388 [Lua] Set lobby end. 11:32:35.530 [Lua] Set lobby begin: 11:32:35.530 [Lua] Lobby data twitch_enabled = false 11:32:35.531 [Lua] Lobby data power_level = 1100 11:32:35.531 [Lua] Lobby data unique_server_name = Samoly 11:32:35.531 [Lua] Lobby data difficulty_tweak = 0 11:32:35.531 [Lua] Lobby data host = 110000101ead6cb 11:32:35.531 [Lua] Lobby data game_mode = 9 11:32:35.531 [Lua] Lobby data is_private = false 11:32:35.531 [Lua] Lobby data match_started = true 11:32:35.531 [Lua] Lobby data mechanism = adventure 11:32:35.531 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens 11:32:35.531 [Lua] Lobby data player_slot_1 = 0:0 11:32:35.531 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:32:35.531 [Lua] Lobby data difficulty = cataclysm_3 11:32:35.531 [Lua] Lobby data quick_game = false 11:32:35.531 [Lua] Lobby data weave_index = 154 11:32:35.531 [Lua] Lobby data matchmaking = false 11:32:35.531 [Lua] Lobby data weave_name = weave_154 11:32:35.531 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:32:35.532 [Lua] Lobby data num_players = 4 11:32:35.532 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:32:35.532 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:32:35.532 [Lua] Lobby data country_code = FI 11:32:35.532 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:32:35.532 [Lua] Lobby data eac_authorized = true 11:32:35.532 [Lua] Set lobby end. 11:32:36.544 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:32:37.540 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:32:37.628 [Lua] Players are leaving the safe zone 11:32:37.633 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:32:38.521 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:32:39.483 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:32:40.200 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:32:41.410 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_pure_skaven_short (seed: 2156845) 11:32:50.999 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:32:51.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:32:52.021 [Lua] simple los failed 11:32:52.689 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:32:52.938 [Lua] fence jumping 11:32:53.988 [Lua] simple los failed 11:32:54.247 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:32:55.066 [Lua] simple los failed 11:32:56.630 [Lua] fence jumping 11:32:57.595 [Lua] simple los failed 11:32:58.867 [Lua] fence jumping 11:32:59.818 [Lua] ready to jump failed 11:33:00.605 [Lua] fence jumping 11:33:00.768 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:33:01.015 [Lua] simple los failed 11:33:02.373 [Lua] fence jumping 11:33:03.308 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:33:03.410 [Lua] ready to jump failed 11:33:04.239 [Lua] ready to jump failed 11:33:04.622 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:33:09.105 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:33:12.529 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:33:16.539 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:33:18.739 [Lua] setting up ambush-horde 11:33:18.739 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:33:18.740 [Lua] -> spawning: 14 11:33:18.740 [Lua] horde crated with id 1 of type ambush 11:33:18.740 [Lua] ambush horde has started 11:33:18.748 [Lua] starting terror event: trickle_event_skaven_small 11:33:18.748 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:33:22.266 [Lua] replace_hidden_spawners -> first try found: 2 cover points 11:33:22.266 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:33:22.266 [Lua] ->moving spawner 11:33:22.266 [Lua] ->moving spawner 11:33:22.266 [Lua] ->moving spawner 11:33:22.266 [Lua] ->moving spawner 11:33:22.266 [Lua] ->moving spawner 11:33:22.266 [Lua] ->moving spawner 11:33:22.266 [Lua] ->moving spawner 11:33:22.266 [Lua] ->moving spawner 11:33:22.266 [Lua] ->moving spawner 11:33:22.266 [Lua] ->moving spawner 11:33:22.274 [Lua] replace_hidden_spawners -> first try found: 0 cover points 11:33:22.274 [Lua] replace_hidden_spawners -> second try try found: 9 cover points 11:33:22.274 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:33:22.274 [Lua] ->moving spawner 11:33:22.274 [Lua] ->moving spawner 11:33:22.274 [Lua] ->moving spawner 11:33:22.274 [Lua] ->moving spawner 11:33:22.274 [Lua] ->moving spawner 11:33:22.274 [Lua] ->moving spawner 11:33:22.274 [Lua] ->moving spawner 11:33:22.274 [Lua] ->moving spawner 11:33:22.274 [Lua] ->moving spawner 11:33:22.274 [Lua] ->moving spawner 11:33:22.282 [Lua] replace_hidden_spawners -> first try found: 4 cover points 11:33:22.282 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:33:22.282 [Lua] ->moving spawner 11:33:22.282 [Lua] ->moving spawner 11:33:22.282 [Lua] ->moving spawner 11:33:22.282 [Lua] ->moving spawner 11:33:22.282 [Lua] ->moving spawner 11:33:22.282 [Lua] ->moving spawner 11:33:22.282 [Lua] ->moving spawner 11:33:22.282 [Lua] ->moving spawner 11:33:22.282 [Lua] ->moving spawner 11:33:22.282 [Lua] ->moving spawner 11:33:22.291 [Lua] replace_hidden_spawners -> first try found: 7 cover points 11:33:22.291 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:33:22.291 [Lua] ->moving spawner 11:33:22.291 [Lua] ->moving spawner 11:33:22.291 [Lua] ->moving spawner 11:33:22.291 [Lua] ->moving spawner 11:33:22.291 [Lua] ->moving spawner 11:33:22.291 [Lua] ->moving spawner 11:33:22.291 [Lua] ->moving spawner 11:33:22.291 [Lua] ->moving spawner 11:33:22.291 [Lua] ->moving spawner 11:33:22.291 [Lua] ->moving spawner 11:33:22.346 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:33:22.401 [Lua] Init group template: horde 11:33:22.562 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:33:22.838 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:33:27.402 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:33:27.688 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:33:29.618 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:33:29.618 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:33:29.743 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:33:29.743 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:33:32.351 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:33:32.361 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:33:33.107 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:33:35.996 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:33:37.239 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:33:37.904 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:33:38.243 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:33:38.391 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:33:39.347 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:33:40.363 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:33:41.585 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:33:43.064 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:33:43.128 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:33:45.806 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:33:45.827 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:33:46.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:33:48.582 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 11 20 11:33:48.671 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:33:48.888 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:33:48.888 [Lua] Horde killed: ? 11:33:50.092 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:33:50.389 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:33:50.846 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_pure_skaven_short (seed: 2156845) 11:33:52.336 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:33:55.972 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 17 17 11:33:58.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x615f, position: 0 11:33:59.737 [Lua] setting up ambush-horde 11:33:59.737 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:33:59.737 [Lua] -> spawning: 14 11:33:59.737 [Lua] horde crated with id 2 of type ambush 11:33:59.737 [Lua] ambush horde has started 11:33:59.745 [Lua] starting terror event: trickle_event_skaven_small 11:33:59.745 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:34:00.007 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:34:03.269 [Lua] replace_hidden_spawners -> first try found: 0 cover points 11:34:03.269 [Lua] replace_hidden_spawners -> second try try found: 14 cover points 11:34:03.269 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:34:03.269 [Lua] ->moving spawner 11:34:03.269 [Lua] ->moving spawner 11:34:03.269 [Lua] ->moving spawner 11:34:03.269 [Lua] ->moving spawner 11:34:03.269 [Lua] ->moving spawner 11:34:03.269 [Lua] ->moving spawner 11:34:03.269 [Lua] ->moving spawner 11:34:03.269 [Lua] ->moving spawner 11:34:03.311 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 21 22 11:34:03.320 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 22 22 11:34:03.347 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 21 24 11:34:03.347 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 22 23 11:34:03.385 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 21 24 11:34:03.385 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 22 23 11:34:03.409 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 21 22 11:34:03.440 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 21 21 11:34:03.805 [Lua] Init group template: horde 11:34:06.691 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:34:06.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:34:07.660 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:34:13.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:34:14.865 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:34:15.340 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:34:17.194 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:34:17.573 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:34:17.673 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x67ed, position: 0 11:34:21.613 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:34:23.435 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:34:23.734 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:34:24.011 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:34:24.011 [Lua] Horde killed: ? 11:34:25.732 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:34:29.429 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:34:30.321 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:34:37.035 [Lua] TerrorEventMixer.start_event: capture_point_3_event_no_chaos_capture_point_1 (seed: 2156845) 11:34:40.789 [Lua] setting up ambush-horde 11:34:40.789 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:34:40.789 [Lua] -> spawning: 14 11:34:40.789 [Lua] horde crated with id 3 of type ambush 11:34:40.789 [Lua] ambush horde has started 11:34:40.797 [Lua] starting terror event: trickle_event_skaven_small 11:34:40.797 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:34:44.362 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:34:44.864 [Lua] Init group template: horde 11:34:45.567 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:34:45.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:34:50.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:34:51.639 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:34:51.639 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:34:51.639 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:34:51.664 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:34:51.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x7707, position: 0 11:34:53.783 [Lua] Spawn type: horde Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:34:54.161 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:34:54.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x78aa, position: 0 11:34:54.678 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:34:55.446 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:34:55.501 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:34:57.117 [Lua] Spawn type: horde Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:34:57.701 [Lua] Spawn type: horde Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:34:58.654 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:34:59.022 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:34:59.073 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:34:59.187 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:34:59.317 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:00.296 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:00.853 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x7e87, position: 0 11:35:01.065 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:35:01.875 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:02.718 [Lua] event horde ends! 11:35:03.779 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:35:04.249 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:35:04.282 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:05.039 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:35:06.568 [Lua] Spawn type: horde Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:35:06.568 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:35:07.193 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:08.363 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:08.363 [Lua] Horde killed: ? 11:35:08.849 [Lua] TerrorEventMixer.stop_event: capture_point_3_event_no_chaos_capture_point_1 11:35:09.622 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:35:11.404 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:35:12.333 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:35:13.694 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:35:13.745 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:35:21.772 [Lua] setting up ambush-horde 11:35:21.772 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:35:21.772 [Lua] -> spawning: 14 11:35:21.772 [Lua] horde crated with id 4 of type ambush 11:35:21.772 [Lua] ambush horde has started 11:35:21.781 [Lua] starting terror event: trickle_event_skaven_small 11:35:21.781 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:35:22.098 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:35:22.700 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 78 11:35:24.891 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:35:25.249 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:25.283 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:25.295 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:25.295 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:25.329 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:25.339 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:25.387 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:25.398 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:25.820 [Lua] Init group template: horde 11:35:26.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:35:26.863 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:27.170 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:29.487 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:31.090 [Lua] event horde ends! 11:35:32.536 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:32.536 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:35:32.548 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:32.548 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:32.548 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:32.548 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:32.549 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:35:32.549 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:32.549 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:35:32.562 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:34.256 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:34.331 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:35.156 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:35.217 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:35.552 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:35.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x95f2, position: 0 11:35:35.756 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:35.818 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:37.364 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:37.574 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:37.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x983e, position: 0 11:35:38.955 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:39.832 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:40.980 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:41.223 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:41.458 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:42.002 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:35:42.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9beb, position: 0 11:35:42.653 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:42.700 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:35:43.103 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:43.103 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:43.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:35:43.441 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:43.764 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:44.697 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:44.974 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:35:45.252 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:45.611 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:35:45.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9f88, position: 0 11:35:46.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9fd9, position: 0 11:35:46.867 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:46.890 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:49.297 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:49.436 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:49.471 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:35:49.549 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:49.659 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:49.692 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:49.729 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:49.847 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:49.906 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:49.907 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:50.142 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:50.465 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:50.539 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:50.582 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:50.582 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:50.615 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:50.699 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:35:50.876 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:51.088 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:51.214 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:51.499 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:51.808 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:51.808 [Lua] Horde killed: ? 11:35:52.063 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:35:54.177 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:35:54.218 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:35:57.505 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:00.600 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:36:02.408 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:36:02.712 [Lua] setting up ambush-horde 11:36:02.712 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:36:02.712 [Lua] -> spawning: 14 11:36:02.712 [Lua] horde crated with id 5 of type ambush 11:36:02.712 [Lua] ambush horde has started 11:36:02.721 [Lua] starting terror event: trickle_event_skaven_small 11:36:02.721 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:36:03.117 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:36:03.443 [Lua] TerrorEventMixer.start_event: capture_point_1_event_medium_no_chaos_capture_point_4 (seed: 2156845) 11:36:06.350 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:06.768 [Lua] Init group template: horde 11:36:08.197 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:36:08.632 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:09.153 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:09.664 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:10.176 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:10.691 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:11.215 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:11.578 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:11.734 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:12.246 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:12.761 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:13.287 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:13.479 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:36:13.479 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:13.795 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:13.855 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:36:14.310 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:14.823 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:16.068 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:16.416 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:16.653 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:36:16.933 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:20.523 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 21 52 11:36:21.238 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:21.966 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:22.157 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:22.318 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:22.522 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:22.814 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:23.612 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:23.745 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:24.295 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:36:25.391 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:25.391 [Lua] Horde killed: ? 11:36:26.934 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:27.430 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:27.430 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:28.196 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:28.391 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:36:29.055 [Lua] event horde ends! 11:36:31.109 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:36:32.149 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:32.149 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:32.391 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:32.786 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:32.787 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:33.376 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:34.074 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:36:34.547 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:35.192 [Lua] TerrorEventMixer.stop_event: capture_point_1_event_medium_no_chaos_capture_point_4 11:36:36.258 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:36:37.298 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:36:37.536 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:36:37.602 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:36:37.684 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:36:38.036 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:36:38.079 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:38.576 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:36:39.064 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:36:39.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:36:39.589 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:36:42.129 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:36:43.619 [Lua] setting up ambush-horde 11:36:43.619 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:36:43.620 [Lua] -> spawning: 14 11:36:43.620 [Lua] horde crated with id 6 of type ambush 11:36:43.620 [Lua] ambush horde has started 11:36:43.629 [Lua] starting terror event: trickle_event_skaven_small 11:36:43.629 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:36:47.190 [Lua] replace_hidden_spawners -> first try found: 4 cover points 11:36:47.190 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:36:47.190 [Lua] ->moving spawner 11:36:47.190 [Lua] ->moving spawner 11:36:47.190 [Lua] ->moving spawner 11:36:47.190 [Lua] ->moving spawner 11:36:47.242 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:47.286 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:47.328 [Lua] Init group template: horde 11:36:49.180 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:36:50.360 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:36:51.718 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:36:54.176 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:36:54.454 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:54.454 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:36:54.464 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:54.464 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:36:56.503 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:36:58.041 [Lua] event horde ends! 11:36:58.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:36:58.364 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:37:00.064 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:37:00.190 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904 11:37:00.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:37:00.649 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:37:01.113 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xc767, position: 0 11:37:01.833 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:37:02.272 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:37:04.543 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:37:05.422 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:37:05.713 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:37:06.150 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:37:07.145 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:37:07.179 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:37:08.512 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:37:08.953 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:37:09.200 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:37:09.452 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_pure_skaven_medium (seed: 2156845) 11:37:11.292 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:37:12.548 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:37:14.275 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:37:14.275 [Lua] Horde killed: ? 11:37:15.600 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 27 29 11:37:16.251 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 2 1 27 11:37:22.859 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:37:23.581 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:37:23.848 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:37:24.688 [Lua] setting up ambush-horde 11:37:24.688 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:37:24.688 [Lua] -> spawning: 14 11:37:24.688 [Lua] horde crated with id 7 of type ambush 11:37:24.688 [Lua] ambush horde has started 11:37:24.698 [Lua] starting terror event: trickle_event_skaven_small 11:37:24.698 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:37:25.233 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:37:25.345 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:37:26.508 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short_cata (seed: 2156845) 11:37:26.571 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 6 25 27 11:37:26.672 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:37:28.233 [Lua] replace_hidden_spawners -> first try found: 1 cover points 11:37:28.233 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:37:28.233 [Lua] ->moving spawner 11:37:28.233 [Lua] ->moving spawner 11:37:28.233 [Lua] ->moving spawner 11:37:28.233 [Lua] ->moving spawner 11:37:28.233 [Lua] ->moving spawner 11:37:28.233 [Lua] ->moving spawner 11:37:28.233 [Lua] ->moving spawner 11:37:28.233 [Lua] ->moving spawner 11:37:28.233 [Lua] ->moving spawner 11:37:28.233 [Lua] ->moving spawner 11:37:28.233 [Lua] ->moving spawner 11:37:28.244 [Lua] replace_hidden_spawners -> first try found: 7 cover points 11:37:28.244 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:37:28.244 [Lua] ->moving spawner 11:37:28.244 [Lua] ->moving spawner 11:37:28.244 [Lua] ->moving spawner 11:37:28.244 [Lua] ->moving spawner 11:37:28.244 [Lua] ->moving spawner 11:37:28.244 [Lua] ->moving spawner 11:37:28.244 [Lua] ->moving spawner 11:37:28.244 [Lua] ->moving spawner 11:37:28.244 [Lua] ->moving spawner 11:37:28.244 [Lua] ->moving spawner 11:37:28.244 [Lua] ->moving spawner 11:37:28.635 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:37:28.770 [Lua] Init group template: horde 11:37:29.381 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:37:30.265 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:37:30.662 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 37 11:37:31.611 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 37 11:37:35.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd881, position: 0 11:37:36.427 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:37:37.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:37:37.913 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xda37, position: 0 11:37:38.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xdaa0, position: 0 11:37:39.159 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:37:39.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:37:40.713 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:37:40.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xdd2d, position: 0 11:37:40.854 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:37:41.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:37:41.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xdd99, position: 0 11:37:41.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:37:41.889 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:37:41.914 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:37:42.759 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:37:43.735 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:37:43.896 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:37:45.366 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 3 28 29 11:37:46.067 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:37:47.818 [Lua] ready to jump failed 11:37:48.055 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:37:49.425 [Lua] ready to jump failed 11:37:49.474 [Lua] fence jumping 11:37:49.648 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:37:52.729 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:37:53.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:37:53.326 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:37:53.326 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:37:58.381 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:38:00.772 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:38:01.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe791, position: 0 11:38:02.093 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:38:02.856 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:02.856 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:02.856 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:04.193 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 7 18 11:38:04.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:38:04.858 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:04.858 [Lua] Horde killed: ? 11:38:05.638 [Lua] setting up ambush-horde 11:38:05.638 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:38:05.638 [Lua] -> spawning: 14 11:38:05.638 [Lua] horde crated with id 8 of type ambush 11:38:05.638 [Lua] ambush horde has started 11:38:05.646 [Lua] starting terror event: trickle_event_skaven_small 11:38:05.646 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:38:07.514 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:38:09.165 [Lua] replace_hidden_spawners -> first try found: 0 cover points 11:38:09.165 [Lua] replace_hidden_spawners -> second try try found: 7 cover points 11:38:09.165 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:38:09.165 [Lua] ->moving spawner 11:38:09.165 [Lua] ->moving spawner 11:38:09.165 [Lua] ->moving spawner 11:38:09.165 [Lua] ->moving spawner 11:38:09.165 [Lua] ->moving spawner 11:38:09.165 [Lua] ->moving spawner 11:38:09.195 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:09.245 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:09.258 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:09.268 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:09.288 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:09.298 [Lua] Init group template: horde 11:38:10.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:38:11.659 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:38:12.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:38:14.080 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:14.538 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:15.448 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:16.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xedfb, position: 0 11:38:16.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:38:16.387 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:38:20.245 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:38:21.096 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:38:21.614 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 11:38:21.614 [Lua] [GameNetworkManager] destroying game object with go_id=42 11:38:22.319 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:38:23.030 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:38:26.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf33f, position: 0 11:38:26.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:38:32.137 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 11:38:32.137 [Lua] [GameNetworkManager] destroying game object with go_id=29 11:38:35.248 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:38:37.793 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:38:37.793 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:40.569 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:38:41.959 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:38:42.803 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 15 11:38:46.582 [Lua] setting up ambush-horde 11:38:46.582 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:38:46.582 [Lua] -> spawning: 14 11:38:46.582 [Lua] horde crated with id 9 of type ambush 11:38:46.582 [Lua] ambush horde has started 11:38:46.590 [Lua] starting terror event: trickle_event_skaven_small 11:38:46.590 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:38:47.081 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:38:47.082 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=525 11:38:47.083 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.55905508995056152) 11:38:47.433 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:47.433 [Lua] Horde killed: ? 11:38:47.881 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 9 14 11:38:49.816 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:38:50.228 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:38:50.236 [Lua] Init group template: horde 11:38:50.885 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:38:57.817 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:38:57.818 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=532 11:38:57.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 11:38:59.563 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:38:59.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xfc06, position: 0 11:39:00.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:39:05.973 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xfe3a, position: 0 11:39:09.923 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xffb4, position: 0 11:39:12.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x100ab, position: 0 11:39:16.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x101f2, position: 0 11:39:22.299 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_pure_skaven_medium (seed: 2156845) 11:39:23.052 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:25.347 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:25.626 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:39:25.626 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:39:25.888 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:26.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x10560, position: 0 11:39:26.739 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:27.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1058e, position: 0 11:39:27.144 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:27.208 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:27.437 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 25 27 11:39:27.446 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 26 26 11:39:27.480 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 2 25 25 11:39:27.547 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:39:27.582 [Lua] setting up ambush-horde 11:39:27.582 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:39:27.582 [Lua] -> spawning: 14 11:39:27.582 [Lua] horde crated with id 10 of type ambush 11:39:27.582 [Lua] ambush horde has started 11:39:27.591 [Lua] starting terror event: trickle_event_skaven_small 11:39:27.591 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:39:29.389 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 23 11:39:30.205 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 10 22 11:39:30.512 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 21 11:39:30.934 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 20 11:39:31.143 [Lua] replace_hidden_spawners -> first try found: 5 cover points 11:39:31.143 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:39:31.143 [Lua] ->moving spawner 11:39:31.143 [Lua] ->moving spawner 11:39:31.143 [Lua] ->moving spawner 11:39:31.143 [Lua] ->moving spawner 11:39:31.143 [Lua] ->moving spawner 11:39:31.143 [Lua] ->moving spawner 11:39:31.143 [Lua] ->moving spawner 11:39:31.143 [Lua] ->moving spawner 11:39:31.277 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:31.302 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:39:31.336 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:31.337 [Lua] Init group template: horde 11:39:31.675 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 41 11:39:32.573 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:39:32.919 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:39:33.444 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:39:35.097 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:35.956 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:37.123 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10ac5, position: 0 11:39:37.238 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:39:38.263 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:38.263 [Lua] Horde killed: ? 11:39:39.926 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:40.944 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:39:43.945 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:45.074 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10f33, position: 0 11:39:45.468 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:45.743 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:39:47.105 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:39:48.329 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:49.518 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:39:50.127 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:50.357 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:50.837 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:52.419 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:52.419 [Lua] Horde killed: ? 11:39:53.854 [Lua] TerrorEventMixer.start_event: capture_point_specials_raid_capture_point_2 (seed: 2156845) 11:39:54.916 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:39:58.185 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 2 31 32 11:39:58.229 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 31 32 11:39:58.271 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 4 31 31 11:39:59.048 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:39:59.561 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:00.080 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:00.592 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:01.116 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:01.629 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:02.140 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:02.655 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:03.175 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:03.196 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:40:03.696 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:04.235 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:05.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x116d7, position: 0 11:40:05.683 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11710, position: 0 11:40:05.999 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:40:08.557 [Lua] setting up ambush-horde 11:40:08.557 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:40:08.557 [Lua] -> spawning: 14 11:40:08.557 [Lua] horde crated with id 11 of type ambush 11:40:08.557 [Lua] ambush horde has started 11:40:08.566 [Lua] starting terror event: trickle_event_skaven_small 11:40:08.566 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:40:09.063 [Lua] Destroying unit since outside mesh or world 11:40:09.312 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:09.782 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:09.826 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:09.904 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:40:09.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x118f0, position: 0 11:40:10.351 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:10.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:40:10.866 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:11.366 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:11.872 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:12.063 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11a74, position: 0 11:40:12.121 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:12.387 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:12.612 [Lua] Init group template: horde 11:40:12.900 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:14.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:40:14.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x11c7e, position: 0 11:40:15.473 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11d28, position: 0 11:40:17.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x11eab, position: 0 11:40:18.325 [Lua] TerrorEventMixer.stop_event: capture_point_specials_raid_capture_point_2 11:40:19.171 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:19.171 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:19.171 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:19.171 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:19.183 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:19.183 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:19.183 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:19.426 [Lua] event horde ends! 11:40:21.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x120fc, position: 0 11:40:24.483 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1233a, position: 0 11:40:25.421 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:40:25.431 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:26.811 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:28.804 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:28.804 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:28.827 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:28.827 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:28.897 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:29.011 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:40:29.011 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:29.272 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:29.690 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:29.719 [Lua] event horde ends! 11:40:30.115 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:30.115 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:30.323 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:30.600 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:34.625 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:34.777 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:35.176 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:37.722 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:37.722 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:37.722 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:40:37.828 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:37.828 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:37.828 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:37.856 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:39.439 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:39.440 [Lua] Horde killed: ? 11:40:40.628 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:40:42.130 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:40:43.893 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short_cata (seed: 2156845) 11:40:43.907 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 1 34 34 11:40:43.927 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 11:40:43.959 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 34 35 11:40:48.271 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:40:49.431 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:40:49.440 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:40:49.468 [Lua] setting up ambush-horde 11:40:49.468 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:40:49.468 [Lua] -> spawning: 14 11:40:49.468 [Lua] horde crated with id 12 of type ambush 11:40:49.468 [Lua] ambush horde has started 11:40:49.477 [Lua] starting terror event: trickle_event_skaven_small 11:40:49.477 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:40:51.836 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:40:53.070 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:40:53.158 [Lua] Init group template: horde 11:40:53.867 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:40:56.838 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:40:57.114 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:40:59.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x13691, position: 0 11:40:59.463 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x136ab, position: 0 11:40:59.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x13712, position: 0 11:41:00.140 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:00.140 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:00.140 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:01.113 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1381d, position: 0 11:41:02.766 [Lua] Destroying unit since outside mesh or world 11:41:04.401 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:04.401 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:04.460 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:04.733 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:41:04.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:41:04.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:41:04.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:41:04.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:41:04.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:41:04.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:41:04.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:41:05.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:41:05.081 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:05.117 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:05.147 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:41:05.449 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:05.707 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:06.465 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:06.569 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:41:06.972 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:07.522 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:41:07.749 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:07.968 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:08.676 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:09.948 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:10.383 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 11:41:10.384 [Lua] [GameNetworkManager] destroying game object with go_id=532 11:41:10.410 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:12.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x141c9, position: 0 11:41:14.964 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:41:18.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:41:19.332 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:21.987 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:22.390 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:41:22.705 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:24.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x14942, position: 0 11:41:25.160 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:25.529 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:28.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x14b1b, position: 0 11:41:28.655 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:29.487 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:29.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x14c79, position: 0 11:41:30.293 [Lua] setting up ambush-horde 11:41:30.293 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:41:30.293 [Lua] -> spawning: 14 11:41:30.293 [Lua] horde crated with id 13 of type ambush 11:41:30.293 [Lua] ambush horde has started 11:41:30.304 [Lua] starting terror event: trickle_event_skaven_small 11:41:30.304 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:41:31.584 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:32.804 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:33.732 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:33.963 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x14f1e, position: 0 11:41:34.566 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:34.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:41:34.801 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:34.874 [Lua] Init group template: horde 11:41:35.623 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:35.764 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:35.805 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:41:35.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=643 11:41:35.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 11:41:36.515 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:40.911 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:41:40.911 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:40.911 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:40.922 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:40.923 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:40.923 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:41:40.923 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:41:43.797 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:41:43.797 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:41:44.077 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:41:44.337 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:41:44.673 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x15737, position: 0 11:41:44.702 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:45.017 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:41:46.123 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x15834, position: 0 11:41:46.180 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904 11:41:46.331 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:46.331 [Lua] Horde killed: ? 11:41:46.514 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:41:46.859 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:47.280 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:48.115 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:48.115 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:48.869 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:48.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:41:50.177 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:50.914 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:50.987 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:51.978 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:41:52.793 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:41:52.793 [Lua] Horde killed: ? 11:42:03.529 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:42:05.500 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:42:06.509 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909 11:42:07.613 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909 11:42:07.830 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_pure_skaven_long (seed: 2156845) 11:42:11.219 [Lua] setting up ambush-horde 11:42:11.219 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:42:11.220 [Lua] -> spawning: 14 11:42:11.220 [Lua] horde crated with id 14 of type ambush 11:42:11.220 [Lua] ambush horde has started 11:42:11.228 [Lua] starting terror event: trickle_event_skaven_small 11:42:11.228 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:42:12.989 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 22 22 11:42:13.032 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 3 22 22 11:42:14.760 [Lua] replace_hidden_spawners -> first try found: 4 cover points 11:42:14.760 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:42:14.760 [Lua] ->moving spawner 11:42:14.760 [Lua] ->moving spawner 11:42:14.760 [Lua] ->moving spawner 11:42:14.760 [Lua] ->moving spawner 11:42:14.760 [Lua] ->moving spawner 11:42:14.760 [Lua] ->moving spawner 11:42:14.760 [Lua] ->moving spawner 11:42:14.760 [Lua] ->moving spawner 11:42:15.292 [Lua] Init group template: horde 11:42:18.032 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 21 36 11:42:19.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x161a9, position: 0 11:42:25.355 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904 11:42:28.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x16656, position: 0 11:42:28.573 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:42:29.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x166b5, position: 0 11:42:29.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:30.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x167d8, position: 0 11:42:31.110 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904 11:42:32.029 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short_cata (seed: 2156845) 11:42:32.083 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 11:42:43.770 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 4 78 81 11:42:43.770 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 79 80 11:42:43.921 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 78 79 11:42:44.068 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 78 78 11:42:45.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:46.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:46.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:47.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:48.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:49.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:49.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:49.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:49.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:50.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:50.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:50.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:50.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:50.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:50.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:50.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:51.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:51.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:51.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:51.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:51.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:51.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:51.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:51.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:51.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:51.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:52.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:52.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:52.098 [Lua] setting up ambush-horde 11:42:52.098 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 11:42:52.099 [Lua] -> spawning: 14 11:42:52.099 [Lua] horde crated with id 15 of type ambush 11:42:52.099 [Lua] ambush horde has started 11:42:52.110 [Lua] starting terror event: trickle_event_skaven_small 11:42:52.110 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 11:42:52.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:52.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:52.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:52.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:52.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:52.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:52.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:52.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:52.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:52.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:53.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:53.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:53.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:53.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:53.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:53.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:53.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:53.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:53.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:54.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:54.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:54.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:54.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:54.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:55.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:55.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:42:55.771 [Lua] Init group template: horde 11:42:56.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:01.612 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 11:43:01.613 [Lua] [GameNetworkManager] destroying game object with go_id=643 11:43:01.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:02.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:03.448 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 8 79 11:43:06.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:09.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:10.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:10.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:10.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:11.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:11.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:12.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:13.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:13.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:13.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:13.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:13.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:13.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:13.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:13.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:13.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:14.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:14.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:14.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:14.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:14.326 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 4 70 72 11:43:14.326 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 71 71 11:43:14.481 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 3 70 70 11:43:14.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:14.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:14.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:14.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:14.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:14.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:14.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:14.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:15.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:15.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:15.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:15.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:15.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:15.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:15.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:15.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:15.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:15.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 11:43:19.907 [Lua] Complete level triggered. 11:43:19.908 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_void_heavens, 0 ) 11:43:19.908 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 11:43:19.908 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 11:43:19.908 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 11:43:19.908 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 11:43:19.908 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 11:43:19.908 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 11:43:19.908 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 11:43:19.908 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 11:43:19.909 [Save] Saving `save_data` 11:43:19.909 [Lua] gm_event_end_conditions_met true false 11:43:19.910 [Lua] Game won 11:43:19.910 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:43:19.913 [Lua] generate_backend_stats 110000101ead6cb:1 11:43:19.917 [Save] Save done 11:43:19.917 [Save] Saving `save_data` 11:43:19.928 [Lua] PlayFabMirrorBase:_commit_internal nil 11:43:19.928 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 33 11:43:19.931 [Save] Save done 11:43:19.933 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:43:19.934 [Save] Saving `save_data` 11:43:19.942 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 33 4 11:43:19.947 [Lua] Complete level triggered. 11:43:19.952 [Save] Save done 11:43:19.960 [Lua] Complete level triggered. 11:43:19.971 [Lua] Complete level triggered. 11:43:19.983 [Lua] Complete level triggered. 11:43:19.994 [Lua] Complete level triggered. 11:43:20.006 [Lua] Complete level triggered. 11:43:20.018 [Lua] Complete level triggered. 11:43:20.029 [Lua] Complete level triggered. 11:43:20.039 [Lua] Complete level triggered. 11:43:20.050 [Lua] Complete level triggered. 11:43:20.064 [Lua] Complete level triggered. 11:43:20.074 [Lua] Complete level triggered. 11:43:20.085 [Lua] Complete level triggered. 11:43:20.096 [Lua] Complete level triggered. 11:43:20.107 [Lua] Complete level triggered. 11:43:20.118 [Lua] Complete level triggered. 11:43:20.129 [Lua] Complete level triggered. 11:43:20.141 [Lua] Complete level triggered. 11:43:20.780 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 11:43:20.780 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 33 11:43:21.259 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 33 11:43:21.262 [Lua] commit result success 9 11:43:22.470 [Lua] ConflictDirector - destroy all units 11:43:22.479 [Lua] Horde killed: ? 11:43:22.482 [Lua] Horde killed: ? 11:43:22.703 [Lua] TRANSITION nil nil dlc_scorpion_arena_void_heavens 11:43:22.703 [Lua] Transition type "dlc_scorpion_arena_void_heavens", is server: true 11:43:22.703 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 11:43:22.703 [Lua] [GameNetworkManager] Leaving game... 11:43:22.703 [Lua] [GameNetworkManager] Shutting down game session host. 11:43:22.703 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:43:22.703 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:43:22.703 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=674.50 11:43:22.709 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:43:23.372 [Window] Window => inactive 11:43:25.118 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 11:43:25.118 [Lua] [Managers] Calling function on all managers: 11:43:25.119 [Lua] Clearing all global lookup lists 11:43:25.119 [Lua] [IngamePlayerListUI] - Destroy 11:43:25.119 [Lua] [EquipmentUI] - Destroy 11:43:25.119 [Lua] [AbilityUI] - Destroy 11:43:25.119 [Lua] [GamePadAbilityUI] - Destroy 11:43:25.119 [Lua] [GamePadEquipmentUI] - Destroy 11:43:25.120 [Lua] [IngameUI] destroy 11:43:25.175 [Lua] [Managers] Destroying manager group: 11:43:25.182 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:43:25.277 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 11:43:25.277 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 11:43:25.279 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 11:43:25.279 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 11:43:25.283 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 11:43:25.286 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 11:43:25.286 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 11:43:25.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 11:43:25.289 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 11:43:25.290 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 11:43:25.292 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 11:43:25.295 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 11:43:25.298 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 11:43:25.301 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 11:43:25.307 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 11:43:25.308 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 11:43:25.309 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 11:43:25.326 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 11:43:25.329 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 11:43:25.331 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 11:43:25.333 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 11:43:25.338 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 11:43:25.352 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 11:43:25.352 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 11:43:25.352 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 11:43:25.352 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_arena_void_heavens 0 11:43:25.352 warning: [Lua] Following data will be uploaded to Crashify: <> 11:43:25.352 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_heavens", Num ocurrencies: 9, User: 110000101ead6cb "Samoly" <> 11:43:25.352 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_void_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_heavens" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_arena_void_heavens"; environment_variation_id = 0; level_seed = 789654; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000087C3AC0 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 0000000007F17660; application_shutdown = nil; unit_spawner = table: 000000000AD03470; world = [World]; unit_storage = table: 000000000270BDF0; units = table: 000000000AD03510; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000007F17660 [8] self = table: 0000000010404290; dt = 0.0064933584071695805; t = 1243.5769288742449; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0064933584071695805; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064933584071695805; t = 1243.5769288742449 [10] dt = 0.0064933584071695805 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_swamp_heavens"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; game_network_manager = table: 000000000963C920; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_arena_void_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000AEA1230; [5] world_name = "level_world"; entity_system_bag = table: 0000000000E11450; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F3E5240; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000944F630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 669.91188302617525; input_manager = table: 0000000007F1D930; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002ED9250; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0064933584071695805; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000AEA1230; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_swamp_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 674.50047284085304; dice_keeper = table: 000000001021DE20; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007F139F0; <> <> 11:43:25.352 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 11:43:25.352 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 11:43:25.352 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_arena_void_heavens 0 11:43:25.352 warning: [Lua] Following data will be uploaded to Crashify: <> 11:43:25.353 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_heavens", Num ocurrencies: 10, User: 110000101ead6cb "Samoly" <> 11:43:25.353 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_void_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_heavens" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_arena_void_heavens"; environment_variation_id = 0; level_seed = 789654; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000087C3AC0 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 0000000007F17660; application_shutdown = nil; unit_spawner = table: 000000000AD03470; world = [World]; unit_storage = table: 000000000270BDF0; units = table: 000000000AD03510; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000007F17660 [8] self = table: 0000000010404290; dt = 0.0064933584071695805; t = 1243.5769288742449; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0064933584071695805; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064933584071695805; t = 1243.5769288742449 [10] dt = 0.0064933584071695805 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_swamp_heavens"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; game_network_manager = table: 000000000963C920; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_arena_void_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000AEA1230; [5] world_name = "level_world"; entity_system_bag = table: 0000000000E11450; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F3E5240; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000944F630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 669.91188302617525; input_manager = table: 0000000007F1D930; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002ED9250; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0064933584071695805; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000AEA1230; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_swamp_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 674.50047284085304; dice_keeper = table: 000000001021DE20; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007F139F0; <> <> 11:43:25.353 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 11:43:25.353 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 11:43:25.353 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_arena_void_heavens 0 11:43:25.353 warning: [Lua] Following data will be uploaded to Crashify: <> 11:43:25.353 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_heavens", Num ocurrencies: 11, User: 110000101ead6cb "Samoly" <> 11:43:25.354 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_void_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_heavens" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_arena_void_heavens"; environment_variation_id = 0; level_seed = 789654; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000087C3AC0 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 0000000007F17660; application_shutdown = nil; unit_spawner = table: 000000000AD03470; world = [World]; unit_storage = table: 000000000270BDF0; units = table: 000000000AD03510; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000007F17660 [8] self = table: 0000000010404290; dt = 0.0064933584071695805; t = 1243.5769288742449; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0064933584071695805; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064933584071695805; t = 1243.5769288742449 [10] dt = 0.0064933584071695805 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_swamp_heavens"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; game_network_manager = table: 000000000963C920; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_arena_void_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000AEA1230; [5] world_name = "level_world"; entity_system_bag = table: 0000000000E11450; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F3E5240; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000944F630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 669.91188302617525; input_manager = table: 0000000007F1D930; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002ED9250; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0064933584071695805; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000AEA1230; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_swamp_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 674.50047284085304; dice_keeper = table: 000000001021DE20; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007F139F0; <> <> 11:43:25.354 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 11:43:25.354 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 11:43:25.354 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_arena_void_heavens 0 11:43:25.354 warning: [Lua] Following data will be uploaded to Crashify: <> 11:43:25.354 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_heavens", Num ocurrencies: 12, User: 110000101ead6cb "Samoly" <> 11:43:25.354 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_void_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_heavens" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_arena_void_heavens"; environment_variation_id = 0; level_seed = 789654; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000087C3AC0 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 0000000007F17660; application_shutdown = nil; unit_spawner = table: 000000000AD03470; world = [World]; unit_storage = table: 000000000270BDF0; units = table: 000000000AD03510; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000007F17660 [8] self = table: 0000000010404290; dt = 0.0064933584071695805; t = 1243.5769288742449; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0064933584071695805; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064933584071695805; t = 1243.5769288742449 [10] dt = 0.0064933584071695805 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_swamp_heavens"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; game_network_manager = table: 000000000963C920; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_arena_void_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000AEA1230; [5] world_name = "level_world"; entity_system_bag = table: 0000000000E11450; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F3E5240; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000944F630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 669.91188302617525; input_manager = table: 0000000007F1D930; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002ED9250; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0064933584071695805; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000AEA1230; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_swamp_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 674.50047284085304; dice_keeper = table: 000000001021DE20; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007F139F0; <> <> 11:43:25.354 [Lua] [Matchmaking] unregister rpcs 11:43:25.354 [Lua] ############### UNLOADING PACKAGES ############### 11:43:25.354 [Lua] [Gamestate] Enter state StateLoading 11:43:25.356 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:43:25.356 [Lua] [Matchmaking] register rpcs 11:43:25.356 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 11:43:25.356 [Lua] Set lobby begin: 11:43:25.356 [Lua] Lobby data twitch_enabled = false 11:43:25.356 [Lua] Lobby data power_level = 0 11:43:25.356 [Lua] Lobby data unique_server_name = Samoly 11:43:25.356 [Lua] Lobby data difficulty_tweak = 0 11:43:25.356 [Lua] Lobby data host = 110000101ead6cb 11:43:25.357 [Lua] Lobby data game_mode = 9 11:43:25.357 [Lua] Lobby data is_private = false 11:43:25.357 [Lua] Lobby data match_started = true 11:43:25.357 [Lua] Lobby data mechanism = adventure 11:43:25.357 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens 11:43:25.357 [Lua] Lobby data player_slot_1 = 0:0 11:43:25.357 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:43:25.357 [Lua] Lobby data difficulty = cataclysm_3 11:43:25.357 [Lua] Lobby data quick_game = false 11:43:25.357 [Lua] Lobby data weave_index = 154 11:43:25.357 [Lua] Lobby data matchmaking = false 11:43:25.357 [Lua] Lobby data weave_name = weave_154 11:43:25.357 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:43:25.357 [Lua] Lobby data num_players = 4 11:43:25.357 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:43:25.357 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:43:25.357 [Lua] Lobby data country_code = FI 11:43:25.357 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:43:25.357 [Lua] Lobby data eac_authorized = true 11:43:25.357 [Lua] Set lobby end. 11:43:25.358 [Lua] registering RPCs 11:43:25.358 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:43:25.358 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:43:25.358 [Lua] Set lobby begin: 11:43:25.358 [Lua] Lobby data twitch_enabled = false 11:43:25.358 [Lua] Lobby data power_level = 0 11:43:25.358 [Lua] Lobby data unique_server_name = Samoly 11:43:25.358 [Lua] Lobby data difficulty_tweak = 0 11:43:25.358 [Lua] Lobby data host = 110000101ead6cb 11:43:25.358 [Lua] Lobby data game_mode = 9 11:43:25.358 [Lua] Lobby data is_private = false 11:43:25.358 [Lua] Lobby data match_started = true 11:43:25.358 [Lua] Lobby data mechanism = adventure 11:43:25.358 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens 11:43:25.358 [Lua] Lobby data player_slot_1 = 0:0 11:43:25.358 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:43:25.358 [Lua] Lobby data difficulty = cataclysm_3 11:43:25.358 [Lua] Lobby data quick_game = false 11:43:25.358 [Lua] Lobby data weave_index = 154 11:43:25.358 [Lua] Lobby data matchmaking = false 11:43:25.358 [Lua] Lobby data weave_name = weave_154 11:43:25.358 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:43:25.359 [Lua] Lobby data num_players = 4 11:43:25.359 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:43:25.359 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:43:25.359 [Lua] Lobby data country_code = FI 11:43:25.359 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:43:25.359 [Lua] Lobby data eac_authorized = true 11:43:25.359 [Lua] Set lobby end. 11:43:25.359 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:43:25.362 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 11:43:25.362 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_void_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0] 11:43:25.362 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_void_heavens 0 11:43:25.397 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/swamp, dlc_level_package_dlc_scorpion_swamp_heavens 11:43:25.407 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_swamp_heavens 11:43:25.410 [Umbra] Unload tome 11:43:25.412 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/swamp_heavens, LevelTransitionHandler 11:43:25.412 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_heavens, async-read, 11:43:25.412 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_heavens, async-read, 11:43:25.412 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_void_heavens" 11:43:25.412 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_void_heavens" Meta package name: "nil" 11:43:25.412 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void_heavens, LevelTransitionHandler, async-read, 11:43:25.412 [Lua] [StateLoading] got rpc_load_level 141 dlc_scorpion_arena_void_heavens 11:43:25.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 11:43:25.448 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 11:43:25.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void 11:43:26.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void 11:43:26.326 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void 11:43:26.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 11:43:26.579 [Window] Window => active 11:43:26.581 [Window] Window => active 11:43:27.197 [Lua] ### Sending rpc_level_loaded 11:43:27.197 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 141 11:43:27.197 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 11:43:27.198 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 11:43:27.198 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 11:43:27.212 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 11:43:27.212 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 11:43:27.233 [Lua] ### Sending rpc_level_loaded 11:43:27.233 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 141 11:43:27.233 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 11:43:27.234 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 11:43:27.234 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 11:43:27.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 11:43:27.250 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 11:43:27.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void_heavens 11:43:27.252 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 11:43:27.252 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 11:43:27.511 [Umbra] Loading umbra tome '#ID[6dfa8b632f737cfb]' 11:43:27.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void_heavens 11:43:27.860 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void_heavens 11:43:27.878 [Lua] [LevelTransitionHandler] Level load completed! 11:43:27.878 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_void_heavens - level_seed: 789654 - use_random_directors: false - overriden_conflict: weave_disabled 11:43:27.879 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:43:27.879 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_stormfiend=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 11:43:27.879 [Lua] load_startup_enemy_packages: -------------- 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] chaos_spawn 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] chaos_troll 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] skaven_rat_ogre 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] skaven_stormfiend 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] beastmen_minotaur 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] chaos_plague_sorcerer 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] chaos_corruptor_sorcerer 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] skaven_gutter_runner 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] skaven_pack_master 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] skaven_poison_wind_globadier 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] skaven_ratling_gunner 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] skaven_warpfire_thrower 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] chaos_vortex_sorcerer 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] beastmen_standard_bearer 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] chaos_vortex 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] critter_rat 11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 11:43:27.879 [Lua] critter_pig 11:43:27.880 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 11:43:27.880 [Lua] skaven_storm_vermin_with_shield 11:43:27.880 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 11:43:27.880 [Lua] skaven_clan_rat 11:43:27.880 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 11:43:27.880 [Lua] skaven_slave 11:43:27.880 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 11:43:27.880 [Lua] skaven_plague_monk 11:43:27.880 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 11:43:27.880 [Lua] skaven_storm_vermin 11:43:27.895 [Lua] ### Sending rpc_level_loaded 11:43:27.895 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 141 11:43:27.895 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 11:43:27.912 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 11:43:27.912 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 11:43:27.931 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 11:43:27.931 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 11:43:27.931 [Lua] ### Sending rpc_level_loaded 11:43:27.931 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 141 11:43:28.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 11:43:28.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 11:43:28.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 11:43:28.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 11:43:28.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 11:43:28.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 11:43:28.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 11:43:28.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 11:43:28.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 11:43:28.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 11:43:28.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 11:43:28.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 11:43:29.672 [Lua] ### Sending rpc_level_loaded 11:43:29.672 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 141 11:43:29.672 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 11:43:29.673 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 11:43:29.673 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 11:43:29.689 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 11:43:29.689 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 11:43:29.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 11:43:29.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 11:43:29.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 11:43:29.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 11:43:29.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 11:43:29.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 11:43:30.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 11:43:30.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 11:43:30.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 11:43:30.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 11:43:30.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 11:43:30.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 11:43:30.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 11:43:30.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 11:43:30.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 11:43:30.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 11:43:30.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 11:43:30.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 11:43:31.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 11:43:31.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 11:43:31.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 11:43:31.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 11:43:31.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 11:43:31.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 11:43:31.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 11:43:31.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 11:43:31.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 11:43:32.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 11:43:32.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 11:43:32.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 11:43:32.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 11:43:32.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 11:43:32.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 11:43:32.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:43:32.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:43:32.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 11:43:32.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 11:43:32.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 11:43:32.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:43:32.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:43:32.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 11:43:32.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 11:43:33.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 11:43:33.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 11:43:33.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 11:43:33.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 11:43:33.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 11:43:33.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 11:43:33.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 11:43:33.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 11:43:33.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 11:43:34.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 11:43:34.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 11:43:34.122 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_void_heavens game_mode: weave 11:43:34.122 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 11:43:34.122 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_void/heavens/world 11:43:34.122 [Umbra] Init version: 3.4.15 :: 16 threads 11:43:34.129 [Lua] Async level spawning done 11:43:34.129 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:43:35.135 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:43:35.135 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:43:35.135 [Lua] [Matchmaking] unregister rpcs 11:43:35.135 [Lua] Set lobby begin: 11:43:35.135 [Lua] Lobby data twitch_enabled = false 11:43:35.135 [Lua] Lobby data power_level = 0 11:43:35.135 [Lua] Lobby data unique_server_name = Samoly 11:43:35.135 [Lua] Lobby data difficulty_tweak = 0 11:43:35.135 [Lua] Lobby data host = 110000101ead6cb 11:43:35.135 [Lua] Lobby data game_mode = 9 11:43:35.135 [Lua] Lobby data is_private = false 11:43:35.135 [Lua] Lobby data match_started = true 11:43:35.135 [Lua] Lobby data mechanism = adventure 11:43:35.135 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens 11:43:35.135 [Lua] Lobby data player_slot_1 = 0:0 11:43:35.135 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens 11:43:35.135 [Lua] Lobby data difficulty = cataclysm_3 11:43:35.136 [Lua] Lobby data quick_game = false 11:43:35.136 [Lua] Lobby data weave_index = 154 11:43:35.136 [Lua] Lobby data matchmaking = false 11:43:35.136 [Lua] Lobby data weave_name = weave_154 11:43:35.136 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:43:35.136 [Lua] Lobby data num_players = 4 11:43:35.136 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:43:35.136 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:43:35.136 [Lua] Lobby data country_code = FI 11:43:35.136 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:43:35.136 [Lua] Lobby data eac_authorized = true 11:43:35.136 [Lua] Set lobby end. 11:43:35.136 [Lua] [Managers] Destroying manager group: 11:43:35.137 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 11:43:35.137 [Lua] [Gamestate] Enter StateIngame HOST 11:43:35.137 [Lua] <>level = dlc_scorpion_arena_void_heavens<> 11:43:35.137 [Lua] Set lobby begin: 11:43:35.137 [Lua] Lobby data twitch_enabled = false 11:43:35.137 [Lua] Lobby data power_level = 0 11:43:35.137 [Lua] Lobby data unique_server_name = Samoly 11:43:35.137 [Lua] Lobby data difficulty_tweak = 0 11:43:35.137 [Lua] Lobby data host = 110000101ead6cb 11:43:35.137 [Lua] Lobby data game_mode = 9 11:43:35.137 [Lua] Lobby data is_private = false 11:43:35.137 [Lua] Lobby data match_started = true 11:43:35.137 [Lua] Lobby data mechanism = adventure 11:43:35.137 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens 11:43:35.138 [Lua] Lobby data player_slot_1 = 0:0 11:43:35.138 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens 11:43:35.138 [Lua] Lobby data difficulty = cataclysm_3 11:43:35.138 [Lua] Lobby data quick_game = false 11:43:35.138 [Lua] Lobby data weave_index = 154 11:43:35.138 [Lua] Lobby data matchmaking = false 11:43:35.138 [Lua] Lobby data weave_name = weave_154 11:43:35.138 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:43:35.138 [Lua] Lobby data num_players = 4 11:43:35.138 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:43:35.138 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:43:35.138 [Lua] Lobby data country_code = FI 11:43:35.138 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:43:35.138 [Lua] Lobby data eac_authorized = true 11:43:35.138 [Lua] Set lobby end. 11:43:35.138 [Lua] [StateIngame] Server ingame 11:43:35.141 [Lua] Set lobby begin: 11:43:35.141 [Lua] Lobby data twitch_enabled = false 11:43:35.141 [Lua] Lobby data power_level = 0 11:43:35.141 [Lua] Lobby data unique_server_name = Samoly 11:43:35.141 [Lua] Lobby data difficulty_tweak = 0 11:43:35.141 [Lua] Lobby data host = 110000101ead6cb 11:43:35.141 [Lua] Lobby data game_mode = 9 11:43:35.141 [Lua] Lobby data is_private = false 11:43:35.141 [Lua] Lobby data match_started = true 11:43:35.141 [Lua] Lobby data mechanism = adventure 11:43:35.141 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens 11:43:35.141 [Lua] Lobby data player_slot_1 = 0:0 11:43:35.141 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens 11:43:35.141 [Lua] Lobby data difficulty = cataclysm_3 11:43:35.141 [Lua] Lobby data quick_game = false 11:43:35.141 [Lua] Lobby data weave_index = 154 11:43:35.141 [Lua] Lobby data matchmaking = false 11:43:35.141 [Lua] Lobby data weave_name = weave_154 11:43:35.142 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:43:35.142 [Lua] Lobby data num_players = 4 11:43:35.142 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:43:35.142 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:43:35.142 [Lua] Lobby data country_code = FI 11:43:35.142 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:43:35.142 [Lua] Lobby data eac_authorized = true 11:43:35.142 [Lua] Set lobby end. 11:43:35.142 [Lua] [Matchmaking] register rpcs 11:43:35.142 [Lua] GameNetworkManager:init... creating game session 11:43:35.142 [Lua] Host GameSession.make_game_session_host with session: 11:43:35.142 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:43:35.142 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 11:43:35.142 [Lua] [GameNetworkManager] self.is_server = true 11:43:35.142 [Network] Setting artificial MTU limit to 576 11:43:35.142 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 11:43:35.142 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 11:43:35.153 [Lua] Switching ConflictSettings: to: weave_disabled 11:43:35.153 [Lua] pacing=disabled 11:43:35.153 [Lua] roaming=nil 11:43:35.153 [Lua] specials=disabled 11:43:35.153 [Lua] debug_color=maroon 11:43:35.153 [Lua] pack_spawning=disabled 11:43:35.153 [Lua] contained_breeds=nil 11:43:35.153 [Lua] disabled=false 11:43:35.153 [Lua] boss=disabled 11:43:35.153 [Lua] horde=disabled 11:43:35.153 [Lua] name=weave_disabled 11:43:35.153 [Lua] intensity=disabled 11:43:35.153 [Lua] --- 11:43:35.154 [Lua] [LevelAnalysis] set_random_seed( 2065462) 11:43:35.156 warning: [GwNav] NavData resource not loaded 11:43:35.156 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_void/heavens/world 11:43:35.156 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_void/world 11:43:35.156 [Lua] [AIInterestPointSystem] Level Seed: 2065462 11:43:35.156 [Lua] 11:43:35.156 [Lua] [entity_system_bag] = table 11:43:35.156 [Lua] [entity_system_bag] = metatable 11:43:35.156 [Lua] [startup_data] = table 11:43:35.156 [Lua] [entity_manager] = table 11:43:35.156 [Lua] [entity_manager] = metatable 11:43:35.156 [Lua] [unit_spawner] = table 11:43:35.156 [Lua] [unit_spawner] = metatable 11:43:35.156 [Lua] [unit_storage] = table 11:43:35.156 [Lua] [unit_storage] = metatable 11:43:35.156 [Lua] [dice_keeper] = table 11:43:35.156 [Lua] [dice_keeper] = metatable 11:43:35.156 [Lua] [is_server] = true (boolean) 11:43:35.157 [Lua] [world] = [World] 11:43:35.157 [Lua] [system_api] = table 11:43:35.157 [Lua] [entity_system] = table 11:43:35.157 [Lua] [entity_system] = metatable 11:43:35.157 [Lua] [network_lobby] = table 11:43:35.157 [Lua] [network_lobby] = metatable 11:43:35.157 [Lua] [profile_synchronizer] = table 11:43:35.157 [Lua] [profile_synchronizer] = metatable 11:43:35.157 [Lua] [level_transition_handler] = table 11:43:35.157 [Lua] [level_transition_handler] = metatable 11:43:35.157 [Lua] [num_local_human_players] = 1 (number) 11:43:35.157 [Lua] [statistics_db] = table 11:43:35.157 [Lua] [statistics_db] = metatable 11:43:35.157 [Lua] [network_server] = table 11:43:35.157 [Lua] [network_server] = metatable 11:43:35.157 [Lua] [input_manager] = table 11:43:35.157 [Lua] [input_manager] = metatable 11:43:35.157 [Lua] [network_clock] = table 11:43:35.157 [Lua] [network_clock] = metatable 11:43:35.157 [Lua] [network_transmit] = table 11:43:35.157 [Lua] [network_transmit] = metatable 11:43:35.157 [Lua] [free_flight_manager] = table 11:43:35.157 [Lua] [free_flight_manager] = metatable 11:43:35.157 [Lua] [network_manager] = table 11:43:35.157 [Lua] [network_manager] = metatable 11:43:35.157 [Lua] [network_event_delegate] = table 11:43:35.157 [Lua] [network_event_delegate] = metatable 11:43:35.157 [Lua] 11:43:35.157 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:43:35.157 [Lua] ignoring extension VersusInteractObjectiveExtension 11:43:35.157 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:43:35.157 [Lua] ignoring extension VersusSocketObjectiveExtension 11:43:35.157 [Lua] ignoring extension VersusTargetObjectiveExtension 11:43:35.157 [Lua] ignoring extension VersusMissionObjectiveExtension 11:43:35.157 [Lua] ignoring extension KeepDecorationPaintingExtension 11:43:35.157 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:43:35.170 [Lua] [AchievementManager] Achievements using the steam platform 11:43:35.191 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-1.02312, 23.0232, 1.60812) 11:43:35.191 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.53732, -9.24523, 1.44064) 11:43:35.191 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-22.2495, 9.13137, 1.35697) 11:43:35.192 [Lua] [StateIngame] Level seed: 2065462 11:43:35.193 [Lua] [LevelAnalysis] set_random_seed( 2065462) 11:43:35.193 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 11:43:35.193 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 11:43:35.194 [Lua] [IngameUI] init 11:43:35.206 [SteamVoipClient] select_out(110000101982738, off) 11:43:35.206 [SteamVoipClient] select_out(110000101ead6cb, off) 11:43:35.206 [SteamVoipClient] select_out(110000103faf286, off) 11:43:35.206 [SteamVoipClient] select_out(1100001059c9cc0, off) 11:43:35.212 [Lua] cb_razer_chroma_setup 11:43:35.249 [Lua] completed 11:43:35.250 [Lua] completed 11:43:35.252 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 11:43:35.252 [Lua] Set lobby begin: 11:43:35.252 [Lua] Lobby data twitch_enabled = false 11:43:35.252 [Lua] Lobby data power_level = 1100 11:43:35.252 [Lua] Lobby data unique_server_name = Samoly 11:43:35.252 [Lua] Lobby data difficulty_tweak = 0 11:43:35.252 [Lua] Lobby data host = 110000101ead6cb 11:43:35.252 [Lua] Lobby data game_mode = 9 11:43:35.252 [Lua] Lobby data is_private = false 11:43:35.252 [Lua] Lobby data match_started = true 11:43:35.252 [Lua] Lobby data mechanism = adventure 11:43:35.252 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens 11:43:35.252 [Lua] Lobby data player_slot_1 = 0:0 11:43:35.252 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens 11:43:35.252 [Lua] Lobby data difficulty = cataclysm_3 11:43:35.252 [Lua] Lobby data quick_game = false 11:43:35.252 [Lua] Lobby data weave_index = 154 11:43:35.252 [Lua] Lobby data matchmaking = false 11:43:35.252 [Lua] Lobby data weave_name = weave_154 11:43:35.253 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:43:35.253 [Lua] Lobby data num_players = 4 11:43:35.253 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:43:35.253 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:43:35.253 [Lua] Lobby data country_code = FI 11:43:35.253 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:43:35.253 [Lua] Lobby data eac_authorized = true 11:43:35.253 [Lua] Set lobby end. 11:43:35.253 [Lua] CurrentConflictSettings weave_disabled 11:43:35.253 [Lua] [ConflictDirector] conflict_director is ai_ready 11:43:35.253 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:43:35.253 [Lua] [MainPathSpawningGenerator] Injecting travel distances 11:43:35.253 [Lua] SpecialsPacing:remove_unwanted_breeds: 11:43:35.253 [Lua] Forming navigation groups in one frame 11:43:35.253 [Lua] Forming navigation groups 11:43:35.262 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000000381988 11:43:35.270 [Lua] NavigationGroupManager -> calulation time B: 0.0080000000000381988 11:43:35.270 [Lua] number of nav groups: 14 11:43:35.270 [Lua] number of refined nav groups : 7 11:43:35.271 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314 11:43:35.271 [Lua] roaming spawning is disabled 11:43:35.271 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 11:43:35.272 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 11:43:35.272 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 11:43:35.272 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 11:43:35.272 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 11:43:35.272 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 11:43:35.272 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 11:43:35.272 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 11:43:35.272 [Lua] [Managers] Calling function on all managers: 11:43:35.272 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:43:35.272 [Save] Loading `ut_tweaks_presets` 11:43:35.273 [Save] Load done 11:43:35.276 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 11:43:35.276 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 11:43:35.276 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 11:43:35.276 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 11:43:35.276 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 11:43:35.276 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 11:43:35.316 [Lua] Set lobby begin: 11:43:35.316 [Lua] Lobby data twitch_enabled = false 11:43:35.316 [Lua] Lobby data power_level = 1100 11:43:35.317 [Lua] Lobby data unique_server_name = Samoly 11:43:35.317 [Lua] Lobby data difficulty_tweak = 0 11:43:35.317 [Lua] Lobby data host = 110000101ead6cb 11:43:35.317 [Lua] Lobby data game_mode = 9 11:43:35.317 [Lua] Lobby data is_private = false 11:43:35.317 [Lua] Lobby data match_started = true 11:43:35.317 [Lua] Lobby data mechanism = adventure 11:43:35.317 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens 11:43:35.317 [Lua] Lobby data player_slot_1 = 0:0 11:43:35.317 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens 11:43:35.317 [Lua] Lobby data difficulty = cataclysm_3 11:43:35.317 [Lua] Lobby data quick_game = false 11:43:35.317 [Lua] Lobby data weave_index = 154 11:43:35.317 [Lua] Lobby data matchmaking = false 11:43:35.317 [Lua] Lobby data weave_name = weave_154 11:43:35.317 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:43:35.317 [Lua] Lobby data num_players = 4 11:43:35.317 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:43:35.317 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:43:35.318 [Lua] Lobby data country_code = FI 11:43:35.318 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:43:35.318 [Lua] Lobby data eac_authorized = true 11:43:35.318 [Lua] Set lobby end. 11:43:35.318 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 11:43:35.318 [Lua] Breedfreezer (server) starting a hot join sync 11:43:35.318 [Lua] packing 0 units of breed skaven_clan_rat 11:43:35.318 [Lua] packing 0 units of breed skaven_storm_vermin 11:43:35.318 [Lua] packing 0 units of breed skaven_slave 11:43:35.318 [Lua] packing 0 units of breed skaven_plague_monk 11:43:35.318 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:43:35.318 [Lua] 11:43:35.318 [Lua] [1] = 1 (number) 11:43:35.318 [Lua] [2] = 0 (number) 11:43:35.318 [Lua] [3] = 1 (number) 11:43:35.318 [Lua] [4] = 0 (number) 11:43:35.318 [Lua] [5] = 1 (number) 11:43:35.318 [Lua] [6] = 0 (number) 11:43:35.318 [Lua] [7] = 1 (number) 11:43:35.318 [Lua] [8] = 0 (number) 11:43:35.318 [Lua] 11:43:35.318 [Lua] 11:43:35.318 [Lua] 11:43:35.319 [Lua] Set lobby begin: 11:43:35.319 [Lua] Lobby data twitch_enabled = false 11:43:35.319 [Lua] Lobby data power_level = 1100 11:43:35.320 [Lua] Lobby data unique_server_name = Samoly 11:43:35.320 [Lua] Lobby data difficulty_tweak = 0 11:43:35.320 [Lua] Lobby data host = 110000101ead6cb 11:43:35.320 [Lua] Lobby data game_mode = 9 11:43:35.320 [Lua] Lobby data is_private = false 11:43:35.320 [Lua] Lobby data match_started = true 11:43:35.320 [Lua] Lobby data mechanism = adventure 11:43:35.320 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens 11:43:35.320 [Lua] Lobby data player_slot_1 = 0:0 11:43:35.320 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens 11:43:35.320 [Lua] Lobby data difficulty = cataclysm_3 11:43:35.320 [Lua] Lobby data quick_game = false 11:43:35.320 [Lua] Lobby data weave_index = 154 11:43:35.320 [Lua] Lobby data matchmaking = false 11:43:35.320 [Lua] Lobby data weave_name = weave_154 11:43:35.320 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:43:35.320 [Lua] Lobby data num_players = 4 11:43:35.320 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:43:35.320 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:43:35.320 [Lua] Lobby data country_code = FI 11:43:35.321 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:43:35.321 [Lua] Lobby data eac_authorized = true 11:43:35.321 [Lua] Set lobby end. 11:43:35.321 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 11:43:35.321 [Lua] Breedfreezer (server) starting a hot join sync 11:43:35.321 [Lua] packing 0 units of breed skaven_clan_rat 11:43:35.321 [Lua] packing 0 units of breed skaven_storm_vermin 11:43:35.321 [Lua] packing 0 units of breed skaven_slave 11:43:35.321 [Lua] packing 0 units of breed skaven_plague_monk 11:43:35.321 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:43:35.321 [Lua] 11:43:35.321 [Lua] [1] = 1 (number) 11:43:35.321 [Lua] [2] = 0 (number) 11:43:35.321 [Lua] [3] = 1 (number) 11:43:35.321 [Lua] [4] = 0 (number) 11:43:35.321 [Lua] [5] = 1 (number) 11:43:35.321 [Lua] [6] = 0 (number) 11:43:35.321 [Lua] [7] = 1 (number) 11:43:35.321 [Lua] [8] = 0 (number) 11:43:35.321 [Lua] 11:43:35.321 [Lua] 11:43:35.321 [Lua] 11:43:35.321 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 11:43:35.321 [Lua] RemotePlayer:create_game_object( ) 4 11:43:35.333 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 11:43:35.333 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 11:43:35.333 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 11:43:35.333 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 11:43:35.334 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 11:43:35.334 [Lua] RemotePlayer:create_game_object( ) 5 11:43:35.346 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 11:43:35.346 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 11:43:35.346 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 11:43:35.346 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 11:43:35.494 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:43:35.494 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 11:43:35.527 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:43:35.527 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 11:43:41.624 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 11:43:41.624 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 11:43:41.633 [Lua] Set lobby begin: 11:43:41.633 [Lua] Lobby data twitch_enabled = false 11:43:41.633 [Lua] Lobby data power_level = 1100 11:43:41.633 [Lua] Lobby data unique_server_name = Samoly 11:43:41.633 [Lua] Lobby data difficulty_tweak = 0 11:43:41.633 [Lua] Lobby data host = 110000101ead6cb 11:43:41.633 [Lua] Lobby data game_mode = 9 11:43:41.633 [Lua] Lobby data is_private = false 11:43:41.633 [Lua] Lobby data match_started = true 11:43:41.633 [Lua] Lobby data mechanism = adventure 11:43:41.633 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens 11:43:41.633 [Lua] Lobby data player_slot_1 = 0:0 11:43:41.633 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens 11:43:41.633 [Lua] Lobby data difficulty = cataclysm_3 11:43:41.633 [Lua] Lobby data quick_game = false 11:43:41.633 [Lua] Lobby data weave_index = 154 11:43:41.633 [Lua] Lobby data matchmaking = false 11:43:41.634 [Lua] Lobby data weave_name = weave_154 11:43:41.634 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:43:41.634 [Lua] Lobby data num_players = 4 11:43:41.634 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:43:41.634 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:43:41.634 [Lua] Lobby data country_code = FI 11:43:41.634 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:43:41.634 [Lua] Lobby data eac_authorized = true 11:43:41.634 [Lua] Set lobby end. 11:43:41.634 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 11:43:41.634 [Lua] Breedfreezer (server) starting a hot join sync 11:43:41.634 [Lua] packing 0 units of breed skaven_clan_rat 11:43:41.634 [Lua] packing 0 units of breed skaven_storm_vermin 11:43:41.634 [Lua] packing 0 units of breed skaven_slave 11:43:41.634 [Lua] packing 0 units of breed skaven_plague_monk 11:43:41.634 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:43:41.634 [Lua] 11:43:41.634 [Lua] [1] = 1 (number) 11:43:41.634 [Lua] [2] = 0 (number) 11:43:41.634 [Lua] [3] = 1 (number) 11:43:41.634 [Lua] [4] = 0 (number) 11:43:41.634 [Lua] [5] = 1 (number) 11:43:41.634 [Lua] [6] = 0 (number) 11:43:41.634 [Lua] [7] = 1 (number) 11:43:41.634 [Lua] [8] = 0 (number) 11:43:41.634 [Lua] 11:43:41.634 [Lua] 11:43:41.634 [Lua] 11:43:41.634 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 11:43:41.634 [Lua] RemotePlayer:create_game_object( ) 6 11:43:41.651 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 11:43:41.651 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 11:43:41.651 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 11:43:41.651 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 11:43:41.651 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 11:43:41.651 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 11:43:41.651 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 11:43:41.651 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 11:43:41.652 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 11:43:41.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.10000000000000001) temporary_health_percentage (0.4425) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 11:43:41.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.10000000000000001) temporary_health_percentage (0.4425) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 11:43:41.657 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 11:43:41.659 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 11:43:41.659 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 11:43:41.666 [Lua] Players are leaving the safe zone 11:43:41.669 [Lua] TerrorEventMixer.start_event: skaven_swarm_event (seed: 165415) 11:43:41.766 [Lua] StateInGameRunning:_game_actually_starts() 11:43:41.766 [Lua] ################################################################################################################# 11:43:41.766 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_scorpion_swamp_heavens-dlc_scorpion_arena_void_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:43:41.766 [Lua] ################################################################################################################# 11:43:41.766 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 11:43:41.771 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 11:43:41.782 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:43:41.783 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 11:43:41.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.23000000000000001) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.81102359294891357) 11:43:41.784 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:43:41.784 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 11:43:41.784 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:43:41.785 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 11:43:41.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.36333333333333334) temporary_health_percentage (0.076666666666666661) melee slot ammo (1) ranged slot ammo (1) 11:43:41.831 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:43:41.832 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 11:43:41.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (dead) health_percentage (0) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:43:42.013 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 11:43:42.013 [Lua] Commit load time data 11:43:45.323 [Lua] Set lobby begin: 11:43:45.323 [Lua] Lobby data twitch_enabled = false 11:43:45.323 [Lua] Lobby data power_level = 825 11:43:45.323 [Lua] Lobby data unique_server_name = Samoly 11:43:45.323 [Lua] Lobby data difficulty_tweak = 0 11:43:45.323 [Lua] Lobby data host = 110000101ead6cb 11:43:45.323 [Lua] Lobby data game_mode = 9 11:43:45.323 [Lua] Lobby data is_private = false 11:43:45.323 [Lua] Lobby data match_started = true 11:43:45.323 [Lua] Lobby data mechanism = adventure 11:43:45.323 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens 11:43:45.324 [Lua] Lobby data player_slot_1 = 0:0 11:43:45.324 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens 11:43:45.324 [Lua] Lobby data difficulty = cataclysm_3 11:43:45.324 [Lua] Lobby data quick_game = false 11:43:45.324 [Lua] Lobby data weave_index = 154 11:43:45.324 [Lua] Lobby data matchmaking = false 11:43:45.324 [Lua] Lobby data weave_name = weave_154 11:43:45.324 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:43:45.324 [Lua] Lobby data num_players = 4 11:43:45.324 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:43:45.324 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:43:45.324 [Lua] Lobby data country_code = FI 11:43:45.324 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:43:45.324 [Lua] Lobby data eac_authorized = true 11:43:45.324 [Lua] Set lobby end. 11:43:50.486 [Lua] Set lobby begin: 11:43:50.486 [Lua] Lobby data twitch_enabled = false 11:43:50.486 [Lua] Lobby data power_level = 1100 11:43:50.486 [Lua] Lobby data unique_server_name = Samoly 11:43:50.487 [Lua] Lobby data difficulty_tweak = 0 11:43:50.487 [Lua] Lobby data host = 110000101ead6cb 11:43:50.487 [Lua] Lobby data game_mode = 9 11:43:50.487 [Lua] Lobby data is_private = false 11:43:50.487 [Lua] Lobby data match_started = true 11:43:50.487 [Lua] Lobby data mechanism = adventure 11:43:50.487 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens 11:43:50.487 [Lua] Lobby data player_slot_1 = 0:0 11:43:50.487 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens 11:43:50.487 [Lua] Lobby data difficulty = cataclysm_3 11:43:50.487 [Lua] Lobby data quick_game = false 11:43:50.487 [Lua] Lobby data weave_index = 154 11:43:50.487 [Lua] Lobby data matchmaking = false 11:43:50.487 [Lua] Lobby data weave_name = weave_154 11:43:50.487 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:43:50.487 [Lua] Lobby data num_players = 4 11:43:50.487 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:43:50.488 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:43:50.488 [Lua] Lobby data country_code = FI 11:43:50.488 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:43:50.488 [Lua] Lobby data eac_authorized = true 11:43:50.488 [Lua] Set lobby end. 11:43:52.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:44:05.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x198c2, position: 0 11:44:05.603 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x19943, position: 0 11:44:05.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:44:07.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x19a20, position: 0 11:44:11.496 [Lua] event horde ends! 11:44:11.504 [Lua] event horde ends! 11:44:13.024 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x19dc1, position: 0 11:44:19.794 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 11:44:39.713 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1a98e, position: 0 11:44:39.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1a98e, position: 0 11:44:40.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1aa13, position: 0 11:44:44.350 [Lua] event horde ends! 11:44:44.350 [Lua] event horde ends! 11:44:46.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1ae7e, position: 0 11:44:50.063 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1b072, position: 0 11:44:55.700 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 11:45:00.848 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 11:45:15.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:45:17.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:45:20.236 [Lua] event horde ends! 11:45:20.256 [Lua] event horde ends! 11:45:23.822 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:45:24.446 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 11:45:28.457 [Lua] event horde ends! 11:46:07.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1df2c, position: 0 11:46:11.585 [Lua] event horde ends! 11:46:11.614 [Lua] event horde ends! 11:46:34.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:46:35.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:46:35.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:46:38.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:46:39.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:46:39.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:46:40.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:46:40.949 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 11:46:40.950 [Lua] [GameNetworkManager] destroying game object with go_id=9 11:46:44.332 [Lua] event horde ends! 11:46:44.340 [Lua] event horde ends! 11:46:45.733 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 11:46:45.733 [Lua] [GameNetworkManager] destroying game object with go_id=11 11:47:06.725 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:47:06.726 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=174 11:47:06.727 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.18897637724876404) 11:47:07.033 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source. 11:47:11.239 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:47:11.240 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=177 11:47:11.240 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 11:47:17.221 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro 11:47:22.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:47:29.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fde5, position: 0 11:47:30.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fe3c, position: 0 11:47:30.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:47:31.541 [Lua] event horde ends! 11:47:41.751 [Lua] event horde ends! 11:47:41.763 [Lua] event horde ends! 11:47:42.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x20906, position: 0 11:47:50.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:47:51.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x20fd0, position: 0 11:47:53.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x210d6, position: 0 11:47:53.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:47:53.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:48:09.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:48:10.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:48:10.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:48:11.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:48:12.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown` 11:48:13.353 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 165.15016174316406 [Unit '#ID[f829bbe1a7f428b8]'] 11:48:13.733 [Lua] Destroying unit since outside mesh or world 11:48:13.741 [Lua] Complete level triggered. 11:48:19.881 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 11:48:19.881 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 11:48:19.881 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 11:48:19.881 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 11:48:19.881 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 11:48:19.881 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 11:48:19.881 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 11:48:19.881 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 11:48:19.881 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 11:48:19.881 [Save] Saving `save_data` 11:48:19.882 [Lua] gm_event_end_conditions_met true false 11:48:19.883 [Lua] Game won 11:48:19.883 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:48:19.887 [Lua] generate_backend_stats 110000101ead6cb:1 11:48:19.891 [Save] Save done 11:48:19.891 [Save] Saving `save_data` 11:48:19.906 [Lua] PlayFabMirrorBase:_commit_internal nil 11:48:19.906 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35 11:48:19.911 [Save] Save done 11:48:19.911 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:48:19.912 [Save] Saving `save_data` 11:48:19.919 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 5 11:48:19.927 [Save] Save done 11:48:20.732 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 11:48:20.732 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35 11:48:21.188 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35 11:48:21.190 [Lua] commit result success 10 11:48:21.190 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 36 11:48:21.191 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:48:21.191 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 37 11:48:21.191 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 11:48:21.306 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 36 6 11:48:22.079 [Lua] [PlayFabRequestQueue] EAC Enabled! 36 11:48:22.079 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 36 11:48:22.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 36 11:48:22.621 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 37 7 11:48:22.843 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 11:48:22.843 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 37 11:48:23.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 37 11:48:23.582 [Lua] ### Adding saved score for "kills_total": 92 ID: 1100001059c9cc0:1 11:48:23.582 [Lua] ### Adding saved score for "kills_elites": 3 ID: 1100001059c9cc0:1 11:48:23.582 [Lua] ### Adding saved score for "kills_ranged": 31 ID: 1100001059c9cc0:1 11:48:23.582 [Lua] ### Adding saved score for "kills_melee": 2 ID: 1100001059c9cc0:1 11:48:23.582 [Lua] ### Adding saved score for "damage_dealt": 5537 ID: 1100001059c9cc0:1 11:48:23.582 [Lua] ### Adding saved score for "damage_taken": 2141 ID: 1100001059c9cc0:1 11:48:23.582 [Lua] ### Adding saved score for "headshots": 6 ID: 1100001059c9cc0:1 11:48:23.582 [Lua] ### Adding saved score for "revives": 1 ID: 1100001059c9cc0:1 11:48:23.582 [Lua] ### Adding saved score for "ff": 25 ID: 1100001059c9cc0:1 11:48:23.582 [Lua] ### Adding saved score for "kills_total": 116 ID: 110000103faf286:1 11:48:23.582 [Lua] ### Adding saved score for "kills_elites": 6 ID: 110000103faf286:1 11:48:23.582 [Lua] ### Adding saved score for "kills_ranged": 51 ID: 110000103faf286:1 11:48:23.582 [Lua] ### Adding saved score for "kills_melee": 22 ID: 110000103faf286:1 11:48:23.582 [Lua] ### Adding saved score for "damage_dealt": 5555 ID: 110000103faf286:1 11:48:23.582 [Lua] ### Adding saved score for "damage_taken": 152 ID: 110000103faf286:1 11:48:23.582 [Lua] ### Adding saved score for "headshots": 128 ID: 110000103faf286:1 11:48:23.582 [Lua] ### Adding saved score for "saves": 1 ID: 110000103faf286:1 11:48:23.582 [Lua] ### Adding saved score for "revives": 3 ID: 110000103faf286:1 11:48:23.582 [Lua] ### Adding saved score for "ff": 2 ID: 110000103faf286:1 11:48:23.582 [Lua] ### Adding saved score for "kills_total": 30 ID: 110000101982738:1 11:48:23.582 [Lua] ### Adding saved score for "kills_specials": 9 ID: 110000101982738:1 11:48:23.582 [Lua] ### Adding saved score for "kills_elites": 1 ID: 110000101982738:1 11:48:23.582 [Lua] ### Adding saved score for "kills_ranged": 8 ID: 110000101982738:1 11:48:23.582 [Lua] ### Adding saved score for "kills_melee": 9 ID: 110000101982738:1 11:48:23.582 [Lua] ### Adding saved score for "damage_dealt": 1820 ID: 110000101982738:1 11:48:23.582 [Lua] ### Adding saved score for "damage_taken": 1756 ID: 110000101982738:1 11:48:23.582 [Lua] ### Adding saved score for "headshots": 58 ID: 110000101982738:1 11:48:23.582 [Lua] ### Adding saved score for "kills_total": 199 ID: 110000101ead6cb:1 11:48:23.582 [Lua] ### Adding saved score for "kills_specials": 18 ID: 110000101ead6cb:1 11:48:23.582 [Lua] ### Adding saved score for "kills_elites": 57 ID: 110000101ead6cb:1 11:48:23.582 [Lua] ### Adding saved score for "kills_ranged": 31 ID: 110000101ead6cb:1 11:48:23.582 [Lua] ### Adding saved score for "kills_melee": 163 ID: 110000101ead6cb:1 11:48:23.582 [Lua] ### Adding saved score for "damage_dealt": 12836 ID: 110000101ead6cb:1 11:48:23.582 [Lua] ### Adding saved score for "damage_taken": 537 ID: 110000101ead6cb:1 11:48:23.582 [Lua] ### Adding saved score for "headshots": 76 ID: 110000101ead6cb:1 11:48:24.928 [Window] Window => inactive 11:48:27.960 [Window] Window => active 11:48:27.979 [Window] Window => active 11:48:30.145 [Lua] ConflictDirector - destroy all units 11:48:30.150 [Lua] TRANSITION nil nil inn_level 11:48:30.150 [Lua] Transition type "inn_level", is server: true 11:48:30.150 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 11:48:30.150 [Lua] [GameNetworkManager] Leaving game... 11:48:30.150 [Lua] [GameNetworkManager] Shutting down game session host. 11:48:30.150 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:48:30.150 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:48:30.150 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=289.56 11:48:30.155 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:48:32.197 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 11:48:32.197 [Lua] [Managers] Calling function on all managers: 11:48:32.197 [Lua] Clearing all global lookup lists 11:48:32.197 [Lua] [IngamePlayerListUI] - Destroy 11:48:32.197 [Lua] [EquipmentUI] - Destroy 11:48:32.197 [Lua] [AbilityUI] - Destroy 11:48:32.197 [Lua] [GamePadAbilityUI] - Destroy 11:48:32.197 [Lua] [GamePadEquipmentUI] - Destroy 11:48:32.198 [Lua] [IngameUI] destroy 11:48:32.210 [Lua] [Managers] Destroying manager group: 11:48:32.214 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:48:32.236 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 11:48:32.236 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 11:48:32.238 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 11:48:32.238 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 11:48:32.241 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 11:48:32.244 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 11:48:32.244 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 11:48:32.246 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 11:48:32.249 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 11:48:32.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 11:48:32.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 11:48:32.255 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 11:48:32.258 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 11:48:32.260 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 11:48:32.261 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 11:48:32.261 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 11:48:32.264 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 11:48:32.267 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 11:48:32.269 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 11:48:32.270 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 11:48:32.273 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 11:48:32.282 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 11:48:32.282 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 11:48:32.282 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 11:48:32.282 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 11:48:32.282 warning: [Lua] Following data will be uploaded to Crashify: <> 11:48:32.282 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 110000101ead6cb "Samoly" <> 11:48:32.282 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 396213; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000002F238C0 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 000000000E97F970; application_shutdown = nil; unit_spawner = table: 000000000DD3AC40; world = [World]; unit_storage = table: 0000000009E7AFE0; units = table: 000000000C138160; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000E97F970 [8] self = table: 0000000010404290; dt = 0.0042106364853680134; t = 1543.1506497527007; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0042106364853680134; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0042106364853680134; t = 1543.1506497527007 [10] dt = 0.0042106364853680134 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_arena_void_heavens"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000FE58420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000941C6C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000AB38300; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F494F90; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DC35D50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 278.77262923941015; input_manager = table: 000000000E97FDD0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FA5970; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0042106364853680134; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000941C6C0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_arena_void_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 289.55515751196072; dice_keeper = table: 000000000DAD7300; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E97EE30; <> <> 11:48:32.282 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 11:48:32.282 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 11:48:32.282 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 11:48:32.282 warning: [Lua] Following data will be uploaded to Crashify: <> 11:48:32.282 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 14, User: 110000101ead6cb "Samoly" <> 11:48:32.283 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 396213; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000002F238C0 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 000000000E97F970; application_shutdown = nil; unit_spawner = table: 000000000DD3AC40; world = [World]; unit_storage = table: 0000000009E7AFE0; units = table: 000000000C138160; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000E97F970 [8] self = table: 0000000010404290; dt = 0.0042106364853680134; t = 1543.1506497527007; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0042106364853680134; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0042106364853680134; t = 1543.1506497527007 [10] dt = 0.0042106364853680134 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_arena_void_heavens"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000FE58420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000941C6C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000AB38300; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F494F90; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DC35D50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 278.77262923941015; input_manager = table: 000000000E97FDD0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FA5970; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0042106364853680134; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000941C6C0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_arena_void_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 289.55515751196072; dice_keeper = table: 000000000DAD7300; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E97EE30; <> <> 11:48:32.283 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 11:48:32.283 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 11:48:32.283 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 11:48:32.283 warning: [Lua] Following data will be uploaded to Crashify: <> 11:48:32.283 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 110000101ead6cb "Samoly" <> 11:48:32.283 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 396213; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000002F238C0 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 000000000E97F970; application_shutdown = nil; unit_spawner = table: 000000000DD3AC40; world = [World]; unit_storage = table: 0000000009E7AFE0; units = table: 000000000C138160; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000E97F970 [8] self = table: 0000000010404290; dt = 0.0042106364853680134; t = 1543.1506497527007; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0042106364853680134; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0042106364853680134; t = 1543.1506497527007 [10] dt = 0.0042106364853680134 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_arena_void_heavens"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000FE58420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000941C6C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000AB38300; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F494F90; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DC35D50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 278.77262923941015; input_manager = table: 000000000E97FDD0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FA5970; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0042106364853680134; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000941C6C0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_arena_void_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 289.55515751196072; dice_keeper = table: 000000000DAD7300; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E97EE30; <> <> 11:48:32.283 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 11:48:32.283 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 11:48:32.283 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 11:48:32.283 warning: [Lua] Following data will be uploaded to Crashify: <> 11:48:32.284 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 16, User: 110000101ead6cb "Samoly" <> 11:48:32.284 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 396213; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000002F238C0 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 000000000E97F970; application_shutdown = nil; unit_spawner = table: 000000000DD3AC40; world = [World]; unit_storage = table: 0000000009E7AFE0; units = table: 000000000C138160; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000E97F970 [8] self = table: 0000000010404290; dt = 0.0042106364853680134; t = 1543.1506497527007; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0042106364853680134; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0042106364853680134; t = 1543.1506497527007 [10] dt = 0.0042106364853680134 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_arena_void_heavens"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000FE58420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000941C6C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000AB38300; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F494F90; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DC35D50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 278.77262923941015; input_manager = table: 000000000E97FDD0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FA5970; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0042106364853680134; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000941C6C0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_arena_void_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 289.55515751196072; dice_keeper = table: 000000000DAD7300; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E97EE30; <> <> 11:48:32.284 [Lua] [Matchmaking] unregister rpcs 11:48:32.284 [Lua] ############### UNLOADING PACKAGES ############### 11:48:32.284 [Lua] [Managers] Calling function on all managers: 11:48:32.284 [Lua] [Managers] Destroying manager group: 11:48:32.284 [Lua] [Gamestate] Enter state StateLoading 11:48:32.288 [Lua] Found camera: end_screen_camera 11:48:32.289 [Lua] [PlayState] Enter Substate EndViewStateWeave 11:48:32.289 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:48:32.290 [Lua] [Matchmaking] register rpcs 11:48:32.290 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 11:48:32.290 [Lua] Set lobby begin: 11:48:32.290 [Lua] Lobby data twitch_enabled = false 11:48:32.290 [Lua] Lobby data power_level = 0 11:48:32.290 [Lua] Lobby data unique_server_name = Samoly 11:48:32.290 [Lua] Lobby data difficulty_tweak = 0 11:48:32.290 [Lua] Lobby data host = 110000101ead6cb 11:48:32.290 [Lua] Lobby data game_mode = 9 11:48:32.290 [Lua] Lobby data is_private = false 11:48:32.290 [Lua] Lobby data match_started = true 11:48:32.290 [Lua] Lobby data mechanism = adventure 11:48:32.290 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens 11:48:32.290 [Lua] Lobby data player_slot_1 = 0:0 11:48:32.290 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens 11:48:32.290 [Lua] Lobby data difficulty = cataclysm_3 11:48:32.290 [Lua] Lobby data quick_game = false 11:48:32.290 [Lua] Lobby data weave_index = 154 11:48:32.290 [Lua] Lobby data matchmaking = false 11:48:32.290 [Lua] Lobby data weave_name = weave_154 11:48:32.290 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:48:32.291 [Lua] Lobby data num_players = 4 11:48:32.291 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:48:32.291 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:48:32.291 [Lua] Lobby data country_code = FI 11:48:32.291 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:48:32.291 [Lua] Lobby data eac_authorized = true 11:48:32.291 [Lua] Set lobby end. 11:48:32.291 [Lua] registering RPCs 11:48:32.291 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:48:32.291 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:48:32.291 [Lua] Set lobby begin: 11:48:32.291 [Lua] Lobby data twitch_enabled = false 11:48:32.291 [Lua] Lobby data power_level = 0 11:48:32.291 [Lua] Lobby data unique_server_name = Samoly 11:48:32.291 [Lua] Lobby data difficulty_tweak = 0 11:48:32.291 [Lua] Lobby data host = 110000101ead6cb 11:48:32.291 [Lua] Lobby data game_mode = 3 11:48:32.291 [Lua] Lobby data is_private = false 11:48:32.291 [Lua] Lobby data match_started = true 11:48:32.291 [Lua] Lobby data mechanism = adventure 11:48:32.291 [Lua] Lobby data level_key = inn_level 11:48:32.291 [Lua] Lobby data player_slot_1 = 0:0 11:48:32.291 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens 11:48:32.291 [Lua] Lobby data difficulty = cataclysm_3 11:48:32.291 [Lua] Lobby data quick_game = false 11:48:32.292 [Lua] Lobby data weave_index = 154 11:48:32.292 [Lua] Lobby data matchmaking = false 11:48:32.292 [Lua] Lobby data weave_name = weave_154 11:48:32.292 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:48:32.292 [Lua] Lobby data num_players = 4 11:48:32.292 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:48:32.292 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:48:32.292 [Lua] Lobby data country_code = FI 11:48:32.292 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:48:32.292 [Lua] Lobby data eac_authorized = true 11:48:32.292 [Lua] Set lobby end. 11:48:32.292 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:48:32.296 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 11:48:32.296 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 11:48:32.296 [Lua] [LevelTransitionHandler] load_level inn_level 0 11:48:32.307 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_heavens 11:48:32.315 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_heavens 11:48:32.317 [Umbra] Unload tome 11:48:32.318 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void_heavens, LevelTransitionHandler 11:48:32.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 11:48:32.318 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 11:48:32.318 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 11:48:32.318 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 11:48:32.318 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 11:48:32.318 [Lua] [StateLoading] got rpc_load_level 50 inn_level 11:48:32.326 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 11:48:32.326 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, HeroPreviewer, async-read, prioritized 11:48:32.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 11:48:32.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, HeroPreviewer, async-read, prioritized 11:48:32.327 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, HeroPreviewer, async-read, prioritized 11:48:32.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 11:48:32.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 11:48:32.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 11:48:32.327 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 11:48:32.327 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, HeroPreviewer, async-read, prioritized 11:48:32.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 11:48:32.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, HeroPreviewer, async-read, prioritized 11:48:32.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x21c48, position: 0 11:48:32.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 11:48:32.354 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 11:48:32.354 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 11:48:32.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 11:48:32.693 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 11:48:32.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 11:48:32.697 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, HeroPreviewer, async-read, prioritized 11:48:32.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 11:48:32.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized 11:48:32.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 11:48:32.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized 11:48:32.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 11:48:32.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 11:48:33.150 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 11:48:33.150 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 11:48:33.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 11:48:33.155 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, HeroPreviewer, async-read, prioritized 11:48:33.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 11:48:33.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 11:48:33.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 11:48:33.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 11:48:33.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 11:48:33.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 11:48:33.623 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 11:48:33.623 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 11:48:33.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:48:33.627 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, HeroPreviewer, async-read, prioritized 11:48:33.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 11:48:33.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 11:48:33.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 11:48:33.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 11:48:33.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 11:48:33.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 11:48:33.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:48:33.742 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:48:33.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 11:48:33.775 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 11:48:33.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 11:48:33.809 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 11:48:33.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 11:48:40.879 [Lua] ### Sending rpc_level_loaded 11:48:40.879 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 11:48:40.879 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 11:48:40.879 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 11:48:40.879 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 11:48:40.896 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 11:48:40.896 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 11:48:40.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 11:48:40.998 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 11:48:41.014 [Lua] [LevelTransitionHandler] Level load completed! 11:48:41.014 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 396213 - use_random_directors: true - overriden_conflict: nil 11:48:41.016 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:48:41.016 [Lua] checking dlc's against conflict directors 11:48:41.016 [Lua] number of factions to include 2 11:48:41.016 [Lua] Updated list weights for random: 11:48:41.016 [Lua] skaven, 0.42 (0.00-0.42) 11:48:41.016 [Lua] chaos, 0.42 (0.42-0.83) 11:48:41.016 [Lua] beastmen, 0.17 (0.83-1.00) 11:48:41.016 [Lua] Rolled random faction: 0.28947350382804871 skaven 11:48:41.016 [Lua] Updated list weights for random: 11:48:41.016 [Lua] beastmen, 0.29 (0.00-0.29) 11:48:41.016 [Lua] chaos, 0.71 (0.29-1.00) 11:48:41.016 [Lua] Rolled random faction: 0.13824231922626495 beastmen 11:48:41.016 [Lua] number of factions added 2 11:48:41.016 [Lua] --- --- --- 11:48:41.016 [Lua] Starting... difficulty 'cataclysm_3' 11:48:41.016 [Lua] These are the starting conflict directors: 11:48:41.016 [Lua] inn_level 11:48:41.016 [Lua] --- --- --- 11:48:41.016 [Lua] 11:48:41.016 [Lua] DONE! Found the following directors: 11:48:41.016 [Lua] (free: 35), Master hash is: 11:48:41.016 [Lua] [EnemyPackageLoader] breed_lookup: { } 11:48:41.016 [Lua] load_startup_enemy_packages: -------------- 11:48:41.016 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:48:41.016 [Lua] critter_rat 11:48:41.032 [Lua] ### Sending rpc_level_loaded 11:48:41.032 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 11:48:41.032 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 11:48:41.048 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 11:48:41.048 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 11:48:41.065 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 11:48:41.065 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 11:48:41.066 [Lua] ### Sending rpc_level_loaded 11:48:41.066 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 11:48:41.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:48:41.081 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:48:41.083 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 11:48:41.083 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 11:48:41.084 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 11:48:41.084 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 11:48:41.084 [Lua] Starting async level spawning of levels/inn/world 11:48:41.084 [Umbra] Init version: 3.4.15 :: 16 threads 11:48:41.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:10 my_peer_id:110000101ead6cb 11:48:41.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:10 my_peer_id:110000101ead6cb 11:48:41.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:10 my_peer_id:110000101ead6cb 11:48:41.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:10 my_peer_id:110000101ead6cb 11:48:41.145 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:11 my_peer_id:110000101ead6cb 11:48:41.145 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:11 my_peer_id:110000101ead6cb 11:48:41.145 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:11 my_peer_id:110000101ead6cb 11:48:41.145 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:11 my_peer_id:110000101ead6cb 11:48:41.146 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:10 my_peer_id:110000101ead6cb 11:48:41.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:48:41.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:48:41.146 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 11:48:41.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 11:48:41.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read, 11:48:41.146 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:11 my_peer_id:110000101ead6cb 11:48:41.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 11:48:41.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:48:41.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 11:48:41.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 11:48:41.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 11:48:41.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 11:48:41.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 11:48:41.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 11:48:41.287 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 11:48:41.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 11:48:41.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 11:48:41.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 11:48:41.312 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 11:48:41.378 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 11:48:41.378 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 11:48:41.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 11:48:41.417 [Lua] ### Sending rpc_level_loaded 11:48:41.417 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 11:48:41.417 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 11:48:41.417 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 11:48:41.417 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 11:48:41.456 [Lua] Async level spawning done 11:48:41.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 11:48:41.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 11:48:41.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 11:48:41.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 11:48:41.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 11:48:41.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 11:48:41.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 11:48:41.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 11:48:41.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 11:48:41.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 11:48:41.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 11:48:41.977 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 11:48:42.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:12 my_peer_id:110000101ead6cb 11:48:42.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:12 my_peer_id:110000101ead6cb 11:48:42.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:12 my_peer_id:110000101ead6cb 11:48:42.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:12 my_peer_id:110000101ead6cb 11:48:42.045 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:12 my_peer_id:110000101ead6cb 11:48:42.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:48:42.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:48:42.045 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 11:48:42.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 11:48:42.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 11:48:42.095 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 11:48:42.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 11:48:42.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 11:48:42.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 11:48:42.196 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 11:48:42.196 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 11:48:42.197 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 11:48:42.298 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 11:48:42.298 [Lua] [PackageManager] Force_load: wwise/blunderbuss 11:48:42.299 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 11:48:42.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 11:48:42.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 11:48:42.385 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 11:48:44.839 [Lua] [PlayState] Exit Substate EndViewStateWeave 11:48:44.839 [Lua] [EndViewState] Enter Substate EndViewStateSummary 11:48:51.637 [Lua] ### Sending rpc_level_loaded 11:48:51.637 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 11:48:51.637 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 11:48:51.638 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 11:48:51.638 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 11:48:52.414 [Lua] [EndViewState] Exit Substate EndViewStateSummary 11:48:52.415 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:48:52.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 11:48:52.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 11:48:52.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 11:48:52.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 11:48:52.816 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 11:48:52.816 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 11:48:52.816 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 11:48:52.816 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 11:48:52.950 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:13 my_peer_id:110000101ead6cb 11:48:52.950 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:13 my_peer_id:110000101ead6cb 11:48:52.950 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:13 my_peer_id:110000101ead6cb 11:48:52.950 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:13 my_peer_id:110000101ead6cb 11:48:52.951 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:13 my_peer_id:110000101ead6cb 11:48:52.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:48:52.951 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 11:48:52.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:48:53.001 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 11:48:53.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 11:48:53.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 11:48:53.001 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 11:48:53.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 11:48:53.033 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 11:48:53.033 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 11:48:53.035 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 11:48:53.118 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 11:48:53.118 [Lua] [PackageManager] Force_load: wwise/rakegun 11:48:53.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 11:48:53.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 11:48:53.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 11:48:53.186 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 11:48:53.420 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:48:53.420 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:48:53.420 [Lua] [Matchmaking] unregister rpcs 11:48:53.420 [Lua] Set lobby begin: 11:48:53.420 [Lua] Lobby data twitch_enabled = false 11:48:53.421 [Lua] Lobby data power_level = 0 11:48:53.421 [Lua] Lobby data unique_server_name = Samoly 11:48:53.421 [Lua] Lobby data difficulty_tweak = 0 11:48:53.421 [Lua] Lobby data host = 110000101ead6cb 11:48:53.421 [Lua] Lobby data game_mode = 3 11:48:53.421 [Lua] Lobby data is_private = false 11:48:53.421 [Lua] Lobby data match_started = true 11:48:53.421 [Lua] Lobby data mechanism = adventure 11:48:53.421 [Lua] Lobby data level_key = inn_level 11:48:53.421 [Lua] Lobby data player_slot_1 = 0:0 11:48:53.421 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens 11:48:53.421 [Lua] Lobby data difficulty = cataclysm_3 11:48:53.421 [Lua] Lobby data quick_game = false 11:48:53.421 [Lua] Lobby data weave_index = 154 11:48:53.421 [Lua] Lobby data matchmaking = false 11:48:53.421 [Lua] Lobby data weave_name = weave_154 11:48:53.421 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:48:53.421 [Lua] Lobby data num_players = 4 11:48:53.421 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:48:53.421 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:48:53.421 [Lua] Lobby data country_code = FI 11:48:53.422 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:48:53.422 [Lua] Lobby data eac_authorized = true 11:48:53.422 [Lua] Set lobby end. 11:48:53.422 [Lua] [Managers] Destroying manager group: 11:48:53.422 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 11:48:53.422 [Lua] [Gamestate] Enter StateIngame HOST 11:48:53.422 [Lua] [Managers] Calling function on all managers: 11:48:53.422 [Lua] <>level = inn_level<> 11:48:53.422 [Lua] Set lobby begin: 11:48:53.422 [Lua] Lobby data twitch_enabled = false 11:48:53.423 [Lua] Lobby data power_level = 0 11:48:53.423 [Lua] Lobby data unique_server_name = Samoly 11:48:53.423 [Lua] Lobby data difficulty_tweak = 0 11:48:53.423 [Lua] Lobby data host = 110000101ead6cb 11:48:53.423 [Lua] Lobby data game_mode = 3 11:48:53.423 [Lua] Lobby data is_private = false 11:48:53.423 [Lua] Lobby data match_started = true 11:48:53.423 [Lua] Lobby data mechanism = adventure 11:48:53.423 [Lua] Lobby data level_key = inn_level 11:48:53.423 [Lua] Lobby data player_slot_1 = 0:0 11:48:53.423 [Lua] Lobby data selected_level_key = inn_level 11:48:53.423 [Lua] Lobby data difficulty = cataclysm_3 11:48:53.423 [Lua] Lobby data quick_game = false 11:48:53.423 [Lua] Lobby data weave_index = 154 11:48:53.423 [Lua] Lobby data matchmaking = false 11:48:53.423 [Lua] Lobby data weave_name = weave_154 11:48:53.423 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:48:53.423 [Lua] Lobby data num_players = 4 11:48:53.423 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:48:53.423 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:48:53.423 [Lua] Lobby data country_code = FI 11:48:53.423 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:48:53.424 [Lua] Lobby data eac_authorized = true 11:48:53.424 [Lua] Set lobby end. 11:48:53.424 [Lua] [StateIngame] Server ingame 11:48:53.426 [Lua] Set lobby begin: 11:48:53.426 [Lua] Lobby data twitch_enabled = false 11:48:53.426 [Lua] Lobby data power_level = 0 11:48:53.426 [Lua] Lobby data unique_server_name = Samoly 11:48:53.426 [Lua] Lobby data difficulty_tweak = 0 11:48:53.427 [Lua] Lobby data host = 110000101ead6cb 11:48:53.427 [Lua] Lobby data game_mode = 3 11:48:53.427 [Lua] Lobby data is_private = false 11:48:53.427 [Lua] Lobby data match_started = true 11:48:53.427 [Lua] Lobby data mechanism = adventure 11:48:53.427 [Lua] Lobby data level_key = inn_level 11:48:53.427 [Lua] Lobby data player_slot_1 = 0:0 11:48:53.427 [Lua] Lobby data selected_level_key = inn_level 11:48:53.427 [Lua] Lobby data difficulty = cataclysm_3 11:48:53.427 [Lua] Lobby data quick_game = false 11:48:53.427 [Lua] Lobby data weave_index = 154 11:48:53.427 [Lua] Lobby data matchmaking = false 11:48:53.427 [Lua] Lobby data weave_name = weave_154 11:48:53.427 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:48:53.427 [Lua] Lobby data num_players = 4 11:48:53.427 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:48:53.427 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:48:53.427 [Lua] Lobby data country_code = FI 11:48:53.427 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:48:53.427 [Lua] Lobby data eac_authorized = true 11:48:53.427 [Lua] Set lobby end. 11:48:53.428 [Lua] [Matchmaking] register rpcs 11:48:53.428 [Lua] GameNetworkManager:init... creating game session 11:48:53.428 [Lua] Host GameSession.make_game_session_host with session: 11:48:53.428 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:48:53.428 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 11:48:53.428 [Lua] [GameNetworkManager] self.is_server = true 11:48:53.428 [Network] Setting artificial MTU limit to 576 11:48:53.428 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 11:48:53.436 [Lua] Switching ConflictSettings: to: inn_level 11:48:53.436 [Lua] pacing=disabled 11:48:53.436 [Lua] roaming=nil 11:48:53.436 [Lua] disabled=false 11:48:53.436 [Lua] pack_spawning=disabled 11:48:53.436 [Lua] contained_breeds=nil 11:48:53.436 [Lua] boss=disabled 11:48:53.436 [Lua] horde=disabled 11:48:53.436 [Lua] specials=disabled 11:48:53.436 [Lua] name=inn_level 11:48:53.436 [Lua] intensity=disabled 11:48:53.436 [Lua] --- 11:48:53.436 [Lua] [LevelAnalysis] set_random_seed( 396213) 11:48:53.439 [Lua] [AIInterestPointSystem] Level Seed: 396213 11:48:53.439 [Lua] 11:48:53.439 [Lua] [entity_system_bag] = table 11:48:53.439 [Lua] [entity_system_bag] = metatable 11:48:53.439 [Lua] [startup_data] = table 11:48:53.439 [Lua] [entity_manager] = table 11:48:53.439 [Lua] [entity_manager] = metatable 11:48:53.439 [Lua] [unit_spawner] = table 11:48:53.439 [Lua] [unit_spawner] = metatable 11:48:53.439 [Lua] [unit_storage] = table 11:48:53.439 [Lua] [unit_storage] = metatable 11:48:53.439 [Lua] [dice_keeper] = table 11:48:53.439 [Lua] [dice_keeper] = metatable 11:48:53.439 [Lua] [is_server] = true (boolean) 11:48:53.439 [Lua] [world] = [World] 11:48:53.439 [Lua] [system_api] = table 11:48:53.439 [Lua] [entity_system] = table 11:48:53.439 [Lua] [entity_system] = metatable 11:48:53.439 [Lua] [network_lobby] = table 11:48:53.439 [Lua] [network_lobby] = metatable 11:48:53.439 [Lua] [profile_synchronizer] = table 11:48:53.439 [Lua] [profile_synchronizer] = metatable 11:48:53.439 [Lua] [level_transition_handler] = table 11:48:53.439 [Lua] [level_transition_handler] = metatable 11:48:53.439 [Lua] [num_local_human_players] = 1 (number) 11:48:53.439 [Lua] [statistics_db] = table 11:48:53.439 [Lua] [statistics_db] = metatable 11:48:53.439 [Lua] [network_server] = table 11:48:53.439 [Lua] [network_server] = metatable 11:48:53.439 [Lua] [input_manager] = table 11:48:53.439 [Lua] [input_manager] = metatable 11:48:53.439 [Lua] [network_clock] = table 11:48:53.439 [Lua] [network_clock] = metatable 11:48:53.439 [Lua] [network_transmit] = table 11:48:53.439 [Lua] [network_transmit] = metatable 11:48:53.439 [Lua] [free_flight_manager] = table 11:48:53.439 [Lua] [free_flight_manager] = metatable 11:48:53.439 [Lua] [network_manager] = table 11:48:53.439 [Lua] [network_manager] = metatable 11:48:53.439 [Lua] [network_event_delegate] = table 11:48:53.439 [Lua] [network_event_delegate] = metatable 11:48:53.439 [Lua] 11:48:53.439 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:48:53.439 [Lua] ignoring extension VersusInteractObjectiveExtension 11:48:53.439 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:48:53.439 [Lua] ignoring extension VersusSocketObjectiveExtension 11:48:53.439 [Lua] ignoring extension VersusTargetObjectiveExtension 11:48:53.439 [Lua] ignoring extension VersusMissionObjectiveExtension 11:48:53.439 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:48:53.441 [Lua] [AchievementManager] Achievements using the steam platform 11:48:53.484 [Lua] [StateIngame] Level seed: 396213 11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 11:48:53.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 11:48:53.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 11:48:53.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 11:48:53.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 11:48:53.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 11:48:53.495 [Lua] [LevelAnalysis] set_random_seed( 396213) 11:48:53.498 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 11:48:53.498 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 11:48:53.498 [Lua] [IngameUI] init 11:48:53.512 [SteamVoipClient] select_out(110000101982738, off) 11:48:53.512 [SteamVoipClient] select_out(110000101ead6cb, off) 11:48:53.512 [SteamVoipClient] select_out(110000103faf286, off) 11:48:53.512 [SteamVoipClient] select_out(1100001059c9cc0, off) 11:48:53.518 [Lua] cb_razer_chroma_setup 11:48:53.562 [Lua] completed 11:48:53.562 [Lua] completed 11:48:53.562 [Lua] completed 11:48:53.562 [Lua] completed 11:48:53.573 [Lua] completed 11:48:53.574 [Lua] completed 11:48:53.575 [Lua] [Matchmaking] Cancelling matchmaking 11:48:53.575 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 11:48:53.576 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 11:48:53.576 [Lua] Set lobby begin: 11:48:53.576 [Lua] Lobby data twitch_enabled = false 11:48:53.576 [Lua] Lobby data power_level = 835 11:48:53.576 [Lua] Lobby data unique_server_name = Samoly 11:48:53.576 [Lua] Lobby data difficulty_tweak = 0 11:48:53.576 [Lua] Lobby data host = 110000101ead6cb 11:48:53.576 [Lua] Lobby data game_mode = 3 11:48:53.576 [Lua] Lobby data is_private = false 11:48:53.576 [Lua] Lobby data match_started = true 11:48:53.576 [Lua] Lobby data mechanism = adventure 11:48:53.576 [Lua] Lobby data level_key = inn_level 11:48:53.576 [Lua] Lobby data player_slot_1 = 0:0 11:48:53.576 [Lua] Lobby data selected_level_key = inn_level 11:48:53.576 [Lua] Lobby data difficulty = cataclysm_3 11:48:53.577 [Lua] Lobby data quick_game = false 11:48:53.577 [Lua] Lobby data weave_index = 154 11:48:53.577 [Lua] Lobby data matchmaking = false 11:48:53.577 [Lua] Lobby data weave_name = weave_154 11:48:53.577 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:48:53.577 [Lua] Lobby data num_players = 4 11:48:53.577 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:48:53.577 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:48:53.577 [Lua] Lobby data country_code = FI 11:48:53.577 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:48:53.577 [Lua] Lobby data eac_authorized = true 11:48:53.577 [Lua] Set lobby end. 11:48:53.578 [Flow] complete_skittergate_legend true 11:48:53.578 [Flow] complete_all_helmgart_levels_recruit true 11:48:53.579 [Flow] WitchHunterLevel:35 11:48:53.579 [Flow] LeaderYes 11:48:53.579 [Flow] ALL PC XP:304250 11:48:53.579 [Flow] Has "bogenhafen" DLC:true 11:48:53.579 [Flow] WH XP:60850 11:48:53.579 [Flow] Number of crafted items:7152 11:48:53.579 [Flow] Has "pre_order" DLC:true 11:48:53.579 [Flow] Sum of Powe Levels:1500 11:48:53.579 [Flow] lodestone diff 1:false 11:48:53.579 [Flow] magnus and forest activated 11:48:53.579 [Flow] magnus and forest activated 11:48:53.579 [Flow] cemetery and forest activated 11:48:53.579 [Flow] magnus and cemetery 11:48:53.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:48:53.579 [Flow] ALL RUNES ACTIVATED 11:48:53.579 [Flow] magnus and forest activated 11:48:53.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:48:53.579 [Flow] ALL RUNES ACTIVATED 11:48:53.579 [Flow] cemetery and forest activated 11:48:53.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:48:53.579 [Flow] ALL RUNES ACTIVATED 11:48:53.579 [Flow] magnus and forest activated 11:48:53.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:48:53.579 [Flow] ALL RUNES ACTIVATED 11:48:53.579 [Flow] magnus and cemetery 11:48:53.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:48:53.579 [Flow] ALL RUNES ACTIVATED 11:48:53.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:48:53.581 [Lua] CurrentConflictSettings inn_level 11:48:53.581 [Lua] [ConflictDirector] conflict_director is ai_ready 11:48:53.581 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:48:53.581 [Lua] [MainPathSpawningGenerator] Injecting travel distances 11:48:53.583 [Lua] SpecialsPacing:remove_unwanted_breeds: 11:48:53.583 [Lua] Forming navigation groups in one frame 11:48:53.583 [Lua] Forming navigation groups 11:48:53.606 [Lua] NavigationGroupManager -> calulation time A: 0.023000000000138243 11:48:53.607 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 11:48:53.607 [Lua] number of nav groups: 41 11:48:53.608 [Lua] number of refined nav groups : 23 11:48:53.611 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 11:48:53.611 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 11:48:53.611 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 11:48:53.611 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 11:48:53.613 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 11:48:53.613 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 11:48:53.613 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 11:48:53.613 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 11:48:53.613 [Lua] [Managers] Calling function on all managers: 11:48:53.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:48:53.613 [Save] Loading `ut_tweaks_presets` 11:48:53.614 [Save] Load done 11:48:53.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 11:48:53.714 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 11:48:53.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 11:48:53.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 11:48:53.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 11:48:53.764 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 11:48:53.764 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 11:48:53.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 11:48:53.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 11:48:53.832 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 11:48:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 11:48:53.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:48:53.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:48:53.885 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:48:53.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 11:48:53.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 11:48:53.906 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 11:48:53.906 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 11:48:53.906 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 11:48:53.906 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 11:48:53.928 [Lua] Set lobby begin: 11:48:53.928 [Lua] Lobby data twitch_enabled = false 11:48:53.928 [Lua] Lobby data power_level = 835 11:48:53.929 [Lua] Lobby data unique_server_name = Samoly 11:48:53.929 [Lua] Lobby data difficulty_tweak = 0 11:48:53.929 [Lua] Lobby data host = 110000101ead6cb 11:48:53.929 [Lua] Lobby data game_mode = 3 11:48:53.929 [Lua] Lobby data is_private = false 11:48:53.929 [Lua] Lobby data match_started = true 11:48:53.929 [Lua] Lobby data mechanism = adventure 11:48:53.929 [Lua] Lobby data level_key = inn_level 11:48:53.929 [Lua] Lobby data player_slot_1 = 0:0 11:48:53.929 [Lua] Lobby data selected_level_key = inn_level 11:48:53.929 [Lua] Lobby data difficulty = cataclysm_3 11:48:53.929 [Lua] Lobby data quick_game = false 11:48:53.929 [Lua] Lobby data weave_index = 154 11:48:53.929 [Lua] Lobby data matchmaking = false 11:48:53.929 [Lua] Lobby data weave_name = weave_154 11:48:53.929 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:48:53.929 [Lua] Lobby data num_players = 4 11:48:53.930 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:48:53.930 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:48:53.930 [Lua] Lobby data country_code = FI 11:48:53.930 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:48:53.930 [Lua] Lobby data eac_authorized = true 11:48:53.930 [Lua] Set lobby end. 11:48:53.930 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 11:48:53.930 [Lua] Breedfreezer (server) starting a hot join sync 11:48:53.931 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 11:48:53.931 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 11:48:53.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 11:48:53.931 [Lua] RemotePlayer:create_game_object( ) 31 11:48:53.945 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 11:48:53.945 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 11:48:53.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 11:48:53.945 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 11:48:53.945 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 11:48:53.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 11:48:53.945 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 11:48:53.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 11:48:53.995 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 11:48:53.996 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 11:48:53.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 11:48:54.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 11:48:54.037 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 11:48:54.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 11:48:54.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 11:48:54.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 11:48:54.094 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 11:48:54.095 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 11:48:54.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 11:48:54.106 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 11:48:54.106 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:48:54.106 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 11:48:54.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 11:48:54.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 11:48:54.117 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 11:48:54.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 11:48:54.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 11:48:54.144 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 11:48:54.144 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 11:48:54.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 11:48:54.157 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 11:48:54.157 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 11:48:54.173 [Lua] Set lobby begin: 11:48:54.173 [Lua] Lobby data twitch_enabled = false 11:48:54.173 [Lua] Lobby data power_level = 835 11:48:54.173 [Lua] Lobby data unique_server_name = Samoly 11:48:54.173 [Lua] Lobby data difficulty_tweak = 0 11:48:54.173 [Lua] Lobby data host = 110000101ead6cb 11:48:54.173 [Lua] Lobby data game_mode = 3 11:48:54.173 [Lua] Lobby data is_private = false 11:48:54.173 [Lua] Lobby data match_started = true 11:48:54.173 [Lua] Lobby data mechanism = adventure 11:48:54.173 [Lua] Lobby data level_key = inn_level 11:48:54.173 [Lua] Lobby data player_slot_1 = 0:0 11:48:54.173 [Lua] Lobby data selected_level_key = inn_level 11:48:54.173 [Lua] Lobby data difficulty = cataclysm_3 11:48:54.173 [Lua] Lobby data quick_game = false 11:48:54.174 [Lua] Lobby data weave_index = 154 11:48:54.174 [Lua] Lobby data matchmaking = false 11:48:54.174 [Lua] Lobby data weave_name = weave_154 11:48:54.174 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:48:54.174 [Lua] Lobby data num_players = 4 11:48:54.174 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:48:54.174 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:48:54.174 [Lua] Lobby data country_code = FI 11:48:54.174 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:48:54.174 [Lua] Lobby data eac_authorized = true 11:48:54.174 [Lua] Set lobby end. 11:48:54.174 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 11:48:54.174 [Lua] Breedfreezer (server) starting a hot join sync 11:48:54.175 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 11:48:54.175 [Lua] RemotePlayer:create_game_object( ) 38 11:48:54.188 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 11:48:54.188 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 11:48:54.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 11:48:54.188 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 11:48:54.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 11:48:54.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 11:48:54.189 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 11:48:54.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 11:48:54.189 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 11:48:54.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 11:48:54.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 11:48:54.206 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 11:48:54.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 11:48:54.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 11:48:54.237 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 11:48:54.238 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 11:48:54.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 11:48:54.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 11:48:54.269 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 11:48:54.270 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 11:48:54.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 11:48:54.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 11:48:54.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 11:48:54.291 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 11:48:54.346 [Flow] DISABLE 11:48:54.372 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 11:48:54.372 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 11:48:54.372 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:48:54.372 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 11:48:54.400 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 11:48:54.400 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 11:48:54.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 11:48:54.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 11:48:54.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 11:48:54.415 [Lua] Set lobby begin: 11:48:54.415 [Lua] Lobby data twitch_enabled = false 11:48:54.415 [Lua] Lobby data power_level = 835 11:48:54.415 [Lua] Lobby data unique_server_name = Samoly 11:48:54.415 [Lua] Lobby data difficulty_tweak = 0 11:48:54.415 [Lua] Lobby data host = 110000101ead6cb 11:48:54.415 [Lua] Lobby data game_mode = 3 11:48:54.415 [Lua] Lobby data is_private = false 11:48:54.415 [Lua] Lobby data match_started = true 11:48:54.415 [Lua] Lobby data mechanism = adventure 11:48:54.415 [Lua] Lobby data level_key = inn_level 11:48:54.415 [Lua] Lobby data player_slot_1 = 0:0 11:48:54.415 [Lua] Lobby data selected_level_key = inn_level 11:48:54.416 [Lua] Lobby data difficulty = cataclysm_3 11:48:54.416 [Lua] Lobby data quick_game = false 11:48:54.416 [Lua] Lobby data weave_index = 154 11:48:54.416 [Lua] Lobby data matchmaking = false 11:48:54.416 [Lua] Lobby data weave_name = weave_154 11:48:54.416 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:48:54.416 [Lua] Lobby data num_players = 4 11:48:54.416 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:48:54.416 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:48:54.416 [Lua] Lobby data country_code = FI 11:48:54.416 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:48:54.416 [Lua] Lobby data eac_authorized = true 11:48:54.416 [Lua] Set lobby end. 11:48:54.416 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 11:48:54.416 [Lua] Breedfreezer (server) starting a hot join sync 11:48:54.417 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 11:48:54.417 [Lua] RemotePlayer:create_game_object( ) 44 11:48:54.434 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 11:48:54.434 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 11:48:54.434 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 11:48:54.434 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 11:48:54.434 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 11:48:54.434 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 11:48:54.434 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 11:48:54.434 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 11:48:54.434 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 11:48:54.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 11:48:54.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 11:48:54.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 11:48:54.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 11:48:54.439 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:48:54.439 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:48:54.439 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 11:48:54.441 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 11:48:54.441 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 11:48:54.452 [Lua] Players are leaving the safe zone 11:48:54.548 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:48:54.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 11:48:54.550 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:48:54.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 11:48:54.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 11:48:54.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 11:48:54.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 11:48:54.589 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:48:54.589 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 11:48:54.600 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:48:54.601 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 11:48:54.602 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:48:54.603 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:48:54.605 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 11:48:54.606 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:48:54.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 11:48:54.626 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 11:48:54.626 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 11:48:54.638 [Lua] StateInGameRunning:_game_actually_starts() 11:48:54.638 [Lua] ################################################################################################################# 11:48:54.638 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_scorpion_arena_void_heavens-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:48:54.638 [Lua] ################################################################################################################# 11:48:54.638 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 11:48:54.647 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 11:48:54.883 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 11:48:54.883 [Lua] Commit load time data 11:48:57.666 [Lua] [IngameUI] menu view on_enter hero_view 11:48:57.672 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0acc5be0 11:48:57.672 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 11:48:57.685 [Lua] completed 11:48:57.685 [Lua] completed 11:48:57.685 [Lua] completed 11:48:57.686 [Lua] completed 11:48:58.454 [Lua] Set lobby begin: 11:48:58.454 [Lua] Lobby data twitch_enabled = false 11:48:58.454 [Lua] Lobby data power_level = 208 11:48:58.454 [Lua] Lobby data unique_server_name = Samoly 11:48:58.454 [Lua] Lobby data difficulty_tweak = 0 11:48:58.454 [Lua] Lobby data host = 110000101ead6cb 11:48:58.454 [Lua] Lobby data game_mode = 3 11:48:58.454 [Lua] Lobby data is_private = false 11:48:58.454 [Lua] Lobby data match_started = true 11:48:58.454 [Lua] Lobby data mechanism = adventure 11:48:58.454 [Lua] Lobby data level_key = inn_level 11:48:58.454 [Lua] Lobby data player_slot_1 = 0:0 11:48:58.454 [Lua] Lobby data selected_level_key = inn_level 11:48:58.454 [Lua] Lobby data difficulty = cataclysm_3 11:48:58.454 [Lua] Lobby data quick_game = false 11:48:58.454 [Lua] Lobby data weave_index = 154 11:48:58.454 [Lua] Lobby data matchmaking = false 11:48:58.455 [Lua] Lobby data weave_name = weave_154 11:48:58.455 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:48:58.455 [Lua] Lobby data num_players = 4 11:48:58.455 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:48:58.455 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:48:58.455 [Lua] Lobby data country_code = FI 11:48:58.455 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:48:58.455 [Lua] Lobby data eac_authorized = true 11:48:58.455 [Lua] Set lobby end. 11:48:58.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 11:48:58.674 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:48:58.684 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 11:48:58.684 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:48:58.702 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 11:48:58.702 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:48:58.712 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 11:48:58.712 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:48:58.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 11:48:58.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:48:58.730 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 11:48:58.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:48:58.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 11:48:58.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:48:58.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 11:48:58.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:48:58.825 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 11:48:58.825 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:49:00.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 39 11:49:00.850 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 39 8 11:49:01.087 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 11:49:01.087 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 39 11:49:01.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 39 11:49:01.736 [Lua] min_height 91.160001754760742 11:49:03.479 [Lua] PlayFabMirrorBase:_commit_internal 11 11:49:03.479 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:49:03.483 [Lua] generate_backend_stats 110000101ead6cb:1 11:49:03.499 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40 11:49:03.503 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:49:03.504 [Lua] Set lobby begin: 11:49:03.504 [Lua] Lobby data twitch_enabled = false 11:49:03.504 [Lua] Lobby data power_level = 835 11:49:03.504 [Lua] Lobby data unique_server_name = Samoly 11:49:03.504 [Lua] Lobby data difficulty_tweak = 0 11:49:03.504 [Lua] Lobby data host = 110000101ead6cb 11:49:03.504 [Lua] Lobby data game_mode = 3 11:49:03.504 [Lua] Lobby data is_private = false 11:49:03.504 [Lua] Lobby data match_started = true 11:49:03.504 [Lua] Lobby data mechanism = adventure 11:49:03.504 [Lua] Lobby data level_key = inn_level 11:49:03.504 [Lua] Lobby data player_slot_1 = 0:0 11:49:03.504 [Lua] Lobby data selected_level_key = inn_level 11:49:03.504 [Lua] Lobby data difficulty = cataclysm_3 11:49:03.504 [Lua] Lobby data quick_game = false 11:49:03.504 [Lua] Lobby data weave_index = 154 11:49:03.504 [Lua] Lobby data matchmaking = false 11:49:03.504 [Lua] Lobby data weave_name = weave_154 11:49:03.504 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:49:03.504 [Lua] Lobby data num_players = 4 11:49:03.505 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:49:03.505 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:49:03.505 [Lua] Lobby data country_code = FI 11:49:03.505 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:49:03.505 [Lua] Lobby data eac_authorized = true 11:49:03.505 [Lua] Set lobby end. 11:49:03.511 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 9 11:49:03.851 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 11:49:03.851 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40 11:49:04.339 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40 11:49:04.343 [Lua] commit result success 11 11:49:06.211 [Lua] [IngameUI] menu view on_exit hero_view 11:49:06.216 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0acc5be0 11:49:06.216 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 11:49:21.376 [Lua] PlayFabMirrorBase:_commit_internal 12 11:49:21.376 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:49:21.381 [Lua] generate_backend_stats 110000101ead6cb:1 11:49:21.396 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 41 11:49:21.400 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:49:21.406 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 41 10 11:49:21.645 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 11:49:21.645 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 41 11:49:22.104 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 41 11:49:22.107 [Lua] commit result success 12 11:49:23.887 [Lua] [IngameUI] menu view on_enter start_game_view 11:49:23.888 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ff697c0 11:49:23.888 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 11:49:23.890 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 11:49:23.890 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 11:49:23.890 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 11:49:23.890 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 11:49:23.896 [Lua] cataclysm 11:49:24.394 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 11:49:24.394 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 11:49:24.394 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 11:49:24.406 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 11:49:30.011 [Lua] [IngameUI] menu view on_exit start_game_view 11:49:30.011 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 11:49:30.012 [Save] Saving `save_data` 11:49:30.013 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 11:49:30.013 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 11:49:30.013 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 11:49:30.013 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 11:49:30.017 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ff697c0 11:49:30.024 [Save] Save done 11:52:31.886 [Window] Window => inactive 11:53:08.013 [Window] Window => active 11:53:08.015 [Window] Window => active 11:53:13.242 [Lua] [IngameUI] menu view on_enter start_game_view 11:53:13.243 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ff697c0 11:53:13.244 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 11:53:13.245 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 11:53:13.245 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 11:53:13.245 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 11:53:13.246 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 11:53:13.251 [Lua] cataclysm 11:53:14.149 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 11:53:14.149 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 11:53:14.149 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 11:53:14.161 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 11:53:14.762 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 11:53:14.858 [Lua] [IngameUI] menu view on_exit start_game_view 11:53:14.858 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 11:53:14.859 [Save] Saving `save_data` 11:53:14.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 11:53:14.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 11:53:14.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 11:53:14.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 11:53:14.863 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ff697c0 11:53:14.869 [Save] Save done 11:53:14.889 [Lua] [Matchmaking] Cancelling matchmaking 11:53:14.889 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 11:53:41.025 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 11:53:41.025 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 11:53:41.028 [Lua] Set lobby begin: 11:53:41.028 [Lua] Lobby data twitch_enabled = false 11:53:41.028 [Lua] Lobby data power_level = 835 11:53:41.028 [Lua] Lobby data unique_server_name = Samoly 11:53:41.028 [Lua] Lobby data difficulty_tweak = 0 11:53:41.028 [Lua] Lobby data host = 110000101ead6cb 11:53:41.029 [Lua] Lobby data game_mode = 3 11:53:41.029 [Lua] Lobby data is_private = false 11:53:41.029 [Lua] Lobby data match_started = true 11:53:41.029 [Lua] Lobby data mechanism = adventure 11:53:41.029 [Lua] Lobby data level_key = inn_level 11:53:41.029 [Lua] Lobby data player_slot_1 = 0:0 11:53:41.029 [Lua] Lobby data selected_level_key = inn_level 11:53:41.029 [Lua] Lobby data difficulty = cataclysm_3 11:53:41.029 [Lua] Lobby data quick_game = false 11:53:41.029 [Lua] Lobby data weave_index = 154 11:53:41.029 [Lua] Lobby data matchmaking = false 11:53:41.029 [Lua] Lobby data weave_name = weave_154 11:53:41.029 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:53:41.029 [Lua] Lobby data num_players = 4 11:53:41.029 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:53:41.029 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:53:41.029 [Lua] Lobby data country_code = FI 11:53:41.029 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:53:41.029 [Lua] Lobby data eac_authorized = true 11:53:41.029 [Lua] Set lobby end. 11:53:41.030 [Lua] [PartyManager] Leader is set to 110000101ead6cb 11:53:41.030 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 11:53:41.030 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 11:53:41.030 [Lua] Set lobby begin: 11:53:41.030 [Lua] Lobby data twitch_enabled = false 11:53:41.030 [Lua] Lobby data power_level = 835 11:53:41.030 [Lua] Lobby data unique_server_name = Samoly 11:53:41.030 [Lua] Lobby data difficulty_tweak = 0 11:53:41.030 [Lua] Lobby data host = 110000101ead6cb 11:53:41.030 [Lua] Lobby data game_mode = 9 11:53:41.030 [Lua] Lobby data is_private = false 11:53:41.030 [Lua] Lobby data match_started = true 11:53:41.030 [Lua] Lobby data mechanism = adventure 11:53:41.030 [Lua] Lobby data level_key = inn_level 11:53:41.030 [Lua] Lobby data player_slot_1 = 0:0 11:53:41.030 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 11:53:41.030 [Lua] Lobby data difficulty = cataclysm_3 11:53:41.030 [Lua] Lobby data quick_game = false 11:53:41.030 [Lua] Lobby data weave_index = 155 11:53:41.030 [Lua] Lobby data matchmaking = true 11:53:41.031 [Lua] Lobby data weave_name = weave_155 11:53:41.031 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:53:41.031 [Lua] Lobby data num_players = 4 11:53:41.031 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:53:41.031 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:53:41.031 [Lua] Lobby data country_code = FI 11:53:41.031 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:53:41.031 [Lua] Lobby data eac_authorized = true 11:53:41.031 [Lua] Set lobby end. 11:53:41.031 [Lua] Set lobby begin: 11:53:41.031 [Lua] Lobby data twitch_enabled = false 11:53:41.031 [Lua] Lobby data power_level = 835 11:53:41.031 [Lua] Lobby data unique_server_name = Samoly 11:53:41.031 [Lua] Lobby data difficulty_tweak = 0 11:53:41.031 [Lua] Lobby data host = 110000101ead6cb 11:53:41.031 [Lua] Lobby data game_mode = 9 11:53:41.031 [Lua] Lobby data is_private = false 11:53:41.031 [Lua] Lobby data match_started = true 11:53:41.031 [Lua] Lobby data mechanism = adventure 11:53:41.031 [Lua] Lobby data level_key = inn_level 11:53:41.031 [Lua] Lobby data player_slot_1 = 0:0 11:53:41.032 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 11:53:41.032 [Lua] Lobby data difficulty = cataclysm_3 11:53:41.032 [Lua] Lobby data quick_game = false 11:53:41.032 [Lua] Lobby data weave_index = 155 11:53:41.032 [Lua] Lobby data matchmaking = true 11:53:41.032 [Lua] Lobby data weave_name = weave_155 11:53:41.032 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:53:41.032 [Lua] Lobby data num_players = 4 11:53:41.032 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:53:41.032 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:53:41.032 [Lua] Lobby data country_code = FI 11:53:41.032 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:53:41.032 [Lua] Lobby data eac_authorized = true 11:53:41.032 [Lua] Set lobby end. 11:53:41.032 [Lua] [ChatManager][1]System: Starting hosted game... 11:53:41.032 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 11:53:41.032 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 11:53:43.373 [Lua] Set lobby begin: 11:53:43.373 [Lua] Lobby data twitch_enabled = false 11:53:43.373 [Lua] Lobby data power_level = 901 11:53:43.373 [Lua] Lobby data unique_server_name = Samoly 11:53:43.373 [Lua] Lobby data difficulty_tweak = 0 11:53:43.373 [Lua] Lobby data host = 110000101ead6cb 11:53:43.373 [Lua] Lobby data game_mode = 9 11:53:43.373 [Lua] Lobby data is_private = false 11:53:43.373 [Lua] Lobby data match_started = true 11:53:43.373 [Lua] Lobby data mechanism = adventure 11:53:43.373 [Lua] Lobby data level_key = inn_level 11:53:43.373 [Lua] Lobby data player_slot_1 = 0:0 11:53:43.374 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 11:53:43.374 [Lua] Lobby data difficulty = cataclysm_3 11:53:43.374 [Lua] Lobby data quick_game = false 11:53:43.374 [Lua] Lobby data weave_index = 155 11:53:43.374 [Lua] Lobby data matchmaking = true 11:53:43.374 [Lua] Lobby data weave_name = weave_155 11:53:43.374 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:53:43.374 [Lua] Lobby data num_players = 4 11:53:43.374 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:53:43.374 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:53:43.374 [Lua] Lobby data country_code = FI 11:53:43.374 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:53:43.374 [Lua] Lobby data eac_authorized = true 11:53:43.374 [Lua] Set lobby end. 11:53:48.483 [Lua] Set lobby begin: 11:53:48.483 [Lua] Lobby data twitch_enabled = false 11:53:48.483 [Lua] Lobby data power_level = 1100 11:53:48.483 [Lua] Lobby data unique_server_name = Samoly 11:53:48.483 [Lua] Lobby data difficulty_tweak = 0 11:53:48.483 [Lua] Lobby data host = 110000101ead6cb 11:53:48.483 [Lua] Lobby data game_mode = 9 11:53:48.483 [Lua] Lobby data is_private = false 11:53:48.483 [Lua] Lobby data match_started = true 11:53:48.483 [Lua] Lobby data mechanism = adventure 11:53:48.483 [Lua] Lobby data level_key = inn_level 11:53:48.484 [Lua] Lobby data player_slot_1 = 0:0 11:53:48.484 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 11:53:48.484 [Lua] Lobby data difficulty = cataclysm_3 11:53:48.484 [Lua] Lobby data quick_game = false 11:53:48.484 [Lua] Lobby data weave_index = 155 11:53:48.484 [Lua] Lobby data matchmaking = true 11:53:48.484 [Lua] Lobby data weave_name = weave_155 11:53:48.484 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:53:48.484 [Lua] Lobby data num_players = 4 11:53:48.484 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:53:48.484 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:53:48.484 [Lua] Lobby data country_code = FI 11:53:48.484 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:53:48.484 [Lua] Lobby data eac_authorized = true 11:53:48.484 [Lua] Set lobby end. 11:54:03.963 [Window] Window => inactive 11:59:04.843 [Window] Window => active 11:59:04.845 [Window] Window => active 11:59:16.044 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 11:59:16.044 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 11:59:16.298 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 11:59:16.298 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 11:59:16.298 [Lua] Set lobby begin: 11:59:16.298 [Lua] Lobby data twitch_enabled = false 11:59:16.298 [Lua] Lobby data power_level = 1100 11:59:16.298 [Lua] Lobby data unique_server_name = Samoly 11:59:16.298 [Lua] Lobby data difficulty_tweak = 0 11:59:16.298 [Lua] Lobby data host = 110000101ead6cb 11:59:16.298 [Lua] Lobby data game_mode = 9 11:59:16.298 [Lua] Lobby data is_private = false 11:59:16.298 [Lua] Lobby data match_started = true 11:59:16.298 [Lua] Lobby data mechanism = adventure 11:59:16.298 [Lua] Lobby data level_key = inn_level 11:59:16.298 [Lua] Lobby data player_slot_1 = 0:0 11:59:16.299 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 11:59:16.299 [Lua] Lobby data difficulty = cataclysm_3 11:59:16.299 [Lua] Lobby data quick_game = false 11:59:16.299 [Lua] Lobby data weave_index = 155 11:59:16.299 [Lua] Lobby data matchmaking = false 11:59:16.299 [Lua] Lobby data weave_name = weave_155 11:59:16.299 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:59:16.299 [Lua] Lobby data num_players = 4 11:59:16.299 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:59:16.299 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:59:16.299 [Lua] Lobby data country_code = FI 11:59:16.299 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:59:16.299 [Lua] Lobby data eac_authorized = true 11:59:16.299 [Lua] Set lobby end. 11:59:16.302 [Lua] Set lobby begin: 11:59:16.302 [Lua] Lobby data twitch_enabled = false 11:59:16.302 [Lua] Lobby data power_level = 1100 11:59:16.302 [Lua] Lobby data unique_server_name = Samoly 11:59:16.302 [Lua] Lobby data difficulty_tweak = 0 11:59:16.302 [Lua] Lobby data host = 110000101ead6cb 11:59:16.302 [Lua] Lobby data game_mode = 9 11:59:16.302 [Lua] Lobby data is_private = false 11:59:16.302 [Lua] Lobby data match_started = true 11:59:16.302 [Lua] Lobby data mechanism = adventure 11:59:16.302 [Lua] Lobby data level_key = inn_level 11:59:16.302 [Lua] Lobby data player_slot_1 = 0:0 11:59:16.303 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 11:59:16.303 [Lua] Lobby data difficulty = cataclysm_3 11:59:16.303 [Lua] Lobby data quick_game = false 11:59:16.303 [Lua] Lobby data weave_index = 155 11:59:16.303 [Lua] Lobby data matchmaking = false 11:59:16.303 [Lua] Lobby data weave_name = weave_155 11:59:16.303 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:59:16.303 [Lua] Lobby data num_players = 4 11:59:16.303 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:59:16.303 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:59:16.303 [Lua] Lobby data country_code = FI 11:59:16.303 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:59:16.303 [Lua] Lobby data eac_authorized = true 11:59:16.303 [Lua] Set lobby end. 11:59:16.303 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 11:59:16.303 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 11:59:16.303 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 11:59:16.303 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 11:59:16.303 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 11:59:16.303 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 11:59:16.303 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 11:59:16.303 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 11:59:16.303 [Lua] Complete level triggered. 11:59:16.305 [Save] Saving `save_data` 11:59:16.305 [Lua] gm_event_end_conditions_met false false 11:59:16.306 [Lua] PlayFabMirrorBase:_commit_internal nil 11:59:16.306 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:59:16.310 [Lua] generate_backend_stats 110000101ead6cb:1 11:59:16.314 [Save] Save done 11:59:16.314 [Save] Saving `save_data` 11:59:16.326 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42 11:59:16.327 [Save] Save done 11:59:16.330 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:59:16.331 [Save] Saving `save_data` 11:59:16.331 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life 11:59:16.331 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true 11:59:16.331 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 11:59:16.331 [Lua] [GameNetworkManager] Leaving game... 11:59:16.331 [Lua] [GameNetworkManager] Shutting down game session host. 11:59:16.331 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:59:16.331 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:59:16.331 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=610.83 11:59:16.335 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:59:16.335 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 11 11:59:16.344 [Save] Save done 11:59:17.222 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 11:59:17.222 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42 11:59:17.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42 11:59:17.704 [Lua] commit result success 13 11:59:18.018 [Lua] [PlayerSyncData] Game session is not initialized 11:59:18.018 [Lua] [PlayerSyncData] Game session is not initialized 11:59:18.018 [Lua] [PlayerSyncData] Game session is not initialized 11:59:18.018 [Lua] Set lobby begin: 11:59:18.018 [Lua] Lobby data twitch_enabled = false 11:59:18.018 [Lua] Lobby data power_level = 0 11:59:18.018 [Lua] Lobby data unique_server_name = Samoly 11:59:18.018 [Lua] Lobby data difficulty_tweak = 0 11:59:18.018 [Lua] Lobby data host = 110000101ead6cb 11:59:18.018 [Lua] Lobby data game_mode = 9 11:59:18.018 [Lua] Lobby data is_private = false 11:59:18.018 [Lua] Lobby data match_started = true 11:59:18.018 [Lua] Lobby data mechanism = adventure 11:59:18.018 [Lua] Lobby data level_key = inn_level 11:59:18.018 [Lua] Lobby data player_slot_1 = 0:0 11:59:18.018 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 11:59:18.018 [Lua] Lobby data difficulty = cataclysm_3 11:59:18.018 [Lua] Lobby data quick_game = false 11:59:18.019 [Lua] Lobby data weave_index = 155 11:59:18.019 [Lua] Lobby data matchmaking = false 11:59:18.019 [Lua] Lobby data weave_name = weave_155 11:59:18.019 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:59:18.019 [Lua] Lobby data num_players = 4 11:59:18.019 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:59:18.019 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:59:18.019 [Lua] Lobby data country_code = FI 11:59:18.019 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:59:18.019 [Lua] Lobby data eac_authorized = true 11:59:18.019 [Lua] Set lobby end. 11:59:18.338 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 11:59:18.338 [Lua] [Managers] Calling function on all managers: 11:59:18.338 [Lua] Clearing all global lookup lists 11:59:18.338 [Lua] [IngamePlayerListUI] - Destroy 11:59:18.339 [Lua] [EquipmentUI] - Destroy 11:59:18.339 [Lua] [AbilityUI] - Destroy 11:59:18.339 [Lua] [GamePadAbilityUI] - Destroy 11:59:18.339 [Lua] [GamePadEquipmentUI] - Destroy 11:59:18.339 [Lua] [IngameUI] destroy 11:59:18.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 11:59:18.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 11:59:18.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 11:59:18.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 11:59:18.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 11:59:18.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 11:59:18.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 11:59:18.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 11:59:18.379 [Lua] [Managers] Destroying manager group: 11:59:18.384 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:59:18.430 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 11:59:18.430 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 11:59:18.430 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 11:59:18.430 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0 11:59:18.430 warning: [Lua] Following data will be uploaded to Crashify: <> 11:59:18.431 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 17, User: 110000101ead6cb "Samoly" <> 11:59:18.431 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 7504033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C517380 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 000000000A022430; application_shutdown = nil; unit_spawner = table: 0000000007F2CC60; world = [World]; unit_storage = table: 00000000096E9E30; units = table: 000000000F455940; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000A022430 [8] self = table: 0000000010404290; dt = 0.0065173991024494171; t = 2175.2131168309133; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0065173991024494171; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065173991024494171; t = 2175.2131168309133 [10] dt = 0.0065173991024494171 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000018EE610; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000010ABE920; [5] world_name = "level_world"; entity_system_bag = table: 0000000000E3DB50; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C8D3450; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FB5F010; statistics_db = table: 000000000F18AA20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 609.04147505182777; input_manager = table: 0000000009951920; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012857C40; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010ABE920; world = [World]; dt = 0.0065173991024494171; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 610.83385668182746; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F2CC00; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000C10B090; <> <> 11:59:18.431 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 11:59:18.431 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 11:59:18.431 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0 11:59:18.431 warning: [Lua] Following data will be uploaded to Crashify: <> 11:59:18.431 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 18, User: 110000101ead6cb "Samoly" <> 11:59:18.432 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 7504033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C517380 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 000000000A022430; application_shutdown = nil; unit_spawner = table: 0000000007F2CC60; world = [World]; unit_storage = table: 00000000096E9E30; units = table: 000000000F455940; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000A022430 [8] self = table: 0000000010404290; dt = 0.0065173991024494171; t = 2175.2131168309133; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0065173991024494171; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065173991024494171; t = 2175.2131168309133 [10] dt = 0.0065173991024494171 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000018EE610; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000010ABE920; [5] world_name = "level_world"; entity_system_bag = table: 0000000000E3DB50; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C8D3450; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FB5F010; statistics_db = table: 000000000F18AA20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 609.04147505182777; input_manager = table: 0000000009951920; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012857C40; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010ABE920; world = [World]; dt = 0.0065173991024494171; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 610.83385668182746; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F2CC00; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000C10B090; <> <> 11:59:18.432 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 11:59:18.432 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 11:59:18.432 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0 11:59:18.432 warning: [Lua] Following data will be uploaded to Crashify: <> 11:59:18.432 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 19, User: 110000101ead6cb "Samoly" <> 11:59:18.432 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 7504033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C517380 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 000000000A022430; application_shutdown = nil; unit_spawner = table: 0000000007F2CC60; world = [World]; unit_storage = table: 00000000096E9E30; units = table: 000000000F455940; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000A022430 [8] self = table: 0000000010404290; dt = 0.0065173991024494171; t = 2175.2131168309133; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0065173991024494171; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065173991024494171; t = 2175.2131168309133 [10] dt = 0.0065173991024494171 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000018EE610; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000010ABE920; [5] world_name = "level_world"; entity_system_bag = table: 0000000000E3DB50; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C8D3450; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FB5F010; statistics_db = table: 000000000F18AA20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 609.04147505182777; input_manager = table: 0000000009951920; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012857C40; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010ABE920; world = [World]; dt = 0.0065173991024494171; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 610.83385668182746; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F2CC00; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000C10B090; <> <> 11:59:18.432 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 11:59:18.432 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 11:59:18.432 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0 11:59:18.432 warning: [Lua] Following data will be uploaded to Crashify: <> 11:59:18.432 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 20, User: 110000101ead6cb "Samoly" <> 11:59:18.433 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 7504033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C517380 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 000000000A022430; application_shutdown = nil; unit_spawner = table: 0000000007F2CC60; world = [World]; unit_storage = table: 00000000096E9E30; units = table: 000000000F455940; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000A022430 [8] self = table: 0000000010404290; dt = 0.0065173991024494171; t = 2175.2131168309133; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0065173991024494171; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065173991024494171; t = 2175.2131168309133 [10] dt = 0.0065173991024494171 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000018EE610; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000010ABE920; [5] world_name = "level_world"; entity_system_bag = table: 0000000000E3DB50; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C8D3450; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FB5F010; statistics_db = table: 000000000F18AA20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 609.04147505182777; input_manager = table: 0000000009951920; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012857C40; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010ABE920; world = [World]; dt = 0.0065173991024494171; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 610.83385668182746; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F2CC00; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000C10B090; <> <> 11:59:18.433 [Lua] [Matchmaking] unregister rpcs 11:59:18.433 [Lua] ############### UNLOADING PACKAGES ############### 11:59:18.433 [Lua] [Managers] Calling function on all managers: 11:59:18.433 [Lua] [Managers] Destroying manager group: 11:59:18.433 [Lua] [Gamestate] Enter state StateLoading 11:59:18.434 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:59:18.434 [Lua] [Matchmaking] register rpcs 11:59:18.435 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 11:59:18.435 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 11:59:18.435 [Lua] registering RPCs 11:59:18.435 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:59:18.435 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:59:18.435 [Lua] Set lobby begin: 11:59:18.435 [Lua] Lobby data twitch_enabled = false 11:59:18.435 [Lua] Lobby data power_level = 0 11:59:18.435 [Lua] Lobby data unique_server_name = Samoly 11:59:18.435 [Lua] Lobby data difficulty_tweak = 0 11:59:18.435 [Lua] Lobby data host = 110000101ead6cb 11:59:18.435 [Lua] Lobby data game_mode = 9 11:59:18.435 [Lua] Lobby data is_private = false 11:59:18.435 [Lua] Lobby data match_started = true 11:59:18.435 [Lua] Lobby data mechanism = adventure 11:59:18.435 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 11:59:18.435 [Lua] Lobby data player_slot_1 = 0:0 11:59:18.435 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 11:59:18.435 [Lua] Lobby data difficulty = cataclysm_3 11:59:18.435 [Lua] Lobby data quick_game = false 11:59:18.435 [Lua] Lobby data weave_index = 155 11:59:18.435 [Lua] Lobby data matchmaking = false 11:59:18.435 [Lua] Lobby data weave_name = weave_155 11:59:18.435 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:59:18.435 [Lua] Lobby data num_players = 4 11:59:18.435 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:59:18.436 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:59:18.436 [Lua] Lobby data country_code = FI 11:59:18.436 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:59:18.436 [Lua] Lobby data eac_authorized = true 11:59:18.436 [Lua] Set lobby end. 11:59:18.436 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:59:18.438 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized 11:59:18.438 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0] 11:59:18.438 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0 11:59:18.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 11:59:18.439 [Umbra] Unload tome 11:59:18.439 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 11:59:18.524 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 11:59:18.524 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read, 11:59:18.524 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read, 11:59:18.524 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life" 11:59:18.524 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil" 11:59:18.524 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read, 11:59:18.524 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life 11:59:18.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life 11:59:18.569 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life 11:59:18.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon 11:59:21.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon 11:59:21.439 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon 11:59:21.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 11:59:21.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 11:59:21.980 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 11:59:21.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life 11:59:22.646 [Umbra] Loading umbra tome '#ID[190538ac1658e210]' 11:59:25.078 [Lua] ### Sending rpc_level_loaded 11:59:25.078 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43 11:59:25.078 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 11:59:25.078 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 11:59:25.078 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 11:59:25.095 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 11:59:25.095 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 11:59:25.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life 11:59:25.129 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life 11:59:25.147 [Lua] [LevelTransitionHandler] Level load completed! 11:59:25.147 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 7504033 - use_random_directors: false - overriden_conflict: weave_beastmen_light 11:59:25.163 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:59:25.163 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_pack_master=true, skaven_slave=true, chaos_corruptor_sorcerer=true, skaven_clan_rat=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, chaos_vortex_sorcerer=true, beastmen_ungor_archer=true, } 11:59:25.163 [Lua] load_startup_enemy_packages: -------------- 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] chaos_spawn 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] chaos_troll 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] skaven_rat_ogre 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] skaven_stormfiend 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] beastmen_minotaur 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] chaos_plague_sorcerer 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] chaos_corruptor_sorcerer 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] skaven_gutter_runner 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] skaven_pack_master 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] skaven_poison_wind_globadier 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] skaven_ratling_gunner 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] skaven_warpfire_thrower 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] chaos_vortex_sorcerer 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] beastmen_standard_bearer 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] chaos_vortex 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] critter_rat 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] critter_pig 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] beastmen_gor 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] skaven_slave 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] skaven_clan_rat 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] beastmen_ungor 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] beastmen_bestigor 11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 11:59:25.163 [Lua] beastmen_ungor_archer 11:59:25.167 [Lua] ### Sending rpc_level_loaded 11:59:25.167 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43 11:59:25.167 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 11:59:25.184 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 11:59:25.184 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 11:59:25.201 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 11:59:25.201 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 11:59:25.202 [Lua] ### Sending rpc_level_loaded 11:59:25.202 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43 11:59:25.352 [Lua] ### Sending rpc_level_loaded 11:59:25.352 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43 11:59:25.352 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 11:59:25.353 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 11:59:25.353 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 11:59:25.369 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 11:59:25.369 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 11:59:25.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 11:59:25.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 11:59:25.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 11:59:25.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 11:59:25.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 11:59:25.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 11:59:25.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 11:59:25.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 11:59:25.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 11:59:26.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 11:59:26.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 11:59:26.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 11:59:26.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 11:59:26.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 11:59:26.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 11:59:27.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 11:59:27.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 11:59:27.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 11:59:27.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 11:59:27.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 11:59:27.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 11:59:27.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 11:59:27.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 11:59:27.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 11:59:27.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 11:59:27.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 11:59:27.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 11:59:28.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 11:59:28.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 11:59:28.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 11:59:28.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 11:59:28.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 11:59:28.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 11:59:28.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 11:59:28.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 11:59:28.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 11:59:28.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 11:59:28.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 11:59:28.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 11:59:29.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 11:59:29.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 11:59:29.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 11:59:29.501 [Lua] ### Sending rpc_level_loaded 11:59:29.501 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43 11:59:29.501 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 11:59:29.502 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 11:59:29.502 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 11:59:29.516 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 11:59:29.516 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 11:59:29.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 11:59:29.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 11:59:29.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 11:59:29.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:59:29.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:59:29.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 11:59:29.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 11:59:29.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 11:59:29.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 11:59:30.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 11:59:30.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 11:59:30.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 11:59:30.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 11:59:30.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 11:59:30.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 11:59:31.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 11:59:31.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 11:59:31.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 11:59:32.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 11:59:32.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 11:59:32.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 11:59:32.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 11:59:32.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 11:59:32.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 11:59:33.104 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:14 my_peer_id:110000101ead6cb 11:59:33.104 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:14 my_peer_id:110000101ead6cb 11:59:33.104 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:14 my_peer_id:110000101ead6cb 11:59:33.104 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:14 my_peer_id:110000101ead6cb 11:59:33.105 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:14 my_peer_id:110000101ead6cb 11:59:33.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:59:33.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:59:33.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 11:59:33.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 11:59:33.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 11:59:33.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 11:59:33.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 11:59:33.652 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave 11:59:33.652 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 11:59:33.652 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 11:59:33.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:15 my_peer_id:110000101ead6cb 11:59:33.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:15 my_peer_id:110000101ead6cb 11:59:33.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:15 my_peer_id:110000101ead6cb 11:59:33.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:15 my_peer_id:110000101ead6cb 11:59:33.681 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:15 my_peer_id:110000101ead6cb 11:59:33.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 11:59:33.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:59:33.681 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 11:59:33.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:59:33.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 11:59:33.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 11:59:33.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 11:59:33.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient 11:59:33.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 11:59:33.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 11:59:33.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 11:59:33.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 11:59:33.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 11:59:33.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 11:59:33.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 11:59:34.101 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:16 my_peer_id:110000101ead6cb 11:59:34.101 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:16 my_peer_id:110000101ead6cb 11:59:34.101 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:16 my_peer_id:110000101ead6cb 11:59:34.101 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:16 my_peer_id:110000101ead6cb 11:59:34.102 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:16 my_peer_id:110000101ead6cb 11:59:34.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:59:34.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:59:34.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:59:34.102 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 11:59:34.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 11:59:34.152 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 11:59:34.152 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 11:59:34.152 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 11:59:34.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 11:59:34.337 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 11:59:34.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 11:59:34.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 11:59:34.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 11:59:34.559 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 11:59:34.642 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 11:59:34.642 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 11:59:34.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 11:59:34.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 11:59:34.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 11:59:34.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 11:59:35.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 11:59:35.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 11:59:35.185 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 11:59:35.302 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 11:59:35.302 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 11:59:35.304 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 11:59:35.304 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 11:59:35.304 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world 11:59:35.304 [Umbra] Init version: 3.4.15 :: 16 threads 11:59:35.417 [Lua] Async level spawning done 11:59:35.417 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:59:36.409 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:59:36.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:59:36.409 [Lua] [Matchmaking] unregister rpcs 11:59:36.409 [Lua] Set lobby begin: 11:59:36.409 [Lua] Lobby data twitch_enabled = false 11:59:36.409 [Lua] Lobby data power_level = 0 11:59:36.409 [Lua] Lobby data unique_server_name = Samoly 11:59:36.409 [Lua] Lobby data difficulty_tweak = 0 11:59:36.409 [Lua] Lobby data host = 110000101ead6cb 11:59:36.409 [Lua] Lobby data game_mode = 9 11:59:36.409 [Lua] Lobby data is_private = false 11:59:36.409 [Lua] Lobby data match_started = true 11:59:36.409 [Lua] Lobby data mechanism = adventure 11:59:36.409 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 11:59:36.409 [Lua] Lobby data player_slot_1 = 0:0 11:59:36.409 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 11:59:36.409 [Lua] Lobby data difficulty = cataclysm_3 11:59:36.409 [Lua] Lobby data quick_game = false 11:59:36.410 [Lua] Lobby data weave_index = 155 11:59:36.410 [Lua] Lobby data matchmaking = false 11:59:36.410 [Lua] Lobby data weave_name = weave_155 11:59:36.410 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:59:36.410 [Lua] Lobby data num_players = 4 11:59:36.410 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:59:36.410 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:59:36.410 [Lua] Lobby data country_code = FI 11:59:36.410 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:59:36.410 [Lua] Lobby data eac_authorized = true 11:59:36.410 [Lua] Set lobby end. 11:59:36.410 [Lua] [Managers] Destroying manager group: 11:59:36.411 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens 11:59:36.411 [Lua] [Gamestate] Enter StateIngame HOST 11:59:36.411 [Lua] [Managers] Calling function on all managers: 11:59:36.411 [Lua] <>level = dlc_scorpion_canyon_life<> 11:59:36.411 [Lua] Set lobby begin: 11:59:36.411 [Lua] Lobby data twitch_enabled = false 11:59:36.411 [Lua] Lobby data power_level = 0 11:59:36.411 [Lua] Lobby data unique_server_name = Samoly 11:59:36.411 [Lua] Lobby data difficulty_tweak = 0 11:59:36.411 [Lua] Lobby data host = 110000101ead6cb 11:59:36.411 [Lua] Lobby data game_mode = 9 11:59:36.411 [Lua] Lobby data is_private = false 11:59:36.411 [Lua] Lobby data match_started = true 11:59:36.411 [Lua] Lobby data mechanism = adventure 11:59:36.412 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 11:59:36.412 [Lua] Lobby data player_slot_1 = 0:0 11:59:36.412 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 11:59:36.412 [Lua] Lobby data difficulty = cataclysm_3 11:59:36.412 [Lua] Lobby data quick_game = false 11:59:36.412 [Lua] Lobby data weave_index = 155 11:59:36.412 [Lua] Lobby data matchmaking = false 11:59:36.412 [Lua] Lobby data weave_name = weave_155 11:59:36.412 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:59:36.412 [Lua] Lobby data num_players = 4 11:59:36.412 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:59:36.412 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:59:36.412 [Lua] Lobby data country_code = FI 11:59:36.412 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:59:36.412 [Lua] Lobby data eac_authorized = true 11:59:36.412 [Lua] Set lobby end. 11:59:36.412 [Lua] [StateIngame] Server ingame 11:59:36.415 [Lua] Set lobby begin: 11:59:36.415 [Lua] Lobby data twitch_enabled = false 11:59:36.415 [Lua] Lobby data power_level = 0 11:59:36.415 [Lua] Lobby data unique_server_name = Samoly 11:59:36.415 [Lua] Lobby data difficulty_tweak = 0 11:59:36.415 [Lua] Lobby data host = 110000101ead6cb 11:59:36.415 [Lua] Lobby data game_mode = 9 11:59:36.415 [Lua] Lobby data is_private = false 11:59:36.415 [Lua] Lobby data match_started = true 11:59:36.415 [Lua] Lobby data mechanism = adventure 11:59:36.415 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 11:59:36.415 [Lua] Lobby data player_slot_1 = 0:0 11:59:36.415 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 11:59:36.416 [Lua] Lobby data difficulty = cataclysm_3 11:59:36.416 [Lua] Lobby data quick_game = false 11:59:36.416 [Lua] Lobby data weave_index = 155 11:59:36.416 [Lua] Lobby data matchmaking = false 11:59:36.416 [Lua] Lobby data weave_name = weave_155 11:59:36.416 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:59:36.416 [Lua] Lobby data num_players = 4 11:59:36.416 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:59:36.416 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:59:36.416 [Lua] Lobby data country_code = FI 11:59:36.416 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:59:36.416 [Lua] Lobby data eac_authorized = true 11:59:36.416 [Lua] Set lobby end. 11:59:36.416 [Lua] [Matchmaking] register rpcs 11:59:36.416 [Lua] GameNetworkManager:init... creating game session 11:59:36.416 [Lua] Host GameSession.make_game_session_host with session: 11:59:36.416 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:59:36.416 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 11:59:36.416 [Lua] [GameNetworkManager] self.is_server = true 11:59:36.416 [Network] Setting artificial MTU limit to 576 11:59:36.416 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 43 11:59:36.416 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 11:59:36.416 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 11:59:36.427 [Lua] Switching ConflictSettings: to: weave_beastmen_light 11:59:36.427 [Lua] pacing=disabled 11:59:36.427 [Lua] roaming=nil 11:59:36.427 [Lua] specials=disabled 11:59:36.427 [Lua] debug_color=maroon 11:59:36.427 [Lua] pack_spawning=beastmen_light 11:59:36.427 [Lua] contained_breeds=nil 11:59:36.427 [Lua] disabled=false 11:59:36.427 [Lua] boss=disabled 11:59:36.427 [Lua] horde=disabled 11:59:36.427 [Lua] name=weave_beastmen_light 11:59:36.427 [Lua] intensity=disabled 11:59:36.427 [Lua] --- 11:59:36.427 [Lua] [LevelAnalysis] set_random_seed( 789654) 11:59:36.429 warning: [GwNav] NavData resource not loaded 11:59:36.429 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world 11:59:36.429 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world 11:59:36.431 [Lua] [AIInterestPointSystem] Level Seed: 789654 11:59:36.431 [Lua] 11:59:36.431 [Lua] [entity_system_bag] = table 11:59:36.431 [Lua] [entity_system_bag] = metatable 11:59:36.431 [Lua] [startup_data] = table 11:59:36.431 [Lua] [entity_manager] = table 11:59:36.431 [Lua] [entity_manager] = metatable 11:59:36.431 [Lua] [unit_spawner] = table 11:59:36.431 [Lua] [unit_spawner] = metatable 11:59:36.431 [Lua] [unit_storage] = table 11:59:36.431 [Lua] [unit_storage] = metatable 11:59:36.431 [Lua] [dice_keeper] = table 11:59:36.431 [Lua] [dice_keeper] = metatable 11:59:36.431 [Lua] [is_server] = true (boolean) 11:59:36.431 [Lua] [world] = [World] 11:59:36.431 [Lua] [system_api] = table 11:59:36.431 [Lua] [entity_system] = table 11:59:36.431 [Lua] [entity_system] = metatable 11:59:36.431 [Lua] [network_lobby] = table 11:59:36.431 [Lua] [network_lobby] = metatable 11:59:36.431 [Lua] [profile_synchronizer] = table 11:59:36.431 [Lua] [profile_synchronizer] = metatable 11:59:36.431 [Lua] [level_transition_handler] = table 11:59:36.431 [Lua] [level_transition_handler] = metatable 11:59:36.431 [Lua] [num_local_human_players] = 1 (number) 11:59:36.431 [Lua] [statistics_db] = table 11:59:36.431 [Lua] [statistics_db] = metatable 11:59:36.431 [Lua] [network_server] = table 11:59:36.431 [Lua] [network_server] = metatable 11:59:36.431 [Lua] [input_manager] = table 11:59:36.431 [Lua] [input_manager] = metatable 11:59:36.431 [Lua] [network_clock] = table 11:59:36.431 [Lua] [network_clock] = metatable 11:59:36.431 [Lua] [network_transmit] = table 11:59:36.431 [Lua] [network_transmit] = metatable 11:59:36.431 [Lua] [free_flight_manager] = table 11:59:36.431 [Lua] [free_flight_manager] = metatable 11:59:36.431 [Lua] [network_manager] = table 11:59:36.431 [Lua] [network_manager] = metatable 11:59:36.431 [Lua] [network_event_delegate] = table 11:59:36.431 [Lua] [network_event_delegate] = metatable 11:59:36.431 [Lua] 11:59:36.432 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:59:36.432 [Lua] ignoring extension VersusInteractObjectiveExtension 11:59:36.432 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:59:36.432 [Lua] ignoring extension VersusSocketObjectiveExtension 11:59:36.432 [Lua] ignoring extension VersusTargetObjectiveExtension 11:59:36.432 [Lua] ignoring extension VersusMissionObjectiveExtension 11:59:36.432 [Lua] ignoring extension KeepDecorationPaintingExtension 11:59:36.433 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:59:36.446 [Lua] [AchievementManager] Achievements using the steam platform 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913) 11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951) 11:59:36.488 [Lua] [StateIngame] Level seed: 789654 11:59:36.508 [Lua] [LevelAnalysis] set_random_seed( 789654) 11:59:36.510 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 11:59:36.510 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 11:59:36.510 [Lua] [IngameUI] init 11:59:36.522 [SteamVoipClient] select_out(110000101982738, off) 11:59:36.522 [SteamVoipClient] select_out(110000101ead6cb, off) 11:59:36.522 [SteamVoipClient] select_out(110000103faf286, off) 11:59:36.522 [SteamVoipClient] select_out(1100001059c9cc0, off) 11:59:36.528 [Lua] cb_razer_chroma_setup 11:59:36.570 [Lua] completed 11:59:36.571 [Lua] completed 11:59:36.573 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 11:59:36.573 [Lua] Set lobby begin: 11:59:36.573 [Lua] Lobby data twitch_enabled = false 11:59:36.573 [Lua] Lobby data power_level = 1100 11:59:36.573 [Lua] Lobby data unique_server_name = Samoly 11:59:36.573 [Lua] Lobby data difficulty_tweak = 0 11:59:36.573 [Lua] Lobby data host = 110000101ead6cb 11:59:36.573 [Lua] Lobby data game_mode = 9 11:59:36.573 [Lua] Lobby data is_private = false 11:59:36.573 [Lua] Lobby data match_started = true 11:59:36.574 [Lua] Lobby data mechanism = adventure 11:59:36.574 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 11:59:36.574 [Lua] Lobby data player_slot_1 = 0:0 11:59:36.574 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 11:59:36.574 [Lua] Lobby data difficulty = cataclysm_3 11:59:36.574 [Lua] Lobby data quick_game = false 11:59:36.574 [Lua] Lobby data weave_index = 155 11:59:36.574 [Lua] Lobby data matchmaking = false 11:59:36.574 [Lua] Lobby data weave_name = weave_155 11:59:36.574 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 11:59:36.574 [Lua] Lobby data num_players = 4 11:59:36.574 [Lua] Lobby data player_slot_5 = 110000101982738:1 11:59:36.574 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 11:59:36.574 [Lua] Lobby data country_code = FI 11:59:36.574 [Lua] Lobby data player_slot_3 = 110000103faf286:1 11:59:36.574 [Lua] Lobby data eac_authorized = true 11:59:36.574 [Lua] Set lobby end. 11:59:36.574 [Lua] CurrentConflictSettings weave_beastmen_light 11:59:36.574 [Lua] [ConflictDirector] conflict_director is ai_ready 11:59:36.575 [Lua] Removing patrol of type: 'roaming', called: 'roaming_93' because it is too short: 4.4184894561768m, which is less then 15m. 11:59:36.577 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:59:36.577 [Lua] [MainPathSpawningGenerator] Injecting travel distances 11:59:36.579 [Lua] SpecialsPacing:remove_unwanted_breeds: 11:59:36.579 [Lua] Forming navigation groups in one frame 11:59:36.579 [Lua] Forming navigation groups 11:59:36.688 [Lua] NavigationGroupManager -> calulation time A: 0.11000000000012733 11:59:36.718 [Lua] NavigationGroupManager -> calulation time B: 0.028999999999996362 11:59:36.718 [Lua] number of nav groups: 144 11:59:36.719 [Lua] number of refined nav groups : 108 11:59:36.726 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 11:59:36.726 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865 11:59:36.728 [Lua] Warning: missing nodes! in zones 11:59:36.728 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541 11:59:36.731 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 11:59:36.733 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 11:59:36.734 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 11:59:36.735 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 11:59:36.735 [Lua] [Managers] Calling function on all managers: 11:59:36.735 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:59:36.735 [Save] Loading `ut_tweaks_presets` 11:59:36.735 [Save] Load done 11:59:36.743 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 43 11:59:37.019 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 43 11:59:56.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:17 my_peer_id:110000101ead6cb 11:59:56.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:17 my_peer_id:110000101ead6cb 11:59:56.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:17 my_peer_id:110000101ead6cb 11:59:56.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:17 my_peer_id:110000101ead6cb 11:59:56.314 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:17 my_peer_id:110000101ead6cb 11:59:56.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:59:56.314 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 11:59:56.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:59:56.314 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 11:59:56.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 11:59:56.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 11:59:56.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 11:59:56.331 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 11:59:56.331 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 11:59:56.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 11:59:56.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 11:59:56.547 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 11:59:56.600 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 11:59:56.600 [Lua] [PackageManager] Force_load: wwise/drakegun 11:59:56.601 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 11:59:56.632 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 11:59:56.632 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 11:59:56.637 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 12:00:08.394 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:00:08.394 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:00:08.394 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:00:08.394 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:00:08.394 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:00:08.394 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:00:08.402 [Lua] Set lobby begin: 12:00:08.402 [Lua] Lobby data twitch_enabled = false 12:00:08.402 [Lua] Lobby data power_level = 1100 12:00:08.402 [Lua] Lobby data unique_server_name = Samoly 12:00:08.402 [Lua] Lobby data difficulty_tweak = 0 12:00:08.402 [Lua] Lobby data host = 110000101ead6cb 12:00:08.402 [Lua] Lobby data game_mode = 9 12:00:08.402 [Lua] Lobby data is_private = false 12:00:08.402 [Lua] Lobby data match_started = true 12:00:08.402 [Lua] Lobby data mechanism = adventure 12:00:08.402 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:00:08.402 [Lua] Lobby data player_slot_1 = 0:0 12:00:08.402 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:00:08.402 [Lua] Lobby data difficulty = cataclysm_3 12:00:08.403 [Lua] Lobby data quick_game = false 12:00:08.403 [Lua] Lobby data weave_index = 155 12:00:08.403 [Lua] Lobby data matchmaking = false 12:00:08.403 [Lua] Lobby data weave_name = weave_155 12:00:08.403 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:00:08.403 [Lua] Lobby data num_players = 4 12:00:08.403 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:00:08.403 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:00:08.403 [Lua] Lobby data country_code = FI 12:00:08.403 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:00:08.403 [Lua] Lobby data eac_authorized = true 12:00:08.403 [Lua] Set lobby end. 12:00:08.403 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:00:08.403 [Lua] Breedfreezer (server) starting a hot join sync 12:00:08.403 [Lua] packing 0 units of breed skaven_clan_rat 12:00:08.403 [Lua] packing 0 units of breed skaven_slave 12:00:08.403 [Lua] packing 0 units of breed beastmen_ungor_archer 12:00:08.403 [Lua] packing 0 units of breed beastmen_bestigor 12:00:08.403 [Lua] packing 0 units of breed beastmen_ungor 12:00:08.403 [Lua] packing 0 units of breed beastmen_gor 12:00:08.403 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:00:08.403 [Lua] 12:00:08.403 [Lua] [1] = 1 (number) 12:00:08.403 [Lua] [2] = 0 (number) 12:00:08.403 [Lua] [3] = 1 (number) 12:00:08.403 [Lua] [4] = 0 (number) 12:00:08.403 [Lua] [5] = 1 (number) 12:00:08.403 [Lua] [6] = 0 (number) 12:00:08.403 [Lua] [7] = 1 (number) 12:00:08.403 [Lua] [8] = 0 (number) 12:00:08.403 [Lua] [9] = 1 (number) 12:00:08.403 [Lua] [10] = 0 (number) 12:00:08.403 [Lua] [11] = 1 (number) 12:00:08.403 [Lua] [12] = 0 (number) 12:00:08.403 [Lua] 12:00:08.403 [Lua] 12:00:08.403 [Lua] 12:00:08.405 [Lua] Set lobby begin: 12:00:08.405 [Lua] Lobby data twitch_enabled = false 12:00:08.405 [Lua] Lobby data power_level = 1100 12:00:08.405 [Lua] Lobby data unique_server_name = Samoly 12:00:08.405 [Lua] Lobby data difficulty_tweak = 0 12:00:08.405 [Lua] Lobby data host = 110000101ead6cb 12:00:08.405 [Lua] Lobby data game_mode = 9 12:00:08.405 [Lua] Lobby data is_private = false 12:00:08.405 [Lua] Lobby data match_started = true 12:00:08.405 [Lua] Lobby data mechanism = adventure 12:00:08.405 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:00:08.405 [Lua] Lobby data player_slot_1 = 0:0 12:00:08.405 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:00:08.405 [Lua] Lobby data difficulty = cataclysm_3 12:00:08.405 [Lua] Lobby data quick_game = false 12:00:08.405 [Lua] Lobby data weave_index = 155 12:00:08.405 [Lua] Lobby data matchmaking = false 12:00:08.405 [Lua] Lobby data weave_name = weave_155 12:00:08.405 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:00:08.405 [Lua] Lobby data num_players = 4 12:00:08.405 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:00:08.405 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:00:08.405 [Lua] Lobby data country_code = FI 12:00:08.406 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:00:08.406 [Lua] Lobby data eac_authorized = true 12:00:08.406 [Lua] Set lobby end. 12:00:08.406 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:00:08.406 [Lua] Breedfreezer (server) starting a hot join sync 12:00:08.406 [Lua] packing 0 units of breed skaven_clan_rat 12:00:08.406 [Lua] packing 0 units of breed skaven_slave 12:00:08.406 [Lua] packing 0 units of breed beastmen_ungor_archer 12:00:08.406 [Lua] packing 0 units of breed beastmen_bestigor 12:00:08.406 [Lua] packing 0 units of breed beastmen_ungor 12:00:08.406 [Lua] packing 0 units of breed beastmen_gor 12:00:08.406 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:00:08.406 [Lua] 12:00:08.406 [Lua] [1] = 1 (number) 12:00:08.406 [Lua] [2] = 0 (number) 12:00:08.406 [Lua] [3] = 1 (number) 12:00:08.406 [Lua] [4] = 0 (number) 12:00:08.406 [Lua] [5] = 1 (number) 12:00:08.406 [Lua] [6] = 0 (number) 12:00:08.406 [Lua] [7] = 1 (number) 12:00:08.406 [Lua] [8] = 0 (number) 12:00:08.406 [Lua] [9] = 1 (number) 12:00:08.406 [Lua] [10] = 0 (number) 12:00:08.406 [Lua] [11] = 1 (number) 12:00:08.406 [Lua] [12] = 0 (number) 12:00:08.406 [Lua] 12:00:08.406 [Lua] 12:00:08.406 [Lua] 12:00:08.406 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 12:00:08.406 [Lua] RemotePlayer:create_game_object( ) 22 12:00:08.422 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:00:08.422 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:00:08.422 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:00:08.422 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:00:08.422 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 12:00:08.422 [Lua] RemotePlayer:create_game_object( ) 23 12:00:08.438 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:00:08.438 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:00:08.438 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:00:08.438 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:00:08.593 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:00:08.593 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:00:08.635 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:00:08.635 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:00:09.909 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:00:09.909 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:00:09.923 [Lua] Set lobby begin: 12:00:09.923 [Lua] Lobby data twitch_enabled = false 12:00:09.923 [Lua] Lobby data power_level = 1100 12:00:09.923 [Lua] Lobby data unique_server_name = Samoly 12:00:09.923 [Lua] Lobby data difficulty_tweak = 0 12:00:09.923 [Lua] Lobby data host = 110000101ead6cb 12:00:09.923 [Lua] Lobby data game_mode = 9 12:00:09.923 [Lua] Lobby data is_private = false 12:00:09.923 [Lua] Lobby data match_started = true 12:00:09.923 [Lua] Lobby data mechanism = adventure 12:00:09.923 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:00:09.924 [Lua] Lobby data player_slot_1 = 0:0 12:00:09.924 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:00:09.924 [Lua] Lobby data difficulty = cataclysm_3 12:00:09.924 [Lua] Lobby data quick_game = false 12:00:09.924 [Lua] Lobby data weave_index = 155 12:00:09.924 [Lua] Lobby data matchmaking = false 12:00:09.924 [Lua] Lobby data weave_name = weave_155 12:00:09.924 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:00:09.924 [Lua] Lobby data num_players = 4 12:00:09.924 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:00:09.924 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:00:09.924 [Lua] Lobby data country_code = FI 12:00:09.924 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:00:09.924 [Lua] Lobby data eac_authorized = true 12:00:09.924 [Lua] Set lobby end. 12:00:09.924 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:00:09.924 [Lua] Breedfreezer (server) starting a hot join sync 12:00:09.924 [Lua] packing 0 units of breed skaven_clan_rat 12:00:09.924 [Lua] packing 0 units of breed skaven_slave 12:00:09.924 [Lua] packing 0 units of breed beastmen_ungor_archer 12:00:09.924 [Lua] packing 0 units of breed beastmen_bestigor 12:00:09.924 [Lua] packing 0 units of breed beastmen_ungor 12:00:09.924 [Lua] packing 0 units of breed beastmen_gor 12:00:09.924 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:00:09.924 [Lua] 12:00:09.924 [Lua] [1] = 1 (number) 12:00:09.924 [Lua] [2] = 0 (number) 12:00:09.924 [Lua] [3] = 1 (number) 12:00:09.924 [Lua] [4] = 0 (number) 12:00:09.924 [Lua] [5] = 1 (number) 12:00:09.924 [Lua] [6] = 0 (number) 12:00:09.924 [Lua] [7] = 1 (number) 12:00:09.924 [Lua] [8] = 0 (number) 12:00:09.924 [Lua] [9] = 1 (number) 12:00:09.924 [Lua] [10] = 0 (number) 12:00:09.924 [Lua] [11] = 1 (number) 12:00:09.924 [Lua] [12] = 0 (number) 12:00:09.924 [Lua] 12:00:09.924 [Lua] 12:00:09.924 [Lua] 12:00:09.925 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24 12:00:09.925 [Lua] RemotePlayer:create_game_object( ) 24 12:00:09.943 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:00:09.943 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:00:09.943 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:00:09.943 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:00:09.943 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:00:09.943 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:00:09.943 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:00:09.943 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:00:09.943 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:00:09.947 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 12:00:09.947 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 12:00:09.947 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 12:00:09.948 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:00:09.948 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:00:09.948 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 12:00:09.950 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:00:09.950 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:00:09.950 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:00:09.957 [Lua] Spline already found! 12:00:10.029 [Lua] Init group template: spline_patrol 12:00:10.114 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:00:10.115 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:00:10.116 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:00:10.117 [Lua] StateInGameRunning:_game_actually_starts() 12:00:10.117 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 12:00:10.117 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 12:00:10.117 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47 12:00:10.117 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48 12:00:10.118 [Lua] ################################################################################################################# 12:00:10.118 [Lua] [Loading Time]: 00:00:51 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:00:10.118 [Lua] ################################################################################################################# 12:00:10.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 12:00:10.124 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 12:00:10.133 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:00:10.134 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 12:00:10.134 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:00:10.134 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 12:00:10.134 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 12:00:10.134 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:00:10.134 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:00:10.356 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 12:00:10.356 [Lua] Commit load time data 12:00:10.478 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:00:10.478 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:00:10.479 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:00:10.479 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 12:00:10.480 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:00:10.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:00:10.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:00:10.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:00:10.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:00:11.858 [Lua] Set lobby begin: 12:00:11.858 [Lua] Lobby data twitch_enabled = false 12:00:11.858 [Lua] Lobby data power_level = 550 12:00:11.859 [Lua] Lobby data unique_server_name = Samoly 12:00:11.859 [Lua] Lobby data difficulty_tweak = 0 12:00:11.859 [Lua] Lobby data host = 110000101ead6cb 12:00:11.859 [Lua] Lobby data game_mode = 9 12:00:11.859 [Lua] Lobby data is_private = false 12:00:11.859 [Lua] Lobby data match_started = true 12:00:11.859 [Lua] Lobby data mechanism = adventure 12:00:11.859 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:00:11.859 [Lua] Lobby data player_slot_1 = 0:0 12:00:11.859 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:00:11.859 [Lua] Lobby data difficulty = cataclysm_3 12:00:11.859 [Lua] Lobby data quick_game = false 12:00:11.859 [Lua] Lobby data weave_index = 155 12:00:11.859 [Lua] Lobby data matchmaking = false 12:00:11.859 [Lua] Lobby data weave_name = weave_155 12:00:11.859 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:00:11.859 [Lua] Lobby data num_players = 4 12:00:11.860 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:00:11.860 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:00:11.860 [Lua] Lobby data country_code = FI 12:00:11.860 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:00:11.860 [Lua] Lobby data eac_authorized = true 12:00:11.860 [Lua] Set lobby end. 12:00:15.881 [Lua] Players are leaving the safe zone 12:00:16.864 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:00:17.021 [Lua] Set lobby begin: 12:00:17.021 [Lua] Lobby data twitch_enabled = false 12:00:17.021 [Lua] Lobby data power_level = 1100 12:00:17.021 [Lua] Lobby data unique_server_name = Samoly 12:00:17.021 [Lua] Lobby data difficulty_tweak = 0 12:00:17.022 [Lua] Lobby data host = 110000101ead6cb 12:00:17.022 [Lua] Lobby data game_mode = 9 12:00:17.022 [Lua] Lobby data is_private = false 12:00:17.022 [Lua] Lobby data match_started = true 12:00:17.022 [Lua] Lobby data mechanism = adventure 12:00:17.022 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:00:17.022 [Lua] Lobby data player_slot_1 = 0:0 12:00:17.022 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:00:17.022 [Lua] Lobby data difficulty = cataclysm_3 12:00:17.022 [Lua] Lobby data quick_game = false 12:00:17.022 [Lua] Lobby data weave_index = 155 12:00:17.022 [Lua] Lobby data matchmaking = false 12:00:17.022 [Lua] Lobby data weave_name = weave_155 12:00:17.022 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:00:17.022 [Lua] Lobby data num_players = 4 12:00:17.022 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:00:17.023 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:00:17.023 [Lua] Lobby data country_code = FI 12:00:17.023 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:00:17.023 [Lua] Lobby data eac_authorized = true 12:00:17.023 [Lua] Set lobby end. 12:00:18.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 80, name: `unknown` 12:00:20.170 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:00:24.092 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:00:29.124 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:00:32.561 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:00:34.069 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:00:40.515 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:00:40.677 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845) 12:00:40.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 76, name: `unknown` 12:00:41.357 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:00:41.871 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:00:44.453 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:00:46.104 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:00:46.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown` 12:00:47.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:00:48.005 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:00:50.424 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:00:50.432 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:00:51.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 22, name: `unknown` 12:00:51.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 102, name: `unknown` 12:00:53.116 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:00:53.126 [Lua] Spline already found! 12:00:53.154 [Lua] Init group template: spline_patrol 12:00:53.492 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:00:53.501 [Lua] Spline already found! 12:00:53.528 [Lua] Init group template: spline_patrol 12:00:55.338 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:00:55.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 58, name: `unknown` 12:00:56.609 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:00:56.815 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:00:56.825 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845) 12:00:56.828 [Lua] setting up ambush-horde 12:00:56.828 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:00:56.828 [Lua] -> spawning: 12 12:00:56.828 [Lua] horde crated with id 4 of type ambush 12:00:56.828 [Lua] ambush horde has started 12:00:56.834 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:00:56.849 [Lua] setting up ambush-horde 12:00:56.849 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:00:56.849 [Lua] -> spawning: 12 12:00:56.849 [Lua] horde crated with id 5 of type ambush 12:00:56.849 [Lua] ambush horde has started 12:01:00.374 [Lua] replace_hidden_spawners -> first try found: 1 cover points 12:01:00.374 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:01:00.374 [Lua] ->moving spawner 12:01:00.374 [Lua] ->moving spawner 12:01:00.374 [Lua] ->moving spawner 12:01:00.374 [Lua] ->moving spawner 12:01:00.374 [Lua] ->moving spawner 12:01:00.374 [Lua] ->moving spawner 12:01:00.374 [Lua] ->moving spawner 12:01:00.374 [Lua] ->moving spawner 12:01:00.374 [Lua] ->moving spawner 12:01:00.393 [Lua] replace_hidden_spawners -> first try found: 1 cover points 12:01:00.393 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:01:00.393 [Lua] ->moving spawner 12:01:00.393 [Lua] ->moving spawner 12:01:00.393 [Lua] ->moving spawner 12:01:00.393 [Lua] ->moving spawner 12:01:00.393 [Lua] ->moving spawner 12:01:00.393 [Lua] ->moving spawner 12:01:00.393 [Lua] ->moving spawner 12:01:00.393 [Lua] ->moving spawner 12:01:00.393 [Lua] ->moving spawner 12:01:00.498 [Lua] Init group template: horde 12:01:00.906 [Lua] Init group template: horde 12:01:03.550 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:01:03.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown` 12:01:07.247 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:01:07.258 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845) 12:01:07.262 [Lua] setting up ambush-horde 12:01:07.262 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:01:07.262 [Lua] -> spawning: 12 12:01:07.262 [Lua] horde crated with id 6 of type ambush 12:01:07.262 [Lua] ambush horde has started 12:01:07.270 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:01:07.288 [Lua] setting up ambush-horde 12:01:07.288 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:01:07.288 [Lua] -> spawning: 12 12:01:07.288 [Lua] horde crated with id 7 of type ambush 12:01:07.288 [Lua] ambush horde has started 12:01:10.880 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:01:10.880 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:10.880 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:10.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 5, name: `unknown` 12:01:10.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 51, name: `unknown` 12:01:11.150 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:11.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown` 12:01:11.472 [Lua] event horde ends! 12:01:11.472 [Lua] event horde ends! 12:01:11.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 137, name: `unknown` 12:01:12.095 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:01:13.102 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:01:13.362 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:13.951 [Lua] Init group template: horde 12:01:14.059 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:14.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown` 12:01:14.234 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 110 126 12:01:14.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 135, name: `unknown` 12:01:14.507 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 99 127 12:01:14.507 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 101 126 12:01:14.507 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 102 125 12:01:14.507 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 104 124 12:01:14.539 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 111 123 12:01:14.820 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 109 122 12:01:14.820 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 112 121 12:01:14.867 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:01:15.080 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 100 120 12:01:15.093 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 103 119 12:01:16.267 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:01:16.267 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:01:16.480 [Lua] Init group template: horde 12:01:16.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown` 12:01:19.293 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:19.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown` 12:01:20.871 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:21.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 83, name: `unknown` 12:01:21.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 105, name: `unknown` 12:01:21.398 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:21.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 5, name: `unknown` 12:01:21.829 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:22.593 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:22.688 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:22.729 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:22.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown` 12:01:22.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 44, name: `unknown` 12:01:22.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 151, name: `unknown` 12:01:23.270 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:01:23.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 148, name: `unknown` 12:01:23.515 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:23.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 113, name: `unknown` 12:01:23.628 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 55 112 12:01:23.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown` 12:01:23.734 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:23.810 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:23.906 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 54 109 12:01:23.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 62, name: `unknown` 12:01:24.018 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 107 108 12:01:24.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 40, name: `unknown` 12:01:24.694 [Lua] event horde ends! 12:01:24.697 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:24.826 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:24.826 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:24.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 128, name: `unknown` 12:01:24.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 25, name: `unknown` 12:01:25.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 14, name: `unknown` 12:01:26.077 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 50 104 12:01:26.208 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:26.208 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:26.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 26, name: `unknown` 12:01:26.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 128, name: `unknown` 12:01:26.484 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:26.535 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:26.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown` 12:01:26.922 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:26.922 [Lua] Horde killed: ? 12:01:27.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 4, name: `unknown` 12:01:27.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown` 12:01:27.313 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:27.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 72, name: `unknown` 12:01:27.975 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:29.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:01:29.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown` 12:01:29.960 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:30.109 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:30.141 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:01:30.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown` 12:01:30.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 73, name: `unknown` 12:01:30.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown` 12:01:30.587 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:31.125 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:01:31.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 145, name: `unknown` 12:01:31.631 [Lua] event horde ends! 12:01:32.308 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:01:32.468 [Lua] setting up ambush-horde 12:01:32.468 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:01:32.469 [Lua] -> spawning: 12 12:01:32.469 [Lua] horde crated with id 8 of type ambush 12:01:32.469 [Lua] ambush horde has started 12:01:32.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown` 12:01:33.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 71, name: `unknown` 12:01:33.768 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:01:35.373 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:01:36.157 [Lua] Init group template: horde 12:01:37.232 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:01:37.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown` 12:01:38.474 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:38.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 69, name: `unknown` 12:01:40.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_combat_04` for object id: 54, name: `unknown` 12:01:41.266 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:41.267 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:41.267 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:41.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 108, name: `unknown` 12:01:41.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 127, name: `unknown` 12:01:41.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown` 12:01:41.888 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:01:42.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:01:42.347 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:42.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown` 12:01:43.029 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:43.215 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 119 132 12:01:43.216 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 120 131 12:01:43.216 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 121 130 12:01:43.216 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 122 129 12:01:43.216 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 123 128 12:01:43.231 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 124 127 12:01:43.231 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 125 126 12:01:43.280 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 17 125 12:01:43.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:01:43.409 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:43.437 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 81 123 12:01:43.546 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 119 122 12:01:43.546 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 120 121 12:01:43.589 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 17 120 12:01:43.668 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:43.734 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 81 118 12:01:43.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown` 12:01:43.860 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 17 117 12:01:43.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 91, name: `unknown` 12:01:43.935 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 49 116 12:01:44.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:01:45.247 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:45.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:01:45.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:01:45.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown` 12:01:46.111 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:46.123 [Lua] setting up ambush-horde 12:01:46.123 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:01:46.123 [Lua] -> spawning: 12 12:01:46.123 [Lua] horde crated with id 9 of type ambush 12:01:46.123 [Lua] Ambush horde spawn failed B - no matching spawners found! 12:01:46.123 [Lua] setting up vector-horde 12:01:46.123 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:01:46.123 [Lua] --> horde wants to spawn behind players (0.88646243170446/0.67 12:01:46.123 [Lua] -> spawning: 12 12:01:46.123 [Lua] horde crated with id 10 of type vector 12:01:46.123 [Lua] vector horde has started 12:01:46.284 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:46.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:01:46.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:01:46.432 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:01:46.453 [Lua] Spline already found! 12:01:46.506 [Lua] Init group template: spline_patrol 12:01:47.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 117, name: `unknown` 12:01:47.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown` 12:01:47.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:01:48.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 167, name: `unknown` 12:01:49.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:01:49.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:01:50.654 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 55 112 12:01:50.728 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 12:01:50.730 [Lua] [GameNetworkManager] destroying game object with go_id=50 12:01:51.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:01:51.713 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 12:01:51.714 [Lua] [GameNetworkManager] destroying game object with go_id=43 12:01:52.676 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:01:53.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown` 12:01:53.534 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:01:54.466 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:01:54.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 65, name: `unknown` 12:01:55.453 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:01:57.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:01:59.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:02:01.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:02:01.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:02:03.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:02:04.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:02:05.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 12:02:07.390 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 12:02:07.391 [Lua] [GameNetworkManager] destroying game object with go_id=53 12:02:10.442 [Lua] state dead despawn 12:02:10.454 [Lua] [GameNetworkManager] destroying game object with go_id=26 12:02:13.641 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:02:13.641 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:02:13.641 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:02:13.641 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:02:13.641 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:02:13.641 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:02:13.641 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:02:13.641 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:02:13.641 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:02:13.642 [Save] Saving `save_data` 12:02:13.642 [Lua] gm_event_end_conditions_met false true 12:02:13.643 [Lua] Game lost 12:02:13.649 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:02:13.650 [Save] Save done 12:02:13.650 [Save] Saving `save_data` 12:02:13.652 [Lua] generate_backend_stats 110000101ead6cb:1 12:02:13.664 [Save] Save done 12:02:13.668 [Lua] PlayFabMirrorBase:_commit_internal nil 12:02:13.668 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:02:13.668 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:02:13.669 [Save] Saving `save_data` 12:02:13.675 [Lua] commit result success 14 12:02:13.676 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:02:13.676 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 45 12:02:13.676 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 12:02:13.680 [Save] Save done 12:02:13.685 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 45 12 12:02:14.510 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 12:02:14.510 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 45 12:02:15.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 45 12:02:21.537 [Lua] ConflictDirector - destroy all units 12:02:21.553 [Lua] Horde killed: ? 12:02:21.553 [Lua] Horde killed: ? 12:02:21.555 [Lua] Horde killed: ? 12:02:21.555 [Lua] Horde killed: ? 12:02:21.901 [Lua] TRANSITION nil nil inn_level 12:02:21.901 [Lua] Transition type "inn_level", is server: true 12:02:21.901 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:02:21.901 [Lua] [GameNetworkManager] Leaving game... 12:02:21.901 [Lua] [GameNetworkManager] Shutting down game session host. 12:02:21.901 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:02:21.901 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:02:21.901 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=164.59 12:02:21.906 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:02:23.932 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:02:23.932 [Lua] [Managers] Calling function on all managers: 12:02:23.932 [Lua] Clearing all global lookup lists 12:02:23.932 [Lua] [IngamePlayerListUI] - Destroy 12:02:23.933 [Lua] [EquipmentUI] - Destroy 12:02:23.933 [Lua] [AbilityUI] - Destroy 12:02:23.933 [Lua] [GamePadAbilityUI] - Destroy 12:02:23.933 [Lua] [GamePadEquipmentUI] - Destroy 12:02:23.933 [Lua] [IngameUI] destroy 12:02:23.966 [Lua] [Managers] Destroying manager group: 12:02:23.972 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:02:24.017 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:02:24.022 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 12:02:24.023 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:02:24.024 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:02:24.027 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:02:24.029 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:02:24.031 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 12:02:24.032 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:02:24.033 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:02:24.037 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 12:02:24.039 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:02:24.043 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:02:24.044 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:02:24.045 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:02:24.050 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:02:24.052 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:02:24.052 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:02:24.053 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:02:24.055 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:02:24.057 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:02:24.061 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 12:02:24.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:02:24.072 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:02:24.072 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:02:24.072 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:02:24.072 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 12:02:24.072 warning: [Lua] Following data will be uploaded to Crashify: <> 12:02:24.072 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 21, User: 110000101ead6cb "Samoly" <> 12:02:24.072 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8851733; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F730380 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 000000000B13FC80; application_shutdown = nil; unit_spawner = table: 000000000E71E390; world = [World]; unit_storage = table: 000000000E99F520; units = table: 000000000AB61000; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B13FC80 [8] self = table: 0000000010404290; dt = 0.0049876309931278229; t = 2357.879278842127; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0049876309931278229; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0049876309931278229; t = 2357.879278842127 [10] dt = 0.0049876309931278229 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000093B7170; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EA58120; [5] world_name = "level_world"; entity_system_bag = table: 0000000012105020; network_server = table: 00000000017C0BF0; entity_system = table: 000000001145CD30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BED3050; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 154.74441698966547; input_manager = table: 000000000C32FE30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D7C2B60; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0049876309931278229; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000EA58120; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000009FB08D0; exit_time = 164.59308491228148; dice_keeper = table: 0000000009C0E5F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000F9411D0; <> <> 12:02:24.072 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:02:24.072 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:02:24.072 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 12:02:24.072 warning: [Lua] Following data will be uploaded to Crashify: <> 12:02:24.072 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 22, User: 110000101ead6cb "Samoly" <> 12:02:24.073 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8851733; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F730380 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 000000000B13FC80; application_shutdown = nil; unit_spawner = table: 000000000E71E390; world = [World]; unit_storage = table: 000000000E99F520; units = table: 000000000AB61000; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B13FC80 [8] self = table: 0000000010404290; dt = 0.0049876309931278229; t = 2357.879278842127; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0049876309931278229; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0049876309931278229; t = 2357.879278842127 [10] dt = 0.0049876309931278229 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000093B7170; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EA58120; [5] world_name = "level_world"; entity_system_bag = table: 0000000012105020; network_server = table: 00000000017C0BF0; entity_system = table: 000000001145CD30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BED3050; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 154.74441698966547; input_manager = table: 000000000C32FE30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D7C2B60; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0049876309931278229; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000EA58120; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000009FB08D0; exit_time = 164.59308491228148; dice_keeper = table: 0000000009C0E5F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000F9411D0; <> <> 12:02:24.073 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:02:24.073 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:02:24.073 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 12:02:24.073 warning: [Lua] Following data will be uploaded to Crashify: <> 12:02:24.073 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 23, User: 110000101ead6cb "Samoly" <> 12:02:24.073 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8851733; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F730380 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 000000000B13FC80; application_shutdown = nil; unit_spawner = table: 000000000E71E390; world = [World]; unit_storage = table: 000000000E99F520; units = table: 000000000AB61000; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B13FC80 [8] self = table: 0000000010404290; dt = 0.0049876309931278229; t = 2357.879278842127; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0049876309931278229; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0049876309931278229; t = 2357.879278842127 [10] dt = 0.0049876309931278229 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000093B7170; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EA58120; [5] world_name = "level_world"; entity_system_bag = table: 0000000012105020; network_server = table: 00000000017C0BF0; entity_system = table: 000000001145CD30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BED3050; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 154.74441698966547; input_manager = table: 000000000C32FE30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D7C2B60; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0049876309931278229; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000EA58120; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000009FB08D0; exit_time = 164.59308491228148; dice_keeper = table: 0000000009C0E5F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000F9411D0; <> <> 12:02:24.073 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:02:24.073 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:02:24.073 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 12:02:24.073 warning: [Lua] Following data will be uploaded to Crashify: <> 12:02:24.074 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 24, User: 110000101ead6cb "Samoly" <> 12:02:24.074 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8851733; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F730380 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 000000000B13FC80; application_shutdown = nil; unit_spawner = table: 000000000E71E390; world = [World]; unit_storage = table: 000000000E99F520; units = table: 000000000AB61000; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B13FC80 [8] self = table: 0000000010404290; dt = 0.0049876309931278229; t = 2357.879278842127; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0049876309931278229; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0049876309931278229; t = 2357.879278842127 [10] dt = 0.0049876309931278229 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000093B7170; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EA58120; [5] world_name = "level_world"; entity_system_bag = table: 0000000012105020; network_server = table: 00000000017C0BF0; entity_system = table: 000000001145CD30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BED3050; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 154.74441698966547; input_manager = table: 000000000C32FE30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D7C2B60; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0049876309931278229; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000EA58120; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000009FB08D0; exit_time = 164.59308491228148; dice_keeper = table: 0000000009C0E5F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000F9411D0; <> <> 12:02:24.074 [Lua] [Matchmaking] unregister rpcs 12:02:24.074 [Lua] ############### UNLOADING PACKAGES ############### 12:02:24.074 [Lua] [Managers] Calling function on all managers: 12:02:24.074 [Lua] [Managers] Destroying manager group: 12:02:24.074 [Lua] [Gamestate] Enter state StateLoading 12:02:24.079 [Lua] Found camera: end_screen_camera 12:02:24.079 [Lua] [EndViewState] Enter Substate EndViewStateSummary 12:02:24.079 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:02:24.079 [Lua] [Matchmaking] register rpcs 12:02:24.079 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:02:24.079 [Lua] Set lobby begin: 12:02:24.079 [Lua] Lobby data twitch_enabled = false 12:02:24.080 [Lua] Lobby data power_level = 0 12:02:24.080 [Lua] Lobby data unique_server_name = Samoly 12:02:24.080 [Lua] Lobby data difficulty_tweak = 0 12:02:24.080 [Lua] Lobby data host = 110000101ead6cb 12:02:24.080 [Lua] Lobby data game_mode = 9 12:02:24.080 [Lua] Lobby data is_private = false 12:02:24.080 [Lua] Lobby data match_started = true 12:02:24.080 [Lua] Lobby data mechanism = adventure 12:02:24.080 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:02:24.080 [Lua] Lobby data player_slot_1 = 0:0 12:02:24.080 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:02:24.080 [Lua] Lobby data difficulty = cataclysm_3 12:02:24.080 [Lua] Lobby data quick_game = false 12:02:24.080 [Lua] Lobby data weave_index = 155 12:02:24.080 [Lua] Lobby data matchmaking = false 12:02:24.080 [Lua] Lobby data weave_name = weave_155 12:02:24.080 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:24.080 [Lua] Lobby data num_players = 4 12:02:24.080 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:24.081 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:24.081 [Lua] Lobby data country_code = FI 12:02:24.081 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:24.081 [Lua] Lobby data eac_authorized = true 12:02:24.081 [Lua] Set lobby end. 12:02:24.081 [Lua] registering RPCs 12:02:24.081 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:02:24.081 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:02:24.081 [Lua] Set lobby begin: 12:02:24.081 [Lua] Lobby data twitch_enabled = false 12:02:24.081 [Lua] Lobby data power_level = 0 12:02:24.081 [Lua] Lobby data unique_server_name = Samoly 12:02:24.081 [Lua] Lobby data difficulty_tweak = 0 12:02:24.081 [Lua] Lobby data host = 110000101ead6cb 12:02:24.081 [Lua] Lobby data game_mode = 3 12:02:24.081 [Lua] Lobby data is_private = false 12:02:24.081 [Lua] Lobby data match_started = true 12:02:24.081 [Lua] Lobby data mechanism = adventure 12:02:24.081 [Lua] Lobby data level_key = inn_level 12:02:24.081 [Lua] Lobby data player_slot_1 = 0:0 12:02:24.081 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:02:24.081 [Lua] Lobby data difficulty = cataclysm_3 12:02:24.081 [Lua] Lobby data quick_game = false 12:02:24.081 [Lua] Lobby data weave_index = 155 12:02:24.081 [Lua] Lobby data matchmaking = false 12:02:24.082 [Lua] Lobby data weave_name = weave_155 12:02:24.082 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:24.082 [Lua] Lobby data num_players = 4 12:02:24.082 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:24.082 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:24.082 [Lua] Lobby data country_code = FI 12:02:24.082 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:24.082 [Lua] Lobby data eac_authorized = true 12:02:24.082 [Lua] Set lobby end. 12:02:24.082 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:02:24.085 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:02:24.085 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:02:24.086 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:02:24.094 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life 12:02:24.102 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life 12:02:24.124 [Umbra] Unload tome 12:02:24.127 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler 12:02:24.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:02:24.127 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:02:24.127 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:02:24.127 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:02:24.127 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:02:24.127 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:02:24.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:02:24.171 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:02:24.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:02:24.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:02:24.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:02:24.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:02:24.330 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:02:24.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:02:24.364 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:02:24.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:02:25.123 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x2acfa, position: 4813914 12:02:28.427 [Lua] [EndViewState] Exit Substate EndViewStateSummary 12:02:31.199 [Lua] ### Sending rpc_level_loaded 12:02:31.199 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 12:02:31.199 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:02:31.199 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:02:31.199 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:02:31.216 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:02:31.216 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:02:31.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:18 my_peer_id:110000101ead6cb 12:02:31.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:18 my_peer_id:110000101ead6cb 12:02:31.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:18 my_peer_id:110000101ead6cb 12:02:31.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:18 my_peer_id:110000101ead6cb 12:02:31.268 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:18 my_peer_id:110000101ead6cb 12:02:31.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:02:31.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:02:31.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient 12:02:31.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:02:31.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:02:31.385 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:02:31.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:02:31.402 [Lua] [LevelTransitionHandler] Level load completed! 12:02:31.402 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8851733 - use_random_directors: true - overriden_conflict: nil 12:02:31.405 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:02:31.405 [Lua] checking dlc's against conflict directors 12:02:31.405 [Lua] number of factions to include 2 12:02:31.405 [Lua] Updated list weights for random: 12:02:31.405 [Lua] skaven, 0.42 (0.00-0.42) 12:02:31.405 [Lua] chaos, 0.42 (0.42-0.83) 12:02:31.405 [Lua] beastmen, 0.17 (0.83-1.00) 12:02:31.405 [Lua] Rolled random faction: 0.7898862361907959 chaos 12:02:31.405 [Lua] Updated list weights for random: 12:02:31.405 [Lua] skaven, 0.71 (0.00-0.71) 12:02:31.405 [Lua] beastmen, 0.29 (0.71-1.00) 12:02:31.405 [Lua] Rolled random faction: 0.62917673587799072 skaven 12:02:31.405 [Lua] number of factions added 2 12:02:31.405 [Lua] --- --- --- 12:02:31.405 [Lua] Starting... difficulty 'cataclysm_3' 12:02:31.405 [Lua] These are the starting conflict directors: 12:02:31.405 [Lua] inn_level 12:02:31.405 [Lua] --- --- --- 12:02:31.405 [Lua] 12:02:31.405 [Lua] DONE! Found the following directors: 12:02:31.405 [Lua] (free: 35), Master hash is: 12:02:31.405 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:02:31.405 [Lua] load_startup_enemy_packages: -------------- 12:02:31.405 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:02:31.405 [Lua] critter_rat 12:02:31.419 [Lua] ### Sending rpc_level_loaded 12:02:31.419 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 12:02:31.419 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:02:31.435 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:02:31.436 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:02:31.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:02:31.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:02:31.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:02:31.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:02:31.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:02:31.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:02:31.606 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 12:02:31.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:02:31.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:02:31.673 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 12:02:31.673 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:02:31.674 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:02:31.674 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:02:31.674 [Lua] Starting async level spawning of levels/inn/world 12:02:31.674 [Umbra] Init version: 3.4.15 :: 16 threads 12:02:31.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:19 my_peer_id:110000101ead6cb 12:02:31.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:19 my_peer_id:110000101ead6cb 12:02:31.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:19 my_peer_id:110000101ead6cb 12:02:31.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:19 my_peer_id:110000101ead6cb 12:02:31.733 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:19 my_peer_id:110000101ead6cb 12:02:31.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:02:31.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:02:31.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 12:02:31.733 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:02:31.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read, 12:02:31.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:02:31.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:02:31.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:02:31.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 12:02:31.864 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 12:02:31.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:02:31.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 12:02:31.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:02:31.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:02:31.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:02:31.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:02:31.925 [Lua] ### Sending rpc_level_loaded 12:02:31.925 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 12:02:31.925 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:02:31.926 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:02:31.926 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:02:32.024 [Lua] Async level spawning done 12:02:32.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:02:32.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:02:32.042 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:02:32.096 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:02:32.096 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:02:32.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:02:32.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:02:32.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:02:32.353 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 12:02:32.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:20 my_peer_id:110000101ead6cb 12:02:32.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:20 my_peer_id:110000101ead6cb 12:02:32.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:20 my_peer_id:110000101ead6cb 12:02:32.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:20 my_peer_id:110000101ead6cb 12:02:32.452 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:20 my_peer_id:110000101ead6cb 12:02:32.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:02:32.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:02:32.453 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 12:02:32.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:02:32.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:02:32.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:02:32.504 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 12:02:32.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:02:32.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:02:32.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:02:32.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:02:32.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:02:32.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:02:32.605 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 12:02:32.689 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 12:02:32.689 [Lua] [PackageManager] Force_load: wwise/blunderbuss 12:02:32.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:02:32.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:02:32.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:02:32.777 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 12:02:34.828 [Lua] ### Sending rpc_level_loaded 12:02:34.828 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 12:02:34.828 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:02:34.829 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:02:34.829 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:02:35.804 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:02:35.804 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:02:35.804 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:02:35.804 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:02:35.804 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:02:35.804 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:02:35.804 [Lua] ### Sending rpc_level_loaded 12:02:35.804 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 12:02:35.805 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:02:35.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:21 my_peer_id:110000101ead6cb 12:02:35.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:21 my_peer_id:110000101ead6cb 12:02:35.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:21 my_peer_id:110000101ead6cb 12:02:35.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:21 my_peer_id:110000101ead6cb 12:02:35.939 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:21 my_peer_id:110000101ead6cb 12:02:35.939 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 12:02:35.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:02:35.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:02:35.990 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 12:02:35.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:02:35.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 12:02:35.990 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 12:02:35.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:02:36.023 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 12:02:36.023 [Lua] [PackageManager] Force_load: wwise/rakegun 12:02:36.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:02:36.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:02:36.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:02:36.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:02:36.176 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:02:36.176 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:02:36.177 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 12:02:36.814 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:02:36.814 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:02:36.814 [Lua] [Matchmaking] unregister rpcs 12:02:36.814 [Lua] Set lobby begin: 12:02:36.814 [Lua] Lobby data twitch_enabled = false 12:02:36.814 [Lua] Lobby data power_level = 0 12:02:36.815 [Lua] Lobby data unique_server_name = Samoly 12:02:36.815 [Lua] Lobby data difficulty_tweak = 0 12:02:36.815 [Lua] Lobby data host = 110000101ead6cb 12:02:36.815 [Lua] Lobby data game_mode = 3 12:02:36.815 [Lua] Lobby data is_private = false 12:02:36.815 [Lua] Lobby data match_started = true 12:02:36.815 [Lua] Lobby data mechanism = adventure 12:02:36.815 [Lua] Lobby data level_key = inn_level 12:02:36.815 [Lua] Lobby data player_slot_1 = 0:0 12:02:36.815 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:02:36.815 [Lua] Lobby data difficulty = cataclysm_3 12:02:36.815 [Lua] Lobby data quick_game = false 12:02:36.815 [Lua] Lobby data weave_index = 155 12:02:36.815 [Lua] Lobby data matchmaking = false 12:02:36.815 [Lua] Lobby data weave_name = weave_155 12:02:36.815 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:36.815 [Lua] Lobby data num_players = 4 12:02:36.815 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:36.815 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:36.815 [Lua] Lobby data country_code = FI 12:02:36.815 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:36.816 [Lua] Lobby data eac_authorized = true 12:02:36.816 [Lua] Set lobby end. 12:02:36.816 [Lua] [Managers] Destroying manager group: 12:02:36.816 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:02:36.816 [Lua] [Gamestate] Enter StateIngame HOST 12:02:36.816 [Lua] [Managers] Calling function on all managers: 12:02:36.816 [Lua] <>level = inn_level<> 12:02:36.816 [Lua] Set lobby begin: 12:02:36.816 [Lua] Lobby data twitch_enabled = false 12:02:36.816 [Lua] Lobby data power_level = 0 12:02:36.817 [Lua] Lobby data unique_server_name = Samoly 12:02:36.817 [Lua] Lobby data difficulty_tweak = 0 12:02:36.817 [Lua] Lobby data host = 110000101ead6cb 12:02:36.817 [Lua] Lobby data game_mode = 3 12:02:36.817 [Lua] Lobby data is_private = false 12:02:36.817 [Lua] Lobby data match_started = true 12:02:36.817 [Lua] Lobby data mechanism = adventure 12:02:36.817 [Lua] Lobby data level_key = inn_level 12:02:36.817 [Lua] Lobby data player_slot_1 = 0:0 12:02:36.817 [Lua] Lobby data selected_level_key = inn_level 12:02:36.817 [Lua] Lobby data difficulty = cataclysm_3 12:02:36.817 [Lua] Lobby data quick_game = false 12:02:36.817 [Lua] Lobby data weave_index = 155 12:02:36.817 [Lua] Lobby data matchmaking = false 12:02:36.817 [Lua] Lobby data weave_name = weave_155 12:02:36.817 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:36.817 [Lua] Lobby data num_players = 4 12:02:36.817 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:36.817 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:36.817 [Lua] Lobby data country_code = FI 12:02:36.818 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:36.818 [Lua] Lobby data eac_authorized = true 12:02:36.818 [Lua] Set lobby end. 12:02:36.818 [Lua] [StateIngame] Server ingame 12:02:36.821 [Lua] Set lobby begin: 12:02:36.821 [Lua] Lobby data twitch_enabled = false 12:02:36.821 [Lua] Lobby data power_level = 0 12:02:36.821 [Lua] Lobby data unique_server_name = Samoly 12:02:36.821 [Lua] Lobby data difficulty_tweak = 0 12:02:36.821 [Lua] Lobby data host = 110000101ead6cb 12:02:36.821 [Lua] Lobby data game_mode = 3 12:02:36.821 [Lua] Lobby data is_private = false 12:02:36.821 [Lua] Lobby data match_started = true 12:02:36.821 [Lua] Lobby data mechanism = adventure 12:02:36.821 [Lua] Lobby data level_key = inn_level 12:02:36.821 [Lua] Lobby data player_slot_1 = 0:0 12:02:36.821 [Lua] Lobby data selected_level_key = inn_level 12:02:36.821 [Lua] Lobby data difficulty = cataclysm_3 12:02:36.821 [Lua] Lobby data quick_game = false 12:02:36.821 [Lua] Lobby data weave_index = 155 12:02:36.822 [Lua] Lobby data matchmaking = false 12:02:36.822 [Lua] Lobby data weave_name = weave_155 12:02:36.822 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:36.822 [Lua] Lobby data num_players = 4 12:02:36.822 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:36.822 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:36.822 [Lua] Lobby data country_code = FI 12:02:36.822 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:36.822 [Lua] Lobby data eac_authorized = true 12:02:36.822 [Lua] Set lobby end. 12:02:36.822 [Lua] [Matchmaking] register rpcs 12:02:36.822 [Lua] GameNetworkManager:init... creating game session 12:02:36.822 [Lua] Host GameSession.make_game_session_host with session: 12:02:36.822 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:02:36.822 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:02:36.822 [Lua] [GameNetworkManager] self.is_server = true 12:02:36.822 [Network] Setting artificial MTU limit to 576 12:02:36.822 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:02:36.833 [Lua] Switching ConflictSettings: to: inn_level 12:02:36.833 [Lua] pacing=disabled 12:02:36.833 [Lua] roaming=nil 12:02:36.833 [Lua] disabled=false 12:02:36.833 [Lua] pack_spawning=disabled 12:02:36.833 [Lua] contained_breeds=nil 12:02:36.833 [Lua] boss=disabled 12:02:36.833 [Lua] horde=disabled 12:02:36.833 [Lua] specials=disabled 12:02:36.833 [Lua] name=inn_level 12:02:36.833 [Lua] intensity=disabled 12:02:36.833 [Lua] --- 12:02:36.833 [Lua] [LevelAnalysis] set_random_seed( 8851733) 12:02:36.835 [Lua] [AIInterestPointSystem] Level Seed: 8851733 12:02:36.835 [Lua] 12:02:36.835 [Lua] [entity_system_bag] = table 12:02:36.835 [Lua] [entity_system_bag] = metatable 12:02:36.835 [Lua] [startup_data] = table 12:02:36.835 [Lua] [entity_manager] = table 12:02:36.835 [Lua] [entity_manager] = metatable 12:02:36.835 [Lua] [unit_spawner] = table 12:02:36.835 [Lua] [unit_spawner] = metatable 12:02:36.835 [Lua] [unit_storage] = table 12:02:36.835 [Lua] [unit_storage] = metatable 12:02:36.835 [Lua] [dice_keeper] = table 12:02:36.835 [Lua] [dice_keeper] = metatable 12:02:36.835 [Lua] [is_server] = true (boolean) 12:02:36.835 [Lua] [world] = [World] 12:02:36.835 [Lua] [system_api] = table 12:02:36.835 [Lua] [entity_system] = table 12:02:36.835 [Lua] [entity_system] = metatable 12:02:36.835 [Lua] [network_lobby] = table 12:02:36.835 [Lua] [network_lobby] = metatable 12:02:36.835 [Lua] [profile_synchronizer] = table 12:02:36.835 [Lua] [profile_synchronizer] = metatable 12:02:36.835 [Lua] [level_transition_handler] = table 12:02:36.835 [Lua] [level_transition_handler] = metatable 12:02:36.835 [Lua] [num_local_human_players] = 1 (number) 12:02:36.835 [Lua] [statistics_db] = table 12:02:36.835 [Lua] [statistics_db] = metatable 12:02:36.835 [Lua] [network_server] = table 12:02:36.835 [Lua] [network_server] = metatable 12:02:36.835 [Lua] [input_manager] = table 12:02:36.835 [Lua] [input_manager] = metatable 12:02:36.835 [Lua] [network_clock] = table 12:02:36.835 [Lua] [network_clock] = metatable 12:02:36.835 [Lua] [network_transmit] = table 12:02:36.835 [Lua] [network_transmit] = metatable 12:02:36.835 [Lua] [free_flight_manager] = table 12:02:36.835 [Lua] [free_flight_manager] = metatable 12:02:36.835 [Lua] [network_manager] = table 12:02:36.835 [Lua] [network_manager] = metatable 12:02:36.835 [Lua] [network_event_delegate] = table 12:02:36.835 [Lua] [network_event_delegate] = metatable 12:02:36.835 [Lua] 12:02:36.836 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:02:36.836 [Lua] ignoring extension VersusInteractObjectiveExtension 12:02:36.836 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:02:36.836 [Lua] ignoring extension VersusSocketObjectiveExtension 12:02:36.836 [Lua] ignoring extension VersusTargetObjectiveExtension 12:02:36.836 [Lua] ignoring extension VersusMissionObjectiveExtension 12:02:36.836 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:02:36.838 [Lua] [AchievementManager] Achievements using the steam platform 12:02:36.882 [Lua] [StateIngame] Level seed: 8851733 12:02:36.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:02:36.890 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:02:36.890 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:02:36.890 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:02:36.890 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 12:02:36.891 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 12:02:36.894 [Lua] [LevelAnalysis] set_random_seed( 8851733) 12:02:36.897 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:02:36.898 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 12:02:36.898 [Lua] [IngameUI] init 12:02:36.911 [SteamVoipClient] select_out(110000101982738, off) 12:02:36.911 [SteamVoipClient] select_out(110000101ead6cb, off) 12:02:36.911 [SteamVoipClient] select_out(110000103faf286, off) 12:02:36.911 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:02:36.917 [Lua] cb_razer_chroma_setup 12:02:36.960 [Lua] completed 12:02:36.960 [Lua] completed 12:02:36.960 [Lua] completed 12:02:36.960 [Lua] completed 12:02:36.972 [Lua] completed 12:02:36.972 [Lua] completed 12:02:36.974 [Lua] [Matchmaking] Cancelling matchmaking 12:02:36.974 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:02:36.974 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:02:36.974 [Lua] Set lobby begin: 12:02:36.974 [Lua] Lobby data twitch_enabled = false 12:02:36.974 [Lua] Lobby data power_level = 835 12:02:36.974 [Lua] Lobby data unique_server_name = Samoly 12:02:36.974 [Lua] Lobby data difficulty_tweak = 0 12:02:36.974 [Lua] Lobby data host = 110000101ead6cb 12:02:36.974 [Lua] Lobby data game_mode = 3 12:02:36.974 [Lua] Lobby data is_private = false 12:02:36.975 [Lua] Lobby data match_started = true 12:02:36.975 [Lua] Lobby data mechanism = adventure 12:02:36.975 [Lua] Lobby data level_key = inn_level 12:02:36.975 [Lua] Lobby data player_slot_1 = 0:0 12:02:36.975 [Lua] Lobby data selected_level_key = inn_level 12:02:36.975 [Lua] Lobby data difficulty = cataclysm_3 12:02:36.975 [Lua] Lobby data quick_game = false 12:02:36.975 [Lua] Lobby data weave_index = 155 12:02:36.975 [Lua] Lobby data matchmaking = false 12:02:36.975 [Lua] Lobby data weave_name = weave_155 12:02:36.975 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:36.975 [Lua] Lobby data num_players = 4 12:02:36.975 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:36.975 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:36.975 [Lua] Lobby data country_code = FI 12:02:36.975 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:36.975 [Lua] Lobby data eac_authorized = true 12:02:36.975 [Lua] Set lobby end. 12:02:36.976 [Flow] complete_skittergate_legend true 12:02:36.976 [Flow] complete_all_helmgart_levels_recruit true 12:02:36.977 [Flow] WitchHunterLevel:35 12:02:36.977 [Flow] LeaderYes 12:02:36.977 [Flow] ALL PC XP:304250 12:02:36.977 [Flow] Has "bogenhafen" DLC:true 12:02:36.977 [Flow] WH XP:60850 12:02:36.977 [Flow] Number of crafted items:7152 12:02:36.977 [Flow] Has "pre_order" DLC:true 12:02:36.977 [Flow] Sum of Powe Levels:1500 12:02:36.977 [Flow] lodestone diff 1:false 12:02:36.977 [Flow] magnus and forest activated 12:02:36.977 [Flow] magnus and forest activated 12:02:36.977 [Flow] cemetery and forest activated 12:02:36.977 [Flow] magnus and cemetery 12:02:36.978 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:02:36.978 [Flow] ALL RUNES ACTIVATED 12:02:36.978 [Flow] magnus and forest activated 12:02:36.978 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:02:36.978 [Flow] ALL RUNES ACTIVATED 12:02:36.978 [Flow] cemetery and forest activated 12:02:36.978 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:02:36.978 [Flow] ALL RUNES ACTIVATED 12:02:36.978 [Flow] magnus and forest activated 12:02:36.978 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:02:36.978 [Flow] ALL RUNES ACTIVATED 12:02:36.978 [Flow] magnus and cemetery 12:02:36.978 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:02:36.978 [Flow] ALL RUNES ACTIVATED 12:02:36.978 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:02:36.979 [Lua] CurrentConflictSettings inn_level 12:02:36.979 [Lua] [ConflictDirector] conflict_director is ai_ready 12:02:36.979 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:02:36.979 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:02:36.981 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:02:36.981 [Lua] Forming navigation groups in one frame 12:02:36.981 [Lua] Forming navigation groups 12:02:37.004 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516 12:02:37.005 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 12:02:37.005 [Lua] number of nav groups: 41 12:02:37.005 [Lua] number of refined nav groups : 23 12:02:37.007 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 12:02:37.007 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:02:37.007 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:02:37.007 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:02:37.009 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:02:37.009 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:02:37.009 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:02:37.009 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 12:02:37.009 [Lua] [Managers] Calling function on all managers: 12:02:37.009 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:02:37.010 [Save] Loading `ut_tweaks_presets` 12:02:37.010 [Save] Load done 12:02:37.028 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:02:37.028 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:02:37.028 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:02:37.028 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:02:37.117 [Lua] Set lobby begin: 12:02:37.117 [Lua] Lobby data twitch_enabled = false 12:02:37.117 [Lua] Lobby data power_level = 835 12:02:37.117 [Lua] Lobby data unique_server_name = Samoly 12:02:37.117 [Lua] Lobby data difficulty_tweak = 0 12:02:37.117 [Lua] Lobby data host = 110000101ead6cb 12:02:37.117 [Lua] Lobby data game_mode = 3 12:02:37.117 [Lua] Lobby data is_private = false 12:02:37.117 [Lua] Lobby data match_started = true 12:02:37.117 [Lua] Lobby data mechanism = adventure 12:02:37.118 [Lua] Lobby data level_key = inn_level 12:02:37.118 [Lua] Lobby data player_slot_1 = 0:0 12:02:37.118 [Lua] Lobby data selected_level_key = inn_level 12:02:37.118 [Lua] Lobby data difficulty = cataclysm_3 12:02:37.118 [Lua] Lobby data quick_game = false 12:02:37.118 [Lua] Lobby data weave_index = 155 12:02:37.118 [Lua] Lobby data matchmaking = false 12:02:37.118 [Lua] Lobby data weave_name = weave_155 12:02:37.118 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:37.118 [Lua] Lobby data num_players = 4 12:02:37.118 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:37.118 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:37.118 [Lua] Lobby data country_code = FI 12:02:37.118 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:37.118 [Lua] Lobby data eac_authorized = true 12:02:37.118 [Lua] Set lobby end. 12:02:37.118 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:02:37.118 [Lua] Breedfreezer (server) starting a hot join sync 12:02:37.119 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:02:37.119 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:02:37.119 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 12:02:37.119 [Lua] RemotePlayer:create_game_object( ) 27 12:02:37.132 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:02:37.132 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:02:37.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:02:37.132 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:02:37.133 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 12:02:37.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:02:37.133 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:02:37.142 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:02:37.142 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:02:37.169 [Lua] Set lobby begin: 12:02:37.169 [Lua] Lobby data twitch_enabled = false 12:02:37.169 [Lua] Lobby data power_level = 835 12:02:37.169 [Lua] Lobby data unique_server_name = Samoly 12:02:37.169 [Lua] Lobby data difficulty_tweak = 0 12:02:37.169 [Lua] Lobby data host = 110000101ead6cb 12:02:37.169 [Lua] Lobby data game_mode = 3 12:02:37.169 [Lua] Lobby data is_private = false 12:02:37.169 [Lua] Lobby data match_started = true 12:02:37.169 [Lua] Lobby data mechanism = adventure 12:02:37.169 [Lua] Lobby data level_key = inn_level 12:02:37.169 [Lua] Lobby data player_slot_1 = 0:0 12:02:37.170 [Lua] Lobby data selected_level_key = inn_level 12:02:37.170 [Lua] Lobby data difficulty = cataclysm_3 12:02:37.170 [Lua] Lobby data quick_game = false 12:02:37.170 [Lua] Lobby data weave_index = 155 12:02:37.170 [Lua] Lobby data matchmaking = false 12:02:37.170 [Lua] Lobby data weave_name = weave_155 12:02:37.170 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:37.170 [Lua] Lobby data num_players = 4 12:02:37.170 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:37.170 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:37.170 [Lua] Lobby data country_code = FI 12:02:37.170 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:37.170 [Lua] Lobby data eac_authorized = true 12:02:37.170 [Lua] Set lobby end. 12:02:37.170 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:02:37.170 [Lua] Breedfreezer (server) starting a hot join sync 12:02:37.171 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 12:02:37.171 [Lua] RemotePlayer:create_game_object( ) 29 12:02:37.186 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:02:37.186 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:02:37.186 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:02:37.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:02:37.219 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:02:37.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 12:02:37.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:02:37.291 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 12:02:37.291 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:02:37.291 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:02:37.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:02:37.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:02:37.293 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:02:37.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:02:37.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:02:37.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:02:37.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:02:37.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:02:37.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:02:37.384 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:02:37.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:02:37.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:02:37.446 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 12:02:37.446 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:02:37.446 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:02:37.447 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:02:37.447 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:02:37.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:02:37.447 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:02:37.448 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:02:37.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:02:37.474 [Lua] Set lobby begin: 12:02:37.474 [Lua] Lobby data twitch_enabled = false 12:02:37.474 [Lua] Lobby data power_level = 835 12:02:37.474 [Lua] Lobby data unique_server_name = Samoly 12:02:37.474 [Lua] Lobby data difficulty_tweak = 0 12:02:37.474 [Lua] Lobby data host = 110000101ead6cb 12:02:37.474 [Lua] Lobby data game_mode = 3 12:02:37.474 [Lua] Lobby data is_private = false 12:02:37.474 [Lua] Lobby data match_started = true 12:02:37.474 [Lua] Lobby data mechanism = adventure 12:02:37.474 [Lua] Lobby data level_key = inn_level 12:02:37.474 [Lua] Lobby data player_slot_1 = 0:0 12:02:37.474 [Lua] Lobby data selected_level_key = inn_level 12:02:37.475 [Lua] Lobby data difficulty = cataclysm_3 12:02:37.475 [Lua] Lobby data quick_game = false 12:02:37.475 [Lua] Lobby data weave_index = 155 12:02:37.475 [Lua] Lobby data matchmaking = false 12:02:37.475 [Lua] Lobby data weave_name = weave_155 12:02:37.475 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:37.475 [Lua] Lobby data num_players = 4 12:02:37.475 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:37.475 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:37.475 [Lua] Lobby data country_code = FI 12:02:37.475 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:37.475 [Lua] Lobby data eac_authorized = true 12:02:37.475 [Lua] Set lobby end. 12:02:37.475 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:02:37.475 [Lua] Breedfreezer (server) starting a hot join sync 12:02:37.476 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35 12:02:37.476 [Lua] RemotePlayer:create_game_object( ) 35 12:02:37.490 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:02:37.490 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:02:37.490 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:02:37.490 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:02:37.490 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:02:37.490 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:02:37.490 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:02:37.490 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:02:37.490 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:02:37.495 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:02:37.495 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:02:37.495 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 12:02:37.498 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:02:37.498 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:02:37.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:02:37.498 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:02:37.498 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:02:37.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:02:37.511 [Lua] Players are leaving the safe zone 12:02:37.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:02:37.522 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:02:37.523 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:02:37.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:02:37.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:02:37.545 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:02:37.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:02:37.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:02:37.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:02:37.568 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:02:37.568 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:02:37.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:02:37.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:02:37.589 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:02:37.589 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 12:02:37.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:02:37.613 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 12:02:37.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 12:02:37.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:02:37.632 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:02:37.633 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:02:37.634 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:02:37.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:02:37.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:02:37.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 12:02:37.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:02:37.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:02:37.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:02:37.684 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 12:02:37.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:02:37.705 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:02:37.706 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 12:02:37.707 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:02:37.707 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:02:37.707 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 12:02:37.707 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:02:37.707 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:02:37.708 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:02:37.709 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 12:02:37.710 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:02:37.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:02:37.719 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:02:37.719 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 12:02:37.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:02:37.720 [Lua] StateInGameRunning:_game_actually_starts() 12:02:37.720 [Lua] ################################################################################################################# 12:02:37.720 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:02:37.720 [Lua] ################################################################################################################# 12:02:37.720 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46 12:02:37.732 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46 12:02:37.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:02:37.742 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:02:37.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 12:02:37.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:02:37.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:02:37.786 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 12:02:37.787 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:02:37.787 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:02:37.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 12:02:37.834 [Flow] DISABLE 12:02:37.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:02:37.860 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:02:37.861 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:02:37.958 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46 12:02:37.958 [Lua] Commit load time data 12:02:38.875 [Lua] [IngameUI] menu view on_enter start_game_view 12:02:38.879 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00ee2800 12:02:38.879 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:02:38.881 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:02:38.881 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:02:38.881 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:02:38.881 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:02:38.891 [Lua] cataclysm 12:02:39.437 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 12:02:39.437 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:02:39.437 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 12:02:39.449 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 12:02:40.017 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 12:02:40.114 [Lua] [IngameUI] menu view on_exit start_game_view 12:02:40.114 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:02:40.116 [Save] Saving `save_data` 12:02:40.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:02:40.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:02:40.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 12:02:40.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 12:02:40.121 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00ee2800 12:02:40.128 [Save] Save done 12:02:40.143 [Lua] [Matchmaking] Cancelling matchmaking 12:02:40.143 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:02:41.878 [Lua] Set lobby begin: 12:02:41.878 [Lua] Lobby data twitch_enabled = false 12:02:41.878 [Lua] Lobby data power_level = 417 12:02:41.878 [Lua] Lobby data unique_server_name = Samoly 12:02:41.879 [Lua] Lobby data difficulty_tweak = 0 12:02:41.879 [Lua] Lobby data host = 110000101ead6cb 12:02:41.879 [Lua] Lobby data game_mode = 3 12:02:41.879 [Lua] Lobby data is_private = false 12:02:41.879 [Lua] Lobby data match_started = true 12:02:41.879 [Lua] Lobby data mechanism = adventure 12:02:41.879 [Lua] Lobby data level_key = inn_level 12:02:41.879 [Lua] Lobby data player_slot_1 = 0:0 12:02:41.879 [Lua] Lobby data selected_level_key = inn_level 12:02:41.879 [Lua] Lobby data difficulty = cataclysm_3 12:02:41.879 [Lua] Lobby data quick_game = false 12:02:41.879 [Lua] Lobby data weave_index = 155 12:02:41.879 [Lua] Lobby data matchmaking = false 12:02:41.879 [Lua] Lobby data weave_name = weave_155 12:02:41.879 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:41.879 [Lua] Lobby data num_players = 4 12:02:41.879 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:41.880 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:41.880 [Lua] Lobby data country_code = FI 12:02:41.880 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:41.880 [Lua] Lobby data eac_authorized = true 12:02:41.880 [Lua] Set lobby end. 12:02:41.967 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:02:41.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:02:41.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:02:41.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:02:41.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:02:41.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:02:41.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:02:41.991 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:02:41.998 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:02:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:02:42.004 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:02:42.004 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:02:42.011 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:02:42.011 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:02:42.067 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:02:42.067 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:02:42.078 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:02:42.078 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:02:46.988 [Lua] PlayFabMirrorBase:_commit_internal 15 12:02:46.988 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:02:46.992 [Lua] generate_backend_stats 110000101ead6cb:1 12:02:47.008 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 47 12:02:47.011 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:02:47.012 [Lua] Set lobby begin: 12:02:47.012 [Lua] Lobby data twitch_enabled = false 12:02:47.012 [Lua] Lobby data power_level = 835 12:02:47.012 [Lua] Lobby data unique_server_name = Samoly 12:02:47.012 [Lua] Lobby data difficulty_tweak = 0 12:02:47.012 [Lua] Lobby data host = 110000101ead6cb 12:02:47.012 [Lua] Lobby data game_mode = 3 12:02:47.012 [Lua] Lobby data is_private = false 12:02:47.012 [Lua] Lobby data match_started = true 12:02:47.012 [Lua] Lobby data mechanism = adventure 12:02:47.012 [Lua] Lobby data level_key = inn_level 12:02:47.012 [Lua] Lobby data player_slot_1 = 0:0 12:02:47.012 [Lua] Lobby data selected_level_key = inn_level 12:02:47.012 [Lua] Lobby data difficulty = cataclysm_3 12:02:47.012 [Lua] Lobby data quick_game = false 12:02:47.012 [Lua] Lobby data weave_index = 155 12:02:47.012 [Lua] Lobby data matchmaking = false 12:02:47.012 [Lua] Lobby data weave_name = weave_155 12:02:47.012 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:47.012 [Lua] Lobby data num_players = 4 12:02:47.013 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:47.013 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:47.013 [Lua] Lobby data country_code = FI 12:02:47.013 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:47.013 [Lua] Lobby data eac_authorized = true 12:02:47.013 [Lua] Set lobby end. 12:02:47.018 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 47 13 12:02:47.268 [Lua] [PlayFabRequestQueue] EAC Enabled! 47 12:02:47.268 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 47 12:02:47.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 47 12:02:47.739 [Lua] commit result success 15 12:02:54.189 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:02:54.189 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:02:54.190 [Lua] Set lobby begin: 12:02:54.190 [Lua] Lobby data twitch_enabled = false 12:02:54.190 [Lua] Lobby data power_level = 835 12:02:54.190 [Lua] Lobby data unique_server_name = Samoly 12:02:54.191 [Lua] Lobby data difficulty_tweak = 0 12:02:54.191 [Lua] Lobby data host = 110000101ead6cb 12:02:54.191 [Lua] Lobby data game_mode = 3 12:02:54.191 [Lua] Lobby data is_private = false 12:02:54.191 [Lua] Lobby data match_started = true 12:02:54.191 [Lua] Lobby data mechanism = adventure 12:02:54.191 [Lua] Lobby data level_key = inn_level 12:02:54.191 [Lua] Lobby data player_slot_1 = 0:0 12:02:54.191 [Lua] Lobby data selected_level_key = inn_level 12:02:54.191 [Lua] Lobby data difficulty = cataclysm_3 12:02:54.191 [Lua] Lobby data quick_game = false 12:02:54.191 [Lua] Lobby data weave_index = 155 12:02:54.191 [Lua] Lobby data matchmaking = false 12:02:54.191 [Lua] Lobby data weave_name = weave_155 12:02:54.191 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:54.192 [Lua] Lobby data num_players = 4 12:02:54.192 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:54.192 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:54.192 [Lua] Lobby data country_code = FI 12:02:54.192 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:54.192 [Lua] Lobby data eac_authorized = true 12:02:54.192 [Lua] Set lobby end. 12:02:54.192 [Lua] [PartyManager] Leader is set to 110000101ead6cb 12:02:54.192 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:02:54.192 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:02:54.192 [Lua] Set lobby begin: 12:02:54.192 [Lua] Lobby data twitch_enabled = false 12:02:54.192 [Lua] Lobby data power_level = 835 12:02:54.192 [Lua] Lobby data unique_server_name = Samoly 12:02:54.192 [Lua] Lobby data difficulty_tweak = 0 12:02:54.192 [Lua] Lobby data host = 110000101ead6cb 12:02:54.192 [Lua] Lobby data game_mode = 9 12:02:54.192 [Lua] Lobby data is_private = false 12:02:54.193 [Lua] Lobby data match_started = true 12:02:54.193 [Lua] Lobby data mechanism = adventure 12:02:54.193 [Lua] Lobby data level_key = inn_level 12:02:54.193 [Lua] Lobby data player_slot_1 = 0:0 12:02:54.193 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:02:54.193 [Lua] Lobby data difficulty = cataclysm_3 12:02:54.193 [Lua] Lobby data quick_game = false 12:02:54.193 [Lua] Lobby data weave_index = 155 12:02:54.193 [Lua] Lobby data matchmaking = true 12:02:54.193 [Lua] Lobby data weave_name = weave_155 12:02:54.193 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:54.193 [Lua] Lobby data num_players = 4 12:02:54.193 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:54.193 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:54.193 [Lua] Lobby data country_code = FI 12:02:54.193 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:54.193 [Lua] Lobby data eac_authorized = true 12:02:54.193 [Lua] Set lobby end. 12:02:54.193 [Lua] Set lobby begin: 12:02:54.193 [Lua] Lobby data twitch_enabled = false 12:02:54.193 [Lua] Lobby data power_level = 835 12:02:54.193 [Lua] Lobby data unique_server_name = Samoly 12:02:54.193 [Lua] Lobby data difficulty_tweak = 0 12:02:54.194 [Lua] Lobby data host = 110000101ead6cb 12:02:54.194 [Lua] Lobby data game_mode = 9 12:02:54.194 [Lua] Lobby data is_private = false 12:02:54.194 [Lua] Lobby data match_started = true 12:02:54.194 [Lua] Lobby data mechanism = adventure 12:02:54.194 [Lua] Lobby data level_key = inn_level 12:02:54.194 [Lua] Lobby data player_slot_1 = 0:0 12:02:54.194 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:02:54.194 [Lua] Lobby data difficulty = cataclysm_3 12:02:54.194 [Lua] Lobby data quick_game = false 12:02:54.194 [Lua] Lobby data weave_index = 155 12:02:54.194 [Lua] Lobby data matchmaking = true 12:02:54.194 [Lua] Lobby data weave_name = weave_155 12:02:54.194 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:54.194 [Lua] Lobby data num_players = 4 12:02:54.194 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:54.194 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:54.194 [Lua] Lobby data country_code = FI 12:02:54.195 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:54.195 [Lua] Lobby data eac_authorized = true 12:02:54.195 [Lua] Set lobby end. 12:02:54.195 [Lua] [ChatManager][1]System: Starting hosted game... 12:02:54.195 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:02:54.195 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:02:57.233 [Lua] Set lobby begin: 12:02:57.233 [Lua] Lobby data twitch_enabled = false 12:02:57.233 [Lua] Lobby data power_level = 901 12:02:57.234 [Lua] Lobby data unique_server_name = Samoly 12:02:57.234 [Lua] Lobby data difficulty_tweak = 0 12:02:57.234 [Lua] Lobby data host = 110000101ead6cb 12:02:57.234 [Lua] Lobby data game_mode = 9 12:02:57.234 [Lua] Lobby data is_private = false 12:02:57.234 [Lua] Lobby data match_started = true 12:02:57.234 [Lua] Lobby data mechanism = adventure 12:02:57.234 [Lua] Lobby data level_key = inn_level 12:02:57.234 [Lua] Lobby data player_slot_1 = 0:0 12:02:57.234 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:02:57.234 [Lua] Lobby data difficulty = cataclysm_3 12:02:57.234 [Lua] Lobby data quick_game = false 12:02:57.234 [Lua] Lobby data weave_index = 155 12:02:57.234 [Lua] Lobby data matchmaking = true 12:02:57.234 [Lua] Lobby data weave_name = weave_155 12:02:57.234 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:02:57.234 [Lua] Lobby data num_players = 4 12:02:57.235 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:02:57.235 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:02:57.235 [Lua] Lobby data country_code = FI 12:02:57.235 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:02:57.235 [Lua] Lobby data eac_authorized = true 12:02:57.235 [Lua] Set lobby end. 12:03:02.370 [Lua] Set lobby begin: 12:03:02.370 [Lua] Lobby data twitch_enabled = false 12:03:02.370 [Lua] Lobby data power_level = 1100 12:03:02.370 [Lua] Lobby data unique_server_name = Samoly 12:03:02.370 [Lua] Lobby data difficulty_tweak = 0 12:03:02.370 [Lua] Lobby data host = 110000101ead6cb 12:03:02.370 [Lua] Lobby data game_mode = 9 12:03:02.370 [Lua] Lobby data is_private = false 12:03:02.370 [Lua] Lobby data match_started = true 12:03:02.370 [Lua] Lobby data mechanism = adventure 12:03:02.370 [Lua] Lobby data level_key = inn_level 12:03:02.370 [Lua] Lobby data player_slot_1 = 0:0 12:03:02.370 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:02.370 [Lua] Lobby data difficulty = cataclysm_3 12:03:02.370 [Lua] Lobby data quick_game = false 12:03:02.370 [Lua] Lobby data weave_index = 155 12:03:02.370 [Lua] Lobby data matchmaking = true 12:03:02.371 [Lua] Lobby data weave_name = weave_155 12:03:02.371 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:02.371 [Lua] Lobby data num_players = 4 12:03:02.371 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:02.371 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:02.371 [Lua] Lobby data country_code = FI 12:03:02.371 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:02.371 [Lua] Lobby data eac_authorized = true 12:03:02.371 [Lua] Set lobby end. 12:03:03.137 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:03:03.138 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:03:03.280 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:03:03.280 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:03:03.280 [Lua] Set lobby begin: 12:03:03.280 [Lua] Lobby data twitch_enabled = false 12:03:03.280 [Lua] Lobby data power_level = 1100 12:03:03.280 [Lua] Lobby data unique_server_name = Samoly 12:03:03.280 [Lua] Lobby data difficulty_tweak = 0 12:03:03.280 [Lua] Lobby data host = 110000101ead6cb 12:03:03.280 [Lua] Lobby data game_mode = 9 12:03:03.280 [Lua] Lobby data is_private = false 12:03:03.280 [Lua] Lobby data match_started = true 12:03:03.281 [Lua] Lobby data mechanism = adventure 12:03:03.281 [Lua] Lobby data level_key = inn_level 12:03:03.281 [Lua] Lobby data player_slot_1 = 0:0 12:03:03.281 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:03.281 [Lua] Lobby data difficulty = cataclysm_3 12:03:03.281 [Lua] Lobby data quick_game = false 12:03:03.281 [Lua] Lobby data weave_index = 155 12:03:03.281 [Lua] Lobby data matchmaking = false 12:03:03.281 [Lua] Lobby data weave_name = weave_155 12:03:03.281 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:03.281 [Lua] Lobby data num_players = 4 12:03:03.281 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:03.281 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:03.281 [Lua] Lobby data country_code = FI 12:03:03.281 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:03.281 [Lua] Lobby data eac_authorized = true 12:03:03.281 [Lua] Set lobby end. 12:03:03.284 [Lua] Set lobby begin: 12:03:03.284 [Lua] Lobby data twitch_enabled = false 12:03:03.284 [Lua] Lobby data power_level = 1100 12:03:03.284 [Lua] Lobby data unique_server_name = Samoly 12:03:03.284 [Lua] Lobby data difficulty_tweak = 0 12:03:03.284 [Lua] Lobby data host = 110000101ead6cb 12:03:03.284 [Lua] Lobby data game_mode = 9 12:03:03.285 [Lua] Lobby data is_private = false 12:03:03.285 [Lua] Lobby data match_started = true 12:03:03.285 [Lua] Lobby data mechanism = adventure 12:03:03.285 [Lua] Lobby data level_key = inn_level 12:03:03.285 [Lua] Lobby data player_slot_1 = 0:0 12:03:03.285 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:03.285 [Lua] Lobby data difficulty = cataclysm_3 12:03:03.285 [Lua] Lobby data quick_game = false 12:03:03.285 [Lua] Lobby data weave_index = 155 12:03:03.285 [Lua] Lobby data matchmaking = false 12:03:03.285 [Lua] Lobby data weave_name = weave_155 12:03:03.285 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:03.285 [Lua] Lobby data num_players = 4 12:03:03.285 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:03.285 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:03.285 [Lua] Lobby data country_code = FI 12:03:03.285 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:03.285 [Lua] Lobby data eac_authorized = true 12:03:03.285 [Lua] Set lobby end. 12:03:03.285 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:03:03.285 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:03:03.285 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:03:03.285 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:03:03.285 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:03:03.285 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:03:03.285 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:03:03.285 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:03:03.286 [Lua] Complete level triggered. 12:03:03.288 [Save] Saving `save_data` 12:03:03.288 [Lua] gm_event_end_conditions_met false false 12:03:03.289 [Lua] PlayFabMirrorBase:_commit_internal nil 12:03:03.289 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:03:03.293 [Lua] generate_backend_stats 110000101ead6cb:1 12:03:03.297 [Save] Save done 12:03:03.297 [Save] Saving `save_data` 12:03:03.308 [Save] Save done 12:03:03.309 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:03:03.309 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:03:03.310 [Save] Saving `save_data` 12:03:03.310 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life 12:03:03.310 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true 12:03:03.310 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:03:03.310 [Lua] [GameNetworkManager] Leaving game... 12:03:03.310 [Lua] [GameNetworkManager] Shutting down game session host. 12:03:03.310 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:03:03.310 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:03:03.310 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=27.88 12:03:03.314 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:03:03.314 [Lua] commit result success 16 12:03:03.327 [Save] Save done 12:03:05.311 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:03:05.311 [Lua] [Managers] Calling function on all managers: 12:03:05.312 [Lua] Clearing all global lookup lists 12:03:05.312 [Lua] [IngamePlayerListUI] - Destroy 12:03:05.312 [Lua] [EquipmentUI] - Destroy 12:03:05.312 [Lua] [AbilityUI] - Destroy 12:03:05.312 [Lua] [GamePadAbilityUI] - Destroy 12:03:05.312 [Lua] [GamePadEquipmentUI] - Destroy 12:03:05.313 [Lua] [IngameUI] destroy 12:03:05.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 12:03:05.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 12:03:05.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 12:03:05.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 12:03:05.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 12:03:05.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 12:03:05.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 12:03:05.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 12:03:05.351 [Lua] [Managers] Destroying manager group: 12:03:05.355 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:03:05.398 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:03:05.398 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:03:05.398 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:03:05.398 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0 12:03:05.398 warning: [Lua] Following data will be uploaded to Crashify: <> 12:03:05.398 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 25, User: 110000101ead6cb "Samoly" <> 12:03:05.398 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 9505813; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C63C9D0 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 000000000AD50410; application_shutdown = nil; unit_spawner = table: 0000000007F3C050; world = [World]; unit_storage = table: 000000000C0F4D10; units = table: 0000000011BE1490; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000AD50410 [8] self = table: 0000000010404290; dt = 0.0076258177869021893; t = 2398.6434904180933; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0076258177869021893; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0076258177869021893; t = 2398.6434904180933 [10] dt = 0.0076258177869021893 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000009708640; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000571560; [5] world_name = "level_world"; entity_system_bag = table: 000000000F17A550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000806E230; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000010184770; statistics_db = table: 0000000001ABDC60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 26.085570668149739; input_manager = table: 000000000F448D80; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C202790; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000571560; world = [World]; dt = 0.0076258177869021893; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 27.876875347923487; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F3BFF0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001051C10; <> <> 12:03:05.398 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:03:05.398 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:03:05.398 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0 12:03:05.398 warning: [Lua] Following data will be uploaded to Crashify: <> 12:03:05.399 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 26, User: 110000101ead6cb "Samoly" <> 12:03:05.399 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 9505813; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C63C9D0 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 000000000AD50410; application_shutdown = nil; unit_spawner = table: 0000000007F3C050; world = [World]; unit_storage = table: 000000000C0F4D10; units = table: 0000000011BE1490; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000AD50410 [8] self = table: 0000000010404290; dt = 0.0076258177869021893; t = 2398.6434904180933; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0076258177869021893; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0076258177869021893; t = 2398.6434904180933 [10] dt = 0.0076258177869021893 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000009708640; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000571560; [5] world_name = "level_world"; entity_system_bag = table: 000000000F17A550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000806E230; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000010184770; statistics_db = table: 0000000001ABDC60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 26.085570668149739; input_manager = table: 000000000F448D80; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C202790; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000571560; world = [World]; dt = 0.0076258177869021893; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 27.876875347923487; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F3BFF0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001051C10; <> <> 12:03:05.399 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:03:05.399 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:03:05.399 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0 12:03:05.399 warning: [Lua] Following data will be uploaded to Crashify: <> 12:03:05.399 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 27, User: 110000101ead6cb "Samoly" <> 12:03:05.400 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 9505813; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C63C9D0 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 000000000AD50410; application_shutdown = nil; unit_spawner = table: 0000000007F3C050; world = [World]; unit_storage = table: 000000000C0F4D10; units = table: 0000000011BE1490; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000AD50410 [8] self = table: 0000000010404290; dt = 0.0076258177869021893; t = 2398.6434904180933; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0076258177869021893; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0076258177869021893; t = 2398.6434904180933 [10] dt = 0.0076258177869021893 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000009708640; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000571560; [5] world_name = "level_world"; entity_system_bag = table: 000000000F17A550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000806E230; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000010184770; statistics_db = table: 0000000001ABDC60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 26.085570668149739; input_manager = table: 000000000F448D80; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C202790; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000571560; world = [World]; dt = 0.0076258177869021893; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 27.876875347923487; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F3BFF0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001051C10; <> <> 12:03:05.400 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:03:05.400 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:03:05.400 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0 12:03:05.400 warning: [Lua] Following data will be uploaded to Crashify: <> 12:03:05.400 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 28, User: 110000101ead6cb "Samoly" <> 12:03:05.400 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 9505813; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C63C9D0 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 000000000AD50410; application_shutdown = nil; unit_spawner = table: 0000000007F3C050; world = [World]; unit_storage = table: 000000000C0F4D10; units = table: 0000000011BE1490; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000AD50410 [8] self = table: 0000000010404290; dt = 0.0076258177869021893; t = 2398.6434904180933; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0076258177869021893; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0076258177869021893; t = 2398.6434904180933 [10] dt = 0.0076258177869021893 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000009708640; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000571560; [5] world_name = "level_world"; entity_system_bag = table: 000000000F17A550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000806E230; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000010184770; statistics_db = table: 0000000001ABDC60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 26.085570668149739; input_manager = table: 000000000F448D80; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C202790; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000571560; world = [World]; dt = 0.0076258177869021893; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 27.876875347923487; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F3BFF0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001051C10; <> <> 12:03:05.400 [Lua] [Matchmaking] unregister rpcs 12:03:05.400 [Lua] ############### UNLOADING PACKAGES ############### 12:03:05.400 [Lua] [Managers] Calling function on all managers: 12:03:05.400 [Lua] [Managers] Destroying manager group: 12:03:05.400 [Lua] [Gamestate] Enter state StateLoading 12:03:05.402 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:03:05.402 [Lua] [Matchmaking] register rpcs 12:03:05.402 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:03:05.402 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:03:05.402 [Lua] Set lobby begin: 12:03:05.402 [Lua] Lobby data twitch_enabled = false 12:03:05.402 [Lua] Lobby data power_level = 0 12:03:05.402 [Lua] Lobby data unique_server_name = Samoly 12:03:05.402 [Lua] Lobby data difficulty_tweak = 0 12:03:05.402 [Lua] Lobby data host = 110000101ead6cb 12:03:05.402 [Lua] Lobby data game_mode = 9 12:03:05.402 [Lua] Lobby data is_private = false 12:03:05.402 [Lua] Lobby data match_started = true 12:03:05.402 [Lua] Lobby data mechanism = adventure 12:03:05.402 [Lua] Lobby data level_key = inn_level 12:03:05.402 [Lua] Lobby data player_slot_1 = 0:0 12:03:05.403 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:05.403 [Lua] Lobby data difficulty = cataclysm_3 12:03:05.403 [Lua] Lobby data quick_game = false 12:03:05.403 [Lua] Lobby data weave_index = 155 12:03:05.403 [Lua] Lobby data matchmaking = false 12:03:05.403 [Lua] Lobby data weave_name = weave_155 12:03:05.403 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:05.403 [Lua] Lobby data num_players = 4 12:03:05.403 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:05.403 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:05.403 [Lua] Lobby data country_code = FI 12:03:05.403 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:05.403 [Lua] Lobby data eac_authorized = true 12:03:05.403 [Lua] Set lobby end. 12:03:05.403 [Lua] registering RPCs 12:03:05.403 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:03:05.403 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:03:05.403 [Lua] Set lobby begin: 12:03:05.403 [Lua] Lobby data twitch_enabled = false 12:03:05.403 [Lua] Lobby data power_level = 0 12:03:05.403 [Lua] Lobby data unique_server_name = Samoly 12:03:05.403 [Lua] Lobby data difficulty_tweak = 0 12:03:05.403 [Lua] Lobby data host = 110000101ead6cb 12:03:05.404 [Lua] Lobby data game_mode = 9 12:03:05.404 [Lua] Lobby data is_private = false 12:03:05.404 [Lua] Lobby data match_started = true 12:03:05.404 [Lua] Lobby data mechanism = adventure 12:03:05.404 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:03:05.404 [Lua] Lobby data player_slot_1 = 0:0 12:03:05.404 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:05.404 [Lua] Lobby data difficulty = cataclysm_3 12:03:05.404 [Lua] Lobby data quick_game = false 12:03:05.404 [Lua] Lobby data weave_index = 155 12:03:05.404 [Lua] Lobby data matchmaking = false 12:03:05.404 [Lua] Lobby data weave_name = weave_155 12:03:05.404 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:05.404 [Lua] Lobby data num_players = 4 12:03:05.404 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:05.404 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:05.404 [Lua] Lobby data country_code = FI 12:03:05.404 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:05.404 [Lua] Lobby data eac_authorized = true 12:03:05.405 [Lua] Set lobby end. 12:03:05.405 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:03:05.407 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized 12:03:05.407 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:03:05.407 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0 12:03:05.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:03:05.410 [Umbra] Unload tome 12:03:05.411 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:03:05.493 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:03:05.493 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:03:05.493 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:03:05.493 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life" 12:03:05.493 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil" 12:03:05.493 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read, 12:03:05.493 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life 12:03:05.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life 12:03:05.538 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life 12:03:05.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon 12:03:08.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon 12:03:08.206 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon 12:03:08.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 12:03:08.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 12:03:08.748 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 12:03:08.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life 12:03:09.311 [Umbra] Loading umbra tome '#ID[190538ac1658e210]' 12:03:11.740 [Lua] ### Sending rpc_level_loaded 12:03:11.740 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43 12:03:11.740 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:03:11.741 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:03:11.741 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:03:11.758 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:03:11.758 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:03:11.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life 12:03:11.775 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life 12:03:11.791 [Lua] [LevelTransitionHandler] Level load completed! 12:03:11.791 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 9505813 - use_random_directors: false - overriden_conflict: weave_beastmen_light 12:03:11.804 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:03:11.804 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_pack_master=true, skaven_slave=true, chaos_corruptor_sorcerer=true, skaven_clan_rat=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_gutter_runner=true, chaos_vortex_sorcerer=true, } 12:03:11.804 [Lua] load_startup_enemy_packages: -------------- 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] chaos_spawn 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] chaos_troll 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] skaven_rat_ogre 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] skaven_stormfiend 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] beastmen_minotaur 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] chaos_plague_sorcerer 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] chaos_corruptor_sorcerer 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] skaven_gutter_runner 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] skaven_pack_master 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] skaven_poison_wind_globadier 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] skaven_ratling_gunner 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] skaven_warpfire_thrower 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] chaos_vortex_sorcerer 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] beastmen_standard_bearer 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] chaos_vortex 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] critter_rat 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] critter_pig 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] beastmen_gor 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] skaven_slave 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] skaven_clan_rat 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] beastmen_ungor_archer 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] beastmen_ungor 12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:03:11.804 [Lua] beastmen_bestigor 12:03:11.809 [Lua] ### Sending rpc_level_loaded 12:03:11.809 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43 12:03:11.809 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:03:11.825 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:03:11.825 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:03:11.842 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:03:11.842 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:03:11.843 [Lua] ### Sending rpc_level_loaded 12:03:11.843 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43 12:03:12.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:03:12.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:03:12.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:03:12.214 [Lua] ### Sending rpc_level_loaded 12:03:12.214 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43 12:03:12.214 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:03:12.215 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:03:12.215 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:03:12.231 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:03:12.231 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:03:12.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:03:12.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:03:12.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:03:12.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:03:12.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:03:12.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:03:12.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:03:12.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:03:12.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:03:13.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:03:13.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:03:13.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:03:13.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:03:13.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:03:13.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:03:13.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:03:13.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:03:13.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:03:14.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:03:14.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:03:14.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:03:14.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:03:14.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:03:14.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:03:14.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:03:14.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:03:14.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:03:14.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:03:14.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:03:14.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:03:15.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:03:15.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:03:15.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:03:15.292 [Lua] ### Sending rpc_level_loaded 12:03:15.292 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43 12:03:15.292 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:03:15.292 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:03:15.292 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:03:15.309 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:03:15.309 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:03:15.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:03:15.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:03:15.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:03:16.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:03:16.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:03:16.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:03:16.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:03:16.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:03:16.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:03:16.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:03:16.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:03:16.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:03:16.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:03:16.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:03:16.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:03:17.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:03:17.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:03:17.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:03:17.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:03:17.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:03:17.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:03:17.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:03:17.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:03:17.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:03:18.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:03:18.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:03:18.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:03:19.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:03:19.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:03:19.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:03:19.606 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:22 my_peer_id:110000101ead6cb 12:03:19.606 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:22 my_peer_id:110000101ead6cb 12:03:19.606 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:22 my_peer_id:110000101ead6cb 12:03:19.606 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:22 my_peer_id:110000101ead6cb 12:03:19.607 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:22 my_peer_id:110000101ead6cb 12:03:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:03:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:03:19.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 12:03:19.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 12:03:19.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:03:19.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:03:19.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:03:19.947 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave 12:03:19.947 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:03:19.948 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:03:19.962 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:23 my_peer_id:110000101ead6cb 12:03:19.962 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:23 my_peer_id:110000101ead6cb 12:03:19.962 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:23 my_peer_id:110000101ead6cb 12:03:19.962 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:23 my_peer_id:110000101ead6cb 12:03:19.979 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:23 my_peer_id:110000101ead6cb 12:03:19.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:03:19.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:03:19.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:03:19.979 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 12:03:19.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:03:20.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 12:03:20.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 12:03:20.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient 12:03:20.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 12:03:20.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:03:20.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:03:20.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:03:20.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:03:20.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:03:20.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:03:20.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:24 my_peer_id:110000101ead6cb 12:03:20.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:24 my_peer_id:110000101ead6cb 12:03:20.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:24 my_peer_id:110000101ead6cb 12:03:20.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:24 my_peer_id:110000101ead6cb 12:03:20.385 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:24 my_peer_id:110000101ead6cb 12:03:20.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:03:20.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:03:20.385 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 12:03:20.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:03:20.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 12:03:20.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:03:20.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 12:03:20.437 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 12:03:20.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:03:20.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:03:20.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:03:20.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:03:20.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:03:20.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:03:21.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:03:21.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:03:21.114 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:03:21.198 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:03:21.198 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:03:21.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 12:03:21.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 12:03:21.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 12:03:21.403 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 12:03:21.519 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 12:03:21.519 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 12:03:21.520 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24 12:03:21.522 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:03:21.522 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world 12:03:21.522 [Umbra] Init version: 3.4.15 :: 16 threads 12:03:21.631 [Lua] Async level spawning done 12:03:21.631 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:03:22.613 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:03:22.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:03:22.614 [Lua] [Matchmaking] unregister rpcs 12:03:22.614 [Lua] Set lobby begin: 12:03:22.614 [Lua] Lobby data twitch_enabled = false 12:03:22.614 [Lua] Lobby data power_level = 0 12:03:22.614 [Lua] Lobby data unique_server_name = Samoly 12:03:22.614 [Lua] Lobby data difficulty_tweak = 0 12:03:22.614 [Lua] Lobby data host = 110000101ead6cb 12:03:22.614 [Lua] Lobby data game_mode = 9 12:03:22.614 [Lua] Lobby data is_private = false 12:03:22.614 [Lua] Lobby data match_started = true 12:03:22.614 [Lua] Lobby data mechanism = adventure 12:03:22.614 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:03:22.614 [Lua] Lobby data player_slot_1 = 0:0 12:03:22.614 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:22.614 [Lua] Lobby data difficulty = cataclysm_3 12:03:22.614 [Lua] Lobby data quick_game = false 12:03:22.614 [Lua] Lobby data weave_index = 155 12:03:22.614 [Lua] Lobby data matchmaking = false 12:03:22.614 [Lua] Lobby data weave_name = weave_155 12:03:22.614 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:22.614 [Lua] Lobby data num_players = 4 12:03:22.615 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:22.615 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:22.615 [Lua] Lobby data country_code = FI 12:03:22.615 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:22.615 [Lua] Lobby data eac_authorized = true 12:03:22.615 [Lua] Set lobby end. 12:03:22.615 [Lua] [Managers] Destroying manager group: 12:03:22.616 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens 12:03:22.616 [Lua] [Gamestate] Enter StateIngame HOST 12:03:22.616 [Lua] [Managers] Calling function on all managers: 12:03:22.616 [Lua] <>level = dlc_scorpion_canyon_life<> 12:03:22.616 [Lua] Set lobby begin: 12:03:22.616 [Lua] Lobby data twitch_enabled = false 12:03:22.616 [Lua] Lobby data power_level = 0 12:03:22.616 [Lua] Lobby data unique_server_name = Samoly 12:03:22.616 [Lua] Lobby data difficulty_tweak = 0 12:03:22.616 [Lua] Lobby data host = 110000101ead6cb 12:03:22.616 [Lua] Lobby data game_mode = 9 12:03:22.616 [Lua] Lobby data is_private = false 12:03:22.616 [Lua] Lobby data match_started = true 12:03:22.616 [Lua] Lobby data mechanism = adventure 12:03:22.616 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:03:22.616 [Lua] Lobby data player_slot_1 = 0:0 12:03:22.616 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:22.616 [Lua] Lobby data difficulty = cataclysm_3 12:03:22.616 [Lua] Lobby data quick_game = false 12:03:22.617 [Lua] Lobby data weave_index = 155 12:03:22.617 [Lua] Lobby data matchmaking = false 12:03:22.617 [Lua] Lobby data weave_name = weave_155 12:03:22.617 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:22.617 [Lua] Lobby data num_players = 4 12:03:22.617 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:22.617 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:22.617 [Lua] Lobby data country_code = FI 12:03:22.617 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:22.617 [Lua] Lobby data eac_authorized = true 12:03:22.617 [Lua] Set lobby end. 12:03:22.617 [Lua] [StateIngame] Server ingame 12:03:22.620 [Lua] Set lobby begin: 12:03:22.620 [Lua] Lobby data twitch_enabled = false 12:03:22.620 [Lua] Lobby data power_level = 0 12:03:22.620 [Lua] Lobby data unique_server_name = Samoly 12:03:22.620 [Lua] Lobby data difficulty_tweak = 0 12:03:22.620 [Lua] Lobby data host = 110000101ead6cb 12:03:22.620 [Lua] Lobby data game_mode = 9 12:03:22.620 [Lua] Lobby data is_private = false 12:03:22.620 [Lua] Lobby data match_started = true 12:03:22.620 [Lua] Lobby data mechanism = adventure 12:03:22.620 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:03:22.620 [Lua] Lobby data player_slot_1 = 0:0 12:03:22.620 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:22.620 [Lua] Lobby data difficulty = cataclysm_3 12:03:22.620 [Lua] Lobby data quick_game = false 12:03:22.620 [Lua] Lobby data weave_index = 155 12:03:22.620 [Lua] Lobby data matchmaking = false 12:03:22.620 [Lua] Lobby data weave_name = weave_155 12:03:22.620 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:22.620 [Lua] Lobby data num_players = 4 12:03:22.620 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:22.620 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:22.621 [Lua] Lobby data country_code = FI 12:03:22.621 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:22.621 [Lua] Lobby data eac_authorized = true 12:03:22.621 [Lua] Set lobby end. 12:03:22.621 [Lua] [Matchmaking] register rpcs 12:03:22.621 [Lua] GameNetworkManager:init... creating game session 12:03:22.621 [Lua] Host GameSession.make_game_session_host with session: 12:03:22.621 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:03:22.621 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:03:22.621 [Lua] [GameNetworkManager] self.is_server = true 12:03:22.621 [Network] Setting artificial MTU limit to 576 12:03:22.621 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 48 12:03:22.621 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 12:03:22.621 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 12:03:22.633 [Lua] Switching ConflictSettings: to: weave_beastmen_light 12:03:22.633 [Lua] pacing=disabled 12:03:22.633 [Lua] roaming=nil 12:03:22.633 [Lua] specials=disabled 12:03:22.633 [Lua] debug_color=maroon 12:03:22.633 [Lua] pack_spawning=beastmen_light 12:03:22.633 [Lua] contained_breeds=nil 12:03:22.633 [Lua] disabled=false 12:03:22.633 [Lua] boss=disabled 12:03:22.633 [Lua] horde=disabled 12:03:22.633 [Lua] name=weave_beastmen_light 12:03:22.633 [Lua] intensity=disabled 12:03:22.633 [Lua] --- 12:03:22.633 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:03:22.635 warning: [GwNav] NavData resource not loaded 12:03:22.635 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world 12:03:22.635 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world 12:03:22.637 [Lua] [AIInterestPointSystem] Level Seed: 789654 12:03:22.638 [Lua] 12:03:22.638 [Lua] [entity_system_bag] = table 12:03:22.638 [Lua] [entity_system_bag] = metatable 12:03:22.638 [Lua] [startup_data] = table 12:03:22.638 [Lua] [entity_manager] = table 12:03:22.638 [Lua] [entity_manager] = metatable 12:03:22.638 [Lua] [unit_spawner] = table 12:03:22.638 [Lua] [unit_spawner] = metatable 12:03:22.638 [Lua] [unit_storage] = table 12:03:22.638 [Lua] [unit_storage] = metatable 12:03:22.638 [Lua] [dice_keeper] = table 12:03:22.638 [Lua] [dice_keeper] = metatable 12:03:22.638 [Lua] [is_server] = true (boolean) 12:03:22.638 [Lua] [world] = [World] 12:03:22.638 [Lua] [system_api] = table 12:03:22.638 [Lua] [entity_system] = table 12:03:22.638 [Lua] [entity_system] = metatable 12:03:22.638 [Lua] [network_lobby] = table 12:03:22.638 [Lua] [network_lobby] = metatable 12:03:22.638 [Lua] [profile_synchronizer] = table 12:03:22.638 [Lua] [profile_synchronizer] = metatable 12:03:22.638 [Lua] [level_transition_handler] = table 12:03:22.638 [Lua] [level_transition_handler] = metatable 12:03:22.638 [Lua] [num_local_human_players] = 1 (number) 12:03:22.638 [Lua] [statistics_db] = table 12:03:22.638 [Lua] [statistics_db] = metatable 12:03:22.638 [Lua] [network_server] = table 12:03:22.638 [Lua] [network_server] = metatable 12:03:22.638 [Lua] [input_manager] = table 12:03:22.638 [Lua] [input_manager] = metatable 12:03:22.638 [Lua] [network_clock] = table 12:03:22.638 [Lua] [network_clock] = metatable 12:03:22.638 [Lua] [network_transmit] = table 12:03:22.638 [Lua] [network_transmit] = metatable 12:03:22.638 [Lua] [free_flight_manager] = table 12:03:22.638 [Lua] [free_flight_manager] = metatable 12:03:22.638 [Lua] [network_manager] = table 12:03:22.638 [Lua] [network_manager] = metatable 12:03:22.638 [Lua] [network_event_delegate] = table 12:03:22.638 [Lua] [network_event_delegate] = metatable 12:03:22.638 [Lua] 12:03:22.638 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:03:22.638 [Lua] ignoring extension VersusInteractObjectiveExtension 12:03:22.638 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:03:22.638 [Lua] ignoring extension VersusSocketObjectiveExtension 12:03:22.638 [Lua] ignoring extension VersusTargetObjectiveExtension 12:03:22.638 [Lua] ignoring extension VersusMissionObjectiveExtension 12:03:22.638 [Lua] ignoring extension KeepDecorationPaintingExtension 12:03:22.639 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:03:22.652 [Lua] [AchievementManager] Achievements using the steam platform 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913) 12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951) 12:03:22.694 [Lua] [StateIngame] Level seed: 789654 12:03:22.706 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:03:22.708 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 12:03:22.708 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 12:03:22.708 [Lua] [IngameUI] init 12:03:22.720 [SteamVoipClient] select_out(110000101982738, off) 12:03:22.720 [SteamVoipClient] select_out(110000101ead6cb, off) 12:03:22.720 [SteamVoipClient] select_out(110000103faf286, off) 12:03:22.720 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:03:22.726 [Lua] cb_razer_chroma_setup 12:03:22.765 [Lua] completed 12:03:22.766 [Lua] completed 12:03:22.767 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:03:22.767 [Lua] Set lobby begin: 12:03:22.767 [Lua] Lobby data twitch_enabled = false 12:03:22.767 [Lua] Lobby data power_level = 1100 12:03:22.767 [Lua] Lobby data unique_server_name = Samoly 12:03:22.767 [Lua] Lobby data difficulty_tweak = 0 12:03:22.767 [Lua] Lobby data host = 110000101ead6cb 12:03:22.767 [Lua] Lobby data game_mode = 9 12:03:22.767 [Lua] Lobby data is_private = false 12:03:22.767 [Lua] Lobby data match_started = true 12:03:22.767 [Lua] Lobby data mechanism = adventure 12:03:22.768 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:03:22.768 [Lua] Lobby data player_slot_1 = 0:0 12:03:22.768 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:22.768 [Lua] Lobby data difficulty = cataclysm_3 12:03:22.768 [Lua] Lobby data quick_game = false 12:03:22.768 [Lua] Lobby data weave_index = 155 12:03:22.768 [Lua] Lobby data matchmaking = false 12:03:22.768 [Lua] Lobby data weave_name = weave_155 12:03:22.768 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:22.768 [Lua] Lobby data num_players = 4 12:03:22.768 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:22.768 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:22.768 [Lua] Lobby data country_code = FI 12:03:22.768 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:22.768 [Lua] Lobby data eac_authorized = true 12:03:22.768 [Lua] Set lobby end. 12:03:22.768 [Lua] CurrentConflictSettings weave_beastmen_light 12:03:22.768 [Lua] [ConflictDirector] conflict_director is ai_ready 12:03:22.770 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:03:22.770 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:03:22.772 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:03:22.772 [Lua] Forming navigation groups in one frame 12:03:22.772 [Lua] Forming navigation groups 12:03:22.837 [Lua] NavigationGroupManager -> calulation time A: 0.065999999999803549 12:03:22.868 [Lua] NavigationGroupManager -> calulation time B: 0.030000000000200089 12:03:22.868 [Lua] number of nav groups: 144 12:03:22.869 [Lua] number of refined nav groups : 108 12:03:22.880 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000170985 12:03:22.880 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865 12:03:22.884 [Lua] Warning: missing nodes! in zones 12:03:22.884 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541 12:03:22.889 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:03:22.891 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:03:22.892 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:03:22.892 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 12:03:22.892 [Lua] [Managers] Calling function on all managers: 12:03:22.892 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:03:22.892 [Save] Loading `ut_tweaks_presets` 12:03:22.893 [Save] Load done 12:03:22.901 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 48 12:03:23.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 48 12:03:28.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:25 my_peer_id:110000101ead6cb 12:03:28.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:25 my_peer_id:110000101ead6cb 12:03:28.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:25 my_peer_id:110000101ead6cb 12:03:28.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:25 my_peer_id:110000101ead6cb 12:03:28.458 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:25 my_peer_id:110000101ead6cb 12:03:28.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:03:28.458 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 12:03:28.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:03:28.458 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:03:28.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:03:28.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:03:28.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 12:03:28.476 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 12:03:28.477 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 12:03:28.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 12:03:28.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 12:03:28.693 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 12:03:28.750 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 12:03:28.750 [Lua] [PackageManager] Force_load: wwise/drakegun 12:03:28.751 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:03:28.784 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:03:28.784 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:03:28.789 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25 12:03:32.411 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:03:32.411 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:03:32.411 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:03:32.411 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:03:32.411 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:03:32.411 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:03:32.419 [Lua] Set lobby begin: 12:03:32.419 [Lua] Lobby data twitch_enabled = false 12:03:32.419 [Lua] Lobby data power_level = 1100 12:03:32.419 [Lua] Lobby data unique_server_name = Samoly 12:03:32.419 [Lua] Lobby data difficulty_tweak = 0 12:03:32.419 [Lua] Lobby data host = 110000101ead6cb 12:03:32.419 [Lua] Lobby data game_mode = 9 12:03:32.419 [Lua] Lobby data is_private = false 12:03:32.419 [Lua] Lobby data match_started = true 12:03:32.419 [Lua] Lobby data mechanism = adventure 12:03:32.419 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:03:32.419 [Lua] Lobby data player_slot_1 = 0:0 12:03:32.419 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:32.419 [Lua] Lobby data difficulty = cataclysm_3 12:03:32.419 [Lua] Lobby data quick_game = false 12:03:32.419 [Lua] Lobby data weave_index = 155 12:03:32.419 [Lua] Lobby data matchmaking = false 12:03:32.419 [Lua] Lobby data weave_name = weave_155 12:03:32.420 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:32.420 [Lua] Lobby data num_players = 4 12:03:32.420 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:32.420 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:32.420 [Lua] Lobby data country_code = FI 12:03:32.420 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:32.420 [Lua] Lobby data eac_authorized = true 12:03:32.420 [Lua] Set lobby end. 12:03:32.420 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:03:32.420 [Lua] Breedfreezer (server) starting a hot join sync 12:03:32.420 [Lua] packing 0 units of breed skaven_clan_rat 12:03:32.420 [Lua] packing 0 units of breed skaven_slave 12:03:32.420 [Lua] packing 0 units of breed beastmen_ungor_archer 12:03:32.420 [Lua] packing 0 units of breed beastmen_bestigor 12:03:32.420 [Lua] packing 0 units of breed beastmen_ungor 12:03:32.420 [Lua] packing 0 units of breed beastmen_gor 12:03:32.420 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:03:32.420 [Lua] 12:03:32.420 [Lua] [1] = 1 (number) 12:03:32.420 [Lua] [2] = 0 (number) 12:03:32.420 [Lua] [3] = 1 (number) 12:03:32.420 [Lua] [4] = 0 (number) 12:03:32.420 [Lua] [5] = 1 (number) 12:03:32.420 [Lua] [6] = 0 (number) 12:03:32.420 [Lua] [7] = 1 (number) 12:03:32.420 [Lua] [8] = 0 (number) 12:03:32.420 [Lua] [9] = 1 (number) 12:03:32.420 [Lua] [10] = 0 (number) 12:03:32.420 [Lua] [11] = 1 (number) 12:03:32.420 [Lua] [12] = 0 (number) 12:03:32.420 [Lua] 12:03:32.420 [Lua] 12:03:32.420 [Lua] 12:03:32.422 [Lua] Set lobby begin: 12:03:32.422 [Lua] Lobby data twitch_enabled = false 12:03:32.422 [Lua] Lobby data power_level = 1100 12:03:32.422 [Lua] Lobby data unique_server_name = Samoly 12:03:32.422 [Lua] Lobby data difficulty_tweak = 0 12:03:32.422 [Lua] Lobby data host = 110000101ead6cb 12:03:32.422 [Lua] Lobby data game_mode = 9 12:03:32.422 [Lua] Lobby data is_private = false 12:03:32.422 [Lua] Lobby data match_started = true 12:03:32.422 [Lua] Lobby data mechanism = adventure 12:03:32.423 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:03:32.423 [Lua] Lobby data player_slot_1 = 0:0 12:03:32.423 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:32.423 [Lua] Lobby data difficulty = cataclysm_3 12:03:32.423 [Lua] Lobby data quick_game = false 12:03:32.423 [Lua] Lobby data weave_index = 155 12:03:32.423 [Lua] Lobby data matchmaking = false 12:03:32.423 [Lua] Lobby data weave_name = weave_155 12:03:32.423 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:32.423 [Lua] Lobby data num_players = 4 12:03:32.423 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:32.423 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:32.423 [Lua] Lobby data country_code = FI 12:03:32.423 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:32.423 [Lua] Lobby data eac_authorized = true 12:03:32.423 [Lua] Set lobby end. 12:03:32.423 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:03:32.423 [Lua] Breedfreezer (server) starting a hot join sync 12:03:32.423 [Lua] packing 0 units of breed skaven_clan_rat 12:03:32.423 [Lua] packing 0 units of breed skaven_slave 12:03:32.423 [Lua] packing 0 units of breed beastmen_ungor_archer 12:03:32.423 [Lua] packing 0 units of breed beastmen_bestigor 12:03:32.423 [Lua] packing 0 units of breed beastmen_ungor 12:03:32.423 [Lua] packing 0 units of breed beastmen_gor 12:03:32.423 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:03:32.423 [Lua] 12:03:32.423 [Lua] [1] = 1 (number) 12:03:32.423 [Lua] [2] = 0 (number) 12:03:32.423 [Lua] [3] = 1 (number) 12:03:32.423 [Lua] [4] = 0 (number) 12:03:32.423 [Lua] [5] = 1 (number) 12:03:32.423 [Lua] [6] = 0 (number) 12:03:32.423 [Lua] [7] = 1 (number) 12:03:32.423 [Lua] [8] = 0 (number) 12:03:32.423 [Lua] [9] = 1 (number) 12:03:32.423 [Lua] [10] = 0 (number) 12:03:32.423 [Lua] [11] = 1 (number) 12:03:32.423 [Lua] [12] = 0 (number) 12:03:32.423 [Lua] 12:03:32.423 [Lua] 12:03:32.423 [Lua] 12:03:32.424 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 12:03:32.424 [Lua] RemotePlayer:create_game_object( ) 22 12:03:32.443 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:03:32.443 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:03:32.443 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:03:32.443 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:03:32.443 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 12:03:32.443 [Lua] RemotePlayer:create_game_object( ) 23 12:03:32.459 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:03:32.459 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:03:32.459 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:03:32.459 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:03:32.638 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:03:32.638 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:03:32.649 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:03:32.649 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:03:32.689 [Lua] Set lobby begin: 12:03:32.689 [Lua] Lobby data twitch_enabled = false 12:03:32.689 [Lua] Lobby data power_level = 366 12:03:32.689 [Lua] Lobby data unique_server_name = Samoly 12:03:32.689 [Lua] Lobby data difficulty_tweak = 0 12:03:32.689 [Lua] Lobby data host = 110000101ead6cb 12:03:32.689 [Lua] Lobby data game_mode = 9 12:03:32.689 [Lua] Lobby data is_private = false 12:03:32.689 [Lua] Lobby data match_started = true 12:03:32.689 [Lua] Lobby data mechanism = adventure 12:03:32.690 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:03:32.690 [Lua] Lobby data player_slot_1 = 0:0 12:03:32.690 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:32.690 [Lua] Lobby data difficulty = cataclysm_3 12:03:32.690 [Lua] Lobby data quick_game = false 12:03:32.690 [Lua] Lobby data weave_index = 155 12:03:32.690 [Lua] Lobby data matchmaking = false 12:03:32.690 [Lua] Lobby data weave_name = weave_155 12:03:32.690 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:32.690 [Lua] Lobby data num_players = 4 12:03:32.690 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:32.690 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:32.690 [Lua] Lobby data country_code = FI 12:03:32.691 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:32.691 [Lua] Lobby data eac_authorized = true 12:03:32.691 [Lua] Set lobby end. 12:03:33.654 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:03:33.654 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:03:33.666 [Lua] Set lobby begin: 12:03:33.666 [Lua] Lobby data twitch_enabled = false 12:03:33.666 [Lua] Lobby data power_level = 366 12:03:33.666 [Lua] Lobby data unique_server_name = Samoly 12:03:33.666 [Lua] Lobby data difficulty_tweak = 0 12:03:33.666 [Lua] Lobby data host = 110000101ead6cb 12:03:33.666 [Lua] Lobby data game_mode = 9 12:03:33.667 [Lua] Lobby data is_private = false 12:03:33.667 [Lua] Lobby data match_started = true 12:03:33.667 [Lua] Lobby data mechanism = adventure 12:03:33.667 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:03:33.667 [Lua] Lobby data player_slot_1 = 0:0 12:03:33.667 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:33.667 [Lua] Lobby data difficulty = cataclysm_3 12:03:33.667 [Lua] Lobby data quick_game = false 12:03:33.667 [Lua] Lobby data weave_index = 155 12:03:33.667 [Lua] Lobby data matchmaking = false 12:03:33.667 [Lua] Lobby data weave_name = weave_155 12:03:33.667 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:33.667 [Lua] Lobby data num_players = 4 12:03:33.667 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:33.667 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:33.667 [Lua] Lobby data country_code = FI 12:03:33.667 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:33.667 [Lua] Lobby data eac_authorized = true 12:03:33.667 [Lua] Set lobby end. 12:03:33.667 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:03:33.667 [Lua] Breedfreezer (server) starting a hot join sync 12:03:33.667 [Lua] packing 0 units of breed skaven_clan_rat 12:03:33.667 [Lua] packing 0 units of breed skaven_slave 12:03:33.667 [Lua] packing 0 units of breed beastmen_ungor_archer 12:03:33.667 [Lua] packing 0 units of breed beastmen_bestigor 12:03:33.667 [Lua] packing 0 units of breed beastmen_ungor 12:03:33.667 [Lua] packing 0 units of breed beastmen_gor 12:03:33.667 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:03:33.667 [Lua] 12:03:33.667 [Lua] [1] = 1 (number) 12:03:33.667 [Lua] [2] = 0 (number) 12:03:33.667 [Lua] [3] = 1 (number) 12:03:33.667 [Lua] [4] = 0 (number) 12:03:33.667 [Lua] [5] = 1 (number) 12:03:33.667 [Lua] [6] = 0 (number) 12:03:33.667 [Lua] [7] = 1 (number) 12:03:33.667 [Lua] [8] = 0 (number) 12:03:33.667 [Lua] [9] = 1 (number) 12:03:33.667 [Lua] [10] = 0 (number) 12:03:33.667 [Lua] [11] = 1 (number) 12:03:33.667 [Lua] [12] = 0 (number) 12:03:33.667 [Lua] 12:03:33.667 [Lua] 12:03:33.667 [Lua] 12:03:33.668 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24 12:03:33.668 [Lua] RemotePlayer:create_game_object( ) 24 12:03:33.685 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:03:33.685 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:03:33.685 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:03:33.685 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:03:33.685 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:03:33.685 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:03:33.685 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:03:33.685 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:03:33.686 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:03:33.690 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 12:03:33.690 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 12:03:33.690 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 12:03:33.690 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:03:33.691 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:03:33.691 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 12:03:33.693 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:03:33.693 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:03:33.700 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:03:33.707 [Lua] Spline already found! 12:03:33.779 [Lua] Init group template: spline_patrol 12:03:33.830 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:03:33.832 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:03:33.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:03:33.832 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 12:03:33.832 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 12:03:33.832 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:03:33.832 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:03:33.846 [Lua] StateInGameRunning:_game_actually_starts() 12:03:33.846 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 12:03:33.846 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 12:03:33.847 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47 12:03:33.847 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48 12:03:33.847 [Lua] ################################################################################################################# 12:03:33.847 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:03:33.847 [Lua] ################################################################################################################# 12:03:33.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49 12:03:33.854 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49 12:03:33.860 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:03:33.860 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:03:33.860 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:03:33.861 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 12:03:33.862 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:03:33.862 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:03:33.862 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:03:33.862 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:03:33.862 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:03:33.877 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:03:33.878 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 12:03:33.879 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:03:34.098 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49 12:03:34.098 [Lua] Commit load time data 12:03:37.868 [Lua] Set lobby begin: 12:03:37.868 [Lua] Lobby data twitch_enabled = false 12:03:37.868 [Lua] Lobby data power_level = 825 12:03:37.868 [Lua] Lobby data unique_server_name = Samoly 12:03:37.868 [Lua] Lobby data difficulty_tweak = 0 12:03:37.868 [Lua] Lobby data host = 110000101ead6cb 12:03:37.868 [Lua] Lobby data game_mode = 9 12:03:37.868 [Lua] Lobby data is_private = false 12:03:37.868 [Lua] Lobby data match_started = true 12:03:37.868 [Lua] Lobby data mechanism = adventure 12:03:37.868 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:03:37.868 [Lua] Lobby data player_slot_1 = 0:0 12:03:37.868 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:37.868 [Lua] Lobby data difficulty = cataclysm_3 12:03:37.868 [Lua] Lobby data quick_game = false 12:03:37.868 [Lua] Lobby data weave_index = 155 12:03:37.869 [Lua] Lobby data matchmaking = false 12:03:37.869 [Lua] Lobby data weave_name = weave_155 12:03:37.869 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:37.869 [Lua] Lobby data num_players = 4 12:03:37.869 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:37.869 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:37.869 [Lua] Lobby data country_code = FI 12:03:37.869 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:37.869 [Lua] Lobby data eac_authorized = true 12:03:37.869 [Lua] Set lobby end. 12:03:39.798 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:03:40.039 [Lua] Players are leaving the safe zone 12:03:40.772 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:03:41.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 38, name: `unknown` 12:03:42.286 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:03:42.992 [Lua] Set lobby begin: 12:03:42.992 [Lua] Lobby data twitch_enabled = false 12:03:42.992 [Lua] Lobby data power_level = 1100 12:03:42.992 [Lua] Lobby data unique_server_name = Samoly 12:03:42.992 [Lua] Lobby data difficulty_tweak = 0 12:03:42.992 [Lua] Lobby data host = 110000101ead6cb 12:03:42.992 [Lua] Lobby data game_mode = 9 12:03:42.992 [Lua] Lobby data is_private = false 12:03:42.992 [Lua] Lobby data match_started = true 12:03:42.992 [Lua] Lobby data mechanism = adventure 12:03:42.992 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:03:42.992 [Lua] Lobby data player_slot_1 = 0:0 12:03:42.993 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:03:42.993 [Lua] Lobby data difficulty = cataclysm_3 12:03:42.993 [Lua] Lobby data quick_game = false 12:03:42.993 [Lua] Lobby data weave_index = 155 12:03:42.993 [Lua] Lobby data matchmaking = false 12:03:42.993 [Lua] Lobby data weave_name = weave_155 12:03:42.993 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:03:42.993 [Lua] Lobby data num_players = 4 12:03:42.993 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:03:42.993 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:03:42.993 [Lua] Lobby data country_code = FI 12:03:42.993 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:03:42.993 [Lua] Lobby data eac_authorized = true 12:03:42.993 [Lua] Set lobby end. 12:03:43.442 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:03:45.132 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:03:47.825 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:03:47.832 [Lua] Spline already found! 12:03:47.854 [Lua] Init group template: spline_patrol 12:03:50.957 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845) 12:03:58.982 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:03:59.330 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:04:00.725 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:04:00.734 [Lua] Spline already found! 12:04:00.756 [Lua] Init group template: spline_patrol 12:04:03.125 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:04:03.135 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845) 12:04:03.139 [Lua] setting up ambush-horde 12:04:03.139 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:04:03.139 [Lua] -> spawning: 12 12:04:03.139 [Lua] horde crated with id 4 of type ambush 12:04:03.139 [Lua] ambush horde has started 12:04:03.146 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:04:03.162 [Lua] setting up ambush-horde 12:04:03.162 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:04:03.163 [Lua] -> spawning: 12 12:04:03.163 [Lua] horde crated with id 5 of type ambush 12:04:03.163 [Lua] ambush horde has started 12:04:06.654 [Lua] replace_hidden_spawners -> first try found: 1 cover points 12:04:06.654 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:04:06.654 [Lua] ->moving spawner 12:04:06.654 [Lua] ->moving spawner 12:04:06.654 [Lua] ->moving spawner 12:04:06.654 [Lua] ->moving spawner 12:04:06.654 [Lua] ->moving spawner 12:04:06.654 [Lua] ->moving spawner 12:04:06.654 [Lua] ->moving spawner 12:04:06.654 [Lua] ->moving spawner 12:04:06.654 [Lua] ->moving spawner 12:04:06.681 [Lua] replace_hidden_spawners -> first try found: 1 cover points 12:04:06.681 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:04:06.681 [Lua] ->moving spawner 12:04:06.681 [Lua] ->moving spawner 12:04:06.681 [Lua] ->moving spawner 12:04:06.681 [Lua] ->moving spawner 12:04:06.681 [Lua] ->moving spawner 12:04:06.681 [Lua] ->moving spawner 12:04:06.681 [Lua] ->moving spawner 12:04:06.681 [Lua] ->moving spawner 12:04:06.681 [Lua] ->moving spawner 12:04:06.763 [Lua] Init group template: horde 12:04:07.192 [Lua] Init group template: horde 12:04:07.421 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:07.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 117, name: `unknown` 12:04:07.960 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:04:08.216 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:04:08.497 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:04:08.754 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:04:08.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 22, name: `unknown` 12:04:08.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 122, name: `unknown` 12:04:09.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown` 12:04:09.860 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:04:11.140 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:04:12.415 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:04:14.005 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:04:14.018 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845) 12:04:14.027 [Lua] setting up ambush-horde 12:04:14.027 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:04:14.027 [Lua] -> spawning: 12 12:04:14.027 [Lua] horde crated with id 6 of type ambush 12:04:14.027 [Lua] ambush horde has started 12:04:14.035 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:04:14.054 [Lua] setting up ambush-horde 12:04:14.054 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:04:14.054 [Lua] -> spawning: 12 12:04:14.054 [Lua] horde crated with id 7 of type ambush 12:04:14.054 [Lua] ambush horde has started 12:04:16.999 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:17.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown` 12:04:17.296 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:17.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown` 12:04:19.125 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 95 98 12:04:19.126 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 96 97 12:04:19.137 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 97 97 12:04:19.333 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 95 111 12:04:19.345 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 96 110 12:04:19.345 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 97 109 12:04:19.345 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 100 108 12:04:19.346 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 101 107 12:04:19.359 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 102 106 12:04:19.359 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 103 105 12:04:19.718 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:20.637 [Lua] Init group template: horde 12:04:20.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 98, name: `unknown` 12:04:21.194 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:04:21.700 [Lua] event horde ends! 12:04:21.700 [Lua] event horde ends! 12:04:22.189 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:22.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 110, name: `unknown` 12:04:23.218 [Lua] Init group template: horde 12:04:23.565 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:23.876 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:23.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown` 12:04:23.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 177, name: `unknown` 12:04:25.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_02` for object id: 135, name: `unknown` 12:04:26.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:04:28.284 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:28.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown` 12:04:30.292 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 98 117 12:04:30.518 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:04:31.054 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:31.939 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:04:32.032 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:04:32.075 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:32.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown` 12:04:32.380 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:04:32.843 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:04:33.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown` 12:04:33.199 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:04:33.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:04:33.434 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:33.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 147, name: `unknown` 12:04:34.078 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 99 106 12:04:34.186 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:04:34.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 132, name: `unknown` 12:04:34.798 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:04:34.946 [Lua] event horde ends! 12:04:35.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown` 12:04:35.158 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:04:35.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 40, name: `unknown` 12:04:36.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:04:38.414 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:38.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown` 12:04:38.598 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:38.643 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:38.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 148, name: `unknown` 12:04:38.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 166, name: `unknown` 12:04:38.817 [Lua] setting up ambush-horde 12:04:38.817 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:04:38.817 [Lua] -> spawning: 12 12:04:38.817 [Lua] horde crated with id 8 of type ambush 12:04:38.817 [Lua] ambush horde has started 12:04:38.883 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:04:38.883 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:38.883 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:38.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 61, name: `unknown` 12:04:38.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown` 12:04:38.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 67, name: `unknown` 12:04:39.089 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:39.121 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:39.187 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:39.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 44, name: `unknown` 12:04:39.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 127, name: `unknown` 12:04:39.315 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:39.315 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:39.366 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:39.366 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:39.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 77, name: `unknown` 12:04:39.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 10, name: `unknown` 12:04:39.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown` 12:04:39.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown` 12:04:39.911 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:40.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 130, name: `unknown` 12:04:40.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 145, name: `unknown` 12:04:41.802 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:04:41.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:04:42.306 [Lua] replace_hidden_spawners -> first try found: 0 cover points 12:04:42.306 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 12:04:42.306 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:04:42.306 [Lua] ->moving spawner 12:04:42.306 [Lua] ->moving spawner 12:04:42.306 [Lua] ->moving spawner 12:04:42.306 [Lua] ->moving spawner 12:04:42.306 [Lua] ->moving spawner 12:04:42.306 [Lua] ->moving spawner 12:04:42.306 [Lua] ->moving spawner 12:04:42.306 [Lua] ->moving spawner 12:04:42.306 [Lua] ->moving spawner 12:04:42.306 [Lua] ->moving spawner 12:04:42.463 [Lua] Init group template: horde 12:04:44.976 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:04:44.988 [Lua] Spline already found! 12:04:45.037 [Lua] Init group template: spline_patrol 12:04:45.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:04:46.958 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:46.958 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:46.958 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:47.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown` 12:04:48.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 34, name: `unknown` 12:04:48.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 129, name: `unknown` 12:04:49.820 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 126 135 12:04:49.820 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 127 134 12:04:49.820 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 128 133 12:04:49.837 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 129 133 12:04:49.837 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 130 132 12:04:49.837 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 131 131 12:04:50.173 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 126 134 12:04:50.173 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 127 133 12:04:50.173 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 128 132 12:04:50.173 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 129 131 12:04:50.190 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 130 130 12:04:50.517 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 126 129 12:04:50.517 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 127 128 12:04:50.826 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 120 123 12:04:50.854 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 9 122 12:04:51.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:04:51.288 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:51.289 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:04:51.562 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:51.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown` 12:04:51.832 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 33 118 12:04:51.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown` 12:04:52.001 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:52.013 [Lua] setting up ambush-horde 12:04:52.013 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:04:52.013 [Lua] -> spawning: 12 12:04:52.013 [Lua] horde crated with id 10 of type ambush 12:04:52.013 [Lua] Ambush horde spawn failed B - no matching spawners found! 12:04:52.013 [Lua] setting up vector-horde 12:04:52.013 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:04:52.013 [Lua] --> horde wants to spawn ahead of players (0.34123170201311/0.67 12:04:52.013 [Lua] -> spawning: 12 12:04:52.013 [Lua] horde crated with id 11 of type vector 12:04:52.013 [Lua] vector horde has started 12:04:52.083 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 9 116 12:04:52.087 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:52.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 48, name: `unknown` 12:04:52.497 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 42 114 12:04:52.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 40, name: `unknown` 12:04:52.628 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:53.000 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:53.050 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:53.051 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:04:53.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown` 12:04:53.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 105, name: `unknown` 12:04:53.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown` 12:04:53.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 108, name: `unknown` 12:04:53.447 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:53.592 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 83 108 12:04:53.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:04:53.700 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 15 107 12:04:54.497 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:54.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown` 12:04:55.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 132, name: `unknown` 12:04:56.327 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 12:04:56.327 [Lua] [GameNetworkManager] destroying game object with go_id=43 12:04:56.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:04:57.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:04:58.637 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:58.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown` 12:04:59.220 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:04:59.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 85, name: `unknown` 12:05:06.342 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 83 109 12:05:09.460 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 114 115 12:05:09.820 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 116 127 12:05:09.838 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 117 126 12:05:12.132 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:12.132 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:05:12.149 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:12.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown` 12:05:12.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:05:12.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown` 12:05:12.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 161, name: `unknown` 12:05:14.102 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:05:14.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown` 12:05:16.878 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:05:16.900 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:17.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown` 12:05:17.897 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:19.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 140, name: `unknown` 12:05:19.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown` 12:05:20.461 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:20.536 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:05:20.620 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:05:20.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 160, name: `unknown` 12:05:21.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:05:21.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 61, name: `unknown` 12:05:21.790 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:05:21.791 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=337 12:05:21.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 12:05:21.940 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:05:22.302 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:22.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 191, name: `unknown` 12:05:22.564 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:23.388 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:05:23.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown` 12:05:23.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:05:23.614 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:23.614 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:05:23.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 102, name: `unknown` 12:05:23.887 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:05:23.887 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:23.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 80, name: `unknown` 12:05:24.128 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:24.129 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:24.216 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:24.531 [Lua] setting up ambush-horde 12:05:24.531 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:05:24.531 [Lua] -> spawning: 12 12:05:24.531 [Lua] horde crated with id 12 of type ambush 12:05:24.531 [Lua] ambush horde has started 12:05:24.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:05:24.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 182, name: `unknown` 12:05:25.037 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:25.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 136, name: `unknown` 12:05:25.609 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:25.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown` 12:05:26.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 149, name: `unknown` 12:05:26.766 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:26.819 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:05:26.924 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:27.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 186, name: `unknown` 12:05:27.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown` 12:05:27.331 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:05:27.379 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:05:28.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:05:28.551 [Lua] Init group template: horde 12:05:28.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:05:29.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:05:29.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:05:31.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:05:32.655 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:33.817 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 12:05:33.818 [Lua] [GameNetworkManager] destroying game object with go_id=53 12:05:34.263 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:05:34.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown` 12:05:34.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:05:35.228 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:05:35.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown` 12:05:35.947 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:36.856 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:37.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 176, name: `unknown` 12:05:37.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 144, name: `unknown` 12:05:38.963 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 20 113 12:05:39.795 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 12:05:39.797 [Lua] [GameNetworkManager] destroying game object with go_id=50 12:05:39.867 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 17 112 12:05:39.937 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 43 111 12:05:41.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:05:46.950 [Lua] event horde ends! 12:05:47.092 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:05:47.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 72, name: `unknown` 12:05:48.620 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:05:48.637 [Lua] setting up ambush-horde 12:05:48.637 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:05:48.637 [Lua] -> spawning: 12 12:05:48.637 [Lua] horde crated with id 13 of type ambush 12:05:48.637 [Lua] Ambush horde spawn failed B - no matching spawners found! 12:05:48.637 [Lua] setting up vector-horde 12:05:48.637 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:05:48.637 [Lua] --> horde wants to spawn ahead of players (0.21082220908421/0.67 12:05:48.637 [Lua] -> spawning: 12 12:05:48.637 [Lua] horde crated with id 14 of type vector 12:05:48.637 [Lua] vector horde has started 12:05:50.819 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:51.560 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:52.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 20, name: `unknown` 12:05:52.318 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:52.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown` 12:05:53.141 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:53.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown` 12:05:54.891 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:55.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 189, name: `unknown` 12:05:55.558 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:55.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown` 12:05:56.535 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:56.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 83, name: `unknown` 12:05:56.876 [Lua] Init group template: horde 12:05:57.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown` 12:05:58.466 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:59.086 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:05:59.087 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=380 12:05:59.088 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 12:05:59.503 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:05:59.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown` 12:05:59.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 52, name: `unknown` 12:06:05.069 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:06:05.070 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=385 12:06:05.070 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 12:06:06.732 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:06:07.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 57, name: `unknown` 12:06:09.384 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:06:09.385 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:06:12.364 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:06:13.376 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:06:13.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown` 12:06:13.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 32, name: `unknown` 12:06:19.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:06:20.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:06:20.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:06:20.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:06:20.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:06:21.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:06:21.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown` 12:06:25.941 [Lua] state dead despawn 12:06:25.952 [Lua] [GameNetworkManager] destroying game object with go_id=26 12:06:30.051 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:06:30.051 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:06:30.051 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:06:30.051 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:06:30.051 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:06:30.051 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:06:30.051 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:06:30.051 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:06:30.051 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:06:30.052 [Save] Saving `save_data` 12:06:30.052 [Lua] gm_event_end_conditions_met false true 12:06:30.053 [Lua] Game lost 12:06:30.060 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:06:30.061 [Save] Save done 12:06:30.061 [Save] Saving `save_data` 12:06:30.063 [Lua] generate_backend_stats 110000101ead6cb:1 12:06:30.072 [Save] Save done 12:06:30.079 [Lua] PlayFabMirrorBase:_commit_internal nil 12:06:30.079 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:06:30.079 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:06:30.080 [Save] Saving `save_data` 12:06:30.086 [Lua] commit result success 17 12:06:30.087 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:06:30.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 50 12:06:30.087 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 12:06:30.090 [Save] Save done 12:06:30.095 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 50 14 12:06:30.956 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 12:06:30.956 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 50 12:06:31.659 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 50 12:06:37.967 [Lua] ConflictDirector - destroy all units 12:06:37.978 [Lua] Horde killed: ? 12:06:37.979 [Lua] Horde killed: ? 12:06:37.979 [Lua] Horde killed: ? 12:06:37.981 [Lua] Horde killed: ? 12:06:37.982 [Lua] Horde killed: ? 12:06:37.982 [Lua] Horde killed: ? 12:06:37.983 [Lua] Horde killed: ? 12:06:38.308 [Lua] TRANSITION nil nil inn_level 12:06:38.308 [Lua] Transition type "inn_level", is server: true 12:06:38.308 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:06:38.308 [Lua] [GameNetworkManager] Leaving game... 12:06:38.308 [Lua] [GameNetworkManager] Shutting down game session host. 12:06:38.308 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:06:38.308 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:06:38.308 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=194.42 12:06:38.312 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:06:40.356 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:06:40.356 [Lua] [Managers] Calling function on all managers: 12:06:40.356 [Lua] Clearing all global lookup lists 12:06:40.356 [Lua] [IngamePlayerListUI] - Destroy 12:06:40.356 [Lua] [EquipmentUI] - Destroy 12:06:40.356 [Lua] [AbilityUI] - Destroy 12:06:40.356 [Lua] [GamePadAbilityUI] - Destroy 12:06:40.356 [Lua] [GamePadEquipmentUI] - Destroy 12:06:40.357 [Lua] [IngameUI] destroy 12:06:40.392 [Lua] [Managers] Destroying manager group: 12:06:40.398 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:06:40.445 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:06:40.449 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 12:06:40.450 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:06:40.451 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:06:40.453 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:06:40.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:06:40.458 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 12:06:40.458 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:06:40.460 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:06:40.464 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 12:06:40.466 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:06:40.469 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:06:40.470 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:06:40.471 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:06:40.476 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:06:40.478 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:06:40.479 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:06:40.479 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:06:40.481 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:06:40.484 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:06:40.487 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 12:06:40.489 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:06:40.498 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:06:40.498 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:06:40.498 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:06:40.498 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 12:06:40.498 warning: [Lua] Following data will be uploaded to Crashify: <> 12:06:40.498 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 29, User: 110000101ead6cb "Samoly" <> 12:06:40.498 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12157903; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BC962F0 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 0000000005798530; application_shutdown = nil; unit_spawner = table: 00000000022929C0; world = [World]; unit_storage = table: 000000000FEABCC0; units = table: 000000000FD16CF0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000005798530 [8] self = table: 0000000010404290; dt = 0.0040912558324635029; t = 2610.3650405879598; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0040912558324635029; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040912558324635029; t = 2610.3650405879598 [10] dt = 0.0040912558324635029 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000ECD39C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000082344B0; [5] world_name = "level_world"; entity_system_bag = table: 000000000ECE6CA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB85490; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FA559C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 184.58724158797412; input_manager = table: 000000000CB0FBB0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DAF12A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0040912558324635029; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000082344B0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 00000000057997B0; exit_time = 194.41811393108219; dice_keeper = table: 000000000C2070F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000ECE08F0; <> <> 12:06:40.498 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:06:40.498 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:06:40.498 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 12:06:40.498 warning: [Lua] Following data will be uploaded to Crashify: <> 12:06:40.498 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 30, User: 110000101ead6cb "Samoly" <> 12:06:40.499 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12157903; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BC962F0 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 0000000005798530; application_shutdown = nil; unit_spawner = table: 00000000022929C0; world = [World]; unit_storage = table: 000000000FEABCC0; units = table: 000000000FD16CF0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000005798530 [8] self = table: 0000000010404290; dt = 0.0040912558324635029; t = 2610.3650405879598; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0040912558324635029; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040912558324635029; t = 2610.3650405879598 [10] dt = 0.0040912558324635029 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000ECD39C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000082344B0; [5] world_name = "level_world"; entity_system_bag = table: 000000000ECE6CA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB85490; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FA559C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 184.58724158797412; input_manager = table: 000000000CB0FBB0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DAF12A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0040912558324635029; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000082344B0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 00000000057997B0; exit_time = 194.41811393108219; dice_keeper = table: 000000000C2070F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000ECE08F0; <> <> 12:06:40.499 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:06:40.499 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:06:40.499 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 12:06:40.499 warning: [Lua] Following data will be uploaded to Crashify: <> 12:06:40.499 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 31, User: 110000101ead6cb "Samoly" <> 12:06:40.499 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12157903; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BC962F0 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 0000000005798530; application_shutdown = nil; unit_spawner = table: 00000000022929C0; world = [World]; unit_storage = table: 000000000FEABCC0; units = table: 000000000FD16CF0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000005798530 [8] self = table: 0000000010404290; dt = 0.0040912558324635029; t = 2610.3650405879598; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0040912558324635029; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040912558324635029; t = 2610.3650405879598 [10] dt = 0.0040912558324635029 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000ECD39C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000082344B0; [5] world_name = "level_world"; entity_system_bag = table: 000000000ECE6CA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB85490; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FA559C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 184.58724158797412; input_manager = table: 000000000CB0FBB0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DAF12A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0040912558324635029; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000082344B0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 00000000057997B0; exit_time = 194.41811393108219; dice_keeper = table: 000000000C2070F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000ECE08F0; <> <> 12:06:40.499 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:06:40.499 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:06:40.499 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 12:06:40.499 warning: [Lua] Following data will be uploaded to Crashify: <> 12:06:40.500 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 32, User: 110000101ead6cb "Samoly" <> 12:06:40.500 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12157903; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BC962F0 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 0000000005798530; application_shutdown = nil; unit_spawner = table: 00000000022929C0; world = [World]; unit_storage = table: 000000000FEABCC0; units = table: 000000000FD16CF0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000005798530 [8] self = table: 0000000010404290; dt = 0.0040912558324635029; t = 2610.3650405879598; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0040912558324635029; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040912558324635029; t = 2610.3650405879598 [10] dt = 0.0040912558324635029 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000ECD39C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000082344B0; [5] world_name = "level_world"; entity_system_bag = table: 000000000ECE6CA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB85490; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FA559C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 184.58724158797412; input_manager = table: 000000000CB0FBB0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DAF12A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0040912558324635029; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000082344B0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 00000000057997B0; exit_time = 194.41811393108219; dice_keeper = table: 000000000C2070F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000ECE08F0; <> <> 12:06:40.500 [Lua] [Matchmaking] unregister rpcs 12:06:40.500 [Lua] ############### UNLOADING PACKAGES ############### 12:06:40.500 [Lua] [Managers] Calling function on all managers: 12:06:40.500 [Lua] [Managers] Destroying manager group: 12:06:40.500 [Lua] [Gamestate] Enter state StateLoading 12:06:40.505 [Lua] Found camera: end_screen_camera 12:06:40.505 [Lua] [EndViewState] Enter Substate EndViewStateSummary 12:06:40.506 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:06:40.506 [Lua] [Matchmaking] register rpcs 12:06:40.506 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:06:40.506 [Lua] Set lobby begin: 12:06:40.506 [Lua] Lobby data twitch_enabled = false 12:06:40.506 [Lua] Lobby data power_level = 0 12:06:40.506 [Lua] Lobby data unique_server_name = Samoly 12:06:40.506 [Lua] Lobby data difficulty_tweak = 0 12:06:40.506 [Lua] Lobby data host = 110000101ead6cb 12:06:40.506 [Lua] Lobby data game_mode = 9 12:06:40.506 [Lua] Lobby data is_private = false 12:06:40.506 [Lua] Lobby data match_started = true 12:06:40.506 [Lua] Lobby data mechanism = adventure 12:06:40.506 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:06:40.506 [Lua] Lobby data player_slot_1 = 0:0 12:06:40.507 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:06:40.507 [Lua] Lobby data difficulty = cataclysm_3 12:06:40.507 [Lua] Lobby data quick_game = false 12:06:40.507 [Lua] Lobby data weave_index = 155 12:06:40.507 [Lua] Lobby data matchmaking = false 12:06:40.507 [Lua] Lobby data weave_name = weave_155 12:06:40.507 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:06:40.507 [Lua] Lobby data num_players = 4 12:06:40.507 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:06:40.507 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:06:40.507 [Lua] Lobby data country_code = FI 12:06:40.507 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:06:40.507 [Lua] Lobby data eac_authorized = true 12:06:40.507 [Lua] Set lobby end. 12:06:40.507 [Lua] registering RPCs 12:06:40.507 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:06:40.507 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:06:40.507 [Lua] Set lobby begin: 12:06:40.507 [Lua] Lobby data twitch_enabled = false 12:06:40.507 [Lua] Lobby data power_level = 0 12:06:40.507 [Lua] Lobby data unique_server_name = Samoly 12:06:40.507 [Lua] Lobby data difficulty_tweak = 0 12:06:40.507 [Lua] Lobby data host = 110000101ead6cb 12:06:40.507 [Lua] Lobby data game_mode = 3 12:06:40.508 [Lua] Lobby data is_private = false 12:06:40.508 [Lua] Lobby data match_started = true 12:06:40.508 [Lua] Lobby data mechanism = adventure 12:06:40.508 [Lua] Lobby data level_key = inn_level 12:06:40.508 [Lua] Lobby data player_slot_1 = 0:0 12:06:40.508 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:06:40.508 [Lua] Lobby data difficulty = cataclysm_3 12:06:40.508 [Lua] Lobby data quick_game = false 12:06:40.508 [Lua] Lobby data weave_index = 155 12:06:40.508 [Lua] Lobby data matchmaking = false 12:06:40.508 [Lua] Lobby data weave_name = weave_155 12:06:40.508 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:06:40.508 [Lua] Lobby data num_players = 4 12:06:40.508 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:06:40.508 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:06:40.508 [Lua] Lobby data country_code = FI 12:06:40.508 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:06:40.508 [Lua] Lobby data eac_authorized = true 12:06:40.508 [Lua] Set lobby end. 12:06:40.508 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:06:40.512 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:06:40.512 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:06:40.512 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:06:40.520 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life 12:06:40.531 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life 12:06:40.553 [Umbra] Unload tome 12:06:40.556 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler 12:06:40.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:06:40.556 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:06:40.556 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:06:40.556 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:06:40.556 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:06:40.557 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:06:40.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:06:40.601 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:06:40.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:06:40.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:06:40.727 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:06:40.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:06:40.760 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:06:40.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:06:40.811 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:06:40.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:06:41.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x39908, position: 4813914 12:06:47.516 [Lua] [EndViewState] Exit Substate EndViewStateSummary 12:06:47.703 [Lua] ### Sending rpc_level_loaded 12:06:47.703 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 12:06:47.703 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:06:47.704 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:06:47.704 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:06:47.721 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:06:47.721 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:06:47.803 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:26 my_peer_id:110000101ead6cb 12:06:47.803 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:26 my_peer_id:110000101ead6cb 12:06:47.803 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:26 my_peer_id:110000101ead6cb 12:06:47.803 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:26 my_peer_id:110000101ead6cb 12:06:47.804 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:26 my_peer_id:110000101ead6cb 12:06:47.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:06:47.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:06:47.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient 12:06:47.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:06:47.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:06:47.906 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:06:47.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:06:47.922 [Lua] [LevelTransitionHandler] Level load completed! 12:06:47.922 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12157903 - use_random_directors: true - overriden_conflict: nil 12:06:47.925 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:06:47.925 [Lua] checking dlc's against conflict directors 12:06:47.925 [Lua] number of factions to include 3 12:06:47.925 [Lua] number of factions added 3 12:06:47.925 [Lua] --- --- --- 12:06:47.925 [Lua] Starting... difficulty 'cataclysm_3' 12:06:47.925 [Lua] These are the starting conflict directors: 12:06:47.925 [Lua] inn_level 12:06:47.925 [Lua] --- --- --- 12:06:47.925 [Lua] 12:06:47.925 [Lua] DONE! Found the following directors: 12:06:47.925 [Lua] (free: 35), Master hash is: 12:06:47.925 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:06:47.925 [Lua] load_startup_enemy_packages: -------------- 12:06:47.925 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:06:47.925 [Lua] critter_rat 12:06:47.939 [Lua] ### Sending rpc_level_loaded 12:06:47.939 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 12:06:47.939 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:06:47.955 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:06:47.955 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:06:48.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:06:48.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:06:48.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:06:48.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:06:48.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:06:48.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:06:48.126 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 12:06:48.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:06:48.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:06:48.192 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 12:06:48.192 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:06:48.192 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:06:48.192 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:06:48.192 [Lua] Starting async level spawning of levels/inn/world 12:06:48.193 [Umbra] Init version: 3.4.15 :: 16 threads 12:06:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:27 my_peer_id:110000101ead6cb 12:06:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:27 my_peer_id:110000101ead6cb 12:06:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:27 my_peer_id:110000101ead6cb 12:06:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:27 my_peer_id:110000101ead6cb 12:06:48.249 [Lua] ### Sending rpc_level_loaded 12:06:48.249 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 12:06:48.249 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:06:48.249 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:06:48.249 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:06:48.250 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:27 my_peer_id:110000101ead6cb 12:06:48.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:06:48.250 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:06:48.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 12:06:48.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:06:48.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read, 12:06:48.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:06:48.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:06:48.323 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:06:48.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 12:06:48.385 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 12:06:48.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:06:48.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 12:06:48.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:06:48.411 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:06:48.411 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:06:48.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:06:48.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:06:48.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:06:48.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:06:48.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:28 my_peer_id:110000101ead6cb 12:06:48.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:28 my_peer_id:110000101ead6cb 12:06:48.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:28 my_peer_id:110000101ead6cb 12:06:48.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:28 my_peer_id:110000101ead6cb 12:06:48.546 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:28 my_peer_id:110000101ead6cb 12:06:48.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:06:48.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:06:48.546 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 12:06:48.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:06:48.554 [Lua] Async level spawning done 12:06:48.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:06:48.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:06:48.594 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 12:06:48.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:06:48.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:06:48.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:06:48.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:06:48.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:06:48.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:06:48.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:06:48.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:06:48.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:06:48.965 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:06:49.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:06:49.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:06:49.048 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 12:06:49.148 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 12:06:49.148 [Lua] [PackageManager] Force_load: wwise/blunderbuss 12:06:49.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:06:49.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:06:49.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:06:49.234 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 12:06:51.128 [Lua] ### Sending rpc_level_loaded 12:06:51.128 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 12:06:51.128 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:06:51.128 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:06:51.128 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:06:52.705 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:06:52.705 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:06:52.705 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:06:52.705 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:06:52.705 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:06:52.705 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:06:52.706 [Lua] ### Sending rpc_level_loaded 12:06:52.706 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 12:06:52.706 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:06:52.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:29 my_peer_id:110000101ead6cb 12:06:52.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:29 my_peer_id:110000101ead6cb 12:06:52.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:29 my_peer_id:110000101ead6cb 12:06:52.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:29 my_peer_id:110000101ead6cb 12:06:52.839 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:29 my_peer_id:110000101ead6cb 12:06:52.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:06:52.839 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 12:06:52.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:06:52.889 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 12:06:52.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:06:52.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 12:06:52.890 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 12:06:52.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:06:52.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:06:52.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:06:52.924 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 12:06:53.008 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 12:06:53.008 [Lua] [PackageManager] Force_load: wwise/rakegun 12:06:53.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:06:53.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:06:53.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:06:53.076 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 12:06:53.714 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:06:53.714 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:06:53.714 [Lua] [Matchmaking] unregister rpcs 12:06:53.714 [Lua] Set lobby begin: 12:06:53.714 [Lua] Lobby data twitch_enabled = false 12:06:53.714 [Lua] Lobby data power_level = 0 12:06:53.714 [Lua] Lobby data unique_server_name = Samoly 12:06:53.714 [Lua] Lobby data difficulty_tweak = 0 12:06:53.714 [Lua] Lobby data host = 110000101ead6cb 12:06:53.714 [Lua] Lobby data game_mode = 3 12:06:53.714 [Lua] Lobby data is_private = false 12:06:53.714 [Lua] Lobby data match_started = true 12:06:53.714 [Lua] Lobby data mechanism = adventure 12:06:53.714 [Lua] Lobby data level_key = inn_level 12:06:53.714 [Lua] Lobby data player_slot_1 = 0:0 12:06:53.714 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:06:53.714 [Lua] Lobby data difficulty = cataclysm_3 12:06:53.715 [Lua] Lobby data quick_game = false 12:06:53.715 [Lua] Lobby data weave_index = 155 12:06:53.715 [Lua] Lobby data matchmaking = false 12:06:53.715 [Lua] Lobby data weave_name = weave_155 12:06:53.715 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:06:53.715 [Lua] Lobby data num_players = 4 12:06:53.715 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:06:53.715 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:06:53.715 [Lua] Lobby data country_code = FI 12:06:53.715 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:06:53.715 [Lua] Lobby data eac_authorized = true 12:06:53.715 [Lua] Set lobby end. 12:06:53.715 [Lua] [Managers] Destroying manager group: 12:06:53.716 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:06:53.716 [Lua] [Gamestate] Enter StateIngame HOST 12:06:53.716 [Lua] [Managers] Calling function on all managers: 12:06:53.716 [Lua] <>level = inn_level<> 12:06:53.716 [Lua] Set lobby begin: 12:06:53.716 [Lua] Lobby data twitch_enabled = false 12:06:53.716 [Lua] Lobby data power_level = 0 12:06:53.716 [Lua] Lobby data unique_server_name = Samoly 12:06:53.716 [Lua] Lobby data difficulty_tweak = 0 12:06:53.716 [Lua] Lobby data host = 110000101ead6cb 12:06:53.716 [Lua] Lobby data game_mode = 3 12:06:53.716 [Lua] Lobby data is_private = false 12:06:53.716 [Lua] Lobby data match_started = true 12:06:53.716 [Lua] Lobby data mechanism = adventure 12:06:53.716 [Lua] Lobby data level_key = inn_level 12:06:53.716 [Lua] Lobby data player_slot_1 = 0:0 12:06:53.716 [Lua] Lobby data selected_level_key = inn_level 12:06:53.716 [Lua] Lobby data difficulty = cataclysm_3 12:06:53.717 [Lua] Lobby data quick_game = false 12:06:53.717 [Lua] Lobby data weave_index = 155 12:06:53.717 [Lua] Lobby data matchmaking = false 12:06:53.717 [Lua] Lobby data weave_name = weave_155 12:06:53.717 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:06:53.717 [Lua] Lobby data num_players = 4 12:06:53.717 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:06:53.717 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:06:53.717 [Lua] Lobby data country_code = FI 12:06:53.717 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:06:53.717 [Lua] Lobby data eac_authorized = true 12:06:53.717 [Lua] Set lobby end. 12:06:53.717 [Lua] [StateIngame] Server ingame 12:06:53.721 [Lua] Set lobby begin: 12:06:53.721 [Lua] Lobby data twitch_enabled = false 12:06:53.721 [Lua] Lobby data power_level = 0 12:06:53.721 [Lua] Lobby data unique_server_name = Samoly 12:06:53.721 [Lua] Lobby data difficulty_tweak = 0 12:06:53.721 [Lua] Lobby data host = 110000101ead6cb 12:06:53.721 [Lua] Lobby data game_mode = 3 12:06:53.721 [Lua] Lobby data is_private = false 12:06:53.721 [Lua] Lobby data match_started = true 12:06:53.721 [Lua] Lobby data mechanism = adventure 12:06:53.721 [Lua] Lobby data level_key = inn_level 12:06:53.721 [Lua] Lobby data player_slot_1 = 0:0 12:06:53.721 [Lua] Lobby data selected_level_key = inn_level 12:06:53.721 [Lua] Lobby data difficulty = cataclysm_3 12:06:53.721 [Lua] Lobby data quick_game = false 12:06:53.721 [Lua] Lobby data weave_index = 155 12:06:53.721 [Lua] Lobby data matchmaking = false 12:06:53.721 [Lua] Lobby data weave_name = weave_155 12:06:53.721 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:06:53.721 [Lua] Lobby data num_players = 4 12:06:53.721 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:06:53.721 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:06:53.722 [Lua] Lobby data country_code = FI 12:06:53.722 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:06:53.722 [Lua] Lobby data eac_authorized = true 12:06:53.722 [Lua] Set lobby end. 12:06:53.722 [Lua] [Matchmaking] register rpcs 12:06:53.722 [Lua] GameNetworkManager:init... creating game session 12:06:53.722 [Lua] Host GameSession.make_game_session_host with session: 12:06:53.722 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:06:53.722 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:06:53.722 [Lua] [GameNetworkManager] self.is_server = true 12:06:53.722 [Network] Setting artificial MTU limit to 576 12:06:53.722 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:06:53.730 [Lua] Switching ConflictSettings: to: inn_level 12:06:53.730 [Lua] pacing=disabled 12:06:53.730 [Lua] roaming=nil 12:06:53.730 [Lua] disabled=false 12:06:53.730 [Lua] pack_spawning=disabled 12:06:53.730 [Lua] contained_breeds=nil 12:06:53.730 [Lua] boss=disabled 12:06:53.730 [Lua] horde=disabled 12:06:53.730 [Lua] specials=disabled 12:06:53.730 [Lua] name=inn_level 12:06:53.730 [Lua] intensity=disabled 12:06:53.730 [Lua] --- 12:06:53.731 [Lua] [LevelAnalysis] set_random_seed( 12157903) 12:06:53.733 [Lua] [AIInterestPointSystem] Level Seed: 12157903 12:06:53.733 [Lua] 12:06:53.733 [Lua] [entity_system_bag] = table 12:06:53.733 [Lua] [entity_system_bag] = metatable 12:06:53.733 [Lua] [startup_data] = table 12:06:53.733 [Lua] [entity_manager] = table 12:06:53.733 [Lua] [entity_manager] = metatable 12:06:53.733 [Lua] [unit_spawner] = table 12:06:53.733 [Lua] [unit_spawner] = metatable 12:06:53.733 [Lua] [unit_storage] = table 12:06:53.733 [Lua] [unit_storage] = metatable 12:06:53.733 [Lua] [dice_keeper] = table 12:06:53.733 [Lua] [dice_keeper] = metatable 12:06:53.733 [Lua] [is_server] = true (boolean) 12:06:53.733 [Lua] [world] = [World] 12:06:53.733 [Lua] [system_api] = table 12:06:53.733 [Lua] [entity_system] = table 12:06:53.733 [Lua] [entity_system] = metatable 12:06:53.733 [Lua] [network_lobby] = table 12:06:53.733 [Lua] [network_lobby] = metatable 12:06:53.733 [Lua] [profile_synchronizer] = table 12:06:53.733 [Lua] [profile_synchronizer] = metatable 12:06:53.733 [Lua] [level_transition_handler] = table 12:06:53.733 [Lua] [level_transition_handler] = metatable 12:06:53.733 [Lua] [num_local_human_players] = 1 (number) 12:06:53.733 [Lua] [statistics_db] = table 12:06:53.733 [Lua] [statistics_db] = metatable 12:06:53.733 [Lua] [network_server] = table 12:06:53.733 [Lua] [network_server] = metatable 12:06:53.733 [Lua] [input_manager] = table 12:06:53.733 [Lua] [input_manager] = metatable 12:06:53.733 [Lua] [network_clock] = table 12:06:53.733 [Lua] [network_clock] = metatable 12:06:53.733 [Lua] [network_transmit] = table 12:06:53.733 [Lua] [network_transmit] = metatable 12:06:53.733 [Lua] [free_flight_manager] = table 12:06:53.733 [Lua] [free_flight_manager] = metatable 12:06:53.733 [Lua] [network_manager] = table 12:06:53.733 [Lua] [network_manager] = metatable 12:06:53.733 [Lua] [network_event_delegate] = table 12:06:53.733 [Lua] [network_event_delegate] = metatable 12:06:53.733 [Lua] 12:06:53.734 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:06:53.734 [Lua] ignoring extension VersusInteractObjectiveExtension 12:06:53.734 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:06:53.734 [Lua] ignoring extension VersusSocketObjectiveExtension 12:06:53.734 [Lua] ignoring extension VersusTargetObjectiveExtension 12:06:53.734 [Lua] ignoring extension VersusMissionObjectiveExtension 12:06:53.734 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:06:53.736 [Lua] [AchievementManager] Achievements using the steam platform 12:06:53.780 [Lua] [StateIngame] Level seed: 12157903 12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:06:53.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:06:53.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:06:53.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:06:53.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 12:06:53.788 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 12:06:53.790 [Lua] [LevelAnalysis] set_random_seed( 12157903) 12:06:53.794 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:06:53.794 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 12:06:53.794 [Lua] [IngameUI] init 12:06:53.808 [SteamVoipClient] select_out(110000101982738, off) 12:06:53.808 [SteamVoipClient] select_out(110000101ead6cb, off) 12:06:53.808 [SteamVoipClient] select_out(110000103faf286, off) 12:06:53.808 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:06:53.814 [Lua] cb_razer_chroma_setup 12:06:53.855 [Lua] completed 12:06:53.855 [Lua] completed 12:06:53.855 [Lua] completed 12:06:53.855 [Lua] completed 12:06:53.866 [Lua] completed 12:06:53.867 [Lua] completed 12:06:53.868 [Lua] [Matchmaking] Cancelling matchmaking 12:06:53.868 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:06:53.868 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:06:53.869 [Lua] Set lobby begin: 12:06:53.869 [Lua] Lobby data twitch_enabled = false 12:06:53.869 [Lua] Lobby data power_level = 835 12:06:53.869 [Lua] Lobby data unique_server_name = Samoly 12:06:53.869 [Lua] Lobby data difficulty_tweak = 0 12:06:53.869 [Lua] Lobby data host = 110000101ead6cb 12:06:53.869 [Lua] Lobby data game_mode = 3 12:06:53.869 [Lua] Lobby data is_private = false 12:06:53.869 [Lua] Lobby data match_started = true 12:06:53.869 [Lua] Lobby data mechanism = adventure 12:06:53.869 [Lua] Lobby data level_key = inn_level 12:06:53.869 [Lua] Lobby data player_slot_1 = 0:0 12:06:53.869 [Lua] Lobby data selected_level_key = inn_level 12:06:53.869 [Lua] Lobby data difficulty = cataclysm_3 12:06:53.869 [Lua] Lobby data quick_game = false 12:06:53.869 [Lua] Lobby data weave_index = 155 12:06:53.869 [Lua] Lobby data matchmaking = false 12:06:53.870 [Lua] Lobby data weave_name = weave_155 12:06:53.870 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:06:53.870 [Lua] Lobby data num_players = 4 12:06:53.870 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:06:53.870 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:06:53.870 [Lua] Lobby data country_code = FI 12:06:53.870 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:06:53.870 [Lua] Lobby data eac_authorized = true 12:06:53.870 [Lua] Set lobby end. 12:06:53.871 [Flow] complete_skittergate_legend true 12:06:53.871 [Flow] complete_all_helmgart_levels_recruit true 12:06:53.872 [Flow] WitchHunterLevel:35 12:06:53.872 [Flow] LeaderYes 12:06:53.872 [Flow] ALL PC XP:304250 12:06:53.872 [Flow] Has "bogenhafen" DLC:true 12:06:53.872 [Flow] WH XP:60850 12:06:53.872 [Flow] Number of crafted items:7152 12:06:53.872 [Flow] Has "pre_order" DLC:true 12:06:53.872 [Flow] Sum of Powe Levels:1500 12:06:53.872 [Flow] lodestone diff 1:false 12:06:53.872 [Flow] magnus and forest activated 12:06:53.872 [Flow] magnus and forest activated 12:06:53.872 [Flow] cemetery and forest activated 12:06:53.872 [Flow] magnus and cemetery 12:06:53.872 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:06:53.872 [Flow] ALL RUNES ACTIVATED 12:06:53.872 [Flow] magnus and forest activated 12:06:53.872 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:06:53.872 [Flow] ALL RUNES ACTIVATED 12:06:53.872 [Flow] cemetery and forest activated 12:06:53.872 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:06:53.872 [Flow] ALL RUNES ACTIVATED 12:06:53.872 [Flow] magnus and forest activated 12:06:53.872 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:06:53.872 [Flow] ALL RUNES ACTIVATED 12:06:53.872 [Flow] magnus and cemetery 12:06:53.872 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:06:53.872 [Flow] ALL RUNES ACTIVATED 12:06:53.872 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:06:53.874 [Lua] CurrentConflictSettings inn_level 12:06:53.874 [Lua] [ConflictDirector] conflict_director is ai_ready 12:06:53.874 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:06:53.874 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:06:53.876 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:06:53.876 [Lua] Forming navigation groups in one frame 12:06:53.876 [Lua] Forming navigation groups 12:06:53.897 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000185537 12:06:53.899 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 12:06:53.899 [Lua] number of nav groups: 41 12:06:53.900 [Lua] number of refined nav groups : 23 12:06:53.903 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 12:06:53.903 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:06:53.904 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:06:53.904 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:06:53.906 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:06:53.906 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:06:53.906 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:06:53.906 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 12:06:53.906 [Lua] [Managers] Calling function on all managers: 12:06:53.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:06:53.906 [Save] Loading `ut_tweaks_presets` 12:06:53.907 [Save] Load done 12:06:53.921 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:06:53.921 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:06:53.921 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:06:53.921 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:06:54.013 [Lua] Set lobby begin: 12:06:54.013 [Lua] Lobby data twitch_enabled = false 12:06:54.014 [Lua] Lobby data power_level = 835 12:06:54.014 [Lua] Lobby data unique_server_name = Samoly 12:06:54.014 [Lua] Lobby data difficulty_tweak = 0 12:06:54.014 [Lua] Lobby data host = 110000101ead6cb 12:06:54.014 [Lua] Lobby data game_mode = 3 12:06:54.014 [Lua] Lobby data is_private = false 12:06:54.014 [Lua] Lobby data match_started = true 12:06:54.014 [Lua] Lobby data mechanism = adventure 12:06:54.014 [Lua] Lobby data level_key = inn_level 12:06:54.014 [Lua] Lobby data player_slot_1 = 0:0 12:06:54.014 [Lua] Lobby data selected_level_key = inn_level 12:06:54.014 [Lua] Lobby data difficulty = cataclysm_3 12:06:54.014 [Lua] Lobby data quick_game = false 12:06:54.014 [Lua] Lobby data weave_index = 155 12:06:54.014 [Lua] Lobby data matchmaking = false 12:06:54.014 [Lua] Lobby data weave_name = weave_155 12:06:54.014 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:06:54.014 [Lua] Lobby data num_players = 4 12:06:54.015 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:06:54.015 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:06:54.015 [Lua] Lobby data country_code = FI 12:06:54.015 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:06:54.015 [Lua] Lobby data eac_authorized = true 12:06:54.015 [Lua] Set lobby end. 12:06:54.015 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:06:54.015 [Lua] Breedfreezer (server) starting a hot join sync 12:06:54.015 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:06:54.015 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:06:54.015 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:06:54.015 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:06:54.015 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 12:06:54.015 [Lua] RemotePlayer:create_game_object( ) 27 12:06:54.030 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:06:54.030 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:06:54.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:06:54.030 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:06:54.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 12:06:54.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:06:54.031 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:06:54.043 [Lua] Set lobby begin: 12:06:54.043 [Lua] Lobby data twitch_enabled = false 12:06:54.044 [Lua] Lobby data power_level = 835 12:06:54.044 [Lua] Lobby data unique_server_name = Samoly 12:06:54.044 [Lua] Lobby data difficulty_tweak = 0 12:06:54.044 [Lua] Lobby data host = 110000101ead6cb 12:06:54.044 [Lua] Lobby data game_mode = 3 12:06:54.044 [Lua] Lobby data is_private = false 12:06:54.044 [Lua] Lobby data match_started = true 12:06:54.044 [Lua] Lobby data mechanism = adventure 12:06:54.044 [Lua] Lobby data level_key = inn_level 12:06:54.044 [Lua] Lobby data player_slot_1 = 0:0 12:06:54.044 [Lua] Lobby data selected_level_key = inn_level 12:06:54.044 [Lua] Lobby data difficulty = cataclysm_3 12:06:54.044 [Lua] Lobby data quick_game = false 12:06:54.044 [Lua] Lobby data weave_index = 155 12:06:54.044 [Lua] Lobby data matchmaking = false 12:06:54.044 [Lua] Lobby data weave_name = weave_155 12:06:54.044 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:06:54.044 [Lua] Lobby data num_players = 4 12:06:54.045 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:06:54.045 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:06:54.045 [Lua] Lobby data country_code = FI 12:06:54.045 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:06:54.045 [Lua] Lobby data eac_authorized = true 12:06:54.045 [Lua] Set lobby end. 12:06:54.045 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:06:54.045 [Lua] Breedfreezer (server) starting a hot join sync 12:06:54.045 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 12:06:54.045 [Lua] RemotePlayer:create_game_object( ) 29 12:06:54.059 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:06:54.059 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:06:54.060 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:06:54.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:06:54.138 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:06:54.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 12:06:54.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:06:54.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 12:06:54.192 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:06:54.192 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:06:54.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:06:54.193 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:06:54.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:06:54.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:06:54.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 12:06:54.214 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:06:54.214 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:06:54.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:06:54.237 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:06:54.237 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:06:54.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:06:54.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:06:54.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:06:54.282 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:06:54.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:06:54.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:06:54.343 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:06:54.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:06:54.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:06:54.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:06:54.387 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:06:54.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:06:54.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:06:54.404 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:06:54.404 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:06:54.419 [Lua] Set lobby begin: 12:06:54.419 [Lua] Lobby data twitch_enabled = false 12:06:54.420 [Lua] Lobby data power_level = 835 12:06:54.420 [Lua] Lobby data unique_server_name = Samoly 12:06:54.420 [Lua] Lobby data difficulty_tweak = 0 12:06:54.420 [Lua] Lobby data host = 110000101ead6cb 12:06:54.420 [Lua] Lobby data game_mode = 3 12:06:54.420 [Lua] Lobby data is_private = false 12:06:54.420 [Lua] Lobby data match_started = true 12:06:54.420 [Lua] Lobby data mechanism = adventure 12:06:54.420 [Lua] Lobby data level_key = inn_level 12:06:54.420 [Lua] Lobby data player_slot_1 = 0:0 12:06:54.420 [Lua] Lobby data selected_level_key = inn_level 12:06:54.420 [Lua] Lobby data difficulty = cataclysm_3 12:06:54.420 [Lua] Lobby data quick_game = false 12:06:54.420 [Lua] Lobby data weave_index = 155 12:06:54.420 [Lua] Lobby data matchmaking = false 12:06:54.420 [Lua] Lobby data weave_name = weave_155 12:06:54.420 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:06:54.421 [Lua] Lobby data num_players = 4 12:06:54.421 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:06:54.421 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:06:54.421 [Lua] Lobby data country_code = FI 12:06:54.421 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:06:54.421 [Lua] Lobby data eac_authorized = true 12:06:54.421 [Lua] Set lobby end. 12:06:54.421 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:06:54.421 [Lua] Breedfreezer (server) starting a hot join sync 12:06:54.421 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=36 12:06:54.421 [Lua] RemotePlayer:create_game_object( ) 36 12:06:54.437 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:06:54.437 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:06:54.437 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:06:54.437 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:06:54.437 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:06:54.437 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:06:54.437 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:06:54.437 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:06:54.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:06:54.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:06:54.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:06:54.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:06:54.438 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:06:54.438 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 12:06:54.438 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 12:06:54.438 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:06:54.443 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:06:54.443 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:06:54.443 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 12:06:54.445 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:06:54.445 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:06:54.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:06:54.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:06:54.460 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:06:54.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:06:54.460 [Lua] Players are leaving the safe zone 12:06:54.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:06:54.483 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:06:54.483 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:06:54.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:06:54.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:06:54.539 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:06:54.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 12:06:54.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:06:54.561 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:06:54.562 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:06:54.563 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:06:54.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:06:54.584 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:06:54.585 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 12:06:54.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:06:54.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:06:54.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 12:06:54.606 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:06:54.606 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:06:54.606 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:06:54.607 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 12:06:54.608 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:06:54.609 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:06:54.611 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 12:06:54.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:06:54.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:06:54.620 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:06:54.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 12:06:54.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:06:54.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:06:54.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:06:54.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 12:06:54.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:06:54.668 [Lua] StateInGameRunning:_game_actually_starts() 12:06:54.668 [Lua] ################################################################################################################# 12:06:54.668 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:06:54.668 [Lua] ################################################################################################################# 12:06:54.668 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 51 12:06:54.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:06:54.679 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:06:54.679 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 12:06:54.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:06:54.679 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 51 12:06:54.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:06:54.715 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 12:06:54.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:06:54.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:06:54.734 [Flow] DISABLE 12:06:54.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 12:06:54.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:06:54.792 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:06:54.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:06:54.966 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 51 12:06:54.966 [Lua] Commit load time data 12:06:58.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:06:58.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:06:58.552 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:06:58.552 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:06:58.568 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:06:58.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:06:58.576 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:06:58.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:06:58.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:06:58.585 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:06:58.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:06:58.593 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:06:58.601 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:06:58.601 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:06:58.669 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:06:58.669 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:06:58.678 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:06:58.678 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:06:58.799 [Lua] Set lobby begin: 12:06:58.799 [Lua] Lobby data twitch_enabled = false 12:06:58.799 [Lua] Lobby data power_level = 208 12:06:58.799 [Lua] Lobby data unique_server_name = Samoly 12:06:58.799 [Lua] Lobby data difficulty_tweak = 0 12:06:58.799 [Lua] Lobby data host = 110000101ead6cb 12:06:58.799 [Lua] Lobby data game_mode = 3 12:06:58.799 [Lua] Lobby data is_private = false 12:06:58.799 [Lua] Lobby data match_started = true 12:06:58.799 [Lua] Lobby data mechanism = adventure 12:06:58.799 [Lua] Lobby data level_key = inn_level 12:06:58.799 [Lua] Lobby data player_slot_1 = 0:0 12:06:58.799 [Lua] Lobby data selected_level_key = inn_level 12:06:58.799 [Lua] Lobby data difficulty = cataclysm_3 12:06:58.799 [Lua] Lobby data quick_game = false 12:06:58.799 [Lua] Lobby data weave_index = 155 12:06:58.800 [Lua] Lobby data matchmaking = false 12:06:58.800 [Lua] Lobby data weave_name = weave_155 12:06:58.800 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:06:58.800 [Lua] Lobby data num_players = 4 12:06:58.800 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:06:58.800 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:06:58.800 [Lua] Lobby data country_code = FI 12:06:58.800 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:06:58.800 [Lua] Lobby data eac_authorized = true 12:06:58.800 [Lua] Set lobby end. 12:07:03.867 [Lua] PlayFabMirrorBase:_commit_internal 18 12:07:03.867 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:07:03.872 [Lua] generate_backend_stats 110000101ead6cb:1 12:07:03.887 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:07:03.887 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:07:03.887 [Lua] Set lobby begin: 12:07:03.887 [Lua] Lobby data twitch_enabled = false 12:07:03.887 [Lua] Lobby data power_level = 835 12:07:03.887 [Lua] Lobby data unique_server_name = Samoly 12:07:03.887 [Lua] Lobby data difficulty_tweak = 0 12:07:03.887 [Lua] Lobby data host = 110000101ead6cb 12:07:03.887 [Lua] Lobby data game_mode = 3 12:07:03.887 [Lua] Lobby data is_private = false 12:07:03.887 [Lua] Lobby data match_started = true 12:07:03.887 [Lua] Lobby data mechanism = adventure 12:07:03.887 [Lua] Lobby data level_key = inn_level 12:07:03.887 [Lua] Lobby data player_slot_1 = 0:0 12:07:03.887 [Lua] Lobby data selected_level_key = inn_level 12:07:03.887 [Lua] Lobby data difficulty = cataclysm_3 12:07:03.888 [Lua] Lobby data quick_game = false 12:07:03.888 [Lua] Lobby data weave_index = 155 12:07:03.888 [Lua] Lobby data matchmaking = false 12:07:03.888 [Lua] Lobby data weave_name = weave_155 12:07:03.888 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:03.888 [Lua] Lobby data num_players = 4 12:07:03.888 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:03.888 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:03.888 [Lua] Lobby data country_code = FI 12:07:03.888 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:03.888 [Lua] Lobby data eac_authorized = true 12:07:03.888 [Lua] Set lobby end. 12:07:03.894 [Lua] commit result success 18 12:07:07.242 [Lua] [IngameUI] menu view on_enter start_game_view 12:07:07.247 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bc2d90 12:07:07.247 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:07:07.249 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:07:07.249 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:07:07.249 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:07:07.249 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:07:07.255 [Lua] cataclysm 12:07:07.735 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 12:07:07.736 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:07:07.736 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 12:07:07.750 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 12:07:08.657 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 12:07:08.756 [Lua] [IngameUI] menu view on_exit start_game_view 12:07:08.756 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:07:08.756 [Save] Saving `save_data` 12:07:08.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:07:08.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:07:08.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 12:07:08.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 12:07:08.761 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bc2d90 12:07:08.768 [Save] Save done 12:07:08.800 [Lua] [Matchmaking] Cancelling matchmaking 12:07:08.800 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:07:14.174 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:07:14.174 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:07:14.176 [Lua] Set lobby begin: 12:07:14.176 [Lua] Lobby data twitch_enabled = false 12:07:14.177 [Lua] Lobby data power_level = 835 12:07:14.177 [Lua] Lobby data unique_server_name = Samoly 12:07:14.177 [Lua] Lobby data difficulty_tweak = 0 12:07:14.177 [Lua] Lobby data host = 110000101ead6cb 12:07:14.177 [Lua] Lobby data game_mode = 3 12:07:14.177 [Lua] Lobby data is_private = false 12:07:14.177 [Lua] Lobby data match_started = true 12:07:14.177 [Lua] Lobby data mechanism = adventure 12:07:14.177 [Lua] Lobby data level_key = inn_level 12:07:14.177 [Lua] Lobby data player_slot_1 = 0:0 12:07:14.177 [Lua] Lobby data selected_level_key = inn_level 12:07:14.177 [Lua] Lobby data difficulty = cataclysm_3 12:07:14.177 [Lua] Lobby data quick_game = false 12:07:14.177 [Lua] Lobby data weave_index = 155 12:07:14.177 [Lua] Lobby data matchmaking = false 12:07:14.177 [Lua] Lobby data weave_name = weave_155 12:07:14.178 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:14.178 [Lua] Lobby data num_players = 4 12:07:14.178 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:14.178 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:14.178 [Lua] Lobby data country_code = FI 12:07:14.178 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:14.178 [Lua] Lobby data eac_authorized = true 12:07:14.178 [Lua] Set lobby end. 12:07:14.178 [Lua] [PartyManager] Leader is set to 110000101ead6cb 12:07:14.178 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:07:14.178 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:07:14.178 [Lua] Set lobby begin: 12:07:14.178 [Lua] Lobby data twitch_enabled = false 12:07:14.178 [Lua] Lobby data power_level = 835 12:07:14.178 [Lua] Lobby data unique_server_name = Samoly 12:07:14.179 [Lua] Lobby data difficulty_tweak = 0 12:07:14.179 [Lua] Lobby data host = 110000101ead6cb 12:07:14.179 [Lua] Lobby data game_mode = 9 12:07:14.179 [Lua] Lobby data is_private = false 12:07:14.179 [Lua] Lobby data match_started = true 12:07:14.179 [Lua] Lobby data mechanism = adventure 12:07:14.179 [Lua] Lobby data level_key = inn_level 12:07:14.179 [Lua] Lobby data player_slot_1 = 0:0 12:07:14.179 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:14.179 [Lua] Lobby data difficulty = cataclysm_3 12:07:14.179 [Lua] Lobby data quick_game = false 12:07:14.179 [Lua] Lobby data weave_index = 155 12:07:14.179 [Lua] Lobby data matchmaking = true 12:07:14.179 [Lua] Lobby data weave_name = weave_155 12:07:14.179 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:14.180 [Lua] Lobby data num_players = 4 12:07:14.180 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:14.180 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:14.180 [Lua] Lobby data country_code = FI 12:07:14.180 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:14.180 [Lua] Lobby data eac_authorized = true 12:07:14.180 [Lua] Set lobby end. 12:07:14.180 [Lua] Set lobby begin: 12:07:14.180 [Lua] Lobby data twitch_enabled = false 12:07:14.180 [Lua] Lobby data power_level = 835 12:07:14.180 [Lua] Lobby data unique_server_name = Samoly 12:07:14.180 [Lua] Lobby data difficulty_tweak = 0 12:07:14.180 [Lua] Lobby data host = 110000101ead6cb 12:07:14.180 [Lua] Lobby data game_mode = 9 12:07:14.180 [Lua] Lobby data is_private = false 12:07:14.180 [Lua] Lobby data match_started = true 12:07:14.180 [Lua] Lobby data mechanism = adventure 12:07:14.180 [Lua] Lobby data level_key = inn_level 12:07:14.180 [Lua] Lobby data player_slot_1 = 0:0 12:07:14.180 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:14.180 [Lua] Lobby data difficulty = cataclysm_3 12:07:14.181 [Lua] Lobby data quick_game = false 12:07:14.181 [Lua] Lobby data weave_index = 155 12:07:14.181 [Lua] Lobby data matchmaking = true 12:07:14.181 [Lua] Lobby data weave_name = weave_155 12:07:14.181 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:14.181 [Lua] Lobby data num_players = 4 12:07:14.181 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:14.181 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:14.181 [Lua] Lobby data country_code = FI 12:07:14.181 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:14.181 [Lua] Lobby data eac_authorized = true 12:07:14.181 [Lua] Set lobby end. 12:07:14.181 [Lua] [ChatManager][1]System: Starting hosted game... 12:07:14.181 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:07:14.181 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:07:19.174 [Lua] Set lobby begin: 12:07:19.174 [Lua] Lobby data twitch_enabled = false 12:07:19.175 [Lua] Lobby data power_level = 1033 12:07:19.175 [Lua] Lobby data unique_server_name = Samoly 12:07:19.175 [Lua] Lobby data difficulty_tweak = 0 12:07:19.175 [Lua] Lobby data host = 110000101ead6cb 12:07:19.175 [Lua] Lobby data game_mode = 9 12:07:19.175 [Lua] Lobby data is_private = false 12:07:19.175 [Lua] Lobby data match_started = true 12:07:19.175 [Lua] Lobby data mechanism = adventure 12:07:19.175 [Lua] Lobby data level_key = inn_level 12:07:19.175 [Lua] Lobby data player_slot_1 = 0:0 12:07:19.175 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:19.175 [Lua] Lobby data difficulty = cataclysm_3 12:07:19.175 [Lua] Lobby data quick_game = false 12:07:19.175 [Lua] Lobby data weave_index = 155 12:07:19.175 [Lua] Lobby data matchmaking = true 12:07:19.175 [Lua] Lobby data weave_name = weave_155 12:07:19.175 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:19.176 [Lua] Lobby data num_players = 4 12:07:19.176 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:19.176 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:19.176 [Lua] Lobby data country_code = FI 12:07:19.176 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:19.176 [Lua] Lobby data eac_authorized = true 12:07:19.176 [Lua] Set lobby end. 12:07:22.884 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:07:22.884 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:07:23.038 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:07:23.038 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:07:23.038 [Lua] Set lobby begin: 12:07:23.038 [Lua] Lobby data twitch_enabled = false 12:07:23.038 [Lua] Lobby data power_level = 1033 12:07:23.038 [Lua] Lobby data unique_server_name = Samoly 12:07:23.038 [Lua] Lobby data difficulty_tweak = 0 12:07:23.038 [Lua] Lobby data host = 110000101ead6cb 12:07:23.038 [Lua] Lobby data game_mode = 9 12:07:23.038 [Lua] Lobby data is_private = false 12:07:23.038 [Lua] Lobby data match_started = true 12:07:23.038 [Lua] Lobby data mechanism = adventure 12:07:23.038 [Lua] Lobby data level_key = inn_level 12:07:23.038 [Lua] Lobby data player_slot_1 = 0:0 12:07:23.038 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:23.038 [Lua] Lobby data difficulty = cataclysm_3 12:07:23.038 [Lua] Lobby data quick_game = false 12:07:23.038 [Lua] Lobby data weave_index = 155 12:07:23.038 [Lua] Lobby data matchmaking = false 12:07:23.039 [Lua] Lobby data weave_name = weave_155 12:07:23.039 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:23.039 [Lua] Lobby data num_players = 4 12:07:23.039 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:23.039 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:23.039 [Lua] Lobby data country_code = FI 12:07:23.039 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:23.039 [Lua] Lobby data eac_authorized = true 12:07:23.039 [Lua] Set lobby end. 12:07:23.041 [Lua] Set lobby begin: 12:07:23.041 [Lua] Lobby data twitch_enabled = false 12:07:23.041 [Lua] Lobby data power_level = 1033 12:07:23.041 [Lua] Lobby data unique_server_name = Samoly 12:07:23.041 [Lua] Lobby data difficulty_tweak = 0 12:07:23.042 [Lua] Lobby data host = 110000101ead6cb 12:07:23.042 [Lua] Lobby data game_mode = 9 12:07:23.042 [Lua] Lobby data is_private = false 12:07:23.042 [Lua] Lobby data match_started = true 12:07:23.042 [Lua] Lobby data mechanism = adventure 12:07:23.042 [Lua] Lobby data level_key = inn_level 12:07:23.042 [Lua] Lobby data player_slot_1 = 0:0 12:07:23.042 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:23.042 [Lua] Lobby data difficulty = cataclysm_3 12:07:23.042 [Lua] Lobby data quick_game = false 12:07:23.042 [Lua] Lobby data weave_index = 155 12:07:23.042 [Lua] Lobby data matchmaking = false 12:07:23.042 [Lua] Lobby data weave_name = weave_155 12:07:23.042 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:23.042 [Lua] Lobby data num_players = 4 12:07:23.042 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:23.042 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:23.042 [Lua] Lobby data country_code = FI 12:07:23.042 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:23.042 [Lua] Lobby data eac_authorized = true 12:07:23.042 [Lua] Set lobby end. 12:07:23.042 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:07:23.042 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:07:23.042 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:07:23.042 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:07:23.042 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:07:23.042 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:07:23.043 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:07:23.043 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:07:23.043 [Lua] Complete level triggered. 12:07:23.045 [Save] Saving `save_data` 12:07:23.045 [Lua] gm_event_end_conditions_met false false 12:07:23.046 [Lua] PlayFabMirrorBase:_commit_internal nil 12:07:23.046 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:07:23.050 [Lua] generate_backend_stats 110000101ead6cb:1 12:07:23.053 [Save] Save done 12:07:23.053 [Save] Saving `save_data` 12:07:23.067 [Save] Save done 12:07:23.067 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 52 12:07:23.071 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:07:23.072 [Save] Saving `save_data` 12:07:23.072 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life 12:07:23.072 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true 12:07:23.072 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:07:23.072 [Lua] [GameNetworkManager] Leaving game... 12:07:23.072 [Lua] [GameNetworkManager] Shutting down game session host. 12:07:23.072 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:07:23.072 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:07:23.072 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=30.78 12:07:23.076 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:07:23.076 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 52 15 12:07:23.084 [Save] Save done 12:07:23.189 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 8395 or from non-session peer 1100001059c9cc0 12:07:23.315 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 12:07:23.315 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 52 12:07:24.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 52 12:07:24.036 [Lua] commit result success 19 12:07:24.342 [Lua] [PlayerSyncData] Game session is not initialized 12:07:24.342 [Lua] [PlayerSyncData] Game session is not initialized 12:07:24.342 [Lua] [PlayerSyncData] Game session is not initialized 12:07:24.342 [Lua] Set lobby begin: 12:07:24.342 [Lua] Lobby data twitch_enabled = false 12:07:24.342 [Lua] Lobby data power_level = 0 12:07:24.342 [Lua] Lobby data unique_server_name = Samoly 12:07:24.342 [Lua] Lobby data difficulty_tweak = 0 12:07:24.342 [Lua] Lobby data host = 110000101ead6cb 12:07:24.342 [Lua] Lobby data game_mode = 9 12:07:24.342 [Lua] Lobby data is_private = false 12:07:24.342 [Lua] Lobby data match_started = true 12:07:24.342 [Lua] Lobby data mechanism = adventure 12:07:24.342 [Lua] Lobby data level_key = inn_level 12:07:24.342 [Lua] Lobby data player_slot_1 = 0:0 12:07:24.342 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:24.342 [Lua] Lobby data difficulty = cataclysm_3 12:07:24.342 [Lua] Lobby data quick_game = false 12:07:24.342 [Lua] Lobby data weave_index = 155 12:07:24.342 [Lua] Lobby data matchmaking = false 12:07:24.343 [Lua] Lobby data weave_name = weave_155 12:07:24.343 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:24.343 [Lua] Lobby data num_players = 4 12:07:24.343 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:24.343 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:24.343 [Lua] Lobby data country_code = FI 12:07:24.343 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:24.343 [Lua] Lobby data eac_authorized = true 12:07:24.343 [Lua] Set lobby end. 12:07:25.091 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:07:25.091 [Lua] [Managers] Calling function on all managers: 12:07:25.091 [Lua] Clearing all global lookup lists 12:07:25.091 [Lua] [IngamePlayerListUI] - Destroy 12:07:25.092 [Lua] [EquipmentUI] - Destroy 12:07:25.092 [Lua] [AbilityUI] - Destroy 12:07:25.092 [Lua] [GamePadAbilityUI] - Destroy 12:07:25.092 [Lua] [GamePadEquipmentUI] - Destroy 12:07:25.092 [Lua] [IngameUI] destroy 12:07:25.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 12:07:25.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 12:07:25.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 12:07:25.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 12:07:25.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 12:07:25.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 12:07:25.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 12:07:25.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 12:07:25.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 12:07:25.130 [Lua] [Managers] Destroying manager group: 12:07:25.134 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:07:25.179 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:07:25.179 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:07:25.179 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:07:25.179 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0 12:07:25.179 warning: [Lua] Following data will be uploaded to Crashify: <> 12:07:25.179 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 33, User: 110000101ead6cb "Samoly" <> 12:07:25.180 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12056543; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007F41710 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 000000000C270AC0; application_shutdown = nil; unit_spawner = table: 000000000DAC6450; world = [World]; unit_storage = table: 000000000F239C00; units = table: 000000000EF68930; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000C270AC0 [8] self = table: 0000000010404290; dt = 0.0044431416317820549; t = 2654.5073021363933; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0044431416317820549; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044431416317820549; t = 2654.5073021363933 [10] dt = 0.0044431416317820549 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000096F70C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000001038D520; [5] world_name = "level_world"; entity_system_bag = table: 000000000E86EB60; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C53ACA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C15E9C0; statistics_db = table: 000000001108D330; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 28.987841503042727; input_manager = table: 000000000EAF1D10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010C60D30; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001038D520; world = [World]; dt = 0.0044431416317820549; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 30.781951897777617; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000001015A710; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001501B10; <> <> 12:07:25.180 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:07:25.180 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:07:25.180 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0 12:07:25.180 warning: [Lua] Following data will be uploaded to Crashify: <> 12:07:25.180 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 34, User: 110000101ead6cb "Samoly" <> 12:07:25.180 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12056543; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007F41710 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 000000000C270AC0; application_shutdown = nil; unit_spawner = table: 000000000DAC6450; world = [World]; unit_storage = table: 000000000F239C00; units = table: 000000000EF68930; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000C270AC0 [8] self = table: 0000000010404290; dt = 0.0044431416317820549; t = 2654.5073021363933; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0044431416317820549; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044431416317820549; t = 2654.5073021363933 [10] dt = 0.0044431416317820549 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000096F70C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000001038D520; [5] world_name = "level_world"; entity_system_bag = table: 000000000E86EB60; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C53ACA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C15E9C0; statistics_db = table: 000000001108D330; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 28.987841503042727; input_manager = table: 000000000EAF1D10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010C60D30; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001038D520; world = [World]; dt = 0.0044431416317820549; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 30.781951897777617; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000001015A710; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001501B10; <> <> 12:07:25.180 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:07:25.180 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:07:25.180 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0 12:07:25.180 warning: [Lua] Following data will be uploaded to Crashify: <> 12:07:25.180 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 35, User: 110000101ead6cb "Samoly" <> 12:07:25.181 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12056543; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007F41710 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 000000000C270AC0; application_shutdown = nil; unit_spawner = table: 000000000DAC6450; world = [World]; unit_storage = table: 000000000F239C00; units = table: 000000000EF68930; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000C270AC0 [8] self = table: 0000000010404290; dt = 0.0044431416317820549; t = 2654.5073021363933; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0044431416317820549; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044431416317820549; t = 2654.5073021363933 [10] dt = 0.0044431416317820549 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000096F70C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000001038D520; [5] world_name = "level_world"; entity_system_bag = table: 000000000E86EB60; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C53ACA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C15E9C0; statistics_db = table: 000000001108D330; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 28.987841503042727; input_manager = table: 000000000EAF1D10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010C60D30; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001038D520; world = [World]; dt = 0.0044431416317820549; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 30.781951897777617; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000001015A710; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001501B10; <> <> 12:07:25.181 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:07:25.181 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:07:25.181 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0 12:07:25.181 warning: [Lua] Following data will be uploaded to Crashify: <> 12:07:25.181 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 36, User: 110000101ead6cb "Samoly" <> 12:07:25.181 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12056543; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007F41710 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 000000000C270AC0; application_shutdown = nil; unit_spawner = table: 000000000DAC6450; world = [World]; unit_storage = table: 000000000F239C00; units = table: 000000000EF68930; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000C270AC0 [8] self = table: 0000000010404290; dt = 0.0044431416317820549; t = 2654.5073021363933; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0044431416317820549; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044431416317820549; t = 2654.5073021363933 [10] dt = 0.0044431416317820549 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000096F70C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000001038D520; [5] world_name = "level_world"; entity_system_bag = table: 000000000E86EB60; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C53ACA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C15E9C0; statistics_db = table: 000000001108D330; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 28.987841503042727; input_manager = table: 000000000EAF1D10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010C60D30; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001038D520; world = [World]; dt = 0.0044431416317820549; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 30.781951897777617; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000001015A710; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001501B10; <> <> 12:07:25.182 [Lua] [Matchmaking] unregister rpcs 12:07:25.182 [Lua] ############### UNLOADING PACKAGES ############### 12:07:25.182 [Lua] [Managers] Calling function on all managers: 12:07:25.182 [Lua] [Managers] Destroying manager group: 12:07:25.182 [Lua] [Gamestate] Enter state StateLoading 12:07:25.183 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:07:25.183 [Lua] [Matchmaking] register rpcs 12:07:25.183 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:07:25.183 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:07:25.183 [Lua] registering RPCs 12:07:25.183 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:07:25.183 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:07:25.183 [Lua] Set lobby begin: 12:07:25.183 [Lua] Lobby data twitch_enabled = false 12:07:25.183 [Lua] Lobby data power_level = 0 12:07:25.183 [Lua] Lobby data unique_server_name = Samoly 12:07:25.183 [Lua] Lobby data difficulty_tweak = 0 12:07:25.184 [Lua] Lobby data host = 110000101ead6cb 12:07:25.184 [Lua] Lobby data game_mode = 9 12:07:25.184 [Lua] Lobby data is_private = false 12:07:25.184 [Lua] Lobby data match_started = true 12:07:25.184 [Lua] Lobby data mechanism = adventure 12:07:25.184 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:07:25.184 [Lua] Lobby data player_slot_1 = 0:0 12:07:25.184 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:25.184 [Lua] Lobby data difficulty = cataclysm_3 12:07:25.184 [Lua] Lobby data quick_game = false 12:07:25.184 [Lua] Lobby data weave_index = 155 12:07:25.184 [Lua] Lobby data matchmaking = false 12:07:25.184 [Lua] Lobby data weave_name = weave_155 12:07:25.184 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:25.184 [Lua] Lobby data num_players = 4 12:07:25.184 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:25.184 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:25.184 [Lua] Lobby data country_code = FI 12:07:25.184 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:25.184 [Lua] Lobby data eac_authorized = true 12:07:25.184 [Lua] Set lobby end. 12:07:25.184 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:07:25.187 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized 12:07:25.187 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:07:25.187 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0 12:07:25.190 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:07:25.190 [Umbra] Unload tome 12:07:25.190 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:07:25.262 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:07:25.262 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:07:25.262 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:07:25.262 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life" 12:07:25.262 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil" 12:07:25.262 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read, 12:07:25.262 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life 12:07:25.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life 12:07:25.306 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life 12:07:25.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon 12:07:27.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon 12:07:27.976 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon 12:07:27.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 12:07:28.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 12:07:28.518 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 12:07:28.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life 12:07:29.080 [Umbra] Loading umbra tome '#ID[190538ac1658e210]' 12:07:31.456 [Lua] ### Sending rpc_level_loaded 12:07:31.456 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43 12:07:31.456 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:07:31.456 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:07:31.456 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:07:31.473 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:07:31.473 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:07:31.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life 12:07:31.575 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life 12:07:31.591 [Lua] [LevelTransitionHandler] Level load completed! 12:07:31.591 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 12056543 - use_random_directors: false - overriden_conflict: weave_beastmen_light 12:07:31.607 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:07:31.607 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_pack_master=true, skaven_slave=true, chaos_corruptor_sorcerer=true, skaven_clan_rat=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_gutter_runner=true, chaos_vortex_sorcerer=true, } 12:07:31.607 [Lua] load_startup_enemy_packages: -------------- 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] chaos_spawn 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] chaos_troll 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] skaven_rat_ogre 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] skaven_stormfiend 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] beastmen_minotaur 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] chaos_plague_sorcerer 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] chaos_corruptor_sorcerer 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] skaven_gutter_runner 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] skaven_pack_master 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] skaven_poison_wind_globadier 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] skaven_ratling_gunner 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] skaven_warpfire_thrower 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] chaos_vortex_sorcerer 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] beastmen_standard_bearer 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] chaos_vortex 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] critter_rat 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] critter_pig 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] beastmen_gor 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] skaven_slave 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] skaven_clan_rat 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] beastmen_ungor_archer 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] beastmen_ungor 12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:07:31.607 [Lua] beastmen_bestigor 12:07:31.610 [Lua] ### Sending rpc_level_loaded 12:07:31.610 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43 12:07:31.610 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:07:31.626 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:07:31.626 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:07:31.644 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:07:31.644 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:07:31.644 [Lua] ### Sending rpc_level_loaded 12:07:31.644 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43 12:07:31.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:07:31.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:07:31.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:07:31.930 [Lua] ### Sending rpc_level_loaded 12:07:31.930 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43 12:07:31.930 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:07:31.931 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:07:31.931 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:07:31.947 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:07:31.947 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:07:32.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:07:32.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:07:32.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:07:32.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:07:32.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:07:32.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:07:32.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:07:32.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:07:32.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:07:33.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:07:33.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:07:33.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:07:33.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:07:33.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:07:33.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:07:33.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:07:33.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:07:33.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:07:33.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:07:33.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:07:33.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:07:34.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:07:34.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:07:34.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:07:34.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:07:34.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:07:34.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:07:34.553 [Lua] ### Sending rpc_level_loaded 12:07:34.553 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43 12:07:34.553 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:07:34.554 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:07:34.554 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:07:34.570 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:07:34.570 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:07:34.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:07:34.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:07:34.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:07:34.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:07:34.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:07:34.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:07:35.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:07:35.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:07:35.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:07:35.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:07:35.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:07:35.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:07:35.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:07:35.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:07:35.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:07:36.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:07:36.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:07:36.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:07:36.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:07:36.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:07:36.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:07:36.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:07:36.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:07:36.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:07:37.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:07:37.325 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:07:37.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:07:37.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:07:37.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:07:37.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:07:38.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:07:38.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:07:38.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:07:39.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:07:39.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:07:39.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:07:39.274 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:30 my_peer_id:110000101ead6cb 12:07:39.274 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:30 my_peer_id:110000101ead6cb 12:07:39.274 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:30 my_peer_id:110000101ead6cb 12:07:39.274 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:30 my_peer_id:110000101ead6cb 12:07:39.275 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:30 my_peer_id:110000101ead6cb 12:07:39.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:07:39.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:07:39.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 12:07:39.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 12:07:39.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:07:39.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:07:39.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:07:39.734 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave 12:07:39.734 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:07:39.735 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:07:39.749 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:31 my_peer_id:110000101ead6cb 12:07:39.749 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:31 my_peer_id:110000101ead6cb 12:07:39.749 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:31 my_peer_id:110000101ead6cb 12:07:39.749 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:31 my_peer_id:110000101ead6cb 12:07:39.766 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:31 my_peer_id:110000101ead6cb 12:07:39.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:07:39.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:07:39.766 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 12:07:39.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:07:39.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:07:39.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 12:07:39.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 12:07:39.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient 12:07:39.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 12:07:39.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:07:39.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:07:39.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:07:40.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:07:40.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:07:40.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:07:40.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:32 my_peer_id:110000101ead6cb 12:07:40.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:32 my_peer_id:110000101ead6cb 12:07:40.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:32 my_peer_id:110000101ead6cb 12:07:40.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:32 my_peer_id:110000101ead6cb 12:07:40.106 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:32 my_peer_id:110000101ead6cb 12:07:40.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:07:40.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:07:40.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:07:40.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 12:07:40.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 12:07:40.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:07:40.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:07:40.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:07:40.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:07:40.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:07:40.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:07:40.577 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:07:40.661 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:07:40.661 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:07:40.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:07:40.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:07:41.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:07:41.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:07:41.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:07:41.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:07:41.222 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32 12:07:41.222 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:07:41.222 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world 12:07:41.222 [Umbra] Init version: 3.4.15 :: 16 threads 12:07:41.337 [Lua] Async level spawning done 12:07:41.337 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:07:42.324 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:07:42.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:07:42.324 [Lua] [Matchmaking] unregister rpcs 12:07:42.324 [Lua] Set lobby begin: 12:07:42.324 [Lua] Lobby data twitch_enabled = false 12:07:42.324 [Lua] Lobby data power_level = 0 12:07:42.324 [Lua] Lobby data unique_server_name = Samoly 12:07:42.324 [Lua] Lobby data difficulty_tweak = 0 12:07:42.324 [Lua] Lobby data host = 110000101ead6cb 12:07:42.324 [Lua] Lobby data game_mode = 9 12:07:42.324 [Lua] Lobby data is_private = false 12:07:42.325 [Lua] Lobby data match_started = true 12:07:42.325 [Lua] Lobby data mechanism = adventure 12:07:42.325 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:07:42.325 [Lua] Lobby data player_slot_1 = 0:0 12:07:42.325 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:42.325 [Lua] Lobby data difficulty = cataclysm_3 12:07:42.325 [Lua] Lobby data quick_game = false 12:07:42.325 [Lua] Lobby data weave_index = 155 12:07:42.325 [Lua] Lobby data matchmaking = false 12:07:42.325 [Lua] Lobby data weave_name = weave_155 12:07:42.325 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:42.325 [Lua] Lobby data num_players = 4 12:07:42.325 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:42.325 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:42.325 [Lua] Lobby data country_code = FI 12:07:42.325 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:42.325 [Lua] Lobby data eac_authorized = true 12:07:42.325 [Lua] Set lobby end. 12:07:42.325 [Lua] [Managers] Destroying manager group: 12:07:42.326 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens 12:07:42.326 [Lua] [Gamestate] Enter StateIngame HOST 12:07:42.326 [Lua] [Managers] Calling function on all managers: 12:07:42.326 [Lua] <>level = dlc_scorpion_canyon_life<> 12:07:42.326 [Lua] Set lobby begin: 12:07:42.326 [Lua] Lobby data twitch_enabled = false 12:07:42.326 [Lua] Lobby data power_level = 0 12:07:42.327 [Lua] Lobby data unique_server_name = Samoly 12:07:42.327 [Lua] Lobby data difficulty_tweak = 0 12:07:42.327 [Lua] Lobby data host = 110000101ead6cb 12:07:42.327 [Lua] Lobby data game_mode = 9 12:07:42.327 [Lua] Lobby data is_private = false 12:07:42.327 [Lua] Lobby data match_started = true 12:07:42.327 [Lua] Lobby data mechanism = adventure 12:07:42.327 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:07:42.327 [Lua] Lobby data player_slot_1 = 0:0 12:07:42.327 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:42.327 [Lua] Lobby data difficulty = cataclysm_3 12:07:42.327 [Lua] Lobby data quick_game = false 12:07:42.327 [Lua] Lobby data weave_index = 155 12:07:42.327 [Lua] Lobby data matchmaking = false 12:07:42.327 [Lua] Lobby data weave_name = weave_155 12:07:42.327 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:42.327 [Lua] Lobby data num_players = 4 12:07:42.327 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:42.327 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:42.327 [Lua] Lobby data country_code = FI 12:07:42.327 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:42.327 [Lua] Lobby data eac_authorized = true 12:07:42.328 [Lua] Set lobby end. 12:07:42.328 [Lua] [StateIngame] Server ingame 12:07:42.330 [Lua] Set lobby begin: 12:07:42.330 [Lua] Lobby data twitch_enabled = false 12:07:42.330 [Lua] Lobby data power_level = 0 12:07:42.330 [Lua] Lobby data unique_server_name = Samoly 12:07:42.330 [Lua] Lobby data difficulty_tweak = 0 12:07:42.330 [Lua] Lobby data host = 110000101ead6cb 12:07:42.330 [Lua] Lobby data game_mode = 9 12:07:42.330 [Lua] Lobby data is_private = false 12:07:42.330 [Lua] Lobby data match_started = true 12:07:42.330 [Lua] Lobby data mechanism = adventure 12:07:42.331 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:07:42.331 [Lua] Lobby data player_slot_1 = 0:0 12:07:42.331 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:42.331 [Lua] Lobby data difficulty = cataclysm_3 12:07:42.331 [Lua] Lobby data quick_game = false 12:07:42.331 [Lua] Lobby data weave_index = 155 12:07:42.331 [Lua] Lobby data matchmaking = false 12:07:42.331 [Lua] Lobby data weave_name = weave_155 12:07:42.331 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:42.331 [Lua] Lobby data num_players = 4 12:07:42.331 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:42.331 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:42.331 [Lua] Lobby data country_code = FI 12:07:42.331 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:42.331 [Lua] Lobby data eac_authorized = true 12:07:42.331 [Lua] Set lobby end. 12:07:42.331 [Lua] [Matchmaking] register rpcs 12:07:42.331 [Lua] GameNetworkManager:init... creating game session 12:07:42.331 [Lua] Host GameSession.make_game_session_host with session: 12:07:42.331 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:07:42.332 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:07:42.332 [Lua] [GameNetworkManager] self.is_server = true 12:07:42.332 [Network] Setting artificial MTU limit to 576 12:07:42.332 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 53 12:07:42.332 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 12:07:42.332 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 12:07:42.341 [Lua] Switching ConflictSettings: to: weave_beastmen_light 12:07:42.341 [Lua] pacing=disabled 12:07:42.341 [Lua] roaming=nil 12:07:42.341 [Lua] specials=disabled 12:07:42.341 [Lua] debug_color=maroon 12:07:42.341 [Lua] pack_spawning=beastmen_light 12:07:42.341 [Lua] contained_breeds=nil 12:07:42.341 [Lua] disabled=false 12:07:42.341 [Lua] boss=disabled 12:07:42.341 [Lua] horde=disabled 12:07:42.341 [Lua] name=weave_beastmen_light 12:07:42.341 [Lua] intensity=disabled 12:07:42.341 [Lua] --- 12:07:42.341 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:07:42.343 warning: [GwNav] NavData resource not loaded 12:07:42.343 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world 12:07:42.343 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world 12:07:42.345 [Lua] [AIInterestPointSystem] Level Seed: 789654 12:07:42.346 [Lua] 12:07:42.346 [Lua] [entity_system_bag] = table 12:07:42.346 [Lua] [entity_system_bag] = metatable 12:07:42.346 [Lua] [startup_data] = table 12:07:42.346 [Lua] [entity_manager] = table 12:07:42.346 [Lua] [entity_manager] = metatable 12:07:42.346 [Lua] [unit_spawner] = table 12:07:42.346 [Lua] [unit_spawner] = metatable 12:07:42.346 [Lua] [unit_storage] = table 12:07:42.346 [Lua] [unit_storage] = metatable 12:07:42.346 [Lua] [dice_keeper] = table 12:07:42.346 [Lua] [dice_keeper] = metatable 12:07:42.346 [Lua] [is_server] = true (boolean) 12:07:42.346 [Lua] [world] = [World] 12:07:42.346 [Lua] [system_api] = table 12:07:42.346 [Lua] [entity_system] = table 12:07:42.346 [Lua] [entity_system] = metatable 12:07:42.346 [Lua] [network_lobby] = table 12:07:42.346 [Lua] [network_lobby] = metatable 12:07:42.346 [Lua] [profile_synchronizer] = table 12:07:42.346 [Lua] [profile_synchronizer] = metatable 12:07:42.346 [Lua] [level_transition_handler] = table 12:07:42.346 [Lua] [level_transition_handler] = metatable 12:07:42.346 [Lua] [num_local_human_players] = 1 (number) 12:07:42.346 [Lua] [statistics_db] = table 12:07:42.346 [Lua] [statistics_db] = metatable 12:07:42.346 [Lua] [network_server] = table 12:07:42.346 [Lua] [network_server] = metatable 12:07:42.346 [Lua] [input_manager] = table 12:07:42.346 [Lua] [input_manager] = metatable 12:07:42.346 [Lua] [network_clock] = table 12:07:42.346 [Lua] [network_clock] = metatable 12:07:42.346 [Lua] [network_transmit] = table 12:07:42.346 [Lua] [network_transmit] = metatable 12:07:42.346 [Lua] [free_flight_manager] = table 12:07:42.346 [Lua] [free_flight_manager] = metatable 12:07:42.346 [Lua] [network_manager] = table 12:07:42.346 [Lua] [network_manager] = metatable 12:07:42.346 [Lua] [network_event_delegate] = table 12:07:42.346 [Lua] [network_event_delegate] = metatable 12:07:42.346 [Lua] 12:07:42.346 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:07:42.346 [Lua] ignoring extension VersusInteractObjectiveExtension 12:07:42.346 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:07:42.346 [Lua] ignoring extension VersusSocketObjectiveExtension 12:07:42.346 [Lua] ignoring extension VersusTargetObjectiveExtension 12:07:42.346 [Lua] ignoring extension VersusMissionObjectiveExtension 12:07:42.346 [Lua] ignoring extension KeepDecorationPaintingExtension 12:07:42.347 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:07:42.361 [Lua] [AchievementManager] Achievements using the steam platform 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261) 12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913) 12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951) 12:07:42.403 [Lua] [StateIngame] Level seed: 789654 12:07:42.417 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:07:42.419 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 12:07:42.419 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 12:07:42.419 [Lua] [IngameUI] init 12:07:42.431 [SteamVoipClient] select_out(110000101982738, off) 12:07:42.431 [SteamVoipClient] select_out(110000101ead6cb, off) 12:07:42.431 [SteamVoipClient] select_out(110000103faf286, off) 12:07:42.431 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:07:42.437 [Lua] cb_razer_chroma_setup 12:07:42.475 [Lua] completed 12:07:42.475 [Lua] completed 12:07:42.477 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:07:42.477 [Lua] Set lobby begin: 12:07:42.477 [Lua] Lobby data twitch_enabled = false 12:07:42.477 [Lua] Lobby data power_level = 1100 12:07:42.477 [Lua] Lobby data unique_server_name = Samoly 12:07:42.477 [Lua] Lobby data difficulty_tweak = 0 12:07:42.477 [Lua] Lobby data host = 110000101ead6cb 12:07:42.477 [Lua] Lobby data game_mode = 9 12:07:42.477 [Lua] Lobby data is_private = false 12:07:42.477 [Lua] Lobby data match_started = true 12:07:42.477 [Lua] Lobby data mechanism = adventure 12:07:42.477 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:07:42.477 [Lua] Lobby data player_slot_1 = 0:0 12:07:42.478 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:42.478 [Lua] Lobby data difficulty = cataclysm_3 12:07:42.478 [Lua] Lobby data quick_game = false 12:07:42.478 [Lua] Lobby data weave_index = 155 12:07:42.478 [Lua] Lobby data matchmaking = false 12:07:42.478 [Lua] Lobby data weave_name = weave_155 12:07:42.478 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:42.478 [Lua] Lobby data num_players = 4 12:07:42.478 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:42.478 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:42.478 [Lua] Lobby data country_code = FI 12:07:42.478 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:42.478 [Lua] Lobby data eac_authorized = true 12:07:42.478 [Lua] Set lobby end. 12:07:42.478 [Lua] CurrentConflictSettings weave_beastmen_light 12:07:42.478 [Lua] [ConflictDirector] conflict_director is ai_ready 12:07:42.480 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:07:42.480 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:07:42.482 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:07:42.482 [Lua] Forming navigation groups in one frame 12:07:42.482 [Lua] Forming navigation groups 12:07:42.570 [Lua] NavigationGroupManager -> calulation time A: 0.088999999999941792 12:07:42.604 [Lua] NavigationGroupManager -> calulation time B: 0.032999999999901775 12:07:42.604 [Lua] number of nav groups: 144 12:07:42.605 [Lua] number of refined nav groups : 108 12:07:42.612 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 12:07:42.612 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865 12:07:42.615 [Lua] Warning: missing nodes! in zones 12:07:42.615 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541 12:07:42.618 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:07:42.620 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:07:42.621 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:07:42.622 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 12:07:42.622 [Lua] [Managers] Calling function on all managers: 12:07:42.622 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:07:42.622 [Save] Loading `ut_tweaks_presets` 12:07:42.622 [Save] Load done 12:07:42.630 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 53 12:07:42.888 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 53 12:07:46.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:33 my_peer_id:110000101ead6cb 12:07:46.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:33 my_peer_id:110000101ead6cb 12:07:46.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:33 my_peer_id:110000101ead6cb 12:07:46.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:33 my_peer_id:110000101ead6cb 12:07:46.629 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:33 my_peer_id:110000101ead6cb 12:07:46.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:07:46.630 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 12:07:46.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:07:46.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:07:46.630 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:07:46.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:07:46.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 12:07:46.647 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 12:07:46.647 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 12:07:46.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 12:07:46.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 12:07:46.864 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 12:07:46.920 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 12:07:46.920 [Lua] [PackageManager] Force_load: wwise/drakegun 12:07:46.921 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:07:46.952 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:07:46.952 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:07:46.957 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33 12:07:49.785 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:07:49.785 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:07:49.785 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:07:49.785 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:07:49.785 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:07:49.785 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:07:49.791 [Lua] Set lobby begin: 12:07:49.791 [Lua] Lobby data twitch_enabled = false 12:07:49.791 [Lua] Lobby data power_level = 1100 12:07:49.791 [Lua] Lobby data unique_server_name = Samoly 12:07:49.791 [Lua] Lobby data difficulty_tweak = 0 12:07:49.792 [Lua] Lobby data host = 110000101ead6cb 12:07:49.792 [Lua] Lobby data game_mode = 9 12:07:49.792 [Lua] Lobby data is_private = false 12:07:49.792 [Lua] Lobby data match_started = true 12:07:49.792 [Lua] Lobby data mechanism = adventure 12:07:49.792 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:07:49.792 [Lua] Lobby data player_slot_1 = 0:0 12:07:49.792 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:49.792 [Lua] Lobby data difficulty = cataclysm_3 12:07:49.792 [Lua] Lobby data quick_game = false 12:07:49.792 [Lua] Lobby data weave_index = 155 12:07:49.792 [Lua] Lobby data matchmaking = false 12:07:49.792 [Lua] Lobby data weave_name = weave_155 12:07:49.792 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:49.792 [Lua] Lobby data num_players = 4 12:07:49.792 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:49.793 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:49.793 [Lua] Lobby data country_code = FI 12:07:49.793 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:49.793 [Lua] Lobby data eac_authorized = true 12:07:49.793 [Lua] Set lobby end. 12:07:49.793 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:07:49.793 [Lua] Breedfreezer (server) starting a hot join sync 12:07:49.793 [Lua] packing 0 units of breed skaven_clan_rat 12:07:49.793 [Lua] packing 0 units of breed skaven_slave 12:07:49.793 [Lua] packing 0 units of breed beastmen_ungor_archer 12:07:49.793 [Lua] packing 0 units of breed beastmen_bestigor 12:07:49.793 [Lua] packing 0 units of breed beastmen_ungor 12:07:49.793 [Lua] packing 0 units of breed beastmen_gor 12:07:49.793 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:07:49.793 [Lua] 12:07:49.793 [Lua] [1] = 1 (number) 12:07:49.793 [Lua] [2] = 0 (number) 12:07:49.793 [Lua] [3] = 1 (number) 12:07:49.793 [Lua] [4] = 0 (number) 12:07:49.793 [Lua] [5] = 1 (number) 12:07:49.793 [Lua] [6] = 0 (number) 12:07:49.793 [Lua] [7] = 1 (number) 12:07:49.793 [Lua] [8] = 0 (number) 12:07:49.793 [Lua] [9] = 1 (number) 12:07:49.793 [Lua] [10] = 0 (number) 12:07:49.793 [Lua] [11] = 1 (number) 12:07:49.793 [Lua] [12] = 0 (number) 12:07:49.793 [Lua] 12:07:49.793 [Lua] 12:07:49.793 [Lua] 12:07:49.795 [Lua] Set lobby begin: 12:07:49.795 [Lua] Lobby data twitch_enabled = false 12:07:49.795 [Lua] Lobby data power_level = 1100 12:07:49.795 [Lua] Lobby data unique_server_name = Samoly 12:07:49.795 [Lua] Lobby data difficulty_tweak = 0 12:07:49.795 [Lua] Lobby data host = 110000101ead6cb 12:07:49.795 [Lua] Lobby data game_mode = 9 12:07:49.795 [Lua] Lobby data is_private = false 12:07:49.795 [Lua] Lobby data match_started = true 12:07:49.795 [Lua] Lobby data mechanism = adventure 12:07:49.795 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:07:49.795 [Lua] Lobby data player_slot_1 = 0:0 12:07:49.795 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:49.795 [Lua] Lobby data difficulty = cataclysm_3 12:07:49.795 [Lua] Lobby data quick_game = false 12:07:49.795 [Lua] Lobby data weave_index = 155 12:07:49.796 [Lua] Lobby data matchmaking = false 12:07:49.796 [Lua] Lobby data weave_name = weave_155 12:07:49.796 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:49.796 [Lua] Lobby data num_players = 4 12:07:49.796 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:49.796 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:49.796 [Lua] Lobby data country_code = FI 12:07:49.796 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:49.796 [Lua] Lobby data eac_authorized = true 12:07:49.796 [Lua] Set lobby end. 12:07:49.796 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:07:49.796 [Lua] Breedfreezer (server) starting a hot join sync 12:07:49.796 [Lua] packing 0 units of breed skaven_clan_rat 12:07:49.796 [Lua] packing 0 units of breed skaven_slave 12:07:49.796 [Lua] packing 0 units of breed beastmen_ungor_archer 12:07:49.796 [Lua] packing 0 units of breed beastmen_bestigor 12:07:49.796 [Lua] packing 0 units of breed beastmen_ungor 12:07:49.796 [Lua] packing 0 units of breed beastmen_gor 12:07:49.796 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:07:49.796 [Lua] 12:07:49.796 [Lua] [1] = 1 (number) 12:07:49.796 [Lua] [2] = 0 (number) 12:07:49.796 [Lua] [3] = 1 (number) 12:07:49.796 [Lua] [4] = 0 (number) 12:07:49.796 [Lua] [5] = 1 (number) 12:07:49.796 [Lua] [6] = 0 (number) 12:07:49.796 [Lua] [7] = 1 (number) 12:07:49.796 [Lua] [8] = 0 (number) 12:07:49.796 [Lua] [9] = 1 (number) 12:07:49.796 [Lua] [10] = 0 (number) 12:07:49.796 [Lua] [11] = 1 (number) 12:07:49.796 [Lua] [12] = 0 (number) 12:07:49.796 [Lua] 12:07:49.796 [Lua] 12:07:49.796 [Lua] 12:07:49.796 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 12:07:49.796 [Lua] RemotePlayer:create_game_object( ) 22 12:07:49.814 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:07:49.814 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:07:49.814 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:07:49.814 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:07:49.814 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 12:07:49.814 [Lua] RemotePlayer:create_game_object( ) 23 12:07:49.830 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:07:49.830 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:07:49.830 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:07:49.830 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:07:49.966 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:07:49.966 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:07:50.020 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:07:50.020 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:07:51.108 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:07:51.108 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:07:51.119 [Lua] Set lobby begin: 12:07:51.119 [Lua] Lobby data twitch_enabled = false 12:07:51.119 [Lua] Lobby data power_level = 1100 12:07:51.119 [Lua] Lobby data unique_server_name = Samoly 12:07:51.119 [Lua] Lobby data difficulty_tweak = 0 12:07:51.119 [Lua] Lobby data host = 110000101ead6cb 12:07:51.119 [Lua] Lobby data game_mode = 9 12:07:51.120 [Lua] Lobby data is_private = false 12:07:51.120 [Lua] Lobby data match_started = true 12:07:51.120 [Lua] Lobby data mechanism = adventure 12:07:51.120 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:07:51.120 [Lua] Lobby data player_slot_1 = 0:0 12:07:51.120 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:51.120 [Lua] Lobby data difficulty = cataclysm_3 12:07:51.120 [Lua] Lobby data quick_game = false 12:07:51.120 [Lua] Lobby data weave_index = 155 12:07:51.120 [Lua] Lobby data matchmaking = false 12:07:51.120 [Lua] Lobby data weave_name = weave_155 12:07:51.120 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:51.120 [Lua] Lobby data num_players = 4 12:07:51.120 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:51.120 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:51.120 [Lua] Lobby data country_code = FI 12:07:51.120 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:51.120 [Lua] Lobby data eac_authorized = true 12:07:51.120 [Lua] Set lobby end. 12:07:51.120 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:07:51.120 [Lua] Breedfreezer (server) starting a hot join sync 12:07:51.120 [Lua] packing 0 units of breed skaven_clan_rat 12:07:51.120 [Lua] packing 0 units of breed skaven_slave 12:07:51.120 [Lua] packing 0 units of breed beastmen_ungor_archer 12:07:51.120 [Lua] packing 0 units of breed beastmen_bestigor 12:07:51.120 [Lua] packing 0 units of breed beastmen_ungor 12:07:51.120 [Lua] packing 0 units of breed beastmen_gor 12:07:51.120 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:07:51.120 [Lua] 12:07:51.120 [Lua] [1] = 1 (number) 12:07:51.120 [Lua] [2] = 0 (number) 12:07:51.120 [Lua] [3] = 1 (number) 12:07:51.120 [Lua] [4] = 0 (number) 12:07:51.120 [Lua] [5] = 1 (number) 12:07:51.120 [Lua] [6] = 0 (number) 12:07:51.120 [Lua] [7] = 1 (number) 12:07:51.120 [Lua] [8] = 0 (number) 12:07:51.120 [Lua] [9] = 1 (number) 12:07:51.120 [Lua] [10] = 0 (number) 12:07:51.120 [Lua] [11] = 1 (number) 12:07:51.120 [Lua] [12] = 0 (number) 12:07:51.120 [Lua] 12:07:51.120 [Lua] 12:07:51.120 [Lua] 12:07:51.121 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24 12:07:51.121 [Lua] RemotePlayer:create_game_object( ) 24 12:07:51.137 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:07:51.137 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:07:51.137 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:07:51.137 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:07:51.137 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:07:51.137 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:07:51.137 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:07:51.137 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:07:51.137 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:07:51.141 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 12:07:51.141 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 12:07:51.141 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 12:07:51.142 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:07:51.142 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:07:51.142 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 12:07:51.144 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:07:51.144 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:07:51.152 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:07:51.161 [Lua] Spline already found! 12:07:51.244 [Lua] Init group template: spline_patrol 12:07:51.305 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:07:51.305 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:07:51.305 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:07:51.306 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:07:51.307 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:07:51.307 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:07:51.307 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:07:51.307 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:07:51.307 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:07:51.320 [Lua] StateInGameRunning:_game_actually_starts() 12:07:51.321 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 12:07:51.321 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 12:07:51.321 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47 12:07:51.321 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48 12:07:51.321 [Lua] ################################################################################################################# 12:07:51.321 [Lua] [Loading Time]: 00:00:26 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:07:51.321 [Lua] ################################################################################################################# 12:07:51.321 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54 12:07:51.329 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54 12:07:51.342 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:07:51.344 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 12:07:51.344 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:07:51.359 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:07:51.360 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 12:07:51.361 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:07:51.361 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 12:07:51.361 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 12:07:51.361 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:07:51.361 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:07:51.556 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54 12:07:51.556 [Lua] Commit load time data 12:07:52.446 [Lua] Set lobby begin: 12:07:52.446 [Lua] Lobby data twitch_enabled = false 12:07:52.447 [Lua] Lobby data power_level = 550 12:07:52.447 [Lua] Lobby data unique_server_name = Samoly 12:07:52.447 [Lua] Lobby data difficulty_tweak = 0 12:07:52.447 [Lua] Lobby data host = 110000101ead6cb 12:07:52.447 [Lua] Lobby data game_mode = 9 12:07:52.447 [Lua] Lobby data is_private = false 12:07:52.447 [Lua] Lobby data match_started = true 12:07:52.447 [Lua] Lobby data mechanism = adventure 12:07:52.447 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:07:52.447 [Lua] Lobby data player_slot_1 = 0:0 12:07:52.447 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:52.447 [Lua] Lobby data difficulty = cataclysm_3 12:07:52.447 [Lua] Lobby data quick_game = false 12:07:52.447 [Lua] Lobby data weave_index = 155 12:07:52.447 [Lua] Lobby data matchmaking = false 12:07:52.447 [Lua] Lobby data weave_name = weave_155 12:07:52.447 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:52.448 [Lua] Lobby data num_players = 4 12:07:52.448 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:52.448 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:52.448 [Lua] Lobby data country_code = FI 12:07:52.448 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:52.448 [Lua] Lobby data eac_authorized = true 12:07:52.448 [Lua] Set lobby end. 12:07:57.595 [Lua] Set lobby begin: 12:07:57.595 [Lua] Lobby data twitch_enabled = false 12:07:57.595 [Lua] Lobby data power_level = 1100 12:07:57.595 [Lua] Lobby data unique_server_name = Samoly 12:07:57.595 [Lua] Lobby data difficulty_tweak = 0 12:07:57.596 [Lua] Lobby data host = 110000101ead6cb 12:07:57.596 [Lua] Lobby data game_mode = 9 12:07:57.596 [Lua] Lobby data is_private = false 12:07:57.596 [Lua] Lobby data match_started = true 12:07:57.596 [Lua] Lobby data mechanism = adventure 12:07:57.596 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:07:57.596 [Lua] Lobby data player_slot_1 = 0:0 12:07:57.596 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:07:57.596 [Lua] Lobby data difficulty = cataclysm_3 12:07:57.596 [Lua] Lobby data quick_game = false 12:07:57.596 [Lua] Lobby data weave_index = 155 12:07:57.596 [Lua] Lobby data matchmaking = false 12:07:57.596 [Lua] Lobby data weave_name = weave_155 12:07:57.596 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:07:57.596 [Lua] Lobby data num_players = 4 12:07:57.596 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:07:57.596 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:07:57.596 [Lua] Lobby data country_code = FI 12:07:57.596 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:07:57.596 [Lua] Lobby data eac_authorized = true 12:07:57.596 [Lua] Set lobby end. 12:07:58.197 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:07:58.616 [Lua] Players are leaving the safe zone 12:07:58.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown` 12:07:59.162 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:08:00.228 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:08:01.206 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:08:05.741 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:08:09.201 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:08:11.788 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845) 12:08:12.902 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:08:12.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 32, name: `unknown` 12:08:19.780 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:08:20.834 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:08:21.455 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:08:22.110 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 10 10 12:08:22.304 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:08:22.354 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:08:22.620 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 10 10 12:08:22.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown` 12:08:23.151 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 12 13 12:08:23.668 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 14 15 12:08:24.168 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 15 16 12:08:24.685 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 16 16 12:08:29.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:08:29.826 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:08:30.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 172, name: `unknown` 12:08:31.367 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 16 18 12:08:31.367 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 17 17 12:08:31.386 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 16 18 12:08:31.393 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 17 17 12:08:31.414 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 16 16 12:08:34.687 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:08:35.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown` 12:08:38.101 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:08:38.109 [Lua] Spline already found! 12:08:38.134 [Lua] Init group template: spline_patrol 12:08:38.961 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:08:38.970 [Lua] Spline already found! 12:08:38.995 [Lua] Init group template: spline_patrol 12:08:41.508 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:08:41.518 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845) 12:08:41.521 [Lua] setting up ambush-horde 12:08:41.521 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:08:41.522 [Lua] -> spawning: 12 12:08:41.522 [Lua] horde crated with id 4 of type ambush 12:08:41.522 [Lua] ambush horde has started 12:08:41.530 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:08:41.543 [Lua] setting up ambush-horde 12:08:41.543 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:08:41.543 [Lua] -> spawning: 12 12:08:41.543 [Lua] horde crated with id 5 of type ambush 12:08:41.543 [Lua] ambush horde has started 12:08:42.207 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:08:42.653 [Lua] event horde ends! 12:08:42.663 [Lua] event horde ends! 12:08:43.282 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:08:45.108 [Lua] replace_hidden_spawners -> first try found: 1 cover points 12:08:45.108 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:08:45.108 [Lua] ->moving spawner 12:08:45.108 [Lua] ->moving spawner 12:08:45.108 [Lua] ->moving spawner 12:08:45.249 [Lua] Init group template: horde 12:08:45.315 [Lua] Init group template: horde 12:08:47.036 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:08:48.499 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:08:49.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 158, name: `unknown` 12:08:49.153 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:08:49.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 208, name: `unknown` 12:08:50.619 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:08:51.069 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:08:51.582 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:08:51.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 202, name: `unknown` 12:08:52.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 182, name: `unknown` 12:08:53.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 183, name: `unknown` 12:08:53.882 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:08:54.560 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:08:54.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 95, name: `unknown` 12:08:54.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 20, name: `unknown` 12:08:55.314 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:08:55.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 133, name: `unknown` 12:08:55.805 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:08:55.959 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:08:55.970 [Lua] event horde ends! 12:09:00.471 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:09:00.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown` 12:09:01.599 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:09:02.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 182, name: `unknown` 12:09:02.817 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:09:04.560 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:09:05.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:06.001 [Lua] event horde ends! 12:09:06.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 192, name: `unknown` 12:09:06.094 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:09:06.155 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:09:06.745 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:09:07.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 211, name: `unknown` 12:09:07.350 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:09:07.362 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845) 12:09:07.365 [Lua] setting up ambush-horde 12:09:07.365 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:09:07.366 [Lua] -> spawning: 12 12:09:07.366 [Lua] horde crated with id 6 of type ambush 12:09:07.366 [Lua] ambush horde has started 12:09:07.366 [Lua] setting up ambush-horde 12:09:07.366 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:09:07.366 [Lua] -> spawning: 12 12:09:07.366 [Lua] horde crated with id 7 of type ambush 12:09:07.366 [Lua] Ambush horde spawn failed B - no matching spawners found! 12:09:07.366 [Lua] setting up vector-horde 12:09:07.366 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:09:07.366 [Lua] --> horde wants to spawn ahead of players (0.0033209867879485/0.67 12:09:07.366 [Lua] -> spawning: 12 12:09:07.366 [Lua] horde crated with id 8 of type vector 12:09:07.366 [Lua] vector horde has started 12:09:07.375 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:09:07.390 [Lua] setting up ambush-horde 12:09:07.390 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:09:07.390 [Lua] -> spawning: 12 12:09:07.390 [Lua] horde crated with id 9 of type ambush 12:09:07.390 [Lua] Ambush horde spawn failed B - no matching spawners found! 12:09:07.390 [Lua] setting up vector-horde 12:09:07.390 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:09:07.390 [Lua] --> horde wants to spawn ahead of players (0.38367341424268/0.67 12:09:07.390 [Lua] -> spawning: 12 12:09:07.390 [Lua] horde crated with id 10 of type vector 12:09:07.390 [Lua] vector horde has started 12:09:07.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 177, name: `unknown` 12:09:07.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:08.452 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:09:11.033 [Lua] Init group template: horde 12:09:11.457 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:09:12.484 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:09:12.535 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 97 101 12:09:12.535 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 98 100 12:09:12.535 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 99 99 12:09:12.677 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 64 109 12:09:12.757 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 97 112 12:09:12.757 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 98 111 12:09:12.757 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 102 110 12:09:12.769 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 103 109 12:09:12.769 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 104 108 12:09:12.769 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 105 107 12:09:13.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:13.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 7, name: `unknown` 12:09:14.033 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:09:14.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 32, name: `unknown` 12:09:14.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 139, name: `unknown` 12:09:14.519 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:09:17.914 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:09:18.125 [Lua] Init group template: horde 12:09:19.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_05` for object id: 162, name: `unknown` 12:09:20.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:20.173 [Lua] Init group template: horde 12:09:20.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:20.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:23.828 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:09:26.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:26.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:26.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:27.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:30.604 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 100 148 12:09:31.472 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:09:31.756 [Lua] event horde ends! 12:09:32.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 185, name: `unknown` 12:09:32.457 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:09:33.811 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 101 145 12:09:34.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:34.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 211, name: `unknown` 12:09:34.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:34.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:35.330 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:09:35.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 144, name: `unknown` 12:09:37.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:37.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:39.675 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:09:39.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:40.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:40.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:42.125 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:09:42.267 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:09:42.327 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:09:42.342 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:09:42.374 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:09:42.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 187, name: `unknown` 12:09:42.982 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 138 141 12:09:42.982 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 140 140 12:09:43.350 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 138 155 12:09:43.366 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 140 154 12:09:43.366 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 141 153 12:09:43.366 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 142 152 12:09:43.366 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 143 151 12:09:43.366 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 144 150 12:09:43.366 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 145 149 12:09:43.383 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 146 148 12:09:43.383 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 147 147 12:09:43.576 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:09:43.606 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 86 145 12:09:43.744 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 138 144 12:09:43.744 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 140 143 12:09:43.744 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 141 142 12:09:43.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown` 12:09:43.995 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 86 141 12:09:44.125 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 138 140 12:09:44.361 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 86 139 12:09:44.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:44.485 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 138 138 12:09:44.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:45.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown` 12:09:45.646 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:09:45.908 [Lua] state dead despawn 12:09:45.921 [Lua] [GameNetworkManager] destroying game object with go_id=26 12:09:46.001 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 62 132 12:09:46.031 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 73 131 12:09:46.059 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 84 130 12:09:46.059 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 86 129 12:09:46.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 130, name: `unknown` 12:09:46.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 167, name: `unknown` 12:09:47.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:47.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 149, name: `unknown` 12:09:47.760 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 135 138 12:09:47.910 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:09:48.016 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:09:48.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:48.094 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 140 145 12:09:48.108 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 141 144 12:09:48.108 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 142 143 12:09:48.339 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:09:48.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown` 12:09:48.567 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 61 141 12:09:48.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 172, name: `unknown` 12:09:49.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown` 12:09:51.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:52.171 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:09:52.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:52.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:52.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:52.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:52.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:52.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:53.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:53.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 212, name: `unknown` 12:09:54.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:54.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:55.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:55.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:56.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:09:56.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:10:00.953 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 12:10:00.954 [Lua] [GameNetworkManager] destroying game object with go_id=43 12:10:01.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:10:01.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:10:01.781 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 12:10:01.782 [Lua] [GameNetworkManager] destroying game object with go_id=50 12:10:02.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:10:02.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:10:02.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:10:06.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:10:06.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:10:06.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown` 12:10:11.148 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4) 12:10:11.150 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.75) 12:10:11.151 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.75) 12:10:11.151 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=344 12:10:11.903 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 12:10:11.904 [Lua] [GameNetworkManager] destroying game object with go_id=51 12:10:16.109 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:10:16.109 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:10:16.109 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:10:16.109 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:10:16.109 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:10:16.109 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:10:16.109 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:10:16.109 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:10:16.109 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:10:16.110 [Save] Saving `save_data` 12:10:16.110 [Lua] gm_event_end_conditions_met false true 12:10:16.111 [Lua] Game lost 12:10:16.118 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:10:16.120 [Save] Save done 12:10:16.120 [Save] Saving `save_data` 12:10:16.120 [Lua] generate_backend_stats 110000101ead6cb:1 12:10:16.130 [Save] Save done 12:10:16.138 [Lua] PlayFabMirrorBase:_commit_internal nil 12:10:16.138 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:10:16.138 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:10:16.139 [Save] Saving `save_data` 12:10:16.152 [Save] Save done 12:10:16.153 [Lua] commit result success 20 12:10:16.153 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:10:16.153 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 55 12:10:16.153 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 12:10:16.163 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 55 16 12:10:17.061 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 12:10:17.061 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 55 12:10:17.740 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 55 12:10:23.980 [Lua] ConflictDirector - destroy all units 12:10:23.997 [Lua] Horde killed: ? 12:10:24.002 [Lua] Horde killed: ? 12:10:24.003 [Lua] Horde killed: ? 12:10:24.004 [Lua] Horde killed: ? 12:10:24.005 [Lua] Horde killed: ? 12:10:24.322 [Lua] TRANSITION nil nil inn_level 12:10:24.322 [Lua] Transition type "inn_level", is server: true 12:10:24.322 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:10:24.322 [Lua] [GameNetworkManager] Leaving game... 12:10:24.322 [Lua] [GameNetworkManager] Shutting down game session host. 12:10:24.322 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:10:24.322 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:10:24.322 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=161.23 12:10:24.326 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:10:25.342 [Lua] [PlayerSyncData] Game session is not initialized 12:10:25.342 [Lua] [PlayerSyncData] Game session is not initialized 12:10:25.342 [Lua] [PlayerSyncData] Game session is not initialized 12:10:25.342 [Lua] Set lobby begin: 12:10:25.342 [Lua] Lobby data twitch_enabled = false 12:10:25.342 [Lua] Lobby data power_level = 0 12:10:25.342 [Lua] Lobby data unique_server_name = Samoly 12:10:25.342 [Lua] Lobby data difficulty_tweak = 0 12:10:25.342 [Lua] Lobby data host = 110000101ead6cb 12:10:25.342 [Lua] Lobby data game_mode = 9 12:10:25.342 [Lua] Lobby data is_private = false 12:10:25.342 [Lua] Lobby data match_started = true 12:10:25.342 [Lua] Lobby data mechanism = adventure 12:10:25.342 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:10:25.342 [Lua] Lobby data player_slot_1 = 0:0 12:10:25.343 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:10:25.343 [Lua] Lobby data difficulty = cataclysm_3 12:10:25.343 [Lua] Lobby data quick_game = false 12:10:25.343 [Lua] Lobby data weave_index = 155 12:10:25.343 [Lua] Lobby data matchmaking = false 12:10:25.343 [Lua] Lobby data weave_name = weave_155 12:10:25.343 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:25.343 [Lua] Lobby data num_players = 4 12:10:25.343 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:25.343 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:25.343 [Lua] Lobby data country_code = FI 12:10:25.343 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:25.343 [Lua] Lobby data eac_authorized = true 12:10:25.343 [Lua] Set lobby end. 12:10:26.371 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:10:26.371 [Lua] [Managers] Calling function on all managers: 12:10:26.372 [Lua] Clearing all global lookup lists 12:10:26.372 [Lua] [IngamePlayerListUI] - Destroy 12:10:26.372 [Lua] [EquipmentUI] - Destroy 12:10:26.372 [Lua] [AbilityUI] - Destroy 12:10:26.372 [Lua] [GamePadAbilityUI] - Destroy 12:10:26.372 [Lua] [GamePadEquipmentUI] - Destroy 12:10:26.373 [Lua] [IngameUI] destroy 12:10:26.407 [Lua] [Managers] Destroying manager group: 12:10:26.413 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:10:26.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:10:26.466 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 12:10:26.467 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:10:26.467 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:10:26.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:10:26.473 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:10:26.475 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 12:10:26.475 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:10:26.477 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:10:26.481 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 12:10:26.483 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:10:26.486 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:10:26.488 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:10:26.489 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:10:26.494 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:10:26.496 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:10:26.496 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:10:26.497 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:10:26.499 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:10:26.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:10:26.505 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 12:10:26.507 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:10:26.516 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:10:26.516 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:10:26.516 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:10:26.516 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 12:10:26.516 warning: [Lua] Following data will be uploaded to Crashify: <> 12:10:26.516 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 37, User: 110000101ead6cb "Samoly" <> 12:10:26.516 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13951033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000082BBEA0 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 0000000009EFEF00; application_shutdown = nil; unit_spawner = table: 000000000C24D380; world = [World]; unit_storage = table: 000000000C37AB80; units = table: 000000000F408B80; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009EFEF00 [8] self = table: 0000000010404290; dt = 0.0043298467062413692; t = 2832.9739194826689; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0043298467062413692; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043298467062413692; t = 2832.9739194826689 [10] dt = 0.0043298467062413692 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000843F600; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B795EC0; [5] world_name = "level_world"; entity_system_bag = table: 00000000016D1700; network_server = table: 00000000017C0BF0; entity_system = table: 00000000093DBC20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000231C330; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 151.40260304817929; input_manager = table: 000000000427D8F0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C6FDE70; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043298467062413692; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000B795EC0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000F1DF500; exit_time = 161.23222895758227; dice_keeper = table: 000000000DA4BC60; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000000ACDF40; <> <> 12:10:26.516 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:10:26.516 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:10:26.516 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 12:10:26.516 warning: [Lua] Following data will be uploaded to Crashify: <> 12:10:26.516 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 38, User: 110000101ead6cb "Samoly" <> 12:10:26.517 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13951033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000082BBEA0 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 0000000009EFEF00; application_shutdown = nil; unit_spawner = table: 000000000C24D380; world = [World]; unit_storage = table: 000000000C37AB80; units = table: 000000000F408B80; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009EFEF00 [8] self = table: 0000000010404290; dt = 0.0043298467062413692; t = 2832.9739194826689; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0043298467062413692; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043298467062413692; t = 2832.9739194826689 [10] dt = 0.0043298467062413692 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000843F600; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B795EC0; [5] world_name = "level_world"; entity_system_bag = table: 00000000016D1700; network_server = table: 00000000017C0BF0; entity_system = table: 00000000093DBC20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000231C330; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 151.40260304817929; input_manager = table: 000000000427D8F0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C6FDE70; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043298467062413692; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000B795EC0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000F1DF500; exit_time = 161.23222895758227; dice_keeper = table: 000000000DA4BC60; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000000ACDF40; <> <> 12:10:26.517 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:10:26.517 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:10:26.517 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 12:10:26.517 warning: [Lua] Following data will be uploaded to Crashify: <> 12:10:26.517 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 39, User: 110000101ead6cb "Samoly" <> 12:10:26.518 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13951033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000082BBEA0 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 0000000009EFEF00; application_shutdown = nil; unit_spawner = table: 000000000C24D380; world = [World]; unit_storage = table: 000000000C37AB80; units = table: 000000000F408B80; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009EFEF00 [8] self = table: 0000000010404290; dt = 0.0043298467062413692; t = 2832.9739194826689; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0043298467062413692; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043298467062413692; t = 2832.9739194826689 [10] dt = 0.0043298467062413692 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000843F600; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B795EC0; [5] world_name = "level_world"; entity_system_bag = table: 00000000016D1700; network_server = table: 00000000017C0BF0; entity_system = table: 00000000093DBC20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000231C330; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 151.40260304817929; input_manager = table: 000000000427D8F0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C6FDE70; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043298467062413692; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000B795EC0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000F1DF500; exit_time = 161.23222895758227; dice_keeper = table: 000000000DA4BC60; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000000ACDF40; <> <> 12:10:26.518 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:10:26.518 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:10:26.518 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 12:10:26.518 warning: [Lua] Following data will be uploaded to Crashify: <> 12:10:26.518 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 40, User: 110000101ead6cb "Samoly" <> 12:10:26.518 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13951033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000082BBEA0 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 0000000009EFEF00; application_shutdown = nil; unit_spawner = table: 000000000C24D380; world = [World]; unit_storage = table: 000000000C37AB80; units = table: 000000000F408B80; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009EFEF00 [8] self = table: 0000000010404290; dt = 0.0043298467062413692; t = 2832.9739194826689; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0043298467062413692; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043298467062413692; t = 2832.9739194826689 [10] dt = 0.0043298467062413692 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000843F600; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B795EC0; [5] world_name = "level_world"; entity_system_bag = table: 00000000016D1700; network_server = table: 00000000017C0BF0; entity_system = table: 00000000093DBC20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000231C330; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 151.40260304817929; input_manager = table: 000000000427D8F0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C6FDE70; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043298467062413692; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000B795EC0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000F1DF500; exit_time = 161.23222895758227; dice_keeper = table: 000000000DA4BC60; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000000ACDF40; <> <> 12:10:26.518 [Lua] [Matchmaking] unregister rpcs 12:10:26.518 [Lua] ############### UNLOADING PACKAGES ############### 12:10:26.518 [Lua] [Managers] Calling function on all managers: 12:10:26.518 [Lua] [Managers] Destroying manager group: 12:10:26.518 [Lua] [Gamestate] Enter state StateLoading 12:10:26.524 [Lua] Found camera: end_screen_camera 12:10:26.524 [Lua] [EndViewState] Enter Substate EndViewStateSummary 12:10:26.525 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:10:26.525 [Lua] [Matchmaking] register rpcs 12:10:26.525 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:10:26.525 [Lua] registering RPCs 12:10:26.525 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:10:26.525 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:10:26.525 [Lua] Set lobby begin: 12:10:26.525 [Lua] Lobby data twitch_enabled = false 12:10:26.525 [Lua] Lobby data power_level = 0 12:10:26.525 [Lua] Lobby data unique_server_name = Samoly 12:10:26.525 [Lua] Lobby data difficulty_tweak = 0 12:10:26.525 [Lua] Lobby data host = 110000101ead6cb 12:10:26.526 [Lua] Lobby data game_mode = 3 12:10:26.526 [Lua] Lobby data is_private = false 12:10:26.526 [Lua] Lobby data match_started = true 12:10:26.526 [Lua] Lobby data mechanism = adventure 12:10:26.526 [Lua] Lobby data level_key = inn_level 12:10:26.526 [Lua] Lobby data player_slot_1 = 0:0 12:10:26.526 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:10:26.526 [Lua] Lobby data difficulty = cataclysm_3 12:10:26.526 [Lua] Lobby data quick_game = false 12:10:26.526 [Lua] Lobby data weave_index = 155 12:10:26.526 [Lua] Lobby data matchmaking = false 12:10:26.526 [Lua] Lobby data weave_name = weave_155 12:10:26.526 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:26.526 [Lua] Lobby data num_players = 4 12:10:26.526 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:26.526 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:26.526 [Lua] Lobby data country_code = FI 12:10:26.526 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:26.526 [Lua] Lobby data eac_authorized = true 12:10:26.526 [Lua] Set lobby end. 12:10:26.526 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:10:26.530 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:10:26.530 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:10:26.530 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:10:26.538 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life 12:10:26.546 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life 12:10:26.569 [Umbra] Unload tome 12:10:26.572 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler 12:10:26.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:10:26.572 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:10:26.572 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:10:26.572 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:10:26.572 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:10:26.572 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:10:26.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:10:26.615 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:10:26.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:10:26.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:10:26.742 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:10:26.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:10:26.776 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:10:26.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:10:26.826 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:10:26.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:10:27.573 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x4607e, position: 4813914 12:10:31.680 [Lua] [EndViewState] Exit Substate EndViewStateSummary 12:10:33.719 [Lua] ### Sending rpc_level_loaded 12:10:33.719 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 12:10:33.719 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:10:33.720 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:10:33.720 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:10:33.737 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:10:33.737 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:10:33.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:34 my_peer_id:110000101ead6cb 12:10:33.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:34 my_peer_id:110000101ead6cb 12:10:33.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:34 my_peer_id:110000101ead6cb 12:10:33.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:34 my_peer_id:110000101ead6cb 12:10:33.822 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:34 my_peer_id:110000101ead6cb 12:10:33.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:10:33.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:10:33.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient 12:10:33.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:10:33.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:10:33.890 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:10:33.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:10:33.906 [Lua] [LevelTransitionHandler] Level load completed! 12:10:33.907 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13951033 - use_random_directors: true - overriden_conflict: nil 12:10:33.910 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:10:33.910 [Lua] checking dlc's against conflict directors 12:10:33.910 [Lua] number of factions to include 1 12:10:33.910 [Lua] Updated list weights for random: 12:10:33.910 [Lua] skaven, 0.42 (0.00-0.42) 12:10:33.910 [Lua] chaos, 0.42 (0.42-0.83) 12:10:33.910 [Lua] beastmen, 0.17 (0.83-1.00) 12:10:33.910 [Lua] Rolled random faction: 0.49958294630050659 chaos 12:10:33.910 [Lua] number of factions added 1 12:10:33.910 [Lua] --- --- --- 12:10:33.910 [Lua] Starting... difficulty 'cataclysm_3' 12:10:33.910 [Lua] These are the starting conflict directors: 12:10:33.910 [Lua] inn_level 12:10:33.910 [Lua] --- --- --- 12:10:33.910 [Lua] 12:10:33.910 [Lua] DONE! Found the following directors: 12:10:33.910 [Lua] (free: 35), Master hash is: 12:10:33.910 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:10:33.910 [Lua] load_startup_enemy_packages: -------------- 12:10:33.910 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:10:33.910 [Lua] critter_rat 12:10:33.924 [Lua] ### Sending rpc_level_loaded 12:10:33.924 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 12:10:33.924 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:10:33.940 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:10:33.940 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:10:33.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:10:33.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:10:33.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:10:34.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:10:34.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:10:34.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:10:34.111 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34 12:10:34.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:10:34.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:10:34.177 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 12:10:34.177 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:10:34.178 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:10:34.178 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:10:34.178 [Lua] Starting async level spawning of levels/inn/world 12:10:34.178 [Umbra] Init version: 3.4.15 :: 16 threads 12:10:34.200 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:35 my_peer_id:110000101ead6cb 12:10:34.200 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:35 my_peer_id:110000101ead6cb 12:10:34.200 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:35 my_peer_id:110000101ead6cb 12:10:34.200 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:35 my_peer_id:110000101ead6cb 12:10:34.236 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:35 my_peer_id:110000101ead6cb 12:10:34.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:10:34.236 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:10:34.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:10:34.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 12:10:34.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read, 12:10:34.270 [Lua] ### Sending rpc_level_loaded 12:10:34.270 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 12:10:34.270 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:10:34.270 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:10:34.270 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:10:34.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:10:34.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:10:34.299 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:10:34.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 12:10:34.364 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 12:10:34.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:10:34.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 12:10:34.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:10:34.386 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:10:34.386 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:10:34.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:10:34.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:10:34.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:10:34.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:10:34.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:36 my_peer_id:110000101ead6cb 12:10:34.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:36 my_peer_id:110000101ead6cb 12:10:34.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:36 my_peer_id:110000101ead6cb 12:10:34.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:36 my_peer_id:110000101ead6cb 12:10:34.498 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:36 my_peer_id:110000101ead6cb 12:10:34.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:10:34.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:10:34.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:10:34.531 [Lua] Async level spawning done 12:10:34.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:10:34.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:10:34.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 12:10:34.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:10:34.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:10:34.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:10:34.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:10:34.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:10:34.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:10:34.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:10:34.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:10:34.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:10:35.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:10:35.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:10:35.014 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:10:35.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:10:35.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:10:35.100 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36 12:10:35.870 [Lua] ### Sending rpc_level_loaded 12:10:35.870 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 12:10:35.870 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:10:35.871 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:10:35.871 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:10:36.793 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:10:36.793 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:10:36.793 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:10:36.793 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:10:36.793 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:10:36.793 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:10:36.794 [Lua] ### Sending rpc_level_loaded 12:10:36.794 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 12:10:36.794 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:10:36.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:37 my_peer_id:110000101ead6cb 12:10:36.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:37 my_peer_id:110000101ead6cb 12:10:36.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:37 my_peer_id:110000101ead6cb 12:10:36.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:37 my_peer_id:110000101ead6cb 12:10:36.928 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:37 my_peer_id:110000101ead6cb 12:10:36.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:10:36.928 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 12:10:36.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:10:36.979 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 12:10:36.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:10:36.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 12:10:36.980 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 12:10:36.980 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:10:37.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:10:37.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:10:37.030 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 12:10:37.114 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 12:10:37.114 [Lua] [PackageManager] Force_load: wwise/rakegun 12:10:37.114 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:10:37.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:10:37.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:10:37.182 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37 12:10:37.803 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:10:37.803 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:10:37.803 [Lua] [Matchmaking] unregister rpcs 12:10:37.803 [Lua] Set lobby begin: 12:10:37.803 [Lua] Lobby data twitch_enabled = false 12:10:37.803 [Lua] Lobby data power_level = 0 12:10:37.803 [Lua] Lobby data unique_server_name = Samoly 12:10:37.803 [Lua] Lobby data difficulty_tweak = 0 12:10:37.803 [Lua] Lobby data host = 110000101ead6cb 12:10:37.803 [Lua] Lobby data game_mode = 3 12:10:37.803 [Lua] Lobby data is_private = false 12:10:37.803 [Lua] Lobby data match_started = true 12:10:37.803 [Lua] Lobby data mechanism = adventure 12:10:37.804 [Lua] Lobby data level_key = inn_level 12:10:37.804 [Lua] Lobby data player_slot_1 = 0:0 12:10:37.804 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:10:37.804 [Lua] Lobby data difficulty = cataclysm_3 12:10:37.804 [Lua] Lobby data quick_game = false 12:10:37.804 [Lua] Lobby data weave_index = 155 12:10:37.804 [Lua] Lobby data matchmaking = false 12:10:37.804 [Lua] Lobby data weave_name = weave_155 12:10:37.804 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:37.804 [Lua] Lobby data num_players = 4 12:10:37.804 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:37.804 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:37.804 [Lua] Lobby data country_code = FI 12:10:37.804 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:37.804 [Lua] Lobby data eac_authorized = true 12:10:37.804 [Lua] Set lobby end. 12:10:37.804 [Lua] [Managers] Destroying manager group: 12:10:37.805 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:10:37.805 [Lua] [Gamestate] Enter StateIngame HOST 12:10:37.805 [Lua] [Managers] Calling function on all managers: 12:10:37.805 [Lua] <>level = inn_level<> 12:10:37.805 [Lua] Set lobby begin: 12:10:37.805 [Lua] Lobby data twitch_enabled = false 12:10:37.805 [Lua] Lobby data power_level = 0 12:10:37.805 [Lua] Lobby data unique_server_name = Samoly 12:10:37.805 [Lua] Lobby data difficulty_tweak = 0 12:10:37.805 [Lua] Lobby data host = 110000101ead6cb 12:10:37.805 [Lua] Lobby data game_mode = 3 12:10:37.805 [Lua] Lobby data is_private = false 12:10:37.805 [Lua] Lobby data match_started = true 12:10:37.806 [Lua] Lobby data mechanism = adventure 12:10:37.806 [Lua] Lobby data level_key = inn_level 12:10:37.806 [Lua] Lobby data player_slot_1 = 0:0 12:10:37.806 [Lua] Lobby data selected_level_key = inn_level 12:10:37.806 [Lua] Lobby data difficulty = cataclysm_3 12:10:37.806 [Lua] Lobby data quick_game = false 12:10:37.806 [Lua] Lobby data weave_index = 155 12:10:37.806 [Lua] Lobby data matchmaking = false 12:10:37.806 [Lua] Lobby data weave_name = weave_155 12:10:37.806 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:37.806 [Lua] Lobby data num_players = 4 12:10:37.806 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:37.806 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:37.806 [Lua] Lobby data country_code = FI 12:10:37.806 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:37.806 [Lua] Lobby data eac_authorized = true 12:10:37.806 [Lua] Set lobby end. 12:10:37.806 [Lua] [StateIngame] Server ingame 12:10:37.809 [Lua] Set lobby begin: 12:10:37.809 [Lua] Lobby data twitch_enabled = false 12:10:37.809 [Lua] Lobby data power_level = 0 12:10:37.809 [Lua] Lobby data unique_server_name = Samoly 12:10:37.809 [Lua] Lobby data difficulty_tweak = 0 12:10:37.809 [Lua] Lobby data host = 110000101ead6cb 12:10:37.809 [Lua] Lobby data game_mode = 3 12:10:37.809 [Lua] Lobby data is_private = false 12:10:37.809 [Lua] Lobby data match_started = true 12:10:37.809 [Lua] Lobby data mechanism = adventure 12:10:37.809 [Lua] Lobby data level_key = inn_level 12:10:37.809 [Lua] Lobby data player_slot_1 = 0:0 12:10:37.809 [Lua] Lobby data selected_level_key = inn_level 12:10:37.809 [Lua] Lobby data difficulty = cataclysm_3 12:10:37.810 [Lua] Lobby data quick_game = false 12:10:37.810 [Lua] Lobby data weave_index = 155 12:10:37.810 [Lua] Lobby data matchmaking = false 12:10:37.810 [Lua] Lobby data weave_name = weave_155 12:10:37.810 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:37.810 [Lua] Lobby data num_players = 4 12:10:37.810 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:37.810 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:37.810 [Lua] Lobby data country_code = FI 12:10:37.810 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:37.810 [Lua] Lobby data eac_authorized = true 12:10:37.810 [Lua] Set lobby end. 12:10:37.810 [Lua] [Matchmaking] register rpcs 12:10:37.810 [Lua] GameNetworkManager:init... creating game session 12:10:37.810 [Lua] Host GameSession.make_game_session_host with session: 12:10:37.810 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:10:37.810 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:10:37.810 [Lua] [GameNetworkManager] self.is_server = true 12:10:37.810 [Network] Setting artificial MTU limit to 576 12:10:37.810 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:10:37.820 [Lua] Switching ConflictSettings: to: inn_level 12:10:37.820 [Lua] pacing=disabled 12:10:37.820 [Lua] roaming=nil 12:10:37.820 [Lua] disabled=false 12:10:37.820 [Lua] pack_spawning=disabled 12:10:37.820 [Lua] contained_breeds=nil 12:10:37.820 [Lua] boss=disabled 12:10:37.820 [Lua] horde=disabled 12:10:37.820 [Lua] specials=disabled 12:10:37.820 [Lua] name=inn_level 12:10:37.820 [Lua] intensity=disabled 12:10:37.820 [Lua] --- 12:10:37.820 [Lua] [LevelAnalysis] set_random_seed( 13951033) 12:10:37.822 [Lua] [AIInterestPointSystem] Level Seed: 13951033 12:10:37.823 [Lua] 12:10:37.823 [Lua] [entity_system_bag] = table 12:10:37.823 [Lua] [entity_system_bag] = metatable 12:10:37.823 [Lua] [startup_data] = table 12:10:37.823 [Lua] [entity_manager] = table 12:10:37.823 [Lua] [entity_manager] = metatable 12:10:37.823 [Lua] [unit_spawner] = table 12:10:37.823 [Lua] [unit_spawner] = metatable 12:10:37.823 [Lua] [unit_storage] = table 12:10:37.823 [Lua] [unit_storage] = metatable 12:10:37.823 [Lua] [dice_keeper] = table 12:10:37.823 [Lua] [dice_keeper] = metatable 12:10:37.823 [Lua] [is_server] = true (boolean) 12:10:37.823 [Lua] [world] = [World] 12:10:37.823 [Lua] [system_api] = table 12:10:37.823 [Lua] [entity_system] = table 12:10:37.823 [Lua] [entity_system] = metatable 12:10:37.823 [Lua] [network_lobby] = table 12:10:37.823 [Lua] [network_lobby] = metatable 12:10:37.823 [Lua] [profile_synchronizer] = table 12:10:37.823 [Lua] [profile_synchronizer] = metatable 12:10:37.823 [Lua] [level_transition_handler] = table 12:10:37.823 [Lua] [level_transition_handler] = metatable 12:10:37.823 [Lua] [num_local_human_players] = 1 (number) 12:10:37.823 [Lua] [statistics_db] = table 12:10:37.823 [Lua] [statistics_db] = metatable 12:10:37.823 [Lua] [network_server] = table 12:10:37.823 [Lua] [network_server] = metatable 12:10:37.823 [Lua] [input_manager] = table 12:10:37.823 [Lua] [input_manager] = metatable 12:10:37.823 [Lua] [network_clock] = table 12:10:37.823 [Lua] [network_clock] = metatable 12:10:37.823 [Lua] [network_transmit] = table 12:10:37.823 [Lua] [network_transmit] = metatable 12:10:37.823 [Lua] [free_flight_manager] = table 12:10:37.823 [Lua] [free_flight_manager] = metatable 12:10:37.823 [Lua] [network_manager] = table 12:10:37.823 [Lua] [network_manager] = metatable 12:10:37.823 [Lua] [network_event_delegate] = table 12:10:37.823 [Lua] [network_event_delegate] = metatable 12:10:37.823 [Lua] 12:10:37.823 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:10:37.823 [Lua] ignoring extension VersusInteractObjectiveExtension 12:10:37.823 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:10:37.823 [Lua] ignoring extension VersusSocketObjectiveExtension 12:10:37.823 [Lua] ignoring extension VersusTargetObjectiveExtension 12:10:37.823 [Lua] ignoring extension VersusMissionObjectiveExtension 12:10:37.823 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:10:37.825 [Lua] [AchievementManager] Achievements using the steam platform 12:10:37.871 [Lua] [StateIngame] Level seed: 13951033 12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:10:37.878 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:10:37.878 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:10:37.878 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:10:37.878 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:10:37.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 12:10:37.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 12:10:37.882 [Lua] [LevelAnalysis] set_random_seed( 13951033) 12:10:37.885 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:10:37.885 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 12:10:37.885 [Lua] [IngameUI] init 12:10:37.899 [SteamVoipClient] select_out(110000101982738, off) 12:10:37.899 [SteamVoipClient] select_out(110000101ead6cb, off) 12:10:37.899 [SteamVoipClient] select_out(110000103faf286, off) 12:10:37.899 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:10:37.905 [Lua] cb_razer_chroma_setup 12:10:37.952 [Lua] completed 12:10:37.952 [Lua] completed 12:10:37.952 [Lua] completed 12:10:37.952 [Lua] completed 12:10:37.963 [Lua] completed 12:10:37.964 [Lua] completed 12:10:37.965 [Lua] [Matchmaking] Cancelling matchmaking 12:10:37.965 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:10:37.965 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:10:37.966 [Lua] Set lobby begin: 12:10:37.966 [Lua] Lobby data twitch_enabled = false 12:10:37.966 [Lua] Lobby data power_level = 835 12:10:37.966 [Lua] Lobby data unique_server_name = Samoly 12:10:37.966 [Lua] Lobby data difficulty_tweak = 0 12:10:37.966 [Lua] Lobby data host = 110000101ead6cb 12:10:37.966 [Lua] Lobby data game_mode = 3 12:10:37.966 [Lua] Lobby data is_private = false 12:10:37.966 [Lua] Lobby data match_started = true 12:10:37.966 [Lua] Lobby data mechanism = adventure 12:10:37.966 [Lua] Lobby data level_key = inn_level 12:10:37.966 [Lua] Lobby data player_slot_1 = 0:0 12:10:37.966 [Lua] Lobby data selected_level_key = inn_level 12:10:37.966 [Lua] Lobby data difficulty = cataclysm_3 12:10:37.966 [Lua] Lobby data quick_game = false 12:10:37.966 [Lua] Lobby data weave_index = 155 12:10:37.966 [Lua] Lobby data matchmaking = false 12:10:37.966 [Lua] Lobby data weave_name = weave_155 12:10:37.966 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:37.966 [Lua] Lobby data num_players = 4 12:10:37.966 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:37.966 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:37.967 [Lua] Lobby data country_code = FI 12:10:37.967 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:37.967 [Lua] Lobby data eac_authorized = true 12:10:37.967 [Lua] Set lobby end. 12:10:37.967 [Flow] complete_skittergate_legend true 12:10:37.967 [Flow] complete_all_helmgart_levels_recruit true 12:10:37.969 [Flow] WitchHunterLevel:35 12:10:37.969 [Flow] LeaderYes 12:10:37.969 [Flow] ALL PC XP:304250 12:10:37.969 [Flow] Has "bogenhafen" DLC:true 12:10:37.969 [Flow] WH XP:60850 12:10:37.969 [Flow] Number of crafted items:7152 12:10:37.969 [Flow] Has "pre_order" DLC:true 12:10:37.969 [Flow] Sum of Powe Levels:1500 12:10:37.969 [Flow] lodestone diff 1:false 12:10:37.969 [Flow] magnus and forest activated 12:10:37.969 [Flow] magnus and forest activated 12:10:37.969 [Flow] cemetery and forest activated 12:10:37.969 [Flow] magnus and cemetery 12:10:37.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:37.969 [Flow] ALL RUNES ACTIVATED 12:10:37.969 [Flow] magnus and forest activated 12:10:37.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:37.969 [Flow] ALL RUNES ACTIVATED 12:10:37.969 [Flow] cemetery and forest activated 12:10:37.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:37.969 [Flow] ALL RUNES ACTIVATED 12:10:37.969 [Flow] magnus and forest activated 12:10:37.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:37.969 [Flow] ALL RUNES ACTIVATED 12:10:37.969 [Flow] magnus and cemetery 12:10:37.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:37.969 [Flow] ALL RUNES ACTIVATED 12:10:37.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:37.971 [Lua] CurrentConflictSettings inn_level 12:10:37.971 [Lua] [ConflictDirector] conflict_director is ai_ready 12:10:37.971 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:10:37.971 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:10:37.973 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:10:37.973 [Lua] Forming navigation groups in one frame 12:10:37.973 [Lua] Forming navigation groups 12:10:37.990 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 12:10:37.991 [Lua] NavigationGroupManager -> calulation time B: 0 12:10:37.991 [Lua] number of nav groups: 41 12:10:37.991 [Lua] number of refined nav groups : 23 12:10:37.993 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 12:10:37.993 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:10:37.993 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:10:37.993 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:10:37.995 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:10:37.995 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:10:37.995 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:10:37.995 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 12:10:37.996 [Lua] [Managers] Calling function on all managers: 12:10:37.996 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:10:37.996 [Save] Loading `ut_tweaks_presets` 12:10:37.996 [Save] Load done 12:10:38.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:10:38.100 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:10:38.101 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 12:10:38.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:10:38.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:10:38.165 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:10:38.165 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 12:10:38.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:10:38.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:10:38.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:10:38.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 12:10:38.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:10:38.241 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:10:38.241 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:10:38.241 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:10:38.241 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:10:38.241 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:10:38.241 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:10:38.264 [Lua] Set lobby begin: 12:10:38.264 [Lua] Lobby data twitch_enabled = false 12:10:38.264 [Lua] Lobby data power_level = 835 12:10:38.264 [Lua] Lobby data unique_server_name = Samoly 12:10:38.264 [Lua] Lobby data difficulty_tweak = 0 12:10:38.264 [Lua] Lobby data host = 110000101ead6cb 12:10:38.265 [Lua] Lobby data game_mode = 3 12:10:38.265 [Lua] Lobby data is_private = false 12:10:38.265 [Lua] Lobby data match_started = true 12:10:38.265 [Lua] Lobby data mechanism = adventure 12:10:38.265 [Lua] Lobby data level_key = inn_level 12:10:38.265 [Lua] Lobby data player_slot_1 = 0:0 12:10:38.265 [Lua] Lobby data selected_level_key = inn_level 12:10:38.265 [Lua] Lobby data difficulty = cataclysm_3 12:10:38.265 [Lua] Lobby data quick_game = false 12:10:38.265 [Lua] Lobby data weave_index = 155 12:10:38.265 [Lua] Lobby data matchmaking = false 12:10:38.265 [Lua] Lobby data weave_name = weave_155 12:10:38.265 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:38.265 [Lua] Lobby data num_players = 4 12:10:38.265 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:38.265 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:38.265 [Lua] Lobby data country_code = FI 12:10:38.266 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:38.266 [Lua] Lobby data eac_authorized = true 12:10:38.266 [Lua] Set lobby end. 12:10:38.266 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:10:38.266 [Lua] Breedfreezer (server) starting a hot join sync 12:10:38.268 [Lua] Set lobby begin: 12:10:38.268 [Lua] Lobby data twitch_enabled = false 12:10:38.268 [Lua] Lobby data power_level = 835 12:10:38.268 [Lua] Lobby data unique_server_name = Samoly 12:10:38.268 [Lua] Lobby data difficulty_tweak = 0 12:10:38.268 [Lua] Lobby data host = 110000101ead6cb 12:10:38.268 [Lua] Lobby data game_mode = 3 12:10:38.268 [Lua] Lobby data is_private = false 12:10:38.268 [Lua] Lobby data match_started = true 12:10:38.269 [Lua] Lobby data mechanism = adventure 12:10:38.269 [Lua] Lobby data level_key = inn_level 12:10:38.269 [Lua] Lobby data player_slot_1 = 0:0 12:10:38.269 [Lua] Lobby data selected_level_key = inn_level 12:10:38.269 [Lua] Lobby data difficulty = cataclysm_3 12:10:38.269 [Lua] Lobby data quick_game = false 12:10:38.269 [Lua] Lobby data weave_index = 155 12:10:38.269 [Lua] Lobby data matchmaking = false 12:10:38.269 [Lua] Lobby data weave_name = weave_155 12:10:38.269 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:38.269 [Lua] Lobby data num_players = 4 12:10:38.269 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:38.269 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:38.269 [Lua] Lobby data country_code = FI 12:10:38.269 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:38.269 [Lua] Lobby data eac_authorized = true 12:10:38.269 [Lua] Set lobby end. 12:10:38.269 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:10:38.269 [Lua] Breedfreezer (server) starting a hot join sync 12:10:38.270 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 12:10:38.270 [Lua] RemotePlayer:create_game_object( ) 30 12:10:38.285 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:10:38.285 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:10:38.285 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:10:38.285 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:10:38.285 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 12:10:38.285 [Lua] RemotePlayer:create_game_object( ) 31 12:10:38.299 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:10:38.299 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:10:38.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:10:38.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:10:38.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:10:38.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:10:38.299 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:10:38.299 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:10:38.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:10:38.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:10:38.326 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:10:38.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:10:38.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:10:38.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:10:38.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:10:38.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:10:38.415 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 12:10:38.415 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:10:38.415 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:10:38.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:10:38.438 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:10:38.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:10:38.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:10:38.469 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:10:38.470 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:10:38.470 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:10:38.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:10:38.481 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:10:38.482 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 12:10:38.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:10:38.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:10:38.505 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:10:38.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:10:38.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:10:38.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:10:38.532 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:10:38.532 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:10:38.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:10:38.557 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:10:38.557 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:10:38.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:10:38.557 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:10:38.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:10:38.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:10:38.573 [Lua] Set lobby begin: 12:10:38.573 [Lua] Lobby data twitch_enabled = false 12:10:38.573 [Lua] Lobby data power_level = 835 12:10:38.574 [Lua] Lobby data unique_server_name = Samoly 12:10:38.574 [Lua] Lobby data difficulty_tweak = 0 12:10:38.574 [Lua] Lobby data host = 110000101ead6cb 12:10:38.574 [Lua] Lobby data game_mode = 3 12:10:38.574 [Lua] Lobby data is_private = false 12:10:38.574 [Lua] Lobby data match_started = true 12:10:38.574 [Lua] Lobby data mechanism = adventure 12:10:38.574 [Lua] Lobby data level_key = inn_level 12:10:38.574 [Lua] Lobby data player_slot_1 = 0:0 12:10:38.574 [Lua] Lobby data selected_level_key = inn_level 12:10:38.574 [Lua] Lobby data difficulty = cataclysm_3 12:10:38.575 [Lua] Lobby data quick_game = false 12:10:38.575 [Lua] Lobby data weave_index = 155 12:10:38.575 [Lua] Lobby data matchmaking = false 12:10:38.575 [Lua] Lobby data weave_name = weave_155 12:10:38.575 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:38.575 [Lua] Lobby data num_players = 4 12:10:38.575 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:38.575 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:38.575 [Lua] Lobby data country_code = FI 12:10:38.575 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:38.575 [Lua] Lobby data eac_authorized = true 12:10:38.575 [Lua] Set lobby end. 12:10:38.575 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:10:38.575 [Lua] Breedfreezer (server) starting a hot join sync 12:10:38.576 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 12:10:38.576 [Lua] RemotePlayer:create_game_object( ) 40 12:10:38.589 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:10:38.589 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:10:38.589 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:10:38.589 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:10:38.589 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:10:38.589 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:10:38.589 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:10:38.589 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:10:38.589 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:10:38.594 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:10:38.595 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:10:38.595 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 12:10:38.597 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:10:38.597 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:10:38.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:10:38.610 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:10:38.611 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 12:10:38.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:10:38.611 [Lua] Players are leaving the safe zone 12:10:38.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:10:38.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:10:38.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 12:10:38.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:10:38.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:10:38.668 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:10:38.668 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 12:10:38.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:10:38.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:10:38.682 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:10:38.683 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 12:10:38.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:10:38.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 12:10:38.691 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:10:38.691 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:10:38.691 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:10:38.692 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 12:10:38.693 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:10:38.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:10:38.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 12:10:38.721 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:10:38.722 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 12:10:38.722 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:10:38.747 [Flow] DISABLE 12:10:38.752 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:10:38.753 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 12:10:38.754 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:10:38.787 [Lua] StateInGameRunning:_game_actually_starts() 12:10:38.787 [Lua] ################################################################################################################# 12:10:38.787 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:10:38.787 [Lua] ################################################################################################################# 12:10:38.787 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 56 12:10:38.799 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 56 12:10:38.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 12:10:38.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:10:38.811 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:10:38.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:10:38.834 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:10:38.835 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:10:39.030 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 56 12:10:39.030 [Lua] Commit load time data 12:10:41.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:10:41.858 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:10:41.864 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:10:41.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:10:41.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:10:41.876 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:10:41.885 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:10:41.885 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:10:41.891 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:10:41.891 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:10:41.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:10:41.901 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:10:41.906 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:10:41.906 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:10:41.958 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:10:41.958 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:10:41.964 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:10:41.964 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:10:42.877 [Lua] Set lobby begin: 12:10:42.877 [Lua] Lobby data twitch_enabled = false 12:10:42.877 [Lua] Lobby data power_level = 417 12:10:42.877 [Lua] Lobby data unique_server_name = Samoly 12:10:42.877 [Lua] Lobby data difficulty_tweak = 0 12:10:42.877 [Lua] Lobby data host = 110000101ead6cb 12:10:42.877 [Lua] Lobby data game_mode = 3 12:10:42.877 [Lua] Lobby data is_private = false 12:10:42.877 [Lua] Lobby data match_started = true 12:10:42.877 [Lua] Lobby data mechanism = adventure 12:10:42.877 [Lua] Lobby data level_key = inn_level 12:10:42.877 [Lua] Lobby data player_slot_1 = 0:0 12:10:42.877 [Lua] Lobby data selected_level_key = inn_level 12:10:42.877 [Lua] Lobby data difficulty = cataclysm_3 12:10:42.877 [Lua] Lobby data quick_game = false 12:10:42.877 [Lua] Lobby data weave_index = 155 12:10:42.877 [Lua] Lobby data matchmaking = false 12:10:42.877 [Lua] Lobby data weave_name = weave_155 12:10:42.878 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:42.878 [Lua] Lobby data num_players = 4 12:10:42.878 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:42.878 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:42.878 [Lua] Lobby data country_code = FI 12:10:42.878 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:42.878 [Lua] Lobby data eac_authorized = true 12:10:42.878 [Lua] Set lobby end. 12:10:43.065 [Lua] [IngameUI] menu view on_enter start_game_view 12:10:43.069 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ad0db10 12:10:43.069 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:10:43.071 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:10:43.071 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:10:43.071 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:10:43.071 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:10:43.077 [Lua] cataclysm 12:10:43.655 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 12:10:43.655 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:10:43.655 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 12:10:43.668 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 12:10:44.278 [Lua] Assigning peer(110000103faf286:1) to profile(3) career(1) 12:10:44.278 [Lua] Set lobby begin: 12:10:44.278 [Lua] Lobby data twitch_enabled = false 12:10:44.278 [Lua] Lobby data power_level = 417 12:10:44.278 [Lua] Lobby data unique_server_name = Samoly 12:10:44.278 [Lua] Lobby data difficulty_tweak = 0 12:10:44.278 [Lua] Lobby data host = 110000101ead6cb 12:10:44.278 [Lua] Lobby data game_mode = 3 12:10:44.278 [Lua] Lobby data is_private = false 12:10:44.278 [Lua] Lobby data match_started = true 12:10:44.278 [Lua] Lobby data mechanism = adventure 12:10:44.278 [Lua] Lobby data level_key = inn_level 12:10:44.278 [Lua] Lobby data player_slot_1 = 0:0 12:10:44.278 [Lua] Lobby data selected_level_key = inn_level 12:10:44.278 [Lua] Lobby data difficulty = cataclysm_3 12:10:44.278 [Lua] Lobby data quick_game = false 12:10:44.278 [Lua] Lobby data weave_index = 155 12:10:44.278 [Lua] Lobby data matchmaking = false 12:10:44.279 [Lua] Lobby data weave_name = weave_155 12:10:44.279 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:44.279 [Lua] Lobby data num_players = 4 12:10:44.279 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:44.279 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:44.279 [Lua] Lobby data country_code = FI 12:10:44.279 [Lua] Lobby data player_slot_3 = 0:0 12:10:44.279 [Lua] Lobby data eac_authorized = true 12:10:44.279 [Lua] Set lobby end. 12:10:44.279 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103faf286) local_player_id(1) profile_index(3) career_index(1) 12:10:44.279 [Lua] Set lobby begin: 12:10:44.279 [Lua] Lobby data twitch_enabled = false 12:10:44.279 [Lua] Lobby data power_level = 417 12:10:44.279 [Lua] Lobby data unique_server_name = Samoly 12:10:44.279 [Lua] Lobby data difficulty_tweak = 0 12:10:44.279 [Lua] Lobby data host = 110000101ead6cb 12:10:44.279 [Lua] Lobby data game_mode = 3 12:10:44.279 [Lua] Lobby data is_private = false 12:10:44.279 [Lua] Lobby data match_started = true 12:10:44.280 [Lua] Lobby data mechanism = adventure 12:10:44.280 [Lua] Lobby data level_key = inn_level 12:10:44.280 [Lua] Lobby data player_slot_1 = 0:0 12:10:44.280 [Lua] Lobby data selected_level_key = inn_level 12:10:44.280 [Lua] Lobby data difficulty = cataclysm_3 12:10:44.280 [Lua] Lobby data quick_game = false 12:10:44.280 [Lua] Lobby data weave_index = 155 12:10:44.280 [Lua] Lobby data matchmaking = false 12:10:44.280 [Lua] Lobby data weave_name = weave_155 12:10:44.280 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:44.280 [Lua] Lobby data num_players = 4 12:10:44.280 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:44.280 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:44.280 [Lua] Lobby data country_code = FI 12:10:44.280 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:44.280 [Lua] Lobby data eac_authorized = true 12:10:44.280 [Lua] Set lobby end. 12:10:44.281 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:1100001059c9cc0 | es:110000101982738 12:10:44.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:38 my_peer_id:110000101ead6cb 12:10:44.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:38 my_peer_id:110000101ead6cb 12:10:44.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:38 my_peer_id:110000101ead6cb 12:10:44.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:38 my_peer_id:110000101ead6cb 12:10:44.459 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 12:10:44.460 [Lua] [GameNetworkManager] destroying game object with go_id=47 12:10:44.467 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 12:10:44.469 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:38 my_peer_id:110000101ead6cb 12:10:44.469 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 12:10:44.469 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 12:10:44.469 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read, 12:10:44.469 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 12:10:44.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:10:44.500 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 12:10:44.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 12:10:44.500 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:10:44.505 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 12:10:44.505 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:10:44.526 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:10:44.526 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:10:44.527 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 12:10:44.591 [Lua] [IngameUI] menu view on_exit start_game_view 12:10:44.591 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:10:44.592 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:10:44.592 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:10:44.592 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 12:10:44.592 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 12:10:44.593 [Save] Saving `save_data` 12:10:44.597 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ad0db10 12:10:44.607 [Save] Save done 12:10:45.255 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 12:10:45.255 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 12:10:45.257 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 12:10:45.357 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 12:10:45.357 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 12:10:45.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 12:10:45.359 [Lua] [Matchmaking] Cancelling matchmaking 12:10:45.359 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:10:45.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 12:10:45.561 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 12:10:45.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:10:45.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:10:45.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:10:45.733 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38 12:10:47.012 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:10:47.012 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:10:47.014 [Lua] Set lobby begin: 12:10:47.014 [Lua] Lobby data twitch_enabled = false 12:10:47.014 [Lua] Lobby data power_level = 417 12:10:47.014 [Lua] Lobby data unique_server_name = Samoly 12:10:47.014 [Lua] Lobby data difficulty_tweak = 0 12:10:47.015 [Lua] Lobby data host = 110000101ead6cb 12:10:47.015 [Lua] Lobby data game_mode = 3 12:10:47.015 [Lua] Lobby data is_private = false 12:10:47.015 [Lua] Lobby data match_started = true 12:10:47.015 [Lua] Lobby data mechanism = adventure 12:10:47.015 [Lua] Lobby data level_key = inn_level 12:10:47.015 [Lua] Lobby data player_slot_1 = 0:0 12:10:47.015 [Lua] Lobby data selected_level_key = inn_level 12:10:47.015 [Lua] Lobby data difficulty = cataclysm_3 12:10:47.015 [Lua] Lobby data quick_game = false 12:10:47.015 [Lua] Lobby data weave_index = 155 12:10:47.015 [Lua] Lobby data matchmaking = false 12:10:47.015 [Lua] Lobby data weave_name = weave_155 12:10:47.015 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:47.015 [Lua] Lobby data num_players = 4 12:10:47.015 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:47.015 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:47.015 [Lua] Lobby data country_code = FI 12:10:47.015 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:47.015 [Lua] Lobby data eac_authorized = true 12:10:47.016 [Lua] Set lobby end. 12:10:47.016 [Lua] [PartyManager] Leader is set to 110000101ead6cb 12:10:47.016 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:10:47.016 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:10:47.016 [Lua] Set lobby begin: 12:10:47.016 [Lua] Lobby data twitch_enabled = false 12:10:47.016 [Lua] Lobby data power_level = 417 12:10:47.016 [Lua] Lobby data unique_server_name = Samoly 12:10:47.016 [Lua] Lobby data difficulty_tweak = 0 12:10:47.016 [Lua] Lobby data host = 110000101ead6cb 12:10:47.016 [Lua] Lobby data game_mode = 9 12:10:47.016 [Lua] Lobby data is_private = false 12:10:47.016 [Lua] Lobby data match_started = true 12:10:47.016 [Lua] Lobby data mechanism = adventure 12:10:47.016 [Lua] Lobby data level_key = inn_level 12:10:47.016 [Lua] Lobby data player_slot_1 = 0:0 12:10:47.016 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:10:47.016 [Lua] Lobby data difficulty = cataclysm_3 12:10:47.016 [Lua] Lobby data quick_game = false 12:10:47.016 [Lua] Lobby data weave_index = 155 12:10:47.017 [Lua] Lobby data matchmaking = true 12:10:47.017 [Lua] Lobby data weave_name = weave_155 12:10:47.017 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:47.017 [Lua] Lobby data num_players = 4 12:10:47.017 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:47.017 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:47.017 [Lua] Lobby data country_code = FI 12:10:47.017 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:47.017 [Lua] Lobby data eac_authorized = true 12:10:47.017 [Lua] Set lobby end. 12:10:47.017 [Lua] Set lobby begin: 12:10:47.017 [Lua] Lobby data twitch_enabled = false 12:10:47.017 [Lua] Lobby data power_level = 417 12:10:47.017 [Lua] Lobby data unique_server_name = Samoly 12:10:47.017 [Lua] Lobby data difficulty_tweak = 0 12:10:47.017 [Lua] Lobby data host = 110000101ead6cb 12:10:47.017 [Lua] Lobby data game_mode = 9 12:10:47.017 [Lua] Lobby data is_private = false 12:10:47.017 [Lua] Lobby data match_started = true 12:10:47.017 [Lua] Lobby data mechanism = adventure 12:10:47.017 [Lua] Lobby data level_key = inn_level 12:10:47.017 [Lua] Lobby data player_slot_1 = 0:0 12:10:47.017 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:10:47.017 [Lua] Lobby data difficulty = cataclysm_3 12:10:47.018 [Lua] Lobby data quick_game = false 12:10:47.018 [Lua] Lobby data weave_index = 155 12:10:47.018 [Lua] Lobby data matchmaking = true 12:10:47.018 [Lua] Lobby data weave_name = weave_155 12:10:47.018 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:47.018 [Lua] Lobby data num_players = 4 12:10:47.018 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:47.018 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:47.018 [Lua] Lobby data country_code = FI 12:10:47.018 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:47.018 [Lua] Lobby data eac_authorized = true 12:10:47.018 [Lua] Set lobby end. 12:10:47.018 [Lua] [ChatManager][1]System: Starting hosted game... 12:10:47.018 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:10:47.018 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:10:48.061 [Lua] PlayFabMirrorBase:_commit_internal 21 12:10:48.061 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:10:48.066 [Lua] generate_backend_stats 110000101ead6cb:1 12:10:48.082 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 57 12:10:48.086 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:10:48.086 [Lua] Set lobby begin: 12:10:48.086 [Lua] Lobby data twitch_enabled = false 12:10:48.086 [Lua] Lobby data power_level = 901 12:10:48.086 [Lua] Lobby data unique_server_name = Samoly 12:10:48.086 [Lua] Lobby data difficulty_tweak = 0 12:10:48.086 [Lua] Lobby data host = 110000101ead6cb 12:10:48.086 [Lua] Lobby data game_mode = 9 12:10:48.086 [Lua] Lobby data is_private = false 12:10:48.086 [Lua] Lobby data match_started = true 12:10:48.086 [Lua] Lobby data mechanism = adventure 12:10:48.086 [Lua] Lobby data level_key = inn_level 12:10:48.086 [Lua] Lobby data player_slot_1 = 0:0 12:10:48.086 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:10:48.086 [Lua] Lobby data difficulty = cataclysm_3 12:10:48.086 [Lua] Lobby data quick_game = false 12:10:48.086 [Lua] Lobby data weave_index = 155 12:10:48.087 [Lua] Lobby data matchmaking = true 12:10:48.087 [Lua] Lobby data weave_name = weave_155 12:10:48.087 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:48.087 [Lua] Lobby data num_players = 4 12:10:48.087 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:48.087 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:48.087 [Lua] Lobby data country_code = FI 12:10:48.087 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:48.087 [Lua] Lobby data eac_authorized = true 12:10:48.087 [Lua] Set lobby end. 12:10:48.098 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 57 17 12:10:48.348 [Lua] [PlayFabRequestQueue] EAC Enabled! 57 12:10:48.348 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 57 12:10:48.811 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 57 12:10:48.813 [Lua] commit result success 21 12:10:51.056 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:10:51.058 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 12:10:51.059 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:10:53.119 [Lua] Set lobby begin: 12:10:53.119 [Lua] Lobby data twitch_enabled = false 12:10:53.119 [Lua] Lobby data power_level = 1100 12:10:53.119 [Lua] Lobby data unique_server_name = Samoly 12:10:53.119 [Lua] Lobby data difficulty_tweak = 0 12:10:53.119 [Lua] Lobby data host = 110000101ead6cb 12:10:53.119 [Lua] Lobby data game_mode = 9 12:10:53.120 [Lua] Lobby data is_private = false 12:10:53.120 [Lua] Lobby data match_started = true 12:10:53.120 [Lua] Lobby data mechanism = adventure 12:10:53.120 [Lua] Lobby data level_key = inn_level 12:10:53.120 [Lua] Lobby data player_slot_1 = 0:0 12:10:53.120 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:10:53.120 [Lua] Lobby data difficulty = cataclysm_3 12:10:53.120 [Lua] Lobby data quick_game = false 12:10:53.120 [Lua] Lobby data weave_index = 155 12:10:53.120 [Lua] Lobby data matchmaking = true 12:10:53.120 [Lua] Lobby data weave_name = weave_155 12:10:53.120 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:10:53.120 [Lua] Lobby data num_players = 4 12:10:53.120 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:10:53.120 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:10:53.120 [Lua] Lobby data country_code = FI 12:10:53.121 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:10:53.121 [Lua] Lobby data eac_authorized = true 12:10:53.121 [Lua] Set lobby end. 12:12:56.881 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:12:56.881 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:12:57.058 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:12:57.058 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:12:57.058 [Lua] Set lobby begin: 12:12:57.058 [Lua] Lobby data twitch_enabled = false 12:12:57.058 [Lua] Lobby data power_level = 1100 12:12:57.058 [Lua] Lobby data unique_server_name = Samoly 12:12:57.058 [Lua] Lobby data difficulty_tweak = 0 12:12:57.058 [Lua] Lobby data host = 110000101ead6cb 12:12:57.058 [Lua] Lobby data game_mode = 9 12:12:57.058 [Lua] Lobby data is_private = false 12:12:57.058 [Lua] Lobby data match_started = true 12:12:57.058 [Lua] Lobby data mechanism = adventure 12:12:57.058 [Lua] Lobby data level_key = inn_level 12:12:57.059 [Lua] Lobby data player_slot_1 = 0:0 12:12:57.059 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:12:57.059 [Lua] Lobby data difficulty = cataclysm_3 12:12:57.059 [Lua] Lobby data quick_game = false 12:12:57.059 [Lua] Lobby data weave_index = 155 12:12:57.059 [Lua] Lobby data matchmaking = false 12:12:57.059 [Lua] Lobby data weave_name = weave_155 12:12:57.059 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:12:57.059 [Lua] Lobby data num_players = 4 12:12:57.059 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:12:57.059 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:12:57.059 [Lua] Lobby data country_code = FI 12:12:57.059 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:12:57.059 [Lua] Lobby data eac_authorized = true 12:12:57.059 [Lua] Set lobby end. 12:12:57.061 [Lua] Set lobby begin: 12:12:57.061 [Lua] Lobby data twitch_enabled = false 12:12:57.061 [Lua] Lobby data power_level = 1100 12:12:57.062 [Lua] Lobby data unique_server_name = Samoly 12:12:57.062 [Lua] Lobby data difficulty_tweak = 0 12:12:57.062 [Lua] Lobby data host = 110000101ead6cb 12:12:57.062 [Lua] Lobby data game_mode = 9 12:12:57.062 [Lua] Lobby data is_private = false 12:12:57.062 [Lua] Lobby data match_started = true 12:12:57.062 [Lua] Lobby data mechanism = adventure 12:12:57.062 [Lua] Lobby data level_key = inn_level 12:12:57.062 [Lua] Lobby data player_slot_1 = 0:0 12:12:57.062 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:12:57.062 [Lua] Lobby data difficulty = cataclysm_3 12:12:57.062 [Lua] Lobby data quick_game = false 12:12:57.062 [Lua] Lobby data weave_index = 155 12:12:57.062 [Lua] Lobby data matchmaking = false 12:12:57.062 [Lua] Lobby data weave_name = weave_155 12:12:57.063 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:12:57.063 [Lua] Lobby data num_players = 4 12:12:57.063 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:12:57.063 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:12:57.063 [Lua] Lobby data country_code = FI 12:12:57.063 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:12:57.063 [Lua] Lobby data eac_authorized = true 12:12:57.063 [Lua] Set lobby end. 12:12:57.063 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:12:57.063 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:12:57.063 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:12:57.063 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:12:57.063 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:12:57.063 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:12:57.063 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:12:57.063 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:12:57.063 [Lua] Complete level triggered. 12:12:57.066 [Save] Saving `save_data` 12:12:57.066 [Lua] gm_event_end_conditions_met false false 12:12:57.067 [Lua] PlayFabMirrorBase:_commit_internal nil 12:12:57.067 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:12:57.071 [Lua] generate_backend_stats 110000101ead6cb:1 12:12:57.076 [Save] Save done 12:12:57.076 [Save] Saving `save_data` 12:12:57.086 [Save] Save done 12:12:57.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 58 12:12:57.090 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:12:57.092 [Save] Saving `save_data` 12:12:57.092 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life 12:12:57.092 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true 12:12:57.092 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:12:57.092 [Lua] [GameNetworkManager] Leaving game... 12:12:57.092 [Lua] [GameNetworkManager] Shutting down game session host. 12:12:57.092 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:12:57.092 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:12:57.092 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=139.69 12:12:57.096 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:12:57.096 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 58 18 12:12:57.104 [Save] Save done 12:12:57.911 [Lua] [PlayFabRequestQueue] EAC Enabled! 58 12:12:57.911 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 58 12:12:58.359 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 58 12:12:58.364 [Lua] commit result success 22 12:12:59.102 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:12:59.102 [Lua] [Managers] Calling function on all managers: 12:12:59.102 [Lua] Clearing all global lookup lists 12:12:59.103 [Lua] [IngamePlayerListUI] - Destroy 12:12:59.103 [Lua] [EquipmentUI] - Destroy 12:12:59.103 [Lua] [AbilityUI] - Destroy 12:12:59.103 [Lua] [GamePadAbilityUI] - Destroy 12:12:59.103 [Lua] [GamePadEquipmentUI] - Destroy 12:12:59.103 [Lua] [IngameUI] destroy 12:12:59.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 12:12:59.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 12:12:59.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 12:12:59.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 12:12:59.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 12:12:59.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 12:12:59.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 12:12:59.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 12:12:59.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 12:12:59.143 [Lua] [Managers] Destroying manager group: 12:12:59.147 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:12:59.191 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:12:59.191 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:12:59.191 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:12:59.191 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0 12:12:59.191 warning: [Lua] Following data will be uploaded to Crashify: <> 12:12:59.191 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 41, User: 110000101ead6cb "Samoly" <> 12:12:59.192 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 343866; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BBD8230 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 000000000FBF0890; application_shutdown = nil; unit_spawner = table: 000000000060C8E0; world = [World]; unit_storage = table: 00000000009F3470; units = table: 0000000009ECAA60; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000FBF0890 [8] self = table: 0000000010404290; dt = 0.0085411854088306427; t = 2984.103492724942; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0085411854088306427; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0085411854088306427; t = 2984.103492724942 [10] dt = 0.0085411854088306427 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002349590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000088F660; [5] world_name = "level_world"; entity_system_bag = table: 0000000008A4E6C0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000010C757E0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000EF8C4A0; statistics_db = table: 000000000AACA940; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 137.90174154406412; input_manager = table: 0000000009687E00; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002423820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000088F660; world = [World]; dt = 0.0085411854088306427; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 139.69262273842469; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000CB1EFB0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000004301B0; <> <> 12:12:59.192 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:12:59.192 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:12:59.192 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0 12:12:59.192 warning: [Lua] Following data will be uploaded to Crashify: <> 12:12:59.192 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 42, User: 110000101ead6cb "Samoly" <> 12:12:59.192 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 343866; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BBD8230 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 000000000FBF0890; application_shutdown = nil; unit_spawner = table: 000000000060C8E0; world = [World]; unit_storage = table: 00000000009F3470; units = table: 0000000009ECAA60; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000FBF0890 [8] self = table: 0000000010404290; dt = 0.0085411854088306427; t = 2984.103492724942; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0085411854088306427; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0085411854088306427; t = 2984.103492724942 [10] dt = 0.0085411854088306427 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002349590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000088F660; [5] world_name = "level_world"; entity_system_bag = table: 0000000008A4E6C0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000010C757E0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000EF8C4A0; statistics_db = table: 000000000AACA940; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 137.90174154406412; input_manager = table: 0000000009687E00; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002423820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000088F660; world = [World]; dt = 0.0085411854088306427; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 139.69262273842469; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000CB1EFB0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000004301B0; <> <> 12:12:59.192 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:12:59.193 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:12:59.193 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0 12:12:59.193 warning: [Lua] Following data will be uploaded to Crashify: <> 12:12:59.193 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 43, User: 110000101ead6cb "Samoly" <> 12:12:59.193 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 343866; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BBD8230 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 000000000FBF0890; application_shutdown = nil; unit_spawner = table: 000000000060C8E0; world = [World]; unit_storage = table: 00000000009F3470; units = table: 0000000009ECAA60; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000FBF0890 [8] self = table: 0000000010404290; dt = 0.0085411854088306427; t = 2984.103492724942; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0085411854088306427; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0085411854088306427; t = 2984.103492724942 [10] dt = 0.0085411854088306427 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002349590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000088F660; [5] world_name = "level_world"; entity_system_bag = table: 0000000008A4E6C0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000010C757E0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000EF8C4A0; statistics_db = table: 000000000AACA940; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 137.90174154406412; input_manager = table: 0000000009687E00; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002423820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000088F660; world = [World]; dt = 0.0085411854088306427; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 139.69262273842469; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000CB1EFB0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000004301B0; <> <> 12:12:59.193 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:12:59.193 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:12:59.193 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0 12:12:59.193 warning: [Lua] Following data will be uploaded to Crashify: <> 12:12:59.193 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 44, User: 110000101ead6cb "Samoly" <> 12:12:59.194 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 343866; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BBD8230 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 000000000FBF0890; application_shutdown = nil; unit_spawner = table: 000000000060C8E0; world = [World]; unit_storage = table: 00000000009F3470; units = table: 0000000009ECAA60; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000FBF0890 [8] self = table: 0000000010404290; dt = 0.0085411854088306427; t = 2984.103492724942; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0085411854088306427; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0085411854088306427; t = 2984.103492724942 [10] dt = 0.0085411854088306427 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002349590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000088F660; [5] world_name = "level_world"; entity_system_bag = table: 0000000008A4E6C0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000010C757E0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000EF8C4A0; statistics_db = table: 000000000AACA940; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 137.90174154406412; input_manager = table: 0000000009687E00; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002423820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000088F660; world = [World]; dt = 0.0085411854088306427; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 139.69262273842469; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000CB1EFB0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000004301B0; <> <> 12:12:59.194 [Lua] [Matchmaking] unregister rpcs 12:12:59.194 [Lua] ############### UNLOADING PACKAGES ############### 12:12:59.194 [Lua] [Managers] Calling function on all managers: 12:12:59.194 [Lua] [Managers] Destroying manager group: 12:12:59.194 [Lua] [Gamestate] Enter state StateLoading 12:12:59.196 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:12:59.196 [Lua] [Matchmaking] register rpcs 12:12:59.196 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:12:59.196 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:12:59.196 [Lua] Set lobby begin: 12:12:59.196 [Lua] Lobby data twitch_enabled = false 12:12:59.196 [Lua] Lobby data power_level = 0 12:12:59.196 [Lua] Lobby data unique_server_name = Samoly 12:12:59.196 [Lua] Lobby data difficulty_tweak = 0 12:12:59.196 [Lua] Lobby data host = 110000101ead6cb 12:12:59.196 [Lua] Lobby data game_mode = 9 12:12:59.196 [Lua] Lobby data is_private = false 12:12:59.196 [Lua] Lobby data match_started = true 12:12:59.196 [Lua] Lobby data mechanism = adventure 12:12:59.196 [Lua] Lobby data level_key = inn_level 12:12:59.196 [Lua] Lobby data player_slot_1 = 0:0 12:12:59.196 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:12:59.196 [Lua] Lobby data difficulty = cataclysm_3 12:12:59.197 [Lua] Lobby data quick_game = false 12:12:59.197 [Lua] Lobby data weave_index = 155 12:12:59.197 [Lua] Lobby data matchmaking = false 12:12:59.197 [Lua] Lobby data weave_name = weave_155 12:12:59.197 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:12:59.197 [Lua] Lobby data num_players = 4 12:12:59.197 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:12:59.197 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:12:59.197 [Lua] Lobby data country_code = FI 12:12:59.197 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:12:59.197 [Lua] Lobby data eac_authorized = true 12:12:59.197 [Lua] Set lobby end. 12:12:59.197 [Lua] registering RPCs 12:12:59.197 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:12:59.197 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:12:59.197 [Lua] Set lobby begin: 12:12:59.197 [Lua] Lobby data twitch_enabled = false 12:12:59.197 [Lua] Lobby data power_level = 0 12:12:59.197 [Lua] Lobby data unique_server_name = Samoly 12:12:59.197 [Lua] Lobby data difficulty_tweak = 0 12:12:59.197 [Lua] Lobby data host = 110000101ead6cb 12:12:59.197 [Lua] Lobby data game_mode = 9 12:12:59.197 [Lua] Lobby data is_private = false 12:12:59.197 [Lua] Lobby data match_started = true 12:12:59.197 [Lua] Lobby data mechanism = adventure 12:12:59.198 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:12:59.198 [Lua] Lobby data player_slot_1 = 0:0 12:12:59.198 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:12:59.198 [Lua] Lobby data difficulty = cataclysm_3 12:12:59.198 [Lua] Lobby data quick_game = false 12:12:59.198 [Lua] Lobby data weave_index = 155 12:12:59.198 [Lua] Lobby data matchmaking = false 12:12:59.198 [Lua] Lobby data weave_name = weave_155 12:12:59.198 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:12:59.198 [Lua] Lobby data num_players = 4 12:12:59.198 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:12:59.198 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:12:59.198 [Lua] Lobby data country_code = FI 12:12:59.198 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:12:59.198 [Lua] Lobby data eac_authorized = true 12:12:59.198 [Lua] Set lobby end. 12:12:59.198 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:12:59.201 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized 12:12:59.201 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:12:59.201 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0 12:12:59.204 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:12:59.204 [Umbra] Unload tome 12:12:59.204 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:12:59.283 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:12:59.283 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:12:59.283 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:12:59.283 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life" 12:12:59.283 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil" 12:12:59.283 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read, 12:12:59.283 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life 12:12:59.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life 12:12:59.326 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life 12:12:59.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon 12:13:02.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon 12:13:02.026 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon 12:13:02.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 12:13:02.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 12:13:02.566 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 12:13:02.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life 12:13:03.128 [Umbra] Loading umbra tome '#ID[190538ac1658e210]' 12:13:05.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life 12:13:05.610 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life 12:13:05.627 [Lua] [LevelTransitionHandler] Level load completed! 12:13:05.627 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 343866 - use_random_directors: false - overriden_conflict: weave_beastmen_light 12:13:05.643 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:13:05.643 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_pack_master=true, skaven_slave=true, chaos_corruptor_sorcerer=true, skaven_clan_rat=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_gutter_runner=true, chaos_vortex_sorcerer=true, } 12:13:05.643 [Lua] load_startup_enemy_packages: -------------- 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] chaos_spawn 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] chaos_troll 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] skaven_rat_ogre 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] skaven_stormfiend 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] beastmen_minotaur 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] chaos_plague_sorcerer 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] chaos_corruptor_sorcerer 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] skaven_gutter_runner 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] skaven_pack_master 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] skaven_poison_wind_globadier 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] skaven_ratling_gunner 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] skaven_warpfire_thrower 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] chaos_vortex_sorcerer 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] beastmen_standard_bearer 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] chaos_vortex 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] critter_rat 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] critter_pig 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] beastmen_gor 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] skaven_slave 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] skaven_clan_rat 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] beastmen_ungor_archer 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] beastmen_ungor 12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:13:05.643 [Lua] beastmen_bestigor 12:13:05.646 [Lua] ### Sending rpc_level_loaded 12:13:05.646 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43 12:13:05.646 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:13:05.663 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:13:05.663 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:13:05.680 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:13:05.680 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:13:05.681 [Lua] ### Sending rpc_level_loaded 12:13:05.681 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43 12:13:05.815 [Lua] ### Sending rpc_level_loaded 12:13:05.815 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43 12:13:05.815 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:13:05.815 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:13:05.815 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:13:05.832 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:13:05.832 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:13:05.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:13:05.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:13:05.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:13:05.967 [Lua] ### Sending rpc_level_loaded 12:13:05.967 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43 12:13:05.967 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:13:05.968 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:13:05.968 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:13:05.984 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:13:05.984 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:13:06.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:13:06.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:13:06.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:13:06.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:13:06.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:13:06.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:13:06.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:13:06.727 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:13:06.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:13:07.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:13:07.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:13:07.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:13:07.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:13:07.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:13:07.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:13:07.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:13:07.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:13:07.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:13:07.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:13:07.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:13:07.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:13:08.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:13:08.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:13:08.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:13:08.419 [Lua] ### Sending rpc_level_loaded 12:13:08.419 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43 12:13:08.419 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:13:08.420 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:13:08.420 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:13:08.437 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:13:08.437 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:13:08.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:13:08.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:13:08.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:13:08.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:13:08.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:13:08.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:13:09.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:13:09.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:13:09.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:13:09.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:13:09.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:13:09.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:13:09.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:13:09.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:13:09.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:13:10.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:13:10.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:13:10.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:13:10.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:13:10.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:13:10.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:13:10.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:13:10.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:13:10.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:13:11.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:13:11.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:13:11.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:13:11.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:13:11.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:13:11.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:13:11.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:13:11.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:13:11.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:13:12.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:13:12.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:13:12.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:13:13.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:13:13.070 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:13:13.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:13:13.171 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:39 my_peer_id:110000101ead6cb 12:13:13.171 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:39 my_peer_id:110000101ead6cb 12:13:13.171 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:39 my_peer_id:110000101ead6cb 12:13:13.171 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:39 my_peer_id:110000101ead6cb 12:13:13.172 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:39 my_peer_id:110000101ead6cb 12:13:13.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:13:13.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:13:13.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 12:13:13.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 12:13:13.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:13:13.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:13:13.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:13:13.802 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave 12:13:13.802 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:13:13.802 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:13:13.816 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:40 my_peer_id:110000101ead6cb 12:13:13.816 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:40 my_peer_id:110000101ead6cb 12:13:13.816 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:40 my_peer_id:110000101ead6cb 12:13:13.816 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:40 my_peer_id:110000101ead6cb 12:13:13.833 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:40 my_peer_id:110000101ead6cb 12:13:13.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:13:13.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:13:13.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:13:13.833 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 12:13:13.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:13:13.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 12:13:13.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 12:13:13.884 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 12:13:13.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient 12:13:13.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 12:13:13.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:41 my_peer_id:110000101ead6cb 12:13:13.902 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:41 my_peer_id:110000101ead6cb 12:13:13.902 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:41 my_peer_id:110000101ead6cb 12:13:13.902 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:41 my_peer_id:110000101ead6cb 12:13:13.903 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:41 my_peer_id:110000101ead6cb 12:13:13.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:13:13.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:13:13.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:13:13.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 12:13:13.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:13:13.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 12:13:14.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:13:14.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:13:14.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:13:14.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:13:14.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:13:14.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:13:14.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:13:14.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:13:14.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:13:14.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:13:14.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:13:14.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:13:14.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:13:14.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:13:14.985 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:13:15.068 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:13:15.068 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:13:15.069 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:13:15.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:13:15.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:13:15.274 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41 12:13:15.275 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:13:15.275 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world 12:13:15.275 [Umbra] Init version: 3.4.15 :: 16 threads 12:13:15.383 [Lua] Async level spawning done 12:13:15.383 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:13:16.372 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:13:16.372 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:13:16.372 [Lua] [Matchmaking] unregister rpcs 12:13:16.372 [Lua] Set lobby begin: 12:13:16.372 [Lua] Lobby data twitch_enabled = false 12:13:16.372 [Lua] Lobby data power_level = 0 12:13:16.372 [Lua] Lobby data unique_server_name = Samoly 12:13:16.372 [Lua] Lobby data difficulty_tweak = 0 12:13:16.372 [Lua] Lobby data host = 110000101ead6cb 12:13:16.372 [Lua] Lobby data game_mode = 9 12:13:16.372 [Lua] Lobby data is_private = false 12:13:16.372 [Lua] Lobby data match_started = true 12:13:16.372 [Lua] Lobby data mechanism = adventure 12:13:16.372 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:13:16.373 [Lua] Lobby data player_slot_1 = 0:0 12:13:16.373 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:13:16.373 [Lua] Lobby data difficulty = cataclysm_3 12:13:16.373 [Lua] Lobby data quick_game = false 12:13:16.373 [Lua] Lobby data weave_index = 155 12:13:16.373 [Lua] Lobby data matchmaking = false 12:13:16.373 [Lua] Lobby data weave_name = weave_155 12:13:16.373 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:13:16.373 [Lua] Lobby data num_players = 4 12:13:16.373 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:13:16.373 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:13:16.373 [Lua] Lobby data country_code = FI 12:13:16.373 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:13:16.373 [Lua] Lobby data eac_authorized = true 12:13:16.373 [Lua] Set lobby end. 12:13:16.373 [Lua] [Managers] Destroying manager group: 12:13:16.374 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens 12:13:16.374 [Lua] [Gamestate] Enter StateIngame HOST 12:13:16.374 [Lua] [Managers] Calling function on all managers: 12:13:16.374 [Lua] <>level = dlc_scorpion_canyon_life<> 12:13:16.374 [Lua] Set lobby begin: 12:13:16.374 [Lua] Lobby data twitch_enabled = false 12:13:16.374 [Lua] Lobby data power_level = 0 12:13:16.374 [Lua] Lobby data unique_server_name = Samoly 12:13:16.374 [Lua] Lobby data difficulty_tweak = 0 12:13:16.375 [Lua] Lobby data host = 110000101ead6cb 12:13:16.375 [Lua] Lobby data game_mode = 9 12:13:16.375 [Lua] Lobby data is_private = false 12:13:16.375 [Lua] Lobby data match_started = true 12:13:16.375 [Lua] Lobby data mechanism = adventure 12:13:16.375 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:13:16.375 [Lua] Lobby data player_slot_1 = 0:0 12:13:16.375 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:13:16.375 [Lua] Lobby data difficulty = cataclysm_3 12:13:16.375 [Lua] Lobby data quick_game = false 12:13:16.375 [Lua] Lobby data weave_index = 155 12:13:16.375 [Lua] Lobby data matchmaking = false 12:13:16.375 [Lua] Lobby data weave_name = weave_155 12:13:16.375 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:13:16.375 [Lua] Lobby data num_players = 4 12:13:16.375 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:13:16.375 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:13:16.375 [Lua] Lobby data country_code = FI 12:13:16.375 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:13:16.375 [Lua] Lobby data eac_authorized = true 12:13:16.375 [Lua] Set lobby end. 12:13:16.375 [Lua] [StateIngame] Server ingame 12:13:16.378 [Lua] Set lobby begin: 12:13:16.378 [Lua] Lobby data twitch_enabled = false 12:13:16.378 [Lua] Lobby data power_level = 0 12:13:16.378 [Lua] Lobby data unique_server_name = Samoly 12:13:16.378 [Lua] Lobby data difficulty_tweak = 0 12:13:16.378 [Lua] Lobby data host = 110000101ead6cb 12:13:16.378 [Lua] Lobby data game_mode = 9 12:13:16.378 [Lua] Lobby data is_private = false 12:13:16.378 [Lua] Lobby data match_started = true 12:13:16.378 [Lua] Lobby data mechanism = adventure 12:13:16.379 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:13:16.379 [Lua] Lobby data player_slot_1 = 0:0 12:13:16.379 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:13:16.379 [Lua] Lobby data difficulty = cataclysm_3 12:13:16.379 [Lua] Lobby data quick_game = false 12:13:16.379 [Lua] Lobby data weave_index = 155 12:13:16.379 [Lua] Lobby data matchmaking = false 12:13:16.379 [Lua] Lobby data weave_name = weave_155 12:13:16.379 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:13:16.379 [Lua] Lobby data num_players = 4 12:13:16.379 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:13:16.379 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:13:16.379 [Lua] Lobby data country_code = FI 12:13:16.379 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:13:16.379 [Lua] Lobby data eac_authorized = true 12:13:16.379 [Lua] Set lobby end. 12:13:16.379 [Lua] [Matchmaking] register rpcs 12:13:16.379 [Lua] GameNetworkManager:init... creating game session 12:13:16.379 [Lua] Host GameSession.make_game_session_host with session: 12:13:16.379 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:13:16.379 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:13:16.379 [Lua] [GameNetworkManager] self.is_server = true 12:13:16.379 [Network] Setting artificial MTU limit to 576 12:13:16.380 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 59 12:13:16.380 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 12:13:16.380 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 12:13:16.389 [Lua] Switching ConflictSettings: to: weave_beastmen_light 12:13:16.389 [Lua] pacing=disabled 12:13:16.389 [Lua] roaming=nil 12:13:16.389 [Lua] specials=disabled 12:13:16.389 [Lua] debug_color=maroon 12:13:16.389 [Lua] pack_spawning=beastmen_light 12:13:16.389 [Lua] contained_breeds=nil 12:13:16.389 [Lua] disabled=false 12:13:16.389 [Lua] boss=disabled 12:13:16.389 [Lua] horde=disabled 12:13:16.389 [Lua] name=weave_beastmen_light 12:13:16.389 [Lua] intensity=disabled 12:13:16.389 [Lua] --- 12:13:16.389 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:13:16.392 warning: [GwNav] NavData resource not loaded 12:13:16.392 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world 12:13:16.392 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world 12:13:16.394 [Lua] [AIInterestPointSystem] Level Seed: 789654 12:13:16.394 [Lua] 12:13:16.394 [Lua] [entity_system_bag] = table 12:13:16.394 [Lua] [entity_system_bag] = metatable 12:13:16.394 [Lua] [startup_data] = table 12:13:16.394 [Lua] [entity_manager] = table 12:13:16.394 [Lua] [entity_manager] = metatable 12:13:16.394 [Lua] [unit_spawner] = table 12:13:16.394 [Lua] [unit_spawner] = metatable 12:13:16.394 [Lua] [unit_storage] = table 12:13:16.394 [Lua] [unit_storage] = metatable 12:13:16.394 [Lua] [dice_keeper] = table 12:13:16.394 [Lua] [dice_keeper] = metatable 12:13:16.394 [Lua] [is_server] = true (boolean) 12:13:16.394 [Lua] [world] = [World] 12:13:16.394 [Lua] [system_api] = table 12:13:16.394 [Lua] [entity_system] = table 12:13:16.394 [Lua] [entity_system] = metatable 12:13:16.394 [Lua] [network_lobby] = table 12:13:16.394 [Lua] [network_lobby] = metatable 12:13:16.394 [Lua] [profile_synchronizer] = table 12:13:16.394 [Lua] [profile_synchronizer] = metatable 12:13:16.394 [Lua] [level_transition_handler] = table 12:13:16.394 [Lua] [level_transition_handler] = metatable 12:13:16.394 [Lua] [num_local_human_players] = 1 (number) 12:13:16.394 [Lua] [statistics_db] = table 12:13:16.394 [Lua] [statistics_db] = metatable 12:13:16.394 [Lua] [network_server] = table 12:13:16.394 [Lua] [network_server] = metatable 12:13:16.394 [Lua] [input_manager] = table 12:13:16.394 [Lua] [input_manager] = metatable 12:13:16.394 [Lua] [network_clock] = table 12:13:16.394 [Lua] [network_clock] = metatable 12:13:16.394 [Lua] [network_transmit] = table 12:13:16.394 [Lua] [network_transmit] = metatable 12:13:16.394 [Lua] [free_flight_manager] = table 12:13:16.394 [Lua] [free_flight_manager] = metatable 12:13:16.394 [Lua] [network_manager] = table 12:13:16.394 [Lua] [network_manager] = metatable 12:13:16.394 [Lua] [network_event_delegate] = table 12:13:16.394 [Lua] [network_event_delegate] = metatable 12:13:16.394 [Lua] 12:13:16.394 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:13:16.394 [Lua] ignoring extension VersusInteractObjectiveExtension 12:13:16.394 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:13:16.394 [Lua] ignoring extension VersusSocketObjectiveExtension 12:13:16.394 [Lua] ignoring extension VersusTargetObjectiveExtension 12:13:16.394 [Lua] ignoring extension VersusMissionObjectiveExtension 12:13:16.395 [Lua] ignoring extension KeepDecorationPaintingExtension 12:13:16.396 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:13:16.410 [Lua] [AchievementManager] Achievements using the steam platform 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913) 12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951) 12:13:16.453 [Lua] [StateIngame] Level seed: 789654 12:13:16.466 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:13:16.468 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 12:13:16.468 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 12:13:16.469 [Lua] [IngameUI] init 12:13:16.481 [SteamVoipClient] select_out(110000101982738, off) 12:13:16.481 [SteamVoipClient] select_out(110000101ead6cb, off) 12:13:16.481 [SteamVoipClient] select_out(110000103faf286, off) 12:13:16.481 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:13:16.487 [Lua] cb_razer_chroma_setup 12:13:16.525 [Lua] completed 12:13:16.526 [Lua] completed 12:13:16.528 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:13:16.528 [Lua] Set lobby begin: 12:13:16.528 [Lua] Lobby data twitch_enabled = false 12:13:16.528 [Lua] Lobby data power_level = 1100 12:13:16.528 [Lua] Lobby data unique_server_name = Samoly 12:13:16.528 [Lua] Lobby data difficulty_tweak = 0 12:13:16.528 [Lua] Lobby data host = 110000101ead6cb 12:13:16.528 [Lua] Lobby data game_mode = 9 12:13:16.528 [Lua] Lobby data is_private = false 12:13:16.528 [Lua] Lobby data match_started = true 12:13:16.528 [Lua] Lobby data mechanism = adventure 12:13:16.528 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:13:16.528 [Lua] Lobby data player_slot_1 = 0:0 12:13:16.528 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:13:16.528 [Lua] Lobby data difficulty = cataclysm_3 12:13:16.528 [Lua] Lobby data quick_game = false 12:13:16.528 [Lua] Lobby data weave_index = 155 12:13:16.528 [Lua] Lobby data matchmaking = false 12:13:16.528 [Lua] Lobby data weave_name = weave_155 12:13:16.528 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:13:16.529 [Lua] Lobby data num_players = 4 12:13:16.529 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:13:16.529 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:13:16.529 [Lua] Lobby data country_code = FI 12:13:16.529 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:13:16.529 [Lua] Lobby data eac_authorized = true 12:13:16.529 [Lua] Set lobby end. 12:13:16.529 [Lua] CurrentConflictSettings weave_beastmen_light 12:13:16.529 [Lua] [ConflictDirector] conflict_director is ai_ready 12:13:16.530 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:13:16.530 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:13:16.532 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:13:16.532 [Lua] Forming navigation groups in one frame 12:13:16.532 [Lua] Forming navigation groups 12:13:16.597 [Lua] NavigationGroupManager -> calulation time A: 0.063999999999850843 12:13:16.639 [Lua] NavigationGroupManager -> calulation time B: 0.043000000000120053 12:13:16.639 [Lua] number of nav groups: 144 12:13:16.641 [Lua] number of refined nav groups : 108 12:13:16.656 [Lua] NavigationGroupManager -> calulation time C: 0.016000000000076398 12:13:16.656 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865 12:13:16.660 [Lua] Warning: missing nodes! in zones 12:13:16.660 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541 12:13:16.664 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:13:16.665 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:13:16.666 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:13:16.667 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 12:13:16.667 [Lua] [Managers] Calling function on all managers: 12:13:16.667 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:13:16.667 [Save] Loading `ut_tweaks_presets` 12:13:16.667 [Save] Load done 12:13:16.679 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 59 12:13:16.959 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 59 12:13:20.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:42 my_peer_id:110000101ead6cb 12:13:20.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:42 my_peer_id:110000101ead6cb 12:13:20.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:42 my_peer_id:110000101ead6cb 12:13:20.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:42 my_peer_id:110000101ead6cb 12:13:20.564 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:42 my_peer_id:110000101ead6cb 12:13:20.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:13:20.564 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:13:20.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:13:20.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:13:20.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:13:20.581 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 12:13:20.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:13:20.601 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:13:20.601 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:13:20.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p 12:13:20.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p 12:13:20.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p 12:13:20.905 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 42 12:13:24.222 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:13:24.222 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:13:24.222 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:13:24.222 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:13:24.222 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:13:24.222 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:13:24.229 [Lua] Set lobby begin: 12:13:24.229 [Lua] Lobby data twitch_enabled = false 12:13:24.229 [Lua] Lobby data power_level = 1100 12:13:24.229 [Lua] Lobby data unique_server_name = Samoly 12:13:24.229 [Lua] Lobby data difficulty_tweak = 0 12:13:24.229 [Lua] Lobby data host = 110000101ead6cb 12:13:24.229 [Lua] Lobby data game_mode = 9 12:13:24.229 [Lua] Lobby data is_private = false 12:13:24.229 [Lua] Lobby data match_started = true 12:13:24.229 [Lua] Lobby data mechanism = adventure 12:13:24.229 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:13:24.229 [Lua] Lobby data player_slot_1 = 0:0 12:13:24.229 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:13:24.229 [Lua] Lobby data difficulty = cataclysm_3 12:13:24.229 [Lua] Lobby data quick_game = false 12:13:24.229 [Lua] Lobby data weave_index = 155 12:13:24.229 [Lua] Lobby data matchmaking = false 12:13:24.230 [Lua] Lobby data weave_name = weave_155 12:13:24.230 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:13:24.230 [Lua] Lobby data num_players = 4 12:13:24.230 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:13:24.230 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:13:24.230 [Lua] Lobby data country_code = FI 12:13:24.230 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:13:24.230 [Lua] Lobby data eac_authorized = true 12:13:24.230 [Lua] Set lobby end. 12:13:24.230 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:13:24.230 [Lua] Breedfreezer (server) starting a hot join sync 12:13:24.230 [Lua] packing 0 units of breed skaven_clan_rat 12:13:24.230 [Lua] packing 0 units of breed skaven_slave 12:13:24.230 [Lua] packing 0 units of breed beastmen_ungor_archer 12:13:24.230 [Lua] packing 0 units of breed beastmen_bestigor 12:13:24.230 [Lua] packing 0 units of breed beastmen_ungor 12:13:24.230 [Lua] packing 0 units of breed beastmen_gor 12:13:24.230 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:13:24.230 [Lua] 12:13:24.230 [Lua] [1] = 1 (number) 12:13:24.230 [Lua] [2] = 0 (number) 12:13:24.230 [Lua] [3] = 1 (number) 12:13:24.230 [Lua] [4] = 0 (number) 12:13:24.230 [Lua] [5] = 1 (number) 12:13:24.230 [Lua] [6] = 0 (number) 12:13:24.230 [Lua] [7] = 1 (number) 12:13:24.230 [Lua] [8] = 0 (number) 12:13:24.230 [Lua] [9] = 1 (number) 12:13:24.230 [Lua] [10] = 0 (number) 12:13:24.230 [Lua] [11] = 1 (number) 12:13:24.230 [Lua] [12] = 0 (number) 12:13:24.230 [Lua] 12:13:24.230 [Lua] 12:13:24.230 [Lua] 12:13:24.232 [Lua] Set lobby begin: 12:13:24.232 [Lua] Lobby data twitch_enabled = false 12:13:24.232 [Lua] Lobby data power_level = 1100 12:13:24.232 [Lua] Lobby data unique_server_name = Samoly 12:13:24.232 [Lua] Lobby data difficulty_tweak = 0 12:13:24.232 [Lua] Lobby data host = 110000101ead6cb 12:13:24.232 [Lua] Lobby data game_mode = 9 12:13:24.232 [Lua] Lobby data is_private = false 12:13:24.232 [Lua] Lobby data match_started = true 12:13:24.232 [Lua] Lobby data mechanism = adventure 12:13:24.232 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:13:24.232 [Lua] Lobby data player_slot_1 = 0:0 12:13:24.232 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:13:24.232 [Lua] Lobby data difficulty = cataclysm_3 12:13:24.232 [Lua] Lobby data quick_game = false 12:13:24.232 [Lua] Lobby data weave_index = 155 12:13:24.232 [Lua] Lobby data matchmaking = false 12:13:24.232 [Lua] Lobby data weave_name = weave_155 12:13:24.233 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:13:24.233 [Lua] Lobby data num_players = 4 12:13:24.233 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:13:24.233 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:13:24.233 [Lua] Lobby data country_code = FI 12:13:24.233 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:13:24.233 [Lua] Lobby data eac_authorized = true 12:13:24.233 [Lua] Set lobby end. 12:13:24.233 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:13:24.233 [Lua] Breedfreezer (server) starting a hot join sync 12:13:24.233 [Lua] packing 0 units of breed skaven_clan_rat 12:13:24.233 [Lua] packing 0 units of breed skaven_slave 12:13:24.233 [Lua] packing 0 units of breed beastmen_ungor_archer 12:13:24.233 [Lua] packing 0 units of breed beastmen_bestigor 12:13:24.233 [Lua] packing 0 units of breed beastmen_ungor 12:13:24.233 [Lua] packing 0 units of breed beastmen_gor 12:13:24.233 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:13:24.233 [Lua] 12:13:24.233 [Lua] [1] = 1 (number) 12:13:24.233 [Lua] [2] = 0 (number) 12:13:24.233 [Lua] [3] = 1 (number) 12:13:24.233 [Lua] [4] = 0 (number) 12:13:24.233 [Lua] [5] = 1 (number) 12:13:24.233 [Lua] [6] = 0 (number) 12:13:24.233 [Lua] [7] = 1 (number) 12:13:24.233 [Lua] [8] = 0 (number) 12:13:24.233 [Lua] [9] = 1 (number) 12:13:24.233 [Lua] [10] = 0 (number) 12:13:24.233 [Lua] [11] = 1 (number) 12:13:24.233 [Lua] [12] = 0 (number) 12:13:24.233 [Lua] 12:13:24.233 [Lua] 12:13:24.233 [Lua] 12:13:24.234 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 12:13:24.234 [Lua] RemotePlayer:create_game_object( ) 22 12:13:24.250 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:13:24.250 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:13:24.250 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:13:24.250 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:13:24.250 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 12:13:24.250 [Lua] RemotePlayer:create_game_object( ) 23 12:13:24.267 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:13:24.267 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:13:24.267 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:13:24.267 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:13:24.408 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:13:24.408 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:13:24.425 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:13:24.425 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:13:25.482 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:13:25.482 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:13:25.493 [Lua] Set lobby begin: 12:13:25.493 [Lua] Lobby data twitch_enabled = false 12:13:25.493 [Lua] Lobby data power_level = 1100 12:13:25.493 [Lua] Lobby data unique_server_name = Samoly 12:13:25.493 [Lua] Lobby data difficulty_tweak = 0 12:13:25.493 [Lua] Lobby data host = 110000101ead6cb 12:13:25.493 [Lua] Lobby data game_mode = 9 12:13:25.493 [Lua] Lobby data is_private = false 12:13:25.494 [Lua] Lobby data match_started = true 12:13:25.494 [Lua] Lobby data mechanism = adventure 12:13:25.494 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:13:25.494 [Lua] Lobby data player_slot_1 = 0:0 12:13:25.494 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:13:25.494 [Lua] Lobby data difficulty = cataclysm_3 12:13:25.494 [Lua] Lobby data quick_game = false 12:13:25.494 [Lua] Lobby data weave_index = 155 12:13:25.494 [Lua] Lobby data matchmaking = false 12:13:25.494 [Lua] Lobby data weave_name = weave_155 12:13:25.494 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:13:25.494 [Lua] Lobby data num_players = 4 12:13:25.494 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:13:25.494 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:13:25.494 [Lua] Lobby data country_code = FI 12:13:25.494 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:13:25.494 [Lua] Lobby data eac_authorized = true 12:13:25.494 [Lua] Set lobby end. 12:13:25.494 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:13:25.494 [Lua] Breedfreezer (server) starting a hot join sync 12:13:25.494 [Lua] packing 0 units of breed skaven_clan_rat 12:13:25.494 [Lua] packing 0 units of breed skaven_slave 12:13:25.494 [Lua] packing 0 units of breed beastmen_ungor_archer 12:13:25.494 [Lua] packing 0 units of breed beastmen_bestigor 12:13:25.494 [Lua] packing 0 units of breed beastmen_ungor 12:13:25.494 [Lua] packing 0 units of breed beastmen_gor 12:13:25.494 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:13:25.494 [Lua] 12:13:25.494 [Lua] [1] = 1 (number) 12:13:25.494 [Lua] [2] = 0 (number) 12:13:25.494 [Lua] [3] = 1 (number) 12:13:25.494 [Lua] [4] = 0 (number) 12:13:25.494 [Lua] [5] = 1 (number) 12:13:25.494 [Lua] [6] = 0 (number) 12:13:25.494 [Lua] [7] = 1 (number) 12:13:25.494 [Lua] [8] = 0 (number) 12:13:25.494 [Lua] [9] = 1 (number) 12:13:25.494 [Lua] [10] = 0 (number) 12:13:25.494 [Lua] [11] = 1 (number) 12:13:25.494 [Lua] [12] = 0 (number) 12:13:25.494 [Lua] 12:13:25.494 [Lua] 12:13:25.494 [Lua] 12:13:25.495 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24 12:13:25.495 [Lua] RemotePlayer:create_game_object( ) 24 12:13:25.513 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:13:25.513 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:13:25.513 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:13:25.513 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:13:25.513 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:13:25.513 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:13:25.513 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:13:25.513 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:13:25.514 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:13:25.518 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 12:13:25.518 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 12:13:25.518 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 12:13:25.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:13:25.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:13:25.519 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 12:13:25.521 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:13:25.521 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:13:25.535 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:13:25.544 [Lua] Spline already found! 12:13:25.607 [Lua] Init group template: spline_patrol 12:13:25.670 [Lua] StateInGameRunning:_game_actually_starts() 12:13:25.670 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 12:13:25.670 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 12:13:25.670 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 12:13:25.670 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47 12:13:25.670 [Lua] ################################################################################################################# 12:13:25.670 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:13:25.670 [Lua] ################################################################################################################# 12:13:25.670 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 60 12:13:25.677 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 60 12:13:25.683 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:13:25.684 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 12:13:25.685 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:13:25.685 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 12:13:25.685 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 12:13:25.685 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:13:25.685 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:13:25.692 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:13:25.692 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:13:25.692 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:13:25.693 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 12:13:25.694 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:13:25.694 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:13:25.694 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:13:25.694 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:13:25.694 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:13:25.727 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:13:25.728 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 12:13:25.728 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:13:25.910 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 60 12:13:25.910 [Lua] Commit load time data 12:13:26.501 [Lua] Set lobby begin: 12:13:26.501 [Lua] Lobby data twitch_enabled = false 12:13:26.501 [Lua] Lobby data power_level = 275 12:13:26.501 [Lua] Lobby data unique_server_name = Samoly 12:13:26.501 [Lua] Lobby data difficulty_tweak = 0 12:13:26.501 [Lua] Lobby data host = 110000101ead6cb 12:13:26.501 [Lua] Lobby data game_mode = 9 12:13:26.501 [Lua] Lobby data is_private = false 12:13:26.501 [Lua] Lobby data match_started = true 12:13:26.501 [Lua] Lobby data mechanism = adventure 12:13:26.501 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:13:26.501 [Lua] Lobby data player_slot_1 = 0:0 12:13:26.501 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:13:26.502 [Lua] Lobby data difficulty = cataclysm_3 12:13:26.502 [Lua] Lobby data quick_game = false 12:13:26.502 [Lua] Lobby data weave_index = 155 12:13:26.502 [Lua] Lobby data matchmaking = false 12:13:26.502 [Lua] Lobby data weave_name = weave_155 12:13:26.502 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:13:26.502 [Lua] Lobby data num_players = 4 12:13:26.502 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:13:26.502 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:13:26.502 [Lua] Lobby data country_code = FI 12:13:26.502 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:13:26.502 [Lua] Lobby data eac_authorized = true 12:13:26.502 [Lua] Set lobby end. 12:13:31.629 [Lua] Set lobby begin: 12:13:31.629 [Lua] Lobby data twitch_enabled = false 12:13:31.629 [Lua] Lobby data power_level = 1100 12:13:31.629 [Lua] Lobby data unique_server_name = Samoly 12:13:31.629 [Lua] Lobby data difficulty_tweak = 0 12:13:31.629 [Lua] Lobby data host = 110000101ead6cb 12:13:31.629 [Lua] Lobby data game_mode = 9 12:13:31.629 [Lua] Lobby data is_private = false 12:13:31.629 [Lua] Lobby data match_started = true 12:13:31.629 [Lua] Lobby data mechanism = adventure 12:13:31.629 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:13:31.629 [Lua] Lobby data player_slot_1 = 0:0 12:13:31.629 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:13:31.630 [Lua] Lobby data difficulty = cataclysm_3 12:13:31.630 [Lua] Lobby data quick_game = false 12:13:31.630 [Lua] Lobby data weave_index = 155 12:13:31.630 [Lua] Lobby data matchmaking = false 12:13:31.630 [Lua] Lobby data weave_name = weave_155 12:13:31.630 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:13:31.630 [Lua] Lobby data num_players = 4 12:13:31.630 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:13:31.630 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:13:31.630 [Lua] Lobby data country_code = FI 12:13:31.630 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:13:31.630 [Lua] Lobby data eac_authorized = true 12:13:31.630 [Lua] Set lobby end. 12:13:32.539 [Lua] Players are leaving the safe zone 12:13:32.970 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:13:33.944 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:13:34.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown` 12:13:35.001 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:13:46.544 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:13:47.211 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845) 12:13:49.124 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:13:53.299 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:13:57.179 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:13:59.324 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:13:59.673 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:13:59.681 [Lua] Spline already found! 12:13:59.705 [Lua] Init group template: spline_patrol 12:14:00.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 142, name: `unknown` 12:14:00.403 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:14:02.207 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:14:02.511 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:14:04.499 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:14:06.510 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:14:06.772 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 23 25 12:14:06.772 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 24 24 12:14:06.808 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 23 25 12:14:06.808 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 24 24 12:14:06.842 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 23 23 12:14:07.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 177, name: `unknown` 12:14:08.978 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:14:11.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 112, name: `unknown` 12:14:18.022 [Lua] event horde ends! 12:14:18.032 [Lua] event horde ends! 12:14:18.105 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:14:18.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 79, name: `unknown` 12:14:30.401 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:14:31.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 90, name: `unknown` 12:14:31.368 [Lua] event horde ends! 12:14:31.517 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:14:32.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 177, name: `unknown` 12:14:34.756 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:14:35.662 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:14:36.350 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:14:38.028 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:14:38.038 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:14:38.129 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:14:38.297 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:14:38.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 12:14:38.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 168, name: `unknown` 12:14:38.673 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:14:38.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 160, name: `unknown` 12:14:38.903 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:14:39.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 17, name: `unknown` 12:14:39.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown` 12:14:39.394 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:14:39.635 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:14:39.796 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:14:39.902 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:14:39.982 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:14:40.325 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:14:40.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown` 12:14:40.979 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:14:41.135 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:14:41.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown` 12:14:41.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown` 12:14:41.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 21, name: `unknown` 12:14:41.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown` 12:14:41.982 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:14:43.257 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:14:44.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown` 12:14:46.608 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:14:47.417 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 7 7 12:14:47.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 185, name: `unknown` 12:14:47.945 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 8 8 12:14:48.452 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 9 9 12:14:48.974 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 10 10 12:14:49.481 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 10 10 12:14:52.606 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:14:53.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown` 12:14:56.988 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:14:56.995 [Lua] Spline already found! 12:14:57.016 [Lua] Init group template: spline_patrol 12:15:01.025 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:15:01.033 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845) 12:15:01.036 [Lua] setting up ambush-horde 12:15:01.036 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:15:01.036 [Lua] -> spawning: 12 12:15:01.036 [Lua] horde crated with id 4 of type ambush 12:15:01.036 [Lua] ambush horde has started 12:15:01.041 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:15:01.052 [Lua] setting up ambush-horde 12:15:01.053 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:15:01.053 [Lua] -> spawning: 12 12:15:01.053 [Lua] horde crated with id 5 of type ambush 12:15:01.053 [Lua] ambush horde has started 12:15:03.625 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:15:04.722 [Lua] Init group template: horde 12:15:04.814 [Lua] Init group template: horde 12:15:08.000 [Lua] event horde ends! 12:15:08.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:15:13.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:15:16.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:15:22.058 [Lua] state dead despawn 12:15:22.066 [Lua] [GameNetworkManager] destroying game object with go_id=26 12:15:22.120 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 55 60 12:15:22.120 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 56 59 12:15:22.120 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 57 58 12:15:24.851 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:15:24.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 95, name: `unknown` 12:15:25.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown` 12:15:25.579 [Lua] event horde ends! 12:15:29.508 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103faf286 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 12:15:29.509 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000103faf286 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 12:15:31.139 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:15:31.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 12:15:32.132 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:15:32.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 207, name: `unknown` 12:15:32.229 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:15:32.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 156, name: `unknown` 12:15:33.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:15:34.419 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:15:34.419 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:15:34.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 207, name: `unknown` 12:15:35.138 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:15:35.138 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:15:35.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 207, name: `unknown` 12:15:35.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:15:35.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown` 12:15:35.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown` 12:15:35.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown` 12:15:35.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown` 12:15:36.841 [Lua] setting up ambush-horde 12:15:36.841 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:15:36.841 [Lua] -> spawning: 12 12:15:36.841 [Lua] horde crated with id 6 of type ambush 12:15:36.841 [Lua] ambush horde has started 12:15:36.861 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 50 50 12:15:36.945 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 50 57 12:15:36.945 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 51 56 12:15:36.957 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 52 56 12:15:36.957 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 53 55 12:15:36.957 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 54 54 12:15:37.043 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 50 61 12:15:37.054 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 52 61 12:15:37.054 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 54 60 12:15:37.054 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 55 59 12:15:37.531 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:15:37.531 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:15:37.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 207, name: `unknown` 12:15:37.640 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:15:37.669 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:15:37.804 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:15:38.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 186, name: `unknown` 12:15:38.481 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:15:38.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 207, name: `unknown` 12:15:38.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown` 12:15:38.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:15:39.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 148, name: `unknown` 12:15:39.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:15:39.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:15:40.176 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:15:40.176 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:15:40.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 207, name: `unknown` 12:15:40.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 51, name: `unknown` 12:15:40.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown` 12:15:40.479 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103faf286 12:15:40.479 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103faf286 12:15:40.984 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:15:40.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 207, name: `unknown` 12:15:41.142 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:15:41.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 27, name: `unknown` 12:15:46.033 [Lua] Init group template: horde 12:15:47.425 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 49 61 12:15:47.519 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4) 12:15:47.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.65000000000000002) 12:15:47.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.65000000000000002) 12:15:47.522 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=244 12:15:48.107 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:15:48.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown` 12:15:52.784 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:15:54.502 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:15:54.728 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:15:56.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:15:57.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:16:06.772 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:16:07.019 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:16:07.509 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 55 61 12:16:07.509 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 56 60 12:16:07.509 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 57 59 12:16:07.521 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 58 59 12:16:07.557 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:16:07.578 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 31 62 12:16:07.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown` 12:16:07.624 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 55 65 12:16:07.624 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 56 64 12:16:07.624 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 57 63 12:16:07.624 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 59 62 12:16:07.636 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 60 62 12:16:07.636 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 61 61 12:16:07.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 58, name: `unknown` 12:16:07.693 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 31 62 12:16:07.736 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 56 61 12:16:07.736 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 57 60 12:16:07.747 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 59 59 12:16:07.760 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:16:07.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown` 12:16:08.200 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:16:11.200 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:16:11.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 190, name: `unknown` 12:16:12.947 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:16:13.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 56, name: `unknown` 12:16:13.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:16:13.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:16:13.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:16:14.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:16:15.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:16:20.004 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:16:20.192 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 12:16:20.193 [Lua] [GameNetworkManager] destroying game object with go_id=50 12:16:20.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown` 12:16:20.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:16:21.036 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 12:16:21.037 [Lua] [GameNetworkManager] destroying game object with go_id=49 12:16:22.662 [Lua] setting up ambush-horde 12:16:22.662 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:16:22.662 [Lua] -> spawning: 12 12:16:22.662 [Lua] horde crated with id 7 of type ambush 12:16:22.662 [Lua] ambush horde has started 12:16:23.058 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:16:23.344 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:16:23.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 90, name: `unknown` 12:16:23.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown` 12:16:25.558 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:16:25.745 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:16:25.745 [Lua] Horde killed: ? 12:16:28.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 39, name: `unknown` 12:16:29.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 151, name: `unknown` 12:16:31.809 [Lua] Init group template: horde 12:16:34.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:16:35.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:16:35.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown` 12:16:40.636 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 12:16:40.637 [Lua] [GameNetworkManager] destroying game object with go_id=53 12:16:44.118 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:16:44.118 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:16:44.118 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:16:44.118 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:16:44.118 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:16:44.118 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:16:44.118 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:16:44.118 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:16:44.118 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:16:44.119 [Save] Saving `save_data` 12:16:44.120 [Lua] gm_event_end_conditions_met false true 12:16:44.121 [Lua] Game lost 12:16:44.127 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:16:44.128 [Save] Save done 12:16:44.128 [Save] Saving `save_data` 12:16:44.131 [Lua] generate_backend_stats 110000101ead6cb:1 12:16:44.139 [Save] Save done 12:16:44.148 [Lua] PlayFabMirrorBase:_commit_internal nil 12:16:44.148 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:16:44.148 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:16:44.150 [Save] Saving `save_data` 12:16:44.155 [Lua] commit result success 23 12:16:44.155 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:16:44.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 61 12:16:44.155 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 12:16:44.159 [Save] Save done 12:16:44.162 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 61 19 12:16:45.101 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 12:16:45.101 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 61 12:16:45.736 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 61 12:16:52.056 [Lua] ConflictDirector - destroy all units 12:16:52.060 [Lua] Horde killed: ? 12:16:52.065 [Lua] Horde killed: ? 12:16:52.066 [Lua] Horde killed: ? 12:16:52.247 [Lua] TRANSITION nil nil inn_level 12:16:52.247 [Lua] Transition type "inn_level", is server: true 12:16:52.248 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:16:52.248 [Lua] [GameNetworkManager] Leaving game... 12:16:52.248 [Lua] [GameNetworkManager] Shutting down game session host. 12:16:52.248 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:16:52.248 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:16:52.248 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=213.31 12:16:52.251 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:16:52.299 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 5ea2 or from non-session peer 1100001059c9cc0 12:16:54.302 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:16:54.302 [Lua] [Managers] Calling function on all managers: 12:16:54.302 [Lua] Clearing all global lookup lists 12:16:54.302 [Lua] [IngamePlayerListUI] - Destroy 12:16:54.303 [Lua] [EquipmentUI] - Destroy 12:16:54.303 [Lua] [AbilityUI] - Destroy 12:16:54.303 [Lua] [GamePadAbilityUI] - Destroy 12:16:54.303 [Lua] [GamePadEquipmentUI] - Destroy 12:16:54.303 [Lua] [IngameUI] destroy 12:16:54.341 [Lua] [Managers] Destroying manager group: 12:16:54.346 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:16:54.389 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:16:54.394 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 12:16:54.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:16:54.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:16:54.398 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:16:54.401 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:16:54.403 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 12:16:54.403 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:16:54.405 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:16:54.409 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 12:16:54.411 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:16:54.414 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:16:54.415 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:16:54.417 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:16:54.422 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:16:54.424 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:16:54.424 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:16:54.425 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:16:54.427 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:16:54.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:16:54.433 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 12:16:54.435 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:16:54.443 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:16:54.443 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:16:54.443 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:16:54.443 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 12:16:54.443 warning: [Lua] Following data will be uploaded to Crashify: <> 12:16:54.444 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 45, User: 110000101ead6cb "Samoly" <> 12:16:54.444 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2138426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DC62500 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 0000000009D13EE0; application_shutdown = nil; unit_spawner = table: 000000000DE68C90; world = [World]; unit_storage = table: 0000000001999BD0; units = table: 000000000C569D80; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D13EE0 [8] self = table: 0000000010404290; dt = 0.0043328949250280857; t = 3214.6908986757044; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0043328949250280857; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043328949250280857; t = 3214.6908986757044 [10] dt = 0.0043328949250280857 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000203DE50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000021FA760; [5] world_name = "level_world"; entity_system_bag = table: 0000000007F0F550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000FD1E010; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BC0D9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 203.62006370238959; input_manager = table: 0000000010D16830; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB445F0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043328949250280857; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000021FA760; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C605750; exit_time = 213.31002220883965; dice_keeper = table: 000000000BBB62F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000009981860; <> <> 12:16:54.444 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:16:54.444 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:16:54.444 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 12:16:54.444 warning: [Lua] Following data will be uploaded to Crashify: <> 12:16:54.444 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 46, User: 110000101ead6cb "Samoly" <> 12:16:54.445 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2138426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DC62500 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 0000000009D13EE0; application_shutdown = nil; unit_spawner = table: 000000000DE68C90; world = [World]; unit_storage = table: 0000000001999BD0; units = table: 000000000C569D80; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D13EE0 [8] self = table: 0000000010404290; dt = 0.0043328949250280857; t = 3214.6908986757044; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0043328949250280857; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043328949250280857; t = 3214.6908986757044 [10] dt = 0.0043328949250280857 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000203DE50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000021FA760; [5] world_name = "level_world"; entity_system_bag = table: 0000000007F0F550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000FD1E010; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BC0D9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 203.62006370238959; input_manager = table: 0000000010D16830; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB445F0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043328949250280857; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000021FA760; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C605750; exit_time = 213.31002220883965; dice_keeper = table: 000000000BBB62F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000009981860; <> <> 12:16:54.445 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:16:54.445 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:16:54.445 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 12:16:54.445 warning: [Lua] Following data will be uploaded to Crashify: <> 12:16:54.445 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 47, User: 110000101ead6cb "Samoly" <> 12:16:54.445 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2138426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DC62500 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 0000000009D13EE0; application_shutdown = nil; unit_spawner = table: 000000000DE68C90; world = [World]; unit_storage = table: 0000000001999BD0; units = table: 000000000C569D80; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D13EE0 [8] self = table: 0000000010404290; dt = 0.0043328949250280857; t = 3214.6908986757044; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0043328949250280857; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043328949250280857; t = 3214.6908986757044 [10] dt = 0.0043328949250280857 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000203DE50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000021FA760; [5] world_name = "level_world"; entity_system_bag = table: 0000000007F0F550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000FD1E010; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BC0D9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 203.62006370238959; input_manager = table: 0000000010D16830; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB445F0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043328949250280857; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000021FA760; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C605750; exit_time = 213.31002220883965; dice_keeper = table: 000000000BBB62F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000009981860; <> <> 12:16:54.445 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:16:54.445 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:16:54.445 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 12:16:54.445 warning: [Lua] Following data will be uploaded to Crashify: <> 12:16:54.445 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 48, User: 110000101ead6cb "Samoly" <> 12:16:54.446 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2138426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DC62500 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 0000000009D13EE0; application_shutdown = nil; unit_spawner = table: 000000000DE68C90; world = [World]; unit_storage = table: 0000000001999BD0; units = table: 000000000C569D80; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D13EE0 [8] self = table: 0000000010404290; dt = 0.0043328949250280857; t = 3214.6908986757044; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0043328949250280857; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043328949250280857; t = 3214.6908986757044 [10] dt = 0.0043328949250280857 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000203DE50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000021FA760; [5] world_name = "level_world"; entity_system_bag = table: 0000000007F0F550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000FD1E010; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BC0D9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 203.62006370238959; input_manager = table: 0000000010D16830; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB445F0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043328949250280857; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000021FA760; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C605750; exit_time = 213.31002220883965; dice_keeper = table: 000000000BBB62F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000009981860; <> <> 12:16:54.446 [Lua] [Matchmaking] unregister rpcs 12:16:54.446 [Lua] ############### UNLOADING PACKAGES ############### 12:16:54.446 [Lua] [Managers] Calling function on all managers: 12:16:54.446 [Lua] [Managers] Destroying manager group: 12:16:54.446 [Lua] [Gamestate] Enter state StateLoading 12:16:54.450 [Lua] Found camera: end_screen_camera 12:16:54.450 [Lua] [EndViewState] Enter Substate EndViewStateSummary 12:16:54.451 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:16:54.451 [Lua] [Matchmaking] register rpcs 12:16:54.451 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:16:54.451 [Lua] Set lobby begin: 12:16:54.451 [Lua] Lobby data twitch_enabled = false 12:16:54.451 [Lua] Lobby data power_level = 0 12:16:54.451 [Lua] Lobby data unique_server_name = Samoly 12:16:54.451 [Lua] Lobby data difficulty_tweak = 0 12:16:54.451 [Lua] Lobby data host = 110000101ead6cb 12:16:54.452 [Lua] Lobby data game_mode = 9 12:16:54.452 [Lua] Lobby data is_private = false 12:16:54.452 [Lua] Lobby data match_started = true 12:16:54.452 [Lua] Lobby data mechanism = adventure 12:16:54.452 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:16:54.452 [Lua] Lobby data player_slot_1 = 0:0 12:16:54.452 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:16:54.452 [Lua] Lobby data difficulty = cataclysm_3 12:16:54.452 [Lua] Lobby data quick_game = false 12:16:54.452 [Lua] Lobby data weave_index = 155 12:16:54.452 [Lua] Lobby data matchmaking = false 12:16:54.452 [Lua] Lobby data weave_name = weave_155 12:16:54.452 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:16:54.452 [Lua] Lobby data num_players = 4 12:16:54.452 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:16:54.452 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:16:54.452 [Lua] Lobby data country_code = FI 12:16:54.452 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:16:54.452 [Lua] Lobby data eac_authorized = true 12:16:54.453 [Lua] Set lobby end. 12:16:54.453 [Lua] registering RPCs 12:16:54.453 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:16:54.453 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:16:54.453 [Lua] Set lobby begin: 12:16:54.453 [Lua] Lobby data twitch_enabled = false 12:16:54.453 [Lua] Lobby data power_level = 0 12:16:54.453 [Lua] Lobby data unique_server_name = Samoly 12:16:54.453 [Lua] Lobby data difficulty_tweak = 0 12:16:54.453 [Lua] Lobby data host = 110000101ead6cb 12:16:54.453 [Lua] Lobby data game_mode = 3 12:16:54.453 [Lua] Lobby data is_private = false 12:16:54.453 [Lua] Lobby data match_started = true 12:16:54.453 [Lua] Lobby data mechanism = adventure 12:16:54.453 [Lua] Lobby data level_key = inn_level 12:16:54.453 [Lua] Lobby data player_slot_1 = 0:0 12:16:54.453 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:16:54.453 [Lua] Lobby data difficulty = cataclysm_3 12:16:54.453 [Lua] Lobby data quick_game = false 12:16:54.453 [Lua] Lobby data weave_index = 155 12:16:54.453 [Lua] Lobby data matchmaking = false 12:16:54.453 [Lua] Lobby data weave_name = weave_155 12:16:54.453 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:16:54.453 [Lua] Lobby data num_players = 4 12:16:54.454 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:16:54.454 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:16:54.454 [Lua] Lobby data country_code = FI 12:16:54.454 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:16:54.454 [Lua] Lobby data eac_authorized = true 12:16:54.454 [Lua] Set lobby end. 12:16:54.454 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:16:54.457 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:16:54.457 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:16:54.457 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:16:54.466 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life 12:16:54.474 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life 12:16:54.496 [Umbra] Unload tome 12:16:54.500 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler 12:16:54.500 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:16:54.500 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:16:54.500 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:16:54.500 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:16:54.500 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:16:54.500 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:16:54.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:16:54.543 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:16:54.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:16:54.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:16:54.669 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:16:54.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:16:54.703 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:16:54.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:16:54.753 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:16:54.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:16:55.504 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x53a9b, position: 4813914 12:16:59.443 [Lua] [EndViewState] Exit Substate EndViewStateSummary 12:17:01.753 [Lua] ### Sending rpc_level_loaded 12:17:01.753 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 12:17:01.753 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:17:01.753 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:17:01.753 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:17:01.770 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:17:01.770 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:17:01.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:17:01.822 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:17:01.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:43 my_peer_id:110000101ead6cb 12:17:01.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:43 my_peer_id:110000101ead6cb 12:17:01.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:43 my_peer_id:110000101ead6cb 12:17:01.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:43 my_peer_id:110000101ead6cb 12:17:01.838 [Lua] [LevelTransitionHandler] Level load completed! 12:17:01.838 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2138426 - use_random_directors: true - overriden_conflict: nil 12:17:01.841 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:17:01.841 [Lua] checking dlc's against conflict directors 12:17:01.841 [Lua] number of factions to include 1 12:17:01.841 [Lua] Updated list weights for random: 12:17:01.841 [Lua] skaven, 0.42 (0.00-0.42) 12:17:01.841 [Lua] chaos, 0.42 (0.42-0.83) 12:17:01.841 [Lua] beastmen, 0.17 (0.83-1.00) 12:17:01.841 [Lua] Rolled random faction: 0.56828975677490234 chaos 12:17:01.841 [Lua] number of factions added 1 12:17:01.841 [Lua] --- --- --- 12:17:01.841 [Lua] Starting... difficulty 'cataclysm_3' 12:17:01.841 [Lua] These are the starting conflict directors: 12:17:01.841 [Lua] inn_level 12:17:01.841 [Lua] --- --- --- 12:17:01.841 [Lua] 12:17:01.841 [Lua] DONE! Found the following directors: 12:17:01.841 [Lua] (free: 35), Master hash is: 12:17:01.841 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:17:01.841 [Lua] load_startup_enemy_packages: -------------- 12:17:01.841 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:17:01.841 [Lua] critter_rat 12:17:01.841 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:43 my_peer_id:110000101ead6cb 12:17:01.841 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:17:01.841 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:01.856 [Lua] ### Sending rpc_level_loaded 12:17:01.856 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 12:17:01.856 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:17:01.872 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:17:01.872 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:17:01.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient 12:17:01.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:17:01.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:17:01.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:17:01.906 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:17:01.907 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 12:17:01.907 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:17:01.907 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:17:01.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:44 my_peer_id:110000101ead6cb 12:17:01.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:44 my_peer_id:110000101ead6cb 12:17:01.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:44 my_peer_id:110000101ead6cb 12:17:01.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:44 my_peer_id:110000101ead6cb 12:17:01.940 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:44 my_peer_id:110000101ead6cb 12:17:01.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:01.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:17:01.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 12:17:01.940 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:17:01.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read, 12:17:01.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 12:17:01.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:17:01.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 12:17:01.991 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 12:17:01.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:17:02.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:17:02.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:17:02.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:17:02.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:17:02.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:17:02.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:17:02.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:17:02.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:17:02.194 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:17:02.260 [Lua] ### Sending rpc_level_loaded 12:17:02.260 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 12:17:02.260 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:17:02.261 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:17:02.261 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:17:02.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:17:02.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:17:02.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:17:02.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:17:02.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:17:02.431 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:17:02.513 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:17:02.513 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:17:02.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:17:02.682 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:45 my_peer_id:110000101ead6cb 12:17:02.682 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:45 my_peer_id:110000101ead6cb 12:17:02.682 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:45 my_peer_id:110000101ead6cb 12:17:02.682 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:45 my_peer_id:110000101ead6cb 12:17:02.683 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:45 my_peer_id:110000101ead6cb 12:17:02.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:02.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:02.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:17:02.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:17:02.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:17:02.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 12:17:02.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:17:02.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:17:02.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:17:02.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:17:02.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:17:02.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:17:02.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:17:02.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:17:02.919 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:17:03.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:17:03.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:17:03.004 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 45 12:17:03.005 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:17:03.005 [Lua] Starting async level spawning of levels/inn/world 12:17:03.005 [Umbra] Init version: 3.4.15 :: 16 threads 12:17:03.329 [Lua] Async level spawning done 12:17:05.244 [Lua] ### Sending rpc_level_loaded 12:17:05.244 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 12:17:05.244 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:17:05.244 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:17:05.244 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:17:06.234 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:17:06.234 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:17:06.234 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:17:06.234 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:17:06.234 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:17:06.234 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:17:06.234 [Lua] ### Sending rpc_level_loaded 12:17:06.234 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 12:17:06.234 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:17:06.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:46 my_peer_id:110000101ead6cb 12:17:06.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:46 my_peer_id:110000101ead6cb 12:17:06.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:46 my_peer_id:110000101ead6cb 12:17:06.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:46 my_peer_id:110000101ead6cb 12:17:06.352 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:46 my_peer_id:110000101ead6cb 12:17:06.352 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 12:17:06.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:06.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:06.403 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 12:17:06.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:17:06.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:17:06.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, InventoryPackageSynchronizerClient 12:17:06.419 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:17:06.419 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:17:06.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:17:06.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:17:06.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:17:06.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:17:06.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:17:06.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:17:06.572 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 46 12:17:07.244 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:17:07.244 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:17:07.244 [Lua] [Matchmaking] unregister rpcs 12:17:07.244 [Lua] Set lobby begin: 12:17:07.244 [Lua] Lobby data twitch_enabled = false 12:17:07.244 [Lua] Lobby data power_level = 0 12:17:07.244 [Lua] Lobby data unique_server_name = Samoly 12:17:07.244 [Lua] Lobby data difficulty_tweak = 0 12:17:07.244 [Lua] Lobby data host = 110000101ead6cb 12:17:07.244 [Lua] Lobby data game_mode = 3 12:17:07.244 [Lua] Lobby data is_private = false 12:17:07.244 [Lua] Lobby data match_started = true 12:17:07.244 [Lua] Lobby data mechanism = adventure 12:17:07.244 [Lua] Lobby data level_key = inn_level 12:17:07.244 [Lua] Lobby data player_slot_1 = 0:0 12:17:07.244 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:07.244 [Lua] Lobby data difficulty = cataclysm_3 12:17:07.244 [Lua] Lobby data quick_game = false 12:17:07.244 [Lua] Lobby data weave_index = 155 12:17:07.244 [Lua] Lobby data matchmaking = false 12:17:07.245 [Lua] Lobby data weave_name = weave_155 12:17:07.245 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:07.245 [Lua] Lobby data num_players = 4 12:17:07.245 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:07.245 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:07.245 [Lua] Lobby data country_code = FI 12:17:07.245 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:07.245 [Lua] Lobby data eac_authorized = true 12:17:07.245 [Lua] Set lobby end. 12:17:07.245 [Lua] [Managers] Destroying manager group: 12:17:07.245 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:17:07.245 [Lua] [Gamestate] Enter StateIngame HOST 12:17:07.245 [Lua] [Managers] Calling function on all managers: 12:17:07.246 [Lua] <>level = inn_level<> 12:17:07.246 [Lua] Set lobby begin: 12:17:07.246 [Lua] Lobby data twitch_enabled = false 12:17:07.246 [Lua] Lobby data power_level = 0 12:17:07.246 [Lua] Lobby data unique_server_name = Samoly 12:17:07.246 [Lua] Lobby data difficulty_tweak = 0 12:17:07.246 [Lua] Lobby data host = 110000101ead6cb 12:17:07.246 [Lua] Lobby data game_mode = 3 12:17:07.246 [Lua] Lobby data is_private = false 12:17:07.246 [Lua] Lobby data match_started = true 12:17:07.246 [Lua] Lobby data mechanism = adventure 12:17:07.246 [Lua] Lobby data level_key = inn_level 12:17:07.246 [Lua] Lobby data player_slot_1 = 0:0 12:17:07.246 [Lua] Lobby data selected_level_key = inn_level 12:17:07.246 [Lua] Lobby data difficulty = cataclysm_3 12:17:07.246 [Lua] Lobby data quick_game = false 12:17:07.246 [Lua] Lobby data weave_index = 155 12:17:07.246 [Lua] Lobby data matchmaking = false 12:17:07.247 [Lua] Lobby data weave_name = weave_155 12:17:07.247 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:07.247 [Lua] Lobby data num_players = 4 12:17:07.247 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:07.247 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:07.247 [Lua] Lobby data country_code = FI 12:17:07.247 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:07.247 [Lua] Lobby data eac_authorized = true 12:17:07.247 [Lua] Set lobby end. 12:17:07.247 [Lua] [StateIngame] Server ingame 12:17:07.251 [Lua] Set lobby begin: 12:17:07.251 [Lua] Lobby data twitch_enabled = false 12:17:07.251 [Lua] Lobby data power_level = 0 12:17:07.251 [Lua] Lobby data unique_server_name = Samoly 12:17:07.251 [Lua] Lobby data difficulty_tweak = 0 12:17:07.251 [Lua] Lobby data host = 110000101ead6cb 12:17:07.251 [Lua] Lobby data game_mode = 3 12:17:07.251 [Lua] Lobby data is_private = false 12:17:07.251 [Lua] Lobby data match_started = true 12:17:07.251 [Lua] Lobby data mechanism = adventure 12:17:07.251 [Lua] Lobby data level_key = inn_level 12:17:07.251 [Lua] Lobby data player_slot_1 = 0:0 12:17:07.251 [Lua] Lobby data selected_level_key = inn_level 12:17:07.251 [Lua] Lobby data difficulty = cataclysm_3 12:17:07.251 [Lua] Lobby data quick_game = false 12:17:07.251 [Lua] Lobby data weave_index = 155 12:17:07.251 [Lua] Lobby data matchmaking = false 12:17:07.252 [Lua] Lobby data weave_name = weave_155 12:17:07.252 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:07.252 [Lua] Lobby data num_players = 4 12:17:07.252 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:07.252 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:07.252 [Lua] Lobby data country_code = FI 12:17:07.252 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:07.252 [Lua] Lobby data eac_authorized = true 12:17:07.252 [Lua] Set lobby end. 12:17:07.252 [Lua] [Matchmaking] register rpcs 12:17:07.252 [Lua] GameNetworkManager:init... creating game session 12:17:07.252 [Lua] Host GameSession.make_game_session_host with session: 12:17:07.252 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:17:07.252 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:17:07.252 [Lua] [GameNetworkManager] self.is_server = true 12:17:07.252 [Network] Setting artificial MTU limit to 576 12:17:07.252 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:17:07.262 [Lua] Switching ConflictSettings: to: inn_level 12:17:07.262 [Lua] pacing=disabled 12:17:07.262 [Lua] roaming=nil 12:17:07.262 [Lua] disabled=false 12:17:07.262 [Lua] pack_spawning=disabled 12:17:07.262 [Lua] contained_breeds=nil 12:17:07.262 [Lua] boss=disabled 12:17:07.262 [Lua] horde=disabled 12:17:07.262 [Lua] specials=disabled 12:17:07.262 [Lua] name=inn_level 12:17:07.262 [Lua] intensity=disabled 12:17:07.262 [Lua] --- 12:17:07.262 [Lua] [LevelAnalysis] set_random_seed( 2138426) 12:17:07.265 [Lua] [AIInterestPointSystem] Level Seed: 2138426 12:17:07.265 [Lua] 12:17:07.265 [Lua] [entity_system_bag] = table 12:17:07.265 [Lua] [entity_system_bag] = metatable 12:17:07.265 [Lua] [startup_data] = table 12:17:07.265 [Lua] [entity_manager] = table 12:17:07.265 [Lua] [entity_manager] = metatable 12:17:07.265 [Lua] [unit_spawner] = table 12:17:07.265 [Lua] [unit_spawner] = metatable 12:17:07.265 [Lua] [unit_storage] = table 12:17:07.265 [Lua] [unit_storage] = metatable 12:17:07.265 [Lua] [dice_keeper] = table 12:17:07.265 [Lua] [dice_keeper] = metatable 12:17:07.265 [Lua] [is_server] = true (boolean) 12:17:07.265 [Lua] [world] = [World] 12:17:07.265 [Lua] [system_api] = table 12:17:07.265 [Lua] [entity_system] = table 12:17:07.265 [Lua] [entity_system] = metatable 12:17:07.265 [Lua] [network_lobby] = table 12:17:07.265 [Lua] [network_lobby] = metatable 12:17:07.265 [Lua] [profile_synchronizer] = table 12:17:07.265 [Lua] [profile_synchronizer] = metatable 12:17:07.265 [Lua] [level_transition_handler] = table 12:17:07.265 [Lua] [level_transition_handler] = metatable 12:17:07.265 [Lua] [num_local_human_players] = 1 (number) 12:17:07.265 [Lua] [statistics_db] = table 12:17:07.265 [Lua] [statistics_db] = metatable 12:17:07.265 [Lua] [network_server] = table 12:17:07.265 [Lua] [network_server] = metatable 12:17:07.265 [Lua] [input_manager] = table 12:17:07.265 [Lua] [input_manager] = metatable 12:17:07.265 [Lua] [network_clock] = table 12:17:07.265 [Lua] [network_clock] = metatable 12:17:07.265 [Lua] [network_transmit] = table 12:17:07.265 [Lua] [network_transmit] = metatable 12:17:07.265 [Lua] [free_flight_manager] = table 12:17:07.265 [Lua] [free_flight_manager] = metatable 12:17:07.265 [Lua] [network_manager] = table 12:17:07.265 [Lua] [network_manager] = metatable 12:17:07.265 [Lua] [network_event_delegate] = table 12:17:07.265 [Lua] [network_event_delegate] = metatable 12:17:07.265 [Lua] 12:17:07.265 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:17:07.265 [Lua] ignoring extension VersusInteractObjectiveExtension 12:17:07.265 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:17:07.265 [Lua] ignoring extension VersusSocketObjectiveExtension 12:17:07.265 [Lua] ignoring extension VersusTargetObjectiveExtension 12:17:07.265 [Lua] ignoring extension VersusMissionObjectiveExtension 12:17:07.266 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:17:07.268 [Lua] [AchievementManager] Achievements using the steam platform 12:17:07.313 [Lua] [StateIngame] Level seed: 2138426 12:17:07.320 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:17:07.320 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:17:07.320 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:17:07.321 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:17:07.321 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:17:07.321 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 12:17:07.322 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 12:17:07.325 [Lua] [LevelAnalysis] set_random_seed( 2138426) 12:17:07.329 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:17:07.329 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 12:17:07.330 [Lua] [IngameUI] init 12:17:07.344 [SteamVoipClient] select_out(110000101982738, off) 12:17:07.344 [SteamVoipClient] select_out(110000101ead6cb, off) 12:17:07.344 [SteamVoipClient] select_out(110000103faf286, off) 12:17:07.344 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:17:07.350 [Lua] cb_razer_chroma_setup 12:17:07.390 [Lua] completed 12:17:07.390 [Lua] completed 12:17:07.390 [Lua] completed 12:17:07.390 [Lua] completed 12:17:07.406 [Lua] completed 12:17:07.406 [Lua] completed 12:17:07.408 [Lua] [Matchmaking] Cancelling matchmaking 12:17:07.408 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:17:07.408 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:17:07.408 [Lua] Set lobby begin: 12:17:07.408 [Lua] Lobby data twitch_enabled = false 12:17:07.408 [Lua] Lobby data power_level = 835 12:17:07.408 [Lua] Lobby data unique_server_name = Samoly 12:17:07.408 [Lua] Lobby data difficulty_tweak = 0 12:17:07.408 [Lua] Lobby data host = 110000101ead6cb 12:17:07.408 [Lua] Lobby data game_mode = 3 12:17:07.408 [Lua] Lobby data is_private = false 12:17:07.408 [Lua] Lobby data match_started = true 12:17:07.409 [Lua] Lobby data mechanism = adventure 12:17:07.409 [Lua] Lobby data level_key = inn_level 12:17:07.409 [Lua] Lobby data player_slot_1 = 0:0 12:17:07.409 [Lua] Lobby data selected_level_key = inn_level 12:17:07.409 [Lua] Lobby data difficulty = cataclysm_3 12:17:07.409 [Lua] Lobby data quick_game = false 12:17:07.409 [Lua] Lobby data weave_index = 155 12:17:07.409 [Lua] Lobby data matchmaking = false 12:17:07.409 [Lua] Lobby data weave_name = weave_155 12:17:07.409 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:07.409 [Lua] Lobby data num_players = 4 12:17:07.409 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:07.409 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:07.409 [Lua] Lobby data country_code = FI 12:17:07.409 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:07.409 [Lua] Lobby data eac_authorized = true 12:17:07.409 [Lua] Set lobby end. 12:17:07.410 [Flow] complete_skittergate_legend true 12:17:07.410 [Flow] complete_all_helmgart_levels_recruit true 12:17:07.411 [Flow] WitchHunterLevel:35 12:17:07.411 [Flow] LeaderYes 12:17:07.411 [Flow] ALL PC XP:304250 12:17:07.411 [Flow] Has "bogenhafen" DLC:true 12:17:07.411 [Flow] WH XP:60850 12:17:07.411 [Flow] Number of crafted items:7152 12:17:07.411 [Flow] Has "pre_order" DLC:true 12:17:07.411 [Flow] Sum of Powe Levels:1500 12:17:07.411 [Flow] lodestone diff 1:false 12:17:07.411 [Flow] magnus and forest activated 12:17:07.411 [Flow] magnus and forest activated 12:17:07.411 [Flow] cemetery and forest activated 12:17:07.411 [Flow] magnus and cemetery 12:17:07.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:17:07.411 [Flow] ALL RUNES ACTIVATED 12:17:07.411 [Flow] magnus and forest activated 12:17:07.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:17:07.411 [Flow] ALL RUNES ACTIVATED 12:17:07.411 [Flow] cemetery and forest activated 12:17:07.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:17:07.412 [Flow] ALL RUNES ACTIVATED 12:17:07.412 [Flow] magnus and forest activated 12:17:07.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:17:07.412 [Flow] ALL RUNES ACTIVATED 12:17:07.412 [Flow] magnus and cemetery 12:17:07.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:17:07.412 [Flow] ALL RUNES ACTIVATED 12:17:07.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:17:07.413 [Lua] CurrentConflictSettings inn_level 12:17:07.413 [Lua] [ConflictDirector] conflict_director is ai_ready 12:17:07.413 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:17:07.413 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:17:07.415 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:17:07.415 [Lua] Forming navigation groups in one frame 12:17:07.415 [Lua] Forming navigation groups 12:17:07.435 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 12:17:07.435 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 12:17:07.435 [Lua] number of nav groups: 41 12:17:07.436 [Lua] number of refined nav groups : 23 12:17:07.437 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 12:17:07.437 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:17:07.438 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:17:07.438 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:17:07.440 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:17:07.440 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:17:07.440 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:17:07.440 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 12:17:07.440 [Lua] [Managers] Calling function on all managers: 12:17:07.440 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:17:07.440 [Save] Loading `ut_tweaks_presets` 12:17:07.441 [Save] Load done 12:17:07.544 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:17:07.544 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:17:07.544 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:17:07.544 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:17:07.544 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:17:07.544 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:17:07.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:17:07.544 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:17:07.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 12:17:07.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:17:07.566 [Lua] Set lobby begin: 12:17:07.566 [Lua] Lobby data twitch_enabled = false 12:17:07.566 [Lua] Lobby data power_level = 835 12:17:07.566 [Lua] Lobby data unique_server_name = Samoly 12:17:07.566 [Lua] Lobby data difficulty_tweak = 0 12:17:07.566 [Lua] Lobby data host = 110000101ead6cb 12:17:07.566 [Lua] Lobby data game_mode = 3 12:17:07.566 [Lua] Lobby data is_private = false 12:17:07.566 [Lua] Lobby data match_started = true 12:17:07.567 [Lua] Lobby data mechanism = adventure 12:17:07.567 [Lua] Lobby data level_key = inn_level 12:17:07.567 [Lua] Lobby data player_slot_1 = 0:0 12:17:07.567 [Lua] Lobby data selected_level_key = inn_level 12:17:07.567 [Lua] Lobby data difficulty = cataclysm_3 12:17:07.567 [Lua] Lobby data quick_game = false 12:17:07.567 [Lua] Lobby data weave_index = 155 12:17:07.567 [Lua] Lobby data matchmaking = false 12:17:07.567 [Lua] Lobby data weave_name = weave_155 12:17:07.567 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:07.567 [Lua] Lobby data num_players = 4 12:17:07.567 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:07.567 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:07.567 [Lua] Lobby data country_code = FI 12:17:07.567 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:07.567 [Lua] Lobby data eac_authorized = true 12:17:07.568 [Lua] Set lobby end. 12:17:07.568 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:17:07.568 [Lua] Breedfreezer (server) starting a hot join sync 12:17:07.570 [Lua] Set lobby begin: 12:17:07.570 [Lua] Lobby data twitch_enabled = false 12:17:07.570 [Lua] Lobby data power_level = 835 12:17:07.570 [Lua] Lobby data unique_server_name = Samoly 12:17:07.570 [Lua] Lobby data difficulty_tweak = 0 12:17:07.570 [Lua] Lobby data host = 110000101ead6cb 12:17:07.570 [Lua] Lobby data game_mode = 3 12:17:07.570 [Lua] Lobby data is_private = false 12:17:07.570 [Lua] Lobby data match_started = true 12:17:07.570 [Lua] Lobby data mechanism = adventure 12:17:07.570 [Lua] Lobby data level_key = inn_level 12:17:07.570 [Lua] Lobby data player_slot_1 = 0:0 12:17:07.570 [Lua] Lobby data selected_level_key = inn_level 12:17:07.570 [Lua] Lobby data difficulty = cataclysm_3 12:17:07.571 [Lua] Lobby data quick_game = false 12:17:07.571 [Lua] Lobby data weave_index = 155 12:17:07.571 [Lua] Lobby data matchmaking = false 12:17:07.571 [Lua] Lobby data weave_name = weave_155 12:17:07.571 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:07.571 [Lua] Lobby data num_players = 4 12:17:07.571 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:07.571 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:07.571 [Lua] Lobby data country_code = FI 12:17:07.571 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:07.571 [Lua] Lobby data eac_authorized = true 12:17:07.571 [Lua] Set lobby end. 12:17:07.571 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:17:07.571 [Lua] Breedfreezer (server) starting a hot join sync 12:17:07.572 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 12:17:07.572 [Lua] RemotePlayer:create_game_object( ) 28 12:17:07.587 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:17:07.587 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:17:07.587 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:17:07.587 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:17:07.587 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 12:17:07.587 [Lua] RemotePlayer:create_game_object( ) 29 12:17:07.601 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:17:07.601 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:17:07.601 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:17:07.601 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:17:07.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:17:07.629 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:17:07.630 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 12:17:07.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:17:07.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:17:07.673 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:17:07.674 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:17:07.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:17:07.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:17:07.725 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:17:07.725 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:17:07.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:17:07.746 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 12:17:07.746 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:17:07.746 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:17:07.768 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:17:07.768 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:17:07.768 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:17:07.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:17:07.769 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:17:07.769 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:17:07.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:17:07.813 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:17:07.813 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:17:07.839 [Lua] Set lobby begin: 12:17:07.839 [Lua] Lobby data twitch_enabled = false 12:17:07.840 [Lua] Lobby data power_level = 835 12:17:07.840 [Lua] Lobby data unique_server_name = Samoly 12:17:07.840 [Lua] Lobby data difficulty_tweak = 0 12:17:07.840 [Lua] Lobby data host = 110000101ead6cb 12:17:07.840 [Lua] Lobby data game_mode = 3 12:17:07.840 [Lua] Lobby data is_private = false 12:17:07.840 [Lua] Lobby data match_started = true 12:17:07.840 [Lua] Lobby data mechanism = adventure 12:17:07.840 [Lua] Lobby data level_key = inn_level 12:17:07.840 [Lua] Lobby data player_slot_1 = 0:0 12:17:07.840 [Lua] Lobby data selected_level_key = inn_level 12:17:07.840 [Lua] Lobby data difficulty = cataclysm_3 12:17:07.840 [Lua] Lobby data quick_game = false 12:17:07.840 [Lua] Lobby data weave_index = 155 12:17:07.840 [Lua] Lobby data matchmaking = false 12:17:07.840 [Lua] Lobby data weave_name = weave_155 12:17:07.840 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:07.840 [Lua] Lobby data num_players = 4 12:17:07.840 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:07.841 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:07.841 [Lua] Lobby data country_code = FI 12:17:07.841 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:07.841 [Lua] Lobby data eac_authorized = true 12:17:07.841 [Lua] Set lobby end. 12:17:07.841 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:17:07.841 [Lua] Breedfreezer (server) starting a hot join sync 12:17:07.841 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34 12:17:07.841 [Lua] RemotePlayer:create_game_object( ) 34 12:17:07.855 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:17:07.855 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:17:07.855 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:17:07.855 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:17:07.855 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:17:07.855 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:17:07.855 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:17:07.855 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:17:07.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:17:07.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:17:07.856 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:17:07.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:17:07.856 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:17:07.861 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:17:07.861 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:17:07.861 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 12:17:07.865 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:17:07.865 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:17:07.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:17:07.888 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:17:07.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:17:07.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:17:07.889 [Lua] Players are leaving the safe zone 12:17:07.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:17:07.928 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:17:07.929 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:17:07.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:17:07.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:17:07.952 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:17:07.953 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:17:07.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:17:07.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 12:17:07.970 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:17:07.970 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:17:07.970 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:17:07.972 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 12:17:07.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:17:07.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:17:07.974 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:17:07.974 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 12:17:07.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:17:07.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:17:07.999 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:17:07.999 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 12:17:07.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:17:08.010 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:17:08.012 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 12:17:08.012 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:17:08.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:17:08.030 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:17:08.031 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 12:17:08.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:17:08.038 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:17:08.040 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 12:17:08.040 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:17:08.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:17:08.076 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:17:08.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 12:17:08.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:17:08.077 [Lua] StateInGameRunning:_game_actually_starts() 12:17:08.077 [Lua] ################################################################################################################# 12:17:08.077 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:17:08.077 [Lua] ################################################################################################################# 12:17:08.077 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 62 12:17:08.088 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 62 12:17:08.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:17:08.102 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:17:08.103 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 12:17:08.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:17:08.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:17:08.119 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:17:08.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 12:17:08.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:17:08.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:17:08.143 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 12:17:08.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 12:17:08.194 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:17:08.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:17:08.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:17:08.207 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:17:08.208 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:17:08.240 [Flow] DISABLE 12:17:08.320 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 62 12:17:08.320 [Lua] Commit load time data 12:17:11.184 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:17:11.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:17:11.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:17:11.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:17:11.204 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:17:11.204 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:17:11.211 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:17:11.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:17:11.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:17:11.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:17:11.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:17:11.223 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:17:11.229 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:17:11.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:17:11.285 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:17:11.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:17:11.291 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:17:11.291 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:17:12.385 [Lua] Set lobby begin: 12:17:12.385 [Lua] Lobby data twitch_enabled = false 12:17:12.385 [Lua] Lobby data power_level = 417 12:17:12.385 [Lua] Lobby data unique_server_name = Samoly 12:17:12.385 [Lua] Lobby data difficulty_tweak = 0 12:17:12.385 [Lua] Lobby data host = 110000101ead6cb 12:17:12.385 [Lua] Lobby data game_mode = 3 12:17:12.385 [Lua] Lobby data is_private = false 12:17:12.386 [Lua] Lobby data match_started = true 12:17:12.386 [Lua] Lobby data mechanism = adventure 12:17:12.386 [Lua] Lobby data level_key = inn_level 12:17:12.386 [Lua] Lobby data player_slot_1 = 0:0 12:17:12.386 [Lua] Lobby data selected_level_key = inn_level 12:17:12.386 [Lua] Lobby data difficulty = cataclysm_3 12:17:12.386 [Lua] Lobby data quick_game = false 12:17:12.386 [Lua] Lobby data weave_index = 155 12:17:12.386 [Lua] Lobby data matchmaking = false 12:17:12.386 [Lua] Lobby data weave_name = weave_155 12:17:12.386 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:12.386 [Lua] Lobby data num_players = 4 12:17:12.386 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:12.386 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:12.386 [Lua] Lobby data country_code = FI 12:17:12.386 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:12.386 [Lua] Lobby data eac_authorized = true 12:17:12.387 [Lua] Set lobby end. 12:17:14.143 [Lua] [IngameUI] menu view on_enter start_game_view 12:17:14.147 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0efa6900 12:17:14.147 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:17:14.149 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:17:14.149 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:17:14.150 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:17:14.150 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:17:14.157 [Lua] cataclysm 12:17:15.324 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 12:17:15.324 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:17:15.324 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 12:17:15.338 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 12:17:16.018 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 12:17:16.123 [Lua] [IngameUI] menu view on_exit start_game_view 12:17:16.123 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:17:16.125 [Save] Saving `save_data` 12:17:16.126 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:17:16.126 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:17:16.126 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 12:17:16.126 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 12:17:16.131 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0efa6900 12:17:16.138 [Save] Save done 12:17:16.163 [Lua] [Matchmaking] Cancelling matchmaking 12:17:16.163 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:17:17.481 [Lua] PlayFabMirrorBase:_commit_internal 24 12:17:17.481 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:17:17.485 [Lua] generate_backend_stats 110000101ead6cb:1 12:17:17.501 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 63 12:17:17.505 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:17:17.511 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 63 20 12:17:17.511 [Lua] Set lobby begin: 12:17:17.511 [Lua] Lobby data twitch_enabled = false 12:17:17.511 [Lua] Lobby data power_level = 835 12:17:17.511 [Lua] Lobby data unique_server_name = Samoly 12:17:17.511 [Lua] Lobby data difficulty_tweak = 0 12:17:17.511 [Lua] Lobby data host = 110000101ead6cb 12:17:17.511 [Lua] Lobby data game_mode = 3 12:17:17.511 [Lua] Lobby data is_private = false 12:17:17.511 [Lua] Lobby data match_started = true 12:17:17.511 [Lua] Lobby data mechanism = adventure 12:17:17.511 [Lua] Lobby data level_key = inn_level 12:17:17.512 [Lua] Lobby data player_slot_1 = 0:0 12:17:17.512 [Lua] Lobby data selected_level_key = inn_level 12:17:17.512 [Lua] Lobby data difficulty = cataclysm_3 12:17:17.512 [Lua] Lobby data quick_game = false 12:17:17.512 [Lua] Lobby data weave_index = 155 12:17:17.512 [Lua] Lobby data matchmaking = false 12:17:17.512 [Lua] Lobby data weave_name = weave_155 12:17:17.512 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:17.512 [Lua] Lobby data num_players = 4 12:17:17.512 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:17.512 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:17.512 [Lua] Lobby data country_code = FI 12:17:17.512 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:17.512 [Lua] Lobby data eac_authorized = true 12:17:17.512 [Lua] Set lobby end. 12:17:17.785 [Lua] [PlayFabRequestQueue] EAC Enabled! 63 12:17:17.785 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 63 12:17:18.260 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 63 12:17:18.264 [Lua] commit result success 24 12:17:20.754 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:17:20.754 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:17:20.757 [Lua] Set lobby begin: 12:17:20.757 [Lua] Lobby data twitch_enabled = false 12:17:20.757 [Lua] Lobby data power_level = 835 12:17:20.757 [Lua] Lobby data unique_server_name = Samoly 12:17:20.757 [Lua] Lobby data difficulty_tweak = 0 12:17:20.757 [Lua] Lobby data host = 110000101ead6cb 12:17:20.757 [Lua] Lobby data game_mode = 3 12:17:20.757 [Lua] Lobby data is_private = false 12:17:20.757 [Lua] Lobby data match_started = true 12:17:20.757 [Lua] Lobby data mechanism = adventure 12:17:20.757 [Lua] Lobby data level_key = inn_level 12:17:20.758 [Lua] Lobby data player_slot_1 = 0:0 12:17:20.758 [Lua] Lobby data selected_level_key = inn_level 12:17:20.758 [Lua] Lobby data difficulty = cataclysm_3 12:17:20.758 [Lua] Lobby data quick_game = false 12:17:20.758 [Lua] Lobby data weave_index = 155 12:17:20.758 [Lua] Lobby data matchmaking = false 12:17:20.758 [Lua] Lobby data weave_name = weave_155 12:17:20.758 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:20.758 [Lua] Lobby data num_players = 4 12:17:20.758 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:20.758 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:20.758 [Lua] Lobby data country_code = FI 12:17:20.758 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:20.758 [Lua] Lobby data eac_authorized = true 12:17:20.758 [Lua] Set lobby end. 12:17:20.758 [Lua] [PartyManager] Leader is set to 110000101ead6cb 12:17:20.759 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:17:20.759 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:17:20.759 [Lua] Set lobby begin: 12:17:20.759 [Lua] Lobby data twitch_enabled = false 12:17:20.759 [Lua] Lobby data power_level = 835 12:17:20.759 [Lua] Lobby data unique_server_name = Samoly 12:17:20.759 [Lua] Lobby data difficulty_tweak = 0 12:17:20.759 [Lua] Lobby data host = 110000101ead6cb 12:17:20.759 [Lua] Lobby data game_mode = 9 12:17:20.759 [Lua] Lobby data is_private = false 12:17:20.759 [Lua] Lobby data match_started = true 12:17:20.759 [Lua] Lobby data mechanism = adventure 12:17:20.759 [Lua] Lobby data level_key = inn_level 12:17:20.759 [Lua] Lobby data player_slot_1 = 0:0 12:17:20.759 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:20.759 [Lua] Lobby data difficulty = cataclysm_3 12:17:20.759 [Lua] Lobby data quick_game = false 12:17:20.760 [Lua] Lobby data weave_index = 155 12:17:20.760 [Lua] Lobby data matchmaking = true 12:17:20.760 [Lua] Lobby data weave_name = weave_155 12:17:20.760 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:20.760 [Lua] Lobby data num_players = 4 12:17:20.760 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:20.760 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:20.760 [Lua] Lobby data country_code = FI 12:17:20.760 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:20.760 [Lua] Lobby data eac_authorized = true 12:17:20.760 [Lua] Set lobby end. 12:17:20.760 [Lua] Set lobby begin: 12:17:20.760 [Lua] Lobby data twitch_enabled = false 12:17:20.760 [Lua] Lobby data power_level = 835 12:17:20.760 [Lua] Lobby data unique_server_name = Samoly 12:17:20.760 [Lua] Lobby data difficulty_tweak = 0 12:17:20.760 [Lua] Lobby data host = 110000101ead6cb 12:17:20.760 [Lua] Lobby data game_mode = 9 12:17:20.760 [Lua] Lobby data is_private = false 12:17:20.760 [Lua] Lobby data match_started = true 12:17:20.760 [Lua] Lobby data mechanism = adventure 12:17:20.760 [Lua] Lobby data level_key = inn_level 12:17:20.761 [Lua] Lobby data player_slot_1 = 0:0 12:17:20.761 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:20.761 [Lua] Lobby data difficulty = cataclysm_3 12:17:20.761 [Lua] Lobby data quick_game = false 12:17:20.761 [Lua] Lobby data weave_index = 155 12:17:20.761 [Lua] Lobby data matchmaking = true 12:17:20.761 [Lua] Lobby data weave_name = weave_155 12:17:20.761 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:20.761 [Lua] Lobby data num_players = 4 12:17:20.761 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:20.761 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:20.761 [Lua] Lobby data country_code = FI 12:17:20.761 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:20.761 [Lua] Lobby data eac_authorized = true 12:17:20.761 [Lua] Set lobby end. 12:17:20.762 [Lua] [ChatManager][1]System: Starting hosted game... 12:17:20.762 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:17:20.762 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:17:22.637 [Lua] Set lobby begin: 12:17:22.637 [Lua] Lobby data twitch_enabled = false 12:17:22.637 [Lua] Lobby data power_level = 901 12:17:22.637 [Lua] Lobby data unique_server_name = Samoly 12:17:22.637 [Lua] Lobby data difficulty_tweak = 0 12:17:22.637 [Lua] Lobby data host = 110000101ead6cb 12:17:22.637 [Lua] Lobby data game_mode = 9 12:17:22.637 [Lua] Lobby data is_private = false 12:17:22.637 [Lua] Lobby data match_started = true 12:17:22.637 [Lua] Lobby data mechanism = adventure 12:17:22.637 [Lua] Lobby data level_key = inn_level 12:17:22.637 [Lua] Lobby data player_slot_1 = 0:0 12:17:22.637 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:22.637 [Lua] Lobby data difficulty = cataclysm_3 12:17:22.637 [Lua] Lobby data quick_game = false 12:17:22.637 [Lua] Lobby data weave_index = 155 12:17:22.637 [Lua] Lobby data matchmaking = true 12:17:22.637 [Lua] Lobby data weave_name = weave_155 12:17:22.637 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:22.637 [Lua] Lobby data num_players = 4 12:17:22.637 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:22.638 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:22.638 [Lua] Lobby data country_code = FI 12:17:22.638 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:22.638 [Lua] Lobby data eac_authorized = true 12:17:22.638 [Lua] Set lobby end. 12:17:27.805 [Lua] Set lobby begin: 12:17:27.805 [Lua] Lobby data twitch_enabled = false 12:17:27.805 [Lua] Lobby data power_level = 1100 12:17:27.805 [Lua] Lobby data unique_server_name = Samoly 12:17:27.805 [Lua] Lobby data difficulty_tweak = 0 12:17:27.805 [Lua] Lobby data host = 110000101ead6cb 12:17:27.805 [Lua] Lobby data game_mode = 9 12:17:27.805 [Lua] Lobby data is_private = false 12:17:27.806 [Lua] Lobby data match_started = true 12:17:27.806 [Lua] Lobby data mechanism = adventure 12:17:27.806 [Lua] Lobby data level_key = inn_level 12:17:27.806 [Lua] Lobby data player_slot_1 = 0:0 12:17:27.806 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:27.806 [Lua] Lobby data difficulty = cataclysm_3 12:17:27.806 [Lua] Lobby data quick_game = false 12:17:27.806 [Lua] Lobby data weave_index = 155 12:17:27.806 [Lua] Lobby data matchmaking = true 12:17:27.806 [Lua] Lobby data weave_name = weave_155 12:17:27.806 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:27.806 [Lua] Lobby data num_players = 4 12:17:27.806 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:27.806 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:27.806 [Lua] Lobby data country_code = FI 12:17:27.806 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:27.806 [Lua] Lobby data eac_authorized = true 12:17:27.807 [Lua] Set lobby end. 12:17:29.927 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:17:29.928 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:17:30.126 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:17:30.126 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:17:30.126 [Lua] Set lobby begin: 12:17:30.126 [Lua] Lobby data twitch_enabled = false 12:17:30.126 [Lua] Lobby data power_level = 1100 12:17:30.126 [Lua] Lobby data unique_server_name = Samoly 12:17:30.126 [Lua] Lobby data difficulty_tweak = 0 12:17:30.126 [Lua] Lobby data host = 110000101ead6cb 12:17:30.126 [Lua] Lobby data game_mode = 9 12:17:30.126 [Lua] Lobby data is_private = false 12:17:30.126 [Lua] Lobby data match_started = true 12:17:30.126 [Lua] Lobby data mechanism = adventure 12:17:30.126 [Lua] Lobby data level_key = inn_level 12:17:30.126 [Lua] Lobby data player_slot_1 = 0:0 12:17:30.126 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:30.126 [Lua] Lobby data difficulty = cataclysm_3 12:17:30.126 [Lua] Lobby data quick_game = false 12:17:30.126 [Lua] Lobby data weave_index = 155 12:17:30.127 [Lua] Lobby data matchmaking = false 12:17:30.127 [Lua] Lobby data weave_name = weave_155 12:17:30.127 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:30.127 [Lua] Lobby data num_players = 4 12:17:30.127 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:30.127 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:30.127 [Lua] Lobby data country_code = FI 12:17:30.127 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:30.127 [Lua] Lobby data eac_authorized = true 12:17:30.127 [Lua] Set lobby end. 12:17:30.129 [Lua] Set lobby begin: 12:17:30.129 [Lua] Lobby data twitch_enabled = false 12:17:30.129 [Lua] Lobby data power_level = 1100 12:17:30.129 [Lua] Lobby data unique_server_name = Samoly 12:17:30.129 [Lua] Lobby data difficulty_tweak = 0 12:17:30.129 [Lua] Lobby data host = 110000101ead6cb 12:17:30.129 [Lua] Lobby data game_mode = 9 12:17:30.129 [Lua] Lobby data is_private = false 12:17:30.129 [Lua] Lobby data match_started = true 12:17:30.129 [Lua] Lobby data mechanism = adventure 12:17:30.129 [Lua] Lobby data level_key = inn_level 12:17:30.129 [Lua] Lobby data player_slot_1 = 0:0 12:17:30.130 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:30.130 [Lua] Lobby data difficulty = cataclysm_3 12:17:30.130 [Lua] Lobby data quick_game = false 12:17:30.130 [Lua] Lobby data weave_index = 155 12:17:30.130 [Lua] Lobby data matchmaking = false 12:17:30.130 [Lua] Lobby data weave_name = weave_155 12:17:30.130 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:30.130 [Lua] Lobby data num_players = 4 12:17:30.130 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:30.130 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:30.130 [Lua] Lobby data country_code = FI 12:17:30.130 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:30.130 [Lua] Lobby data eac_authorized = true 12:17:30.130 [Lua] Set lobby end. 12:17:30.130 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:17:30.130 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:17:30.130 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:17:30.130 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:17:30.130 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:17:30.130 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:17:30.130 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:17:30.130 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:17:30.130 [Lua] Complete level triggered. 12:17:30.133 [Save] Saving `save_data` 12:17:30.133 [Lua] gm_event_end_conditions_met false false 12:17:30.133 [Lua] PlayFabMirrorBase:_commit_internal nil 12:17:30.133 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:17:30.137 [Lua] generate_backend_stats 110000101ead6cb:1 12:17:30.141 [Save] Save done 12:17:30.141 [Save] Saving `save_data` 12:17:30.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 64 12:17:30.156 [Save] Save done 12:17:30.159 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:17:30.159 [Save] Saving `save_data` 12:17:30.160 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life 12:17:30.160 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true 12:17:30.160 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:17:30.160 [Lua] [GameNetworkManager] Leaving game... 12:17:30.160 [Lua] [GameNetworkManager] Shutting down game session host. 12:17:30.160 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:17:30.160 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:17:30.160 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=24.27 12:17:30.163 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:17:30.163 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 64 21 12:17:30.172 [Save] Save done 12:17:30.413 [Lua] [PlayFabRequestQueue] EAC Enabled! 64 12:17:30.413 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 64 12:17:30.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 64 12:17:30.893 [Lua] commit result success 25 12:17:32.186 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:17:32.186 [Lua] [Managers] Calling function on all managers: 12:17:32.186 [Lua] Clearing all global lookup lists 12:17:32.186 [Lua] [IngamePlayerListUI] - Destroy 12:17:32.186 [Lua] [EquipmentUI] - Destroy 12:17:32.186 [Lua] [AbilityUI] - Destroy 12:17:32.186 [Lua] [GamePadAbilityUI] - Destroy 12:17:32.186 [Lua] [GamePadEquipmentUI] - Destroy 12:17:32.187 [Lua] [IngameUI] destroy 12:17:32.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 12:17:32.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 12:17:32.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 12:17:32.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 12:17:32.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 12:17:32.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 12:17:32.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 12:17:32.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 12:17:32.222 [Lua] [Managers] Destroying manager group: 12:17:32.226 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:17:32.270 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:17:32.270 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:17:32.270 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:17:32.270 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0 12:17:32.270 warning: [Lua] Following data will be uploaded to Crashify: <> 12:17:32.270 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 49, User: 110000101ead6cb "Samoly" <> 12:17:32.271 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2357546; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B1B35F0 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 0000000000A855C0; application_shutdown = nil; unit_spawner = table: 000000000ECDC1B0; world = [World]; unit_storage = table: 000000000AAFA280; units = table: 0000000001809FB0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000A855C0 [8] self = table: 0000000010404290; dt = 0.0047546392306685448; t = 3251.9008165800478; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0047546392306685448; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0047546392306685448; t = 3251.9008165800478 [10] dt = 0.0047546392306685448 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B31F040; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000001FD54D0; [5] world_name = "level_world"; entity_system_bag = table: 000000000BDA1530; network_server = table: 00000000017C0BF0; entity_system = table: 000000000866B2D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000577D0E0; statistics_db = table: 000000000B630350; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 22.473156498093157; input_manager = table: 000000000BBB62C0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008BC39B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001FD54D0; world = [World]; dt = 0.0047546392306685448; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 24.267026258166879; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000000AC4B80; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B7339E0; <> <> 12:17:32.271 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:17:32.271 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:17:32.271 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0 12:17:32.271 warning: [Lua] Following data will be uploaded to Crashify: <> 12:17:32.271 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 50, User: 110000101ead6cb "Samoly" <> 12:17:32.271 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2357546; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B1B35F0 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 0000000000A855C0; application_shutdown = nil; unit_spawner = table: 000000000ECDC1B0; world = [World]; unit_storage = table: 000000000AAFA280; units = table: 0000000001809FB0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000A855C0 [8] self = table: 0000000010404290; dt = 0.0047546392306685448; t = 3251.9008165800478; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0047546392306685448; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0047546392306685448; t = 3251.9008165800478 [10] dt = 0.0047546392306685448 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B31F040; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000001FD54D0; [5] world_name = "level_world"; entity_system_bag = table: 000000000BDA1530; network_server = table: 00000000017C0BF0; entity_system = table: 000000000866B2D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000577D0E0; statistics_db = table: 000000000B630350; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 22.473156498093157; input_manager = table: 000000000BBB62C0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008BC39B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001FD54D0; world = [World]; dt = 0.0047546392306685448; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 24.267026258166879; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000000AC4B80; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B7339E0; <> <> 12:17:32.272 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:17:32.272 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:17:32.272 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0 12:17:32.272 warning: [Lua] Following data will be uploaded to Crashify: <> 12:17:32.272 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 51, User: 110000101ead6cb "Samoly" <> 12:17:32.272 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2357546; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B1B35F0 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 0000000000A855C0; application_shutdown = nil; unit_spawner = table: 000000000ECDC1B0; world = [World]; unit_storage = table: 000000000AAFA280; units = table: 0000000001809FB0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000A855C0 [8] self = table: 0000000010404290; dt = 0.0047546392306685448; t = 3251.9008165800478; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0047546392306685448; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0047546392306685448; t = 3251.9008165800478 [10] dt = 0.0047546392306685448 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B31F040; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000001FD54D0; [5] world_name = "level_world"; entity_system_bag = table: 000000000BDA1530; network_server = table: 00000000017C0BF0; entity_system = table: 000000000866B2D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000577D0E0; statistics_db = table: 000000000B630350; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 22.473156498093157; input_manager = table: 000000000BBB62C0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008BC39B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001FD54D0; world = [World]; dt = 0.0047546392306685448; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 24.267026258166879; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000000AC4B80; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B7339E0; <> <> 12:17:32.272 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:17:32.272 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:17:32.272 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0 12:17:32.272 warning: [Lua] Following data will be uploaded to Crashify: <> 12:17:32.272 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 52, User: 110000101ead6cb "Samoly" <> 12:17:32.273 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2357546; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B1B35F0 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 0000000000A855C0; application_shutdown = nil; unit_spawner = table: 000000000ECDC1B0; world = [World]; unit_storage = table: 000000000AAFA280; units = table: 0000000001809FB0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000A855C0 [8] self = table: 0000000010404290; dt = 0.0047546392306685448; t = 3251.9008165800478; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0047546392306685448; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0047546392306685448; t = 3251.9008165800478 [10] dt = 0.0047546392306685448 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B31F040; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000001FD54D0; [5] world_name = "level_world"; entity_system_bag = table: 000000000BDA1530; network_server = table: 00000000017C0BF0; entity_system = table: 000000000866B2D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000577D0E0; statistics_db = table: 000000000B630350; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 22.473156498093157; input_manager = table: 000000000BBB62C0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008BC39B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001FD54D0; world = [World]; dt = 0.0047546392306685448; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 24.267026258166879; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000000AC4B80; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B7339E0; <> <> 12:17:32.273 [Lua] [Matchmaking] unregister rpcs 12:17:32.273 [Lua] ############### UNLOADING PACKAGES ############### 12:17:32.273 [Lua] [Managers] Calling function on all managers: 12:17:32.273 [Lua] [Managers] Destroying manager group: 12:17:32.273 [Lua] [Gamestate] Enter state StateLoading 12:17:32.275 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:17:32.275 [Lua] [Matchmaking] register rpcs 12:17:32.275 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:17:32.275 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:17:32.275 [Lua] Set lobby begin: 12:17:32.275 [Lua] Lobby data twitch_enabled = false 12:17:32.275 [Lua] Lobby data power_level = 0 12:17:32.275 [Lua] Lobby data unique_server_name = Samoly 12:17:32.275 [Lua] Lobby data difficulty_tweak = 0 12:17:32.275 [Lua] Lobby data host = 110000101ead6cb 12:17:32.275 [Lua] Lobby data game_mode = 9 12:17:32.275 [Lua] Lobby data is_private = false 12:17:32.275 [Lua] Lobby data match_started = true 12:17:32.275 [Lua] Lobby data mechanism = adventure 12:17:32.275 [Lua] Lobby data level_key = inn_level 12:17:32.275 [Lua] Lobby data player_slot_1 = 0:0 12:17:32.275 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:32.275 [Lua] Lobby data difficulty = cataclysm_3 12:17:32.275 [Lua] Lobby data quick_game = false 12:17:32.276 [Lua] Lobby data weave_index = 155 12:17:32.276 [Lua] Lobby data matchmaking = false 12:17:32.276 [Lua] Lobby data weave_name = weave_155 12:17:32.276 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:32.276 [Lua] Lobby data num_players = 4 12:17:32.276 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:32.276 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:32.276 [Lua] Lobby data country_code = FI 12:17:32.276 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:32.276 [Lua] Lobby data eac_authorized = true 12:17:32.276 [Lua] Set lobby end. 12:17:32.276 [Lua] registering RPCs 12:17:32.276 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:17:32.276 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:17:32.276 [Lua] Set lobby begin: 12:17:32.276 [Lua] Lobby data twitch_enabled = false 12:17:32.276 [Lua] Lobby data power_level = 0 12:17:32.276 [Lua] Lobby data unique_server_name = Samoly 12:17:32.276 [Lua] Lobby data difficulty_tweak = 0 12:17:32.276 [Lua] Lobby data host = 110000101ead6cb 12:17:32.276 [Lua] Lobby data game_mode = 9 12:17:32.276 [Lua] Lobby data is_private = false 12:17:32.276 [Lua] Lobby data match_started = true 12:17:32.276 [Lua] Lobby data mechanism = adventure 12:17:32.276 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:17:32.276 [Lua] Lobby data player_slot_1 = 0:0 12:17:32.277 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:32.277 [Lua] Lobby data difficulty = cataclysm_3 12:17:32.277 [Lua] Lobby data quick_game = false 12:17:32.277 [Lua] Lobby data weave_index = 155 12:17:32.277 [Lua] Lobby data matchmaking = false 12:17:32.277 [Lua] Lobby data weave_name = weave_155 12:17:32.277 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:32.277 [Lua] Lobby data num_players = 4 12:17:32.277 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:32.277 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:32.277 [Lua] Lobby data country_code = FI 12:17:32.277 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:32.277 [Lua] Lobby data eac_authorized = true 12:17:32.277 [Lua] Set lobby end. 12:17:32.277 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:17:32.279 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized 12:17:32.279 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:17:32.280 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0 12:17:32.282 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:17:32.282 [Umbra] Unload tome 12:17:32.283 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:17:32.371 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:17:32.371 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:17:32.371 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:17:32.371 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life" 12:17:32.371 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil" 12:17:32.371 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read, 12:17:32.371 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life 12:17:32.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life 12:17:32.415 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life 12:17:32.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon 12:17:35.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon 12:17:35.085 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon 12:17:35.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 12:17:35.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 12:17:35.626 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 12:17:35.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life 12:17:36.192 [Umbra] Loading umbra tome '#ID[190538ac1658e210]' 12:17:38.637 [Lua] ### Sending rpc_level_loaded 12:17:38.637 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43 12:17:38.637 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:17:38.637 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:17:38.637 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:17:38.653 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:17:38.653 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:17:38.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life 12:17:38.685 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life 12:17:38.702 [Lua] [LevelTransitionHandler] Level load completed! 12:17:38.702 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 2357546 - use_random_directors: false - overriden_conflict: weave_beastmen_light 12:17:38.716 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:17:38.716 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_pack_master=true, skaven_slave=true, chaos_corruptor_sorcerer=true, skaven_clan_rat=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_gutter_runner=true, chaos_vortex_sorcerer=true, } 12:17:38.716 [Lua] load_startup_enemy_packages: -------------- 12:17:38.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] chaos_spawn 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] chaos_troll 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] skaven_rat_ogre 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] skaven_stormfiend 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] beastmen_minotaur 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] chaos_plague_sorcerer 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] chaos_corruptor_sorcerer 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] skaven_gutter_runner 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] skaven_pack_master 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] skaven_poison_wind_globadier 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] skaven_ratling_gunner 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] skaven_warpfire_thrower 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] chaos_vortex_sorcerer 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] beastmen_standard_bearer 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] chaos_vortex 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] critter_rat 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] critter_pig 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] beastmen_gor 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] skaven_slave 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] skaven_clan_rat 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] beastmen_ungor_archer 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] beastmen_ungor 12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:17:38.717 [Lua] beastmen_bestigor 12:17:38.719 [Lua] ### Sending rpc_level_loaded 12:17:38.719 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43 12:17:38.719 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:17:38.736 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:17:38.736 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:17:38.753 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:17:38.753 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:17:38.754 [Lua] ### Sending rpc_level_loaded 12:17:38.754 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43 12:17:39.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:17:39.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:17:39.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:17:39.140 [Lua] ### Sending rpc_level_loaded 12:17:39.140 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43 12:17:39.140 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:17:39.140 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:17:39.140 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:17:39.157 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:17:39.157 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:17:39.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:17:39.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:17:39.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:17:39.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:17:39.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:17:39.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:17:39.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:17:39.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:17:39.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:17:40.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:17:40.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:17:40.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:17:40.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:17:40.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:17:40.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:17:40.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:17:40.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:17:40.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:17:41.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:17:41.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:17:41.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:17:41.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:17:41.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:17:41.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:17:41.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:17:41.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:17:41.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:17:41.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:17:41.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:17:41.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:17:41.911 [Lua] ### Sending rpc_level_loaded 12:17:41.911 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43 12:17:41.911 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:17:41.911 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:17:41.911 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:17:41.928 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:17:41.928 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:17:42.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:17:42.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:17:42.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:17:42.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:17:42.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:17:42.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:17:43.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:17:43.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:17:43.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:17:43.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:17:43.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:17:43.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:17:43.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:17:43.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:17:43.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:17:43.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:17:43.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:17:43.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:17:44.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:17:44.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:17:44.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:17:44.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:17:44.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:17:44.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:17:44.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:17:44.788 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:17:44.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:17:44.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:47 my_peer_id:110000101ead6cb 12:17:44.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:47 my_peer_id:110000101ead6cb 12:17:44.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:47 my_peer_id:110000101ead6cb 12:17:44.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:47 my_peer_id:110000101ead6cb 12:17:44.941 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:47 my_peer_id:110000101ead6cb 12:17:44.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:44.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:44.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 12:17:44.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 12:17:45.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:17:45.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:17:45.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:17:46.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:17:46.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:17:46.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:17:46.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:17:46.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:17:46.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:17:46.858 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave 12:17:46.858 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:17:46.858 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:17:46.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:48 my_peer_id:110000101ead6cb 12:17:46.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:48 my_peer_id:110000101ead6cb 12:17:46.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:48 my_peer_id:110000101ead6cb 12:17:46.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:48 my_peer_id:110000101ead6cb 12:17:46.889 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:48 my_peer_id:110000101ead6cb 12:17:46.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:17:46.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:17:46.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:46.889 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 12:17:46.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:46.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 12:17:46.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 12:17:46.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 12:17:46.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient 12:17:46.940 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 12:17:47.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:17:47.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:17:47.077 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:17:47.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:17:47.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:17:47.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:17:47.227 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:49 my_peer_id:110000101ead6cb 12:17:47.227 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:49 my_peer_id:110000101ead6cb 12:17:47.227 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:49 my_peer_id:110000101ead6cb 12:17:47.227 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:49 my_peer_id:110000101ead6cb 12:17:47.228 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:49 my_peer_id:110000101ead6cb 12:17:47.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:47.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:47.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:47.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 12:17:47.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 12:17:47.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:17:47.481 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:17:47.481 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:17:47.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:17:47.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:17:47.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:17:47.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:17:48.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:17:48.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:17:48.024 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:17:48.105 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:17:48.105 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:17:48.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:17:48.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:17:48.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:17:48.310 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 49 12:17:48.311 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:17:48.311 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world 12:17:48.311 [Umbra] Init version: 3.4.15 :: 16 threads 12:17:48.431 [Lua] Async level spawning done 12:17:48.431 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:17:49.312 [Window] Window => inactive 12:17:49.652 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:17:49.652 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:17:49.652 [Lua] [Matchmaking] unregister rpcs 12:17:49.652 [Lua] Set lobby begin: 12:17:49.652 [Lua] Lobby data twitch_enabled = false 12:17:49.652 [Lua] Lobby data power_level = 0 12:17:49.652 [Lua] Lobby data unique_server_name = Samoly 12:17:49.652 [Lua] Lobby data difficulty_tweak = 0 12:17:49.652 [Lua] Lobby data host = 110000101ead6cb 12:17:49.652 [Lua] Lobby data game_mode = 9 12:17:49.652 [Lua] Lobby data is_private = false 12:17:49.653 [Lua] Lobby data match_started = true 12:17:49.653 [Lua] Lobby data mechanism = adventure 12:17:49.653 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:17:49.653 [Lua] Lobby data player_slot_1 = 0:0 12:17:49.653 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:49.653 [Lua] Lobby data difficulty = cataclysm_3 12:17:49.653 [Lua] Lobby data quick_game = false 12:17:49.653 [Lua] Lobby data weave_index = 155 12:17:49.653 [Lua] Lobby data matchmaking = false 12:17:49.653 [Lua] Lobby data weave_name = weave_155 12:17:49.653 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:49.653 [Lua] Lobby data num_players = 4 12:17:49.653 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:49.653 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:49.653 [Lua] Lobby data country_code = FI 12:17:49.653 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:49.653 [Lua] Lobby data eac_authorized = true 12:17:49.653 [Lua] Set lobby end. 12:17:49.653 [Lua] [Managers] Destroying manager group: 12:17:49.654 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens 12:17:49.654 [Lua] [Gamestate] Enter StateIngame HOST 12:17:49.654 [Lua] [Managers] Calling function on all managers: 12:17:49.654 [Lua] <>level = dlc_scorpion_canyon_life<> 12:17:49.654 [Lua] Set lobby begin: 12:17:49.654 [Lua] Lobby data twitch_enabled = false 12:17:49.654 [Lua] Lobby data power_level = 0 12:17:49.655 [Lua] Lobby data unique_server_name = Samoly 12:17:49.655 [Lua] Lobby data difficulty_tweak = 0 12:17:49.655 [Lua] Lobby data host = 110000101ead6cb 12:17:49.655 [Lua] Lobby data game_mode = 9 12:17:49.655 [Lua] Lobby data is_private = false 12:17:49.655 [Lua] Lobby data match_started = true 12:17:49.655 [Lua] Lobby data mechanism = adventure 12:17:49.655 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:17:49.655 [Lua] Lobby data player_slot_1 = 0:0 12:17:49.655 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:49.655 [Lua] Lobby data difficulty = cataclysm_3 12:17:49.655 [Lua] Lobby data quick_game = false 12:17:49.655 [Lua] Lobby data weave_index = 155 12:17:49.655 [Lua] Lobby data matchmaking = false 12:17:49.655 [Lua] Lobby data weave_name = weave_155 12:17:49.655 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:49.655 [Lua] Lobby data num_players = 4 12:17:49.655 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:49.655 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:49.655 [Lua] Lobby data country_code = FI 12:17:49.655 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:49.656 [Lua] Lobby data eac_authorized = true 12:17:49.656 [Lua] Set lobby end. 12:17:49.656 [Lua] [StateIngame] Server ingame 12:17:49.658 [Lua] Set lobby begin: 12:17:49.658 [Lua] Lobby data twitch_enabled = false 12:17:49.658 [Lua] Lobby data power_level = 0 12:17:49.658 [Lua] Lobby data unique_server_name = Samoly 12:17:49.659 [Lua] Lobby data difficulty_tweak = 0 12:17:49.659 [Lua] Lobby data host = 110000101ead6cb 12:17:49.659 [Lua] Lobby data game_mode = 9 12:17:49.659 [Lua] Lobby data is_private = false 12:17:49.659 [Lua] Lobby data match_started = true 12:17:49.659 [Lua] Lobby data mechanism = adventure 12:17:49.659 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:17:49.659 [Lua] Lobby data player_slot_1 = 0:0 12:17:49.659 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:49.659 [Lua] Lobby data difficulty = cataclysm_3 12:17:49.659 [Lua] Lobby data quick_game = false 12:17:49.659 [Lua] Lobby data weave_index = 155 12:17:49.659 [Lua] Lobby data matchmaking = false 12:17:49.659 [Lua] Lobby data weave_name = weave_155 12:17:49.659 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:49.659 [Lua] Lobby data num_players = 4 12:17:49.659 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:49.659 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:49.659 [Lua] Lobby data country_code = FI 12:17:49.659 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:49.659 [Lua] Lobby data eac_authorized = true 12:17:49.660 [Lua] Set lobby end. 12:17:49.660 [Lua] [Matchmaking] register rpcs 12:17:49.660 [Lua] GameNetworkManager:init... creating game session 12:17:49.660 [Lua] Host GameSession.make_game_session_host with session: 12:17:49.660 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:17:49.660 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:17:49.660 [Lua] [GameNetworkManager] self.is_server = true 12:17:49.660 [Network] Setting artificial MTU limit to 576 12:17:49.660 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 65 12:17:49.660 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 12:17:49.660 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 12:17:49.668 [Lua] Switching ConflictSettings: to: weave_beastmen_light 12:17:49.668 [Lua] pacing=disabled 12:17:49.668 [Lua] roaming=nil 12:17:49.668 [Lua] specials=disabled 12:17:49.669 [Lua] debug_color=maroon 12:17:49.669 [Lua] pack_spawning=beastmen_light 12:17:49.669 [Lua] contained_breeds=nil 12:17:49.669 [Lua] disabled=false 12:17:49.669 [Lua] boss=disabled 12:17:49.669 [Lua] horde=disabled 12:17:49.669 [Lua] name=weave_beastmen_light 12:17:49.669 [Lua] intensity=disabled 12:17:49.669 [Lua] --- 12:17:49.669 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:17:49.671 warning: [GwNav] NavData resource not loaded 12:17:49.671 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world 12:17:49.671 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world 12:17:49.674 [Lua] [AIInterestPointSystem] Level Seed: 789654 12:17:49.674 [Lua] 12:17:49.674 [Lua] [entity_system_bag] = table 12:17:49.674 [Lua] [entity_system_bag] = metatable 12:17:49.674 [Lua] [startup_data] = table 12:17:49.674 [Lua] [entity_manager] = table 12:17:49.674 [Lua] [entity_manager] = metatable 12:17:49.674 [Lua] [unit_spawner] = table 12:17:49.674 [Lua] [unit_spawner] = metatable 12:17:49.674 [Lua] [unit_storage] = table 12:17:49.674 [Lua] [unit_storage] = metatable 12:17:49.674 [Lua] [dice_keeper] = table 12:17:49.674 [Lua] [dice_keeper] = metatable 12:17:49.674 [Lua] [is_server] = true (boolean) 12:17:49.674 [Lua] [world] = [World] 12:17:49.674 [Lua] [system_api] = table 12:17:49.674 [Lua] [entity_system] = table 12:17:49.674 [Lua] [entity_system] = metatable 12:17:49.674 [Lua] [network_lobby] = table 12:17:49.674 [Lua] [network_lobby] = metatable 12:17:49.674 [Lua] [profile_synchronizer] = table 12:17:49.674 [Lua] [profile_synchronizer] = metatable 12:17:49.674 [Lua] [level_transition_handler] = table 12:17:49.674 [Lua] [level_transition_handler] = metatable 12:17:49.674 [Lua] [num_local_human_players] = 1 (number) 12:17:49.674 [Lua] [statistics_db] = table 12:17:49.674 [Lua] [statistics_db] = metatable 12:17:49.674 [Lua] [network_server] = table 12:17:49.674 [Lua] [network_server] = metatable 12:17:49.674 [Lua] [input_manager] = table 12:17:49.674 [Lua] [input_manager] = metatable 12:17:49.674 [Lua] [network_clock] = table 12:17:49.674 [Lua] [network_clock] = metatable 12:17:49.674 [Lua] [network_transmit] = table 12:17:49.674 [Lua] [network_transmit] = metatable 12:17:49.674 [Lua] [free_flight_manager] = table 12:17:49.674 [Lua] [free_flight_manager] = metatable 12:17:49.674 [Lua] [network_manager] = table 12:17:49.674 [Lua] [network_manager] = metatable 12:17:49.674 [Lua] [network_event_delegate] = table 12:17:49.674 [Lua] [network_event_delegate] = metatable 12:17:49.674 [Lua] 12:17:49.674 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:17:49.674 [Lua] ignoring extension VersusInteractObjectiveExtension 12:17:49.674 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:17:49.674 [Lua] ignoring extension VersusSocketObjectiveExtension 12:17:49.674 [Lua] ignoring extension VersusTargetObjectiveExtension 12:17:49.674 [Lua] ignoring extension VersusMissionObjectiveExtension 12:17:49.674 [Lua] ignoring extension KeepDecorationPaintingExtension 12:17:49.676 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:17:49.689 [Lua] [AchievementManager] Achievements using the steam platform 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913) 12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951) 12:17:49.732 [Lua] [StateIngame] Level seed: 789654 12:17:49.745 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:17:49.746 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 12:17:49.746 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 12:17:49.747 [Lua] [IngameUI] init 12:17:49.764 [SteamVoipClient] select_out(110000101982738, off) 12:17:49.764 [SteamVoipClient] select_out(110000101ead6cb, off) 12:17:49.764 [SteamVoipClient] select_out(110000103faf286, off) 12:17:49.764 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:17:49.772 [Lua] cb_razer_chroma_setup 12:17:49.813 [Lua] completed 12:17:49.814 [Lua] completed 12:17:49.815 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:17:49.815 [Lua] Set lobby begin: 12:17:49.815 [Lua] Lobby data twitch_enabled = false 12:17:49.815 [Lua] Lobby data power_level = 1100 12:17:49.815 [Lua] Lobby data unique_server_name = Samoly 12:17:49.815 [Lua] Lobby data difficulty_tweak = 0 12:17:49.815 [Lua] Lobby data host = 110000101ead6cb 12:17:49.815 [Lua] Lobby data game_mode = 9 12:17:49.816 [Lua] Lobby data is_private = false 12:17:49.816 [Lua] Lobby data match_started = true 12:17:49.816 [Lua] Lobby data mechanism = adventure 12:17:49.816 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:17:49.816 [Lua] Lobby data player_slot_1 = 0:0 12:17:49.816 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:49.816 [Lua] Lobby data difficulty = cataclysm_3 12:17:49.816 [Lua] Lobby data quick_game = false 12:17:49.816 [Lua] Lobby data weave_index = 155 12:17:49.816 [Lua] Lobby data matchmaking = false 12:17:49.816 [Lua] Lobby data weave_name = weave_155 12:17:49.816 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:49.816 [Lua] Lobby data num_players = 4 12:17:49.816 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:49.816 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:49.816 [Lua] Lobby data country_code = FI 12:17:49.816 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:49.816 [Lua] Lobby data eac_authorized = true 12:17:49.816 [Lua] Set lobby end. 12:17:49.817 [Lua] CurrentConflictSettings weave_beastmen_light 12:17:49.817 [Lua] [ConflictDirector] conflict_director is ai_ready 12:17:49.818 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:17:49.818 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:17:49.821 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:17:49.821 [Lua] Forming navigation groups in one frame 12:17:49.821 [Lua] Forming navigation groups 12:17:49.897 [Lua] NavigationGroupManager -> calulation time A: 0.076000000000021828 12:17:49.927 [Lua] NavigationGroupManager -> calulation time B: 0.029999999999745341 12:17:49.927 [Lua] number of nav groups: 144 12:17:49.928 [Lua] number of refined nav groups : 108 12:17:49.938 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279 12:17:49.938 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865 12:17:49.941 [Lua] Warning: missing nodes! in zones 12:17:49.941 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541 12:17:49.944 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:17:49.946 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:17:49.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:17:49.948 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 12:17:49.948 [Lua] [Managers] Calling function on all managers: 12:17:49.948 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:17:49.948 [Save] Loading `ut_tweaks_presets` 12:17:49.949 [Save] Load done 12:17:49.960 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 65 12:17:50.228 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 65 12:17:54.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:50 my_peer_id:110000101ead6cb 12:17:54.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:50 my_peer_id:110000101ead6cb 12:17:54.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:50 my_peer_id:110000101ead6cb 12:17:54.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:50 my_peer_id:110000101ead6cb 12:17:54.621 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:50 my_peer_id:110000101ead6cb 12:17:54.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:54.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:54.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:17:54.621 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:17:54.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:17:54.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:17:54.635 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 12:17:54.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p 12:17:54.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p 12:17:54.808 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:17:54.837 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:17:54.837 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:17:54.841 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50 12:17:55.043 [Window] Window => active 12:17:55.045 [Window] Window => active 12:17:56.845 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:17:56.845 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:17:56.845 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:17:56.845 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:17:56.845 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:17:56.845 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:17:56.851 [Lua] Set lobby begin: 12:17:56.851 [Lua] Lobby data twitch_enabled = false 12:17:56.851 [Lua] Lobby data power_level = 1100 12:17:56.851 [Lua] Lobby data unique_server_name = Samoly 12:17:56.851 [Lua] Lobby data difficulty_tweak = 0 12:17:56.851 [Lua] Lobby data host = 110000101ead6cb 12:17:56.851 [Lua] Lobby data game_mode = 9 12:17:56.851 [Lua] Lobby data is_private = false 12:17:56.851 [Lua] Lobby data match_started = true 12:17:56.851 [Lua] Lobby data mechanism = adventure 12:17:56.851 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:17:56.851 [Lua] Lobby data player_slot_1 = 0:0 12:17:56.852 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:56.852 [Lua] Lobby data difficulty = cataclysm_3 12:17:56.852 [Lua] Lobby data quick_game = false 12:17:56.852 [Lua] Lobby data weave_index = 155 12:17:56.852 [Lua] Lobby data matchmaking = false 12:17:56.852 [Lua] Lobby data weave_name = weave_155 12:17:56.852 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:56.852 [Lua] Lobby data num_players = 4 12:17:56.852 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:56.852 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:56.852 [Lua] Lobby data country_code = FI 12:17:56.852 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:56.852 [Lua] Lobby data eac_authorized = true 12:17:56.852 [Lua] Set lobby end. 12:17:56.852 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:17:56.852 [Lua] Breedfreezer (server) starting a hot join sync 12:17:56.852 [Lua] packing 0 units of breed skaven_clan_rat 12:17:56.852 [Lua] packing 0 units of breed skaven_slave 12:17:56.852 [Lua] packing 0 units of breed beastmen_ungor_archer 12:17:56.852 [Lua] packing 0 units of breed beastmen_bestigor 12:17:56.852 [Lua] packing 0 units of breed beastmen_ungor 12:17:56.852 [Lua] packing 0 units of breed beastmen_gor 12:17:56.852 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:17:56.852 [Lua] 12:17:56.852 [Lua] [1] = 1 (number) 12:17:56.852 [Lua] [2] = 0 (number) 12:17:56.852 [Lua] [3] = 1 (number) 12:17:56.852 [Lua] [4] = 0 (number) 12:17:56.852 [Lua] [5] = 1 (number) 12:17:56.852 [Lua] [6] = 0 (number) 12:17:56.852 [Lua] [7] = 1 (number) 12:17:56.852 [Lua] [8] = 0 (number) 12:17:56.852 [Lua] [9] = 1 (number) 12:17:56.852 [Lua] [10] = 0 (number) 12:17:56.852 [Lua] [11] = 1 (number) 12:17:56.852 [Lua] [12] = 0 (number) 12:17:56.852 [Lua] 12:17:56.852 [Lua] 12:17:56.852 [Lua] 12:17:56.854 [Lua] Set lobby begin: 12:17:56.854 [Lua] Lobby data twitch_enabled = false 12:17:56.854 [Lua] Lobby data power_level = 1100 12:17:56.855 [Lua] Lobby data unique_server_name = Samoly 12:17:56.855 [Lua] Lobby data difficulty_tweak = 0 12:17:56.855 [Lua] Lobby data host = 110000101ead6cb 12:17:56.855 [Lua] Lobby data game_mode = 9 12:17:56.855 [Lua] Lobby data is_private = false 12:17:56.855 [Lua] Lobby data match_started = true 12:17:56.855 [Lua] Lobby data mechanism = adventure 12:17:56.855 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:17:56.855 [Lua] Lobby data player_slot_1 = 0:0 12:17:56.855 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:56.855 [Lua] Lobby data difficulty = cataclysm_3 12:17:56.855 [Lua] Lobby data quick_game = false 12:17:56.855 [Lua] Lobby data weave_index = 155 12:17:56.855 [Lua] Lobby data matchmaking = false 12:17:56.855 [Lua] Lobby data weave_name = weave_155 12:17:56.855 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:56.855 [Lua] Lobby data num_players = 4 12:17:56.855 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:56.855 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:56.855 [Lua] Lobby data country_code = FI 12:17:56.855 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:56.856 [Lua] Lobby data eac_authorized = true 12:17:56.856 [Lua] Set lobby end. 12:17:56.856 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:17:56.856 [Lua] Breedfreezer (server) starting a hot join sync 12:17:56.856 [Lua] packing 0 units of breed skaven_clan_rat 12:17:56.856 [Lua] packing 0 units of breed skaven_slave 12:17:56.856 [Lua] packing 0 units of breed beastmen_ungor_archer 12:17:56.856 [Lua] packing 0 units of breed beastmen_bestigor 12:17:56.856 [Lua] packing 0 units of breed beastmen_ungor 12:17:56.856 [Lua] packing 0 units of breed beastmen_gor 12:17:56.856 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:17:56.856 [Lua] 12:17:56.856 [Lua] [1] = 1 (number) 12:17:56.856 [Lua] [2] = 0 (number) 12:17:56.856 [Lua] [3] = 1 (number) 12:17:56.856 [Lua] [4] = 0 (number) 12:17:56.856 [Lua] [5] = 1 (number) 12:17:56.856 [Lua] [6] = 0 (number) 12:17:56.856 [Lua] [7] = 1 (number) 12:17:56.856 [Lua] [8] = 0 (number) 12:17:56.856 [Lua] [9] = 1 (number) 12:17:56.856 [Lua] [10] = 0 (number) 12:17:56.856 [Lua] [11] = 1 (number) 12:17:56.856 [Lua] [12] = 0 (number) 12:17:56.856 [Lua] 12:17:56.856 [Lua] 12:17:56.856 [Lua] 12:17:56.856 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 12:17:56.856 [Lua] RemotePlayer:create_game_object( ) 22 12:17:56.872 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:17:56.872 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:17:56.872 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:17:56.872 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:17:56.872 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 12:17:56.872 [Lua] RemotePlayer:create_game_object( ) 23 12:17:56.887 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:17:56.887 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:17:56.888 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:17:56.888 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:17:57.013 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:17:57.013 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:17:57.059 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:17:57.059 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:17:58.071 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:17:58.071 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:17:58.085 [Lua] Set lobby begin: 12:17:58.085 [Lua] Lobby data twitch_enabled = false 12:17:58.085 [Lua] Lobby data power_level = 1100 12:17:58.085 [Lua] Lobby data unique_server_name = Samoly 12:17:58.085 [Lua] Lobby data difficulty_tweak = 0 12:17:58.085 [Lua] Lobby data host = 110000101ead6cb 12:17:58.085 [Lua] Lobby data game_mode = 9 12:17:58.085 [Lua] Lobby data is_private = false 12:17:58.085 [Lua] Lobby data match_started = true 12:17:58.085 [Lua] Lobby data mechanism = adventure 12:17:58.085 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:17:58.085 [Lua] Lobby data player_slot_1 = 0:0 12:17:58.085 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:17:58.085 [Lua] Lobby data difficulty = cataclysm_3 12:17:58.085 [Lua] Lobby data quick_game = false 12:17:58.085 [Lua] Lobby data weave_index = 155 12:17:58.085 [Lua] Lobby data matchmaking = false 12:17:58.085 [Lua] Lobby data weave_name = weave_155 12:17:58.086 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:17:58.086 [Lua] Lobby data num_players = 4 12:17:58.086 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:17:58.086 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:17:58.086 [Lua] Lobby data country_code = FI 12:17:58.086 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:17:58.086 [Lua] Lobby data eac_authorized = true 12:17:58.086 [Lua] Set lobby end. 12:17:58.086 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:17:58.086 [Lua] Breedfreezer (server) starting a hot join sync 12:17:58.086 [Lua] packing 0 units of breed skaven_clan_rat 12:17:58.086 [Lua] packing 0 units of breed skaven_slave 12:17:58.086 [Lua] packing 0 units of breed beastmen_ungor_archer 12:17:58.086 [Lua] packing 0 units of breed beastmen_bestigor 12:17:58.086 [Lua] packing 0 units of breed beastmen_ungor 12:17:58.086 [Lua] packing 0 units of breed beastmen_gor 12:17:58.086 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:17:58.086 [Lua] 12:17:58.086 [Lua] [1] = 1 (number) 12:17:58.086 [Lua] [2] = 0 (number) 12:17:58.086 [Lua] [3] = 1 (number) 12:17:58.086 [Lua] [4] = 0 (number) 12:17:58.086 [Lua] [5] = 1 (number) 12:17:58.086 [Lua] [6] = 0 (number) 12:17:58.086 [Lua] [7] = 1 (number) 12:17:58.086 [Lua] [8] = 0 (number) 12:17:58.086 [Lua] [9] = 1 (number) 12:17:58.086 [Lua] [10] = 0 (number) 12:17:58.086 [Lua] [11] = 1 (number) 12:17:58.086 [Lua] [12] = 0 (number) 12:17:58.086 [Lua] 12:17:58.086 [Lua] 12:17:58.086 [Lua] 12:17:58.086 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24 12:17:58.086 [Lua] RemotePlayer:create_game_object( ) 24 12:17:58.102 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:17:58.102 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:17:58.102 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:17:58.102 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:17:58.102 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:17:58.102 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:17:58.102 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:17:58.102 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:17:58.102 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:17:58.106 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 12:17:58.106 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 12:17:58.106 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 12:17:58.107 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:17:58.107 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:17:58.107 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 12:17:58.109 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:17:58.109 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:17:58.122 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:17:58.130 [Lua] Spline already found! 12:17:58.206 [Lua] Init group template: spline_patrol 12:17:58.238 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:17:58.238 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:17:58.238 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:17:58.239 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:17:58.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:17:58.239 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:17:58.239 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:17:58.239 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:17:58.239 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:17:58.282 [Lua] StateInGameRunning:_game_actually_starts() 12:17:58.283 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 12:17:58.283 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 12:17:58.283 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47 12:17:58.283 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48 12:17:58.283 [Lua] ################################################################################################################# 12:17:58.283 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:17:58.283 [Lua] ################################################################################################################# 12:17:58.283 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 66 12:17:58.290 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:17:58.291 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 12:17:58.292 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:17:58.292 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 12:17:58.292 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 12:17:58.292 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:17:58.292 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:17:58.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 66 12:17:58.329 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:17:58.330 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 12:17:58.330 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:17:58.543 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 66 12:17:58.543 [Lua] Commit load time data 12:18:00.567 [Lua] Set lobby begin: 12:18:00.567 [Lua] Lobby data twitch_enabled = false 12:18:00.567 [Lua] Lobby data power_level = 550 12:18:00.567 [Lua] Lobby data unique_server_name = Samoly 12:18:00.567 [Lua] Lobby data difficulty_tweak = 0 12:18:00.567 [Lua] Lobby data host = 110000101ead6cb 12:18:00.568 [Lua] Lobby data game_mode = 9 12:18:00.568 [Lua] Lobby data is_private = false 12:18:00.568 [Lua] Lobby data match_started = true 12:18:00.568 [Lua] Lobby data mechanism = adventure 12:18:00.568 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:18:00.568 [Lua] Lobby data player_slot_1 = 0:0 12:18:00.568 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:18:00.568 [Lua] Lobby data difficulty = cataclysm_3 12:18:00.568 [Lua] Lobby data quick_game = false 12:18:00.568 [Lua] Lobby data weave_index = 155 12:18:00.568 [Lua] Lobby data matchmaking = false 12:18:00.568 [Lua] Lobby data weave_name = weave_155 12:18:00.568 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:18:00.568 [Lua] Lobby data num_players = 4 12:18:00.568 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:18:00.568 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:18:00.568 [Lua] Lobby data country_code = FI 12:18:00.568 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:18:00.569 [Lua] Lobby data eac_authorized = true 12:18:00.569 [Lua] Set lobby end. 12:18:05.237 [Lua] Players are leaving the safe zone 12:18:05.704 [Lua] Set lobby begin: 12:18:05.704 [Lua] Lobby data twitch_enabled = false 12:18:05.704 [Lua] Lobby data power_level = 1100 12:18:05.704 [Lua] Lobby data unique_server_name = Samoly 12:18:05.705 [Lua] Lobby data difficulty_tweak = 0 12:18:05.705 [Lua] Lobby data host = 110000101ead6cb 12:18:05.705 [Lua] Lobby data game_mode = 9 12:18:05.705 [Lua] Lobby data is_private = false 12:18:05.705 [Lua] Lobby data match_started = true 12:18:05.705 [Lua] Lobby data mechanism = adventure 12:18:05.705 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:18:05.705 [Lua] Lobby data player_slot_1 = 0:0 12:18:05.705 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:18:05.705 [Lua] Lobby data difficulty = cataclysm_3 12:18:05.705 [Lua] Lobby data quick_game = false 12:18:05.705 [Lua] Lobby data weave_index = 155 12:18:05.705 [Lua] Lobby data matchmaking = false 12:18:05.705 [Lua] Lobby data weave_name = weave_155 12:18:05.705 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:18:05.705 [Lua] Lobby data num_players = 4 12:18:05.705 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:18:05.706 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:18:05.706 [Lua] Lobby data country_code = FI 12:18:05.706 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:18:05.706 [Lua] Lobby data eac_authorized = true 12:18:05.706 [Lua] Set lobby end. 12:18:07.494 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:18:08.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 211, name: `unknown` 12:18:10.676 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:18:12.803 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:18:19.779 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 12:18:20.083 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845) 12:18:24.715 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:18:31.624 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:18:31.632 [Lua] Spline already found! 12:18:31.658 [Lua] Init group template: spline_patrol 12:18:33.345 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:18:33.353 [Lua] Spline already found! 12:18:33.377 [Lua] Init group template: spline_patrol 12:18:36.351 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:18:36.360 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845) 12:18:36.363 [Lua] setting up ambush-horde 12:18:36.363 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:18:36.364 [Lua] -> spawning: 12 12:18:36.364 [Lua] horde crated with id 4 of type ambush 12:18:36.364 [Lua] ambush horde has started 12:18:36.370 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:18:36.382 [Lua] setting up ambush-horde 12:18:36.382 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:18:36.382 [Lua] -> spawning: 12 12:18:36.382 [Lua] horde crated with id 5 of type ambush 12:18:36.382 [Lua] ambush horde has started 12:18:36.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:18:39.644 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:18:39.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 186, name: `unknown` 12:18:39.913 [Lua] replace_hidden_spawners -> first try found: 0 cover points 12:18:39.913 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 12:18:39.913 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:18:39.913 [Lua] ->moving spawner 12:18:39.913 [Lua] ->moving spawner 12:18:39.913 [Lua] ->moving spawner 12:18:39.913 [Lua] ->moving spawner 12:18:39.934 [Lua] replace_hidden_spawners -> first try found: 0 cover points 12:18:39.934 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 12:18:39.934 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:18:39.934 [Lua] ->moving spawner 12:18:39.934 [Lua] ->moving spawner 12:18:39.934 [Lua] ->moving spawner 12:18:39.934 [Lua] ->moving spawner 12:18:40.051 [Lua] Init group template: horde 12:18:40.182 [Lua] Init group template: horde 12:18:46.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:18:47.067 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:18:49.358 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:18:49.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 178, name: `unknown` 12:18:49.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 187, name: `unknown` 12:18:50.328 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:18:50.919 [Lua] event horde ends! 12:18:50.931 [Lua] event horde ends! 12:18:52.609 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:18:53.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 58, name: `unknown` 12:18:53.436 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:18:53.831 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:18:54.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 14, name: `unknown` 12:18:54.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 112, name: `unknown` 12:18:54.416 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:18:54.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 205, name: `unknown` 12:18:55.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 112, name: `unknown` 12:18:57.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_05` for object id: 193, name: `unknown` 12:19:01.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:19:02.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:19:04.218 [Lua] event horde ends! 12:19:04.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:19:09.665 [Lua] state dead despawn 12:19:09.675 [Lua] [GameNetworkManager] destroying game object with go_id=26 12:19:09.726 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 71 85 12:19:09.737 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 76 84 12:19:09.737 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 77 83 12:19:09.737 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 78 82 12:19:12.057 [Lua] setting up ambush-horde 12:19:12.057 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:19:12.057 [Lua] -> spawning: 12 12:19:12.057 [Lua] horde crated with id 6 of type ambush 12:19:12.057 [Lua] ambush horde has started 12:19:12.080 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 82 83 12:19:12.231 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 82 96 12:19:12.231 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 83 95 12:19:12.231 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 84 94 12:19:12.231 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 85 93 12:19:12.231 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 86 92 12:19:12.242 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 89 92 12:19:12.242 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 90 91 12:19:12.390 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 86 93 12:19:12.402 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 90 92 12:19:14.477 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 12:19:15.259 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:15.305 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:19:15.403 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:15.496 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:15.982 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:16.278 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:19:16.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown` 12:19:17.196 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:17.306 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:17.839 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:17.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown` 12:19:18.129 [Lua] Init group template: horde 12:19:18.534 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:18.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 203, name: `unknown` 12:19:19.938 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:22.667 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:23.159 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:19:23.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown` 12:19:23.957 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:19:24.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 193, name: `unknown` 12:19:25.034 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:19:26.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:19:27.508 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:28.368 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:28.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 153, name: `unknown` 12:19:29.283 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:29.284 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:29.284 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:29.284 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:29.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 153, name: `unknown` 12:19:30.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown` 12:19:30.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 7, name: `unknown` 12:19:31.266 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:31.349 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:31.349 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:31.349 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:19:31.349 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:31.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 153, name: `unknown` 12:19:31.404 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:31.404 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:31.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown` 12:19:31.537 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:31.537 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:31.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 160, name: `unknown` 12:19:31.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown` 12:19:31.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 50, name: `unknown` 12:19:31.815 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:31.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown` 12:19:32.093 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:32.094 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:19:32.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 153, name: `unknown` 12:19:32.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown` 12:19:32.248 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:32.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown` 12:19:32.580 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:32.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 198, name: `unknown` 12:19:32.615 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:19:32.697 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:32.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 187, name: `unknown` 12:19:33.141 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:33.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 88, name: `unknown` 12:19:33.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 10, name: `unknown` 12:19:33.656 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:34.075 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:19:34.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 213, name: `unknown` 12:19:34.202 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:34.229 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:19:34.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 34, name: `unknown` 12:19:34.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 151, name: `unknown` 12:19:34.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 211, name: `unknown` 12:19:34.513 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:35.021 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4) 12:19:35.024 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 12:19:35.024 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 12:19:35.024 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=247 12:19:36.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:19:38.656 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103faf286 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 12:19:38.656 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000103faf286 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 12:19:40.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:19:40.471 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:40.472 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:19:40.472 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:40.472 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:40.472 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:40.472 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:40.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown` 12:19:40.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown` 12:19:40.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 148, name: `unknown` 12:19:40.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 70, name: `unknown` 12:19:41.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown` 12:19:41.168 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:41.168 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:41.168 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:19:41.168 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:41.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown` 12:19:41.192 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:41.192 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:41.192 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:41.192 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:41.192 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:41.217 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:41.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown` 12:19:41.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 186, name: `unknown` 12:19:41.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown` 12:19:42.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:19:42.563 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 45 45 12:19:42.654 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 45 52 12:19:42.654 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 46 51 12:19:42.654 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 47 50 12:19:42.654 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 48 49 12:19:42.665 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 49 49 12:19:42.743 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 45 55 12:19:42.743 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 47 54 12:19:42.754 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 48 54 12:19:42.754 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 49 53 12:19:42.754 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 50 52 12:19:42.754 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 51 51 12:19:42.842 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 47 52 12:19:42.842 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 49 51 12:19:42.842 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 50 50 12:19:42.920 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:42.920 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:42.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown` 12:19:43.600 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:19:43.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown` 12:19:43.639 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:43.639 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:43.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 134, name: `unknown` 12:19:43.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 79, name: `unknown` 12:19:45.386 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:19:45.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown` 12:19:45.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 127, name: `unknown` 12:19:46.033 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:46.033 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:46.034 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:46.034 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:46.034 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:19:46.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown` 12:19:46.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 134, name: `unknown` 12:19:46.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 208, name: `unknown` 12:19:46.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 162, name: `unknown` 12:19:47.708 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:47.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown` 12:19:47.753 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:47.753 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:47.753 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:47.753 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:47.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown` 12:19:47.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown` 12:19:48.497 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:48.497 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:48.497 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:48.497 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:48.497 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:48.497 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:48.497 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:19:48.497 [Lua] Horde killed: ? 12:19:48.504 [Lua] setting up ambush-horde 12:19:48.504 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:19:48.504 [Lua] -> spawning: 12 12:19:48.504 [Lua] horde crated with id 7 of type ambush 12:19:48.505 [Lua] ambush horde has started 12:19:48.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown` 12:19:48.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 102, name: `unknown` 12:19:49.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 149, name: `unknown` 12:19:49.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 60, name: `unknown` 12:19:49.136 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103faf286 12:19:49.136 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103faf286 12:19:51.244 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:51.254 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:51.255 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:51.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 169, name: `unknown` 12:19:51.836 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:51.855 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:51.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown` 12:19:52.003 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:52.003 [Lua] Horde killed: ? 12:19:52.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 208, name: `unknown` 12:19:52.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 162, name: `unknown` 12:19:54.077 [Lua] Init group template: horde 12:19:58.383 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:58.383 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:58.384 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:58.384 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:19:58.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 98, name: `unknown` 12:19:58.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:19:58.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 172, name: `unknown` 12:19:59.139 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:19:59.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 98, name: `unknown` 12:19:59.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 20, name: `unknown` 12:20:01.942 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:01.942 [Lua] Horde killed: ? 12:20:01.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 98, name: `unknown` 12:20:02.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 9, name: `unknown` 12:20:03.063 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:20:03.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 113, name: `unknown` 12:20:03.167 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:20:03.167 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:20:03.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 98, name: `unknown` 12:20:10.225 [Lua] event horde ends! 12:20:12.846 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:12.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 27, name: `unknown` 12:20:13.336 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:13.710 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:13.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown` 12:20:13.849 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:13.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 162, name: `unknown` 12:20:13.944 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:13.944 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:13.993 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:20:14.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 193, name: `unknown` 12:20:14.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown` 12:20:14.551 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:20:14.649 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:14.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 79, name: `unknown` 12:20:15.004 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:16.240 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:16.278 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:20:16.285 [Window] Window => inactive 12:20:16.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 67, name: `unknown` 12:20:17.219 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:17.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown` 12:20:17.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 43, name: `unknown` 12:20:21.066 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:21.067 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:21.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 172, name: `unknown` 12:20:21.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 184, name: `unknown` 12:20:21.971 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:21.971 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:21.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 172, name: `unknown` 12:20:22.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 147, name: `unknown` 12:20:23.169 [Window] Window => active 12:20:23.171 [Window] Window => active 12:20:23.583 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:23.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown` 12:20:23.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 120, name: `unknown` 12:20:24.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 147, name: `unknown` 12:20:24.416 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:24.416 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:24.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 172, name: `unknown` 12:20:24.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 105, name: `unknown` 12:20:24.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown` 12:20:25.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 177, name: `unknown` 12:20:27.518 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:20:27.518 [Lua] Horde killed: ? 12:20:30.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 173, name: `unknown` 12:20:31.472 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:20:32.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 49, name: `unknown` 12:20:39.192 [Lua] event horde ends! 12:20:54.944 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:20:54.954 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845) 12:20:54.957 [Lua] setting up ambush-horde 12:20:54.957 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:20:54.957 [Lua] -> spawning: 12 12:20:54.957 [Lua] horde crated with id 8 of type ambush 12:20:54.957 [Lua] ambush horde has started 12:20:54.963 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:20:54.976 [Lua] setting up ambush-horde 12:20:54.976 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:20:54.976 [Lua] -> spawning: 12 12:20:54.976 [Lua] horde crated with id 9 of type ambush 12:20:54.976 [Lua] ambush horde has started 12:21:00.287 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 99 113 12:21:00.287 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 100 112 12:21:00.301 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 105 112 12:21:00.301 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 106 111 12:21:00.301 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 107 110 12:21:00.301 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 108 109 12:21:00.536 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 99 111 12:21:00.536 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 100 110 12:21:00.550 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 105 109 12:21:00.550 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 106 108 12:21:00.550 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 107 107 12:21:00.581 [Lua] Init group template: horde 12:21:00.773 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 99 108 12:21:00.788 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 100 107 12:21:00.788 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 105 106 12:21:01.015 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 105 105 12:21:02.109 [Lua] Init group template: horde 12:21:05.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:11.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:14.878 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:21:15.595 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:21:16.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 213, name: `unknown` 12:21:24.119 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:21:24.138 [Lua] Spline already found! 12:21:24.190 [Lua] Init group template: spline_patrol 12:21:24.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:28.325 [Lua] Destroying unit since outside mesh or world 12:21:30.513 [Lua] setting up ambush-horde 12:21:30.513 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:21:30.514 [Lua] -> spawning: 12 12:21:30.514 [Lua] horde crated with id 11 of type ambush 12:21:30.514 [Lua] ambush horde has started 12:21:31.928 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:21:32.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:32.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown` 12:21:33.789 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 12 size: 136 action: follow 12:21:35.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:35.176 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 54 size: 138 action: nil 12:21:35.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:35.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:36.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:36.586 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 76 size: 139 action: follow 12:21:36.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:36.921 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 75 size: 139 action: follow 12:21:37.301 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 12:21:37.302 [Lua] [GameNetworkManager] destroying game object with go_id=50 12:21:37.792 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 17 size: 141 action: nil 12:21:38.097 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 11 size: 140 action: place_standard_follow 12:21:38.210 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 56 size: 140 action: follow 12:21:39.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:39.240 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 70 size: 141 action: follow 12:21:39.688 [Lua] Init group template: horde 12:21:40.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:41.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:41.889 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 45 size: 142 action: follow 12:21:42.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:42.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:43.486 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 21 size: 141 action: follow 12:21:44.051 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 119 size: 140 action: nil 12:21:45.609 [Lua] state dead despawn 12:21:45.621 [Lua] [GameNetworkManager] destroying game object with go_id=247 12:21:45.622 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 116 139 12:21:45.622 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 117 138 12:21:45.634 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 118 137 12:21:45.634 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 120 136 12:21:45.634 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 121 135 12:21:45.634 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 122 134 12:21:45.634 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 123 133 12:21:45.650 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 124 132 12:21:45.651 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 125 131 12:21:45.651 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 126 130 12:21:45.651 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 127 129 12:21:45.651 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 128 128 12:21:45.676 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 12 125 12:21:45.690 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 15 124 12:21:45.703 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 22 123 12:21:45.715 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 27 122 12:21:45.715 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 28 121 12:21:45.740 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 39 120 12:21:45.764 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 55 119 12:21:45.777 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 59 118 12:21:45.789 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 63 117 12:21:45.789 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 67 116 12:21:45.828 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 84 115 12:21:45.841 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 87 114 12:21:45.841 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 88 113 12:21:45.917 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 12 112 12:21:45.917 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 15 111 12:21:45.941 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 22 110 12:21:45.941 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 27 109 12:21:45.953 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 28 108 12:21:46.073 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 98 107 12:21:48.107 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:21:48.107 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:21:48.107 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:21:48.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 7, name: `unknown` 12:21:48.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown` 12:21:48.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown` 12:21:49.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown` 12:21:50.214 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 40 98 12:21:50.281 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 77 97 12:21:50.561 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 35 96 12:21:51.297 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 66 94 12:21:51.807 [Lua] Destroying unit since outside mesh or world 12:21:53.607 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 50 92 12:21:59.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:59.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:21:59.845 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:22:00.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 17, name: `unknown` 12:22:02.639 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:22:02.640 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=458 12:22:02.641 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.81102359294891357) 12:22:04.757 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 12:22:04.758 [Lua] [GameNetworkManager] destroying game object with go_id=53 12:22:08.950 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000103faf286 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 12:22:08.950 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000103faf286 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 12:22:10.902 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4) 12:22:10.905 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.5) 12:22:10.905 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.5) 12:22:10.905 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=462 12:22:16.093 [Lua] setting up ambush-horde 12:22:16.093 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:22:16.093 [Lua] ambush horde failed to find spawners, starts a vector-horde instead 12:22:16.093 [Lua] setting up vector-horde 12:22:16.093 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:22:16.093 [Lua] --> horde wants to spawn ahead of players (0.19162016318192/0.67 12:22:16.093 [Lua] -> spawning: 12 12:22:16.093 [Lua] horde crated with id 12 of type vector 12:22:16.093 [Lua] vector horde has started 12:22:19.555 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103faf286 12:22:19.555 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103faf286 12:22:20.190 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000103faf286 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:22:20.928 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:22:21.234 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103faf286 12:22:24.770 [Lua] Init group template: horde 12:22:24.828 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:22:25.077 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:22:25.287 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:22:25.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 168, name: `unknown` 12:22:25.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 138, name: `unknown` 12:22:28.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 170, name: `unknown` 12:22:30.066 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:22:30.067 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=473 12:22:30.067 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 12:22:42.385 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:22:42.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 40, name: `unknown` 12:22:43.243 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:22:43.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:22:49.670 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 14 123 12:22:56.942 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 2 124 12:23:02.741 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:23:03.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown` 12:23:05.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:07.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:09.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:09.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:09.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:10.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:10.511 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 12:23:10.512 [Lua] [GameNetworkManager] destroying game object with go_id=43 12:23:14.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:14.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:15.334 [Lua] state dead despawn 12:23:15.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:15.347 [Lua] [GameNetworkManager] destroying game object with go_id=462 12:23:15.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:15.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:15.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:15.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:15.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:15.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:16.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown` 12:23:20.796 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 12:23:20.797 [Lua] [GameNetworkManager] destroying game object with go_id=458 12:23:25.580 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:23:25.580 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:23:25.580 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:23:25.580 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:23:25.580 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:23:25.580 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:23:25.580 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:23:25.580 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:23:25.580 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:23:25.581 [Save] Saving `save_data` 12:23:25.581 [Lua] gm_event_end_conditions_met false true 12:23:25.582 [Lua] Game lost 12:23:25.590 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:23:25.592 [Save] Save done 12:23:25.592 [Save] Saving `save_data` 12:23:25.593 [Lua] generate_backend_stats 110000101ead6cb:1 12:23:25.603 [Save] Save done 12:23:25.609 [Lua] PlayFabMirrorBase:_commit_internal nil 12:23:25.609 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:23:25.609 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:23:25.610 [Save] Saving `save_data` 12:23:25.617 [Lua] commit result success 26 12:23:25.617 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:23:25.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 67 12:23:25.617 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 12:23:25.627 [Save] Save done 12:23:25.632 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 67 22 12:23:26.570 [Lua] [PlayFabRequestQueue] EAC Enabled! 67 12:23:26.570 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 67 12:23:27.359 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 67 12:23:27.361 [Save] Saving `save_data` 12:23:27.372 [Save] Save done 12:23:29.039 [Window] Window => inactive 12:23:33.824 [Lua] ConflictDirector - destroy all units 12:23:33.844 [Lua] Horde killed: ? 12:23:33.852 [Lua] Horde killed: ? 12:23:33.854 [Lua] Horde killed: ? 12:23:33.855 [Lua] Horde killed: ? 12:23:33.867 [Lua] TRANSITION nil nil inn_level 12:23:33.867 [Lua] Transition type "inn_level", is server: true 12:23:33.867 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:23:33.867 [Lua] [GameNetworkManager] Leaving game... 12:23:33.867 [Lua] [GameNetworkManager] Shutting down game session host. 12:23:33.867 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:23:33.867 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:23:33.867 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=338.39 12:23:33.906 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:23:34.017 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session da24 or from non-session peer 110000103faf286 12:23:35.871 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:23:35.871 [Lua] [Managers] Calling function on all managers: 12:23:35.871 [Lua] Clearing all global lookup lists 12:23:35.871 [Lua] [IngamePlayerListUI] - Destroy 12:23:35.871 [Lua] [EquipmentUI] - Destroy 12:23:35.871 [Lua] [AbilityUI] - Destroy 12:23:35.871 [Lua] [GamePadAbilityUI] - Destroy 12:23:35.871 [Lua] [GamePadEquipmentUI] - Destroy 12:23:35.872 [Lua] [IngameUI] destroy 12:23:35.912 [Lua] [Managers] Destroying manager group: 12:23:35.920 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:23:35.977 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:23:35.982 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 12:23:35.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:23:35.985 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:23:35.988 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:23:35.992 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:23:35.994 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 12:23:35.994 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:23:35.997 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:23:36.001 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 12:23:36.003 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:23:36.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:23:36.008 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:23:36.009 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:23:36.015 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:23:36.017 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:23:36.018 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:23:36.019 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:23:36.021 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:23:36.024 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:23:36.028 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 12:23:36.030 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:23:36.040 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:23:36.040 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:23:36.040 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:23:36.040 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 12:23:36.040 warning: [Lua] Following data will be uploaded to Crashify: <> 12:23:36.040 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 53, User: 110000101ead6cb "Samoly" <> 12:23:36.041 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6248726; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C654B00 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 000000000B1FEA00; application_shutdown = nil; unit_spawner = table: 000000000B748220; world = [World]; unit_storage = table: 000000000B749110; units = table: 000000000B749300; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B1FEA00 [8] self = table: 0000000010404290; dt = 0.0044843894429504871; t = 3607.7631738570053; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0044843894429504871; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044843894429504871; t = 3607.7631738570053 [10] dt = 0.0044843894429504871 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002F85910; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000019220D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000083F8580; network_server = table: 00000000017C0BF0; entity_system = table: 00000000083F8180; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000042473A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 328.87390219261869; input_manager = table: 00000000087D9AE0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007F47D20; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044843894429504871; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000019220D0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000010616200; exit_time = 338.39323734724894; dice_keeper = table: 000000000B6DA200; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000086B1CF0; <> <> 12:23:36.041 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:23:36.041 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:23:36.041 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 12:23:36.041 warning: [Lua] Following data will be uploaded to Crashify: <> 12:23:36.041 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 54, User: 110000101ead6cb "Samoly" <> 12:23:36.042 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6248726; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C654B00 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 000000000B1FEA00; application_shutdown = nil; unit_spawner = table: 000000000B748220; world = [World]; unit_storage = table: 000000000B749110; units = table: 000000000B749300; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B1FEA00 [8] self = table: 0000000010404290; dt = 0.0044843894429504871; t = 3607.7631738570053; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0044843894429504871; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044843894429504871; t = 3607.7631738570053 [10] dt = 0.0044843894429504871 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002F85910; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000019220D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000083F8580; network_server = table: 00000000017C0BF0; entity_system = table: 00000000083F8180; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000042473A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 328.87390219261869; input_manager = table: 00000000087D9AE0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007F47D20; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044843894429504871; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000019220D0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000010616200; exit_time = 338.39323734724894; dice_keeper = table: 000000000B6DA200; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000086B1CF0; <> <> 12:23:36.042 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:23:36.042 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:23:36.042 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 12:23:36.042 warning: [Lua] Following data will be uploaded to Crashify: <> 12:23:36.042 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 55, User: 110000101ead6cb "Samoly" <> 12:23:36.043 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6248726; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C654B00 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 000000000B1FEA00; application_shutdown = nil; unit_spawner = table: 000000000B748220; world = [World]; unit_storage = table: 000000000B749110; units = table: 000000000B749300; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B1FEA00 [8] self = table: 0000000010404290; dt = 0.0044843894429504871; t = 3607.7631738570053; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0044843894429504871; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044843894429504871; t = 3607.7631738570053 [10] dt = 0.0044843894429504871 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002F85910; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000019220D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000083F8580; network_server = table: 00000000017C0BF0; entity_system = table: 00000000083F8180; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000042473A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 328.87390219261869; input_manager = table: 00000000087D9AE0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007F47D20; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044843894429504871; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000019220D0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000010616200; exit_time = 338.39323734724894; dice_keeper = table: 000000000B6DA200; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000086B1CF0; <> <> 12:23:36.043 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:23:36.043 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:23:36.043 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 12:23:36.043 warning: [Lua] Following data will be uploaded to Crashify: <> 12:23:36.043 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 56, User: 110000101ead6cb "Samoly" <> 12:23:36.043 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6248726; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C654B00 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 000000000B1FEA00; application_shutdown = nil; unit_spawner = table: 000000000B748220; world = [World]; unit_storage = table: 000000000B749110; units = table: 000000000B749300; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B1FEA00 [8] self = table: 0000000010404290; dt = 0.0044843894429504871; t = 3607.7631738570053; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0044843894429504871; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044843894429504871; t = 3607.7631738570053 [10] dt = 0.0044843894429504871 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002F85910; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000019220D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000083F8580; network_server = table: 00000000017C0BF0; entity_system = table: 00000000083F8180; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000042473A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 328.87390219261869; input_manager = table: 00000000087D9AE0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007F47D20; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044843894429504871; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000019220D0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000010616200; exit_time = 338.39323734724894; dice_keeper = table: 000000000B6DA200; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000086B1CF0; <> <> 12:23:36.043 [Lua] [Matchmaking] unregister rpcs 12:23:36.043 [Lua] ############### UNLOADING PACKAGES ############### 12:23:36.043 [Lua] [Managers] Calling function on all managers: 12:23:36.043 [Lua] [Managers] Destroying manager group: 12:23:36.043 [Lua] [Gamestate] Enter state StateLoading 12:23:36.049 [Lua] Found camera: end_screen_camera 12:23:36.049 [Lua] [EndViewState] Enter Substate EndViewStateSummary 12:23:36.049 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:23:36.049 [Lua] [Matchmaking] register rpcs 12:23:36.050 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:23:36.050 [Lua] Set lobby begin: 12:23:36.050 [Lua] Lobby data twitch_enabled = false 12:23:36.050 [Lua] Lobby data power_level = 0 12:23:36.050 [Lua] Lobby data unique_server_name = Samoly 12:23:36.050 [Lua] Lobby data difficulty_tweak = 0 12:23:36.050 [Lua] Lobby data host = 110000101ead6cb 12:23:36.050 [Lua] Lobby data game_mode = 9 12:23:36.050 [Lua] Lobby data is_private = false 12:23:36.050 [Lua] Lobby data match_started = true 12:23:36.050 [Lua] Lobby data mechanism = adventure 12:23:36.050 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:23:36.050 [Lua] Lobby data player_slot_1 = 0:0 12:23:36.050 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:23:36.050 [Lua] Lobby data difficulty = cataclysm_3 12:23:36.050 [Lua] Lobby data quick_game = false 12:23:36.050 [Lua] Lobby data weave_index = 155 12:23:36.050 [Lua] Lobby data matchmaking = false 12:23:36.050 [Lua] Lobby data weave_name = weave_155 12:23:36.050 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:23:36.050 [Lua] Lobby data num_players = 4 12:23:36.051 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:23:36.051 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:23:36.051 [Lua] Lobby data country_code = FI 12:23:36.051 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:23:36.051 [Lua] Lobby data eac_authorized = true 12:23:36.051 [Lua] Set lobby end. 12:23:36.051 [Lua] registering RPCs 12:23:36.051 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:23:36.051 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:23:36.051 [Lua] Set lobby begin: 12:23:36.051 [Lua] Lobby data twitch_enabled = false 12:23:36.051 [Lua] Lobby data power_level = 0 12:23:36.051 [Lua] Lobby data unique_server_name = Samoly 12:23:36.051 [Lua] Lobby data difficulty_tweak = 0 12:23:36.051 [Lua] Lobby data host = 110000101ead6cb 12:23:36.051 [Lua] Lobby data game_mode = 3 12:23:36.051 [Lua] Lobby data is_private = false 12:23:36.051 [Lua] Lobby data match_started = true 12:23:36.051 [Lua] Lobby data mechanism = adventure 12:23:36.051 [Lua] Lobby data level_key = inn_level 12:23:36.051 [Lua] Lobby data player_slot_1 = 0:0 12:23:36.051 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:23:36.052 [Lua] Lobby data difficulty = cataclysm_3 12:23:36.052 [Lua] Lobby data quick_game = false 12:23:36.052 [Lua] Lobby data weave_index = 155 12:23:36.052 [Lua] Lobby data matchmaking = false 12:23:36.052 [Lua] Lobby data weave_name = weave_155 12:23:36.052 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:23:36.052 [Lua] Lobby data num_players = 4 12:23:36.052 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:23:36.052 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:23:36.052 [Lua] Lobby data country_code = FI 12:23:36.052 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:23:36.052 [Lua] Lobby data eac_authorized = true 12:23:36.052 [Lua] Set lobby end. 12:23:36.052 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:23:36.057 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:23:36.057 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:23:36.057 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:23:36.065 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life 12:23:36.073 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life 12:23:36.099 [Umbra] Unload tome 12:23:36.103 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler 12:23:36.103 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:23:36.103 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:23:36.103 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:23:36.103 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:23:36.103 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:23:36.103 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:23:36.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:23:36.151 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:23:36.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:23:36.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:23:36.274 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:23:36.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:23:36.290 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:23:36.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:23:36.340 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:23:36.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:23:37.104 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x69f56, position: 4813914 12:23:43.030 [Lua] [EndViewState] Exit Substate EndViewStateSummary 12:23:43.348 [Lua] ### Sending rpc_level_loaded 12:23:43.348 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 12:23:43.348 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:23:43.349 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:23:43.349 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:23:43.365 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:23:43.366 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:23:43.483 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:51 my_peer_id:110000101ead6cb 12:23:43.483 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:51 my_peer_id:110000101ead6cb 12:23:43.483 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:51 my_peer_id:110000101ead6cb 12:23:43.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:51 my_peer_id:110000101ead6cb 12:23:43.485 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:51 my_peer_id:110000101ead6cb 12:23:43.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:23:43.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:23:43.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient 12:23:43.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:23:43.868 [Lua] ### Sending rpc_level_loaded 12:23:43.868 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 12:23:43.868 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:23:43.869 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:23:43.869 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:23:43.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:23:43.954 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:23:43.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:23:43.971 [Lua] [LevelTransitionHandler] Level load completed! 12:23:43.971 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6248726 - use_random_directors: true - overriden_conflict: nil 12:23:43.974 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:23:43.974 [Lua] checking dlc's against conflict directors 12:23:43.974 [Lua] number of factions to include 1 12:23:43.974 [Lua] Updated list weights for random: 12:23:43.974 [Lua] skaven, 0.42 (0.00-0.42) 12:23:43.974 [Lua] chaos, 0.42 (0.42-0.83) 12:23:43.974 [Lua] beastmen, 0.17 (0.83-1.00) 12:23:43.974 [Lua] Rolled random faction: 0.25424006581306458 skaven 12:23:43.974 [Lua] number of factions added 1 12:23:43.974 [Lua] --- --- --- 12:23:43.974 [Lua] Starting... difficulty 'cataclysm_3' 12:23:43.974 [Lua] These are the starting conflict directors: 12:23:43.974 [Lua] inn_level 12:23:43.974 [Lua] --- --- --- 12:23:43.974 [Lua] 12:23:43.974 [Lua] DONE! Found the following directors: 12:23:43.974 [Lua] (free: 35), Master hash is: 12:23:43.974 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:23:43.974 [Lua] load_startup_enemy_packages: -------------- 12:23:43.974 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:23:43.974 [Lua] critter_rat 12:23:43.988 [Lua] ### Sending rpc_level_loaded 12:23:43.988 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 12:23:43.988 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:23:44.004 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:23:44.004 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:23:44.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:23:44.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:23:44.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:23:44.155 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:52 my_peer_id:110000101ead6cb 12:23:44.155 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:52 my_peer_id:110000101ead6cb 12:23:44.155 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:52 my_peer_id:110000101ead6cb 12:23:44.155 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:52 my_peer_id:110000101ead6cb 12:23:44.156 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:52 my_peer_id:110000101ead6cb 12:23:44.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:23:44.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:23:44.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:23:44.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:23:44.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:23:44.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:23:44.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:23:44.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:23:44.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 12:23:44.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:23:44.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:23:44.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:23:44.243 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 12:23:44.243 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:23:44.243 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:23:44.256 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:53 my_peer_id:110000101ead6cb 12:23:44.256 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:53 my_peer_id:110000101ead6cb 12:23:44.256 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:53 my_peer_id:110000101ead6cb 12:23:44.256 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:53 my_peer_id:110000101ead6cb 12:23:44.274 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:53 my_peer_id:110000101ead6cb 12:23:44.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:23:44.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 12:23:44.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:23:44.274 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:23:44.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read, 12:23:44.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:23:44.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:23:44.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:23:44.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 12:23:44.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:23:44.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 12:23:44.325 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 12:23:44.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:23:44.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:23:44.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:23:44.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:23:44.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:23:44.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:23:44.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:23:44.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:23:44.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:23:44.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:23:44.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:23:44.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:23:44.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:23:44.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:23:44.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:23:44.796 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:23:44.878 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:23:44.878 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:23:44.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:23:45.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:23:45.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:23:45.133 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53 12:23:45.133 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:23:45.133 [Lua] Starting async level spawning of levels/inn/world 12:23:45.134 [Umbra] Init version: 3.4.15 :: 16 threads 12:23:45.472 [Lua] Async level spawning done 12:23:46.027 [Lua] ### Sending rpc_level_loaded 12:23:46.027 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 12:23:46.027 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:23:46.028 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:23:46.028 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:23:46.902 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:23:46.902 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:23:46.902 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:23:46.902 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:23:46.902 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:23:46.902 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:23:46.902 [Lua] ### Sending rpc_level_loaded 12:23:46.902 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 12:23:46.902 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:23:47.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:54 my_peer_id:110000101ead6cb 12:23:47.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:54 my_peer_id:110000101ead6cb 12:23:47.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:54 my_peer_id:110000101ead6cb 12:23:47.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:54 my_peer_id:110000101ead6cb 12:23:47.068 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:54 my_peer_id:110000101ead6cb 12:23:47.068 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 12:23:47.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:23:47.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:23:47.118 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 12:23:47.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, InventoryPackageSynchronizerClient 12:23:47.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:23:47.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:23:47.134 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:23:47.134 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:23:47.135 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:23:47.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:23:47.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:23:47.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:23:47.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:23:47.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:23:47.304 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 54 12:23:47.910 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:23:47.910 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:23:47.911 [Lua] [Matchmaking] unregister rpcs 12:23:47.911 [Lua] Set lobby begin: 12:23:47.911 [Lua] Lobby data twitch_enabled = false 12:23:47.911 [Lua] Lobby data power_level = 0 12:23:47.911 [Lua] Lobby data unique_server_name = Samoly 12:23:47.911 [Lua] Lobby data difficulty_tweak = 0 12:23:47.911 [Lua] Lobby data host = 110000101ead6cb 12:23:47.911 [Lua] Lobby data game_mode = 3 12:23:47.911 [Lua] Lobby data is_private = false 12:23:47.911 [Lua] Lobby data match_started = true 12:23:47.911 [Lua] Lobby data mechanism = adventure 12:23:47.911 [Lua] Lobby data level_key = inn_level 12:23:47.911 [Lua] Lobby data player_slot_1 = 0:0 12:23:47.911 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:23:47.911 [Lua] Lobby data difficulty = cataclysm_3 12:23:47.911 [Lua] Lobby data quick_game = false 12:23:47.911 [Lua] Lobby data weave_index = 155 12:23:47.911 [Lua] Lobby data matchmaking = false 12:23:47.912 [Lua] Lobby data weave_name = weave_155 12:23:47.912 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:23:47.912 [Lua] Lobby data num_players = 4 12:23:47.912 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:23:47.912 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:23:47.912 [Lua] Lobby data country_code = FI 12:23:47.912 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:23:47.912 [Lua] Lobby data eac_authorized = true 12:23:47.912 [Lua] Set lobby end. 12:23:47.912 [Lua] [Managers] Destroying manager group: 12:23:47.913 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:23:47.913 [Lua] [Gamestate] Enter StateIngame HOST 12:23:47.913 [Lua] [Managers] Calling function on all managers: 12:23:47.913 [Lua] <>level = inn_level<> 12:23:47.913 [Lua] Set lobby begin: 12:23:47.913 [Lua] Lobby data twitch_enabled = false 12:23:47.913 [Lua] Lobby data power_level = 0 12:23:47.913 [Lua] Lobby data unique_server_name = Samoly 12:23:47.913 [Lua] Lobby data difficulty_tweak = 0 12:23:47.913 [Lua] Lobby data host = 110000101ead6cb 12:23:47.913 [Lua] Lobby data game_mode = 3 12:23:47.914 [Lua] Lobby data is_private = false 12:23:47.914 [Lua] Lobby data match_started = true 12:23:47.914 [Lua] Lobby data mechanism = adventure 12:23:47.914 [Lua] Lobby data level_key = inn_level 12:23:47.914 [Lua] Lobby data player_slot_1 = 0:0 12:23:47.914 [Lua] Lobby data selected_level_key = inn_level 12:23:47.914 [Lua] Lobby data difficulty = cataclysm_3 12:23:47.914 [Lua] Lobby data quick_game = false 12:23:47.914 [Lua] Lobby data weave_index = 155 12:23:47.914 [Lua] Lobby data matchmaking = false 12:23:47.914 [Lua] Lobby data weave_name = weave_155 12:23:47.914 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:23:47.914 [Lua] Lobby data num_players = 4 12:23:47.914 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:23:47.914 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:23:47.914 [Lua] Lobby data country_code = FI 12:23:47.914 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:23:47.914 [Lua] Lobby data eac_authorized = true 12:23:47.915 [Lua] Set lobby end. 12:23:47.915 [Lua] [StateIngame] Server ingame 12:23:47.918 [Lua] Set lobby begin: 12:23:47.918 [Lua] Lobby data twitch_enabled = false 12:23:47.918 [Lua] Lobby data power_level = 0 12:23:47.918 [Lua] Lobby data unique_server_name = Samoly 12:23:47.918 [Lua] Lobby data difficulty_tweak = 0 12:23:47.918 [Lua] Lobby data host = 110000101ead6cb 12:23:47.918 [Lua] Lobby data game_mode = 3 12:23:47.918 [Lua] Lobby data is_private = false 12:23:47.918 [Lua] Lobby data match_started = true 12:23:47.918 [Lua] Lobby data mechanism = adventure 12:23:47.918 [Lua] Lobby data level_key = inn_level 12:23:47.918 [Lua] Lobby data player_slot_1 = 0:0 12:23:47.919 [Lua] Lobby data selected_level_key = inn_level 12:23:47.919 [Lua] Lobby data difficulty = cataclysm_3 12:23:47.919 [Lua] Lobby data quick_game = false 12:23:47.919 [Lua] Lobby data weave_index = 155 12:23:47.919 [Lua] Lobby data matchmaking = false 12:23:47.919 [Lua] Lobby data weave_name = weave_155 12:23:47.919 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:23:47.919 [Lua] Lobby data num_players = 4 12:23:47.919 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:23:47.919 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:23:47.919 [Lua] Lobby data country_code = FI 12:23:47.919 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:23:47.919 [Lua] Lobby data eac_authorized = true 12:23:47.919 [Lua] Set lobby end. 12:23:47.919 [Lua] [Matchmaking] register rpcs 12:23:47.919 [Lua] GameNetworkManager:init... creating game session 12:23:47.919 [Lua] Host GameSession.make_game_session_host with session: 12:23:47.919 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:23:47.919 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:23:47.919 [Lua] [GameNetworkManager] self.is_server = true 12:23:47.919 [Network] Setting artificial MTU limit to 576 12:23:47.919 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:23:47.931 [Lua] Switching ConflictSettings: to: inn_level 12:23:47.931 [Lua] pacing=disabled 12:23:47.931 [Lua] roaming=nil 12:23:47.931 [Lua] disabled=false 12:23:47.931 [Lua] pack_spawning=disabled 12:23:47.931 [Lua] contained_breeds=nil 12:23:47.931 [Lua] boss=disabled 12:23:47.931 [Lua] horde=disabled 12:23:47.931 [Lua] specials=disabled 12:23:47.931 [Lua] name=inn_level 12:23:47.931 [Lua] intensity=disabled 12:23:47.931 [Lua] --- 12:23:47.931 [Lua] [LevelAnalysis] set_random_seed( 6248726) 12:23:47.934 [Lua] [AIInterestPointSystem] Level Seed: 6248726 12:23:47.934 [Lua] 12:23:47.934 [Lua] [entity_system_bag] = table 12:23:47.934 [Lua] [entity_system_bag] = metatable 12:23:47.934 [Lua] [startup_data] = table 12:23:47.934 [Lua] [entity_manager] = table 12:23:47.934 [Lua] [entity_manager] = metatable 12:23:47.934 [Lua] [unit_spawner] = table 12:23:47.934 [Lua] [unit_spawner] = metatable 12:23:47.934 [Lua] [unit_storage] = table 12:23:47.934 [Lua] [unit_storage] = metatable 12:23:47.934 [Lua] [dice_keeper] = table 12:23:47.934 [Lua] [dice_keeper] = metatable 12:23:47.934 [Lua] [is_server] = true (boolean) 12:23:47.934 [Lua] [world] = [World] 12:23:47.934 [Lua] [system_api] = table 12:23:47.934 [Lua] [entity_system] = table 12:23:47.934 [Lua] [entity_system] = metatable 12:23:47.934 [Lua] [network_lobby] = table 12:23:47.934 [Lua] [network_lobby] = metatable 12:23:47.934 [Lua] [profile_synchronizer] = table 12:23:47.934 [Lua] [profile_synchronizer] = metatable 12:23:47.934 [Lua] [level_transition_handler] = table 12:23:47.934 [Lua] [level_transition_handler] = metatable 12:23:47.934 [Lua] [num_local_human_players] = 1 (number) 12:23:47.934 [Lua] [statistics_db] = table 12:23:47.934 [Lua] [statistics_db] = metatable 12:23:47.934 [Lua] [network_server] = table 12:23:47.934 [Lua] [network_server] = metatable 12:23:47.934 [Lua] [input_manager] = table 12:23:47.934 [Lua] [input_manager] = metatable 12:23:47.934 [Lua] [network_clock] = table 12:23:47.934 [Lua] [network_clock] = metatable 12:23:47.934 [Lua] [network_transmit] = table 12:23:47.934 [Lua] [network_transmit] = metatable 12:23:47.934 [Lua] [free_flight_manager] = table 12:23:47.934 [Lua] [free_flight_manager] = metatable 12:23:47.934 [Lua] [network_manager] = table 12:23:47.934 [Lua] [network_manager] = metatable 12:23:47.934 [Lua] [network_event_delegate] = table 12:23:47.934 [Lua] [network_event_delegate] = metatable 12:23:47.934 [Lua] 12:23:47.935 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:23:47.935 [Lua] ignoring extension VersusInteractObjectiveExtension 12:23:47.935 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:23:47.935 [Lua] ignoring extension VersusSocketObjectiveExtension 12:23:47.935 [Lua] ignoring extension VersusTargetObjectiveExtension 12:23:47.935 [Lua] ignoring extension VersusMissionObjectiveExtension 12:23:47.935 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:23:47.937 [Lua] [AchievementManager] Achievements using the steam platform 12:23:47.987 [Lua] [StateIngame] Level seed: 6248726 12:23:47.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:23:47.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:23:47.994 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:23:47.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:23:47.995 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:23:47.995 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:23:47.995 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 12:23:47.996 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 12:23:48.000 [Lua] [LevelAnalysis] set_random_seed( 6248726) 12:23:48.004 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:23:48.004 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 12:23:48.005 [Lua] [IngameUI] init 12:23:48.023 [SteamVoipClient] select_out(110000101982738, off) 12:23:48.023 [SteamVoipClient] select_out(110000101ead6cb, off) 12:23:48.023 [SteamVoipClient] select_out(110000103faf286, off) 12:23:48.023 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:23:48.030 [Lua] cb_razer_chroma_setup 12:23:48.080 [Lua] completed 12:23:48.080 [Lua] completed 12:23:48.080 [Lua] completed 12:23:48.080 [Lua] completed 12:23:48.094 [Lua] completed 12:23:48.095 [Lua] completed 12:23:48.097 [Lua] [Matchmaking] Cancelling matchmaking 12:23:48.097 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:23:48.097 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:23:48.097 [Lua] Set lobby begin: 12:23:48.097 [Lua] Lobby data twitch_enabled = false 12:23:48.097 [Lua] Lobby data power_level = 835 12:23:48.098 [Lua] Lobby data unique_server_name = Samoly 12:23:48.098 [Lua] Lobby data difficulty_tweak = 0 12:23:48.098 [Lua] Lobby data host = 110000101ead6cb 12:23:48.098 [Lua] Lobby data game_mode = 3 12:23:48.098 [Lua] Lobby data is_private = false 12:23:48.098 [Lua] Lobby data match_started = true 12:23:48.098 [Lua] Lobby data mechanism = adventure 12:23:48.098 [Lua] Lobby data level_key = inn_level 12:23:48.098 [Lua] Lobby data player_slot_1 = 0:0 12:23:48.098 [Lua] Lobby data selected_level_key = inn_level 12:23:48.098 [Lua] Lobby data difficulty = cataclysm_3 12:23:48.098 [Lua] Lobby data quick_game = false 12:23:48.098 [Lua] Lobby data weave_index = 155 12:23:48.098 [Lua] Lobby data matchmaking = false 12:23:48.098 [Lua] Lobby data weave_name = weave_155 12:23:48.098 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:23:48.098 [Lua] Lobby data num_players = 4 12:23:48.098 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:23:48.098 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:23:48.098 [Lua] Lobby data country_code = FI 12:23:48.098 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:23:48.099 [Lua] Lobby data eac_authorized = true 12:23:48.099 [Lua] Set lobby end. 12:23:48.099 [Flow] complete_skittergate_legend true 12:23:48.099 [Flow] complete_all_helmgart_levels_recruit true 12:23:48.100 [Flow] WitchHunterLevel:35 12:23:48.100 [Flow] LeaderYes 12:23:48.100 [Flow] ALL PC XP:304250 12:23:48.100 [Flow] Has "bogenhafen" DLC:true 12:23:48.100 [Flow] WH XP:60850 12:23:48.100 [Flow] Number of crafted items:7152 12:23:48.100 [Flow] Has "pre_order" DLC:true 12:23:48.100 [Flow] Sum of Powe Levels:1500 12:23:48.100 [Flow] lodestone diff 1:false 12:23:48.101 [Flow] magnus and forest activated 12:23:48.101 [Flow] magnus and forest activated 12:23:48.101 [Flow] cemetery and forest activated 12:23:48.101 [Flow] magnus and cemetery 12:23:48.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:23:48.101 [Flow] ALL RUNES ACTIVATED 12:23:48.101 [Flow] magnus and forest activated 12:23:48.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:23:48.101 [Flow] ALL RUNES ACTIVATED 12:23:48.101 [Flow] cemetery and forest activated 12:23:48.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:23:48.101 [Flow] ALL RUNES ACTIVATED 12:23:48.101 [Flow] magnus and forest activated 12:23:48.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:23:48.101 [Flow] ALL RUNES ACTIVATED 12:23:48.101 [Flow] magnus and cemetery 12:23:48.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:23:48.101 [Flow] ALL RUNES ACTIVATED 12:23:48.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:23:48.103 [Lua] CurrentConflictSettings inn_level 12:23:48.103 [Lua] [ConflictDirector] conflict_director is ai_ready 12:23:48.103 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:23:48.103 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:23:48.105 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:23:48.105 [Lua] Forming navigation groups in one frame 12:23:48.105 [Lua] Forming navigation groups 12:23:48.125 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181 12:23:48.126 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 12:23:48.126 [Lua] number of nav groups: 41 12:23:48.126 [Lua] number of refined nav groups : 23 12:23:48.128 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 12:23:48.128 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:23:48.128 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:23:48.128 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:23:48.131 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:23:48.131 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:23:48.131 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:23:48.131 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 12:23:48.131 [Lua] [Managers] Calling function on all managers: 12:23:48.131 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:23:48.131 [Save] Loading `ut_tweaks_presets` 12:23:48.132 [Save] Load done 12:23:48.146 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:23:48.146 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:23:48.146 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:23:48.146 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:23:48.242 [Lua] Set lobby begin: 12:23:48.242 [Lua] Lobby data twitch_enabled = false 12:23:48.242 [Lua] Lobby data power_level = 835 12:23:48.242 [Lua] Lobby data unique_server_name = Samoly 12:23:48.242 [Lua] Lobby data difficulty_tweak = 0 12:23:48.242 [Lua] Lobby data host = 110000101ead6cb 12:23:48.242 [Lua] Lobby data game_mode = 3 12:23:48.242 [Lua] Lobby data is_private = false 12:23:48.242 [Lua] Lobby data match_started = true 12:23:48.242 [Lua] Lobby data mechanism = adventure 12:23:48.242 [Lua] Lobby data level_key = inn_level 12:23:48.243 [Lua] Lobby data player_slot_1 = 0:0 12:23:48.243 [Lua] Lobby data selected_level_key = inn_level 12:23:48.243 [Lua] Lobby data difficulty = cataclysm_3 12:23:48.243 [Lua] Lobby data quick_game = false 12:23:48.243 [Lua] Lobby data weave_index = 155 12:23:48.243 [Lua] Lobby data matchmaking = false 12:23:48.243 [Lua] Lobby data weave_name = weave_155 12:23:48.243 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:23:48.243 [Lua] Lobby data num_players = 4 12:23:48.243 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:23:48.243 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:23:48.243 [Lua] Lobby data country_code = FI 12:23:48.243 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:23:48.243 [Lua] Lobby data eac_authorized = true 12:23:48.243 [Lua] Set lobby end. 12:23:48.243 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:23:48.243 [Lua] Breedfreezer (server) starting a hot join sync 12:23:48.244 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:23:48.244 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:23:48.244 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:23:48.244 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:23:48.244 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 12:23:48.244 [Lua] RemotePlayer:create_game_object( ) 27 12:23:48.264 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:23:48.264 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:23:48.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:23:48.264 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:23:48.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 12:23:48.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:23:48.265 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:23:48.277 [Lua] Set lobby begin: 12:23:48.277 [Lua] Lobby data twitch_enabled = false 12:23:48.277 [Lua] Lobby data power_level = 835 12:23:48.277 [Lua] Lobby data unique_server_name = Samoly 12:23:48.277 [Lua] Lobby data difficulty_tweak = 0 12:23:48.277 [Lua] Lobby data host = 110000101ead6cb 12:23:48.277 [Lua] Lobby data game_mode = 3 12:23:48.277 [Lua] Lobby data is_private = false 12:23:48.277 [Lua] Lobby data match_started = true 12:23:48.277 [Lua] Lobby data mechanism = adventure 12:23:48.277 [Lua] Lobby data level_key = inn_level 12:23:48.277 [Lua] Lobby data player_slot_1 = 0:0 12:23:48.277 [Lua] Lobby data selected_level_key = inn_level 12:23:48.277 [Lua] Lobby data difficulty = cataclysm_3 12:23:48.278 [Lua] Lobby data quick_game = false 12:23:48.278 [Lua] Lobby data weave_index = 155 12:23:48.278 [Lua] Lobby data matchmaking = false 12:23:48.278 [Lua] Lobby data weave_name = weave_155 12:23:48.278 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:23:48.278 [Lua] Lobby data num_players = 4 12:23:48.278 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:23:48.278 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:23:48.278 [Lua] Lobby data country_code = FI 12:23:48.278 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:23:48.278 [Lua] Lobby data eac_authorized = true 12:23:48.278 [Lua] Set lobby end. 12:23:48.278 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:23:48.278 [Lua] Breedfreezer (server) starting a hot join sync 12:23:48.279 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 12:23:48.279 [Lua] RemotePlayer:create_game_object( ) 29 12:23:48.294 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:23:48.294 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:23:48.295 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:23:48.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:23:48.338 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:23:48.339 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 12:23:48.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:23:48.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:23:48.402 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:23:48.403 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:23:48.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:23:48.418 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 12:23:48.418 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:23:48.418 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:23:48.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:23:48.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:23:48.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:23:48.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:23:48.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:23:48.471 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:23:48.471 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:23:48.472 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:23:48.472 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:23:48.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:23:48.472 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:23:48.472 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:23:48.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:23:48.495 [Lua] Set lobby begin: 12:23:48.495 [Lua] Lobby data twitch_enabled = false 12:23:48.496 [Lua] Lobby data power_level = 835 12:23:48.496 [Lua] Lobby data unique_server_name = Samoly 12:23:48.496 [Lua] Lobby data difficulty_tweak = 0 12:23:48.496 [Lua] Lobby data host = 110000101ead6cb 12:23:48.496 [Lua] Lobby data game_mode = 3 12:23:48.496 [Lua] Lobby data is_private = false 12:23:48.496 [Lua] Lobby data match_started = true 12:23:48.496 [Lua] Lobby data mechanism = adventure 12:23:48.496 [Lua] Lobby data level_key = inn_level 12:23:48.496 [Lua] Lobby data player_slot_1 = 0:0 12:23:48.496 [Lua] Lobby data selected_level_key = inn_level 12:23:48.496 [Lua] Lobby data difficulty = cataclysm_3 12:23:48.496 [Lua] Lobby data quick_game = false 12:23:48.496 [Lua] Lobby data weave_index = 155 12:23:48.496 [Lua] Lobby data matchmaking = false 12:23:48.497 [Lua] Lobby data weave_name = weave_155 12:23:48.497 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:23:48.497 [Lua] Lobby data num_players = 4 12:23:48.497 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:23:48.497 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:23:48.497 [Lua] Lobby data country_code = FI 12:23:48.497 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:23:48.497 [Lua] Lobby data eac_authorized = true 12:23:48.497 [Lua] Set lobby end. 12:23:48.497 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:23:48.497 [Lua] Breedfreezer (server) starting a hot join sync 12:23:48.497 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34 12:23:48.497 [Lua] RemotePlayer:create_game_object( ) 34 12:23:48.514 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:23:48.514 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:23:48.514 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:23:48.514 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:23:48.514 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:23:48.514 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:23:48.514 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:23:48.514 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:23:48.514 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:23:48.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:23:48.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:23:48.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 12:23:48.522 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:23:48.522 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:23:48.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:23:48.541 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:23:48.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:23:48.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:23:48.542 [Lua] Players are leaving the safe zone 12:23:48.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:23:48.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:23:48.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:23:48.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:23:48.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:23:48.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:23:48.596 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:23:48.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:23:48.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:23:48.620 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:23:48.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:23:48.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:23:48.641 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 12:23:48.641 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:23:48.641 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:23:48.642 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:23:48.643 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 12:23:48.643 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:23:48.644 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:23:48.645 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 12:23:48.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:23:48.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:23:48.647 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:23:48.647 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 12:23:48.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:23:48.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:23:48.664 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:23:48.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 12:23:48.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:23:48.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:23:48.680 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:23:48.681 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 12:23:48.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:23:48.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:23:48.700 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:23:48.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 12:23:48.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:23:48.719 [Lua] StateInGameRunning:_game_actually_starts() 12:23:48.719 [Lua] ################################################################################################################# 12:23:48.719 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:23:48.719 [Lua] ################################################################################################################# 12:23:48.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 68 12:23:48.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:23:48.732 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:23:48.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 12:23:48.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:23:48.733 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 68 12:23:48.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:23:48.754 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:23:48.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 12:23:48.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:23:48.765 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:23:48.766 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 12:23:48.766 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:23:48.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:23:48.791 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 12:23:48.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 12:23:48.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:23:48.889 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:23:48.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:23:48.906 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:23:48.906 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:23:48.958 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 68 12:23:48.958 [Lua] Commit load time data 12:23:48.967 [Flow] DISABLE 12:23:52.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:23:52.223 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:23:52.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:23:52.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:23:52.248 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:23:52.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:23:52.255 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:23:52.255 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:23:52.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:23:52.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:23:52.270 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:23:52.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:23:52.278 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:23:52.279 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:23:52.341 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:23:52.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:23:52.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:23:52.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:23:53.088 [Lua] Set lobby begin: 12:23:53.088 [Lua] Lobby data twitch_enabled = false 12:23:53.088 [Lua] Lobby data power_level = 417 12:23:53.089 [Lua] Lobby data unique_server_name = Samoly 12:23:53.089 [Lua] Lobby data difficulty_tweak = 0 12:23:53.089 [Lua] Lobby data host = 110000101ead6cb 12:23:53.089 [Lua] Lobby data game_mode = 3 12:23:53.089 [Lua] Lobby data is_private = false 12:23:53.089 [Lua] Lobby data match_started = true 12:23:53.089 [Lua] Lobby data mechanism = adventure 12:23:53.089 [Lua] Lobby data level_key = inn_level 12:23:53.089 [Lua] Lobby data player_slot_1 = 0:0 12:23:53.089 [Lua] Lobby data selected_level_key = inn_level 12:23:53.089 [Lua] Lobby data difficulty = cataclysm_3 12:23:53.089 [Lua] Lobby data quick_game = false 12:23:53.089 [Lua] Lobby data weave_index = 155 12:23:53.089 [Lua] Lobby data matchmaking = false 12:23:53.089 [Lua] Lobby data weave_name = weave_155 12:23:53.089 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:23:53.089 [Lua] Lobby data num_players = 4 12:23:53.090 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:23:53.090 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:23:53.090 [Lua] Lobby data country_code = FI 12:23:53.090 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:23:53.090 [Lua] Lobby data eac_authorized = true 12:23:53.090 [Lua] Set lobby end. 12:23:56.782 [Window] Window => active 12:23:56.784 [Window] Window => active 12:23:58.468 [Lua] [IngameUI] menu view on_enter start_game_view 12:23:58.472 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10ed3800 12:23:58.472 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:23:58.474 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:23:58.474 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:23:58.474 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:23:58.475 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:23:58.480 [Lua] cataclysm 12:23:58.935 [Lua] PlayFabMirrorBase:_commit_internal 27 12:23:58.935 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:23:58.940 [Lua] generate_backend_stats 110000101ead6cb:1 12:23:58.958 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:23:58.958 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:23:58.965 [Lua] commit result success 27 12:23:58.965 [Lua] Set lobby begin: 12:23:58.965 [Lua] Lobby data twitch_enabled = false 12:23:58.965 [Lua] Lobby data power_level = 835 12:23:58.965 [Lua] Lobby data unique_server_name = Samoly 12:23:58.965 [Lua] Lobby data difficulty_tweak = 0 12:23:58.966 [Lua] Lobby data host = 110000101ead6cb 12:23:58.966 [Lua] Lobby data game_mode = 3 12:23:58.966 [Lua] Lobby data is_private = false 12:23:58.966 [Lua] Lobby data match_started = true 12:23:58.966 [Lua] Lobby data mechanism = adventure 12:23:58.966 [Lua] Lobby data level_key = inn_level 12:23:58.966 [Lua] Lobby data player_slot_1 = 0:0 12:23:58.966 [Lua] Lobby data selected_level_key = inn_level 12:23:58.966 [Lua] Lobby data difficulty = cataclysm_3 12:23:58.966 [Lua] Lobby data quick_game = false 12:23:58.966 [Lua] Lobby data weave_index = 155 12:23:58.966 [Lua] Lobby data matchmaking = false 12:23:58.966 [Lua] Lobby data weave_name = weave_155 12:23:58.966 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:23:58.966 [Lua] Lobby data num_players = 4 12:23:58.966 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:23:58.967 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:23:58.967 [Lua] Lobby data country_code = FI 12:23:58.967 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:23:58.967 [Lua] Lobby data eac_authorized = true 12:23:58.967 [Lua] Set lobby end. 12:23:59.373 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 12:23:59.373 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:23:59.373 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 12:23:59.389 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 12:23:59.978 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 12:24:00.114 [Lua] [IngameUI] menu view on_exit start_game_view 12:24:00.114 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:24:00.115 [Save] Saving `save_data` 12:24:00.115 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:24:00.115 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:24:00.115 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 12:24:00.115 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 12:24:00.120 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10ed3800 12:24:00.126 [Save] Save done 12:24:00.131 [Lua] [Matchmaking] Cancelling matchmaking 12:24:00.131 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:24:02.204 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:24:02.204 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:24:02.206 [Lua] Set lobby begin: 12:24:02.206 [Lua] Lobby data twitch_enabled = false 12:24:02.206 [Lua] Lobby data power_level = 835 12:24:02.206 [Lua] Lobby data unique_server_name = Samoly 12:24:02.206 [Lua] Lobby data difficulty_tweak = 0 12:24:02.206 [Lua] Lobby data host = 110000101ead6cb 12:24:02.206 [Lua] Lobby data game_mode = 3 12:24:02.206 [Lua] Lobby data is_private = false 12:24:02.206 [Lua] Lobby data match_started = true 12:24:02.207 [Lua] Lobby data mechanism = adventure 12:24:02.207 [Lua] Lobby data level_key = inn_level 12:24:02.207 [Lua] Lobby data player_slot_1 = 0:0 12:24:02.207 [Lua] Lobby data selected_level_key = inn_level 12:24:02.207 [Lua] Lobby data difficulty = cataclysm_3 12:24:02.207 [Lua] Lobby data quick_game = false 12:24:02.207 [Lua] Lobby data weave_index = 155 12:24:02.207 [Lua] Lobby data matchmaking = false 12:24:02.207 [Lua] Lobby data weave_name = weave_155 12:24:02.207 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:02.207 [Lua] Lobby data num_players = 4 12:24:02.207 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:02.207 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:02.207 [Lua] Lobby data country_code = FI 12:24:02.207 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:02.207 [Lua] Lobby data eac_authorized = true 12:24:02.207 [Lua] Set lobby end. 12:24:02.208 [Lua] [PartyManager] Leader is set to 110000101ead6cb 12:24:02.208 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:24:02.208 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:24:02.208 [Lua] Set lobby begin: 12:24:02.208 [Lua] Lobby data twitch_enabled = false 12:24:02.208 [Lua] Lobby data power_level = 835 12:24:02.208 [Lua] Lobby data unique_server_name = Samoly 12:24:02.208 [Lua] Lobby data difficulty_tweak = 0 12:24:02.208 [Lua] Lobby data host = 110000101ead6cb 12:24:02.208 [Lua] Lobby data game_mode = 9 12:24:02.208 [Lua] Lobby data is_private = false 12:24:02.208 [Lua] Lobby data match_started = true 12:24:02.208 [Lua] Lobby data mechanism = adventure 12:24:02.208 [Lua] Lobby data level_key = inn_level 12:24:02.208 [Lua] Lobby data player_slot_1 = 0:0 12:24:02.208 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:02.209 [Lua] Lobby data difficulty = cataclysm_3 12:24:02.209 [Lua] Lobby data quick_game = false 12:24:02.209 [Lua] Lobby data weave_index = 155 12:24:02.209 [Lua] Lobby data matchmaking = true 12:24:02.209 [Lua] Lobby data weave_name = weave_155 12:24:02.209 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:02.209 [Lua] Lobby data num_players = 4 12:24:02.209 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:02.209 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:02.209 [Lua] Lobby data country_code = FI 12:24:02.209 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:02.209 [Lua] Lobby data eac_authorized = true 12:24:02.209 [Lua] Set lobby end. 12:24:02.209 [Lua] Set lobby begin: 12:24:02.209 [Lua] Lobby data twitch_enabled = false 12:24:02.209 [Lua] Lobby data power_level = 835 12:24:02.209 [Lua] Lobby data unique_server_name = Samoly 12:24:02.209 [Lua] Lobby data difficulty_tweak = 0 12:24:02.209 [Lua] Lobby data host = 110000101ead6cb 12:24:02.210 [Lua] Lobby data game_mode = 9 12:24:02.210 [Lua] Lobby data is_private = false 12:24:02.210 [Lua] Lobby data match_started = true 12:24:02.210 [Lua] Lobby data mechanism = adventure 12:24:02.210 [Lua] Lobby data level_key = inn_level 12:24:02.210 [Lua] Lobby data player_slot_1 = 0:0 12:24:02.210 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:02.210 [Lua] Lobby data difficulty = cataclysm_3 12:24:02.210 [Lua] Lobby data quick_game = false 12:24:02.210 [Lua] Lobby data weave_index = 155 12:24:02.210 [Lua] Lobby data matchmaking = true 12:24:02.210 [Lua] Lobby data weave_name = weave_155 12:24:02.210 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:02.210 [Lua] Lobby data num_players = 4 12:24:02.210 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:02.210 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:02.210 [Lua] Lobby data country_code = FI 12:24:02.210 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:02.210 [Lua] Lobby data eac_authorized = true 12:24:02.210 [Lua] Set lobby end. 12:24:02.211 [Lua] [ChatManager][1]System: Starting hosted game... 12:24:02.211 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:24:02.211 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:24:04.097 [Lua] Set lobby begin: 12:24:04.097 [Lua] Lobby data twitch_enabled = false 12:24:04.097 [Lua] Lobby data power_level = 967 12:24:04.097 [Lua] Lobby data unique_server_name = Samoly 12:24:04.097 [Lua] Lobby data difficulty_tweak = 0 12:24:04.097 [Lua] Lobby data host = 110000101ead6cb 12:24:04.098 [Lua] Lobby data game_mode = 9 12:24:04.098 [Lua] Lobby data is_private = false 12:24:04.098 [Lua] Lobby data match_started = true 12:24:04.098 [Lua] Lobby data mechanism = adventure 12:24:04.098 [Lua] Lobby data level_key = inn_level 12:24:04.098 [Lua] Lobby data player_slot_1 = 0:0 12:24:04.098 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:04.098 [Lua] Lobby data difficulty = cataclysm_3 12:24:04.098 [Lua] Lobby data quick_game = false 12:24:04.098 [Lua] Lobby data weave_index = 155 12:24:04.098 [Lua] Lobby data matchmaking = true 12:24:04.098 [Lua] Lobby data weave_name = weave_155 12:24:04.098 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:04.098 [Lua] Lobby data num_players = 4 12:24:04.098 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:04.098 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:04.098 [Lua] Lobby data country_code = FI 12:24:04.099 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:04.099 [Lua] Lobby data eac_authorized = true 12:24:04.099 [Lua] Set lobby end. 12:24:09.266 [Lua] Set lobby begin: 12:24:09.266 [Lua] Lobby data twitch_enabled = false 12:24:09.267 [Lua] Lobby data power_level = 1100 12:24:09.267 [Lua] Lobby data unique_server_name = Samoly 12:24:09.267 [Lua] Lobby data difficulty_tweak = 0 12:24:09.267 [Lua] Lobby data host = 110000101ead6cb 12:24:09.267 [Lua] Lobby data game_mode = 9 12:24:09.267 [Lua] Lobby data is_private = false 12:24:09.267 [Lua] Lobby data match_started = true 12:24:09.267 [Lua] Lobby data mechanism = adventure 12:24:09.267 [Lua] Lobby data level_key = inn_level 12:24:09.267 [Lua] Lobby data player_slot_1 = 0:0 12:24:09.267 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:09.267 [Lua] Lobby data difficulty = cataclysm_3 12:24:09.267 [Lua] Lobby data quick_game = false 12:24:09.267 [Lua] Lobby data weave_index = 155 12:24:09.267 [Lua] Lobby data matchmaking = true 12:24:09.267 [Lua] Lobby data weave_name = weave_155 12:24:09.267 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:09.268 [Lua] Lobby data num_players = 4 12:24:09.268 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:09.268 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:09.268 [Lua] Lobby data country_code = FI 12:24:09.268 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:09.268 [Lua] Lobby data eac_authorized = true 12:24:09.268 [Lua] Set lobby end. 12:24:12.603 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:24:12.603 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:24:12.837 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:24:12.837 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:24:12.837 [Lua] Set lobby begin: 12:24:12.837 [Lua] Lobby data twitch_enabled = false 12:24:12.837 [Lua] Lobby data power_level = 1100 12:24:12.837 [Lua] Lobby data unique_server_name = Samoly 12:24:12.837 [Lua] Lobby data difficulty_tweak = 0 12:24:12.837 [Lua] Lobby data host = 110000101ead6cb 12:24:12.837 [Lua] Lobby data game_mode = 9 12:24:12.837 [Lua] Lobby data is_private = false 12:24:12.837 [Lua] Lobby data match_started = true 12:24:12.837 [Lua] Lobby data mechanism = adventure 12:24:12.837 [Lua] Lobby data level_key = inn_level 12:24:12.837 [Lua] Lobby data player_slot_1 = 0:0 12:24:12.837 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:12.837 [Lua] Lobby data difficulty = cataclysm_3 12:24:12.837 [Lua] Lobby data quick_game = false 12:24:12.837 [Lua] Lobby data weave_index = 155 12:24:12.837 [Lua] Lobby data matchmaking = false 12:24:12.838 [Lua] Lobby data weave_name = weave_155 12:24:12.838 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:12.838 [Lua] Lobby data num_players = 4 12:24:12.838 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:12.838 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:12.838 [Lua] Lobby data country_code = FI 12:24:12.838 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:12.838 [Lua] Lobby data eac_authorized = true 12:24:12.838 [Lua] Set lobby end. 12:24:12.840 [Lua] Set lobby begin: 12:24:12.840 [Lua] Lobby data twitch_enabled = false 12:24:12.840 [Lua] Lobby data power_level = 1100 12:24:12.840 [Lua] Lobby data unique_server_name = Samoly 12:24:12.840 [Lua] Lobby data difficulty_tweak = 0 12:24:12.840 [Lua] Lobby data host = 110000101ead6cb 12:24:12.840 [Lua] Lobby data game_mode = 9 12:24:12.840 [Lua] Lobby data is_private = false 12:24:12.840 [Lua] Lobby data match_started = true 12:24:12.840 [Lua] Lobby data mechanism = adventure 12:24:12.840 [Lua] Lobby data level_key = inn_level 12:24:12.840 [Lua] Lobby data player_slot_1 = 0:0 12:24:12.840 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:12.841 [Lua] Lobby data difficulty = cataclysm_3 12:24:12.841 [Lua] Lobby data quick_game = false 12:24:12.841 [Lua] Lobby data weave_index = 155 12:24:12.841 [Lua] Lobby data matchmaking = false 12:24:12.841 [Lua] Lobby data weave_name = weave_155 12:24:12.841 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:12.841 [Lua] Lobby data num_players = 4 12:24:12.841 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:12.841 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:12.841 [Lua] Lobby data country_code = FI 12:24:12.841 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:12.841 [Lua] Lobby data eac_authorized = true 12:24:12.841 [Lua] Set lobby end. 12:24:12.841 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:24:12.841 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:24:12.841 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:24:12.841 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:24:12.841 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:24:12.841 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:24:12.841 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:24:12.841 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:24:12.842 [Lua] Complete level triggered. 12:24:12.844 [Save] Saving `save_data` 12:24:12.844 [Lua] gm_event_end_conditions_met false false 12:24:12.845 [Lua] PlayFabMirrorBase:_commit_internal nil 12:24:12.845 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:24:12.849 [Lua] generate_backend_stats 110000101ead6cb:1 12:24:12.852 [Save] Save done 12:24:12.852 [Save] Saving `save_data` 12:24:12.863 [Save] Save done 12:24:12.866 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 69 12:24:12.870 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:24:12.871 [Save] Saving `save_data` 12:24:12.871 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life 12:24:12.871 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true 12:24:12.871 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:24:12.871 [Lua] [GameNetworkManager] Leaving game... 12:24:12.871 [Lua] [GameNetworkManager] Shutting down game session host. 12:24:12.871 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:24:12.871 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:24:12.871 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=25.63 12:24:12.875 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:24:12.875 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 69 23 12:24:12.883 [Save] Save done 12:24:13.132 [Lua] [PlayFabRequestQueue] EAC Enabled! 69 12:24:13.132 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 69 12:24:13.627 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 69 12:24:13.632 [Lua] commit result success 28 12:24:14.331 [Lua] [PlayerSyncData] Game session is not initialized 12:24:14.331 [Lua] [PlayerSyncData] Game session is not initialized 12:24:14.331 [Lua] [PlayerSyncData] Game session is not initialized 12:24:14.331 [Lua] Set lobby begin: 12:24:14.331 [Lua] Lobby data twitch_enabled = false 12:24:14.332 [Lua] Lobby data power_level = 0 12:24:14.332 [Lua] Lobby data unique_server_name = Samoly 12:24:14.332 [Lua] Lobby data difficulty_tweak = 0 12:24:14.332 [Lua] Lobby data host = 110000101ead6cb 12:24:14.332 [Lua] Lobby data game_mode = 9 12:24:14.332 [Lua] Lobby data is_private = false 12:24:14.332 [Lua] Lobby data match_started = true 12:24:14.332 [Lua] Lobby data mechanism = adventure 12:24:14.332 [Lua] Lobby data level_key = inn_level 12:24:14.332 [Lua] Lobby data player_slot_1 = 0:0 12:24:14.332 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:14.332 [Lua] Lobby data difficulty = cataclysm_3 12:24:14.332 [Lua] Lobby data quick_game = false 12:24:14.332 [Lua] Lobby data weave_index = 155 12:24:14.332 [Lua] Lobby data matchmaking = false 12:24:14.332 [Lua] Lobby data weave_name = weave_155 12:24:14.332 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:14.333 [Lua] Lobby data num_players = 4 12:24:14.333 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:14.333 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:14.333 [Lua] Lobby data country_code = FI 12:24:14.333 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:14.333 [Lua] Lobby data eac_authorized = true 12:24:14.333 [Lua] Set lobby end. 12:24:14.900 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:24:14.900 [Lua] [Managers] Calling function on all managers: 12:24:14.901 [Lua] Clearing all global lookup lists 12:24:14.901 [Lua] [IngamePlayerListUI] - Destroy 12:24:14.901 [Lua] [EquipmentUI] - Destroy 12:24:14.901 [Lua] [AbilityUI] - Destroy 12:24:14.901 [Lua] [GamePadAbilityUI] - Destroy 12:24:14.901 [Lua] [GamePadEquipmentUI] - Destroy 12:24:14.901 [Lua] [IngameUI] destroy 12:24:14.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 12:24:14.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 12:24:14.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 12:24:14.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 12:24:14.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 12:24:14.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 12:24:14.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 12:24:14.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 12:24:14.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 12:24:14.943 [Lua] [Managers] Destroying manager group: 12:24:14.947 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:24:14.993 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:24:14.993 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:24:14.993 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:24:14.993 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0 12:24:14.993 warning: [Lua] Following data will be uploaded to Crashify: <> 12:24:14.993 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 57, User: 110000101ead6cb "Samoly" <> 12:24:14.994 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6578766; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B636730 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 000000000BE2E8B0; application_shutdown = nil; unit_spawner = table: 000000000C9E94D0; world = [World]; unit_storage = table: 000000000EA854B0; units = table: 000000000C740B00; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000BE2E8B0 [8] self = table: 0000000010404290; dt = 0.0099604660645127296; t = 3645.4427067053039; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0099604660645127296; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0099604660645127296; t = 3645.4427067053039 [10] dt = 0.0099604660645127296 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C9D0690; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000002A3A500; [5] world_name = "level_world"; entity_system_bag = table: 000000000C92AAA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB74520; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F42DAC0; statistics_db = table: 0000000004199AD0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 23.842831864766776; input_manager = table: 000000000EF528A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E0AC90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002A3A500; world = [World]; dt = 0.0099604660645127296; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 25.632276787422597; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000005688830; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DE9F7A0; <> <> 12:24:14.994 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:24:14.994 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:24:14.994 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0 12:24:14.994 warning: [Lua] Following data will be uploaded to Crashify: <> 12:24:14.994 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 58, User: 110000101ead6cb "Samoly" <> 12:24:14.995 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6578766; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B636730 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 000000000BE2E8B0; application_shutdown = nil; unit_spawner = table: 000000000C9E94D0; world = [World]; unit_storage = table: 000000000EA854B0; units = table: 000000000C740B00; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000BE2E8B0 [8] self = table: 0000000010404290; dt = 0.0099604660645127296; t = 3645.4427067053039; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0099604660645127296; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0099604660645127296; t = 3645.4427067053039 [10] dt = 0.0099604660645127296 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C9D0690; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000002A3A500; [5] world_name = "level_world"; entity_system_bag = table: 000000000C92AAA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB74520; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F42DAC0; statistics_db = table: 0000000004199AD0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 23.842831864766776; input_manager = table: 000000000EF528A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E0AC90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002A3A500; world = [World]; dt = 0.0099604660645127296; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 25.632276787422597; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000005688830; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DE9F7A0; <> <> 12:24:14.995 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:24:14.995 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:24:14.995 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0 12:24:14.995 warning: [Lua] Following data will be uploaded to Crashify: <> 12:24:14.995 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 59, User: 110000101ead6cb "Samoly" <> 12:24:14.995 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6578766; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B636730 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 000000000BE2E8B0; application_shutdown = nil; unit_spawner = table: 000000000C9E94D0; world = [World]; unit_storage = table: 000000000EA854B0; units = table: 000000000C740B00; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000BE2E8B0 [8] self = table: 0000000010404290; dt = 0.0099604660645127296; t = 3645.4427067053039; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0099604660645127296; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0099604660645127296; t = 3645.4427067053039 [10] dt = 0.0099604660645127296 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C9D0690; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000002A3A500; [5] world_name = "level_world"; entity_system_bag = table: 000000000C92AAA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB74520; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F42DAC0; statistics_db = table: 0000000004199AD0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 23.842831864766776; input_manager = table: 000000000EF528A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E0AC90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002A3A500; world = [World]; dt = 0.0099604660645127296; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 25.632276787422597; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000005688830; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DE9F7A0; <> <> 12:24:14.995 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:24:14.995 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:24:14.995 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0 12:24:14.995 warning: [Lua] Following data will be uploaded to Crashify: <> 12:24:14.995 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 60, User: 110000101ead6cb "Samoly" <> 12:24:14.996 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6578766; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B636730 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 000000000BE2E8B0; application_shutdown = nil; unit_spawner = table: 000000000C9E94D0; world = [World]; unit_storage = table: 000000000EA854B0; units = table: 000000000C740B00; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000BE2E8B0 [8] self = table: 0000000010404290; dt = 0.0099604660645127296; t = 3645.4427067053039; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0099604660645127296; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0099604660645127296; t = 3645.4427067053039 [10] dt = 0.0099604660645127296 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C9D0690; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000002A3A500; [5] world_name = "level_world"; entity_system_bag = table: 000000000C92AAA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB74520; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F42DAC0; statistics_db = table: 0000000004199AD0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 23.842831864766776; input_manager = table: 000000000EF528A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E0AC90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002A3A500; world = [World]; dt = 0.0099604660645127296; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 25.632276787422597; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000005688830; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DE9F7A0; <> <> 12:24:14.996 [Lua] [Matchmaking] unregister rpcs 12:24:14.996 [Lua] ############### UNLOADING PACKAGES ############### 12:24:14.996 [Lua] [Managers] Calling function on all managers: 12:24:14.996 [Lua] [Managers] Destroying manager group: 12:24:14.996 [Lua] [Gamestate] Enter state StateLoading 12:24:14.998 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:24:14.998 [Lua] [Matchmaking] register rpcs 12:24:14.998 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:24:14.998 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:24:14.998 [Lua] registering RPCs 12:24:14.998 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:24:14.998 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:24:14.998 [Lua] Set lobby begin: 12:24:14.998 [Lua] Lobby data twitch_enabled = false 12:24:14.998 [Lua] Lobby data power_level = 0 12:24:14.998 [Lua] Lobby data unique_server_name = Samoly 12:24:14.998 [Lua] Lobby data difficulty_tweak = 0 12:24:14.998 [Lua] Lobby data host = 110000101ead6cb 12:24:14.998 [Lua] Lobby data game_mode = 9 12:24:14.998 [Lua] Lobby data is_private = false 12:24:14.998 [Lua] Lobby data match_started = true 12:24:14.998 [Lua] Lobby data mechanism = adventure 12:24:14.998 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:24:14.998 [Lua] Lobby data player_slot_1 = 0:0 12:24:14.998 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:14.998 [Lua] Lobby data difficulty = cataclysm_3 12:24:14.998 [Lua] Lobby data quick_game = false 12:24:14.998 [Lua] Lobby data weave_index = 155 12:24:14.999 [Lua] Lobby data matchmaking = false 12:24:14.999 [Lua] Lobby data weave_name = weave_155 12:24:14.999 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:14.999 [Lua] Lobby data num_players = 4 12:24:14.999 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:14.999 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:14.999 [Lua] Lobby data country_code = FI 12:24:14.999 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:14.999 [Lua] Lobby data eac_authorized = true 12:24:14.999 [Lua] Set lobby end. 12:24:14.999 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:24:15.001 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized 12:24:15.001 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:24:15.001 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0 12:24:15.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:24:15.006 [Umbra] Unload tome 12:24:15.006 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:24:15.076 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:24:15.076 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:24:15.076 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:24:15.076 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life" 12:24:15.076 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil" 12:24:15.076 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read, 12:24:15.076 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life 12:24:15.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life 12:24:15.124 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life 12:24:15.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon 12:24:17.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon 12:24:17.855 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon 12:24:17.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 12:24:18.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 12:24:18.398 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 12:24:18.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life 12:24:18.980 [Umbra] Loading umbra tome '#ID[190538ac1658e210]' 12:24:21.198 [Lua] ### Sending rpc_level_loaded 12:24:21.198 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43 12:24:21.198 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:24:21.198 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:24:21.198 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:24:21.215 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:24:21.215 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:24:21.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life 12:24:21.520 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life 12:24:21.537 [Lua] [LevelTransitionHandler] Level load completed! 12:24:21.537 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 6578766 - use_random_directors: false - overriden_conflict: weave_beastmen_light 12:24:21.551 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:24:21.551 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_pack_master=true, skaven_slave=true, chaos_corruptor_sorcerer=true, skaven_clan_rat=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_gutter_runner=true, chaos_vortex_sorcerer=true, } 12:24:21.551 [Lua] load_startup_enemy_packages: -------------- 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] chaos_spawn 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] chaos_troll 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] skaven_rat_ogre 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] skaven_stormfiend 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] beastmen_minotaur 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] chaos_plague_sorcerer 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] chaos_corruptor_sorcerer 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] skaven_gutter_runner 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] skaven_pack_master 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] skaven_poison_wind_globadier 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] skaven_ratling_gunner 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] skaven_warpfire_thrower 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] chaos_vortex_sorcerer 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] beastmen_standard_bearer 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] chaos_vortex 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] critter_rat 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] critter_pig 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] beastmen_gor 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] skaven_slave 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] skaven_clan_rat 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] beastmen_ungor_archer 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] beastmen_ungor 12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:24:21.551 [Lua] beastmen_bestigor 12:24:21.555 [Lua] ### Sending rpc_level_loaded 12:24:21.555 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43 12:24:21.555 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:24:21.570 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:24:21.570 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:24:21.588 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:24:21.588 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:24:21.588 [Lua] ### Sending rpc_level_loaded 12:24:21.588 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43 12:24:21.672 [Lua] ### Sending rpc_level_loaded 12:24:21.672 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43 12:24:21.672 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:24:21.672 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:24:21.672 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:24:21.689 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:24:21.689 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:24:21.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:24:21.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:24:21.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:24:22.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:24:22.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:24:22.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:24:22.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:24:22.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:24:22.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:24:22.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:24:22.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:24:22.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:24:23.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:24:23.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:24:23.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:24:23.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:24:23.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:24:23.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:24:23.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:24:23.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:24:23.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:24:23.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:24:23.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:24:23.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:24:24.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:24:24.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:24:24.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:24:24.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:24:24.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:24:24.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:24:24.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:24:24.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:24:24.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:24:25.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:24:25.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:24:25.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:24:25.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:24:25.270 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:24:25.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:24:25.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:24:25.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:24:26.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:24:26.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:24:26.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:24:26.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:24:26.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:24:26.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:24:26.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:24:26.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:24:26.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:24:26.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:24:27.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:24:27.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:24:27.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:24:27.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:24:27.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:24:27.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:24:27.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:55 my_peer_id:110000101ead6cb 12:24:27.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:55 my_peer_id:110000101ead6cb 12:24:27.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:55 my_peer_id:110000101ead6cb 12:24:27.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:55 my_peer_id:110000101ead6cb 12:24:27.523 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:55 my_peer_id:110000101ead6cb 12:24:27.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:24:27.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:24:27.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 12:24:27.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 12:24:27.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:24:27.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:24:27.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:24:28.465 [Lua] ### Sending rpc_level_loaded 12:24:28.465 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43 12:24:28.465 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:24:28.466 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:24:28.466 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:24:28.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:24:28.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:24:28.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:24:29.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:24:29.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:24:29.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:24:29.832 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:56 my_peer_id:110000101ead6cb 12:24:29.832 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:56 my_peer_id:110000101ead6cb 12:24:29.832 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:56 my_peer_id:110000101ead6cb 12:24:29.832 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:56 my_peer_id:110000101ead6cb 12:24:29.833 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:56 my_peer_id:110000101ead6cb 12:24:29.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:24:29.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:24:29.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:24:29.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 12:24:29.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:24:29.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 12:24:30.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:24:30.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:24:30.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:24:30.088 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave 12:24:30.088 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:24:30.088 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:24:30.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:57 my_peer_id:110000101ead6cb 12:24:30.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:57 my_peer_id:110000101ead6cb 12:24:30.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:57 my_peer_id:110000101ead6cb 12:24:30.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:57 my_peer_id:110000101ead6cb 12:24:30.119 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:57 my_peer_id:110000101ead6cb 12:24:30.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:24:30.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:24:30.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:24:30.119 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 12:24:30.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:24:30.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 12:24:30.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 12:24:30.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 12:24:30.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient 12:24:30.170 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 12:24:30.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:24:30.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:24:30.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:24:30.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:24:30.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:24:30.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:24:30.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:24:30.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:24:30.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:24:30.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:24:30.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:24:30.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:24:31.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:24:31.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:24:31.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:24:31.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:24:31.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:24:31.472 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:24:31.555 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:24:31.555 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:24:31.557 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 57 12:24:31.557 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:24:31.557 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world 12:24:31.557 [Umbra] Init version: 3.4.15 :: 16 threads 12:24:31.669 [Lua] Async level spawning done 12:24:31.669 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:24:32.656 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:24:32.656 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:24:32.656 [Lua] [Matchmaking] unregister rpcs 12:24:32.656 [Lua] Set lobby begin: 12:24:32.656 [Lua] Lobby data twitch_enabled = false 12:24:32.656 [Lua] Lobby data power_level = 0 12:24:32.656 [Lua] Lobby data unique_server_name = Samoly 12:24:32.656 [Lua] Lobby data difficulty_tweak = 0 12:24:32.656 [Lua] Lobby data host = 110000101ead6cb 12:24:32.656 [Lua] Lobby data game_mode = 9 12:24:32.656 [Lua] Lobby data is_private = false 12:24:32.656 [Lua] Lobby data match_started = true 12:24:32.656 [Lua] Lobby data mechanism = adventure 12:24:32.656 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:24:32.656 [Lua] Lobby data player_slot_1 = 0:0 12:24:32.656 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:32.656 [Lua] Lobby data difficulty = cataclysm_3 12:24:32.656 [Lua] Lobby data quick_game = false 12:24:32.656 [Lua] Lobby data weave_index = 155 12:24:32.656 [Lua] Lobby data matchmaking = false 12:24:32.656 [Lua] Lobby data weave_name = weave_155 12:24:32.657 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:32.657 [Lua] Lobby data num_players = 4 12:24:32.657 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:32.657 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:32.657 [Lua] Lobby data country_code = FI 12:24:32.657 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:32.657 [Lua] Lobby data eac_authorized = true 12:24:32.657 [Lua] Set lobby end. 12:24:32.657 [Lua] [Managers] Destroying manager group: 12:24:32.658 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens 12:24:32.658 [Lua] [Gamestate] Enter StateIngame HOST 12:24:32.658 [Lua] [Managers] Calling function on all managers: 12:24:32.658 [Lua] <>level = dlc_scorpion_canyon_life<> 12:24:32.658 [Lua] Set lobby begin: 12:24:32.658 [Lua] Lobby data twitch_enabled = false 12:24:32.658 [Lua] Lobby data power_level = 0 12:24:32.658 [Lua] Lobby data unique_server_name = Samoly 12:24:32.658 [Lua] Lobby data difficulty_tweak = 0 12:24:32.658 [Lua] Lobby data host = 110000101ead6cb 12:24:32.658 [Lua] Lobby data game_mode = 9 12:24:32.658 [Lua] Lobby data is_private = false 12:24:32.658 [Lua] Lobby data match_started = true 12:24:32.658 [Lua] Lobby data mechanism = adventure 12:24:32.658 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:24:32.658 [Lua] Lobby data player_slot_1 = 0:0 12:24:32.659 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:32.659 [Lua] Lobby data difficulty = cataclysm_3 12:24:32.659 [Lua] Lobby data quick_game = false 12:24:32.659 [Lua] Lobby data weave_index = 155 12:24:32.659 [Lua] Lobby data matchmaking = false 12:24:32.659 [Lua] Lobby data weave_name = weave_155 12:24:32.659 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:32.659 [Lua] Lobby data num_players = 4 12:24:32.659 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:32.659 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:32.659 [Lua] Lobby data country_code = FI 12:24:32.659 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:32.659 [Lua] Lobby data eac_authorized = true 12:24:32.659 [Lua] Set lobby end. 12:24:32.659 [Lua] [StateIngame] Server ingame 12:24:32.663 [Lua] Set lobby begin: 12:24:32.663 [Lua] Lobby data twitch_enabled = false 12:24:32.663 [Lua] Lobby data power_level = 0 12:24:32.663 [Lua] Lobby data unique_server_name = Samoly 12:24:32.663 [Lua] Lobby data difficulty_tweak = 0 12:24:32.663 [Lua] Lobby data host = 110000101ead6cb 12:24:32.664 [Lua] Lobby data game_mode = 9 12:24:32.664 [Lua] Lobby data is_private = false 12:24:32.664 [Lua] Lobby data match_started = true 12:24:32.664 [Lua] Lobby data mechanism = adventure 12:24:32.664 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:24:32.664 [Lua] Lobby data player_slot_1 = 0:0 12:24:32.664 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:32.664 [Lua] Lobby data difficulty = cataclysm_3 12:24:32.664 [Lua] Lobby data quick_game = false 12:24:32.664 [Lua] Lobby data weave_index = 155 12:24:32.664 [Lua] Lobby data matchmaking = false 12:24:32.664 [Lua] Lobby data weave_name = weave_155 12:24:32.664 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:32.664 [Lua] Lobby data num_players = 4 12:24:32.664 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:32.664 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:32.664 [Lua] Lobby data country_code = FI 12:24:32.664 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:32.664 [Lua] Lobby data eac_authorized = true 12:24:32.664 [Lua] Set lobby end. 12:24:32.664 [Lua] [Matchmaking] register rpcs 12:24:32.664 [Lua] GameNetworkManager:init... creating game session 12:24:32.664 [Lua] Host GameSession.make_game_session_host with session: 12:24:32.665 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:24:32.665 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:24:32.665 [Lua] [GameNetworkManager] self.is_server = true 12:24:32.665 [Network] Setting artificial MTU limit to 576 12:24:32.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 70 12:24:32.665 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 12:24:32.665 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 12:24:32.676 [Lua] Switching ConflictSettings: to: weave_beastmen_light 12:24:32.676 [Lua] pacing=disabled 12:24:32.676 [Lua] roaming=nil 12:24:32.676 [Lua] specials=disabled 12:24:32.676 [Lua] debug_color=maroon 12:24:32.676 [Lua] pack_spawning=beastmen_light 12:24:32.676 [Lua] contained_breeds=nil 12:24:32.676 [Lua] disabled=false 12:24:32.676 [Lua] boss=disabled 12:24:32.676 [Lua] horde=disabled 12:24:32.676 [Lua] name=weave_beastmen_light 12:24:32.676 [Lua] intensity=disabled 12:24:32.676 [Lua] --- 12:24:32.676 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:24:32.678 warning: [GwNav] NavData resource not loaded 12:24:32.678 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world 12:24:32.678 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world 12:24:32.680 [Lua] [AIInterestPointSystem] Level Seed: 789654 12:24:32.680 [Lua] 12:24:32.680 [Lua] [entity_system_bag] = table 12:24:32.680 [Lua] [entity_system_bag] = metatable 12:24:32.680 [Lua] [startup_data] = table 12:24:32.680 [Lua] [entity_manager] = table 12:24:32.680 [Lua] [entity_manager] = metatable 12:24:32.680 [Lua] [unit_spawner] = table 12:24:32.680 [Lua] [unit_spawner] = metatable 12:24:32.680 [Lua] [unit_storage] = table 12:24:32.680 [Lua] [unit_storage] = metatable 12:24:32.680 [Lua] [dice_keeper] = table 12:24:32.680 [Lua] [dice_keeper] = metatable 12:24:32.680 [Lua] [is_server] = true (boolean) 12:24:32.680 [Lua] [world] = [World] 12:24:32.680 [Lua] [system_api] = table 12:24:32.680 [Lua] [entity_system] = table 12:24:32.680 [Lua] [entity_system] = metatable 12:24:32.680 [Lua] [network_lobby] = table 12:24:32.680 [Lua] [network_lobby] = metatable 12:24:32.680 [Lua] [profile_synchronizer] = table 12:24:32.680 [Lua] [profile_synchronizer] = metatable 12:24:32.680 [Lua] [level_transition_handler] = table 12:24:32.680 [Lua] [level_transition_handler] = metatable 12:24:32.680 [Lua] [num_local_human_players] = 1 (number) 12:24:32.680 [Lua] [statistics_db] = table 12:24:32.680 [Lua] [statistics_db] = metatable 12:24:32.680 [Lua] [network_server] = table 12:24:32.680 [Lua] [network_server] = metatable 12:24:32.680 [Lua] [input_manager] = table 12:24:32.680 [Lua] [input_manager] = metatable 12:24:32.680 [Lua] [network_clock] = table 12:24:32.680 [Lua] [network_clock] = metatable 12:24:32.680 [Lua] [network_transmit] = table 12:24:32.680 [Lua] [network_transmit] = metatable 12:24:32.680 [Lua] [free_flight_manager] = table 12:24:32.680 [Lua] [free_flight_manager] = metatable 12:24:32.681 [Lua] [network_manager] = table 12:24:32.681 [Lua] [network_manager] = metatable 12:24:32.681 [Lua] [network_event_delegate] = table 12:24:32.681 [Lua] [network_event_delegate] = metatable 12:24:32.681 [Lua] 12:24:32.681 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:24:32.681 [Lua] ignoring extension VersusInteractObjectiveExtension 12:24:32.681 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:24:32.681 [Lua] ignoring extension VersusSocketObjectiveExtension 12:24:32.681 [Lua] ignoring extension VersusTargetObjectiveExtension 12:24:32.681 [Lua] ignoring extension VersusMissionObjectiveExtension 12:24:32.681 [Lua] ignoring extension KeepDecorationPaintingExtension 12:24:32.682 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:24:32.695 [Lua] [AchievementManager] Achievements using the steam platform 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913) 12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951) 12:24:32.737 [Lua] [StateIngame] Level seed: 789654 12:24:32.749 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:24:32.751 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 12:24:32.751 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 12:24:32.751 [Lua] [IngameUI] init 12:24:32.764 [SteamVoipClient] select_out(110000101982738, off) 12:24:32.764 [SteamVoipClient] select_out(110000101ead6cb, off) 12:24:32.764 [SteamVoipClient] select_out(110000103faf286, off) 12:24:32.764 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:24:32.770 [Lua] cb_razer_chroma_setup 12:24:32.810 [Lua] completed 12:24:32.811 [Lua] completed 12:24:32.812 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:24:32.812 [Lua] Set lobby begin: 12:24:32.812 [Lua] Lobby data twitch_enabled = false 12:24:32.812 [Lua] Lobby data power_level = 1100 12:24:32.812 [Lua] Lobby data unique_server_name = Samoly 12:24:32.812 [Lua] Lobby data difficulty_tweak = 0 12:24:32.813 [Lua] Lobby data host = 110000101ead6cb 12:24:32.813 [Lua] Lobby data game_mode = 9 12:24:32.813 [Lua] Lobby data is_private = false 12:24:32.813 [Lua] Lobby data match_started = true 12:24:32.813 [Lua] Lobby data mechanism = adventure 12:24:32.813 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:24:32.813 [Lua] Lobby data player_slot_1 = 0:0 12:24:32.813 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:32.813 [Lua] Lobby data difficulty = cataclysm_3 12:24:32.813 [Lua] Lobby data quick_game = false 12:24:32.813 [Lua] Lobby data weave_index = 155 12:24:32.813 [Lua] Lobby data matchmaking = false 12:24:32.813 [Lua] Lobby data weave_name = weave_155 12:24:32.813 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:32.813 [Lua] Lobby data num_players = 4 12:24:32.813 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:32.813 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:32.813 [Lua] Lobby data country_code = FI 12:24:32.813 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:32.813 [Lua] Lobby data eac_authorized = true 12:24:32.813 [Lua] Set lobby end. 12:24:32.814 [Lua] CurrentConflictSettings weave_beastmen_light 12:24:32.814 [Lua] [ConflictDirector] conflict_director is ai_ready 12:24:32.815 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:24:32.815 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:24:32.817 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:24:32.817 [Lua] Forming navigation groups in one frame 12:24:32.817 [Lua] Forming navigation groups 12:24:32.880 [Lua] NavigationGroupManager -> calulation time A: 0.063000000000101863 12:24:32.910 [Lua] NavigationGroupManager -> calulation time B: 0.029999999999745341 12:24:32.910 [Lua] number of nav groups: 144 12:24:32.912 [Lua] number of refined nav groups : 108 12:24:32.925 [Lua] NavigationGroupManager -> calulation time C: 0.016000000000076398 12:24:32.925 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865 12:24:32.929 [Lua] Warning: missing nodes! in zones 12:24:32.930 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541 12:24:32.934 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:24:32.935 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:24:32.936 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:24:32.937 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 12:24:32.937 [Lua] [Managers] Calling function on all managers: 12:24:32.937 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:24:32.937 [Save] Loading `ut_tweaks_presets` 12:24:32.938 [Save] Load done 12:24:32.945 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 70 12:24:33.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 70 12:24:41.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:58 my_peer_id:110000101ead6cb 12:24:41.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:58 my_peer_id:110000101ead6cb 12:24:41.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:58 my_peer_id:110000101ead6cb 12:24:41.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:58 my_peer_id:110000101ead6cb 12:24:41.888 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:58 my_peer_id:110000101ead6cb 12:24:41.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:24:41.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:24:41.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:24:41.888 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:24:41.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:24:41.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:24:41.905 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 12:24:42.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p 12:24:42.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p 12:24:42.092 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:24:42.124 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:24:42.124 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:24:42.129 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 58 12:24:43.707 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:24:43.707 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:24:43.707 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:24:43.707 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:24:43.707 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:24:43.707 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:24:43.707 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:24:43.707 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:24:43.714 [Lua] Set lobby begin: 12:24:43.714 [Lua] Lobby data twitch_enabled = false 12:24:43.714 [Lua] Lobby data power_level = 1100 12:24:43.714 [Lua] Lobby data unique_server_name = Samoly 12:24:43.714 [Lua] Lobby data difficulty_tweak = 0 12:24:43.714 [Lua] Lobby data host = 110000101ead6cb 12:24:43.714 [Lua] Lobby data game_mode = 9 12:24:43.714 [Lua] Lobby data is_private = false 12:24:43.715 [Lua] Lobby data match_started = true 12:24:43.715 [Lua] Lobby data mechanism = adventure 12:24:43.715 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:24:43.715 [Lua] Lobby data player_slot_1 = 0:0 12:24:43.715 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:43.715 [Lua] Lobby data difficulty = cataclysm_3 12:24:43.715 [Lua] Lobby data quick_game = false 12:24:43.715 [Lua] Lobby data weave_index = 155 12:24:43.715 [Lua] Lobby data matchmaking = false 12:24:43.715 [Lua] Lobby data weave_name = weave_155 12:24:43.715 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:43.715 [Lua] Lobby data num_players = 4 12:24:43.715 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:43.715 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:43.715 [Lua] Lobby data country_code = FI 12:24:43.716 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:43.716 [Lua] Lobby data eac_authorized = true 12:24:43.716 [Lua] Set lobby end. 12:24:43.716 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:24:43.716 [Lua] Breedfreezer (server) starting a hot join sync 12:24:43.716 [Lua] packing 0 units of breed skaven_clan_rat 12:24:43.716 [Lua] packing 0 units of breed skaven_slave 12:24:43.716 [Lua] packing 0 units of breed beastmen_ungor_archer 12:24:43.716 [Lua] packing 0 units of breed beastmen_bestigor 12:24:43.716 [Lua] packing 0 units of breed beastmen_ungor 12:24:43.716 [Lua] packing 0 units of breed beastmen_gor 12:24:43.716 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:24:43.716 [Lua] 12:24:43.716 [Lua] [1] = 1 (number) 12:24:43.716 [Lua] [2] = 0 (number) 12:24:43.716 [Lua] [3] = 1 (number) 12:24:43.716 [Lua] [4] = 0 (number) 12:24:43.716 [Lua] [5] = 1 (number) 12:24:43.716 [Lua] [6] = 0 (number) 12:24:43.716 [Lua] [7] = 1 (number) 12:24:43.716 [Lua] [8] = 0 (number) 12:24:43.716 [Lua] [9] = 1 (number) 12:24:43.716 [Lua] [10] = 0 (number) 12:24:43.716 [Lua] [11] = 1 (number) 12:24:43.716 [Lua] [12] = 0 (number) 12:24:43.716 [Lua] 12:24:43.716 [Lua] 12:24:43.716 [Lua] 12:24:43.718 [Lua] Set lobby begin: 12:24:43.718 [Lua] Lobby data twitch_enabled = false 12:24:43.718 [Lua] Lobby data power_level = 1100 12:24:43.718 [Lua] Lobby data unique_server_name = Samoly 12:24:43.718 [Lua] Lobby data difficulty_tweak = 0 12:24:43.718 [Lua] Lobby data host = 110000101ead6cb 12:24:43.718 [Lua] Lobby data game_mode = 9 12:24:43.718 [Lua] Lobby data is_private = false 12:24:43.718 [Lua] Lobby data match_started = true 12:24:43.718 [Lua] Lobby data mechanism = adventure 12:24:43.718 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:24:43.718 [Lua] Lobby data player_slot_1 = 0:0 12:24:43.719 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:43.719 [Lua] Lobby data difficulty = cataclysm_3 12:24:43.719 [Lua] Lobby data quick_game = false 12:24:43.719 [Lua] Lobby data weave_index = 155 12:24:43.719 [Lua] Lobby data matchmaking = false 12:24:43.719 [Lua] Lobby data weave_name = weave_155 12:24:43.719 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:43.719 [Lua] Lobby data num_players = 4 12:24:43.719 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:43.719 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:43.719 [Lua] Lobby data country_code = FI 12:24:43.719 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:43.719 [Lua] Lobby data eac_authorized = true 12:24:43.719 [Lua] Set lobby end. 12:24:43.719 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:24:43.719 [Lua] Breedfreezer (server) starting a hot join sync 12:24:43.719 [Lua] packing 0 units of breed skaven_clan_rat 12:24:43.719 [Lua] packing 0 units of breed skaven_slave 12:24:43.719 [Lua] packing 0 units of breed beastmen_ungor_archer 12:24:43.719 [Lua] packing 0 units of breed beastmen_bestigor 12:24:43.719 [Lua] packing 0 units of breed beastmen_ungor 12:24:43.719 [Lua] packing 0 units of breed beastmen_gor 12:24:43.719 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:24:43.719 [Lua] 12:24:43.719 [Lua] [1] = 1 (number) 12:24:43.719 [Lua] [2] = 0 (number) 12:24:43.719 [Lua] [3] = 1 (number) 12:24:43.719 [Lua] [4] = 0 (number) 12:24:43.719 [Lua] [5] = 1 (number) 12:24:43.719 [Lua] [6] = 0 (number) 12:24:43.719 [Lua] [7] = 1 (number) 12:24:43.719 [Lua] [8] = 0 (number) 12:24:43.719 [Lua] [9] = 1 (number) 12:24:43.719 [Lua] [10] = 0 (number) 12:24:43.719 [Lua] [11] = 1 (number) 12:24:43.719 [Lua] [12] = 0 (number) 12:24:43.719 [Lua] 12:24:43.719 [Lua] 12:24:43.719 [Lua] 12:24:43.720 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 12:24:43.720 [Lua] RemotePlayer:create_game_object( ) 22 12:24:43.741 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:24:43.741 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:24:43.741 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:24:43.741 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:24:43.741 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 12:24:43.741 [Lua] RemotePlayer:create_game_object( ) 23 12:24:43.759 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:24:43.759 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:24:43.759 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:24:43.759 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:24:43.896 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:24:43.896 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:24:43.947 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:24:43.947 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:24:44.987 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:24:44.987 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:24:44.999 [Lua] Set lobby begin: 12:24:44.999 [Lua] Lobby data twitch_enabled = false 12:24:44.999 [Lua] Lobby data power_level = 1100 12:24:44.999 [Lua] Lobby data unique_server_name = Samoly 12:24:44.999 [Lua] Lobby data difficulty_tweak = 0 12:24:44.999 [Lua] Lobby data host = 110000101ead6cb 12:24:44.999 [Lua] Lobby data game_mode = 9 12:24:44.999 [Lua] Lobby data is_private = false 12:24:44.999 [Lua] Lobby data match_started = true 12:24:44.999 [Lua] Lobby data mechanism = adventure 12:24:44.999 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:24:44.999 [Lua] Lobby data player_slot_1 = 0:0 12:24:44.999 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:44.999 [Lua] Lobby data difficulty = cataclysm_3 12:24:44.999 [Lua] Lobby data quick_game = false 12:24:44.999 [Lua] Lobby data weave_index = 155 12:24:44.999 [Lua] Lobby data matchmaking = false 12:24:44.999 [Lua] Lobby data weave_name = weave_155 12:24:44.999 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:45.000 [Lua] Lobby data num_players = 4 12:24:45.000 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:45.000 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:45.000 [Lua] Lobby data country_code = FI 12:24:45.000 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:45.000 [Lua] Lobby data eac_authorized = true 12:24:45.000 [Lua] Set lobby end. 12:24:45.000 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:24:45.000 [Lua] Breedfreezer (server) starting a hot join sync 12:24:45.000 [Lua] packing 0 units of breed skaven_clan_rat 12:24:45.000 [Lua] packing 0 units of breed skaven_slave 12:24:45.000 [Lua] packing 0 units of breed beastmen_ungor_archer 12:24:45.000 [Lua] packing 0 units of breed beastmen_bestigor 12:24:45.000 [Lua] packing 0 units of breed beastmen_ungor 12:24:45.000 [Lua] packing 0 units of breed beastmen_gor 12:24:45.000 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:24:45.000 [Lua] 12:24:45.000 [Lua] [1] = 1 (number) 12:24:45.000 [Lua] [2] = 0 (number) 12:24:45.000 [Lua] [3] = 1 (number) 12:24:45.000 [Lua] [4] = 0 (number) 12:24:45.000 [Lua] [5] = 1 (number) 12:24:45.000 [Lua] [6] = 0 (number) 12:24:45.000 [Lua] [7] = 1 (number) 12:24:45.000 [Lua] [8] = 0 (number) 12:24:45.000 [Lua] [9] = 1 (number) 12:24:45.000 [Lua] [10] = 0 (number) 12:24:45.000 [Lua] [11] = 1 (number) 12:24:45.000 [Lua] [12] = 0 (number) 12:24:45.000 [Lua] 12:24:45.000 [Lua] 12:24:45.000 [Lua] 12:24:45.000 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24 12:24:45.000 [Lua] RemotePlayer:create_game_object( ) 24 12:24:45.016 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:24:45.016 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:24:45.016 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:24:45.016 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:24:45.016 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:24:45.016 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:24:45.016 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:24:45.016 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:24:45.016 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:24:45.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 12:24:45.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 12:24:45.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 12:24:45.021 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:24:45.021 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:24:45.021 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 12:24:45.023 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:24:45.023 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:24:45.030 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:24:45.037 [Lua] Spline already found! 12:24:45.110 [Lua] Init group template: spline_patrol 12:24:45.166 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:24:45.166 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:24:45.167 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:24:45.168 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:24:45.168 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:24:45.169 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:24:45.169 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:24:45.169 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:24:45.169 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:24:45.182 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:24:45.183 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 12:24:45.184 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:24:45.184 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 12:24:45.184 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 12:24:45.184 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:24:45.184 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:24:45.185 [Lua] StateInGameRunning:_game_actually_starts() 12:24:45.185 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 12:24:45.185 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47 12:24:45.186 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48 12:24:45.186 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49 12:24:45.186 [Lua] ################################################################################################################# 12:24:45.186 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:24:45.186 [Lua] ################################################################################################################# 12:24:45.186 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 71 12:24:45.193 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 71 12:24:45.252 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:24:45.253 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 12:24:45.254 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:24:45.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 71 12:24:45.422 [Lua] Commit load time data 12:24:47.931 [Lua] Set lobby begin: 12:24:47.931 [Lua] Lobby data twitch_enabled = false 12:24:47.932 [Lua] Lobby data power_level = 275 12:24:47.932 [Lua] Lobby data unique_server_name = Samoly 12:24:47.932 [Lua] Lobby data difficulty_tweak = 0 12:24:47.932 [Lua] Lobby data host = 110000101ead6cb 12:24:47.932 [Lua] Lobby data game_mode = 9 12:24:47.932 [Lua] Lobby data is_private = false 12:24:47.932 [Lua] Lobby data match_started = true 12:24:47.932 [Lua] Lobby data mechanism = adventure 12:24:47.932 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:24:47.932 [Lua] Lobby data player_slot_1 = 0:0 12:24:47.932 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:47.932 [Lua] Lobby data difficulty = cataclysm_3 12:24:47.932 [Lua] Lobby data quick_game = false 12:24:47.932 [Lua] Lobby data weave_index = 155 12:24:47.932 [Lua] Lobby data matchmaking = false 12:24:47.932 [Lua] Lobby data weave_name = weave_155 12:24:47.933 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:47.933 [Lua] Lobby data num_players = 4 12:24:47.933 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:47.933 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:47.933 [Lua] Lobby data country_code = FI 12:24:47.933 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:47.933 [Lua] Lobby data eac_authorized = true 12:24:47.933 [Lua] Set lobby end. 12:24:51.056 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:24:52.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 159, name: `unknown` 12:24:52.323 [Lua] Players are leaving the safe zone 12:24:53.066 [Lua] Set lobby begin: 12:24:53.066 [Lua] Lobby data twitch_enabled = false 12:24:53.066 [Lua] Lobby data power_level = 1100 12:24:53.066 [Lua] Lobby data unique_server_name = Samoly 12:24:53.066 [Lua] Lobby data difficulty_tweak = 0 12:24:53.066 [Lua] Lobby data host = 110000101ead6cb 12:24:53.066 [Lua] Lobby data game_mode = 9 12:24:53.066 [Lua] Lobby data is_private = false 12:24:53.066 [Lua] Lobby data match_started = true 12:24:53.066 [Lua] Lobby data mechanism = adventure 12:24:53.066 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:24:53.067 [Lua] Lobby data player_slot_1 = 0:0 12:24:53.067 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:24:53.067 [Lua] Lobby data difficulty = cataclysm_3 12:24:53.067 [Lua] Lobby data quick_game = false 12:24:53.067 [Lua] Lobby data weave_index = 155 12:24:53.067 [Lua] Lobby data matchmaking = false 12:24:53.067 [Lua] Lobby data weave_name = weave_155 12:24:53.067 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:24:53.067 [Lua] Lobby data num_players = 4 12:24:53.067 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:24:53.067 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:24:53.067 [Lua] Lobby data country_code = FI 12:24:53.067 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:24:53.067 [Lua] Lobby data eac_authorized = true 12:24:53.067 [Lua] Set lobby end. 12:24:57.064 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:25:05.373 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845) 12:25:05.487 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:25:05.794 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:25:05.981 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:25:06.656 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:25:12.825 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:25:12.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown` 12:25:13.776 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:25:13.970 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:25:13.978 [Lua] Spline already found! 12:25:14.002 [Lua] Init group template: spline_patrol 12:25:14.152 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:25:15.581 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:25:15.589 [Lua] Spline already found! 12:25:15.611 [Lua] Init group template: spline_patrol 12:25:17.048 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:25:17.057 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845) 12:25:17.060 [Lua] setting up ambush-horde 12:25:17.060 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:25:17.060 [Lua] -> spawning: 12 12:25:17.060 [Lua] horde crated with id 4 of type ambush 12:25:17.060 [Lua] ambush horde has started 12:25:17.066 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:25:17.082 [Lua] setting up ambush-horde 12:25:17.082 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:25:17.082 [Lua] -> spawning: 12 12:25:17.082 [Lua] horde crated with id 5 of type ambush 12:25:17.082 [Lua] ambush horde has started 12:25:18.770 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:25:19.489 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:25:20.697 [Lua] Init group template: horde 12:25:21.113 [Lua] Init group template: horde 12:25:24.456 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:25:25.796 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:25:26.020 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:26.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown` 12:25:27.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 20, name: `unknown` 12:25:28.619 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:29.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 6, name: `unknown` 12:25:31.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 192, name: `unknown` 12:25:31.381 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:32.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 130, name: `unknown` 12:25:32.576 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:32.603 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:25:32.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 206, name: `unknown` 12:25:33.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown` 12:25:33.061 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:33.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 189, name: `unknown` 12:25:33.649 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:25:34.457 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:35.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 130, name: `unknown` 12:25:36.116 [Lua] event horde ends! 12:25:36.126 [Lua] event horde ends! 12:25:38.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 71, name: `unknown` 12:25:41.297 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:25:41.466 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 67 82 12:25:41.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 158, name: `unknown` 12:25:42.039 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:42.092 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:42.092 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:42.129 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:42.172 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:42.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 133, name: `unknown` 12:25:42.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 99, name: `unknown` 12:25:42.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown` 12:25:42.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 159, name: `unknown` 12:25:42.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown` 12:25:44.533 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:25:45.187 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:25:45.478 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:25:45.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 43, name: `unknown` 12:25:45.743 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:25:45.743 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:45.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown` 12:25:45.839 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:45.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 189, name: `unknown` 12:25:45.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 25, name: `unknown` 12:25:46.152 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:46.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown` 12:25:46.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 114, name: `unknown` 12:25:51.748 [Lua] event horde ends! 12:25:52.785 [Lua] setting up ambush-horde 12:25:52.785 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:25:52.785 [Lua] -> spawning: 12 12:25:52.785 [Lua] horde crated with id 6 of type ambush 12:25:52.785 [Lua] ambush horde has started 12:25:52.899 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 77 77 12:25:52.990 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:53.035 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:53.047 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 63 84 12:25:53.105 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 85 85 12:25:53.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 83, name: `unknown` 12:25:53.241 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 63 84 12:25:53.274 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:53.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown` 12:25:53.382 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:53.441 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:25:53.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown` 12:25:53.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 137, name: `unknown` 12:25:53.804 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:53.804 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:53.804 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:54.073 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:54.073 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:54.220 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:54.325 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:54.547 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:55.380 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:55.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 113, name: `unknown` 12:25:56.498 [Lua] Init group template: horde 12:25:56.525 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:56.556 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:56.556 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:56.556 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:25:56.556 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:56.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown` 12:25:57.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown` 12:25:57.320 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:57.985 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:57.985 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:58.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown` 12:25:58.919 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:25:59.185 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:59.459 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:59.525 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:59.709 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:59.821 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:25:59.955 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:25:59.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 204, name: `unknown` 12:26:00.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown` 12:26:00.213 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:00.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown` 12:26:00.250 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:00.277 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:00.673 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:00.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 145, name: `unknown` 12:26:00.817 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:00.869 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:01.568 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:01.858 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:02.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown` 12:26:02.092 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:02.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown` 12:26:02.369 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:02.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown` 12:26:02.702 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:03.281 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:03.544 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:03.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 6, name: `unknown` 12:26:04.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 10, name: `unknown` 12:26:05.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:26:06.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:26:07.680 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:26:08.263 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:08.553 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:08.724 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:08.796 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:08.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 135, name: `unknown` 12:26:09.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown` 12:26:09.084 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:09.173 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:09.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 212, name: `unknown` 12:26:09.434 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:09.435 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:09.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown` 12:26:09.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown` 12:26:11.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:26:12.971 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:14.625 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:14.663 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:14.663 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:15.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown` 12:26:15.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:26:25.175 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:25.382 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:25.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 153, name: `unknown` 12:26:25.458 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:25.458 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:25.459 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:25.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown` 12:26:25.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 113, name: `unknown` 12:26:25.674 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:25.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown` 12:26:25.923 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:25.923 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:26.600 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:26.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 178, name: `unknown` 12:26:26.653 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:26.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown` 12:26:26.763 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:26.764 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:27.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown` 12:26:27.793 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:27.865 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:28.757 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:28.757 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:28.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 25, name: `unknown` 12:26:28.889 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:28.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown` 12:26:29.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 137, name: `unknown` 12:26:31.688 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:31.688 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:31.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 154, name: `unknown` 12:26:32.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 207, name: `unknown` 12:26:33.595 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:33.855 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:34.110 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:34.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 95, name: `unknown` 12:26:34.451 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:34.451 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:34.451 [Lua] Horde killed: ? 12:26:34.451 [Lua] Horde killed: ? 12:26:34.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 153, name: `unknown` 12:26:34.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 127, name: `unknown` 12:26:36.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:26:36.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:26:37.811 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:38.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown` 12:26:38.782 [Lua] setting up ambush-horde 12:26:38.782 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:26:38.782 [Lua] -> spawning: 12 12:26:38.782 [Lua] horde crated with id 7 of type ambush 12:26:38.782 [Lua] ambush horde has started 12:26:39.442 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:39.557 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:39.557 [Lua] Horde killed: ? 12:26:39.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 173, name: `unknown` 12:26:40.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown` 12:26:42.472 [Lua] Init group template: horde 12:26:49.800 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:51.797 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:52.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 159, name: `unknown` 12:26:52.525 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:52.796 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:53.241 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:53.253 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:53.513 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:53.513 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:53.513 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:53.781 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:54.072 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:54.356 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:55.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 172, name: `unknown` 12:26:55.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:26:56.130 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:26:56.727 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:26:57.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 173, name: `unknown` 12:26:58.216 [Lua] event horde ends! 12:27:00.598 [Lua] state dead despawn 12:27:00.608 [Lua] [GameNetworkManager] destroying game object with go_id=26 12:27:03.820 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:27:04.724 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:05.259 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:05.374 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:05.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown` 12:27:05.521 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:05.587 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:05.587 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:27:05.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 144, name: `unknown` 12:27:05.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 213, name: `unknown` 12:27:06.880 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:27:06.880 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:27:07.043 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:27:07.118 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:07.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown` 12:27:07.227 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:27:07.371 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:27:07.390 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:07.636 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:07.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown` 12:27:07.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 179, name: `unknown` 12:27:08.806 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:09.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown` 12:27:10.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 50, name: `unknown` 12:27:17.094 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:27:17.362 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:17.362 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:17.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 153, name: `unknown` 12:27:17.880 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:17.880 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:17.880 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:17.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 111, name: `unknown` 12:27:17.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 112, name: `unknown` 12:27:18.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 129, name: `unknown` 12:27:18.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 9, name: `unknown` 12:27:18.482 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:27:18.482 [Lua] Horde killed: ? 12:27:18.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown` 12:27:25.985 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4) 12:27:25.987 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.84999999999999998) 12:27:25.987 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.84999999999999998) 12:27:25.987 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=346 12:27:41.510 [Lua] event horde ends! 12:27:57.927 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:27:58.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown` 12:28:00.454 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:28:00.462 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845) 12:28:00.465 [Lua] setting up ambush-horde 12:28:00.465 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:28:00.465 [Lua] -> spawning: 12 12:28:00.465 [Lua] horde crated with id 8 of type ambush 12:28:00.465 [Lua] ambush horde has started 12:28:00.469 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:28:00.479 [Lua] setting up ambush-horde 12:28:00.479 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:28:00.479 [Lua] -> spawning: 12 12:28:00.479 [Lua] horde crated with id 9 of type ambush 12:28:00.479 [Lua] ambush horde has started 12:28:00.976 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:28:01.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 9, name: `unknown` 12:28:04.366 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:28:04.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 156, name: `unknown` 12:28:05.653 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 35 35 12:28:05.707 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 35 40 12:28:05.707 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 36 39 12:28:05.707 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 37 38 12:28:05.767 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 35 43 12:28:05.767 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 36 42 12:28:05.767 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 37 41 12:28:05.767 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 38 40 12:28:05.767 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 39 39 12:28:05.825 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 35 40 12:28:05.825 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 36 39 12:28:05.833 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 37 38 12:28:05.878 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 35 37 12:28:05.886 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 36 36 12:28:05.929 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 35 35 12:28:10.218 [Lua] Init group template: horde 12:28:14.381 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:28:14.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 207, name: `unknown` 12:28:15.357 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:28:15.416 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:28:15.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 186, name: `unknown` 12:28:15.918 [Lua] Init group template: horde 12:28:20.636 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:28:21.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown` 12:28:25.904 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:28:26.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 142, name: `unknown` 12:28:30.870 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:30.961 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:31.062 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:31.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 156, name: `unknown` 12:28:31.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown` 12:28:31.861 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:32.131 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:32.144 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:32.225 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:32.473 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:28:32.640 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:32.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 144, name: `unknown` 12:28:32.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 26, name: `unknown` 12:28:32.860 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:32.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown` 12:28:33.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown` 12:28:33.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 10, name: `unknown` 12:28:33.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown` 12:28:34.127 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:28:34.365 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:34.521 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:34.522 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:34.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown` 12:28:34.772 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:34.772 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:35.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 208, name: `unknown` 12:28:35.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown` 12:28:35.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown` 12:28:35.388 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:28:35.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown` 12:28:35.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown` 12:28:36.292 [Lua] setting up ambush-horde 12:28:36.292 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:28:36.292 [Lua] -> spawning: 12 12:28:36.292 [Lua] horde crated with id 10 of type ambush 12:28:36.292 [Lua] ambush horde has started 12:28:36.303 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 31 31 12:28:36.358 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 31 35 12:28:36.358 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 32 34 12:28:36.358 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 33 33 12:28:36.418 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 32 37 12:28:36.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown` 12:28:36.585 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 36 45 12:28:36.809 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 31 44 12:28:36.809 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 32 43 12:28:37.101 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 35 41 12:28:37.101 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 37 40 12:28:37.893 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 35 39 12:28:37.893 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 38 38 12:28:37.954 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 35 37 12:28:38.014 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 33 36 12:28:38.172 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:28:38.718 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 17 34 12:28:38.763 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:38.763 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:38.763 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:38.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 140, name: `unknown` 12:28:38.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 137, name: `unknown` 12:28:38.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown` 12:28:39.429 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:39.429 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:39.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 140, name: `unknown` 12:28:39.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown` 12:28:39.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown` 12:28:40.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 166, name: `unknown` 12:28:40.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown` 12:28:40.993 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:41.215 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:41.279 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:41.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown` 12:28:41.603 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 17 28 12:28:41.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 204, name: `unknown` 12:28:41.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown` 12:28:41.903 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:41.904 [Lua] Horde killed: ? 12:28:41.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 187, name: `unknown` 12:28:42.075 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:28:42.075 [Lua] Horde killed: ? 12:28:42.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 183, name: `unknown` 12:28:45.579 [Lua] Init group template: horde 12:28:54.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:28:57.256 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:28:57.958 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:28:58.826 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:28:59.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown` 12:28:59.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 159, name: `unknown` 12:29:00.432 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:29:00.488 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:29:01.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 111, name: `unknown` 12:29:01.570 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:02.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown` 12:29:03.087 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:29:04.645 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:29:05.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 134, name: `unknown` 12:29:07.216 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:07.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 47, name: `unknown` 12:29:07.473 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:07.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 153, name: `unknown` 12:29:08.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:29:08.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:29:08.511 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:08.519 [Lua] setting up ambush-horde 12:29:08.519 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:29:08.519 [Lua] -> spawning: 12 12:29:08.519 [Lua] horde crated with id 11 of type ambush 12:29:08.519 [Lua] ambush horde has started 12:29:08.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 179, name: `unknown` 12:29:09.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 179, name: `unknown` 12:29:10.358 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:10.395 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:10.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:29:10.454 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:10.621 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:10.621 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:10.621 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:10.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown` 12:29:10.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown` 12:29:10.907 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:10.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown` 12:29:10.989 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:11.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 190, name: `unknown` 12:29:11.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown` 12:29:11.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown` 12:29:11.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 207, name: `unknown` 12:29:11.697 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:29:11.718 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:12.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown` 12:29:12.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 90, name: `unknown` 12:29:12.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:29:12.744 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:12.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown` 12:29:17.777 [Lua] Init group template: horde 12:29:17.929 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 12:29:17.929 [Lua] [GameNetworkManager] destroying game object with go_id=53 12:29:22.395 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:22.395 [Lua] Horde killed: ? 12:29:22.797 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:29:22.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown` 12:29:23.083 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:29:24.215 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:29:24.546 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:29:25.795 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:26.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown` 12:29:26.454 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:27.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 135, name: `unknown` 12:29:28.365 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:28.374 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:28.374 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:28.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown` 12:29:28.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 89, name: `unknown` 12:29:29.307 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:29.307 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:29.307 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:29.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown` 12:29:29.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown` 12:29:29.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown` 12:29:30.168 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:30.168 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:30.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 135, name: `unknown` 12:29:30.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown` 12:29:31.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown` 12:29:32.566 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:32.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown` 12:29:35.121 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:35.121 [Lua] Horde killed: ? 12:29:36.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 167, name: `unknown` 12:29:43.397 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:29:43.397 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=479 12:29:43.398 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 12:29:53.372 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:29:54.347 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:29:55.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 178, name: `unknown` 12:29:57.918 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:29:57.925 [Lua] Spline already found! 12:29:57.955 [Lua] Init group template: spline_patrol 12:30:03.832 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:30:03.850 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:30:04.805 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:30:05.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown` 12:30:05.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown` 12:30:05.808 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:30:05.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 68, name: `unknown` 12:30:06.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown` 12:30:09.502 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:30:20.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:30:25.031 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:30:25.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown` 12:30:27.827 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:30:28.596 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:30:28.865 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:30:30.106 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:30:36.578 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:30:37.885 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:30:41.794 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:30:43.962 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:30:50.551 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_chaos_short (seed: 2156845) 12:30:53.309 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:30:53.318 [Lua] Spline already found! 12:30:53.342 [Lua] Init group template: spline_patrol 12:30:56.673 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:30:56.674 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:30:56.674 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:30:56.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 174, name: `unknown` 12:30:57.590 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:30:58.230 [Lua] Spawn type: roam Score: 0.014854426619133 Score Multiplier: 0.0029708853238265003 12:30:59.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 174, name: `unknown` 12:30:59.067 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:30:59.067 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:30:59.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_04` for object id: 126, name: `unknown` 12:31:01.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown` 12:31:02.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:31:04.074 [Lua] Spawn type: unknown Score: 0.23767082590612 Score Multiplier: 0.029708853238265002 12:31:04.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:31:06.096 [Lua] Spawn type: unknown Score: 0.23767082590612 Score Multiplier: 0.029708853238265002 12:31:08.201 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:31:12.218 [Lua] Spawn type: unknown Score: 0.23767082590612 Score Multiplier: 0.029708853238265002 12:31:13.382 [Lua] Spawn type: unknown Score: 0.23767082590612 Score Multiplier: 0.029708853238265002 12:31:16.559 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:31:17.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 156, name: `unknown` 12:31:22.082 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 12 20 12:31:26.825 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:31:28.672 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:31:29.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 26, name: `unknown` 12:31:31.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown` 12:31:32.009 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:31:32.142 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:31:32.142 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:31:32.142 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:31:32.143 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:31:32.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 204, name: `unknown` 12:31:32.170 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:31:32.170 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:31:32.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 204, name: `unknown` 12:31:32.954 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:31:39.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 204, name: `unknown` 12:31:40.034 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:31:40.034 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:31:40.034 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:31:40.034 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:31:40.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 204, name: `unknown` 12:31:42.809 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 3 5 12:32:09.901 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:32:11.215 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:32:12.514 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 2156845) 12:32:15.850 [Lua] Spawn type: unknown Score: 0.23767082590612 Score Multiplier: 0.029708853238265002 12:32:17.977 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:32:18.309 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:32:18.316 [Lua] Spline already found! 12:32:18.347 [Lua] Init group template: spline_patrol 12:32:21.565 [Lua] Spawn type: unknown Score: 0.23767082590612 Score Multiplier: 0.029708853238265002 12:32:27.204 [Lua] Spawn type: unknown Score: 0.23767082590612 Score Multiplier: 0.029708853238265002 12:32:30.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:32:33.632 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:32:33.646 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845) 12:32:33.650 [Lua] setting up ambush-horde 12:32:33.650 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:32:33.650 [Lua] -> spawning: 12 12:32:33.650 [Lua] horde crated with id 15 of type ambush 12:32:33.651 [Lua] ambush horde has started 12:32:33.660 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:32:33.678 [Lua] setting up ambush-horde 12:32:33.678 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:32:33.678 [Lua] -> spawning: 12 12:32:33.678 [Lua] horde crated with id 16 of type ambush 12:32:33.678 [Lua] ambush horde has started 12:32:34.489 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:32:34.490 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:32:35.350 [Lua] Destroying unit since outside mesh or world 12:32:35.774 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:32:35.787 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:32:36.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 172, name: `unknown` 12:32:36.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 26, name: `unknown` 12:32:38.785 [Lua] Init group template: horde 12:32:38.851 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:32:39.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown` 12:32:39.810 [Lua] Init group template: horde 12:32:42.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:32:42.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:32:42.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:32:47.437 [Lua] state dead despawn 12:32:47.449 [Lua] [GameNetworkManager] destroying game object with go_id=346 12:32:49.272 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:32:49.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown` 12:32:49.486 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:32:49.496 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:32:49.694 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:32:49.721 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:32:49.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 71, name: `unknown` 12:32:49.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown` 12:32:50.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown` 12:32:50.626 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:32:51.091 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 12 79 12:32:51.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown` 12:32:52.766 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:32:53.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 67, name: `unknown` 12:32:53.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown` 12:32:53.272 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 1 77 12:32:54.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 58, name: `unknown` 12:32:54.906 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:32:54.906 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:32:54.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown` 12:32:55.749 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:32:56.138 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:32:56.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown` 12:32:56.792 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:32:58.108 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 12:32:58.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown` 12:32:58.573 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:32:58.573 [Lua] Spawn type: roam Score: 0.014854426619133 Score Multiplier: 0.0029708853238265003 12:32:59.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown` 12:32:59.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown` 12:33:01.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown` 12:33:02.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown` 12:33:09.288 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 72 81 12:33:09.299 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 73 81 12:33:09.299 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 74 80 12:33:09.300 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 75 79 12:33:09.300 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 76 78 12:33:09.300 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 77 77 12:33:09.447 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 72 85 12:33:09.447 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 73 84 12:33:09.459 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 74 83 12:33:09.459 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 75 82 12:33:09.459 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 76 81 12:33:09.459 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 77 80 12:33:09.459 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 78 79 12:33:09.599 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 72 78 12:33:09.600 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 73 77 12:33:09.611 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 74 76 12:33:09.611 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 75 75 12:33:09.687 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 45 74 12:33:09.739 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 72 73 12:33:09.813 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 45 72 12:33:09.943 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 45 71 12:33:12.716 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4) 12:33:12.718 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.80000000000000004) 12:33:12.719 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.80000000000000004) 12:33:12.719 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=693 12:33:28.811 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:33:28.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown` 12:33:30.101 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:33:30.101 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:30.429 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:30.429 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:30.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 161, name: `unknown` 12:33:30.902 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:30.987 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:31.342 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:31.642 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:36.387 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:37.471 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:33:37.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 26, name: `unknown` 12:33:38.053 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:38.329 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:38.474 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:38.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 26, name: `unknown` 12:33:39.617 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:40.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 135, name: `unknown` 12:33:40.167 [Lua] Spawn type: roam Score: 0.014854426619133 Score Multiplier: 0.0029708853238265003 12:33:40.706 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:40.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 186, name: `unknown` 12:33:40.866 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:41.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:33:41.723 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:33:44.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:33:45.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:33:48.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:33:50.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:33:50.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:33:51.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:33:51.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:33:51.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:33:52.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:33:52.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 12:33:56.564 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 12:33:56.564 [Lua] [GameNetworkManager] destroying game object with go_id=44 12:33:57.554 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 12:33:57.555 [Lua] [GameNetworkManager] destroying game object with go_id=479 12:33:58.211 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 12:33:58.211 [Lua] [GameNetworkManager] destroying game object with go_id=43 12:34:00.649 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:34:00.649 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:34:00.649 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:34:00.649 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:34:00.649 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:34:00.649 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:34:00.649 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:34:00.649 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:34:00.649 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:34:00.650 [Save] Saving `save_data` 12:34:00.650 [Lua] gm_event_end_conditions_met false true 12:34:00.651 [Lua] Game lost 12:34:00.658 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:34:00.660 [Save] Save done 12:34:00.660 [Save] Saving `save_data` 12:34:00.661 [Lua] generate_backend_stats 110000101ead6cb:1 12:34:00.673 [Save] Save done 12:34:00.679 [Lua] PlayFabMirrorBase:_commit_internal nil 12:34:00.679 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:34:00.679 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:34:00.680 [Save] Saving `save_data` 12:34:00.685 [Lua] commit result success 29 12:34:00.686 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:34:00.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 72 12:34:00.686 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 12:34:00.691 [Save] Save done 12:34:00.693 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 72 24 12:34:01.536 [Lua] [PlayFabRequestQueue] EAC Enabled! 72 12:34:01.536 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 72 12:34:02.176 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 72 12:34:08.527 [Lua] ConflictDirector - destroy all units 12:34:08.537 [Lua] Horde killed: ? 12:34:08.538 [Lua] Horde killed: ? 12:34:08.816 [Lua] TRANSITION nil nil inn_level 12:34:08.816 [Lua] Transition type "inn_level", is server: true 12:34:08.816 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:34:08.816 [Lua] [GameNetworkManager] Leaving game... 12:34:08.816 [Lua] [GameNetworkManager] Shutting down game session host. 12:34:08.816 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:34:08.816 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:34:08.816 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=566.45 12:34:08.820 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:34:10.027 [Lua] [PlayerSyncData] Game session is not initialized 12:34:10.027 [Lua] [PlayerSyncData] Game session is not initialized 12:34:10.027 [Lua] [PlayerSyncData] Game session is not initialized 12:34:10.027 [Lua] Set lobby begin: 12:34:10.027 [Lua] Lobby data twitch_enabled = false 12:34:10.027 [Lua] Lobby data power_level = 0 12:34:10.027 [Lua] Lobby data unique_server_name = Samoly 12:34:10.027 [Lua] Lobby data difficulty_tweak = 0 12:34:10.027 [Lua] Lobby data host = 110000101ead6cb 12:34:10.027 [Lua] Lobby data game_mode = 9 12:34:10.027 [Lua] Lobby data is_private = false 12:34:10.027 [Lua] Lobby data match_started = true 12:34:10.027 [Lua] Lobby data mechanism = adventure 12:34:10.027 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:34:10.027 [Lua] Lobby data player_slot_1 = 0:0 12:34:10.027 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:34:10.027 [Lua] Lobby data difficulty = cataclysm_3 12:34:10.027 [Lua] Lobby data quick_game = false 12:34:10.027 [Lua] Lobby data weave_index = 155 12:34:10.027 [Lua] Lobby data matchmaking = false 12:34:10.028 [Lua] Lobby data weave_name = weave_155 12:34:10.028 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:10.028 [Lua] Lobby data num_players = 4 12:34:10.028 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:10.028 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:10.028 [Lua] Lobby data country_code = FI 12:34:10.028 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:10.028 [Lua] Lobby data eac_authorized = true 12:34:10.028 [Lua] Set lobby end. 12:34:10.864 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:34:10.864 [Lua] [Managers] Calling function on all managers: 12:34:10.865 [Lua] Clearing all global lookup lists 12:34:10.865 [Lua] [IngamePlayerListUI] - Destroy 12:34:10.865 [Lua] [EquipmentUI] - Destroy 12:34:10.865 [Lua] [AbilityUI] - Destroy 12:34:10.865 [Lua] [GamePadAbilityUI] - Destroy 12:34:10.865 [Lua] [GamePadEquipmentUI] - Destroy 12:34:10.866 [Lua] [IngameUI] destroy 12:34:10.905 [Lua] [Managers] Destroying manager group: 12:34:10.910 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:34:10.958 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:34:10.963 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 12:34:10.964 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:34:10.965 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:34:10.968 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:34:10.970 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:34:10.972 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 12:34:10.973 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:34:10.974 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:34:10.978 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 12:34:10.980 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:34:10.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:34:10.985 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:34:10.986 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:34:10.991 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:34:10.993 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:34:10.993 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:34:10.994 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:34:10.996 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:34:10.998 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:34:11.002 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 12:34:11.004 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:34:11.013 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:34:11.013 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:34:11.013 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:34:11.013 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 12:34:11.013 warning: [Lua] Following data will be uploaded to Crashify: <> 12:34:11.013 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 61, User: 110000101ead6cb "Samoly" <> 12:34:11.013 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13134206; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F33F470 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 000000000CB18950; application_shutdown = nil; unit_spawner = table: 000000000B616000; world = [World]; unit_storage = table: 000000000BC5AAA0; units = table: 0000000009EB1540; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CB18950 [8] self = table: 0000000010404290; dt = 0.0044110980816185474; t = 4229.6515719529707; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0044110980816185474; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044110980816185474; t = 4229.6515719529707 [10] dt = 0.0044110980816185474 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B70CD50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DA65370; [5] world_name = "level_world"; entity_system_bag = table: 0000000009DCCA40; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DD29E20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C31C540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 556.67258695168425; input_manager = table: 0000000004134A30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008B49890; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044110980816185474; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000DA65370; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000FF9CB90; exit_time = 566.44978135079145; dice_keeper = table: 0000000009988C70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DC03350; <> <> 12:34:11.013 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:34:11.013 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:34:11.013 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 12:34:11.013 warning: [Lua] Following data will be uploaded to Crashify: <> 12:34:11.014 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 62, User: 110000101ead6cb "Samoly" <> 12:34:11.014 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13134206; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F33F470 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 000000000CB18950; application_shutdown = nil; unit_spawner = table: 000000000B616000; world = [World]; unit_storage = table: 000000000BC5AAA0; units = table: 0000000009EB1540; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CB18950 [8] self = table: 0000000010404290; dt = 0.0044110980816185474; t = 4229.6515719529707; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0044110980816185474; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044110980816185474; t = 4229.6515719529707 [10] dt = 0.0044110980816185474 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B70CD50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DA65370; [5] world_name = "level_world"; entity_system_bag = table: 0000000009DCCA40; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DD29E20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C31C540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 556.67258695168425; input_manager = table: 0000000004134A30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008B49890; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044110980816185474; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000DA65370; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000FF9CB90; exit_time = 566.44978135079145; dice_keeper = table: 0000000009988C70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DC03350; <> <> 12:34:11.014 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:34:11.014 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:34:11.014 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 12:34:11.014 warning: [Lua] Following data will be uploaded to Crashify: <> 12:34:11.014 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 63, User: 110000101ead6cb "Samoly" <> 12:34:11.015 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13134206; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F33F470 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 000000000CB18950; application_shutdown = nil; unit_spawner = table: 000000000B616000; world = [World]; unit_storage = table: 000000000BC5AAA0; units = table: 0000000009EB1540; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CB18950 [8] self = table: 0000000010404290; dt = 0.0044110980816185474; t = 4229.6515719529707; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0044110980816185474; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044110980816185474; t = 4229.6515719529707 [10] dt = 0.0044110980816185474 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B70CD50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DA65370; [5] world_name = "level_world"; entity_system_bag = table: 0000000009DCCA40; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DD29E20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C31C540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 556.67258695168425; input_manager = table: 0000000004134A30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008B49890; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044110980816185474; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000DA65370; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000FF9CB90; exit_time = 566.44978135079145; dice_keeper = table: 0000000009988C70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DC03350; <> <> 12:34:11.015 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:34:11.015 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:34:11.015 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 12:34:11.015 warning: [Lua] Following data will be uploaded to Crashify: <> 12:34:11.015 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 64, User: 110000101ead6cb "Samoly" <> 12:34:11.015 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13134206; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F33F470 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 000000000CB18950; application_shutdown = nil; unit_spawner = table: 000000000B616000; world = [World]; unit_storage = table: 000000000BC5AAA0; units = table: 0000000009EB1540; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CB18950 [8] self = table: 0000000010404290; dt = 0.0044110980816185474; t = 4229.6515719529707; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0044110980816185474; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044110980816185474; t = 4229.6515719529707 [10] dt = 0.0044110980816185474 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B70CD50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DA65370; [5] world_name = "level_world"; entity_system_bag = table: 0000000009DCCA40; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DD29E20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C31C540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 556.67258695168425; input_manager = table: 0000000004134A30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008B49890; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044110980816185474; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000DA65370; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000FF9CB90; exit_time = 566.44978135079145; dice_keeper = table: 0000000009988C70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DC03350; <> <> 12:34:11.015 [Lua] [Matchmaking] unregister rpcs 12:34:11.015 [Lua] ############### UNLOADING PACKAGES ############### 12:34:11.015 [Lua] [Managers] Calling function on all managers: 12:34:11.016 [Lua] [Managers] Destroying manager group: 12:34:11.016 [Lua] [Gamestate] Enter state StateLoading 12:34:11.020 [Lua] Found camera: end_screen_camera 12:34:11.020 [Lua] [EndViewState] Enter Substate EndViewStateSummary 12:34:11.021 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:34:11.021 [Lua] [Matchmaking] register rpcs 12:34:11.021 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:34:11.021 [Lua] registering RPCs 12:34:11.021 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:34:11.021 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:34:11.021 [Lua] Set lobby begin: 12:34:11.021 [Lua] Lobby data twitch_enabled = false 12:34:11.021 [Lua] Lobby data power_level = 0 12:34:11.021 [Lua] Lobby data unique_server_name = Samoly 12:34:11.021 [Lua] Lobby data difficulty_tweak = 0 12:34:11.021 [Lua] Lobby data host = 110000101ead6cb 12:34:11.021 [Lua] Lobby data game_mode = 3 12:34:11.021 [Lua] Lobby data is_private = false 12:34:11.021 [Lua] Lobby data match_started = true 12:34:11.021 [Lua] Lobby data mechanism = adventure 12:34:11.021 [Lua] Lobby data level_key = inn_level 12:34:11.021 [Lua] Lobby data player_slot_1 = 0:0 12:34:11.021 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:34:11.021 [Lua] Lobby data difficulty = cataclysm_3 12:34:11.021 [Lua] Lobby data quick_game = false 12:34:11.021 [Lua] Lobby data weave_index = 155 12:34:11.021 [Lua] Lobby data matchmaking = false 12:34:11.022 [Lua] Lobby data weave_name = weave_155 12:34:11.022 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:11.022 [Lua] Lobby data num_players = 4 12:34:11.022 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:11.022 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:11.022 [Lua] Lobby data country_code = FI 12:34:11.022 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:11.022 [Lua] Lobby data eac_authorized = true 12:34:11.022 [Lua] Set lobby end. 12:34:11.022 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:34:11.026 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:34:11.026 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:34:11.026 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:34:11.034 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life 12:34:11.043 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life 12:34:11.066 [Umbra] Unload tome 12:34:11.069 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler 12:34:11.069 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:34:11.069 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:34:11.069 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:34:11.069 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:34:11.069 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:34:11.069 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:34:11.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:34:11.112 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:34:11.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:34:11.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:34:11.240 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:34:11.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:34:11.274 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:34:11.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:34:11.308 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:34:11.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:34:12.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x8011d, position: 4813914 12:34:15.558 [Lua] [EndViewState] Exit Substate EndViewStateSummary 12:34:18.040 [Lua] ### Sending rpc_level_loaded 12:34:18.040 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 12:34:18.040 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:34:18.040 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:34:18.040 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:34:18.057 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:34:18.057 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:34:18.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:59 my_peer_id:110000101ead6cb 12:34:18.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:59 my_peer_id:110000101ead6cb 12:34:18.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:59 my_peer_id:110000101ead6cb 12:34:18.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:59 my_peer_id:110000101ead6cb 12:34:18.108 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:59 my_peer_id:110000101ead6cb 12:34:18.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:34:18.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:34:18.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient 12:34:18.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:34:18.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:34:18.328 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:34:18.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:34:18.344 [Lua] [LevelTransitionHandler] Level load completed! 12:34:18.345 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13134206 - use_random_directors: true - overriden_conflict: nil 12:34:18.348 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:34:18.348 [Lua] checking dlc's against conflict directors 12:34:18.348 [Lua] number of factions to include 2 12:34:18.348 [Lua] Updated list weights for random: 12:34:18.348 [Lua] skaven, 0.42 (0.00-0.42) 12:34:18.348 [Lua] chaos, 0.42 (0.42-0.83) 12:34:18.348 [Lua] beastmen, 0.17 (0.83-1.00) 12:34:18.348 [Lua] Rolled random faction: 0.21519598364830017 skaven 12:34:18.348 [Lua] Updated list weights for random: 12:34:18.348 [Lua] beastmen, 0.29 (0.00-0.29) 12:34:18.348 [Lua] chaos, 0.71 (0.29-1.00) 12:34:18.348 [Lua] Rolled random faction: 0.3183484673500061 chaos 12:34:18.348 [Lua] number of factions added 2 12:34:18.348 [Lua] --- --- --- 12:34:18.348 [Lua] Starting... difficulty 'cataclysm_3' 12:34:18.348 [Lua] These are the starting conflict directors: 12:34:18.348 [Lua] inn_level 12:34:18.348 [Lua] --- --- --- 12:34:18.348 [Lua] 12:34:18.348 [Lua] DONE! Found the following directors: 12:34:18.348 [Lua] (free: 35), Master hash is: 12:34:18.348 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:34:18.348 [Lua] load_startup_enemy_packages: -------------- 12:34:18.348 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:34:18.348 [Lua] critter_rat 12:34:18.362 [Lua] ### Sending rpc_level_loaded 12:34:18.362 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 12:34:18.362 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:34:18.378 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:34:18.378 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:34:18.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:34:18.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:34:18.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:34:18.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:34:18.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:34:18.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:34:18.550 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 59 12:34:18.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:34:18.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:34:18.619 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 12:34:18.619 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:34:18.619 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:34:18.619 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:34:18.619 [Lua] Starting async level spawning of levels/inn/world 12:34:18.620 [Umbra] Init version: 3.4.15 :: 16 threads 12:34:18.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:60 my_peer_id:110000101ead6cb 12:34:18.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:60 my_peer_id:110000101ead6cb 12:34:18.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:60 my_peer_id:110000101ead6cb 12:34:18.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:60 my_peer_id:110000101ead6cb 12:34:18.678 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:60 my_peer_id:110000101ead6cb 12:34:18.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:34:18.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 12:34:18.678 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:34:18.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:34:18.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read, 12:34:18.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:34:18.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:34:18.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:34:18.751 [Lua] ### Sending rpc_level_loaded 12:34:18.751 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 12:34:18.751 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:34:18.752 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:34:18.752 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:34:18.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 12:34:18.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:34:18.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 12:34:18.809 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 12:34:18.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:34:18.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:34:18.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:34:18.904 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:34:18.967 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:34:18.967 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:34:18.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:34:18.983 [Lua] Async level spawning done 12:34:19.017 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:61 my_peer_id:110000101ead6cb 12:34:19.017 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:61 my_peer_id:110000101ead6cb 12:34:19.017 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:61 my_peer_id:110000101ead6cb 12:34:19.017 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:61 my_peer_id:110000101ead6cb 12:34:19.017 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:61 my_peer_id:110000101ead6cb 12:34:19.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:34:19.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:34:19.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:34:19.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:34:19.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:34:19.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 12:34:19.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:34:19.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:34:19.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:34:19.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:34:19.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:34:19.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:34:19.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:34:19.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:34:19.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:34:19.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:34:19.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:34:19.458 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:34:19.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:34:19.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:34:19.544 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 61 12:34:25.811 [Lua] ### Sending rpc_level_loaded 12:34:25.811 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 12:34:25.811 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:34:25.812 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:34:25.812 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:34:26.753 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:34:26.753 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:34:26.753 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:34:26.753 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:34:26.753 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:34:26.753 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:34:26.754 [Lua] ### Sending rpc_level_loaded 12:34:26.754 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 12:34:26.754 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:34:26.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:62 my_peer_id:110000101ead6cb 12:34:26.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:62 my_peer_id:110000101ead6cb 12:34:26.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:62 my_peer_id:110000101ead6cb 12:34:26.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:62 my_peer_id:110000101ead6cb 12:34:26.870 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:62 my_peer_id:110000101ead6cb 12:34:26.870 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 12:34:26.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:34:26.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:34:26.921 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 12:34:26.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:34:26.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:34:26.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, InventoryPackageSynchronizerClient 12:34:26.937 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:34:26.937 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:34:26.938 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:34:27.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:34:27.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:34:27.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:34:27.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:34:27.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:34:27.091 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 62 12:34:27.763 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:34:27.763 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:34:27.763 [Lua] [Matchmaking] unregister rpcs 12:34:27.763 [Lua] Set lobby begin: 12:34:27.763 [Lua] Lobby data twitch_enabled = false 12:34:27.763 [Lua] Lobby data power_level = 0 12:34:27.763 [Lua] Lobby data unique_server_name = Samoly 12:34:27.763 [Lua] Lobby data difficulty_tweak = 0 12:34:27.763 [Lua] Lobby data host = 110000101ead6cb 12:34:27.763 [Lua] Lobby data game_mode = 3 12:34:27.763 [Lua] Lobby data is_private = false 12:34:27.763 [Lua] Lobby data match_started = true 12:34:27.763 [Lua] Lobby data mechanism = adventure 12:34:27.763 [Lua] Lobby data level_key = inn_level 12:34:27.763 [Lua] Lobby data player_slot_1 = 0:0 12:34:27.763 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:34:27.764 [Lua] Lobby data difficulty = cataclysm_3 12:34:27.764 [Lua] Lobby data quick_game = false 12:34:27.764 [Lua] Lobby data weave_index = 155 12:34:27.764 [Lua] Lobby data matchmaking = false 12:34:27.764 [Lua] Lobby data weave_name = weave_155 12:34:27.764 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:27.764 [Lua] Lobby data num_players = 4 12:34:27.764 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:27.764 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:27.764 [Lua] Lobby data country_code = FI 12:34:27.764 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:27.764 [Lua] Lobby data eac_authorized = true 12:34:27.764 [Lua] Set lobby end. 12:34:27.764 [Lua] [Managers] Destroying manager group: 12:34:27.765 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:34:27.765 [Lua] [Gamestate] Enter StateIngame HOST 12:34:27.765 [Lua] [Managers] Calling function on all managers: 12:34:27.765 [Lua] <>level = inn_level<> 12:34:27.765 [Lua] Set lobby begin: 12:34:27.765 [Lua] Lobby data twitch_enabled = false 12:34:27.765 [Lua] Lobby data power_level = 0 12:34:27.765 [Lua] Lobby data unique_server_name = Samoly 12:34:27.765 [Lua] Lobby data difficulty_tweak = 0 12:34:27.765 [Lua] Lobby data host = 110000101ead6cb 12:34:27.765 [Lua] Lobby data game_mode = 3 12:34:27.765 [Lua] Lobby data is_private = false 12:34:27.765 [Lua] Lobby data match_started = true 12:34:27.765 [Lua] Lobby data mechanism = adventure 12:34:27.765 [Lua] Lobby data level_key = inn_level 12:34:27.765 [Lua] Lobby data player_slot_1 = 0:0 12:34:27.766 [Lua] Lobby data selected_level_key = inn_level 12:34:27.766 [Lua] Lobby data difficulty = cataclysm_3 12:34:27.766 [Lua] Lobby data quick_game = false 12:34:27.766 [Lua] Lobby data weave_index = 155 12:34:27.766 [Lua] Lobby data matchmaking = false 12:34:27.766 [Lua] Lobby data weave_name = weave_155 12:34:27.766 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:27.766 [Lua] Lobby data num_players = 4 12:34:27.766 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:27.766 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:27.766 [Lua] Lobby data country_code = FI 12:34:27.766 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:27.766 [Lua] Lobby data eac_authorized = true 12:34:27.766 [Lua] Set lobby end. 12:34:27.766 [Lua] [StateIngame] Server ingame 12:34:27.769 [Lua] Set lobby begin: 12:34:27.769 [Lua] Lobby data twitch_enabled = false 12:34:27.769 [Lua] Lobby data power_level = 0 12:34:27.769 [Lua] Lobby data unique_server_name = Samoly 12:34:27.769 [Lua] Lobby data difficulty_tweak = 0 12:34:27.769 [Lua] Lobby data host = 110000101ead6cb 12:34:27.769 [Lua] Lobby data game_mode = 3 12:34:27.769 [Lua] Lobby data is_private = false 12:34:27.769 [Lua] Lobby data match_started = true 12:34:27.769 [Lua] Lobby data mechanism = adventure 12:34:27.769 [Lua] Lobby data level_key = inn_level 12:34:27.769 [Lua] Lobby data player_slot_1 = 0:0 12:34:27.769 [Lua] Lobby data selected_level_key = inn_level 12:34:27.769 [Lua] Lobby data difficulty = cataclysm_3 12:34:27.769 [Lua] Lobby data quick_game = false 12:34:27.769 [Lua] Lobby data weave_index = 155 12:34:27.769 [Lua] Lobby data matchmaking = false 12:34:27.770 [Lua] Lobby data weave_name = weave_155 12:34:27.770 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:27.770 [Lua] Lobby data num_players = 4 12:34:27.770 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:27.770 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:27.770 [Lua] Lobby data country_code = FI 12:34:27.770 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:27.770 [Lua] Lobby data eac_authorized = true 12:34:27.770 [Lua] Set lobby end. 12:34:27.770 [Lua] [Matchmaking] register rpcs 12:34:27.770 [Lua] GameNetworkManager:init... creating game session 12:34:27.770 [Lua] Host GameSession.make_game_session_host with session: 12:34:27.770 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:34:27.770 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:34:27.770 [Lua] [GameNetworkManager] self.is_server = true 12:34:27.770 [Network] Setting artificial MTU limit to 576 12:34:27.770 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:34:27.780 [Lua] Switching ConflictSettings: to: inn_level 12:34:27.780 [Lua] pacing=disabled 12:34:27.780 [Lua] roaming=nil 12:34:27.780 [Lua] disabled=false 12:34:27.780 [Lua] pack_spawning=disabled 12:34:27.780 [Lua] contained_breeds=nil 12:34:27.780 [Lua] boss=disabled 12:34:27.780 [Lua] horde=disabled 12:34:27.780 [Lua] specials=disabled 12:34:27.780 [Lua] name=inn_level 12:34:27.780 [Lua] intensity=disabled 12:34:27.780 [Lua] --- 12:34:27.780 [Lua] [LevelAnalysis] set_random_seed( 13134206) 12:34:27.782 [Lua] [AIInterestPointSystem] Level Seed: 13134206 12:34:27.783 [Lua] 12:34:27.783 [Lua] [entity_system_bag] = table 12:34:27.783 [Lua] [entity_system_bag] = metatable 12:34:27.783 [Lua] [startup_data] = table 12:34:27.783 [Lua] [entity_manager] = table 12:34:27.783 [Lua] [entity_manager] = metatable 12:34:27.783 [Lua] [unit_spawner] = table 12:34:27.783 [Lua] [unit_spawner] = metatable 12:34:27.783 [Lua] [unit_storage] = table 12:34:27.783 [Lua] [unit_storage] = metatable 12:34:27.783 [Lua] [dice_keeper] = table 12:34:27.783 [Lua] [dice_keeper] = metatable 12:34:27.783 [Lua] [is_server] = true (boolean) 12:34:27.783 [Lua] [world] = [World] 12:34:27.783 [Lua] [system_api] = table 12:34:27.783 [Lua] [entity_system] = table 12:34:27.783 [Lua] [entity_system] = metatable 12:34:27.783 [Lua] [network_lobby] = table 12:34:27.783 [Lua] [network_lobby] = metatable 12:34:27.783 [Lua] [profile_synchronizer] = table 12:34:27.783 [Lua] [profile_synchronizer] = metatable 12:34:27.783 [Lua] [level_transition_handler] = table 12:34:27.783 [Lua] [level_transition_handler] = metatable 12:34:27.783 [Lua] [num_local_human_players] = 1 (number) 12:34:27.783 [Lua] [statistics_db] = table 12:34:27.783 [Lua] [statistics_db] = metatable 12:34:27.783 [Lua] [network_server] = table 12:34:27.783 [Lua] [network_server] = metatable 12:34:27.783 [Lua] [input_manager] = table 12:34:27.783 [Lua] [input_manager] = metatable 12:34:27.783 [Lua] [network_clock] = table 12:34:27.783 [Lua] [network_clock] = metatable 12:34:27.783 [Lua] [network_transmit] = table 12:34:27.783 [Lua] [network_transmit] = metatable 12:34:27.783 [Lua] [free_flight_manager] = table 12:34:27.783 [Lua] [free_flight_manager] = metatable 12:34:27.783 [Lua] [network_manager] = table 12:34:27.783 [Lua] [network_manager] = metatable 12:34:27.783 [Lua] [network_event_delegate] = table 12:34:27.783 [Lua] [network_event_delegate] = metatable 12:34:27.783 [Lua] 12:34:27.783 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:34:27.783 [Lua] ignoring extension VersusInteractObjectiveExtension 12:34:27.783 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:34:27.783 [Lua] ignoring extension VersusSocketObjectiveExtension 12:34:27.783 [Lua] ignoring extension VersusTargetObjectiveExtension 12:34:27.783 [Lua] ignoring extension VersusMissionObjectiveExtension 12:34:27.784 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:34:27.785 [Lua] [AchievementManager] Achievements using the steam platform 12:34:27.832 [Lua] [StateIngame] Level seed: 13134206 12:34:27.838 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:34:27.838 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:34:27.839 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:34:27.839 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:34:27.839 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:34:27.839 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 12:34:27.840 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 12:34:27.842 [Lua] [LevelAnalysis] set_random_seed( 13134206) 12:34:27.846 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:34:27.846 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 12:34:27.846 [Lua] [IngameUI] init 12:34:27.860 [SteamVoipClient] select_out(110000101982738, off) 12:34:27.860 [SteamVoipClient] select_out(110000101ead6cb, off) 12:34:27.860 [SteamVoipClient] select_out(110000103faf286, off) 12:34:27.860 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:34:27.866 [Lua] cb_razer_chroma_setup 12:34:27.908 [Lua] completed 12:34:27.908 [Lua] completed 12:34:27.908 [Lua] completed 12:34:27.909 [Lua] completed 12:34:27.921 [Lua] completed 12:34:27.921 [Lua] completed 12:34:27.923 [Lua] [Matchmaking] Cancelling matchmaking 12:34:27.923 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:34:27.923 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:34:27.923 [Lua] Set lobby begin: 12:34:27.923 [Lua] Lobby data twitch_enabled = false 12:34:27.923 [Lua] Lobby data power_level = 835 12:34:27.923 [Lua] Lobby data unique_server_name = Samoly 12:34:27.923 [Lua] Lobby data difficulty_tweak = 0 12:34:27.923 [Lua] Lobby data host = 110000101ead6cb 12:34:27.923 [Lua] Lobby data game_mode = 3 12:34:27.923 [Lua] Lobby data is_private = false 12:34:27.923 [Lua] Lobby data match_started = true 12:34:27.923 [Lua] Lobby data mechanism = adventure 12:34:27.923 [Lua] Lobby data level_key = inn_level 12:34:27.924 [Lua] Lobby data player_slot_1 = 0:0 12:34:27.924 [Lua] Lobby data selected_level_key = inn_level 12:34:27.924 [Lua] Lobby data difficulty = cataclysm_3 12:34:27.924 [Lua] Lobby data quick_game = false 12:34:27.924 [Lua] Lobby data weave_index = 155 12:34:27.924 [Lua] Lobby data matchmaking = false 12:34:27.924 [Lua] Lobby data weave_name = weave_155 12:34:27.924 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:27.924 [Lua] Lobby data num_players = 4 12:34:27.924 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:27.924 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:27.924 [Lua] Lobby data country_code = FI 12:34:27.924 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:27.924 [Lua] Lobby data eac_authorized = true 12:34:27.924 [Lua] Set lobby end. 12:34:27.925 [Flow] complete_skittergate_legend true 12:34:27.925 [Flow] complete_all_helmgart_levels_recruit true 12:34:27.926 [Flow] WitchHunterLevel:35 12:34:27.926 [Flow] LeaderYes 12:34:27.926 [Flow] ALL PC XP:304250 12:34:27.926 [Flow] Has "bogenhafen" DLC:true 12:34:27.926 [Flow] WH XP:60850 12:34:27.926 [Flow] Number of crafted items:7152 12:34:27.926 [Flow] Has "pre_order" DLC:true 12:34:27.926 [Flow] Sum of Powe Levels:1500 12:34:27.926 [Flow] lodestone diff 1:false 12:34:27.926 [Flow] magnus and forest activated 12:34:27.926 [Flow] magnus and forest activated 12:34:27.926 [Flow] cemetery and forest activated 12:34:27.926 [Flow] magnus and cemetery 12:34:27.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:34:27.926 [Flow] ALL RUNES ACTIVATED 12:34:27.926 [Flow] magnus and forest activated 12:34:27.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:34:27.926 [Flow] ALL RUNES ACTIVATED 12:34:27.926 [Flow] cemetery and forest activated 12:34:27.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:34:27.926 [Flow] ALL RUNES ACTIVATED 12:34:27.926 [Flow] magnus and forest activated 12:34:27.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:34:27.927 [Flow] ALL RUNES ACTIVATED 12:34:27.927 [Flow] magnus and cemetery 12:34:27.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:34:27.927 [Flow] ALL RUNES ACTIVATED 12:34:27.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:34:27.928 [Lua] CurrentConflictSettings inn_level 12:34:27.928 [Lua] [ConflictDirector] conflict_director is ai_ready 12:34:27.928 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:34:27.928 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:34:27.930 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:34:27.930 [Lua] Forming navigation groups in one frame 12:34:27.930 [Lua] Forming navigation groups 12:34:27.955 [Lua] NavigationGroupManager -> calulation time A: 0.02400000000034197 12:34:27.955 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 12:34:27.955 [Lua] number of nav groups: 41 12:34:27.956 [Lua] number of refined nav groups : 23 12:34:27.958 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589 12:34:27.958 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:34:27.958 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:34:27.958 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:34:27.960 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:34:27.960 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:34:27.960 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:34:27.960 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 12:34:27.960 [Lua] [Managers] Calling function on all managers: 12:34:27.960 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:34:27.960 [Save] Loading `ut_tweaks_presets` 12:34:27.961 [Save] Load done 12:34:27.978 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:34:27.978 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:34:27.978 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:34:27.978 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:34:28.070 [Lua] Set lobby begin: 12:34:28.070 [Lua] Lobby data twitch_enabled = false 12:34:28.071 [Lua] Lobby data power_level = 835 12:34:28.071 [Lua] Lobby data unique_server_name = Samoly 12:34:28.071 [Lua] Lobby data difficulty_tweak = 0 12:34:28.071 [Lua] Lobby data host = 110000101ead6cb 12:34:28.071 [Lua] Lobby data game_mode = 3 12:34:28.071 [Lua] Lobby data is_private = false 12:34:28.071 [Lua] Lobby data match_started = true 12:34:28.071 [Lua] Lobby data mechanism = adventure 12:34:28.071 [Lua] Lobby data level_key = inn_level 12:34:28.071 [Lua] Lobby data player_slot_1 = 0:0 12:34:28.071 [Lua] Lobby data selected_level_key = inn_level 12:34:28.071 [Lua] Lobby data difficulty = cataclysm_3 12:34:28.071 [Lua] Lobby data quick_game = false 12:34:28.071 [Lua] Lobby data weave_index = 155 12:34:28.071 [Lua] Lobby data matchmaking = false 12:34:28.071 [Lua] Lobby data weave_name = weave_155 12:34:28.071 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:28.071 [Lua] Lobby data num_players = 4 12:34:28.071 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:28.071 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:28.072 [Lua] Lobby data country_code = FI 12:34:28.072 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:28.072 [Lua] Lobby data eac_authorized = true 12:34:28.072 [Lua] Set lobby end. 12:34:28.072 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:34:28.072 [Lua] Breedfreezer (server) starting a hot join sync 12:34:28.072 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:34:28.072 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:34:28.072 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:34:28.072 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:34:28.072 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 12:34:28.072 [Lua] RemotePlayer:create_game_object( ) 27 12:34:28.085 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:34:28.085 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:34:28.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:34:28.085 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:34:28.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 12:34:28.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:34:28.086 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:34:28.099 [Lua] Set lobby begin: 12:34:28.099 [Lua] Lobby data twitch_enabled = false 12:34:28.099 [Lua] Lobby data power_level = 835 12:34:28.099 [Lua] Lobby data unique_server_name = Samoly 12:34:28.099 [Lua] Lobby data difficulty_tweak = 0 12:34:28.100 [Lua] Lobby data host = 110000101ead6cb 12:34:28.100 [Lua] Lobby data game_mode = 3 12:34:28.100 [Lua] Lobby data is_private = false 12:34:28.100 [Lua] Lobby data match_started = true 12:34:28.100 [Lua] Lobby data mechanism = adventure 12:34:28.100 [Lua] Lobby data level_key = inn_level 12:34:28.100 [Lua] Lobby data player_slot_1 = 0:0 12:34:28.100 [Lua] Lobby data selected_level_key = inn_level 12:34:28.100 [Lua] Lobby data difficulty = cataclysm_3 12:34:28.100 [Lua] Lobby data quick_game = false 12:34:28.100 [Lua] Lobby data weave_index = 155 12:34:28.100 [Lua] Lobby data matchmaking = false 12:34:28.100 [Lua] Lobby data weave_name = weave_155 12:34:28.100 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:28.100 [Lua] Lobby data num_players = 4 12:34:28.100 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:28.100 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:28.100 [Lua] Lobby data country_code = FI 12:34:28.100 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:28.100 [Lua] Lobby data eac_authorized = true 12:34:28.100 [Lua] Set lobby end. 12:34:28.100 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:34:28.101 [Lua] Breedfreezer (server) starting a hot join sync 12:34:28.101 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 12:34:28.101 [Lua] RemotePlayer:create_game_object( ) 29 12:34:28.116 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:34:28.116 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:34:28.116 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:34:28.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:34:28.190 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:34:28.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 12:34:28.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:34:28.240 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 12:34:28.240 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:34:28.240 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:34:28.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:34:28.241 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:34:28.242 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:34:28.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:34:28.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 12:34:28.262 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:34:28.262 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:34:28.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:34:28.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:34:28.284 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:34:28.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:34:28.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:34:28.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:34:28.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:34:28.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:34:28.372 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:34:28.372 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:34:28.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:34:28.372 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:34:28.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:34:28.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:34:28.400 [Lua] Set lobby begin: 12:34:28.400 [Lua] Lobby data twitch_enabled = false 12:34:28.400 [Lua] Lobby data power_level = 835 12:34:28.400 [Lua] Lobby data unique_server_name = Samoly 12:34:28.400 [Lua] Lobby data difficulty_tweak = 0 12:34:28.400 [Lua] Lobby data host = 110000101ead6cb 12:34:28.400 [Lua] Lobby data game_mode = 3 12:34:28.400 [Lua] Lobby data is_private = false 12:34:28.400 [Lua] Lobby data match_started = true 12:34:28.400 [Lua] Lobby data mechanism = adventure 12:34:28.400 [Lua] Lobby data level_key = inn_level 12:34:28.400 [Lua] Lobby data player_slot_1 = 0:0 12:34:28.400 [Lua] Lobby data selected_level_key = inn_level 12:34:28.401 [Lua] Lobby data difficulty = cataclysm_3 12:34:28.401 [Lua] Lobby data quick_game = false 12:34:28.401 [Lua] Lobby data weave_index = 155 12:34:28.401 [Lua] Lobby data matchmaking = false 12:34:28.401 [Lua] Lobby data weave_name = weave_155 12:34:28.401 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:28.401 [Lua] Lobby data num_players = 4 12:34:28.401 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:28.401 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:28.401 [Lua] Lobby data country_code = FI 12:34:28.401 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:28.401 [Lua] Lobby data eac_authorized = true 12:34:28.401 [Lua] Set lobby end. 12:34:28.401 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:34:28.401 [Lua] Breedfreezer (server) starting a hot join sync 12:34:28.402 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35 12:34:28.402 [Lua] RemotePlayer:create_game_object( ) 35 12:34:28.415 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:34:28.415 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:34:28.415 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:34:28.415 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:34:28.415 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:34:28.415 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:34:28.415 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:34:28.415 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:34:28.415 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:34:28.420 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:34:28.421 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:34:28.421 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 12:34:28.423 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:34:28.423 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:34:28.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:34:28.436 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:34:28.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:34:28.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:34:28.437 [Lua] Players are leaving the safe zone 12:34:28.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:34:28.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:34:28.460 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:34:28.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:34:28.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:34:28.482 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:34:28.483 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:34:28.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:34:28.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:34:28.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:34:28.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:34:28.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:34:28.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:34:28.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:34:28.537 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 12:34:28.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:34:28.549 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:34:28.550 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:34:28.550 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:34:28.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 12:34:28.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:34:28.560 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:34:28.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 12:34:28.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:34:28.562 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 12:34:28.562 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:34:28.574 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:34:28.574 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 12:34:28.574 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:34:28.574 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:34:28.574 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:34:28.575 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 12:34:28.576 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:34:28.577 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:34:28.578 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 12:34:28.579 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:34:28.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:34:28.600 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:34:28.601 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 12:34:28.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:34:28.648 [Lua] StateInGameRunning:_game_actually_starts() 12:34:28.648 [Lua] ################################################################################################################# 12:34:28.648 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:34:28.648 [Lua] ################################################################################################################# 12:34:28.648 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 73 12:34:28.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:34:28.658 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:34:28.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 12:34:28.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:34:28.659 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 73 12:34:28.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:34:28.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:34:28.683 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 12:34:28.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:34:28.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:34:28.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 12:34:28.706 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:34:28.706 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:34:28.773 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 12:34:28.800 [Flow] DISABLE 12:34:28.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:34:28.806 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:34:28.806 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:34:28.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 73 12:34:28.890 [Lua] Commit load time data 12:34:30.025 [Lua] [IngameUI] menu view on_enter start_game_view 12:34:30.029 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c6a7970 12:34:30.029 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:34:30.031 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:34:30.031 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:34:30.031 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:34:30.031 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:34:30.041 [Lua] cataclysm 12:34:30.739 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 12:34:30.739 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:34:30.739 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 12:34:30.755 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 12:34:31.307 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 12:34:31.409 [Lua] [IngameUI] menu view on_exit start_game_view 12:34:31.409 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:34:31.410 [Save] Saving `save_data` 12:34:31.410 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:34:31.410 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:34:31.410 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 12:34:31.410 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 12:34:31.415 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c6a7970 12:34:31.421 [Save] Save done 12:34:31.456 [Lua] [Matchmaking] Cancelling matchmaking 12:34:31.456 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:34:32.858 [Lua] PlayFabMirrorBase:_commit_internal 30 12:34:32.858 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:34:32.863 [Lua] generate_backend_stats 110000101ead6cb:1 12:34:32.878 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:34:32.878 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:34:32.878 [Lua] Set lobby begin: 12:34:32.878 [Lua] Lobby data twitch_enabled = false 12:34:32.878 [Lua] Lobby data power_level = 417 12:34:32.878 [Lua] Lobby data unique_server_name = Samoly 12:34:32.878 [Lua] Lobby data difficulty_tweak = 0 12:34:32.878 [Lua] Lobby data host = 110000101ead6cb 12:34:32.878 [Lua] Lobby data game_mode = 3 12:34:32.878 [Lua] Lobby data is_private = false 12:34:32.878 [Lua] Lobby data match_started = true 12:34:32.878 [Lua] Lobby data mechanism = adventure 12:34:32.878 [Lua] Lobby data level_key = inn_level 12:34:32.878 [Lua] Lobby data player_slot_1 = 0:0 12:34:32.878 [Lua] Lobby data selected_level_key = inn_level 12:34:32.879 [Lua] Lobby data difficulty = cataclysm_3 12:34:32.879 [Lua] Lobby data quick_game = false 12:34:32.879 [Lua] Lobby data weave_index = 155 12:34:32.879 [Lua] Lobby data matchmaking = false 12:34:32.879 [Lua] Lobby data weave_name = weave_155 12:34:32.879 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:32.879 [Lua] Lobby data num_players = 4 12:34:32.879 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:32.879 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:32.879 [Lua] Lobby data country_code = FI 12:34:32.879 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:32.879 [Lua] Lobby data eac_authorized = true 12:34:32.879 [Lua] Set lobby end. 12:34:32.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:34:32.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:34:32.885 [Lua] commit result success 30 12:34:32.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:34:32.886 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:34:32.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:34:32.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:34:32.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:34:32.905 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:34:32.912 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:34:32.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:34:32.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:34:32.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:34:32.925 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:34:32.925 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:34:32.978 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:34:32.978 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:34:32.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:34:32.984 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:34:33.227 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:34:33.227 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:34:33.230 [Lua] Set lobby begin: 12:34:33.230 [Lua] Lobby data twitch_enabled = false 12:34:33.230 [Lua] Lobby data power_level = 417 12:34:33.230 [Lua] Lobby data unique_server_name = Samoly 12:34:33.230 [Lua] Lobby data difficulty_tweak = 0 12:34:33.230 [Lua] Lobby data host = 110000101ead6cb 12:34:33.230 [Lua] Lobby data game_mode = 3 12:34:33.230 [Lua] Lobby data is_private = false 12:34:33.230 [Lua] Lobby data match_started = true 12:34:33.230 [Lua] Lobby data mechanism = adventure 12:34:33.230 [Lua] Lobby data level_key = inn_level 12:34:33.230 [Lua] Lobby data player_slot_1 = 0:0 12:34:33.230 [Lua] Lobby data selected_level_key = inn_level 12:34:33.230 [Lua] Lobby data difficulty = cataclysm_3 12:34:33.230 [Lua] Lobby data quick_game = false 12:34:33.230 [Lua] Lobby data weave_index = 155 12:34:33.231 [Lua] Lobby data matchmaking = false 12:34:33.231 [Lua] Lobby data weave_name = weave_155 12:34:33.231 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:33.231 [Lua] Lobby data num_players = 4 12:34:33.231 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:33.231 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:33.231 [Lua] Lobby data country_code = FI 12:34:33.231 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:33.231 [Lua] Lobby data eac_authorized = true 12:34:33.231 [Lua] Set lobby end. 12:34:33.231 [Lua] [PartyManager] Leader is set to 110000101ead6cb 12:34:33.231 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:34:33.231 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:34:33.231 [Lua] Set lobby begin: 12:34:33.231 [Lua] Lobby data twitch_enabled = false 12:34:33.231 [Lua] Lobby data power_level = 417 12:34:33.231 [Lua] Lobby data unique_server_name = Samoly 12:34:33.231 [Lua] Lobby data difficulty_tweak = 0 12:34:33.231 [Lua] Lobby data host = 110000101ead6cb 12:34:33.231 [Lua] Lobby data game_mode = 9 12:34:33.231 [Lua] Lobby data is_private = false 12:34:33.231 [Lua] Lobby data match_started = true 12:34:33.232 [Lua] Lobby data mechanism = adventure 12:34:33.232 [Lua] Lobby data level_key = inn_level 12:34:33.232 [Lua] Lobby data player_slot_1 = 0:0 12:34:33.232 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:34:33.232 [Lua] Lobby data difficulty = cataclysm_3 12:34:33.232 [Lua] Lobby data quick_game = false 12:34:33.232 [Lua] Lobby data weave_index = 155 12:34:33.232 [Lua] Lobby data matchmaking = true 12:34:33.232 [Lua] Lobby data weave_name = weave_155 12:34:33.232 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:33.232 [Lua] Lobby data num_players = 4 12:34:33.232 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:33.232 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:33.232 [Lua] Lobby data country_code = FI 12:34:33.232 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:33.232 [Lua] Lobby data eac_authorized = true 12:34:33.232 [Lua] Set lobby end. 12:34:33.232 [Lua] Set lobby begin: 12:34:33.232 [Lua] Lobby data twitch_enabled = false 12:34:33.233 [Lua] Lobby data power_level = 417 12:34:33.233 [Lua] Lobby data unique_server_name = Samoly 12:34:33.233 [Lua] Lobby data difficulty_tweak = 0 12:34:33.233 [Lua] Lobby data host = 110000101ead6cb 12:34:33.233 [Lua] Lobby data game_mode = 9 12:34:33.233 [Lua] Lobby data is_private = false 12:34:33.233 [Lua] Lobby data match_started = true 12:34:33.233 [Lua] Lobby data mechanism = adventure 12:34:33.233 [Lua] Lobby data level_key = inn_level 12:34:33.233 [Lua] Lobby data player_slot_1 = 0:0 12:34:33.233 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:34:33.233 [Lua] Lobby data difficulty = cataclysm_3 12:34:33.233 [Lua] Lobby data quick_game = false 12:34:33.233 [Lua] Lobby data weave_index = 155 12:34:33.233 [Lua] Lobby data matchmaking = true 12:34:33.233 [Lua] Lobby data weave_name = weave_155 12:34:33.233 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:33.233 [Lua] Lobby data num_players = 4 12:34:33.233 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:33.233 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:33.233 [Lua] Lobby data country_code = FI 12:34:33.234 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:33.234 [Lua] Lobby data eac_authorized = true 12:34:33.234 [Lua] Set lobby end. 12:34:33.234 [Lua] [ChatManager][1]System: Starting hosted game... 12:34:33.234 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:34:33.234 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:34:38.016 [Lua] Set lobby begin: 12:34:38.016 [Lua] Lobby data twitch_enabled = false 12:34:38.016 [Lua] Lobby data power_level = 967 12:34:38.016 [Lua] Lobby data unique_server_name = Samoly 12:34:38.017 [Lua] Lobby data difficulty_tweak = 0 12:34:38.017 [Lua] Lobby data host = 110000101ead6cb 12:34:38.017 [Lua] Lobby data game_mode = 9 12:34:38.017 [Lua] Lobby data is_private = false 12:34:38.017 [Lua] Lobby data match_started = true 12:34:38.017 [Lua] Lobby data mechanism = adventure 12:34:38.017 [Lua] Lobby data level_key = inn_level 12:34:38.017 [Lua] Lobby data player_slot_1 = 0:0 12:34:38.017 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:34:38.017 [Lua] Lobby data difficulty = cataclysm_3 12:34:38.017 [Lua] Lobby data quick_game = false 12:34:38.017 [Lua] Lobby data weave_index = 155 12:34:38.017 [Lua] Lobby data matchmaking = true 12:34:38.017 [Lua] Lobby data weave_name = weave_155 12:34:38.017 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:38.017 [Lua] Lobby data num_players = 4 12:34:38.017 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:38.017 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:38.017 [Lua] Lobby data country_code = FI 12:34:38.018 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:38.018 [Lua] Lobby data eac_authorized = true 12:34:38.018 [Lua] Set lobby end. 12:34:42.766 [Lua] Assigning peer(110000103faf286:1) to profile(3) career(2) 12:34:42.766 [Lua] Set lobby begin: 12:34:42.766 [Lua] Lobby data twitch_enabled = false 12:34:42.766 [Lua] Lobby data power_level = 967 12:34:42.766 [Lua] Lobby data unique_server_name = Samoly 12:34:42.766 [Lua] Lobby data difficulty_tweak = 0 12:34:42.766 [Lua] Lobby data host = 110000101ead6cb 12:34:42.766 [Lua] Lobby data game_mode = 9 12:34:42.767 [Lua] Lobby data is_private = false 12:34:42.767 [Lua] Lobby data match_started = true 12:34:42.767 [Lua] Lobby data mechanism = adventure 12:34:42.767 [Lua] Lobby data level_key = inn_level 12:34:42.767 [Lua] Lobby data player_slot_1 = 0:0 12:34:42.767 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:34:42.767 [Lua] Lobby data difficulty = cataclysm_3 12:34:42.767 [Lua] Lobby data quick_game = false 12:34:42.767 [Lua] Lobby data weave_index = 155 12:34:42.767 [Lua] Lobby data matchmaking = true 12:34:42.767 [Lua] Lobby data weave_name = weave_155 12:34:42.767 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:42.767 [Lua] Lobby data num_players = 4 12:34:42.767 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:42.767 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:42.767 [Lua] Lobby data country_code = FI 12:34:42.767 [Lua] Lobby data player_slot_3 = 0:0 12:34:42.767 [Lua] Lobby data eac_authorized = true 12:34:42.768 [Lua] Set lobby end. 12:34:42.768 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103faf286) local_player_id(1) profile_index(3) career_index(2) 12:34:42.768 [Lua] Set lobby begin: 12:34:42.768 [Lua] Lobby data twitch_enabled = false 12:34:42.768 [Lua] Lobby data power_level = 967 12:34:42.768 [Lua] Lobby data unique_server_name = Samoly 12:34:42.768 [Lua] Lobby data difficulty_tweak = 0 12:34:42.768 [Lua] Lobby data host = 110000101ead6cb 12:34:42.768 [Lua] Lobby data game_mode = 9 12:34:42.768 [Lua] Lobby data is_private = false 12:34:42.768 [Lua] Lobby data match_started = true 12:34:42.768 [Lua] Lobby data mechanism = adventure 12:34:42.768 [Lua] Lobby data level_key = inn_level 12:34:42.768 [Lua] Lobby data player_slot_1 = 0:0 12:34:42.768 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:34:42.768 [Lua] Lobby data difficulty = cataclysm_3 12:34:42.768 [Lua] Lobby data quick_game = false 12:34:42.768 [Lua] Lobby data weave_index = 155 12:34:42.768 [Lua] Lobby data matchmaking = true 12:34:42.769 [Lua] Lobby data weave_name = weave_155 12:34:42.769 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:42.769 [Lua] Lobby data num_players = 4 12:34:42.769 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:42.769 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:42.769 [Lua] Lobby data country_code = FI 12:34:42.769 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:42.769 [Lua] Lobby data eac_authorized = true 12:34:42.769 [Lua] Set lobby end. 12:34:42.769 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:1100001059c9cc0 | es:110000101982738 12:34:42.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:63 my_peer_id:110000101ead6cb 12:34:42.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:63 my_peer_id:110000101ead6cb 12:34:42.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:63 my_peer_id:110000101ead6cb 12:34:42.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:63 my_peer_id:110000101ead6cb 12:34:42.837 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 12:34:42.837 [Lua] [GameNetworkManager] destroying game object with go_id=45 12:34:42.842 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:63 my_peer_id:110000101ead6cb 12:34:42.842 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 12:34:42.843 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 12:34:42.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:34:42.843 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 12:34:42.843 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read, 12:34:42.863 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient 12:34:42.863 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 12:34:42.864 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 12:34:42.866 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 12:34:42.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:34:43.128 [Lua] Set lobby begin: 12:34:43.128 [Lua] Lobby data twitch_enabled = false 12:34:43.128 [Lua] Lobby data power_level = 1100 12:34:43.128 [Lua] Lobby data unique_server_name = Samoly 12:34:43.128 [Lua] Lobby data difficulty_tweak = 0 12:34:43.128 [Lua] Lobby data host = 110000101ead6cb 12:34:43.128 [Lua] Lobby data game_mode = 9 12:34:43.128 [Lua] Lobby data is_private = false 12:34:43.128 [Lua] Lobby data match_started = true 12:34:43.128 [Lua] Lobby data mechanism = adventure 12:34:43.128 [Lua] Lobby data level_key = inn_level 12:34:43.128 [Lua] Lobby data player_slot_1 = 0:0 12:34:43.128 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:34:43.128 [Lua] Lobby data difficulty = cataclysm_3 12:34:43.128 [Lua] Lobby data quick_game = false 12:34:43.129 [Lua] Lobby data weave_index = 155 12:34:43.129 [Lua] Lobby data matchmaking = true 12:34:43.129 [Lua] Lobby data weave_name = weave_155 12:34:43.129 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:34:43.129 [Lua] Lobby data num_players = 4 12:34:43.129 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:34:43.129 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:34:43.129 [Lua] Lobby data country_code = FI 12:34:43.129 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:34:43.129 [Lua] Lobby data eac_authorized = true 12:34:43.129 [Lua] Set lobby end. 12:34:43.302 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 12:34:43.302 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 12:34:43.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 12:34:43.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 12:34:43.451 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 12:34:43.453 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:34:43.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:34:43.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:34:43.494 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 63 12:34:44.519 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:34:44.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 12:34:44.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:34:44.521 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[502ebdb1] 12:34:44.521 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[783b58c3] 12:34:44.521 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[16fdb6b5] 12:35:00.344 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:35:00.344 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:35:00.514 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:35:00.514 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:35:00.514 [Lua] Set lobby begin: 12:35:00.514 [Lua] Lobby data twitch_enabled = false 12:35:00.514 [Lua] Lobby data power_level = 1100 12:35:00.514 [Lua] Lobby data unique_server_name = Samoly 12:35:00.514 [Lua] Lobby data difficulty_tweak = 0 12:35:00.514 [Lua] Lobby data host = 110000101ead6cb 12:35:00.514 [Lua] Lobby data game_mode = 9 12:35:00.514 [Lua] Lobby data is_private = false 12:35:00.514 [Lua] Lobby data match_started = true 12:35:00.514 [Lua] Lobby data mechanism = adventure 12:35:00.514 [Lua] Lobby data level_key = inn_level 12:35:00.514 [Lua] Lobby data player_slot_1 = 0:0 12:35:00.514 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:35:00.514 [Lua] Lobby data difficulty = cataclysm_3 12:35:00.514 [Lua] Lobby data quick_game = false 12:35:00.514 [Lua] Lobby data weave_index = 155 12:35:00.514 [Lua] Lobby data matchmaking = false 12:35:00.514 [Lua] Lobby data weave_name = weave_155 12:35:00.514 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:35:00.514 [Lua] Lobby data num_players = 4 12:35:00.514 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:35:00.515 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:35:00.515 [Lua] Lobby data country_code = FI 12:35:00.515 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:35:00.515 [Lua] Lobby data eac_authorized = true 12:35:00.515 [Lua] Set lobby end. 12:35:00.517 [Lua] Set lobby begin: 12:35:00.517 [Lua] Lobby data twitch_enabled = false 12:35:00.517 [Lua] Lobby data power_level = 1100 12:35:00.517 [Lua] Lobby data unique_server_name = Samoly 12:35:00.517 [Lua] Lobby data difficulty_tweak = 0 12:35:00.517 [Lua] Lobby data host = 110000101ead6cb 12:35:00.517 [Lua] Lobby data game_mode = 9 12:35:00.517 [Lua] Lobby data is_private = false 12:35:00.517 [Lua] Lobby data match_started = true 12:35:00.517 [Lua] Lobby data mechanism = adventure 12:35:00.517 [Lua] Lobby data level_key = inn_level 12:35:00.517 [Lua] Lobby data player_slot_1 = 0:0 12:35:00.517 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:35:00.517 [Lua] Lobby data difficulty = cataclysm_3 12:35:00.517 [Lua] Lobby data quick_game = false 12:35:00.517 [Lua] Lobby data weave_index = 155 12:35:00.517 [Lua] Lobby data matchmaking = false 12:35:00.517 [Lua] Lobby data weave_name = weave_155 12:35:00.517 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:35:00.518 [Lua] Lobby data num_players = 4 12:35:00.518 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:35:00.518 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:35:00.518 [Lua] Lobby data country_code = FI 12:35:00.518 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:35:00.518 [Lua] Lobby data eac_authorized = true 12:35:00.518 [Lua] Set lobby end. 12:35:00.518 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:35:00.518 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:35:00.518 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:35:00.518 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:35:00.518 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:35:00.518 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:35:00.518 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:35:00.518 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:35:00.518 [Lua] Complete level triggered. 12:35:00.520 [Save] Saving `save_data` 12:35:00.520 [Lua] gm_event_end_conditions_met false false 12:35:00.521 [Lua] PlayFabMirrorBase:_commit_internal nil 12:35:00.521 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:35:00.525 [Lua] generate_backend_stats 110000101ead6cb:1 12:35:00.528 [Save] Save done 12:35:00.528 [Save] Saving `save_data` 12:35:00.539 [Save] Save done 12:35:00.541 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 74 12:35:00.546 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:35:00.546 [Save] Saving `save_data` 12:35:00.547 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life 12:35:00.547 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true 12:35:00.547 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:35:00.547 [Lua] [GameNetworkManager] Leaving game... 12:35:00.547 [Lua] [GameNetworkManager] Shutting down game session host. 12:35:00.547 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:35:00.547 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:35:00.547 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=33.88 12:35:00.550 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:35:00.550 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 74 25 12:35:00.558 [Save] Save done 12:35:00.795 [Lua] [PlayFabRequestQueue] EAC Enabled! 74 12:35:00.795 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 74 12:35:01.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 74 12:35:01.235 [Lua] commit result success 31 12:35:02.571 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:35:02.571 [Lua] [Managers] Calling function on all managers: 12:35:02.571 [Lua] Clearing all global lookup lists 12:35:02.571 [Lua] [IngamePlayerListUI] - Destroy 12:35:02.571 [Lua] [EquipmentUI] - Destroy 12:35:02.571 [Lua] [AbilityUI] - Destroy 12:35:02.571 [Lua] [GamePadAbilityUI] - Destroy 12:35:02.572 [Lua] [GamePadEquipmentUI] - Destroy 12:35:02.572 [Lua] [IngameUI] destroy 12:35:02.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 12:35:02.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 12:35:02.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 12:35:02.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 12:35:02.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 12:35:02.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 12:35:02.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 12:35:02.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 12:35:02.615 [Lua] [Managers] Destroying manager group: 12:35:02.618 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:35:02.662 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:35:02.662 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:35:02.662 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:35:02.662 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0 12:35:02.662 warning: [Lua] Following data will be uploaded to Crashify: <> 12:35:02.662 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 65, User: 110000101ead6cb "Samoly" <> 12:35:02.662 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12812516; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000004253040 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 0000000002474D00; application_shutdown = nil; unit_spawner = table: 000000000232BE70; world = [World]; unit_storage = table: 00000000007981E0; units = table: 000000000CAB6B30; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000002474D00 [8] self = table: 0000000010404290; dt = 0.0045489505864679813; t = 4280.4348322551232; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0045489505864679813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0045489505864679813; t = 4280.4348322551232 [10] dt = 0.0045489505864679813 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C5A6C60; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000C5DB7D0; [5] world_name = "level_world"; entity_system_bag = table: 000000000215D740; network_server = table: 00000000017C0BF0; entity_system = table: 00000000081058A0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000030A8180; statistics_db = table: 000000000F3BC620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.088340061996135; input_manager = table: 0000000000322690; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4A5BE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C5DB7D0; world = [World]; dt = 0.0045489505864679813; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 33.882192002143711; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000B428040; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000011BE7280; <> <> 12:35:02.662 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:35:02.662 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:35:02.662 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0 12:35:02.662 warning: [Lua] Following data will be uploaded to Crashify: <> 12:35:02.663 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 66, User: 110000101ead6cb "Samoly" <> 12:35:02.663 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12812516; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000004253040 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 0000000002474D00; application_shutdown = nil; unit_spawner = table: 000000000232BE70; world = [World]; unit_storage = table: 00000000007981E0; units = table: 000000000CAB6B30; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000002474D00 [8] self = table: 0000000010404290; dt = 0.0045489505864679813; t = 4280.4348322551232; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0045489505864679813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0045489505864679813; t = 4280.4348322551232 [10] dt = 0.0045489505864679813 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C5A6C60; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000C5DB7D0; [5] world_name = "level_world"; entity_system_bag = table: 000000000215D740; network_server = table: 00000000017C0BF0; entity_system = table: 00000000081058A0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000030A8180; statistics_db = table: 000000000F3BC620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.088340061996135; input_manager = table: 0000000000322690; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4A5BE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C5DB7D0; world = [World]; dt = 0.0045489505864679813; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 33.882192002143711; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000B428040; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000011BE7280; <> <> 12:35:02.663 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:35:02.663 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:35:02.663 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0 12:35:02.663 warning: [Lua] Following data will be uploaded to Crashify: <> 12:35:02.663 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 67, User: 110000101ead6cb "Samoly" <> 12:35:02.664 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12812516; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000004253040 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 0000000002474D00; application_shutdown = nil; unit_spawner = table: 000000000232BE70; world = [World]; unit_storage = table: 00000000007981E0; units = table: 000000000CAB6B30; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000002474D00 [8] self = table: 0000000010404290; dt = 0.0045489505864679813; t = 4280.4348322551232; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0045489505864679813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0045489505864679813; t = 4280.4348322551232 [10] dt = 0.0045489505864679813 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C5A6C60; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000C5DB7D0; [5] world_name = "level_world"; entity_system_bag = table: 000000000215D740; network_server = table: 00000000017C0BF0; entity_system = table: 00000000081058A0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000030A8180; statistics_db = table: 000000000F3BC620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.088340061996135; input_manager = table: 0000000000322690; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4A5BE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C5DB7D0; world = [World]; dt = 0.0045489505864679813; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 33.882192002143711; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000B428040; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000011BE7280; <> <> 12:35:02.664 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:35:02.664 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:35:02.664 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0 12:35:02.664 warning: [Lua] Following data will be uploaded to Crashify: <> 12:35:02.664 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 68, User: 110000101ead6cb "Samoly" <> 12:35:02.664 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12812516; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000004253040 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 0000000002474D00; application_shutdown = nil; unit_spawner = table: 000000000232BE70; world = [World]; unit_storage = table: 00000000007981E0; units = table: 000000000CAB6B30; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000002474D00 [8] self = table: 0000000010404290; dt = 0.0045489505864679813; t = 4280.4348322551232; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0045489505864679813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0045489505864679813; t = 4280.4348322551232 [10] dt = 0.0045489505864679813 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C5A6C60; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000C5DB7D0; [5] world_name = "level_world"; entity_system_bag = table: 000000000215D740; network_server = table: 00000000017C0BF0; entity_system = table: 00000000081058A0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000030A8180; statistics_db = table: 000000000F3BC620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.088340061996135; input_manager = table: 0000000000322690; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4A5BE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C5DB7D0; world = [World]; dt = 0.0045489505864679813; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 33.882192002143711; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000B428040; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000011BE7280; <> <> 12:35:02.664 [Lua] [Matchmaking] unregister rpcs 12:35:02.664 [Lua] ############### UNLOADING PACKAGES ############### 12:35:02.664 [Lua] [Managers] Calling function on all managers: 12:35:02.665 [Lua] [Managers] Destroying manager group: 12:35:02.665 [Lua] [Gamestate] Enter state StateLoading 12:35:02.666 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:35:02.666 [Lua] [Matchmaking] register rpcs 12:35:02.666 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:35:02.666 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:35:02.666 [Lua] Set lobby begin: 12:35:02.666 [Lua] Lobby data twitch_enabled = false 12:35:02.666 [Lua] Lobby data power_level = 0 12:35:02.666 [Lua] Lobby data unique_server_name = Samoly 12:35:02.666 [Lua] Lobby data difficulty_tweak = 0 12:35:02.667 [Lua] Lobby data host = 110000101ead6cb 12:35:02.667 [Lua] Lobby data game_mode = 9 12:35:02.667 [Lua] Lobby data is_private = false 12:35:02.667 [Lua] Lobby data match_started = true 12:35:02.667 [Lua] Lobby data mechanism = adventure 12:35:02.667 [Lua] Lobby data level_key = inn_level 12:35:02.667 [Lua] Lobby data player_slot_1 = 0:0 12:35:02.667 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:35:02.667 [Lua] Lobby data difficulty = cataclysm_3 12:35:02.667 [Lua] Lobby data quick_game = false 12:35:02.667 [Lua] Lobby data weave_index = 155 12:35:02.667 [Lua] Lobby data matchmaking = false 12:35:02.667 [Lua] Lobby data weave_name = weave_155 12:35:02.667 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:35:02.667 [Lua] Lobby data num_players = 4 12:35:02.667 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:35:02.667 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:35:02.667 [Lua] Lobby data country_code = FI 12:35:02.667 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:35:02.667 [Lua] Lobby data eac_authorized = true 12:35:02.667 [Lua] Set lobby end. 12:35:02.667 [Lua] registering RPCs 12:35:02.667 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:35:02.668 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:35:02.668 [Lua] Set lobby begin: 12:35:02.668 [Lua] Lobby data twitch_enabled = false 12:35:02.668 [Lua] Lobby data power_level = 0 12:35:02.668 [Lua] Lobby data unique_server_name = Samoly 12:35:02.668 [Lua] Lobby data difficulty_tweak = 0 12:35:02.668 [Lua] Lobby data host = 110000101ead6cb 12:35:02.668 [Lua] Lobby data game_mode = 9 12:35:02.668 [Lua] Lobby data is_private = false 12:35:02.668 [Lua] Lobby data match_started = true 12:35:02.668 [Lua] Lobby data mechanism = adventure 12:35:02.668 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:35:02.668 [Lua] Lobby data player_slot_1 = 0:0 12:35:02.668 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:35:02.668 [Lua] Lobby data difficulty = cataclysm_3 12:35:02.668 [Lua] Lobby data quick_game = false 12:35:02.668 [Lua] Lobby data weave_index = 155 12:35:02.668 [Lua] Lobby data matchmaking = false 12:35:02.668 [Lua] Lobby data weave_name = weave_155 12:35:02.668 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:35:02.668 [Lua] Lobby data num_players = 4 12:35:02.668 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:35:02.668 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:35:02.668 [Lua] Lobby data country_code = FI 12:35:02.669 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:35:02.669 [Lua] Lobby data eac_authorized = true 12:35:02.669 [Lua] Set lobby end. 12:35:02.669 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:35:02.671 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized 12:35:02.671 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:35:02.671 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0 12:35:02.674 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:35:02.674 [Umbra] Unload tome 12:35:02.675 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:35:02.751 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:35:02.751 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:35:02.751 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:35:02.751 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life" 12:35:02.751 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil" 12:35:02.751 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read, 12:35:02.751 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life 12:35:02.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life 12:35:02.796 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life 12:35:02.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon 12:35:05.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon 12:35:05.460 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon 12:35:05.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 12:35:06.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 12:35:06.002 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 12:35:06.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life 12:35:06.567 [Umbra] Loading umbra tome '#ID[190538ac1658e210]' 12:35:08.898 [Lua] ### Sending rpc_level_loaded 12:35:08.898 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43 12:35:08.898 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:35:08.898 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:35:08.898 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:35:08.917 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:35:08.917 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:35:09.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life 12:35:09.050 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life 12:35:09.067 [Lua] [LevelTransitionHandler] Level load completed! 12:35:09.067 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 12812516 - use_random_directors: false - overriden_conflict: weave_beastmen_light 12:35:09.082 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:35:09.082 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_pack_master=true, skaven_slave=true, chaos_corruptor_sorcerer=true, skaven_clan_rat=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_gutter_runner=true, chaos_vortex_sorcerer=true, } 12:35:09.082 [Lua] load_startup_enemy_packages: -------------- 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] chaos_spawn 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] chaos_troll 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] skaven_rat_ogre 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] skaven_stormfiend 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] beastmen_minotaur 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] chaos_plague_sorcerer 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] chaos_corruptor_sorcerer 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] skaven_gutter_runner 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] skaven_pack_master 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] skaven_poison_wind_globadier 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] skaven_ratling_gunner 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] skaven_warpfire_thrower 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] chaos_vortex_sorcerer 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] beastmen_standard_bearer 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] chaos_vortex 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] critter_rat 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] critter_pig 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] beastmen_gor 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] skaven_slave 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] skaven_clan_rat 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] beastmen_ungor_archer 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] beastmen_ungor 12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:35:09.082 [Lua] beastmen_bestigor 12:35:09.085 [Lua] ### Sending rpc_level_loaded 12:35:09.085 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43 12:35:09.085 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:35:09.102 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:35:09.102 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:35:09.119 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:35:09.119 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:35:09.120 [Lua] ### Sending rpc_level_loaded 12:35:09.120 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43 12:35:09.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:35:09.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:35:09.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:35:09.423 [Lua] ### Sending rpc_level_loaded 12:35:09.423 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43 12:35:09.423 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:35:09.424 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:35:09.424 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:35:09.441 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:35:09.441 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:35:09.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:35:09.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:35:09.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:35:09.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:35:09.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:35:09.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:35:10.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:35:10.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:35:10.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:35:10.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:35:10.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:35:10.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:35:11.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:35:11.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:35:11.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:35:11.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:35:11.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:35:11.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:35:11.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:35:11.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:35:11.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:35:11.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:35:11.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:35:11.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:35:11.730 [Lua] ### Sending rpc_level_loaded 12:35:11.730 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43 12:35:11.730 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:35:11.731 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:35:11.731 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:35:11.748 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:35:11.748 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:35:11.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:35:11.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:35:11.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:35:12.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:35:12.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:35:12.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:35:12.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:35:12.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:35:12.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:35:12.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:35:12.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:35:12.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:35:13.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:35:13.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:35:13.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:35:13.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:35:13.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:35:13.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:35:13.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:35:13.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:35:13.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:35:13.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:35:13.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:35:13.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:35:14.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:35:14.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:35:14.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:35:14.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:35:14.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:35:14.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:35:15.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:35:15.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:35:15.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:35:15.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:64 my_peer_id:110000101ead6cb 12:35:15.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:64 my_peer_id:110000101ead6cb 12:35:15.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:64 my_peer_id:110000101ead6cb 12:35:15.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:64 my_peer_id:110000101ead6cb 12:35:15.296 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:64 my_peer_id:110000101ead6cb 12:35:15.296 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:35:15.296 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:35:15.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 12:35:15.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 12:35:15.347 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 12:35:16.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:35:16.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:35:16.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:35:16.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:35:16.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:35:16.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:35:17.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:35:17.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:35:17.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:35:17.281 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave 12:35:17.281 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:35:17.281 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:35:17.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:65 my_peer_id:110000101ead6cb 12:35:17.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:65 my_peer_id:110000101ead6cb 12:35:17.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:65 my_peer_id:110000101ead6cb 12:35:17.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:65 my_peer_id:110000101ead6cb 12:35:17.312 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:65 my_peer_id:110000101ead6cb 12:35:17.312 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:35:17.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:35:17.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:35:17.313 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 12:35:17.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:35:17.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:35:17.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:35:17.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:35:17.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 12:35:17.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 12:35:17.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient 12:35:17.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 12:35:17.532 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:66 my_peer_id:110000101ead6cb 12:35:17.532 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:66 my_peer_id:110000101ead6cb 12:35:17.532 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:66 my_peer_id:110000101ead6cb 12:35:17.532 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:66 my_peer_id:110000101ead6cb 12:35:17.533 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:66 my_peer_id:110000101ead6cb 12:35:17.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:35:17.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:35:17.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:35:17.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 12:35:17.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 12:35:17.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:35:17.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:35:17.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:35:17.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:35:18.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:35:18.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:35:18.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:35:18.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:35:18.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:35:18.231 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:35:18.312 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:35:18.312 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:35:18.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:35:18.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:35:18.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:35:18.517 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 66 12:35:18.518 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:35:18.518 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world 12:35:18.518 [Umbra] Init version: 3.4.15 :: 16 threads 12:35:18.627 [Lua] Async level spawning done 12:35:18.627 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:35:19.613 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:35:19.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:35:19.613 [Lua] [Matchmaking] unregister rpcs 12:35:19.613 [Lua] Set lobby begin: 12:35:19.613 [Lua] Lobby data twitch_enabled = false 12:35:19.613 [Lua] Lobby data power_level = 0 12:35:19.613 [Lua] Lobby data unique_server_name = Samoly 12:35:19.613 [Lua] Lobby data difficulty_tweak = 0 12:35:19.614 [Lua] Lobby data host = 110000101ead6cb 12:35:19.614 [Lua] Lobby data game_mode = 9 12:35:19.614 [Lua] Lobby data is_private = false 12:35:19.614 [Lua] Lobby data match_started = true 12:35:19.614 [Lua] Lobby data mechanism = adventure 12:35:19.614 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:35:19.614 [Lua] Lobby data player_slot_1 = 0:0 12:35:19.614 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:35:19.614 [Lua] Lobby data difficulty = cataclysm_3 12:35:19.614 [Lua] Lobby data quick_game = false 12:35:19.614 [Lua] Lobby data weave_index = 155 12:35:19.614 [Lua] Lobby data matchmaking = false 12:35:19.614 [Lua] Lobby data weave_name = weave_155 12:35:19.614 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:35:19.614 [Lua] Lobby data num_players = 4 12:35:19.614 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:35:19.614 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:35:19.614 [Lua] Lobby data country_code = FI 12:35:19.614 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:35:19.614 [Lua] Lobby data eac_authorized = true 12:35:19.615 [Lua] Set lobby end. 12:35:19.615 [Lua] [Managers] Destroying manager group: 12:35:19.615 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens 12:35:19.615 [Lua] [Gamestate] Enter StateIngame HOST 12:35:19.615 [Lua] [Managers] Calling function on all managers: 12:35:19.616 [Lua] <>level = dlc_scorpion_canyon_life<> 12:35:19.616 [Lua] Set lobby begin: 12:35:19.616 [Lua] Lobby data twitch_enabled = false 12:35:19.616 [Lua] Lobby data power_level = 0 12:35:19.616 [Lua] Lobby data unique_server_name = Samoly 12:35:19.616 [Lua] Lobby data difficulty_tweak = 0 12:35:19.616 [Lua] Lobby data host = 110000101ead6cb 12:35:19.616 [Lua] Lobby data game_mode = 9 12:35:19.616 [Lua] Lobby data is_private = false 12:35:19.616 [Lua] Lobby data match_started = true 12:35:19.616 [Lua] Lobby data mechanism = adventure 12:35:19.616 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:35:19.616 [Lua] Lobby data player_slot_1 = 0:0 12:35:19.616 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:35:19.616 [Lua] Lobby data difficulty = cataclysm_3 12:35:19.616 [Lua] Lobby data quick_game = false 12:35:19.616 [Lua] Lobby data weave_index = 155 12:35:19.616 [Lua] Lobby data matchmaking = false 12:35:19.616 [Lua] Lobby data weave_name = weave_155 12:35:19.616 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:35:19.616 [Lua] Lobby data num_players = 4 12:35:19.617 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:35:19.617 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:35:19.617 [Lua] Lobby data country_code = FI 12:35:19.617 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:35:19.617 [Lua] Lobby data eac_authorized = true 12:35:19.617 [Lua] Set lobby end. 12:35:19.617 [Lua] [StateIngame] Server ingame 12:35:19.620 [Lua] Set lobby begin: 12:35:19.620 [Lua] Lobby data twitch_enabled = false 12:35:19.620 [Lua] Lobby data power_level = 0 12:35:19.620 [Lua] Lobby data unique_server_name = Samoly 12:35:19.620 [Lua] Lobby data difficulty_tweak = 0 12:35:19.620 [Lua] Lobby data host = 110000101ead6cb 12:35:19.620 [Lua] Lobby data game_mode = 9 12:35:19.620 [Lua] Lobby data is_private = false 12:35:19.620 [Lua] Lobby data match_started = true 12:35:19.620 [Lua] Lobby data mechanism = adventure 12:35:19.621 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:35:19.621 [Lua] Lobby data player_slot_1 = 0:0 12:35:19.621 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:35:19.621 [Lua] Lobby data difficulty = cataclysm_3 12:35:19.621 [Lua] Lobby data quick_game = false 12:35:19.621 [Lua] Lobby data weave_index = 155 12:35:19.621 [Lua] Lobby data matchmaking = false 12:35:19.621 [Lua] Lobby data weave_name = weave_155 12:35:19.621 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:35:19.621 [Lua] Lobby data num_players = 4 12:35:19.621 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:35:19.621 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:35:19.621 [Lua] Lobby data country_code = FI 12:35:19.621 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:35:19.621 [Lua] Lobby data eac_authorized = true 12:35:19.621 [Lua] Set lobby end. 12:35:19.621 [Lua] [Matchmaking] register rpcs 12:35:19.621 [Lua] GameNetworkManager:init... creating game session 12:35:19.621 [Lua] Host GameSession.make_game_session_host with session: 12:35:19.621 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:35:19.622 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:35:19.622 [Lua] [GameNetworkManager] self.is_server = true 12:35:19.622 [Network] Setting artificial MTU limit to 576 12:35:19.622 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 75 12:35:19.622 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 12:35:19.622 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 12:35:19.632 [Lua] Switching ConflictSettings: to: weave_beastmen_light 12:35:19.632 [Lua] pacing=disabled 12:35:19.632 [Lua] roaming=nil 12:35:19.632 [Lua] specials=disabled 12:35:19.632 [Lua] debug_color=maroon 12:35:19.632 [Lua] pack_spawning=beastmen_light 12:35:19.632 [Lua] contained_breeds=nil 12:35:19.632 [Lua] disabled=false 12:35:19.632 [Lua] boss=disabled 12:35:19.632 [Lua] horde=disabled 12:35:19.632 [Lua] name=weave_beastmen_light 12:35:19.632 [Lua] intensity=disabled 12:35:19.632 [Lua] --- 12:35:19.632 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:35:19.634 warning: [GwNav] NavData resource not loaded 12:35:19.634 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world 12:35:19.634 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world 12:35:19.636 [Lua] [AIInterestPointSystem] Level Seed: 789654 12:35:19.636 [Lua] 12:35:19.636 [Lua] [entity_system_bag] = table 12:35:19.636 [Lua] [entity_system_bag] = metatable 12:35:19.636 [Lua] [startup_data] = table 12:35:19.636 [Lua] [entity_manager] = table 12:35:19.636 [Lua] [entity_manager] = metatable 12:35:19.636 [Lua] [unit_spawner] = table 12:35:19.636 [Lua] [unit_spawner] = metatable 12:35:19.636 [Lua] [unit_storage] = table 12:35:19.636 [Lua] [unit_storage] = metatable 12:35:19.636 [Lua] [dice_keeper] = table 12:35:19.636 [Lua] [dice_keeper] = metatable 12:35:19.636 [Lua] [is_server] = true (boolean) 12:35:19.636 [Lua] [world] = [World] 12:35:19.636 [Lua] [system_api] = table 12:35:19.636 [Lua] [entity_system] = table 12:35:19.636 [Lua] [entity_system] = metatable 12:35:19.636 [Lua] [network_lobby] = table 12:35:19.636 [Lua] [network_lobby] = metatable 12:35:19.636 [Lua] [profile_synchronizer] = table 12:35:19.636 [Lua] [profile_synchronizer] = metatable 12:35:19.636 [Lua] [level_transition_handler] = table 12:35:19.636 [Lua] [level_transition_handler] = metatable 12:35:19.636 [Lua] [num_local_human_players] = 1 (number) 12:35:19.636 [Lua] [statistics_db] = table 12:35:19.636 [Lua] [statistics_db] = metatable 12:35:19.636 [Lua] [network_server] = table 12:35:19.636 [Lua] [network_server] = metatable 12:35:19.636 [Lua] [input_manager] = table 12:35:19.636 [Lua] [input_manager] = metatable 12:35:19.636 [Lua] [network_clock] = table 12:35:19.636 [Lua] [network_clock] = metatable 12:35:19.636 [Lua] [network_transmit] = table 12:35:19.636 [Lua] [network_transmit] = metatable 12:35:19.636 [Lua] [free_flight_manager] = table 12:35:19.636 [Lua] [free_flight_manager] = metatable 12:35:19.636 [Lua] [network_manager] = table 12:35:19.636 [Lua] [network_manager] = metatable 12:35:19.636 [Lua] [network_event_delegate] = table 12:35:19.636 [Lua] [network_event_delegate] = metatable 12:35:19.636 [Lua] 12:35:19.637 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:35:19.637 [Lua] ignoring extension VersusInteractObjectiveExtension 12:35:19.637 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:35:19.637 [Lua] ignoring extension VersusSocketObjectiveExtension 12:35:19.637 [Lua] ignoring extension VersusTargetObjectiveExtension 12:35:19.637 [Lua] ignoring extension VersusMissionObjectiveExtension 12:35:19.637 [Lua] ignoring extension KeepDecorationPaintingExtension 12:35:19.638 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:35:19.653 [Lua] [AchievementManager] Achievements using the steam platform 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913) 12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951) 12:35:19.695 [Lua] [StateIngame] Level seed: 789654 12:35:19.708 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:35:19.710 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 12:35:19.710 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 12:35:19.711 [Lua] [IngameUI] init 12:35:19.724 [SteamVoipClient] select_out(110000101982738, off) 12:35:19.724 [SteamVoipClient] select_out(110000101ead6cb, off) 12:35:19.724 [SteamVoipClient] select_out(110000103faf286, off) 12:35:19.724 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:35:19.730 [Lua] cb_razer_chroma_setup 12:35:19.771 [Lua] completed 12:35:19.772 [Lua] completed 12:35:19.773 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:35:19.773 [Lua] Set lobby begin: 12:35:19.773 [Lua] Lobby data twitch_enabled = false 12:35:19.773 [Lua] Lobby data power_level = 1100 12:35:19.773 [Lua] Lobby data unique_server_name = Samoly 12:35:19.773 [Lua] Lobby data difficulty_tweak = 0 12:35:19.773 [Lua] Lobby data host = 110000101ead6cb 12:35:19.773 [Lua] Lobby data game_mode = 9 12:35:19.774 [Lua] Lobby data is_private = false 12:35:19.774 [Lua] Lobby data match_started = true 12:35:19.774 [Lua] Lobby data mechanism = adventure 12:35:19.774 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:35:19.774 [Lua] Lobby data player_slot_1 = 0:0 12:35:19.774 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:35:19.774 [Lua] Lobby data difficulty = cataclysm_3 12:35:19.774 [Lua] Lobby data quick_game = false 12:35:19.774 [Lua] Lobby data weave_index = 155 12:35:19.774 [Lua] Lobby data matchmaking = false 12:35:19.774 [Lua] Lobby data weave_name = weave_155 12:35:19.774 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:35:19.774 [Lua] Lobby data num_players = 4 12:35:19.774 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:35:19.774 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:35:19.774 [Lua] Lobby data country_code = FI 12:35:19.774 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:35:19.774 [Lua] Lobby data eac_authorized = true 12:35:19.774 [Lua] Set lobby end. 12:35:19.775 [Lua] CurrentConflictSettings weave_beastmen_light 12:35:19.775 [Lua] [ConflictDirector] conflict_director is ai_ready 12:35:19.777 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:35:19.777 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:35:19.779 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:35:19.779 [Lua] Forming navigation groups in one frame 12:35:19.779 [Lua] Forming navigation groups 12:35:19.842 [Lua] NavigationGroupManager -> calulation time A: 0.063000000000101863 12:35:19.869 [Lua] NavigationGroupManager -> calulation time B: 0.027000000000043656 12:35:19.869 [Lua] number of nav groups: 144 12:35:19.870 [Lua] number of refined nav groups : 108 12:35:19.878 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 12:35:19.878 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865 12:35:19.881 [Lua] Warning: missing nodes! in zones 12:35:19.881 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541 12:35:19.885 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:35:19.886 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:35:19.887 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:35:19.888 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 12:35:19.888 [Lua] [Managers] Calling function on all managers: 12:35:19.888 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:35:19.888 [Save] Loading `ut_tweaks_presets` 12:35:19.888 [Save] Load done 12:35:19.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 75 12:35:20.143 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 75 12:35:27.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:67 my_peer_id:110000101ead6cb 12:35:27.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:67 my_peer_id:110000101ead6cb 12:35:27.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:67 my_peer_id:110000101ead6cb 12:35:27.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:67 my_peer_id:110000101ead6cb 12:35:27.206 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:67 my_peer_id:110000101ead6cb 12:35:27.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:35:27.206 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 12:35:27.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:35:27.206 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 12:35:27.206 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:35:27.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:35:27.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:35:27.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 12:35:27.223 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 12:35:27.224 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 12:35:27.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 12:35:27.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 12:35:27.434 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 12:35:27.492 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 12:35:27.492 [Lua] [PackageManager] Force_load: wwise/drakegun 12:35:27.493 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 12:35:27.519 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 12:35:27.519 [Lua] [PackageManager] Force_load: wwise/flamethrower 12:35:27.520 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:35:27.554 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:35:27.554 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:35:27.559 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 67 12:35:30.174 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:35:30.174 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:35:30.174 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:35:30.174 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:35:30.174 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:35:30.174 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:35:30.181 [Lua] Set lobby begin: 12:35:30.181 [Lua] Lobby data twitch_enabled = false 12:35:30.181 [Lua] Lobby data power_level = 1100 12:35:30.181 [Lua] Lobby data unique_server_name = Samoly 12:35:30.181 [Lua] Lobby data difficulty_tweak = 0 12:35:30.181 [Lua] Lobby data host = 110000101ead6cb 12:35:30.181 [Lua] Lobby data game_mode = 9 12:35:30.181 [Lua] Lobby data is_private = false 12:35:30.181 [Lua] Lobby data match_started = true 12:35:30.181 [Lua] Lobby data mechanism = adventure 12:35:30.182 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:35:30.182 [Lua] Lobby data player_slot_1 = 0:0 12:35:30.182 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:35:30.182 [Lua] Lobby data difficulty = cataclysm_3 12:35:30.182 [Lua] Lobby data quick_game = false 12:35:30.182 [Lua] Lobby data weave_index = 155 12:35:30.182 [Lua] Lobby data matchmaking = false 12:35:30.182 [Lua] Lobby data weave_name = weave_155 12:35:30.182 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:35:30.182 [Lua] Lobby data num_players = 4 12:35:30.182 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:35:30.182 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:35:30.182 [Lua] Lobby data country_code = FI 12:35:30.182 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:35:30.182 [Lua] Lobby data eac_authorized = true 12:35:30.182 [Lua] Set lobby end. 12:35:30.182 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:35:30.182 [Lua] Breedfreezer (server) starting a hot join sync 12:35:30.182 [Lua] packing 0 units of breed skaven_clan_rat 12:35:30.182 [Lua] packing 0 units of breed skaven_slave 12:35:30.182 [Lua] packing 0 units of breed beastmen_ungor_archer 12:35:30.182 [Lua] packing 0 units of breed beastmen_bestigor 12:35:30.182 [Lua] packing 0 units of breed beastmen_ungor 12:35:30.182 [Lua] packing 0 units of breed beastmen_gor 12:35:30.182 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:35:30.182 [Lua] 12:35:30.182 [Lua] [1] = 1 (number) 12:35:30.182 [Lua] [2] = 0 (number) 12:35:30.182 [Lua] [3] = 1 (number) 12:35:30.182 [Lua] [4] = 0 (number) 12:35:30.182 [Lua] [5] = 1 (number) 12:35:30.182 [Lua] [6] = 0 (number) 12:35:30.182 [Lua] [7] = 1 (number) 12:35:30.182 [Lua] [8] = 0 (number) 12:35:30.182 [Lua] [9] = 1 (number) 12:35:30.182 [Lua] [10] = 0 (number) 12:35:30.182 [Lua] [11] = 1 (number) 12:35:30.182 [Lua] [12] = 0 (number) 12:35:30.182 [Lua] 12:35:30.182 [Lua] 12:35:30.182 [Lua] 12:35:30.185 [Lua] Set lobby begin: 12:35:30.185 [Lua] Lobby data twitch_enabled = false 12:35:30.185 [Lua] Lobby data power_level = 1100 12:35:30.185 [Lua] Lobby data unique_server_name = Samoly 12:35:30.185 [Lua] Lobby data difficulty_tweak = 0 12:35:30.185 [Lua] Lobby data host = 110000101ead6cb 12:35:30.185 [Lua] Lobby data game_mode = 9 12:35:30.185 [Lua] Lobby data is_private = false 12:35:30.185 [Lua] Lobby data match_started = true 12:35:30.185 [Lua] Lobby data mechanism = adventure 12:35:30.185 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:35:30.185 [Lua] Lobby data player_slot_1 = 0:0 12:35:30.185 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:35:30.185 [Lua] Lobby data difficulty = cataclysm_3 12:35:30.185 [Lua] Lobby data quick_game = false 12:35:30.186 [Lua] Lobby data weave_index = 155 12:35:30.186 [Lua] Lobby data matchmaking = false 12:35:30.186 [Lua] Lobby data weave_name = weave_155 12:35:30.186 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:35:30.186 [Lua] Lobby data num_players = 4 12:35:30.186 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:35:30.186 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:35:30.186 [Lua] Lobby data country_code = FI 12:35:30.186 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:35:30.186 [Lua] Lobby data eac_authorized = true 12:35:30.186 [Lua] Set lobby end. 12:35:30.186 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:35:30.186 [Lua] Breedfreezer (server) starting a hot join sync 12:35:30.186 [Lua] packing 0 units of breed skaven_clan_rat 12:35:30.186 [Lua] packing 0 units of breed skaven_slave 12:35:30.186 [Lua] packing 0 units of breed beastmen_ungor_archer 12:35:30.186 [Lua] packing 0 units of breed beastmen_bestigor 12:35:30.186 [Lua] packing 0 units of breed beastmen_ungor 12:35:30.186 [Lua] packing 0 units of breed beastmen_gor 12:35:30.186 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:35:30.186 [Lua] 12:35:30.186 [Lua] [1] = 1 (number) 12:35:30.186 [Lua] [2] = 0 (number) 12:35:30.186 [Lua] [3] = 1 (number) 12:35:30.186 [Lua] [4] = 0 (number) 12:35:30.186 [Lua] [5] = 1 (number) 12:35:30.186 [Lua] [6] = 0 (number) 12:35:30.186 [Lua] [7] = 1 (number) 12:35:30.186 [Lua] [8] = 0 (number) 12:35:30.186 [Lua] [9] = 1 (number) 12:35:30.186 [Lua] [10] = 0 (number) 12:35:30.186 [Lua] [11] = 1 (number) 12:35:30.186 [Lua] [12] = 0 (number) 12:35:30.186 [Lua] 12:35:30.186 [Lua] 12:35:30.186 [Lua] 12:35:30.187 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 12:35:30.187 [Lua] RemotePlayer:create_game_object( ) 22 12:35:30.204 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:35:30.204 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:35:30.204 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:35:30.204 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:35:30.205 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 12:35:30.205 [Lua] RemotePlayer:create_game_object( ) 23 12:35:30.221 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:35:30.221 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:35:30.221 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:35:30.221 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:35:30.369 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:35:30.369 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:35:30.421 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:35:30.421 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:35:31.416 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:35:31.416 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:35:31.427 [Lua] Set lobby begin: 12:35:31.427 [Lua] Lobby data twitch_enabled = false 12:35:31.427 [Lua] Lobby data power_level = 1100 12:35:31.427 [Lua] Lobby data unique_server_name = Samoly 12:35:31.427 [Lua] Lobby data difficulty_tweak = 0 12:35:31.427 [Lua] Lobby data host = 110000101ead6cb 12:35:31.427 [Lua] Lobby data game_mode = 9 12:35:31.427 [Lua] Lobby data is_private = false 12:35:31.427 [Lua] Lobby data match_started = true 12:35:31.428 [Lua] Lobby data mechanism = adventure 12:35:31.428 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:35:31.428 [Lua] Lobby data player_slot_1 = 0:0 12:35:31.428 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:35:31.428 [Lua] Lobby data difficulty = cataclysm_3 12:35:31.428 [Lua] Lobby data quick_game = false 12:35:31.428 [Lua] Lobby data weave_index = 155 12:35:31.428 [Lua] Lobby data matchmaking = false 12:35:31.428 [Lua] Lobby data weave_name = weave_155 12:35:31.428 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:35:31.428 [Lua] Lobby data num_players = 4 12:35:31.428 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:35:31.428 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:35:31.428 [Lua] Lobby data country_code = FI 12:35:31.428 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:35:31.428 [Lua] Lobby data eac_authorized = true 12:35:31.428 [Lua] Set lobby end. 12:35:31.428 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:35:31.428 [Lua] Breedfreezer (server) starting a hot join sync 12:35:31.428 [Lua] packing 0 units of breed skaven_clan_rat 12:35:31.428 [Lua] packing 0 units of breed skaven_slave 12:35:31.428 [Lua] packing 0 units of breed beastmen_ungor_archer 12:35:31.428 [Lua] packing 0 units of breed beastmen_bestigor 12:35:31.428 [Lua] packing 0 units of breed beastmen_ungor 12:35:31.428 [Lua] packing 0 units of breed beastmen_gor 12:35:31.428 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:35:31.428 [Lua] 12:35:31.428 [Lua] [1] = 1 (number) 12:35:31.428 [Lua] [2] = 0 (number) 12:35:31.428 [Lua] [3] = 1 (number) 12:35:31.428 [Lua] [4] = 0 (number) 12:35:31.428 [Lua] [5] = 1 (number) 12:35:31.428 [Lua] [6] = 0 (number) 12:35:31.428 [Lua] [7] = 1 (number) 12:35:31.428 [Lua] [8] = 0 (number) 12:35:31.428 [Lua] [9] = 1 (number) 12:35:31.428 [Lua] [10] = 0 (number) 12:35:31.428 [Lua] [11] = 1 (number) 12:35:31.428 [Lua] [12] = 0 (number) 12:35:31.428 [Lua] 12:35:31.428 [Lua] 12:35:31.428 [Lua] 12:35:31.429 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24 12:35:31.429 [Lua] RemotePlayer:create_game_object( ) 24 12:35:31.447 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:35:31.447 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:35:31.447 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:35:31.447 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:35:31.447 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:35:31.447 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:35:31.447 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:35:31.447 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:35:31.447 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:35:31.451 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 12:35:31.451 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 12:35:31.451 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 12:35:31.452 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:35:31.452 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:35:31.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 12:35:31.454 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:35:31.454 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:35:31.466 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:35:31.473 [Lua] Spline already found! 12:35:31.546 [Lua] Init group template: spline_patrol 12:35:31.573 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:35:31.574 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:35:31.575 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:35:31.575 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 12:35:31.575 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 12:35:31.575 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:35:31.575 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:35:31.581 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:35:31.581 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:35:31.587 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:35:31.589 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 12:35:31.589 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:35:31.590 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:35:31.590 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:35:31.590 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:35:31.590 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:35:31.604 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:35:31.606 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 12:35:31.606 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:35:31.613 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 12:35:31.613 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 12:35:31.629 [Lua] StateInGameRunning:_game_actually_starts() 12:35:31.630 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 12:35:31.630 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=50 12:35:31.630 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=51 12:35:31.630 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=52 12:35:31.630 [Lua] ################################################################################################################# 12:35:31.630 [Lua] [Loading Time]: 00:00:29 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:35:31.630 [Lua] ################################################################################################################# 12:35:31.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 76 12:35:31.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 76 12:35:31.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 76 12:35:31.870 [Lua] Commit load time data 12:35:34.818 [Lua] Set lobby begin: 12:35:34.818 [Lua] Lobby data twitch_enabled = false 12:35:34.818 [Lua] Lobby data power_level = 550 12:35:34.818 [Lua] Lobby data unique_server_name = Samoly 12:35:34.818 [Lua] Lobby data difficulty_tweak = 0 12:35:34.818 [Lua] Lobby data host = 110000101ead6cb 12:35:34.818 [Lua] Lobby data game_mode = 9 12:35:34.818 [Lua] Lobby data is_private = false 12:35:34.818 [Lua] Lobby data match_started = true 12:35:34.818 [Lua] Lobby data mechanism = adventure 12:35:34.818 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:35:34.818 [Lua] Lobby data player_slot_1 = 0:0 12:35:34.818 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:35:34.818 [Lua] Lobby data difficulty = cataclysm_3 12:35:34.818 [Lua] Lobby data quick_game = false 12:35:34.819 [Lua] Lobby data weave_index = 155 12:35:34.819 [Lua] Lobby data matchmaking = false 12:35:34.819 [Lua] Lobby data weave_name = weave_155 12:35:34.819 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:35:34.819 [Lua] Lobby data num_players = 4 12:35:34.819 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:35:34.819 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:35:34.819 [Lua] Lobby data country_code = FI 12:35:34.819 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:35:34.819 [Lua] Lobby data eac_authorized = true 12:35:34.819 [Lua] Set lobby end. 12:35:38.997 [Lua] Players are leaving the safe zone 12:35:39.981 [Lua] Set lobby begin: 12:35:39.981 [Lua] Lobby data twitch_enabled = false 12:35:39.982 [Lua] Lobby data power_level = 1100 12:35:39.982 [Lua] Lobby data unique_server_name = Samoly 12:35:39.982 [Lua] Lobby data difficulty_tweak = 0 12:35:39.982 [Lua] Lobby data host = 110000101ead6cb 12:35:39.982 [Lua] Lobby data game_mode = 9 12:35:39.982 [Lua] Lobby data is_private = false 12:35:39.982 [Lua] Lobby data match_started = true 12:35:39.982 [Lua] Lobby data mechanism = adventure 12:35:39.982 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:35:39.982 [Lua] Lobby data player_slot_1 = 0:0 12:35:39.982 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:35:39.982 [Lua] Lobby data difficulty = cataclysm_3 12:35:39.982 [Lua] Lobby data quick_game = false 12:35:39.982 [Lua] Lobby data weave_index = 155 12:35:39.982 [Lua] Lobby data matchmaking = false 12:35:39.982 [Lua] Lobby data weave_name = weave_155 12:35:39.982 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:35:39.983 [Lua] Lobby data num_players = 4 12:35:39.983 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:35:39.983 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:35:39.983 [Lua] Lobby data country_code = FI 12:35:39.983 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:35:39.983 [Lua] Lobby data eac_authorized = true 12:35:39.983 [Lua] Set lobby end. 12:35:41.504 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:35:42.799 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:35:42.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown` 12:35:45.991 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:35:46.287 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:35:46.296 [Lua] Spline already found! 12:35:46.318 [Lua] Init group template: spline_patrol 12:35:47.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:35:50.808 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845) 12:35:52.627 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:35:54.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:35:55.210 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:35:55.423 [Lua] Destroying unit since outside mesh or world 12:35:57.967 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:35:58.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown` 12:35:58.237 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:36:00.018 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:36:00.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 105, name: `unknown` 12:36:03.434 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:36:03.559 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:36:04.270 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:36:10.702 [Lua] Destroying unit since outside mesh or world 12:36:10.731 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:36:15.737 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:36:15.747 [Lua] Spline already found! 12:36:15.771 [Lua] Init group template: spline_patrol 12:36:19.959 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:36:21.637 [Lua] event horde ends! 12:36:21.637 [Lua] event horde ends! 12:36:21.820 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:36:21.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 136, name: `unknown` 12:36:21.986 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:36:22.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 189, name: `unknown` 12:36:22.771 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:36:23.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:36:23.079 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:36:23.669 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:36:23.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 76, name: `unknown` 12:36:25.161 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:36:26.834 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:36:33.990 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:36:34.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:36:34.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown` 12:36:34.982 [Lua] event horde ends! 12:36:35.054 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:36:35.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 17, name: `unknown` 12:36:35.883 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:36:35.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown` 12:36:36.124 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:36:36.273 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:36:36.629 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:36:36.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 135, name: `unknown` 12:36:36.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 186, name: `unknown` 12:36:36.882 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:36:36.929 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:36:37.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown` 12:36:38.783 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:36:38.982 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:36:39.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown` 12:36:39.927 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:36:39.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:36:40.404 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:36:40.501 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:36:40.501 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:36:40.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:36:40.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 27, name: `unknown` 12:36:40.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 136, name: `unknown` 12:36:41.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:36:42.170 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:36:42.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown` 12:36:43.620 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:36:43.892 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:36:44.189 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:36:44.189 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:36:44.434 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:36:44.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown` 12:36:44.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 213, name: `unknown` 12:36:45.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown` 12:36:46.229 [Lua] state dead despawn 12:36:46.237 [Lua] [GameNetworkManager] destroying game object with go_id=26 12:36:46.895 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:36:54.506 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:36:54.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown` 12:36:56.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:36:56.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:37:02.055 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 12:37:02.056 [Lua] [GameNetworkManager] destroying game object with go_id=43 12:37:07.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:37:11.618 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4) 12:37:11.621 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 12:37:11.621 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 12:37:11.621 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=175 12:37:27.498 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:37:27.499 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=178 12:37:27.500 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 12:37:36.216 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:37:39.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 19, name: `unknown` 12:37:41.092 [Lua] event horde ends! 12:37:48.269 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:37:49.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 19, name: `unknown` 12:37:52.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:37:54.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:37:54.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:38:00.295 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 12:38:00.296 [Lua] [GameNetworkManager] destroying game object with go_id=47 12:38:14.239 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:38:14.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown` 12:38:25.739 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:38:25.740 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=198 12:38:25.741 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 12:38:34.130 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:38:34.137 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845) 12:38:34.140 [Lua] setting up ambush-horde 12:38:34.140 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:38:34.140 [Lua] -> spawning: 12 12:38:34.140 [Lua] horde crated with id 4 of type ambush 12:38:34.140 [Lua] ambush horde has started 12:38:34.144 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:38:34.154 [Lua] setting up ambush-horde 12:38:34.154 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:38:34.154 [Lua] -> spawning: 12 12:38:34.154 [Lua] horde crated with id 5 of type ambush 12:38:34.154 [Lua] ambush horde has started 12:38:37.768 [Lua] Init group template: horde 12:38:37.842 [Lua] Init group template: horde 12:38:48.818 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:38:48.827 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845) 12:38:48.830 [Lua] setting up ambush-horde 12:38:48.830 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:38:48.830 [Lua] -> spawning: 12 12:38:48.830 [Lua] horde crated with id 6 of type ambush 12:38:48.830 [Lua] Ambush horde spawn failed B - no matching spawners found! 12:38:48.830 [Lua] setting up vector-horde 12:38:48.830 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:38:48.830 [Lua] --> horde wants to spawn ahead of players (0.49730226214198/0.67 12:38:48.830 [Lua] -> spawning: 12 12:38:48.830 [Lua] horde crated with id 7 of type vector 12:38:48.830 [Lua] vector horde has started 12:38:48.837 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:38:48.849 [Lua] setting up ambush-horde 12:38:48.849 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:38:48.849 [Lua] -> spawning: 12 12:38:48.849 [Lua] horde crated with id 8 of type ambush 12:38:48.849 [Lua] Ambush horde spawn failed B - no matching spawners found! 12:38:48.849 [Lua] setting up vector-horde 12:38:48.849 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:38:48.849 [Lua] --> horde wants to spawn ahead of players (0.18935236090341/0.67 12:38:48.849 [Lua] -> spawning: 12 12:38:48.849 [Lua] horde crated with id 9 of type vector 12:38:48.849 [Lua] vector horde has started 12:38:49.435 [Lua] setting up ambush-horde 12:38:49.435 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:38:49.435 [Lua] -> spawning: 12 12:38:49.435 [Lua] horde crated with id 10 of type ambush 12:38:49.435 [Lua] ambush horde has started 12:38:50.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:38:51.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:38:51.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:38:51.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:38:51.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 12:38:52.350 [Lua] event horde ends! 12:38:53.472 [Lua] Init group template: horde 12:38:54.009 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 84 92 12:38:54.009 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 85 91 12:38:54.019 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 86 91 12:38:54.019 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 87 90 12:38:54.019 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 88 89 12:38:54.166 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 84 98 12:38:54.167 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 86 97 12:38:54.177 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 88 96 12:38:54.177 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 89 95 12:38:54.177 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 90 94 12:38:57.137 [Lua] Init group template: horde 12:38:57.216 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 12:38:57.217 [Lua] [GameNetworkManager] destroying game object with go_id=44 12:38:57.220 [Lua] Init group template: horde 12:39:00.726 [Window] Window => inactive 12:39:02.189 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:39:02.189 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:39:02.189 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:39:02.189 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:39:02.189 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:39:02.189 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:39:02.189 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:39:02.189 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:39:02.189 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:39:02.190 [Save] Saving `save_data` 12:39:02.190 [Lua] gm_event_end_conditions_met false true 12:39:02.191 [Lua] Game lost 12:39:02.201 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:39:02.201 [Save] Save done 12:39:02.201 [Save] Saving `save_data` 12:39:02.205 [Lua] generate_backend_stats 110000101ead6cb:1 12:39:02.216 [Save] Save done 12:39:02.224 [Lua] PlayFabMirrorBase:_commit_internal nil 12:39:02.224 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:39:02.224 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:39:02.225 [Save] Saving `save_data` 12:39:02.234 [Lua] commit result success 32 12:39:02.234 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:39:02.234 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 77 12:39:02.234 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 12:39:02.237 [Save] Save done 12:39:02.243 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 77 26 12:39:03.158 [Lua] [PlayFabRequestQueue] EAC Enabled! 77 12:39:03.158 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 77 12:39:03.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 77 12:39:10.095 [Lua] ConflictDirector - destroy all units 12:39:10.106 [Lua] Horde killed: ? 12:39:10.108 [Lua] Horde killed: ? 12:39:10.111 [Lua] Horde killed: ? 12:39:10.113 [Lua] Horde killed: ? 12:39:10.114 [Lua] Horde killed: ? 12:39:10.405 [Lua] TRANSITION nil nil inn_level 12:39:10.405 [Lua] Transition type "inn_level", is server: true 12:39:10.405 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:39:10.405 [Lua] [GameNetworkManager] Leaving game... 12:39:10.405 [Lua] [GameNetworkManager] Shutting down game session host. 12:39:10.405 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:39:10.405 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:39:10.405 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=228.01 12:39:10.408 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:39:10.597 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 5d98 or from non-session peer 1100001059c9cc0 12:39:12.474 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:39:12.474 [Lua] [Managers] Calling function on all managers: 12:39:12.474 [Lua] Clearing all global lookup lists 12:39:12.474 [Lua] [IngamePlayerListUI] - Destroy 12:39:12.474 [Lua] [EquipmentUI] - Destroy 12:39:12.474 [Lua] [AbilityUI] - Destroy 12:39:12.474 [Lua] [GamePadAbilityUI] - Destroy 12:39:12.474 [Lua] [GamePadEquipmentUI] - Destroy 12:39:12.475 [Lua] [IngameUI] destroy 12:39:12.513 [Lua] [Managers] Destroying manager group: 12:39:12.518 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:39:12.563 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:39:12.568 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 12:39:12.569 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:39:12.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:39:12.573 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:39:12.575 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:39:12.577 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 12:39:12.578 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:39:12.579 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:39:12.584 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 12:39:12.586 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:39:12.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:39:12.591 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:39:12.592 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:39:12.597 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:39:12.599 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:39:12.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:39:12.600 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:39:12.603 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:39:12.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:39:12.609 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 12:39:12.611 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:39:12.629 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:39:12.629 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:39:12.629 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:39:12.629 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 12:39:12.629 warning: [Lua] Following data will be uploaded to Crashify: <> 12:39:12.630 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 69, User: 110000101ead6cb "Samoly" <> 12:39:12.630 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15353196; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000005AB4060 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 0000000009D24CC0; application_shutdown = nil; unit_spawner = table: 000000000AB13160; world = [World]; unit_storage = table: 0000000000A5FD30; units = table: 00000000018393B0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D24CC0 [8] self = table: 0000000010404290; dt = 0.003929362166672945; t = 4525.491854269756; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.003929362166672945; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.003929362166672945; t = 4525.491854269756 [10] dt = 0.003929362166672945 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000179B5B0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000A9DB010; [5] world_name = "level_world"; entity_system_bag = table: 0000000007F33AA0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EB8A80; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008611530; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.23237407235428; input_manager = table: 00000000098A3550; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DD0DCC0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.003929362166672945; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000A9DB010; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000E7E5620; exit_time = 228.01462427899241; dice_keeper = table: 0000000008693E40; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000933E930; <> <> 12:39:12.630 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:39:12.630 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:39:12.630 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 12:39:12.630 warning: [Lua] Following data will be uploaded to Crashify: <> 12:39:12.630 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 70, User: 110000101ead6cb "Samoly" <> 12:39:12.631 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15353196; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000005AB4060 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 0000000009D24CC0; application_shutdown = nil; unit_spawner = table: 000000000AB13160; world = [World]; unit_storage = table: 0000000000A5FD30; units = table: 00000000018393B0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D24CC0 [8] self = table: 0000000010404290; dt = 0.003929362166672945; t = 4525.491854269756; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.003929362166672945; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.003929362166672945; t = 4525.491854269756 [10] dt = 0.003929362166672945 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000179B5B0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000A9DB010; [5] world_name = "level_world"; entity_system_bag = table: 0000000007F33AA0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EB8A80; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008611530; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.23237407235428; input_manager = table: 00000000098A3550; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DD0DCC0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.003929362166672945; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000A9DB010; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000E7E5620; exit_time = 228.01462427899241; dice_keeper = table: 0000000008693E40; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000933E930; <> <> 12:39:12.631 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:39:12.631 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:39:12.631 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 12:39:12.631 warning: [Lua] Following data will be uploaded to Crashify: <> 12:39:12.631 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 71, User: 110000101ead6cb "Samoly" <> 12:39:12.631 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15353196; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000005AB4060 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 0000000009D24CC0; application_shutdown = nil; unit_spawner = table: 000000000AB13160; world = [World]; unit_storage = table: 0000000000A5FD30; units = table: 00000000018393B0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D24CC0 [8] self = table: 0000000010404290; dt = 0.003929362166672945; t = 4525.491854269756; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.003929362166672945; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.003929362166672945; t = 4525.491854269756 [10] dt = 0.003929362166672945 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000179B5B0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000A9DB010; [5] world_name = "level_world"; entity_system_bag = table: 0000000007F33AA0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EB8A80; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008611530; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.23237407235428; input_manager = table: 00000000098A3550; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DD0DCC0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.003929362166672945; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000A9DB010; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000E7E5620; exit_time = 228.01462427899241; dice_keeper = table: 0000000008693E40; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000933E930; <> <> 12:39:12.631 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:39:12.631 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:39:12.631 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 12:39:12.631 warning: [Lua] Following data will be uploaded to Crashify: <> 12:39:12.632 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 72, User: 110000101ead6cb "Samoly" <> 12:39:12.632 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15353196; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000005AB4060 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 0000000009D24CC0; application_shutdown = nil; unit_spawner = table: 000000000AB13160; world = [World]; unit_storage = table: 0000000000A5FD30; units = table: 00000000018393B0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D24CC0 [8] self = table: 0000000010404290; dt = 0.003929362166672945; t = 4525.491854269756; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.003929362166672945; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.003929362166672945; t = 4525.491854269756 [10] dt = 0.003929362166672945 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000179B5B0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000A9DB010; [5] world_name = "level_world"; entity_system_bag = table: 0000000007F33AA0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EB8A80; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008611530; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.23237407235428; input_manager = table: 00000000098A3550; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DD0DCC0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.003929362166672945; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000A9DB010; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000E7E5620; exit_time = 228.01462427899241; dice_keeper = table: 0000000008693E40; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000933E930; <> <> 12:39:12.632 [Lua] [Matchmaking] unregister rpcs 12:39:12.632 [Lua] ############### UNLOADING PACKAGES ############### 12:39:12.632 [Lua] [Managers] Calling function on all managers: 12:39:12.632 [Lua] [Managers] Destroying manager group: 12:39:12.632 [Lua] [Gamestate] Enter state StateLoading 12:39:12.637 [Lua] Found camera: end_screen_camera 12:39:12.637 [Lua] [EndViewState] Enter Substate EndViewStateSummary 12:39:12.638 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:39:12.638 [Lua] [Matchmaking] register rpcs 12:39:12.638 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:39:12.638 [Lua] Set lobby begin: 12:39:12.638 [Lua] Lobby data twitch_enabled = false 12:39:12.638 [Lua] Lobby data power_level = 0 12:39:12.638 [Lua] Lobby data unique_server_name = Samoly 12:39:12.638 [Lua] Lobby data difficulty_tweak = 0 12:39:12.638 [Lua] Lobby data host = 110000101ead6cb 12:39:12.638 [Lua] Lobby data game_mode = 9 12:39:12.638 [Lua] Lobby data is_private = false 12:39:12.638 [Lua] Lobby data match_started = true 12:39:12.638 [Lua] Lobby data mechanism = adventure 12:39:12.638 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:39:12.638 [Lua] Lobby data player_slot_1 = 0:0 12:39:12.638 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:39:12.638 [Lua] Lobby data difficulty = cataclysm_3 12:39:12.638 [Lua] Lobby data quick_game = false 12:39:12.638 [Lua] Lobby data weave_index = 155 12:39:12.638 [Lua] Lobby data matchmaking = false 12:39:12.639 [Lua] Lobby data weave_name = weave_155 12:39:12.639 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:39:12.639 [Lua] Lobby data num_players = 4 12:39:12.639 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:39:12.639 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:39:12.639 [Lua] Lobby data country_code = FI 12:39:12.639 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:39:12.639 [Lua] Lobby data eac_authorized = true 12:39:12.639 [Lua] Set lobby end. 12:39:12.639 [Lua] registering RPCs 12:39:12.639 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:39:12.639 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:39:12.639 [Lua] Set lobby begin: 12:39:12.639 [Lua] Lobby data twitch_enabled = false 12:39:12.639 [Lua] Lobby data power_level = 0 12:39:12.639 [Lua] Lobby data unique_server_name = Samoly 12:39:12.639 [Lua] Lobby data difficulty_tweak = 0 12:39:12.639 [Lua] Lobby data host = 110000101ead6cb 12:39:12.639 [Lua] Lobby data game_mode = 3 12:39:12.639 [Lua] Lobby data is_private = false 12:39:12.639 [Lua] Lobby data match_started = true 12:39:12.639 [Lua] Lobby data mechanism = adventure 12:39:12.639 [Lua] Lobby data level_key = inn_level 12:39:12.639 [Lua] Lobby data player_slot_1 = 0:0 12:39:12.640 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:39:12.640 [Lua] Lobby data difficulty = cataclysm_3 12:39:12.640 [Lua] Lobby data quick_game = false 12:39:12.640 [Lua] Lobby data weave_index = 155 12:39:12.640 [Lua] Lobby data matchmaking = false 12:39:12.640 [Lua] Lobby data weave_name = weave_155 12:39:12.640 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:39:12.640 [Lua] Lobby data num_players = 4 12:39:12.640 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:39:12.640 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:39:12.640 [Lua] Lobby data country_code = FI 12:39:12.640 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:39:12.640 [Lua] Lobby data eac_authorized = true 12:39:12.640 [Lua] Set lobby end. 12:39:12.640 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:39:12.644 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:39:12.644 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:39:12.644 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:39:12.650 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life 12:39:12.659 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life 12:39:12.682 [Umbra] Unload tome 12:39:12.685 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler 12:39:12.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:39:12.685 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:39:12.685 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:39:12.685 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:39:12.685 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:39:12.685 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:39:12.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:39:12.730 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:39:12.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:39:12.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:39:12.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:39:12.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:39:12.872 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:39:12.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:39:12.906 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:39:12.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:39:13.674 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x85ce1, position: 4813914 12:39:19.662 [Lua] [EndViewState] Exit Substate EndViewStateSummary 12:39:19.844 [Lua] ### Sending rpc_level_loaded 12:39:19.844 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 12:39:19.844 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:39:19.845 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:39:19.845 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:39:19.861 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:39:19.861 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:39:19.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:68 my_peer_id:110000101ead6cb 12:39:19.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:68 my_peer_id:110000101ead6cb 12:39:19.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:68 my_peer_id:110000101ead6cb 12:39:19.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:68 my_peer_id:110000101ead6cb 12:39:19.996 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:68 my_peer_id:110000101ead6cb 12:39:19.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:39:19.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:39:20.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:39:20.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:39:20.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:39:20.200 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:39:20.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:39:20.215 [Lua] [LevelTransitionHandler] Level load completed! 12:39:20.215 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 15353196 - use_random_directors: true - overriden_conflict: nil 12:39:20.218 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:39:20.218 [Lua] checking dlc's against conflict directors 12:39:20.218 [Lua] number of factions to include 2 12:39:20.218 [Lua] Updated list weights for random: 12:39:20.218 [Lua] skaven, 0.42 (0.00-0.42) 12:39:20.218 [Lua] chaos, 0.42 (0.42-0.83) 12:39:20.218 [Lua] beastmen, 0.17 (0.83-1.00) 12:39:20.218 [Lua] Rolled random faction: 0.96305543184280396 beastmen 12:39:20.218 [Lua] Updated list weights for random: 12:39:20.218 [Lua] skaven, 0.50 (0.00-0.50) 12:39:20.218 [Lua] chaos, 0.50 (0.50-1.00) 12:39:20.218 [Lua] Rolled random faction: 0.12758772075176239 skaven 12:39:20.218 [Lua] number of factions added 2 12:39:20.218 [Lua] --- --- --- 12:39:20.218 [Lua] Starting... difficulty 'cataclysm_3' 12:39:20.218 [Lua] These are the starting conflict directors: 12:39:20.218 [Lua] inn_level 12:39:20.218 [Lua] --- --- --- 12:39:20.218 [Lua] 12:39:20.218 [Lua] DONE! Found the following directors: 12:39:20.218 [Lua] (free: 35), Master hash is: 12:39:20.218 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:39:20.218 [Lua] load_startup_enemy_packages: -------------- 12:39:20.218 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:39:20.218 [Lua] critter_rat 12:39:20.232 [Lua] ### Sending rpc_level_loaded 12:39:20.232 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 12:39:20.232 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:39:20.248 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:39:20.248 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:39:20.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:39:20.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:39:20.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:39:20.400 [Lua] ### Sending rpc_level_loaded 12:39:20.400 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 12:39:20.400 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:39:20.401 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:39:20.401 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:39:20.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:39:20.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:39:20.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:39:20.419 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 68 12:39:20.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:39:20.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:39:20.486 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 12:39:20.486 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:39:20.487 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:39:20.487 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:39:20.487 [Lua] Starting async level spawning of levels/inn/world 12:39:20.487 [Umbra] Init version: 3.4.15 :: 16 threads 12:39:20.509 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:69 my_peer_id:110000101ead6cb 12:39:20.509 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:69 my_peer_id:110000101ead6cb 12:39:20.509 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:69 my_peer_id:110000101ead6cb 12:39:20.509 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:69 my_peer_id:110000101ead6cb 12:39:20.545 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:69 my_peer_id:110000101ead6cb 12:39:20.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:39:20.545 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:39:20.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:39:20.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 12:39:20.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read, 12:39:20.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:39:20.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:39:20.617 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:39:20.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 12:39:20.683 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 12:39:20.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:39:20.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 12:39:20.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:39:20.706 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:39:20.706 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:39:20.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:39:20.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:70 my_peer_id:110000101ead6cb 12:39:20.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:70 my_peer_id:110000101ead6cb 12:39:20.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:70 my_peer_id:110000101ead6cb 12:39:20.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:70 my_peer_id:110000101ead6cb 12:39:20.708 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:70 my_peer_id:110000101ead6cb 12:39:20.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:39:20.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:39:20.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:39:20.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:39:20.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:39:20.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:39:20.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:39:20.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 12:39:20.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:39:20.870 [Lua] Async level spawning done 12:39:20.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:39:20.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:39:20.965 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:39:21.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:39:21.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:39:21.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:39:21.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:39:21.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:39:21.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:39:21.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:39:21.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:39:21.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:39:21.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:39:21.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:39:21.433 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 70 12:39:22.300 [Lua] ### Sending rpc_level_loaded 12:39:22.300 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 12:39:22.300 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:39:22.301 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:39:22.301 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:39:23.187 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:39:23.187 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:39:23.187 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:39:23.187 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:39:23.187 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:39:23.187 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:39:23.187 [Lua] ### Sending rpc_level_loaded 12:39:23.187 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 12:39:23.187 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:39:23.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:71 my_peer_id:110000101ead6cb 12:39:23.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:71 my_peer_id:110000101ead6cb 12:39:23.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:71 my_peer_id:110000101ead6cb 12:39:23.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:71 my_peer_id:110000101ead6cb 12:39:23.204 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:71 my_peer_id:110000101ead6cb 12:39:23.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:39:23.204 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 12:39:23.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:39:23.254 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 12:39:23.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:39:23.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 12:39:23.255 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 12:39:23.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:39:23.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:39:23.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:39:23.305 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 12:39:23.388 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 12:39:23.388 [Lua] [PackageManager] Force_load: wwise/rakegun 12:39:23.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:39:23.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:39:23.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:39:23.457 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 71 12:39:24.191 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:39:24.191 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:39:24.191 [Lua] [Matchmaking] unregister rpcs 12:39:24.191 [Lua] Set lobby begin: 12:39:24.191 [Lua] Lobby data twitch_enabled = false 12:39:24.191 [Lua] Lobby data power_level = 0 12:39:24.191 [Lua] Lobby data unique_server_name = Samoly 12:39:24.191 [Lua] Lobby data difficulty_tweak = 0 12:39:24.191 [Lua] Lobby data host = 110000101ead6cb 12:39:24.191 [Lua] Lobby data game_mode = 3 12:39:24.191 [Lua] Lobby data is_private = false 12:39:24.191 [Lua] Lobby data match_started = true 12:39:24.191 [Lua] Lobby data mechanism = adventure 12:39:24.192 [Lua] Lobby data level_key = inn_level 12:39:24.192 [Lua] Lobby data player_slot_1 = 0:0 12:39:24.192 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:39:24.192 [Lua] Lobby data difficulty = cataclysm_3 12:39:24.192 [Lua] Lobby data quick_game = false 12:39:24.192 [Lua] Lobby data weave_index = 155 12:39:24.192 [Lua] Lobby data matchmaking = false 12:39:24.192 [Lua] Lobby data weave_name = weave_155 12:39:24.192 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:39:24.192 [Lua] Lobby data num_players = 4 12:39:24.192 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:39:24.192 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:39:24.192 [Lua] Lobby data country_code = FI 12:39:24.192 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:39:24.192 [Lua] Lobby data eac_authorized = true 12:39:24.192 [Lua] Set lobby end. 12:39:24.192 [Lua] [Managers] Destroying manager group: 12:39:24.193 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:39:24.193 [Lua] [Gamestate] Enter StateIngame HOST 12:39:24.193 [Lua] [Managers] Calling function on all managers: 12:39:24.193 [Lua] <>level = inn_level<> 12:39:24.193 [Lua] Set lobby begin: 12:39:24.193 [Lua] Lobby data twitch_enabled = false 12:39:24.193 [Lua] Lobby data power_level = 0 12:39:24.193 [Lua] Lobby data unique_server_name = Samoly 12:39:24.193 [Lua] Lobby data difficulty_tweak = 0 12:39:24.193 [Lua] Lobby data host = 110000101ead6cb 12:39:24.193 [Lua] Lobby data game_mode = 3 12:39:24.193 [Lua] Lobby data is_private = false 12:39:24.193 [Lua] Lobby data match_started = true 12:39:24.194 [Lua] Lobby data mechanism = adventure 12:39:24.194 [Lua] Lobby data level_key = inn_level 12:39:24.194 [Lua] Lobby data player_slot_1 = 0:0 12:39:24.194 [Lua] Lobby data selected_level_key = inn_level 12:39:24.194 [Lua] Lobby data difficulty = cataclysm_3 12:39:24.194 [Lua] Lobby data quick_game = false 12:39:24.194 [Lua] Lobby data weave_index = 155 12:39:24.194 [Lua] Lobby data matchmaking = false 12:39:24.194 [Lua] Lobby data weave_name = weave_155 12:39:24.194 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:39:24.194 [Lua] Lobby data num_players = 4 12:39:24.194 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:39:24.194 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:39:24.194 [Lua] Lobby data country_code = FI 12:39:24.194 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:39:24.194 [Lua] Lobby data eac_authorized = true 12:39:24.194 [Lua] Set lobby end. 12:39:24.194 [Lua] [StateIngame] Server ingame 12:39:24.198 [Lua] Set lobby begin: 12:39:24.198 [Lua] Lobby data twitch_enabled = false 12:39:24.198 [Lua] Lobby data power_level = 0 12:39:24.198 [Lua] Lobby data unique_server_name = Samoly 12:39:24.198 [Lua] Lobby data difficulty_tweak = 0 12:39:24.198 [Lua] Lobby data host = 110000101ead6cb 12:39:24.198 [Lua] Lobby data game_mode = 3 12:39:24.198 [Lua] Lobby data is_private = false 12:39:24.198 [Lua] Lobby data match_started = true 12:39:24.198 [Lua] Lobby data mechanism = adventure 12:39:24.198 [Lua] Lobby data level_key = inn_level 12:39:24.198 [Lua] Lobby data player_slot_1 = 0:0 12:39:24.198 [Lua] Lobby data selected_level_key = inn_level 12:39:24.198 [Lua] Lobby data difficulty = cataclysm_3 12:39:24.198 [Lua] Lobby data quick_game = false 12:39:24.198 [Lua] Lobby data weave_index = 155 12:39:24.198 [Lua] Lobby data matchmaking = false 12:39:24.198 [Lua] Lobby data weave_name = weave_155 12:39:24.198 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:39:24.198 [Lua] Lobby data num_players = 4 12:39:24.199 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:39:24.199 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:39:24.199 [Lua] Lobby data country_code = FI 12:39:24.199 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:39:24.199 [Lua] Lobby data eac_authorized = true 12:39:24.199 [Lua] Set lobby end. 12:39:24.199 [Lua] [Matchmaking] register rpcs 12:39:24.199 [Lua] GameNetworkManager:init... creating game session 12:39:24.199 [Lua] Host GameSession.make_game_session_host with session: 12:39:24.199 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:39:24.199 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:39:24.199 [Lua] [GameNetworkManager] self.is_server = true 12:39:24.199 [Network] Setting artificial MTU limit to 576 12:39:24.199 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:39:24.208 [Lua] Switching ConflictSettings: to: inn_level 12:39:24.208 [Lua] pacing=disabled 12:39:24.208 [Lua] roaming=nil 12:39:24.208 [Lua] disabled=false 12:39:24.208 [Lua] pack_spawning=disabled 12:39:24.208 [Lua] contained_breeds=nil 12:39:24.208 [Lua] boss=disabled 12:39:24.208 [Lua] horde=disabled 12:39:24.208 [Lua] specials=disabled 12:39:24.208 [Lua] name=inn_level 12:39:24.208 [Lua] intensity=disabled 12:39:24.208 [Lua] --- 12:39:24.208 [Lua] [LevelAnalysis] set_random_seed( 15353196) 12:39:24.210 [Lua] [AIInterestPointSystem] Level Seed: 15353196 12:39:24.210 [Lua] 12:39:24.210 [Lua] [entity_system_bag] = table 12:39:24.210 [Lua] [entity_system_bag] = metatable 12:39:24.210 [Lua] [startup_data] = table 12:39:24.210 [Lua] [entity_manager] = table 12:39:24.210 [Lua] [entity_manager] = metatable 12:39:24.210 [Lua] [unit_spawner] = table 12:39:24.210 [Lua] [unit_spawner] = metatable 12:39:24.210 [Lua] [unit_storage] = table 12:39:24.210 [Lua] [unit_storage] = metatable 12:39:24.210 [Lua] [dice_keeper] = table 12:39:24.210 [Lua] [dice_keeper] = metatable 12:39:24.210 [Lua] [is_server] = true (boolean) 12:39:24.210 [Lua] [world] = [World] 12:39:24.210 [Lua] [system_api] = table 12:39:24.210 [Lua] [entity_system] = table 12:39:24.210 [Lua] [entity_system] = metatable 12:39:24.210 [Lua] [network_lobby] = table 12:39:24.210 [Lua] [network_lobby] = metatable 12:39:24.210 [Lua] [profile_synchronizer] = table 12:39:24.210 [Lua] [profile_synchronizer] = metatable 12:39:24.210 [Lua] [level_transition_handler] = table 12:39:24.210 [Lua] [level_transition_handler] = metatable 12:39:24.211 [Lua] [num_local_human_players] = 1 (number) 12:39:24.211 [Lua] [statistics_db] = table 12:39:24.211 [Lua] [statistics_db] = metatable 12:39:24.211 [Lua] [network_server] = table 12:39:24.211 [Lua] [network_server] = metatable 12:39:24.211 [Lua] [input_manager] = table 12:39:24.211 [Lua] [input_manager] = metatable 12:39:24.211 [Lua] [network_clock] = table 12:39:24.211 [Lua] [network_clock] = metatable 12:39:24.211 [Lua] [network_transmit] = table 12:39:24.211 [Lua] [network_transmit] = metatable 12:39:24.211 [Lua] [free_flight_manager] = table 12:39:24.211 [Lua] [free_flight_manager] = metatable 12:39:24.211 [Lua] [network_manager] = table 12:39:24.211 [Lua] [network_manager] = metatable 12:39:24.211 [Lua] [network_event_delegate] = table 12:39:24.211 [Lua] [network_event_delegate] = metatable 12:39:24.211 [Lua] 12:39:24.211 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:39:24.211 [Lua] ignoring extension VersusInteractObjectiveExtension 12:39:24.211 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:39:24.211 [Lua] ignoring extension VersusSocketObjectiveExtension 12:39:24.211 [Lua] ignoring extension VersusTargetObjectiveExtension 12:39:24.211 [Lua] ignoring extension VersusMissionObjectiveExtension 12:39:24.211 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:39:24.213 [Lua] [AchievementManager] Achievements using the steam platform 12:39:24.260 [Lua] [StateIngame] Level seed: 15353196 12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:39:24.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:39:24.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:39:24.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:39:24.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:39:24.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 12:39:24.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 12:39:24.272 [Lua] [LevelAnalysis] set_random_seed( 15353196) 12:39:24.275 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:39:24.275 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 12:39:24.276 [Lua] [IngameUI] init 12:39:24.291 [SteamVoipClient] select_out(110000101982738, off) 12:39:24.291 [SteamVoipClient] select_out(110000101ead6cb, off) 12:39:24.291 [SteamVoipClient] select_out(110000103faf286, off) 12:39:24.291 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:39:24.297 [Lua] cb_razer_chroma_setup 12:39:24.344 [Lua] completed 12:39:24.344 [Lua] completed 12:39:24.344 [Lua] completed 12:39:24.344 [Lua] completed 12:39:24.356 [Lua] completed 12:39:24.357 [Lua] completed 12:39:24.358 [Lua] [Matchmaking] Cancelling matchmaking 12:39:24.358 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:39:24.358 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:39:24.358 [Lua] Set lobby begin: 12:39:24.358 [Lua] Lobby data twitch_enabled = false 12:39:24.359 [Lua] Lobby data power_level = 835 12:39:24.359 [Lua] Lobby data unique_server_name = Samoly 12:39:24.359 [Lua] Lobby data difficulty_tweak = 0 12:39:24.359 [Lua] Lobby data host = 110000101ead6cb 12:39:24.359 [Lua] Lobby data game_mode = 3 12:39:24.359 [Lua] Lobby data is_private = false 12:39:24.359 [Lua] Lobby data match_started = true 12:39:24.359 [Lua] Lobby data mechanism = adventure 12:39:24.359 [Lua] Lobby data level_key = inn_level 12:39:24.359 [Lua] Lobby data player_slot_1 = 0:0 12:39:24.359 [Lua] Lobby data selected_level_key = inn_level 12:39:24.359 [Lua] Lobby data difficulty = cataclysm_3 12:39:24.359 [Lua] Lobby data quick_game = false 12:39:24.359 [Lua] Lobby data weave_index = 155 12:39:24.359 [Lua] Lobby data matchmaking = false 12:39:24.359 [Lua] Lobby data weave_name = weave_155 12:39:24.359 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:39:24.359 [Lua] Lobby data num_players = 4 12:39:24.359 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:39:24.359 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:39:24.359 [Lua] Lobby data country_code = FI 12:39:24.360 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:39:24.360 [Lua] Lobby data eac_authorized = true 12:39:24.360 [Lua] Set lobby end. 12:39:24.360 [Flow] complete_skittergate_legend true 12:39:24.360 [Flow] complete_all_helmgart_levels_recruit true 12:39:24.361 [Flow] WitchHunterLevel:35 12:39:24.361 [Flow] LeaderYes 12:39:24.361 [Flow] ALL PC XP:304250 12:39:24.361 [Flow] Has "bogenhafen" DLC:true 12:39:24.361 [Flow] WH XP:60850 12:39:24.361 [Flow] Number of crafted items:7152 12:39:24.361 [Flow] Has "pre_order" DLC:true 12:39:24.361 [Flow] Sum of Powe Levels:1500 12:39:24.361 [Flow] lodestone diff 1:false 12:39:24.362 [Flow] magnus and forest activated 12:39:24.362 [Flow] magnus and forest activated 12:39:24.362 [Flow] cemetery and forest activated 12:39:24.362 [Flow] magnus and cemetery 12:39:24.362 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:39:24.362 [Flow] ALL RUNES ACTIVATED 12:39:24.362 [Flow] magnus and forest activated 12:39:24.362 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:39:24.362 [Flow] ALL RUNES ACTIVATED 12:39:24.362 [Flow] cemetery and forest activated 12:39:24.362 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:39:24.362 [Flow] ALL RUNES ACTIVATED 12:39:24.362 [Flow] magnus and forest activated 12:39:24.362 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:39:24.362 [Flow] ALL RUNES ACTIVATED 12:39:24.362 [Flow] magnus and cemetery 12:39:24.362 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:39:24.362 [Flow] ALL RUNES ACTIVATED 12:39:24.362 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:39:24.364 [Lua] CurrentConflictSettings inn_level 12:39:24.364 [Lua] [ConflictDirector] conflict_director is ai_ready 12:39:24.364 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:39:24.364 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:39:24.366 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:39:24.366 [Lua] Forming navigation groups in one frame 12:39:24.366 [Lua] Forming navigation groups 12:39:24.383 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 12:39:24.384 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 12:39:24.384 [Lua] number of nav groups: 41 12:39:24.385 [Lua] number of refined nav groups : 23 12:39:24.386 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589 12:39:24.386 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:39:24.386 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:39:24.386 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:39:24.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:39:24.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:39:24.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:39:24.389 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 12:39:24.389 [Lua] [Managers] Calling function on all managers: 12:39:24.389 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:39:24.389 [Save] Loading `ut_tweaks_presets` 12:39:24.390 [Save] Load done 12:39:24.403 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:39:24.403 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:39:24.403 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:39:24.403 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:39:24.479 [Lua] Set lobby begin: 12:39:24.479 [Lua] Lobby data twitch_enabled = false 12:39:24.479 [Lua] Lobby data power_level = 835 12:39:24.479 [Lua] Lobby data unique_server_name = Samoly 12:39:24.479 [Lua] Lobby data difficulty_tweak = 0 12:39:24.479 [Lua] Lobby data host = 110000101ead6cb 12:39:24.479 [Lua] Lobby data game_mode = 3 12:39:24.479 [Lua] Lobby data is_private = false 12:39:24.479 [Lua] Lobby data match_started = true 12:39:24.479 [Lua] Lobby data mechanism = adventure 12:39:24.479 [Lua] Lobby data level_key = inn_level 12:39:24.479 [Lua] Lobby data player_slot_1 = 0:0 12:39:24.479 [Lua] Lobby data selected_level_key = inn_level 12:39:24.479 [Lua] Lobby data difficulty = cataclysm_3 12:39:24.479 [Lua] Lobby data quick_game = false 12:39:24.480 [Lua] Lobby data weave_index = 155 12:39:24.480 [Lua] Lobby data matchmaking = false 12:39:24.480 [Lua] Lobby data weave_name = weave_155 12:39:24.480 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:39:24.480 [Lua] Lobby data num_players = 4 12:39:24.480 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:39:24.480 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:39:24.480 [Lua] Lobby data country_code = FI 12:39:24.480 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:39:24.480 [Lua] Lobby data eac_authorized = true 12:39:24.480 [Lua] Set lobby end. 12:39:24.480 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:39:24.480 [Lua] Breedfreezer (server) starting a hot join sync 12:39:24.480 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:39:24.480 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:39:24.481 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 12:39:24.481 [Lua] RemotePlayer:create_game_object( ) 27 12:39:24.493 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:39:24.493 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:39:24.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:39:24.493 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:39:24.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 12:39:24.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:39:24.494 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:39:24.499 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:39:24.499 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:39:24.509 [Lua] Set lobby begin: 12:39:24.509 [Lua] Lobby data twitch_enabled = false 12:39:24.509 [Lua] Lobby data power_level = 835 12:39:24.509 [Lua] Lobby data unique_server_name = Samoly 12:39:24.509 [Lua] Lobby data difficulty_tweak = 0 12:39:24.509 [Lua] Lobby data host = 110000101ead6cb 12:39:24.509 [Lua] Lobby data game_mode = 3 12:39:24.509 [Lua] Lobby data is_private = false 12:39:24.509 [Lua] Lobby data match_started = true 12:39:24.509 [Lua] Lobby data mechanism = adventure 12:39:24.509 [Lua] Lobby data level_key = inn_level 12:39:24.509 [Lua] Lobby data player_slot_1 = 0:0 12:39:24.509 [Lua] Lobby data selected_level_key = inn_level 12:39:24.509 [Lua] Lobby data difficulty = cataclysm_3 12:39:24.509 [Lua] Lobby data quick_game = false 12:39:24.510 [Lua] Lobby data weave_index = 155 12:39:24.510 [Lua] Lobby data matchmaking = false 12:39:24.510 [Lua] Lobby data weave_name = weave_155 12:39:24.510 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:39:24.510 [Lua] Lobby data num_players = 4 12:39:24.510 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:39:24.510 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:39:24.510 [Lua] Lobby data country_code = FI 12:39:24.510 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:39:24.510 [Lua] Lobby data eac_authorized = true 12:39:24.510 [Lua] Set lobby end. 12:39:24.510 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:39:24.510 [Lua] Breedfreezer (server) starting a hot join sync 12:39:24.510 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 12:39:24.510 [Lua] RemotePlayer:create_game_object( ) 29 12:39:24.524 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:39:24.524 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:39:24.524 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:39:24.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:39:24.530 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:39:24.531 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 12:39:24.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:39:24.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:39:24.559 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:39:24.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:39:24.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:39:24.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:39:24.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:39:24.573 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:39:24.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:39:24.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:39:24.586 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:39:24.586 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:39:24.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:39:24.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:39:24.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:39:24.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:39:24.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:39:24.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:39:24.623 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:39:24.624 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:39:24.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:39:24.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:39:24.645 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:39:24.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 12:39:24.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:39:24.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:39:24.670 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:39:24.671 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:39:24.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:39:24.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:39:24.686 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:39:24.686 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:39:24.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:39:24.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:39:24.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:39:24.703 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:39:24.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:39:24.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:39:24.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:39:24.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:39:24.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:39:24.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:39:24.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:39:24.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:39:24.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:39:24.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:39:24.767 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:39:24.768 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 12:39:24.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:39:24.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:39:24.781 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:39:24.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 12:39:24.788 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 12:39:24.788 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:39:24.788 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:39:24.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 12:39:24.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 12:39:24.789 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:39:24.789 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:39:24.790 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:39:24.791 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:39:24.801 [Lua] Set lobby begin: 12:39:24.801 [Lua] Lobby data twitch_enabled = false 12:39:24.801 [Lua] Lobby data power_level = 835 12:39:24.801 [Lua] Lobby data unique_server_name = Samoly 12:39:24.801 [Lua] Lobby data difficulty_tweak = 0 12:39:24.801 [Lua] Lobby data host = 110000101ead6cb 12:39:24.801 [Lua] Lobby data game_mode = 3 12:39:24.801 [Lua] Lobby data is_private = false 12:39:24.801 [Lua] Lobby data match_started = true 12:39:24.801 [Lua] Lobby data mechanism = adventure 12:39:24.801 [Lua] Lobby data level_key = inn_level 12:39:24.801 [Lua] Lobby data player_slot_1 = 0:0 12:39:24.801 [Lua] Lobby data selected_level_key = inn_level 12:39:24.801 [Lua] Lobby data difficulty = cataclysm_3 12:39:24.801 [Lua] Lobby data quick_game = false 12:39:24.801 [Lua] Lobby data weave_index = 155 12:39:24.801 [Lua] Lobby data matchmaking = false 12:39:24.801 [Lua] Lobby data weave_name = weave_155 12:39:24.801 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:39:24.801 [Lua] Lobby data num_players = 4 12:39:24.802 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:39:24.802 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:39:24.802 [Lua] Lobby data country_code = FI 12:39:24.802 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:39:24.802 [Lua] Lobby data eac_authorized = true 12:39:24.802 [Lua] Set lobby end. 12:39:24.802 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:39:24.802 [Lua] Breedfreezer (server) starting a hot join sync 12:39:24.802 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 12:39:24.802 [Lua] RemotePlayer:create_game_object( ) 44 12:39:24.818 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:39:24.818 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:39:24.818 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:39:24.818 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:39:24.818 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:39:24.818 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:39:24.818 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:39:24.818 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:39:24.818 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:39:24.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 12:39:24.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:39:24.823 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:39:24.824 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:39:24.824 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 12:39:24.826 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:39:24.826 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:39:24.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:39:24.833 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 12:39:24.834 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:39:24.834 [Lua] Players are leaving the safe zone 12:39:24.868 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 12:39:24.868 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:39:24.966 [Lua] StateInGameRunning:_game_actually_starts() 12:39:24.966 [Lua] ################################################################################################################# 12:39:24.966 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:39:24.966 [Lua] ################################################################################################################# 12:39:24.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 78 12:39:24.973 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 78 12:39:24.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 12:39:24.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:39:24.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:39:24.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 12:39:24.997 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:39:24.997 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:39:24.997 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:39:24.998 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 12:39:24.999 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:39:25.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:39:25.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:39:25.017 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:39:25.046 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:39:25.047 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 12:39:25.047 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:39:25.077 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:39:25.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 12:39:25.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:39:25.155 [Flow] DISABLE 12:39:25.247 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 78 12:39:25.247 [Lua] Commit load time data 12:39:28.099 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:39:28.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:39:28.105 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:39:28.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:39:28.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:39:28.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:39:28.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:39:28.124 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:39:28.130 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:39:28.130 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:39:28.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:39:28.136 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:39:28.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:39:28.142 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:39:28.196 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:39:28.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:39:28.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:39:28.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:39:29.291 [Lua] Set lobby begin: 12:39:29.291 [Lua] Lobby data twitch_enabled = false 12:39:29.291 [Lua] Lobby data power_level = 417 12:39:29.291 [Lua] Lobby data unique_server_name = Samoly 12:39:29.291 [Lua] Lobby data difficulty_tweak = 0 12:39:29.292 [Lua] Lobby data host = 110000101ead6cb 12:39:29.292 [Lua] Lobby data game_mode = 3 12:39:29.292 [Lua] Lobby data is_private = false 12:39:29.292 [Lua] Lobby data match_started = true 12:39:29.292 [Lua] Lobby data mechanism = adventure 12:39:29.292 [Lua] Lobby data level_key = inn_level 12:39:29.292 [Lua] Lobby data player_slot_1 = 0:0 12:39:29.292 [Lua] Lobby data selected_level_key = inn_level 12:39:29.292 [Lua] Lobby data difficulty = cataclysm_3 12:39:29.292 [Lua] Lobby data quick_game = false 12:39:29.292 [Lua] Lobby data weave_index = 155 12:39:29.292 [Lua] Lobby data matchmaking = false 12:39:29.292 [Lua] Lobby data weave_name = weave_155 12:39:29.292 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:39:29.292 [Lua] Lobby data num_players = 4 12:39:29.292 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:39:29.292 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:39:29.292 [Lua] Lobby data country_code = FI 12:39:29.292 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:39:29.292 [Lua] Lobby data eac_authorized = true 12:39:29.293 [Lua] Set lobby end. 12:39:34.404 [Lua] PlayFabMirrorBase:_commit_internal 33 12:39:34.404 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:39:34.409 [Lua] generate_backend_stats 110000101ead6cb:1 12:39:34.424 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:39:34.424 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:39:34.429 [Lua] commit result success 33 12:39:34.430 [Lua] Set lobby begin: 12:39:34.430 [Lua] Lobby data twitch_enabled = false 12:39:34.430 [Lua] Lobby data power_level = 835 12:39:34.430 [Lua] Lobby data unique_server_name = Samoly 12:39:34.430 [Lua] Lobby data difficulty_tweak = 0 12:39:34.430 [Lua] Lobby data host = 110000101ead6cb 12:39:34.430 [Lua] Lobby data game_mode = 3 12:39:34.430 [Lua] Lobby data is_private = false 12:39:34.430 [Lua] Lobby data match_started = true 12:39:34.430 [Lua] Lobby data mechanism = adventure 12:39:34.430 [Lua] Lobby data level_key = inn_level 12:39:34.430 [Lua] Lobby data player_slot_1 = 0:0 12:39:34.430 [Lua] Lobby data selected_level_key = inn_level 12:39:34.431 [Lua] Lobby data difficulty = cataclysm_3 12:39:34.431 [Lua] Lobby data quick_game = false 12:39:34.431 [Lua] Lobby data weave_index = 155 12:39:34.431 [Lua] Lobby data matchmaking = false 12:39:34.431 [Lua] Lobby data weave_name = weave_155 12:39:34.431 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:39:34.431 [Lua] Lobby data num_players = 4 12:39:34.431 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:39:34.431 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:39:34.431 [Lua] Lobby data country_code = FI 12:39:34.431 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:39:34.431 [Lua] Lobby data eac_authorized = true 12:39:34.431 [Lua] Set lobby end. 12:39:36.014 [Lua] [Matchmaking] Cancelling matchmaking 12:39:36.014 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:39:39.805 [Window] Window => active 12:39:39.807 [Window] Window => active 12:39:43.888 [Lua] [Matchmaking] Cancelling matchmaking 12:39:43.888 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:39:46.868 [Lua] [IngameUI] menu view on_enter start_game_view 12:39:46.871 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00 12:39:46.871 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:39:46.873 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:39:46.873 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:39:46.873 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:39:46.874 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:39:46.879 [Lua] cataclysm 12:39:48.292 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 12:39:48.292 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:39:48.292 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 12:39:48.305 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 12:39:49.037 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 12:39:49.143 [Lua] [IngameUI] menu view on_exit start_game_view 12:39:49.143 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:39:49.144 [Save] Saving `save_data` 12:39:49.144 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:39:49.144 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:39:49.144 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 12:39:49.144 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 12:39:49.149 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00 12:39:49.155 [Save] Save done 12:39:49.308 [Lua] [Matchmaking] Cancelling matchmaking 12:39:49.308 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:39:58.124 [Lua] [IngameUI] menu view on_enter hero_view 12:39:58.131 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03413cd0 12:39:58.131 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 12:39:58.148 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 12:39:58.149 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 12:39:58.150 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 12:39:58.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 12:39:58.151 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 12:39:58.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 12:39:58.152 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 12:39:58.152 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 12:39:58.152 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 12:39:58.263 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 12:39:58.263 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 12:39:58.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:39:58.275 [Lua] cb_unit_spawned_unit_preview table: 000000000EB5FC70 units/ui/pup_weave_amulet/pup_weave_amulet 12:39:58.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:39:58.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:40:00.269 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 12:40:00.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded: 12:40:00.272 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 12:40:00.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer 12:40:00.272 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 12:40:00.301 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 12:40:00.378 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 12:40:00.378 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 12:40:00.388 [Lua] cb_unit_spawned_unit_preview table: 000000000FF061C0 units/ui/pup_weave_amulet/pup_weave_amulet 12:40:11.676 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 12:40:11.679 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 12:40:11.679 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 12:40:11.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 12:40:11.681 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 12:40:11.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 12:40:11.760 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 12:40:11.760 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 12:40:11.761 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:40:11.771 [Lua] cb_unit_spawned_unit_preview table: 000000000B7E2160 units/ui/pup_weave_amulet/pup_weave_amulet 12:40:11.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:40:11.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:40:12.109 [Lua] [IngameUI] menu view on_exit hero_view 12:40:12.116 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03413cd0 12:40:12.117 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 12:40:12.117 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 12:40:12.117 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 12:40:12.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded: 12:40:12.121 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 12:40:12.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer 12:40:12.121 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 12:40:12.714 [Lua] [IngameUI] menu view on_enter start_game_view 12:40:12.720 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00 12:40:12.720 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard 12:40:12.721 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 79 12:40:12.724 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 79 12:40:13.075 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 79 12:40:14.227 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 80 12:40:14.236 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 80 12:40:14.653 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 80 12:40:15.741 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 81 12:40:15.754 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 81 12:40:16.159 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 81 12:40:17.246 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 82 12:40:17.256 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 82 12:40:17.638 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 82 12:40:18.764 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 83 12:40:18.777 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 83 12:40:19.242 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 83 12:40:20.286 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 84 12:40:20.297 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 84 12:40:20.701 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 84 12:40:21.705 [Lua] PlayFabMirrorBase:_commit_internal 34 12:40:21.705 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:40:21.710 [Lua] generate_backend_stats 110000101ead6cb:1 12:40:21.726 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 85 12:40:21.730 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:40:21.738 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 85 27 12:40:21.817 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 86 12:40:21.999 [Lua] [PlayFabRequestQueue] EAC Enabled! 85 12:40:21.999 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 85 12:40:22.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 85 12:40:22.548 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 86 12:40:22.548 [Lua] commit result success 34 12:40:22.940 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 86 12:40:23.334 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 87 12:40:23.344 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 87 12:40:23.711 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 87 12:40:24.843 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 88 12:40:24.853 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 88 12:40:25.636 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 88 12:40:26.346 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 89 12:40:26.358 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 89 12:40:26.766 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 89 12:40:27.871 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 90 12:40:27.882 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 90 12:40:28.332 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 90 12:40:29.378 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 91 12:40:29.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 91 12:40:29.904 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 91 12:40:30.913 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 92 12:40:30.924 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 92 12:40:31.458 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 92 12:40:32.437 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 93 12:40:32.447 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 93 12:40:32.999 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 93 12:40:33.943 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 94 12:40:33.955 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 94 12:40:34.433 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 94 12:40:35.460 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 95 12:40:35.471 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 95 12:40:36.072 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 95 12:40:41.962 [Lua] [IngameUI] menu view on_exit start_game_view 12:40:41.962 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard 12:40:41.969 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00 12:40:42.605 [Lua] [IngameUI] menu view on_enter start_game_view 12:40:42.610 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00 12:40:42.610 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:40:42.612 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:40:42.612 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:40:42.612 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:40:42.613 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:40:42.619 [Lua] cataclysm 12:40:43.346 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 12:40:43.346 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:40:43.346 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 12:40:43.359 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 12:40:43.908 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 12:40:44.009 [Lua] [IngameUI] menu view on_exit start_game_view 12:40:44.009 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:40:44.010 [Save] Saving `save_data` 12:40:44.010 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:40:44.010 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:40:44.010 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 12:40:44.010 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 12:40:44.017 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00 12:40:44.022 [Save] Save done 12:40:44.132 [Lua] [Matchmaking] Cancelling matchmaking 12:40:44.132 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:40:50.921 [Window] Window => inactive 12:41:19.551 [Window] Window => active 12:41:19.554 [Window] Window => active 12:41:21.222 [Lua] [IngameUI] menu view on_enter start_game_view 12:41:21.225 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00 12:41:21.225 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:41:21.227 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:41:21.227 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:41:21.227 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:41:21.227 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:41:21.232 [Lua] cataclysm 12:41:22.264 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 12:41:22.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:41:22.264 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 12:41:22.277 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 12:41:23.128 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 12:41:23.235 [Lua] [IngameUI] menu view on_exit start_game_view 12:41:23.235 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:41:23.236 [Save] Saving `save_data` 12:41:23.236 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:41:23.236 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:41:23.236 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 12:41:23.236 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 12:41:23.241 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00 12:41:23.248 [Save] Save done 12:41:23.279 [Lua] [Matchmaking] Cancelling matchmaking 12:41:23.279 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:41:23.331 [Lua] [IngameUI] menu view on_enter start_game_view 12:41:23.333 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00 12:41:23.333 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:41:23.335 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:41:23.335 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:41:23.336 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:41:23.336 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:41:23.341 [Lua] cataclysm 12:41:23.574 [Lua] [IngameUI] menu view on_exit start_game_view 12:41:23.574 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:41:23.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:41:23.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:41:23.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:41:23.576 [Save] Saving `save_data` 12:41:23.580 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00 12:41:23.587 [Save] Save done 12:41:24.212 [Lua] [IngameUI] menu view on_enter start_game_view 12:41:24.214 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00 12:41:24.214 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:41:24.215 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:41:24.216 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:41:24.216 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:41:24.216 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:41:24.221 [Lua] cataclysm 12:41:24.338 [Lua] [IngameUI] menu view on_exit start_game_view 12:41:24.338 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:41:24.339 [Save] Saving `save_data` 12:41:24.339 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:41:24.339 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:41:24.339 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:41:24.345 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00 12:41:24.350 [Save] Save done 12:41:24.563 [Lua] [IngameUI] menu view on_enter start_game_view 12:41:24.565 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00 12:41:24.565 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:41:24.567 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:41:24.567 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:41:24.567 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:41:24.567 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:41:24.575 [Lua] cataclysm 12:41:24.677 [Lua] [IngameUI] menu view on_exit start_game_view 12:41:24.677 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:41:24.678 [Save] Saving `save_data` 12:41:24.679 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:41:24.679 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:41:24.679 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:41:24.683 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00 12:41:24.689 [Save] Save done 12:41:25.183 [Lua] [IngameUI] menu view on_enter start_game_view 12:41:25.185 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00 12:41:25.185 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:41:25.187 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:41:25.187 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:41:25.187 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:41:25.187 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:41:25.193 [Lua] cataclysm 12:41:25.334 [Lua] [IngameUI] menu view on_exit start_game_view 12:41:25.334 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:41:25.335 [Save] Saving `save_data` 12:41:25.335 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:41:25.335 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:41:25.335 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:41:25.340 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00 12:41:25.346 [Save] Save done 12:41:25.553 [Lua] [IngameUI] menu view on_enter start_game_view 12:41:25.555 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00 12:41:25.555 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:41:25.556 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:41:25.556 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:41:25.556 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:41:25.557 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:41:25.563 [Lua] cataclysm 12:41:25.847 [Lua] [IngameUI] menu view on_exit start_game_view 12:41:25.847 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:41:25.848 [Save] Saving `save_data` 12:41:25.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:41:25.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:41:25.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:41:25.852 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00 12:41:25.858 [Save] Save done 12:41:33.179 [Window] Window => inactive 12:41:55.427 [Window] Window => active 12:41:55.429 [Window] Window => active 12:41:58.122 [Lua] [IngameUI] menu view on_enter start_game_view 12:41:58.124 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00 12:41:58.124 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:41:58.125 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:41:58.125 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:41:58.126 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:41:58.126 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:41:58.131 [Lua] cataclysm 12:41:58.654 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 12:41:58.654 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:41:58.654 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 12:41:58.666 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 12:41:59.235 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 12:41:59.339 [Lua] [IngameUI] menu view on_exit start_game_view 12:41:59.339 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:41:59.340 [Save] Saving `save_data` 12:41:59.340 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:41:59.340 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:41:59.340 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 12:41:59.340 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 12:41:59.345 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00 12:41:59.351 [Save] Save done 12:41:59.372 [Lua] [Matchmaking] Cancelling matchmaking 12:41:59.372 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:42:15.935 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:42:15.935 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:42:15.938 [Lua] Set lobby begin: 12:42:15.938 [Lua] Lobby data twitch_enabled = false 12:42:15.938 [Lua] Lobby data power_level = 835 12:42:15.938 [Lua] Lobby data unique_server_name = Samoly 12:42:15.938 [Lua] Lobby data difficulty_tweak = 0 12:42:15.938 [Lua] Lobby data host = 110000101ead6cb 12:42:15.939 [Lua] Lobby data game_mode = 3 12:42:15.939 [Lua] Lobby data is_private = false 12:42:15.939 [Lua] Lobby data match_started = true 12:42:15.939 [Lua] Lobby data mechanism = adventure 12:42:15.939 [Lua] Lobby data level_key = inn_level 12:42:15.939 [Lua] Lobby data player_slot_1 = 0:0 12:42:15.939 [Lua] Lobby data selected_level_key = inn_level 12:42:15.939 [Lua] Lobby data difficulty = cataclysm_3 12:42:15.939 [Lua] Lobby data quick_game = false 12:42:15.939 [Lua] Lobby data weave_index = 155 12:42:15.939 [Lua] Lobby data matchmaking = false 12:42:15.939 [Lua] Lobby data weave_name = weave_155 12:42:15.939 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:15.939 [Lua] Lobby data num_players = 4 12:42:15.939 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:15.939 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:15.939 [Lua] Lobby data country_code = FI 12:42:15.939 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:15.939 [Lua] Lobby data eac_authorized = true 12:42:15.939 [Lua] Set lobby end. 12:42:15.940 [Lua] [PartyManager] Leader is set to 110000101ead6cb 12:42:15.940 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:42:15.940 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:42:15.940 [Lua] Set lobby begin: 12:42:15.940 [Lua] Lobby data twitch_enabled = false 12:42:15.940 [Lua] Lobby data power_level = 835 12:42:15.940 [Lua] Lobby data unique_server_name = Samoly 12:42:15.940 [Lua] Lobby data difficulty_tweak = 0 12:42:15.940 [Lua] Lobby data host = 110000101ead6cb 12:42:15.940 [Lua] Lobby data game_mode = 9 12:42:15.940 [Lua] Lobby data is_private = false 12:42:15.940 [Lua] Lobby data match_started = true 12:42:15.940 [Lua] Lobby data mechanism = adventure 12:42:15.940 [Lua] Lobby data level_key = inn_level 12:42:15.940 [Lua] Lobby data player_slot_1 = 0:0 12:42:15.940 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:15.940 [Lua] Lobby data difficulty = cataclysm_3 12:42:15.940 [Lua] Lobby data quick_game = false 12:42:15.940 [Lua] Lobby data weave_index = 155 12:42:15.940 [Lua] Lobby data matchmaking = true 12:42:15.940 [Lua] Lobby data weave_name = weave_155 12:42:15.940 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:15.941 [Lua] Lobby data num_players = 4 12:42:15.941 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:15.941 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:15.941 [Lua] Lobby data country_code = FI 12:42:15.941 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:15.941 [Lua] Lobby data eac_authorized = true 12:42:15.941 [Lua] Set lobby end. 12:42:15.941 [Lua] Set lobby begin: 12:42:15.941 [Lua] Lobby data twitch_enabled = false 12:42:15.941 [Lua] Lobby data power_level = 835 12:42:15.941 [Lua] Lobby data unique_server_name = Samoly 12:42:15.941 [Lua] Lobby data difficulty_tweak = 0 12:42:15.941 [Lua] Lobby data host = 110000101ead6cb 12:42:15.941 [Lua] Lobby data game_mode = 9 12:42:15.941 [Lua] Lobby data is_private = false 12:42:15.941 [Lua] Lobby data match_started = true 12:42:15.941 [Lua] Lobby data mechanism = adventure 12:42:15.941 [Lua] Lobby data level_key = inn_level 12:42:15.941 [Lua] Lobby data player_slot_1 = 0:0 12:42:15.941 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:15.941 [Lua] Lobby data difficulty = cataclysm_3 12:42:15.941 [Lua] Lobby data quick_game = false 12:42:15.941 [Lua] Lobby data weave_index = 155 12:42:15.942 [Lua] Lobby data matchmaking = true 12:42:15.942 [Lua] Lobby data weave_name = weave_155 12:42:15.942 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:15.942 [Lua] Lobby data num_players = 4 12:42:15.942 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:15.942 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:15.942 [Lua] Lobby data country_code = FI 12:42:15.942 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:15.942 [Lua] Lobby data eac_authorized = true 12:42:15.942 [Lua] Set lobby end. 12:42:15.942 [Lua] [ChatManager][1]System: Starting hosted game... 12:42:15.942 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:42:15.942 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:42:20.599 [Lua] Set lobby begin: 12:42:20.599 [Lua] Lobby data twitch_enabled = false 12:42:20.599 [Lua] Lobby data power_level = 1033 12:42:20.599 [Lua] Lobby data unique_server_name = Samoly 12:42:20.599 [Lua] Lobby data difficulty_tweak = 0 12:42:20.599 [Lua] Lobby data host = 110000101ead6cb 12:42:20.599 [Lua] Lobby data game_mode = 9 12:42:20.599 [Lua] Lobby data is_private = false 12:42:20.600 [Lua] Lobby data match_started = true 12:42:20.600 [Lua] Lobby data mechanism = adventure 12:42:20.600 [Lua] Lobby data level_key = inn_level 12:42:20.600 [Lua] Lobby data player_slot_1 = 0:0 12:42:20.600 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:20.600 [Lua] Lobby data difficulty = cataclysm_3 12:42:20.600 [Lua] Lobby data quick_game = false 12:42:20.600 [Lua] Lobby data weave_index = 155 12:42:20.600 [Lua] Lobby data matchmaking = true 12:42:20.600 [Lua] Lobby data weave_name = weave_155 12:42:20.600 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:20.600 [Lua] Lobby data num_players = 4 12:42:20.600 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:20.600 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:20.600 [Lua] Lobby data country_code = FI 12:42:20.601 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:20.601 [Lua] Lobby data eac_authorized = true 12:42:20.601 [Lua] Set lobby end. 12:42:23.884 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:42:23.884 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:42:24.041 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:42:24.041 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:42:24.041 [Lua] Set lobby begin: 12:42:24.041 [Lua] Lobby data twitch_enabled = false 12:42:24.041 [Lua] Lobby data power_level = 1033 12:42:24.041 [Lua] Lobby data unique_server_name = Samoly 12:42:24.041 [Lua] Lobby data difficulty_tweak = 0 12:42:24.041 [Lua] Lobby data host = 110000101ead6cb 12:42:24.041 [Lua] Lobby data game_mode = 9 12:42:24.042 [Lua] Lobby data is_private = false 12:42:24.042 [Lua] Lobby data match_started = true 12:42:24.042 [Lua] Lobby data mechanism = adventure 12:42:24.042 [Lua] Lobby data level_key = inn_level 12:42:24.042 [Lua] Lobby data player_slot_1 = 0:0 12:42:24.042 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:24.042 [Lua] Lobby data difficulty = cataclysm_3 12:42:24.042 [Lua] Lobby data quick_game = false 12:42:24.042 [Lua] Lobby data weave_index = 155 12:42:24.042 [Lua] Lobby data matchmaking = false 12:42:24.042 [Lua] Lobby data weave_name = weave_155 12:42:24.042 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:24.042 [Lua] Lobby data num_players = 4 12:42:24.042 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:24.042 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:24.042 [Lua] Lobby data country_code = FI 12:42:24.042 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:24.043 [Lua] Lobby data eac_authorized = true 12:42:24.043 [Lua] Set lobby end. 12:42:24.046 [Lua] Set lobby begin: 12:42:24.046 [Lua] Lobby data twitch_enabled = false 12:42:24.046 [Lua] Lobby data power_level = 1033 12:42:24.046 [Lua] Lobby data unique_server_name = Samoly 12:42:24.046 [Lua] Lobby data difficulty_tweak = 0 12:42:24.046 [Lua] Lobby data host = 110000101ead6cb 12:42:24.046 [Lua] Lobby data game_mode = 9 12:42:24.046 [Lua] Lobby data is_private = false 12:42:24.046 [Lua] Lobby data match_started = true 12:42:24.046 [Lua] Lobby data mechanism = adventure 12:42:24.046 [Lua] Lobby data level_key = inn_level 12:42:24.046 [Lua] Lobby data player_slot_1 = 0:0 12:42:24.046 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:24.046 [Lua] Lobby data difficulty = cataclysm_3 12:42:24.046 [Lua] Lobby data quick_game = false 12:42:24.046 [Lua] Lobby data weave_index = 155 12:42:24.047 [Lua] Lobby data matchmaking = false 12:42:24.047 [Lua] Lobby data weave_name = weave_155 12:42:24.047 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:24.047 [Lua] Lobby data num_players = 4 12:42:24.047 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:24.047 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:24.047 [Lua] Lobby data country_code = FI 12:42:24.047 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:24.047 [Lua] Lobby data eac_authorized = true 12:42:24.047 [Lua] Set lobby end. 12:42:24.047 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:42:24.047 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:42:24.047 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:42:24.047 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:42:24.047 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:42:24.047 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:42:24.047 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:42:24.047 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:42:24.047 [Lua] Complete level triggered. 12:42:24.049 [Save] Saving `save_data` 12:42:24.049 [Lua] gm_event_end_conditions_met false false 12:42:24.051 [Lua] PlayFabMirrorBase:_commit_internal nil 12:42:24.051 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:42:24.055 [Lua] generate_backend_stats 110000101ead6cb:1 12:42:24.058 [Save] Save done 12:42:24.058 [Save] Saving `save_data` 12:42:24.068 [Save] Save done 12:42:24.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 96 12:42:24.077 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:42:24.078 [Save] Saving `save_data` 12:42:24.078 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life 12:42:24.078 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true 12:42:24.078 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:42:24.078 [Lua] [GameNetworkManager] Leaving game... 12:42:24.078 [Lua] [GameNetworkManager] Shutting down game session host. 12:42:24.078 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:42:24.078 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:42:24.078 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=175.50 12:42:24.081 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:42:24.081 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 96 28 12:42:24.089 [Save] Save done 12:42:24.136 [Connection] Packet 122541 chunk for system game_session from 110000101982738 had no listener 12:42:24.911 [Lua] [PlayFabRequestQueue] EAC Enabled! 96 12:42:24.911 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 96 12:42:25.350 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 96 12:42:25.352 [Lua] commit result success 35 12:42:25.774 [Lua] [PlayerSyncData] Game session is not initialized 12:42:25.774 [Lua] [PlayerSyncData] Game session is not initialized 12:42:25.774 [Lua] [PlayerSyncData] Game session is not initialized 12:42:25.774 [Lua] Set lobby begin: 12:42:25.774 [Lua] Lobby data twitch_enabled = false 12:42:25.774 [Lua] Lobby data power_level = 0 12:42:25.774 [Lua] Lobby data unique_server_name = Samoly 12:42:25.774 [Lua] Lobby data difficulty_tweak = 0 12:42:25.774 [Lua] Lobby data host = 110000101ead6cb 12:42:25.774 [Lua] Lobby data game_mode = 9 12:42:25.775 [Lua] Lobby data is_private = false 12:42:25.775 [Lua] Lobby data match_started = true 12:42:25.775 [Lua] Lobby data mechanism = adventure 12:42:25.775 [Lua] Lobby data level_key = inn_level 12:42:25.775 [Lua] Lobby data player_slot_1 = 0:0 12:42:25.775 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:25.775 [Lua] Lobby data difficulty = cataclysm_3 12:42:25.775 [Lua] Lobby data quick_game = false 12:42:25.775 [Lua] Lobby data weave_index = 155 12:42:25.775 [Lua] Lobby data matchmaking = false 12:42:25.775 [Lua] Lobby data weave_name = weave_155 12:42:25.775 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:25.775 [Lua] Lobby data num_players = 4 12:42:25.775 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:25.775 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:25.776 [Lua] Lobby data country_code = FI 12:42:25.776 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:25.776 [Lua] Lobby data eac_authorized = true 12:42:25.776 [Lua] Set lobby end. 12:42:26.096 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:42:26.096 [Lua] [Managers] Calling function on all managers: 12:42:26.097 [Lua] Clearing all global lookup lists 12:42:26.097 [Lua] [IngamePlayerListUI] - Destroy 12:42:26.097 [Lua] [EquipmentUI] - Destroy 12:42:26.097 [Lua] [AbilityUI] - Destroy 12:42:26.097 [Lua] [GamePadAbilityUI] - Destroy 12:42:26.097 [Lua] [GamePadEquipmentUI] - Destroy 12:42:26.097 [Lua] [IngameUI] destroy 12:42:26.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 12:42:26.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 12:42:26.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 12:42:26.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 12:42:26.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 12:42:26.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 12:42:26.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 12:42:26.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 12:42:26.106 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 12:42:26.140 [Lua] [Managers] Destroying manager group: 12:42:26.144 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:42:26.189 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:42:26.189 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:42:26.189 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:42:26.189 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0 12:42:26.189 warning: [Lua] Following data will be uploaded to Crashify: <> 12:42:26.189 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 73, User: 110000101ead6cb "Samoly" <> 12:42:26.190 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2196059; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD88A50 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 0000000009D4DB20; application_shutdown = nil; unit_spawner = table: 00000000094834E0; world = [World]; unit_storage = table: 000000000FEDD3C0; units = table: 0000000009B54480; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D4DB20 [8] self = table: 0000000010404290; dt = 0.0040915226563811302; t = 4712.7130236655939; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0040915226563811302; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040915226563811302; t = 4712.7130236655939 [10] dt = 0.0040915226563811302 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000F5B7590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DC87340; [5] world_name = "level_world"; entity_system_bag = table: 000000000F1787F0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000ACF78D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DA26A60; statistics_db = table: 00000000033F2590; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.70780521379783; input_manager = table: 000000000841A300; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001A37210; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DC87340; world = [World]; dt = 0.0040915226563811302; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.50168475089595; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000087EEB80; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000022EB6D0; <> <> 12:42:26.190 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:42:26.190 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:42:26.190 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0 12:42:26.190 warning: [Lua] Following data will be uploaded to Crashify: <> 12:42:26.190 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 74, User: 110000101ead6cb "Samoly" <> 12:42:26.191 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2196059; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD88A50 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 0000000009D4DB20; application_shutdown = nil; unit_spawner = table: 00000000094834E0; world = [World]; unit_storage = table: 000000000FEDD3C0; units = table: 0000000009B54480; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D4DB20 [8] self = table: 0000000010404290; dt = 0.0040915226563811302; t = 4712.7130236655939; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0040915226563811302; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040915226563811302; t = 4712.7130236655939 [10] dt = 0.0040915226563811302 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000F5B7590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DC87340; [5] world_name = "level_world"; entity_system_bag = table: 000000000F1787F0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000ACF78D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DA26A60; statistics_db = table: 00000000033F2590; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.70780521379783; input_manager = table: 000000000841A300; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001A37210; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DC87340; world = [World]; dt = 0.0040915226563811302; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.50168475089595; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000087EEB80; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000022EB6D0; <> <> 12:42:26.191 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:42:26.191 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:42:26.191 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0 12:42:26.191 warning: [Lua] Following data will be uploaded to Crashify: <> 12:42:26.191 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 75, User: 110000101ead6cb "Samoly" <> 12:42:26.191 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2196059; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD88A50 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 0000000009D4DB20; application_shutdown = nil; unit_spawner = table: 00000000094834E0; world = [World]; unit_storage = table: 000000000FEDD3C0; units = table: 0000000009B54480; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D4DB20 [8] self = table: 0000000010404290; dt = 0.0040915226563811302; t = 4712.7130236655939; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0040915226563811302; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040915226563811302; t = 4712.7130236655939 [10] dt = 0.0040915226563811302 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000F5B7590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DC87340; [5] world_name = "level_world"; entity_system_bag = table: 000000000F1787F0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000ACF78D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DA26A60; statistics_db = table: 00000000033F2590; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.70780521379783; input_manager = table: 000000000841A300; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001A37210; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DC87340; world = [World]; dt = 0.0040915226563811302; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.50168475089595; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000087EEB80; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000022EB6D0; <> <> 12:42:26.191 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:42:26.191 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:42:26.191 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0 12:42:26.191 warning: [Lua] Following data will be uploaded to Crashify: <> 12:42:26.191 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 76, User: 110000101ead6cb "Samoly" <> 12:42:26.192 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2196059; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD88A50 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 0000000009D4DB20; application_shutdown = nil; unit_spawner = table: 00000000094834E0; world = [World]; unit_storage = table: 000000000FEDD3C0; units = table: 0000000009B54480; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D4DB20 [8] self = table: 0000000010404290; dt = 0.0040915226563811302; t = 4712.7130236655939; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0040915226563811302; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040915226563811302; t = 4712.7130236655939 [10] dt = 0.0040915226563811302 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000F5B7590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DC87340; [5] world_name = "level_world"; entity_system_bag = table: 000000000F1787F0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000ACF78D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DA26A60; statistics_db = table: 00000000033F2590; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.70780521379783; input_manager = table: 000000000841A300; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001A37210; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DC87340; world = [World]; dt = 0.0040915226563811302; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.50168475089595; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000087EEB80; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000022EB6D0; <> <> 12:42:26.192 [Lua] [Matchmaking] unregister rpcs 12:42:26.192 [Lua] ############### UNLOADING PACKAGES ############### 12:42:26.192 [Lua] [Managers] Calling function on all managers: 12:42:26.192 [Lua] [Managers] Destroying manager group: 12:42:26.192 [Lua] [Gamestate] Enter state StateLoading 12:42:26.194 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:42:26.194 [Lua] [Matchmaking] register rpcs 12:42:26.194 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:42:26.194 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:42:26.194 [Lua] registering RPCs 12:42:26.194 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:42:26.194 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:42:26.194 [Lua] Set lobby begin: 12:42:26.194 [Lua] Lobby data twitch_enabled = false 12:42:26.194 [Lua] Lobby data power_level = 0 12:42:26.194 [Lua] Lobby data unique_server_name = Samoly 12:42:26.194 [Lua] Lobby data difficulty_tweak = 0 12:42:26.194 [Lua] Lobby data host = 110000101ead6cb 12:42:26.194 [Lua] Lobby data game_mode = 9 12:42:26.194 [Lua] Lobby data is_private = false 12:42:26.194 [Lua] Lobby data match_started = true 12:42:26.194 [Lua] Lobby data mechanism = adventure 12:42:26.194 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:42:26.194 [Lua] Lobby data player_slot_1 = 0:0 12:42:26.194 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:26.195 [Lua] Lobby data difficulty = cataclysm_3 12:42:26.195 [Lua] Lobby data quick_game = false 12:42:26.195 [Lua] Lobby data weave_index = 155 12:42:26.195 [Lua] Lobby data matchmaking = false 12:42:26.195 [Lua] Lobby data weave_name = weave_155 12:42:26.195 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:26.195 [Lua] Lobby data num_players = 4 12:42:26.195 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:26.195 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:26.195 [Lua] Lobby data country_code = FI 12:42:26.195 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:26.195 [Lua] Lobby data eac_authorized = true 12:42:26.195 [Lua] Set lobby end. 12:42:26.195 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:42:26.197 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized 12:42:26.197 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:42:26.197 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0 12:42:26.200 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:42:26.200 [Umbra] Unload tome 12:42:26.201 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:42:26.273 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:42:26.273 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:42:26.273 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:42:26.273 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life" 12:42:26.273 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil" 12:42:26.273 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read, 12:42:26.273 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life 12:42:26.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life 12:42:26.319 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life 12:42:26.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon 12:42:26.705 [Window] Window => inactive 12:42:29.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon 12:42:29.388 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon 12:42:29.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 12:42:29.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 12:42:29.944 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 12:42:29.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life 12:42:30.527 [Umbra] Loading umbra tome '#ID[190538ac1658e210]' 12:42:32.528 [Lua] ### Sending rpc_level_loaded 12:42:32.528 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43 12:42:32.528 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:42:32.528 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:42:32.528 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:42:32.545 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:42:32.545 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:42:32.917 [Lua] ### Sending rpc_level_loaded 12:42:32.917 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43 12:42:32.917 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:42:32.917 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:42:32.917 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:42:32.934 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:42:32.934 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:42:33.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life 12:42:33.019 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life 12:42:33.035 [Lua] [LevelTransitionHandler] Level load completed! 12:42:33.035 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 2196059 - use_random_directors: false - overriden_conflict: weave_beastmen_light 12:42:33.052 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:42:33.052 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_pack_master=true, skaven_slave=true, chaos_corruptor_sorcerer=true, skaven_clan_rat=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_gutter_runner=true, chaos_vortex_sorcerer=true, } 12:42:33.052 [Lua] load_startup_enemy_packages: -------------- 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:42:33.052 [Lua] chaos_spawn 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:42:33.052 [Lua] chaos_troll 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:42:33.052 [Lua] skaven_rat_ogre 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:42:33.052 [Lua] skaven_stormfiend 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:42:33.052 [Lua] beastmen_minotaur 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:42:33.052 [Lua] chaos_plague_sorcerer 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:42:33.052 [Lua] chaos_corruptor_sorcerer 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:42:33.052 [Lua] skaven_gutter_runner 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:42:33.052 [Lua] skaven_pack_master 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:42:33.052 [Lua] skaven_poison_wind_globadier 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:42:33.052 [Lua] skaven_ratling_gunner 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:42:33.052 [Lua] skaven_warpfire_thrower 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:42:33.052 [Lua] chaos_vortex_sorcerer 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:42:33.052 [Lua] beastmen_standard_bearer 12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:42:33.053 [Lua] chaos_vortex 12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:42:33.053 [Lua] critter_rat 12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:42:33.053 [Lua] critter_pig 12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:42:33.053 [Lua] beastmen_gor 12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:42:33.053 [Lua] skaven_slave 12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:42:33.053 [Lua] skaven_clan_rat 12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:42:33.053 [Lua] beastmen_ungor_archer 12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:42:33.053 [Lua] beastmen_ungor 12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:42:33.053 [Lua] beastmen_bestigor 12:42:33.056 [Lua] ### Sending rpc_level_loaded 12:42:33.056 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43 12:42:33.056 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:42:33.071 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:42:33.071 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:42:33.089 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:42:33.089 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:42:33.089 [Lua] ### Sending rpc_level_loaded 12:42:33.089 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43 12:42:33.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:42:33.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:42:33.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:42:33.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:42:33.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:42:33.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:42:33.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:42:33.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:42:33.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:42:34.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:42:34.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:42:34.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:42:34.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:42:34.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:42:34.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:42:35.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:42:35.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:42:35.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:42:35.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:42:35.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:42:35.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:42:35.367 [Lua] ### Sending rpc_level_loaded 12:42:35.367 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43 12:42:35.367 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:42:35.368 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:42:35.368 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:42:35.385 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:42:35.385 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:42:35.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:42:35.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:42:35.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:42:35.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:42:35.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:42:35.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:42:36.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:42:36.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:42:36.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:42:36.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:42:36.327 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:42:36.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:42:36.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:42:36.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:42:36.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:42:36.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:42:36.835 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:42:36.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:42:37.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:42:37.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:42:37.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:42:37.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:42:37.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:42:37.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:42:37.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:42:37.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:42:37.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:42:37.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:42:37.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:42:37.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:42:38.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:42:38.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:42:38.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:42:38.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:72 my_peer_id:110000101ead6cb 12:42:38.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:72 my_peer_id:110000101ead6cb 12:42:38.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:72 my_peer_id:110000101ead6cb 12:42:38.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:72 my_peer_id:110000101ead6cb 12:42:38.811 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:72 my_peer_id:110000101ead6cb 12:42:38.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:42:38.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:42:38.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 12:42:38.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 12:42:38.862 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 12:42:39.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:42:39.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:42:39.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:42:39.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:42:39.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:42:39.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:42:40.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:42:40.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:42:40.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:42:40.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:42:40.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:42:40.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:42:41.026 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:73 my_peer_id:110000101ead6cb 12:42:41.026 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:73 my_peer_id:110000101ead6cb 12:42:41.026 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:73 my_peer_id:110000101ead6cb 12:42:41.026 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:73 my_peer_id:110000101ead6cb 12:42:41.027 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:73 my_peer_id:110000101ead6cb 12:42:41.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:42:41.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:42:41.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:42:41.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 12:42:41.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:42:41.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 12:42:41.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:42:41.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:42:41.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:42:41.521 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave 12:42:41.521 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:42:41.521 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:42:41.535 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:74 my_peer_id:110000101ead6cb 12:42:41.535 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:74 my_peer_id:110000101ead6cb 12:42:41.535 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:74 my_peer_id:110000101ead6cb 12:42:41.535 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:74 my_peer_id:110000101ead6cb 12:42:41.553 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:74 my_peer_id:110000101ead6cb 12:42:41.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:42:41.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:42:41.553 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 12:42:41.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:42:41.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:42:41.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:42:41.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:42:41.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:42:41.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 12:42:41.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 12:42:41.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient 12:42:41.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 12:42:41.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:42:41.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:42:41.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:42:42.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:42:42.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:42:42.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:42:42.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:42:42.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:42:42.329 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:42:42.412 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:42:42.412 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:42:42.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:42:42.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:42:42.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:42:42.753 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 74 12:42:42.754 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:42:42.754 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world 12:42:42.754 [Umbra] Init version: 3.4.15 :: 16 threads 12:42:42.872 [Lua] Async level spawning done 12:42:42.872 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:42:43.839 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:42:43.839 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:42:43.839 [Lua] [Matchmaking] unregister rpcs 12:42:43.839 [Lua] Set lobby begin: 12:42:43.839 [Lua] Lobby data twitch_enabled = false 12:42:43.839 [Lua] Lobby data power_level = 0 12:42:43.839 [Lua] Lobby data unique_server_name = Samoly 12:42:43.839 [Lua] Lobby data difficulty_tweak = 0 12:42:43.839 [Lua] Lobby data host = 110000101ead6cb 12:42:43.839 [Lua] Lobby data game_mode = 9 12:42:43.839 [Lua] Lobby data is_private = false 12:42:43.839 [Lua] Lobby data match_started = true 12:42:43.840 [Lua] Lobby data mechanism = adventure 12:42:43.840 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:42:43.840 [Lua] Lobby data player_slot_1 = 0:0 12:42:43.840 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:43.840 [Lua] Lobby data difficulty = cataclysm_3 12:42:43.840 [Lua] Lobby data quick_game = false 12:42:43.840 [Lua] Lobby data weave_index = 155 12:42:43.840 [Lua] Lobby data matchmaking = false 12:42:43.840 [Lua] Lobby data weave_name = weave_155 12:42:43.840 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:43.840 [Lua] Lobby data num_players = 4 12:42:43.840 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:43.840 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:43.840 [Lua] Lobby data country_code = FI 12:42:43.840 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:43.840 [Lua] Lobby data eac_authorized = true 12:42:43.840 [Lua] Set lobby end. 12:42:43.840 [Lua] [Managers] Destroying manager group: 12:42:43.841 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens 12:42:43.841 [Lua] [Gamestate] Enter StateIngame HOST 12:42:43.841 [Lua] [Managers] Calling function on all managers: 12:42:43.841 [Lua] <>level = dlc_scorpion_canyon_life<> 12:42:43.841 [Lua] Set lobby begin: 12:42:43.841 [Lua] Lobby data twitch_enabled = false 12:42:43.841 [Lua] Lobby data power_level = 0 12:42:43.841 [Lua] Lobby data unique_server_name = Samoly 12:42:43.842 [Lua] Lobby data difficulty_tweak = 0 12:42:43.842 [Lua] Lobby data host = 110000101ead6cb 12:42:43.842 [Lua] Lobby data game_mode = 9 12:42:43.842 [Lua] Lobby data is_private = false 12:42:43.842 [Lua] Lobby data match_started = true 12:42:43.842 [Lua] Lobby data mechanism = adventure 12:42:43.842 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:42:43.842 [Lua] Lobby data player_slot_1 = 0:0 12:42:43.842 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:43.842 [Lua] Lobby data difficulty = cataclysm_3 12:42:43.842 [Lua] Lobby data quick_game = false 12:42:43.842 [Lua] Lobby data weave_index = 155 12:42:43.842 [Lua] Lobby data matchmaking = false 12:42:43.842 [Lua] Lobby data weave_name = weave_155 12:42:43.842 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:43.842 [Lua] Lobby data num_players = 4 12:42:43.842 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:43.842 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:43.842 [Lua] Lobby data country_code = FI 12:42:43.843 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:43.843 [Lua] Lobby data eac_authorized = true 12:42:43.843 [Lua] Set lobby end. 12:42:43.843 [Lua] [StateIngame] Server ingame 12:42:43.846 [Lua] Set lobby begin: 12:42:43.846 [Lua] Lobby data twitch_enabled = false 12:42:43.846 [Lua] Lobby data power_level = 0 12:42:43.846 [Lua] Lobby data unique_server_name = Samoly 12:42:43.846 [Lua] Lobby data difficulty_tweak = 0 12:42:43.846 [Lua] Lobby data host = 110000101ead6cb 12:42:43.846 [Lua] Lobby data game_mode = 9 12:42:43.846 [Lua] Lobby data is_private = false 12:42:43.846 [Lua] Lobby data match_started = true 12:42:43.846 [Lua] Lobby data mechanism = adventure 12:42:43.846 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:42:43.846 [Lua] Lobby data player_slot_1 = 0:0 12:42:43.846 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:43.847 [Lua] Lobby data difficulty = cataclysm_3 12:42:43.847 [Lua] Lobby data quick_game = false 12:42:43.847 [Lua] Lobby data weave_index = 155 12:42:43.847 [Lua] Lobby data matchmaking = false 12:42:43.847 [Lua] Lobby data weave_name = weave_155 12:42:43.847 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:43.847 [Lua] Lobby data num_players = 4 12:42:43.847 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:43.847 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:43.847 [Lua] Lobby data country_code = FI 12:42:43.847 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:43.847 [Lua] Lobby data eac_authorized = true 12:42:43.847 [Lua] Set lobby end. 12:42:43.847 [Lua] [Matchmaking] register rpcs 12:42:43.847 [Lua] GameNetworkManager:init... creating game session 12:42:43.847 [Lua] Host GameSession.make_game_session_host with session: 12:42:43.847 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:42:43.847 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:42:43.847 [Lua] [GameNetworkManager] self.is_server = true 12:42:43.847 [Network] Setting artificial MTU limit to 576 12:42:43.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 97 12:42:43.847 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 12:42:43.847 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 12:42:43.861 [Lua] Switching ConflictSettings: to: weave_beastmen_light 12:42:43.861 [Lua] pacing=disabled 12:42:43.861 [Lua] roaming=nil 12:42:43.861 [Lua] specials=disabled 12:42:43.861 [Lua] debug_color=maroon 12:42:43.861 [Lua] pack_spawning=beastmen_light 12:42:43.861 [Lua] contained_breeds=nil 12:42:43.861 [Lua] disabled=false 12:42:43.861 [Lua] boss=disabled 12:42:43.861 [Lua] horde=disabled 12:42:43.861 [Lua] name=weave_beastmen_light 12:42:43.861 [Lua] intensity=disabled 12:42:43.861 [Lua] --- 12:42:43.861 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:42:43.864 warning: [GwNav] NavData resource not loaded 12:42:43.864 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world 12:42:43.864 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world 12:42:43.866 [Lua] [AIInterestPointSystem] Level Seed: 789654 12:42:43.866 [Lua] 12:42:43.866 [Lua] [entity_system_bag] = table 12:42:43.866 [Lua] [entity_system_bag] = metatable 12:42:43.866 [Lua] [startup_data] = table 12:42:43.866 [Lua] [entity_manager] = table 12:42:43.867 [Lua] [entity_manager] = metatable 12:42:43.867 [Lua] [unit_spawner] = table 12:42:43.867 [Lua] [unit_spawner] = metatable 12:42:43.867 [Lua] [unit_storage] = table 12:42:43.867 [Lua] [unit_storage] = metatable 12:42:43.867 [Lua] [dice_keeper] = table 12:42:43.867 [Lua] [dice_keeper] = metatable 12:42:43.867 [Lua] [is_server] = true (boolean) 12:42:43.867 [Lua] [world] = [World] 12:42:43.867 [Lua] [system_api] = table 12:42:43.867 [Lua] [entity_system] = table 12:42:43.867 [Lua] [entity_system] = metatable 12:42:43.867 [Lua] [network_lobby] = table 12:42:43.867 [Lua] [network_lobby] = metatable 12:42:43.867 [Lua] [profile_synchronizer] = table 12:42:43.867 [Lua] [profile_synchronizer] = metatable 12:42:43.867 [Lua] [level_transition_handler] = table 12:42:43.867 [Lua] [level_transition_handler] = metatable 12:42:43.867 [Lua] [num_local_human_players] = 1 (number) 12:42:43.867 [Lua] [statistics_db] = table 12:42:43.867 [Lua] [statistics_db] = metatable 12:42:43.867 [Lua] [network_server] = table 12:42:43.867 [Lua] [network_server] = metatable 12:42:43.867 [Lua] [input_manager] = table 12:42:43.867 [Lua] [input_manager] = metatable 12:42:43.867 [Lua] [network_clock] = table 12:42:43.867 [Lua] [network_clock] = metatable 12:42:43.867 [Lua] [network_transmit] = table 12:42:43.867 [Lua] [network_transmit] = metatable 12:42:43.867 [Lua] [free_flight_manager] = table 12:42:43.867 [Lua] [free_flight_manager] = metatable 12:42:43.867 [Lua] [network_manager] = table 12:42:43.867 [Lua] [network_manager] = metatable 12:42:43.867 [Lua] [network_event_delegate] = table 12:42:43.867 [Lua] [network_event_delegate] = metatable 12:42:43.867 [Lua] 12:42:43.867 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:42:43.867 [Lua] ignoring extension VersusInteractObjectiveExtension 12:42:43.867 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:42:43.867 [Lua] ignoring extension VersusSocketObjectiveExtension 12:42:43.867 [Lua] ignoring extension VersusTargetObjectiveExtension 12:42:43.867 [Lua] ignoring extension VersusMissionObjectiveExtension 12:42:43.867 [Lua] ignoring extension KeepDecorationPaintingExtension 12:42:43.868 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:42:43.884 [Lua] [AchievementManager] Achievements using the steam platform 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913) 12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951) 12:42:43.933 [Lua] [StateIngame] Level seed: 789654 12:42:43.946 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:42:43.948 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 12:42:43.948 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 12:42:43.948 [Lua] [IngameUI] init 12:42:43.966 [SteamVoipClient] select_out(110000101982738, off) 12:42:43.966 [SteamVoipClient] select_out(110000101ead6cb, off) 12:42:43.966 [SteamVoipClient] select_out(110000103faf286, off) 12:42:43.966 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:42:43.973 [Lua] cb_razer_chroma_setup 12:42:44.021 [Lua] completed 12:42:44.021 [Lua] completed 12:42:44.023 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:42:44.023 [Lua] Set lobby begin: 12:42:44.023 [Lua] Lobby data twitch_enabled = false 12:42:44.023 [Lua] Lobby data power_level = 1100 12:42:44.023 [Lua] Lobby data unique_server_name = Samoly 12:42:44.023 [Lua] Lobby data difficulty_tweak = 0 12:42:44.023 [Lua] Lobby data host = 110000101ead6cb 12:42:44.023 [Lua] Lobby data game_mode = 9 12:42:44.023 [Lua] Lobby data is_private = false 12:42:44.023 [Lua] Lobby data match_started = true 12:42:44.023 [Lua] Lobby data mechanism = adventure 12:42:44.024 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:42:44.024 [Lua] Lobby data player_slot_1 = 0:0 12:42:44.024 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:44.024 [Lua] Lobby data difficulty = cataclysm_3 12:42:44.024 [Lua] Lobby data quick_game = false 12:42:44.024 [Lua] Lobby data weave_index = 155 12:42:44.024 [Lua] Lobby data matchmaking = false 12:42:44.024 [Lua] Lobby data weave_name = weave_155 12:42:44.024 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:44.024 [Lua] Lobby data num_players = 4 12:42:44.024 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:44.024 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:44.024 [Lua] Lobby data country_code = FI 12:42:44.024 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:44.025 [Lua] Lobby data eac_authorized = true 12:42:44.025 [Lua] Set lobby end. 12:42:44.025 [Lua] CurrentConflictSettings weave_beastmen_light 12:42:44.025 [Lua] [ConflictDirector] conflict_director is ai_ready 12:42:44.027 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:42:44.027 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:42:44.029 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:42:44.029 [Lua] Forming navigation groups in one frame 12:42:44.029 [Lua] Forming navigation groups 12:42:44.124 [Lua] NavigationGroupManager -> calulation time A: 0.094000000000050932 12:42:44.171 [Lua] NavigationGroupManager -> calulation time B: 0.047000000000480213 12:42:44.171 [Lua] number of nav groups: 144 12:42:44.172 [Lua] number of refined nav groups : 108 12:42:44.187 [Lua] NavigationGroupManager -> calulation time C: 0.01599999999962165 12:42:44.187 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865 12:42:44.191 [Lua] Warning: missing nodes! in zones 12:42:44.192 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541 12:42:44.196 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:42:44.199 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:42:44.200 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:42:44.201 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 12:42:44.201 [Lua] [Managers] Calling function on all managers: 12:42:44.201 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:42:44.201 [Save] Loading `ut_tweaks_presets` 12:42:44.201 [Save] Load done 12:42:44.214 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 97 12:42:44.482 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 97 12:42:47.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:75 my_peer_id:110000101ead6cb 12:42:47.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:75 my_peer_id:110000101ead6cb 12:42:47.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:75 my_peer_id:110000101ead6cb 12:42:47.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:75 my_peer_id:110000101ead6cb 12:42:47.597 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:75 my_peer_id:110000101ead6cb 12:42:47.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:42:47.597 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 12:42:47.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:42:47.597 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 12:42:47.597 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:42:47.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:42:47.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:42:47.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 12:42:47.611 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 12:42:47.611 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 12:42:47.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 12:42:47.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 12:42:47.825 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 12:42:47.876 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 12:42:47.876 [Lua] [PackageManager] Force_load: wwise/drakegun 12:42:47.877 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 12:42:47.902 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 12:42:47.902 [Lua] [PackageManager] Force_load: wwise/flamethrower 12:42:47.903 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:42:47.930 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:42:47.930 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:42:47.934 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 75 12:42:49.214 [Window] Window => active 12:42:49.216 [Window] Window => active 12:42:50.117 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:42:50.117 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:42:50.117 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:42:50.117 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:42:50.117 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:42:50.117 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:42:50.124 [Lua] Set lobby begin: 12:42:50.124 [Lua] Lobby data twitch_enabled = false 12:42:50.124 [Lua] Lobby data power_level = 1100 12:42:50.124 [Lua] Lobby data unique_server_name = Samoly 12:42:50.124 [Lua] Lobby data difficulty_tweak = 0 12:42:50.124 [Lua] Lobby data host = 110000101ead6cb 12:42:50.124 [Lua] Lobby data game_mode = 9 12:42:50.124 [Lua] Lobby data is_private = false 12:42:50.124 [Lua] Lobby data match_started = true 12:42:50.124 [Lua] Lobby data mechanism = adventure 12:42:50.124 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:42:50.124 [Lua] Lobby data player_slot_1 = 0:0 12:42:50.124 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:50.124 [Lua] Lobby data difficulty = cataclysm_3 12:42:50.124 [Lua] Lobby data quick_game = false 12:42:50.125 [Lua] Lobby data weave_index = 155 12:42:50.125 [Lua] Lobby data matchmaking = false 12:42:50.125 [Lua] Lobby data weave_name = weave_155 12:42:50.125 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:50.125 [Lua] Lobby data num_players = 4 12:42:50.125 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:50.125 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:50.125 [Lua] Lobby data country_code = FI 12:42:50.125 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:50.125 [Lua] Lobby data eac_authorized = true 12:42:50.125 [Lua] Set lobby end. 12:42:50.125 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:42:50.125 [Lua] Breedfreezer (server) starting a hot join sync 12:42:50.125 [Lua] packing 0 units of breed skaven_clan_rat 12:42:50.125 [Lua] packing 0 units of breed skaven_slave 12:42:50.125 [Lua] packing 0 units of breed beastmen_ungor_archer 12:42:50.125 [Lua] packing 0 units of breed beastmen_bestigor 12:42:50.125 [Lua] packing 0 units of breed beastmen_ungor 12:42:50.125 [Lua] packing 0 units of breed beastmen_gor 12:42:50.125 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:42:50.125 [Lua] 12:42:50.125 [Lua] [1] = 1 (number) 12:42:50.125 [Lua] [2] = 0 (number) 12:42:50.125 [Lua] [3] = 1 (number) 12:42:50.125 [Lua] [4] = 0 (number) 12:42:50.125 [Lua] [5] = 1 (number) 12:42:50.125 [Lua] [6] = 0 (number) 12:42:50.125 [Lua] [7] = 1 (number) 12:42:50.125 [Lua] [8] = 0 (number) 12:42:50.125 [Lua] [9] = 1 (number) 12:42:50.125 [Lua] [10] = 0 (number) 12:42:50.125 [Lua] [11] = 1 (number) 12:42:50.125 [Lua] [12] = 0 (number) 12:42:50.125 [Lua] 12:42:50.125 [Lua] 12:42:50.125 [Lua] 12:42:50.127 [Lua] Set lobby begin: 12:42:50.127 [Lua] Lobby data twitch_enabled = false 12:42:50.127 [Lua] Lobby data power_level = 1100 12:42:50.128 [Lua] Lobby data unique_server_name = Samoly 12:42:50.128 [Lua] Lobby data difficulty_tweak = 0 12:42:50.128 [Lua] Lobby data host = 110000101ead6cb 12:42:50.128 [Lua] Lobby data game_mode = 9 12:42:50.128 [Lua] Lobby data is_private = false 12:42:50.128 [Lua] Lobby data match_started = true 12:42:50.128 [Lua] Lobby data mechanism = adventure 12:42:50.128 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:42:50.128 [Lua] Lobby data player_slot_1 = 0:0 12:42:50.128 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:50.128 [Lua] Lobby data difficulty = cataclysm_3 12:42:50.128 [Lua] Lobby data quick_game = false 12:42:50.128 [Lua] Lobby data weave_index = 155 12:42:50.128 [Lua] Lobby data matchmaking = false 12:42:50.128 [Lua] Lobby data weave_name = weave_155 12:42:50.128 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:50.128 [Lua] Lobby data num_players = 4 12:42:50.128 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:50.128 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:50.128 [Lua] Lobby data country_code = FI 12:42:50.129 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:50.129 [Lua] Lobby data eac_authorized = true 12:42:50.129 [Lua] Set lobby end. 12:42:50.129 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:42:50.129 [Lua] Breedfreezer (server) starting a hot join sync 12:42:50.129 [Lua] packing 0 units of breed skaven_clan_rat 12:42:50.129 [Lua] packing 0 units of breed skaven_slave 12:42:50.129 [Lua] packing 0 units of breed beastmen_ungor_archer 12:42:50.129 [Lua] packing 0 units of breed beastmen_bestigor 12:42:50.129 [Lua] packing 0 units of breed beastmen_ungor 12:42:50.129 [Lua] packing 0 units of breed beastmen_gor 12:42:50.129 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:42:50.129 [Lua] 12:42:50.129 [Lua] [1] = 1 (number) 12:42:50.129 [Lua] [2] = 0 (number) 12:42:50.129 [Lua] [3] = 1 (number) 12:42:50.129 [Lua] [4] = 0 (number) 12:42:50.129 [Lua] [5] = 1 (number) 12:42:50.129 [Lua] [6] = 0 (number) 12:42:50.129 [Lua] [7] = 1 (number) 12:42:50.129 [Lua] [8] = 0 (number) 12:42:50.129 [Lua] [9] = 1 (number) 12:42:50.129 [Lua] [10] = 0 (number) 12:42:50.129 [Lua] [11] = 1 (number) 12:42:50.129 [Lua] [12] = 0 (number) 12:42:50.129 [Lua] 12:42:50.129 [Lua] 12:42:50.129 [Lua] 12:42:50.129 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 12:42:50.129 [Lua] RemotePlayer:create_game_object( ) 22 12:42:50.147 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:42:50.147 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:42:50.147 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:42:50.147 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:42:50.147 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 12:42:50.147 [Lua] RemotePlayer:create_game_object( ) 23 12:42:50.163 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:42:50.163 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:42:50.163 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:42:50.163 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:42:50.313 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:42:50.313 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:42:50.363 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:42:50.363 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:42:51.400 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:42:51.400 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:42:51.411 [Lua] Set lobby begin: 12:42:51.411 [Lua] Lobby data twitch_enabled = false 12:42:51.411 [Lua] Lobby data power_level = 1100 12:42:51.411 [Lua] Lobby data unique_server_name = Samoly 12:42:51.412 [Lua] Lobby data difficulty_tweak = 0 12:42:51.412 [Lua] Lobby data host = 110000101ead6cb 12:42:51.412 [Lua] Lobby data game_mode = 9 12:42:51.412 [Lua] Lobby data is_private = false 12:42:51.412 [Lua] Lobby data match_started = true 12:42:51.412 [Lua] Lobby data mechanism = adventure 12:42:51.412 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:42:51.412 [Lua] Lobby data player_slot_1 = 0:0 12:42:51.412 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:51.412 [Lua] Lobby data difficulty = cataclysm_3 12:42:51.412 [Lua] Lobby data quick_game = false 12:42:51.412 [Lua] Lobby data weave_index = 155 12:42:51.412 [Lua] Lobby data matchmaking = false 12:42:51.412 [Lua] Lobby data weave_name = weave_155 12:42:51.412 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:51.412 [Lua] Lobby data num_players = 4 12:42:51.412 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:51.412 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:51.412 [Lua] Lobby data country_code = FI 12:42:51.413 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:51.413 [Lua] Lobby data eac_authorized = true 12:42:51.413 [Lua] Set lobby end. 12:42:51.413 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:42:51.413 [Lua] Breedfreezer (server) starting a hot join sync 12:42:51.413 [Lua] packing 0 units of breed skaven_clan_rat 12:42:51.413 [Lua] packing 0 units of breed skaven_slave 12:42:51.413 [Lua] packing 0 units of breed beastmen_ungor_archer 12:42:51.413 [Lua] packing 0 units of breed beastmen_bestigor 12:42:51.413 [Lua] packing 0 units of breed beastmen_ungor 12:42:51.413 [Lua] packing 0 units of breed beastmen_gor 12:42:51.413 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:42:51.413 [Lua] 12:42:51.413 [Lua] [1] = 1 (number) 12:42:51.413 [Lua] [2] = 0 (number) 12:42:51.413 [Lua] [3] = 1 (number) 12:42:51.413 [Lua] [4] = 0 (number) 12:42:51.413 [Lua] [5] = 1 (number) 12:42:51.413 [Lua] [6] = 0 (number) 12:42:51.413 [Lua] [7] = 1 (number) 12:42:51.413 [Lua] [8] = 0 (number) 12:42:51.413 [Lua] [9] = 1 (number) 12:42:51.413 [Lua] [10] = 0 (number) 12:42:51.413 [Lua] [11] = 1 (number) 12:42:51.413 [Lua] [12] = 0 (number) 12:42:51.413 [Lua] 12:42:51.413 [Lua] 12:42:51.413 [Lua] 12:42:51.413 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24 12:42:51.413 [Lua] RemotePlayer:create_game_object( ) 24 12:42:51.430 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:42:51.430 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:42:51.430 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:42:51.430 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:42:51.430 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:42:51.430 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:42:51.430 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:42:51.430 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:42:51.431 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:42:51.435 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:51.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:51.436 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 12:42:51.437 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:42:51.437 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:42:51.450 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:42:51.461 [Lua] Spline already found! 12:42:51.529 [Lua] Init group template: spline_patrol 12:42:51.555 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:42:51.557 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:42:51.557 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:51.557 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 12:42:51.557 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 12:42:51.558 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:42:51.558 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:42:51.591 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:42:51.591 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:42:51.591 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:42:51.592 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 12:42:51.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:51.593 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:42:51.593 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:42:51.593 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:42:51.593 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:42:51.600 [Lua] StateInGameRunning:_game_actually_starts() 12:42:51.600 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 12:42:51.601 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49 12:42:51.601 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=50 12:42:51.601 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=51 12:42:51.601 [Lua] ################################################################################################################# 12:42:51.601 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:42:51.601 [Lua] ################################################################################################################# 12:42:51.601 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 98 12:42:51.610 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 98 12:42:51.623 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:42:51.625 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 12:42:51.625 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:51.633 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 12:42:51.633 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 12:42:51.842 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 98 12:42:51.842 [Lua] Commit load time data 12:42:54.754 [Lua] Set lobby begin: 12:42:54.754 [Lua] Lobby data twitch_enabled = false 12:42:54.754 [Lua] Lobby data power_level = 550 12:42:54.754 [Lua] Lobby data unique_server_name = Samoly 12:42:54.754 [Lua] Lobby data difficulty_tweak = 0 12:42:54.754 [Lua] Lobby data host = 110000101ead6cb 12:42:54.754 [Lua] Lobby data game_mode = 9 12:42:54.754 [Lua] Lobby data is_private = false 12:42:54.754 [Lua] Lobby data match_started = true 12:42:54.755 [Lua] Lobby data mechanism = adventure 12:42:54.755 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:42:54.755 [Lua] Lobby data player_slot_1 = 0:0 12:42:54.755 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:54.755 [Lua] Lobby data difficulty = cataclysm_3 12:42:54.755 [Lua] Lobby data quick_game = false 12:42:54.755 [Lua] Lobby data weave_index = 155 12:42:54.755 [Lua] Lobby data matchmaking = false 12:42:54.755 [Lua] Lobby data weave_name = weave_155 12:42:54.755 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:54.755 [Lua] Lobby data num_players = 4 12:42:54.755 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:54.755 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:54.755 [Lua] Lobby data country_code = FI 12:42:54.755 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:54.755 [Lua] Lobby data eac_authorized = true 12:42:54.755 [Lua] Set lobby end. 12:42:58.597 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:42:59.549 [Lua] Players are leaving the safe zone 12:42:59.613 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:42:59.913 [Lua] Set lobby begin: 12:42:59.913 [Lua] Lobby data twitch_enabled = false 12:42:59.913 [Lua] Lobby data power_level = 1100 12:42:59.913 [Lua] Lobby data unique_server_name = Samoly 12:42:59.913 [Lua] Lobby data difficulty_tweak = 0 12:42:59.913 [Lua] Lobby data host = 110000101ead6cb 12:42:59.913 [Lua] Lobby data game_mode = 9 12:42:59.913 [Lua] Lobby data is_private = false 12:42:59.913 [Lua] Lobby data match_started = true 12:42:59.913 [Lua] Lobby data mechanism = adventure 12:42:59.914 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:42:59.914 [Lua] Lobby data player_slot_1 = 0:0 12:42:59.914 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:42:59.914 [Lua] Lobby data difficulty = cataclysm_3 12:42:59.914 [Lua] Lobby data quick_game = false 12:42:59.914 [Lua] Lobby data weave_index = 155 12:42:59.914 [Lua] Lobby data matchmaking = false 12:42:59.914 [Lua] Lobby data weave_name = weave_155 12:42:59.914 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:42:59.914 [Lua] Lobby data num_players = 4 12:42:59.914 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:42:59.914 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:42:59.914 [Lua] Lobby data country_code = FI 12:42:59.914 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:42:59.915 [Lua] Lobby data eac_authorized = true 12:42:59.915 [Lua] Set lobby end. 12:43:01.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 57, name: `unknown` 12:43:03.250 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:43:06.089 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:43:12.567 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:43:12.567 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:43:16.346 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:43:16.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown` 12:43:17.112 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845) 12:43:18.283 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:43:19.920 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:20.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 112, name: `unknown` 12:43:21.577 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:43:22.412 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:43:25.761 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:26.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown` 12:43:26.869 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:28.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown` 12:43:30.655 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:43:30.662 [Lua] Spline already found! 12:43:30.687 [Lua] Init group template: spline_patrol 12:43:32.544 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:43:32.552 [Lua] Spline already found! 12:43:32.574 [Lua] Init group template: spline_patrol 12:43:33.297 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:33.357 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:43:33.652 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 12:43:34.093 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:43:34.102 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845) 12:43:34.105 [Lua] setting up ambush-horde 12:43:34.105 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:43:34.106 [Lua] -> spawning: 12 12:43:34.106 [Lua] horde crated with id 4 of type ambush 12:43:34.106 [Lua] ambush horde has started 12:43:34.111 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:43:34.123 [Lua] setting up ambush-horde 12:43:34.123 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:43:34.123 [Lua] -> spawning: 12 12:43:34.123 [Lua] horde crated with id 5 of type ambush 12:43:34.123 [Lua] ambush horde has started 12:43:34.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 158, name: `unknown` 12:43:37.661 [Lua] replace_hidden_spawners -> first try found: 1 cover points 12:43:37.661 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:43:37.661 [Lua] ->moving spawner 12:43:37.661 [Lua] ->moving spawner 12:43:37.661 [Lua] ->moving spawner 12:43:37.661 [Lua] ->moving spawner 12:43:37.661 [Lua] ->moving spawner 12:43:37.661 [Lua] ->moving spawner 12:43:37.661 [Lua] ->moving spawner 12:43:37.661 [Lua] ->moving spawner 12:43:37.661 [Lua] ->moving spawner 12:43:37.684 [Lua] replace_hidden_spawners -> first try found: 1 cover points 12:43:37.684 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:43:37.684 [Lua] ->moving spawner 12:43:37.684 [Lua] ->moving spawner 12:43:37.684 [Lua] ->moving spawner 12:43:37.684 [Lua] ->moving spawner 12:43:37.684 [Lua] ->moving spawner 12:43:37.684 [Lua] ->moving spawner 12:43:37.684 [Lua] ->moving spawner 12:43:37.684 [Lua] ->moving spawner 12:43:37.684 [Lua] ->moving spawner 12:43:37.786 [Lua] Init group template: horde 12:43:38.189 [Lua] Init group template: horde 12:43:44.719 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:43:44.730 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845) 12:43:44.733 [Lua] setting up ambush-horde 12:43:44.733 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:43:44.733 [Lua] -> spawning: 12 12:43:44.733 [Lua] horde crated with id 6 of type ambush 12:43:44.733 [Lua] ambush horde has started 12:43:44.741 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:43:44.762 [Lua] setting up ambush-horde 12:43:44.762 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:43:44.762 [Lua] -> spawning: 12 12:43:44.762 [Lua] horde crated with id 7 of type ambush 12:43:44.762 [Lua] ambush horde has started 12:43:45.762 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:43:45.762 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:45.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 76, name: `unknown` 12:43:46.041 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:46.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown` 12:43:46.406 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:46.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 129, name: `unknown` 12:43:46.716 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:46.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown` 12:43:47.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 71, name: `unknown` 12:43:47.418 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:47.924 [Lua] event horde ends! 12:43:47.936 [Lua] event horde ends! 12:43:48.166 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:43:48.560 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:48.813 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:48.927 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:48.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 9, name: `unknown` 12:43:49.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 158, name: `unknown` 12:43:49.512 [Lua] setting up ambush-horde 12:43:49.512 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:43:49.512 [Lua] -> spawning: 12 12:43:49.512 [Lua] horde crated with id 8 of type ambush 12:43:49.512 [Lua] ambush horde has started 12:43:49.617 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:49.876 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:49.918 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 43 96 12:43:50.028 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 94 103 12:43:50.028 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 95 102 12:43:50.042 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 96 102 12:43:50.042 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 97 101 12:43:50.042 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 100 100 12:43:50.148 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 43 106 12:43:50.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown` 12:43:50.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 48, name: `unknown` 12:43:50.284 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 94 107 12:43:50.284 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 95 106 12:43:50.284 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 96 105 12:43:50.284 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 97 104 12:43:50.298 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 101 103 12:43:50.298 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 102 102 12:43:50.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 67, name: `unknown` 12:43:50.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown` 12:43:50.531 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 97 104 12:43:50.545 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 101 103 12:43:51.424 [Lua] Init group template: horde 12:43:53.474 [Lua] Init group template: horde 12:43:54.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_02` for object id: 167, name: `unknown` 12:43:54.478 [Lua] Init group template: horde 12:43:55.455 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:43:55.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 212, name: `unknown` 12:43:56.047 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 100 128 12:43:56.587 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:43:56.590 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:56.600 [Lua] Spline already found! 12:43:56.647 [Lua] Init group template: spline_patrol 12:43:57.512 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:57.527 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:43:58.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 192, name: `unknown` 12:43:58.377 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:43:58.392 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:43:59.010 [Lua] BTClimbAction - failing to use smart object 12:43:59.026 [Lua] BTClimbAction - failing to use smart object 12:43:59.041 [Lua] BTClimbAction - failing to use smart object 12:43:59.057 [Lua] BTClimbAction - failing to use smart object 12:43:59.072 [Lua] BTClimbAction - failing to use smart object 12:43:59.087 [Lua] BTClimbAction - failing to use smart object 12:43:59.103 [Lua] BTClimbAction - failing to use smart object 12:43:59.118 [Lua] BTClimbAction - failing to use smart object 12:43:59.132 [Lua] BTClimbAction - failing to use smart object 12:43:59.148 [Lua] BTClimbAction - failing to use smart object 12:43:59.162 [Lua] BTClimbAction - failing to use smart object 12:43:59.180 [Lua] BTClimbAction - failing to use smart object 12:43:59.199 [Lua] BTClimbAction - failing to use smart object 12:43:59.212 [Lua] BTClimbAction - failing to use smart object 12:43:59.226 [Lua] BTClimbAction - failing to use smart object 12:43:59.240 [Lua] BTClimbAction - failing to use smart object 12:43:59.254 [Lua] BTClimbAction - failing to use smart object 12:43:59.269 [Lua] BTClimbAction - failing to use smart object 12:43:59.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 189, name: `unknown` 12:43:59.285 [Lua] BTClimbAction - failing to use smart object 12:43:59.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 135, name: `unknown` 12:43:59.299 [Lua] BTClimbAction - failing to use smart object 12:43:59.317 [Lua] BTClimbAction - failing to use smart object 12:43:59.331 [Lua] BTClimbAction - failing to use smart object 12:43:59.347 [Lua] BTClimbAction - failing to use smart object 12:43:59.361 [Lua] BTClimbAction - failing to use smart object 12:43:59.377 [Lua] BTClimbAction - failing to use smart object 12:43:59.391 [Lua] BTClimbAction - failing to use smart object 12:43:59.406 [Lua] BTClimbAction - failing to use smart object 12:43:59.420 [Lua] BTClimbAction - failing to use smart object 12:43:59.438 [Lua] BTClimbAction - failing to use smart object 12:43:59.453 [Lua] BTClimbAction - failing to use smart object 12:43:59.468 [Lua] BTClimbAction - failing to use smart object 12:43:59.483 [Lua] BTClimbAction - failing to use smart object 12:43:59.500 [Lua] BTClimbAction - failing to use smart object 12:43:59.514 [Lua] BTClimbAction - failing to use smart object 12:43:59.531 [Lua] BTClimbAction - failing to use smart object 12:43:59.546 [Lua] BTClimbAction - failing to use smart object 12:43:59.561 [Lua] BTClimbAction - failing to use smart object 12:43:59.577 [Lua] BTClimbAction - failing to use smart object 12:43:59.594 [Lua] BTClimbAction - failing to use smart object 12:43:59.608 [Lua] BTClimbAction - failing to use smart object 12:43:59.624 [Lua] BTClimbAction - failing to use smart object 12:43:59.639 [Lua] BTClimbAction - failing to use smart object 12:43:59.655 [Lua] BTClimbAction - failing to use smart object 12:43:59.671 [Lua] BTClimbAction - failing to use smart object 12:43:59.685 [Lua] BTClimbAction - failing to use smart object 12:43:59.700 [Lua] BTClimbAction - failing to use smart object 12:43:59.716 [Lua] BTClimbAction - failing to use smart object 12:43:59.731 [Lua] BTClimbAction - failing to use smart object 12:43:59.750 [Lua] BTClimbAction - failing to use smart object 12:43:59.767 [Lua] BTClimbAction - failing to use smart object 12:43:59.783 [Lua] BTClimbAction - failing to use smart object 12:43:59.801 [Lua] BTClimbAction - failing to use smart object 12:43:59.817 [Lua] BTClimbAction - failing to use smart object 12:43:59.833 [Lua] BTClimbAction - failing to use smart object 12:43:59.848 [Lua] BTClimbAction - failing to use smart object 12:43:59.865 [Lua] BTClimbAction - failing to use smart object 12:43:59.881 [Lua] BTClimbAction - failing to use smart object 12:43:59.896 [Lua] BTClimbAction - failing to use smart object 12:43:59.914 [Lua] BTClimbAction - failing to use smart object 12:43:59.930 [Lua] BTClimbAction - failing to use smart object 12:43:59.944 [Lua] BTClimbAction - failing to use smart object 12:43:59.958 [Lua] BTClimbAction - failing to use smart object 12:43:59.975 [Lua] BTClimbAction - failing to use smart object 12:43:59.990 [Lua] BTClimbAction - failing to use smart object 12:44:00.003 [Lua] BTClimbAction - failing to use smart object 12:44:00.018 [Lua] BTClimbAction - failing to use smart object 12:44:00.035 [Lua] BTClimbAction - failing to use smart object 12:44:00.051 [Lua] BTClimbAction - failing to use smart object 12:44:00.069 [Lua] BTClimbAction - failing to use smart object 12:44:00.087 [Lua] BTClimbAction - failing to use smart object 12:44:00.103 [Lua] BTClimbAction - failing to use smart object 12:44:00.119 [Lua] BTClimbAction - failing to use smart object 12:44:00.135 [Lua] BTClimbAction - failing to use smart object 12:44:00.151 [Lua] BTClimbAction - failing to use smart object 12:44:00.168 [Lua] BTClimbAction - failing to use smart object 12:44:00.185 [Lua] BTClimbAction - failing to use smart object 12:44:00.201 [Lua] BTClimbAction - failing to use smart object 12:44:00.220 [Lua] BTClimbAction - failing to use smart object 12:44:00.234 [Lua] BTClimbAction - failing to use smart object 12:44:00.250 [Lua] BTClimbAction - failing to use smart object 12:44:00.266 [Lua] BTClimbAction - failing to use smart object 12:44:00.282 [Lua] BTClimbAction - failing to use smart object 12:44:00.298 [Lua] BTClimbAction - failing to use smart object 12:44:00.313 [Lua] BTClimbAction - failing to use smart object 12:44:00.329 [Lua] BTClimbAction - failing to use smart object 12:44:00.344 [Lua] BTClimbAction - failing to use smart object 12:44:00.361 [Lua] BTClimbAction - failing to use smart object 12:44:00.376 [Lua] BTClimbAction - failing to use smart object 12:44:00.390 [Lua] BTClimbAction - failing to use smart object 12:44:00.407 [Lua] BTClimbAction - failing to use smart object 12:44:00.422 [Lua] BTClimbAction - failing to use smart object 12:44:00.437 [Lua] BTClimbAction - failing to use smart object 12:44:00.452 [Lua] BTClimbAction - failing to use smart object 12:44:00.467 [Lua] BTClimbAction - failing to use smart object 12:44:00.482 [Lua] BTClimbAction - failing to use smart object 12:44:00.497 [Lua] BTClimbAction - failing to use smart object 12:44:00.515 [Lua] BTClimbAction - failing to use smart object 12:44:00.529 [Lua] BTClimbAction - failing to use smart object 12:44:00.545 [Lua] BTClimbAction - failing to use smart object 12:44:00.559 [Lua] BTClimbAction - failing to use smart object 12:44:00.574 [Lua] BTClimbAction - failing to use smart object 12:44:00.588 [Lua] BTClimbAction - failing to use smart object 12:44:00.603 [Lua] BTClimbAction - failing to use smart object 12:44:00.618 [Lua] BTClimbAction - failing to use smart object 12:44:00.634 [Lua] BTClimbAction - failing to use smart object 12:44:00.648 [Lua] BTClimbAction - failing to use smart object 12:44:00.662 [Lua] BTClimbAction - failing to use smart object 12:44:00.677 [Lua] BTClimbAction - failing to use smart object 12:44:00.691 [Lua] BTClimbAction - failing to use smart object 12:44:00.706 [Lua] BTClimbAction - failing to use smart object 12:44:00.719 [Lua] BTClimbAction - failing to use smart object 12:44:00.734 [Lua] BTClimbAction - failing to use smart object 12:44:00.748 [Lua] BTClimbAction - failing to use smart object 12:44:00.763 [Lua] BTClimbAction - failing to use smart object 12:44:00.777 [Lua] BTClimbAction - failing to use smart object 12:44:00.792 [Lua] BTClimbAction - failing to use smart object 12:44:00.808 [Lua] BTClimbAction - failing to use smart object 12:44:00.824 [Lua] BTClimbAction - failing to use smart object 12:44:00.843 [Lua] BTClimbAction - failing to use smart object 12:44:00.857 [Lua] BTClimbAction - failing to use smart object 12:44:00.873 [Lua] BTClimbAction - failing to use smart object 12:44:00.888 [Lua] BTClimbAction - failing to use smart object 12:44:00.903 [Lua] BTClimbAction - failing to use smart object 12:44:00.921 [Lua] BTClimbAction - failing to use smart object 12:44:00.937 [Lua] BTClimbAction - failing to use smart object 12:44:00.953 [Lua] BTClimbAction - failing to use smart object 12:44:00.967 [Lua] BTClimbAction - failing to use smart object 12:44:00.982 [Lua] BTClimbAction - failing to use smart object 12:44:00.996 [Lua] BTClimbAction - failing to use smart object 12:44:01.010 [Lua] BTClimbAction - failing to use smart object 12:44:01.023 [Lua] BTClimbAction - failing to use smart object 12:44:01.037 [Lua] BTClimbAction - failing to use smart object 12:44:01.050 [Lua] BTClimbAction - failing to use smart object 12:44:01.065 [Lua] BTClimbAction - failing to use smart object 12:44:01.078 [Lua] BTClimbAction - failing to use smart object 12:44:01.091 [Lua] BTClimbAction - failing to use smart object 12:44:01.105 [Lua] BTClimbAction - failing to use smart object 12:44:01.117 [Lua] BTClimbAction - failing to use smart object 12:44:01.129 [Lua] BTClimbAction - failing to use smart object 12:44:01.143 [Lua] BTClimbAction - failing to use smart object 12:44:01.156 [Lua] event horde ends! 12:44:01.157 [Lua] BTClimbAction - failing to use smart object 12:44:01.172 [Lua] BTClimbAction - failing to use smart object 12:44:01.185 [Lua] BTClimbAction - failing to use smart object 12:44:01.200 [Lua] BTClimbAction - failing to use smart object 12:44:01.214 [Lua] BTClimbAction - failing to use smart object 12:44:01.228 [Lua] BTClimbAction - failing to use smart object 12:44:01.241 [Lua] BTClimbAction - failing to use smart object 12:44:01.255 [Lua] BTClimbAction - failing to use smart object 12:44:01.269 [Lua] BTClimbAction - failing to use smart object 12:44:01.283 [Lua] BTClimbAction - failing to use smart object 12:44:01.297 [Lua] BTClimbAction - failing to use smart object 12:44:01.310 [Lua] BTClimbAction - failing to use smart object 12:44:01.324 [Lua] BTClimbAction - failing to use smart object 12:44:01.338 [Lua] BTClimbAction - failing to use smart object 12:44:01.352 [Lua] BTClimbAction - failing to use smart object 12:44:01.365 [Lua] BTClimbAction - failing to use smart object 12:44:01.378 [Lua] BTClimbAction - failing to use smart object 12:44:01.395 [Lua] BTClimbAction - failing to use smart object 12:44:01.409 [Lua] BTClimbAction - failing to use smart object 12:44:01.424 [Lua] BTClimbAction - failing to use smart object 12:44:01.438 [Lua] BTClimbAction - failing to use smart object 12:44:01.451 [Lua] BTClimbAction - failing to use smart object 12:44:01.468 [Lua] BTClimbAction - failing to use smart object 12:44:01.480 [Lua] BTClimbAction - failing to use smart object 12:44:01.495 [Lua] BTClimbAction - failing to use smart object 12:44:01.508 [Lua] BTClimbAction - failing to use smart object 12:44:01.522 [Lua] BTClimbAction - failing to use smart object 12:44:01.535 [Lua] BTClimbAction - failing to use smart object 12:44:01.549 [Lua] BTClimbAction - failing to use smart object 12:44:01.563 [Lua] BTClimbAction - failing to use smart object 12:44:01.577 [Lua] BTClimbAction - failing to use smart object 12:44:01.590 [Lua] BTClimbAction - failing to use smart object 12:44:01.606 [Lua] BTClimbAction - failing to use smart object 12:44:01.620 [Lua] BTClimbAction - failing to use smart object 12:44:01.634 [Lua] BTClimbAction - failing to use smart object 12:44:01.649 [Lua] BTClimbAction - failing to use smart object 12:44:01.665 [Lua] BTClimbAction - failing to use smart object 12:44:01.681 [Lua] BTClimbAction - failing to use smart object 12:44:01.697 [Lua] BTClimbAction - failing to use smart object 12:44:01.713 [Lua] BTClimbAction - failing to use smart object 12:44:01.728 [Lua] BTClimbAction - failing to use smart object 12:44:01.743 [Lua] BTClimbAction - failing to use smart object 12:44:01.758 [Lua] BTClimbAction - failing to use smart object 12:44:01.776 [Lua] BTClimbAction - failing to use smart object 12:44:01.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown` 12:44:01.791 [Lua] BTClimbAction - failing to use smart object 12:44:01.808 [Lua] BTClimbAction - failing to use smart object 12:44:01.822 [Lua] BTClimbAction - failing to use smart object 12:44:01.839 [Lua] BTClimbAction - failing to use smart object 12:44:01.854 [Lua] BTClimbAction - failing to use smart object 12:44:01.868 [Lua] BTClimbAction - failing to use smart object 12:44:01.883 [Lua] BTClimbAction - failing to use smart object 12:44:01.898 [Lua] BTClimbAction - failing to use smart object 12:44:01.912 [Lua] BTClimbAction - failing to use smart object 12:44:01.933 [Lua] BTClimbAction - failing to use smart object 12:44:01.947 [Lua] BTClimbAction - failing to use smart object 12:44:01.962 [Lua] BTClimbAction - failing to use smart object 12:44:01.979 [Lua] BTClimbAction - failing to use smart object 12:44:01.994 [Lua] BTClimbAction - failing to use smart object 12:44:02.011 [Lua] BTClimbAction - failing to use smart object 12:44:02.027 [Lua] BTClimbAction - failing to use smart object 12:44:02.044 [Lua] BTClimbAction - failing to use smart object 12:44:02.058 [Lua] BTClimbAction - failing to use smart object 12:44:02.073 [Lua] BTClimbAction - failing to use smart object 12:44:02.088 [Lua] BTClimbAction - failing to use smart object 12:44:02.105 [Lua] BTClimbAction - failing to use smart object 12:44:02.120 [Lua] BTClimbAction - failing to use smart object 12:44:02.136 [Lua] BTClimbAction - failing to use smart object 12:44:02.155 [Lua] BTClimbAction - failing to use smart object 12:44:02.171 [Lua] BTClimbAction - failing to use smart object 12:44:02.186 [Lua] BTClimbAction - failing to use smart object 12:44:02.202 [Lua] BTClimbAction - failing to use smart object 12:44:02.218 [Lua] BTClimbAction - failing to use smart object 12:44:02.233 [Lua] BTClimbAction - failing to use smart object 12:44:02.249 [Lua] BTClimbAction - failing to use smart object 12:44:02.265 [Lua] BTClimbAction - failing to use smart object 12:44:02.280 [Lua] BTClimbAction - failing to use smart object 12:44:02.296 [Lua] BTClimbAction - failing to use smart object 12:44:02.311 [Lua] BTClimbAction - failing to use smart object 12:44:02.327 [Lua] BTClimbAction - failing to use smart object 12:44:02.343 [Lua] BTClimbAction - failing to use smart object 12:44:02.357 [Lua] BTClimbAction - failing to use smart object 12:44:02.371 [Lua] BTClimbAction - failing to use smart object 12:44:02.386 [Lua] BTClimbAction - failing to use smart object 12:44:02.403 [Lua] BTClimbAction - failing to use smart object 12:44:02.417 [Lua] BTClimbAction - failing to use smart object 12:44:02.432 [Lua] BTClimbAction - failing to use smart object 12:44:02.447 [Lua] BTClimbAction - failing to use smart object 12:44:02.461 [Lua] BTClimbAction - failing to use smart object 12:44:02.477 [Lua] BTClimbAction - failing to use smart object 12:44:02.492 [Lua] BTClimbAction - failing to use smart object 12:44:02.507 [Lua] BTClimbAction - failing to use smart object 12:44:02.520 [Lua] BTClimbAction - failing to use smart object 12:44:02.536 [Lua] BTClimbAction - failing to use smart object 12:44:02.552 [Lua] BTClimbAction - failing to use smart object 12:44:02.567 [Lua] BTClimbAction - failing to use smart object 12:44:02.582 [Lua] BTClimbAction - failing to use smart object 12:44:02.599 [Lua] BTClimbAction - failing to use smart object 12:44:02.613 [Lua] BTClimbAction - failing to use smart object 12:44:02.628 [Lua] BTClimbAction - failing to use smart object 12:44:02.643 [Lua] BTClimbAction - failing to use smart object 12:44:02.657 [Lua] BTClimbAction - failing to use smart object 12:44:02.672 [Lua] BTClimbAction - failing to use smart object 12:44:02.687 [Lua] BTClimbAction - failing to use smart object 12:44:02.702 [Lua] BTClimbAction - failing to use smart object 12:44:02.717 [Lua] BTClimbAction - failing to use smart object 12:44:02.733 [Lua] BTClimbAction - failing to use smart object 12:44:02.748 [Lua] BTClimbAction - failing to use smart object 12:44:02.762 [Lua] BTClimbAction - failing to use smart object 12:44:02.777 [Lua] BTClimbAction - failing to use smart object 12:44:02.796 [Lua] BTClimbAction - failing to use smart object 12:44:02.811 [Lua] BTClimbAction - failing to use smart object 12:44:02.825 [Lua] BTClimbAction - failing to use smart object 12:44:02.844 [Lua] BTClimbAction - failing to use smart object 12:44:02.858 [Lua] BTClimbAction - failing to use smart object 12:44:02.873 [Lua] BTClimbAction - failing to use smart object 12:44:02.889 [Lua] BTClimbAction - failing to use smart object 12:44:02.905 [Lua] BTClimbAction - failing to use smart object 12:44:02.922 [Lua] BTClimbAction - failing to use smart object 12:44:02.936 [Lua] BTClimbAction - failing to use smart object 12:44:02.951 [Lua] BTClimbAction - failing to use smart object 12:44:02.967 [Lua] BTClimbAction - failing to use smart object 12:44:02.982 [Lua] BTClimbAction - failing to use smart object 12:44:02.986 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:44:02.998 [Lua] BTClimbAction - failing to use smart object 12:44:03.014 [Lua] BTClimbAction - failing to use smart object 12:44:03.034 [Lua] BTClimbAction - failing to use smart object 12:44:03.048 [Lua] BTClimbAction - failing to use smart object 12:44:03.063 [Lua] BTClimbAction - failing to use smart object 12:44:03.078 [Lua] BTClimbAction - failing to use smart object 12:44:03.093 [Lua] BTClimbAction - failing to use smart object 12:44:03.107 [Lua] BTClimbAction - failing to use smart object 12:44:03.122 [Lua] BTClimbAction - failing to use smart object 12:44:03.137 [Lua] BTClimbAction - failing to use smart object 12:44:03.151 [Lua] BTClimbAction - failing to use smart object 12:44:03.166 [Lua] BTClimbAction - failing to use smart object 12:44:03.182 [Lua] BTClimbAction - failing to use smart object 12:44:03.196 [Lua] BTClimbAction - failing to use smart object 12:44:03.210 [Lua] BTClimbAction - failing to use smart object 12:44:03.226 [Lua] BTClimbAction - failing to use smart object 12:44:03.240 [Lua] BTClimbAction - failing to use smart object 12:44:03.255 [Lua] BTClimbAction - failing to use smart object 12:44:03.269 [Lua] BTClimbAction - failing to use smart object 12:44:03.284 [Lua] BTClimbAction - failing to use smart object 12:44:03.298 [Lua] BTClimbAction - failing to use smart object 12:44:03.312 [Lua] BTClimbAction - failing to use smart object 12:44:03.326 [Lua] BTClimbAction - failing to use smart object 12:44:03.342 [Lua] BTClimbAction - failing to use smart object 12:44:03.356 [Lua] BTClimbAction - failing to use smart object 12:44:03.370 [Lua] BTClimbAction - failing to use smart object 12:44:03.384 [Lua] BTClimbAction - failing to use smart object 12:44:03.398 [Lua] BTClimbAction - failing to use smart object 12:44:03.412 [Lua] BTClimbAction - failing to use smart object 12:44:03.430 [Lua] BTClimbAction - failing to use smart object 12:44:03.445 [Lua] BTClimbAction - failing to use smart object 12:44:03.460 [Lua] BTClimbAction - failing to use smart object 12:44:03.476 [Lua] BTClimbAction - failing to use smart object 12:44:03.491 [Lua] BTClimbAction - failing to use smart object 12:44:03.506 [Lua] BTClimbAction - failing to use smart object 12:44:03.520 [Lua] BTClimbAction - failing to use smart object 12:44:03.533 [Lua] BTClimbAction - failing to use smart object 12:44:03.548 [Lua] BTClimbAction - failing to use smart object 12:44:03.562 [Lua] BTClimbAction - failing to use smart object 12:44:03.577 [Lua] BTClimbAction - failing to use smart object 12:44:03.591 [Lua] BTClimbAction - failing to use smart object 12:44:03.604 [Lua] BTClimbAction - failing to use smart object 12:44:03.619 [Lua] BTClimbAction - failing to use smart object 12:44:03.633 [Lua] BTClimbAction - failing to use smart object 12:44:03.647 [Lua] BTClimbAction - failing to use smart object 12:44:03.662 [Lua] BTClimbAction - failing to use smart object 12:44:03.678 [Lua] BTClimbAction - failing to use smart object 12:44:03.693 [Lua] BTClimbAction - failing to use smart object 12:44:03.706 [Lua] BTClimbAction - failing to use smart object 12:44:03.719 [Lua] BTClimbAction - failing to use smart object 12:44:03.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 36, name: `unknown` 12:44:03.732 [Lua] BTClimbAction - failing to use smart object 12:44:03.746 [Lua] BTClimbAction - failing to use smart object 12:44:03.760 [Lua] BTClimbAction - failing to use smart object 12:44:03.774 [Lua] BTClimbAction - failing to use smart object 12:44:03.787 [Lua] BTClimbAction - failing to use smart object 12:44:03.801 [Lua] BTClimbAction - failing to use smart object 12:44:03.815 [Lua] BTClimbAction - failing to use smart object 12:44:03.829 [Lua] BTClimbAction - failing to use smart object 12:44:03.843 [Lua] BTClimbAction - failing to use smart object 12:44:03.857 [Lua] BTClimbAction - failing to use smart object 12:44:03.871 [Lua] BTClimbAction - failing to use smart object 12:44:03.886 [Lua] BTClimbAction - failing to use smart object 12:44:03.903 [Lua] BTClimbAction - failing to use smart object 12:44:03.918 [Lua] BTClimbAction - failing to use smart object 12:44:03.931 [Lua] BTClimbAction - failing to use smart object 12:44:03.945 [Lua] BTClimbAction - failing to use smart object 12:44:03.959 [Lua] BTClimbAction - failing to use smart object 12:44:03.976 [Lua] BTClimbAction - failing to use smart object 12:44:03.989 [Lua] BTClimbAction - failing to use smart object 12:44:04.004 [Lua] BTClimbAction - failing to use smart object 12:44:04.022 [Lua] BTClimbAction - failing to use smart object 12:44:04.036 [Lua] BTClimbAction - failing to use smart object 12:44:04.052 [Lua] BTClimbAction - failing to use smart object 12:44:04.067 [Lua] BTClimbAction - failing to use smart object 12:44:04.082 [Lua] BTClimbAction - failing to use smart object 12:44:04.096 [Lua] BTClimbAction - failing to use smart object 12:44:04.113 [Lua] BTClimbAction - failing to use smart object 12:44:04.128 [Lua] BTClimbAction - failing to use smart object 12:44:04.143 [Lua] BTClimbAction - failing to use smart object 12:44:04.160 [Lua] BTClimbAction - failing to use smart object 12:44:04.175 [Lua] BTClimbAction - failing to use smart object 12:44:04.190 [Lua] BTClimbAction - failing to use smart object 12:44:04.206 [Lua] BTClimbAction - failing to use smart object 12:44:04.219 [Lua] BTClimbAction - failing to use smart object 12:44:04.235 [Lua] BTClimbAction - failing to use smart object 12:44:04.251 [Lua] BTClimbAction - failing to use smart object 12:44:04.266 [Lua] BTClimbAction - failing to use smart object 12:44:04.281 [Lua] BTClimbAction - failing to use smart object 12:44:04.298 [Lua] BTClimbAction - failing to use smart object 12:44:04.312 [Lua] BTClimbAction - failing to use smart object 12:44:04.327 [Lua] BTClimbAction - failing to use smart object 12:44:04.342 [Lua] BTClimbAction - failing to use smart object 12:44:04.357 [Lua] BTClimbAction - failing to use smart object 12:44:04.373 [Lua] BTClimbAction - failing to use smart object 12:44:04.387 [Lua] BTClimbAction - failing to use smart object 12:44:04.401 [Lua] BTClimbAction - failing to use smart object 12:44:04.417 [Lua] BTClimbAction - failing to use smart object 12:44:04.432 [Lua] BTClimbAction - failing to use smart object 12:44:04.446 [Lua] BTClimbAction - failing to use smart object 12:44:04.462 [Lua] BTClimbAction - failing to use smart object 12:44:04.478 [Lua] BTClimbAction - failing to use smart object 12:44:04.491 [Lua] BTClimbAction - failing to use smart object 12:44:04.507 [Lua] BTClimbAction - failing to use smart object 12:44:04.520 [Lua] BTClimbAction - failing to use smart object 12:44:04.534 [Lua] BTClimbAction - failing to use smart object 12:44:04.550 [Lua] BTClimbAction - failing to use smart object 12:44:04.566 [Lua] BTClimbAction - failing to use smart object 12:44:04.580 [Lua] BTClimbAction - failing to use smart object 12:44:04.596 [Lua] BTClimbAction - failing to use smart object 12:44:04.612 [Lua] BTClimbAction - failing to use smart object 12:44:04.627 [Lua] BTClimbAction - failing to use smart object 12:44:04.641 [Lua] BTClimbAction - failing to use smart object 12:44:04.655 [Lua] BTClimbAction - failing to use smart object 12:44:04.671 [Lua] BTClimbAction - failing to use smart object 12:44:04.686 [Lua] BTClimbAction - failing to use smart object 12:44:04.700 [Lua] BTClimbAction - failing to use smart object 12:44:04.715 [Lua] BTClimbAction - failing to use smart object 12:44:04.730 [Lua] BTClimbAction - failing to use smart object 12:44:04.745 [Lua] BTClimbAction - failing to use smart object 12:44:04.760 [Lua] BTClimbAction - failing to use smart object 12:44:04.775 [Lua] BTClimbAction - failing to use smart object 12:44:04.790 [Lua] BTClimbAction - failing to use smart object 12:44:04.807 [Lua] BTClimbAction - failing to use smart object 12:44:04.823 [Lua] BTClimbAction - failing to use smart object 12:44:04.839 [Lua] BTClimbAction - failing to use smart object 12:44:04.855 [Lua] BTClimbAction - failing to use smart object 12:44:04.870 [Lua] BTClimbAction - failing to use smart object 12:44:04.889 [Lua] BTClimbAction - failing to use smart object 12:44:04.905 [Lua] BTClimbAction - failing to use smart object 12:44:04.920 [Lua] BTClimbAction - failing to use smart object 12:44:04.937 [Lua] BTClimbAction - failing to use smart object 12:44:04.953 [Lua] BTClimbAction - failing to use smart object 12:44:04.967 [Lua] BTClimbAction - failing to use smart object 12:44:04.982 [Lua] BTClimbAction - failing to use smart object 12:44:04.999 [Lua] BTClimbAction - failing to use smart object 12:44:05.014 [Lua] BTClimbAction - failing to use smart object 12:44:05.031 [Lua] BTClimbAction - failing to use smart object 12:44:05.047 [Lua] BTClimbAction - failing to use smart object 12:44:05.061 [Lua] BTClimbAction - failing to use smart object 12:44:05.076 [Lua] BTClimbAction - failing to use smart object 12:44:05.090 [Lua] BTClimbAction - failing to use smart object 12:44:05.107 [Lua] BTClimbAction - failing to use smart object 12:44:05.113 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:44:05.113 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:44:05.126 [Lua] BTClimbAction - failing to use smart object 12:44:05.143 [Lua] BTClimbAction - failing to use smart object 12:44:05.160 [Lua] BTClimbAction - failing to use smart object 12:44:05.164 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:44:05.176 [Lua] BTClimbAction - failing to use smart object 12:44:05.193 [Lua] BTClimbAction - failing to use smart object 12:44:05.208 [Lua] BTClimbAction - failing to use smart object 12:44:05.227 [Lua] BTClimbAction - failing to use smart object 12:44:05.244 [Lua] BTClimbAction - failing to use smart object 12:44:05.259 [Lua] BTClimbAction - failing to use smart object 12:44:05.275 [Lua] BTClimbAction - failing to use smart object 12:44:05.297 [Lua] BTClimbAction - failing to use smart object 12:44:05.311 [Lua] BTClimbAction - failing to use smart object 12:44:05.328 [Lua] BTClimbAction - failing to use smart object 12:44:05.344 [Lua] BTClimbAction - failing to use smart object 12:44:05.360 [Lua] BTClimbAction - failing to use smart object 12:44:05.376 [Lua] BTClimbAction - failing to use smart object 12:44:05.392 [Lua] BTClimbAction - failing to use smart object 12:44:05.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 190, name: `unknown` 12:44:05.408 [Lua] BTClimbAction - failing to use smart object 12:44:05.423 [Lua] BTClimbAction - failing to use smart object 12:44:05.440 [Lua] BTClimbAction - failing to use smart object 12:44:05.456 [Lua] BTClimbAction - failing to use smart object 12:44:05.472 [Lua] BTClimbAction - failing to use smart object 12:44:05.488 [Lua] BTClimbAction - failing to use smart object 12:44:05.503 [Lua] BTClimbAction - failing to use smart object 12:44:05.519 [Lua] BTClimbAction - failing to use smart object 12:44:05.534 [Lua] BTClimbAction - failing to use smart object 12:44:05.550 [Lua] BTClimbAction - failing to use smart object 12:44:05.566 [Lua] BTClimbAction - failing to use smart object 12:44:05.580 [Lua] BTClimbAction - failing to use smart object 12:44:05.596 [Lua] BTClimbAction - failing to use smart object 12:44:05.611 [Lua] BTClimbAction - failing to use smart object 12:44:05.626 [Lua] BTClimbAction - failing to use smart object 12:44:05.640 [Lua] BTClimbAction - failing to use smart object 12:44:05.657 [Lua] BTClimbAction - failing to use smart object 12:44:05.673 [Lua] BTClimbAction - failing to use smart object 12:44:05.689 [Lua] BTClimbAction - failing to use smart object 12:44:05.705 [Lua] BTClimbAction - failing to use smart object 12:44:05.720 [Lua] BTClimbAction - failing to use smart object 12:44:05.736 [Lua] BTClimbAction - failing to use smart object 12:44:05.753 [Lua] BTClimbAction - failing to use smart object 12:44:05.770 [Lua] BTClimbAction - failing to use smart object 12:44:05.787 [Lua] BTClimbAction - failing to use smart object 12:44:05.807 [Lua] BTClimbAction - failing to use smart object 12:44:05.823 [Lua] BTClimbAction - failing to use smart object 12:44:05.828 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:44:05.841 [Lua] BTClimbAction - failing to use smart object 12:44:05.858 [Lua] BTClimbAction - failing to use smart object 12:44:05.864 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:44:05.878 [Lua] BTClimbAction - failing to use smart object 12:44:05.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:05.895 [Lua] BTClimbAction - failing to use smart object 12:44:05.912 [Lua] BTClimbAction - failing to use smart object 12:44:05.931 [Lua] BTClimbAction - failing to use smart object 12:44:05.947 [Lua] BTClimbAction - failing to use smart object 12:44:05.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 205, name: `unknown` 12:44:05.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown` 12:44:05.964 [Lua] BTClimbAction - failing to use smart object 12:44:05.980 [Lua] BTClimbAction - failing to use smart object 12:44:05.996 [Lua] BTClimbAction - failing to use smart object 12:44:06.010 [Lua] BTClimbAction - failing to use smart object 12:44:06.026 [Lua] BTClimbAction - failing to use smart object 12:44:06.045 [Lua] BTClimbAction - failing to use smart object 12:44:06.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:06.060 [Lua] BTClimbAction - failing to use smart object 12:44:06.077 [Lua] BTClimbAction - failing to use smart object 12:44:06.093 [Lua] BTClimbAction - failing to use smart object 12:44:06.108 [Lua] BTClimbAction - failing to use smart object 12:44:06.125 [Lua] BTClimbAction - failing to use smart object 12:44:06.141 [Lua] BTClimbAction - failing to use smart object 12:44:06.144 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:44:06.159 [Lua] BTClimbAction - failing to use smart object 12:44:06.175 [Lua] BTClimbAction - failing to use smart object 12:44:06.191 [Lua] BTClimbAction - failing to use smart object 12:44:06.198 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:44:06.209 [Lua] BTClimbAction - failing to use smart object 12:44:06.225 [Lua] BTClimbAction - failing to use smart object 12:44:06.240 [Lua] BTClimbAction - failing to use smart object 12:44:06.256 [Lua] BTClimbAction - failing to use smart object 12:44:06.271 [Lua] BTClimbAction - failing to use smart object 12:44:06.287 [Lua] BTClimbAction - failing to use smart object 12:44:06.310 [Lua] BTClimbAction - failing to use smart object 12:44:06.313 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:44:06.325 [Lua] BTClimbAction - failing to use smart object 12:44:06.342 [Lua] BTClimbAction - failing to use smart object 12:44:06.357 [Lua] BTClimbAction - failing to use smart object 12:44:06.371 [Lua] BTClimbAction - failing to use smart object 12:44:06.389 [Lua] BTClimbAction - failing to use smart object 12:44:06.403 [Lua] BTClimbAction - failing to use smart object 12:44:06.420 [Lua] BTClimbAction - failing to use smart object 12:44:06.434 [Lua] BTClimbAction - failing to use smart object 12:44:06.449 [Lua] BTClimbAction - failing to use smart object 12:44:06.467 [Lua] BTClimbAction - failing to use smart object 12:44:06.481 [Lua] BTClimbAction - failing to use smart object 12:44:06.496 [Lua] BTClimbAction - failing to use smart object 12:44:06.510 [Lua] BTClimbAction - failing to use smart object 12:44:06.531 [Lua] BTClimbAction - failing to use smart object 12:44:06.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:06.546 [Lua] BTClimbAction - failing to use smart object 12:44:06.560 [Lua] BTClimbAction - failing to use smart object 12:44:06.577 [Lua] BTClimbAction - failing to use smart object 12:44:06.593 [Lua] BTClimbAction - failing to use smart object 12:44:06.610 [Lua] BTClimbAction - failing to use smart object 12:44:06.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:06.627 [Lua] BTClimbAction - failing to use smart object 12:44:06.644 [Lua] BTClimbAction - failing to use smart object 12:44:06.661 [Lua] BTClimbAction - failing to use smart object 12:44:06.678 [Lua] BTClimbAction - failing to use smart object 12:44:06.694 [Lua] BTClimbAction - failing to use smart object 12:44:06.712 [Lua] BTClimbAction - failing to use smart object 12:44:06.728 [Lua] BTClimbAction - failing to use smart object 12:44:06.748 [Lua] BTClimbAction - failing to use smart object 12:44:06.762 [Lua] BTClimbAction - failing to use smart object 12:44:06.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:06.779 [Lua] BTClimbAction - failing to use smart object 12:44:06.794 [Lua] BTClimbAction - failing to use smart object 12:44:06.810 [Lua] BTClimbAction - failing to use smart object 12:44:06.826 [Lua] BTClimbAction - failing to use smart object 12:44:06.841 [Lua] BTClimbAction - failing to use smart object 12:44:06.856 [Lua] BTClimbAction - failing to use smart object 12:44:06.871 [Lua] BTClimbAction - failing to use smart object 12:44:06.885 [Lua] BTClimbAction - failing to use smart object 12:44:06.901 [Lua] BTClimbAction - failing to use smart object 12:44:06.916 [Lua] BTClimbAction - failing to use smart object 12:44:06.932 [Lua] BTClimbAction - failing to use smart object 12:44:06.949 [Lua] BTClimbAction - failing to use smart object 12:44:06.966 [Lua] BTClimbAction - failing to use smart object 12:44:06.982 [Lua] BTClimbAction - failing to use smart object 12:44:06.998 [Lua] BTClimbAction - failing to use smart object 12:44:07.012 [Lua] BTClimbAction - failing to use smart object 12:44:07.027 [Lua] BTClimbAction - failing to use smart object 12:44:07.043 [Lua] BTClimbAction - failing to use smart object 12:44:07.058 [Lua] BTClimbAction - failing to use smart object 12:44:07.075 [Lua] BTClimbAction - failing to use smart object 12:44:07.092 [Lua] BTClimbAction - failing to use smart object 12:44:07.107 [Lua] BTClimbAction - failing to use smart object 12:44:07.123 [Lua] BTClimbAction - failing to use smart object 12:44:07.138 [Lua] BTClimbAction - failing to use smart object 12:44:07.153 [Lua] BTClimbAction - failing to use smart object 12:44:07.169 [Lua] BTClimbAction - failing to use smart object 12:44:07.183 [Lua] BTClimbAction - failing to use smart object 12:44:07.197 [Lua] BTClimbAction - failing to use smart object 12:44:07.212 [Lua] BTClimbAction - failing to use smart object 12:44:07.226 [Lua] BTClimbAction - failing to use smart object 12:44:07.240 [Lua] BTClimbAction - failing to use smart object 12:44:07.255 [Lua] BTClimbAction - failing to use smart object 12:44:07.270 [Lua] BTClimbAction - failing to use smart object 12:44:07.284 [Lua] BTClimbAction - failing to use smart object 12:44:07.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:07.303 [Lua] BTClimbAction - failing to use smart object 12:44:07.317 [Lua] BTClimbAction - failing to use smart object 12:44:07.333 [Lua] BTClimbAction - failing to use smart object 12:44:07.349 [Lua] BTClimbAction - failing to use smart object 12:44:07.365 [Lua] BTClimbAction - failing to use smart object 12:44:07.381 [Lua] BTClimbAction - failing to use smart object 12:44:07.396 [Lua] BTClimbAction - failing to use smart object 12:44:07.412 [Lua] BTClimbAction - failing to use smart object 12:44:07.428 [Lua] BTClimbAction - failing to use smart object 12:44:07.443 [Lua] BTClimbAction - failing to use smart object 12:44:07.459 [Lua] BTClimbAction - failing to use smart object 12:44:07.474 [Lua] BTClimbAction - failing to use smart object 12:44:07.489 [Lua] BTClimbAction - failing to use smart object 12:44:07.503 [Lua] BTClimbAction - failing to use smart object 12:44:07.520 [Lua] BTClimbAction - failing to use smart object 12:44:07.536 [Lua] BTClimbAction - failing to use smart object 12:44:07.552 [Lua] BTClimbAction - failing to use smart object 12:44:07.569 [Lua] BTClimbAction - failing to use smart object 12:44:07.583 [Lua] BTClimbAction - failing to use smart object 12:44:07.597 [Lua] BTClimbAction - failing to use smart object 12:44:07.612 [Lua] BTClimbAction - failing to use smart object 12:44:07.627 [Lua] BTClimbAction - failing to use smart object 12:44:07.640 [Lua] BTClimbAction - failing to use smart object 12:44:07.653 [Lua] BTClimbAction - failing to use smart object 12:44:07.671 [Lua] BTClimbAction - failing to use smart object 12:44:07.684 [Lua] BTClimbAction - failing to use smart object 12:44:07.697 [Lua] BTClimbAction - failing to use smart object 12:44:07.711 [Lua] BTClimbAction - failing to use smart object 12:44:07.727 [Lua] BTClimbAction - failing to use smart object 12:44:07.742 [Lua] BTClimbAction - failing to use smart object 12:44:07.758 [Lua] BTClimbAction - failing to use smart object 12:44:07.772 [Lua] BTClimbAction - failing to use smart object 12:44:07.787 [Lua] BTClimbAction - failing to use smart object 12:44:07.802 [Lua] BTClimbAction - failing to use smart object 12:44:07.816 [Lua] BTClimbAction - failing to use smart object 12:44:07.830 [Lua] BTClimbAction - failing to use smart object 12:44:07.845 [Lua] BTClimbAction - failing to use smart object 12:44:07.860 [Lua] BTClimbAction - failing to use smart object 12:44:07.874 [Lua] BTClimbAction - failing to use smart object 12:44:07.888 [Lua] BTClimbAction - failing to use smart object 12:44:07.903 [Lua] BTClimbAction - failing to use smart object 12:44:07.918 [Lua] BTClimbAction - failing to use smart object 12:44:07.932 [Lua] BTClimbAction - failing to use smart object 12:44:07.945 [Lua] BTClimbAction - failing to use smart object 12:44:07.961 [Lua] BTClimbAction - failing to use smart object 12:44:07.974 [Lua] BTClimbAction - failing to use smart object 12:44:07.987 [Lua] BTClimbAction - failing to use smart object 12:44:08.000 [Lua] BTClimbAction - failing to use smart object 12:44:08.014 [Lua] BTClimbAction - failing to use smart object 12:44:08.029 [Lua] BTClimbAction - failing to use smart object 12:44:08.045 [Lua] BTClimbAction - failing to use smart object 12:44:08.063 [Lua] BTClimbAction - failing to use smart object 12:44:08.076 [Lua] BTClimbAction - failing to use smart object 12:44:08.090 [Lua] BTClimbAction - failing to use smart object 12:44:08.103 [Lua] BTClimbAction - failing to use smart object 12:44:08.119 [Lua] BTClimbAction - failing to use smart object 12:44:08.132 [Lua] BTClimbAction - failing to use smart object 12:44:08.146 [Lua] BTClimbAction - failing to use smart object 12:44:08.160 [Lua] BTClimbAction - failing to use smart object 12:44:08.175 [Lua] BTClimbAction - failing to use smart object 12:44:08.188 [Lua] BTClimbAction - failing to use smart object 12:44:08.201 [Lua] BTClimbAction - failing to use smart object 12:44:08.215 [Lua] BTClimbAction - failing to use smart object 12:44:08.228 [Lua] BTClimbAction - failing to use smart object 12:44:08.241 [Lua] BTClimbAction - failing to use smart object 12:44:08.254 [Lua] BTClimbAction - failing to use smart object 12:44:08.267 [Lua] BTClimbAction - failing to use smart object 12:44:08.282 [Lua] BTClimbAction - failing to use smart object 12:44:08.297 [Lua] BTClimbAction - failing to use smart object 12:44:08.310 [Lua] BTClimbAction - failing to use smart object 12:44:08.323 [Lua] BTClimbAction - failing to use smart object 12:44:08.337 [Lua] BTClimbAction - failing to use smart object 12:44:08.351 [Lua] BTClimbAction - failing to use smart object 12:44:08.365 [Lua] BTClimbAction - failing to use smart object 12:44:08.377 [Lua] BTClimbAction - failing to use smart object 12:44:08.392 [Lua] BTClimbAction - failing to use smart object 12:44:08.406 [Lua] BTClimbAction - failing to use smart object 12:44:08.422 [Lua] BTClimbAction - failing to use smart object 12:44:08.434 [Lua] BTClimbAction - failing to use smart object 12:44:08.453 [Lua] BTClimbAction - failing to use smart object 12:44:08.465 [Lua] BTClimbAction - failing to use smart object 12:44:08.478 [Lua] BTClimbAction - failing to use smart object 12:44:08.491 [Lua] BTClimbAction - failing to use smart object 12:44:08.506 [Lua] BTClimbAction - failing to use smart object 12:44:08.519 [Lua] BTClimbAction - failing to use smart object 12:44:08.533 [Lua] BTClimbAction - failing to use smart object 12:44:08.548 [Lua] BTClimbAction - failing to use smart object 12:44:08.561 [Lua] BTClimbAction - failing to use smart object 12:44:08.576 [Lua] BTClimbAction - failing to use smart object 12:44:08.589 [Lua] BTClimbAction - failing to use smart object 12:44:08.607 [Lua] BTClimbAction - failing to use smart object 12:44:08.619 [Lua] BTClimbAction - failing to use smart object 12:44:08.633 [Lua] BTClimbAction - failing to use smart object 12:44:08.646 [Lua] BTClimbAction - failing to use smart object 12:44:08.661 [Lua] BTClimbAction - failing to use smart object 12:44:08.676 [Lua] BTClimbAction - failing to use smart object 12:44:08.689 [Lua] BTClimbAction - failing to use smart object 12:44:08.703 [Lua] BTClimbAction - failing to use smart object 12:44:08.717 [Lua] BTClimbAction - failing to use smart object 12:44:08.731 [Lua] BTClimbAction - failing to use smart object 12:44:08.746 [Lua] BTClimbAction - failing to use smart object 12:44:08.761 [Lua] BTClimbAction - failing to use smart object 12:44:08.775 [Lua] BTClimbAction - failing to use smart object 12:44:08.789 [Lua] BTClimbAction - failing to use smart object 12:44:08.805 [Lua] BTClimbAction - failing to use smart object 12:44:08.820 [Lua] BTClimbAction - failing to use smart object 12:44:08.835 [Lua] BTClimbAction - failing to use smart object 12:44:08.848 [Lua] BTClimbAction - failing to use smart object 12:44:08.862 [Lua] BTClimbAction - failing to use smart object 12:44:08.876 [Lua] BTClimbAction - failing to use smart object 12:44:08.889 [Lua] BTClimbAction - failing to use smart object 12:44:08.903 [Lua] BTClimbAction - failing to use smart object 12:44:08.919 [Lua] BTClimbAction - failing to use smart object 12:44:08.935 [Lua] BTClimbAction - failing to use smart object 12:44:08.948 [Lua] BTClimbAction - failing to use smart object 12:44:08.964 [Lua] BTClimbAction - failing to use smart object 12:44:08.977 [Lua] BTClimbAction - failing to use smart object 12:44:08.990 [Lua] BTClimbAction - failing to use smart object 12:44:09.005 [Lua] BTClimbAction - failing to use smart object 12:44:09.019 [Lua] BTClimbAction - failing to use smart object 12:44:09.033 [Lua] BTClimbAction - failing to use smart object 12:44:09.048 [Lua] BTClimbAction - failing to use smart object 12:44:09.062 [Lua] BTClimbAction - failing to use smart object 12:44:09.075 [Lua] BTClimbAction - failing to use smart object 12:44:09.088 [Lua] event horde ends! 12:44:09.088 [Lua] BTClimbAction - failing to use smart object 12:44:09.102 [Lua] BTClimbAction - failing to use smart object 12:44:09.116 [Lua] BTClimbAction - failing to use smart object 12:44:09.130 [Lua] BTClimbAction - failing to use smart object 12:44:09.144 [Lua] BTClimbAction - failing to use smart object 12:44:09.159 [Lua] BTClimbAction - failing to use smart object 12:44:09.173 [Lua] BTClimbAction - failing to use smart object 12:44:09.187 [Lua] BTClimbAction - failing to use smart object 12:44:09.202 [Lua] BTClimbAction - failing to use smart object 12:44:09.216 [Lua] BTClimbAction - failing to use smart object 12:44:09.230 [Lua] BTClimbAction - failing to use smart object 12:44:09.244 [Lua] BTClimbAction - failing to use smart object 12:44:09.262 [Lua] BTClimbAction - failing to use smart object 12:44:09.281 [Lua] BTClimbAction - failing to use smart object 12:44:09.293 [Lua] BTClimbAction - failing to use smart object 12:44:09.307 [Lua] BTClimbAction - failing to use smart object 12:44:09.320 [Lua] BTClimbAction - failing to use smart object 12:44:09.334 [Lua] BTClimbAction - failing to use smart object 12:44:09.349 [Lua] BTClimbAction - failing to use smart object 12:44:09.362 [Lua] BTClimbAction - failing to use smart object 12:44:09.376 [Lua] BTClimbAction - failing to use smart object 12:44:09.391 [Lua] BTClimbAction - failing to use smart object 12:44:09.405 [Lua] BTClimbAction - failing to use smart object 12:44:09.419 [Lua] BTClimbAction - failing to use smart object 12:44:09.433 [Lua] BTClimbAction - failing to use smart object 12:44:09.447 [Lua] BTClimbAction - failing to use smart object 12:44:09.461 [Lua] BTClimbAction - failing to use smart object 12:44:09.475 [Lua] BTClimbAction - failing to use smart object 12:44:09.490 [Lua] BTClimbAction - failing to use smart object 12:44:09.504 [Lua] BTClimbAction - failing to use smart object 12:44:09.518 [Lua] BTClimbAction - failing to use smart object 12:44:09.531 [Lua] BTClimbAction - failing to use smart object 12:44:09.547 [Lua] BTClimbAction - failing to use smart object 12:44:09.561 [Lua] BTClimbAction - failing to use smart object 12:44:09.575 [Lua] BTClimbAction - failing to use smart object 12:44:09.595 [Lua] BTClimbAction - failing to use smart object 12:44:09.608 [Lua] BTClimbAction - failing to use smart object 12:44:09.623 [Lua] BTClimbAction - failing to use smart object 12:44:09.640 [Lua] BTClimbAction - failing to use smart object 12:44:09.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 187, name: `unknown` 12:44:09.655 [Lua] BTClimbAction - failing to use smart object 12:44:09.670 [Lua] BTClimbAction - failing to use smart object 12:44:09.683 [Lua] BTClimbAction - failing to use smart object 12:44:09.698 [Lua] BTClimbAction - failing to use smart object 12:44:09.711 [Lua] BTClimbAction - failing to use smart object 12:44:09.725 [Lua] BTClimbAction - failing to use smart object 12:44:09.738 [Lua] BTClimbAction - failing to use smart object 12:44:09.753 [Lua] BTClimbAction - failing to use smart object 12:44:09.767 [Lua] BTClimbAction - failing to use smart object 12:44:09.782 [Lua] BTClimbAction - failing to use smart object 12:44:09.797 [Lua] BTClimbAction - failing to use smart object 12:44:09.813 [Lua] BTClimbAction - failing to use smart object 12:44:09.828 [Lua] BTClimbAction - failing to use smart object 12:44:09.842 [Lua] BTClimbAction - failing to use smart object 12:44:09.857 [Lua] BTClimbAction - failing to use smart object 12:44:09.871 [Lua] BTClimbAction - failing to use smart object 12:44:09.886 [Lua] BTClimbAction - failing to use smart object 12:44:09.902 [Lua] BTClimbAction - failing to use smart object 12:44:09.918 [Lua] BTClimbAction - failing to use smart object 12:44:09.933 [Lua] BTClimbAction - failing to use smart object 12:44:09.947 [Lua] BTClimbAction - failing to use smart object 12:44:09.963 [Lua] BTClimbAction - failing to use smart object 12:44:09.978 [Lua] BTClimbAction - failing to use smart object 12:44:09.994 [Lua] BTClimbAction - failing to use smart object 12:44:10.009 [Lua] BTClimbAction - failing to use smart object 12:44:10.029 [Lua] BTClimbAction - failing to use smart object 12:44:10.043 [Lua] BTClimbAction - failing to use smart object 12:44:10.057 [Lua] BTClimbAction - failing to use smart object 12:44:10.072 [Lua] BTClimbAction - failing to use smart object 12:44:10.087 [Lua] BTClimbAction - failing to use smart object 12:44:10.102 [Lua] BTClimbAction - failing to use smart object 12:44:10.117 [Lua] BTClimbAction - failing to use smart object 12:44:10.131 [Lua] BTClimbAction - failing to use smart object 12:44:10.148 [Lua] BTClimbAction - failing to use smart object 12:44:10.163 [Lua] BTClimbAction - failing to use smart object 12:44:10.178 [Lua] BTClimbAction - failing to use smart object 12:44:10.193 [Lua] BTClimbAction - failing to use smart object 12:44:10.207 [Lua] BTClimbAction - failing to use smart object 12:44:10.223 [Lua] BTClimbAction - failing to use smart object 12:44:10.238 [Lua] BTClimbAction - failing to use smart object 12:44:10.254 [Lua] BTClimbAction - failing to use smart object 12:44:10.269 [Lua] BTClimbAction - failing to use smart object 12:44:10.284 [Lua] BTClimbAction - failing to use smart object 12:44:10.300 [Lua] BTClimbAction - failing to use smart object 12:44:10.315 [Lua] BTClimbAction - failing to use smart object 12:44:10.329 [Lua] BTClimbAction - failing to use smart object 12:44:10.343 [Lua] BTClimbAction - failing to use smart object 12:44:10.358 [Lua] BTClimbAction - failing to use smart object 12:44:10.372 [Lua] BTClimbAction - failing to use smart object 12:44:10.387 [Lua] BTClimbAction - failing to use smart object 12:44:10.402 [Lua] BTClimbAction - failing to use smart object 12:44:10.421 [Lua] BTClimbAction - failing to use smart object 12:44:10.439 [Lua] BTClimbAction - failing to use smart object 12:44:10.454 [Lua] BTClimbAction - failing to use smart object 12:44:10.471 [Lua] BTClimbAction - failing to use smart object 12:44:10.486 [Lua] BTClimbAction - failing to use smart object 12:44:10.501 [Lua] BTClimbAction - failing to use smart object 12:44:10.515 [Lua] BTClimbAction - failing to use smart object 12:44:10.531 [Lua] BTClimbAction - failing to use smart object 12:44:10.546 [Lua] BTClimbAction - failing to use smart object 12:44:10.561 [Lua] BTClimbAction - failing to use smart object 12:44:10.576 [Lua] BTClimbAction - failing to use smart object 12:44:10.591 [Lua] BTClimbAction - failing to use smart object 12:44:10.607 [Lua] BTClimbAction - failing to use smart object 12:44:10.623 [Lua] BTClimbAction - failing to use smart object 12:44:10.637 [Lua] BTClimbAction - failing to use smart object 12:44:10.652 [Lua] BTClimbAction - failing to use smart object 12:44:10.667 [Lua] BTClimbAction - failing to use smart object 12:44:10.682 [Lua] BTClimbAction - failing to use smart object 12:44:10.698 [Lua] BTClimbAction - failing to use smart object 12:44:10.712 [Lua] BTClimbAction - failing to use smart object 12:44:10.727 [Lua] BTClimbAction - failing to use smart object 12:44:10.743 [Lua] BTClimbAction - failing to use smart object 12:44:10.757 [Lua] BTClimbAction - failing to use smart object 12:44:10.773 [Lua] BTClimbAction - failing to use smart object 12:44:10.787 [Lua] BTClimbAction - failing to use smart object 12:44:10.804 [Lua] BTClimbAction - failing to use smart object 12:44:10.819 [Lua] BTClimbAction - failing to use smart object 12:44:10.834 [Lua] BTClimbAction - failing to use smart object 12:44:10.849 [Lua] BTClimbAction - failing to use smart object 12:44:10.866 [Lua] BTClimbAction - failing to use smart object 12:44:10.881 [Lua] BTClimbAction - failing to use smart object 12:44:10.896 [Lua] BTClimbAction - failing to use smart object 12:44:10.912 [Lua] BTClimbAction - failing to use smart object 12:44:10.928 [Lua] BTClimbAction - failing to use smart object 12:44:10.943 [Lua] BTClimbAction - failing to use smart object 12:44:10.958 [Lua] BTClimbAction - failing to use smart object 12:44:10.973 [Lua] BTClimbAction - failing to use smart object 12:44:10.989 [Lua] BTClimbAction - failing to use smart object 12:44:11.003 [Lua] BTClimbAction - failing to use smart object 12:44:11.020 [Lua] BTClimbAction - failing to use smart object 12:44:11.035 [Lua] BTClimbAction - failing to use smart object 12:44:11.052 [Lua] BTClimbAction - failing to use smart object 12:44:11.068 [Lua] BTClimbAction - failing to use smart object 12:44:11.083 [Lua] BTClimbAction - failing to use smart object 12:44:11.098 [Lua] BTClimbAction - failing to use smart object 12:44:11.113 [Lua] BTClimbAction - failing to use smart object 12:44:11.129 [Lua] BTClimbAction - failing to use smart object 12:44:11.143 [Lua] BTClimbAction - failing to use smart object 12:44:11.158 [Lua] BTClimbAction - failing to use smart object 12:44:11.176 [Lua] BTClimbAction - failing to use smart object 12:44:11.190 [Lua] BTClimbAction - failing to use smart object 12:44:11.204 [Lua] BTClimbAction - failing to use smart object 12:44:11.218 [Lua] BTClimbAction - failing to use smart object 12:44:11.233 [Lua] BTClimbAction - failing to use smart object 12:44:11.246 [Lua] BTClimbAction - failing to use smart object 12:44:11.262 [Lua] BTClimbAction - failing to use smart object 12:44:11.277 [Lua] BTClimbAction - failing to use smart object 12:44:11.293 [Lua] BTClimbAction - failing to use smart object 12:44:11.308 [Lua] BTClimbAction - failing to use smart object 12:44:11.323 [Lua] BTClimbAction - failing to use smart object 12:44:11.337 [Lua] BTClimbAction - failing to use smart object 12:44:11.352 [Lua] BTClimbAction - failing to use smart object 12:44:11.366 [Lua] BTClimbAction - failing to use smart object 12:44:11.380 [Lua] BTClimbAction - failing to use smart object 12:44:11.394 [Lua] BTClimbAction - failing to use smart object 12:44:11.408 [Lua] BTClimbAction - failing to use smart object 12:44:11.424 [Lua] BTClimbAction - failing to use smart object 12:44:11.440 [Lua] BTClimbAction - failing to use smart object 12:44:11.456 [Lua] BTClimbAction - failing to use smart object 12:44:11.472 [Lua] BTClimbAction - failing to use smart object 12:44:11.487 [Lua] BTClimbAction - failing to use smart object 12:44:11.502 [Lua] BTClimbAction - failing to use smart object 12:44:11.518 [Lua] BTClimbAction - failing to use smart object 12:44:11.532 [Lua] BTClimbAction - failing to use smart object 12:44:11.547 [Lua] BTClimbAction - failing to use smart object 12:44:11.563 [Lua] BTClimbAction - failing to use smart object 12:44:11.578 [Lua] BTClimbAction - failing to use smart object 12:44:11.593 [Lua] BTClimbAction - failing to use smart object 12:44:11.608 [Lua] BTClimbAction - failing to use smart object 12:44:11.623 [Lua] BTClimbAction - failing to use smart object 12:44:11.639 [Lua] BTClimbAction - failing to use smart object 12:44:11.655 [Lua] BTClimbAction - failing to use smart object 12:44:11.672 [Lua] BTClimbAction - failing to use smart object 12:44:11.687 [Lua] BTClimbAction - failing to use smart object 12:44:11.702 [Lua] BTClimbAction - failing to use smart object 12:44:11.718 [Lua] BTClimbAction - failing to use smart object 12:44:11.731 [Lua] BTClimbAction - failing to use smart object 12:44:11.746 [Lua] BTClimbAction - failing to use smart object 12:44:11.761 [Lua] BTClimbAction - failing to use smart object 12:44:11.779 [Lua] BTClimbAction - failing to use smart object 12:44:11.794 [Lua] BTClimbAction - failing to use smart object 12:44:11.809 [Lua] BTClimbAction - failing to use smart object 12:44:11.824 [Lua] BTClimbAction - failing to use smart object 12:44:11.839 [Lua] BTClimbAction - failing to use smart object 12:44:11.853 [Lua] BTClimbAction - failing to use smart object 12:44:11.869 [Lua] BTClimbAction - failing to use smart object 12:44:11.888 [Lua] BTClimbAction - failing to use smart object 12:44:11.903 [Lua] BTClimbAction - failing to use smart object 12:44:11.920 [Lua] BTClimbAction - failing to use smart object 12:44:11.935 [Lua] BTClimbAction - failing to use smart object 12:44:11.951 [Lua] BTClimbAction - failing to use smart object 12:44:11.967 [Lua] BTClimbAction - failing to use smart object 12:44:11.984 [Lua] BTClimbAction - failing to use smart object 12:44:12.001 [Lua] BTClimbAction - failing to use smart object 12:44:12.017 [Lua] BTClimbAction - failing to use smart object 12:44:12.034 [Lua] BTClimbAction - failing to use smart object 12:44:12.050 [Lua] BTClimbAction - failing to use smart object 12:44:12.065 [Lua] BTClimbAction - failing to use smart object 12:44:12.080 [Lua] BTClimbAction - failing to use smart object 12:44:12.095 [Lua] BTClimbAction - failing to use smart object 12:44:12.111 [Lua] BTClimbAction - failing to use smart object 12:44:12.125 [Lua] BTClimbAction - failing to use smart object 12:44:12.140 [Lua] BTClimbAction - failing to use smart object 12:44:12.156 [Lua] BTClimbAction - failing to use smart object 12:44:12.170 [Lua] BTClimbAction - failing to use smart object 12:44:12.185 [Lua] BTClimbAction - failing to use smart object 12:44:12.201 [Lua] BTClimbAction - failing to use smart object 12:44:12.217 [Lua] BTClimbAction - failing to use smart object 12:44:12.232 [Lua] BTClimbAction - failing to use smart object 12:44:12.247 [Lua] BTClimbAction - failing to use smart object 12:44:12.263 [Lua] BTClimbAction - failing to use smart object 12:44:12.278 [Lua] BTClimbAction - failing to use smart object 12:44:12.296 [Lua] BTClimbAction - failing to use smart object 12:44:12.311 [Lua] BTClimbAction - failing to use smart object 12:44:12.327 [Lua] BTClimbAction - failing to use smart object 12:44:12.343 [Lua] BTClimbAction - failing to use smart object 12:44:12.358 [Lua] BTClimbAction - failing to use smart object 12:44:12.359 [Lua] state dead despawn 12:44:12.372 [Lua] [GameNetworkManager] destroying game object with go_id=26 12:44:12.374 [Lua] BTClimbAction - failing to use smart object 12:44:12.387 [Lua] BTClimbAction - failing to use smart object 12:44:12.403 [Lua] BTClimbAction - failing to use smart object 12:44:12.415 [Lua] BTClimbAction - failing to use smart object 12:44:12.429 [Lua] BTClimbAction - failing to use smart object 12:44:12.442 [Lua] BTClimbAction - failing to use smart object 12:44:12.457 [Lua] BTClimbAction - failing to use smart object 12:44:12.469 [Lua] BTClimbAction - failing to use smart object 12:44:12.482 [Lua] BTClimbAction - failing to use smart object 12:44:12.495 [Lua] BTClimbAction - failing to use smart object 12:44:12.508 [Lua] BTClimbAction - failing to use smart object 12:44:12.520 [Lua] BTClimbAction - failing to use smart object 12:44:12.532 [Lua] BTClimbAction - failing to use smart object 12:44:12.546 [Lua] BTClimbAction - failing to use smart object 12:44:12.559 [Lua] BTClimbAction - failing to use smart object 12:44:12.572 [Lua] BTClimbAction - failing to use smart object 12:44:12.585 [Lua] BTClimbAction - failing to use smart object 12:44:12.598 [Lua] BTClimbAction - failing to use smart object 12:44:12.611 [Lua] BTClimbAction - failing to use smart object 12:44:12.624 [Lua] BTClimbAction - failing to use smart object 12:44:12.637 [Lua] BTClimbAction - failing to use smart object 12:44:12.654 [Lua] BTClimbAction - failing to use smart object 12:44:12.670 [Lua] BTClimbAction - failing to use smart object 12:44:12.681 [Lua] BTClimbAction - failing to use smart object 12:44:12.695 [Lua] BTClimbAction - failing to use smart object 12:44:12.708 [Lua] BTClimbAction - failing to use smart object 12:44:12.721 [Lua] BTClimbAction - failing to use smart object 12:44:12.736 [Lua] BTClimbAction - failing to use smart object 12:44:12.749 [Lua] BTClimbAction - failing to use smart object 12:44:12.764 [Lua] BTClimbAction - failing to use smart object 12:44:12.776 [Lua] BTClimbAction - failing to use smart object 12:44:12.790 [Lua] BTClimbAction - failing to use smart object 12:44:12.803 [Lua] BTClimbAction - failing to use smart object 12:44:12.817 [Lua] BTClimbAction - failing to use smart object 12:44:12.831 [Lua] BTClimbAction - failing to use smart object 12:44:12.845 [Lua] BTClimbAction - failing to use smart object 12:44:12.858 [Lua] BTClimbAction - failing to use smart object 12:44:12.874 [Lua] BTClimbAction - failing to use smart object 12:44:12.886 [Lua] BTClimbAction - failing to use smart object 12:44:12.900 [Lua] BTClimbAction - failing to use smart object 12:44:12.913 [Lua] BTClimbAction - failing to use smart object 12:44:12.927 [Lua] BTClimbAction - failing to use smart object 12:44:12.941 [Lua] BTClimbAction - failing to use smart object 12:44:12.954 [Lua] BTClimbAction - failing to use smart object 12:44:12.967 [Lua] BTClimbAction - failing to use smart object 12:44:12.980 [Lua] BTClimbAction - failing to use smart object 12:44:12.993 [Lua] BTClimbAction - failing to use smart object 12:44:13.006 [Lua] BTClimbAction - failing to use smart object 12:44:13.018 [Lua] BTClimbAction - failing to use smart object 12:44:13.031 [Lua] BTClimbAction - failing to use smart object 12:44:13.046 [Lua] BTClimbAction - failing to use smart object 12:44:13.059 [Lua] BTClimbAction - failing to use smart object 12:44:13.072 [Lua] BTClimbAction - failing to use smart object 12:44:13.088 [Lua] BTClimbAction - failing to use smart object 12:44:13.101 [Lua] BTClimbAction - failing to use smart object 12:44:13.114 [Lua] BTClimbAction - failing to use smart object 12:44:13.127 [Lua] BTClimbAction - failing to use smart object 12:44:13.139 [Lua] BTClimbAction - failing to use smart object 12:44:13.152 [Lua] BTClimbAction - failing to use smart object 12:44:13.169 [Lua] BTClimbAction - failing to use smart object 12:44:13.180 [Lua] BTClimbAction - failing to use smart object 12:44:13.193 [Lua] BTClimbAction - failing to use smart object 12:44:13.208 [Lua] BTClimbAction - failing to use smart object 12:44:13.220 [Lua] BTClimbAction - failing to use smart object 12:44:13.234 [Lua] BTClimbAction - failing to use smart object 12:44:13.247 [Lua] BTClimbAction - failing to use smart object 12:44:13.259 [Lua] BTClimbAction - failing to use smart object 12:44:13.272 [Lua] BTClimbAction - failing to use smart object 12:44:13.285 [Lua] BTClimbAction - failing to use smart object 12:44:13.298 [Lua] BTClimbAction - failing to use smart object 12:44:13.312 [Lua] BTClimbAction - failing to use smart object 12:44:13.325 [Lua] BTClimbAction - failing to use smart object 12:44:13.340 [Lua] BTClimbAction - failing to use smart object 12:44:13.352 [Lua] BTClimbAction - failing to use smart object 12:44:13.364 [Lua] BTClimbAction - failing to use smart object 12:44:13.377 [Lua] BTClimbAction - failing to use smart object 12:44:13.390 [Lua] BTClimbAction - failing to use smart object 12:44:13.402 [Lua] BTClimbAction - failing to use smart object 12:44:13.414 [Lua] BTClimbAction - failing to use smart object 12:44:13.427 [Lua] BTClimbAction - failing to use smart object 12:44:13.440 [Lua] BTClimbAction - failing to use smart object 12:44:13.452 [Lua] BTClimbAction - failing to use smart object 12:44:13.466 [Lua] BTClimbAction - failing to use smart object 12:44:13.478 [Lua] BTClimbAction - failing to use smart object 12:44:13.490 [Lua] BTClimbAction - failing to use smart object 12:44:13.504 [Lua] BTClimbAction - failing to use smart object 12:44:13.518 [Lua] BTClimbAction - failing to use smart object 12:44:13.532 [Lua] BTClimbAction - failing to use smart object 12:44:13.544 [Lua] BTClimbAction - failing to use smart object 12:44:13.556 [Lua] BTClimbAction - failing to use smart object 12:44:13.569 [Lua] BTClimbAction - failing to use smart object 12:44:13.584 [Lua] BTClimbAction - failing to use smart object 12:44:13.596 [Lua] BTClimbAction - failing to use smart object 12:44:13.608 [Lua] BTClimbAction - failing to use smart object 12:44:13.620 [Lua] BTClimbAction - failing to use smart object 12:44:13.633 [Lua] BTClimbAction - failing to use smart object 12:44:13.646 [Lua] BTClimbAction - failing to use smart object 12:44:13.659 [Lua] BTClimbAction - failing to use smart object 12:44:13.672 [Lua] BTClimbAction - failing to use smart object 12:44:13.686 [Lua] BTClimbAction - failing to use smart object 12:44:13.700 [Lua] BTClimbAction - failing to use smart object 12:44:13.714 [Lua] BTClimbAction - failing to use smart object 12:44:13.726 [Lua] BTClimbAction - failing to use smart object 12:44:13.739 [Lua] BTClimbAction - failing to use smart object 12:44:13.751 [Lua] BTClimbAction - failing to use smart object 12:44:13.763 [Lua] BTClimbAction - failing to use smart object 12:44:13.776 [Lua] BTClimbAction - failing to use smart object 12:44:13.791 [Lua] BTClimbAction - failing to use smart object 12:44:13.802 [Lua] BTClimbAction - failing to use smart object 12:44:13.816 [Lua] BTClimbAction - failing to use smart object 12:44:13.828 [Lua] BTClimbAction - failing to use smart object 12:44:13.840 [Lua] BTClimbAction - failing to use smart object 12:44:13.856 [Lua] BTClimbAction - failing to use smart object 12:44:13.868 [Lua] BTClimbAction - failing to use smart object 12:44:13.880 [Lua] BTClimbAction - failing to use smart object 12:44:13.893 [Lua] BTClimbAction - failing to use smart object 12:44:13.904 [Lua] BTClimbAction - failing to use smart object 12:44:13.920 [Lua] BTClimbAction - failing to use smart object 12:44:13.932 [Lua] BTClimbAction - failing to use smart object 12:44:13.944 [Lua] BTClimbAction - failing to use smart object 12:44:13.956 [Lua] BTClimbAction - failing to use smart object 12:44:13.969 [Lua] BTClimbAction - failing to use smart object 12:44:13.981 [Lua] BTClimbAction - failing to use smart object 12:44:13.994 [Lua] BTClimbAction - failing to use smart object 12:44:14.006 [Lua] BTClimbAction - failing to use smart object 12:44:14.018 [Lua] BTClimbAction - failing to use smart object 12:44:14.030 [Lua] BTClimbAction - failing to use smart object 12:44:14.045 [Lua] BTClimbAction - failing to use smart object 12:44:14.056 [Lua] BTClimbAction - failing to use smart object 12:44:14.070 [Lua] BTClimbAction - failing to use smart object 12:44:14.083 [Lua] BTClimbAction - failing to use smart object 12:44:14.096 [Lua] BTClimbAction - failing to use smart object 12:44:14.108 [Lua] BTClimbAction - failing to use smart object 12:44:14.121 [Lua] BTClimbAction - failing to use smart object 12:44:14.133 [Lua] BTClimbAction - failing to use smart object 12:44:14.148 [Lua] BTClimbAction - failing to use smart object 12:44:14.161 [Lua] BTClimbAction - failing to use smart object 12:44:14.173 [Lua] BTClimbAction - failing to use smart object 12:44:14.186 [Lua] BTClimbAction - failing to use smart object 12:44:14.199 [Lua] BTClimbAction - failing to use smart object 12:44:14.211 [Lua] BTClimbAction - failing to use smart object 12:44:14.224 [Lua] BTClimbAction - failing to use smart object 12:44:14.237 [Lua] BTClimbAction - failing to use smart object 12:44:14.249 [Lua] BTClimbAction - failing to use smart object 12:44:14.260 [Lua] BTClimbAction - failing to use smart object 12:44:14.273 [Lua] BTClimbAction - failing to use smart object 12:44:14.285 [Lua] BTClimbAction - failing to use smart object 12:44:14.298 [Lua] BTClimbAction - failing to use smart object 12:44:14.310 [Lua] BTClimbAction - failing to use smart object 12:44:14.322 [Lua] BTClimbAction - failing to use smart object 12:44:14.335 [Lua] BTClimbAction - failing to use smart object 12:44:14.348 [Lua] BTClimbAction - failing to use smart object 12:44:14.360 [Lua] BTClimbAction - failing to use smart object 12:44:14.375 [Lua] BTClimbAction - failing to use smart object 12:44:14.393 [Lua] BTClimbAction - failing to use smart object 12:44:14.405 [Lua] BTClimbAction - failing to use smart object 12:44:14.421 [Lua] BTClimbAction - failing to use smart object 12:44:14.433 [Lua] BTClimbAction - failing to use smart object 12:44:14.445 [Lua] BTClimbAction - failing to use smart object 12:44:14.457 [Lua] BTClimbAction - failing to use smart object 12:44:14.470 [Lua] BTClimbAction - failing to use smart object 12:44:14.483 [Lua] BTClimbAction - failing to use smart object 12:44:14.496 [Lua] BTClimbAction - failing to use smart object 12:44:14.509 [Lua] BTClimbAction - failing to use smart object 12:44:14.523 [Lua] BTClimbAction - failing to use smart object 12:44:14.537 [Lua] BTClimbAction - failing to use smart object 12:44:14.551 [Lua] BTClimbAction - failing to use smart object 12:44:14.564 [Lua] BTClimbAction - failing to use smart object 12:44:14.576 [Lua] BTClimbAction - failing to use smart object 12:44:14.591 [Lua] BTClimbAction - failing to use smart object 12:44:14.604 [Lua] BTClimbAction - failing to use smart object 12:44:14.617 [Lua] BTClimbAction - failing to use smart object 12:44:14.630 [Lua] BTClimbAction - failing to use smart object 12:44:14.643 [Lua] BTClimbAction - failing to use smart object 12:44:14.656 [Lua] BTClimbAction - failing to use smart object 12:44:14.671 [Lua] BTClimbAction - failing to use smart object 12:44:14.682 [Lua] BTClimbAction - failing to use smart object 12:44:14.695 [Lua] BTClimbAction - failing to use smart object 12:44:14.708 [Lua] BTClimbAction - failing to use smart object 12:44:14.720 [Lua] BTClimbAction - failing to use smart object 12:44:14.733 [Lua] BTClimbAction - failing to use smart object 12:44:14.746 [Lua] BTClimbAction - failing to use smart object 12:44:14.759 [Lua] BTClimbAction - failing to use smart object 12:44:14.771 [Lua] BTClimbAction - failing to use smart object 12:44:14.784 [Lua] BTClimbAction - failing to use smart object 12:44:14.798 [Lua] BTClimbAction - failing to use smart object 12:44:14.811 [Lua] BTClimbAction - failing to use smart object 12:44:14.823 [Lua] BTClimbAction - failing to use smart object 12:44:14.840 [Lua] BTClimbAction - failing to use smart object 12:44:14.851 [Lua] BTClimbAction - failing to use smart object 12:44:14.864 [Lua] BTClimbAction - failing to use smart object 12:44:14.877 [Lua] BTClimbAction - failing to use smart object 12:44:14.889 [Lua] BTClimbAction - failing to use smart object 12:44:14.905 [Lua] BTClimbAction - failing to use smart object 12:44:14.919 [Lua] BTClimbAction - failing to use smart object 12:44:14.931 [Lua] BTClimbAction - failing to use smart object 12:44:14.943 [Lua] BTClimbAction - failing to use smart object 12:44:14.955 [Lua] BTClimbAction - failing to use smart object 12:44:14.967 [Lua] BTClimbAction - failing to use smart object 12:44:14.979 [Lua] BTClimbAction - failing to use smart object 12:44:14.991 [Lua] BTClimbAction - failing to use smart object 12:44:15.003 [Lua] BTClimbAction - failing to use smart object 12:44:15.015 [Lua] BTClimbAction - failing to use smart object 12:44:15.026 [Lua] BTClimbAction - failing to use smart object 12:44:15.038 [Lua] BTClimbAction - failing to use smart object 12:44:15.051 [Lua] BTClimbAction - failing to use smart object 12:44:15.063 [Lua] BTClimbAction - failing to use smart object 12:44:15.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:15.076 [Lua] BTClimbAction - failing to use smart object 12:44:15.089 [Lua] BTClimbAction - failing to use smart object 12:44:15.103 [Lua] BTClimbAction - failing to use smart object 12:44:15.116 [Lua] BTClimbAction - failing to use smart object 12:44:15.129 [Lua] BTClimbAction - failing to use smart object 12:44:15.141 [Lua] BTClimbAction - failing to use smart object 12:44:15.154 [Lua] BTClimbAction - failing to use smart object 12:44:15.170 [Lua] BTClimbAction - failing to use smart object 12:44:15.182 [Lua] BTClimbAction - failing to use smart object 12:44:15.195 [Lua] BTClimbAction - failing to use smart object 12:44:15.206 [Lua] BTClimbAction - failing to use smart object 12:44:15.219 [Lua] BTClimbAction - failing to use smart object 12:44:15.231 [Lua] BTClimbAction - failing to use smart object 12:44:15.244 [Lua] BTClimbAction - failing to use smart object 12:44:15.257 [Lua] BTClimbAction - failing to use smart object 12:44:15.269 [Lua] BTClimbAction - failing to use smart object 12:44:15.285 [Lua] BTClimbAction - failing to use smart object 12:44:15.301 [Lua] BTClimbAction - failing to use smart object 12:44:15.316 [Lua] BTClimbAction - failing to use smart object 12:44:15.331 [Lua] BTClimbAction - failing to use smart object 12:44:15.346 [Lua] BTClimbAction - failing to use smart object 12:44:15.360 [Lua] BTClimbAction - failing to use smart object 12:44:15.374 [Lua] BTClimbAction - failing to use smart object 12:44:15.388 [Lua] BTClimbAction - failing to use smart object 12:44:15.400 [Lua] BTClimbAction - failing to use smart object 12:44:15.413 [Lua] BTClimbAction - failing to use smart object 12:44:15.427 [Lua] BTClimbAction - failing to use smart object 12:44:15.439 [Lua] BTClimbAction - failing to use smart object 12:44:15.452 [Lua] BTClimbAction - failing to use smart object 12:44:15.466 [Lua] BTClimbAction - failing to use smart object 12:44:15.479 [Lua] BTClimbAction - failing to use smart object 12:44:15.493 [Lua] BTClimbAction - failing to use smart object 12:44:15.506 [Lua] BTClimbAction - failing to use smart object 12:44:15.520 [Lua] BTClimbAction - failing to use smart object 12:44:15.538 [Lua] BTClimbAction - failing to use smart object 12:44:15.551 [Lua] BTClimbAction - failing to use smart object 12:44:15.563 [Lua] BTClimbAction - failing to use smart object 12:44:15.576 [Lua] BTClimbAction - failing to use smart object 12:44:15.589 [Lua] BTClimbAction - failing to use smart object 12:44:15.601 [Lua] BTClimbAction - failing to use smart object 12:44:15.616 [Lua] BTClimbAction - failing to use smart object 12:44:15.628 [Lua] BTClimbAction - failing to use smart object 12:44:15.641 [Lua] BTClimbAction - failing to use smart object 12:44:15.655 [Lua] BTClimbAction - failing to use smart object 12:44:15.671 [Lua] BTClimbAction - failing to use smart object 12:44:15.684 [Lua] BTClimbAction - failing to use smart object 12:44:15.697 [Lua] BTClimbAction - failing to use smart object 12:44:15.714 [Lua] BTClimbAction - failing to use smart object 12:44:15.726 [Lua] BTClimbAction - failing to use smart object 12:44:15.741 [Lua] BTClimbAction - failing to use smart object 12:44:15.754 [Lua] BTClimbAction - failing to use smart object 12:44:15.768 [Lua] BTClimbAction - failing to use smart object 12:44:15.781 [Lua] BTClimbAction - failing to use smart object 12:44:15.795 [Lua] BTClimbAction - failing to use smart object 12:44:15.808 [Lua] BTClimbAction - failing to use smart object 12:44:15.823 [Lua] BTClimbAction - failing to use smart object 12:44:15.837 [Lua] BTClimbAction - failing to use smart object 12:44:15.850 [Lua] BTClimbAction - failing to use smart object 12:44:15.863 [Lua] BTClimbAction - failing to use smart object 12:44:15.878 [Lua] BTClimbAction - failing to use smart object 12:44:15.891 [Lua] BTClimbAction - failing to use smart object 12:44:15.904 [Lua] BTClimbAction - failing to use smart object 12:44:15.918 [Lua] BTClimbAction - failing to use smart object 12:44:15.933 [Lua] BTClimbAction - failing to use smart object 12:44:15.946 [Lua] BTClimbAction - failing to use smart object 12:44:15.958 [Lua] BTClimbAction - failing to use smart object 12:44:15.970 [Lua] BTClimbAction - failing to use smart object 12:44:15.983 [Lua] BTClimbAction - failing to use smart object 12:44:15.996 [Lua] BTClimbAction - failing to use smart object 12:44:16.009 [Lua] BTClimbAction - failing to use smart object 12:44:16.022 [Lua] BTClimbAction - failing to use smart object 12:44:16.034 [Lua] BTClimbAction - failing to use smart object 12:44:16.048 [Lua] BTClimbAction - failing to use smart object 12:44:16.060 [Lua] BTClimbAction - failing to use smart object 12:44:16.071 [Lua] BTClimbAction - failing to use smart object 12:44:16.085 [Lua] BTClimbAction - failing to use smart object 12:44:16.098 [Lua] BTClimbAction - failing to use smart object 12:44:16.110 [Lua] BTClimbAction - failing to use smart object 12:44:16.123 [Lua] BTClimbAction - failing to use smart object 12:44:16.135 [Lua] BTClimbAction - failing to use smart object 12:44:16.152 [Lua] BTClimbAction - failing to use smart object 12:44:16.164 [Lua] BTClimbAction - failing to use smart object 12:44:16.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:16.178 [Lua] BTClimbAction - failing to use smart object 12:44:16.191 [Lua] BTClimbAction - failing to use smart object 12:44:16.205 [Lua] BTClimbAction - failing to use smart object 12:44:16.219 [Lua] BTClimbAction - failing to use smart object 12:44:16.231 [Lua] BTClimbAction - failing to use smart object 12:44:16.244 [Lua] BTClimbAction - failing to use smart object 12:44:16.261 [Lua] BTClimbAction - failing to use smart object 12:44:16.272 [Lua] BTClimbAction - failing to use smart object 12:44:16.285 [Lua] BTClimbAction - failing to use smart object 12:44:16.299 [Lua] BTClimbAction - failing to use smart object 12:44:16.313 [Lua] BTClimbAction - failing to use smart object 12:44:16.325 [Lua] BTClimbAction - failing to use smart object 12:44:16.338 [Lua] BTClimbAction - failing to use smart object 12:44:16.352 [Lua] BTClimbAction - failing to use smart object 12:44:16.365 [Lua] BTClimbAction - failing to use smart object 12:44:16.378 [Lua] BTClimbAction - failing to use smart object 12:44:16.391 [Lua] BTClimbAction - failing to use smart object 12:44:16.405 [Lua] BTClimbAction - failing to use smart object 12:44:16.422 [Lua] BTClimbAction - failing to use smart object 12:44:16.436 [Lua] BTClimbAction - failing to use smart object 12:44:16.449 [Lua] BTClimbAction - failing to use smart object 12:44:16.468 [Lua] BTClimbAction - failing to use smart object 12:44:16.482 [Lua] BTClimbAction - failing to use smart object 12:44:16.497 [Lua] BTClimbAction - failing to use smart object 12:44:16.512 [Lua] BTClimbAction - failing to use smart object 12:44:16.526 [Lua] BTClimbAction - failing to use smart object 12:44:16.540 [Lua] BTClimbAction - failing to use smart object 12:44:16.555 [Lua] BTClimbAction - failing to use smart object 12:44:16.570 [Lua] BTClimbAction - failing to use smart object 12:44:16.584 [Lua] BTClimbAction - failing to use smart object 12:44:16.599 [Lua] BTClimbAction - failing to use smart object 12:44:16.614 [Lua] BTClimbAction - failing to use smart object 12:44:16.629 [Lua] BTClimbAction - failing to use smart object 12:44:16.644 [Lua] BTClimbAction - failing to use smart object 12:44:16.659 [Lua] BTClimbAction - failing to use smart object 12:44:16.675 [Lua] BTClimbAction - failing to use smart object 12:44:16.692 [Lua] BTClimbAction - failing to use smart object 12:44:16.708 [Lua] BTClimbAction - failing to use smart object 12:44:16.723 [Lua] BTClimbAction - failing to use smart object 12:44:16.739 [Lua] BTClimbAction - failing to use smart object 12:44:16.753 [Lua] BTClimbAction - failing to use smart object 12:44:16.769 [Lua] BTClimbAction - failing to use smart object 12:44:16.785 [Lua] BTClimbAction - failing to use smart object 12:44:16.801 [Lua] BTClimbAction - failing to use smart object 12:44:16.818 [Lua] BTClimbAction - failing to use smart object 12:44:16.833 [Lua] BTClimbAction - failing to use smart object 12:44:16.848 [Lua] BTClimbAction - failing to use smart object 12:44:16.864 [Lua] BTClimbAction - failing to use smart object 12:44:16.878 [Lua] BTClimbAction - failing to use smart object 12:44:16.892 [Lua] BTClimbAction - failing to use smart object 12:44:16.907 [Lua] BTClimbAction - failing to use smart object 12:44:16.923 [Lua] BTClimbAction - failing to use smart object 12:44:16.939 [Lua] BTClimbAction - failing to use smart object 12:44:16.955 [Lua] BTClimbAction - failing to use smart object 12:44:16.969 [Lua] BTClimbAction - failing to use smart object 12:44:16.984 [Lua] BTClimbAction - failing to use smart object 12:44:17.000 [Lua] BTClimbAction - failing to use smart object 12:44:17.015 [Lua] BTClimbAction - failing to use smart object 12:44:17.032 [Lua] BTClimbAction - failing to use smart object 12:44:17.052 [Lua] BTClimbAction - failing to use smart object 12:44:17.069 [Lua] BTClimbAction - failing to use smart object 12:44:17.093 [Lua] BTClimbAction - failing to use smart object 12:44:17.106 [Lua] BTClimbAction - failing to use smart object 12:44:17.122 [Lua] BTClimbAction - failing to use smart object 12:44:17.143 [Lua] BTClimbAction - failing to use smart object 12:44:17.159 [Lua] BTClimbAction - failing to use smart object 12:44:17.175 [Lua] BTClimbAction - failing to use smart object 12:44:17.191 [Lua] BTClimbAction - failing to use smart object 12:44:17.207 [Lua] BTClimbAction - failing to use smart object 12:44:17.223 [Lua] BTClimbAction - failing to use smart object 12:44:17.240 [Lua] BTClimbAction - failing to use smart object 12:44:17.257 [Lua] BTClimbAction - failing to use smart object 12:44:17.272 [Lua] BTClimbAction - failing to use smart object 12:44:17.288 [Lua] BTClimbAction - failing to use smart object 12:44:17.304 [Lua] BTClimbAction - failing to use smart object 12:44:17.320 [Lua] BTClimbAction - failing to use smart object 12:44:17.336 [Lua] BTClimbAction - failing to use smart object 12:44:17.356 [Lua] BTClimbAction - failing to use smart object 12:44:17.370 [Lua] BTClimbAction - failing to use smart object 12:44:17.385 [Lua] BTClimbAction - failing to use smart object 12:44:17.404 [Lua] BTClimbAction - failing to use smart object 12:44:17.420 [Lua] BTClimbAction - failing to use smart object 12:44:17.434 [Lua] BTClimbAction - failing to use smart object 12:44:17.449 [Lua] BTClimbAction - failing to use smart object 12:44:17.465 [Lua] BTClimbAction - failing to use smart object 12:44:17.481 [Lua] BTClimbAction - failing to use smart object 12:44:17.497 [Lua] BTClimbAction - failing to use smart object 12:44:17.512 [Lua] BTClimbAction - failing to use smart object 12:44:17.527 [Lua] BTClimbAction - failing to use smart object 12:44:17.544 [Lua] BTClimbAction - failing to use smart object 12:44:17.559 [Lua] BTClimbAction - failing to use smart object 12:44:17.575 [Lua] BTClimbAction - failing to use smart object 12:44:17.591 [Lua] BTClimbAction - failing to use smart object 12:44:17.606 [Lua] BTClimbAction - failing to use smart object 12:44:17.622 [Lua] BTClimbAction - failing to use smart object 12:44:17.638 [Lua] BTClimbAction - failing to use smart object 12:44:17.652 [Lua] BTClimbAction - failing to use smart object 12:44:17.668 [Lua] BTClimbAction - failing to use smart object 12:44:17.684 [Lua] BTClimbAction - failing to use smart object 12:44:17.699 [Lua] BTClimbAction - failing to use smart object 12:44:17.719 [Lua] BTClimbAction - failing to use smart object 12:44:17.731 [Lua] BTClimbAction - failing to use smart object 12:44:17.747 [Lua] BTClimbAction - failing to use smart object 12:44:17.762 [Lua] BTClimbAction - failing to use smart object 12:44:17.777 [Lua] BTClimbAction - failing to use smart object 12:44:17.795 [Lua] BTClimbAction - failing to use smart object 12:44:17.812 [Lua] BTClimbAction - failing to use smart object 12:44:17.828 [Lua] BTClimbAction - failing to use smart object 12:44:17.844 [Lua] BTClimbAction - failing to use smart object 12:44:17.859 [Lua] BTClimbAction - failing to use smart object 12:44:17.876 [Lua] BTClimbAction - failing to use smart object 12:44:17.891 [Lua] BTClimbAction - failing to use smart object 12:44:17.908 [Lua] BTClimbAction - failing to use smart object 12:44:17.923 [Lua] BTClimbAction - failing to use smart object 12:44:17.940 [Lua] BTClimbAction - failing to use smart object 12:44:17.956 [Lua] BTClimbAction - failing to use smart object 12:44:17.971 [Lua] BTClimbAction - failing to use smart object 12:44:17.988 [Lua] BTClimbAction - failing to use smart object 12:44:18.003 [Lua] BTClimbAction - failing to use smart object 12:44:18.020 [Lua] BTClimbAction - failing to use smart object 12:44:18.037 [Lua] BTClimbAction - failing to use smart object 12:44:18.053 [Lua] BTClimbAction - failing to use smart object 12:44:18.069 [Lua] BTClimbAction - failing to use smart object 12:44:18.085 [Lua] BTClimbAction - failing to use smart object 12:44:18.101 [Lua] BTClimbAction - failing to use smart object 12:44:18.122 [Lua] BTClimbAction - failing to use smart object 12:44:18.136 [Lua] BTClimbAction - failing to use smart object 12:44:18.157 [Lua] BTClimbAction - failing to use smart object 12:44:18.172 [Lua] BTClimbAction - failing to use smart object 12:44:18.191 [Lua] BTClimbAction - failing to use smart object 12:44:18.207 [Lua] BTClimbAction - failing to use smart object 12:44:18.224 [Lua] BTClimbAction - failing to use smart object 12:44:18.241 [Lua] BTClimbAction - failing to use smart object 12:44:18.258 [Lua] BTClimbAction - failing to use smart object 12:44:18.273 [Lua] BTClimbAction - failing to use smart object 12:44:18.297 [Lua] BTClimbAction - failing to use smart object 12:44:18.311 [Lua] BTClimbAction - failing to use smart object 12:44:18.330 [Lua] BTClimbAction - failing to use smart object 12:44:18.347 [Lua] BTClimbAction - failing to use smart object 12:44:18.364 [Lua] BTClimbAction - failing to use smart object 12:44:18.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:18.381 [Lua] BTClimbAction - failing to use smart object 12:44:18.397 [Lua] BTClimbAction - failing to use smart object 12:44:18.414 [Lua] BTClimbAction - failing to use smart object 12:44:18.430 [Lua] BTClimbAction - failing to use smart object 12:44:18.455 [Lua] BTClimbAction - failing to use smart object 12:44:18.469 [Lua] BTClimbAction - failing to use smart object 12:44:18.485 [Lua] BTClimbAction - failing to use smart object 12:44:18.502 [Lua] BTClimbAction - failing to use smart object 12:44:18.518 [Lua] BTClimbAction - failing to use smart object 12:44:18.537 [Lua] BTClimbAction - failing to use smart object 12:44:18.551 [Lua] BTClimbAction - failing to use smart object 12:44:18.569 [Lua] BTClimbAction - failing to use smart object 12:44:18.585 [Lua] BTClimbAction - failing to use smart object 12:44:18.601 [Lua] BTClimbAction - failing to use smart object 12:44:18.617 [Lua] BTClimbAction - failing to use smart object 12:44:18.635 [Lua] BTClimbAction - failing to use smart object 12:44:18.653 [Lua] BTClimbAction - failing to use smart object 12:44:18.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:18.672 [Lua] BTClimbAction - failing to use smart object 12:44:18.689 [Lua] BTClimbAction - failing to use smart object 12:44:18.705 [Lua] BTClimbAction - failing to use smart object 12:44:18.721 [Lua] BTClimbAction - failing to use smart object 12:44:18.737 [Lua] BTClimbAction - failing to use smart object 12:44:18.753 [Lua] BTClimbAction - failing to use smart object 12:44:18.769 [Lua] BTClimbAction - failing to use smart object 12:44:18.788 [Lua] BTClimbAction - failing to use smart object 12:44:18.804 [Lua] BTClimbAction - failing to use smart object 12:44:18.828 [Lua] BTClimbAction - failing to use smart object 12:44:18.841 [Lua] BTClimbAction - failing to use smart object 12:44:18.858 [Lua] BTClimbAction - failing to use smart object 12:44:18.875 [Lua] BTClimbAction - failing to use smart object 12:44:18.893 [Lua] BTClimbAction - failing to use smart object 12:44:18.909 [Lua] BTClimbAction - failing to use smart object 12:44:18.926 [Lua] BTClimbAction - failing to use smart object 12:44:18.943 [Lua] BTClimbAction - failing to use smart object 12:44:18.958 [Lua] BTClimbAction - failing to use smart object 12:44:18.976 [Lua] BTClimbAction - failing to use smart object 12:44:18.991 [Lua] BTClimbAction - failing to use smart object 12:44:19.009 [Lua] BTClimbAction - failing to use smart object 12:44:19.025 [Lua] BTClimbAction - failing to use smart object 12:44:19.048 [Lua] BTClimbAction - failing to use smart object 12:44:19.063 [Lua] BTClimbAction - failing to use smart object 12:44:19.079 [Lua] BTClimbAction - failing to use smart object 12:44:19.096 [Lua] BTClimbAction - failing to use smart object 12:44:19.112 [Lua] BTClimbAction - failing to use smart object 12:44:19.128 [Lua] BTClimbAction - failing to use smart object 12:44:19.144 [Lua] BTClimbAction - failing to use smart object 12:44:19.166 [Lua] BTClimbAction - failing to use smart object 12:44:19.182 [Lua] BTClimbAction - failing to use smart object 12:44:19.199 [Lua] BTClimbAction - failing to use smart object 12:44:19.217 [Lua] BTClimbAction - failing to use smart object 12:44:19.233 [Lua] BTClimbAction - failing to use smart object 12:44:19.250 [Lua] BTClimbAction - failing to use smart object 12:44:19.266 [Lua] BTClimbAction - failing to use smart object 12:44:19.283 [Lua] BTClimbAction - failing to use smart object 12:44:19.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:19.300 [Lua] BTClimbAction - failing to use smart object 12:44:19.316 [Lua] BTClimbAction - failing to use smart object 12:44:19.334 [Lua] BTClimbAction - failing to use smart object 12:44:19.350 [Lua] BTClimbAction - failing to use smart object 12:44:19.365 [Lua] BTClimbAction - failing to use smart object 12:44:19.382 [Lua] BTClimbAction - failing to use smart object 12:44:19.399 [Lua] BTClimbAction - failing to use smart object 12:44:19.420 [Lua] BTClimbAction - failing to use smart object 12:44:19.435 [Lua] BTClimbAction - failing to use smart object 12:44:19.453 [Lua] BTClimbAction - failing to use smart object 12:44:19.469 [Lua] BTClimbAction - failing to use smart object 12:44:19.486 [Lua] BTClimbAction - failing to use smart object 12:44:19.501 [Lua] BTClimbAction - failing to use smart object 12:44:19.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:19.519 [Lua] BTClimbAction - failing to use smart object 12:44:19.535 [Lua] BTClimbAction - failing to use smart object 12:44:19.552 [Lua] BTClimbAction - failing to use smart object 12:44:19.567 [Lua] BTClimbAction - failing to use smart object 12:44:19.583 [Lua] BTClimbAction - failing to use smart object 12:44:19.599 [Lua] BTClimbAction - failing to use smart object 12:44:19.615 [Lua] BTClimbAction - failing to use smart object 12:44:19.631 [Lua] BTClimbAction - failing to use smart object 12:44:19.646 [Lua] BTClimbAction - failing to use smart object 12:44:19.663 [Lua] BTClimbAction - failing to use smart object 12:44:19.680 [Lua] BTClimbAction - failing to use smart object 12:44:19.696 [Lua] BTClimbAction - failing to use smart object 12:44:19.712 [Lua] BTClimbAction - failing to use smart object 12:44:19.727 [Lua] BTClimbAction - failing to use smart object 12:44:19.743 [Lua] BTClimbAction - failing to use smart object 12:44:19.759 [Lua] BTClimbAction - failing to use smart object 12:44:19.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:19.776 [Lua] BTClimbAction - failing to use smart object 12:44:19.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:19.795 [Lua] BTClimbAction - failing to use smart object 12:44:19.809 [Lua] BTClimbAction - failing to use smart object 12:44:19.825 [Lua] BTClimbAction - failing to use smart object 12:44:19.843 [Lua] BTClimbAction - failing to use smart object 12:44:19.858 [Lua] BTClimbAction - failing to use smart object 12:44:19.874 [Lua] BTClimbAction - failing to use smart object 12:44:19.889 [Lua] BTClimbAction - failing to use smart object 12:44:19.906 [Lua] BTClimbAction - failing to use smart object 12:44:19.923 [Lua] BTClimbAction - failing to use smart object 12:44:19.938 [Lua] BTClimbAction - failing to use smart object 12:44:19.953 [Lua] BTClimbAction - failing to use smart object 12:44:19.969 [Lua] BTClimbAction - failing to use smart object 12:44:19.985 [Lua] BTClimbAction - failing to use smart object 12:44:20.000 [Lua] BTClimbAction - failing to use smart object 12:44:20.016 [Lua] BTClimbAction - failing to use smart object 12:44:20.032 [Lua] BTClimbAction - failing to use smart object 12:44:20.048 [Lua] BTClimbAction - failing to use smart object 12:44:20.064 [Lua] BTClimbAction - failing to use smart object 12:44:20.079 [Lua] BTClimbAction - failing to use smart object 12:44:20.096 [Lua] BTClimbAction - failing to use smart object 12:44:20.112 [Lua] BTClimbAction - failing to use smart object 12:44:20.129 [Lua] BTClimbAction - failing to use smart object 12:44:20.145 [Lua] BTClimbAction - failing to use smart object 12:44:20.163 [Lua] BTClimbAction - failing to use smart object 12:44:20.177 [Lua] BTClimbAction - failing to use smart object 12:44:20.194 [Lua] BTClimbAction - failing to use smart object 12:44:20.213 [Lua] BTClimbAction - failing to use smart object 12:44:20.229 [Lua] BTClimbAction - failing to use smart object 12:44:20.245 [Lua] BTClimbAction - failing to use smart object 12:44:20.262 [Lua] BTClimbAction - failing to use smart object 12:44:20.279 [Lua] BTClimbAction - failing to use smart object 12:44:20.297 [Lua] BTClimbAction - failing to use smart object 12:44:20.316 [Lua] BTClimbAction - failing to use smart object 12:44:20.333 [Lua] BTClimbAction - failing to use smart object 12:44:20.349 [Lua] BTClimbAction - failing to use smart object 12:44:20.366 [Lua] BTClimbAction - failing to use smart object 12:44:20.383 [Lua] BTClimbAction - failing to use smart object 12:44:20.399 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 134 141 12:44:20.400 [Lua] BTClimbAction - failing to use smart object 12:44:20.419 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 135 141 12:44:20.419 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 136 140 12:44:20.419 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 137 139 12:44:20.419 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 138 138 12:44:20.419 [Lua] BTClimbAction - failing to use smart object 12:44:20.435 [Lua] BTClimbAction - failing to use smart object 12:44:20.450 [Lua] BTClimbAction - failing to use smart object 12:44:20.468 [Lua] BTClimbAction - failing to use smart object 12:44:20.490 [Lua] BTClimbAction - failing to use smart object 12:44:20.507 [Lua] BTClimbAction - failing to use smart object 12:44:20.523 [Lua] BTClimbAction - failing to use smart object 12:44:20.541 [Lua] BTClimbAction - failing to use smart object 12:44:20.556 [Lua] BTClimbAction - failing to use smart object 12:44:20.573 [Lua] BTClimbAction - failing to use smart object 12:44:20.589 [Lua] BTClimbAction - failing to use smart object 12:44:20.606 [Lua] BTClimbAction - failing to use smart object 12:44:20.621 [Lua] BTClimbAction - failing to use smart object 12:44:20.638 [Lua] BTClimbAction - failing to use smart object 12:44:20.654 [Lua] BTClimbAction - failing to use smart object 12:44:20.671 [Lua] BTClimbAction - failing to use smart object 12:44:20.687 [Lua] BTClimbAction - failing to use smart object 12:44:20.703 [Lua] BTClimbAction - failing to use smart object 12:44:20.718 [Lua] BTClimbAction - failing to use smart object 12:44:20.735 [Lua] BTClimbAction - failing to use smart object 12:44:20.751 [Lua] BTClimbAction - failing to use smart object 12:44:20.768 [Lua] BTClimbAction - failing to use smart object 12:44:20.783 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 134 148 12:44:20.784 [Lua] BTClimbAction - failing to use smart object 12:44:20.801 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 135 147 12:44:20.801 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 136 146 12:44:20.801 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 137 145 12:44:20.801 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 138 144 12:44:20.801 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 139 143 12:44:20.801 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 140 142 12:44:20.801 [Lua] BTClimbAction - failing to use smart object 12:44:20.818 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 141 141 12:44:20.819 [Lua] BTClimbAction - failing to use smart object 12:44:20.836 [Lua] BTClimbAction - failing to use smart object 12:44:20.857 [Lua] BTClimbAction - failing to use smart object 12:44:20.872 [Lua] BTClimbAction - failing to use smart object 12:44:20.888 [Lua] BTClimbAction - failing to use smart object 12:44:20.903 [Lua] BTClimbAction - failing to use smart object 12:44:20.922 [Lua] BTClimbAction - failing to use smart object 12:44:20.936 [Lua] BTClimbAction - failing to use smart object 12:44:20.955 [Lua] BTClimbAction - failing to use smart object 12:44:20.971 [Lua] BTClimbAction - failing to use smart object 12:44:20.987 [Lua] BTClimbAction - failing to use smart object 12:44:21.004 [Lua] BTClimbAction - failing to use smart object 12:44:21.020 [Lua] BTClimbAction - failing to use smart object 12:44:21.037 [Lua] BTClimbAction - failing to use smart object 12:44:21.053 [Lua] BTClimbAction - failing to use smart object 12:44:21.077 [Lua] BTClimbAction - failing to use smart object 12:44:21.090 [Lua] BTClimbAction - failing to use smart object 12:44:21.105 [Lua] BTClimbAction - failing to use smart object 12:44:21.121 [Lua] BTClimbAction - failing to use smart object 12:44:21.139 [Lua] BTClimbAction - failing to use smart object 12:44:21.158 [Lua] BTClimbAction - failing to use smart object 12:44:21.175 [Lua] BTClimbAction - failing to use smart object 12:44:21.191 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 134 140 12:44:21.191 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 135 139 12:44:21.191 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 136 138 12:44:21.191 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 137 137 12:44:21.192 [Lua] BTClimbAction - failing to use smart object 12:44:21.209 [Lua] BTClimbAction - failing to use smart object 12:44:21.226 [Lua] BTClimbAction - failing to use smart object 12:44:21.244 [Lua] BTClimbAction - failing to use smart object 12:44:21.260 [Lua] BTClimbAction - failing to use smart object 12:44:21.277 [Lua] BTClimbAction - failing to use smart object 12:44:21.296 [Lua] BTClimbAction - failing to use smart object 12:44:21.312 [Lua] BTClimbAction - failing to use smart object 12:44:21.329 [Lua] BTClimbAction - failing to use smart object 12:44:21.348 [Lua] BTClimbAction - failing to use smart object 12:44:21.366 [Lua] BTClimbAction - failing to use smart object 12:44:21.383 [Lua] BTClimbAction - failing to use smart object 12:44:21.406 [Lua] BTClimbAction - failing to use smart object 12:44:21.423 [Lua] BTClimbAction - failing to use smart object 12:44:21.439 [Lua] BTClimbAction - failing to use smart object 12:44:21.457 [Lua] BTClimbAction - failing to use smart object 12:44:21.474 [Lua] BTClimbAction - failing to use smart object 12:44:21.493 [Lua] BTClimbAction - failing to use smart object 12:44:21.512 [Lua] BTClimbAction - failing to use smart object 12:44:21.528 [Lua] BTClimbAction - failing to use smart object 12:44:21.549 [Lua] BTClimbAction - failing to use smart object 12:44:21.566 [Lua] BTClimbAction - failing to use smart object 12:44:21.585 [Lua] BTClimbAction - failing to use smart object 12:44:21.602 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 134 136 12:44:21.602 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 135 135 12:44:21.602 [Lua] BTClimbAction - failing to use smart object 12:44:21.626 [Lua] BTClimbAction - failing to use smart object 12:44:21.645 [Lua] BTClimbAction - failing to use smart object 12:44:21.662 [Lua] BTClimbAction - failing to use smart object 12:44:21.680 [Lua] BTClimbAction - failing to use smart object 12:44:21.696 [Lua] BTClimbAction - failing to use smart object 12:44:21.711 [Lua] BTClimbAction - failing to use smart object 12:44:21.730 [Lua] BTClimbAction - failing to use smart object 12:44:21.748 [Lua] BTClimbAction - failing to use smart object 12:44:21.767 [Lua] BTClimbAction - failing to use smart object 12:44:21.783 [Lua] BTClimbAction - failing to use smart object 12:44:21.800 [Lua] BTClimbAction - failing to use smart object 12:44:21.818 [Lua] BTClimbAction - failing to use smart object 12:44:21.836 [Lua] BTClimbAction - failing to use smart object 12:44:21.853 [Lua] BTClimbAction - failing to use smart object 12:44:21.870 [Lua] BTClimbAction - failing to use smart object 12:44:21.888 [Lua] BTClimbAction - failing to use smart object 12:44:21.905 [Lua] BTClimbAction - failing to use smart object 12:44:21.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:21.922 [Lua] BTClimbAction - failing to use smart object 12:44:21.939 [Lua] BTClimbAction - failing to use smart object 12:44:21.956 [Lua] BTClimbAction - failing to use smart object 12:44:21.972 [Lua] BTClimbAction - failing to use smart object 12:44:21.988 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 134 134 12:44:21.989 [Lua] BTClimbAction - failing to use smart object 12:44:22.005 [Lua] BTClimbAction - failing to use smart object 12:44:22.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:22.022 [Lua] BTClimbAction - failing to use smart object 12:44:22.039 [Lua] BTClimbAction - failing to use smart object 12:44:22.057 [Lua] BTClimbAction - failing to use smart object 12:44:22.073 [Lua] BTClimbAction - failing to use smart object 12:44:22.092 [Lua] BTClimbAction - failing to use smart object 12:44:22.107 [Lua] BTClimbAction - failing to use smart object 12:44:22.124 [Lua] BTClimbAction - failing to use smart object 12:44:22.139 [Lua] BTClimbAction - failing to use smart object 12:44:22.156 [Lua] BTClimbAction - failing to use smart object 12:44:22.174 [Lua] BTClimbAction - failing to use smart object 12:44:22.190 [Lua] BTClimbAction - failing to use smart object 12:44:22.206 [Lua] BTClimbAction - failing to use smart object 12:44:22.222 [Lua] BTClimbAction - failing to use smart object 12:44:22.238 [Lua] BTClimbAction - failing to use smart object 12:44:22.256 [Lua] BTClimbAction - failing to use smart object 12:44:22.272 [Lua] BTClimbAction - failing to use smart object 12:44:22.289 [Lua] BTClimbAction - failing to use smart object 12:44:22.305 [Lua] BTClimbAction - failing to use smart object 12:44:22.324 [Lua] BTClimbAction - failing to use smart object 12:44:22.342 [Lua] BTClimbAction - failing to use smart object 12:44:22.361 [Lua] BTClimbAction - failing to use smart object 12:44:22.377 [Lua] BTClimbAction - failing to use smart object 12:44:22.395 [Lua] BTClimbAction - failing to use smart object 12:44:22.412 [Lua] BTClimbAction - failing to use smart object 12:44:22.430 [Lua] BTClimbAction - failing to use smart object 12:44:22.446 [Lua] BTClimbAction - failing to use smart object 12:44:22.461 [Lua] BTClimbAction - failing to use smart object 12:44:22.481 [Lua] BTClimbAction - failing to use smart object 12:44:22.501 [Lua] BTClimbAction - failing to use smart object 12:44:22.517 [Lua] BTClimbAction - failing to use smart object 12:44:22.535 [Lua] BTClimbAction - failing to use smart object 12:44:22.553 [Lua] BTClimbAction - failing to use smart object 12:44:22.571 [Lua] BTClimbAction - failing to use smart object 12:44:22.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:22.589 [Lua] BTClimbAction - failing to use smart object 12:44:22.607 [Lua] BTClimbAction - failing to use smart object 12:44:22.625 [Lua] BTClimbAction - failing to use smart object 12:44:22.643 [Lua] BTClimbAction - failing to use smart object 12:44:22.660 [Lua] BTClimbAction - failing to use smart object 12:44:22.678 [Lua] BTClimbAction - failing to use smart object 12:44:22.695 [Lua] BTClimbAction - failing to use smart object 12:44:22.718 [Lua] BTClimbAction - failing to use smart object 12:44:22.731 [Lua] BTClimbAction - failing to use smart object 12:44:22.749 [Lua] BTClimbAction - failing to use smart object 12:44:22.766 [Lua] BTClimbAction - failing to use smart object 12:44:22.791 [Lua] BTClimbAction - failing to use smart object 12:44:22.808 [Lua] BTClimbAction - failing to use smart object 12:44:22.826 [Lua] BTClimbAction - failing to use smart object 12:44:22.842 [Lua] BTClimbAction - failing to use smart object 12:44:22.860 [Lua] BTClimbAction - failing to use smart object 12:44:22.877 [Lua] BTClimbAction - failing to use smart object 12:44:22.894 [Lua] BTClimbAction - failing to use smart object 12:44:22.910 [Lua] BTClimbAction - failing to use smart object 12:44:22.931 [Lua] BTClimbAction - failing to use smart object 12:44:22.949 [Lua] BTClimbAction - failing to use smart object 12:44:22.966 [Lua] BTClimbAction - failing to use smart object 12:44:22.983 [Lua] BTClimbAction - failing to use smart object 12:44:23.002 [Lua] BTClimbAction - failing to use smart object 12:44:23.019 [Lua] BTClimbAction - failing to use smart object 12:44:23.046 [Lua] BTClimbAction - failing to use smart object 12:44:23.059 [Lua] BTClimbAction - failing to use smart object 12:44:23.078 [Lua] BTClimbAction - failing to use smart object 12:44:23.096 [Lua] BTClimbAction - failing to use smart object 12:44:23.116 [Lua] BTClimbAction - failing to use smart object 12:44:23.134 [Lua] BTClimbAction - failing to use smart object 12:44:23.155 [Lua] BTClimbAction - failing to use smart object 12:44:23.172 [Lua] BTClimbAction - failing to use smart object 12:44:23.190 [Lua] BTClimbAction - failing to use smart object 12:44:23.208 [Lua] BTClimbAction - failing to use smart object 12:44:23.226 [Lua] BTClimbAction - failing to use smart object 12:44:23.251 [Lua] BTClimbAction - failing to use smart object 12:44:23.270 [Lua] BTClimbAction - failing to use smart object 12:44:23.287 [Lua] BTClimbAction - failing to use smart object 12:44:23.306 [Lua] BTClimbAction - failing to use smart object 12:44:23.324 [Lua] BTClimbAction - failing to use smart object 12:44:23.342 [Lua] BTClimbAction - failing to use smart object 12:44:23.361 [Lua] BTClimbAction - failing to use smart object 12:44:23.380 [Lua] BTClimbAction - failing to use smart object 12:44:23.398 [Lua] BTClimbAction - failing to use smart object 12:44:23.422 [Lua] BTClimbAction - failing to use smart object 12:44:23.436 [Lua] BTClimbAction - failing to use smart object 12:44:23.453 [Lua] BTClimbAction - failing to use smart object 12:44:23.472 [Lua] BTClimbAction - failing to use smart object 12:44:23.491 [Lua] BTClimbAction - failing to use smart object 12:44:23.510 [Lua] BTClimbAction - failing to use smart object 12:44:23.529 [Lua] BTClimbAction - failing to use smart object 12:44:23.547 [Lua] BTClimbAction - failing to use smart object 12:44:23.565 [Lua] BTClimbAction - failing to use smart object 12:44:23.583 [Lua] BTClimbAction - failing to use smart object 12:44:23.601 [Lua] BTClimbAction - failing to use smart object 12:44:23.626 [Lua] BTClimbAction - failing to use smart object 12:44:23.650 [Lua] BTClimbAction - failing to use smart object 12:44:23.667 [Lua] BTClimbAction - failing to use smart object 12:44:23.686 [Lua] BTClimbAction - failing to use smart object 12:44:23.704 [Lua] BTClimbAction - failing to use smart object 12:44:23.721 [Lua] BTClimbAction - failing to use smart object 12:44:23.739 [Lua] BTClimbAction - failing to use smart object 12:44:23.759 [Lua] BTClimbAction - failing to use smart object 12:44:23.778 [Lua] BTClimbAction - failing to use smart object 12:44:23.798 [Lua] BTClimbAction - failing to use smart object 12:44:23.816 [Lua] BTClimbAction - failing to use smart object 12:44:23.834 [Lua] BTClimbAction - failing to use smart object 12:44:23.852 [Lua] BTClimbAction - failing to use smart object 12:44:23.870 [Lua] BTClimbAction - failing to use smart object 12:44:23.888 [Lua] BTClimbAction - failing to use smart object 12:44:23.906 [Lua] BTClimbAction - failing to use smart object 12:44:23.926 [Lua] BTClimbAction - failing to use smart object 12:44:23.944 [Lua] BTClimbAction - failing to use smart object 12:44:23.967 [Lua] BTClimbAction - failing to use smart object 12:44:23.982 [Lua] BTClimbAction - failing to use smart object 12:44:24.000 [Lua] BTClimbAction - failing to use smart object 12:44:24.018 [Lua] BTClimbAction - failing to use smart object 12:44:24.035 [Lua] BTClimbAction - failing to use smart object 12:44:24.055 [Lua] BTClimbAction - failing to use smart object 12:44:24.073 [Lua] BTClimbAction - failing to use smart object 12:44:24.091 [Lua] BTClimbAction - failing to use smart object 12:44:24.111 [Lua] BTClimbAction - failing to use smart object 12:44:24.129 [Lua] BTClimbAction - failing to use smart object 12:44:24.146 [Lua] BTClimbAction - failing to use smart object 12:44:24.166 [Lua] BTClimbAction - failing to use smart object 12:44:24.185 [Lua] BTClimbAction - failing to use smart object 12:44:24.202 [Lua] BTClimbAction - failing to use smart object 12:44:24.220 [Lua] BTClimbAction - failing to use smart object 12:44:24.238 [Lua] BTClimbAction - failing to use smart object 12:44:24.255 [Lua] BTClimbAction - failing to use smart object 12:44:24.274 [Lua] BTClimbAction - failing to use smart object 12:44:24.296 [Lua] BTClimbAction - failing to use smart object 12:44:24.311 [Lua] BTClimbAction - failing to use smart object 12:44:24.329 [Lua] BTClimbAction - failing to use smart object 12:44:24.347 [Lua] BTClimbAction - failing to use smart object 12:44:24.373 [Lua] BTClimbAction - failing to use smart object 12:44:24.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:24.390 [Lua] BTClimbAction - failing to use smart object 12:44:24.409 [Lua] BTClimbAction - failing to use smart object 12:44:24.427 [Lua] BTClimbAction - failing to use smart object 12:44:24.445 [Lua] BTClimbAction - failing to use smart object 12:44:24.468 [Lua] BTClimbAction - failing to use smart object 12:44:24.482 [Lua] BTClimbAction - failing to use smart object 12:44:24.499 [Lua] BTClimbAction - failing to use smart object 12:44:24.517 [Lua] BTClimbAction - failing to use smart object 12:44:24.535 [Lua] BTClimbAction - failing to use smart object 12:44:24.553 [Lua] BTClimbAction - failing to use smart object 12:44:24.570 [Lua] BTClimbAction - failing to use smart object 12:44:24.594 [Lua] BTClimbAction - failing to use smart object 12:44:24.609 [Lua] BTClimbAction - failing to use smart object 12:44:24.627 [Lua] BTClimbAction - failing to use smart object 12:44:24.646 [Lua] BTClimbAction - failing to use smart object 12:44:24.670 [Lua] BTClimbAction - failing to use smart object 12:44:24.689 [Lua] BTClimbAction - failing to use smart object 12:44:24.704 [Lua] BTClimbAction - failing to use smart object 12:44:24.721 [Lua] BTClimbAction - failing to use smart object 12:44:24.741 [Lua] BTClimbAction - failing to use smart object 12:44:24.766 [Lua] BTClimbAction - failing to use smart object 12:44:24.787 [Lua] BTClimbAction - failing to use smart object 12:44:24.804 [Lua] BTClimbAction - failing to use smart object 12:44:24.826 [Lua] BTClimbAction - failing to use smart object 12:44:24.842 [Lua] BTClimbAction - failing to use smart object 12:44:24.860 [Lua] BTClimbAction - failing to use smart object 12:44:24.879 [Lua] BTClimbAction - failing to use smart object 12:44:24.897 [Lua] BTClimbAction - failing to use smart object 12:44:24.915 [Lua] BTClimbAction - failing to use smart object 12:44:24.935 [Lua] BTClimbAction - failing to use smart object 12:44:24.953 [Lua] BTClimbAction - failing to use smart object 12:44:24.971 [Lua] BTClimbAction - failing to use smart object 12:44:24.989 [Lua] BTClimbAction - failing to use smart object 12:44:25.005 [Lua] BTClimbAction - failing to use smart object 12:44:25.024 [Lua] BTClimbAction - failing to use smart object 12:44:25.043 [Lua] BTClimbAction - failing to use smart object 12:44:25.061 [Lua] BTClimbAction - failing to use smart object 12:44:25.081 [Lua] BTClimbAction - failing to use smart object 12:44:25.099 [Lua] BTClimbAction - failing to use smart object 12:44:25.121 [Lua] BTClimbAction - failing to use smart object 12:44:25.145 [Lua] BTClimbAction - failing to use smart object 12:44:25.162 [Lua] BTClimbAction - failing to use smart object 12:44:25.181 [Lua] BTClimbAction - failing to use smart object 12:44:25.200 [Lua] BTClimbAction - failing to use smart object 12:44:25.218 [Lua] BTClimbAction - failing to use smart object 12:44:25.236 [Lua] BTClimbAction - failing to use smart object 12:44:25.254 [Lua] BTClimbAction - failing to use smart object 12:44:25.271 [Lua] BTClimbAction - failing to use smart object 12:44:25.288 [Lua] BTClimbAction - failing to use smart object 12:44:25.306 [Lua] BTClimbAction - failing to use smart object 12:44:25.324 [Lua] BTClimbAction - failing to use smart object 12:44:25.343 [Lua] BTClimbAction - failing to use smart object 12:44:25.361 [Lua] BTClimbAction - failing to use smart object 12:44:25.378 [Lua] BTClimbAction - failing to use smart object 12:44:25.397 [Lua] BTClimbAction - failing to use smart object 12:44:25.420 [Lua] BTClimbAction - failing to use smart object 12:44:25.434 [Lua] BTClimbAction - failing to use smart object 12:44:25.453 [Lua] BTClimbAction - failing to use smart object 12:44:25.471 [Lua] BTClimbAction - failing to use smart object 12:44:25.489 [Lua] BTClimbAction - failing to use smart object 12:44:25.514 [Lua] BTClimbAction - failing to use smart object 12:44:25.531 [Lua] BTClimbAction - failing to use smart object 12:44:25.549 [Lua] BTClimbAction - failing to use smart object 12:44:25.566 [Lua] BTClimbAction - failing to use smart object 12:44:25.583 [Lua] BTClimbAction - failing to use smart object 12:44:25.604 [Lua] BTClimbAction - failing to use smart object 12:44:25.618 [Lua] BTClimbAction - failing to use smart object 12:44:25.635 [Lua] BTClimbAction - failing to use smart object 12:44:25.652 [Lua] BTClimbAction - failing to use smart object 12:44:25.673 [Lua] BTClimbAction - failing to use smart object 12:44:25.690 [Lua] BTClimbAction - failing to use smart object 12:44:25.708 [Lua] BTClimbAction - failing to use smart object 12:44:25.726 [Lua] BTClimbAction - failing to use smart object 12:44:25.744 [Lua] BTClimbAction - failing to use smart object 12:44:25.762 [Lua] BTClimbAction - failing to use smart object 12:44:25.781 [Lua] BTClimbAction - failing to use smart object 12:44:25.799 [Lua] BTClimbAction - failing to use smart object 12:44:25.817 [Lua] BTClimbAction - failing to use smart object 12:44:25.840 [Lua] BTClimbAction - failing to use smart object 12:44:25.853 [Lua] BTClimbAction - failing to use smart object 12:44:25.873 [Lua] BTClimbAction - failing to use smart object 12:44:25.892 [Lua] BTClimbAction - failing to use smart object 12:44:25.909 [Lua] BTClimbAction - failing to use smart object 12:44:25.927 [Lua] BTClimbAction - failing to use smart object 12:44:25.945 [Lua] BTClimbAction - failing to use smart object 12:44:25.964 [Lua] BTClimbAction - failing to use smart object 12:44:25.982 [Lua] BTClimbAction - failing to use smart object 12:44:26.000 [Lua] BTClimbAction - failing to use smart object 12:44:26.018 [Lua] BTClimbAction - failing to use smart object 12:44:26.036 [Lua] BTClimbAction - failing to use smart object 12:44:26.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:26.053 [Lua] BTClimbAction - failing to use smart object 12:44:26.076 [Lua] BTClimbAction - failing to use smart object 12:44:26.090 [Lua] BTClimbAction - failing to use smart object 12:44:26.108 [Lua] BTClimbAction - failing to use smart object 12:44:26.129 [Lua] BTClimbAction - failing to use smart object 12:44:26.149 [Lua] BTClimbAction - failing to use smart object 12:44:26.169 [Lua] BTClimbAction - failing to use smart object 12:44:26.185 [Lua] BTClimbAction - failing to use smart object 12:44:26.202 [Lua] BTClimbAction - failing to use smart object 12:44:26.222 [Lua] BTClimbAction - failing to use smart object 12:44:26.240 [Lua] BTClimbAction - failing to use smart object 12:44:26.258 [Lua] BTClimbAction - failing to use smart object 12:44:26.276 [Lua] BTClimbAction - failing to use smart object 12:44:26.295 [Lua] BTClimbAction - failing to use smart object 12:44:26.311 [Lua] BTClimbAction - failing to use smart object 12:44:26.330 [Lua] BTClimbAction - failing to use smart object 12:44:26.347 [Lua] BTClimbAction - failing to use smart object 12:44:26.364 [Lua] BTClimbAction - failing to use smart object 12:44:26.381 [Lua] BTClimbAction - failing to use smart object 12:44:26.398 [Lua] BTClimbAction - failing to use smart object 12:44:26.419 [Lua] BTClimbAction - failing to use smart object 12:44:26.443 [Lua] BTClimbAction - failing to use smart object 12:44:26.464 [Lua] BTClimbAction - failing to use smart object 12:44:26.477 [Lua] BTClimbAction - failing to use smart object 12:44:26.495 [Lua] BTClimbAction - failing to use smart object 12:44:26.512 [Lua] BTClimbAction - failing to use smart object 12:44:26.529 [Lua] BTClimbAction - failing to use smart object 12:44:26.546 [Lua] BTClimbAction - failing to use smart object 12:44:26.563 [Lua] BTClimbAction - failing to use smart object 12:44:26.580 [Lua] BTClimbAction - failing to use smart object 12:44:26.596 [Lua] BTClimbAction - failing to use smart object 12:44:26.612 [Lua] BTClimbAction - failing to use smart object 12:44:26.629 [Lua] BTClimbAction - failing to use smart object 12:44:26.645 [Lua] BTClimbAction - failing to use smart object 12:44:26.662 [Lua] BTClimbAction - failing to use smart object 12:44:26.679 [Lua] BTClimbAction - failing to use smart object 12:44:26.697 [Lua] BTClimbAction - failing to use smart object 12:44:26.712 [Lua] BTClimbAction - failing to use smart object 12:44:26.729 [Lua] BTClimbAction - failing to use smart object 12:44:26.747 [Lua] BTClimbAction - failing to use smart object 12:44:26.766 [Lua] BTClimbAction - failing to use smart object 12:44:26.783 [Lua] BTClimbAction - failing to use smart object 12:44:26.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:26.802 [Lua] BTClimbAction - failing to use smart object 12:44:26.819 [Lua] BTClimbAction - failing to use smart object 12:44:26.837 [Lua] BTClimbAction - failing to use smart object 12:44:26.855 [Lua] BTClimbAction - failing to use smart object 12:44:26.873 [Lua] BTClimbAction - failing to use smart object 12:44:26.889 [Lua] BTClimbAction - failing to use smart object 12:44:26.906 [Lua] BTClimbAction - failing to use smart object 12:44:26.924 [Lua] BTClimbAction - failing to use smart object 12:44:26.941 [Lua] BTClimbAction - failing to use smart object 12:44:26.957 [Lua] BTClimbAction - failing to use smart object 12:44:26.974 [Lua] BTClimbAction - failing to use smart object 12:44:26.992 [Lua] BTClimbAction - failing to use smart object 12:44:27.009 [Lua] BTClimbAction - failing to use smart object 12:44:27.027 [Lua] BTClimbAction - failing to use smart object 12:44:27.047 [Lua] BTClimbAction - failing to use smart object 12:44:27.063 [Lua] BTClimbAction - failing to use smart object 12:44:27.081 [Lua] BTClimbAction - failing to use smart object 12:44:27.099 [Lua] BTClimbAction - failing to use smart object 12:44:27.115 [Lua] BTClimbAction - failing to use smart object 12:44:27.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:27.131 [Lua] BTClimbAction - failing to use smart object 12:44:27.149 [Lua] BTClimbAction - failing to use smart object 12:44:27.170 [Lua] BTClimbAction - failing to use smart object 12:44:27.185 [Lua] BTClimbAction - failing to use smart object 12:44:27.205 [Lua] BTClimbAction - failing to use smart object 12:44:27.222 [Lua] BTClimbAction - failing to use smart object 12:44:27.240 [Lua] BTClimbAction - failing to use smart object 12:44:27.256 [Lua] BTClimbAction - failing to use smart object 12:44:27.274 [Lua] BTClimbAction - failing to use smart object 12:44:27.296 [Lua] BTClimbAction - failing to use smart object 12:44:27.313 [Lua] BTClimbAction - failing to use smart object 12:44:27.329 [Lua] BTClimbAction - failing to use smart object 12:44:27.347 [Lua] BTClimbAction - failing to use smart object 12:44:27.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:27.363 [Lua] BTClimbAction - failing to use smart object 12:44:27.380 [Lua] BTClimbAction - failing to use smart object 12:44:27.403 [Lua] BTClimbAction - failing to use smart object 12:44:27.421 [Lua] BTClimbAction - failing to use smart object 12:44:27.436 [Lua] BTClimbAction - failing to use smart object 12:44:27.454 [Lua] BTClimbAction - failing to use smart object 12:44:27.470 [Lua] BTClimbAction - failing to use smart object 12:44:27.488 [Lua] BTClimbAction - failing to use smart object 12:44:27.512 [Lua] BTClimbAction - failing to use smart object 12:44:27.529 [Lua] BTClimbAction - failing to use smart object 12:44:27.547 [Lua] BTClimbAction - failing to use smart object 12:44:27.564 [Lua] BTClimbAction - failing to use smart object 12:44:27.581 [Lua] BTClimbAction - failing to use smart object 12:44:27.598 [Lua] BTClimbAction - failing to use smart object 12:44:27.615 [Lua] BTClimbAction - failing to use smart object 12:44:27.636 [Lua] BTClimbAction - failing to use smart object 12:44:27.652 [Lua] BTClimbAction - failing to use smart object 12:44:27.671 [Lua] BTClimbAction - failing to use smart object 12:44:27.691 [Lua] BTClimbAction - failing to use smart object 12:44:27.709 [Lua] BTClimbAction - failing to use smart object 12:44:27.727 [Lua] BTClimbAction - failing to use smart object 12:44:27.745 [Lua] BTClimbAction - failing to use smart object 12:44:27.763 [Lua] BTClimbAction - failing to use smart object 12:44:27.780 [Lua] BTClimbAction - failing to use smart object 12:44:27.798 [Lua] BTClimbAction - failing to use smart object 12:44:27.814 [Lua] BTClimbAction - failing to use smart object 12:44:27.832 [Lua] BTClimbAction - failing to use smart object 12:44:27.848 [Lua] BTClimbAction - failing to use smart object 12:44:27.865 [Lua] BTClimbAction - failing to use smart object 12:44:27.881 [Lua] BTClimbAction - failing to use smart object 12:44:27.899 [Lua] BTClimbAction - failing to use smart object 12:44:27.915 [Lua] BTClimbAction - failing to use smart object 12:44:27.942 [Lua] BTClimbAction - failing to use smart object 12:44:27.956 [Lua] BTClimbAction - failing to use smart object 12:44:27.974 [Lua] BTClimbAction - failing to use smart object 12:44:27.990 [Lua] BTClimbAction - failing to use smart object 12:44:28.008 [Lua] BTClimbAction - failing to use smart object 12:44:28.028 [Lua] BTClimbAction - failing to use smart object 12:44:28.047 [Lua] BTClimbAction - failing to use smart object 12:44:28.065 [Lua] BTClimbAction - failing to use smart object 12:44:28.082 [Lua] BTClimbAction - failing to use smart object 12:44:28.099 [Lua] BTClimbAction - failing to use smart object 12:44:28.115 [Lua] BTClimbAction - failing to use smart object 12:44:28.131 [Lua] BTClimbAction - failing to use smart object 12:44:28.149 [Lua] BTClimbAction - failing to use smart object 12:44:28.172 [Lua] BTClimbAction - failing to use smart object 12:44:28.186 [Lua] BTClimbAction - failing to use smart object 12:44:28.204 [Lua] BTClimbAction - failing to use smart object 12:44:28.221 [Lua] BTClimbAction - failing to use smart object 12:44:28.237 [Lua] BTClimbAction - failing to use smart object 12:44:28.253 [Lua] BTClimbAction - failing to use smart object 12:44:28.270 [Lua] BTClimbAction - failing to use smart object 12:44:28.288 [Lua] BTClimbAction - failing to use smart object 12:44:28.304 [Lua] BTClimbAction - failing to use smart object 12:44:28.321 [Lua] BTClimbAction - failing to use smart object 12:44:28.343 [Lua] BTClimbAction - failing to use smart object 12:44:28.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:28.357 [Lua] BTClimbAction - failing to use smart object 12:44:28.373 [Lua] BTClimbAction - failing to use smart object 12:44:28.388 [Lua] BTClimbAction - failing to use smart object 12:44:28.405 [Lua] BTClimbAction - failing to use smart object 12:44:28.421 [Lua] BTClimbAction - failing to use smart object 12:44:28.436 [Lua] BTClimbAction - failing to use smart object 12:44:28.453 [Lua] BTClimbAction - failing to use smart object 12:44:28.470 [Lua] BTClimbAction - failing to use smart object 12:44:28.485 [Lua] BTClimbAction - failing to use smart object 12:44:28.501 [Lua] BTClimbAction - failing to use smart object 12:44:28.518 [Lua] BTClimbAction - failing to use smart object 12:44:28.535 [Lua] BTClimbAction - failing to use smart object 12:44:28.552 [Lua] BTClimbAction - failing to use smart object 12:44:28.568 [Lua] BTClimbAction - failing to use smart object 12:44:28.585 [Lua] BTClimbAction - failing to use smart object 12:44:28.603 [Lua] BTClimbAction - failing to use smart object 12:44:28.624 [Lua] BTClimbAction - failing to use smart object 12:44:28.637 [Lua] BTClimbAction - failing to use smart object 12:44:28.655 [Lua] BTClimbAction - failing to use smart object 12:44:28.671 [Lua] BTClimbAction - failing to use smart object 12:44:28.690 [Lua] BTClimbAction - failing to use smart object 12:44:28.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:28.705 [Lua] BTClimbAction - failing to use smart object 12:44:28.722 [Lua] BTClimbAction - failing to use smart object 12:44:28.739 [Lua] BTClimbAction - failing to use smart object 12:44:28.756 [Lua] BTClimbAction - failing to use smart object 12:44:28.772 [Lua] BTClimbAction - failing to use smart object 12:44:28.789 [Lua] BTClimbAction - failing to use smart object 12:44:28.811 [Lua] BTClimbAction - failing to use smart object 12:44:28.827 [Lua] BTClimbAction - failing to use smart object 12:44:28.846 [Lua] BTClimbAction - failing to use smart object 12:44:28.863 [Lua] BTClimbAction - failing to use smart object 12:44:28.881 [Lua] BTClimbAction - failing to use smart object 12:44:28.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:28.905 [Lua] BTClimbAction - failing to use smart object 12:44:28.922 [Lua] BTClimbAction - failing to use smart object 12:44:28.937 [Lua] BTClimbAction - failing to use smart object 12:44:28.954 [Lua] BTClimbAction - failing to use smart object 12:44:28.971 [Lua] BTClimbAction - failing to use smart object 12:44:28.988 [Lua] BTClimbAction - failing to use smart object 12:44:29.005 [Lua] BTClimbAction - failing to use smart object 12:44:29.021 [Lua] BTClimbAction - failing to use smart object 12:44:29.038 [Lua] BTClimbAction - failing to use smart object 12:44:29.058 [Lua] BTClimbAction - failing to use smart object 12:44:29.072 [Lua] BTClimbAction - failing to use smart object 12:44:29.088 [Lua] BTClimbAction - failing to use smart object 12:44:29.105 [Lua] BTClimbAction - failing to use smart object 12:44:29.121 [Lua] BTClimbAction - failing to use smart object 12:44:29.136 [Lua] BTClimbAction - failing to use smart object 12:44:29.155 [Lua] BTClimbAction - failing to use smart object 12:44:29.171 [Lua] BTClimbAction - failing to use smart object 12:44:29.188 [Lua] BTClimbAction - failing to use smart object 12:44:29.205 [Lua] BTClimbAction - failing to use smart object 12:44:29.221 [Lua] BTClimbAction - failing to use smart object 12:44:29.237 [Lua] BTClimbAction - failing to use smart object 12:44:29.254 [Lua] BTClimbAction - failing to use smart object 12:44:29.270 [Lua] BTClimbAction - failing to use smart object 12:44:29.292 [Lua] BTClimbAction - failing to use smart object 12:44:29.305 [Lua] BTClimbAction - failing to use smart object 12:44:29.321 [Lua] BTClimbAction - failing to use smart object 12:44:29.340 [Lua] BTClimbAction - failing to use smart object 12:44:29.356 [Lua] BTClimbAction - failing to use smart object 12:44:29.373 [Lua] BTClimbAction - failing to use smart object 12:44:29.389 [Lua] BTClimbAction - failing to use smart object 12:44:29.406 [Lua] BTClimbAction - failing to use smart object 12:44:29.424 [Lua] BTClimbAction - failing to use smart object 12:44:29.444 [Lua] BTClimbAction - failing to use smart object 12:44:29.462 [Lua] BTClimbAction - failing to use smart object 12:44:29.480 [Lua] BTClimbAction - failing to use smart object 12:44:29.499 [Lua] BTClimbAction - failing to use smart object 12:44:29.515 [Lua] BTClimbAction - failing to use smart object 12:44:29.532 [Lua] BTClimbAction - failing to use smart object 12:44:29.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:29.550 [Lua] BTClimbAction - failing to use smart object 12:44:29.567 [Lua] BTClimbAction - failing to use smart object 12:44:29.584 [Lua] BTClimbAction - failing to use smart object 12:44:29.607 [Lua] BTClimbAction - failing to use smart object 12:44:29.621 [Lua] BTClimbAction - failing to use smart object 12:44:29.636 [Lua] BTClimbAction - failing to use smart object 12:44:29.653 [Lua] BTClimbAction - failing to use smart object 12:44:29.672 [Lua] BTClimbAction - failing to use smart object 12:44:29.689 [Lua] BTClimbAction - failing to use smart object 12:44:29.707 [Lua] BTClimbAction - failing to use smart object 12:44:29.724 [Lua] BTClimbAction - failing to use smart object 12:44:29.750 [Lua] BTClimbAction - failing to use smart object 12:44:29.767 [Lua] BTClimbAction - failing to use smart object 12:44:29.783 [Lua] BTClimbAction - failing to use smart object 12:44:29.801 [Lua] BTClimbAction - failing to use smart object 12:44:29.818 [Lua] BTClimbAction - failing to use smart object 12:44:29.836 [Lua] BTClimbAction - failing to use smart object 12:44:29.853 [Lua] BTClimbAction - failing to use smart object 12:44:29.869 [Lua] BTClimbAction - failing to use smart object 12:44:29.885 [Lua] BTClimbAction - failing to use smart object 12:44:29.904 [Lua] BTClimbAction - failing to use smart object 12:44:29.920 [Lua] BTClimbAction - failing to use smart object 12:44:29.937 [Lua] BTClimbAction - failing to use smart object 12:44:29.953 [Lua] BTClimbAction - failing to use smart object 12:44:29.970 [Lua] BTClimbAction - failing to use smart object 12:44:29.987 [Lua] BTClimbAction - failing to use smart object 12:44:30.004 [Lua] BTClimbAction - failing to use smart object 12:44:30.020 [Lua] BTClimbAction - failing to use smart object 12:44:30.036 [Lua] BTClimbAction - failing to use smart object 12:44:30.054 [Lua] BTClimbAction - failing to use smart object 12:44:30.075 [Lua] BTClimbAction - failing to use smart object 12:44:30.094 [Lua] BTClimbAction - failing to use smart object 12:44:30.111 [Lua] BTClimbAction - failing to use smart object 12:44:30.128 [Lua] BTClimbAction - failing to use smart object 12:44:30.144 [Lua] BTClimbAction - failing to use smart object 12:44:30.169 [Lua] BTClimbAction - failing to use smart object 12:44:30.183 [Lua] BTClimbAction - failing to use smart object 12:44:30.200 [Lua] BTClimbAction - failing to use smart object 12:44:30.219 [Lua] BTClimbAction - failing to use smart object 12:44:30.238 [Lua] BTClimbAction - failing to use smart object 12:44:30.253 [Lua] BTClimbAction - failing to use smart object 12:44:30.271 [Lua] BTClimbAction - failing to use smart object 12:44:30.288 [Lua] BTClimbAction - failing to use smart object 12:44:30.305 [Lua] BTClimbAction - failing to use smart object 12:44:30.323 [Lua] BTClimbAction - failing to use smart object 12:44:30.339 [Lua] BTClimbAction - failing to use smart object 12:44:30.356 [Lua] BTClimbAction - failing to use smart object 12:44:30.381 [Lua] BTClimbAction - failing to use smart object 12:44:30.398 [Lua] BTClimbAction - failing to use smart object 12:44:30.414 [Lua] BTClimbAction - failing to use smart object 12:44:30.430 [Lua] BTClimbAction - failing to use smart object 12:44:30.448 [Lua] BTClimbAction - failing to use smart object 12:44:30.466 [Lua] BTClimbAction - failing to use smart object 12:44:30.485 [Lua] BTClimbAction - failing to use smart object 12:44:30.501 [Lua] BTClimbAction - failing to use smart object 12:44:30.516 [Lua] BTClimbAction - failing to use smart object 12:44:30.534 [Lua] BTClimbAction - failing to use smart object 12:44:30.550 [Lua] BTClimbAction - failing to use smart object 12:44:30.569 [Lua] BTClimbAction - failing to use smart object 12:44:30.586 [Lua] BTClimbAction - failing to use smart object 12:44:30.603 [Lua] BTClimbAction - failing to use smart object 12:44:30.620 [Lua] BTClimbAction - failing to use smart object 12:44:30.636 [Lua] BTClimbAction - failing to use smart object 12:44:30.654 [Lua] BTClimbAction - failing to use smart object 12:44:30.671 [Lua] BTClimbAction - failing to use smart object 12:44:30.688 [Lua] BTClimbAction - failing to use smart object 12:44:30.706 [Lua] BTClimbAction - failing to use smart object 12:44:30.721 [Lua] BTClimbAction - failing to use smart object 12:44:30.740 [Lua] BTClimbAction - failing to use smart object 12:44:30.758 [Lua] BTClimbAction - failing to use smart object 12:44:30.776 [Lua] BTClimbAction - failing to use smart object 12:44:30.793 [Lua] BTClimbAction - failing to use smart object 12:44:30.810 [Lua] BTClimbAction - failing to use smart object 12:44:30.829 [Lua] BTClimbAction - failing to use smart object 12:44:30.846 [Lua] BTClimbAction - failing to use smart object 12:44:30.862 [Lua] BTClimbAction - failing to use smart object 12:44:30.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:30.882 [Lua] BTClimbAction - failing to use smart object 12:44:30.899 [Lua] BTClimbAction - failing to use smart object 12:44:30.919 [Lua] BTClimbAction - failing to use smart object 12:44:30.933 [Lua] BTClimbAction - failing to use smart object 12:44:30.950 [Lua] BTClimbAction - failing to use smart object 12:44:30.968 [Lua] BTClimbAction - failing to use smart object 12:44:30.986 [Lua] BTClimbAction - failing to use smart object 12:44:31.002 [Lua] BTClimbAction - failing to use smart object 12:44:31.018 [Lua] BTClimbAction - failing to use smart object 12:44:31.035 [Lua] BTClimbAction - failing to use smart object 12:44:31.052 [Lua] BTClimbAction - failing to use smart object 12:44:31.070 [Lua] BTClimbAction - failing to use smart object 12:44:31.086 [Lua] BTClimbAction - failing to use smart object 12:44:31.104 [Lua] BTClimbAction - failing to use smart object 12:44:31.121 [Lua] BTClimbAction - failing to use smart object 12:44:31.142 [Lua] BTClimbAction - failing to use smart object 12:44:31.157 [Lua] BTClimbAction - failing to use smart object 12:44:31.181 [Lua] BTClimbAction - failing to use smart object 12:44:31.198 [Lua] BTClimbAction - failing to use smart object 12:44:31.214 [Lua] BTClimbAction - failing to use smart object 12:44:31.231 [Lua] BTClimbAction - failing to use smart object 12:44:31.247 [Lua] BTClimbAction - failing to use smart object 12:44:31.263 [Lua] BTClimbAction - failing to use smart object 12:44:31.280 [Lua] BTClimbAction - failing to use smart object 12:44:31.299 [Lua] BTClimbAction - failing to use smart object 12:44:31.317 [Lua] BTClimbAction - failing to use smart object 12:44:31.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:31.335 [Lua] BTClimbAction - failing to use smart object 12:44:31.356 [Lua] BTClimbAction - failing to use smart object 12:44:31.369 [Lua] BTClimbAction - failing to use smart object 12:44:31.386 [Lua] BTClimbAction - failing to use smart object 12:44:31.403 [Lua] BTClimbAction - failing to use smart object 12:44:31.421 [Lua] BTClimbAction - failing to use smart object 12:44:31.438 [Lua] BTClimbAction - failing to use smart object 12:44:31.454 [Lua] BTClimbAction - failing to use smart object 12:44:31.473 [Lua] BTClimbAction - failing to use smart object 12:44:31.490 [Lua] BTClimbAction - failing to use smart object 12:44:31.508 [Lua] BTClimbAction - failing to use smart object 12:44:31.524 [Lua] BTClimbAction - failing to use smart object 12:44:31.546 [Lua] BTClimbAction - failing to use smart object 12:44:31.560 [Lua] BTClimbAction - failing to use smart object 12:44:31.577 [Lua] BTClimbAction - failing to use smart object 12:44:31.603 [Lua] BTClimbAction - failing to use smart object 12:44:31.620 [Lua] BTClimbAction - failing to use smart object 12:44:31.636 [Lua] BTClimbAction - failing to use smart object 12:44:31.652 [Lua] BTClimbAction - failing to use smart object 12:44:31.669 [Lua] BTClimbAction - failing to use smart object 12:44:31.685 [Lua] BTClimbAction - failing to use smart object 12:44:31.701 [Lua] BTClimbAction - failing to use smart object 12:44:31.717 [Lua] BTClimbAction - failing to use smart object 12:44:31.732 [Lua] BTClimbAction - failing to use smart object 12:44:31.755 [Lua] BTClimbAction - failing to use smart object 12:44:31.771 [Lua] BTClimbAction - failing to use smart object 12:44:31.789 [Lua] BTClimbAction - failing to use smart object 12:44:31.807 [Lua] BTClimbAction - failing to use smart object 12:44:31.824 [Lua] BTClimbAction - failing to use smart object 12:44:31.842 [Lua] BTClimbAction - failing to use smart object 12:44:31.860 [Lua] BTClimbAction - failing to use smart object 12:44:31.878 [Lua] BTClimbAction - failing to use smart object 12:44:31.895 [Lua] BTClimbAction - failing to use smart object 12:44:31.912 [Lua] BTClimbAction - failing to use smart object 12:44:31.930 [Lua] BTClimbAction - failing to use smart object 12:44:31.947 [Lua] BTClimbAction - failing to use smart object 12:44:31.964 [Lua] BTClimbAction - failing to use smart object 12:44:31.982 [Lua] BTClimbAction - failing to use smart object 12:44:31.999 [Lua] BTClimbAction - failing to use smart object 12:44:32.017 [Lua] BTClimbAction - failing to use smart object 12:44:32.034 [Lua] BTClimbAction - failing to use smart object 12:44:32.051 [Lua] BTClimbAction - failing to use smart object 12:44:32.075 [Lua] BTClimbAction - failing to use smart object 12:44:32.093 [Lua] BTClimbAction - failing to use smart object 12:44:32.110 [Lua] BTClimbAction - failing to use smart object 12:44:32.131 [Lua] BTClimbAction - failing to use smart object 12:44:32.150 [Lua] BTClimbAction - failing to use smart object 12:44:32.174 [Lua] BTClimbAction - failing to use smart object 12:44:32.188 [Lua] BTClimbAction - failing to use smart object 12:44:32.205 [Lua] BTClimbAction - failing to use smart object 12:44:32.222 [Lua] BTClimbAction - failing to use smart object 12:44:32.240 [Lua] BTClimbAction - failing to use smart object 12:44:32.257 [Lua] BTClimbAction - failing to use smart object 12:44:32.277 [Lua] BTClimbAction - failing to use smart object 12:44:32.299 [Lua] BTClimbAction - failing to use smart object 12:44:32.316 [Lua] BTClimbAction - failing to use smart object 12:44:32.331 [Lua] BTClimbAction - failing to use smart object 12:44:32.350 [Lua] BTClimbAction - failing to use smart object 12:44:32.368 [Lua] BTClimbAction - failing to use smart object 12:44:32.386 [Lua] BTClimbAction - failing to use smart object 12:44:32.405 [Lua] BTClimbAction - failing to use smart object 12:44:32.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:32.423 [Lua] BTClimbAction - failing to use smart object 12:44:32.444 [Lua] BTClimbAction - failing to use smart object 12:44:32.464 [Lua] BTClimbAction - failing to use smart object 12:44:32.480 [Lua] BTClimbAction - failing to use smart object 12:44:32.501 [Lua] BTClimbAction - failing to use smart object 12:44:32.520 [Lua] BTClimbAction - failing to use smart object 12:44:32.539 [Lua] BTClimbAction - failing to use smart object 12:44:32.562 [Lua] BTClimbAction - failing to use smart object 12:44:32.577 [Lua] BTClimbAction - failing to use smart object 12:44:32.594 [Lua] BTClimbAction - failing to use smart object 12:44:32.612 [Lua] BTClimbAction - failing to use smart object 12:44:32.629 [Lua] BTClimbAction - failing to use smart object 12:44:32.645 [Lua] BTClimbAction - failing to use smart object 12:44:32.663 [Lua] BTClimbAction - failing to use smart object 12:44:32.680 [Lua] BTClimbAction - failing to use smart object 12:44:32.697 [Lua] BTClimbAction - failing to use smart object 12:44:32.716 [Lua] BTClimbAction - failing to use smart object 12:44:32.734 [Lua] BTClimbAction - failing to use smart object 12:44:32.751 [Lua] BTClimbAction - failing to use smart object 12:44:32.768 [Lua] BTClimbAction - failing to use smart object 12:44:32.785 [Lua] BTClimbAction - failing to use smart object 12:44:32.812 [Lua] BTClimbAction - failing to use smart object 12:44:32.829 [Lua] BTClimbAction - failing to use smart object 12:44:32.845 [Lua] BTClimbAction - failing to use smart object 12:44:32.861 [Lua] BTClimbAction - failing to use smart object 12:44:32.887 [Lua] BTClimbAction - failing to use smart object 12:44:32.900 [Lua] BTClimbAction - failing to use smart object 12:44:32.920 [Lua] BTClimbAction - failing to use smart object 12:44:32.937 [Lua] BTClimbAction - failing to use smart object 12:44:32.956 [Lua] BTClimbAction - failing to use smart object 12:44:32.973 [Lua] BTClimbAction - failing to use smart object 12:44:32.990 [Lua] BTClimbAction - failing to use smart object 12:44:33.008 [Lua] BTClimbAction - failing to use smart object 12:44:33.027 [Lua] BTClimbAction - failing to use smart object 12:44:33.045 [Lua] BTClimbAction - failing to use smart object 12:44:33.062 [Lua] BTClimbAction - failing to use smart object 12:44:33.079 [Lua] BTClimbAction - failing to use smart object 12:44:33.097 [Lua] BTClimbAction - failing to use smart object 12:44:33.115 [Lua] BTClimbAction - failing to use smart object 12:44:33.137 [Lua] BTClimbAction - failing to use smart object 12:44:33.152 [Lua] BTClimbAction - failing to use smart object 12:44:33.174 [Lua] BTClimbAction - failing to use smart object 12:44:33.192 [Lua] BTClimbAction - failing to use smart object 12:44:33.209 [Lua] BTClimbAction - failing to use smart object 12:44:33.227 [Lua] BTClimbAction - failing to use smart object 12:44:33.245 [Lua] BTClimbAction - failing to use smart object 12:44:33.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:33.262 [Lua] BTClimbAction - failing to use smart object 12:44:33.279 [Lua] BTClimbAction - failing to use smart object 12:44:33.297 [Lua] BTClimbAction - failing to use smart object 12:44:33.315 [Lua] BTClimbAction - failing to use smart object 12:44:33.331 [Lua] BTClimbAction - failing to use smart object 12:44:33.349 [Lua] BTClimbAction - failing to use smart object 12:44:33.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:33.366 [Lua] BTClimbAction - failing to use smart object 12:44:33.383 [Lua] BTClimbAction - failing to use smart object 12:44:33.399 [Lua] BTClimbAction - failing to use smart object 12:44:33.420 [Lua] BTClimbAction - failing to use smart object 12:44:33.435 [Lua] BTClimbAction - failing to use smart object 12:44:33.452 [Lua] BTClimbAction - failing to use smart object 12:44:33.469 [Lua] BTClimbAction - failing to use smart object 12:44:33.488 [Lua] BTClimbAction - failing to use smart object 12:44:33.507 [Lua] BTClimbAction - failing to use smart object 12:44:33.525 [Lua] BTClimbAction - failing to use smart object 12:44:33.543 [Lua] BTClimbAction - failing to use smart object 12:44:33.559 [Lua] BTClimbAction - failing to use smart object 12:44:33.577 [Lua] BTClimbAction - failing to use smart object 12:44:33.595 [Lua] BTClimbAction - failing to use smart object 12:44:33.611 [Lua] BTClimbAction - failing to use smart object 12:44:33.627 [Lua] BTClimbAction - failing to use smart object 12:44:33.644 [Lua] BTClimbAction - failing to use smart object 12:44:33.661 [Lua] BTClimbAction - failing to use smart object 12:44:33.677 [Lua] BTClimbAction - failing to use smart object 12:44:33.693 [Lua] BTClimbAction - failing to use smart object 12:44:33.710 [Lua] BTClimbAction - failing to use smart object 12:44:33.728 [Lua] BTClimbAction - failing to use smart object 12:44:33.744 [Lua] BTClimbAction - failing to use smart object 12:44:33.762 [Lua] BTClimbAction - failing to use smart object 12:44:33.780 [Lua] BTClimbAction - failing to use smart object 12:44:33.799 [Lua] BTClimbAction - failing to use smart object 12:44:33.814 [Lua] BTClimbAction - failing to use smart object 12:44:33.831 [Lua] BTClimbAction - failing to use smart object 12:44:33.847 [Lua] BTClimbAction - failing to use smart object 12:44:33.863 [Lua] BTClimbAction - failing to use smart object 12:44:33.880 [Lua] BTClimbAction - failing to use smart object 12:44:33.897 [Lua] BTClimbAction - failing to use smart object 12:44:33.918 [Lua] BTClimbAction - failing to use smart object 12:44:33.931 [Lua] BTClimbAction - failing to use smart object 12:44:33.949 [Lua] BTClimbAction - failing to use smart object 12:44:33.968 [Lua] BTClimbAction - failing to use smart object 12:44:33.987 [Lua] BTClimbAction - failing to use smart object 12:44:34.003 [Lua] BTClimbAction - failing to use smart object 12:44:34.020 [Lua] BTClimbAction - failing to use smart object 12:44:34.036 [Lua] BTClimbAction - failing to use smart object 12:44:34.053 [Lua] BTClimbAction - failing to use smart object 12:44:34.069 [Lua] BTClimbAction - failing to use smart object 12:44:34.086 [Lua] BTClimbAction - failing to use smart object 12:44:34.102 [Lua] BTClimbAction - failing to use smart object 12:44:34.120 [Lua] BTClimbAction - failing to use smart object 12:44:34.137 [Lua] BTClimbAction - failing to use smart object 12:44:34.157 [Lua] BTClimbAction - failing to use smart object 12:44:34.176 [Lua] BTClimbAction - failing to use smart object 12:44:34.200 [Lua] BTClimbAction - failing to use smart object 12:44:34.214 [Lua] BTClimbAction - failing to use smart object 12:44:34.230 [Lua] BTClimbAction - failing to use smart object 12:44:34.249 [Lua] BTClimbAction - failing to use smart object 12:44:34.267 [Lua] BTClimbAction - failing to use smart object 12:44:34.284 [Lua] BTClimbAction - failing to use smart object 12:44:34.303 [Lua] BTClimbAction - failing to use smart object 12:44:34.320 [Lua] BTClimbAction - failing to use smart object 12:44:34.337 [Lua] BTClimbAction - failing to use smart object 12:44:34.354 [Lua] BTClimbAction - failing to use smart object 12:44:34.371 [Lua] BTClimbAction - failing to use smart object 12:44:34.388 [Lua] BTClimbAction - failing to use smart object 12:44:34.406 [Lua] BTClimbAction - failing to use smart object 12:44:34.424 [Lua] BTClimbAction - failing to use smart object 12:44:34.441 [Lua] BTClimbAction - failing to use smart object 12:44:34.460 [Lua] BTClimbAction - failing to use smart object 12:44:34.478 [Lua] BTClimbAction - failing to use smart object 12:44:34.496 [Lua] BTClimbAction - failing to use smart object 12:44:34.517 [Lua] BTClimbAction - failing to use smart object 12:44:34.535 [Lua] BTClimbAction - failing to use smart object 12:44:34.553 [Lua] BTClimbAction - failing to use smart object 12:44:34.570 [Lua] BTClimbAction - failing to use smart object 12:44:34.587 [Lua] BTClimbAction - failing to use smart object 12:44:34.602 [Lua] BTClimbAction - failing to use smart object 12:44:34.618 [Lua] BTClimbAction - failing to use smart object 12:44:34.635 [Lua] BTClimbAction - failing to use smart object 12:44:34.651 [Lua] BTClimbAction - failing to use smart object 12:44:34.672 [Lua] BTClimbAction - failing to use smart object 12:44:34.685 [Lua] BTClimbAction - failing to use smart object 12:44:34.703 [Lua] BTClimbAction - failing to use smart object 12:44:34.721 [Lua] BTClimbAction - failing to use smart object 12:44:34.738 [Lua] BTClimbAction - failing to use smart object 12:44:34.755 [Lua] BTClimbAction - failing to use smart object 12:44:34.772 [Lua] BTClimbAction - failing to use smart object 12:44:34.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:34.788 [Lua] BTClimbAction - failing to use smart object 12:44:34.805 [Lua] BTClimbAction - failing to use smart object 12:44:34.821 [Lua] BTClimbAction - failing to use smart object 12:44:34.839 [Lua] BTClimbAction - failing to use smart object 12:44:34.861 [Lua] BTClimbAction - failing to use smart object 12:44:34.884 [Lua] BTClimbAction - failing to use smart object 12:44:34.904 [Lua] BTClimbAction - failing to use smart object 12:44:34.922 [Lua] BTClimbAction - failing to use smart object 12:44:34.936 [Lua] BTClimbAction - failing to use smart object 12:44:34.954 [Lua] BTClimbAction - failing to use smart object 12:44:34.972 [Lua] BTClimbAction - failing to use smart object 12:44:34.990 [Lua] BTClimbAction - failing to use smart object 12:44:35.008 [Lua] BTClimbAction - failing to use smart object 12:44:35.027 [Lua] BTClimbAction - failing to use smart object 12:44:35.045 [Lua] BTClimbAction - failing to use smart object 12:44:35.062 [Lua] BTClimbAction - failing to use smart object 12:44:35.080 [Lua] BTClimbAction - failing to use smart object 12:44:35.096 [Lua] BTClimbAction - failing to use smart object 12:44:35.113 [Lua] BTClimbAction - failing to use smart object 12:44:35.131 [Lua] BTClimbAction - failing to use smart object 12:44:35.149 [Lua] BTClimbAction - failing to use smart object 12:44:35.169 [Lua] BTClimbAction - failing to use smart object 12:44:35.187 [Lua] BTClimbAction - failing to use smart object 12:44:35.204 [Lua] BTClimbAction - failing to use smart object 12:44:35.222 [Lua] BTClimbAction - failing to use smart object 12:44:35.241 [Lua] BTClimbAction - failing to use smart object 12:44:35.258 [Lua] BTClimbAction - failing to use smart object 12:44:35.274 [Lua] BTClimbAction - failing to use smart object 12:44:35.295 [Lua] BTClimbAction - failing to use smart object 12:44:35.313 [Lua] BTClimbAction - failing to use smart object 12:44:35.331 [Lua] BTClimbAction - failing to use smart object 12:44:35.348 [Lua] BTClimbAction - failing to use smart object 12:44:35.367 [Lua] BTClimbAction - failing to use smart object 12:44:35.384 [Lua] BTClimbAction - failing to use smart object 12:44:35.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:35.402 [Lua] BTClimbAction - failing to use smart object 12:44:35.423 [Lua] BTClimbAction - failing to use smart object 12:44:35.450 [Lua] BTClimbAction - failing to use smart object 12:44:35.467 [Lua] BTClimbAction - failing to use smart object 12:44:35.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:35.485 [Lua] BTClimbAction - failing to use smart object 12:44:35.504 [Lua] BTClimbAction - failing to use smart object 12:44:35.522 [Lua] BTClimbAction - failing to use smart object 12:44:35.546 [Lua] BTClimbAction - failing to use smart object 12:44:35.561 [Lua] BTClimbAction - failing to use smart object 12:44:35.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:35.578 [Lua] BTClimbAction - failing to use smart object 12:44:35.596 [Lua] BTClimbAction - failing to use smart object 12:44:35.616 [Lua] BTClimbAction - failing to use smart object 12:44:35.634 [Lua] BTClimbAction - failing to use smart object 12:44:35.652 [Lua] BTClimbAction - failing to use smart object 12:44:35.672 [Lua] BTClimbAction - failing to use smart object 12:44:35.691 [Lua] BTClimbAction - failing to use smart object 12:44:35.709 [Lua] BTClimbAction - failing to use smart object 12:44:35.728 [Lua] BTClimbAction - failing to use smart object 12:44:35.746 [Lua] BTClimbAction - failing to use smart object 12:44:35.764 [Lua] BTClimbAction - failing to use smart object 12:44:35.781 [Lua] BTClimbAction - failing to use smart object 12:44:35.801 [Lua] BTClimbAction - failing to use smart object 12:44:35.819 [Lua] BTClimbAction - failing to use smart object 12:44:35.843 [Lua] BTClimbAction - failing to use smart object 12:44:35.858 [Lua] BTClimbAction - failing to use smart object 12:44:35.877 [Lua] BTClimbAction - failing to use smart object 12:44:35.894 [Lua] BTClimbAction - failing to use smart object 12:44:35.912 [Lua] BTClimbAction - failing to use smart object 12:44:35.930 [Lua] BTClimbAction - failing to use smart object 12:44:35.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:35.953 [Lua] BTClimbAction - failing to use smart object 12:44:35.969 [Lua] BTClimbAction - failing to use smart object 12:44:35.988 [Lua] BTClimbAction - failing to use smart object 12:44:36.005 [Lua] BTClimbAction - failing to use smart object 12:44:36.023 [Lua] BTClimbAction - failing to use smart object 12:44:36.044 [Lua] BTClimbAction - failing to use smart object 12:44:36.063 [Lua] BTClimbAction - failing to use smart object 12:44:36.077 [Lua] BTClimbAction - failing to use smart object 12:44:36.094 [Lua] BTClimbAction - failing to use smart object 12:44:36.111 [Lua] BTClimbAction - failing to use smart object 12:44:36.128 [Lua] BTClimbAction - failing to use smart object 12:44:36.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:36.147 [Lua] BTClimbAction - failing to use smart object 12:44:36.164 [Lua] BTClimbAction - failing to use smart object 12:44:36.182 [Lua] BTClimbAction - failing to use smart object 12:44:36.200 [Lua] BTClimbAction - failing to use smart object 12:44:36.219 [Lua] BTClimbAction - failing to use smart object 12:44:36.238 [Lua] BTClimbAction - failing to use smart object 12:44:36.255 [Lua] BTClimbAction - failing to use smart object 12:44:36.272 [Lua] BTClimbAction - failing to use smart object 12:44:36.288 [Lua] BTClimbAction - failing to use smart object 12:44:36.306 [Lua] BTClimbAction - failing to use smart object 12:44:36.322 [Lua] BTClimbAction - failing to use smart object 12:44:36.340 [Lua] BTClimbAction - failing to use smart object 12:44:36.358 [Lua] BTClimbAction - failing to use smart object 12:44:36.374 [Lua] BTClimbAction - failing to use smart object 12:44:36.392 [Lua] BTClimbAction - failing to use smart object 12:44:36.408 [Lua] BTClimbAction - failing to use smart object 12:44:36.424 [Lua] BTClimbAction - failing to use smart object 12:44:36.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:36.440 [Lua] BTClimbAction - failing to use smart object 12:44:36.456 [Lua] BTClimbAction - failing to use smart object 12:44:36.473 [Lua] BTClimbAction - failing to use smart object 12:44:36.489 [Lua] BTClimbAction - failing to use smart object 12:44:36.505 [Lua] BTClimbAction - failing to use smart object 12:44:36.521 [Lua] BTClimbAction - failing to use smart object 12:44:36.537 [Lua] BTClimbAction - failing to use smart object 12:44:36.555 [Lua] BTClimbAction - failing to use smart object 12:44:36.572 [Lua] BTClimbAction - failing to use smart object 12:44:36.588 [Lua] BTClimbAction - failing to use smart object 12:44:36.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:36.605 [Lua] BTClimbAction - failing to use smart object 12:44:36.620 [Lua] BTClimbAction - failing to use smart object 12:44:36.636 [Lua] BTClimbAction - failing to use smart object 12:44:36.651 [Lua] BTClimbAction - failing to use smart object 12:44:36.668 [Lua] BTClimbAction - failing to use smart object 12:44:36.683 [Lua] BTClimbAction - failing to use smart object 12:44:36.699 [Lua] BTClimbAction - failing to use smart object 12:44:36.716 [Lua] BTClimbAction - failing to use smart object 12:44:36.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:36.732 [Lua] BTClimbAction - failing to use smart object 12:44:36.747 [Lua] BTClimbAction - failing to use smart object 12:44:36.764 [Lua] BTClimbAction - failing to use smart object 12:44:36.780 [Lua] BTClimbAction - failing to use smart object 12:44:36.798 [Lua] BTClimbAction - failing to use smart object 12:44:36.815 [Lua] BTClimbAction - failing to use smart object 12:44:36.832 [Lua] BTClimbAction - failing to use smart object 12:44:36.849 [Lua] BTClimbAction - failing to use smart object 12:44:36.865 [Lua] BTClimbAction - failing to use smart object 12:44:36.880 [Lua] BTClimbAction - failing to use smart object 12:44:36.896 [Lua] BTClimbAction - failing to use smart object 12:44:36.917 [Lua] BTClimbAction - failing to use smart object 12:44:36.930 [Lua] BTClimbAction - failing to use smart object 12:44:36.947 [Lua] BTClimbAction - failing to use smart object 12:44:36.963 [Lua] BTClimbAction - failing to use smart object 12:44:36.979 [Lua] BTClimbAction - failing to use smart object 12:44:36.995 [Lua] BTClimbAction - failing to use smart object 12:44:37.010 [Lua] BTClimbAction - failing to use smart object 12:44:37.027 [Lua] BTClimbAction - failing to use smart object 12:44:37.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:37.043 [Lua] BTClimbAction - failing to use smart object 12:44:37.059 [Lua] BTClimbAction - failing to use smart object 12:44:37.076 [Lua] BTClimbAction - failing to use smart object 12:44:37.093 [Lua] BTClimbAction - failing to use smart object 12:44:37.109 [Lua] BTClimbAction - failing to use smart object 12:44:37.126 [Lua] BTClimbAction - failing to use smart object 12:44:37.142 [Lua] BTClimbAction - failing to use smart object 12:44:37.159 [Lua] BTClimbAction - failing to use smart object 12:44:37.175 [Lua] BTClimbAction - failing to use smart object 12:44:37.192 [Lua] BTClimbAction - failing to use smart object 12:44:37.207 [Lua] BTClimbAction - failing to use smart object 12:44:37.223 [Lua] BTClimbAction - failing to use smart object 12:44:37.238 [Lua] BTClimbAction - failing to use smart object 12:44:37.255 [Lua] BTClimbAction - failing to use smart object 12:44:37.273 [Lua] BTClimbAction - failing to use smart object 12:44:37.288 [Lua] BTClimbAction - failing to use smart object 12:44:37.304 [Lua] BTClimbAction - failing to use smart object 12:44:37.320 [Lua] BTClimbAction - failing to use smart object 12:44:37.335 [Lua] BTClimbAction - failing to use smart object 12:44:37.352 [Lua] BTClimbAction - failing to use smart object 12:44:37.368 [Lua] BTClimbAction - failing to use smart object 12:44:37.385 [Lua] BTClimbAction - failing to use smart object 12:44:37.405 [Lua] BTClimbAction - failing to use smart object 12:44:37.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:37.420 [Lua] BTClimbAction - failing to use smart object 12:44:37.434 [Lua] BTClimbAction - failing to use smart object 12:44:37.450 [Lua] BTClimbAction - failing to use smart object 12:44:37.466 [Lua] BTClimbAction - failing to use smart object 12:44:37.485 [Lua] BTClimbAction - failing to use smart object 12:44:37.499 [Lua] BTClimbAction - failing to use smart object 12:44:37.516 [Lua] BTClimbAction - failing to use smart object 12:44:37.532 [Lua] BTClimbAction - failing to use smart object 12:44:37.550 [Lua] BTClimbAction - failing to use smart object 12:44:37.568 [Lua] BTClimbAction - failing to use smart object 12:44:37.585 [Lua] BTClimbAction - failing to use smart object 12:44:37.601 [Lua] BTClimbAction - failing to use smart object 12:44:37.617 [Lua] BTClimbAction - failing to use smart object 12:44:37.632 [Lua] BTClimbAction - failing to use smart object 12:44:37.649 [Lua] BTClimbAction - failing to use smart object 12:44:37.661 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4) 12:44:37.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 12:44:37.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 12:44:37.664 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=295 12:44:37.669 [Lua] BTClimbAction - failing to use smart object 12:44:37.685 [Lua] BTClimbAction - failing to use smart object 12:44:37.702 [Lua] BTClimbAction - failing to use smart object 12:44:37.721 [Lua] BTClimbAction - failing to use smart object 12:44:37.738 [Lua] BTClimbAction - failing to use smart object 12:44:37.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:37.755 [Lua] BTClimbAction - failing to use smart object 12:44:37.773 [Lua] BTClimbAction - failing to use smart object 12:44:37.796 [Lua] BTClimbAction - failing to use smart object 12:44:37.810 [Lua] BTClimbAction - failing to use smart object 12:44:37.827 [Lua] BTClimbAction - failing to use smart object 12:44:37.844 [Lua] BTClimbAction - failing to use smart object 12:44:37.861 [Lua] BTClimbAction - failing to use smart object 12:44:37.877 [Lua] BTClimbAction - failing to use smart object 12:44:37.893 [Lua] BTClimbAction - failing to use smart object 12:44:37.909 [Lua] BTClimbAction - failing to use smart object 12:44:37.926 [Lua] BTClimbAction - failing to use smart object 12:44:37.943 [Lua] BTClimbAction - failing to use smart object 12:44:37.959 [Lua] BTClimbAction - failing to use smart object 12:44:37.975 [Lua] BTClimbAction - failing to use smart object 12:44:37.993 [Lua] BTClimbAction - failing to use smart object 12:44:38.009 [Lua] BTClimbAction - failing to use smart object 12:44:38.032 [Lua] BTClimbAction - failing to use smart object 12:44:38.046 [Lua] BTClimbAction - failing to use smart object 12:44:38.062 [Lua] BTClimbAction - failing to use smart object 12:44:38.078 [Lua] BTClimbAction - failing to use smart object 12:44:38.094 [Lua] BTClimbAction - failing to use smart object 12:44:38.110 [Lua] BTClimbAction - failing to use smart object 12:44:38.126 [Lua] BTClimbAction - failing to use smart object 12:44:38.142 [Lua] BTClimbAction - failing to use smart object 12:44:38.160 [Lua] BTClimbAction - failing to use smart object 12:44:38.178 [Lua] BTClimbAction - failing to use smart object 12:44:38.196 [Lua] BTClimbAction - failing to use smart object 12:44:38.211 [Lua] BTClimbAction - failing to use smart object 12:44:38.228 [Lua] BTClimbAction - failing to use smart object 12:44:38.246 [Lua] BTClimbAction - failing to use smart object 12:44:38.262 [Lua] BTClimbAction - failing to use smart object 12:44:38.279 [Lua] BTClimbAction - failing to use smart object 12:44:38.297 [Lua] BTClimbAction - failing to use smart object 12:44:38.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:38.314 [Lua] BTClimbAction - failing to use smart object 12:44:38.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:38.330 [Lua] BTClimbAction - failing to use smart object 12:44:38.348 [Lua] BTClimbAction - failing to use smart object 12:44:38.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:38.365 [Lua] BTClimbAction - failing to use smart object 12:44:38.381 [Lua] BTClimbAction - failing to use smart object 12:44:38.398 [Lua] BTClimbAction - failing to use smart object 12:44:38.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:38.413 [Lua] BTClimbAction - failing to use smart object 12:44:38.430 [Lua] BTClimbAction - failing to use smart object 12:44:38.446 [Lua] BTClimbAction - failing to use smart object 12:44:38.467 [Lua] BTClimbAction - failing to use smart object 12:44:38.480 [Lua] BTClimbAction - failing to use smart object 12:44:38.498 [Lua] BTClimbAction - failing to use smart object 12:44:38.514 [Lua] BTClimbAction - failing to use smart object 12:44:38.531 [Lua] BTClimbAction - failing to use smart object 12:44:38.548 [Lua] BTClimbAction - failing to use smart object 12:44:38.565 [Lua] BTClimbAction - failing to use smart object 12:44:38.582 [Lua] BTClimbAction - failing to use smart object 12:44:38.599 [Lua] BTClimbAction - failing to use smart object 12:44:38.614 [Lua] BTClimbAction - failing to use smart object 12:44:38.630 [Lua] BTClimbAction - failing to use smart object 12:44:38.646 [Lua] BTClimbAction - failing to use smart object 12:44:38.663 [Lua] BTClimbAction - failing to use smart object 12:44:38.684 [Lua] BTClimbAction - failing to use smart object 12:44:38.696 [Lua] BTClimbAction - failing to use smart object 12:44:38.712 [Lua] BTClimbAction - failing to use smart object 12:44:38.729 [Lua] BTClimbAction - failing to use smart object 12:44:38.745 [Lua] BTClimbAction - failing to use smart object 12:44:38.760 [Lua] BTClimbAction - failing to use smart object 12:44:38.777 [Lua] BTClimbAction - failing to use smart object 12:44:38.793 [Lua] BTClimbAction - failing to use smart object 12:44:38.809 [Lua] BTClimbAction - failing to use smart object 12:44:38.826 [Lua] BTClimbAction - failing to use smart object 12:44:38.842 [Lua] BTClimbAction - failing to use smart object 12:44:38.858 [Lua] BTClimbAction - failing to use smart object 12:44:38.874 [Lua] BTClimbAction - failing to use smart object 12:44:38.894 [Lua] BTClimbAction - failing to use smart object 12:44:38.911 [Lua] BTClimbAction - failing to use smart object 12:44:38.928 [Lua] BTClimbAction - failing to use smart object 12:44:38.945 [Lua] BTClimbAction - failing to use smart object 12:44:38.961 [Lua] BTClimbAction - failing to use smart object 12:44:38.979 [Lua] BTClimbAction - failing to use smart object 12:44:38.995 [Lua] BTClimbAction - failing to use smart object 12:44:39.016 [Lua] BTClimbAction - failing to use smart object 12:44:39.030 [Lua] BTClimbAction - failing to use smart object 12:44:39.047 [Lua] BTClimbAction - failing to use smart object 12:44:39.065 [Lua] BTClimbAction - failing to use smart object 12:44:39.081 [Lua] BTClimbAction - failing to use smart object 12:44:39.097 [Lua] BTClimbAction - failing to use smart object 12:44:39.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 12:44:39.113 [Lua] BTClimbAction - failing to use smart object 12:44:39.131 [Lua] BTClimbAction - failing to use smart object 12:44:39.148 [Lua] BTClimbAction - failing to use smart object 12:44:39.169 [Lua] BTClimbAction - failing to use smart object 12:44:39.190 [Lua] BTClimbAction - failing to use smart object 12:44:39.207 [Lua] BTClimbAction - failing to use smart object 12:44:39.222 [Lua] BTClimbAction - failing to use smart object 12:44:39.239 [Lua] BTClimbAction - failing to use smart object 12:44:39.255 [Lua] BTClimbAction - failing to use smart object 12:44:39.271 [Lua] BTClimbAction - failing to use smart object 12:44:39.288 [Lua] BTClimbAction - failing to use smart object 12:44:39.304 [Lua] BTClimbAction - failing to use smart object 12:44:39.320 [Lua] BTClimbAction - failing to use smart object 12:44:39.337 [Lua] BTClimbAction - failing to use smart object 12:44:39.353 [Lua] BTClimbAction - failing to use smart object 12:44:39.368 [Lua] BTClimbAction - failing to use smart object 12:44:39.385 [Lua] BTClimbAction - failing to use smart object 12:44:39.402 [Lua] BTClimbAction - failing to use smart object 12:44:39.419 [Lua] BTClimbAction - failing to use smart object 12:44:39.436 [Lua] BTClimbAction - failing to use smart object 12:44:39.453 [Lua] BTClimbAction - failing to use smart object 12:44:39.468 [Lua] BTClimbAction - failing to use smart object 12:44:39.483 [Lua] BTClimbAction - failing to use smart object 12:44:39.499 [Lua] BTClimbAction - failing to use smart object 12:44:39.514 [Lua] BTClimbAction - failing to use smart object 12:44:39.529 [Lua] BTClimbAction - failing to use smart object 12:44:39.545 [Lua] BTClimbAction - failing to use smart object 12:44:39.562 [Lua] BTClimbAction - failing to use smart object 12:44:39.578 [Lua] BTClimbAction - failing to use smart object 12:44:39.594 [Lua] BTClimbAction - failing to use smart object 12:44:40.288 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 139 141 12:44:40.694 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 141 152 12:44:40.694 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 142 151 12:44:40.694 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 143 150 12:44:40.694 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 144 149 12:44:43.520 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 12:44:43.521 [Lua] [GameNetworkManager] destroying game object with go_id=43 12:44:43.660 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 12:44:43.661 [Lua] [GameNetworkManager] destroying game object with go_id=53 12:44:44.362 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 12:44:44.363 [Lua] [GameNetworkManager] destroying game object with go_id=46 12:44:48.415 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:44:48.415 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:44:48.415 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:44:48.415 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:44:48.415 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:44:48.415 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:44:48.415 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:44:48.415 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:44:48.415 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:44:48.417 [Save] Saving `save_data` 12:44:48.417 [Lua] gm_event_end_conditions_met false true 12:44:48.417 [Lua] Game lost 12:44:48.424 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:44:48.426 [Save] Save done 12:44:48.426 [Save] Saving `save_data` 12:44:48.428 [Lua] generate_backend_stats 110000101ead6cb:1 12:44:48.436 [Save] Save done 12:44:48.444 [Lua] PlayFabMirrorBase:_commit_internal nil 12:44:48.444 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:44:48.444 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:44:48.445 [Save] Saving `save_data` 12:44:48.452 [Lua] commit result success 36 12:44:48.453 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:44:48.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 99 12:44:48.453 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 12:44:48.456 [Save] Save done 12:44:48.462 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 99 29 12:44:49.304 [Lua] [PlayFabRequestQueue] EAC Enabled! 99 12:44:49.304 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 99 12:44:50.022 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 99 12:44:56.276 [Lua] ConflictDirector - destroy all units 12:44:56.297 [Lua] Horde killed: ? 12:44:56.298 [Lua] Horde killed: ? 12:44:56.301 [Lua] Horde killed: ? 12:44:56.301 [Lua] Horde killed: ? 12:44:56.302 [Lua] Horde killed: ? 12:44:56.672 [Lua] TRANSITION nil nil inn_level 12:44:56.672 [Lua] Transition type "inn_level", is server: true 12:44:56.672 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:44:56.672 [Lua] [GameNetworkManager] Leaving game... 12:44:56.672 [Lua] [GameNetworkManager] Shutting down game session host. 12:44:56.672 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:44:56.672 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:44:56.672 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=131.74 12:44:56.677 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:44:57.132 [Lua] [PlayerSyncData] Game session is not initialized 12:44:57.132 [Lua] [PlayerSyncData] Game session is not initialized 12:44:57.132 [Lua] [PlayerSyncData] Game session is not initialized 12:44:57.132 [Lua] Set lobby begin: 12:44:57.132 [Lua] Lobby data twitch_enabled = false 12:44:57.132 [Lua] Lobby data power_level = 0 12:44:57.132 [Lua] Lobby data unique_server_name = Samoly 12:44:57.132 [Lua] Lobby data difficulty_tweak = 0 12:44:57.132 [Lua] Lobby data host = 110000101ead6cb 12:44:57.132 [Lua] Lobby data game_mode = 9 12:44:57.132 [Lua] Lobby data is_private = false 12:44:57.132 [Lua] Lobby data match_started = true 12:44:57.132 [Lua] Lobby data mechanism = adventure 12:44:57.132 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:44:57.132 [Lua] Lobby data player_slot_1 = 0:0 12:44:57.132 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:44:57.132 [Lua] Lobby data difficulty = cataclysm_3 12:44:57.133 [Lua] Lobby data quick_game = false 12:44:57.133 [Lua] Lobby data weave_index = 155 12:44:57.133 [Lua] Lobby data matchmaking = false 12:44:57.133 [Lua] Lobby data weave_name = weave_155 12:44:57.133 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:44:57.133 [Lua] Lobby data num_players = 4 12:44:57.133 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:44:57.133 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:44:57.133 [Lua] Lobby data country_code = FI 12:44:57.133 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:44:57.133 [Lua] Lobby data eac_authorized = true 12:44:57.133 [Lua] Set lobby end. 12:44:58.709 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:44:58.709 [Lua] [Managers] Calling function on all managers: 12:44:58.710 [Lua] Clearing all global lookup lists 12:44:58.710 [Lua] [IngamePlayerListUI] - Destroy 12:44:58.710 [Lua] [EquipmentUI] - Destroy 12:44:58.710 [Lua] [AbilityUI] - Destroy 12:44:58.710 [Lua] [GamePadAbilityUI] - Destroy 12:44:58.710 [Lua] [GamePadEquipmentUI] - Destroy 12:44:58.710 [Lua] [IngameUI] destroy 12:44:58.744 [Lua] [Managers] Destroying manager group: 12:44:58.750 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:44:58.796 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:44:58.801 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 12:44:58.803 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:44:58.803 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:44:58.806 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:44:58.809 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:44:58.811 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 12:44:58.811 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:44:58.812 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:44:58.817 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 12:44:58.818 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:44:58.822 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:44:58.823 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:44:58.824 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:44:58.829 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:44:58.831 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:44:58.831 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:44:58.832 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:44:58.834 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:44:58.836 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:44:58.840 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 12:44:58.842 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:44:58.869 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:44:58.869 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:44:58.869 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:44:58.869 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 12:44:58.869 warning: [Lua] Following data will be uploaded to Crashify: <> 12:44:58.869 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 77, User: 110000101ead6cb "Samoly" <> 12:44:58.870 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3973009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000011456470 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 00000000126C8640; application_shutdown = nil; unit_spawner = table: 00000000098E4E50; world = [World]; unit_storage = table: 000000000B0B5490; units = table: 000000000EA30330; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 00000000126C8640 [8] self = table: 0000000010404290; dt = 0.004357785452157259; t = 4862.2020158346277; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.004357785452157259; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004357785452157259; t = 4862.2020158346277 [10] dt = 0.004357785452157259 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000056DD220; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000008765D00; [5] world_name = "level_world"; entity_system_bag = table: 0000000008BDBC50; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009E564D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000AA71540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 121.87150846635923; input_manager = table: 000000000E948B90; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000088DF4A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.004357785452157259; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 0000000008765D00; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A9A9150; exit_time = 131.74424471147358; dice_keeper = table: 000000000B8C14B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B1EC1F0; <> <> 12:44:58.870 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:44:58.870 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:44:58.870 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 12:44:58.870 warning: [Lua] Following data will be uploaded to Crashify: <> 12:44:58.870 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 78, User: 110000101ead6cb "Samoly" <> 12:44:58.870 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3973009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000011456470 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 00000000126C8640; application_shutdown = nil; unit_spawner = table: 00000000098E4E50; world = [World]; unit_storage = table: 000000000B0B5490; units = table: 000000000EA30330; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 00000000126C8640 [8] self = table: 0000000010404290; dt = 0.004357785452157259; t = 4862.2020158346277; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.004357785452157259; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004357785452157259; t = 4862.2020158346277 [10] dt = 0.004357785452157259 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000056DD220; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000008765D00; [5] world_name = "level_world"; entity_system_bag = table: 0000000008BDBC50; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009E564D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000AA71540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 121.87150846635923; input_manager = table: 000000000E948B90; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000088DF4A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.004357785452157259; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 0000000008765D00; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A9A9150; exit_time = 131.74424471147358; dice_keeper = table: 000000000B8C14B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B1EC1F0; <> <> 12:44:58.870 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:44:58.870 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:44:58.870 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 12:44:58.870 warning: [Lua] Following data will be uploaded to Crashify: <> 12:44:58.871 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 79, User: 110000101ead6cb "Samoly" <> 12:44:58.871 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3973009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000011456470 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 00000000126C8640; application_shutdown = nil; unit_spawner = table: 00000000098E4E50; world = [World]; unit_storage = table: 000000000B0B5490; units = table: 000000000EA30330; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 00000000126C8640 [8] self = table: 0000000010404290; dt = 0.004357785452157259; t = 4862.2020158346277; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.004357785452157259; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004357785452157259; t = 4862.2020158346277 [10] dt = 0.004357785452157259 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000056DD220; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000008765D00; [5] world_name = "level_world"; entity_system_bag = table: 0000000008BDBC50; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009E564D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000AA71540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 121.87150846635923; input_manager = table: 000000000E948B90; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000088DF4A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.004357785452157259; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 0000000008765D00; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A9A9150; exit_time = 131.74424471147358; dice_keeper = table: 000000000B8C14B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B1EC1F0; <> <> 12:44:58.871 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:44:58.871 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:44:58.871 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 12:44:58.871 warning: [Lua] Following data will be uploaded to Crashify: <> 12:44:58.871 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 80, User: 110000101ead6cb "Samoly" <> 12:44:58.872 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3973009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000011456470 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 00000000126C8640; application_shutdown = nil; unit_spawner = table: 00000000098E4E50; world = [World]; unit_storage = table: 000000000B0B5490; units = table: 000000000EA30330; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 00000000126C8640 [8] self = table: 0000000010404290; dt = 0.004357785452157259; t = 4862.2020158346277; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.004357785452157259; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004357785452157259; t = 4862.2020158346277 [10] dt = 0.004357785452157259 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000056DD220; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000008765D00; [5] world_name = "level_world"; entity_system_bag = table: 0000000008BDBC50; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009E564D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000AA71540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 121.87150846635923; input_manager = table: 000000000E948B90; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000088DF4A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.004357785452157259; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 0000000008765D00; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A9A9150; exit_time = 131.74424471147358; dice_keeper = table: 000000000B8C14B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B1EC1F0; <> <> 12:44:58.872 [Lua] [Matchmaking] unregister rpcs 12:44:58.872 [Lua] ############### UNLOADING PACKAGES ############### 12:44:58.872 [Lua] [Managers] Calling function on all managers: 12:44:58.872 [Lua] [Managers] Destroying manager group: 12:44:58.872 [Lua] [Gamestate] Enter state StateLoading 12:44:58.876 [Lua] Found camera: end_screen_camera 12:44:58.876 [Lua] [EndViewState] Enter Substate EndViewStateSummary 12:44:58.877 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:44:58.877 [Lua] [Matchmaking] register rpcs 12:44:58.877 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:44:58.877 [Lua] registering RPCs 12:44:58.877 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:44:58.877 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:44:58.877 [Lua] Set lobby begin: 12:44:58.877 [Lua] Lobby data twitch_enabled = false 12:44:58.877 [Lua] Lobby data power_level = 0 12:44:58.877 [Lua] Lobby data unique_server_name = Samoly 12:44:58.878 [Lua] Lobby data difficulty_tweak = 0 12:44:58.878 [Lua] Lobby data host = 110000101ead6cb 12:44:58.878 [Lua] Lobby data game_mode = 3 12:44:58.878 [Lua] Lobby data is_private = false 12:44:58.878 [Lua] Lobby data match_started = true 12:44:58.878 [Lua] Lobby data mechanism = adventure 12:44:58.878 [Lua] Lobby data level_key = inn_level 12:44:58.878 [Lua] Lobby data player_slot_1 = 0:0 12:44:58.878 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:44:58.878 [Lua] Lobby data difficulty = cataclysm_3 12:44:58.878 [Lua] Lobby data quick_game = false 12:44:58.878 [Lua] Lobby data weave_index = 155 12:44:58.878 [Lua] Lobby data matchmaking = false 12:44:58.878 [Lua] Lobby data weave_name = weave_155 12:44:58.878 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:44:58.878 [Lua] Lobby data num_players = 4 12:44:58.878 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:44:58.878 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:44:58.878 [Lua] Lobby data country_code = FI 12:44:58.878 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:44:58.878 [Lua] Lobby data eac_authorized = true 12:44:58.879 [Lua] Set lobby end. 12:44:58.879 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:44:58.882 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:44:58.882 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:44:58.882 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:44:58.890 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life 12:44:58.899 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life 12:44:58.921 [Umbra] Unload tome 12:44:58.924 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler 12:44:58.924 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:44:58.924 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:44:58.924 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:44:58.924 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:44:58.924 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:44:58.924 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:44:58.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:44:58.967 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:44:58.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:44:59.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:44:59.094 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:44:59.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:44:59.127 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:44:59.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:44:59.161 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:44:59.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:44:59.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x9b52c, position: 4813914 12:45:05.885 [Lua] [EndViewState] Exit Substate EndViewStateSummary 12:45:06.035 [Lua] ### Sending rpc_level_loaded 12:45:06.035 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 12:45:06.035 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:45:06.035 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:45:06.035 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:45:06.052 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:45:06.052 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:45:06.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:76 my_peer_id:110000101ead6cb 12:45:06.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:76 my_peer_id:110000101ead6cb 12:45:06.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:76 my_peer_id:110000101ead6cb 12:45:06.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:76 my_peer_id:110000101ead6cb 12:45:06.103 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:76 my_peer_id:110000101ead6cb 12:45:06.103 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:45:06.103 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:45:06.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:45:06.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:45:06.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:45:06.253 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:45:06.256 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:45:06.269 [Lua] [LevelTransitionHandler] Level load completed! 12:45:06.269 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3973009 - use_random_directors: true - overriden_conflict: nil 12:45:06.272 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:45:06.272 [Lua] checking dlc's against conflict directors 12:45:06.272 [Lua] number of factions to include 1 12:45:06.272 [Lua] Updated list weights for random: 12:45:06.272 [Lua] skaven, 0.42 (0.00-0.42) 12:45:06.272 [Lua] chaos, 0.42 (0.42-0.83) 12:45:06.272 [Lua] beastmen, 0.17 (0.83-1.00) 12:45:06.272 [Lua] Rolled random faction: 0.15389418601989746 skaven 12:45:06.272 [Lua] number of factions added 1 12:45:06.272 [Lua] --- --- --- 12:45:06.272 [Lua] Starting... difficulty 'cataclysm_3' 12:45:06.272 [Lua] These are the starting conflict directors: 12:45:06.272 [Lua] inn_level 12:45:06.272 [Lua] --- --- --- 12:45:06.272 [Lua] 12:45:06.272 [Lua] DONE! Found the following directors: 12:45:06.272 [Lua] (free: 35), Master hash is: 12:45:06.272 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:45:06.272 [Lua] load_startup_enemy_packages: -------------- 12:45:06.272 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:45:06.272 [Lua] critter_rat 12:45:06.289 [Lua] ### Sending rpc_level_loaded 12:45:06.289 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 12:45:06.289 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:45:06.304 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:45:06.304 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:45:06.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:45:06.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:45:06.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:45:06.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:45:06.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:45:06.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:45:06.475 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 76 12:45:06.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:45:06.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:45:06.541 [Lua] ### Sending rpc_level_loaded 12:45:06.541 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 12:45:06.541 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:45:06.541 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:45:06.541 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:45:06.542 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 12:45:06.542 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:45:06.543 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:45:06.543 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:45:06.543 [Lua] Starting async level spawning of levels/inn/world 12:45:06.543 [Umbra] Init version: 3.4.15 :: 16 threads 12:45:06.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:77 my_peer_id:110000101ead6cb 12:45:06.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:77 my_peer_id:110000101ead6cb 12:45:06.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:77 my_peer_id:110000101ead6cb 12:45:06.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:77 my_peer_id:110000101ead6cb 12:45:06.602 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:77 my_peer_id:110000101ead6cb 12:45:06.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:45:06.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:45:06.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 12:45:06.602 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:45:06.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read, 12:45:06.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:45:06.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:45:06.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:45:06.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 12:45:06.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:45:06.739 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 12:45:06.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 12:45:06.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:45:06.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:45:06.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:45:06.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:45:06.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:78 my_peer_id:110000101ead6cb 12:45:06.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:78 my_peer_id:110000101ead6cb 12:45:06.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:78 my_peer_id:110000101ead6cb 12:45:06.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:78 my_peer_id:110000101ead6cb 12:45:06.834 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:78 my_peer_id:110000101ead6cb 12:45:06.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:45:06.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:45:06.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:45:06.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:45:06.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:45:06.896 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:45:06.905 [Lua] Async level spawning done 12:45:06.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:45:06.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:45:06.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 12:45:06.970 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:45:06.970 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:45:06.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:45:07.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:45:07.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:45:07.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:45:07.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:45:07.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:45:07.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:45:07.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:45:07.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:45:07.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:45:07.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:45:07.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:45:07.447 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 78 12:45:08.539 [Lua] ### Sending rpc_level_loaded 12:45:08.539 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 12:45:08.539 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:45:08.540 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:45:08.540 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:45:09.479 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:45:09.479 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:45:09.479 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:45:09.479 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:45:09.479 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:45:09.479 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:45:09.479 [Lua] ### Sending rpc_level_loaded 12:45:09.479 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 12:45:09.479 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:45:09.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:79 my_peer_id:110000101ead6cb 12:45:09.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:79 my_peer_id:110000101ead6cb 12:45:09.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:79 my_peer_id:110000101ead6cb 12:45:09.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:79 my_peer_id:110000101ead6cb 12:45:09.614 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:79 my_peer_id:110000101ead6cb 12:45:09.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:45:09.614 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 12:45:09.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:45:09.666 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 12:45:09.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:45:09.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 12:45:09.667 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 12:45:09.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:45:09.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:45:09.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:45:09.698 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 12:45:09.781 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 12:45:09.781 [Lua] [PackageManager] Force_load: wwise/rakegun 12:45:09.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:45:09.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:45:09.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:45:09.852 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 79 12:45:10.486 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:45:10.486 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:45:10.486 [Lua] [Matchmaking] unregister rpcs 12:45:10.486 [Lua] Set lobby begin: 12:45:10.486 [Lua] Lobby data twitch_enabled = false 12:45:10.486 [Lua] Lobby data power_level = 0 12:45:10.486 [Lua] Lobby data unique_server_name = Samoly 12:45:10.486 [Lua] Lobby data difficulty_tweak = 0 12:45:10.486 [Lua] Lobby data host = 110000101ead6cb 12:45:10.486 [Lua] Lobby data game_mode = 3 12:45:10.486 [Lua] Lobby data is_private = false 12:45:10.486 [Lua] Lobby data match_started = true 12:45:10.486 [Lua] Lobby data mechanism = adventure 12:45:10.486 [Lua] Lobby data level_key = inn_level 12:45:10.486 [Lua] Lobby data player_slot_1 = 0:0 12:45:10.486 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:45:10.486 [Lua] Lobby data difficulty = cataclysm_3 12:45:10.486 [Lua] Lobby data quick_game = false 12:45:10.486 [Lua] Lobby data weave_index = 155 12:45:10.487 [Lua] Lobby data matchmaking = false 12:45:10.487 [Lua] Lobby data weave_name = weave_155 12:45:10.487 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:10.487 [Lua] Lobby data num_players = 4 12:45:10.487 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:10.487 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:10.487 [Lua] Lobby data country_code = FI 12:45:10.487 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:10.487 [Lua] Lobby data eac_authorized = true 12:45:10.487 [Lua] Set lobby end. 12:45:10.487 [Lua] [Managers] Destroying manager group: 12:45:10.488 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:45:10.488 [Lua] [Gamestate] Enter StateIngame HOST 12:45:10.488 [Lua] [Managers] Calling function on all managers: 12:45:10.488 [Lua] <>level = inn_level<> 12:45:10.488 [Lua] Set lobby begin: 12:45:10.488 [Lua] Lobby data twitch_enabled = false 12:45:10.488 [Lua] Lobby data power_level = 0 12:45:10.488 [Lua] Lobby data unique_server_name = Samoly 12:45:10.488 [Lua] Lobby data difficulty_tweak = 0 12:45:10.488 [Lua] Lobby data host = 110000101ead6cb 12:45:10.488 [Lua] Lobby data game_mode = 3 12:45:10.488 [Lua] Lobby data is_private = false 12:45:10.488 [Lua] Lobby data match_started = true 12:45:10.488 [Lua] Lobby data mechanism = adventure 12:45:10.488 [Lua] Lobby data level_key = inn_level 12:45:10.488 [Lua] Lobby data player_slot_1 = 0:0 12:45:10.488 [Lua] Lobby data selected_level_key = inn_level 12:45:10.488 [Lua] Lobby data difficulty = cataclysm_3 12:45:10.488 [Lua] Lobby data quick_game = false 12:45:10.489 [Lua] Lobby data weave_index = 155 12:45:10.489 [Lua] Lobby data matchmaking = false 12:45:10.489 [Lua] Lobby data weave_name = weave_155 12:45:10.489 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:10.489 [Lua] Lobby data num_players = 4 12:45:10.489 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:10.489 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:10.489 [Lua] Lobby data country_code = FI 12:45:10.489 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:10.489 [Lua] Lobby data eac_authorized = true 12:45:10.489 [Lua] Set lobby end. 12:45:10.489 [Lua] [StateIngame] Server ingame 12:45:10.492 [Lua] Set lobby begin: 12:45:10.492 [Lua] Lobby data twitch_enabled = false 12:45:10.492 [Lua] Lobby data power_level = 0 12:45:10.492 [Lua] Lobby data unique_server_name = Samoly 12:45:10.492 [Lua] Lobby data difficulty_tweak = 0 12:45:10.492 [Lua] Lobby data host = 110000101ead6cb 12:45:10.492 [Lua] Lobby data game_mode = 3 12:45:10.492 [Lua] Lobby data is_private = false 12:45:10.492 [Lua] Lobby data match_started = true 12:45:10.492 [Lua] Lobby data mechanism = adventure 12:45:10.492 [Lua] Lobby data level_key = inn_level 12:45:10.492 [Lua] Lobby data player_slot_1 = 0:0 12:45:10.492 [Lua] Lobby data selected_level_key = inn_level 12:45:10.492 [Lua] Lobby data difficulty = cataclysm_3 12:45:10.492 [Lua] Lobby data quick_game = false 12:45:10.492 [Lua] Lobby data weave_index = 155 12:45:10.492 [Lua] Lobby data matchmaking = false 12:45:10.492 [Lua] Lobby data weave_name = weave_155 12:45:10.493 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:10.493 [Lua] Lobby data num_players = 4 12:45:10.493 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:10.493 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:10.493 [Lua] Lobby data country_code = FI 12:45:10.493 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:10.493 [Lua] Lobby data eac_authorized = true 12:45:10.493 [Lua] Set lobby end. 12:45:10.493 [Lua] [Matchmaking] register rpcs 12:45:10.493 [Lua] GameNetworkManager:init... creating game session 12:45:10.493 [Lua] Host GameSession.make_game_session_host with session: 12:45:10.493 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:45:10.493 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:45:10.493 [Lua] [GameNetworkManager] self.is_server = true 12:45:10.493 [Network] Setting artificial MTU limit to 576 12:45:10.493 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:45:10.502 [Lua] Switching ConflictSettings: to: inn_level 12:45:10.502 [Lua] pacing=disabled 12:45:10.502 [Lua] roaming=nil 12:45:10.502 [Lua] disabled=false 12:45:10.502 [Lua] pack_spawning=disabled 12:45:10.502 [Lua] contained_breeds=nil 12:45:10.502 [Lua] boss=disabled 12:45:10.502 [Lua] horde=disabled 12:45:10.502 [Lua] specials=disabled 12:45:10.502 [Lua] name=inn_level 12:45:10.502 [Lua] intensity=disabled 12:45:10.502 [Lua] --- 12:45:10.502 [Lua] [LevelAnalysis] set_random_seed( 3973009) 12:45:10.505 [Lua] [AIInterestPointSystem] Level Seed: 3973009 12:45:10.505 [Lua] 12:45:10.505 [Lua] [entity_system_bag] = table 12:45:10.505 [Lua] [entity_system_bag] = metatable 12:45:10.505 [Lua] [startup_data] = table 12:45:10.505 [Lua] [entity_manager] = table 12:45:10.505 [Lua] [entity_manager] = metatable 12:45:10.505 [Lua] [unit_spawner] = table 12:45:10.505 [Lua] [unit_spawner] = metatable 12:45:10.505 [Lua] [unit_storage] = table 12:45:10.505 [Lua] [unit_storage] = metatable 12:45:10.505 [Lua] [dice_keeper] = table 12:45:10.505 [Lua] [dice_keeper] = metatable 12:45:10.505 [Lua] [is_server] = true (boolean) 12:45:10.505 [Lua] [world] = [World] 12:45:10.505 [Lua] [system_api] = table 12:45:10.505 [Lua] [entity_system] = table 12:45:10.505 [Lua] [entity_system] = metatable 12:45:10.505 [Lua] [network_lobby] = table 12:45:10.505 [Lua] [network_lobby] = metatable 12:45:10.505 [Lua] [profile_synchronizer] = table 12:45:10.505 [Lua] [profile_synchronizer] = metatable 12:45:10.505 [Lua] [level_transition_handler] = table 12:45:10.505 [Lua] [level_transition_handler] = metatable 12:45:10.505 [Lua] [num_local_human_players] = 1 (number) 12:45:10.505 [Lua] [statistics_db] = table 12:45:10.505 [Lua] [statistics_db] = metatable 12:45:10.505 [Lua] [network_server] = table 12:45:10.505 [Lua] [network_server] = metatable 12:45:10.505 [Lua] [input_manager] = table 12:45:10.505 [Lua] [input_manager] = metatable 12:45:10.505 [Lua] [network_clock] = table 12:45:10.505 [Lua] [network_clock] = metatable 12:45:10.505 [Lua] [network_transmit] = table 12:45:10.505 [Lua] [network_transmit] = metatable 12:45:10.505 [Lua] [free_flight_manager] = table 12:45:10.505 [Lua] [free_flight_manager] = metatable 12:45:10.505 [Lua] [network_manager] = table 12:45:10.505 [Lua] [network_manager] = metatable 12:45:10.505 [Lua] [network_event_delegate] = table 12:45:10.505 [Lua] [network_event_delegate] = metatable 12:45:10.505 [Lua] 12:45:10.505 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:45:10.505 [Lua] ignoring extension VersusInteractObjectiveExtension 12:45:10.505 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:45:10.505 [Lua] ignoring extension VersusSocketObjectiveExtension 12:45:10.505 [Lua] ignoring extension VersusTargetObjectiveExtension 12:45:10.505 [Lua] ignoring extension VersusMissionObjectiveExtension 12:45:10.506 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:45:10.507 [Lua] [AchievementManager] Achievements using the steam platform 12:45:10.554 [Lua] [StateIngame] Level seed: 3973009 12:45:10.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:45:10.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:45:10.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:45:10.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:45:10.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:45:10.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:45:10.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 12:45:10.562 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 12:45:10.564 [Lua] [LevelAnalysis] set_random_seed( 3973009) 12:45:10.568 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:45:10.568 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 12:45:10.568 [Lua] [IngameUI] init 12:45:10.585 [SteamVoipClient] select_out(110000101982738, off) 12:45:10.585 [SteamVoipClient] select_out(110000101ead6cb, off) 12:45:10.585 [SteamVoipClient] select_out(110000103faf286, off) 12:45:10.585 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:45:10.592 [Lua] cb_razer_chroma_setup 12:45:10.640 [Lua] completed 12:45:10.640 [Lua] completed 12:45:10.641 [Lua] completed 12:45:10.641 [Lua] completed 12:45:10.652 [Lua] completed 12:45:10.652 [Lua] completed 12:45:10.654 [Lua] [Matchmaking] Cancelling matchmaking 12:45:10.654 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:45:10.654 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:45:10.654 [Lua] Set lobby begin: 12:45:10.654 [Lua] Lobby data twitch_enabled = false 12:45:10.654 [Lua] Lobby data power_level = 835 12:45:10.654 [Lua] Lobby data unique_server_name = Samoly 12:45:10.654 [Lua] Lobby data difficulty_tweak = 0 12:45:10.654 [Lua] Lobby data host = 110000101ead6cb 12:45:10.654 [Lua] Lobby data game_mode = 3 12:45:10.655 [Lua] Lobby data is_private = false 12:45:10.655 [Lua] Lobby data match_started = true 12:45:10.655 [Lua] Lobby data mechanism = adventure 12:45:10.655 [Lua] Lobby data level_key = inn_level 12:45:10.655 [Lua] Lobby data player_slot_1 = 0:0 12:45:10.655 [Lua] Lobby data selected_level_key = inn_level 12:45:10.655 [Lua] Lobby data difficulty = cataclysm_3 12:45:10.655 [Lua] Lobby data quick_game = false 12:45:10.655 [Lua] Lobby data weave_index = 155 12:45:10.655 [Lua] Lobby data matchmaking = false 12:45:10.655 [Lua] Lobby data weave_name = weave_155 12:45:10.655 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:10.655 [Lua] Lobby data num_players = 4 12:45:10.655 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:10.655 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:10.655 [Lua] Lobby data country_code = FI 12:45:10.655 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:10.655 [Lua] Lobby data eac_authorized = true 12:45:10.655 [Lua] Set lobby end. 12:45:10.656 [Flow] complete_skittergate_legend true 12:45:10.656 [Flow] complete_all_helmgart_levels_recruit true 12:45:10.657 [Flow] WitchHunterLevel:35 12:45:10.657 [Flow] LeaderYes 12:45:10.657 [Flow] ALL PC XP:304250 12:45:10.657 [Flow] Has "bogenhafen" DLC:true 12:45:10.657 [Flow] WH XP:60850 12:45:10.657 [Flow] Number of crafted items:7152 12:45:10.657 [Flow] Has "pre_order" DLC:true 12:45:10.657 [Flow] Sum of Powe Levels:1500 12:45:10.657 [Flow] lodestone diff 1:false 12:45:10.657 [Flow] magnus and forest activated 12:45:10.657 [Flow] magnus and forest activated 12:45:10.657 [Flow] cemetery and forest activated 12:45:10.657 [Flow] magnus and cemetery 12:45:10.657 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:45:10.657 [Flow] ALL RUNES ACTIVATED 12:45:10.657 [Flow] magnus and forest activated 12:45:10.658 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:45:10.658 [Flow] ALL RUNES ACTIVATED 12:45:10.658 [Flow] cemetery and forest activated 12:45:10.658 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:45:10.658 [Flow] ALL RUNES ACTIVATED 12:45:10.658 [Flow] magnus and forest activated 12:45:10.658 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:45:10.658 [Flow] ALL RUNES ACTIVATED 12:45:10.658 [Flow] magnus and cemetery 12:45:10.658 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:45:10.658 [Flow] ALL RUNES ACTIVATED 12:45:10.658 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:45:10.659 [Lua] CurrentConflictSettings inn_level 12:45:10.659 [Lua] [ConflictDirector] conflict_director is ai_ready 12:45:10.660 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:45:10.660 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:45:10.662 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:45:10.662 [Lua] Forming navigation groups in one frame 12:45:10.662 [Lua] Forming navigation groups 12:45:10.681 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999323336 12:45:10.681 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 12:45:10.682 [Lua] number of nav groups: 41 12:45:10.682 [Lua] number of refined nav groups : 23 12:45:10.684 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 12:45:10.684 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:45:10.684 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:45:10.684 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:45:10.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:45:10.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:45:10.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:45:10.686 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 12:45:10.686 [Lua] [Managers] Calling function on all managers: 12:45:10.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:45:10.686 [Save] Loading `ut_tweaks_presets` 12:45:10.687 [Save] Load done 12:45:10.701 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:45:10.701 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:45:10.701 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:45:10.701 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:45:10.794 [Lua] Set lobby begin: 12:45:10.794 [Lua] Lobby data twitch_enabled = false 12:45:10.795 [Lua] Lobby data power_level = 835 12:45:10.795 [Lua] Lobby data unique_server_name = Samoly 12:45:10.795 [Lua] Lobby data difficulty_tweak = 0 12:45:10.795 [Lua] Lobby data host = 110000101ead6cb 12:45:10.795 [Lua] Lobby data game_mode = 3 12:45:10.795 [Lua] Lobby data is_private = false 12:45:10.795 [Lua] Lobby data match_started = true 12:45:10.795 [Lua] Lobby data mechanism = adventure 12:45:10.795 [Lua] Lobby data level_key = inn_level 12:45:10.795 [Lua] Lobby data player_slot_1 = 0:0 12:45:10.795 [Lua] Lobby data selected_level_key = inn_level 12:45:10.795 [Lua] Lobby data difficulty = cataclysm_3 12:45:10.795 [Lua] Lobby data quick_game = false 12:45:10.795 [Lua] Lobby data weave_index = 155 12:45:10.795 [Lua] Lobby data matchmaking = false 12:45:10.795 [Lua] Lobby data weave_name = weave_155 12:45:10.795 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:10.795 [Lua] Lobby data num_players = 4 12:45:10.796 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:10.796 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:10.796 [Lua] Lobby data country_code = FI 12:45:10.796 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:10.796 [Lua] Lobby data eac_authorized = true 12:45:10.796 [Lua] Set lobby end. 12:45:10.796 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:45:10.796 [Lua] Breedfreezer (server) starting a hot join sync 12:45:10.796 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:45:10.796 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:45:10.796 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:45:10.796 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:45:10.796 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 12:45:10.796 [Lua] RemotePlayer:create_game_object( ) 27 12:45:10.809 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:45:10.809 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:45:10.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:45:10.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:45:10.810 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 12:45:10.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:45:10.810 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:45:10.824 [Lua] Set lobby begin: 12:45:10.824 [Lua] Lobby data twitch_enabled = false 12:45:10.824 [Lua] Lobby data power_level = 835 12:45:10.824 [Lua] Lobby data unique_server_name = Samoly 12:45:10.824 [Lua] Lobby data difficulty_tweak = 0 12:45:10.824 [Lua] Lobby data host = 110000101ead6cb 12:45:10.824 [Lua] Lobby data game_mode = 3 12:45:10.824 [Lua] Lobby data is_private = false 12:45:10.824 [Lua] Lobby data match_started = true 12:45:10.824 [Lua] Lobby data mechanism = adventure 12:45:10.824 [Lua] Lobby data level_key = inn_level 12:45:10.824 [Lua] Lobby data player_slot_1 = 0:0 12:45:10.824 [Lua] Lobby data selected_level_key = inn_level 12:45:10.824 [Lua] Lobby data difficulty = cataclysm_3 12:45:10.824 [Lua] Lobby data quick_game = false 12:45:10.824 [Lua] Lobby data weave_index = 155 12:45:10.824 [Lua] Lobby data matchmaking = false 12:45:10.824 [Lua] Lobby data weave_name = weave_155 12:45:10.824 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:10.825 [Lua] Lobby data num_players = 4 12:45:10.825 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:10.825 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:10.825 [Lua] Lobby data country_code = FI 12:45:10.825 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:10.825 [Lua] Lobby data eac_authorized = true 12:45:10.825 [Lua] Set lobby end. 12:45:10.825 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:45:10.825 [Lua] Breedfreezer (server) starting a hot join sync 12:45:10.825 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 12:45:10.825 [Lua] RemotePlayer:create_game_object( ) 29 12:45:10.840 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:45:10.840 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:45:10.840 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:45:10.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:45:10.918 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:45:10.918 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 12:45:10.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:45:10.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:45:10.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:45:10.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:45:10.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:45:10.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 12:45:10.991 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:45:10.991 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:45:11.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:45:11.014 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:45:11.014 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:45:11.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:45:11.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:45:11.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:45:11.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:45:11.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:45:11.057 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:45:11.057 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:45:11.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:45:11.079 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:45:11.079 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:45:11.105 [Lua] Set lobby begin: 12:45:11.105 [Lua] Lobby data twitch_enabled = false 12:45:11.105 [Lua] Lobby data power_level = 835 12:45:11.105 [Lua] Lobby data unique_server_name = Samoly 12:45:11.105 [Lua] Lobby data difficulty_tweak = 0 12:45:11.105 [Lua] Lobby data host = 110000101ead6cb 12:45:11.105 [Lua] Lobby data game_mode = 3 12:45:11.106 [Lua] Lobby data is_private = false 12:45:11.106 [Lua] Lobby data match_started = true 12:45:11.106 [Lua] Lobby data mechanism = adventure 12:45:11.106 [Lua] Lobby data level_key = inn_level 12:45:11.106 [Lua] Lobby data player_slot_1 = 0:0 12:45:11.106 [Lua] Lobby data selected_level_key = inn_level 12:45:11.106 [Lua] Lobby data difficulty = cataclysm_3 12:45:11.106 [Lua] Lobby data quick_game = false 12:45:11.106 [Lua] Lobby data weave_index = 155 12:45:11.106 [Lua] Lobby data matchmaking = false 12:45:11.106 [Lua] Lobby data weave_name = weave_155 12:45:11.106 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:11.106 [Lua] Lobby data num_players = 4 12:45:11.106 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:11.106 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:11.106 [Lua] Lobby data country_code = FI 12:45:11.106 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:11.106 [Lua] Lobby data eac_authorized = true 12:45:11.107 [Lua] Set lobby end. 12:45:11.107 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:45:11.107 [Lua] Breedfreezer (server) starting a hot join sync 12:45:11.107 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34 12:45:11.107 [Lua] RemotePlayer:create_game_object( ) 34 12:45:11.121 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:45:11.121 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:45:11.121 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:45:11.121 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:45:11.121 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:45:11.121 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:45:11.121 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:45:11.121 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:45:11.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:45:11.121 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:45:11.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:45:11.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:45:11.121 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:45:11.127 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:45:11.127 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:45:11.127 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 12:45:11.129 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:45:11.129 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:45:11.152 [Lua] Players are leaving the safe zone 12:45:11.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:45:11.167 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:45:11.168 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:45:11.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:45:11.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:45:11.188 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:45:11.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:45:11.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:45:11.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:45:11.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:45:11.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:45:11.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:45:11.221 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 12:45:11.221 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:45:11.221 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:45:11.221 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:45:11.222 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 12:45:11.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:45:11.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:45:11.233 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:45:11.233 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 12:45:11.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:45:11.268 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:45:11.269 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:45:11.270 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:45:11.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:45:11.271 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:45:11.271 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 12:45:11.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:45:11.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:45:11.293 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:45:11.294 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 12:45:11.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:45:11.316 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:45:11.317 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 12:45:11.318 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:45:11.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:45:11.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:45:11.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 12:45:11.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:45:11.366 [Lua] StateInGameRunning:_game_actually_starts() 12:45:11.366 [Lua] ################################################################################################################# 12:45:11.366 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:45:11.366 [Lua] ################################################################################################################# 12:45:11.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 100 12:45:11.376 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 100 12:45:11.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:45:11.387 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:45:11.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 12:45:11.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:45:11.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:45:11.408 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:45:11.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 12:45:11.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:45:11.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:45:11.430 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 12:45:11.495 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 12:45:11.503 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:45:11.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:45:11.516 [Flow] DISABLE 12:45:11.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:45:11.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:45:11.521 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:45:11.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 100 12:45:11.618 [Lua] Commit load time data 12:45:15.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:45:15.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:45:15.418 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:45:15.418 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:45:15.434 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:45:15.434 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:45:15.442 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:45:15.442 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:45:15.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:45:15.450 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:45:15.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:45:15.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:45:15.468 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:45:15.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:45:15.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:45:15.535 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:45:15.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:45:15.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:45:15.592 [Lua] Set lobby begin: 12:45:15.592 [Lua] Lobby data twitch_enabled = false 12:45:15.592 [Lua] Lobby data power_level = 417 12:45:15.592 [Lua] Lobby data unique_server_name = Samoly 12:45:15.592 [Lua] Lobby data difficulty_tweak = 0 12:45:15.592 [Lua] Lobby data host = 110000101ead6cb 12:45:15.592 [Lua] Lobby data game_mode = 3 12:45:15.592 [Lua] Lobby data is_private = false 12:45:15.592 [Lua] Lobby data match_started = true 12:45:15.592 [Lua] Lobby data mechanism = adventure 12:45:15.592 [Lua] Lobby data level_key = inn_level 12:45:15.592 [Lua] Lobby data player_slot_1 = 0:0 12:45:15.592 [Lua] Lobby data selected_level_key = inn_level 12:45:15.593 [Lua] Lobby data difficulty = cataclysm_3 12:45:15.593 [Lua] Lobby data quick_game = false 12:45:15.593 [Lua] Lobby data weave_index = 155 12:45:15.593 [Lua] Lobby data matchmaking = false 12:45:15.593 [Lua] Lobby data weave_name = weave_155 12:45:15.593 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:15.593 [Lua] Lobby data num_players = 4 12:45:15.593 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:15.593 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:15.593 [Lua] Lobby data country_code = FI 12:45:15.593 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:15.593 [Lua] Lobby data eac_authorized = true 12:45:15.593 [Lua] Set lobby end. 12:45:20.659 [Lua] PlayFabMirrorBase:_commit_internal 37 12:45:20.659 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:45:20.665 [Lua] generate_backend_stats 110000101ead6cb:1 12:45:20.681 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:45:20.681 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:45:20.686 [Lua] commit result success 37 12:45:20.687 [Lua] Set lobby begin: 12:45:20.687 [Lua] Lobby data twitch_enabled = false 12:45:20.687 [Lua] Lobby data power_level = 835 12:45:20.687 [Lua] Lobby data unique_server_name = Samoly 12:45:20.687 [Lua] Lobby data difficulty_tweak = 0 12:45:20.687 [Lua] Lobby data host = 110000101ead6cb 12:45:20.687 [Lua] Lobby data game_mode = 3 12:45:20.687 [Lua] Lobby data is_private = false 12:45:20.687 [Lua] Lobby data match_started = true 12:45:20.687 [Lua] Lobby data mechanism = adventure 12:45:20.687 [Lua] Lobby data level_key = inn_level 12:45:20.687 [Lua] Lobby data player_slot_1 = 0:0 12:45:20.687 [Lua] Lobby data selected_level_key = inn_level 12:45:20.687 [Lua] Lobby data difficulty = cataclysm_3 12:45:20.688 [Lua] Lobby data quick_game = false 12:45:20.688 [Lua] Lobby data weave_index = 155 12:45:20.688 [Lua] Lobby data matchmaking = false 12:45:20.688 [Lua] Lobby data weave_name = weave_155 12:45:20.688 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:20.688 [Lua] Lobby data num_players = 4 12:45:20.688 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:20.688 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:20.688 [Lua] Lobby data country_code = FI 12:45:20.688 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:20.688 [Lua] Lobby data eac_authorized = true 12:45:20.688 [Lua] Set lobby end. 12:45:23.090 [Lua] [Matchmaking] Cancelling matchmaking 12:45:23.090 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:45:32.180 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:45:32.180 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:45:32.182 [Lua] Set lobby begin: 12:45:32.182 [Lua] Lobby data twitch_enabled = false 12:45:32.182 [Lua] Lobby data power_level = 835 12:45:32.182 [Lua] Lobby data unique_server_name = Samoly 12:45:32.182 [Lua] Lobby data difficulty_tweak = 0 12:45:32.182 [Lua] Lobby data host = 110000101ead6cb 12:45:32.183 [Lua] Lobby data game_mode = 3 12:45:32.183 [Lua] Lobby data is_private = false 12:45:32.183 [Lua] Lobby data match_started = true 12:45:32.183 [Lua] Lobby data mechanism = adventure 12:45:32.183 [Lua] Lobby data level_key = inn_level 12:45:32.183 [Lua] Lobby data player_slot_1 = 0:0 12:45:32.183 [Lua] Lobby data selected_level_key = inn_level 12:45:32.183 [Lua] Lobby data difficulty = cataclysm_3 12:45:32.183 [Lua] Lobby data quick_game = false 12:45:32.183 [Lua] Lobby data weave_index = 155 12:45:32.183 [Lua] Lobby data matchmaking = false 12:45:32.183 [Lua] Lobby data weave_name = weave_155 12:45:32.183 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:32.183 [Lua] Lobby data num_players = 4 12:45:32.183 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:32.183 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:32.183 [Lua] Lobby data country_code = FI 12:45:32.183 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:32.183 [Lua] Lobby data eac_authorized = true 12:45:32.183 [Lua] Set lobby end. 12:45:32.184 [Lua] [PartyManager] Leader is set to 110000101ead6cb 12:45:32.184 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:45:32.184 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:45:32.184 [Lua] Set lobby begin: 12:45:32.184 [Lua] Lobby data twitch_enabled = false 12:45:32.184 [Lua] Lobby data power_level = 835 12:45:32.184 [Lua] Lobby data unique_server_name = Samoly 12:45:32.184 [Lua] Lobby data difficulty_tweak = 0 12:45:32.184 [Lua] Lobby data host = 110000101ead6cb 12:45:32.184 [Lua] Lobby data game_mode = 9 12:45:32.184 [Lua] Lobby data is_private = false 12:45:32.184 [Lua] Lobby data match_started = true 12:45:32.184 [Lua] Lobby data mechanism = adventure 12:45:32.184 [Lua] Lobby data level_key = inn_level 12:45:32.184 [Lua] Lobby data player_slot_1 = 0:0 12:45:32.184 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:45:32.184 [Lua] Lobby data difficulty = cataclysm_3 12:45:32.184 [Lua] Lobby data quick_game = false 12:45:32.184 [Lua] Lobby data weave_index = 155 12:45:32.185 [Lua] Lobby data matchmaking = false 12:45:32.185 [Lua] Lobby data weave_name = weave_155 12:45:32.185 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:32.185 [Lua] Lobby data num_players = 4 12:45:32.185 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:32.185 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:32.185 [Lua] Lobby data country_code = FI 12:45:32.185 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:32.185 [Lua] Lobby data eac_authorized = true 12:45:32.185 [Lua] Set lobby end. 12:45:32.185 [Lua] Set lobby begin: 12:45:32.185 [Lua] Lobby data twitch_enabled = false 12:45:32.185 [Lua] Lobby data power_level = 835 12:45:32.185 [Lua] Lobby data unique_server_name = Samoly 12:45:32.185 [Lua] Lobby data difficulty_tweak = 0 12:45:32.185 [Lua] Lobby data host = 110000101ead6cb 12:45:32.185 [Lua] Lobby data game_mode = 9 12:45:32.185 [Lua] Lobby data is_private = true 12:45:32.185 [Lua] Lobby data match_started = true 12:45:32.185 [Lua] Lobby data mechanism = adventure 12:45:32.186 [Lua] Lobby data level_key = inn_level 12:45:32.186 [Lua] Lobby data player_slot_1 = 0:0 12:45:32.186 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:45:32.186 [Lua] Lobby data difficulty = cataclysm_3 12:45:32.186 [Lua] Lobby data quick_game = false 12:45:32.186 [Lua] Lobby data weave_index = 155 12:45:32.186 [Lua] Lobby data matchmaking = false 12:45:32.186 [Lua] Lobby data weave_name = weave_155 12:45:32.186 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:32.186 [Lua] Lobby data num_players = 4 12:45:32.186 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:32.186 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:32.186 [Lua] Lobby data country_code = FI 12:45:32.186 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:32.186 [Lua] Lobby data eac_authorized = true 12:45:32.186 [Lua] Set lobby end. 12:45:32.187 [Lua] [ChatManager][1]System: Starting hosted game... 12:45:32.187 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:45:32.187 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:45:36.056 [Lua] Set lobby begin: 12:45:36.056 [Lua] Lobby data twitch_enabled = false 12:45:36.056 [Lua] Lobby data power_level = 967 12:45:36.056 [Lua] Lobby data unique_server_name = Samoly 12:45:36.056 [Lua] Lobby data difficulty_tweak = 0 12:45:36.056 [Lua] Lobby data host = 110000101ead6cb 12:45:36.056 [Lua] Lobby data game_mode = 9 12:45:36.056 [Lua] Lobby data is_private = true 12:45:36.056 [Lua] Lobby data match_started = true 12:45:36.056 [Lua] Lobby data mechanism = adventure 12:45:36.056 [Lua] Lobby data level_key = inn_level 12:45:36.056 [Lua] Lobby data player_slot_1 = 0:0 12:45:36.056 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:45:36.056 [Lua] Lobby data difficulty = cataclysm_3 12:45:36.056 [Lua] Lobby data quick_game = false 12:45:36.057 [Lua] Lobby data weave_index = 155 12:45:36.057 [Lua] Lobby data matchmaking = false 12:45:36.057 [Lua] Lobby data weave_name = weave_155 12:45:36.057 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:36.057 [Lua] Lobby data num_players = 4 12:45:36.057 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:36.057 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:36.057 [Lua] Lobby data country_code = FI 12:45:36.057 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:36.057 [Lua] Lobby data eac_authorized = true 12:45:36.057 [Lua] Set lobby end. 12:45:41.081 [Lua] Set lobby begin: 12:45:41.081 [Lua] Lobby data twitch_enabled = false 12:45:41.081 [Lua] Lobby data power_level = 1100 12:45:41.081 [Lua] Lobby data unique_server_name = Samoly 12:45:41.081 [Lua] Lobby data difficulty_tweak = 0 12:45:41.081 [Lua] Lobby data host = 110000101ead6cb 12:45:41.081 [Lua] Lobby data game_mode = 9 12:45:41.081 [Lua] Lobby data is_private = true 12:45:41.081 [Lua] Lobby data match_started = true 12:45:41.081 [Lua] Lobby data mechanism = adventure 12:45:41.081 [Lua] Lobby data level_key = inn_level 12:45:41.081 [Lua] Lobby data player_slot_1 = 0:0 12:45:41.081 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:45:41.081 [Lua] Lobby data difficulty = cataclysm_3 12:45:41.082 [Lua] Lobby data quick_game = false 12:45:41.082 [Lua] Lobby data weave_index = 155 12:45:41.082 [Lua] Lobby data matchmaking = false 12:45:41.082 [Lua] Lobby data weave_name = weave_155 12:45:41.082 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:41.082 [Lua] Lobby data num_players = 4 12:45:41.082 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:41.082 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:41.082 [Lua] Lobby data country_code = FI 12:45:41.082 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:41.082 [Lua] Lobby data eac_authorized = true 12:45:41.082 [Lua] Set lobby end. 12:45:43.694 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:45:43.694 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:45:43.844 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:45:43.844 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:45:43.844 [Lua] Set lobby begin: 12:45:43.844 [Lua] Lobby data twitch_enabled = false 12:45:43.844 [Lua] Lobby data power_level = 1100 12:45:43.844 [Lua] Lobby data unique_server_name = Samoly 12:45:43.844 [Lua] Lobby data difficulty_tweak = 0 12:45:43.844 [Lua] Lobby data host = 110000101ead6cb 12:45:43.845 [Lua] Lobby data game_mode = 9 12:45:43.845 [Lua] Lobby data is_private = true 12:45:43.845 [Lua] Lobby data match_started = true 12:45:43.845 [Lua] Lobby data mechanism = adventure 12:45:43.845 [Lua] Lobby data level_key = inn_level 12:45:43.845 [Lua] Lobby data player_slot_1 = 0:0 12:45:43.845 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:45:43.845 [Lua] Lobby data difficulty = cataclysm_3 12:45:43.845 [Lua] Lobby data quick_game = false 12:45:43.845 [Lua] Lobby data weave_index = 155 12:45:43.845 [Lua] Lobby data matchmaking = false 12:45:43.845 [Lua] Lobby data weave_name = weave_155 12:45:43.845 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:43.845 [Lua] Lobby data num_players = 4 12:45:43.845 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:43.845 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:43.846 [Lua] Lobby data country_code = FI 12:45:43.846 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:43.846 [Lua] Lobby data eac_authorized = true 12:45:43.846 [Lua] Set lobby end. 12:45:43.848 [Lua] Set lobby begin: 12:45:43.848 [Lua] Lobby data twitch_enabled = false 12:45:43.848 [Lua] Lobby data power_level = 1100 12:45:43.848 [Lua] Lobby data unique_server_name = Samoly 12:45:43.848 [Lua] Lobby data difficulty_tweak = 0 12:45:43.848 [Lua] Lobby data host = 110000101ead6cb 12:45:43.848 [Lua] Lobby data game_mode = 9 12:45:43.848 [Lua] Lobby data is_private = true 12:45:43.848 [Lua] Lobby data match_started = true 12:45:43.848 [Lua] Lobby data mechanism = adventure 12:45:43.848 [Lua] Lobby data level_key = inn_level 12:45:43.848 [Lua] Lobby data player_slot_1 = 0:0 12:45:43.848 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:45:43.849 [Lua] Lobby data difficulty = cataclysm_3 12:45:43.849 [Lua] Lobby data quick_game = false 12:45:43.849 [Lua] Lobby data weave_index = 155 12:45:43.849 [Lua] Lobby data matchmaking = false 12:45:43.849 [Lua] Lobby data weave_name = weave_155 12:45:43.849 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:43.849 [Lua] Lobby data num_players = 4 12:45:43.849 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:43.849 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:43.849 [Lua] Lobby data country_code = FI 12:45:43.849 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:43.849 [Lua] Lobby data eac_authorized = true 12:45:43.849 [Lua] Set lobby end. 12:45:43.849 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:45:43.849 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:45:43.849 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:45:43.849 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:45:43.849 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:45:43.849 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:45:43.849 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:45:43.849 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:45:43.849 [Lua] Complete level triggered. 12:45:43.851 [Save] Saving `save_data` 12:45:43.851 [Lua] gm_event_end_conditions_met false false 12:45:43.853 [Lua] PlayFabMirrorBase:_commit_internal nil 12:45:43.853 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:45:43.857 [Lua] generate_backend_stats 110000101ead6cb:1 12:45:43.860 [Save] Save done 12:45:43.860 [Save] Saving `save_data` 12:45:43.873 [Save] Save done 12:45:43.873 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 101 12:45:43.877 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:45:43.879 [Save] Saving `save_data` 12:45:43.879 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life 12:45:43.879 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true 12:45:43.879 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:45:43.879 [Lua] [GameNetworkManager] Leaving game... 12:45:43.879 [Lua] [GameNetworkManager] Shutting down game session host. 12:45:43.879 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:45:43.879 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:45:43.879 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=34.70 12:45:43.882 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:45:43.882 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 101 30 12:45:43.891 [Save] Save done 12:45:44.124 [Lua] [PlayFabRequestQueue] EAC Enabled! 101 12:45:44.124 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 101 12:45:44.677 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 101 12:45:44.679 [Lua] commit result success 38 12:45:45.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:45:45.906 [Lua] [Managers] Calling function on all managers: 12:45:45.907 [Lua] Clearing all global lookup lists 12:45:45.907 [Lua] [IngamePlayerListUI] - Destroy 12:45:45.907 [Lua] [EquipmentUI] - Destroy 12:45:45.907 [Lua] [AbilityUI] - Destroy 12:45:45.907 [Lua] [GamePadAbilityUI] - Destroy 12:45:45.907 [Lua] [GamePadEquipmentUI] - Destroy 12:45:45.907 [Lua] [IngameUI] destroy 12:45:45.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 12:45:45.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 12:45:45.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 12:45:45.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 12:45:45.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 12:45:45.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 12:45:45.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 12:45:45.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 12:45:45.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 12:45:45.946 [Lua] [Managers] Destroying manager group: 12:45:45.951 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:45:45.995 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:45:45.995 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:45:45.995 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:45:45.995 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0 12:45:45.995 warning: [Lua] Following data will be uploaded to Crashify: <> 12:45:45.995 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 81, User: 110000101ead6cb "Samoly" <> 12:45:45.996 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 4096069; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF97D70 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 0000000000691430; application_shutdown = nil; unit_spawner = table: 000000000BB1B180; world = [World]; unit_storage = table: 000000000C3561D0; units = table: 0000000009E58680; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000691430 [8] self = table: 0000000010404290; dt = 0.0046518594026565552; t = 4908.6871737299953; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0046518594026565552; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0046518594026565552; t = 4908.6871737299953 [10] dt = 0.0046518594026565552 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002CF2320; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B71D2A0; [5] world_name = "level_world"; entity_system_bag = table: 00000000021BD8A0; network_server = table: 00000000017C0BF0; entity_system = table: 00000000042C4570; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009FC2560; statistics_db = table: 000000000B69B580; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.910825335700068; input_manager = table: 000000000FD74F50; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FA69630; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B71D2A0; world = [World]; dt = 0.0046518594026565552; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 34.704842837993056; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000BE64870; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000057454F0; <> <> 12:45:45.996 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:45:45.996 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:45:45.996 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0 12:45:45.996 warning: [Lua] Following data will be uploaded to Crashify: <> 12:45:45.996 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 82, User: 110000101ead6cb "Samoly" <> 12:45:45.997 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 4096069; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF97D70 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 0000000000691430; application_shutdown = nil; unit_spawner = table: 000000000BB1B180; world = [World]; unit_storage = table: 000000000C3561D0; units = table: 0000000009E58680; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000691430 [8] self = table: 0000000010404290; dt = 0.0046518594026565552; t = 4908.6871737299953; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0046518594026565552; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0046518594026565552; t = 4908.6871737299953 [10] dt = 0.0046518594026565552 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002CF2320; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B71D2A0; [5] world_name = "level_world"; entity_system_bag = table: 00000000021BD8A0; network_server = table: 00000000017C0BF0; entity_system = table: 00000000042C4570; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009FC2560; statistics_db = table: 000000000B69B580; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.910825335700068; input_manager = table: 000000000FD74F50; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FA69630; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B71D2A0; world = [World]; dt = 0.0046518594026565552; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 34.704842837993056; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000BE64870; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000057454F0; <> <> 12:45:45.997 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:45:45.997 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:45:45.997 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0 12:45:45.997 warning: [Lua] Following data will be uploaded to Crashify: <> 12:45:45.997 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 83, User: 110000101ead6cb "Samoly" <> 12:45:45.997 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 4096069; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF97D70 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 0000000000691430; application_shutdown = nil; unit_spawner = table: 000000000BB1B180; world = [World]; unit_storage = table: 000000000C3561D0; units = table: 0000000009E58680; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000691430 [8] self = table: 0000000010404290; dt = 0.0046518594026565552; t = 4908.6871737299953; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0046518594026565552; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0046518594026565552; t = 4908.6871737299953 [10] dt = 0.0046518594026565552 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002CF2320; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B71D2A0; [5] world_name = "level_world"; entity_system_bag = table: 00000000021BD8A0; network_server = table: 00000000017C0BF0; entity_system = table: 00000000042C4570; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009FC2560; statistics_db = table: 000000000B69B580; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.910825335700068; input_manager = table: 000000000FD74F50; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FA69630; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B71D2A0; world = [World]; dt = 0.0046518594026565552; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 34.704842837993056; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000BE64870; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000057454F0; <> <> 12:45:45.997 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:45:45.997 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:45:45.997 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0 12:45:45.997 warning: [Lua] Following data will be uploaded to Crashify: <> 12:45:45.997 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 84, User: 110000101ead6cb "Samoly" <> 12:45:45.998 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 4096069; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF97D70 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 0000000000691430; application_shutdown = nil; unit_spawner = table: 000000000BB1B180; world = [World]; unit_storage = table: 000000000C3561D0; units = table: 0000000009E58680; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000691430 [8] self = table: 0000000010404290; dt = 0.0046518594026565552; t = 4908.6871737299953; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0046518594026565552; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0046518594026565552; t = 4908.6871737299953 [10] dt = 0.0046518594026565552 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002CF2320; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B71D2A0; [5] world_name = "level_world"; entity_system_bag = table: 00000000021BD8A0; network_server = table: 00000000017C0BF0; entity_system = table: 00000000042C4570; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009FC2560; statistics_db = table: 000000000B69B580; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.910825335700068; input_manager = table: 000000000FD74F50; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FA69630; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B71D2A0; world = [World]; dt = 0.0046518594026565552; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 34.704842837993056; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000BE64870; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000057454F0; <> <> 12:45:45.998 [Lua] [Matchmaking] unregister rpcs 12:45:45.998 [Lua] ############### UNLOADING PACKAGES ############### 12:45:45.998 [Lua] [Managers] Calling function on all managers: 12:45:45.998 [Lua] [Managers] Destroying manager group: 12:45:45.998 [Lua] [Gamestate] Enter state StateLoading 12:45:46.000 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:45:46.000 [Lua] [Matchmaking] register rpcs 12:45:46.000 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:45:46.000 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:45:46.000 [Lua] Set lobby begin: 12:45:46.000 [Lua] Lobby data twitch_enabled = false 12:45:46.000 [Lua] Lobby data power_level = 0 12:45:46.000 [Lua] Lobby data unique_server_name = Samoly 12:45:46.000 [Lua] Lobby data difficulty_tweak = 0 12:45:46.000 [Lua] Lobby data host = 110000101ead6cb 12:45:46.000 [Lua] Lobby data game_mode = 9 12:45:46.000 [Lua] Lobby data is_private = true 12:45:46.000 [Lua] Lobby data match_started = true 12:45:46.000 [Lua] Lobby data mechanism = adventure 12:45:46.000 [Lua] Lobby data level_key = inn_level 12:45:46.000 [Lua] Lobby data player_slot_1 = 0:0 12:45:46.000 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:45:46.000 [Lua] Lobby data difficulty = cataclysm_3 12:45:46.000 [Lua] Lobby data quick_game = false 12:45:46.000 [Lua] Lobby data weave_index = 155 12:45:46.000 [Lua] Lobby data matchmaking = false 12:45:46.000 [Lua] Lobby data weave_name = weave_155 12:45:46.000 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:46.000 [Lua] Lobby data num_players = 4 12:45:46.001 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:46.001 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:46.001 [Lua] Lobby data country_code = FI 12:45:46.001 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:46.001 [Lua] Lobby data eac_authorized = true 12:45:46.001 [Lua] Set lobby end. 12:45:46.001 [Lua] registering RPCs 12:45:46.001 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:45:46.001 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:45:46.001 [Lua] Set lobby begin: 12:45:46.001 [Lua] Lobby data twitch_enabled = false 12:45:46.001 [Lua] Lobby data power_level = 0 12:45:46.001 [Lua] Lobby data unique_server_name = Samoly 12:45:46.001 [Lua] Lobby data difficulty_tweak = 0 12:45:46.001 [Lua] Lobby data host = 110000101ead6cb 12:45:46.001 [Lua] Lobby data game_mode = 9 12:45:46.001 [Lua] Lobby data is_private = true 12:45:46.001 [Lua] Lobby data match_started = true 12:45:46.001 [Lua] Lobby data mechanism = adventure 12:45:46.001 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:45:46.001 [Lua] Lobby data player_slot_1 = 0:0 12:45:46.001 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:45:46.001 [Lua] Lobby data difficulty = cataclysm_3 12:45:46.001 [Lua] Lobby data quick_game = false 12:45:46.001 [Lua] Lobby data weave_index = 155 12:45:46.002 [Lua] Lobby data matchmaking = false 12:45:46.002 [Lua] Lobby data weave_name = weave_155 12:45:46.002 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:45:46.002 [Lua] Lobby data num_players = 4 12:45:46.002 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:45:46.002 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:45:46.002 [Lua] Lobby data country_code = FI 12:45:46.002 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:45:46.002 [Lua] Lobby data eac_authorized = true 12:45:46.002 [Lua] Set lobby end. 12:45:46.002 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:45:46.004 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized 12:45:46.004 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:45:46.004 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0 12:45:46.008 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:45:46.008 [Umbra] Unload tome 12:45:46.008 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:45:46.082 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:45:46.082 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:45:46.082 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:45:46.082 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life" 12:45:46.082 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil" 12:45:46.082 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read, 12:45:46.082 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life 12:45:46.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life 12:45:46.127 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life 12:45:46.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon 12:45:48.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon 12:45:48.796 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon 12:45:48.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 12:45:49.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 12:45:49.340 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 12:45:49.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life 12:45:49.904 [Umbra] Loading umbra tome '#ID[190538ac1658e210]' 12:45:52.348 [Lua] ### Sending rpc_level_loaded 12:45:52.348 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43 12:45:52.348 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:45:52.349 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:45:52.349 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:45:52.365 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:45:52.366 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:45:52.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life 12:45:52.383 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life 12:45:52.401 [Lua] [LevelTransitionHandler] Level load completed! 12:45:52.401 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 4096069 - use_random_directors: false - overriden_conflict: weave_beastmen_light 12:45:52.419 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:45:52.419 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_pack_master=true, skaven_slave=true, chaos_corruptor_sorcerer=true, skaven_clan_rat=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_gutter_runner=true, chaos_vortex_sorcerer=true, } 12:45:52.419 [Lua] load_startup_enemy_packages: -------------- 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] chaos_spawn 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] chaos_troll 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] skaven_rat_ogre 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] skaven_stormfiend 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] beastmen_minotaur 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] chaos_plague_sorcerer 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] chaos_corruptor_sorcerer 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] skaven_gutter_runner 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] skaven_pack_master 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] skaven_poison_wind_globadier 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] skaven_ratling_gunner 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] skaven_warpfire_thrower 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] chaos_vortex_sorcerer 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] beastmen_standard_bearer 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] chaos_vortex 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:45:52.419 [Lua] critter_rat 12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:45:52.420 [Lua] critter_pig 12:45:52.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:45:52.420 [Lua] beastmen_gor 12:45:52.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:45:52.420 [Lua] skaven_slave 12:45:52.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:45:52.420 [Lua] skaven_clan_rat 12:45:52.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:45:52.420 [Lua] beastmen_ungor_archer 12:45:52.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:45:52.420 [Lua] beastmen_ungor 12:45:52.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:45:52.420 [Lua] beastmen_bestigor 12:45:52.423 [Lua] ### Sending rpc_level_loaded 12:45:52.423 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43 12:45:52.423 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:45:52.440 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:45:52.440 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:45:52.457 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:45:52.457 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:45:52.458 [Lua] ### Sending rpc_level_loaded 12:45:52.458 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43 12:45:52.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:45:52.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:45:52.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:45:52.694 [Lua] ### Sending rpc_level_loaded 12:45:52.694 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43 12:45:52.694 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:45:52.694 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:45:52.694 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:45:52.709 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:45:52.709 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:45:52.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:45:52.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:45:52.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:45:53.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:45:53.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:45:53.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:45:53.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:45:53.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:45:53.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:45:54.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:45:54.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:45:54.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:45:54.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:45:54.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:45:54.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:45:54.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:45:54.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:45:54.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:45:54.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:45:54.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:45:54.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:45:54.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:45:54.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:45:54.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:45:55.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:45:55.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:45:55.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:45:55.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:45:55.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:45:55.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:45:55.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:45:55.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:45:55.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:45:55.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:45:55.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:45:55.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:45:56.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:45:56.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:45:56.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:45:56.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:45:56.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:45:56.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:45:56.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:45:56.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:45:56.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:45:56.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:45:56.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:45:56.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:45:57.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:45:57.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:45:57.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:45:58.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:45:58.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:45:58.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:45:58.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:45:58.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:45:58.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:45:58.640 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:80 my_peer_id:110000101ead6cb 12:45:58.640 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:80 my_peer_id:110000101ead6cb 12:45:58.640 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:80 my_peer_id:110000101ead6cb 12:45:58.640 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:80 my_peer_id:110000101ead6cb 12:45:58.641 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:80 my_peer_id:110000101ead6cb 12:45:58.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:45:58.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:45:58.657 [Lua] ### Sending rpc_level_loaded 12:45:58.657 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43 12:45:58.657 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:45:58.657 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:45:58.657 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:45:58.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 12:45:58.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 12:45:58.692 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 12:45:59.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:45:59.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:45:59.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:45:59.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:45:59.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:45:59.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:46:00.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:46:00.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:46:00.538 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:46:00.539 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave 12:46:00.539 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:46:00.539 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:46:00.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:81 my_peer_id:110000101ead6cb 12:46:00.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:81 my_peer_id:110000101ead6cb 12:46:00.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:81 my_peer_id:110000101ead6cb 12:46:00.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:81 my_peer_id:110000101ead6cb 12:46:00.570 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:81 my_peer_id:110000101ead6cb 12:46:00.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:46:00.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:46:00.570 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 12:46:00.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:46:00.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:46:00.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:46:00.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:46:00.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:46:00.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 12:46:00.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 12:46:00.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient 12:46:00.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 12:46:00.773 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:82 my_peer_id:110000101ead6cb 12:46:00.773 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:82 my_peer_id:110000101ead6cb 12:46:00.773 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:82 my_peer_id:110000101ead6cb 12:46:00.773 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:82 my_peer_id:110000101ead6cb 12:46:00.774 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:82 my_peer_id:110000101ead6cb 12:46:00.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:46:00.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:46:00.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:46:00.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 12:46:00.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:46:00.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 12:46:00.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:46:00.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:46:00.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:46:01.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:46:01.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:46:01.151 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:46:01.230 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:46:01.230 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:46:01.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:46:01.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:46:01.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:46:01.571 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:46:01.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:46:01.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:46:01.774 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 82 12:46:01.774 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:46:01.774 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world 12:46:01.774 [Umbra] Init version: 3.4.15 :: 16 threads 12:46:01.884 [Lua] Async level spawning done 12:46:01.884 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:46:02.875 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:46:02.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:46:02.876 [Lua] [Matchmaking] unregister rpcs 12:46:02.876 [Lua] Set lobby begin: 12:46:02.876 [Lua] Lobby data twitch_enabled = false 12:46:02.876 [Lua] Lobby data power_level = 0 12:46:02.876 [Lua] Lobby data unique_server_name = Samoly 12:46:02.876 [Lua] Lobby data difficulty_tweak = 0 12:46:02.876 [Lua] Lobby data host = 110000101ead6cb 12:46:02.876 [Lua] Lobby data game_mode = 9 12:46:02.876 [Lua] Lobby data is_private = true 12:46:02.876 [Lua] Lobby data match_started = true 12:46:02.876 [Lua] Lobby data mechanism = adventure 12:46:02.876 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:46:02.876 [Lua] Lobby data player_slot_1 = 0:0 12:46:02.876 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:46:02.876 [Lua] Lobby data difficulty = cataclysm_3 12:46:02.876 [Lua] Lobby data quick_game = false 12:46:02.876 [Lua] Lobby data weave_index = 155 12:46:02.876 [Lua] Lobby data matchmaking = false 12:46:02.876 [Lua] Lobby data weave_name = weave_155 12:46:02.876 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:46:02.876 [Lua] Lobby data num_players = 4 12:46:02.877 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:46:02.877 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:46:02.877 [Lua] Lobby data country_code = FI 12:46:02.877 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:46:02.877 [Lua] Lobby data eac_authorized = true 12:46:02.877 [Lua] Set lobby end. 12:46:02.877 [Lua] [Managers] Destroying manager group: 12:46:02.877 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens 12:46:02.877 [Lua] [Gamestate] Enter StateIngame HOST 12:46:02.878 [Lua] [Managers] Calling function on all managers: 12:46:02.878 [Lua] <>level = dlc_scorpion_canyon_life<> 12:46:02.878 [Lua] Set lobby begin: 12:46:02.878 [Lua] Lobby data twitch_enabled = false 12:46:02.878 [Lua] Lobby data power_level = 0 12:46:02.878 [Lua] Lobby data unique_server_name = Samoly 12:46:02.878 [Lua] Lobby data difficulty_tweak = 0 12:46:02.878 [Lua] Lobby data host = 110000101ead6cb 12:46:02.878 [Lua] Lobby data game_mode = 9 12:46:02.878 [Lua] Lobby data is_private = true 12:46:02.878 [Lua] Lobby data match_started = true 12:46:02.878 [Lua] Lobby data mechanism = adventure 12:46:02.878 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:46:02.878 [Lua] Lobby data player_slot_1 = 0:0 12:46:02.878 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:46:02.878 [Lua] Lobby data difficulty = cataclysm_3 12:46:02.878 [Lua] Lobby data quick_game = false 12:46:02.879 [Lua] Lobby data weave_index = 155 12:46:02.879 [Lua] Lobby data matchmaking = false 12:46:02.879 [Lua] Lobby data weave_name = weave_155 12:46:02.879 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:46:02.879 [Lua] Lobby data num_players = 4 12:46:02.879 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:46:02.879 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:46:02.879 [Lua] Lobby data country_code = FI 12:46:02.879 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:46:02.879 [Lua] Lobby data eac_authorized = true 12:46:02.879 [Lua] Set lobby end. 12:46:02.879 [Lua] [StateIngame] Server ingame 12:46:02.882 [Lua] Set lobby begin: 12:46:02.882 [Lua] Lobby data twitch_enabled = false 12:46:02.882 [Lua] Lobby data power_level = 0 12:46:02.882 [Lua] Lobby data unique_server_name = Samoly 12:46:02.882 [Lua] Lobby data difficulty_tweak = 0 12:46:02.882 [Lua] Lobby data host = 110000101ead6cb 12:46:02.882 [Lua] Lobby data game_mode = 9 12:46:02.882 [Lua] Lobby data is_private = true 12:46:02.882 [Lua] Lobby data match_started = true 12:46:02.882 [Lua] Lobby data mechanism = adventure 12:46:02.882 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:46:02.882 [Lua] Lobby data player_slot_1 = 0:0 12:46:02.882 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:46:02.882 [Lua] Lobby data difficulty = cataclysm_3 12:46:02.882 [Lua] Lobby data quick_game = false 12:46:02.882 [Lua] Lobby data weave_index = 155 12:46:02.882 [Lua] Lobby data matchmaking = false 12:46:02.882 [Lua] Lobby data weave_name = weave_155 12:46:02.882 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:46:02.882 [Lua] Lobby data num_players = 4 12:46:02.882 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:46:02.883 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:46:02.883 [Lua] Lobby data country_code = FI 12:46:02.883 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:46:02.883 [Lua] Lobby data eac_authorized = true 12:46:02.883 [Lua] Set lobby end. 12:46:02.883 [Lua] [Matchmaking] register rpcs 12:46:02.883 [Lua] GameNetworkManager:init... creating game session 12:46:02.883 [Lua] Host GameSession.make_game_session_host with session: 12:46:02.883 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:46:02.883 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:46:02.883 [Lua] [GameNetworkManager] self.is_server = true 12:46:02.883 [Network] Setting artificial MTU limit to 576 12:46:02.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 102 12:46:02.883 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 12:46:02.883 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 12:46:02.892 [Lua] Switching ConflictSettings: to: weave_beastmen_light 12:46:02.892 [Lua] pacing=disabled 12:46:02.892 [Lua] roaming=nil 12:46:02.892 [Lua] specials=disabled 12:46:02.892 [Lua] debug_color=maroon 12:46:02.892 [Lua] pack_spawning=beastmen_light 12:46:02.892 [Lua] contained_breeds=nil 12:46:02.892 [Lua] disabled=false 12:46:02.892 [Lua] boss=disabled 12:46:02.892 [Lua] horde=disabled 12:46:02.892 [Lua] name=weave_beastmen_light 12:46:02.892 [Lua] intensity=disabled 12:46:02.892 [Lua] --- 12:46:02.892 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:46:02.895 warning: [GwNav] NavData resource not loaded 12:46:02.895 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world 12:46:02.895 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world 12:46:02.897 [Lua] [AIInterestPointSystem] Level Seed: 789654 12:46:02.897 [Lua] 12:46:02.897 [Lua] [entity_system_bag] = table 12:46:02.897 [Lua] [entity_system_bag] = metatable 12:46:02.897 [Lua] [startup_data] = table 12:46:02.897 [Lua] [entity_manager] = table 12:46:02.897 [Lua] [entity_manager] = metatable 12:46:02.897 [Lua] [unit_spawner] = table 12:46:02.897 [Lua] [unit_spawner] = metatable 12:46:02.897 [Lua] [unit_storage] = table 12:46:02.897 [Lua] [unit_storage] = metatable 12:46:02.897 [Lua] [dice_keeper] = table 12:46:02.897 [Lua] [dice_keeper] = metatable 12:46:02.897 [Lua] [is_server] = true (boolean) 12:46:02.897 [Lua] [world] = [World] 12:46:02.897 [Lua] [system_api] = table 12:46:02.897 [Lua] [entity_system] = table 12:46:02.897 [Lua] [entity_system] = metatable 12:46:02.897 [Lua] [network_lobby] = table 12:46:02.897 [Lua] [network_lobby] = metatable 12:46:02.897 [Lua] [profile_synchronizer] = table 12:46:02.897 [Lua] [profile_synchronizer] = metatable 12:46:02.897 [Lua] [level_transition_handler] = table 12:46:02.897 [Lua] [level_transition_handler] = metatable 12:46:02.897 [Lua] [num_local_human_players] = 1 (number) 12:46:02.897 [Lua] [statistics_db] = table 12:46:02.897 [Lua] [statistics_db] = metatable 12:46:02.897 [Lua] [network_server] = table 12:46:02.897 [Lua] [network_server] = metatable 12:46:02.897 [Lua] [input_manager] = table 12:46:02.897 [Lua] [input_manager] = metatable 12:46:02.897 [Lua] [network_clock] = table 12:46:02.897 [Lua] [network_clock] = metatable 12:46:02.897 [Lua] [network_transmit] = table 12:46:02.897 [Lua] [network_transmit] = metatable 12:46:02.897 [Lua] [free_flight_manager] = table 12:46:02.897 [Lua] [free_flight_manager] = metatable 12:46:02.897 [Lua] [network_manager] = table 12:46:02.897 [Lua] [network_manager] = metatable 12:46:02.897 [Lua] [network_event_delegate] = table 12:46:02.897 [Lua] [network_event_delegate] = metatable 12:46:02.897 [Lua] 12:46:02.897 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:46:02.897 [Lua] ignoring extension VersusInteractObjectiveExtension 12:46:02.897 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:46:02.897 [Lua] ignoring extension VersusSocketObjectiveExtension 12:46:02.897 [Lua] ignoring extension VersusTargetObjectiveExtension 12:46:02.897 [Lua] ignoring extension VersusMissionObjectiveExtension 12:46:02.898 [Lua] ignoring extension KeepDecorationPaintingExtension 12:46:02.899 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:46:02.912 [Lua] [AchievementManager] Achievements using the steam platform 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913) 12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951) 12:46:02.955 [Lua] [StateIngame] Level seed: 789654 12:46:02.970 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:46:02.973 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 12:46:02.973 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 12:46:02.973 [Lua] [IngameUI] init 12:46:02.987 [SteamVoipClient] select_out(110000101982738, off) 12:46:02.987 [SteamVoipClient] select_out(110000101ead6cb, off) 12:46:02.987 [SteamVoipClient] select_out(110000103faf286, off) 12:46:02.987 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:46:02.994 [Lua] cb_razer_chroma_setup 12:46:03.031 [Lua] completed 12:46:03.032 [Lua] completed 12:46:03.033 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:46:03.033 [Lua] Set lobby begin: 12:46:03.033 [Lua] Lobby data twitch_enabled = false 12:46:03.033 [Lua] Lobby data power_level = 1100 12:46:03.033 [Lua] Lobby data unique_server_name = Samoly 12:46:03.033 [Lua] Lobby data difficulty_tweak = 0 12:46:03.034 [Lua] Lobby data host = 110000101ead6cb 12:46:03.034 [Lua] Lobby data game_mode = 9 12:46:03.034 [Lua] Lobby data is_private = true 12:46:03.034 [Lua] Lobby data match_started = true 12:46:03.034 [Lua] Lobby data mechanism = adventure 12:46:03.034 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:46:03.034 [Lua] Lobby data player_slot_1 = 0:0 12:46:03.034 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:46:03.034 [Lua] Lobby data difficulty = cataclysm_3 12:46:03.034 [Lua] Lobby data quick_game = false 12:46:03.034 [Lua] Lobby data weave_index = 155 12:46:03.034 [Lua] Lobby data matchmaking = false 12:46:03.034 [Lua] Lobby data weave_name = weave_155 12:46:03.034 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:46:03.034 [Lua] Lobby data num_players = 4 12:46:03.034 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:46:03.034 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:46:03.034 [Lua] Lobby data country_code = FI 12:46:03.034 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:46:03.034 [Lua] Lobby data eac_authorized = true 12:46:03.034 [Lua] Set lobby end. 12:46:03.035 [Lua] CurrentConflictSettings weave_beastmen_light 12:46:03.035 [Lua] [ConflictDirector] conflict_director is ai_ready 12:46:03.036 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:46:03.036 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:46:03.038 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:46:03.038 [Lua] Forming navigation groups in one frame 12:46:03.038 [Lua] Forming navigation groups 12:46:03.097 [Lua] NavigationGroupManager -> calulation time A: 0.059000000000196451 12:46:03.124 [Lua] NavigationGroupManager -> calulation time B: 0.027000000000043656 12:46:03.124 [Lua] number of nav groups: 144 12:46:03.124 [Lua] number of refined nav groups : 108 12:46:03.132 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999998108251 12:46:03.132 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865 12:46:03.135 [Lua] Warning: missing nodes! in zones 12:46:03.135 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541 12:46:03.138 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:46:03.140 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:46:03.141 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:46:03.142 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 12:46:03.142 [Lua] [Managers] Calling function on all managers: 12:46:03.142 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:46:03.142 [Save] Loading `ut_tweaks_presets` 12:46:03.142 [Save] Load done 12:46:03.149 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 102 12:46:03.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 102 12:46:11.653 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:83 my_peer_id:110000101ead6cb 12:46:11.653 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:83 my_peer_id:110000101ead6cb 12:46:11.653 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:83 my_peer_id:110000101ead6cb 12:46:11.653 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:83 my_peer_id:110000101ead6cb 12:46:11.656 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:83 my_peer_id:110000101ead6cb 12:46:11.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:46:11.656 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 12:46:11.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:46:11.656 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 12:46:11.656 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:46:11.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:46:11.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:46:11.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 12:46:11.674 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 12:46:11.674 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 12:46:11.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 12:46:11.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 12:46:11.886 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 12:46:11.939 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 12:46:11.940 [Lua] [PackageManager] Force_load: wwise/drakegun 12:46:11.941 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 12:46:11.966 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 12:46:11.966 [Lua] [PackageManager] Force_load: wwise/flamethrower 12:46:11.967 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:46:11.998 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:46:11.998 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:46:12.003 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 83 12:46:14.177 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:46:14.177 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:46:14.177 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:46:14.177 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:46:14.177 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:46:14.177 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:46:14.177 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:46:14.177 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:46:14.183 [Lua] Set lobby begin: 12:46:14.183 [Lua] Lobby data twitch_enabled = false 12:46:14.184 [Lua] Lobby data power_level = 1100 12:46:14.184 [Lua] Lobby data unique_server_name = Samoly 12:46:14.184 [Lua] Lobby data difficulty_tweak = 0 12:46:14.184 [Lua] Lobby data host = 110000101ead6cb 12:46:14.184 [Lua] Lobby data game_mode = 9 12:46:14.184 [Lua] Lobby data is_private = true 12:46:14.184 [Lua] Lobby data match_started = true 12:46:14.184 [Lua] Lobby data mechanism = adventure 12:46:14.184 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:46:14.184 [Lua] Lobby data player_slot_1 = 0:0 12:46:14.184 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:46:14.184 [Lua] Lobby data difficulty = cataclysm_3 12:46:14.184 [Lua] Lobby data quick_game = false 12:46:14.184 [Lua] Lobby data weave_index = 155 12:46:14.184 [Lua] Lobby data matchmaking = false 12:46:14.184 [Lua] Lobby data weave_name = weave_155 12:46:14.184 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:46:14.185 [Lua] Lobby data num_players = 4 12:46:14.185 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:46:14.185 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:46:14.185 [Lua] Lobby data country_code = FI 12:46:14.185 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:46:14.185 [Lua] Lobby data eac_authorized = true 12:46:14.185 [Lua] Set lobby end. 12:46:14.185 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:46:14.185 [Lua] Breedfreezer (server) starting a hot join sync 12:46:14.185 [Lua] packing 0 units of breed skaven_clan_rat 12:46:14.185 [Lua] packing 0 units of breed skaven_slave 12:46:14.185 [Lua] packing 0 units of breed beastmen_ungor_archer 12:46:14.185 [Lua] packing 0 units of breed beastmen_bestigor 12:46:14.185 [Lua] packing 0 units of breed beastmen_ungor 12:46:14.185 [Lua] packing 0 units of breed beastmen_gor 12:46:14.185 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:46:14.185 [Lua] 12:46:14.185 [Lua] [1] = 1 (number) 12:46:14.185 [Lua] [2] = 0 (number) 12:46:14.185 [Lua] [3] = 1 (number) 12:46:14.185 [Lua] [4] = 0 (number) 12:46:14.185 [Lua] [5] = 1 (number) 12:46:14.185 [Lua] [6] = 0 (number) 12:46:14.185 [Lua] [7] = 1 (number) 12:46:14.185 [Lua] [8] = 0 (number) 12:46:14.185 [Lua] [9] = 1 (number) 12:46:14.185 [Lua] [10] = 0 (number) 12:46:14.185 [Lua] [11] = 1 (number) 12:46:14.185 [Lua] [12] = 0 (number) 12:46:14.185 [Lua] 12:46:14.185 [Lua] 12:46:14.185 [Lua] 12:46:14.187 [Lua] Set lobby begin: 12:46:14.187 [Lua] Lobby data twitch_enabled = false 12:46:14.187 [Lua] Lobby data power_level = 1100 12:46:14.187 [Lua] Lobby data unique_server_name = Samoly 12:46:14.187 [Lua] Lobby data difficulty_tweak = 0 12:46:14.187 [Lua] Lobby data host = 110000101ead6cb 12:46:14.187 [Lua] Lobby data game_mode = 9 12:46:14.187 [Lua] Lobby data is_private = true 12:46:14.187 [Lua] Lobby data match_started = true 12:46:14.187 [Lua] Lobby data mechanism = adventure 12:46:14.187 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:46:14.188 [Lua] Lobby data player_slot_1 = 0:0 12:46:14.188 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:46:14.188 [Lua] Lobby data difficulty = cataclysm_3 12:46:14.188 [Lua] Lobby data quick_game = false 12:46:14.188 [Lua] Lobby data weave_index = 155 12:46:14.188 [Lua] Lobby data matchmaking = false 12:46:14.188 [Lua] Lobby data weave_name = weave_155 12:46:14.188 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:46:14.188 [Lua] Lobby data num_players = 4 12:46:14.188 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:46:14.188 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:46:14.188 [Lua] Lobby data country_code = FI 12:46:14.188 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:46:14.188 [Lua] Lobby data eac_authorized = true 12:46:14.188 [Lua] Set lobby end. 12:46:14.188 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:46:14.188 [Lua] Breedfreezer (server) starting a hot join sync 12:46:14.188 [Lua] packing 0 units of breed skaven_clan_rat 12:46:14.188 [Lua] packing 0 units of breed skaven_slave 12:46:14.188 [Lua] packing 0 units of breed beastmen_ungor_archer 12:46:14.188 [Lua] packing 0 units of breed beastmen_bestigor 12:46:14.188 [Lua] packing 0 units of breed beastmen_ungor 12:46:14.188 [Lua] packing 0 units of breed beastmen_gor 12:46:14.188 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:46:14.188 [Lua] 12:46:14.188 [Lua] [1] = 1 (number) 12:46:14.188 [Lua] [2] = 0 (number) 12:46:14.188 [Lua] [3] = 1 (number) 12:46:14.188 [Lua] [4] = 0 (number) 12:46:14.188 [Lua] [5] = 1 (number) 12:46:14.188 [Lua] [6] = 0 (number) 12:46:14.188 [Lua] [7] = 1 (number) 12:46:14.188 [Lua] [8] = 0 (number) 12:46:14.188 [Lua] [9] = 1 (number) 12:46:14.188 [Lua] [10] = 0 (number) 12:46:14.188 [Lua] [11] = 1 (number) 12:46:14.188 [Lua] [12] = 0 (number) 12:46:14.188 [Lua] 12:46:14.188 [Lua] 12:46:14.188 [Lua] 12:46:14.189 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 12:46:14.189 [Lua] RemotePlayer:create_game_object( ) 22 12:46:14.207 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:46:14.207 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:46:14.207 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:46:14.207 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:46:14.207 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 12:46:14.207 [Lua] RemotePlayer:create_game_object( ) 23 12:46:14.224 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:46:14.224 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:46:14.224 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:46:14.224 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:46:14.395 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:46:14.395 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:46:14.430 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:46:14.430 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:46:15.468 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:46:15.468 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:46:15.480 [Lua] Set lobby begin: 12:46:15.480 [Lua] Lobby data twitch_enabled = false 12:46:15.480 [Lua] Lobby data power_level = 1100 12:46:15.480 [Lua] Lobby data unique_server_name = Samoly 12:46:15.481 [Lua] Lobby data difficulty_tweak = 0 12:46:15.481 [Lua] Lobby data host = 110000101ead6cb 12:46:15.481 [Lua] Lobby data game_mode = 9 12:46:15.481 [Lua] Lobby data is_private = true 12:46:15.481 [Lua] Lobby data match_started = true 12:46:15.481 [Lua] Lobby data mechanism = adventure 12:46:15.481 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:46:15.481 [Lua] Lobby data player_slot_1 = 0:0 12:46:15.481 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:46:15.481 [Lua] Lobby data difficulty = cataclysm_3 12:46:15.481 [Lua] Lobby data quick_game = false 12:46:15.481 [Lua] Lobby data weave_index = 155 12:46:15.481 [Lua] Lobby data matchmaking = false 12:46:15.481 [Lua] Lobby data weave_name = weave_155 12:46:15.481 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:46:15.481 [Lua] Lobby data num_players = 4 12:46:15.481 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:46:15.481 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:46:15.481 [Lua] Lobby data country_code = FI 12:46:15.481 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:46:15.481 [Lua] Lobby data eac_authorized = true 12:46:15.481 [Lua] Set lobby end. 12:46:15.482 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:46:15.482 [Lua] Breedfreezer (server) starting a hot join sync 12:46:15.482 [Lua] packing 0 units of breed skaven_clan_rat 12:46:15.482 [Lua] packing 0 units of breed skaven_slave 12:46:15.482 [Lua] packing 0 units of breed beastmen_ungor_archer 12:46:15.482 [Lua] packing 0 units of breed beastmen_bestigor 12:46:15.482 [Lua] packing 0 units of breed beastmen_ungor 12:46:15.482 [Lua] packing 0 units of breed beastmen_gor 12:46:15.482 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:46:15.482 [Lua] 12:46:15.482 [Lua] [1] = 1 (number) 12:46:15.482 [Lua] [2] = 0 (number) 12:46:15.482 [Lua] [3] = 1 (number) 12:46:15.482 [Lua] [4] = 0 (number) 12:46:15.482 [Lua] [5] = 1 (number) 12:46:15.482 [Lua] [6] = 0 (number) 12:46:15.482 [Lua] [7] = 1 (number) 12:46:15.482 [Lua] [8] = 0 (number) 12:46:15.482 [Lua] [9] = 1 (number) 12:46:15.482 [Lua] [10] = 0 (number) 12:46:15.482 [Lua] [11] = 1 (number) 12:46:15.482 [Lua] [12] = 0 (number) 12:46:15.482 [Lua] 12:46:15.482 [Lua] 12:46:15.482 [Lua] 12:46:15.482 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24 12:46:15.482 [Lua] RemotePlayer:create_game_object( ) 24 12:46:15.498 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:46:15.498 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:46:15.498 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:46:15.498 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:46:15.498 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:46:15.498 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:46:15.498 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:46:15.498 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:46:15.498 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:46:15.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 12:46:15.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 12:46:15.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 12:46:15.503 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:46:15.503 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:46:15.503 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 12:46:15.505 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:46:15.505 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:46:15.506 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:46:15.516 [Lua] Spline already found! 12:46:15.576 [Lua] Init group template: spline_patrol 12:46:15.635 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:46:15.636 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:46:15.636 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:46:15.637 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 12:46:15.637 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 12:46:15.637 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:46:15.637 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:46:15.649 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:46:15.649 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:46:15.649 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:46:15.650 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 12:46:15.651 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:46:15.651 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:46:15.651 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:46:15.651 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:46:15.651 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:46:15.671 [Lua] StateInGameRunning:_game_actually_starts() 12:46:15.671 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 12:46:15.671 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49 12:46:15.671 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=50 12:46:15.671 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=51 12:46:15.671 [Lua] ################################################################################################################# 12:46:15.671 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:46:15.671 [Lua] ################################################################################################################# 12:46:15.671 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 103 12:46:15.678 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 103 12:46:15.692 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:46:15.694 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 12:46:15.695 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:46:15.703 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 12:46:15.703 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 12:46:15.905 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 103 12:46:15.905 [Lua] Commit load time data 12:46:18.075 [Lua] Set lobby begin: 12:46:18.075 [Lua] Lobby data twitch_enabled = false 12:46:18.075 [Lua] Lobby data power_level = 550 12:46:18.075 [Lua] Lobby data unique_server_name = Samoly 12:46:18.075 [Lua] Lobby data difficulty_tweak = 0 12:46:18.075 [Lua] Lobby data host = 110000101ead6cb 12:46:18.076 [Lua] Lobby data game_mode = 9 12:46:18.076 [Lua] Lobby data is_private = true 12:46:18.076 [Lua] Lobby data match_started = true 12:46:18.076 [Lua] Lobby data mechanism = adventure 12:46:18.076 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:46:18.076 [Lua] Lobby data player_slot_1 = 0:0 12:46:18.076 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:46:18.076 [Lua] Lobby data difficulty = cataclysm_3 12:46:18.076 [Lua] Lobby data quick_game = false 12:46:18.076 [Lua] Lobby data weave_index = 155 12:46:18.076 [Lua] Lobby data matchmaking = false 12:46:18.076 [Lua] Lobby data weave_name = weave_155 12:46:18.076 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:46:18.076 [Lua] Lobby data num_players = 4 12:46:18.076 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:46:18.076 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:46:18.076 [Lua] Lobby data country_code = FI 12:46:18.077 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:46:18.077 [Lua] Lobby data eac_authorized = true 12:46:18.077 [Lua] Set lobby end. 12:46:22.714 [Lua] Players are leaving the safe zone 12:46:23.234 [Lua] Set lobby begin: 12:46:23.234 [Lua] Lobby data twitch_enabled = false 12:46:23.234 [Lua] Lobby data power_level = 1100 12:46:23.234 [Lua] Lobby data unique_server_name = Samoly 12:46:23.234 [Lua] Lobby data difficulty_tweak = 0 12:46:23.234 [Lua] Lobby data host = 110000101ead6cb 12:46:23.234 [Lua] Lobby data game_mode = 9 12:46:23.234 [Lua] Lobby data is_private = true 12:46:23.234 [Lua] Lobby data match_started = true 12:46:23.234 [Lua] Lobby data mechanism = adventure 12:46:23.234 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:46:23.234 [Lua] Lobby data player_slot_1 = 0:0 12:46:23.234 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:46:23.234 [Lua] Lobby data difficulty = cataclysm_3 12:46:23.234 [Lua] Lobby data quick_game = false 12:46:23.235 [Lua] Lobby data weave_index = 155 12:46:23.235 [Lua] Lobby data matchmaking = false 12:46:23.235 [Lua] Lobby data weave_name = weave_155 12:46:23.235 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:46:23.235 [Lua] Lobby data num_players = 4 12:46:23.235 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:46:23.235 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:46:23.235 [Lua] Lobby data country_code = FI 12:46:23.235 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:46:23.235 [Lua] Lobby data eac_authorized = true 12:46:23.235 [Lua] Set lobby end. 12:46:26.666 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:46:29.682 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:46:31.963 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:46:32.627 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:46:33.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 57, name: `unknown` 12:46:35.456 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:46:36.052 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:46:43.269 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845) 12:46:43.271 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:46:43.815 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:46:45.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown` 12:46:47.550 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:46:47.933 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:46:48.277 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:46:50.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 162, name: `unknown` 12:46:54.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:47:02.061 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:47:03.037 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:47:03.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 176, name: `unknown` 12:47:03.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown` 12:47:06.274 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:47:09.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown` 12:47:09.803 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:47:10.742 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:11.094 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 12:47:11.362 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:11.880 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 12:47:11.966 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:12.208 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:47:12.208 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:47:12.451 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 12:47:12.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 188, name: `unknown` 12:47:13.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_01` for object id: 129, name: `unknown` 12:47:13.557 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:13.627 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:47:13.906 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 12:47:14.051 [Lua] event horde ends! 12:47:14.062 [Lua] event horde ends! 12:47:14.510 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:14.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown` 12:47:14.878 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0 12:47:17.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:47:18.339 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:47:18.838 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:47:18.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 109, name: `unknown` 12:47:19.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 202, name: `unknown` 12:47:19.509 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:47:19.509 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:47:19.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown` 12:47:19.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 142, name: `unknown` 12:47:20.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:47:20.468 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:47:20.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 219, name: `unknown` 12:47:21.606 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:47:21.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 114, name: `unknown` 12:47:22.149 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:47:23.299 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:47:23.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 6, name: `unknown` 12:47:25.122 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:47:25.520 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:47:25.531 [Lua] Spline already found! 12:47:25.561 [Lua] Init group template: spline_patrol 12:47:27.177 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:47:27.460 [Lua] event horde ends! 12:47:27.988 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:47:28.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 140, name: `unknown` 12:47:28.296 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:47:28.569 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:47:28.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 192, name: `unknown` 12:47:28.878 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:47:29.429 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:47:30.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 172, name: `unknown` 12:47:33.180 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:47:33.825 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:47:33.940 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:47:34.234 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:47:34.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 202, name: `unknown` 12:47:34.649 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:47:34.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 44, name: `unknown` 12:47:35.962 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:47:36.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown` 12:47:37.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 95, name: `unknown` 12:47:37.606 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:47:39.952 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:47:40.198 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:47:40.502 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:47:40.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 162, name: `unknown` 12:47:44.219 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:47:44.227 [Lua] Spline already found! 12:47:44.247 [Lua] Init group template: spline_patrol 12:47:45.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:47:47.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:47:47.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:47:52.406 [Lua] state dead despawn 12:47:52.413 [Lua] [GameNetworkManager] destroying game object with go_id=26 12:47:56.758 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:47:57.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 154, name: `unknown` 12:47:57.626 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:48:03.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown` 12:48:14.623 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:48:14.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 12:48:16.989 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:48:17.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 211, name: `unknown` 12:48:17.897 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4) 12:48:17.899 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 12:48:17.899 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 12:48:17.899 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=168 12:48:31.280 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:48:31.287 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845) 12:48:31.291 [Lua] setting up ambush-horde 12:48:31.291 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:48:31.291 [Lua] -> spawning: 12 12:48:31.291 [Lua] horde crated with id 4 of type ambush 12:48:31.291 [Lua] ambush horde has started 12:48:31.296 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:48:31.306 [Lua] setting up ambush-horde 12:48:31.306 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:48:31.306 [Lua] -> spawning: 12 12:48:31.306 [Lua] horde crated with id 5 of type ambush 12:48:31.306 [Lua] ambush horde has started 12:48:33.754 [Lua] event horde ends! 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.002 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.002 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.002 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.002 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.002 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:35.843 [Lua] Init group template: horde 12:48:36.357 [Lua] Init group template: horde 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility. 12:48:37.695 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:48:38.173 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:48:38.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 68, name: `unknown` 12:48:38.664 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:48:39.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown` 12:48:40.163 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:48:40.174 [Lua] Spline already found! 12:48:40.208 [Lua] Init group template: spline_patrol 12:48:44.292 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:48:44.302 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845) 12:48:44.306 [Lua] setting up ambush-horde 12:48:44.306 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:48:44.306 [Lua] -> spawning: 12 12:48:44.306 [Lua] horde crated with id 7 of type ambush 12:48:44.306 [Lua] ambush horde has started 12:48:44.312 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:48:44.324 [Lua] setting up ambush-horde 12:48:44.324 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:48:44.325 [Lua] -> spawning: 12 12:48:44.325 [Lua] horde crated with id 8 of type ambush 12:48:44.325 [Lua] ambush horde has started 12:48:45.985 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:48:46.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 48, name: `unknown` 12:48:46.670 [Lua] setting up ambush-horde 12:48:46.670 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:48:46.670 [Lua] -> spawning: 12 12:48:46.670 [Lua] horde crated with id 9 of type ambush 12:48:46.670 [Lua] ambush horde has started 12:48:49.403 [Lua] Init group template: horde 12:48:49.487 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 90 96 12:48:49.488 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 91 95 12:48:49.488 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 92 94 12:48:49.488 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 93 93 12:48:49.684 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 91 105 12:48:49.696 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 92 104 12:48:49.696 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 93 103 12:48:49.696 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 94 102 12:48:49.696 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 95 101 12:48:49.696 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 96 100 12:48:49.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:48:50.178 [Lua] replace_hidden_spawners -> first try found: 1 cover points 12:48:50.178 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:48:50.178 [Lua] ->moving spawner 12:48:50.178 [Lua] ->moving spawner 12:48:50.178 [Lua] ->moving spawner 12:48:50.190 [Lua] replace_hidden_spawners -> first try found: 0 cover points 12:48:50.190 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 12:48:50.190 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:48:50.190 [Lua] ->moving spawner 12:48:50.190 [Lua] ->moving spawner 12:48:50.190 [Lua] ->moving spawner 12:48:50.860 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:48:50.934 [Lua] Init group template: horde 12:48:51.434 [Lua] Init group template: horde 12:48:51.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown` 12:48:54.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:48:55.754 [Lua] event horde ends! 12:48:56.739 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:48:57.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 133, name: `unknown` 12:48:59.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:03.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:06.603 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:49:07.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown` 12:49:12.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:12.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:12.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:13.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:13.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:13.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:13.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:15.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:15.845 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 46 size: 139 action: follow 12:49:16.811 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:49:17.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:17.566 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 41 size: 137 action: follow 12:49:17.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown` 12:49:18.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:18.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:20.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:20.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:20.294 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 142 156 12:49:20.294 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 143 155 12:49:20.295 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 144 154 12:49:20.295 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 145 153 12:49:20.312 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 146 152 12:49:20.312 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 147 151 12:49:20.312 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 148 150 12:49:20.312 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 149 149 12:49:20.656 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 122 size: 148 action: nil 12:49:20.673 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 123 size: 147 action: nil 12:49:20.689 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 131 size: 146 action: nil 12:49:20.689 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 134 size: 145 action: nil 12:49:20.721 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 142 144 12:49:20.721 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 143 143 12:49:20.800 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 31 size: 142 action: follow 12:49:21.039 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 122 141 12:49:21.039 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 123 140 12:49:21.070 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 131 139 12:49:21.070 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 134 138 12:49:21.165 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 31 137 12:49:21.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:21.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:22.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:22.686 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 101 size: 136 action: nil 12:49:24.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:25.312 [Lua] state dead despawn 12:49:25.324 [Lua] [GameNetworkManager] destroying game object with go_id=168 12:49:27.154 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 12:49:27.155 [Lua] [GameNetworkManager] destroying game object with go_id=53 12:49:30.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:31.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:31.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:31.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:32.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:32.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:32.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:32.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown` 12:49:36.641 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 12:49:36.641 [Lua] [GameNetworkManager] destroying game object with go_id=45 12:49:36.651 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 109 135 12:49:36.711 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 3 134 12:49:36.711 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 4 133 12:49:36.723 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 10 132 12:49:36.736 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 14 131 12:49:36.758 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 31 130 12:49:36.818 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 61 129 12:49:36.844 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 72 128 12:49:36.878 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 90 127 12:49:38.027 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 12:49:38.027 [Lua] [GameNetworkManager] destroying game object with go_id=43 12:49:42.188 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:49:42.188 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:49:42.188 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:49:42.188 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:49:42.188 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:49:42.188 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:49:42.188 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:49:42.188 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:49:42.188 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:49:42.189 [Save] Saving `save_data` 12:49:42.189 [Lua] gm_event_end_conditions_met false true 12:49:42.190 [Lua] Game lost 12:49:42.197 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:49:42.198 [Save] Save done 12:49:42.198 [Save] Saving `save_data` 12:49:42.201 [Lua] generate_backend_stats 110000101ead6cb:1 12:49:42.208 [Save] Save done 12:49:42.216 [Lua] PlayFabMirrorBase:_commit_internal nil 12:49:42.216 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:49:42.216 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:49:42.217 [Save] Saving `save_data` 12:49:42.224 [Lua] commit result success 39 12:49:42.224 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:49:42.224 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 104 12:49:42.224 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 12:49:42.229 [Save] Save done 12:49:42.233 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 104 31 12:49:43.157 [Lua] [PlayFabRequestQueue] EAC Enabled! 104 12:49:43.157 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 104 12:49:43.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 104 12:49:50.146 [Lua] ConflictDirector - destroy all units 12:49:50.159 [Lua] Horde killed: ? 12:49:50.161 [Lua] Horde killed: ? 12:49:50.165 [Lua] Horde killed: ? 12:49:50.166 [Lua] Horde killed: ? 12:49:50.167 [Lua] Horde killed: ? 12:49:50.476 [Lua] TRANSITION nil nil inn_level 12:49:50.476 [Lua] Transition type "inn_level", is server: true 12:49:50.476 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:49:50.476 [Lua] [GameNetworkManager] Leaving game... 12:49:50.476 [Lua] [GameNetworkManager] Shutting down game session host. 12:49:50.476 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:49:50.476 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:49:50.476 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=225.20 12:49:50.481 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:49:52.517 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:49:52.517 [Lua] [Managers] Calling function on all managers: 12:49:52.518 [Lua] Clearing all global lookup lists 12:49:52.518 [Lua] [IngamePlayerListUI] - Destroy 12:49:52.518 [Lua] [EquipmentUI] - Destroy 12:49:52.518 [Lua] [AbilityUI] - Destroy 12:49:52.518 [Lua] [GamePadAbilityUI] - Destroy 12:49:52.518 [Lua] [GamePadEquipmentUI] - Destroy 12:49:52.518 [Lua] [IngameUI] destroy 12:49:52.551 [Lua] [Managers] Destroying manager group: 12:49:52.558 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:49:52.605 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:49:52.610 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 12:49:52.611 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:49:52.612 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:49:52.615 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:49:52.617 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:49:52.619 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 12:49:52.620 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:49:52.621 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:49:52.625 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 12:49:52.627 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:49:52.631 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:49:52.632 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:49:52.633 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:49:52.638 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:49:52.640 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:49:52.640 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:49:52.641 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:49:52.643 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:49:52.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:49:52.649 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 12:49:52.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:49:52.660 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:49:52.660 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:49:52.660 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:49:52.660 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 12:49:52.660 warning: [Lua] Following data will be uploaded to Crashify: <> 12:49:52.660 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 85, User: 110000101ead6cb "Samoly" <> 12:49:52.660 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6314039; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C258430 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 0000000008BDFD30; application_shutdown = nil; unit_spawner = table: 000000000C88AC60; world = [World]; unit_storage = table: 000000000BE017A0; units = table: 000000000B23D1B0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008BDFD30 [8] self = table: 0000000010404290; dt = 0.0053725866600871086; t = 5150.8590192722622; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0053725866600871086; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053725866600871086; t = 5150.8590192722622 [10] dt = 0.0053725866600871086 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000008A85A50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000042B7E90; [5] world_name = "level_world"; entity_system_bag = table: 000000000EF74C80; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DCD8D30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000022B3500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 215.38813118804245; input_manager = table: 0000000009FDF470; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FF35DB0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0053725866600871086; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000042B7E90; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000008BDCC40; exit_time = 225.20019644731656; dice_keeper = table: 00000000104FCA50; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E921660; <> <> 12:49:52.661 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:49:52.661 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:49:52.661 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 12:49:52.661 warning: [Lua] Following data will be uploaded to Crashify: <> 12:49:52.661 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 86, User: 110000101ead6cb "Samoly" <> 12:49:52.661 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6314039; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C258430 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 0000000008BDFD30; application_shutdown = nil; unit_spawner = table: 000000000C88AC60; world = [World]; unit_storage = table: 000000000BE017A0; units = table: 000000000B23D1B0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008BDFD30 [8] self = table: 0000000010404290; dt = 0.0053725866600871086; t = 5150.8590192722622; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0053725866600871086; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053725866600871086; t = 5150.8590192722622 [10] dt = 0.0053725866600871086 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000008A85A50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000042B7E90; [5] world_name = "level_world"; entity_system_bag = table: 000000000EF74C80; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DCD8D30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000022B3500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 215.38813118804245; input_manager = table: 0000000009FDF470; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FF35DB0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0053725866600871086; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000042B7E90; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000008BDCC40; exit_time = 225.20019644731656; dice_keeper = table: 00000000104FCA50; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E921660; <> <> 12:49:52.661 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:49:52.661 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:49:52.661 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 12:49:52.661 warning: [Lua] Following data will be uploaded to Crashify: <> 12:49:52.661 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 87, User: 110000101ead6cb "Samoly" <> 12:49:52.662 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6314039; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C258430 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 0000000008BDFD30; application_shutdown = nil; unit_spawner = table: 000000000C88AC60; world = [World]; unit_storage = table: 000000000BE017A0; units = table: 000000000B23D1B0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008BDFD30 [8] self = table: 0000000010404290; dt = 0.0053725866600871086; t = 5150.8590192722622; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0053725866600871086; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053725866600871086; t = 5150.8590192722622 [10] dt = 0.0053725866600871086 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000008A85A50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000042B7E90; [5] world_name = "level_world"; entity_system_bag = table: 000000000EF74C80; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DCD8D30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000022B3500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 215.38813118804245; input_manager = table: 0000000009FDF470; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FF35DB0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0053725866600871086; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000042B7E90; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000008BDCC40; exit_time = 225.20019644731656; dice_keeper = table: 00000000104FCA50; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E921660; <> <> 12:49:52.662 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:49:52.662 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:49:52.662 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 12:49:52.662 warning: [Lua] Following data will be uploaded to Crashify: <> 12:49:52.662 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 88, User: 110000101ead6cb "Samoly" <> 12:49:52.663 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6314039; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C258430 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 0000000008BDFD30; application_shutdown = nil; unit_spawner = table: 000000000C88AC60; world = [World]; unit_storage = table: 000000000BE017A0; units = table: 000000000B23D1B0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008BDFD30 [8] self = table: 0000000010404290; dt = 0.0053725866600871086; t = 5150.8590192722622; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0053725866600871086; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053725866600871086; t = 5150.8590192722622 [10] dt = 0.0053725866600871086 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000008A85A50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000042B7E90; [5] world_name = "level_world"; entity_system_bag = table: 000000000EF74C80; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DCD8D30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000022B3500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 215.38813118804245; input_manager = table: 0000000009FDF470; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FF35DB0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0053725866600871086; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000042B7E90; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000008BDCC40; exit_time = 225.20019644731656; dice_keeper = table: 00000000104FCA50; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E921660; <> <> 12:49:52.663 [Lua] [Matchmaking] unregister rpcs 12:49:52.663 [Lua] ############### UNLOADING PACKAGES ############### 12:49:52.663 [Lua] [Managers] Calling function on all managers: 12:49:52.663 [Lua] [Managers] Destroying manager group: 12:49:52.663 [Lua] [Gamestate] Enter state StateLoading 12:49:52.668 [Lua] Found camera: end_screen_camera 12:49:52.668 [Lua] [EndViewState] Enter Substate EndViewStateSummary 12:49:52.668 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:49:52.669 [Lua] [Matchmaking] register rpcs 12:49:52.669 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:49:52.669 [Lua] Set lobby begin: 12:49:52.669 [Lua] Lobby data twitch_enabled = false 12:49:52.669 [Lua] Lobby data power_level = 0 12:49:52.669 [Lua] Lobby data unique_server_name = Samoly 12:49:52.669 [Lua] Lobby data difficulty_tweak = 0 12:49:52.669 [Lua] Lobby data host = 110000101ead6cb 12:49:52.669 [Lua] Lobby data game_mode = 9 12:49:52.669 [Lua] Lobby data is_private = true 12:49:52.669 [Lua] Lobby data match_started = true 12:49:52.669 [Lua] Lobby data mechanism = adventure 12:49:52.669 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:49:52.669 [Lua] Lobby data player_slot_1 = 0:0 12:49:52.669 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:49:52.669 [Lua] Lobby data difficulty = cataclysm_3 12:49:52.669 [Lua] Lobby data quick_game = false 12:49:52.669 [Lua] Lobby data weave_index = 155 12:49:52.669 [Lua] Lobby data matchmaking = false 12:49:52.669 [Lua] Lobby data weave_name = weave_155 12:49:52.669 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:49:52.670 [Lua] Lobby data num_players = 4 12:49:52.670 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:49:52.670 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:49:52.670 [Lua] Lobby data country_code = FI 12:49:52.670 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:49:52.670 [Lua] Lobby data eac_authorized = true 12:49:52.670 [Lua] Set lobby end. 12:49:52.670 [Lua] registering RPCs 12:49:52.670 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:49:52.670 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:49:52.670 [Lua] Set lobby begin: 12:49:52.670 [Lua] Lobby data twitch_enabled = false 12:49:52.670 [Lua] Lobby data power_level = 0 12:49:52.670 [Lua] Lobby data unique_server_name = Samoly 12:49:52.670 [Lua] Lobby data difficulty_tweak = 0 12:49:52.670 [Lua] Lobby data host = 110000101ead6cb 12:49:52.670 [Lua] Lobby data game_mode = 3 12:49:52.670 [Lua] Lobby data is_private = true 12:49:52.670 [Lua] Lobby data match_started = true 12:49:52.670 [Lua] Lobby data mechanism = adventure 12:49:52.670 [Lua] Lobby data level_key = inn_level 12:49:52.670 [Lua] Lobby data player_slot_1 = 0:0 12:49:52.670 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:49:52.670 [Lua] Lobby data difficulty = cataclysm_3 12:49:52.670 [Lua] Lobby data quick_game = false 12:49:52.671 [Lua] Lobby data weave_index = 155 12:49:52.671 [Lua] Lobby data matchmaking = false 12:49:52.671 [Lua] Lobby data weave_name = weave_155 12:49:52.671 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:49:52.671 [Lua] Lobby data num_players = 4 12:49:52.671 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:49:52.671 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:49:52.671 [Lua] Lobby data country_code = FI 12:49:52.671 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:49:52.671 [Lua] Lobby data eac_authorized = true 12:49:52.671 [Lua] Set lobby end. 12:49:52.671 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:49:52.674 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:49:52.674 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:49:52.674 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:49:52.684 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life 12:49:52.692 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life 12:49:52.716 [Umbra] Unload tome 12:49:52.719 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler 12:49:52.719 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:49:52.719 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:49:52.719 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:49:52.719 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:49:52.719 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:49:52.719 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:49:52.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:49:52.762 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:49:52.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:49:52.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:49:52.890 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:49:52.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:49:52.923 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:49:52.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:49:52.974 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:49:52.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:49:53.714 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa70b9, position: 4813914 12:49:56.803 [Window] Window => inactive 12:49:59.679 [Lua] [EndViewState] Exit Substate EndViewStateSummary 12:49:59.946 [Lua] ### Sending rpc_level_loaded 12:49:59.946 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 12:49:59.946 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:49:59.947 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:49:59.947 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:49:59.963 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:84 my_peer_id:110000101ead6cb 12:49:59.963 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:84 my_peer_id:110000101ead6cb 12:49:59.963 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:84 my_peer_id:110000101ead6cb 12:49:59.963 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:84 my_peer_id:110000101ead6cb 12:49:59.964 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:84 my_peer_id:110000101ead6cb 12:49:59.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:49:59.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:00.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:50:00.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:50:00.400 [Lua] ### Sending rpc_level_loaded 12:50:00.400 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 12:50:00.400 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:50:00.401 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:50:00.401 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:50:00.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:50:00.486 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:50:00.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:50:00.502 [Lua] [LevelTransitionHandler] Level load completed! 12:50:00.502 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6314039 - use_random_directors: true - overriden_conflict: nil 12:50:00.505 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:50:00.505 [Lua] checking dlc's against conflict directors 12:50:00.505 [Lua] number of factions to include 2 12:50:00.505 [Lua] Updated list weights for random: 12:50:00.505 [Lua] skaven, 0.42 (0.00-0.42) 12:50:00.505 [Lua] chaos, 0.42 (0.42-0.83) 12:50:00.505 [Lua] beastmen, 0.17 (0.83-1.00) 12:50:00.505 [Lua] Rolled random faction: 0.38925418257713318 skaven 12:50:00.505 [Lua] Updated list weights for random: 12:50:00.505 [Lua] beastmen, 0.29 (0.00-0.29) 12:50:00.505 [Lua] chaos, 0.71 (0.29-1.00) 12:50:00.505 [Lua] Rolled random faction: 0.55470973253250122 chaos 12:50:00.505 [Lua] number of factions added 2 12:50:00.505 [Lua] --- --- --- 12:50:00.505 [Lua] Starting... difficulty 'cataclysm_3' 12:50:00.505 [Lua] These are the starting conflict directors: 12:50:00.505 [Lua] inn_level 12:50:00.505 [Lua] --- --- --- 12:50:00.505 [Lua] 12:50:00.505 [Lua] DONE! Found the following directors: 12:50:00.505 [Lua] (free: 35), Master hash is: 12:50:00.505 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:50:00.505 [Lua] load_startup_enemy_packages: -------------- 12:50:00.505 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:50:00.505 [Lua] critter_rat 12:50:00.519 [Lua] ### Sending rpc_level_loaded 12:50:00.519 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 12:50:00.519 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:50:00.536 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:50:00.536 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:50:00.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:50:00.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:50:00.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:50:00.669 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:85 my_peer_id:110000101ead6cb 12:50:00.669 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:85 my_peer_id:110000101ead6cb 12:50:00.669 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:85 my_peer_id:110000101ead6cb 12:50:00.669 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:85 my_peer_id:110000101ead6cb 12:50:00.670 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:85 my_peer_id:110000101ead6cb 12:50:00.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:00.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:00.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:50:00.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:50:00.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:50:00.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:50:00.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:50:00.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:50:00.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 12:50:00.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:50:00.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:50:00.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:50:00.773 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 12:50:00.773 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:50:00.774 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:50:00.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:86 my_peer_id:110000101ead6cb 12:50:00.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:86 my_peer_id:110000101ead6cb 12:50:00.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:86 my_peer_id:110000101ead6cb 12:50:00.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:86 my_peer_id:110000101ead6cb 12:50:00.805 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:86 my_peer_id:110000101ead6cb 12:50:00.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:00.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:50:00.805 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:50:00.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 12:50:00.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read, 12:50:00.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:50:00.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:50:00.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:50:00.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 12:50:00.856 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 12:50:00.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:50:00.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 12:50:00.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:50:00.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:50:00.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:50:00.923 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:50:01.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:50:01.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:50:01.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:50:01.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:50:01.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:50:01.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:50:01.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:50:01.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:50:01.175 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:50:01.240 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:50:01.240 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:50:01.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:50:01.376 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:50:01.376 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:50:01.378 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:50:01.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:50:01.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:50:01.631 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 86 12:50:01.631 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:50:01.631 [Lua] Starting async level spawning of levels/inn/world 12:50:01.632 [Umbra] Init version: 3.4.15 :: 16 threads 12:50:01.961 [Lua] Async level spawning done 12:50:02.353 [Lua] ### Sending rpc_level_loaded 12:50:02.353 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 12:50:02.353 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:50:02.354 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:50:02.354 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:50:03.457 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:50:03.457 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:50:03.457 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:50:03.457 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:50:03.457 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:50:03.457 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:50:03.457 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:50:03.457 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:50:03.458 [Lua] ### Sending rpc_level_loaded 12:50:03.458 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 12:50:03.458 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:50:03.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:87 my_peer_id:110000101ead6cb 12:50:03.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:87 my_peer_id:110000101ead6cb 12:50:03.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:87 my_peer_id:110000101ead6cb 12:50:03.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:87 my_peer_id:110000101ead6cb 12:50:03.491 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:87 my_peer_id:110000101ead6cb 12:50:03.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:03.491 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 12:50:03.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:03.543 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 12:50:03.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:50:03.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 12:50:03.543 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 12:50:03.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:50:03.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:50:03.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:50:03.592 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 12:50:03.675 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 12:50:03.675 [Lua] [PackageManager] Force_load: wwise/rakegun 12:50:03.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:50:03.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:50:03.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:50:03.743 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 87 12:50:04.461 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:50:04.461 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:50:04.461 [Lua] [Matchmaking] unregister rpcs 12:50:04.461 [Lua] Set lobby begin: 12:50:04.461 [Lua] Lobby data twitch_enabled = false 12:50:04.461 [Lua] Lobby data power_level = 0 12:50:04.461 [Lua] Lobby data unique_server_name = Samoly 12:50:04.461 [Lua] Lobby data difficulty_tweak = 0 12:50:04.461 [Lua] Lobby data host = 110000101ead6cb 12:50:04.461 [Lua] Lobby data game_mode = 3 12:50:04.461 [Lua] Lobby data is_private = true 12:50:04.461 [Lua] Lobby data match_started = true 12:50:04.461 [Lua] Lobby data mechanism = adventure 12:50:04.461 [Lua] Lobby data level_key = inn_level 12:50:04.461 [Lua] Lobby data player_slot_1 = 0:0 12:50:04.461 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:50:04.461 [Lua] Lobby data difficulty = cataclysm_3 12:50:04.461 [Lua] Lobby data quick_game = false 12:50:04.461 [Lua] Lobby data weave_index = 155 12:50:04.461 [Lua] Lobby data matchmaking = false 12:50:04.461 [Lua] Lobby data weave_name = weave_155 12:50:04.461 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:04.462 [Lua] Lobby data num_players = 4 12:50:04.462 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:04.462 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:04.462 [Lua] Lobby data country_code = FI 12:50:04.462 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:04.462 [Lua] Lobby data eac_authorized = true 12:50:04.462 [Lua] Set lobby end. 12:50:04.462 [Lua] [Managers] Destroying manager group: 12:50:04.462 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:50:04.462 [Lua] [Gamestate] Enter StateIngame HOST 12:50:04.462 [Lua] [Managers] Calling function on all managers: 12:50:04.463 [Lua] <>level = inn_level<> 12:50:04.463 [Lua] Set lobby begin: 12:50:04.463 [Lua] Lobby data twitch_enabled = false 12:50:04.463 [Lua] Lobby data power_level = 0 12:50:04.463 [Lua] Lobby data unique_server_name = Samoly 12:50:04.463 [Lua] Lobby data difficulty_tweak = 0 12:50:04.463 [Lua] Lobby data host = 110000101ead6cb 12:50:04.463 [Lua] Lobby data game_mode = 3 12:50:04.463 [Lua] Lobby data is_private = true 12:50:04.463 [Lua] Lobby data match_started = true 12:50:04.463 [Lua] Lobby data mechanism = adventure 12:50:04.463 [Lua] Lobby data level_key = inn_level 12:50:04.463 [Lua] Lobby data player_slot_1 = 0:0 12:50:04.463 [Lua] Lobby data selected_level_key = inn_level 12:50:04.463 [Lua] Lobby data difficulty = cataclysm_3 12:50:04.463 [Lua] Lobby data quick_game = false 12:50:04.463 [Lua] Lobby data weave_index = 155 12:50:04.464 [Lua] Lobby data matchmaking = false 12:50:04.464 [Lua] Lobby data weave_name = weave_155 12:50:04.464 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:04.464 [Lua] Lobby data num_players = 4 12:50:04.464 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:04.464 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:04.464 [Lua] Lobby data country_code = FI 12:50:04.464 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:04.464 [Lua] Lobby data eac_authorized = true 12:50:04.464 [Lua] Set lobby end. 12:50:04.464 [Lua] [StateIngame] Server ingame 12:50:04.467 [Lua] Set lobby begin: 12:50:04.467 [Lua] Lobby data twitch_enabled = false 12:50:04.467 [Lua] Lobby data power_level = 0 12:50:04.467 [Lua] Lobby data unique_server_name = Samoly 12:50:04.467 [Lua] Lobby data difficulty_tweak = 0 12:50:04.467 [Lua] Lobby data host = 110000101ead6cb 12:50:04.467 [Lua] Lobby data game_mode = 3 12:50:04.467 [Lua] Lobby data is_private = true 12:50:04.467 [Lua] Lobby data match_started = true 12:50:04.467 [Lua] Lobby data mechanism = adventure 12:50:04.467 [Lua] Lobby data level_key = inn_level 12:50:04.467 [Lua] Lobby data player_slot_1 = 0:0 12:50:04.467 [Lua] Lobby data selected_level_key = inn_level 12:50:04.467 [Lua] Lobby data difficulty = cataclysm_3 12:50:04.467 [Lua] Lobby data quick_game = false 12:50:04.467 [Lua] Lobby data weave_index = 155 12:50:04.467 [Lua] Lobby data matchmaking = false 12:50:04.467 [Lua] Lobby data weave_name = weave_155 12:50:04.467 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:04.467 [Lua] Lobby data num_players = 4 12:50:04.468 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:04.468 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:04.468 [Lua] Lobby data country_code = FI 12:50:04.468 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:04.468 [Lua] Lobby data eac_authorized = true 12:50:04.468 [Lua] Set lobby end. 12:50:04.468 [Lua] [Matchmaking] register rpcs 12:50:04.468 [Lua] GameNetworkManager:init... creating game session 12:50:04.468 [Lua] Host GameSession.make_game_session_host with session: 12:50:04.468 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:50:04.468 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:50:04.468 [Lua] [GameNetworkManager] self.is_server = true 12:50:04.468 [Network] Setting artificial MTU limit to 576 12:50:04.468 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:50:04.478 [Lua] Switching ConflictSettings: to: inn_level 12:50:04.478 [Lua] pacing=disabled 12:50:04.478 [Lua] roaming=nil 12:50:04.478 [Lua] disabled=false 12:50:04.478 [Lua] pack_spawning=disabled 12:50:04.478 [Lua] contained_breeds=nil 12:50:04.478 [Lua] boss=disabled 12:50:04.478 [Lua] horde=disabled 12:50:04.478 [Lua] specials=disabled 12:50:04.478 [Lua] name=inn_level 12:50:04.478 [Lua] intensity=disabled 12:50:04.478 [Lua] --- 12:50:04.478 [Lua] [LevelAnalysis] set_random_seed( 6314039) 12:50:04.481 [Lua] [AIInterestPointSystem] Level Seed: 6314039 12:50:04.481 [Lua] 12:50:04.481 [Lua] [entity_system_bag] = table 12:50:04.481 [Lua] [entity_system_bag] = metatable 12:50:04.481 [Lua] [startup_data] = table 12:50:04.481 [Lua] [entity_manager] = table 12:50:04.481 [Lua] [entity_manager] = metatable 12:50:04.481 [Lua] [unit_spawner] = table 12:50:04.481 [Lua] [unit_spawner] = metatable 12:50:04.481 [Lua] [unit_storage] = table 12:50:04.481 [Lua] [unit_storage] = metatable 12:50:04.481 [Lua] [dice_keeper] = table 12:50:04.481 [Lua] [dice_keeper] = metatable 12:50:04.481 [Lua] [is_server] = true (boolean) 12:50:04.481 [Lua] [world] = [World] 12:50:04.481 [Lua] [system_api] = table 12:50:04.481 [Lua] [entity_system] = table 12:50:04.481 [Lua] [entity_system] = metatable 12:50:04.481 [Lua] [network_lobby] = table 12:50:04.481 [Lua] [network_lobby] = metatable 12:50:04.481 [Lua] [profile_synchronizer] = table 12:50:04.481 [Lua] [profile_synchronizer] = metatable 12:50:04.481 [Lua] [level_transition_handler] = table 12:50:04.481 [Lua] [level_transition_handler] = metatable 12:50:04.481 [Lua] [num_local_human_players] = 1 (number) 12:50:04.481 [Lua] [statistics_db] = table 12:50:04.481 [Lua] [statistics_db] = metatable 12:50:04.481 [Lua] [network_server] = table 12:50:04.481 [Lua] [network_server] = metatable 12:50:04.481 [Lua] [input_manager] = table 12:50:04.481 [Lua] [input_manager] = metatable 12:50:04.481 [Lua] [network_clock] = table 12:50:04.481 [Lua] [network_clock] = metatable 12:50:04.481 [Lua] [network_transmit] = table 12:50:04.481 [Lua] [network_transmit] = metatable 12:50:04.481 [Lua] [free_flight_manager] = table 12:50:04.481 [Lua] [free_flight_manager] = metatable 12:50:04.481 [Lua] [network_manager] = table 12:50:04.481 [Lua] [network_manager] = metatable 12:50:04.481 [Lua] [network_event_delegate] = table 12:50:04.481 [Lua] [network_event_delegate] = metatable 12:50:04.481 [Lua] 12:50:04.482 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:50:04.482 [Lua] ignoring extension VersusInteractObjectiveExtension 12:50:04.482 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:50:04.482 [Lua] ignoring extension VersusSocketObjectiveExtension 12:50:04.482 [Lua] ignoring extension VersusTargetObjectiveExtension 12:50:04.482 [Lua] ignoring extension VersusMissionObjectiveExtension 12:50:04.482 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:50:04.484 [Lua] [AchievementManager] Achievements using the steam platform 12:50:04.533 [Lua] [StateIngame] Level seed: 6314039 12:50:04.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:50:04.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:50:04.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:50:04.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:50:04.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 12:50:04.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 12:50:04.543 [Lua] [LevelAnalysis] set_random_seed( 6314039) 12:50:04.547 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:50:04.547 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 12:50:04.548 [Lua] [IngameUI] init 12:50:04.565 [SteamVoipClient] select_out(110000101982738, off) 12:50:04.565 [SteamVoipClient] select_out(110000101ead6cb, off) 12:50:04.565 [SteamVoipClient] select_out(110000103faf286, off) 12:50:04.565 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:50:04.571 [Lua] cb_razer_chroma_setup 12:50:04.627 [Lua] completed 12:50:04.627 [Lua] completed 12:50:04.627 [Lua] completed 12:50:04.627 [Lua] completed 12:50:04.644 [Lua] completed 12:50:04.645 [Lua] completed 12:50:04.647 [Lua] [Matchmaking] Cancelling matchmaking 12:50:04.647 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:50:04.647 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:50:04.647 [Lua] Set lobby begin: 12:50:04.647 [Lua] Lobby data twitch_enabled = false 12:50:04.647 [Lua] Lobby data power_level = 835 12:50:04.647 [Lua] Lobby data unique_server_name = Samoly 12:50:04.647 [Lua] Lobby data difficulty_tweak = 0 12:50:04.647 [Lua] Lobby data host = 110000101ead6cb 12:50:04.647 [Lua] Lobby data game_mode = 3 12:50:04.648 [Lua] Lobby data is_private = true 12:50:04.648 [Lua] Lobby data match_started = true 12:50:04.648 [Lua] Lobby data mechanism = adventure 12:50:04.648 [Lua] Lobby data level_key = inn_level 12:50:04.648 [Lua] Lobby data player_slot_1 = 0:0 12:50:04.648 [Lua] Lobby data selected_level_key = inn_level 12:50:04.648 [Lua] Lobby data difficulty = cataclysm_3 12:50:04.648 [Lua] Lobby data quick_game = false 12:50:04.648 [Lua] Lobby data weave_index = 155 12:50:04.648 [Lua] Lobby data matchmaking = false 12:50:04.648 [Lua] Lobby data weave_name = weave_155 12:50:04.648 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:04.648 [Lua] Lobby data num_players = 4 12:50:04.648 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:04.648 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:04.648 [Lua] Lobby data country_code = FI 12:50:04.648 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:04.648 [Lua] Lobby data eac_authorized = true 12:50:04.648 [Lua] Set lobby end. 12:50:04.649 [Flow] complete_skittergate_legend true 12:50:04.649 [Flow] complete_all_helmgart_levels_recruit true 12:50:04.650 [Flow] WitchHunterLevel:35 12:50:04.650 [Flow] LeaderYes 12:50:04.650 [Flow] ALL PC XP:304250 12:50:04.650 [Flow] Has "bogenhafen" DLC:true 12:50:04.650 [Flow] WH XP:60850 12:50:04.650 [Flow] Number of crafted items:7152 12:50:04.650 [Flow] Has "pre_order" DLC:true 12:50:04.650 [Flow] Sum of Powe Levels:1500 12:50:04.650 [Flow] lodestone diff 1:false 12:50:04.650 [Flow] magnus and forest activated 12:50:04.650 [Flow] magnus and forest activated 12:50:04.651 [Flow] cemetery and forest activated 12:50:04.651 [Flow] magnus and cemetery 12:50:04.651 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:50:04.651 [Flow] ALL RUNES ACTIVATED 12:50:04.651 [Flow] magnus and forest activated 12:50:04.651 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:50:04.651 [Flow] ALL RUNES ACTIVATED 12:50:04.651 [Flow] cemetery and forest activated 12:50:04.651 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:50:04.651 [Flow] ALL RUNES ACTIVATED 12:50:04.651 [Flow] magnus and forest activated 12:50:04.651 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:50:04.651 [Flow] ALL RUNES ACTIVATED 12:50:04.651 [Flow] magnus and cemetery 12:50:04.651 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:50:04.651 [Flow] ALL RUNES ACTIVATED 12:50:04.651 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:50:04.653 [Lua] CurrentConflictSettings inn_level 12:50:04.653 [Lua] [ConflictDirector] conflict_director is ai_ready 12:50:04.653 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:50:04.653 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:50:04.655 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:50:04.655 [Lua] Forming navigation groups in one frame 12:50:04.655 [Lua] Forming navigation groups 12:50:04.686 [Lua] NavigationGroupManager -> calulation time A: 0.032000000000152795 12:50:04.688 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 12:50:04.688 [Lua] number of nav groups: 41 12:50:04.689 [Lua] number of refined nav groups : 23 12:50:04.691 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 12:50:04.691 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:50:04.691 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:50:04.691 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:50:04.694 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:50:04.694 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:50:04.694 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:50:04.694 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 12:50:04.694 [Lua] [Managers] Calling function on all managers: 12:50:04.694 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:50:04.694 [Save] Loading `ut_tweaks_presets` 12:50:04.694 [Save] Load done 12:50:04.707 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:50:04.707 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:50:04.793 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:50:04.793 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:50:04.793 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:50:04.793 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:50:04.793 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:50:04.793 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:50:04.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:50:04.794 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:50:04.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 12:50:04.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:50:04.813 [Lua] Set lobby begin: 12:50:04.813 [Lua] Lobby data twitch_enabled = false 12:50:04.813 [Lua] Lobby data power_level = 835 12:50:04.813 [Lua] Lobby data unique_server_name = Samoly 12:50:04.813 [Lua] Lobby data difficulty_tweak = 0 12:50:04.813 [Lua] Lobby data host = 110000101ead6cb 12:50:04.813 [Lua] Lobby data game_mode = 3 12:50:04.814 [Lua] Lobby data is_private = true 12:50:04.814 [Lua] Lobby data match_started = true 12:50:04.814 [Lua] Lobby data mechanism = adventure 12:50:04.814 [Lua] Lobby data level_key = inn_level 12:50:04.814 [Lua] Lobby data player_slot_1 = 0:0 12:50:04.814 [Lua] Lobby data selected_level_key = inn_level 12:50:04.814 [Lua] Lobby data difficulty = cataclysm_3 12:50:04.814 [Lua] Lobby data quick_game = false 12:50:04.814 [Lua] Lobby data weave_index = 155 12:50:04.814 [Lua] Lobby data matchmaking = false 12:50:04.814 [Lua] Lobby data weave_name = weave_155 12:50:04.814 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:04.814 [Lua] Lobby data num_players = 4 12:50:04.814 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:04.814 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:04.814 [Lua] Lobby data country_code = FI 12:50:04.814 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:04.814 [Lua] Lobby data eac_authorized = true 12:50:04.814 [Lua] Set lobby end. 12:50:04.814 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:50:04.814 [Lua] Breedfreezer (server) starting a hot join sync 12:50:04.817 [Lua] Set lobby begin: 12:50:04.817 [Lua] Lobby data twitch_enabled = false 12:50:04.817 [Lua] Lobby data power_level = 835 12:50:04.817 [Lua] Lobby data unique_server_name = Samoly 12:50:04.817 [Lua] Lobby data difficulty_tweak = 0 12:50:04.818 [Lua] Lobby data host = 110000101ead6cb 12:50:04.818 [Lua] Lobby data game_mode = 3 12:50:04.818 [Lua] Lobby data is_private = true 12:50:04.818 [Lua] Lobby data match_started = true 12:50:04.818 [Lua] Lobby data mechanism = adventure 12:50:04.818 [Lua] Lobby data level_key = inn_level 12:50:04.818 [Lua] Lobby data player_slot_1 = 0:0 12:50:04.818 [Lua] Lobby data selected_level_key = inn_level 12:50:04.818 [Lua] Lobby data difficulty = cataclysm_3 12:50:04.818 [Lua] Lobby data quick_game = false 12:50:04.818 [Lua] Lobby data weave_index = 155 12:50:04.818 [Lua] Lobby data matchmaking = false 12:50:04.818 [Lua] Lobby data weave_name = weave_155 12:50:04.818 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:04.818 [Lua] Lobby data num_players = 4 12:50:04.818 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:04.818 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:04.818 [Lua] Lobby data country_code = FI 12:50:04.818 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:04.818 [Lua] Lobby data eac_authorized = true 12:50:04.818 [Lua] Set lobby end. 12:50:04.818 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:50:04.818 [Lua] Breedfreezer (server) starting a hot join sync 12:50:04.819 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 12:50:04.819 [Lua] RemotePlayer:create_game_object( ) 28 12:50:04.834 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:50:04.834 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:50:04.834 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 12:50:04.834 [Lua] RemotePlayer:create_game_object( ) 29 12:50:04.847 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:50:04.847 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:50:04.847 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:50:04.847 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:50:04.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:50:04.867 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:50:04.868 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 12:50:04.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:50:04.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:50:04.928 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:50:04.929 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:50:04.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:50:04.961 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:50:04.961 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:50:04.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:50:04.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:50:04.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:50:04.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:50:04.983 [Lua] Set lobby begin: 12:50:04.983 [Lua] Lobby data twitch_enabled = false 12:50:04.983 [Lua] Lobby data power_level = 835 12:50:04.983 [Lua] Lobby data unique_server_name = Samoly 12:50:04.983 [Lua] Lobby data difficulty_tweak = 0 12:50:04.983 [Lua] Lobby data host = 110000101ead6cb 12:50:04.983 [Lua] Lobby data game_mode = 3 12:50:04.983 [Lua] Lobby data is_private = true 12:50:04.983 [Lua] Lobby data match_started = true 12:50:04.983 [Lua] Lobby data mechanism = adventure 12:50:04.983 [Lua] Lobby data level_key = inn_level 12:50:04.983 [Lua] Lobby data player_slot_1 = 0:0 12:50:04.983 [Lua] Lobby data selected_level_key = inn_level 12:50:04.983 [Lua] Lobby data difficulty = cataclysm_3 12:50:04.983 [Lua] Lobby data quick_game = false 12:50:04.983 [Lua] Lobby data weave_index = 155 12:50:04.983 [Lua] Lobby data matchmaking = false 12:50:04.984 [Lua] Lobby data weave_name = weave_155 12:50:04.984 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:04.984 [Lua] Lobby data num_players = 4 12:50:04.984 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:04.984 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:04.984 [Lua] Lobby data country_code = FI 12:50:04.984 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:04.984 [Lua] Lobby data eac_authorized = true 12:50:04.984 [Lua] Set lobby end. 12:50:04.984 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:50:04.984 [Lua] Breedfreezer (server) starting a hot join sync 12:50:04.984 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33 12:50:04.984 [Lua] RemotePlayer:create_game_object( ) 33 12:50:05.000 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:50:05.000 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:50:05.000 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:50:05.000 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:50:05.000 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:50:05.000 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:50:05.000 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:50:05.000 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:50:05.000 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:50:05.005 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:50:05.006 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:50:05.006 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 12:50:05.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 12:50:05.008 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:50:05.008 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:50:05.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:50:05.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:50:05.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 12:50:05.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:50:05.026 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 12:50:05.026 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:50:05.026 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:50:05.027 [Lua] Players are leaving the safe zone 12:50:05.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:50:05.044 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:50:05.045 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:50:05.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:50:05.060 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:50:05.060 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:50:05.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:50:05.077 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:50:05.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:50:05.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:50:05.107 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 12:50:05.107 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:50:05.107 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:50:05.108 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:50:05.109 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 12:50:05.109 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:50:05.123 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:50:05.125 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 12:50:05.125 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:50:05.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:50:05.126 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:50:05.127 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:50:05.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:50:05.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:50:05.141 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:50:05.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 12:50:05.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:50:05.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:50:05.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:50:05.157 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 12:50:05.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:50:05.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:50:05.173 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:50:05.173 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 12:50:05.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:50:05.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:50:05.187 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:50:05.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 12:50:05.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:50:05.195 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:50:05.196 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 12:50:05.196 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:50:05.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 12:50:05.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:50:05.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:50:05.213 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:50:05.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 12:50:05.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:50:05.221 [Lua] StateInGameRunning:_game_actually_starts() 12:50:05.221 [Lua] ################################################################################################################# 12:50:05.221 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:50:05.221 [Lua] ################################################################################################################# 12:50:05.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 105 12:50:05.227 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 105 12:50:05.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:50:05.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:50:05.235 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 12:50:05.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:50:05.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:50:05.249 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:50:05.249 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 12:50:05.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:50:05.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:50:05.270 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:50:05.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:50:05.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:50:05.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:50:05.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 12:50:05.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:50:05.461 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 105 12:50:05.461 [Lua] Commit load time data 12:50:05.489 [Flow] DISABLE 12:50:08.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:50:08.450 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:50:08.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:50:08.457 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:50:08.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:50:08.470 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:50:08.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:50:08.476 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:50:08.482 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:50:08.482 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:50:08.489 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:50:08.489 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:50:08.495 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:50:08.495 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:50:08.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:50:08.546 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:50:08.552 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:50:08.552 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:50:09.635 [Lua] Set lobby begin: 12:50:09.635 [Lua] Lobby data twitch_enabled = false 12:50:09.636 [Lua] Lobby data power_level = 208 12:50:09.636 [Lua] Lobby data unique_server_name = Samoly 12:50:09.636 [Lua] Lobby data difficulty_tweak = 0 12:50:09.636 [Lua] Lobby data host = 110000101ead6cb 12:50:09.636 [Lua] Lobby data game_mode = 3 12:50:09.636 [Lua] Lobby data is_private = true 12:50:09.636 [Lua] Lobby data match_started = true 12:50:09.636 [Lua] Lobby data mechanism = adventure 12:50:09.636 [Lua] Lobby data level_key = inn_level 12:50:09.636 [Lua] Lobby data player_slot_1 = 0:0 12:50:09.636 [Lua] Lobby data selected_level_key = inn_level 12:50:09.636 [Lua] Lobby data difficulty = cataclysm_3 12:50:09.636 [Lua] Lobby data quick_game = false 12:50:09.636 [Lua] Lobby data weave_index = 155 12:50:09.636 [Lua] Lobby data matchmaking = false 12:50:09.636 [Lua] Lobby data weave_name = weave_155 12:50:09.636 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:09.637 [Lua] Lobby data num_players = 4 12:50:09.637 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:09.637 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:09.637 [Lua] Lobby data country_code = FI 12:50:09.637 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:09.637 [Lua] Lobby data eac_authorized = true 12:50:09.637 [Lua] Set lobby end. 12:50:14.779 [Lua] PlayFabMirrorBase:_commit_internal 40 12:50:14.779 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:50:14.783 [Lua] generate_backend_stats 110000101ead6cb:1 12:50:14.799 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:50:14.799 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:50:14.805 [Lua] commit result success 40 12:50:14.806 [Lua] Set lobby begin: 12:50:14.806 [Lua] Lobby data twitch_enabled = false 12:50:14.806 [Lua] Lobby data power_level = 835 12:50:14.806 [Lua] Lobby data unique_server_name = Samoly 12:50:14.806 [Lua] Lobby data difficulty_tweak = 0 12:50:14.806 [Lua] Lobby data host = 110000101ead6cb 12:50:14.806 [Lua] Lobby data game_mode = 3 12:50:14.806 [Lua] Lobby data is_private = true 12:50:14.806 [Lua] Lobby data match_started = true 12:50:14.806 [Lua] Lobby data mechanism = adventure 12:50:14.806 [Lua] Lobby data level_key = inn_level 12:50:14.806 [Lua] Lobby data player_slot_1 = 0:0 12:50:14.806 [Lua] Lobby data selected_level_key = inn_level 12:50:14.806 [Lua] Lobby data difficulty = cataclysm_3 12:50:14.806 [Lua] Lobby data quick_game = false 12:50:14.806 [Lua] Lobby data weave_index = 155 12:50:14.807 [Lua] Lobby data matchmaking = false 12:50:14.807 [Lua] Lobby data weave_name = weave_155 12:50:14.807 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:14.807 [Lua] Lobby data num_players = 4 12:50:14.807 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:14.807 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:14.807 [Lua] Lobby data country_code = FI 12:50:14.807 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:14.807 [Lua] Lobby data eac_authorized = true 12:50:14.807 [Lua] Set lobby end. 12:50:15.384 [Lua] [Matchmaking] Cancelling matchmaking 12:50:15.384 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:50:23.884 [Window] Window => active 12:50:23.886 [Window] Window => active 12:50:25.700 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:50:25.700 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:50:25.702 [Lua] Set lobby begin: 12:50:25.702 [Lua] Lobby data twitch_enabled = false 12:50:25.704 [Lua] Lobby data power_level = 835 12:50:25.704 [Lua] Lobby data unique_server_name = Samoly 12:50:25.704 [Lua] Lobby data difficulty_tweak = 0 12:50:25.704 [Lua] Lobby data host = 110000101ead6cb 12:50:25.704 [Lua] Lobby data game_mode = 3 12:50:25.705 [Lua] Lobby data is_private = true 12:50:25.705 [Lua] Lobby data match_started = true 12:50:25.705 [Lua] Lobby data mechanism = adventure 12:50:25.705 [Lua] Lobby data level_key = inn_level 12:50:25.705 [Lua] Lobby data player_slot_1 = 0:0 12:50:25.705 [Lua] Lobby data selected_level_key = inn_level 12:50:25.705 [Lua] Lobby data difficulty = cataclysm_3 12:50:25.705 [Lua] Lobby data quick_game = false 12:50:25.705 [Lua] Lobby data weave_index = 155 12:50:25.705 [Lua] Lobby data matchmaking = false 12:50:25.705 [Lua] Lobby data weave_name = weave_155 12:50:25.705 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:25.705 [Lua] Lobby data num_players = 4 12:50:25.705 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:25.705 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:25.705 [Lua] Lobby data country_code = FI 12:50:25.705 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:25.706 [Lua] Lobby data eac_authorized = true 12:50:25.706 [Lua] Set lobby end. 12:50:25.706 [Lua] [PartyManager] Leader is set to 110000101ead6cb 12:50:25.706 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:50:25.706 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:50:25.706 [Lua] Set lobby begin: 12:50:25.706 [Lua] Lobby data twitch_enabled = false 12:50:25.706 [Lua] Lobby data power_level = 835 12:50:25.706 [Lua] Lobby data unique_server_name = Samoly 12:50:25.706 [Lua] Lobby data difficulty_tweak = 0 12:50:25.706 [Lua] Lobby data host = 110000101ead6cb 12:50:25.706 [Lua] Lobby data game_mode = 9 12:50:25.706 [Lua] Lobby data is_private = true 12:50:25.706 [Lua] Lobby data match_started = true 12:50:25.706 [Lua] Lobby data mechanism = adventure 12:50:25.706 [Lua] Lobby data level_key = inn_level 12:50:25.706 [Lua] Lobby data player_slot_1 = 0:0 12:50:25.706 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:50:25.707 [Lua] Lobby data difficulty = cataclysm_3 12:50:25.707 [Lua] Lobby data quick_game = false 12:50:25.707 [Lua] Lobby data weave_index = 155 12:50:25.707 [Lua] Lobby data matchmaking = false 12:50:25.707 [Lua] Lobby data weave_name = weave_155 12:50:25.707 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:25.707 [Lua] Lobby data num_players = 4 12:50:25.707 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:25.707 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:25.707 [Lua] Lobby data country_code = FI 12:50:25.707 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:25.707 [Lua] Lobby data eac_authorized = true 12:50:25.707 [Lua] Set lobby end. 12:50:25.707 [Lua] Set lobby begin: 12:50:25.707 [Lua] Lobby data twitch_enabled = false 12:50:25.708 [Lua] Lobby data power_level = 835 12:50:25.708 [Lua] Lobby data unique_server_name = Samoly 12:50:25.708 [Lua] Lobby data difficulty_tweak = 0 12:50:25.708 [Lua] Lobby data host = 110000101ead6cb 12:50:25.708 [Lua] Lobby data game_mode = 9 12:50:25.708 [Lua] Lobby data is_private = true 12:50:25.708 [Lua] Lobby data match_started = true 12:50:25.708 [Lua] Lobby data mechanism = adventure 12:50:25.708 [Lua] Lobby data level_key = inn_level 12:50:25.708 [Lua] Lobby data player_slot_1 = 0:0 12:50:25.708 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:50:25.708 [Lua] Lobby data difficulty = cataclysm_3 12:50:25.708 [Lua] Lobby data quick_game = false 12:50:25.708 [Lua] Lobby data weave_index = 155 12:50:25.708 [Lua] Lobby data matchmaking = false 12:50:25.708 [Lua] Lobby data weave_name = weave_155 12:50:25.708 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:25.708 [Lua] Lobby data num_players = 4 12:50:25.708 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:25.708 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:25.709 [Lua] Lobby data country_code = FI 12:50:25.709 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:25.709 [Lua] Lobby data eac_authorized = true 12:50:25.709 [Lua] Set lobby end. 12:50:25.709 [Lua] [ChatManager][1]System: Starting hosted game... 12:50:25.709 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:50:25.709 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:50:30.720 [Lua] Set lobby begin: 12:50:30.720 [Lua] Lobby data twitch_enabled = false 12:50:30.720 [Lua] Lobby data power_level = 1100 12:50:30.720 [Lua] Lobby data unique_server_name = Samoly 12:50:30.720 [Lua] Lobby data difficulty_tweak = 0 12:50:30.720 [Lua] Lobby data host = 110000101ead6cb 12:50:30.720 [Lua] Lobby data game_mode = 9 12:50:30.720 [Lua] Lobby data is_private = true 12:50:30.720 [Lua] Lobby data match_started = true 12:50:30.721 [Lua] Lobby data mechanism = adventure 12:50:30.721 [Lua] Lobby data level_key = inn_level 12:50:30.721 [Lua] Lobby data player_slot_1 = 0:0 12:50:30.721 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:50:30.721 [Lua] Lobby data difficulty = cataclysm_3 12:50:30.721 [Lua] Lobby data quick_game = false 12:50:30.721 [Lua] Lobby data weave_index = 155 12:50:30.721 [Lua] Lobby data matchmaking = false 12:50:30.721 [Lua] Lobby data weave_name = weave_155 12:50:30.721 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:30.721 [Lua] Lobby data num_players = 4 12:50:30.721 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:30.721 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:30.721 [Lua] Lobby data country_code = FI 12:50:30.721 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:30.721 [Lua] Lobby data eac_authorized = true 12:50:30.721 [Lua] Set lobby end. 12:50:41.673 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:50:41.674 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:50:41.832 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:50:41.832 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:50:41.832 [Lua] Set lobby begin: 12:50:41.832 [Lua] Lobby data twitch_enabled = false 12:50:41.833 [Lua] Lobby data power_level = 1100 12:50:41.833 [Lua] Lobby data unique_server_name = Samoly 12:50:41.833 [Lua] Lobby data difficulty_tweak = 0 12:50:41.833 [Lua] Lobby data host = 110000101ead6cb 12:50:41.833 [Lua] Lobby data game_mode = 9 12:50:41.833 [Lua] Lobby data is_private = true 12:50:41.833 [Lua] Lobby data match_started = true 12:50:41.833 [Lua] Lobby data mechanism = adventure 12:50:41.833 [Lua] Lobby data level_key = inn_level 12:50:41.833 [Lua] Lobby data player_slot_1 = 0:0 12:50:41.833 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:50:41.833 [Lua] Lobby data difficulty = cataclysm_3 12:50:41.833 [Lua] Lobby data quick_game = false 12:50:41.833 [Lua] Lobby data weave_index = 155 12:50:41.833 [Lua] Lobby data matchmaking = false 12:50:41.833 [Lua] Lobby data weave_name = weave_155 12:50:41.833 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:41.834 [Lua] Lobby data num_players = 4 12:50:41.834 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:41.834 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:41.834 [Lua] Lobby data country_code = FI 12:50:41.834 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:41.834 [Lua] Lobby data eac_authorized = true 12:50:41.834 [Lua] Set lobby end. 12:50:41.836 [Lua] Set lobby begin: 12:50:41.836 [Lua] Lobby data twitch_enabled = false 12:50:41.837 [Lua] Lobby data power_level = 1100 12:50:41.837 [Lua] Lobby data unique_server_name = Samoly 12:50:41.837 [Lua] Lobby data difficulty_tweak = 0 12:50:41.837 [Lua] Lobby data host = 110000101ead6cb 12:50:41.837 [Lua] Lobby data game_mode = 9 12:50:41.837 [Lua] Lobby data is_private = true 12:50:41.837 [Lua] Lobby data match_started = true 12:50:41.837 [Lua] Lobby data mechanism = adventure 12:50:41.837 [Lua] Lobby data level_key = inn_level 12:50:41.837 [Lua] Lobby data player_slot_1 = 0:0 12:50:41.837 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:50:41.837 [Lua] Lobby data difficulty = cataclysm_3 12:50:41.837 [Lua] Lobby data quick_game = false 12:50:41.837 [Lua] Lobby data weave_index = 155 12:50:41.837 [Lua] Lobby data matchmaking = false 12:50:41.837 [Lua] Lobby data weave_name = weave_155 12:50:41.837 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:41.837 [Lua] Lobby data num_players = 4 12:50:41.837 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:41.837 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:41.837 [Lua] Lobby data country_code = FI 12:50:41.838 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:41.838 [Lua] Lobby data eac_authorized = true 12:50:41.838 [Lua] Set lobby end. 12:50:41.838 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:50:41.838 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:50:41.838 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:50:41.838 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:50:41.838 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:50:41.838 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:50:41.838 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:50:41.838 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:50:41.838 [Lua] Complete level triggered. 12:50:41.840 [Save] Saving `save_data` 12:50:41.840 [Lua] gm_event_end_conditions_met false false 12:50:41.841 [Lua] PlayFabMirrorBase:_commit_internal nil 12:50:41.841 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:50:41.846 [Lua] generate_backend_stats 110000101ead6cb:1 12:50:41.849 [Save] Save done 12:50:41.849 [Save] Saving `save_data` 12:50:41.859 [Save] Save done 12:50:41.862 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 106 12:50:41.867 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:50:41.868 [Save] Saving `save_data` 12:50:41.868 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life 12:50:41.868 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true 12:50:41.868 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:50:41.868 [Lua] [GameNetworkManager] Leaving game... 12:50:41.868 [Lua] [GameNetworkManager] Shutting down game session host. 12:50:41.868 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:50:41.868 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:50:41.868 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=37.89 12:50:41.872 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:50:41.872 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 106 32 12:50:41.879 [Save] Save done 12:50:42.250 [Lua] [PlayFabRequestQueue] EAC Enabled! 106 12:50:42.250 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 106 12:50:42.580 [Window] Window => inactive 12:50:42.885 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 106 12:50:42.889 [Lua] commit result success 41 12:50:44.222 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:50:44.222 [Lua] [Managers] Calling function on all managers: 12:50:44.223 [Lua] Clearing all global lookup lists 12:50:44.223 [Lua] [IngamePlayerListUI] - Destroy 12:50:44.223 [Lua] [EquipmentUI] - Destroy 12:50:44.223 [Lua] [AbilityUI] - Destroy 12:50:44.223 [Lua] [GamePadAbilityUI] - Destroy 12:50:44.223 [Lua] [GamePadEquipmentUI] - Destroy 12:50:44.223 [Lua] [IngameUI] destroy 12:50:44.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 12:50:44.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 12:50:44.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 12:50:44.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 12:50:44.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 12:50:44.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 12:50:44.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 12:50:44.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 12:50:44.264 [Lua] [Managers] Destroying manager group: 12:50:44.268 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:50:44.312 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:50:44.312 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:50:44.312 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:50:44.312 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0 12:50:44.312 warning: [Lua] Following data will be uploaded to Crashify: <> 12:50:44.312 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 89, User: 110000101ead6cb "Samoly" <> 12:50:44.313 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6878959; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1D7170 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 000000000943DA80; application_shutdown = nil; unit_spawner = table: 000000000C75BF10; world = [World]; unit_storage = table: 0000000009B46BD0; units = table: 000000000121FEC0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000943DA80 [8] self = table: 0000000010404290; dt = 0.0039580813609063625; t = 5200.6961827918421; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0039580813609063625; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0039580813609063625; t = 5200.6961827918421 [10] dt = 0.0039580813609063625 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000001043D7D0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000248B1B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000009636930; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C60CAF0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000000135350; statistics_db = table: 00000000081EC190; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 36.096428238600495; input_manager = table: 000000000F7751A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001218F890; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000248B1B0; world = [World]; dt = 0.0039580813609063625; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 37.890266749076545; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000E6DCCF0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000001108BA90; <> <> 12:50:44.313 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:50:44.313 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:50:44.313 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0 12:50:44.313 warning: [Lua] Following data will be uploaded to Crashify: <> 12:50:44.313 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 90, User: 110000101ead6cb "Samoly" <> 12:50:44.314 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6878959; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1D7170 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 000000000943DA80; application_shutdown = nil; unit_spawner = table: 000000000C75BF10; world = [World]; unit_storage = table: 0000000009B46BD0; units = table: 000000000121FEC0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000943DA80 [8] self = table: 0000000010404290; dt = 0.0039580813609063625; t = 5200.6961827918421; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0039580813609063625; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0039580813609063625; t = 5200.6961827918421 [10] dt = 0.0039580813609063625 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000001043D7D0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000248B1B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000009636930; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C60CAF0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000000135350; statistics_db = table: 00000000081EC190; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 36.096428238600495; input_manager = table: 000000000F7751A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001218F890; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000248B1B0; world = [World]; dt = 0.0039580813609063625; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 37.890266749076545; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000E6DCCF0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000001108BA90; <> <> 12:50:44.314 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:50:44.314 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:50:44.314 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0 12:50:44.314 warning: [Lua] Following data will be uploaded to Crashify: <> 12:50:44.314 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 91, User: 110000101ead6cb "Samoly" <> 12:50:44.314 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6878959; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1D7170 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 000000000943DA80; application_shutdown = nil; unit_spawner = table: 000000000C75BF10; world = [World]; unit_storage = table: 0000000009B46BD0; units = table: 000000000121FEC0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000943DA80 [8] self = table: 0000000010404290; dt = 0.0039580813609063625; t = 5200.6961827918421; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0039580813609063625; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0039580813609063625; t = 5200.6961827918421 [10] dt = 0.0039580813609063625 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000001043D7D0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000248B1B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000009636930; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C60CAF0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000000135350; statistics_db = table: 00000000081EC190; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 36.096428238600495; input_manager = table: 000000000F7751A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001218F890; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000248B1B0; world = [World]; dt = 0.0039580813609063625; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 37.890266749076545; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000E6DCCF0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000001108BA90; <> <> 12:50:44.314 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:50:44.314 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:50:44.314 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0 12:50:44.314 warning: [Lua] Following data will be uploaded to Crashify: <> 12:50:44.314 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 92, User: 110000101ead6cb "Samoly" <> 12:50:44.315 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6878959; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1D7170 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 000000000943DA80; application_shutdown = nil; unit_spawner = table: 000000000C75BF10; world = [World]; unit_storage = table: 0000000009B46BD0; units = table: 000000000121FEC0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000943DA80 [8] self = table: 0000000010404290; dt = 0.0039580813609063625; t = 5200.6961827918421; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0039580813609063625; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0039580813609063625; t = 5200.6961827918421 [10] dt = 0.0039580813609063625 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000001043D7D0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000248B1B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000009636930; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C60CAF0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000000135350; statistics_db = table: 00000000081EC190; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 36.096428238600495; input_manager = table: 000000000F7751A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001218F890; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000248B1B0; world = [World]; dt = 0.0039580813609063625; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 37.890266749076545; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000E6DCCF0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000001108BA90; <> <> 12:50:44.315 [Lua] [Matchmaking] unregister rpcs 12:50:44.315 [Lua] ############### UNLOADING PACKAGES ############### 12:50:44.315 [Lua] [Managers] Calling function on all managers: 12:50:44.315 [Lua] [Managers] Destroying manager group: 12:50:44.315 [Lua] [Gamestate] Enter state StateLoading 12:50:44.317 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:50:44.317 [Lua] [Matchmaking] register rpcs 12:50:44.317 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:50:44.317 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:50:44.317 [Lua] Set lobby begin: 12:50:44.317 [Lua] Lobby data twitch_enabled = false 12:50:44.317 [Lua] Lobby data power_level = 0 12:50:44.317 [Lua] Lobby data unique_server_name = Samoly 12:50:44.317 [Lua] Lobby data difficulty_tweak = 0 12:50:44.317 [Lua] Lobby data host = 110000101ead6cb 12:50:44.317 [Lua] Lobby data game_mode = 9 12:50:44.317 [Lua] Lobby data is_private = true 12:50:44.317 [Lua] Lobby data match_started = true 12:50:44.317 [Lua] Lobby data mechanism = adventure 12:50:44.317 [Lua] Lobby data level_key = inn_level 12:50:44.317 [Lua] Lobby data player_slot_1 = 0:0 12:50:44.317 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:50:44.317 [Lua] Lobby data difficulty = cataclysm_3 12:50:44.317 [Lua] Lobby data quick_game = false 12:50:44.317 [Lua] Lobby data weave_index = 155 12:50:44.317 [Lua] Lobby data matchmaking = false 12:50:44.318 [Lua] Lobby data weave_name = weave_155 12:50:44.318 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:44.318 [Lua] Lobby data num_players = 4 12:50:44.318 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:44.318 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:44.318 [Lua] Lobby data country_code = FI 12:50:44.318 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:44.318 [Lua] Lobby data eac_authorized = true 12:50:44.318 [Lua] Set lobby end. 12:50:44.318 [Lua] registering RPCs 12:50:44.318 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:50:44.318 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:50:44.318 [Lua] Set lobby begin: 12:50:44.318 [Lua] Lobby data twitch_enabled = false 12:50:44.318 [Lua] Lobby data power_level = 0 12:50:44.318 [Lua] Lobby data unique_server_name = Samoly 12:50:44.318 [Lua] Lobby data difficulty_tweak = 0 12:50:44.318 [Lua] Lobby data host = 110000101ead6cb 12:50:44.318 [Lua] Lobby data game_mode = 9 12:50:44.318 [Lua] Lobby data is_private = true 12:50:44.318 [Lua] Lobby data match_started = true 12:50:44.318 [Lua] Lobby data mechanism = adventure 12:50:44.318 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:50:44.318 [Lua] Lobby data player_slot_1 = 0:0 12:50:44.318 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:50:44.318 [Lua] Lobby data difficulty = cataclysm_3 12:50:44.319 [Lua] Lobby data quick_game = false 12:50:44.319 [Lua] Lobby data weave_index = 155 12:50:44.319 [Lua] Lobby data matchmaking = false 12:50:44.319 [Lua] Lobby data weave_name = weave_155 12:50:44.319 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:50:44.319 [Lua] Lobby data num_players = 4 12:50:44.319 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:50:44.319 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:50:44.319 [Lua] Lobby data country_code = FI 12:50:44.319 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:50:44.319 [Lua] Lobby data eac_authorized = true 12:50:44.319 [Lua] Set lobby end. 12:50:44.319 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:50:44.323 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized 12:50:44.323 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:50:44.323 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0 12:50:44.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:50:44.326 [Umbra] Unload tome 12:50:44.326 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:50:44.400 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:50:44.400 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:50:44.400 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:50:44.400 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life" 12:50:44.400 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil" 12:50:44.400 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read, 12:50:44.400 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life 12:50:44.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life 12:50:44.454 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life 12:50:44.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon 12:50:47.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon 12:50:47.156 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon 12:50:47.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 12:50:47.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 12:50:47.697 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 12:50:47.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life 12:50:48.282 [Umbra] Loading umbra tome '#ID[190538ac1658e210]' 12:50:50.216 [Lua] ### Sending rpc_level_loaded 12:50:50.216 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43 12:50:50.216 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:50:50.216 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:50:50.216 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:50:50.233 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:50:50.233 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:50:50.672 [Lua] ### Sending rpc_level_loaded 12:50:50.672 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43 12:50:50.672 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:50:50.673 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:50:50.673 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:50:50.689 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:50:50.689 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:50:50.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life 12:50:50.807 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life 12:50:50.824 [Lua] [LevelTransitionHandler] Level load completed! 12:50:50.824 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 6878959 - use_random_directors: false - overriden_conflict: weave_beastmen_light 12:50:50.841 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:50:50.841 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_pack_master=true, skaven_slave=true, chaos_corruptor_sorcerer=true, skaven_clan_rat=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_gutter_runner=true, chaos_vortex_sorcerer=true, } 12:50:50.841 [Lua] load_startup_enemy_packages: -------------- 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] chaos_spawn 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] chaos_troll 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] skaven_rat_ogre 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] skaven_stormfiend 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] beastmen_minotaur 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] chaos_plague_sorcerer 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] chaos_corruptor_sorcerer 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] skaven_gutter_runner 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] skaven_pack_master 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] skaven_poison_wind_globadier 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] skaven_ratling_gunner 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] skaven_warpfire_thrower 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] chaos_vortex_sorcerer 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] beastmen_standard_bearer 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] chaos_vortex 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] critter_rat 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] critter_pig 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] beastmen_gor 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:50:50.841 [Lua] skaven_slave 12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:50:50.842 [Lua] skaven_clan_rat 12:50:50.842 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:50:50.842 [Lua] beastmen_ungor_archer 12:50:50.842 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:50:50.842 [Lua] beastmen_ungor 12:50:50.842 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:50:50.842 [Lua] beastmen_bestigor 12:50:50.844 [Lua] ### Sending rpc_level_loaded 12:50:50.844 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43 12:50:50.844 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:50:50.860 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:50:50.860 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:50:50.878 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:50:50.878 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:50:50.878 [Lua] ### Sending rpc_level_loaded 12:50:50.878 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43 12:50:51.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:50:51.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:50:51.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:50:51.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:50:51.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:50:51.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:50:51.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:50:51.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:50:51.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:50:51.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:50:51.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:50:51.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:50:52.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:50:52.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:50:52.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:50:52.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:50:52.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:50:52.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:50:53.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:50:53.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:50:53.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:50:53.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:50:53.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:50:53.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:50:53.192 [Lua] ### Sending rpc_level_loaded 12:50:53.192 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43 12:50:53.192 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:50:53.193 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:50:53.193 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:50:53.207 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:50:53.207 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:50:53.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:50:53.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:50:53.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:50:53.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:50:53.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:50:53.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:50:54.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:50:54.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:50:54.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:50:54.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:50:54.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:50:54.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:50:54.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:50:54.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:50:54.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:50:55.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:50:55.352 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:50:55.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:50:55.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:50:55.420 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:50:55.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:50:55.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:50:55.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:50:55.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:50:55.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:50:55.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:50:55.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:50:56.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:50:56.386 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:50:56.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:50:56.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:88 my_peer_id:110000101ead6cb 12:50:56.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:88 my_peer_id:110000101ead6cb 12:50:56.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:88 my_peer_id:110000101ead6cb 12:50:56.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:88 my_peer_id:110000101ead6cb 12:50:56.690 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:88 my_peer_id:110000101ead6cb 12:50:56.690 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:56.690 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:56.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 12:50:56.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 12:50:56.741 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 12:50:56.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:50:56.774 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:50:56.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:50:57.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:50:57.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:50:57.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:50:58.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:50:58.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:50:58.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:50:58.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:50:58.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:50:58.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:50:58.900 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:89 my_peer_id:110000101ead6cb 12:50:58.900 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:89 my_peer_id:110000101ead6cb 12:50:58.900 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:89 my_peer_id:110000101ead6cb 12:50:58.900 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:89 my_peer_id:110000101ead6cb 12:50:58.901 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:89 my_peer_id:110000101ead6cb 12:50:58.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:58.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:58.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:58.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 12:50:58.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 12:50:58.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:50:59.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:50:59.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:50:59.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:50:59.324 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave 12:50:59.324 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:50:59.325 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:50:59.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:90 my_peer_id:110000101ead6cb 12:50:59.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:90 my_peer_id:110000101ead6cb 12:50:59.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:90 my_peer_id:110000101ead6cb 12:50:59.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:90 my_peer_id:110000101ead6cb 12:50:59.355 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:90 my_peer_id:110000101ead6cb 12:50:59.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:50:59.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:59.355 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 12:50:59.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:50:59.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:50:59.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:50:59.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:50:59.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:50:59.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 12:50:59.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 12:50:59.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient 12:50:59.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 12:50:59.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:50:59.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:50:59.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:50:59.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:50:59.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 12:50:59.930 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:51:00.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:51:00.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:51:00.133 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:51:00.215 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:51:00.215 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:51:00.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:51:00.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:51:00.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:51:00.556 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 90 12:51:00.556 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:51:00.556 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world 12:51:00.556 [Umbra] Init version: 3.4.15 :: 16 threads 12:51:00.669 [Lua] Async level spawning done 12:51:00.669 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:51:01.644 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:51:01.644 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:51:01.644 [Lua] [Matchmaking] unregister rpcs 12:51:01.644 [Lua] Set lobby begin: 12:51:01.644 [Lua] Lobby data twitch_enabled = false 12:51:01.644 [Lua] Lobby data power_level = 0 12:51:01.644 [Lua] Lobby data unique_server_name = Samoly 12:51:01.644 [Lua] Lobby data difficulty_tweak = 0 12:51:01.644 [Lua] Lobby data host = 110000101ead6cb 12:51:01.644 [Lua] Lobby data game_mode = 9 12:51:01.644 [Lua] Lobby data is_private = true 12:51:01.644 [Lua] Lobby data match_started = true 12:51:01.644 [Lua] Lobby data mechanism = adventure 12:51:01.644 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:51:01.644 [Lua] Lobby data player_slot_1 = 0:0 12:51:01.645 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:51:01.645 [Lua] Lobby data difficulty = cataclysm_3 12:51:01.645 [Lua] Lobby data quick_game = false 12:51:01.645 [Lua] Lobby data weave_index = 155 12:51:01.645 [Lua] Lobby data matchmaking = false 12:51:01.645 [Lua] Lobby data weave_name = weave_155 12:51:01.645 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:51:01.645 [Lua] Lobby data num_players = 4 12:51:01.645 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:51:01.645 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:51:01.645 [Lua] Lobby data country_code = FI 12:51:01.645 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:51:01.645 [Lua] Lobby data eac_authorized = true 12:51:01.645 [Lua] Set lobby end. 12:51:01.645 [Lua] [Managers] Destroying manager group: 12:51:01.646 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens 12:51:01.646 [Lua] [Gamestate] Enter StateIngame HOST 12:51:01.646 [Lua] [Managers] Calling function on all managers: 12:51:01.646 [Lua] <>level = dlc_scorpion_canyon_life<> 12:51:01.646 [Lua] Set lobby begin: 12:51:01.646 [Lua] Lobby data twitch_enabled = false 12:51:01.646 [Lua] Lobby data power_level = 0 12:51:01.646 [Lua] Lobby data unique_server_name = Samoly 12:51:01.646 [Lua] Lobby data difficulty_tweak = 0 12:51:01.647 [Lua] Lobby data host = 110000101ead6cb 12:51:01.647 [Lua] Lobby data game_mode = 9 12:51:01.647 [Lua] Lobby data is_private = true 12:51:01.647 [Lua] Lobby data match_started = true 12:51:01.647 [Lua] Lobby data mechanism = adventure 12:51:01.647 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:51:01.647 [Lua] Lobby data player_slot_1 = 0:0 12:51:01.647 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:51:01.647 [Lua] Lobby data difficulty = cataclysm_3 12:51:01.647 [Lua] Lobby data quick_game = false 12:51:01.647 [Lua] Lobby data weave_index = 155 12:51:01.647 [Lua] Lobby data matchmaking = false 12:51:01.647 [Lua] Lobby data weave_name = weave_155 12:51:01.647 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:51:01.647 [Lua] Lobby data num_players = 4 12:51:01.647 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:51:01.647 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:51:01.647 [Lua] Lobby data country_code = FI 12:51:01.647 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:51:01.647 [Lua] Lobby data eac_authorized = true 12:51:01.647 [Lua] Set lobby end. 12:51:01.648 [Lua] [StateIngame] Server ingame 12:51:01.651 [Lua] Set lobby begin: 12:51:01.651 [Lua] Lobby data twitch_enabled = false 12:51:01.651 [Lua] Lobby data power_level = 0 12:51:01.651 [Lua] Lobby data unique_server_name = Samoly 12:51:01.651 [Lua] Lobby data difficulty_tweak = 0 12:51:01.651 [Lua] Lobby data host = 110000101ead6cb 12:51:01.651 [Lua] Lobby data game_mode = 9 12:51:01.651 [Lua] Lobby data is_private = true 12:51:01.651 [Lua] Lobby data match_started = true 12:51:01.651 [Lua] Lobby data mechanism = adventure 12:51:01.651 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:51:01.651 [Lua] Lobby data player_slot_1 = 0:0 12:51:01.651 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:51:01.651 [Lua] Lobby data difficulty = cataclysm_3 12:51:01.652 [Lua] Lobby data quick_game = false 12:51:01.652 [Lua] Lobby data weave_index = 155 12:51:01.652 [Lua] Lobby data matchmaking = false 12:51:01.652 [Lua] Lobby data weave_name = weave_155 12:51:01.652 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:51:01.652 [Lua] Lobby data num_players = 4 12:51:01.652 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:51:01.652 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:51:01.652 [Lua] Lobby data country_code = FI 12:51:01.652 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:51:01.652 [Lua] Lobby data eac_authorized = true 12:51:01.652 [Lua] Set lobby end. 12:51:01.652 [Lua] [Matchmaking] register rpcs 12:51:01.652 [Lua] GameNetworkManager:init... creating game session 12:51:01.652 [Lua] Host GameSession.make_game_session_host with session: 12:51:01.652 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:51:01.652 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:51:01.652 [Lua] [GameNetworkManager] self.is_server = true 12:51:01.652 [Network] Setting artificial MTU limit to 576 12:51:01.652 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 107 12:51:01.652 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 12:51:01.652 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 12:51:01.665 [Lua] Switching ConflictSettings: to: weave_beastmen_light 12:51:01.665 [Lua] pacing=disabled 12:51:01.665 [Lua] roaming=nil 12:51:01.665 [Lua] specials=disabled 12:51:01.665 [Lua] debug_color=maroon 12:51:01.665 [Lua] pack_spawning=beastmen_light 12:51:01.665 [Lua] contained_breeds=nil 12:51:01.665 [Lua] disabled=false 12:51:01.665 [Lua] boss=disabled 12:51:01.665 [Lua] horde=disabled 12:51:01.665 [Lua] name=weave_beastmen_light 12:51:01.665 [Lua] intensity=disabled 12:51:01.665 [Lua] --- 12:51:01.665 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:51:01.668 warning: [GwNav] NavData resource not loaded 12:51:01.668 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world 12:51:01.668 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world 12:51:01.670 [Lua] [AIInterestPointSystem] Level Seed: 789654 12:51:01.670 [Lua] 12:51:01.670 [Lua] [entity_system_bag] = table 12:51:01.670 [Lua] [entity_system_bag] = metatable 12:51:01.670 [Lua] [startup_data] = table 12:51:01.670 [Lua] [entity_manager] = table 12:51:01.670 [Lua] [entity_manager] = metatable 12:51:01.670 [Lua] [unit_spawner] = table 12:51:01.670 [Lua] [unit_spawner] = metatable 12:51:01.670 [Lua] [unit_storage] = table 12:51:01.670 [Lua] [unit_storage] = metatable 12:51:01.670 [Lua] [dice_keeper] = table 12:51:01.670 [Lua] [dice_keeper] = metatable 12:51:01.670 [Lua] [is_server] = true (boolean) 12:51:01.670 [Lua] [world] = [World] 12:51:01.670 [Lua] [system_api] = table 12:51:01.670 [Lua] [entity_system] = table 12:51:01.670 [Lua] [entity_system] = metatable 12:51:01.670 [Lua] [network_lobby] = table 12:51:01.670 [Lua] [network_lobby] = metatable 12:51:01.670 [Lua] [profile_synchronizer] = table 12:51:01.670 [Lua] [profile_synchronizer] = metatable 12:51:01.670 [Lua] [level_transition_handler] = table 12:51:01.670 [Lua] [level_transition_handler] = metatable 12:51:01.670 [Lua] [num_local_human_players] = 1 (number) 12:51:01.670 [Lua] [statistics_db] = table 12:51:01.670 [Lua] [statistics_db] = metatable 12:51:01.670 [Lua] [network_server] = table 12:51:01.670 [Lua] [network_server] = metatable 12:51:01.670 [Lua] [input_manager] = table 12:51:01.670 [Lua] [input_manager] = metatable 12:51:01.670 [Lua] [network_clock] = table 12:51:01.670 [Lua] [network_clock] = metatable 12:51:01.670 [Lua] [network_transmit] = table 12:51:01.670 [Lua] [network_transmit] = metatable 12:51:01.670 [Lua] [free_flight_manager] = table 12:51:01.670 [Lua] [free_flight_manager] = metatable 12:51:01.670 [Lua] [network_manager] = table 12:51:01.670 [Lua] [network_manager] = metatable 12:51:01.670 [Lua] [network_event_delegate] = table 12:51:01.671 [Lua] [network_event_delegate] = metatable 12:51:01.671 [Lua] 12:51:01.671 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:51:01.671 [Lua] ignoring extension VersusInteractObjectiveExtension 12:51:01.671 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:51:01.671 [Lua] ignoring extension VersusSocketObjectiveExtension 12:51:01.671 [Lua] ignoring extension VersusTargetObjectiveExtension 12:51:01.671 [Lua] ignoring extension VersusMissionObjectiveExtension 12:51:01.671 [Lua] ignoring extension KeepDecorationPaintingExtension 12:51:01.672 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:51:01.691 [Lua] [AchievementManager] Achievements using the steam platform 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913) 12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951) 12:51:01.737 [Lua] [StateIngame] Level seed: 789654 12:51:01.749 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:51:01.752 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 12:51:01.752 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 12:51:01.752 [Lua] [IngameUI] init 12:51:01.765 [SteamVoipClient] select_out(110000101982738, off) 12:51:01.765 [SteamVoipClient] select_out(110000101ead6cb, off) 12:51:01.765 [SteamVoipClient] select_out(110000103faf286, off) 12:51:01.765 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:51:01.771 [Lua] cb_razer_chroma_setup 12:51:01.815 [Lua] completed 12:51:01.815 [Lua] completed 12:51:01.817 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:51:01.817 [Lua] Set lobby begin: 12:51:01.817 [Lua] Lobby data twitch_enabled = false 12:51:01.817 [Lua] Lobby data power_level = 1100 12:51:01.817 [Lua] Lobby data unique_server_name = Samoly 12:51:01.817 [Lua] Lobby data difficulty_tweak = 0 12:51:01.817 [Lua] Lobby data host = 110000101ead6cb 12:51:01.817 [Lua] Lobby data game_mode = 9 12:51:01.817 [Lua] Lobby data is_private = true 12:51:01.817 [Lua] Lobby data match_started = true 12:51:01.817 [Lua] Lobby data mechanism = adventure 12:51:01.818 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:51:01.818 [Lua] Lobby data player_slot_1 = 0:0 12:51:01.818 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:51:01.818 [Lua] Lobby data difficulty = cataclysm_3 12:51:01.818 [Lua] Lobby data quick_game = false 12:51:01.818 [Lua] Lobby data weave_index = 155 12:51:01.818 [Lua] Lobby data matchmaking = false 12:51:01.818 [Lua] Lobby data weave_name = weave_155 12:51:01.818 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:51:01.818 [Lua] Lobby data num_players = 4 12:51:01.818 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:51:01.818 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:51:01.818 [Lua] Lobby data country_code = FI 12:51:01.818 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:51:01.818 [Lua] Lobby data eac_authorized = true 12:51:01.818 [Lua] Set lobby end. 12:51:01.818 [Lua] CurrentConflictSettings weave_beastmen_light 12:51:01.818 [Lua] [ConflictDirector] conflict_director is ai_ready 12:51:01.820 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:51:01.820 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:51:01.822 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:51:01.822 [Lua] Forming navigation groups in one frame 12:51:01.822 [Lua] Forming navigation groups 12:51:01.893 [Lua] NavigationGroupManager -> calulation time A: 0.070999999999912689 12:51:01.928 [Lua] NavigationGroupManager -> calulation time B: 0.034999999999854481 12:51:01.928 [Lua] number of nav groups: 144 12:51:01.929 [Lua] number of refined nav groups : 108 12:51:01.939 [Lua] NavigationGroupManager -> calulation time C: 0.011999999999716238 12:51:01.940 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865 12:51:01.944 [Lua] Warning: missing nodes! in zones 12:51:01.944 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541 12:51:01.947 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:51:01.949 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:51:01.950 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:51:01.951 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 12:51:01.951 [Lua] [Managers] Calling function on all managers: 12:51:01.951 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:51:01.951 [Save] Loading `ut_tweaks_presets` 12:51:01.951 [Save] Load done 12:51:01.961 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 107 12:51:02.250 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 107 12:51:07.998 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:91 my_peer_id:110000101ead6cb 12:51:07.998 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:91 my_peer_id:110000101ead6cb 12:51:07.998 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:91 my_peer_id:110000101ead6cb 12:51:07.998 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:91 my_peer_id:110000101ead6cb 12:51:08.001 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:91 my_peer_id:110000101ead6cb 12:51:08.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:51:08.001 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 12:51:08.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:51:08.001 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 12:51:08.001 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:51:08.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:51:08.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:51:08.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 12:51:08.015 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 12:51:08.016 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 12:51:08.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 12:51:08.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 12:51:08.223 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 12:51:08.272 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 12:51:08.272 [Lua] [PackageManager] Force_load: wwise/drakegun 12:51:08.273 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 12:51:08.298 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 12:51:08.298 [Lua] [PackageManager] Force_load: wwise/flamethrower 12:51:08.299 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:51:08.327 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:51:08.327 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:51:08.331 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 91 12:51:09.767 [Window] Window => active 12:51:09.769 [Window] Window => active 12:51:10.785 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:51:10.785 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:51:10.785 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:51:10.785 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:51:10.786 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:51:10.786 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:51:10.796 [Lua] Set lobby begin: 12:51:10.796 [Lua] Lobby data twitch_enabled = false 12:51:10.796 [Lua] Lobby data power_level = 1100 12:51:10.796 [Lua] Lobby data unique_server_name = Samoly 12:51:10.796 [Lua] Lobby data difficulty_tweak = 0 12:51:10.796 [Lua] Lobby data host = 110000101ead6cb 12:51:10.796 [Lua] Lobby data game_mode = 9 12:51:10.796 [Lua] Lobby data is_private = true 12:51:10.796 [Lua] Lobby data match_started = true 12:51:10.796 [Lua] Lobby data mechanism = adventure 12:51:10.796 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:51:10.796 [Lua] Lobby data player_slot_1 = 0:0 12:51:10.796 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:51:10.796 [Lua] Lobby data difficulty = cataclysm_3 12:51:10.796 [Lua] Lobby data quick_game = false 12:51:10.796 [Lua] Lobby data weave_index = 155 12:51:10.797 [Lua] Lobby data matchmaking = false 12:51:10.797 [Lua] Lobby data weave_name = weave_155 12:51:10.797 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:51:10.797 [Lua] Lobby data num_players = 4 12:51:10.797 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:51:10.797 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:51:10.797 [Lua] Lobby data country_code = FI 12:51:10.797 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:51:10.797 [Lua] Lobby data eac_authorized = true 12:51:10.797 [Lua] Set lobby end. 12:51:10.797 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:51:10.797 [Lua] Breedfreezer (server) starting a hot join sync 12:51:10.797 [Lua] packing 0 units of breed skaven_clan_rat 12:51:10.797 [Lua] packing 0 units of breed skaven_slave 12:51:10.797 [Lua] packing 0 units of breed beastmen_ungor_archer 12:51:10.797 [Lua] packing 0 units of breed beastmen_bestigor 12:51:10.797 [Lua] packing 0 units of breed beastmen_ungor 12:51:10.797 [Lua] packing 0 units of breed beastmen_gor 12:51:10.797 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:51:10.797 [Lua] 12:51:10.797 [Lua] [1] = 1 (number) 12:51:10.797 [Lua] [2] = 0 (number) 12:51:10.797 [Lua] [3] = 1 (number) 12:51:10.797 [Lua] [4] = 0 (number) 12:51:10.797 [Lua] [5] = 1 (number) 12:51:10.797 [Lua] [6] = 0 (number) 12:51:10.797 [Lua] [7] = 1 (number) 12:51:10.797 [Lua] [8] = 0 (number) 12:51:10.797 [Lua] [9] = 1 (number) 12:51:10.797 [Lua] [10] = 0 (number) 12:51:10.797 [Lua] [11] = 1 (number) 12:51:10.797 [Lua] [12] = 0 (number) 12:51:10.797 [Lua] 12:51:10.797 [Lua] 12:51:10.797 [Lua] 12:51:10.799 [Lua] Set lobby begin: 12:51:10.799 [Lua] Lobby data twitch_enabled = false 12:51:10.799 [Lua] Lobby data power_level = 1100 12:51:10.800 [Lua] Lobby data unique_server_name = Samoly 12:51:10.800 [Lua] Lobby data difficulty_tweak = 0 12:51:10.800 [Lua] Lobby data host = 110000101ead6cb 12:51:10.800 [Lua] Lobby data game_mode = 9 12:51:10.800 [Lua] Lobby data is_private = true 12:51:10.800 [Lua] Lobby data match_started = true 12:51:10.800 [Lua] Lobby data mechanism = adventure 12:51:10.800 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:51:10.800 [Lua] Lobby data player_slot_1 = 0:0 12:51:10.800 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:51:10.800 [Lua] Lobby data difficulty = cataclysm_3 12:51:10.800 [Lua] Lobby data quick_game = false 12:51:10.800 [Lua] Lobby data weave_index = 155 12:51:10.800 [Lua] Lobby data matchmaking = false 12:51:10.800 [Lua] Lobby data weave_name = weave_155 12:51:10.800 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:51:10.800 [Lua] Lobby data num_players = 4 12:51:10.800 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:51:10.800 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:51:10.800 [Lua] Lobby data country_code = FI 12:51:10.800 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:51:10.800 [Lua] Lobby data eac_authorized = true 12:51:10.801 [Lua] Set lobby end. 12:51:10.801 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:51:10.801 [Lua] Breedfreezer (server) starting a hot join sync 12:51:10.801 [Lua] packing 0 units of breed skaven_clan_rat 12:51:10.801 [Lua] packing 0 units of breed skaven_slave 12:51:10.801 [Lua] packing 0 units of breed beastmen_ungor_archer 12:51:10.801 [Lua] packing 0 units of breed beastmen_bestigor 12:51:10.801 [Lua] packing 0 units of breed beastmen_ungor 12:51:10.801 [Lua] packing 0 units of breed beastmen_gor 12:51:10.801 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:51:10.801 [Lua] 12:51:10.801 [Lua] [1] = 1 (number) 12:51:10.801 [Lua] [2] = 0 (number) 12:51:10.801 [Lua] [3] = 1 (number) 12:51:10.801 [Lua] [4] = 0 (number) 12:51:10.801 [Lua] [5] = 1 (number) 12:51:10.801 [Lua] [6] = 0 (number) 12:51:10.801 [Lua] [7] = 1 (number) 12:51:10.801 [Lua] [8] = 0 (number) 12:51:10.801 [Lua] [9] = 1 (number) 12:51:10.801 [Lua] [10] = 0 (number) 12:51:10.801 [Lua] [11] = 1 (number) 12:51:10.801 [Lua] [12] = 0 (number) 12:51:10.801 [Lua] 12:51:10.801 [Lua] 12:51:10.801 [Lua] 12:51:10.801 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 12:51:10.801 [Lua] RemotePlayer:create_game_object( ) 22 12:51:10.820 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:51:10.820 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:51:10.820 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:51:10.820 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:51:10.820 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 12:51:10.820 [Lua] RemotePlayer:create_game_object( ) 23 12:51:10.838 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:51:10.838 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:51:10.838 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:51:10.838 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:51:10.976 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:51:10.976 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:51:11.066 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:51:11.066 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:51:12.039 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:51:12.039 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:51:12.051 [Lua] Set lobby begin: 12:51:12.051 [Lua] Lobby data twitch_enabled = false 12:51:12.051 [Lua] Lobby data power_level = 1100 12:51:12.052 [Lua] Lobby data unique_server_name = Samoly 12:51:12.052 [Lua] Lobby data difficulty_tweak = 0 12:51:12.052 [Lua] Lobby data host = 110000101ead6cb 12:51:12.052 [Lua] Lobby data game_mode = 9 12:51:12.052 [Lua] Lobby data is_private = true 12:51:12.052 [Lua] Lobby data match_started = true 12:51:12.052 [Lua] Lobby data mechanism = adventure 12:51:12.052 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:51:12.052 [Lua] Lobby data player_slot_1 = 0:0 12:51:12.052 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:51:12.052 [Lua] Lobby data difficulty = cataclysm_3 12:51:12.052 [Lua] Lobby data quick_game = false 12:51:12.052 [Lua] Lobby data weave_index = 155 12:51:12.052 [Lua] Lobby data matchmaking = false 12:51:12.052 [Lua] Lobby data weave_name = weave_155 12:51:12.052 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:51:12.052 [Lua] Lobby data num_players = 4 12:51:12.052 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:51:12.052 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:51:12.053 [Lua] Lobby data country_code = FI 12:51:12.053 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:51:12.053 [Lua] Lobby data eac_authorized = true 12:51:12.053 [Lua] Set lobby end. 12:51:12.053 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:51:12.053 [Lua] Breedfreezer (server) starting a hot join sync 12:51:12.053 [Lua] packing 0 units of breed skaven_clan_rat 12:51:12.053 [Lua] packing 0 units of breed skaven_slave 12:51:12.053 [Lua] packing 0 units of breed beastmen_ungor_archer 12:51:12.053 [Lua] packing 0 units of breed beastmen_bestigor 12:51:12.053 [Lua] packing 0 units of breed beastmen_ungor 12:51:12.053 [Lua] packing 0 units of breed beastmen_gor 12:51:12.053 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:51:12.053 [Lua] 12:51:12.053 [Lua] [1] = 1 (number) 12:51:12.053 [Lua] [2] = 0 (number) 12:51:12.053 [Lua] [3] = 1 (number) 12:51:12.053 [Lua] [4] = 0 (number) 12:51:12.053 [Lua] [5] = 1 (number) 12:51:12.053 [Lua] [6] = 0 (number) 12:51:12.053 [Lua] [7] = 1 (number) 12:51:12.053 [Lua] [8] = 0 (number) 12:51:12.053 [Lua] [9] = 1 (number) 12:51:12.053 [Lua] [10] = 0 (number) 12:51:12.053 [Lua] [11] = 1 (number) 12:51:12.053 [Lua] [12] = 0 (number) 12:51:12.053 [Lua] 12:51:12.053 [Lua] 12:51:12.053 [Lua] 12:51:12.053 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24 12:51:12.053 [Lua] RemotePlayer:create_game_object( ) 24 12:51:12.073 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:51:12.073 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:51:12.073 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:51:12.073 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:51:12.073 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:51:12.073 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:51:12.073 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:51:12.073 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:51:12.073 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:51:12.077 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 12:51:12.077 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 12:51:12.077 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 12:51:12.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:51:12.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:51:12.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 12:51:12.080 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:51:12.080 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:51:12.088 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:51:12.095 [Lua] Spline already found! 12:51:12.175 [Lua] Init group template: spline_patrol 12:51:12.213 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:51:12.213 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:51:12.213 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:51:12.215 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:51:12.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:51:12.216 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:51:12.216 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:51:12.216 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:51:12.216 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:51:12.222 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:51:12.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 12:51:12.224 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:51:12.224 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 12:51:12.224 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 12:51:12.224 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:51:12.224 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:51:12.253 [Lua] StateInGameRunning:_game_actually_starts() 12:51:12.253 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 12:51:12.253 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49 12:51:12.254 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=50 12:51:12.254 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=51 12:51:12.254 [Lua] ################################################################################################################# 12:51:12.254 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:51:12.254 [Lua] ################################################################################################################# 12:51:12.254 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 108 12:51:12.261 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:51:12.262 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 12:51:12.262 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:51:12.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 108 12:51:12.271 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 12:51:12.271 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 12:51:12.490 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 108 12:51:12.490 [Lua] Commit load time data 12:51:12.558 [Lua] Set lobby begin: 12:51:12.558 [Lua] Lobby data twitch_enabled = false 12:51:12.558 [Lua] Lobby data power_level = 275 12:51:12.558 [Lua] Lobby data unique_server_name = Samoly 12:51:12.559 [Lua] Lobby data difficulty_tweak = 0 12:51:12.559 [Lua] Lobby data host = 110000101ead6cb 12:51:12.559 [Lua] Lobby data game_mode = 9 12:51:12.559 [Lua] Lobby data is_private = true 12:51:12.559 [Lua] Lobby data match_started = true 12:51:12.559 [Lua] Lobby data mechanism = adventure 12:51:12.559 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:51:12.559 [Lua] Lobby data player_slot_1 = 0:0 12:51:12.559 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:51:12.559 [Lua] Lobby data difficulty = cataclysm_3 12:51:12.559 [Lua] Lobby data quick_game = false 12:51:12.559 [Lua] Lobby data weave_index = 155 12:51:12.559 [Lua] Lobby data matchmaking = false 12:51:12.559 [Lua] Lobby data weave_name = weave_155 12:51:12.559 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:51:12.559 [Lua] Lobby data num_players = 4 12:51:12.560 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:51:12.560 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:51:12.560 [Lua] Lobby data country_code = FI 12:51:12.560 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:51:12.560 [Lua] Lobby data eac_authorized = true 12:51:12.560 [Lua] Set lobby end. 12:51:17.676 [Lua] Set lobby begin: 12:51:17.676 [Lua] Lobby data twitch_enabled = false 12:51:17.676 [Lua] Lobby data power_level = 1100 12:51:17.676 [Lua] Lobby data unique_server_name = Samoly 12:51:17.676 [Lua] Lobby data difficulty_tweak = 0 12:51:17.676 [Lua] Lobby data host = 110000101ead6cb 12:51:17.676 [Lua] Lobby data game_mode = 9 12:51:17.676 [Lua] Lobby data is_private = true 12:51:17.676 [Lua] Lobby data match_started = true 12:51:17.677 [Lua] Lobby data mechanism = adventure 12:51:17.677 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:51:17.677 [Lua] Lobby data player_slot_1 = 0:0 12:51:17.677 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:51:17.677 [Lua] Lobby data difficulty = cataclysm_3 12:51:17.677 [Lua] Lobby data quick_game = false 12:51:17.677 [Lua] Lobby data weave_index = 155 12:51:17.677 [Lua] Lobby data matchmaking = false 12:51:17.677 [Lua] Lobby data weave_name = weave_155 12:51:17.677 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:51:17.677 [Lua] Lobby data num_players = 4 12:51:17.677 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:51:17.677 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:51:17.677 [Lua] Lobby data country_code = FI 12:51:17.677 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:51:17.677 [Lua] Lobby data eac_authorized = true 12:51:17.677 [Lua] Set lobby end. 12:51:19.059 [Lua] Players are leaving the safe zone 12:51:22.345 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:51:22.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 112, name: `unknown` 12:51:27.326 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:51:27.988 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:51:35.754 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:51:39.277 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:51:40.041 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:51:40.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 80, name: `unknown` 12:51:41.774 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:51:43.642 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:51:46.515 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845) 12:51:47.611 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:51:52.620 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:51:53.036 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:51:53.659 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:51:54.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 175, name: `unknown` 12:51:54.710 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:51:54.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 145, name: `unknown` 12:52:00.595 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:52:00.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 204, name: `unknown` 12:52:04.192 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:52:04.200 [Lua] Spline already found! 12:52:04.224 [Lua] Init group template: spline_patrol 12:52:06.985 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:52:07.642 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:52:13.633 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:52:14.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 56, name: `unknown` 12:52:15.210 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:52:17.331 [Lua] event horde ends! 12:52:17.341 [Lua] event horde ends! 12:52:17.595 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:52:17.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown` 12:52:17.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 168, name: `unknown` 12:52:19.305 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:52:25.174 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:52:26.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 114, name: `unknown` 12:52:26.701 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:52:28.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 213, name: `unknown` 12:52:29.100 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:52:29.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 74, name: `unknown` 12:52:30.654 [Lua] event horde ends! 12:52:32.808 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:52:33.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown` 12:52:33.328 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:52:33.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown` 12:52:38.839 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:52:40.036 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:52:40.036 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:52:40.037 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:52:40.037 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:52:40.037 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:52:40.049 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:52:40.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown` 12:52:40.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 175, name: `unknown` 12:52:42.346 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:52:42.346 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:52:43.007 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:52:43.676 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:52:43.686 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:52:43.851 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:52:43.862 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:52:44.144 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:52:44.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 27, name: `unknown` 12:52:44.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 161, name: `unknown` 12:52:44.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 215, name: `unknown` 12:52:44.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown` 12:52:44.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 131, name: `unknown` 12:52:45.685 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:52:46.788 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:52:47.819 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:52:48.088 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:52:48.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 107, name: `unknown` 12:52:50.156 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:52:50.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 192, name: `unknown` 12:52:50.882 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:52:51.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown` 12:52:55.617 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:52:58.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 122, name: `unknown` 12:53:00.097 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:53:00.105 [Lua] Spline already found! 12:53:00.126 [Lua] Init group template: spline_patrol 12:53:03.726 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:53:04.557 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:53:04.565 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845) 12:53:04.567 [Lua] setting up ambush-horde 12:53:04.567 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:53:04.567 [Lua] -> spawning: 12 12:53:04.567 [Lua] horde crated with id 4 of type ambush 12:53:04.567 [Lua] ambush horde has started 12:53:04.572 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:53:04.583 [Lua] setting up ambush-horde 12:53:04.583 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:53:04.584 [Lua] -> spawning: 12 12:53:04.584 [Lua] horde crated with id 5 of type ambush 12:53:04.584 [Lua] ambush horde has started 12:53:08.225 [Lua] Init group template: horde 12:53:08.316 [Lua] Init group template: horde 12:53:14.777 [Lua] event horde ends! 12:53:18.054 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 58 68 12:53:18.769 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 57 65 12:53:19.004 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 56 64 12:53:20.939 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:53:21.663 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 50 61 12:53:21.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown` 12:53:22.347 [Lua] Spawn type: roam Score: 0.014854426619133 Score Multiplier: 0.0029708853238265003 12:53:23.917 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:53:24.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown` 12:53:24.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown` 12:53:24.160 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:53:25.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 122, name: `unknown` 12:53:29.090 [Lua] event horde ends! 12:53:30.201 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:30.745 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:31.373 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:53:31.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 137, name: `unknown` 12:53:31.660 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:53:31.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 215, name: `unknown` 12:53:31.867 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:31.931 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:53:32.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 12:53:32.305 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:53:32.305 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:53:32.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 215, name: `unknown` 12:53:32.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 107, name: `unknown` 12:53:32.617 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:53:32.805 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:53:32.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown` 12:53:33.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 74, name: `unknown` 12:53:34.110 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:53:35.002 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:53:35.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:35.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:35.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown` 12:53:35.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:35.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:35.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:35.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:36.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 133, name: `unknown` 12:53:37.719 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:53:37.847 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:38.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown` 12:53:40.285 [Lua] setting up ambush-horde 12:53:40.285 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:53:40.285 [Lua] -> spawning: 12 12:53:40.285 [Lua] horde crated with id 6 of type ambush 12:53:40.285 [Lua] ambush horde has started 12:53:40.356 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 44 47 12:53:40.368 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 45 47 12:53:40.368 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 46 46 12:53:40.451 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 44 52 12:53:40.451 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 45 51 12:53:40.451 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 46 50 12:53:40.462 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 49 50 12:53:40.537 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 44 56 12:53:40.537 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 45 55 12:53:40.549 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 46 54 12:53:40.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:40.799 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:53:41.312 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:41.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 76, name: `unknown` 12:53:41.869 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:41.869 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:42.222 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:53:45.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown` 12:53:45.978 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:46.226 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:46.728 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:46.728 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:46.728 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:46.903 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:47.637 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:53:47.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:47.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:48.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown` 12:53:48.554 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:53:48.591 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:48.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 204, name: `unknown` 12:53:48.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:49.512 [Lua] Init group template: horde 12:53:49.808 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:49.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:50.089 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:51.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:55.425 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:57.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:57.718 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:53:57.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:53:59.148 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:59.148 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:59.823 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:53:59.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 7, name: `unknown` 12:54:00.463 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:54:00.463 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:54:00.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown` 12:54:00.853 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:54:01.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown` 12:54:01.159 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:54:01.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown` 12:54:02.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:54:02.652 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:54:02.995 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:54:03.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 147, name: `unknown` 12:54:04.431 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:54:06.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:54:06.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 214, name: `unknown` 12:54:06.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:54:06.790 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:54:07.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown` 12:54:07.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:54:08.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:54:08.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:54:08.866 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:54:09.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 51, name: `unknown` 12:54:10.584 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:54:10.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown` 12:54:10.987 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 36 37 12:54:11.053 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 36 42 12:54:11.053 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 37 41 12:54:11.053 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 38 40 12:54:11.053 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 39 39 12:54:11.116 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 37 44 12:54:11.127 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 38 44 12:54:11.127 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 39 43 12:54:11.127 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 40 42 12:54:11.127 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 41 41 12:54:11.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:54:11.200 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 37 45 12:54:11.200 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 38 44 12:54:11.212 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 39 43 12:54:11.212 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 40 42 12:54:11.212 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 41 41 12:54:11.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:54:12.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:54:12.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:54:13.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:54:13.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:54:14.155 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0 12:54:14.156 [Lua] [GameNetworkManager] destroying game object with go_id=53 12:54:14.990 [Lua] Destroying unit since outside mesh or world 12:54:17.635 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:54:17.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 136, name: `unknown` 12:54:18.521 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 12:54:18.521 [Lua] [GameNetworkManager] destroying game object with go_id=43 12:54:18.707 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 12:54:18.708 [Lua] [GameNetworkManager] destroying game object with go_id=44 12:54:18.770 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:54:19.203 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:54:19.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown` 12:54:20.135 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:54:20.472 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:54:20.801 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:54:21.756 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:54:22.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 12:54:22.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown` 12:54:26.113 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:54:26.113 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:54:26.113 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:54:26.113 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:54:26.113 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:54:26.113 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:54:26.113 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:54:26.113 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:54:26.113 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:54:26.114 [Save] Saving `save_data` 12:54:26.114 [Lua] gm_event_end_conditions_met false true 12:54:26.115 [Lua] Game lost 12:54:26.122 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:54:26.123 [Save] Save done 12:54:26.123 [Save] Saving `save_data` 12:54:26.126 [Lua] generate_backend_stats 110000101ead6cb:1 12:54:26.135 [Save] Save done 12:54:26.143 [Lua] PlayFabMirrorBase:_commit_internal nil 12:54:26.143 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:54:26.143 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:54:26.144 [Save] Saving `save_data` 12:54:26.155 [Lua] commit result success 42 12:54:26.155 [Save] Save done 12:54:26.155 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:54:26.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 109 12:54:26.155 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 12:54:26.161 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 109 33 12:54:27.049 [Lua] [PlayFabRequestQueue] EAC Enabled! 109 12:54:27.049 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 109 12:54:27.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 109 12:54:33.958 [Lua] ConflictDirector - destroy all units 12:54:33.966 [Lua] Horde killed: ? 12:54:33.967 [Lua] Horde killed: ? 12:54:33.967 [Lua] Horde killed: ? 12:54:34.459 [Lua] TRANSITION nil nil inn_level 12:54:34.459 [Lua] Transition type "inn_level", is server: true 12:54:34.459 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:54:34.459 [Lua] [GameNetworkManager] Leaving game... 12:54:34.459 [Lua] [GameNetworkManager] Shutting down game session host. 12:54:34.459 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:54:34.459 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:54:34.459 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=209.49 12:54:34.464 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:54:36.491 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:54:36.491 [Lua] [Managers] Calling function on all managers: 12:54:36.491 [Lua] Clearing all global lookup lists 12:54:36.492 [Lua] [IngamePlayerListUI] - Destroy 12:54:36.492 [Lua] [EquipmentUI] - Destroy 12:54:36.492 [Lua] [AbilityUI] - Destroy 12:54:36.492 [Lua] [GamePadAbilityUI] - Destroy 12:54:36.492 [Lua] [GamePadEquipmentUI] - Destroy 12:54:36.492 [Lua] [IngameUI] destroy 12:54:36.525 [Lua] [Managers] Destroying manager group: 12:54:36.530 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:54:36.572 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:54:36.577 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 12:54:36.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:54:36.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:54:36.581 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:54:36.584 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:54:36.586 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 12:54:36.586 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:54:36.588 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:54:36.592 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 12:54:36.594 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:54:36.597 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:54:36.598 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:54:36.600 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:54:36.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:54:36.607 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:54:36.607 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:54:36.608 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:54:36.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:54:36.612 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:54:36.616 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 12:54:36.618 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:54:36.626 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:54:36.626 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:54:36.626 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:54:36.626 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 12:54:36.626 warning: [Lua] Following data will be uploaded to Crashify: <> 12:54:36.626 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 93, User: 110000101ead6cb "Samoly" <> 12:54:36.627 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9526969; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008274BB0 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 000000000CA017F0; application_shutdown = nil; unit_spawner = table: 000000000EBF1B10; world = [World]; unit_storage = table: 000000000F994500; units = table: 00000000020680C0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CA017F0 [8] self = table: 0000000010404290; dt = 0.0051591638475656509; t = 5427.613686064491; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0051591638475656509; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051591638475656509; t = 5427.613686064491 [10] dt = 0.0051591638475656509 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000AAD3890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000087C3830; [5] world_name = "level_world"; entity_system_bag = table: 0000000009EE7800; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009BE9250; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FC27510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 199.48864869335665; input_manager = table: 000000000E739850; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC42700; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051591638475656509; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000087C3830; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A8CA020; exit_time = 209.49131743982434; dice_keeper = table: 000000000B50B4B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000038A660; <> <> 12:54:36.627 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:54:36.627 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:54:36.627 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 12:54:36.627 warning: [Lua] Following data will be uploaded to Crashify: <> 12:54:36.627 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 94, User: 110000101ead6cb "Samoly" <> 12:54:36.628 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9526969; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008274BB0 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 000000000CA017F0; application_shutdown = nil; unit_spawner = table: 000000000EBF1B10; world = [World]; unit_storage = table: 000000000F994500; units = table: 00000000020680C0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CA017F0 [8] self = table: 0000000010404290; dt = 0.0051591638475656509; t = 5427.613686064491; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0051591638475656509; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051591638475656509; t = 5427.613686064491 [10] dt = 0.0051591638475656509 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000AAD3890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000087C3830; [5] world_name = "level_world"; entity_system_bag = table: 0000000009EE7800; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009BE9250; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FC27510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 199.48864869335665; input_manager = table: 000000000E739850; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC42700; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051591638475656509; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000087C3830; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A8CA020; exit_time = 209.49131743982434; dice_keeper = table: 000000000B50B4B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000038A660; <> <> 12:54:36.628 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:54:36.628 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:54:36.628 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 12:54:36.628 warning: [Lua] Following data will be uploaded to Crashify: <> 12:54:36.628 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 95, User: 110000101ead6cb "Samoly" <> 12:54:36.628 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9526969; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008274BB0 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 000000000CA017F0; application_shutdown = nil; unit_spawner = table: 000000000EBF1B10; world = [World]; unit_storage = table: 000000000F994500; units = table: 00000000020680C0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CA017F0 [8] self = table: 0000000010404290; dt = 0.0051591638475656509; t = 5427.613686064491; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0051591638475656509; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051591638475656509; t = 5427.613686064491 [10] dt = 0.0051591638475656509 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000AAD3890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000087C3830; [5] world_name = "level_world"; entity_system_bag = table: 0000000009EE7800; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009BE9250; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FC27510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 199.48864869335665; input_manager = table: 000000000E739850; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC42700; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051591638475656509; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000087C3830; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A8CA020; exit_time = 209.49131743982434; dice_keeper = table: 000000000B50B4B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000038A660; <> <> 12:54:36.628 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:54:36.628 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:54:36.628 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 12:54:36.628 warning: [Lua] Following data will be uploaded to Crashify: <> 12:54:36.628 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 96, User: 110000101ead6cb "Samoly" <> 12:54:36.629 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9526969; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008274BB0 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 000000000CA017F0; application_shutdown = nil; unit_spawner = table: 000000000EBF1B10; world = [World]; unit_storage = table: 000000000F994500; units = table: 00000000020680C0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CA017F0 [8] self = table: 0000000010404290; dt = 0.0051591638475656509; t = 5427.613686064491; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0051591638475656509; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051591638475656509; t = 5427.613686064491 [10] dt = 0.0051591638475656509 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000AAD3890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000087C3830; [5] world_name = "level_world"; entity_system_bag = table: 0000000009EE7800; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009BE9250; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FC27510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 199.48864869335665; input_manager = table: 000000000E739850; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC42700; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051591638475656509; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000087C3830; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A8CA020; exit_time = 209.49131743982434; dice_keeper = table: 000000000B50B4B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000038A660; <> <> 12:54:36.629 [Lua] [Matchmaking] unregister rpcs 12:54:36.629 [Lua] ############### UNLOADING PACKAGES ############### 12:54:36.629 [Lua] [Managers] Calling function on all managers: 12:54:36.629 [Lua] [Managers] Destroying manager group: 12:54:36.629 [Lua] [Gamestate] Enter state StateLoading 12:54:36.634 [Lua] Found camera: end_screen_camera 12:54:36.634 [Lua] [EndViewState] Enter Substate EndViewStateSummary 12:54:36.635 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:54:36.635 [Lua] [Matchmaking] register rpcs 12:54:36.635 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:54:36.635 [Lua] Set lobby begin: 12:54:36.635 [Lua] Lobby data twitch_enabled = false 12:54:36.635 [Lua] Lobby data power_level = 0 12:54:36.635 [Lua] Lobby data unique_server_name = Samoly 12:54:36.635 [Lua] Lobby data difficulty_tweak = 0 12:54:36.635 [Lua] Lobby data host = 110000101ead6cb 12:54:36.635 [Lua] Lobby data game_mode = 9 12:54:36.635 [Lua] Lobby data is_private = true 12:54:36.635 [Lua] Lobby data match_started = true 12:54:36.636 [Lua] Lobby data mechanism = adventure 12:54:36.636 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:54:36.636 [Lua] Lobby data player_slot_1 = 0:0 12:54:36.636 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:54:36.636 [Lua] Lobby data difficulty = cataclysm_3 12:54:36.636 [Lua] Lobby data quick_game = false 12:54:36.636 [Lua] Lobby data weave_index = 155 12:54:36.636 [Lua] Lobby data matchmaking = false 12:54:36.636 [Lua] Lobby data weave_name = weave_155 12:54:36.636 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:54:36.636 [Lua] Lobby data num_players = 4 12:54:36.636 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:54:36.636 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:54:36.636 [Lua] Lobby data country_code = FI 12:54:36.636 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:54:36.636 [Lua] Lobby data eac_authorized = true 12:54:36.636 [Lua] Set lobby end. 12:54:36.636 [Lua] registering RPCs 12:54:36.636 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:54:36.636 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:54:36.636 [Lua] Set lobby begin: 12:54:36.636 [Lua] Lobby data twitch_enabled = false 12:54:36.636 [Lua] Lobby data power_level = 0 12:54:36.636 [Lua] Lobby data unique_server_name = Samoly 12:54:36.637 [Lua] Lobby data difficulty_tweak = 0 12:54:36.637 [Lua] Lobby data host = 110000101ead6cb 12:54:36.637 [Lua] Lobby data game_mode = 3 12:54:36.637 [Lua] Lobby data is_private = true 12:54:36.637 [Lua] Lobby data match_started = true 12:54:36.637 [Lua] Lobby data mechanism = adventure 12:54:36.637 [Lua] Lobby data level_key = inn_level 12:54:36.637 [Lua] Lobby data player_slot_1 = 0:0 12:54:36.637 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:54:36.637 [Lua] Lobby data difficulty = cataclysm_3 12:54:36.637 [Lua] Lobby data quick_game = false 12:54:36.637 [Lua] Lobby data weave_index = 155 12:54:36.637 [Lua] Lobby data matchmaking = false 12:54:36.637 [Lua] Lobby data weave_name = weave_155 12:54:36.637 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:54:36.637 [Lua] Lobby data num_players = 4 12:54:36.637 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:54:36.637 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:54:36.637 [Lua] Lobby data country_code = FI 12:54:36.638 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:54:36.638 [Lua] Lobby data eac_authorized = true 12:54:36.638 [Lua] Set lobby end. 12:54:36.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:54:36.641 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:54:36.641 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:54:36.641 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:54:36.650 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life 12:54:36.659 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life 12:54:36.681 [Umbra] Unload tome 12:54:36.685 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler 12:54:36.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:54:36.685 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:54:36.685 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:54:36.685 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:54:36.685 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:54:36.685 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:54:36.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:54:36.727 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:54:36.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:54:36.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:54:36.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:54:36.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:54:36.889 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:54:36.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:54:36.939 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:54:36.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:54:37.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xaebbb, position: 4813914 12:54:43.670 [Lua] [EndViewState] Exit Substate EndViewStateSummary 12:54:43.837 [Lua] ### Sending rpc_level_loaded 12:54:43.837 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 12:54:43.837 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:54:43.837 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:54:43.837 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:54:43.854 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:54:43.854 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:54:43.937 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:92 my_peer_id:110000101ead6cb 12:54:43.937 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:92 my_peer_id:110000101ead6cb 12:54:43.937 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:92 my_peer_id:110000101ead6cb 12:54:43.937 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:92 my_peer_id:110000101ead6cb 12:54:43.938 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:92 my_peer_id:110000101ead6cb 12:54:43.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:54:43.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:54:43.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:54:43.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:54:44.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:54:44.022 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:54:44.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:54:44.039 [Lua] [LevelTransitionHandler] Level load completed! 12:54:44.039 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9526969 - use_random_directors: true - overriden_conflict: nil 12:54:44.042 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:54:44.042 [Lua] checking dlc's against conflict directors 12:54:44.042 [Lua] number of factions to include 2 12:54:44.042 [Lua] Updated list weights for random: 12:54:44.042 [Lua] skaven, 0.42 (0.00-0.42) 12:54:44.042 [Lua] chaos, 0.42 (0.42-0.83) 12:54:44.042 [Lua] beastmen, 0.17 (0.83-1.00) 12:54:44.042 [Lua] Rolled random faction: 0.23745997250080109 skaven 12:54:44.042 [Lua] Updated list weights for random: 12:54:44.042 [Lua] beastmen, 0.29 (0.00-0.29) 12:54:44.042 [Lua] chaos, 0.71 (0.29-1.00) 12:54:44.042 [Lua] Rolled random faction: 0.30415835976600647 chaos 12:54:44.042 [Lua] number of factions added 2 12:54:44.042 [Lua] --- --- --- 12:54:44.042 [Lua] Starting... difficulty 'cataclysm_3' 12:54:44.042 [Lua] These are the starting conflict directors: 12:54:44.042 [Lua] inn_level 12:54:44.042 [Lua] --- --- --- 12:54:44.042 [Lua] 12:54:44.042 [Lua] DONE! Found the following directors: 12:54:44.042 [Lua] (free: 35), Master hash is: 12:54:44.042 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:54:44.042 [Lua] load_startup_enemy_packages: -------------- 12:54:44.042 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:54:44.042 [Lua] critter_rat 12:54:44.056 [Lua] ### Sending rpc_level_loaded 12:54:44.056 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 12:54:44.056 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:54:44.074 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:54:44.074 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:54:44.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:54:44.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:54:44.125 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:54:44.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:54:44.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:54:44.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:54:44.244 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 92 12:54:44.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:54:44.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:54:44.310 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 12:54:44.310 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:54:44.311 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:54:44.311 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:54:44.311 [Lua] Starting async level spawning of levels/inn/world 12:54:44.311 [Umbra] Init version: 3.4.15 :: 16 threads 12:54:44.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:93 my_peer_id:110000101ead6cb 12:54:44.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:93 my_peer_id:110000101ead6cb 12:54:44.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:93 my_peer_id:110000101ead6cb 12:54:44.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:93 my_peer_id:110000101ead6cb 12:54:44.369 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:93 my_peer_id:110000101ead6cb 12:54:44.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:54:44.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 12:54:44.369 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:54:44.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:54:44.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read, 12:54:44.403 [Lua] ### Sending rpc_level_loaded 12:54:44.403 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 12:54:44.403 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:54:44.404 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:54:44.404 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:54:44.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:54:44.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 12:54:44.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:54:44.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 12:54:44.507 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 12:54:44.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:54:44.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 12:54:44.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:54:44.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:54:44.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:54:44.600 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:54:44.632 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:94 my_peer_id:110000101ead6cb 12:54:44.632 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:94 my_peer_id:110000101ead6cb 12:54:44.632 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:94 my_peer_id:110000101ead6cb 12:54:44.632 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:94 my_peer_id:110000101ead6cb 12:54:44.633 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:94 my_peer_id:110000101ead6cb 12:54:44.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:54:44.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:54:44.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:54:44.662 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:54:44.662 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:54:44.663 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:54:44.666 [Lua] Async level spawning done 12:54:44.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:54:44.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 12:54:44.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:54:44.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:54:44.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:54:44.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:54:45.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:54:45.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01 12:54:45.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:54:45.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:54:45.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:54:45.068 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:54:45.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:54:45.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:54:45.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:54:45.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:54:45.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:54:45.237 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 94 12:54:52.934 [Lua] ### Sending rpc_level_loaded 12:54:52.934 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 12:54:52.934 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:54:52.934 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:54:52.934 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:54:55.116 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:54:55.116 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:54:55.116 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:54:55.116 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:54:55.116 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:54:55.116 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:54:55.117 [Lua] ### Sending rpc_level_loaded 12:54:55.117 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 12:54:55.117 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:54:55.199 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:95 my_peer_id:110000101ead6cb 12:54:55.199 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:95 my_peer_id:110000101ead6cb 12:54:55.199 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:95 my_peer_id:110000101ead6cb 12:54:55.199 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:95 my_peer_id:110000101ead6cb 12:54:55.200 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:95 my_peer_id:110000101ead6cb 12:54:55.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:54:55.200 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 12:54:55.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:54:55.250 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 12:54:55.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:54:55.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 12:54:55.251 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 12:54:55.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:54:55.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:54:55.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:54:55.284 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 12:54:55.350 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 12:54:55.350 [Lua] [PackageManager] Force_load: wwise/rakegun 12:54:55.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:54:55.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:54:55.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:54:55.418 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 95 12:54:56.122 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:54:56.122 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:54:56.122 [Lua] [Matchmaking] unregister rpcs 12:54:56.122 [Lua] Set lobby begin: 12:54:56.122 [Lua] Lobby data twitch_enabled = false 12:54:56.122 [Lua] Lobby data power_level = 0 12:54:56.122 [Lua] Lobby data unique_server_name = Samoly 12:54:56.123 [Lua] Lobby data difficulty_tweak = 0 12:54:56.123 [Lua] Lobby data host = 110000101ead6cb 12:54:56.123 [Lua] Lobby data game_mode = 3 12:54:56.123 [Lua] Lobby data is_private = true 12:54:56.123 [Lua] Lobby data match_started = true 12:54:56.123 [Lua] Lobby data mechanism = adventure 12:54:56.123 [Lua] Lobby data level_key = inn_level 12:54:56.123 [Lua] Lobby data player_slot_1 = 0:0 12:54:56.123 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:54:56.123 [Lua] Lobby data difficulty = cataclysm_3 12:54:56.123 [Lua] Lobby data quick_game = false 12:54:56.123 [Lua] Lobby data weave_index = 155 12:54:56.123 [Lua] Lobby data matchmaking = false 12:54:56.123 [Lua] Lobby data weave_name = weave_155 12:54:56.123 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:54:56.123 [Lua] Lobby data num_players = 4 12:54:56.123 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:54:56.123 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:54:56.123 [Lua] Lobby data country_code = FI 12:54:56.123 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:54:56.124 [Lua] Lobby data eac_authorized = true 12:54:56.124 [Lua] Set lobby end. 12:54:56.124 [Lua] [Managers] Destroying manager group: 12:54:56.124 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:54:56.124 [Lua] [Gamestate] Enter StateIngame HOST 12:54:56.124 [Lua] [Managers] Calling function on all managers: 12:54:56.124 [Lua] <>level = inn_level<> 12:54:56.124 [Lua] Set lobby begin: 12:54:56.124 [Lua] Lobby data twitch_enabled = false 12:54:56.125 [Lua] Lobby data power_level = 0 12:54:56.125 [Lua] Lobby data unique_server_name = Samoly 12:54:56.125 [Lua] Lobby data difficulty_tweak = 0 12:54:56.125 [Lua] Lobby data host = 110000101ead6cb 12:54:56.125 [Lua] Lobby data game_mode = 3 12:54:56.125 [Lua] Lobby data is_private = true 12:54:56.125 [Lua] Lobby data match_started = true 12:54:56.125 [Lua] Lobby data mechanism = adventure 12:54:56.125 [Lua] Lobby data level_key = inn_level 12:54:56.125 [Lua] Lobby data player_slot_1 = 0:0 12:54:56.125 [Lua] Lobby data selected_level_key = inn_level 12:54:56.125 [Lua] Lobby data difficulty = cataclysm_3 12:54:56.125 [Lua] Lobby data quick_game = false 12:54:56.125 [Lua] Lobby data weave_index = 155 12:54:56.125 [Lua] Lobby data matchmaking = false 12:54:56.125 [Lua] Lobby data weave_name = weave_155 12:54:56.125 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:54:56.125 [Lua] Lobby data num_players = 4 12:54:56.125 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:54:56.125 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:54:56.125 [Lua] Lobby data country_code = FI 12:54:56.126 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:54:56.126 [Lua] Lobby data eac_authorized = true 12:54:56.126 [Lua] Set lobby end. 12:54:56.126 [Lua] [StateIngame] Server ingame 12:54:56.129 [Lua] Set lobby begin: 12:54:56.129 [Lua] Lobby data twitch_enabled = false 12:54:56.129 [Lua] Lobby data power_level = 0 12:54:56.129 [Lua] Lobby data unique_server_name = Samoly 12:54:56.129 [Lua] Lobby data difficulty_tweak = 0 12:54:56.129 [Lua] Lobby data host = 110000101ead6cb 12:54:56.129 [Lua] Lobby data game_mode = 3 12:54:56.129 [Lua] Lobby data is_private = true 12:54:56.129 [Lua] Lobby data match_started = true 12:54:56.129 [Lua] Lobby data mechanism = adventure 12:54:56.129 [Lua] Lobby data level_key = inn_level 12:54:56.129 [Lua] Lobby data player_slot_1 = 0:0 12:54:56.129 [Lua] Lobby data selected_level_key = inn_level 12:54:56.129 [Lua] Lobby data difficulty = cataclysm_3 12:54:56.129 [Lua] Lobby data quick_game = false 12:54:56.129 [Lua] Lobby data weave_index = 155 12:54:56.129 [Lua] Lobby data matchmaking = false 12:54:56.130 [Lua] Lobby data weave_name = weave_155 12:54:56.130 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:54:56.130 [Lua] Lobby data num_players = 4 12:54:56.130 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:54:56.130 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:54:56.130 [Lua] Lobby data country_code = FI 12:54:56.130 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:54:56.130 [Lua] Lobby data eac_authorized = true 12:54:56.130 [Lua] Set lobby end. 12:54:56.130 [Lua] [Matchmaking] register rpcs 12:54:56.130 [Lua] GameNetworkManager:init... creating game session 12:54:56.130 [Lua] Host GameSession.make_game_session_host with session: 12:54:56.130 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:54:56.130 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:54:56.130 [Lua] [GameNetworkManager] self.is_server = true 12:54:56.130 [Network] Setting artificial MTU limit to 576 12:54:56.130 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:54:56.142 [Lua] Switching ConflictSettings: to: inn_level 12:54:56.142 [Lua] pacing=disabled 12:54:56.142 [Lua] roaming=nil 12:54:56.142 [Lua] disabled=false 12:54:56.142 [Lua] pack_spawning=disabled 12:54:56.142 [Lua] contained_breeds=nil 12:54:56.142 [Lua] boss=disabled 12:54:56.142 [Lua] horde=disabled 12:54:56.142 [Lua] specials=disabled 12:54:56.142 [Lua] name=inn_level 12:54:56.142 [Lua] intensity=disabled 12:54:56.142 [Lua] --- 12:54:56.142 [Lua] [LevelAnalysis] set_random_seed( 9526969) 12:54:56.145 [Lua] [AIInterestPointSystem] Level Seed: 9526969 12:54:56.145 [Lua] 12:54:56.145 [Lua] [entity_system_bag] = table 12:54:56.145 [Lua] [entity_system_bag] = metatable 12:54:56.145 [Lua] [startup_data] = table 12:54:56.145 [Lua] [entity_manager] = table 12:54:56.145 [Lua] [entity_manager] = metatable 12:54:56.145 [Lua] [unit_spawner] = table 12:54:56.145 [Lua] [unit_spawner] = metatable 12:54:56.145 [Lua] [unit_storage] = table 12:54:56.145 [Lua] [unit_storage] = metatable 12:54:56.145 [Lua] [dice_keeper] = table 12:54:56.145 [Lua] [dice_keeper] = metatable 12:54:56.145 [Lua] [is_server] = true (boolean) 12:54:56.145 [Lua] [world] = [World] 12:54:56.145 [Lua] [system_api] = table 12:54:56.145 [Lua] [entity_system] = table 12:54:56.145 [Lua] [entity_system] = metatable 12:54:56.145 [Lua] [network_lobby] = table 12:54:56.145 [Lua] [network_lobby] = metatable 12:54:56.145 [Lua] [profile_synchronizer] = table 12:54:56.145 [Lua] [profile_synchronizer] = metatable 12:54:56.145 [Lua] [level_transition_handler] = table 12:54:56.145 [Lua] [level_transition_handler] = metatable 12:54:56.145 [Lua] [num_local_human_players] = 1 (number) 12:54:56.145 [Lua] [statistics_db] = table 12:54:56.145 [Lua] [statistics_db] = metatable 12:54:56.145 [Lua] [network_server] = table 12:54:56.145 [Lua] [network_server] = metatable 12:54:56.145 [Lua] [input_manager] = table 12:54:56.145 [Lua] [input_manager] = metatable 12:54:56.145 [Lua] [network_clock] = table 12:54:56.145 [Lua] [network_clock] = metatable 12:54:56.145 [Lua] [network_transmit] = table 12:54:56.145 [Lua] [network_transmit] = metatable 12:54:56.145 [Lua] [free_flight_manager] = table 12:54:56.145 [Lua] [free_flight_manager] = metatable 12:54:56.145 [Lua] [network_manager] = table 12:54:56.145 [Lua] [network_manager] = metatable 12:54:56.145 [Lua] [network_event_delegate] = table 12:54:56.145 [Lua] [network_event_delegate] = metatable 12:54:56.145 [Lua] 12:54:56.145 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:54:56.145 [Lua] ignoring extension VersusInteractObjectiveExtension 12:54:56.145 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:54:56.145 [Lua] ignoring extension VersusSocketObjectiveExtension 12:54:56.145 [Lua] ignoring extension VersusTargetObjectiveExtension 12:54:56.145 [Lua] ignoring extension VersusMissionObjectiveExtension 12:54:56.146 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:54:56.147 [Lua] [AchievementManager] Achievements using the steam platform 12:54:56.195 [Lua] [StateIngame] Level seed: 9526969 12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:54:56.202 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:54:56.202 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:54:56.202 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:54:56.202 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:54:56.203 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 12:54:56.203 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 12:54:56.206 [Lua] [LevelAnalysis] set_random_seed( 9526969) 12:54:56.209 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:54:56.209 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 12:54:56.210 [Lua] [IngameUI] init 12:54:56.225 [SteamVoipClient] select_out(110000101982738, off) 12:54:56.225 [SteamVoipClient] select_out(110000101ead6cb, off) 12:54:56.225 [SteamVoipClient] select_out(110000103faf286, off) 12:54:56.225 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:54:56.231 [Lua] cb_razer_chroma_setup 12:54:56.289 [Lua] completed 12:54:56.289 [Lua] completed 12:54:56.289 [Lua] completed 12:54:56.289 [Lua] completed 12:54:56.300 [Lua] completed 12:54:56.301 [Lua] completed 12:54:56.302 [Lua] [Matchmaking] Cancelling matchmaking 12:54:56.302 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:54:56.302 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:54:56.303 [Lua] Set lobby begin: 12:54:56.303 [Lua] Lobby data twitch_enabled = false 12:54:56.303 [Lua] Lobby data power_level = 835 12:54:56.303 [Lua] Lobby data unique_server_name = Samoly 12:54:56.303 [Lua] Lobby data difficulty_tweak = 0 12:54:56.303 [Lua] Lobby data host = 110000101ead6cb 12:54:56.303 [Lua] Lobby data game_mode = 3 12:54:56.303 [Lua] Lobby data is_private = true 12:54:56.303 [Lua] Lobby data match_started = true 12:54:56.303 [Lua] Lobby data mechanism = adventure 12:54:56.303 [Lua] Lobby data level_key = inn_level 12:54:56.303 [Lua] Lobby data player_slot_1 = 0:0 12:54:56.303 [Lua] Lobby data selected_level_key = inn_level 12:54:56.303 [Lua] Lobby data difficulty = cataclysm_3 12:54:56.303 [Lua] Lobby data quick_game = false 12:54:56.303 [Lua] Lobby data weave_index = 155 12:54:56.303 [Lua] Lobby data matchmaking = false 12:54:56.303 [Lua] Lobby data weave_name = weave_155 12:54:56.303 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:54:56.304 [Lua] Lobby data num_players = 4 12:54:56.304 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:54:56.304 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:54:56.304 [Lua] Lobby data country_code = FI 12:54:56.304 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:54:56.304 [Lua] Lobby data eac_authorized = true 12:54:56.304 [Lua] Set lobby end. 12:54:56.304 [Flow] complete_skittergate_legend true 12:54:56.305 [Flow] complete_all_helmgart_levels_recruit true 12:54:56.306 [Flow] WitchHunterLevel:35 12:54:56.306 [Flow] LeaderYes 12:54:56.306 [Flow] ALL PC XP:304250 12:54:56.306 [Flow] Has "bogenhafen" DLC:true 12:54:56.306 [Flow] WH XP:60850 12:54:56.306 [Flow] Number of crafted items:7152 12:54:56.306 [Flow] Has "pre_order" DLC:true 12:54:56.306 [Flow] Sum of Powe Levels:1500 12:54:56.306 [Flow] lodestone diff 1:false 12:54:56.306 [Flow] magnus and forest activated 12:54:56.306 [Flow] magnus and forest activated 12:54:56.306 [Flow] cemetery and forest activated 12:54:56.306 [Flow] magnus and cemetery 12:54:56.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:54:56.306 [Flow] ALL RUNES ACTIVATED 12:54:56.306 [Flow] magnus and forest activated 12:54:56.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:54:56.306 [Flow] ALL RUNES ACTIVATED 12:54:56.306 [Flow] cemetery and forest activated 12:54:56.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:54:56.306 [Flow] ALL RUNES ACTIVATED 12:54:56.306 [Flow] magnus and forest activated 12:54:56.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:54:56.306 [Flow] ALL RUNES ACTIVATED 12:54:56.306 [Flow] magnus and cemetery 12:54:56.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:54:56.306 [Flow] ALL RUNES ACTIVATED 12:54:56.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:54:56.308 [Lua] CurrentConflictSettings inn_level 12:54:56.308 [Lua] [ConflictDirector] conflict_director is ai_ready 12:54:56.308 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:54:56.308 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:54:56.310 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:54:56.310 [Lua] Forming navigation groups in one frame 12:54:56.310 [Lua] Forming navigation groups 12:54:56.328 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999323336 12:54:56.329 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 12:54:56.329 [Lua] number of nav groups: 41 12:54:56.330 [Lua] number of refined nav groups : 23 12:54:56.331 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 12:54:56.331 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:54:56.332 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:54:56.332 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:54:56.334 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:54:56.334 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:54:56.334 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:54:56.334 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 12:54:56.334 [Lua] [Managers] Calling function on all managers: 12:54:56.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:54:56.334 [Save] Loading `ut_tweaks_presets` 12:54:56.335 [Save] Load done 12:54:56.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:54:56.441 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:54:56.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 12:54:56.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:54:56.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:54:56.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:54:56.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 12:54:56.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:54:56.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:54:56.578 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:54:56.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 12:54:56.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:54:56.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:54:56.621 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:54:56.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 12:54:56.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:54:56.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:54:56.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:54:56.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:54:56.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:54:56.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:54:56.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:54:56.711 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:54:56.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:54:56.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:54:56.753 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:54:56.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:54:56.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:54:56.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:54:56.808 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:54:56.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:54:56.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:54:56.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:54:56.831 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:54:56.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:54:56.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:54:56.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:54:56.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:54:56.857 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 12:54:56.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:54:57.020 [Flow] DISABLE 12:54:57.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:54:57.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:54:57.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:54:57.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:54:57.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:54:57.054 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:54:57.055 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:54:57.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:54:57.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:54:57.074 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:54:57.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:54:57.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:54:57.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:54:57.095 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:54:57.096 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:54:57.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:54:57.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:54:57.113 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:54:57.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:55:00.015 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:55:00.015 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:55:00.015 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:55:00.015 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:55:00.015 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:55:00.015 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:55:00.015 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:55:00.015 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:55:00.028 [Lua] Set lobby begin: 12:55:00.028 [Lua] Lobby data twitch_enabled = false 12:55:00.028 [Lua] Lobby data power_level = 835 12:55:00.028 [Lua] Lobby data unique_server_name = Samoly 12:55:00.028 [Lua] Lobby data difficulty_tweak = 0 12:55:00.028 [Lua] Lobby data host = 110000101ead6cb 12:55:00.028 [Lua] Lobby data game_mode = 3 12:55:00.028 [Lua] Lobby data is_private = true 12:55:00.028 [Lua] Lobby data match_started = true 12:55:00.028 [Lua] Lobby data mechanism = adventure 12:55:00.028 [Lua] Lobby data level_key = inn_level 12:55:00.028 [Lua] Lobby data player_slot_1 = 0:0 12:55:00.028 [Lua] Lobby data selected_level_key = inn_level 12:55:00.028 [Lua] Lobby data difficulty = cataclysm_3 12:55:00.028 [Lua] Lobby data quick_game = false 12:55:00.028 [Lua] Lobby data weave_index = 155 12:55:00.029 [Lua] Lobby data matchmaking = false 12:55:00.029 [Lua] Lobby data weave_name = weave_155 12:55:00.029 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:55:00.029 [Lua] Lobby data num_players = 4 12:55:00.029 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:55:00.029 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:55:00.029 [Lua] Lobby data country_code = FI 12:55:00.029 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:55:00.029 [Lua] Lobby data eac_authorized = true 12:55:00.029 [Lua] Set lobby end. 12:55:00.029 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:55:00.029 [Lua] Breedfreezer (server) starting a hot join sync 12:55:00.032 [Lua] Set lobby begin: 12:55:00.032 [Lua] Lobby data twitch_enabled = false 12:55:00.032 [Lua] Lobby data power_level = 835 12:55:00.032 [Lua] Lobby data unique_server_name = Samoly 12:55:00.033 [Lua] Lobby data difficulty_tweak = 0 12:55:00.033 [Lua] Lobby data host = 110000101ead6cb 12:55:00.033 [Lua] Lobby data game_mode = 3 12:55:00.033 [Lua] Lobby data is_private = true 12:55:00.033 [Lua] Lobby data match_started = true 12:55:00.033 [Lua] Lobby data mechanism = adventure 12:55:00.033 [Lua] Lobby data level_key = inn_level 12:55:00.033 [Lua] Lobby data player_slot_1 = 0:0 12:55:00.033 [Lua] Lobby data selected_level_key = inn_level 12:55:00.033 [Lua] Lobby data difficulty = cataclysm_3 12:55:00.033 [Lua] Lobby data quick_game = false 12:55:00.033 [Lua] Lobby data weave_index = 155 12:55:00.033 [Lua] Lobby data matchmaking = false 12:55:00.033 [Lua] Lobby data weave_name = weave_155 12:55:00.033 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:55:00.033 [Lua] Lobby data num_players = 4 12:55:00.033 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:55:00.034 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:55:00.034 [Lua] Lobby data country_code = FI 12:55:00.034 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:55:00.034 [Lua] Lobby data eac_authorized = true 12:55:00.034 [Lua] Set lobby end. 12:55:00.034 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:55:00.034 [Lua] Breedfreezer (server) starting a hot join sync 12:55:00.037 [Lua] Set lobby begin: 12:55:00.037 [Lua] Lobby data twitch_enabled = false 12:55:00.037 [Lua] Lobby data power_level = 835 12:55:00.037 [Lua] Lobby data unique_server_name = Samoly 12:55:00.037 [Lua] Lobby data difficulty_tweak = 0 12:55:00.037 [Lua] Lobby data host = 110000101ead6cb 12:55:00.037 [Lua] Lobby data game_mode = 3 12:55:00.037 [Lua] Lobby data is_private = true 12:55:00.037 [Lua] Lobby data match_started = true 12:55:00.037 [Lua] Lobby data mechanism = adventure 12:55:00.037 [Lua] Lobby data level_key = inn_level 12:55:00.037 [Lua] Lobby data player_slot_1 = 0:0 12:55:00.037 [Lua] Lobby data selected_level_key = inn_level 12:55:00.037 [Lua] Lobby data difficulty = cataclysm_3 12:55:00.038 [Lua] Lobby data quick_game = false 12:55:00.038 [Lua] Lobby data weave_index = 155 12:55:00.038 [Lua] Lobby data matchmaking = false 12:55:00.038 [Lua] Lobby data weave_name = weave_155 12:55:00.038 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:55:00.038 [Lua] Lobby data num_players = 4 12:55:00.038 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:55:00.038 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:55:00.038 [Lua] Lobby data country_code = FI 12:55:00.038 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:55:00.038 [Lua] Lobby data eac_authorized = true 12:55:00.038 [Lua] Set lobby end. 12:55:00.038 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:55:00.038 [Lua] Breedfreezer (server) starting a hot join sync 12:55:00.038 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 12:55:00.038 [Lua] RemotePlayer:create_game_object( ) 42 12:55:00.056 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:55:00.056 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:55:00.056 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 12:55:00.056 [Lua] RemotePlayer:create_game_object( ) 43 12:55:00.073 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:55:00.073 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:55:00.074 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:55:00.074 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:55:00.074 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 12:55:00.074 [Lua] RemotePlayer:create_game_object( ) 44 12:55:00.091 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:55:00.091 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:55:00.091 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:55:00.091 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:55:00.091 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:55:00.095 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:55:00.095 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:55:00.095 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:55:00.095 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:55:00.095 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:55:00.095 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:55:00.095 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:55:00.095 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:55:00.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:55:00.102 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:55:00.102 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 12:55:00.118 [Lua] Players are leaving the safe zone 12:55:00.241 [Lua] StateInGameRunning:_game_actually_starts() 12:55:00.241 [Lua] ################################################################################################################# 12:55:00.241 [Lua] [Loading Time]: 00:00:24 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:55:00.241 [Lua] ################################################################################################################# 12:55:00.241 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 110 12:55:00.247 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 110 12:55:00.309 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 12:55:00.309 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:55:00.309 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:55:00.309 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:55:00.311 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 12:55:00.312 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:55:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:55:00.312 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:55:00.312 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:55:00.312 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:55:00.314 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 12:55:00.314 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:55:00.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:55:00.329 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 12:55:00.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 12:55:00.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:55:00.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:55:00.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 12:55:00.349 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:55:00.349 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:55:00.362 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:55:00.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 12:55:00.364 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:55:00.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:55:00.365 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:55:00.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:55:00.374 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 12:55:00.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:55:00.477 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 110 12:55:00.477 [Lua] Commit load time data 12:55:00.937 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:55:00.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:55:00.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:55:00.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:55:00.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:55:00.955 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:55:00.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:55:00.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:55:00.967 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:55:00.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:55:00.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:55:00.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:55:00.979 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:55:00.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:55:01.029 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:55:01.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:55:01.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:55:01.034 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:55:01.096 [Lua] PlayFabMirrorBase:_commit_internal 43 12:55:01.096 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:55:01.101 [Lua] generate_backend_stats 110000101ead6cb:1 12:55:01.117 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:55:01.117 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:55:01.117 [Lua] Set lobby begin: 12:55:01.117 [Lua] Lobby data twitch_enabled = false 12:55:01.117 [Lua] Lobby data power_level = 208 12:55:01.117 [Lua] Lobby data unique_server_name = Samoly 12:55:01.117 [Lua] Lobby data difficulty_tweak = 0 12:55:01.117 [Lua] Lobby data host = 110000101ead6cb 12:55:01.117 [Lua] Lobby data game_mode = 3 12:55:01.117 [Lua] Lobby data is_private = true 12:55:01.117 [Lua] Lobby data match_started = true 12:55:01.117 [Lua] Lobby data mechanism = adventure 12:55:01.117 [Lua] Lobby data level_key = inn_level 12:55:01.117 [Lua] Lobby data player_slot_1 = 0:0 12:55:01.117 [Lua] Lobby data selected_level_key = inn_level 12:55:01.117 [Lua] Lobby data difficulty = cataclysm_3 12:55:01.117 [Lua] Lobby data quick_game = false 12:55:01.117 [Lua] Lobby data weave_index = 155 12:55:01.118 [Lua] Lobby data matchmaking = false 12:55:01.118 [Lua] Lobby data weave_name = weave_155 12:55:01.118 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:55:01.118 [Lua] Lobby data num_players = 4 12:55:01.118 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:55:01.118 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:55:01.118 [Lua] Lobby data country_code = FI 12:55:01.118 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:55:01.118 [Lua] Lobby data eac_authorized = true 12:55:01.118 [Lua] Set lobby end. 12:55:01.123 [Lua] commit result success 43 12:55:06.272 [Lua] Set lobby begin: 12:55:06.272 [Lua] Lobby data twitch_enabled = false 12:55:06.272 [Lua] Lobby data power_level = 835 12:55:06.272 [Lua] Lobby data unique_server_name = Samoly 12:55:06.272 [Lua] Lobby data difficulty_tweak = 0 12:55:06.272 [Lua] Lobby data host = 110000101ead6cb 12:55:06.272 [Lua] Lobby data game_mode = 3 12:55:06.272 [Lua] Lobby data is_private = true 12:55:06.272 [Lua] Lobby data match_started = true 12:55:06.272 [Lua] Lobby data mechanism = adventure 12:55:06.272 [Lua] Lobby data level_key = inn_level 12:55:06.272 [Lua] Lobby data player_slot_1 = 0:0 12:55:06.272 [Lua] Lobby data selected_level_key = inn_level 12:55:06.272 [Lua] Lobby data difficulty = cataclysm_3 12:55:06.272 [Lua] Lobby data quick_game = false 12:55:06.273 [Lua] Lobby data weave_index = 155 12:55:06.273 [Lua] Lobby data matchmaking = false 12:55:06.273 [Lua] Lobby data weave_name = weave_155 12:55:06.273 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:55:06.273 [Lua] Lobby data num_players = 4 12:55:06.273 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:55:06.273 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:55:06.273 [Lua] Lobby data country_code = FI 12:55:06.273 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:55:06.273 [Lua] Lobby data eac_authorized = true 12:55:06.273 [Lua] Set lobby end. 12:55:08.174 [Lua] [IngameUI] menu view on_enter character_selection 12:55:08.174 [Lua] hero_fullscreen_menu_on_enter 12:55:08.176 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c578b90 12:55:08.177 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 12:55:08.186 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:55:08.186 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:55:08.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:55:08.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:55:08.186 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:55:08.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:55:08.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:55:08.186 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:55:08.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:55:08.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:55:08.199 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView 12:55:08.894 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:55:08.894 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:55:08.894 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:55:08.894 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:55:08.894 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:55:08.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:55:08.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:55:09.308 [Lua] Assigning peer(110000101ead6cb:1) to profile(4) career(2) 12:55:09.308 [Lua] Set lobby begin: 12:55:09.308 [Lua] Lobby data twitch_enabled = false 12:55:09.308 [Lua] Lobby data power_level = 835 12:55:09.308 [Lua] Lobby data unique_server_name = Samoly 12:55:09.308 [Lua] Lobby data difficulty_tweak = 0 12:55:09.308 [Lua] Lobby data host = 110000101ead6cb 12:55:09.308 [Lua] Lobby data game_mode = 3 12:55:09.308 [Lua] Lobby data is_private = true 12:55:09.308 [Lua] Lobby data match_started = true 12:55:09.309 [Lua] Lobby data mechanism = adventure 12:55:09.309 [Lua] Lobby data level_key = inn_level 12:55:09.309 [Lua] Lobby data player_slot_1 = 0:0 12:55:09.309 [Lua] Lobby data selected_level_key = inn_level 12:55:09.309 [Lua] Lobby data difficulty = cataclysm_3 12:55:09.309 [Lua] Lobby data quick_game = false 12:55:09.309 [Lua] Lobby data weave_index = 155 12:55:09.309 [Lua] Lobby data matchmaking = false 12:55:09.309 [Lua] Lobby data weave_name = weave_155 12:55:09.309 [Lua] Lobby data player_slot_4 = 0:0 12:55:09.309 [Lua] Lobby data num_players = 4 12:55:09.309 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:55:09.309 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:55:09.309 [Lua] Lobby data country_code = FI 12:55:09.309 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:55:09.309 [Lua] Lobby data eac_authorized = true 12:55:09.309 [Lua] Set lobby end. 12:55:09.309 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ead6cb) local_player_id(1) profile_index(4) career_index(2) 12:55:09.309 [Lua] Set lobby begin: 12:55:09.309 [Lua] Lobby data twitch_enabled = false 12:55:09.309 [Lua] Lobby data power_level = 835 12:55:09.310 [Lua] Lobby data unique_server_name = Samoly 12:55:09.310 [Lua] Lobby data difficulty_tweak = 0 12:55:09.310 [Lua] Lobby data host = 110000101ead6cb 12:55:09.310 [Lua] Lobby data game_mode = 3 12:55:09.310 [Lua] Lobby data is_private = true 12:55:09.310 [Lua] Lobby data match_started = true 12:55:09.310 [Lua] Lobby data mechanism = adventure 12:55:09.310 [Lua] Lobby data level_key = inn_level 12:55:09.310 [Lua] Lobby data player_slot_1 = 0:0 12:55:09.310 [Lua] Lobby data selected_level_key = inn_level 12:55:09.310 [Lua] Lobby data difficulty = cataclysm_3 12:55:09.310 [Lua] Lobby data quick_game = false 12:55:09.310 [Lua] Lobby data weave_index = 155 12:55:09.310 [Lua] Lobby data matchmaking = false 12:55:09.310 [Lua] Lobby data weave_name = weave_155 12:55:09.310 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:55:09.310 [Lua] Lobby data num_players = 4 12:55:09.311 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:55:09.311 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:55:09.311 [Lua] Lobby data country_code = FI 12:55:09.311 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:55:09.311 [Lua] Lobby data eac_authorized = true 12:55:09.311 [Lua] Set lobby end. 12:55:09.311 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:1100001059c9cc0 | es:110000101982738 12:55:09.311 [Lua] 12:55:09.311 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 12:55:09.311 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean) 12:55:09.311 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 12:55:09.311 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 12:55:09.311 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 12:55:09.311 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean) 12:55:09.311 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean) 12:55:09.311 [Lua] [wwise/one_handed_daggers] = false (boolean) 12:55:09.311 [Lua] [wwise/bow] = false (boolean) 12:55:09.311 [Lua] 12:55:09.311 [Lua] 12:55:09.311 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 12:55:09.311 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01] = false (boolean) 12:55:09.311 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean) 12:55:09.311 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean) 12:55:09.311 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean) 12:55:09.311 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1] = false (boolean) 12:55:09.311 [Lua] [wwise/one_handed_daggers] = false (boolean) 12:55:09.311 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:55:09.311 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 12:55:09.311 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 12:55:09.311 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 12:55:09.311 [Lua] [wwise/bow] = false (boolean) 12:55:09.311 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:55:09.311 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 12:55:09.311 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 12:55:09.311 [Lua] 12:55:09.314 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:96 my_peer_id:110000101ead6cb 12:55:09.315 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:96 my_peer_id:110000101ead6cb 12:55:09.315 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:96 my_peer_id:110000101ead6cb 12:55:09.315 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:96 my_peer_id:110000101ead6cb 12:55:09.316 [Lua] [GameNetworkManager] destroying game object with go_id=46 12:55:09.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 12:55:09.317 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 12:55:09.319 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 12:55:09.321 [Save] Saving `save_data` 12:55:09.325 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:96 my_peer_id:110000101ead6cb 12:55:09.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read, 12:55:09.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read, 12:55:09.325 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 12:55:09.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:55:09.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:55:09.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:55:09.325 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 12:55:09.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 12:55:09.331 [Save] Save done 12:55:09.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 12:55:09.342 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:55:09.342 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:55:09.343 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 12:55:09.343 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:55:09.350 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 12:55:09.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient 12:55:09.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 12:55:09.416 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 12:55:09.417 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 12:55:09.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:55:09.421 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:55:09.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:55:09.421 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:55:09.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:55:09.421 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 12:55:09.431 [Lua] [IngameUI] menu view on_exit character_selection 12:55:09.431 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 12:55:09.431 [Lua] hero_fullscreen_menu_on_exit 12:55:09.434 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c578b90 12:55:09.434 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:55:09.434 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:55:09.513 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 12:55:09.513 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 12:55:09.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 12:55:09.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 12:55:09.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 12:55:09.677 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:55:09.717 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:55:09.717 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:55:09.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:55:09.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:55:09.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:55:09.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 12:55:09.909 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 12:55:09.909 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 12:55:09.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 12:55:09.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 12:55:09.981 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 12:55:09.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:55:10.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:55:10.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:55:10.250 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 96 12:55:14.916 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:55:14.916 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:55:14.917 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 12:55:16.889 [Lua] [IngameUI] menu view on_enter start_game_view 12:55:16.893 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fce5120 12:55:16.893 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:55:16.894 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:55:16.894 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:55:16.895 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:55:16.895 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:55:16.901 [Lua] cataclysm 12:55:18.275 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 12:55:18.275 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:55:18.275 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 12:55:18.286 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 12:55:18.872 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 12:55:18.976 [Lua] [IngameUI] menu view on_exit start_game_view 12:55:18.977 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:55:18.978 [Save] Saving `save_data` 12:55:18.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:55:18.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:55:18.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 12:55:18.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 12:55:18.982 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fce5120 12:55:18.989 [Save] Save done 12:55:19.035 [Lua] [Matchmaking] Cancelling matchmaking 12:55:19.035 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:55:20.156 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:55:20.156 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:55:20.158 [Lua] Set lobby begin: 12:55:20.158 [Lua] Lobby data twitch_enabled = false 12:55:20.158 [Lua] Lobby data power_level = 835 12:55:20.158 [Lua] Lobby data unique_server_name = Samoly 12:55:20.158 [Lua] Lobby data difficulty_tweak = 0 12:55:20.158 [Lua] Lobby data host = 110000101ead6cb 12:55:20.158 [Lua] Lobby data game_mode = 3 12:55:20.158 [Lua] Lobby data is_private = true 12:55:20.158 [Lua] Lobby data match_started = true 12:55:20.158 [Lua] Lobby data mechanism = adventure 12:55:20.158 [Lua] Lobby data level_key = inn_level 12:55:20.158 [Lua] Lobby data player_slot_1 = 0:0 12:55:20.158 [Lua] Lobby data selected_level_key = inn_level 12:55:20.158 [Lua] Lobby data difficulty = cataclysm_3 12:55:20.158 [Lua] Lobby data quick_game = false 12:55:20.158 [Lua] Lobby data weave_index = 155 12:55:20.158 [Lua] Lobby data matchmaking = false 12:55:20.158 [Lua] Lobby data weave_name = weave_155 12:55:20.158 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:55:20.159 [Lua] Lobby data num_players = 4 12:55:20.159 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:55:20.159 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:55:20.159 [Lua] Lobby data country_code = FI 12:55:20.159 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:55:20.159 [Lua] Lobby data eac_authorized = true 12:55:20.159 [Lua] Set lobby end. 12:55:20.159 [Lua] [PartyManager] Leader is set to 110000101ead6cb 12:55:20.159 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:55:20.159 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:55:20.159 [Lua] Set lobby begin: 12:55:20.159 [Lua] Lobby data twitch_enabled = false 12:55:20.159 [Lua] Lobby data power_level = 835 12:55:20.159 [Lua] Lobby data unique_server_name = Samoly 12:55:20.159 [Lua] Lobby data difficulty_tweak = 0 12:55:20.159 [Lua] Lobby data host = 110000101ead6cb 12:55:20.159 [Lua] Lobby data game_mode = 9 12:55:20.159 [Lua] Lobby data is_private = true 12:55:20.159 [Lua] Lobby data match_started = true 12:55:20.159 [Lua] Lobby data mechanism = adventure 12:55:20.159 [Lua] Lobby data level_key = inn_level 12:55:20.160 [Lua] Lobby data player_slot_1 = 0:0 12:55:20.160 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:55:20.160 [Lua] Lobby data difficulty = cataclysm_3 12:55:20.160 [Lua] Lobby data quick_game = false 12:55:20.160 [Lua] Lobby data weave_index = 155 12:55:20.160 [Lua] Lobby data matchmaking = true 12:55:20.160 [Lua] Lobby data weave_name = weave_155 12:55:20.160 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:55:20.160 [Lua] Lobby data num_players = 4 12:55:20.160 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:55:20.160 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:55:20.160 [Lua] Lobby data country_code = FI 12:55:20.160 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:55:20.160 [Lua] Lobby data eac_authorized = true 12:55:20.160 [Lua] Set lobby end. 12:55:20.160 [Lua] Set lobby begin: 12:55:20.160 [Lua] Lobby data twitch_enabled = false 12:55:20.160 [Lua] Lobby data power_level = 835 12:55:20.160 [Lua] Lobby data unique_server_name = Samoly 12:55:20.160 [Lua] Lobby data difficulty_tweak = 0 12:55:20.160 [Lua] Lobby data host = 110000101ead6cb 12:55:20.160 [Lua] Lobby data game_mode = 9 12:55:20.160 [Lua] Lobby data is_private = false 12:55:20.161 [Lua] Lobby data match_started = true 12:55:20.161 [Lua] Lobby data mechanism = adventure 12:55:20.161 [Lua] Lobby data level_key = inn_level 12:55:20.161 [Lua] Lobby data player_slot_1 = 0:0 12:55:20.161 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:55:20.161 [Lua] Lobby data difficulty = cataclysm_3 12:55:20.161 [Lua] Lobby data quick_game = false 12:55:20.161 [Lua] Lobby data weave_index = 155 12:55:20.161 [Lua] Lobby data matchmaking = true 12:55:20.161 [Lua] Lobby data weave_name = weave_155 12:55:20.161 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:55:20.161 [Lua] Lobby data num_players = 4 12:55:20.161 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:55:20.161 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:55:20.161 [Lua] Lobby data country_code = FI 12:55:20.161 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:55:20.161 [Lua] Lobby data eac_authorized = true 12:55:20.161 [Lua] Set lobby end. 12:55:20.162 [Lua] [ChatManager][1]System: Starting hosted game... 12:55:20.162 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:55:20.162 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:55:21.676 [Lua] Set lobby begin: 12:55:21.676 [Lua] Lobby data twitch_enabled = false 12:55:21.676 [Lua] Lobby data power_level = 967 12:55:21.676 [Lua] Lobby data unique_server_name = Samoly 12:55:21.677 [Lua] Lobby data difficulty_tweak = 0 12:55:21.677 [Lua] Lobby data host = 110000101ead6cb 12:55:21.677 [Lua] Lobby data game_mode = 9 12:55:21.677 [Lua] Lobby data is_private = false 12:55:21.677 [Lua] Lobby data match_started = true 12:55:21.677 [Lua] Lobby data mechanism = adventure 12:55:21.677 [Lua] Lobby data level_key = inn_level 12:55:21.677 [Lua] Lobby data player_slot_1 = 0:0 12:55:21.677 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:55:21.677 [Lua] Lobby data difficulty = cataclysm_3 12:55:21.677 [Lua] Lobby data quick_game = false 12:55:21.677 [Lua] Lobby data weave_index = 155 12:55:21.677 [Lua] Lobby data matchmaking = true 12:55:21.677 [Lua] Lobby data weave_name = weave_155 12:55:21.677 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:55:21.678 [Lua] Lobby data num_players = 4 12:55:21.678 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:55:21.678 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:55:21.678 [Lua] Lobby data country_code = FI 12:55:21.678 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:55:21.678 [Lua] Lobby data eac_authorized = true 12:55:21.678 [Lua] Set lobby end. 12:55:26.705 [Lua] Set lobby begin: 12:55:26.705 [Lua] Lobby data twitch_enabled = false 12:55:26.705 [Lua] Lobby data power_level = 1100 12:55:26.705 [Lua] Lobby data unique_server_name = Samoly 12:55:26.705 [Lua] Lobby data difficulty_tweak = 0 12:55:26.705 [Lua] Lobby data host = 110000101ead6cb 12:55:26.706 [Lua] Lobby data game_mode = 9 12:55:26.706 [Lua] Lobby data is_private = false 12:55:26.706 [Lua] Lobby data match_started = true 12:55:26.706 [Lua] Lobby data mechanism = adventure 12:55:26.706 [Lua] Lobby data level_key = inn_level 12:55:26.706 [Lua] Lobby data player_slot_1 = 0:0 12:55:26.706 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:55:26.706 [Lua] Lobby data difficulty = cataclysm_3 12:55:26.706 [Lua] Lobby data quick_game = false 12:55:26.706 [Lua] Lobby data weave_index = 155 12:55:26.706 [Lua] Lobby data matchmaking = true 12:55:26.706 [Lua] Lobby data weave_name = weave_155 12:55:26.706 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:55:26.706 [Lua] Lobby data num_players = 4 12:55:26.706 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:55:26.706 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:55:26.706 [Lua] Lobby data country_code = FI 12:55:26.707 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:55:26.707 [Lua] Lobby data eac_authorized = true 12:55:26.707 [Lua] Set lobby end. 12:56:12.723 [Window] Window => inactive 12:56:16.329 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:56:16.329 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:56:16.642 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 12:56:16.642 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 12:56:16.642 [Lua] Set lobby begin: 12:56:16.642 [Lua] Lobby data twitch_enabled = false 12:56:16.642 [Lua] Lobby data power_level = 1100 12:56:16.642 [Lua] Lobby data unique_server_name = Samoly 12:56:16.642 [Lua] Lobby data difficulty_tweak = 0 12:56:16.642 [Lua] Lobby data host = 110000101ead6cb 12:56:16.642 [Lua] Lobby data game_mode = 9 12:56:16.642 [Lua] Lobby data is_private = false 12:56:16.642 [Lua] Lobby data match_started = true 12:56:16.643 [Lua] Lobby data mechanism = adventure 12:56:16.643 [Lua] Lobby data level_key = inn_level 12:56:16.643 [Lua] Lobby data player_slot_1 = 0:0 12:56:16.643 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:56:16.643 [Lua] Lobby data difficulty = cataclysm_3 12:56:16.643 [Lua] Lobby data quick_game = false 12:56:16.643 [Lua] Lobby data weave_index = 155 12:56:16.643 [Lua] Lobby data matchmaking = false 12:56:16.643 [Lua] Lobby data weave_name = weave_155 12:56:16.643 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:56:16.643 [Lua] Lobby data num_players = 4 12:56:16.643 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:56:16.643 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:56:16.643 [Lua] Lobby data country_code = FI 12:56:16.643 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:56:16.643 [Lua] Lobby data eac_authorized = true 12:56:16.643 [Lua] Set lobby end. 12:56:16.646 [Lua] Set lobby begin: 12:56:16.646 [Lua] Lobby data twitch_enabled = false 12:56:16.646 [Lua] Lobby data power_level = 1100 12:56:16.646 [Lua] Lobby data unique_server_name = Samoly 12:56:16.646 [Lua] Lobby data difficulty_tweak = 0 12:56:16.646 [Lua] Lobby data host = 110000101ead6cb 12:56:16.646 [Lua] Lobby data game_mode = 9 12:56:16.646 [Lua] Lobby data is_private = false 12:56:16.646 [Lua] Lobby data match_started = true 12:56:16.646 [Lua] Lobby data mechanism = adventure 12:56:16.646 [Lua] Lobby data level_key = inn_level 12:56:16.646 [Lua] Lobby data player_slot_1 = 0:0 12:56:16.646 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:56:16.646 [Lua] Lobby data difficulty = cataclysm_3 12:56:16.646 [Lua] Lobby data quick_game = false 12:56:16.646 [Lua] Lobby data weave_index = 155 12:56:16.646 [Lua] Lobby data matchmaking = false 12:56:16.646 [Lua] Lobby data weave_name = weave_155 12:56:16.647 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:56:16.647 [Lua] Lobby data num_players = 4 12:56:16.647 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:56:16.647 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:56:16.647 [Lua] Lobby data country_code = FI 12:56:16.647 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:56:16.647 [Lua] Lobby data eac_authorized = true 12:56:16.647 [Lua] Set lobby end. 12:56:16.647 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:56:16.647 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:56:16.647 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:56:16.647 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:56:16.647 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:56:16.647 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:56:16.647 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:56:16.647 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:56:16.647 [Lua] Complete level triggered. 12:56:16.649 [Save] Saving `save_data` 12:56:16.649 [Lua] gm_event_end_conditions_met false false 12:56:16.650 [Lua] PlayFabMirrorBase:_commit_internal nil 12:56:16.650 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:56:16.656 [Lua] generate_backend_stats 110000101ead6cb:1 12:56:16.658 [Save] Save done 12:56:16.658 [Save] Saving `save_data` 12:56:16.670 [Save] Save done 12:56:16.673 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 111 12:56:16.680 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:56:16.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 112 12:56:16.681 [Save] Saving `save_data` 12:56:16.681 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life 12:56:16.681 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true 12:56:16.681 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:56:16.681 [Lua] [GameNetworkManager] Leaving game... 12:56:16.681 [Lua] [GameNetworkManager] Shutting down game session host. 12:56:16.681 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:56:16.681 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:56:16.681 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=80.03 12:56:16.685 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:56:16.685 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 111 34 12:56:16.691 [Save] Save done 12:56:16.829 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 7125 or from non-session peer 110000101982738 12:56:17.515 [Lua] [PlayFabRequestQueue] EAC Enabled! 111 12:56:17.515 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 111 12:56:17.941 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 111 12:56:17.944 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 112 12:56:18.439 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 112 12:56:18.441 [Lua] commit result success 44 12:56:18.731 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:56:18.731 [Lua] [Managers] Calling function on all managers: 12:56:18.731 [Lua] Clearing all global lookup lists 12:56:18.732 [Lua] [IngamePlayerListUI] - Destroy 12:56:18.732 [Lua] [EquipmentUI] - Destroy 12:56:18.732 [Lua] [AbilityUI] - Destroy 12:56:18.732 [Lua] [GamePadAbilityUI] - Destroy 12:56:18.732 [Lua] [GamePadEquipmentUI] - Destroy 12:56:18.732 [Lua] [IngameUI] destroy 12:56:18.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 12:56:18.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 12:56:18.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 12:56:18.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 12:56:18.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 12:56:18.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 12:56:18.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 12:56:18.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 12:56:18.769 [Lua] [Managers] Destroying manager group: 12:56:18.773 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:56:18.817 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:56:18.817 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:56:18.817 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:56:18.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0 12:56:18.817 warning: [Lua] Following data will be uploaded to Crashify: <> 12:56:18.817 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 97, User: 110000101ead6cb "Samoly" <> 12:56:18.818 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 10750199; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000021962C0 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 0000000010614690; application_shutdown = nil; unit_spawner = table: 000000000EFE4B50; world = [World]; unit_storage = table: 000000000F2F18F0; units = table: 00000000088A80A0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000010614690 [8] self = table: 0000000010404290; dt = 0.0038770446553826332; t = 5527.2797462246381; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0038770446553826332; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0038770446553826332; t = 5527.2797462246381 [10] dt = 0.0038770446553826332 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B5B8FB0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EC9E420; [5] world_name = "level_world"; entity_system_bag = table: 0000000001A608C0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000B59FBA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F480790; statistics_db = table: 000000000BB6B4A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 78.240815582498911; input_manager = table: 0000000001EEBEC0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000057EE680; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EC9E420; world = [World]; dt = 0.0038770446553826332; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 80.034080295823514; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000F1D3330; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007EFE8B0; <> <> 12:56:18.818 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:56:18.818 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:56:18.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0 12:56:18.818 warning: [Lua] Following data will be uploaded to Crashify: <> 12:56:18.818 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 98, User: 110000101ead6cb "Samoly" <> 12:56:18.818 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 10750199; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000021962C0 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 0000000010614690; application_shutdown = nil; unit_spawner = table: 000000000EFE4B50; world = [World]; unit_storage = table: 000000000F2F18F0; units = table: 00000000088A80A0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000010614690 [8] self = table: 0000000010404290; dt = 0.0038770446553826332; t = 5527.2797462246381; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0038770446553826332; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0038770446553826332; t = 5527.2797462246381 [10] dt = 0.0038770446553826332 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B5B8FB0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EC9E420; [5] world_name = "level_world"; entity_system_bag = table: 0000000001A608C0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000B59FBA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F480790; statistics_db = table: 000000000BB6B4A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 78.240815582498911; input_manager = table: 0000000001EEBEC0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000057EE680; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EC9E420; world = [World]; dt = 0.0038770446553826332; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 80.034080295823514; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000F1D3330; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007EFE8B0; <> <> 12:56:18.818 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:56:18.818 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:56:18.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0 12:56:18.818 warning: [Lua] Following data will be uploaded to Crashify: <> 12:56:18.819 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 99, User: 110000101ead6cb "Samoly" <> 12:56:18.819 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 10750199; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000021962C0 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 0000000010614690; application_shutdown = nil; unit_spawner = table: 000000000EFE4B50; world = [World]; unit_storage = table: 000000000F2F18F0; units = table: 00000000088A80A0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000010614690 [8] self = table: 0000000010404290; dt = 0.0038770446553826332; t = 5527.2797462246381; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0038770446553826332; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0038770446553826332; t = 5527.2797462246381 [10] dt = 0.0038770446553826332 [2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B5B8FB0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EC9E420; [5] world_name = "level_world"; entity_system_bag = table: 0000000001A608C0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000B59FBA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F480790; statistics_db = table: 000000000BB6B4A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 78.240815582498911; input_manager = table: 0000000001EEBEC0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000057EE680; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EC9E420; world = [World]; dt = 0.0038770446553826332; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 80.034080295823514; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000F1D3330; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007EFE8B0; <> <> 12:56:18.819 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:56:18.819 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:56:18.819 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0 12:56:18.819 warning: [Lua] Following data will be uploaded to Crashify: <> 12:56:18.819 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 100, User: 110000101ead6cb "Samoly" <> 12:56:18.820 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 10750199; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000021962C0 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 0000000010614690; application_shutdown = nil; unit_spawner = table: 000000000EFE4B50; world = [World]; unit_storage = table: 000000000F2F18F0; units = table: 00000000088A80A0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000010614690 [8] self = table: 0000000010404290; dt = 0.0038770446553826332; t = 5527.2797462246381; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0038770446553826332; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0038770446553826332; t = 5527.2797462246381 [10] dt = 0.0038770446553826332 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B5B8FB0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EC9E420; [5] world_name = "level_world"; entity_system_bag = table: 0000000001A608C0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000B59FBA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F480790; statistics_db = table: 000000000BB6B4A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 78.240815582498911; input_manager = table: 0000000001EEBEC0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000057EE680; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EC9E420; world = [World]; dt = 0.0038770446553826332; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 80.034080295823514; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000F1D3330; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007EFE8B0; <> <> 12:56:18.820 [Lua] [Matchmaking] unregister rpcs 12:56:18.820 [Lua] ############### UNLOADING PACKAGES ############### 12:56:18.820 [Lua] [Managers] Calling function on all managers: 12:56:18.820 [Lua] [Managers] Destroying manager group: 12:56:18.820 [Lua] [Gamestate] Enter state StateLoading 12:56:18.822 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:56:18.822 [Lua] [Matchmaking] register rpcs 12:56:18.822 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:56:18.822 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:56:18.822 [Lua] Set lobby begin: 12:56:18.822 [Lua] Lobby data twitch_enabled = false 12:56:18.822 [Lua] Lobby data power_level = 0 12:56:18.822 [Lua] Lobby data unique_server_name = Samoly 12:56:18.822 [Lua] Lobby data difficulty_tweak = 0 12:56:18.822 [Lua] Lobby data host = 110000101ead6cb 12:56:18.822 [Lua] Lobby data game_mode = 9 12:56:18.822 [Lua] Lobby data is_private = false 12:56:18.822 [Lua] Lobby data match_started = true 12:56:18.822 [Lua] Lobby data mechanism = adventure 12:56:18.822 [Lua] Lobby data level_key = inn_level 12:56:18.822 [Lua] Lobby data player_slot_1 = 0:0 12:56:18.822 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:56:18.822 [Lua] Lobby data difficulty = cataclysm_3 12:56:18.822 [Lua] Lobby data quick_game = false 12:56:18.822 [Lua] Lobby data weave_index = 155 12:56:18.822 [Lua] Lobby data matchmaking = false 12:56:18.823 [Lua] Lobby data weave_name = weave_155 12:56:18.823 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:56:18.823 [Lua] Lobby data num_players = 4 12:56:18.823 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:56:18.823 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:56:18.823 [Lua] Lobby data country_code = FI 12:56:18.823 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:56:18.823 [Lua] Lobby data eac_authorized = true 12:56:18.823 [Lua] Set lobby end. 12:56:18.823 [Lua] registering RPCs 12:56:18.823 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:56:18.823 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:56:18.823 [Lua] Set lobby begin: 12:56:18.823 [Lua] Lobby data twitch_enabled = false 12:56:18.823 [Lua] Lobby data power_level = 0 12:56:18.823 [Lua] Lobby data unique_server_name = Samoly 12:56:18.823 [Lua] Lobby data difficulty_tweak = 0 12:56:18.823 [Lua] Lobby data host = 110000101ead6cb 12:56:18.823 [Lua] Lobby data game_mode = 9 12:56:18.823 [Lua] Lobby data is_private = false 12:56:18.823 [Lua] Lobby data match_started = true 12:56:18.823 [Lua] Lobby data mechanism = adventure 12:56:18.823 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:56:18.823 [Lua] Lobby data player_slot_1 = 0:0 12:56:18.823 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:56:18.824 [Lua] Lobby data difficulty = cataclysm_3 12:56:18.824 [Lua] Lobby data quick_game = false 12:56:18.824 [Lua] Lobby data weave_index = 155 12:56:18.824 [Lua] Lobby data matchmaking = false 12:56:18.824 [Lua] Lobby data weave_name = weave_155 12:56:18.824 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:56:18.824 [Lua] Lobby data num_players = 4 12:56:18.824 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:56:18.824 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:56:18.824 [Lua] Lobby data country_code = FI 12:56:18.824 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:56:18.824 [Lua] Lobby data eac_authorized = true 12:56:18.824 [Lua] Set lobby end. 12:56:18.824 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:56:18.826 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized 12:56:18.826 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:56:18.826 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0 12:56:18.829 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:56:18.829 [Umbra] Unload tome 12:56:18.830 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:56:18.899 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:56:18.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:56:18.899 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read, 12:56:18.899 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life" 12:56:18.899 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil" 12:56:18.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read, 12:56:18.899 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life 12:56:18.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life 12:56:18.944 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life 12:56:18.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon 12:56:21.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon 12:56:21.653 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon 12:56:21.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 12:56:22.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 12:56:22.210 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 12:56:22.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life 12:56:22.782 [Umbra] Loading umbra tome '#ID[190538ac1658e210]' 12:56:25.132 [Lua] ### Sending rpc_level_loaded 12:56:25.132 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43 12:56:25.132 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:56:25.132 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:56:25.132 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:56:25.150 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:56:25.150 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:56:25.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life 12:56:25.368 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life 12:56:25.385 [Lua] [LevelTransitionHandler] Level load completed! 12:56:25.385 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 10750199 - use_random_directors: false - overriden_conflict: weave_beastmen_light 12:56:25.406 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:56:25.406 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_pack_master=true, skaven_slave=true, chaos_corruptor_sorcerer=true, skaven_clan_rat=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_gutter_runner=true, chaos_vortex_sorcerer=true, } 12:56:25.406 [Lua] load_startup_enemy_packages: -------------- 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] chaos_spawn 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] chaos_troll 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] skaven_rat_ogre 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] skaven_stormfiend 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] beastmen_minotaur 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] chaos_plague_sorcerer 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] chaos_corruptor_sorcerer 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] skaven_gutter_runner 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] skaven_pack_master 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] skaven_poison_wind_globadier 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] skaven_ratling_gunner 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] skaven_warpfire_thrower 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] chaos_vortex_sorcerer 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] beastmen_standard_bearer 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] chaos_vortex 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] critter_rat 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] critter_pig 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] beastmen_gor 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] skaven_slave 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] skaven_clan_rat 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] beastmen_ungor_archer 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] beastmen_ungor 12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:56:25.406 [Lua] beastmen_bestigor 12:56:25.409 [Lua] ### Sending rpc_level_loaded 12:56:25.409 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43 12:56:25.409 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:56:25.425 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:56:25.425 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:56:25.443 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:56:25.443 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:56:25.444 [Lua] ### Sending rpc_level_loaded 12:56:25.444 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43 12:56:25.509 [Lua] ### Sending rpc_level_loaded 12:56:25.509 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43 12:56:25.509 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:56:25.510 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:56:25.510 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:56:25.527 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:56:25.527 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:56:25.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:56:25.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:56:25.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:56:25.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:56:25.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:56:25.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:56:26.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:56:26.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:56:26.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:56:26.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:56:26.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:56:26.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:56:27.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:56:27.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:56:27.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:56:27.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:56:27.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:56:27.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:56:27.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:56:27.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:56:27.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:56:27.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:56:27.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:56:27.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:56:28.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:56:28.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:56:28.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:56:28.146 [Lua] ### Sending rpc_level_loaded 12:56:28.146 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43 12:56:28.146 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:56:28.147 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:56:28.147 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:56:28.165 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:56:28.165 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:56:28.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:56:28.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:56:28.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:56:28.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:56:28.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:56:28.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:56:28.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:56:28.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:56:28.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:56:29.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:56:29.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:56:29.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:56:29.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:56:29.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:56:29.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:56:29.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:56:29.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:56:29.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:56:30.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:56:30.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:56:30.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:56:30.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:56:30.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:56:30.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:56:30.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:56:30.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:56:30.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:56:31.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:56:31.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:56:31.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:56:31.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:97 my_peer_id:110000101ead6cb 12:56:31.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:97 my_peer_id:110000101ead6cb 12:56:31.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:97 my_peer_id:110000101ead6cb 12:56:31.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:97 my_peer_id:110000101ead6cb 12:56:31.578 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:97 my_peer_id:110000101ead6cb 12:56:31.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:56:31.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:56:31.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 12:56:31.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 12:56:31.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:56:31.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:56:31.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:56:32.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:56:32.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:56:32.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:56:33.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:56:33.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:56:33.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:56:33.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:98 my_peer_id:110000101ead6cb 12:56:33.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:98 my_peer_id:110000101ead6cb 12:56:33.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:98 my_peer_id:110000101ead6cb 12:56:33.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:98 my_peer_id:110000101ead6cb 12:56:33.777 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:98 my_peer_id:110000101ead6cb 12:56:33.777 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:56:33.777 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:56:33.777 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:56:33.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 12:56:33.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:56:33.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 12:56:33.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:56:33.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:56:33.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:56:33.880 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave 12:56:33.880 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:56:33.880 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:56:33.894 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:99 my_peer_id:110000101ead6cb 12:56:33.894 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:99 my_peer_id:110000101ead6cb 12:56:33.894 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:99 my_peer_id:110000101ead6cb 12:56:33.894 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:99 my_peer_id:110000101ead6cb 12:56:33.911 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:99 my_peer_id:110000101ead6cb 12:56:33.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:56:33.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01, InventoryPackageSynchronizerClient, async-read, 12:56:33.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:56:33.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:56:33.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient, async-read, 12:56:33.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:56:33.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient 12:56:33.964 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 12:56:33.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:56:33.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 12:56:33.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 12:56:34.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:56:34.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 12:56:34.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:56:34.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:56:34.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 12:56:34.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:56:34.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:56:34.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 12:56:34.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 12:56:34.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 12:56:34.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 12:56:34.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01 12:56:35.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01 12:56:35.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01 12:56:35.146 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:56:35.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:56:35.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 12:56:35.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 12:56:35.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 12:56:35.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 12:56:35.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 12:56:36.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 12:56:36.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 12:56:36.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:56:36.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:56:36.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 12:56:36.432 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 99 12:56:36.432 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:56:36.432 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world 12:56:36.432 [Umbra] Init version: 3.4.15 :: 16 threads 12:56:36.558 [Lua] Async level spawning done 12:56:36.558 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:56:37.524 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:56:37.524 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:56:37.524 [Lua] [Matchmaking] unregister rpcs 12:56:37.524 [Lua] Set lobby begin: 12:56:37.524 [Lua] Lobby data twitch_enabled = false 12:56:37.524 [Lua] Lobby data power_level = 0 12:56:37.524 [Lua] Lobby data unique_server_name = Samoly 12:56:37.524 [Lua] Lobby data difficulty_tweak = 0 12:56:37.524 [Lua] Lobby data host = 110000101ead6cb 12:56:37.524 [Lua] Lobby data game_mode = 9 12:56:37.524 [Lua] Lobby data is_private = false 12:56:37.524 [Lua] Lobby data match_started = true 12:56:37.524 [Lua] Lobby data mechanism = adventure 12:56:37.524 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:56:37.524 [Lua] Lobby data player_slot_1 = 0:0 12:56:37.524 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:56:37.524 [Lua] Lobby data difficulty = cataclysm_3 12:56:37.524 [Lua] Lobby data quick_game = false 12:56:37.525 [Lua] Lobby data weave_index = 155 12:56:37.525 [Lua] Lobby data matchmaking = false 12:56:37.525 [Lua] Lobby data weave_name = weave_155 12:56:37.525 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:56:37.525 [Lua] Lobby data num_players = 4 12:56:37.525 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:56:37.525 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:56:37.525 [Lua] Lobby data country_code = FI 12:56:37.525 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:56:37.525 [Lua] Lobby data eac_authorized = true 12:56:37.525 [Lua] Set lobby end. 12:56:37.525 [Lua] [Managers] Destroying manager group: 12:56:37.526 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens 12:56:37.526 [Lua] [Gamestate] Enter StateIngame HOST 12:56:37.526 [Lua] [Managers] Calling function on all managers: 12:56:37.526 [Lua] <>level = dlc_scorpion_canyon_life<> 12:56:37.526 [Lua] Set lobby begin: 12:56:37.526 [Lua] Lobby data twitch_enabled = false 12:56:37.526 [Lua] Lobby data power_level = 0 12:56:37.526 [Lua] Lobby data unique_server_name = Samoly 12:56:37.526 [Lua] Lobby data difficulty_tweak = 0 12:56:37.526 [Lua] Lobby data host = 110000101ead6cb 12:56:37.526 [Lua] Lobby data game_mode = 9 12:56:37.526 [Lua] Lobby data is_private = false 12:56:37.526 [Lua] Lobby data match_started = true 12:56:37.527 [Lua] Lobby data mechanism = adventure 12:56:37.527 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:56:37.527 [Lua] Lobby data player_slot_1 = 0:0 12:56:37.527 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:56:37.527 [Lua] Lobby data difficulty = cataclysm_3 12:56:37.527 [Lua] Lobby data quick_game = false 12:56:37.527 [Lua] Lobby data weave_index = 155 12:56:37.527 [Lua] Lobby data matchmaking = false 12:56:37.527 [Lua] Lobby data weave_name = weave_155 12:56:37.527 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:56:37.527 [Lua] Lobby data num_players = 4 12:56:37.527 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:56:37.527 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:56:37.527 [Lua] Lobby data country_code = FI 12:56:37.527 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:56:37.527 [Lua] Lobby data eac_authorized = true 12:56:37.527 [Lua] Set lobby end. 12:56:37.527 [Lua] [StateIngame] Server ingame 12:56:37.531 [Lua] Set lobby begin: 12:56:37.531 [Lua] Lobby data twitch_enabled = false 12:56:37.531 [Lua] Lobby data power_level = 0 12:56:37.531 [Lua] Lobby data unique_server_name = Samoly 12:56:37.531 [Lua] Lobby data difficulty_tweak = 0 12:56:37.531 [Lua] Lobby data host = 110000101ead6cb 12:56:37.531 [Lua] Lobby data game_mode = 9 12:56:37.531 [Lua] Lobby data is_private = false 12:56:37.531 [Lua] Lobby data match_started = true 12:56:37.531 [Lua] Lobby data mechanism = adventure 12:56:37.531 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:56:37.531 [Lua] Lobby data player_slot_1 = 0:0 12:56:37.531 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:56:37.531 [Lua] Lobby data difficulty = cataclysm_3 12:56:37.531 [Lua] Lobby data quick_game = false 12:56:37.531 [Lua] Lobby data weave_index = 155 12:56:37.531 [Lua] Lobby data matchmaking = false 12:56:37.531 [Lua] Lobby data weave_name = weave_155 12:56:37.532 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:56:37.532 [Lua] Lobby data num_players = 4 12:56:37.532 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:56:37.532 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:56:37.532 [Lua] Lobby data country_code = FI 12:56:37.532 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:56:37.532 [Lua] Lobby data eac_authorized = true 12:56:37.532 [Lua] Set lobby end. 12:56:37.532 [Lua] [Matchmaking] register rpcs 12:56:37.532 [Lua] GameNetworkManager:init... creating game session 12:56:37.532 [Lua] Host GameSession.make_game_session_host with session: 12:56:37.532 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:56:37.532 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:56:37.532 [Lua] [GameNetworkManager] self.is_server = true 12:56:37.532 [Network] Setting artificial MTU limit to 576 12:56:37.532 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 113 12:56:37.532 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 12:56:37.532 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 12:56:37.543 [Lua] Switching ConflictSettings: to: weave_beastmen_light 12:56:37.543 [Lua] pacing=disabled 12:56:37.543 [Lua] roaming=nil 12:56:37.543 [Lua] specials=disabled 12:56:37.543 [Lua] debug_color=maroon 12:56:37.543 [Lua] pack_spawning=beastmen_light 12:56:37.543 [Lua] contained_breeds=nil 12:56:37.543 [Lua] disabled=false 12:56:37.543 [Lua] boss=disabled 12:56:37.543 [Lua] horde=disabled 12:56:37.543 [Lua] name=weave_beastmen_light 12:56:37.543 [Lua] intensity=disabled 12:56:37.543 [Lua] --- 12:56:37.544 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:56:37.546 warning: [GwNav] NavData resource not loaded 12:56:37.546 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world 12:56:37.546 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world 12:56:37.548 [Lua] [AIInterestPointSystem] Level Seed: 789654 12:56:37.548 [Lua] 12:56:37.548 [Lua] [entity_system_bag] = table 12:56:37.548 [Lua] [entity_system_bag] = metatable 12:56:37.548 [Lua] [startup_data] = table 12:56:37.548 [Lua] [entity_manager] = table 12:56:37.548 [Lua] [entity_manager] = metatable 12:56:37.548 [Lua] [unit_spawner] = table 12:56:37.548 [Lua] [unit_spawner] = metatable 12:56:37.548 [Lua] [unit_storage] = table 12:56:37.548 [Lua] [unit_storage] = metatable 12:56:37.548 [Lua] [dice_keeper] = table 12:56:37.548 [Lua] [dice_keeper] = metatable 12:56:37.548 [Lua] [is_server] = true (boolean) 12:56:37.548 [Lua] [world] = [World] 12:56:37.548 [Lua] [system_api] = table 12:56:37.548 [Lua] [entity_system] = table 12:56:37.548 [Lua] [entity_system] = metatable 12:56:37.548 [Lua] [network_lobby] = table 12:56:37.548 [Lua] [network_lobby] = metatable 12:56:37.548 [Lua] [profile_synchronizer] = table 12:56:37.548 [Lua] [profile_synchronizer] = metatable 12:56:37.548 [Lua] [level_transition_handler] = table 12:56:37.548 [Lua] [level_transition_handler] = metatable 12:56:37.548 [Lua] [num_local_human_players] = 1 (number) 12:56:37.548 [Lua] [statistics_db] = table 12:56:37.548 [Lua] [statistics_db] = metatable 12:56:37.548 [Lua] [network_server] = table 12:56:37.548 [Lua] [network_server] = metatable 12:56:37.548 [Lua] [input_manager] = table 12:56:37.548 [Lua] [input_manager] = metatable 12:56:37.548 [Lua] [network_clock] = table 12:56:37.548 [Lua] [network_clock] = metatable 12:56:37.548 [Lua] [network_transmit] = table 12:56:37.548 [Lua] [network_transmit] = metatable 12:56:37.548 [Lua] [free_flight_manager] = table 12:56:37.548 [Lua] [free_flight_manager] = metatable 12:56:37.548 [Lua] [network_manager] = table 12:56:37.548 [Lua] [network_manager] = metatable 12:56:37.548 [Lua] [network_event_delegate] = table 12:56:37.548 [Lua] [network_event_delegate] = metatable 12:56:37.548 [Lua] 12:56:37.549 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:56:37.549 [Lua] ignoring extension VersusInteractObjectiveExtension 12:56:37.549 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:56:37.549 [Lua] ignoring extension VersusSocketObjectiveExtension 12:56:37.549 [Lua] ignoring extension VersusTargetObjectiveExtension 12:56:37.549 [Lua] ignoring extension VersusMissionObjectiveExtension 12:56:37.549 [Lua] ignoring extension KeepDecorationPaintingExtension 12:56:37.550 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:56:37.566 [Lua] [AchievementManager] Achievements using the steam platform 12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759) 12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603) 12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764) 12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674) 12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132) 12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133) 12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266) 12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532) 12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345) 12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133) 12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931) 12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913) 12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951) 12:56:37.607 [Lua] [StateIngame] Level seed: 789654 12:56:37.621 [Lua] [LevelAnalysis] set_random_seed( 789654) 12:56:37.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 12:56:37.623 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 12:56:37.624 [Lua] [IngameUI] init 12:56:37.637 [SteamVoipClient] select_out(110000101982738, off) 12:56:37.637 [SteamVoipClient] select_out(110000101ead6cb, off) 12:56:37.637 [SteamVoipClient] select_out(110000103faf286, off) 12:56:37.637 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:56:37.643 [Lua] cb_razer_chroma_setup 12:56:37.689 [Lua] completed 12:56:37.690 [Lua] completed 12:56:37.692 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:56:37.692 [Lua] Set lobby begin: 12:56:37.692 [Lua] Lobby data twitch_enabled = false 12:56:37.692 [Lua] Lobby data power_level = 1100 12:56:37.692 [Lua] Lobby data unique_server_name = Samoly 12:56:37.692 [Lua] Lobby data difficulty_tweak = 0 12:56:37.692 [Lua] Lobby data host = 110000101ead6cb 12:56:37.692 [Lua] Lobby data game_mode = 9 12:56:37.692 [Lua] Lobby data is_private = false 12:56:37.692 [Lua] Lobby data match_started = true 12:56:37.692 [Lua] Lobby data mechanism = adventure 12:56:37.692 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:56:37.692 [Lua] Lobby data player_slot_1 = 0:0 12:56:37.692 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:56:37.692 [Lua] Lobby data difficulty = cataclysm_3 12:56:37.692 [Lua] Lobby data quick_game = false 12:56:37.692 [Lua] Lobby data weave_index = 155 12:56:37.692 [Lua] Lobby data matchmaking = false 12:56:37.692 [Lua] Lobby data weave_name = weave_155 12:56:37.692 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:56:37.693 [Lua] Lobby data num_players = 4 12:56:37.693 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:56:37.693 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:56:37.693 [Lua] Lobby data country_code = FI 12:56:37.693 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:56:37.693 [Lua] Lobby data eac_authorized = true 12:56:37.693 [Lua] Set lobby end. 12:56:37.693 [Lua] CurrentConflictSettings weave_beastmen_light 12:56:37.693 [Lua] [ConflictDirector] conflict_director is ai_ready 12:56:37.694 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:56:37.694 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:56:37.697 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:56:37.697 [Lua] Forming navigation groups in one frame 12:56:37.697 [Lua] Forming navigation groups 12:56:37.762 [Lua] NavigationGroupManager -> calulation time A: 0.064999999999599822 12:56:37.788 [Lua] NavigationGroupManager -> calulation time B: 0.027000000000043656 12:56:37.788 [Lua] number of nav groups: 144 12:56:37.789 [Lua] number of refined nav groups : 108 12:56:37.798 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 12:56:37.798 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865 12:56:37.801 [Lua] Warning: missing nodes! in zones 12:56:37.801 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541 12:56:37.805 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:56:37.807 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:56:37.808 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:56:37.808 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 12:56:37.808 [Lua] [Managers] Calling function on all managers: 12:56:37.808 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:56:37.808 [Save] Loading `ut_tweaks_presets` 12:56:37.809 [Save] Load done 12:56:37.819 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 113 12:56:38.090 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 113 12:56:40.306 [Window] Window => active 12:56:40.308 [Window] Window => active 12:56:41.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:100 my_peer_id:110000101ead6cb 12:56:41.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:100 my_peer_id:110000101ead6cb 12:56:41.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:100 my_peer_id:110000101ead6cb 12:56:41.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:100 my_peer_id:110000101ead6cb 12:56:41.799 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:100 my_peer_id:110000101ead6cb 12:56:41.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:56:41.799 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 12:56:41.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:56:41.799 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:56:41.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:56:41.817 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 12:56:41.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:56:41.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 12:56:42.033 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 12:56:42.033 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 12:56:42.035 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 12:56:42.093 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 12:56:42.093 [Lua] [PackageManager] Force_load: wwise/drakegun 12:56:42.094 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:56:42.125 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:56:42.125 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:56:42.130 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 100 12:56:46.238 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:56:46.238 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:56:46.238 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:56:46.238 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:56:46.238 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:56:46.238 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:56:46.245 [Lua] Set lobby begin: 12:56:46.245 [Lua] Lobby data twitch_enabled = false 12:56:46.245 [Lua] Lobby data power_level = 1100 12:56:46.245 [Lua] Lobby data unique_server_name = Samoly 12:56:46.245 [Lua] Lobby data difficulty_tweak = 0 12:56:46.245 [Lua] Lobby data host = 110000101ead6cb 12:56:46.245 [Lua] Lobby data game_mode = 9 12:56:46.245 [Lua] Lobby data is_private = false 12:56:46.245 [Lua] Lobby data match_started = true 12:56:46.245 [Lua] Lobby data mechanism = adventure 12:56:46.245 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:56:46.245 [Lua] Lobby data player_slot_1 = 0:0 12:56:46.245 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:56:46.245 [Lua] Lobby data difficulty = cataclysm_3 12:56:46.245 [Lua] Lobby data quick_game = false 12:56:46.246 [Lua] Lobby data weave_index = 155 12:56:46.246 [Lua] Lobby data matchmaking = false 12:56:46.246 [Lua] Lobby data weave_name = weave_155 12:56:46.246 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:56:46.246 [Lua] Lobby data num_players = 4 12:56:46.246 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:56:46.246 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:56:46.246 [Lua] Lobby data country_code = FI 12:56:46.246 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:56:46.246 [Lua] Lobby data eac_authorized = true 12:56:46.246 [Lua] Set lobby end. 12:56:46.246 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:56:46.246 [Lua] Breedfreezer (server) starting a hot join sync 12:56:46.246 [Lua] packing 0 units of breed skaven_clan_rat 12:56:46.246 [Lua] packing 0 units of breed skaven_slave 12:56:46.246 [Lua] packing 0 units of breed beastmen_ungor_archer 12:56:46.246 [Lua] packing 0 units of breed beastmen_bestigor 12:56:46.246 [Lua] packing 0 units of breed beastmen_ungor 12:56:46.246 [Lua] packing 0 units of breed beastmen_gor 12:56:46.246 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:56:46.246 [Lua] 12:56:46.246 [Lua] [1] = 1 (number) 12:56:46.246 [Lua] [2] = 0 (number) 12:56:46.246 [Lua] [3] = 1 (number) 12:56:46.246 [Lua] [4] = 0 (number) 12:56:46.246 [Lua] [5] = 1 (number) 12:56:46.246 [Lua] [6] = 0 (number) 12:56:46.246 [Lua] [7] = 1 (number) 12:56:46.246 [Lua] [8] = 0 (number) 12:56:46.246 [Lua] [9] = 1 (number) 12:56:46.246 [Lua] [10] = 0 (number) 12:56:46.246 [Lua] [11] = 1 (number) 12:56:46.246 [Lua] [12] = 0 (number) 12:56:46.246 [Lua] 12:56:46.246 [Lua] 12:56:46.246 [Lua] 12:56:46.249 [Lua] Set lobby begin: 12:56:46.249 [Lua] Lobby data twitch_enabled = false 12:56:46.249 [Lua] Lobby data power_level = 1100 12:56:46.249 [Lua] Lobby data unique_server_name = Samoly 12:56:46.249 [Lua] Lobby data difficulty_tweak = 0 12:56:46.249 [Lua] Lobby data host = 110000101ead6cb 12:56:46.249 [Lua] Lobby data game_mode = 9 12:56:46.249 [Lua] Lobby data is_private = false 12:56:46.249 [Lua] Lobby data match_started = true 12:56:46.249 [Lua] Lobby data mechanism = adventure 12:56:46.249 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:56:46.249 [Lua] Lobby data player_slot_1 = 0:0 12:56:46.249 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:56:46.249 [Lua] Lobby data difficulty = cataclysm_3 12:56:46.250 [Lua] Lobby data quick_game = false 12:56:46.250 [Lua] Lobby data weave_index = 155 12:56:46.250 [Lua] Lobby data matchmaking = false 12:56:46.250 [Lua] Lobby data weave_name = weave_155 12:56:46.250 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:56:46.250 [Lua] Lobby data num_players = 4 12:56:46.250 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:56:46.250 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:56:46.250 [Lua] Lobby data country_code = FI 12:56:46.250 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:56:46.250 [Lua] Lobby data eac_authorized = true 12:56:46.250 [Lua] Set lobby end. 12:56:46.250 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:56:46.250 [Lua] Breedfreezer (server) starting a hot join sync 12:56:46.250 [Lua] packing 0 units of breed skaven_clan_rat 12:56:46.250 [Lua] packing 0 units of breed skaven_slave 12:56:46.250 [Lua] packing 0 units of breed beastmen_ungor_archer 12:56:46.250 [Lua] packing 0 units of breed beastmen_bestigor 12:56:46.250 [Lua] packing 0 units of breed beastmen_ungor 12:56:46.250 [Lua] packing 0 units of breed beastmen_gor 12:56:46.250 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:56:46.250 [Lua] 12:56:46.250 [Lua] [1] = 1 (number) 12:56:46.250 [Lua] [2] = 0 (number) 12:56:46.250 [Lua] [3] = 1 (number) 12:56:46.250 [Lua] [4] = 0 (number) 12:56:46.250 [Lua] [5] = 1 (number) 12:56:46.250 [Lua] [6] = 0 (number) 12:56:46.250 [Lua] [7] = 1 (number) 12:56:46.250 [Lua] [8] = 0 (number) 12:56:46.250 [Lua] [9] = 1 (number) 12:56:46.250 [Lua] [10] = 0 (number) 12:56:46.250 [Lua] [11] = 1 (number) 12:56:46.250 [Lua] [12] = 0 (number) 12:56:46.250 [Lua] 12:56:46.250 [Lua] 12:56:46.250 [Lua] 12:56:46.251 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 12:56:46.251 [Lua] RemotePlayer:create_game_object( ) 22 12:56:46.269 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:56:46.269 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:56:46.269 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:56:46.269 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:56:46.269 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 12:56:46.269 [Lua] RemotePlayer:create_game_object( ) 23 12:56:46.286 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:56:46.286 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:56:46.286 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:56:46.286 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:56:46.429 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:56:46.429 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:56:46.506 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:56:46.506 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:56:47.493 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:56:47.493 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:56:47.504 [Lua] Set lobby begin: 12:56:47.504 [Lua] Lobby data twitch_enabled = false 12:56:47.505 [Lua] Lobby data power_level = 1100 12:56:47.505 [Lua] Lobby data unique_server_name = Samoly 12:56:47.505 [Lua] Lobby data difficulty_tweak = 0 12:56:47.505 [Lua] Lobby data host = 110000101ead6cb 12:56:47.505 [Lua] Lobby data game_mode = 9 12:56:47.505 [Lua] Lobby data is_private = false 12:56:47.505 [Lua] Lobby data match_started = true 12:56:47.505 [Lua] Lobby data mechanism = adventure 12:56:47.505 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:56:47.505 [Lua] Lobby data player_slot_1 = 0:0 12:56:47.505 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:56:47.505 [Lua] Lobby data difficulty = cataclysm_3 12:56:47.505 [Lua] Lobby data quick_game = false 12:56:47.505 [Lua] Lobby data weave_index = 155 12:56:47.505 [Lua] Lobby data matchmaking = false 12:56:47.505 [Lua] Lobby data weave_name = weave_155 12:56:47.505 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:56:47.505 [Lua] Lobby data num_players = 4 12:56:47.505 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:56:47.505 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:56:47.506 [Lua] Lobby data country_code = FI 12:56:47.506 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:56:47.506 [Lua] Lobby data eac_authorized = true 12:56:47.506 [Lua] Set lobby end. 12:56:47.506 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:56:47.506 [Lua] Breedfreezer (server) starting a hot join sync 12:56:47.506 [Lua] packing 0 units of breed skaven_clan_rat 12:56:47.506 [Lua] packing 0 units of breed skaven_slave 12:56:47.506 [Lua] packing 0 units of breed beastmen_ungor_archer 12:56:47.506 [Lua] packing 0 units of breed beastmen_bestigor 12:56:47.506 [Lua] packing 0 units of breed beastmen_ungor 12:56:47.506 [Lua] packing 0 units of breed beastmen_gor 12:56:47.506 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:56:47.506 [Lua] 12:56:47.506 [Lua] [1] = 1 (number) 12:56:47.506 [Lua] [2] = 0 (number) 12:56:47.506 [Lua] [3] = 1 (number) 12:56:47.506 [Lua] [4] = 0 (number) 12:56:47.506 [Lua] [5] = 1 (number) 12:56:47.506 [Lua] [6] = 0 (number) 12:56:47.506 [Lua] [7] = 1 (number) 12:56:47.506 [Lua] [8] = 0 (number) 12:56:47.506 [Lua] [9] = 1 (number) 12:56:47.506 [Lua] [10] = 0 (number) 12:56:47.506 [Lua] [11] = 1 (number) 12:56:47.506 [Lua] [12] = 0 (number) 12:56:47.506 [Lua] 12:56:47.506 [Lua] 12:56:47.506 [Lua] 12:56:47.506 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24 12:56:47.506 [Lua] RemotePlayer:create_game_object( ) 24 12:56:47.521 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:56:47.521 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:56:47.521 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:56:47.521 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:56:47.521 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:56:47.521 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:56:47.521 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:56:47.521 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:56:47.521 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:56:47.527 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:56:47.527 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:56:47.527 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 12:56:47.529 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:56:47.529 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:56:47.553 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:56:47.561 [Lua] Spline already found! 12:56:47.627 [Lua] Init group template: spline_patrol 12:56:47.684 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:56:47.684 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:56:47.685 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:56:47.686 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:56:47.686 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:56:47.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:56:47.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 12:56:47.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:56:47.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 12:56:47.693 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:56:47.694 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 12:56:47.695 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:56:47.695 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 12:56:47.695 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 12:56:47.695 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:56:47.695 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 12:56:47.696 [Lua] StateInGameRunning:_game_actually_starts() 12:56:47.697 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 12:56:47.697 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47 12:56:47.697 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48 12:56:47.697 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49 12:56:47.697 [Lua] ################################################################################################################# 12:56:47.697 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:56:47.697 [Lua] ################################################################################################################# 12:56:47.697 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 114 12:56:47.704 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 114 12:56:47.805 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:56:47.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 12:56:47.806 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:56:47.948 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 114 12:56:47.948 [Lua] Commit load time data 12:56:48.361 [Lua] Set lobby begin: 12:56:48.361 [Lua] Lobby data twitch_enabled = false 12:56:48.361 [Lua] Lobby data power_level = 825 12:56:48.361 [Lua] Lobby data unique_server_name = Samoly 12:56:48.361 [Lua] Lobby data difficulty_tweak = 0 12:56:48.361 [Lua] Lobby data host = 110000101ead6cb 12:56:48.361 [Lua] Lobby data game_mode = 9 12:56:48.361 [Lua] Lobby data is_private = false 12:56:48.361 [Lua] Lobby data match_started = true 12:56:48.361 [Lua] Lobby data mechanism = adventure 12:56:48.361 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:56:48.361 [Lua] Lobby data player_slot_1 = 0:0 12:56:48.361 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:56:48.361 [Lua] Lobby data difficulty = cataclysm_3 12:56:48.361 [Lua] Lobby data quick_game = false 12:56:48.361 [Lua] Lobby data weave_index = 155 12:56:48.362 [Lua] Lobby data matchmaking = false 12:56:48.362 [Lua] Lobby data weave_name = weave_155 12:56:48.362 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:56:48.362 [Lua] Lobby data num_players = 4 12:56:48.362 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:56:48.362 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:56:48.362 [Lua] Lobby data country_code = FI 12:56:48.362 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:56:48.362 [Lua] Lobby data eac_authorized = true 12:56:48.362 [Lua] Set lobby end. 12:56:53.434 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:56:53.485 [Lua] Set lobby begin: 12:56:53.485 [Lua] Lobby data twitch_enabled = false 12:56:53.486 [Lua] Lobby data power_level = 1100 12:56:53.486 [Lua] Lobby data unique_server_name = Samoly 12:56:53.486 [Lua] Lobby data difficulty_tweak = 0 12:56:53.486 [Lua] Lobby data host = 110000101ead6cb 12:56:53.486 [Lua] Lobby data game_mode = 9 12:56:53.486 [Lua] Lobby data is_private = false 12:56:53.486 [Lua] Lobby data match_started = true 12:56:53.486 [Lua] Lobby data mechanism = adventure 12:56:53.486 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:56:53.486 [Lua] Lobby data player_slot_1 = 0:0 12:56:53.486 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:56:53.486 [Lua] Lobby data difficulty = cataclysm_3 12:56:53.486 [Lua] Lobby data quick_game = false 12:56:53.486 [Lua] Lobby data weave_index = 155 12:56:53.486 [Lua] Lobby data matchmaking = false 12:56:53.486 [Lua] Lobby data weave_name = weave_155 12:56:53.487 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:56:53.487 [Lua] Lobby data num_players = 4 12:56:53.487 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:56:53.487 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:56:53.487 [Lua] Lobby data country_code = FI 12:56:53.487 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:56:53.487 [Lua] Lobby data eac_authorized = true 12:56:53.487 [Lua] Set lobby end. 12:56:54.414 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:56:54.464 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:56:55.198 [Lua] Players are leaving the safe zone 12:56:55.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown` 12:56:56.680 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:57:03.754 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845) 12:57:06.794 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:57:14.547 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:57:15.828 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:57:15.869 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:57:16.564 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:57:18.938 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:57:18.946 [Lua] Spline already found! 12:57:18.974 [Lua] Init group template: spline_patrol 12:57:20.549 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:57:20.558 [Lua] Spline already found! 12:57:20.583 [Lua] Init group template: spline_patrol 12:57:21.845 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 12:57:21.854 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845) 12:57:21.857 [Lua] setting up ambush-horde 12:57:21.857 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:57:21.857 [Lua] -> spawning: 12 12:57:21.857 [Lua] horde crated with id 4 of type ambush 12:57:21.858 [Lua] ambush horde has started 12:57:21.864 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 12:57:21.875 [Lua] setting up ambush-horde 12:57:21.875 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:57:21.875 [Lua] -> spawning: 12 12:57:21.875 [Lua] horde crated with id 5 of type ambush 12:57:21.875 [Lua] ambush horde has started 12:57:24.074 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:57:24.806 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:57:25.543 [Lua] Init group template: horde 12:57:25.932 [Lua] Init group template: horde 12:57:26.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown` 12:57:27.067 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 70 70 12:57:27.224 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 79 81 12:57:27.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 114, name: `unknown` 12:57:27.379 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 79 80 12:57:28.268 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:28.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 208, name: `unknown` 12:57:29.964 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:31.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown` 12:57:33.912 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:33.927 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:34.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 173, name: `unknown` 12:57:34.462 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:34.462 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:34.555 [Lua] event horde ends! 12:57:34.568 [Lua] event horde ends! 12:57:35.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown` 12:57:36.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 178, name: `unknown` 12:57:38.113 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:57:38.665 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:39.147 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:39.174 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:39.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown` 12:57:39.626 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:39.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown` 12:57:39.924 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:40.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 133, name: `unknown` 12:57:40.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 49, name: `unknown` 12:57:40.454 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:57:40.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 74, name: `unknown` 12:57:41.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown` 12:57:41.252 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:42.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:57:44.820 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:45.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:57:46.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:57:46.171 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:47.369 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 12:57:47.629 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:47.811 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:47.864 [Lua] event horde ends! 12:57:47.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown` 12:57:48.501 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:48.767 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:57:49.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 148, name: `unknown` 12:57:49.271 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:51.224 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:51.224 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:51.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 112, name: `unknown` 12:57:52.744 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:52.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:57:53.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown` 12:57:53.558 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:53.558 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:53.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 204, name: `unknown` 12:57:54.924 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:55.227 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:55.239 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:55.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 212, name: `unknown` 12:57:55.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown` 12:57:55.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 139, name: `unknown` 12:57:55.380 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:55.380 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:55.881 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:57:55.881 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:55.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_combat_06` for object id: 142, name: `unknown` 12:57:56.062 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:56.375 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:56.423 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:56.804 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:56.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown` 12:57:56.944 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:57.443 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:57.648 [Lua] setting up ambush-horde 12:57:57.648 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:57:57.648 [Lua] -> spawning: 12 12:57:57.648 [Lua] horde crated with id 6 of type ambush 12:57:57.648 [Lua] ambush horde has started 12:57:57.814 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 57 62 12:57:57.953 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 65 68 12:57:57.965 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 66 67 12:57:58.047 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:57:58.094 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 65 65 12:57:58.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 216, name: `unknown` 12:57:58.350 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:58.784 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:57:58.798 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:57:59.536 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:00.086 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:00.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:01.310 [Lua] Init group template: horde 12:58:03.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 26, name: `unknown` 12:58:04.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:05.514 [Lua] state dead despawn 12:58:05.526 [Lua] [GameNetworkManager] destroying game object with go_id=26 12:58:10.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:11.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:11.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:11.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:13.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:13.596 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:13.596 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:13.596 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:13.596 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:13.596 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:13.608 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:13.661 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:13.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown` 12:58:13.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown` 12:58:13.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown` 12:58:13.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 134, name: `unknown` 12:58:13.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown` 12:58:14.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown` 12:58:15.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:15.375 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:15.485 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:16.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:16.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:16.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:18.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:18.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 202, name: `unknown` 12:58:19.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:19.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:19.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:19.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:19.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:19.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:20.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:20.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:20.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:21.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:22.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:23.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:23.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:24.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:24.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:24.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:25.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:25.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:25.538 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:25.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:25.790 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:26.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:26.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:26.720 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:26.720 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:26.721 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:26.721 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:26.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 187, name: `unknown` 12:58:26.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown` 12:58:26.833 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:26.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 187, name: `unknown` 12:58:27.153 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:27.384 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:27.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 47, name: `unknown` 12:58:27.675 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:27.675 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:27.675 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:27.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:28.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:28.345 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:28.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:28.601 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:28.722 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:28.976 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:29.054 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:58:29.569 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:29.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 6, name: `unknown` 12:58:29.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown` 12:58:29.817 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:58:30.826 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4) 12:58:30.828 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 12:58:30.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.90000000000000002) 12:58:30.829 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=269 12:58:31.295 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:58:31.987 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:32.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:32.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:33.373 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:33.373 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:33.373 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:33.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 38, name: `unknown` 12:58:33.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:34.008 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:34.008 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:34.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 130, name: `unknown` 12:58:34.163 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:34.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 173, name: `unknown` 12:58:34.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:34.996 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:34.996 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:37.209 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 12:58:38.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:38.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:38.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:38.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:42.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:42.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 43, name: `unknown` 12:58:43.326 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:43.326 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:43.326 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:43.334 [Lua] setting up ambush-horde 12:58:43.334 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 12:58:43.334 [Lua] -> spawning: 12 12:58:43.334 [Lua] horde crated with id 7 of type ambush 12:58:43.334 [Lua] ambush horde has started 12:58:43.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 134, name: `unknown` 12:58:43.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown` 12:58:43.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 136, name: `unknown` 12:58:45.986 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:45.986 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:45.996 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:46.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:46.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 145, name: `unknown` 12:58:46.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown` 12:58:46.961 [Lua] Init group template: horde 12:58:46.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 154, name: `unknown` 12:58:48.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:48.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:49.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:50.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:50.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:50.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:51.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:51.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:52.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:53.966 [Lua] event horde ends! 12:58:55.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:58:56.103 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:56.103 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:56.103 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:56.140 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:56.140 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:58:56.155 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:56.156 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:56.156 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:58:56.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 166, name: `unknown` 12:58:57.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 179, name: `unknown` 12:58:57.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown` 12:58:59.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:59:01.367 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 12:59:01.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:59:01.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:59:02.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 214, name: `unknown` 12:59:04.363 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:04.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 192, name: `unknown` 12:59:05.275 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:05.815 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:05.957 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:06.001 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:06.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 179, name: `unknown` 12:59:06.113 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:06.113 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:06.113 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:06.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 170, name: `unknown` 12:59:06.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown` 12:59:06.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown` 12:59:06.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:59:06.592 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:59:06.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown` 12:59:06.700 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:06.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 7, name: `unknown` 12:59:06.825 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738 12:59:06.826 [Lua] [GameNetworkManager] destroying game object with go_id=44 12:59:06.870 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:59:07.380 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:59:07.520 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:59:07.655 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:07.655 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:07.655 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:59:07.728 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:59:07.965 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:59:08.540 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:08.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 81, name: `unknown` 12:59:08.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown` 12:59:09.064 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:59:09.083 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:59:09.106 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:09.106 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:09.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 213, name: `unknown` 12:59:09.592 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:09.602 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:59:10.111 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:59:10.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 7, name: `unknown` 12:59:10.231 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:59:11.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 207, name: `unknown` 12:59:12.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 206, name: `unknown` 12:59:13.238 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 12:59:13.641 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:13.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:59:14.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown` 12:59:14.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:59:15.446 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 12:59:15.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 81, name: `unknown` 12:59:18.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:59:19.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:59:20.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:59:25.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:59:25.258 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:59:25.258 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 12:59:25.258 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 12:59:25.258 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 12:59:25.258 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 12:59:25.258 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 12:59:25.258 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 12:59:25.258 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 12:59:25.258 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 12:59:25.259 [Save] Saving `save_data` 12:59:25.259 [Lua] gm_event_end_conditions_met false true 12:59:25.260 [Lua] Game lost 12:59:25.268 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:59:25.270 [Save] Save done 12:59:25.270 [Save] Saving `save_data` 12:59:25.272 [Lua] generate_backend_stats 110000101ead6cb:1 12:59:25.281 [Save] Save done 12:59:25.287 [Lua] PlayFabMirrorBase:_commit_internal nil 12:59:25.287 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:59:25.287 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:59:25.288 [Save] Saving `save_data` 12:59:25.298 [Lua] commit result success 45 12:59:25.298 [Save] Save done 12:59:25.299 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:59:25.299 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 115 12:59:25.299 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 12:59:25.306 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 115 35 12:59:25.397 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286 12:59:25.398 [Lua] [GameNetworkManager] destroying game object with go_id=43 12:59:25.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown` 12:59:26.115 [Lua] [PlayFabRequestQueue] EAC Enabled! 115 12:59:26.115 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 115 12:59:26.741 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 115 12:59:32.229 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:59:32.230 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=338 12:59:32.231 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.81102359294891357) 12:59:33.106 [Lua] ConflictDirector - destroy all units 12:59:33.113 [Lua] Horde killed: ? 12:59:33.113 [Lua] Horde killed: ? 12:59:33.113 [Lua] Horde killed: ? 12:59:33.113 [Lua] Horde killed: ? 12:59:33.828 [Lua] TRANSITION nil nil inn_level 12:59:33.828 [Lua] Transition type "inn_level", is server: true 12:59:33.828 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:59:33.828 [Lua] [GameNetworkManager] Leaving game... 12:59:33.828 [Lua] [GameNetworkManager] Shutting down game session host. 12:59:33.828 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:59:33.828 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:59:33.828 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=174.45 12:59:33.834 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:59:35.854 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:59:35.854 [Lua] [Managers] Calling function on all managers: 12:59:35.855 [Lua] Clearing all global lookup lists 12:59:35.855 [Lua] [IngamePlayerListUI] - Destroy 12:59:35.855 [Lua] [EquipmentUI] - Destroy 12:59:35.855 [Lua] [AbilityUI] - Destroy 12:59:35.855 [Lua] [GamePadAbilityUI] - Destroy 12:59:35.855 [Lua] [GamePadEquipmentUI] - Destroy 12:59:35.855 [Lua] [IngameUI] destroy 12:59:35.890 [Lua] [Managers] Destroying manager group: 12:59:35.895 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:59:35.939 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:59:35.944 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 12:59:35.945 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:59:35.946 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:59:35.949 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:59:35.951 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:59:35.953 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 12:59:35.953 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:59:35.955 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:59:35.959 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 12:59:35.961 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:59:35.964 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:59:35.966 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:59:35.967 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:59:35.972 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:59:35.974 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:59:35.974 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:59:35.975 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:59:35.977 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:59:35.980 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:59:35.983 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 12:59:35.985 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:59:35.993 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:59:35.993 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 12:59:35.993 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 12:59:35.993 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0 12:59:35.993 warning: [Lua] Following data will be uploaded to Crashify: <> 12:59:35.993 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 101, User: 110000101ead6cb "Samoly" <> 12:59:35.994 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12423669; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B20F5F0 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 000000000F18C880; application_shutdown = nil; unit_spawner = table: 0000000007F24230; world = [World]; unit_storage = table: 000000000FC57920; units = table: 00000000088299C0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000F18C880 [8] self = table: 0000000010404290; dt = 0.0055491840466856956; t = 5720.5232041245326; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0055491840466856956; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055491840466856956; t = 5720.5232041245326 [10] dt = 0.0055491840466856956 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000178E360; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000118DBFD0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000DC64D0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EE45D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008C44CF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 164.23014916181563; input_manager = table: 00000000042BC120; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B892880; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0055491840466856956; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000118DBFD0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C1FF500; exit_time = 174.44794812286273; dice_keeper = table: 000000000E71CF70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000EAAB390; <> <> 12:59:35.994 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 12:59:35.994 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 12:59:35.994 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0 12:59:35.994 warning: [Lua] Following data will be uploaded to Crashify: <> 12:59:35.994 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 102, User: 110000101ead6cb "Samoly" <> 12:59:35.995 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12423669; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B20F5F0 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 000000000F18C880; application_shutdown = nil; unit_spawner = table: 0000000007F24230; world = [World]; unit_storage = table: 000000000FC57920; units = table: 00000000088299C0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000F18C880 [8] self = table: 0000000010404290; dt = 0.0055491840466856956; t = 5720.5232041245326; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0055491840466856956; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055491840466856956; t = 5720.5232041245326 [10] dt = 0.0055491840466856956 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000178E360; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000118DBFD0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000DC64D0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EE45D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008C44CF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 164.23014916181563; input_manager = table: 00000000042BC120; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B892880; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0055491840466856956; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000118DBFD0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C1FF500; exit_time = 174.44794812286273; dice_keeper = table: 000000000E71CF70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000EAAB390; <> <> 12:59:35.995 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 12:59:35.995 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 12:59:35.995 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0 12:59:35.995 warning: [Lua] Following data will be uploaded to Crashify: <> 12:59:35.995 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 103, User: 110000101ead6cb "Samoly" <> 12:59:35.995 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12423669; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B20F5F0 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 000000000F18C880; application_shutdown = nil; unit_spawner = table: 0000000007F24230; world = [World]; unit_storage = table: 000000000FC57920; units = table: 00000000088299C0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000F18C880 [8] self = table: 0000000010404290; dt = 0.0055491840466856956; t = 5720.5232041245326; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0055491840466856956; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055491840466856956; t = 5720.5232041245326 [10] dt = 0.0055491840466856956 [2] server = table: 00000000017C0BF0; wanted_career_index = 2; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000178E360; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000118DBFD0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000DC64D0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EE45D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008C44CF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 164.23014916181563; input_manager = table: 00000000042BC120; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B892880; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0055491840466856956; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000118DBFD0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C1FF500; exit_time = 174.44794812286273; dice_keeper = table: 000000000E71CF70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000EAAB390; <> <> 12:59:35.995 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 12:59:35.995 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 12:59:35.995 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0 12:59:35.995 warning: [Lua] Following data will be uploaded to Crashify: <> 12:59:35.996 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 104, User: 110000101ead6cb "Samoly" <> 12:59:35.996 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12423669; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B20F5F0 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 000000000F18C880; application_shutdown = nil; unit_spawner = table: 0000000007F24230; world = [World]; unit_storage = table: 000000000FC57920; units = table: 00000000088299C0; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000F18C880 [8] self = table: 0000000010404290; dt = 0.0055491840466856956; t = 5720.5232041245326; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.0055491840466856956; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055491840466856956; t = 5720.5232041245326 [10] dt = 0.0055491840466856956 [2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000178E360; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000118DBFD0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000DC64D0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EE45D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008C44CF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 164.23014916181563; input_manager = table: 00000000042BC120; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B892880; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0055491840466856956; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000118DBFD0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C1FF500; exit_time = 174.44794812286273; dice_keeper = table: 000000000E71CF70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000EAAB390; <> <> 12:59:35.996 [Lua] [Matchmaking] unregister rpcs 12:59:35.996 [Lua] ############### UNLOADING PACKAGES ############### 12:59:35.996 [Lua] [Managers] Calling function on all managers: 12:59:35.996 [Lua] [Managers] Destroying manager group: 12:59:35.996 [Lua] [Gamestate] Enter state StateLoading 12:59:36.001 [Lua] Found camera: end_screen_camera 12:59:36.001 [Lua] [EndViewState] Enter Substate EndViewStateSummary 12:59:36.002 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:59:36.002 [Lua] [Matchmaking] register rpcs 12:59:36.002 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:59:36.002 [Lua] Set lobby begin: 12:59:36.002 [Lua] Lobby data twitch_enabled = false 12:59:36.002 [Lua] Lobby data power_level = 0 12:59:36.002 [Lua] Lobby data unique_server_name = Samoly 12:59:36.002 [Lua] Lobby data difficulty_tweak = 0 12:59:36.002 [Lua] Lobby data host = 110000101ead6cb 12:59:36.002 [Lua] Lobby data game_mode = 9 12:59:36.002 [Lua] Lobby data is_private = false 12:59:36.002 [Lua] Lobby data match_started = true 12:59:36.002 [Lua] Lobby data mechanism = adventure 12:59:36.002 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 12:59:36.002 [Lua] Lobby data player_slot_1 = 0:0 12:59:36.002 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:59:36.002 [Lua] Lobby data difficulty = cataclysm_3 12:59:36.002 [Lua] Lobby data quick_game = false 12:59:36.002 [Lua] Lobby data weave_index = 155 12:59:36.002 [Lua] Lobby data matchmaking = false 12:59:36.002 [Lua] Lobby data weave_name = weave_155 12:59:36.003 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:59:36.003 [Lua] Lobby data num_players = 4 12:59:36.003 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:59:36.003 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:59:36.003 [Lua] Lobby data country_code = FI 12:59:36.003 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:59:36.003 [Lua] Lobby data eac_authorized = true 12:59:36.003 [Lua] Set lobby end. 12:59:36.003 [Lua] registering RPCs 12:59:36.003 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:59:36.003 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:59:36.003 [Lua] Set lobby begin: 12:59:36.003 [Lua] Lobby data twitch_enabled = false 12:59:36.003 [Lua] Lobby data power_level = 0 12:59:36.003 [Lua] Lobby data unique_server_name = Samoly 12:59:36.003 [Lua] Lobby data difficulty_tweak = 0 12:59:36.003 [Lua] Lobby data host = 110000101ead6cb 12:59:36.003 [Lua] Lobby data game_mode = 3 12:59:36.003 [Lua] Lobby data is_private = false 12:59:36.003 [Lua] Lobby data match_started = true 12:59:36.003 [Lua] Lobby data mechanism = adventure 12:59:36.003 [Lua] Lobby data level_key = inn_level 12:59:36.003 [Lua] Lobby data player_slot_1 = 0:0 12:59:36.003 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:59:36.003 [Lua] Lobby data difficulty = cataclysm_3 12:59:36.004 [Lua] Lobby data quick_game = false 12:59:36.004 [Lua] Lobby data weave_index = 155 12:59:36.004 [Lua] Lobby data matchmaking = false 12:59:36.004 [Lua] Lobby data weave_name = weave_155 12:59:36.004 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:59:36.004 [Lua] Lobby data num_players = 4 12:59:36.004 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:59:36.004 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:59:36.004 [Lua] Lobby data country_code = FI 12:59:36.004 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:59:36.004 [Lua] Lobby data eac_authorized = true 12:59:36.004 [Lua] Set lobby end. 12:59:36.004 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:59:36.010 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:59:36.010 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 12:59:36.010 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:59:36.016 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life 12:59:36.024 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life 12:59:36.047 [Umbra] Unload tome 12:59:36.050 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler 12:59:36.050 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:59:36.050 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:59:36.050 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:59:36.050 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:59:36.050 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:59:36.050 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:59:36.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:59:36.093 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:59:36.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:59:36.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:59:36.220 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:59:36.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:59:36.253 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:59:36.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:59:36.286 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:59:36.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:59:37.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xb6821, position: 4813914 12:59:43.031 [Lua] [EndViewState] Exit Substate EndViewStateSummary 12:59:43.200 [Lua] ### Sending rpc_level_loaded 12:59:43.200 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50 12:59:43.200 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 12:59:43.200 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 12:59:43.200 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 12:59:43.217 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 12:59:43.217 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 12:59:43.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:101 my_peer_id:110000101ead6cb 12:59:43.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:101 my_peer_id:110000101ead6cb 12:59:43.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:101 my_peer_id:110000101ead6cb 12:59:43.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:101 my_peer_id:110000101ead6cb 12:59:43.251 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:101 my_peer_id:110000101ead6cb 12:59:43.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:59:43.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:59:43.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient 12:59:43.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:59:43.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:59:43.370 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:59:43.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:59:43.386 [Lua] [LevelTransitionHandler] Level load completed! 12:59:43.386 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12423669 - use_random_directors: true - overriden_conflict: nil 12:59:43.390 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:59:43.390 [Lua] checking dlc's against conflict directors 12:59:43.390 [Lua] number of factions to include 3 12:59:43.390 [Lua] number of factions added 3 12:59:43.390 [Lua] --- --- --- 12:59:43.390 [Lua] Starting... difficulty 'cataclysm_3' 12:59:43.390 [Lua] These are the starting conflict directors: 12:59:43.390 [Lua] inn_level 12:59:43.390 [Lua] --- --- --- 12:59:43.390 [Lua] 12:59:43.390 [Lua] DONE! Found the following directors: 12:59:43.390 [Lua] (free: 35), Master hash is: 12:59:43.390 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:59:43.390 [Lua] load_startup_enemy_packages: -------------- 12:59:43.390 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:59:43.390 [Lua] critter_rat 12:59:43.403 [Lua] ### Sending rpc_level_loaded 12:59:43.403 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50 12:59:43.403 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 12:59:43.420 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 12:59:43.420 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 12:59:43.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:59:43.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p 12:59:43.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:59:43.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:59:43.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p 12:59:43.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:59:43.588 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 101 12:59:43.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:59:43.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:59:43.655 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 12:59:43.655 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:59:43.656 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:59:43.656 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:59:43.656 [Lua] Starting async level spawning of levels/inn/world 12:59:43.656 [Umbra] Init version: 3.4.15 :: 16 threads 12:59:43.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:102 my_peer_id:110000101ead6cb 12:59:43.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:102 my_peer_id:110000101ead6cb 12:59:43.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:102 my_peer_id:110000101ead6cb 12:59:43.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:102 my_peer_id:110000101ead6cb 12:59:43.708 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:102 my_peer_id:110000101ead6cb 12:59:43.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 12:59:43.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:59:43.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 12:59:43.708 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 12:59:43.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:59:43.821 [Lua] ### Sending rpc_level_loaded 12:59:43.821 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50 12:59:43.821 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 12:59:43.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient 12:59:43.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 12:59:43.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01, InventoryPackageSynchronizerClient 12:59:43.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient 12:59:43.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 12:59:43.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient 12:59:43.854 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 12:59:43.854 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 12:59:43.854 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 12:59:43.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:59:43.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:59:43.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:59:44.023 [Lua] Async level spawning done 12:59:44.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:59:44.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 12:59:44.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:59:44.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:103 my_peer_id:110000101ead6cb 12:59:44.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:103 my_peer_id:110000101ead6cb 12:59:44.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:103 my_peer_id:110000101ead6cb 12:59:44.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:103 my_peer_id:110000101ead6cb 12:59:44.147 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:103 my_peer_id:110000101ead6cb 12:59:44.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:59:44.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:59:44.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 12:59:44.196 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:59:44.196 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 12:59:44.198 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:59:44.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:59:44.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 12:59:44.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:59:44.279 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:59:44.279 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:59:44.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:59:44.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:59:44.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:59:44.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:59:44.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:59:44.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 12:59:44.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:59:44.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:59:44.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 12:59:44.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:59:44.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:59:44.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 12:59:44.586 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 103 12:59:45.745 [Lua] ### Sending rpc_level_loaded 12:59:45.745 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50 12:59:45.745 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 12:59:45.745 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 12:59:45.745 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 12:59:46.888 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 12:59:46.888 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 12:59:46.888 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 12:59:46.888 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 12:59:46.888 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 12:59:46.888 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 12:59:46.888 [Lua] ### Sending rpc_level_loaded 12:59:46.888 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50 12:59:46.888 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:59:46.971 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:104 my_peer_id:110000101ead6cb 12:59:46.971 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:104 my_peer_id:110000101ead6cb 12:59:46.971 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:104 my_peer_id:110000101ead6cb 12:59:46.971 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:104 my_peer_id:110000101ead6cb 12:59:46.972 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:104 my_peer_id:110000101ead6cb 12:59:46.972 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 12:59:46.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:59:46.972 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:59:46.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:59:47.022 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 12:59:47.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:59:47.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 12:59:47.023 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 12:59:47.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 12:59:47.057 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 12:59:47.057 [Lua] [PackageManager] Force_load: wwise/rakegun 12:59:47.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:59:47.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:59:47.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 12:59:47.124 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:59:47.189 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:59:47.189 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:59:47.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:59:47.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:59:47.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 12:59:47.278 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 104 12:59:47.896 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:59:47.896 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:59:47.896 [Lua] [Matchmaking] unregister rpcs 12:59:47.896 [Lua] Set lobby begin: 12:59:47.896 [Lua] Lobby data twitch_enabled = false 12:59:47.896 [Lua] Lobby data power_level = 0 12:59:47.896 [Lua] Lobby data unique_server_name = Samoly 12:59:47.896 [Lua] Lobby data difficulty_tweak = 0 12:59:47.896 [Lua] Lobby data host = 110000101ead6cb 12:59:47.896 [Lua] Lobby data game_mode = 3 12:59:47.897 [Lua] Lobby data is_private = false 12:59:47.897 [Lua] Lobby data match_started = true 12:59:47.897 [Lua] Lobby data mechanism = adventure 12:59:47.897 [Lua] Lobby data level_key = inn_level 12:59:47.897 [Lua] Lobby data player_slot_1 = 0:0 12:59:47.897 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 12:59:47.897 [Lua] Lobby data difficulty = cataclysm_3 12:59:47.897 [Lua] Lobby data quick_game = false 12:59:47.897 [Lua] Lobby data weave_index = 155 12:59:47.897 [Lua] Lobby data matchmaking = false 12:59:47.897 [Lua] Lobby data weave_name = weave_155 12:59:47.897 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:59:47.897 [Lua] Lobby data num_players = 4 12:59:47.897 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:59:47.897 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:59:47.897 [Lua] Lobby data country_code = FI 12:59:47.897 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:59:47.897 [Lua] Lobby data eac_authorized = true 12:59:47.897 [Lua] Set lobby end. 12:59:47.897 [Lua] [Managers] Destroying manager group: 12:59:47.898 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:59:47.898 [Lua] [Gamestate] Enter StateIngame HOST 12:59:47.898 [Lua] [Managers] Calling function on all managers: 12:59:47.898 [Lua] <>level = inn_level<> 12:59:47.898 [Lua] Set lobby begin: 12:59:47.898 [Lua] Lobby data twitch_enabled = false 12:59:47.898 [Lua] Lobby data power_level = 0 12:59:47.898 [Lua] Lobby data unique_server_name = Samoly 12:59:47.898 [Lua] Lobby data difficulty_tweak = 0 12:59:47.898 [Lua] Lobby data host = 110000101ead6cb 12:59:47.898 [Lua] Lobby data game_mode = 3 12:59:47.899 [Lua] Lobby data is_private = false 12:59:47.899 [Lua] Lobby data match_started = true 12:59:47.899 [Lua] Lobby data mechanism = adventure 12:59:47.899 [Lua] Lobby data level_key = inn_level 12:59:47.899 [Lua] Lobby data player_slot_1 = 0:0 12:59:47.899 [Lua] Lobby data selected_level_key = inn_level 12:59:47.899 [Lua] Lobby data difficulty = cataclysm_3 12:59:47.899 [Lua] Lobby data quick_game = false 12:59:47.899 [Lua] Lobby data weave_index = 155 12:59:47.899 [Lua] Lobby data matchmaking = false 12:59:47.899 [Lua] Lobby data weave_name = weave_155 12:59:47.899 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:59:47.899 [Lua] Lobby data num_players = 4 12:59:47.899 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:59:47.899 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:59:47.899 [Lua] Lobby data country_code = FI 12:59:47.899 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:59:47.899 [Lua] Lobby data eac_authorized = true 12:59:47.899 [Lua] Set lobby end. 12:59:47.899 [Lua] [StateIngame] Server ingame 12:59:47.902 [Lua] Set lobby begin: 12:59:47.902 [Lua] Lobby data twitch_enabled = false 12:59:47.902 [Lua] Lobby data power_level = 0 12:59:47.902 [Lua] Lobby data unique_server_name = Samoly 12:59:47.902 [Lua] Lobby data difficulty_tweak = 0 12:59:47.902 [Lua] Lobby data host = 110000101ead6cb 12:59:47.902 [Lua] Lobby data game_mode = 3 12:59:47.902 [Lua] Lobby data is_private = false 12:59:47.902 [Lua] Lobby data match_started = true 12:59:47.902 [Lua] Lobby data mechanism = adventure 12:59:47.903 [Lua] Lobby data level_key = inn_level 12:59:47.903 [Lua] Lobby data player_slot_1 = 0:0 12:59:47.903 [Lua] Lobby data selected_level_key = inn_level 12:59:47.903 [Lua] Lobby data difficulty = cataclysm_3 12:59:47.903 [Lua] Lobby data quick_game = false 12:59:47.903 [Lua] Lobby data weave_index = 155 12:59:47.903 [Lua] Lobby data matchmaking = false 12:59:47.903 [Lua] Lobby data weave_name = weave_155 12:59:47.903 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:59:47.903 [Lua] Lobby data num_players = 4 12:59:47.903 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:59:47.903 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:59:47.903 [Lua] Lobby data country_code = FI 12:59:47.903 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:59:47.903 [Lua] Lobby data eac_authorized = true 12:59:47.903 [Lua] Set lobby end. 12:59:47.903 [Lua] [Matchmaking] register rpcs 12:59:47.903 [Lua] GameNetworkManager:init... creating game session 12:59:47.903 [Lua] Host GameSession.make_game_session_host with session: 12:59:47.903 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:59:47.903 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 12:59:47.903 [Lua] [GameNetworkManager] self.is_server = true 12:59:47.903 [Network] Setting artificial MTU limit to 576 12:59:47.904 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:59:47.913 [Lua] Switching ConflictSettings: to: inn_level 12:59:47.913 [Lua] pacing=disabled 12:59:47.913 [Lua] roaming=nil 12:59:47.913 [Lua] disabled=false 12:59:47.913 [Lua] pack_spawning=disabled 12:59:47.913 [Lua] contained_breeds=nil 12:59:47.913 [Lua] boss=disabled 12:59:47.913 [Lua] horde=disabled 12:59:47.913 [Lua] specials=disabled 12:59:47.913 [Lua] name=inn_level 12:59:47.913 [Lua] intensity=disabled 12:59:47.913 [Lua] --- 12:59:47.913 [Lua] [LevelAnalysis] set_random_seed( 12423669) 12:59:47.915 [Lua] [AIInterestPointSystem] Level Seed: 12423669 12:59:47.915 [Lua] 12:59:47.915 [Lua] [entity_system_bag] = table 12:59:47.915 [Lua] [entity_system_bag] = metatable 12:59:47.915 [Lua] [startup_data] = table 12:59:47.915 [Lua] [entity_manager] = table 12:59:47.915 [Lua] [entity_manager] = metatable 12:59:47.915 [Lua] [unit_spawner] = table 12:59:47.915 [Lua] [unit_spawner] = metatable 12:59:47.915 [Lua] [unit_storage] = table 12:59:47.915 [Lua] [unit_storage] = metatable 12:59:47.915 [Lua] [dice_keeper] = table 12:59:47.915 [Lua] [dice_keeper] = metatable 12:59:47.915 [Lua] [is_server] = true (boolean) 12:59:47.916 [Lua] [world] = [World] 12:59:47.916 [Lua] [system_api] = table 12:59:47.916 [Lua] [entity_system] = table 12:59:47.916 [Lua] [entity_system] = metatable 12:59:47.916 [Lua] [network_lobby] = table 12:59:47.916 [Lua] [network_lobby] = metatable 12:59:47.916 [Lua] [profile_synchronizer] = table 12:59:47.916 [Lua] [profile_synchronizer] = metatable 12:59:47.916 [Lua] [level_transition_handler] = table 12:59:47.916 [Lua] [level_transition_handler] = metatable 12:59:47.916 [Lua] [num_local_human_players] = 1 (number) 12:59:47.916 [Lua] [statistics_db] = table 12:59:47.916 [Lua] [statistics_db] = metatable 12:59:47.916 [Lua] [network_server] = table 12:59:47.916 [Lua] [network_server] = metatable 12:59:47.916 [Lua] [input_manager] = table 12:59:47.916 [Lua] [input_manager] = metatable 12:59:47.916 [Lua] [network_clock] = table 12:59:47.916 [Lua] [network_clock] = metatable 12:59:47.916 [Lua] [network_transmit] = table 12:59:47.916 [Lua] [network_transmit] = metatable 12:59:47.916 [Lua] [free_flight_manager] = table 12:59:47.916 [Lua] [free_flight_manager] = metatable 12:59:47.916 [Lua] [network_manager] = table 12:59:47.916 [Lua] [network_manager] = metatable 12:59:47.916 [Lua] [network_event_delegate] = table 12:59:47.916 [Lua] [network_event_delegate] = metatable 12:59:47.916 [Lua] 12:59:47.916 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:59:47.916 [Lua] ignoring extension VersusInteractObjectiveExtension 12:59:47.916 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:59:47.916 [Lua] ignoring extension VersusSocketObjectiveExtension 12:59:47.916 [Lua] ignoring extension VersusTargetObjectiveExtension 12:59:47.916 [Lua] ignoring extension VersusMissionObjectiveExtension 12:59:47.916 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:59:47.918 [Lua] [AchievementManager] Achievements using the steam platform 12:59:47.966 [Lua] [StateIngame] Level seed: 12423669 12:59:47.972 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:59:47.972 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:59:47.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:59:47.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:59:47.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:59:47.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read, 12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read, 12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read, 12:59:47.974 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read, 12:59:47.977 [Lua] [LevelAnalysis] set_random_seed( 12423669) 12:59:47.980 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:59:47.980 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 12:59:47.980 [Lua] [IngameUI] init 12:59:47.994 [SteamVoipClient] select_out(110000101982738, off) 12:59:47.994 [SteamVoipClient] select_out(110000101ead6cb, off) 12:59:47.994 [SteamVoipClient] select_out(110000103faf286, off) 12:59:47.994 [SteamVoipClient] select_out(1100001059c9cc0, off) 12:59:48.000 [Lua] cb_razer_chroma_setup 12:59:48.051 [Lua] completed 12:59:48.051 [Lua] completed 12:59:48.051 [Lua] completed 12:59:48.051 [Lua] completed 12:59:48.068 [Lua] completed 12:59:48.069 [Lua] completed 12:59:48.071 [Lua] [Matchmaking] Cancelling matchmaking 12:59:48.071 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:59:48.071 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:59:48.071 [Lua] Set lobby begin: 12:59:48.071 [Lua] Lobby data twitch_enabled = false 12:59:48.071 [Lua] Lobby data power_level = 835 12:59:48.071 [Lua] Lobby data unique_server_name = Samoly 12:59:48.071 [Lua] Lobby data difficulty_tweak = 0 12:59:48.071 [Lua] Lobby data host = 110000101ead6cb 12:59:48.071 [Lua] Lobby data game_mode = 3 12:59:48.071 [Lua] Lobby data is_private = false 12:59:48.071 [Lua] Lobby data match_started = true 12:59:48.071 [Lua] Lobby data mechanism = adventure 12:59:48.071 [Lua] Lobby data level_key = inn_level 12:59:48.072 [Lua] Lobby data player_slot_1 = 0:0 12:59:48.072 [Lua] Lobby data selected_level_key = inn_level 12:59:48.072 [Lua] Lobby data difficulty = cataclysm_3 12:59:48.072 [Lua] Lobby data quick_game = false 12:59:48.072 [Lua] Lobby data weave_index = 155 12:59:48.072 [Lua] Lobby data matchmaking = false 12:59:48.072 [Lua] Lobby data weave_name = weave_155 12:59:48.072 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:59:48.072 [Lua] Lobby data num_players = 4 12:59:48.072 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:59:48.072 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:59:48.072 [Lua] Lobby data country_code = FI 12:59:48.072 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:59:48.072 [Lua] Lobby data eac_authorized = true 12:59:48.072 [Lua] Set lobby end. 12:59:48.073 [Flow] complete_skittergate_legend true 12:59:48.073 [Flow] complete_all_helmgart_levels_recruit true 12:59:48.074 [Flow] WitchHunterLevel:35 12:59:48.074 [Flow] LeaderYes 12:59:48.074 [Flow] ALL PC XP:304250 12:59:48.074 [Flow] Has "bogenhafen" DLC:true 12:59:48.074 [Flow] WH XP:60850 12:59:48.074 [Flow] Number of crafted items:7152 12:59:48.074 [Flow] Has "pre_order" DLC:true 12:59:48.074 [Flow] Sum of Powe Levels:1500 12:59:48.074 [Flow] lodestone diff 1:false 12:59:48.074 [Flow] magnus and forest activated 12:59:48.074 [Flow] magnus and forest activated 12:59:48.074 [Flow] cemetery and forest activated 12:59:48.074 [Flow] magnus and cemetery 12:59:48.074 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:59:48.074 [Flow] ALL RUNES ACTIVATED 12:59:48.075 [Flow] magnus and forest activated 12:59:48.075 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:59:48.075 [Flow] ALL RUNES ACTIVATED 12:59:48.075 [Flow] cemetery and forest activated 12:59:48.075 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:59:48.075 [Flow] ALL RUNES ACTIVATED 12:59:48.075 [Flow] magnus and forest activated 12:59:48.075 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:59:48.075 [Flow] ALL RUNES ACTIVATED 12:59:48.075 [Flow] magnus and cemetery 12:59:48.075 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:59:48.075 [Flow] ALL RUNES ACTIVATED 12:59:48.075 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:59:48.076 [Lua] CurrentConflictSettings inn_level 12:59:48.076 [Lua] [ConflictDirector] conflict_director is ai_ready 12:59:48.076 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:59:48.076 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:59:48.078 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:59:48.078 [Lua] Forming navigation groups in one frame 12:59:48.078 [Lua] Forming navigation groups 12:59:48.096 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377 12:59:48.096 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 12:59:48.096 [Lua] number of nav groups: 41 12:59:48.097 [Lua] number of refined nav groups : 23 12:59:48.099 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 12:59:48.099 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:59:48.099 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:59:48.099 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 12:59:48.101 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:59:48.101 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:59:48.101 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:59:48.101 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 12:59:48.101 [Lua] [Managers] Calling function on all managers: 12:59:48.101 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:59:48.101 [Save] Loading `ut_tweaks_presets` 12:59:48.102 [Save] Load done 12:59:48.116 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 12:59:48.116 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 12:59:48.116 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 12:59:48.116 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 12:59:48.211 [Lua] Set lobby begin: 12:59:48.211 [Lua] Lobby data twitch_enabled = false 12:59:48.211 [Lua] Lobby data power_level = 835 12:59:48.211 [Lua] Lobby data unique_server_name = Samoly 12:59:48.211 [Lua] Lobby data difficulty_tweak = 0 12:59:48.211 [Lua] Lobby data host = 110000101ead6cb 12:59:48.211 [Lua] Lobby data game_mode = 3 12:59:48.211 [Lua] Lobby data is_private = false 12:59:48.211 [Lua] Lobby data match_started = true 12:59:48.211 [Lua] Lobby data mechanism = adventure 12:59:48.211 [Lua] Lobby data level_key = inn_level 12:59:48.211 [Lua] Lobby data player_slot_1 = 0:0 12:59:48.211 [Lua] Lobby data selected_level_key = inn_level 12:59:48.211 [Lua] Lobby data difficulty = cataclysm_3 12:59:48.211 [Lua] Lobby data quick_game = false 12:59:48.212 [Lua] Lobby data weave_index = 155 12:59:48.212 [Lua] Lobby data matchmaking = false 12:59:48.212 [Lua] Lobby data weave_name = weave_155 12:59:48.212 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:59:48.212 [Lua] Lobby data num_players = 4 12:59:48.212 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:59:48.212 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:59:48.212 [Lua] Lobby data country_code = FI 12:59:48.212 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:59:48.212 [Lua] Lobby data eac_authorized = true 12:59:48.212 [Lua] Set lobby end. 12:59:48.212 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 12:59:48.212 [Lua] Breedfreezer (server) starting a hot join sync 12:59:48.213 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 12:59:48.213 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 12:59:48.213 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 12:59:48.213 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 12:59:48.213 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 12:59:48.213 [Lua] RemotePlayer:create_game_object( ) 27 12:59:48.225 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 12:59:48.225 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 12:59:48.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:59:48.226 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:59:48.226 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 12:59:48.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:59:48.226 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 12:59:48.240 [Lua] Set lobby begin: 12:59:48.240 [Lua] Lobby data twitch_enabled = false 12:59:48.240 [Lua] Lobby data power_level = 835 12:59:48.240 [Lua] Lobby data unique_server_name = Samoly 12:59:48.240 [Lua] Lobby data difficulty_tweak = 0 12:59:48.240 [Lua] Lobby data host = 110000101ead6cb 12:59:48.240 [Lua] Lobby data game_mode = 3 12:59:48.240 [Lua] Lobby data is_private = false 12:59:48.240 [Lua] Lobby data match_started = true 12:59:48.240 [Lua] Lobby data mechanism = adventure 12:59:48.240 [Lua] Lobby data level_key = inn_level 12:59:48.240 [Lua] Lobby data player_slot_1 = 0:0 12:59:48.240 [Lua] Lobby data selected_level_key = inn_level 12:59:48.241 [Lua] Lobby data difficulty = cataclysm_3 12:59:48.241 [Lua] Lobby data quick_game = false 12:59:48.241 [Lua] Lobby data weave_index = 155 12:59:48.241 [Lua] Lobby data matchmaking = false 12:59:48.241 [Lua] Lobby data weave_name = weave_155 12:59:48.241 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:59:48.241 [Lua] Lobby data num_players = 4 12:59:48.241 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:59:48.241 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:59:48.241 [Lua] Lobby data country_code = FI 12:59:48.241 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:59:48.241 [Lua] Lobby data eac_authorized = true 12:59:48.241 [Lua] Set lobby end. 12:59:48.241 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 12:59:48.241 [Lua] Breedfreezer (server) starting a hot join sync 12:59:48.242 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 12:59:48.242 [Lua] RemotePlayer:create_game_object( ) 29 12:59:48.255 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 12:59:48.255 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 12:59:48.255 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 12:59:48.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:59:48.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:59:48.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 12:59:48.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:59:48.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 12:59:48.381 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:59:48.381 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 12:59:48.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:59:48.383 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:59:48.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:59:48.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:59:48.424 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 12:59:48.424 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:59:48.424 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 12:59:48.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:59:48.426 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:59:48.427 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:59:48.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:59:48.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:59:48.471 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 12:59:48.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:59:48.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:59:48.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:59:48.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:59:48.538 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:59:48.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:59:48.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:59:48.591 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 12:59:48.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:59:48.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:59:48.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:59:48.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:59:48.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 12:59:48.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:59:48.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:59:48.639 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:59:48.640 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:59:48.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:59:48.654 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 12:59:48.654 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 12:59:48.670 [Lua] Set lobby begin: 12:59:48.670 [Lua] Lobby data twitch_enabled = false 12:59:48.670 [Lua] Lobby data power_level = 835 12:59:48.670 [Lua] Lobby data unique_server_name = Samoly 12:59:48.670 [Lua] Lobby data difficulty_tweak = 0 12:59:48.670 [Lua] Lobby data host = 110000101ead6cb 12:59:48.670 [Lua] Lobby data game_mode = 3 12:59:48.671 [Lua] Lobby data is_private = false 12:59:48.671 [Lua] Lobby data match_started = true 12:59:48.671 [Lua] Lobby data mechanism = adventure 12:59:48.671 [Lua] Lobby data level_key = inn_level 12:59:48.671 [Lua] Lobby data player_slot_1 = 0:0 12:59:48.671 [Lua] Lobby data selected_level_key = inn_level 12:59:48.671 [Lua] Lobby data difficulty = cataclysm_3 12:59:48.671 [Lua] Lobby data quick_game = false 12:59:48.671 [Lua] Lobby data weave_index = 155 12:59:48.671 [Lua] Lobby data matchmaking = false 12:59:48.671 [Lua] Lobby data weave_name = weave_155 12:59:48.671 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:59:48.671 [Lua] Lobby data num_players = 4 12:59:48.671 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:59:48.671 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:59:48.671 [Lua] Lobby data country_code = FI 12:59:48.671 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:59:48.671 [Lua] Lobby data eac_authorized = true 12:59:48.671 [Lua] Set lobby end. 12:59:48.671 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 12:59:48.671 [Lua] Breedfreezer (server) starting a hot join sync 12:59:48.672 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 12:59:48.672 [Lua] RemotePlayer:create_game_object( ) 38 12:59:48.687 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 12:59:48.687 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 12:59:48.687 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 12:59:48.687 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 12:59:48.687 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 12:59:48.687 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 12:59:48.687 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 12:59:48.687 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 12:59:48.687 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 12:59:48.687 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read, 12:59:48.687 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 12:59:48.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:59:48.692 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:59:48.692 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:59:48.692 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 12:59:48.694 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 12:59:48.694 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 12:59:48.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:59:48.694 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:59:48.694 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:59:48.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:59:48.709 [Lua] Players are leaving the safe zone 12:59:48.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:59:48.721 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:59:48.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 12:59:48.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:59:48.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:59:48.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 12:59:48.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 12:59:48.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:59:48.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read, 12:59:48.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 12:59:48.810 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:59:48.810 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 12:59:48.811 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:59:48.812 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 12:59:48.812 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:59:48.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:59:48.814 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:59:48.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 12:59:48.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:59:48.821 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:59:48.822 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 12:59:48.823 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:59:48.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:59:48.843 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:59:48.844 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 12:59:48.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:59:48.854 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:59:48.856 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 12:59:48.857 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:59:48.883 [Flow] DISABLE 12:59:48.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:59:48.888 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 12:59:48.888 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 12:59:48.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:59:48.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 12:59:48.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 12:59:48.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:59:48.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 12:59:48.911 [Lua] StateInGameRunning:_game_actually_starts() 12:59:48.911 [Lua] ################################################################################################################# 12:59:48.911 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:59:48.911 [Lua] ################################################################################################################# 12:59:48.911 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 116 12:59:48.923 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 116 12:59:48.934 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 12:59:48.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:59:48.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:59:48.971 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:59:49.158 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 116 12:59:49.158 [Lua] Commit load time data 12:59:52.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read, 12:59:52.777 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:59:52.785 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read, 12:59:52.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:59:52.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 12:59:52.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:59:52.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:59:52.810 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:59:52.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read, 12:59:52.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:59:52.826 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 12:59:52.826 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:59:52.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read, 12:59:52.834 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:59:52.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 12:59:52.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:59:52.907 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read, 12:59:52.907 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:59:52.965 [Lua] Set lobby begin: 12:59:52.965 [Lua] Lobby data twitch_enabled = false 12:59:52.965 [Lua] Lobby data power_level = 417 12:59:52.965 [Lua] Lobby data unique_server_name = Samoly 12:59:52.965 [Lua] Lobby data difficulty_tweak = 0 12:59:52.965 [Lua] Lobby data host = 110000101ead6cb 12:59:52.966 [Lua] Lobby data game_mode = 3 12:59:52.966 [Lua] Lobby data is_private = false 12:59:52.966 [Lua] Lobby data match_started = true 12:59:52.966 [Lua] Lobby data mechanism = adventure 12:59:52.966 [Lua] Lobby data level_key = inn_level 12:59:52.966 [Lua] Lobby data player_slot_1 = 0:0 12:59:52.966 [Lua] Lobby data selected_level_key = inn_level 12:59:52.966 [Lua] Lobby data difficulty = cataclysm_3 12:59:52.966 [Lua] Lobby data quick_game = false 12:59:52.966 [Lua] Lobby data weave_index = 155 12:59:52.966 [Lua] Lobby data matchmaking = false 12:59:52.966 [Lua] Lobby data weave_name = weave_155 12:59:52.966 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:59:52.966 [Lua] Lobby data num_players = 4 12:59:52.966 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:59:52.966 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:59:52.966 [Lua] Lobby data country_code = FI 12:59:52.966 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:59:52.967 [Lua] Lobby data eac_authorized = true 12:59:52.967 [Lua] Set lobby end. 12:59:55.006 [Lua] [IngameUI] menu view on_enter start_game_view 12:59:55.010 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f713120 12:59:55.010 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:59:55.012 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 12:59:55.012 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 12:59:55.012 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 12:59:55.012 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 12:59:55.019 [Lua] cataclysm 12:59:55.619 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 12:59:55.619 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 12:59:55.619 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 12:59:55.631 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 12:59:56.221 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 12:59:56.324 [Lua] [IngameUI] menu view on_exit start_game_view 12:59:56.324 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:59:56.325 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 12:59:56.325 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 12:59:56.325 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 12:59:56.325 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 12:59:56.325 [Save] Saving `save_data` 12:59:56.330 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f713120 12:59:56.336 [Save] Save done 12:59:56.401 [Lua] [Matchmaking] Cancelling matchmaking 12:59:56.401 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:59:58.033 [Lua] PlayFabMirrorBase:_commit_internal 46 12:59:58.034 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:59:58.038 [Lua] generate_backend_stats 110000101ead6cb:1 12:59:58.055 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:59:58.055 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:59:58.060 [Lua] commit result success 46 12:59:58.061 [Lua] Set lobby begin: 12:59:58.061 [Lua] Lobby data twitch_enabled = false 12:59:58.061 [Lua] Lobby data power_level = 835 12:59:58.061 [Lua] Lobby data unique_server_name = Samoly 12:59:58.061 [Lua] Lobby data difficulty_tweak = 0 12:59:58.061 [Lua] Lobby data host = 110000101ead6cb 12:59:58.061 [Lua] Lobby data game_mode = 3 12:59:58.061 [Lua] Lobby data is_private = false 12:59:58.061 [Lua] Lobby data match_started = true 12:59:58.062 [Lua] Lobby data mechanism = adventure 12:59:58.062 [Lua] Lobby data level_key = inn_level 12:59:58.062 [Lua] Lobby data player_slot_1 = 0:0 12:59:58.062 [Lua] Lobby data selected_level_key = inn_level 12:59:58.062 [Lua] Lobby data difficulty = cataclysm_3 12:59:58.062 [Lua] Lobby data quick_game = false 12:59:58.062 [Lua] Lobby data weave_index = 155 12:59:58.062 [Lua] Lobby data matchmaking = false 12:59:58.062 [Lua] Lobby data weave_name = weave_155 12:59:58.062 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 12:59:58.062 [Lua] Lobby data num_players = 4 12:59:58.062 [Lua] Lobby data player_slot_5 = 110000101982738:1 12:59:58.062 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 12:59:58.062 [Lua] Lobby data country_code = FI 12:59:58.062 [Lua] Lobby data player_slot_3 = 110000103faf286:1 12:59:58.062 [Lua] Lobby data eac_authorized = true 12:59:58.062 [Lua] Set lobby end. 13:00:00.858 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 13:00:00.858 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 13:00:00.860 [Lua] Set lobby begin: 13:00:00.860 [Lua] Lobby data twitch_enabled = false 13:00:00.860 [Lua] Lobby data power_level = 835 13:00:00.860 [Lua] Lobby data unique_server_name = Samoly 13:00:00.860 [Lua] Lobby data difficulty_tweak = 0 13:00:00.860 [Lua] Lobby data host = 110000101ead6cb 13:00:00.860 [Lua] Lobby data game_mode = 3 13:00:00.861 [Lua] Lobby data is_private = false 13:00:00.861 [Lua] Lobby data match_started = true 13:00:00.861 [Lua] Lobby data mechanism = adventure 13:00:00.861 [Lua] Lobby data level_key = inn_level 13:00:00.861 [Lua] Lobby data player_slot_1 = 0:0 13:00:00.861 [Lua] Lobby data selected_level_key = inn_level 13:00:00.861 [Lua] Lobby data difficulty = cataclysm_3 13:00:00.861 [Lua] Lobby data quick_game = false 13:00:00.861 [Lua] Lobby data weave_index = 155 13:00:00.861 [Lua] Lobby data matchmaking = false 13:00:00.861 [Lua] Lobby data weave_name = weave_155 13:00:00.861 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:00.861 [Lua] Lobby data num_players = 4 13:00:00.861 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:00.861 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:00.861 [Lua] Lobby data country_code = FI 13:00:00.861 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:00.862 [Lua] Lobby data eac_authorized = true 13:00:00.862 [Lua] Set lobby end. 13:00:00.862 [Lua] [PartyManager] Leader is set to 110000101ead6cb 13:00:00.862 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 13:00:00.862 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 13:00:00.862 [Lua] Set lobby begin: 13:00:00.862 [Lua] Lobby data twitch_enabled = false 13:00:00.862 [Lua] Lobby data power_level = 835 13:00:00.862 [Lua] Lobby data unique_server_name = Samoly 13:00:00.862 [Lua] Lobby data difficulty_tweak = 0 13:00:00.862 [Lua] Lobby data host = 110000101ead6cb 13:00:00.862 [Lua] Lobby data game_mode = 9 13:00:00.862 [Lua] Lobby data is_private = false 13:00:00.862 [Lua] Lobby data match_started = true 13:00:00.862 [Lua] Lobby data mechanism = adventure 13:00:00.862 [Lua] Lobby data level_key = inn_level 13:00:00.863 [Lua] Lobby data player_slot_1 = 0:0 13:00:00.863 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:00.863 [Lua] Lobby data difficulty = cataclysm_3 13:00:00.863 [Lua] Lobby data quick_game = false 13:00:00.863 [Lua] Lobby data weave_index = 155 13:00:00.863 [Lua] Lobby data matchmaking = true 13:00:00.863 [Lua] Lobby data weave_name = weave_155 13:00:00.863 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:00.863 [Lua] Lobby data num_players = 4 13:00:00.863 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:00.863 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:00.863 [Lua] Lobby data country_code = FI 13:00:00.863 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:00.863 [Lua] Lobby data eac_authorized = true 13:00:00.863 [Lua] Set lobby end. 13:00:00.863 [Lua] Set lobby begin: 13:00:00.863 [Lua] Lobby data twitch_enabled = false 13:00:00.863 [Lua] Lobby data power_level = 835 13:00:00.864 [Lua] Lobby data unique_server_name = Samoly 13:00:00.864 [Lua] Lobby data difficulty_tweak = 0 13:00:00.864 [Lua] Lobby data host = 110000101ead6cb 13:00:00.864 [Lua] Lobby data game_mode = 9 13:00:00.864 [Lua] Lobby data is_private = false 13:00:00.864 [Lua] Lobby data match_started = true 13:00:00.864 [Lua] Lobby data mechanism = adventure 13:00:00.864 [Lua] Lobby data level_key = inn_level 13:00:00.864 [Lua] Lobby data player_slot_1 = 0:0 13:00:00.864 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:00.864 [Lua] Lobby data difficulty = cataclysm_3 13:00:00.864 [Lua] Lobby data quick_game = false 13:00:00.864 [Lua] Lobby data weave_index = 155 13:00:00.864 [Lua] Lobby data matchmaking = true 13:00:00.864 [Lua] Lobby data weave_name = weave_155 13:00:00.864 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:00.864 [Lua] Lobby data num_players = 4 13:00:00.864 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:00.864 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:00.865 [Lua] Lobby data country_code = FI 13:00:00.865 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:00.865 [Lua] Lobby data eac_authorized = true 13:00:00.865 [Lua] Set lobby end. 13:00:00.865 [Lua] [ChatManager][1]System: Starting hosted game... 13:00:00.865 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 13:00:00.865 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 13:00:03.201 [Lua] Set lobby begin: 13:00:03.201 [Lua] Lobby data twitch_enabled = false 13:00:03.201 [Lua] Lobby data power_level = 901 13:00:03.201 [Lua] Lobby data unique_server_name = Samoly 13:00:03.201 [Lua] Lobby data difficulty_tweak = 0 13:00:03.201 [Lua] Lobby data host = 110000101ead6cb 13:00:03.201 [Lua] Lobby data game_mode = 9 13:00:03.202 [Lua] Lobby data is_private = false 13:00:03.202 [Lua] Lobby data match_started = true 13:00:03.202 [Lua] Lobby data mechanism = adventure 13:00:03.202 [Lua] Lobby data level_key = inn_level 13:00:03.202 [Lua] Lobby data player_slot_1 = 0:0 13:00:03.202 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:03.202 [Lua] Lobby data difficulty = cataclysm_3 13:00:03.202 [Lua] Lobby data quick_game = false 13:00:03.202 [Lua] Lobby data weave_index = 155 13:00:03.202 [Lua] Lobby data matchmaking = true 13:00:03.202 [Lua] Lobby data weave_name = weave_155 13:00:03.202 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:03.202 [Lua] Lobby data num_players = 4 13:00:03.202 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:03.202 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:03.202 [Lua] Lobby data country_code = FI 13:00:03.202 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:03.202 [Lua] Lobby data eac_authorized = true 13:00:03.202 [Lua] Set lobby end. 13:00:08.257 [Lua] Set lobby begin: 13:00:08.257 [Lua] Lobby data twitch_enabled = false 13:00:08.257 [Lua] Lobby data power_level = 1100 13:00:08.257 [Lua] Lobby data unique_server_name = Samoly 13:00:08.257 [Lua] Lobby data difficulty_tweak = 0 13:00:08.257 [Lua] Lobby data host = 110000101ead6cb 13:00:08.257 [Lua] Lobby data game_mode = 9 13:00:08.257 [Lua] Lobby data is_private = false 13:00:08.257 [Lua] Lobby data match_started = true 13:00:08.257 [Lua] Lobby data mechanism = adventure 13:00:08.257 [Lua] Lobby data level_key = inn_level 13:00:08.257 [Lua] Lobby data player_slot_1 = 0:0 13:00:08.257 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:08.257 [Lua] Lobby data difficulty = cataclysm_3 13:00:08.257 [Lua] Lobby data quick_game = false 13:00:08.257 [Lua] Lobby data weave_index = 155 13:00:08.257 [Lua] Lobby data matchmaking = true 13:00:08.258 [Lua] Lobby data weave_name = weave_155 13:00:08.258 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:08.258 [Lua] Lobby data num_players = 4 13:00:08.258 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:08.258 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:08.258 [Lua] Lobby data country_code = FI 13:00:08.258 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:08.258 [Lua] Lobby data eac_authorized = true 13:00:08.258 [Lua] Set lobby end. 13:00:13.307 [Window] Window => inactive 13:00:19.304 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 13:00:19.304 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 13:00:19.484 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0 13:00:19.484 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 ) 13:00:19.484 [Lua] Set lobby begin: 13:00:19.484 [Lua] Lobby data twitch_enabled = false 13:00:19.484 [Lua] Lobby data power_level = 1100 13:00:19.484 [Lua] Lobby data unique_server_name = Samoly 13:00:19.484 [Lua] Lobby data difficulty_tweak = 0 13:00:19.484 [Lua] Lobby data host = 110000101ead6cb 13:00:19.484 [Lua] Lobby data game_mode = 9 13:00:19.484 [Lua] Lobby data is_private = false 13:00:19.484 [Lua] Lobby data match_started = true 13:00:19.485 [Lua] Lobby data mechanism = adventure 13:00:19.485 [Lua] Lobby data level_key = inn_level 13:00:19.485 [Lua] Lobby data player_slot_1 = 0:0 13:00:19.485 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:19.485 [Lua] Lobby data difficulty = cataclysm_3 13:00:19.485 [Lua] Lobby data quick_game = false 13:00:19.485 [Lua] Lobby data weave_index = 155 13:00:19.485 [Lua] Lobby data matchmaking = false 13:00:19.485 [Lua] Lobby data weave_name = weave_155 13:00:19.485 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:19.485 [Lua] Lobby data num_players = 4 13:00:19.485 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:19.485 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:19.485 [Lua] Lobby data country_code = FI 13:00:19.485 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:19.485 [Lua] Lobby data eac_authorized = true 13:00:19.485 [Lua] Set lobby end. 13:00:19.488 [Lua] Set lobby begin: 13:00:19.488 [Lua] Lobby data twitch_enabled = false 13:00:19.488 [Lua] Lobby data power_level = 1100 13:00:19.488 [Lua] Lobby data unique_server_name = Samoly 13:00:19.488 [Lua] Lobby data difficulty_tweak = 0 13:00:19.488 [Lua] Lobby data host = 110000101ead6cb 13:00:19.488 [Lua] Lobby data game_mode = 9 13:00:19.488 [Lua] Lobby data is_private = false 13:00:19.488 [Lua] Lobby data match_started = true 13:00:19.488 [Lua] Lobby data mechanism = adventure 13:00:19.488 [Lua] Lobby data level_key = inn_level 13:00:19.488 [Lua] Lobby data player_slot_1 = 0:0 13:00:19.488 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:19.488 [Lua] Lobby data difficulty = cataclysm_3 13:00:19.488 [Lua] Lobby data quick_game = false 13:00:19.488 [Lua] Lobby data weave_index = 155 13:00:19.488 [Lua] Lobby data matchmaking = false 13:00:19.488 [Lua] Lobby data weave_name = weave_155 13:00:19.489 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:19.489 [Lua] Lobby data num_players = 4 13:00:19.489 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:19.489 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:19.489 [Lua] Lobby data country_code = FI 13:00:19.489 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:19.489 [Lua] Lobby data eac_authorized = true 13:00:19.489 [Lua] Set lobby end. 13:00:19.489 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame 13:00:19.489 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame 13:00:19.489 [Lua] [PeerSM] 110000101982738 :: on_exit InGame 13:00:19.489 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame 13:00:19.489 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame 13:00:19.489 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame 13:00:19.489 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame 13:00:19.489 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame 13:00:19.489 [Lua] Complete level triggered. 13:00:19.491 [Save] Saving `save_data` 13:00:19.491 [Lua] gm_event_end_conditions_met false false 13:00:19.492 [Lua] PlayFabMirrorBase:_commit_internal nil 13:00:19.492 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:00:19.497 [Lua] generate_backend_stats 110000101ead6cb:1 13:00:19.500 [Save] Save done 13:00:19.500 [Save] Saving `save_data` 13:00:19.511 [Save] Save done 13:00:19.513 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 117 13:00:19.518 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:00:19.518 [Save] Saving `save_data` 13:00:19.518 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life 13:00:19.518 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true 13:00:19.518 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 13:00:19.519 [Lua] [GameNetworkManager] Leaving game... 13:00:19.519 [Lua] [GameNetworkManager] Shutting down game session host. 13:00:19.519 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:00:19.519 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:00:19.519 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=32.59 13:00:19.522 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:00:19.522 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 117 36 13:00:19.529 [Save] Save done 13:00:19.682 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 269f or from non-session peer 1100001059c9cc0 13:00:19.682 [Connection] Packet 152883 chunk for system game_session from 110000101982738 had no listener 13:00:19.747 [Lua] [PlayFabRequestQueue] EAC Enabled! 117 13:00:19.747 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 117 13:00:20.247 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 117 13:00:20.250 [Lua] commit result success 47 13:00:21.552 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:00:21.552 [Lua] [Managers] Calling function on all managers: 13:00:21.553 [Lua] Clearing all global lookup lists 13:00:21.553 [Lua] [IngamePlayerListUI] - Destroy 13:00:21.553 [Lua] [EquipmentUI] - Destroy 13:00:21.553 [Lua] [AbilityUI] - Destroy 13:00:21.553 [Lua] [GamePadAbilityUI] - Destroy 13:00:21.553 [Lua] [GamePadEquipmentUI] - Destroy 13:00:21.553 [Lua] [IngameUI] destroy 13:00:21.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 13:00:21.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 13:00:21.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2 13:00:21.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1 13:00:21.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 13:00:21.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 13:00:21.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1 13:00:21.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3 13:00:21.589 [Lua] [Managers] Destroying manager group: 13:00:21.593 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:00:21.638 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 13:00:21.638 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame 13:00:21.638 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading 13:00:21.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0 13:00:21.638 warning: [Lua] Following data will be uploaded to Crashify: <> 13:00:21.638 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 105, User: 110000101ead6cb "Samoly" <> 13:00:21.639 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 13421569; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD16E80 [3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame [5] self = table: 0000000008B35B40; application_shutdown = nil; unit_spawner = table: 000000000C303930; world = [World]; unit_storage = table: 000000000F39D5F0; units = table: 0000000009B16270; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008B35B40 [8] self = table: 0000000010404290; dt = 0.004190436564385891; t = 5765.1619963815901; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.004190436564385891; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004190436564385891; t = 5765.1619963815901 [10] dt = 0.004190436564385891 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000080E3B30; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000F212AD0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B88A360; network_server = table: 00000000017C0BF0; entity_system = table: 000000000884C3F0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000809F8A0; statistics_db = table: 000000000AB53E70; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 30.800191345904022; input_manager = table: 0000000007F92F10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011FE28C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000F212AD0; world = [World]; dt = 0.004190436564385891; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 32.593500876333565; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000EB77CA0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B661F70; <> <> 13:00:21.639 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame 13:00:21.639 [Lua] [PeerSM] 110000101982738 :: on_enter Loading 13:00:21.639 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0 13:00:21.639 warning: [Lua] Following data will be uploaded to Crashify: <> 13:00:21.639 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 106, User: 110000101ead6cb "Samoly" <> 13:00:21.639 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 13421569; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD16E80 [3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame [5] self = table: 0000000008B35B40; application_shutdown = nil; unit_spawner = table: 000000000C303930; world = [World]; unit_storage = table: 000000000F39D5F0; units = table: 0000000009B16270; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008B35B40 [8] self = table: 0000000010404290; dt = 0.004190436564385891; t = 5765.1619963815901; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.004190436564385891; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004190436564385891; t = 5765.1619963815901 [10] dt = 0.004190436564385891 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000080E3B30; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000F212AD0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B88A360; network_server = table: 00000000017C0BF0; entity_system = table: 000000000884C3F0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000809F8A0; statistics_db = table: 000000000AB53E70; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 30.800191345904022; input_manager = table: 0000000007F92F10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011FE28C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000F212AD0; world = [World]; dt = 0.004190436564385891; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 32.593500876333565; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000EB77CA0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B661F70; <> <> 13:00:21.639 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame 13:00:21.639 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading 13:00:21.639 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0 13:00:21.639 warning: [Lua] Following data will be uploaded to Crashify: <> 13:00:21.640 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 107, User: 110000101ead6cb "Samoly" <> 13:00:21.640 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 13421569; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD16E80 [3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame [5] self = table: 0000000008B35B40; application_shutdown = nil; unit_spawner = table: 000000000C303930; world = [World]; unit_storage = table: 000000000F39D5F0; units = table: 0000000009B16270; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008B35B40 [8] self = table: 0000000010404290; dt = 0.004190436564385891; t = 5765.1619963815901; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.004190436564385891; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004190436564385891; t = 5765.1619963815901 [10] dt = 0.004190436564385891 [2] server = table: 00000000017C0BF0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb"; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000080E3B30; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000F212AD0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B88A360; network_server = table: 00000000017C0BF0; entity_system = table: 000000000884C3F0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000809F8A0; statistics_db = table: 000000000AB53E70; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 30.800191345904022; input_manager = table: 0000000007F92F10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011FE28C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000F212AD0; world = [World]; dt = 0.004190436564385891; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 32.593500876333565; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000EB77CA0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B661F70; <> <> 13:00:21.640 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame 13:00:21.640 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading 13:00:21.640 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0 13:00:21.640 warning: [Lua] Following data will be uploaded to Crashify: <> 13:00:21.640 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 108, User: 110000101ead6cb "Samoly" <> 13:00:21.641 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_life<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life" [2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 13421569; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD16E80 [3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame [5] self = table: 0000000008B35B40; application_shutdown = nil; unit_spawner = table: 000000000C303930; world = [World]; unit_storage = table: 000000000F39D5F0; units = table: 0000000009B16270; matchmaking_loading_context = nil [6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008B35B40 [8] self = table: 0000000010404290; dt = 0.004190436564385891; t = 5765.1619963815901; new_state = table: 0000000002A79100 [9] self = table: 0000000000097110; real_world_dt = 0.004190436564385891; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004190436564385891; t = 5765.1619963815901 [10] dt = 0.004190436564385891 [2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; [4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000080E3B30; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000F212AD0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B88A360; network_server = table: 00000000017C0BF0; entity_system = table: 000000000884C3F0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000809F8A0; statistics_db = table: 000000000AB53E70; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 30.800191345904022; input_manager = table: 0000000007F92F10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011FE28C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000F212AD0; world = [World]; dt = 0.004190436564385891; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 32.593500876333565; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000EB77CA0; _quit_game = false; [6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40; [7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40; [8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B661F70; <> <> 13:00:21.641 [Lua] [Matchmaking] unregister rpcs 13:00:21.641 [Lua] ############### UNLOADING PACKAGES ############### 13:00:21.641 [Lua] [Managers] Calling function on all managers: 13:00:21.641 [Lua] [Managers] Destroying manager group: 13:00:21.641 [Lua] [Gamestate] Enter state StateLoading 13:00:21.643 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:00:21.643 [Lua] [Matchmaking] register rpcs 13:00:21.643 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 13:00:21.643 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:00:21.643 [Lua] Set lobby begin: 13:00:21.643 [Lua] Lobby data twitch_enabled = false 13:00:21.643 [Lua] Lobby data power_level = 0 13:00:21.643 [Lua] Lobby data unique_server_name = Samoly 13:00:21.643 [Lua] Lobby data difficulty_tweak = 0 13:00:21.644 [Lua] Lobby data host = 110000101ead6cb 13:00:21.644 [Lua] Lobby data game_mode = 9 13:00:21.644 [Lua] Lobby data is_private = false 13:00:21.644 [Lua] Lobby data match_started = true 13:00:21.644 [Lua] Lobby data mechanism = adventure 13:00:21.644 [Lua] Lobby data level_key = inn_level 13:00:21.644 [Lua] Lobby data player_slot_1 = 0:0 13:00:21.644 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:21.644 [Lua] Lobby data difficulty = cataclysm_3 13:00:21.644 [Lua] Lobby data quick_game = false 13:00:21.644 [Lua] Lobby data weave_index = 155 13:00:21.644 [Lua] Lobby data matchmaking = false 13:00:21.644 [Lua] Lobby data weave_name = weave_155 13:00:21.644 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:21.644 [Lua] Lobby data num_players = 4 13:00:21.644 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:21.644 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:21.645 [Lua] Lobby data country_code = FI 13:00:21.645 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:21.645 [Lua] Lobby data eac_authorized = true 13:00:21.645 [Lua] Set lobby end. 13:00:21.645 [Lua] registering RPCs 13:00:21.645 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:00:21.645 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:00:21.645 [Lua] Set lobby begin: 13:00:21.645 [Lua] Lobby data twitch_enabled = false 13:00:21.645 [Lua] Lobby data power_level = 0 13:00:21.645 [Lua] Lobby data unique_server_name = Samoly 13:00:21.645 [Lua] Lobby data difficulty_tweak = 0 13:00:21.645 [Lua] Lobby data host = 110000101ead6cb 13:00:21.645 [Lua] Lobby data game_mode = 9 13:00:21.645 [Lua] Lobby data is_private = false 13:00:21.645 [Lua] Lobby data match_started = true 13:00:21.645 [Lua] Lobby data mechanism = adventure 13:00:21.645 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 13:00:21.645 [Lua] Lobby data player_slot_1 = 0:0 13:00:21.645 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:21.646 [Lua] Lobby data difficulty = cataclysm_3 13:00:21.646 [Lua] Lobby data quick_game = false 13:00:21.646 [Lua] Lobby data weave_index = 155 13:00:21.646 [Lua] Lobby data matchmaking = false 13:00:21.646 [Lua] Lobby data weave_name = weave_155 13:00:21.646 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:21.646 [Lua] Lobby data num_players = 4 13:00:21.646 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:21.646 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:21.646 [Lua] Lobby data country_code = FI 13:00:21.646 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:21.646 [Lua] Lobby data eac_authorized = true 13:00:21.646 [Lua] Set lobby end. 13:00:21.646 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:00:21.649 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized 13:00:21.649 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0] 13:00:21.649 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0 13:00:21.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 13:00:21.652 [Umbra] Unload tome 13:00:21.652 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 13:00:21.738 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 13:00:21.738 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read, 13:00:21.738 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read, 13:00:21.738 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life" 13:00:21.738 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil" 13:00:21.738 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read, 13:00:21.738 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life 13:00:21.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life 13:00:21.787 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life 13:00:21.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon 13:00:24.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon 13:00:24.535 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon 13:00:24.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 13:00:25.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 13:00:25.075 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 13:00:25.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life 13:00:25.652 [Umbra] Loading umbra tome '#ID[190538ac1658e210]' 13:00:28.029 [Lua] ### Sending rpc_level_loaded 13:00:28.029 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43 13:00:28.029 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded 13:00:28.029 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading 13:00:28.029 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages 13:00:28.046 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages 13:00:28.046 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame 13:00:28.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life 13:00:28.147 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life 13:00:28.165 [Lua] [LevelTransitionHandler] Level load completed! 13:00:28.165 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 13421569 - use_random_directors: false - overriden_conflict: weave_beastmen_light 13:00:28.180 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:00:28.180 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_pack_master=true, skaven_slave=true, chaos_corruptor_sorcerer=true, skaven_clan_rat=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_gutter_runner=true, chaos_vortex_sorcerer=true, } 13:00:28.180 [Lua] load_startup_enemy_packages: -------------- 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] chaos_spawn 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] chaos_troll 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] skaven_rat_ogre 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] skaven_stormfiend 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] beastmen_minotaur 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] chaos_plague_sorcerer 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] chaos_corruptor_sorcerer 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] skaven_gutter_runner 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] skaven_pack_master 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] skaven_poison_wind_globadier 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] skaven_ratling_gunner 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] skaven_warpfire_thrower 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] chaos_vortex_sorcerer 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] beastmen_standard_bearer 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] chaos_vortex 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] critter_rat 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] critter_pig 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] beastmen_gor 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 13:00:28.180 [Lua] skaven_slave 13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 13:00:28.181 [Lua] skaven_clan_rat 13:00:28.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 13:00:28.181 [Lua] beastmen_ungor_archer 13:00:28.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 13:00:28.181 [Lua] beastmen_ungor 13:00:28.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 13:00:28.181 [Lua] beastmen_bestigor 13:00:28.185 [Lua] ### Sending rpc_level_loaded 13:00:28.185 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43 13:00:28.185 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded 13:00:28.201 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading 13:00:28.201 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages 13:00:28.474 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages 13:00:28.474 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame 13:00:28.475 [Lua] ### Sending rpc_level_loaded 13:00:28.475 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43 13:00:28.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 13:00:28.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 13:00:28.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 13:00:28.482 [Lua] ### Sending rpc_level_loaded 13:00:28.482 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43 13:00:28.482 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded 13:00:28.485 [Lua] [PeerSM] 110000101982738 :: on_exit Loading 13:00:28.485 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages 13:00:28.496 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages 13:00:28.496 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame 13:00:28.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 13:00:28.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 13:00:28.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 13:00:28.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 13:00:28.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 13:00:28.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 13:00:29.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 13:00:29.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 13:00:29.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 13:00:30.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 13:00:30.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 13:00:30.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 13:00:30.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 13:00:30.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 13:00:30.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 13:00:30.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 13:00:30.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 13:00:30.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 13:00:30.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 13:00:30.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 13:00:30.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 13:00:30.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 13:00:30.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 13:00:30.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 13:00:31.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 13:00:31.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 13:00:31.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 13:00:31.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 13:00:31.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 13:00:31.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 13:00:31.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 13:00:31.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 13:00:31.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 13:00:31.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 13:00:31.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 13:00:31.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 13:00:31.837 [Lua] ### Sending rpc_level_loaded 13:00:31.837 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43 13:00:31.837 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded 13:00:31.838 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading 13:00:31.838 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages 13:00:31.853 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages 13:00:31.853 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame 13:00:32.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 13:00:32.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 13:00:32.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 13:00:32.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 13:00:32.580 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 13:00:32.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 13:00:32.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:00:32.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:00:32.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 13:00:32.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 13:00:32.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 13:00:32.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 13:00:33.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 13:00:33.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 13:00:33.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 13:00:34.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 13:00:34.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 13:00:34.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 13:00:34.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 13:00:34.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 13:00:34.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 13:00:34.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:105 my_peer_id:110000101ead6cb 13:00:34.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:105 my_peer_id:110000101ead6cb 13:00:34.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:105 my_peer_id:110000101ead6cb 13:00:34.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:105 my_peer_id:110000101ead6cb 13:00:34.443 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:105 my_peer_id:110000101ead6cb 13:00:34.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 13:00:34.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 13:00:34.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient 13:00:34.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 13:00:35.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 13:00:35.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 13:00:35.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 13:00:35.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 13:00:35.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 13:00:35.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 13:00:36.199 [Window] Window => active 13:00:36.201 [Window] Window => active 13:00:36.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 13:00:36.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 13:00:36.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 13:00:36.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:106 my_peer_id:110000101ead6cb 13:00:36.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:106 my_peer_id:110000101ead6cb 13:00:36.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:106 my_peer_id:110000101ead6cb 13:00:36.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:106 my_peer_id:110000101ead6cb 13:00:36.839 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:106 my_peer_id:110000101ead6cb 13:00:36.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 13:00:36.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 13:00:36.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 13:00:36.839 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave 13:00:36.839 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 13:00:36.839 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 13:00:36.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:107 my_peer_id:110000101ead6cb 13:00:36.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:107 my_peer_id:110000101ead6cb 13:00:36.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:107 my_peer_id:110000101ead6cb 13:00:36.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:107 my_peer_id:110000101ead6cb 13:00:36.858 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:107 my_peer_id:110000101ead6cb 13:00:36.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 13:00:36.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01, InventoryPackageSynchronizerClient, async-read, 13:00:36.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 13:00:36.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 13:00:36.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient, async-read, 13:00:36.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 13:00:36.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient 13:00:36.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:00:36.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 13:00:36.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient 13:00:36.910 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 13:00:36.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 13:00:36.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 13:00:36.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 13:00:37.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 13:00:37.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 13:00:37.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 13:00:37.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 13:00:37.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 13:00:37.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 13:00:37.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 13:00:37.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 13:00:37.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 13:00:37.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 13:00:37.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 13:00:37.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01 13:00:38.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01 13:00:38.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01 13:00:38.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 13:00:38.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 13:00:38.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 13:00:38.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 13:00:38.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 13:00:38.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 13:00:38.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 13:00:39.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 13:00:39.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01 13:00:39.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 13:00:39.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 13:00:39.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 13:00:39.208 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 107 13:00:39.208 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 13:00:39.208 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world 13:00:39.208 [Umbra] Init version: 3.4.15 :: 16 threads 13:00:39.318 [Lua] Async level spawning done 13:00:39.318 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:00:40.307 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:00:40.307 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:00:40.307 [Lua] [Matchmaking] unregister rpcs 13:00:40.307 [Lua] Set lobby begin: 13:00:40.307 [Lua] Lobby data twitch_enabled = false 13:00:40.308 [Lua] Lobby data power_level = 0 13:00:40.308 [Lua] Lobby data unique_server_name = Samoly 13:00:40.308 [Lua] Lobby data difficulty_tweak = 0 13:00:40.308 [Lua] Lobby data host = 110000101ead6cb 13:00:40.308 [Lua] Lobby data game_mode = 9 13:00:40.308 [Lua] Lobby data is_private = false 13:00:40.308 [Lua] Lobby data match_started = true 13:00:40.308 [Lua] Lobby data mechanism = adventure 13:00:40.308 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 13:00:40.308 [Lua] Lobby data player_slot_1 = 0:0 13:00:40.308 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:40.308 [Lua] Lobby data difficulty = cataclysm_3 13:00:40.308 [Lua] Lobby data quick_game = false 13:00:40.308 [Lua] Lobby data weave_index = 155 13:00:40.308 [Lua] Lobby data matchmaking = false 13:00:40.308 [Lua] Lobby data weave_name = weave_155 13:00:40.308 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:40.308 [Lua] Lobby data num_players = 4 13:00:40.309 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:40.309 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:40.309 [Lua] Lobby data country_code = FI 13:00:40.309 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:40.309 [Lua] Lobby data eac_authorized = true 13:00:40.309 [Lua] Set lobby end. 13:00:40.309 [Lua] [Managers] Destroying manager group: 13:00:40.310 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens 13:00:40.310 [Lua] [Gamestate] Enter StateIngame HOST 13:00:40.310 [Lua] [Managers] Calling function on all managers: 13:00:40.310 [Lua] <>level = dlc_scorpion_canyon_life<> 13:00:40.310 [Lua] Set lobby begin: 13:00:40.310 [Lua] Lobby data twitch_enabled = false 13:00:40.310 [Lua] Lobby data power_level = 0 13:00:40.310 [Lua] Lobby data unique_server_name = Samoly 13:00:40.310 [Lua] Lobby data difficulty_tweak = 0 13:00:40.310 [Lua] Lobby data host = 110000101ead6cb 13:00:40.310 [Lua] Lobby data game_mode = 9 13:00:40.310 [Lua] Lobby data is_private = false 13:00:40.310 [Lua] Lobby data match_started = true 13:00:40.310 [Lua] Lobby data mechanism = adventure 13:00:40.310 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 13:00:40.310 [Lua] Lobby data player_slot_1 = 0:0 13:00:40.310 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:40.310 [Lua] Lobby data difficulty = cataclysm_3 13:00:40.311 [Lua] Lobby data quick_game = false 13:00:40.311 [Lua] Lobby data weave_index = 155 13:00:40.311 [Lua] Lobby data matchmaking = false 13:00:40.311 [Lua] Lobby data weave_name = weave_155 13:00:40.311 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:40.311 [Lua] Lobby data num_players = 4 13:00:40.311 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:40.311 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:40.311 [Lua] Lobby data country_code = FI 13:00:40.311 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:40.311 [Lua] Lobby data eac_authorized = true 13:00:40.311 [Lua] Set lobby end. 13:00:40.311 [Lua] [StateIngame] Server ingame 13:00:40.315 [Lua] Set lobby begin: 13:00:40.315 [Lua] Lobby data twitch_enabled = false 13:00:40.315 [Lua] Lobby data power_level = 0 13:00:40.315 [Lua] Lobby data unique_server_name = Samoly 13:00:40.315 [Lua] Lobby data difficulty_tweak = 0 13:00:40.315 [Lua] Lobby data host = 110000101ead6cb 13:00:40.315 [Lua] Lobby data game_mode = 9 13:00:40.315 [Lua] Lobby data is_private = false 13:00:40.315 [Lua] Lobby data match_started = true 13:00:40.315 [Lua] Lobby data mechanism = adventure 13:00:40.315 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 13:00:40.315 [Lua] Lobby data player_slot_1 = 0:0 13:00:40.315 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:40.315 [Lua] Lobby data difficulty = cataclysm_3 13:00:40.315 [Lua] Lobby data quick_game = false 13:00:40.315 [Lua] Lobby data weave_index = 155 13:00:40.315 [Lua] Lobby data matchmaking = false 13:00:40.315 [Lua] Lobby data weave_name = weave_155 13:00:40.315 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:40.315 [Lua] Lobby data num_players = 4 13:00:40.316 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:40.316 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:40.316 [Lua] Lobby data country_code = FI 13:00:40.316 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:40.316 [Lua] Lobby data eac_authorized = true 13:00:40.316 [Lua] Set lobby end. 13:00:40.316 [Lua] [Matchmaking] register rpcs 13:00:40.316 [Lua] GameNetworkManager:init... creating game session 13:00:40.316 [Lua] Host GameSession.make_game_session_host with session: 13:00:40.316 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:00:40.316 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb 13:00:40.316 [Lua] [GameNetworkManager] self.is_server = true 13:00:40.316 [Network] Setting artificial MTU limit to 576 13:00:40.316 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 118 13:00:40.316 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 13:00:40.316 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 13:00:40.328 [Lua] Switching ConflictSettings: to: weave_beastmen_light 13:00:40.328 [Lua] pacing=disabled 13:00:40.328 [Lua] roaming=nil 13:00:40.328 [Lua] specials=disabled 13:00:40.328 [Lua] debug_color=maroon 13:00:40.328 [Lua] pack_spawning=beastmen_light 13:00:40.328 [Lua] contained_breeds=nil 13:00:40.328 [Lua] disabled=false 13:00:40.328 [Lua] boss=disabled 13:00:40.328 [Lua] horde=disabled 13:00:40.328 [Lua] name=weave_beastmen_light 13:00:40.328 [Lua] intensity=disabled 13:00:40.328 [Lua] --- 13:00:40.328 [Lua] [LevelAnalysis] set_random_seed( 789654) 13:00:40.330 warning: [GwNav] NavData resource not loaded 13:00:40.330 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world 13:00:40.330 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world 13:00:40.332 [Lua] [AIInterestPointSystem] Level Seed: 789654 13:00:40.332 [Lua] 13:00:40.332 [Lua] [entity_system_bag] = table 13:00:40.332 [Lua] [entity_system_bag] = metatable 13:00:40.332 [Lua] [startup_data] = table 13:00:40.332 [Lua] [entity_manager] = table 13:00:40.332 [Lua] [entity_manager] = metatable 13:00:40.332 [Lua] [unit_spawner] = table 13:00:40.332 [Lua] [unit_spawner] = metatable 13:00:40.332 [Lua] [unit_storage] = table 13:00:40.332 [Lua] [unit_storage] = metatable 13:00:40.332 [Lua] [dice_keeper] = table 13:00:40.332 [Lua] [dice_keeper] = metatable 13:00:40.332 [Lua] [is_server] = true (boolean) 13:00:40.332 [Lua] [world] = [World] 13:00:40.332 [Lua] [system_api] = table 13:00:40.332 [Lua] [entity_system] = table 13:00:40.332 [Lua] [entity_system] = metatable 13:00:40.332 [Lua] [network_lobby] = table 13:00:40.333 [Lua] [network_lobby] = metatable 13:00:40.333 [Lua] [profile_synchronizer] = table 13:00:40.333 [Lua] [profile_synchronizer] = metatable 13:00:40.333 [Lua] [level_transition_handler] = table 13:00:40.333 [Lua] [level_transition_handler] = metatable 13:00:40.333 [Lua] [num_local_human_players] = 1 (number) 13:00:40.333 [Lua] [statistics_db] = table 13:00:40.333 [Lua] [statistics_db] = metatable 13:00:40.333 [Lua] [network_server] = table 13:00:40.333 [Lua] [network_server] = metatable 13:00:40.333 [Lua] [input_manager] = table 13:00:40.333 [Lua] [input_manager] = metatable 13:00:40.333 [Lua] [network_clock] = table 13:00:40.333 [Lua] [network_clock] = metatable 13:00:40.333 [Lua] [network_transmit] = table 13:00:40.333 [Lua] [network_transmit] = metatable 13:00:40.333 [Lua] [free_flight_manager] = table 13:00:40.333 [Lua] [free_flight_manager] = metatable 13:00:40.333 [Lua] [network_manager] = table 13:00:40.333 [Lua] [network_manager] = metatable 13:00:40.333 [Lua] [network_event_delegate] = table 13:00:40.333 [Lua] [network_event_delegate] = metatable 13:00:40.333 [Lua] 13:00:40.333 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:00:40.333 [Lua] ignoring extension VersusInteractObjectiveExtension 13:00:40.333 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:00:40.333 [Lua] ignoring extension VersusSocketObjectiveExtension 13:00:40.333 [Lua] ignoring extension VersusTargetObjectiveExtension 13:00:40.333 [Lua] ignoring extension VersusMissionObjectiveExtension 13:00:40.333 [Lua] ignoring extension KeepDecorationPaintingExtension 13:00:40.334 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:00:40.348 [Lua] [AchievementManager] Achievements using the steam platform 13:00:40.382 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913) 13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951) 13:00:40.392 [Lua] [StateIngame] Level seed: 789654 13:00:40.406 [Lua] [LevelAnalysis] set_random_seed( 789654) 13:00:40.409 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 13:00:40.409 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 13:00:40.409 [Lua] [IngameUI] init 13:00:40.423 [SteamVoipClient] select_out(110000101982738, off) 13:00:40.423 [SteamVoipClient] select_out(110000101ead6cb, off) 13:00:40.423 [SteamVoipClient] select_out(110000103faf286, off) 13:00:40.423 [SteamVoipClient] select_out(1100001059c9cc0, off) 13:00:40.430 [Lua] cb_razer_chroma_setup 13:00:40.473 [Lua] completed 13:00:40.474 [Lua] completed 13:00:40.476 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:00:40.476 [Lua] Set lobby begin: 13:00:40.476 [Lua] Lobby data twitch_enabled = false 13:00:40.476 [Lua] Lobby data power_level = 1100 13:00:40.476 [Lua] Lobby data unique_server_name = Samoly 13:00:40.476 [Lua] Lobby data difficulty_tweak = 0 13:00:40.476 [Lua] Lobby data host = 110000101ead6cb 13:00:40.476 [Lua] Lobby data game_mode = 9 13:00:40.476 [Lua] Lobby data is_private = false 13:00:40.476 [Lua] Lobby data match_started = true 13:00:40.476 [Lua] Lobby data mechanism = adventure 13:00:40.476 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 13:00:40.476 [Lua] Lobby data player_slot_1 = 0:0 13:00:40.476 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:40.476 [Lua] Lobby data difficulty = cataclysm_3 13:00:40.476 [Lua] Lobby data quick_game = false 13:00:40.476 [Lua] Lobby data weave_index = 155 13:00:40.476 [Lua] Lobby data matchmaking = false 13:00:40.476 [Lua] Lobby data weave_name = weave_155 13:00:40.477 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:40.477 [Lua] Lobby data num_players = 4 13:00:40.477 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:40.477 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:40.477 [Lua] Lobby data country_code = FI 13:00:40.477 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:40.477 [Lua] Lobby data eac_authorized = true 13:00:40.477 [Lua] Set lobby end. 13:00:40.477 [Lua] CurrentConflictSettings weave_beastmen_light 13:00:40.477 [Lua] [ConflictDirector] conflict_director is ai_ready 13:00:40.479 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:00:40.479 [Lua] [MainPathSpawningGenerator] Injecting travel distances 13:00:40.481 [Lua] SpecialsPacing:remove_unwanted_breeds: 13:00:40.481 [Lua] Forming navigation groups in one frame 13:00:40.481 [Lua] Forming navigation groups 13:00:40.546 [Lua] NavigationGroupManager -> calulation time A: 0.065999999999803549 13:00:40.573 [Lua] NavigationGroupManager -> calulation time B: 0.027000000000043656 13:00:40.573 [Lua] number of nav groups: 144 13:00:40.574 [Lua] number of refined nav groups : 108 13:00:40.584 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279 13:00:40.584 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865 13:00:40.587 [Lua] Warning: missing nodes! in zones 13:00:40.587 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541 13:00:40.591 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 13:00:40.593 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 13:00:40.595 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 13:00:40.596 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 13:00:40.596 [Lua] [Managers] Calling function on all managers: 13:00:40.596 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:00:40.596 [Save] Loading `ut_tweaks_presets` 13:00:40.597 [Save] Load done 13:00:40.608 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 118 13:00:40.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 118 13:00:44.307 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:108 my_peer_id:110000101ead6cb 13:00:44.307 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:108 my_peer_id:110000101ead6cb 13:00:44.307 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:108 my_peer_id:110000101ead6cb 13:00:44.307 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:108 my_peer_id:110000101ead6cb 13:00:44.310 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:108 my_peer_id:110000101ead6cb 13:00:44.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 13:00:44.310 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 13:00:44.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 13:00:44.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 13:00:44.310 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 13:00:44.328 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 13:00:44.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 13:00:44.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 13:00:44.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 13:00:44.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 13:00:44.552 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 13:00:44.607 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 13:00:44.607 [Lua] [PackageManager] Force_load: wwise/drakegun 13:00:44.608 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 13:00:44.640 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 13:00:44.640 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 13:00:44.646 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 108 13:00:47.371 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame 13:00:47.371 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync 13:00:47.371 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame 13:00:47.371 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync 13:00:47.371 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame 13:00:47.371 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync 13:00:47.378 [Lua] Set lobby begin: 13:00:47.378 [Lua] Lobby data twitch_enabled = false 13:00:47.378 [Lua] Lobby data power_level = 1100 13:00:47.378 [Lua] Lobby data unique_server_name = Samoly 13:00:47.378 [Lua] Lobby data difficulty_tweak = 0 13:00:47.378 [Lua] Lobby data host = 110000101ead6cb 13:00:47.378 [Lua] Lobby data game_mode = 9 13:00:47.379 [Lua] Lobby data is_private = false 13:00:47.379 [Lua] Lobby data match_started = true 13:00:47.379 [Lua] Lobby data mechanism = adventure 13:00:47.379 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 13:00:47.379 [Lua] Lobby data player_slot_1 = 0:0 13:00:47.379 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:47.379 [Lua] Lobby data difficulty = cataclysm_3 13:00:47.379 [Lua] Lobby data quick_game = false 13:00:47.379 [Lua] Lobby data weave_index = 155 13:00:47.379 [Lua] Lobby data matchmaking = false 13:00:47.379 [Lua] Lobby data weave_name = weave_155 13:00:47.379 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:47.379 [Lua] Lobby data num_players = 4 13:00:47.379 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:47.379 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:47.379 [Lua] Lobby data country_code = FI 13:00:47.379 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:47.379 [Lua] Lobby data eac_authorized = true 13:00:47.379 [Lua] Set lobby end. 13:00:47.379 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing 13:00:47.379 [Lua] Breedfreezer (server) starting a hot join sync 13:00:47.379 [Lua] packing 0 units of breed skaven_clan_rat 13:00:47.379 [Lua] packing 0 units of breed skaven_slave 13:00:47.379 [Lua] packing 0 units of breed beastmen_ungor_archer 13:00:47.379 [Lua] packing 0 units of breed beastmen_bestigor 13:00:47.379 [Lua] packing 0 units of breed beastmen_ungor 13:00:47.379 [Lua] packing 0 units of breed beastmen_gor 13:00:47.379 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:00:47.379 [Lua] 13:00:47.379 [Lua] [1] = 1 (number) 13:00:47.379 [Lua] [2] = 0 (number) 13:00:47.379 [Lua] [3] = 1 (number) 13:00:47.379 [Lua] [4] = 0 (number) 13:00:47.379 [Lua] [5] = 1 (number) 13:00:47.379 [Lua] [6] = 0 (number) 13:00:47.379 [Lua] [7] = 1 (number) 13:00:47.379 [Lua] [8] = 0 (number) 13:00:47.379 [Lua] [9] = 1 (number) 13:00:47.379 [Lua] [10] = 0 (number) 13:00:47.379 [Lua] [11] = 1 (number) 13:00:47.380 [Lua] [12] = 0 (number) 13:00:47.380 [Lua] 13:00:47.380 [Lua] 13:00:47.380 [Lua] 13:00:47.381 [Lua] Set lobby begin: 13:00:47.381 [Lua] Lobby data twitch_enabled = false 13:00:47.382 [Lua] Lobby data power_level = 1100 13:00:47.382 [Lua] Lobby data unique_server_name = Samoly 13:00:47.382 [Lua] Lobby data difficulty_tweak = 0 13:00:47.382 [Lua] Lobby data host = 110000101ead6cb 13:00:47.382 [Lua] Lobby data game_mode = 9 13:00:47.382 [Lua] Lobby data is_private = false 13:00:47.382 [Lua] Lobby data match_started = true 13:00:47.382 [Lua] Lobby data mechanism = adventure 13:00:47.382 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 13:00:47.382 [Lua] Lobby data player_slot_1 = 0:0 13:00:47.382 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:47.382 [Lua] Lobby data difficulty = cataclysm_3 13:00:47.382 [Lua] Lobby data quick_game = false 13:00:47.382 [Lua] Lobby data weave_index = 155 13:00:47.382 [Lua] Lobby data matchmaking = false 13:00:47.382 [Lua] Lobby data weave_name = weave_155 13:00:47.382 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:47.382 [Lua] Lobby data num_players = 4 13:00:47.382 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:47.382 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:47.383 [Lua] Lobby data country_code = FI 13:00:47.383 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:47.383 [Lua] Lobby data eac_authorized = true 13:00:47.383 [Lua] Set lobby end. 13:00:47.383 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing 13:00:47.383 [Lua] Breedfreezer (server) starting a hot join sync 13:00:47.383 [Lua] packing 0 units of breed skaven_clan_rat 13:00:47.383 [Lua] packing 0 units of breed skaven_slave 13:00:47.383 [Lua] packing 0 units of breed beastmen_ungor_archer 13:00:47.383 [Lua] packing 0 units of breed beastmen_bestigor 13:00:47.383 [Lua] packing 0 units of breed beastmen_ungor 13:00:47.383 [Lua] packing 0 units of breed beastmen_gor 13:00:47.383 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:00:47.383 [Lua] 13:00:47.383 [Lua] [1] = 1 (number) 13:00:47.383 [Lua] [2] = 0 (number) 13:00:47.383 [Lua] [3] = 1 (number) 13:00:47.383 [Lua] [4] = 0 (number) 13:00:47.383 [Lua] [5] = 1 (number) 13:00:47.383 [Lua] [6] = 0 (number) 13:00:47.383 [Lua] [7] = 1 (number) 13:00:47.383 [Lua] [8] = 0 (number) 13:00:47.383 [Lua] [9] = 1 (number) 13:00:47.383 [Lua] [10] = 0 (number) 13:00:47.383 [Lua] [11] = 1 (number) 13:00:47.383 [Lua] [12] = 0 (number) 13:00:47.383 [Lua] 13:00:47.383 [Lua] 13:00:47.383 [Lua] 13:00:47.383 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 13:00:47.383 [Lua] RemotePlayer:create_game_object( ) 22 13:00:47.401 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync 13:00:47.401 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers 13:00:47.401 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync 13:00:47.401 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers 13:00:47.401 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 13:00:47.401 [Lua] RemotePlayer:create_game_object( ) 23 13:00:47.417 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync 13:00:47.417 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers 13:00:47.417 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738 13:00:47.417 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0 13:00:47.567 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:00:47.567 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1 13:00:47.683 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:00:47.683 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1 13:00:48.655 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame 13:00:48.655 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync 13:00:48.667 [Lua] Set lobby begin: 13:00:48.667 [Lua] Lobby data twitch_enabled = false 13:00:48.667 [Lua] Lobby data power_level = 1100 13:00:48.667 [Lua] Lobby data unique_server_name = Samoly 13:00:48.667 [Lua] Lobby data difficulty_tweak = 0 13:00:48.667 [Lua] Lobby data host = 110000101ead6cb 13:00:48.667 [Lua] Lobby data game_mode = 9 13:00:48.667 [Lua] Lobby data is_private = false 13:00:48.667 [Lua] Lobby data match_started = true 13:00:48.667 [Lua] Lobby data mechanism = adventure 13:00:48.667 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 13:00:48.667 [Lua] Lobby data player_slot_1 = 0:0 13:00:48.667 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:48.668 [Lua] Lobby data difficulty = cataclysm_3 13:00:48.668 [Lua] Lobby data quick_game = false 13:00:48.668 [Lua] Lobby data weave_index = 155 13:00:48.668 [Lua] Lobby data matchmaking = false 13:00:48.668 [Lua] Lobby data weave_name = weave_155 13:00:48.668 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:48.668 [Lua] Lobby data num_players = 4 13:00:48.668 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:48.668 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:48.668 [Lua] Lobby data country_code = FI 13:00:48.668 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:48.668 [Lua] Lobby data eac_authorized = true 13:00:48.668 [Lua] Set lobby end. 13:00:48.668 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing 13:00:48.668 [Lua] Breedfreezer (server) starting a hot join sync 13:00:48.668 [Lua] packing 0 units of breed skaven_clan_rat 13:00:48.668 [Lua] packing 0 units of breed skaven_slave 13:00:48.668 [Lua] packing 0 units of breed beastmen_ungor_archer 13:00:48.668 [Lua] packing 0 units of breed beastmen_bestigor 13:00:48.668 [Lua] packing 0 units of breed beastmen_ungor 13:00:48.668 [Lua] packing 0 units of breed beastmen_gor 13:00:48.668 [Lua] --> rpc-package size reached, sending rpc now (last package) 13:00:48.668 [Lua] 13:00:48.668 [Lua] [1] = 1 (number) 13:00:48.668 [Lua] [2] = 0 (number) 13:00:48.668 [Lua] [3] = 1 (number) 13:00:48.668 [Lua] [4] = 0 (number) 13:00:48.668 [Lua] [5] = 1 (number) 13:00:48.668 [Lua] [6] = 0 (number) 13:00:48.668 [Lua] [7] = 1 (number) 13:00:48.668 [Lua] [8] = 0 (number) 13:00:48.668 [Lua] [9] = 1 (number) 13:00:48.668 [Lua] [10] = 0 (number) 13:00:48.668 [Lua] [11] = 1 (number) 13:00:48.668 [Lua] [12] = 0 (number) 13:00:48.668 [Lua] 13:00:48.668 [Lua] 13:00:48.668 [Lua] 13:00:48.669 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24 13:00:48.669 [Lua] RemotePlayer:create_game_object( ) 24 13:00:48.686 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync 13:00:48.686 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers 13:00:48.686 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers 13:00:48.686 [Lua] [PeerSM] 110000101982738 :: on_enter InGame 13:00:48.686 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers 13:00:48.686 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame 13:00:48.686 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers 13:00:48.686 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame 13:00:48.686 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286 13:00:48.691 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:00:48.691 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:00:48.691 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 13:00:48.693 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers 13:00:48.693 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame 13:00:48.707 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:00:48.717 [Lua] Spline already found! 13:00:48.792 [Lua] Init group template: spline_patrol 13:00:48.837 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:00:48.838 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 13:00:48.838 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:00:48.838 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 13:00:48.838 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 13:00:48.838 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 13:00:48.838 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 13:00:48.853 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:00:48.853 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1 13:00:48.853 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:00:48.854 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 13:00:48.855 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:00:48.855 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 13:00:48.855 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 13:00:48.855 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 13:00:48.855 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 13:00:48.863 [Lua] StateInGameRunning:_game_actually_starts() 13:00:48.864 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 13:00:48.864 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48 13:00:48.864 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49 13:00:48.864 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=50 13:00:48.864 [Lua] ################################################################################################################# 13:00:48.864 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:00:48.864 [Lua] ################################################################################################################# 13:00:48.864 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 119 13:00:48.872 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 119 13:00:48.929 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:00:48.931 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 13:00:48.931 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:00:49.148 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 119 13:00:49.148 [Lua] Commit load time data 13:00:50.454 [Lua] Set lobby begin: 13:00:50.454 [Lua] Lobby data twitch_enabled = false 13:00:50.455 [Lua] Lobby data power_level = 550 13:00:50.455 [Lua] Lobby data unique_server_name = Samoly 13:00:50.455 [Lua] Lobby data difficulty_tweak = 0 13:00:50.455 [Lua] Lobby data host = 110000101ead6cb 13:00:50.455 [Lua] Lobby data game_mode = 9 13:00:50.455 [Lua] Lobby data is_private = false 13:00:50.455 [Lua] Lobby data match_started = true 13:00:50.455 [Lua] Lobby data mechanism = adventure 13:00:50.455 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 13:00:50.455 [Lua] Lobby data player_slot_1 = 0:0 13:00:50.455 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:50.455 [Lua] Lobby data difficulty = cataclysm_3 13:00:50.455 [Lua] Lobby data quick_game = false 13:00:50.455 [Lua] Lobby data weave_index = 155 13:00:50.455 [Lua] Lobby data matchmaking = false 13:00:50.456 [Lua] Lobby data weave_name = weave_155 13:00:50.456 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:50.456 [Lua] Lobby data num_players = 4 13:00:50.456 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:50.456 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:50.456 [Lua] Lobby data country_code = FI 13:00:50.456 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:50.456 [Lua] Lobby data eac_authorized = true 13:00:50.456 [Lua] Set lobby end. 13:00:55.339 [Lua] Players are leaving the safe zone 13:00:55.584 [Lua] Set lobby begin: 13:00:55.585 [Lua] Lobby data twitch_enabled = false 13:00:55.585 [Lua] Lobby data power_level = 1100 13:00:55.585 [Lua] Lobby data unique_server_name = Samoly 13:00:55.585 [Lua] Lobby data difficulty_tweak = 0 13:00:55.585 [Lua] Lobby data host = 110000101ead6cb 13:00:55.585 [Lua] Lobby data game_mode = 9 13:00:55.585 [Lua] Lobby data is_private = false 13:00:55.585 [Lua] Lobby data match_started = true 13:00:55.585 [Lua] Lobby data mechanism = adventure 13:00:55.585 [Lua] Lobby data level_key = dlc_scorpion_canyon_life 13:00:55.585 [Lua] Lobby data player_slot_1 = 0:0 13:00:55.585 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life 13:00:55.585 [Lua] Lobby data difficulty = cataclysm_3 13:00:55.585 [Lua] Lobby data quick_game = false 13:00:55.586 [Lua] Lobby data weave_index = 155 13:00:55.586 [Lua] Lobby data matchmaking = false 13:00:55.586 [Lua] Lobby data weave_name = weave_155 13:00:55.586 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1 13:00:55.586 [Lua] Lobby data num_players = 4 13:00:55.586 [Lua] Lobby data player_slot_5 = 110000101982738:1 13:00:55.586 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1 13:00:55.586 [Lua] Lobby data country_code = FI 13:00:55.586 [Lua] Lobby data player_slot_3 = 110000103faf286:1 13:00:55.586 [Lua] Lobby data eac_authorized = true 13:00:55.586 [Lua] Set lobby end. 13:00:56.990 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 13:00:57.043 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 13:00:58.116 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 13:00:58.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 48, name: `unknown` 13:01:07.786 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 13:01:08.193 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 13:01:14.402 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 13:01:15.469 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 13:01:15.469 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 13:01:17.026 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 13:01:17.476 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 13:01:17.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown` 13:01:19.002 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 13:01:21.466 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845) 13:01:30.638 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:01:30.644 [Lua] Spline already found! 13:01:30.670 [Lua] Init group template: spline_patrol 13:01:31.131 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:01:31.139 [Lua] Spline already found! 13:01:31.162 [Lua] Init group template: spline_patrol 13:01:37.728 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 13:01:39.438 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 13:01:39.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 188, name: `unknown` 13:01:40.816 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845) 13:01:40.824 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845) 13:01:40.827 [Lua] setting up ambush-horde 13:01:40.827 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 13:01:40.827 [Lua] -> spawning: 12 13:01:40.827 [Lua] horde crated with id 4 of type ambush 13:01:40.827 [Lua] ambush horde has started 13:01:40.832 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845) 13:01:40.846 [Lua] setting up ambush-horde 13:01:40.846 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 13:01:40.846 [Lua] -> spawning: 12 13:01:40.846 [Lua] horde crated with id 5 of type ambush 13:01:40.846 [Lua] ambush horde has started 13:01:44.373 [Lua] replace_hidden_spawners -> first try found: 0 cover points 13:01:44.373 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 13:01:44.373 [Lua] replace_hidden_spawners -> replacing hidden spawners! 13:01:44.373 [Lua] ->moving spawner 13:01:44.373 [Lua] ->moving spawner 13:01:44.373 [Lua] ->moving spawner 13:01:44.373 [Lua] ->moving spawner 13:01:44.373 [Lua] ->moving spawner 13:01:44.373 [Lua] ->moving spawner 13:01:44.373 [Lua] ->moving spawner 13:01:44.393 [Lua] replace_hidden_spawners -> first try found: 0 cover points 13:01:44.393 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 13:01:44.393 [Lua] replace_hidden_spawners -> replacing hidden spawners! 13:01:44.393 [Lua] ->moving spawner 13:01:44.393 [Lua] ->moving spawner 13:01:44.393 [Lua] ->moving spawner 13:01:44.393 [Lua] ->moving spawner 13:01:44.393 [Lua] ->moving spawner 13:01:44.393 [Lua] ->moving spawner 13:01:44.393 [Lua] ->moving spawner 13:01:44.495 [Lua] Init group template: horde 13:01:44.921 [Lua] Init group template: horde 13:01:46.503 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 13:01:52.333 [Lua] event horde ends! 13:01:52.347 [Lua] event horde ends! 13:01:53.368 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 13:01:53.899 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:01:54.245 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 13:01:54.567 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 13:01:54.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown` 13:01:54.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown` 13:01:55.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 113, name: `unknown` 13:01:56.291 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:01:56.674 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 13:01:56.822 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 13:01:58.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 168, name: `unknown` 13:01:58.843 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 13:01:59.039 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:01:59.086 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:01:59.086 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:01:59.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 111, name: `unknown` 13:01:59.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown` 13:01:59.626 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:01:59.626 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:00.940 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003 13:02:01.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 68, name: `unknown` 13:02:01.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown` 13:02:01.991 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:02.756 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:02.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 179, name: `unknown` 13:02:03.494 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:04.658 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:04.658 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:04.659 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:04.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 36, name: `unknown` 13:02:04.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown` 13:02:04.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 192, name: `unknown` 13:02:04.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 95, name: `unknown` 13:02:05.108 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:05.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 178, name: `unknown` 13:02:05.346 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:05.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 120, name: `unknown` 13:02:11.052 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:11.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 69, name: `unknown` 13:02:11.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 129, name: `unknown` 13:02:11.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 69, name: `unknown` 13:02:15.598 [Lua] event horde ends! 13:02:16.192 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:16.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 169, name: `unknown` 13:02:16.633 [Lua] setting up ambush-horde 13:02:16.633 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 13:02:16.633 [Lua] -> spawning: 12 13:02:16.633 [Lua] horde crated with id 6 of type ambush 13:02:16.633 [Lua] ambush horde has started 13:02:18.201 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:18.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 215, name: `unknown` 13:02:20.186 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:20.267 [Lua] Init group template: horde 13:02:20.774 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:20.850 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:21.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown` 13:02:21.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 80, name: `unknown` 13:02:21.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 148, name: `unknown` 13:02:23.082 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:23.205 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:23.205 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:23.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown` 13:02:23.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 211, name: `unknown` 13:02:24.513 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:24.596 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:24.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 69, name: `unknown` 13:02:24.975 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:25.418 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:25.518 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:25.518 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:25.780 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:25.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 88, name: `unknown` 13:02:26.468 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 13:02:27.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 90, name: `unknown` 13:02:27.719 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:02:27.732 [Lua] Spline already found! 13:02:27.737 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:27.778 [Lua] Init group template: spline_patrol 13:02:27.846 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:28.368 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:28.530 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 13:02:29.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 102, name: `unknown` 13:02:29.355 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:29.904 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:31.639 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:32.189 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:32.979 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:33.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 216, name: `unknown` 13:02:34.395 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:35.101 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:35.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown` 13:02:36.531 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:37.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 173, name: `unknown` 13:02:39.675 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 13:02:39.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 69, name: `unknown` 13:02:40.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 76, name: `unknown` 13:02:40.690 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:40.843 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:40.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 95, name: `unknown` 13:02:41.033 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:41.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 77, name: `unknown` 13:02:41.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 203, name: `unknown` 13:02:42.322 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:43.083 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:43.111 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:43.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 20, name: `unknown` 13:02:43.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown` 13:02:43.947 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:46.138 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:55.272 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:55.272 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:02:55.272 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:55.272 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:55.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown` 13:02:55.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 27, name: `unknown` 13:02:56.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown` 13:02:56.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 69, name: `unknown` 13:02:59.185 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:59.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown` 13:02:59.618 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:59.618 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:02:59.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown` 13:02:59.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 123, name: `unknown` 13:02:59.885 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:00.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 109, name: `unknown` 13:03:00.157 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:00.303 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:00.318 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:00.353 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:00.386 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003 13:03:01.055 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:01.116 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:01.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown` 13:03:01.176 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:01.428 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:01.558 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:01.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 77, name: `unknown` 13:03:02.355 [Lua] setting up ambush-horde 13:03:02.355 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 13:03:02.355 [Lua] -> spawning: 12 13:03:02.355 [Lua] horde crated with id 8 of type ambush 13:03:02.355 [Lua] ambush horde has started 13:03:03.244 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:03.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown` 13:03:06.017 [Lua] Init group template: horde 13:03:06.397 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 13:03:08.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 108, name: `unknown` 13:03:08.687 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 13:03:13.746 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:13.747 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:13.747 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:13.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 75, name: `unknown` 13:03:13.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 34, name: `unknown` 13:03:13.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 47, name: `unknown` 13:03:14.299 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:14.300 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:14.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown` 13:03:14.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 212, name: `unknown` 13:03:14.472 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:15.756 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:15.858 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:15.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown` 13:03:16.104 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:16.158 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:16.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 176, name: `unknown` 13:03:16.403 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:16.526 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:16.526 [Lua] Horde killed: ? 13:03:16.672 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:16.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown` 13:03:16.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 159, name: `unknown` 13:03:16.956 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:16.957 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:17.796 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:17.823 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:17.884 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:17.948 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:18.182 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:18.219 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 13:03:18.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown` 13:03:19.138 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:19.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 127, name: `unknown` 13:03:19.419 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:19.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown` 13:03:19.550 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:19.816 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:20.125 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:20.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 108, name: `unknown` 13:03:20.368 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:20.497 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:20.609 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 13:03:20.762 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:21.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 74, name: `unknown` 13:03:21.298 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:21.659 [Lua] event horde ends! 13:03:21.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown` 13:03:22.647 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:22.896 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 13:03:22.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown` 13:03:23.436 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:23.705 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:23.756 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:23.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 161, name: `unknown` 13:03:23.958 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:24.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown` 13:03:24.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 69, name: `unknown` 13:03:25.061 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:25.099 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:25.099 [Lua] Horde killed: ? 13:03:25.217 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:25.238 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:25.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 20, name: `unknown` 13:03:25.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown` 13:03:25.618 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:26.127 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:26.544 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 13:03:26.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown` 13:03:26.713 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:26.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 6, name: `unknown` 13:03:26.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 69, name: `unknown` 13:03:27.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown` 13:03:27.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 61, name: `unknown` 13:03:27.968 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:28.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown` 13:03:28.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 38, name: `unknown` 13:03:28.851 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:28.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 190, name: `unknown` 13:03:33.731 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:33.921 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:34.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 173, name: `unknown` 13:03:34.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 47, name: `unknown` 13:03:35.034 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:35.301 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:35.567 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:35.567 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 13:03:35.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 61, name: `unknown` 13:03:37.457 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:37.744 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:38.210 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:38.454 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:38.454 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002 13:03:39.000 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:39.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown` 13:03:40.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 48, name: `unknown` 13:03:40.805 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:40.805 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:41.673 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:41.673 [Lua] Horde killed: ? 13:03:41.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 140, name: `unknown` 13:03:42.910 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:43.885 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:44.101 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:44.101 [Lua] Horde killed: ? 13:03:44.374 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:44.909 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:03:45.240 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002 13:03:45.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 6, name: `unknown` 13:03:47.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 44, name: `unknown` 13:03:49.086 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002 13:04:14.065 <>Deadlock detected. Application Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant. Last Window update was 16.1 s ago.<> <> {00007ff6c9960000, 00cf9000, 5fcf7123, 916d5a65-967d-45f2-9351-2a74da96f0cd, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffd9db30000, 001f6000, 27bfa5f0, 1eb9facb-04c7-3c5d-ea71-60764cd333d0, 00000001, ntdll.pdb} {00007ffd9bdf0000, 000bd000, 4b3a140f, 54448d8e-efc5-ab3c-7193-d2c7a6df9008, 00000001, kernel32.pdb} 0x00007ff6c9960000:0x00000000002df5b0 0x00007ff6c9960000:0x00000000002e1142 0x00007ff6c9960000:0x00000000002e13fb 0x00007ff6c9960000:0x00000000002ddbb0 0x00007ff6c9960000:0x00000000002fe253 0x00007ff6c9960000:0x0000000000301982 0x00007ffd9bdf0000:0x0000000000017034 BaseThreadInitThunk 0x00007ffd9db30000:0x000000000004d0d1 RtlUserThreadStart <> <>1<> <>Deadlock detector<> <>win32<> <>72af77cbc050<> <>release<> <>Developer Build (1.3.6496.0)<> <>a57e1fb1-0ca4-407f-824d-32ead3ea1a21<> <>--- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16322MB Available: 10199MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 9149367b-a03b-46d4-ac06-0e75923140a4 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 45730 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) Network interface: Windscribe VPN #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Hiiri Input device: Keyboard (19.4): Näppäimistö Input device: Generic (17.0): ROCCAT Savu Input device: Generic (17.0): ROCCAT Isku FX <> <>C:\Users\Samoly\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-07-11.22.04-a57e1fb1-0ca4-407f-824d-32ead3ea1a21.log<> <>C:\Users\Samoly\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-07-11.22.04-a57e1fb1-0ca4-407f-824d-32ead3ea1a21.dmp<> <> Memory Total: 16322 MB Available: 14403 MB Used: 1919 MB Peak Used: 3763 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 21014 MB Used: 6754 MB Peak: 6756 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]