[Log version] 1
[Session] a57e1fb1-0ca4-407f-824d-32ead3ea1a21
UTC time stamps
11:22:04.957 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
11:22:04.957 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
11:22:04.957 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
11:22:04.957 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
11:22:04.957 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
11:22:04.957 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
11:22:05.006 [RazerChroma] Setup Razer Chroma resources
11:22:05.007 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
11:22:05.063 [Window] Window => active
11:22:05.112 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
11:22:05.144 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
11:22:05.706 [EAC] Init client 110000101ead6cb
11:22:05.706 [EAC] EAC client initialized
11:22:05.706 warning: [EAC] Failed to initialize localization
11:22:05.707 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
11:22:05.711 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070)
11:22:07.396 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
11:22:07.435 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
11:22:07.894 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
11:22:07.901 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
11:22:07.999 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
11:22:07.999 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
11:22:07.999 [Save] Save dir: `C:\Users\Samoly\AppData\Roaming\fatshark\Vermintide 2`
11:22:07.999 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
11:22:07.999 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
11:22:08.102 [RazerChroma] Setup Razer Chroma
11:22:08.145 [LightFX ] Loaded DLL.
11:22:08.145 [LightFX ] Init()
11:22:08.330 [Lua] boot.lua start, os clock: 5.2869999999999999
11:22:08.331 [Lua] LUA IS STRIPPED!
11:22:08.331 [Lua] Boot:setup() entered. time: 0 os-clock: 5.2880000000000003
11:22:08.331 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16322MB
Available: 10199MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 9149367b-a03b-46d4-ac06-0e75923140a4
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 45730
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Windscribe VPN (IPv4, IPv6)
Network interface: Windscribe VPN #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Hiiri
Input device: Keyboard (19.4): Näppäimistö
Input device: Generic (17.0): ROCCAT Savu
Input device: Generic (17.0): ROCCAT Isku FX
11:22:08.332 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
11:22:08.348 [SteamStats] RequestCurrentStats success: true
11:22:11.150 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.4936740268603899 os-clock: 8.1059999999999999
11:22:11.151 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
11:22:11.151 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
11:22:11.154 [Lua] Flushing: resource_packages/strings [ResourcePackage]
11:22:11.154 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
11:22:11.158 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
11:22:11.158 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
11:22:11.158 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
11:22:11.158 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
11:22:11.158 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
11:22:11.160 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
11:22:11.160 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
11:22:11.162 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
11:22:11.164 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
11:22:11.164 [Lua] Development.init_application_parameters
11:22:11.164 [Lua] -----------------------------------------------------------------
11:22:11.164 [Lua] -- Application parameters --
11:22:11.164 [Lua] -----------------------------------------------------------------
11:22:11.164 [Lua] *****************************************************************
11:22:11.164 [Lua] ** Initial contents of script_data **
11:22:11.164 [Lua] script_data.beta_level_progression = false
11:22:11.164 [Lua] script_data.build_identifier = 72af77cbc050
11:22:11.164 [Lua] script_data.debug_interactions = false
11:22:11.164 [Lua] script_data.disable_debug_draw = true
11:22:11.164 [Lua] script_data.disable_intro_trailer = false
11:22:11.164 [Lua] script_data.disable_store = false
11:22:11.164 [Lua] script_data.disable_tutorial_at_start = true
11:22:11.164 [Lua] script_data.eac-untrusted = false
11:22:11.164 [Lua] script_data.enable_detailed_tooltips = false
11:22:11.164 [Lua] script_data.force_debug_disabled = true
11:22:11.164 [Lua] script_data.force_steam = true
11:22:11.164 [Lua] script_data.hide_fps = true
11:22:11.164 [Lua] script_data.hide_version_info = true
11:22:11.164 [Lua] script_data.matchmaking_debug = true
11:22:11.164 [Lua] script_data.network_debug = true
11:22:11.164 [Lua] script_data.package_debug = true
11:22:11.164 [Lua] script_data.packaged_build = true
11:22:11.164 [Lua] script_data.settings = { }
11:22:11.164 [Lua] script_data.show_fps = false
11:22:11.164 [Lua] script_data.spawn_empty_chest = true
11:22:11.164 [Lua] script_data.telemetry_log_interval = 600
11:22:11.164 [Lua] script_data.tobii_button = false
11:22:11.164 [Lua] script_data.use_beta_overlay = false
11:22:11.164 [Lua] script_data.use_local_backend = false
11:22:11.164 [Lua] script_data.use_tech_telemetry = true
11:22:11.164 [Lua] script_data.use_telemetry = true
11:22:11.164 [Lua] *****************************************************************
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
11:22:11.164 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
11:22:11.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
11:22:11.263 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
11:22:11.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
11:22:11.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
11:22:11.540 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
11:22:11.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
11:22:11.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
11:22:11.575 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
11:22:11.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
11:22:11.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
11:22:11.770 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
11:22:11.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
11:22:11.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
11:22:11.916 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
11:22:11.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
11:22:12.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
11:22:12.101 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
11:22:12.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
11:22:12.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
11:22:12.219 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
11:22:12.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
11:22:12.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
11:22:12.290 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
11:22:12.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
11:22:12.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
11:22:12.489 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
11:22:12.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
11:22:12.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
11:22:12.575 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
11:22:12.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
11:22:12.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
11:22:12.654 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
11:22:12.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
11:22:12.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
11:22:12.954 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
11:22:12.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
11:22:13.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
11:22:13.037 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
11:22:13.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
11:22:13.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
11:22:13.050 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
11:22:13.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
11:22:13.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
11:22:13.086 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
11:22:13.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
11:22:13.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
11:22:13.217 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
11:22:13.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
11:22:13.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
11:22:13.415 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
11:22:13.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
11:22:13.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
11:22:13.545 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
11:22:13.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
11:22:13.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
11:22:13.688 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
11:22:13.693 [Lua] settings.steam: nil
11:22:13.693 [Lua] Steam: table: 0000000000062480
11:22:13.693 [Lua] force_steam: true
11:22:13.693 [Lua] BUILD: release
11:22:13.693 [Lua] test_backend: nil
11:22:13.693 [Lua] DEDICATED_SERVER: false
11:22:13.693 [Lua] Using app_id '552500' to define backend
11:22:13.694 [Lua] PlayFab Title ID: 5107
11:22:13.759 [Lua] [1] = beastmen_minotaur (string)
11:22:13.759 [Lua] [2] = skaven_storm_vermin_champion (string)
11:22:13.759 [Lua] [3] = chaos_dummy_troll (string)
11:22:13.759 [Lua] [4] = skaven_grey_seer (string)
11:22:13.759 [Lua] [5] = chaos_plague_wave_spawner (string)
11:22:13.759 [Lua] [6] = chaos_vortex (string)
11:22:13.759 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
11:22:13.759 [Lua] [8] = chaos_dummy_sorcerer (string)
11:22:13.759 [Lua] [9] = chaos_tentacle (string)
11:22:13.759 [Lua] [10] = skaven_loot_rat (string)
11:22:13.759 [Lua] [11] = skaven_stormfiend_demo (string)
11:22:13.759 [Lua] [12] = critter_rat (string)
11:22:13.759 [Lua] [13] = skaven_explosive_loot_rat (string)
11:22:13.759 [Lua] [14] = chaos_spawn (string)
11:22:13.759 [Lua] [15] = skaven_stormfiend_boss (string)
11:22:13.759 [Lua] [16] = critter_pig (string)
11:22:13.759 [Lua] [17] = chaos_troll (string)
11:22:13.759 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
11:22:13.759 [Lua] [19] = skaven_rat_ogre (string)
11:22:13.759 [Lua] [20] = skaven_stormfiend (string)
11:22:13.759 [Lua] [21] = skaven_storm_vermin_warlord (string)
11:22:13.759 [Lua] [22] = skaven_warpfire_thrower (string)
11:22:13.759 [Lua] [23] = chaos_plague_sorcerer (string)
11:22:13.759 [Lua] [24] = chaos_exalted_champion_warcamp (string)
11:22:13.759 [Lua] [25] = skaven_pack_master (string)
11:22:13.759 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
11:22:13.759 [Lua] [27] = skaven_ratling_gunner (string)
11:22:13.759 [Lua] [28] = chaos_mutator_sorcerer (string)
11:22:13.759 [Lua] [29] = skaven_poison_wind_globadier (string)
11:22:13.759 [Lua] [30] = chaos_tentacle_sorcerer (string)
11:22:13.759 [Lua] [31] = chaos_exalted_champion_norsca (string)
11:22:13.759 [Lua] [32] = chaos_warrior (string)
11:22:13.759 [Lua] [33] = chaos_exalted_sorcerer (string)
11:22:13.759 [Lua] [34] = skaven_gutter_runner (string)
11:22:13.759 [Lua] [35] = chaos_corruptor_sorcerer (string)
11:22:13.759 [Lua] [36] = chaos_vortex_sorcerer (string)
11:22:13.759 [Lua] [37] = skaven_plague_monk (string)
11:22:13.759 [Lua] [38] = chaos_berzerker (string)
11:22:13.759 [Lua] [39] = beastmen_gor (string)
11:22:13.759 [Lua] [40] = beastmen_ungor_archer (string)
11:22:13.759 [Lua] [41] = beastmen_ungor_dummy (string)
11:22:13.759 [Lua] [42] = beastmen_standard_bearer_crater (string)
11:22:13.759 [Lua] [43] = skaven_storm_vermin_commander (string)
11:22:13.759 [Lua] [44] = beastmen_standard_bearer (string)
11:22:13.759 [Lua] [45] = skaven_storm_vermin (string)
11:22:13.759 [Lua] [46] = beastmen_ungor (string)
11:22:13.759 [Lua] [47] = chaos_raider_tutorial (string)
11:22:13.759 [Lua] [48] = chaos_raider (string)
11:22:13.759 [Lua] [49] = beastmen_gor_dummy (string)
11:22:13.759 [Lua] [50] = skaven_storm_vermin_with_shield (string)
11:22:13.759 [Lua] [51] = beastmen_bestigor (string)
11:22:13.759 [Lua] [52] = beastmen_bestigor_dummy (string)
11:22:13.759 [Lua] [53] = skaven_clan_rat_tutorial (string)
11:22:13.759 [Lua] [54] = chaos_marauder (string)
11:22:13.759 [Lua] [55] = skaven_dummy_clan_rat (string)
11:22:13.759 [Lua] [56] = chaos_fanatic (string)
11:22:13.759 [Lua] [57] = chaos_marauder_with_shield (string)
11:22:13.759 [Lua] [58] = chaos_zombie (string)
11:22:13.759 [Lua] [59] = skaven_clan_rat (string)
11:22:13.759 [Lua] [60] = skaven_clan_rat_with_shield (string)
11:22:13.759 [Lua] [61] = chaos_marauder_tutorial (string)
11:22:13.759 [Lua] [62] = skaven_dummy_slave (string)
11:22:13.759 [Lua] [63] = skaven_slave (string)
11:22:13.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
11:22:13.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
11:22:13.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
11:22:13.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
11:22:13.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
11:22:13.799 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
11:22:13.806 [Lua] level display name dlc_bogenhafen_city
11:22:13.806 [Lua] level display name cemetery
11:22:13.806 [Lua] level display name forest_ambush
11:22:13.806 [Lua] level display name mines
11:22:13.806 [Lua] level display name nurgle
11:22:13.806 [Lua] level display name warcamp
11:22:13.806 [Lua] level display name bell
11:22:13.806 [Lua] level display name skittergate
11:22:13.806 [Lua] level display name prologue
11:22:13.806 [Lua] level display name dlc_celebrate_crawl
11:22:13.806 [Lua] level display name military
11:22:13.806 [Lua] level display name magnus
11:22:13.806 [Lua] level display name skaven_stronghold
11:22:13.806 [Lua] level display name fort
11:22:13.806 [Lua] level display name ground_zero
11:22:13.806 [Lua] level display name elven_ruins
11:22:13.806 [Lua] level display name farmlands
11:22:13.806 [Lua] level display name ussingen
11:22:13.806 [Lua] level display name dlc_portals
11:22:13.806 [Lua] level display name dlc_castle
11:22:13.806 [Lua] level display name catacombs
11:22:13.806 [Lua] level display name crater
11:22:13.806 [Lua] level display name plaza
11:22:13.806 [Lua] level display name dlc_bogenhafen_slum
11:22:13.806 [Lua] level display name dlc_bastion
11:22:13.837 [Lua] TIME: 0.022
11:22:14.129 [LightFX ] GetNumDevices()
11:22:14.129 [LightFX ] Found 1 LightFX devices
11:22:14.130 [LightFX ] GetDeviceDescription(0)
11:22:14.130 [LightFX ] Device: ROCCAT ISKU FX of type unknown
11:22:14.131 [LightFX ] GetNumLights(0)
11:22:14.132 [LightFX ] GetLightDescription(0, 0)
11:22:14.132 [LightFX ] GetLightLocation(0, 0)
11:22:14.132 error: [LightFX ] Failed to get light position (1)
11:22:14.134 [LightFX ] Reset()
11:22:14.482 [Lua] [ConflictSettings] Contained breeds generated in: 0.60200000000000031
11:22:14.557 [Lua] <>realm = official<>
11:22:14.565 warning: [ModManager] Mod with id 1525503926ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.566 warning: [ModManager] Mod with id 1467035358ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1467035358\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.566 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.566 warning: [ModManager] Mod with id 1392894077ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1392894077\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.566 warning: [ModManager] Mod with id 1751162109ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1751162109\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.566 warning: [ModManager] Mod with id 1606304928ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1606304928\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.567 warning: [ModManager] Mod with id 1687843693ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.567 warning: [ModManager] Mod with id 1719960960ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.567 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.568 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.568 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.568 warning: [ModManager] Mod with id 1423536193ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.769 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.769 warning: [ModManager] Mod with id 1417461746ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.769 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.770 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.770 warning: [ModManager] Mod with id 1835393505ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.770 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.786 warning: [ModManager] Mod with id 2134585757ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2134585757\mod.bin can't be added as mod hash catalog to EAC, skipping
11:22:14.821 [Lua]
11:22:14.821 [Lua] [1] = table
11:22:14.821 [Lua] [download_pending] = false (boolean)
11:22:14.821 [Lua] [id] = 1369573612 (string)
11:22:14.821 [Lua] [banned] = false (boolean)
11:22:14.821 [Lua] [author_id] = 58813412 (number)
11:22:14.821 [Lua] [tags] = table
11:22:14.821 [Lua] [1] = Tools (string)
11:22:14.821 [Lua] [2] = Approved (string)
11:22:14.821 [Lua] [author] = fetching... (string)
11:22:14.821 [Lua] [sanctioned] = true (boolean)
11:22:14.821 [Lua] [out_of_date] = false (boolean)
11:22:14.821 [Lua] [downloading] = false (boolean)
11:22:14.821 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
11:22:14.821 [Lua] [num_children] = 0 (number)
11:22:14.821 [Lua] [ugc_status] = 3 (number)
11:22:14.821 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
11:22:14.821 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
11:22:14.821 [Lua] [installed] = true (boolean)
11:22:14.821 [Lua] [enabled] = true (boolean)
11:22:14.821 [Lua] [name] = Vermintide Mod Framework (string)
11:22:14.821 [Lua] [dependency_error] = (string)
11:22:14.821 [Lua] [2] = table
11:22:14.821 [Lua] [download_pending] = false (boolean)
11:22:14.821 [Lua] [id] = 1374248490 (string)
11:22:14.821 [Lua] [children] = table
11:22:14.821 [Lua] [1] = 1369573612 (string)
11:22:14.821 [Lua] [banned] = false (boolean)
11:22:14.821 [Lua] [author_id] = 45268594 (number)
11:22:14.821 [Lua] [tags] = table
11:22:14.821 [Lua] [1] = approved (string)
11:22:14.821 [Lua] [author] = fetching... (string)
11:22:14.821 [Lua] [sanctioned] = true (boolean)
11:22:14.821 [Lua] [out_of_date] = false (boolean)
11:22:14.821 [Lua] [downloading] = false (boolean)
11:22:14.821 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
11:22:14.821 [Lua] [num_children] = 1 (number)
11:22:14.821 [Lua] [ugc_status] = 3 (number)
11:22:14.821 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
11:22:14.821 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
11:22:14.821 [Lua] [installed] = true (boolean)
11:22:14.821 [Lua] [enabled] = true (boolean)
11:22:14.821 [Lua] [name] = Penlight Lua Libraries (string)
11:22:14.821 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [3] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1389872347 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 4821406 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = approved (string)
11:22:14.822 [Lua] [2] = UI (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
11:22:14.822 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Simple UI (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [4] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1391228174 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 4821406 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = UI (string)
11:22:14.822 [Lua] [2] = QoL (string)
11:22:14.822 [Lua] [3] = Approved (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
11:22:14.822 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = UI Improvements (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [5] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1397265260 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 26572404 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = approved (string)
11:22:14.822 [Lua] [2] = UI (string)
11:22:14.822 [Lua] [3] = QoL (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
11:22:14.822 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Numeric UI (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [6] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1467751760 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [2] = 1374248490 (string)
11:22:14.822 [Lua] [3] = 1389872347 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 45268594 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = UI (string)
11:22:14.822 [Lua] [2] = QoL (string)
11:22:14.822 [Lua] [3] = approved (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
11:22:14.822 [Lua] [num_children] = 3 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
11:22:14.822 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = UI Tweaks (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [7] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1402962846 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = true (boolean)
11:22:14.822 [Lua] [author_id] = 33103900 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = applied (string)
11:22:14.822 [Lua] [2] = approved (string)
11:22:14.822 [Lua] [3] = UI (string)
11:22:14.822 [Lua] [4] = QoL (string)
11:22:14.822 [Lua] [author] = unknown (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 2 (number)
11:22:14.822 [Lua] [description] = (string)
11:22:14.822 [Lua] [last_updated] = (string)
11:22:14.822 [Lua] [installed] = false (boolean)
11:22:14.822 [Lua] [enabled] = false (boolean)
11:22:14.822 [Lua] [name] = LockedAndLoaded (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [8] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1431393962 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 14284923 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = UI (string)
11:22:14.822 [Lua] [2] = Misc (string)
11:22:14.822 [Lua] [3] = Approved (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
11:22:14.822 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Vermitannica (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [9] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1395453301 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 58813412 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = Approved (string)
11:22:14.822 [Lua] [2] = QoL (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
11:22:14.822 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Skip Intro (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [10] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1402835022 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = true (boolean)
11:22:14.822 [Lua] [author_id] = 33103900 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = applied (string)
11:22:14.822 [Lua] [2] = approved (string)
11:22:14.822 [Lua] [3] = QoL (string)
11:22:14.822 [Lua] [author] = unknown (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 2 (number)
11:22:14.822 [Lua] [description] = (string)
11:22:14.822 [Lua] [last_updated] = (string)
11:22:14.822 [Lua] [installed] = false (boolean)
11:22:14.822 [Lua] [enabled] = false (boolean)
11:22:14.822 [Lua] [name] = StickyGrim (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [11] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1384094638 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [2] = 1374248490 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 45268594 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = approved (string)
11:22:14.822 [Lua] [2] = UI (string)
11:22:14.822 [Lua] [3] = QoL (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
11:22:14.822 [Lua] [num_children] = 2 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
11:22:14.822 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Crosshair Customization (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [12] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1455893647 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 38895286 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = UI (string)
11:22:14.822 [Lua] [2] = QoL (string)
11:22:14.822 [Lua] [3] = Approved (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
11:22:14.822 [Lua] [num_children] = 0 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
11:22:14.822 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Player List Plus (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [13] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1464907434 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 14284923 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = UI (string)
11:22:14.822 [Lua] [2] = Misc (string)
11:22:14.822 [Lua] [3] = Approved (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
11:22:14.822 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Armory (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [14] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1445717962 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [2] = 1389872347 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 38895286 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = UI (string)
11:22:14.822 [Lua] [2] = QoL (string)
11:22:14.822 [Lua] [3] = Approved (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
11:22:14.822 [Lua] [num_children] = 2 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
11:22:14.822 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Loadout Manager (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [15] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1421155919 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 75308424 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = Approved (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
11:22:14.822 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Mission timer (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [16] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1393343095 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [2] = 1374248490 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 45268594 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = approved (string)
11:22:14.822 [Lua] [2] = UI (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
11:22:14.822 [Lua] [num_children] = 2 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:22:14.822 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Scoreboard Tweaks (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [17] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1383452616 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [2] = 1374248490 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 45268594 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = approved (string)
11:22:14.822 [Lua] [2] = UI (string)
11:22:14.822 [Lua] [3] = QoL (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
11:22:14.822 [Lua] [num_children] = 2 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:22:14.822 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Killfeed Tweaks (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [18] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1459917022 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 155839973 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = approved (string)
11:22:14.822 [Lua] [2] = UI (string)
11:22:14.822 [Lua] [3] = QoL (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
11:22:14.822 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Parry Indicator (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [19] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1387440934 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 4821406 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = Approved (string)
11:22:14.822 [Lua] [2] = QoL (string)
11:22:14.822 [Lua] [3] = Cosmetic (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
11:22:14.822 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Third Person Equipment (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [20] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1383433646 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 45268594 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = approved (string)
11:22:14.822 [Lua] [2] = UI (string)
11:22:14.822 [Lua] [3] = QoL (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
11:22:14.822 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Persistent Ammo Counter (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [21] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1388911015 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 4821406 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = approved (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
11:22:14.822 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Chat Block (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [22] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [version] = unversioned (string)
11:22:14.822 [Lua] [id] = 1448714756 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 18741013 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = approved (string)
11:22:14.822 [Lua] [2] = QoL (string)
11:22:14.822 [Lua] [3] = Misc (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
11:22:14.822 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = No Wobble (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [23] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1395655171 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 59593500 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = QoL (string)
11:22:14.822 [Lua] [2] = Balance/Tweaks (string)
11:22:14.822 [Lua] [3] = Approved (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
11:22:14.822 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Bot Improvements - Combat (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [24] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1487862316 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 45268594 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = approved (string)
11:22:14.822 [Lua] [2] = UI (string)
11:22:14.822 [Lua] [3] = QoL (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:22:14.822 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Reroll Improvements (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [25] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1502859403 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 96578995 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = QoL (string)
11:22:14.822 [Lua] [2] = approved (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
11:22:14.822 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = true (boolean)
11:22:14.822 [Lua] [name] = Notice Key Pickup (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [26] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1497664830 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [2] = 1389872347 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 155839973 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = approved (string)
11:22:14.822 [Lua] [2] = UI (string)
11:22:14.822 [Lua] [3] = QoL (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
11:22:14.822 [Lua] [num_children] = 2 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.822 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
11:22:14.822 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
11:22:14.822 [Lua] [installed] = true (boolean)
11:22:14.822 [Lua] [enabled] = false (boolean)
11:22:14.822 [Lua] [name] = Item Filter (string)
11:22:14.822 [Lua] [dependency_error] = (string)
11:22:14.822 [Lua] [27] = table
11:22:14.822 [Lua] [download_pending] = false (boolean)
11:22:14.822 [Lua] [id] = 1569650837 (string)
11:22:14.822 [Lua] [children] = table
11:22:14.822 [Lua] [1] = 1369573612 (string)
11:22:14.822 [Lua] [banned] = false (boolean)
11:22:14.822 [Lua] [author_id] = 81851809 (number)
11:22:14.822 [Lua] [tags] = table
11:22:14.822 [Lua] [1] = approved (string)
11:22:14.822 [Lua] [2] = UI (string)
11:22:14.822 [Lua] [3] = QoL (string)
11:22:14.822 [Lua] [author] = fetching... (string)
11:22:14.822 [Lua] [sanctioned] = true (boolean)
11:22:14.822 [Lua] [out_of_date] = false (boolean)
11:22:14.822 [Lua] [downloading] = false (boolean)
11:22:14.822 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
11:22:14.822 [Lua] [num_children] = 1 (number)
11:22:14.822 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
11:22:14.823 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Crosshairs Fix (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [28] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1467945840 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 62047250 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [1] = Approved (string)
11:22:14.823 [Lua] [2] = Cosmetic (string)
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = true (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Adds blood to your weapons by default. (string)
11:22:14.823 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Blood for the blood god (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [29] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1495937978 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 96578995 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [1] = approved (string)
11:22:14.823 [Lua] [2] = QoL (string)
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = true (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
11:22:14.823 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Host your own game (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [30] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1516618647 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 96578995 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [1] = approved (string)
11:22:14.823 [Lua] [2] = UI (string)
11:22:14.823 [Lua] [3] = QoL (string)
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = true (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
11:22:14.823 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Friendly Fire Indicator (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [31] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1498189723 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 81851809 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [1] = approved (string)
11:22:14.823 [Lua] [2] = QoL (string)
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = true (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
11:22:14.823 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Customizable Zoom Sensitivity (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [32] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [version] = unversioned (string)
11:22:14.823 [Lua] [id] = 1460327284 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 96578995 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [1] = UI (string)
11:22:14.823 [Lua] [2] = approved (string)
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = true (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
11:22:14.823 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = BossKillTimer (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [33] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1422758813 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 65038749 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
11:22:14.823 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = More Items Library (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [34] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1423536193 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [2] = 1422758813 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 45268594 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
11:22:14.823 [Lua] [num_children] = 2 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:22:14.823 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Give All Hats, Skins And Paintings (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [35] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1582230400 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = true (boolean)
11:22:14.823 [Lua] [author_id] = 18741013 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [1] = Misc (string)
11:22:14.823 [Lua] [2] = approved (string)
11:22:14.823 [Lua] [author] = unknown (string)
11:22:14.823 [Lua] [sanctioned] = true (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 2 (number)
11:22:14.823 [Lua] [description] = (string)
11:22:14.823 [Lua] [last_updated] = (string)
11:22:14.823 [Lua] [installed] = false (boolean)
11:22:14.823 [Lua] [enabled] = false (boolean)
11:22:14.823 [Lua] [name] = Full Body Awareness (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [36] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1694820325 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 40660875 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [1] = Area (string)
11:22:14.823 [Lua] [2] = Level (string)
11:22:14.823 [Lua] [3] = Misc (string)
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
11:22:14.823 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = A Quiet Drink (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [37] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1619024877 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 59593500 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [1] = Game Modes (string)
11:22:14.823 [Lua] [2] = applied (string)
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
11:22:14.823 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Onslaught (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [38] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1391114686 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 65038749 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [1] = denied (string)
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
11:22:14.823 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Skip Cutscenes (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [39] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1719960960 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 71964233 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/835890929044229296/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
11:22:14.823 [Lua] [num_children] = 0 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Tells you whether Deathwish or Onslaught are enabled while in the keep. Also includes a chat command to toggle both: /dwons.
Idea by Ghost.
[04-05-19] Now warns in chat if Spawn Tweaks options are customised. Added option to enable Dwons on boot.
[27-04-19] Added vertical mode. Added syncing state to clients, the UI will now correctly display the state of Deathwish and Onslaught whether you are host or client.
[24-04-19] Because state isn't currently synced the message will now be disabled while you're not the host
[22-04-19] Adding a /dwons chat command which toggles both Deathwish & Onslaught. Added a font size option for the HUD text which can be set to 0 if you don't want to see it. (string)
11:22:14.823 [Lua] [last_updated] = 5/18/2019 5:14:27 PM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = DwOns QoL (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [40] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1835393505 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 135496444 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [1] = Game Modes (string)
11:22:14.823 [Lua] [2] = applied (string)
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
11:22:14.823 [Lua] [num_children] = 0 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = [list]
[*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps.
[*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.)
[*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.)
[/list]
To Enable/Disable Deathwish use /deathwish
[url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url]
I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url].
Thanks Icelator for helping me fix Patch 3.4 crashes. (string)
11:22:14.823 [Lua] [last_updated] = 11/26/2020 1:34:36 AM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Cata 3 & Deathwish (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [41] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1425249043 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [2] = 1374248490 (string)
11:22:14.823 [Lua] [3] = 1389872347 (string)
11:22:14.823 [Lua] [4] = 1422758813 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 45268594 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
11:22:14.823 [Lua] [num_children] = 4 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:22:14.823 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Give Weapon (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [42] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1687843693 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [2] = 1422758813 (string)
11:22:14.823 [Lua] [3] = 1425249043 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 33965734 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string)
11:22:14.823 [Lua] [num_children] = 3 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings.
IMPORTANT: Make sure to put this mod after the required items in your mod launcher.
Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F).
It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod.
Chat commands are included to offer some control over saved items.
Command list:
- /sw_save_last (saves last created unsaved weapon)
- /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you)
- /sw_delete_last (deletes last created item)
- /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing)
- /sw_undo (undoes the last deletion in case you messed up)
Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config
Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to.
Source Code: https://github.com/Zeropathic/SaveWeapon
Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string)
11:22:14.823 [Lua] [last_updated] = 7/19/2020 8:49:15 PM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Save Weapon (Give Weapon supplement) (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [43] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1606304928 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 140415807 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [1] = applied (string)
11:22:14.823 [Lua] [2] = OwO (string)
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955225924152957418/2337B0823ADD492C9DC22F8D7BA79B9A465ED6E8/ (string)
11:22:14.823 [Lua] [num_children] = 0 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Fow aww youw uwu nyeeds >w< Pwease owo wesponsibwy! owo Changes aww chat messages to OWO ^w^ (string)
11:22:14.823 [Lua] [last_updated] = 1/15/2019 7:13:41 AM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = OwO Chat! >w< (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [44] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1751162109 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 71964233 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/806620367837816438/16FF978753B8C0AC83F0E01BD2C22117419A2C87/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Broadcast a random dad joke in chat.
/dadjoke
https://icanhazdadjoke.com/ (string)
11:22:14.823 [Lua] [last_updated] = 5/25/2019 11:17:17 AM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Dad Jokes (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [45] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1392894077 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 45268594 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289804764/D5128937506C4CDDEEBB3EC965C6A8E9997E2BA4/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = /fail or /win to lose or win the map. Both return to the keep.
/restart to repeat the map.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/FailLevelCommand]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:22:14.823 [Lua] [last_updated] = 2/19/2019 9:40:56 PM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Fail/Win/Restart Level Command (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [46] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1498748049 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 140415807 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [1] = applied (string)
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
11:22:14.823 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [47] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1417461746 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [2] = 1374248490 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 45268594 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
11:22:14.823 [Lua] [num_children] = 2 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
11:22:14.823 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Any Weapon (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [48] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1391113873 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 65038749 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [1] = applied (string)
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
11:22:14.823 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = More Hats (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [49] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1467035358 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 45268594 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289769823/1418EE125EF9466895106EA86007CC7D3A313C01/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Pause the game with a hotkey or with /pause. Only works as host.
Problems occur when people join a game while it's paused, so not going to get sanctioned. I'm not sure how fixable this is through a mod, and even if it is, if Fatshark even wants pause to be a thing in the game.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Pause]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
11:22:14.823 [Lua] [last_updated] = 8/24/2018 1:39:51 PM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Pause (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [50] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 2134585757 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 71964233 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550699294/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
11:22:14.823 [Lua] [num_children] = 0 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = Choose which Grail Knight quests you get (string)
11:22:14.823 [Lua] [last_updated] = 12/10/2020 1:22:03 AM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Choose Grail Knight Quests (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [51] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1525503926 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 140415807 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string)
11:22:14.823 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = true (boolean)
11:22:14.823 [Lua] [name] = Aussiemon's Free Flight Mod (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua] [52] = table
11:22:14.823 [Lua] [download_pending] = false (boolean)
11:22:14.823 [Lua] [id] = 1497861728 (string)
11:22:14.823 [Lua] [children] = table
11:22:14.823 [Lua] [1] = 1369573612 (string)
11:22:14.823 [Lua] [banned] = false (boolean)
11:22:14.823 [Lua] [author_id] = 18741013 (number)
11:22:14.823 [Lua] [tags] = table
11:22:14.823 [Lua] [1] = Art (string)
11:22:14.823 [Lua] [2] = Tools (string)
11:22:14.823 [Lua] [3] = Misc (string)
11:22:14.823 [Lua] [author] = fetching... (string)
11:22:14.823 [Lua] [sanctioned] = false (boolean)
11:22:14.823 [Lua] [out_of_date] = false (boolean)
11:22:14.823 [Lua] [downloading] = false (boolean)
11:22:14.823 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
11:22:14.823 [Lua] [num_children] = 1 (number)
11:22:14.823 [Lua] [ugc_status] = 3 (number)
11:22:14.823 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
11:22:14.823 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string)
11:22:14.823 [Lua] [installed] = true (boolean)
11:22:14.823 [Lua] [enabled] = false (boolean)
11:22:14.823 [Lua] [name] = Photomode (string)
11:22:14.823 [Lua] [dependency_error] = (string)
11:22:14.823 [Lua]
11:22:14.823 [Lua]
11:22:14.823 [Lua] [1467751760] = 28 (number)
11:22:14.823 [Lua] [1383452616] = 15 (number)
11:22:14.824 [Lua] [1516618647] = 2 (number)
11:22:14.824 [Lua] [1459917022] = 14 (number)
11:22:14.824 [Lua] [1388911015] = 11 (number)
11:22:14.824 [Lua] [1467945840] = 5 (number)
11:22:14.824 [Lua] [1498189723] = 1 (number)
11:22:14.824 [Lua] [1369573612] = 26 (number)
11:22:14.824 [Lua] [1389872347] = 25 (number)
11:22:14.824 [Lua] [1395655171] = 9 (number)
11:22:14.824 [Lua] [1569650837] = 4 (number)
11:22:14.824 [Lua] [1391228174] = 24 (number)
11:22:14.824 [Lua] [1431393962] = 27 (number)
11:22:14.824 [Lua] [1395453301] = 22 (number)
11:22:14.824 [Lua] [1495937978] = 3 (number)
11:22:14.824 [Lua] [1374248490] = 21 (number)
11:22:14.824 [Lua] [1384094638] = 20 (number)
11:22:14.824 [Lua] [1455893647] = 19 (number)
11:22:14.824 [Lua] [1487862316] = 8 (number)
11:22:14.824 [Lua] [1421155919] = 17 (number)
11:22:14.824 [Lua] [1502859403] = 7 (number)
11:22:14.824 [Lua] [1448714756] = 10 (number)
11:22:14.824 [Lua] [1383433646] = 12 (number)
11:22:14.824 [Lua] [1393343095] = 16 (number)
11:22:14.824 [Lua] [1387440934] = 13 (number)
11:22:14.824 [Lua] [1445717962] = 18 (number)
11:22:14.824 [Lua] [1497664830] = 6 (number)
11:22:14.824 [Lua] [1397265260] = 23 (number)
11:22:14.824 [Lua] [1464907434] = 0 (number)
11:22:14.824 [Lua] [1460327284] = 29 (number)
11:22:14.824 [Lua]
11:22:14.847 [Lua]
11:22:14.847 [Lua] [1467751760] = 28 (number)
11:22:14.847 [Lua] [1383452616] = 15 (number)
11:22:14.847 [Lua] [1516618647] = 2 (number)
11:22:14.847 [Lua] [1459917022] = 14 (number)
11:22:14.847 [Lua] [1388911015] = 11 (number)
11:22:14.847 [Lua] [1467945840] = 5 (number)
11:22:14.847 [Lua] [1498189723] = 1 (number)
11:22:14.847 [Lua] [1369573612] = 26 (number)
11:22:14.847 [Lua] [1389872347] = 25 (number)
11:22:14.847 [Lua] [1395655171] = 9 (number)
11:22:14.847 [Lua] [1569650837] = 4 (number)
11:22:14.847 [Lua] [1391228174] = 24 (number)
11:22:14.847 [Lua] [1431393962] = 27 (number)
11:22:14.847 [Lua] [1395453301] = 22 (number)
11:22:14.847 [Lua] [1495937978] = 3 (number)
11:22:14.847 [Lua] [1374248490] = 21 (number)
11:22:14.847 [Lua] [1384094638] = 20 (number)
11:22:14.847 [Lua] [1455893647] = 19 (number)
11:22:14.847 [Lua] [1487862316] = 8 (number)
11:22:14.847 [Lua] [1421155919] = 17 (number)
11:22:14.847 [Lua] [1502859403] = 7 (number)
11:22:14.847 [Lua] [1448714756] = 10 (number)
11:22:14.847 [Lua] [1383433646] = 12 (number)
11:22:14.847 [Lua] [1393343095] = 16 (number)
11:22:14.847 [Lua] [1387440934] = 13 (number)
11:22:14.847 [Lua] [1445717962] = 18 (number)
11:22:14.847 [Lua] [1497664830] = 6 (number)
11:22:14.847 [Lua] [1397265260] = 23 (number)
11:22:14.847 [Lua] [1464907434] = 0 (number)
11:22:14.847 [Lua] [1460327284] = 29 (number)
11:22:14.847 [Lua]
11:22:14.851 [Lua] <>modded = true<>
11:22:14.851 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
11:22:14.855 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
11:22:14.867 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
11:22:14.867 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
11:22:14.868 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
11:22:14.868 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10402030)
11:22:14.868 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10402150)
11:22:14.868 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e7f0)
11:22:14.868 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279e980)
11:22:14.868 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c140)
11:22:14.868 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c0f0)
11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x125916d0)
11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12591a00)
11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x125918b0)
11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da040)
11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
11:22:14.869 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583790)
11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d390)
11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d7130)
11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10595150)
11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056e000)
11:22:14.869 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
11:22:14.869 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916be0)
11:22:14.869 [Lua] <>modded = true<>
11:22:14.869 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
11:22:14.872 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
11:22:14.874 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
11:22:14.875 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
11:22:14.875 [Lua] <>modded = true<>
11:22:14.875 [Lua] <>Mod:1389872347:Simple UI = true<>
11:22:14.882 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
11:22:14.883 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
11:22:14.883 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
11:22:14.883 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
11:22:14.883 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x100731a0)
11:22:14.888 [Lua] <>modded = true<>
11:22:14.888 [Lua] <>Mod:1391228174:UI Improvements = true<>
11:22:14.896 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
11:22:14.897 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
11:22:14.897 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10fa40c0)
11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10fa3990)
11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10fa40e0)
11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10fa3b10)
11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10fa3a20)
11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11646a60)
11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x11646a00)
11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x028330c0] (Origin: function: 0x02833230)
11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10ea0e70)
11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125bde0)
11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1125c1f0)
11:22:14.897 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110a9610)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110a99a0)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110a97f0)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110a96a0)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110a9790)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110a95f0)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110a9cd0)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x110a9920)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x11148690)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d6370)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111d6640)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116e8500)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96b40)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96bb0)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96ed0)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d96d20)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11880890)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x118808b0)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x118808f0)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x11880020)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x11880950)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x118792e0)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11ade950)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x11646550)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11ade490)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ade620)
11:22:14.898 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
11:22:14.899 [Lua] <>modded = true<>
11:22:14.899 [Lua] <>Mod:1397265260:Numeric UI = true<>
11:22:14.906 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
11:22:14.907 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
11:22:14.907 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
11:22:14.907 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
11:22:14.907 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa4950)
11:22:14.907 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aa4ce0)
11:22:14.912 [Lua] <>modded = true<>
11:22:14.912 [Lua] <>Mod:1467751760:UI Tweaks = true<>
11:22:14.915 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
11:22:14.918 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
11:22:14.918 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
11:22:14.919 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x10aa40d0)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x10aa42b0)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x10aa4530)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x10aa4330)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x10aa4270)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x10aa4630)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x10aa4350)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x10aa4770)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d40)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aa4950)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x10aa5fb0)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x10aa4c30)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x10bc6410)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x10bc64e0)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x10bc67b0)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x10bdc7b0)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x10a2d7a0)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x03699a60)
11:22:14.920 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x10d20490)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x00544e10)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x0144d440)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x01b9e520)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x10c8acc0)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x10b5f290)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x10a11840)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x10428700)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x10aa4ec0)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x10aad5c0)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x10aad580)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x10aad7a0)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x10aad660)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x10ab1b40)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x10b0ce20)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x10ad2f40)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x10ad2fc0)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x10aad3d0)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x10aad930)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x10aad610)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x10aad910)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x012a34f0)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02a798d0)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x02932af0)
11:22:14.921 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x02932930)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10ad2f20)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10b02ec0)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10ad2c50)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10b02f20)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x116e9630)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x116e8a90)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x116e90b0)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x116e90f0)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x10aad560)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x029bb230)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c740)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d080)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x01c5d060)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c700)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02667910)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x103e6350)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0009c8a0)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x10aad6d0)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x10bf53c0)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x10bf5320)
11:22:14.922 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x10bf5340)
11:22:14.925 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x10a1e0d0)
11:22:14.925 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x10a1e1a0)
11:22:14.925 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
11:22:14.925 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
11:22:14.930 [Lua] <>modded = true<>
11:22:14.930 [Lua] <>Mod:1431393962:Vermitannica = true<>
11:22:14.934 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
11:22:14.940 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
11:22:14.940 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e99140)
11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade140)
11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c87600)
11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c848b0)
11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c85d00)
11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x102fb570)
11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x102fb5f0)
11:22:14.942 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401ae0)
11:22:14.943 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c5f0)
11:22:14.943 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b63d60)
11:22:14.943 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b63e60)
11:22:14.943 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c9950)
11:22:14.943 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x116466f0)
11:22:14.943 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x11646240)
11:22:14.943 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792d00)
11:22:14.943 [Lua] <>modded = true<>
11:22:14.943 [Lua] <>Mod:1395453301:Skip Intro = true<>
11:22:14.950 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
11:22:14.953 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
11:22:14.953 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
11:22:14.953 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x027671f0)
11:22:14.953 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x027672a0)
11:22:14.953 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
11:22:14.958 [Lua] <>modded = true<>
11:22:14.958 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
11:22:14.965 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
11:22:14.965 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
11:22:14.966 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x10be92c0)
11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9490)
11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9470)
11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be95e0)
11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9430)
11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9410)
11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9450)
11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x10be92a0)
11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02666ad0)
11:22:14.966 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10be9280)
11:22:14.966 [Lua] <>modded = true<>
11:22:14.966 [Lua] <>Mod:1455893647:Player List Plus = true<>
11:22:14.968 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
11:22:14.969 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
11:22:14.969 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10c34690)
11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10c34780)
11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10c349b0)
11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10c348c0)
11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01497a40)
11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x0097c260)
11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x103fa760)
11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026cd2d0)
11:22:14.969 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
11:22:14.974 [Lua] <>modded = true<>
11:22:14.974 [Lua] <>Mod:1464907434:Armory = true<>
11:22:14.982 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
11:22:14.984 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
11:22:14.984 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
11:22:14.986 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e99140)
11:22:14.986 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11ade140)
11:22:14.986 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x102c9950)
11:22:14.986 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x1007bec0)
11:22:14.986 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x116466f0)
11:22:14.986 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x11646240)
11:22:14.986 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02792d00)
11:22:14.991 [Lua] <>modded = true<>
11:22:14.991 [Lua] <>Mod:1445717962:Loadout Manager = true<>
11:22:14.993 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
11:22:14.994 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
11:22:14.994 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x11646220)
11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb60)
11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ca20)
11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3ca60)
11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10d3cb00)
11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x11646690)
11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03644840)
11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03644900)
11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0097bbe0)
11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064cbe0)
11:22:14.994 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
11:22:14.994 [Lua] <>modded = true<>
11:22:14.994 [Lua] <>Mod:1421155919:Mission timer = true<>
11:22:14.996 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
11:22:14.997 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
11:22:14.997 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
11:22:14.997 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013fb770)
11:22:14.997 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x103e6580)
11:22:14.997 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x12654430)
11:22:14.997 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cd9c0)
11:22:14.997 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
11:22:14.998 [Lua] <>modded = true<>
11:22:14.998 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
11:22:14.999 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
11:22:15.000 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
11:22:15.000 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
11:22:15.000 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0530)
11:22:15.000 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x12654640)
11:22:15.000 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c700)
11:22:15.000 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x12654910)
11:22:15.001 [Lua] <>modded = true<>
11:22:15.001 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
11:22:15.002 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
11:22:15.003 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
11:22:15.004 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
11:22:15.004 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0530)
11:22:15.004 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
11:22:15.004 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10c43c20)
11:22:15.004 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10c43d80)
11:22:15.004 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279e7b0)
11:22:15.004 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10c44030)
11:22:15.004 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10c43f50)
11:22:15.008 [Lua] <>modded = true<>
11:22:15.009 [Lua] <>Mod:1459917022:Parry Indicator = true<>
11:22:15.010 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
11:22:15.011 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
11:22:15.012 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10bf53a0)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013e4f80)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013e4fa0)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013e5020)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b50560)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b50830)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b50860)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b5b800)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b5bfd0)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f6f40] (Origin: function: 0x009f6e70)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f6f40] (Origin: function: 0x009f6fb0)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f6f40] (Origin: function: 0x009f6fd0)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f73d0] (Origin: function: 0x009f7300)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f73d0] (Origin: function: 0x009f7440)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f73d0] (Origin: function: 0x009f7460)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f7d20] (Origin: function: 0x009f7c50)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f7d20] (Origin: function: 0x009f7d90)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f7d20] (Origin: function: 0x009f7db0)
11:22:15.012 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
11:22:15.017 [Lua] <>modded = true<>
11:22:15.017 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
11:22:15.019 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
11:22:15.020 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
11:22:15.020 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
11:22:15.020 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
11:22:15.020 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0146ac20)
11:22:15.020 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01497740)
11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d900)
11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01497880)
11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x014975c0)
11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d9e0)
11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149d710)
11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x0141c760)
11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008f720)
11:22:15.021 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
11:22:15.025 [Lua] <>modded = true<>
11:22:15.026 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
11:22:15.032 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
11:22:15.033 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
11:22:15.033 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
11:22:15.034 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10ad2f20)
11:22:15.034 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10b02ec0)
11:22:15.034 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10ad2c50)
11:22:15.034 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10b02f20)
11:22:15.034 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
11:22:15.034 [Lua] <>modded = true<>
11:22:15.034 [Lua] <>Mod:1388911015:Chat Block = true<>
11:22:15.036 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
11:22:15.037 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
11:22:15.037 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
11:22:15.037 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e95270)
11:22:15.037 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
11:22:15.037 [Lua] <>modded = true<>
11:22:15.037 [Lua] <>Mod:1448714756:No Wobble = true<>
11:22:15.039 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
11:22:15.040 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
11:22:15.040 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
11:22:15.040 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
11:22:15.040 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603d00)
11:22:15.040 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
11:22:15.040 [Lua] <>modded = true<>
11:22:15.040 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
11:22:15.042 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
11:22:15.043 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
11:22:15.043 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
11:22:15.043 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
11:22:15.043 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0070)
11:22:15.043 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c78a70)
11:22:15.043 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d69490)
11:22:15.043 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01bdd7b0)
11:22:15.043 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d692e0)
11:22:15.043 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d63df0)
11:22:15.048 [Lua] <>modded = true<>
11:22:15.048 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
11:22:15.050 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
11:22:15.050 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
11:22:15.051 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11010ff0)
11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x11010fd0)
11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x11010f70)
11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x11010db0)
11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff4970)
11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ff4950)
11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ff48f0)
11:22:15.051 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ff4730)
11:22:15.051 [Lua] <>modded = true<>
11:22:15.051 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
11:22:15.053 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
11:22:15.054 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
11:22:15.054 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
11:22:15.054 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
11:22:15.054 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cd9c0)
11:22:15.054 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0147a100)
11:22:15.054 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0147a030)
11:22:15.054 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
11:22:15.054 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10bdc660)
11:22:15.054 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
11:22:15.059 [Lua] <>modded = true<>
11:22:15.059 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
11:22:15.061 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
11:22:15.062 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
11:22:15.062 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
11:22:15.062 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10be9300)
11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be95e0)
11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9410)
11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9430)
11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10be9450)
11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10be94b0)
11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10be94d0)
11:22:15.062 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
11:22:15.062 [Lua] <>modded = true<>
11:22:15.062 [Lua] <>Mod:1467945840:Blood for the blood god = true<>
11:22:15.069 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3f6b6fe5d2774b85]`
11:22:15.070 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3f6b6fe5d2774b85].#ID[3fcdd69156a46417]`
11:22:15.070 [Lua] Init VMF mod 'bloodyWeapons' [workshop_name: 'Blood for the blood god', workshop_id: 1467945840]
11:22:15.070 [Lua] [MOD][bloodyWeapons][INFO] Using deprecated widget definitions. Please, update your mod.
11:22:15.071 [Lua] [MOD][bloodyWeapons][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01497740)
11:22:15.071 [Lua] [MOD][bloodyWeapons][INFO] (hooks): Enabling all hooks for mod: bloodyWeapons
11:22:15.071 [Lua] [MOD][bloodyWeapons][INFO] (hook): Hooking '_set_weapon_blood_intensity' from [BloodManager] (Origin: function: 0x102e4030)
11:22:15.075 [Lua] <>modded = true<>
11:22:15.075 [Lua] <>Mod:1495937978:Host your own game = true<>
11:22:15.077 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
11:22:15.078 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
11:22:15.078 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x10073430)
11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d3e0)
11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d5a0)
11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d560)
11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11b0d510)
11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f9e9d0)
11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ebb0)
11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ed00)
11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f9ea60)
11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11b5bfb0)
11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11b5c1f0)
11:22:15.079 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
11:22:15.084 [Lua] <>modded = true<>
11:22:15.084 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
11:22:15.086 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
11:22:15.087 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
11:22:15.087 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
11:22:15.087 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b84570)
11:22:15.087 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
11:22:15.087 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
11:22:15.087 [Lua] <>modded = true<>
11:22:15.087 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<>
11:22:15.094 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]`
11:22:15.095 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]`
11:22:15.095 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723]
11:22:15.095 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x01e94cd0)
11:22:15.095 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens
11:22:15.095 [Lua] <>modded = true<>
11:22:15.095 [Lua] <>Mod:1460327284:BossKillTimer = true<>
11:22:15.103 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
11:22:15.104 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
11:22:15.104 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
11:22:15.104 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
11:22:15.104 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029cd9c0)
11:22:15.104 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x125918b0)
11:22:15.104 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f50)
11:22:15.104 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01401ae0)
11:22:15.104 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x1003b890)
11:22:15.104 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
11:22:15.105 [Lua] <>project = vermintide 2<>
11:22:15.105 [Lua] <>build = release<>
11:22:15.105 [Lua] <>platform = win32<>
11:22:15.105 [Lua] <>dedicated_server = false<>
11:22:15.105 [Lua] <>title_id = 5107<>
11:22:15.105 [Lua] <>content_revision = 17502<>
11:22:15.105 [Lua] <>engine_revision = 72af77cbc050<>
11:22:15.105 [Lua] <>release_version = 4.0.0<>
11:22:15.105 [Lua] <>rendering_backend = dx12<>
11:22:15.105 [Lua] <>teamcity_build_id = 79856<>
11:22:15.105 [Lua] <>steam_id = 110000101ead6cb<>
11:22:15.105 [Lua] <>steam_profile_name = Samoly<>
11:22:15.105 [Lua] <>machine_id = 9149367b-a03b-46d4-ac06-0e75923140a4<>
11:22:15.106 [Lua] [Boot] Application build: release
11:22:15.106 [Lua] [Boot] Content revision: 17502
11:22:15.106 [Lua] [Boot] Engine revision: 72af77cbc050
11:22:15.106 [Lua] [Boot] Release version: 4.0.0
11:22:15.106 [Lua] [Boot] User ID: 110000101ead6cb Samoly
11:22:15.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
11:22:15.115 [Lua] initializing mechanism to: adventure
11:22:15.115 [Lua] Game:setup() total time: 0.010000000000002
11:22:15.115 [Lua] handle rev info: 0
11:22:15.115 [Lua] handle gfx quality: 0
11:22:15.115 [Lua] default settings: 0
11:22:15.115 [Lua] user settings: 0
11:22:15.115 [Lua] set frame times: 0
11:22:15.115 [Lua] init random: 0
11:22:15.115 [Lua] managers: 0.010000000000001563
11:22:15.115 [Lua]
11:22:15.115 [Lua] unaccounted: 0
11:22:15.115 [Lua] [Boot] use baked enemy meshes: false
11:22:15.116 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
11:22:15.116 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
11:22:15.116 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
11:22:15.116 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
11:22:15.116 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
11:22:15.116 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
11:22:15.116 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
11:22:15.142 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks
11:22:15.142 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
11:22:15.142 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
11:22:15.142 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
11:22:15.142 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
11:22:15.142 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
11:22:15.142 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
11:22:15.142 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
11:22:15.142 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
11:22:15.142 [Lua] [Testify] Ready!
11:22:15.143 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000eda20)
11:22:15.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
11:22:15.331 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
11:22:15.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
11:22:15.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
11:22:15.753 [Lua] [PackageManager] Force_load: resource_packages/title_screen
11:22:15.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
11:22:15.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
11:22:15.821 [Lua] [PackageManager] Force_load: resource_packages/menu
11:22:15.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
11:22:15.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
11:22:15.905 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
11:22:15.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
11:22:16.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
11:22:16.479 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
11:22:16.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
11:22:16.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
11:22:16.597 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
11:22:16.598 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
11:22:16.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
11:22:16.716 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
11:22:16.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
11:22:17.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
11:22:17.188 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
11:22:17.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
11:22:17.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
11:22:17.949 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
11:22:17.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
11:22:18.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
11:22:18.506 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
11:22:18.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
11:22:18.607 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
11:22:18.607 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
11:22:18.607 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks
11:22:18.608 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x00564740)
11:22:18.608 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0123f950)
11:22:18.608 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x031daea0)
11:22:18.608 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00564920)
11:22:18.608 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x00dcc8a0)
11:22:18.608 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x1174f3d0)
11:22:18.608 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x005646a0)
11:22:18.608 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
11:22:18.608 [Lua] [Gamestate] Enter StateTitleScreen
11:22:18.620 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
11:22:18.620 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
11:22:18.620 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
11:22:18.620 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
11:22:18.620 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
11:22:18.621 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
11:22:18.625 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
11:22:18.625 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
11:22:18.625 [Save] Loading `save_data`
11:22:18.626 [Save] Load done
11:22:18.642 [Lua] [BackendManagerPlayFab] Backend Enabled
11:22:19.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
11:22:19.030 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
11:22:19.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
11:22:19.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
11:22:19.302 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
11:22:19.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
11:22:19.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
11:22:19.539 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
11:22:19.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
11:22:19.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
11:22:19.707 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
11:22:19.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
11:22:19.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
11:22:19.825 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
11:22:19.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
11:22:20.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
11:22:20.335 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
11:22:20.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
11:22:20.384 [Lua] <>playfab_id = 770A13D710A68ADD<>
11:22:20.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
11:22:20.482 [Lua] [PackageManager] Force_load: resource_packages/inventory
11:22:20.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
11:22:20.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
11:22:20.593 [Lua] [PackageManager] Force_load: resource_packages/careers
11:22:20.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
11:22:20.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
11:22:20.644 [Lua] [PackageManager] Force_load: resource_packages/decals
11:22:20.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
11:22:20.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
11:22:20.746 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
11:22:20.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
11:22:21.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
11:22:21.405 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
11:22:21.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
11:22:22.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
11:22:22.400 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
11:22:22.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
11:22:23.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
11:22:23.365 [Lua] [PackageManager] Force_load: resource_packages/ingame
11:22:23.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
11:22:24.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
11:22:24.379 [Lua] [PackageManager] Force_load: resource_packages/pickups
11:22:24.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
11:22:24.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
11:22:24.497 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
11:22:24.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
11:22:24.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
11:22:24.632 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
11:22:24.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
11:22:24.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
11:22:24.681 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
11:22:26.473 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01
11:22:26.474 [Lua] steam item server: requesting user inventory
11:22:27.051 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
11:22:27.051 [Lua] ISI-> GET_ALL_ITEMS!
11:22:27.051 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
11:22:27.051 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
11:22:27.051 [Lua]
11:22:27.051 [Lua]
11:22:27.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
11:22:27.305 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
11:22:27.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
11:22:27.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
11:22:27.305 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
11:22:27.305 [Lua] [SteamManager] request_item_prices
11:22:27.306 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
11:22:27.632 [Lua] Player statistics loaded!
11:22:27.928 [Lua] [SteamManager] on_price_result 1 EUR
11:22:27.928 [Lua] _refresh_steam_item_prices_cb
11:22:28.079 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
11:22:28.096 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
11:22:28.322 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
11:22:28.335 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
11:22:28.336 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
11:22:28.676 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
11:22:28.692 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
11:22:28.964 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
11:22:28.964 [Lua] [UnlockManager] All unlocks ready
11:22:28.980 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
11:22:30.010 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
11:22:30.015 [Lua] [Managers] Destroying manager group:
11:22:30.015 [Lua] [Gamestate] Enter state StateLoading
11:22:30.017 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
11:22:30.017 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
11:22:30.017 [Lua] [LobbyManager] Setting up network options
11:22:30.017 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
11:22:30.017 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
11:22:30.017 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
11:22:30.017 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
11:22:30.017 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
11:22:30.017 [Lua] LobbyManager:setup_network_options server_port: 27015
11:22:30.017 [Lua] state_loading_restart_network JOIN VIA STEAM 0
11:22:30.022 [Lua] registering RPCs
11:22:30.022 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
11:22:30.022 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
11:22:30.022 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
11:22:30.022 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
11:22:30.022 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
11:22:30.022 [Lua] [LevelTransitionHandler] load_level inn_level 0
11:22:30.022 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
11:22:30.022 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
11:22:30.022 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
11:22:30.022 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
11:22:30.022 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
11:22:30.022 [SteamVoip] Creating room ef7f968aef5e9461
11:22:30.022 [SteamVoip] Joining room ef7f968aef5e9461
11:22:30.026 [EAC] EAC server 110000101ead6cb is initializing
11:22:30.031 [EAC] Server is also client 110000101ead6cb
11:22:30.031 [EACServer] [13:22:30:030][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6C9D277C0 LogLevel: Info.
11:22:30.031 [Lua] ### Created peer state machine for 110000101ead6cb
11:22:30.031 [Lua] [PeerSM] 110000101ead6cb :: on_enter Connecting
11:22:30.031 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
11:22:30.031 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:22:30.031 warning: [Application] Application.update_render_world is deprecated.
11:22:30.033 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:22:30.033 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
11:22:30.033 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
11:22:30.034 [Lua] Set lobby begin:
11:22:30.034 [Lua] Set lobby end.
11:22:30.034 [Lua] [PSM] Peer 110000101ead6cb joined. Want to use profile index "4" and join party "nil"
11:22:30.034 [Lua] [LobbyHost] Changed state from 0 to creating
11:22:30.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
11:22:30.067 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
11:22:30.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
11:22:30.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
11:22:30.235 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
11:22:30.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
11:22:30.269 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
11:22:30.287 [Lua] [LobbyHost] Changed state from creating to joined
11:22:30.287 [Lua] [PartyManager] Leader is set to 110000101ead6cb
11:22:30.287 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101ead6cb my_peer_id:110000101ead6cb
11:22:30.287 [Lua] [ChatManager] Registering channel 1
11:22:30.287 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101ead6cb, own_peer_id=110000101ead6cb)
11:22:30.287 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101ead6cb, own_peer_id=110000101ead6cb)
11:22:30.287 [Lua] [PartyManager] network_context_created (server_peer_id=110000101ead6cb, own_peer_id=110000101ead6cb)
11:22:30.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
11:22:30.302 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
11:22:30.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
11:22:30.303 [Lua] [NetworkServer] Changing num_players from nil to 1
11:22:30.303 [Lua] Players: 1
11:22:30.303 [Lua] Set lobby begin:
11:22:30.303 [Lua] Lobby data num_players = 1
11:22:30.303 [Lua] Lobby data level_key = inn_level
11:22:30.303 [Lua] Lobby data game_mode = 3
11:22:30.303 [Lua] Lobby data matchmaking = false
11:22:30.304 [Lua] Set lobby end.
11:22:32.042 [Lua] player (110000101ead6cb,1) was put into party 0
11:22:32.042 [Lua] [PeerSM] 110000101ead6cb :: on_exit Connecting
11:22:32.042 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
11:22:32.042 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
11:22:32.042 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:22:32.042 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000101ead6cb "Samoly"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000101ead6cb \"Samoly\""
[2] self = table: 00000000004DBFA0; previous_state = Connecting; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 325590; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001D325D0
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = Connecting
[4] self = table: 00000000004DC040; dt = 0.016666963696479797; state_data = table: 00000000004DBFA0; new_state = Loading
[5] self = table: 00000000017C0BF0; dt = 0.016666963696479797; peer_state_machines = table: 00000000017C0C60; joined_peers = table: 0000000001152AA0; game_session = nil; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040
[6] self = table: 0000000003058980; dt = 0.016666963696479797
[7] self = table: 0000000003058980; dt = 0.016666963696479797; t = 16.937016593758017
[8] self = table: 0000000010404290; dt = 0.016666963696479797; t = 16.937016593758017
[9] self = table: 0000000000097110; real_world_dt = 0.016666963696479797; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666963696479797; t = 16.937016593758017
[10] dt = 0.016666963696479797
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] current_state = Loading; function_memoize = table: 00000000004DC010; state_data = table: 00000000004DBFA0;
[5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000002D09390;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000897A20; _input_manager = table: 000000000041AB10; _machine = table: 0000000000105F60; _network_event_delegate = table: 0000000002D09390; _registered_rpcs = true; _wanted_state = table: 00000000103E60E0; _viewport_name = "loading_viewport"; _loading_view = table: 00000000005DA850; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000017C0BF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002EF9B90; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001152B00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001F02BA0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000897A20; _input_manager = table: 000000000041AB10; _machine = table: 0000000000105F60; _network_event_delegate = table: 0000000002D09390; _registered_rpcs = true; _wanted_state = table: 00000000103E60E0; _viewport_name = "loading_viewport"; _loading_view = table: 00000000005DA850; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000017C0BF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002EF9B90; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001152B00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001F02BA0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000003058980;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000002913EA0;
<>
11:22:32.042 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000004DBFA0; previous_state = Connecting; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 325590; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001D325D0
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = Connecting
[4] self = table: 00000000004DC040; dt = 0.016666963696479797; state_data = table: 00000000004DBFA0; new_state = Loading
[5] self = table: 00000000017C0BF0; dt = 0.016666963696479797; peer_state_machines = table: 00000000017C0C60; joined_peers = table: 0000000001152AA0; game_session = nil; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040
[6] self = table: 0000000003058980; dt = 0.016666963696479797
[7] self = table: 0000000003058980; dt = 0.016666963696479797; t = 16.937016593758017
[8] self = table: 0000000010404290; dt = 0.016666963696479797; t = 16.937016593758017
[9] self = table: 0000000000097110; real_world_dt = 0.016666963696479797; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666963696479797; t = 16.937016593758017
[10] dt = 0.016666963696479797
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] current_state = Loading; function_memoize = table: 00000000004DC010; state_data = table: 00000000004DBFA0;
[5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000002D09390;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000897A20; _input_manager = table: 000000000041AB10; _machine = table: 0000000000105F60; _network_event_delegate = table: 0000000002D09390; _registered_rpcs = true; _wanted_state = table: 00000000103E60E0; _viewport_name = "loading_viewport"; _loading_view = table: 00000000005DA850; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000017C0BF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002EF9B90; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001152B00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001F02BA0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000897A20; _input_manager = table: 000000000041AB10; _machine = table: 0000000000105F60; _network_event_delegate = table: 0000000002D09390; _registered_rpcs = true; _wanted_state = table: 00000000103E60E0; _viewport_name = "loading_viewport"; _loading_view = table: 00000000005DA850; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000017C0BF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002EF9B90; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001152B00; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001F02BA0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000003058980;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000002913EA0;
<>
<>
11:22:32.043 [Lua] [StateLoading] got rpc_load_level 50 inn_level
11:22:38.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
11:22:38.565 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
11:22:38.581 [Lua] [LevelTransitionHandler] Level load completed!
11:22:38.581 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 325590 - use_random_directors: true - overriden_conflict: nil
11:22:38.583 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
11:22:38.583 [Lua] checking dlc's against conflict directors
11:22:38.583 [Lua] number of factions to include 2
11:22:38.583 [Lua] Updated list weights for random:
11:22:38.583 [Lua] skaven, 0.42 (0.00-0.42)
11:22:38.583 [Lua] chaos, 0.42 (0.42-0.83)
11:22:38.583 [Lua] beastmen, 0.17 (0.83-1.00)
11:22:38.583 [Lua] Rolled random faction: 0.51746636629104614 chaos
11:22:38.583 [Lua] Updated list weights for random:
11:22:38.583 [Lua] skaven, 0.71 (0.00-0.71)
11:22:38.583 [Lua] beastmen, 0.29 (0.71-1.00)
11:22:38.583 [Lua] Rolled random faction: 0.98592483997344971 beastmen
11:22:38.583 [Lua] number of factions added 2
11:22:38.583 [Lua] --- --- ---
11:22:38.583 [Lua] Starting... difficulty 'normal'
11:22:38.583 [Lua] These are the starting conflict directors:
11:22:38.583 [Lua] inn_level
11:22:38.583 [Lua] --- --- ---
11:22:38.583 [Lua]
11:22:38.583 [Lua] DONE! Found the following directors:
11:22:38.583 [Lua] (free: 35), Master hash is:
11:22:38.583 [Lua] [EnemyPackageLoader] breed_lookup: {
}
11:22:38.583 [Lua] load_startup_enemy_packages: --------------
11:22:38.583 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
11:22:38.583 [Lua] critter_rat
11:22:38.598 [Lua] ### Sending rpc_level_loaded
11:22:38.598 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
11:22:38.598 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
11:22:38.614 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
11:22:38.614 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
11:22:38.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:0 my_peer_id:110000101ead6cb
11:22:38.614 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:0 my_peer_id:110000101ead6cb
11:22:38.631 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
11:22:38.631 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
11:22:38.631 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
11:22:38.631 [Lua] ### Sending rpc_level_loaded
11:22:38.631 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
11:22:38.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
11:22:38.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
11:22:38.648 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
11:22:38.648 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
11:22:38.648 [Lua] Starting async level spawning of levels/inn/world
11:22:38.649 [Umbra] Init version: 3.4.15 :: 16 threads
11:22:39.031 [Lua] Async level spawning done
11:22:39.031 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:22:40.016 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:22:40.016 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:22:40.016 [Lua] Set lobby begin:
11:22:40.016 [Lua] Lobby data host = 110000101ead6cb
11:22:40.016 [Lua] Lobby data level_key = inn_level
11:22:40.016 [Lua] Lobby data game_mode = 3
11:22:40.017 [Lua] Lobby data country_code = FI
11:22:40.017 [Lua] Lobby data unique_server_name = Samoly
11:22:40.017 [Lua] Lobby data num_players = 1
11:22:40.017 [Lua] Lobby data matchmaking = false
11:22:40.017 [Lua] Set lobby end.
11:22:40.017 [Lua] [Managers] Destroying manager group:
11:22:40.017 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
11:22:40.017 [Lua] [Gamestate] Enter StateIngame HOST
11:22:40.017 [Lua] [Managers] Calling function on all managers:
11:22:40.017 [Lua] <>level = inn_level<>
11:22:40.017 [Lua] Set lobby begin:
11:22:40.017 [Lua] Lobby data host = 110000101ead6cb
11:22:40.018 [Lua] Lobby data level_key = inn_level
11:22:40.018 [Lua] Lobby data game_mode = 3
11:22:40.018 [Lua] Lobby data selected_level_key = inn_level
11:22:40.018 [Lua] Lobby data country_code = FI
11:22:40.018 [Lua] Lobby data unique_server_name = Samoly
11:22:40.018 [Lua] Lobby data num_players = 1
11:22:40.018 [Lua] Lobby data matchmaking = false
11:22:40.018 [Lua] Set lobby end.
11:22:40.018 [Lua] [StateIngame] Server ingame
11:22:40.022 [Lua] Set lobby begin:
11:22:40.022 [Lua] Lobby data level_key = inn_level
11:22:40.022 [Lua] Lobby data selected_level_key = inn_level
11:22:40.022 [Lua] Lobby data unique_server_name = Samoly
11:22:40.022 [Lua] Lobby data matchmaking = false
11:22:40.022 [Lua] Lobby data host = 110000101ead6cb
11:22:40.022 [Lua] Lobby data country_code = FI
11:22:40.022 [Lua] Lobby data game_mode = 3
11:22:40.022 [Lua] Lobby data difficulty_tweak = 0
11:22:40.022 [Lua] Lobby data difficulty = normal
11:22:40.022 [Lua] Lobby data num_players = 1
11:22:40.022 [Lua] Set lobby end.
11:22:40.022 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
11:22:40.023 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
11:22:40.023 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
11:22:40.023 [Lua] [Matchmaking] initializing
11:22:40.023 [Lua] [Matchmaking] my_peer_id: 110000101ead6cb, I am server
11:22:40.023 [Lua] [Matchmaking] register rpcs
11:22:40.023 [Lua] GameNetworkManager:init... creating game session
11:22:40.023 [Lua] Host GameSession.make_game_session_host with session:
11:22:40.023 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:22:40.023 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
11:22:40.023 [Lua] [GameNetworkManager] self.is_server = true
11:22:40.023 [Network] Setting artificial MTU limit to 576
11:22:40.023 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
11:22:40.030 [Lua] Switching ConflictSettings: to: inn_level
11:22:40.030 [Lua] pacing=disabled
11:22:40.030 [Lua] roaming=nil
11:22:40.030 [Lua] disabled=false
11:22:40.030 [Lua] pack_spawning=disabled
11:22:40.030 [Lua] contained_breeds=nil
11:22:40.030 [Lua] boss=disabled
11:22:40.030 [Lua] horde=disabled
11:22:40.030 [Lua] specials=disabled
11:22:40.030 [Lua] name=inn_level
11:22:40.030 [Lua] intensity=disabled
11:22:40.030 [Lua] ---
11:22:40.030 [Lua] [LevelAnalysis] set_random_seed( 325590)
11:22:40.043 [Lua] [AIInterestPointSystem] Level Seed: 325590
11:22:40.043 [Lua]
11:22:40.043 [Lua] [entity_system_bag] = table
11:22:40.043 [Lua] [entity_system_bag] = metatable
11:22:40.043 [Lua] [startup_data] = table
11:22:40.043 [Lua] [entity_manager] = table
11:22:40.043 [Lua] [entity_manager] = metatable
11:22:40.043 [Lua] [unit_spawner] = table
11:22:40.043 [Lua] [unit_spawner] = metatable
11:22:40.043 [Lua] [unit_storage] = table
11:22:40.043 [Lua] [unit_storage] = metatable
11:22:40.043 [Lua] [dice_keeper] = table
11:22:40.043 [Lua] [dice_keeper] = metatable
11:22:40.043 [Lua] [is_server] = true (boolean)
11:22:40.043 [Lua] [world] = [World]
11:22:40.043 [Lua] [system_api] = table
11:22:40.043 [Lua] [entity_system] = table
11:22:40.043 [Lua] [entity_system] = metatable
11:22:40.043 [Lua] [network_lobby] = table
11:22:40.043 [Lua] [network_lobby] = metatable
11:22:40.043 [Lua] [profile_synchronizer] = table
11:22:40.043 [Lua] [profile_synchronizer] = metatable
11:22:40.043 [Lua] [level_transition_handler] = table
11:22:40.043 [Lua] [level_transition_handler] = metatable
11:22:40.043 [Lua] [num_local_human_players] = 1 (number)
11:22:40.043 [Lua] [statistics_db] = table
11:22:40.043 [Lua] [statistics_db] = metatable
11:22:40.043 [Lua] [network_server] = table
11:22:40.043 [Lua] [network_server] = metatable
11:22:40.043 [Lua] [input_manager] = table
11:22:40.043 [Lua] [input_manager] = metatable
11:22:40.043 [Lua] [network_clock] = table
11:22:40.043 [Lua] [network_clock] = metatable
11:22:40.043 [Lua] [network_transmit] = table
11:22:40.043 [Lua] [network_transmit] = metatable
11:22:40.043 [Lua] [free_flight_manager] = table
11:22:40.043 [Lua] [free_flight_manager] = metatable
11:22:40.043 [Lua] [network_manager] = table
11:22:40.043 [Lua] [network_manager] = metatable
11:22:40.043 [Lua] [network_event_delegate] = table
11:22:40.043 [Lua] [network_event_delegate] = metatable
11:22:40.043 [Lua]
11:22:40.043 [Lua] ignoring extension VersusVolumeObjectiveExtension
11:22:40.043 [Lua] ignoring extension VersusInteractObjectiveExtension
11:22:40.043 [Lua] ignoring extension VersusPayloadObjectiveExtension
11:22:40.043 [Lua] ignoring extension VersusSocketObjectiveExtension
11:22:40.043 [Lua] ignoring extension VersusTargetObjectiveExtension
11:22:40.043 [Lua] ignoring extension VersusMissionObjectiveExtension
11:22:40.044 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:22:40.045 [Lua] [AchievementManager] Achievements using the steam platform
11:22:40.085 [Lua] [StateIngame] Level seed: 325590
11:22:40.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
11:22:40.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
11:22:40.095 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
11:22:40.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
11:22:40.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
11:22:40.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
11:22:40.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
11:22:40.095 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
11:22:40.096 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
11:22:40.096 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
11:22:40.096 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
11:22:40.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
11:22:40.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
11:22:40.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
11:22:40.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
11:22:40.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
11:22:40.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
11:22:40.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
11:22:40.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
11:22:40.099 [Lua] [LevelAnalysis] set_random_seed( 325590)
11:22:40.103 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
11:22:40.103 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
11:22:40.103 [Lua] [IngameUI] init
11:22:40.118 [SteamVoipClient] select_out(110000101ead6cb, off)
11:22:40.125 [Lua] cb_razer_chroma_setup
11:22:40.177 [Lua] completed
11:22:40.177 [Lua] completed
11:22:40.177 [Lua] completed
11:22:40.177 [Lua] completed
11:22:40.195 [Lua] completed
11:22:40.196 [Lua] completed
11:22:40.199 [Lua] [Matchmaking] Cancelling matchmaking
11:22:40.199 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
11:22:40.199 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
11:22:40.199 [Lua] Set lobby begin:
11:22:40.199 [Lua] Lobby data level_key = inn_level
11:22:40.199 [Lua] Lobby data power_level = 0
11:22:40.199 [Lua] Lobby data selected_level_key = inn_level
11:22:40.199 [Lua] Lobby data unique_server_name = Samoly
11:22:40.200 [Lua] Lobby data matchmaking = false
11:22:40.200 [Lua] Lobby data host = 110000101ead6cb
11:22:40.200 [Lua] Lobby data country_code = FI
11:22:40.200 [Lua] Lobby data game_mode = 3
11:22:40.200 [Lua] Lobby data difficulty_tweak = 0
11:22:40.200 [Lua] Lobby data difficulty = normal
11:22:40.200 [Lua] Lobby data num_players = 1
11:22:40.200 [Lua] Set lobby end.
11:22:40.201 [Flow] complete_skittergate_legend true
11:22:40.201 [Flow] complete_all_helmgart_levels_recruit true
11:22:40.202 [Flow] WitchHunterLevel:35
11:22:40.202 [Flow] LeaderYes
11:22:40.202 [Flow] ALL PC XP:304250
11:22:40.202 [Flow] Has "bogenhafen" DLC:true
11:22:40.202 [Flow] WH XP:60850
11:22:40.202 [Flow] Number of crafted items:7152
11:22:40.202 [Flow] Has "pre_order" DLC:true
11:22:40.202 [Flow] Sum of Powe Levels:1500
11:22:40.203 [Flow] lodestone diff 1:false
11:22:40.203 [Flow] magnus and forest activated
11:22:40.203 [Flow] magnus and forest activated
11:22:40.203 [Flow] cemetery and forest activated
11:22:40.203 [Flow] magnus and cemetery
11:22:40.203 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:22:40.203 [Flow] ALL RUNES ACTIVATED
11:22:40.203 [Flow] magnus and forest activated
11:22:40.203 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:22:40.203 [Flow] ALL RUNES ACTIVATED
11:22:40.203 [Flow] cemetery and forest activated
11:22:40.203 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:22:40.203 [Flow] ALL RUNES ACTIVATED
11:22:40.203 [Flow] magnus and forest activated
11:22:40.203 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:22:40.203 [Flow] ALL RUNES ACTIVATED
11:22:40.203 [Flow] magnus and cemetery
11:22:40.203 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:22:40.203 [Flow] ALL RUNES ACTIVATED
11:22:40.203 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:22:40.205 [Lua] CurrentConflictSettings inn_level
11:22:40.205 [Lua] [ConflictDirector] conflict_director is ai_ready
11:22:40.205 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
11:22:40.205 [Lua] [MainPathSpawningGenerator] Injecting travel distances
11:22:40.208 [Lua] SpecialsPacing:remove_unwanted_breeds:
11:22:40.208 [Lua] Forming navigation groups in one frame
11:22:40.208 [Lua] Forming navigation groups
11:22:40.236 [Lua] NavigationGroupManager -> calulation time A: 0.027000000000001023
11:22:40.237 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443
11:22:40.237 [Lua] number of nav groups: 41
11:22:40.238 [Lua] number of refined nav groups : 23
11:22:40.241 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
11:22:40.241 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
11:22:40.241 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
11:22:40.241 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
11:22:40.243 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
11:22:40.243 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
11:22:40.243 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
11:22:40.243 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
11:22:40.244 [Lua] [Managers] Calling function on all managers:
11:22:40.244 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:22:40.244 [Save] Loading `ut_tweaks_presets`
11:22:40.244 [Save] Load done
11:22:40.269 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
11:22:40.269 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
11:22:40.723 [Lua] player (110000101ead6cb,1) was put into party 1
11:22:40.723 [Lua] [IngamePlayerListUI] - Destroy
11:22:40.724 [Lua] [EquipmentUI] - Destroy
11:22:40.724 [Lua] [AbilityUI] - Destroy
11:22:40.724 [Lua] [GamePadAbilityUI] - Destroy
11:22:40.724 [Lua] [GamePadEquipmentUI] - Destroy
11:22:40.734 [Lua] Assigning peer(110000101ead6cb:1) to profile(4) career(3)
11:22:40.734 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ead6cb) local_player_id(1) profile_index(4) career_index(3)
11:22:40.734 [Lua] Set lobby begin:
11:22:40.734 [Lua] Lobby data player_slot_1 = 0:0
11:22:40.734 [Lua] Lobby data level_key = inn_level
11:22:40.734 [Lua] Lobby data power_level = 0
11:22:40.734 [Lua] Lobby data selected_level_key = inn_level
11:22:40.734 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:22:40.734 [Lua] Lobby data difficulty = normal
11:22:40.735 [Lua] Lobby data unique_server_name = Samoly
11:22:40.735 [Lua] Lobby data matchmaking = false
11:22:40.735 [Lua] Lobby data host = 110000101ead6cb
11:22:40.735 [Lua] Lobby data country_code = FI
11:22:40.735 [Lua] Lobby data game_mode = 3
11:22:40.735 [Lua] Lobby data player_slot_5 = 0:0
11:22:40.735 [Lua] Lobby data player_slot_2 = 0:0
11:22:40.735 [Lua] Lobby data difficulty_tweak = 0
11:22:40.735 [Lua] Lobby data player_slot_3 = 0:0
11:22:40.735 [Lua] Lobby data num_players = 1
11:22:40.735 [Lua] Set lobby end.
11:22:40.735 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:0 | bw:0 | es:0
11:22:40.736 [Lua]
11:22:40.736 [Lua] [resource_packages/careers/we_shade] = false (boolean)
11:22:40.736 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
11:22:40.736 [Lua] [wwise/bow] = false (boolean)
11:22:40.736 [Lua] [units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p] = false (boolean)
11:22:40.736 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean)
11:22:40.736 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean)
11:22:40.736 [Lua] [units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash] = false (boolean)
11:22:40.736 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
11:22:40.736 [Lua] [wwise/two_handed_axes] = false (boolean)
11:22:40.736 [Lua]
11:22:40.736 [Lua]
11:22:40.736 [Lua] [resource_packages/careers/we_shade] = false (boolean)
11:22:40.736 [Lua] [units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash] = false (boolean)
11:22:40.736 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
11:22:40.736 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
11:22:40.736 [Lua] [wwise/bow] = false (boolean)
11:22:40.736 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
11:22:40.736 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
11:22:40.736 [Lua] [units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p] = false (boolean)
11:22:40.736 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean)
11:22:40.736 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
11:22:40.736 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
11:22:40.736 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12] = false (boolean)
11:22:40.736 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1] = false (boolean)
11:22:40.736 [Lua] [units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01] = false (boolean)
11:22:40.736 [Lua] [wwise/two_handed_axes] = false (boolean)
11:22:40.736 [Lua]
11:22:40.736 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
11:22:40.736 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
11:22:40.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
11:22:40.736 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
11:22:40.736 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
11:22:40.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
11:22:40.739 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:1 my_peer_id:110000101ead6cb
11:22:40.747 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
11:22:40.747 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
11:22:40.805 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:1 my_peer_id:110000101ead6cb
11:22:40.805 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
11:22:40.805 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
11:22:40.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:22:40.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:22:40.805 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
11:22:40.805 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
11:22:40.805 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
11:22:40.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:22:40.805 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, InventoryPackageSynchronizerClient, async-read,
11:22:40.805 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
11:22:40.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
11:22:40.805 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient, async-read,
11:22:40.805 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
11:22:40.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read,
11:22:40.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
11:22:40.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
11:22:40.876 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
11:22:40.877 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
11:22:40.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
11:22:40.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
11:22:40.973 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
11:22:40.974 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
11:22:40.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
11:22:41.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
11:22:41.022 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
11:22:41.022 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
11:22:41.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
11:22:41.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
11:22:41.083 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
11:22:41.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
11:22:41.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
11:22:41.134 [Flow] DISABLE
11:22:41.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
11:22:41.212 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
11:22:41.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
11:22:41.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
11:22:41.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
11:22:41.298 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
11:22:41.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
11:22:41.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
11:22:41.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
11:22:41.329 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
11:22:41.329 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
11:22:41.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
11:22:41.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
11:22:41.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
11:22:41.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
11:22:41.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
11:22:41.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
11:22:41.429 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
11:22:41.429 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
11:22:41.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
11:22:41.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
11:22:41.465 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
11:22:41.466 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
11:22:41.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
11:22:41.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
11:22:41.502 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
11:22:41.502 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
11:22:41.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
11:22:41.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
11:22:41.541 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
11:22:41.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
11:22:41.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
11:22:41.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
11:22:41.574 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
11:22:41.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
11:22:41.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
11:22:41.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
11:22:41.608 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
11:22:41.609 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
11:22:41.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
11:22:41.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
11:22:41.698 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
11:22:41.699 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
11:22:41.779 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
11:22:41.779 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
11:22:41.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
11:22:41.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
11:22:41.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
11:22:41.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
11:22:41.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
11:22:41.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
11:22:41.975 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
11:22:42.092 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
11:22:42.092 [Lua] [PackageManager] Force_load: wwise/bow
11:22:42.093 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
11:22:42.452 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
11:22:42.452 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
11:22:42.453 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
11:22:42.891 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
11:22:42.891 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
11:22:42.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
11:22:42.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
11:22:42.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
11:22:42.967 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash
11:22:43.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash
11:22:43.083 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash
11:22:43.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
11:22:43.260 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
11:22:43.260 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
11:22:43.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
11:22:43.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
11:22:43.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
11:22:43.326 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
11:22:43.362 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
11:22:43.362 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12
11:22:43.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
11:22:43.951 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
11:22:43.951 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
11:22:43.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
11:22:44.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
11:22:44.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
11:22:44.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
11:22:44.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
11:22:44.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
11:22:44.586 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
11:22:44.607 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:22:44.607 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:22:44.607 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
11:22:44.630 [Lua] Players are leaving the safe zone
11:22:44.916 [Lua] StateInGameRunning:_game_actually_starts()
11:22:44.916 [Lua] [IngameUI] menu view on_enter start_menu_view
11:22:44.916 [Lua] hero_fullscreen_menu_on_enter
11:22:44.916 [Lua] #################################################################################################################
11:22:44.916 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
11:22:44.916 [Lua] #################################################################################################################
11:22:44.916 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
11:22:44.921 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b6151d0
11:22:44.924 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
11:22:44.930 [SteamVoipClient] select_out(110000101ead6cb, off)
11:22:44.940 [Lua] cb_razer_chroma_setup
11:22:44.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
11:22:44.955 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
11:22:44.955 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerStartMenuView, async-read, prioritized
11:22:44.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
11:22:44.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
11:22:44.956 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
11:22:44.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
11:22:44.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
11:22:44.956 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized
11:22:44.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
11:22:44.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
11:22:44.956 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView
11:22:45.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
11:22:45.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
11:22:45.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
11:22:45.092 [Lua] PlayFabMirrorBase:_commit_internal 1
11:22:45.092 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:22:45.095 [Lua] generate_backend_stats 110000101ead6cb:1
11:22:45.115 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:22:45.115 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:22:45.115 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
11:22:45.115 [Lua] Set lobby begin:
11:22:45.115 [Lua] Lobby data player_slot_1 = 0:0
11:22:45.115 [Lua] Lobby data level_key = inn_level
11:22:45.115 [Lua] Lobby data power_level = 835
11:22:45.115 [Lua] Lobby data selected_level_key = inn_level
11:22:45.116 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:22:45.116 [Lua] Lobby data difficulty = normal
11:22:45.116 [Lua] Lobby data unique_server_name = Samoly
11:22:45.116 [Lua] Lobby data matchmaking = false
11:22:45.116 [Lua] Lobby data host = 110000101ead6cb
11:22:45.116 [Lua] Lobby data country_code = FI
11:22:45.116 [Lua] Lobby data game_mode = 3
11:22:45.116 [Lua] Lobby data player_slot_5 = 0:0
11:22:45.116 [Lua] Lobby data player_slot_2 = 0:0
11:22:45.116 [Lua] Lobby data difficulty_tweak = 0
11:22:45.116 [Lua] Lobby data player_slot_3 = 0:0
11:22:45.116 [Lua] Lobby data num_players = 1
11:22:45.116 [Lua] Set lobby end.
11:22:45.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
11:22:45.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
11:22:45.209 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
11:22:45.209 [Lua] Commit load time data
11:22:45.211 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
11:22:45.650 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
11:22:45.652 [Lua] commit result success 1
11:22:45.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
11:22:45.834 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
11:22:45.840 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
11:22:45.840 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
11:22:45.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
11:22:45.851 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
11:22:45.857 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
11:22:45.857 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
11:22:45.863 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
11:22:45.863 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
11:22:45.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
11:22:45.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
11:22:45.874 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
11:22:45.874 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
11:22:45.918 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
11:22:45.918 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
11:22:45.923 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
11:22:45.923 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
11:22:45.943 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x98, position: 0
11:22:46.513 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x98, position: 27249
11:22:46.910 [Lua] [IngameUI] menu view on_exit start_menu_view
11:22:46.910 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
11:22:46.910 [Lua] hero_fullscreen_menu_on_exit
11:22:46.913 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b6151d0
11:22:46.913 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
11:22:46.913 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
11:22:50.729 [Lua] [IngameUI] menu view on_enter start_game_view
11:22:50.732 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b616910
11:22:50.732 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
11:22:50.734 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
11:22:50.734 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
11:22:50.734 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
11:22:50.735 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
11:22:50.741 [Lua] cataclysm
11:22:51.339 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
11:22:51.339 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
11:22:51.339 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
11:22:51.351 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
11:23:00.709 [Lua] [IngameUI] menu view on_exit start_game_view
11:23:00.709 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
11:23:00.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
11:23:00.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
11:23:00.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
11:23:00.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
11:23:00.710 [Save] Saving `save_data`
11:23:00.715 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b616910
11:23:00.725 [Save] Save done
11:23:01.061 [Lua] [IngameUI] menu view on_enter start_game_view
11:23:01.066 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b616910
11:23:01.066 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard
11:23:01.067 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 7
11:23:01.069 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 7
11:23:01.487 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 7
11:23:02.583 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 8
11:23:02.594 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 8
11:23:02.971 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 8
11:23:04.124 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 9
11:23:04.134 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 9
11:23:04.643 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 9
11:23:05.647 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 10
11:23:05.657 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 10
11:23:06.021 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 10
11:23:07.183 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 11
11:23:07.192 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 11
11:23:07.558 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 11
11:23:08.704 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 12
11:23:08.712 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 12
11:23:09.082 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 12
11:23:10.228 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 13
11:23:10.237 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 13
11:23:10.615 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 13
11:23:11.725 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 14
11:23:11.734 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 14
11:23:12.106 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 14
11:23:13.249 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 15
11:23:13.257 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 15
11:23:13.954 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 15
11:23:14.772 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 16
11:23:14.780 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 16
11:23:15.407 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 16
11:23:16.282 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 17
11:23:16.289 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 17
11:23:16.850 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 17
11:23:17.812 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 18
11:23:17.820 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 18
11:23:18.252 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 18
11:23:19.377 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 19
11:23:19.387 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 19
11:23:19.809 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 19
11:23:20.864 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 20
11:23:20.872 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 20
11:23:21.417 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 20
11:23:22.369 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 21
11:23:22.377 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 21
11:23:22.735 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 21
11:23:23.873 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 22
11:23:23.880 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 22
11:23:24.281 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 22
11:23:33.812 [Lua] [IngameUI] menu view on_exit start_game_view
11:23:33.812 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard
11:23:33.816 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b616910
11:23:47.894 [Window] Window => inactive
11:23:56.131 [Window] Window => active
11:23:56.133 [Window] Window => active
11:25:28.825 [Window] Window => inactive
11:25:49.107 [Window] Window => active
11:25:49.108 [Window] Window => active
11:25:52.161 [Window] Window => inactive
11:26:01.421 [Window] Window => active
11:26:01.423 [Window] Window => active
11:26:30.085 [Lua] [IngameUI] menu view on_enter hero_view
11:26:30.089 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b612d50
11:26:30.089 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
11:26:30.089 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x1162a9b0)
11:26:30.089 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x116217d0)
11:26:30.089 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x1160aa10)
11:26:30.099 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
11:26:30.100 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:26:30.101 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:26:30.101 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
11:26:30.105 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
11:26:30.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:26:30.481 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:26:30.505 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:26:30.505 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:26:30.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:26:30.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:26:30.518 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:26:30.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:26:30.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:26:30.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:26:30.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:26:30.610 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:26:30.610 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:26:30.610 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:26:30.610 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:26:30.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:26:30.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:26:30.614 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:26:30.614 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
11:26:30.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
11:26:30.615 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
11:26:30.784 [Lua] [IngameUI] menu view on_exit hero_view
11:26:30.786 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b612d50
11:26:30.786 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
11:26:30.786 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
11:26:30.786 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
11:26:35.853 [Lua] PlayFabMirrorBase:_commit_internal 2
11:26:35.853 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:26:35.857 [Lua] generate_backend_stats 110000101ead6cb:1
11:26:35.878 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 23
11:26:35.878 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:26:35.885 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 23 1
11:26:36.719 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
11:26:36.719 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 23
11:26:37.162 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 23
11:26:37.166 [Lua] commit result success 2
11:28:09.089 [Lua] [IngameUI] menu view on_enter hero_view
11:28:09.093 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b612d50
11:28:09.093 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
11:28:09.106 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
11:28:09.106 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:28:09.107 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:28:09.107 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
11:28:09.113 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
11:28:09.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:28:09.473 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:28:09.496 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:28:09.496 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:28:09.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:28:09.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:28:09.512 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:28:09.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:28:09.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:28:09.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:28:09.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:28:09.572 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:28:09.572 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:28:09.572 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:28:09.572 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:28:09.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:28:09.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:28:09.576 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:28:09.576 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
11:28:09.577 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
11:28:09.577 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
11:28:10.523 [Lua] [IngameUI] menu view on_exit hero_view
11:28:10.526 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b612d50
11:28:10.526 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
11:28:10.526 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
11:28:10.526 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
11:28:14.558 [Lua] [IngameUI] menu view on_enter hero_view
11:28:14.564 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b612d50
11:28:14.564 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
11:28:14.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
11:28:14.582 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
11:28:14.583 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
11:28:14.584 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
11:28:14.588 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
11:28:14.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
11:28:14.971 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
11:28:14.996 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:28:14.996 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:28:15.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:28:15.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:28:15.017 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:28:15.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:28:15.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
11:28:15.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:28:15.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:28:15.417 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
11:28:15.417 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:28:15.417 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:28:15.417 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:28:15.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:28:15.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
11:28:15.423 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
11:28:15.423 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
11:28:15.424 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
11:28:15.424 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
11:28:15.662 [Lua] PlayFabMirrorBase:_commit_internal 3
11:28:15.662 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:28:15.665 [Lua] generate_backend_stats 110000101ead6cb:1
11:28:15.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24
11:28:15.681 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:28:15.681 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
11:28:15.689 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 2
11:28:16.182 [Lua] [IngameUI] menu view on_exit hero_view
11:28:16.189 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b612d50
11:28:16.189 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
11:28:16.189 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
11:28:16.189 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
11:28:16.545 [Lua] [PlayFabRequestQueue] EAC Enabled! 24
11:28:16.545 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24
11:28:16.994 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24
11:28:16.997 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
11:28:17.462 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
11:28:17.464 [Lua] commit result success 3
11:28:26.278 [Lua] PlayFabMirrorBase:_commit_internal 4
11:28:26.278 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:28:26.281 [Lua] generate_backend_stats 110000101ead6cb:1
11:28:26.295 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:28:26.295 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:28:26.295 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
11:28:26.300 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
11:28:26.762 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
11:28:26.764 [Lua] commit result success 4
11:28:45.689 [Lua] [NetworkServer] Changing num_players from 1 to 2
11:28:45.689 [Lua] Players: 2
11:28:45.689 [Lua] Set lobby begin:
11:28:45.689 [Lua] Lobby data player_slot_1 = 0:0
11:28:45.689 [Lua] Lobby data level_key = inn_level
11:28:45.689 [Lua] Lobby data power_level = 835
11:28:45.689 [Lua] Lobby data selected_level_key = inn_level
11:28:45.689 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:28:45.689 [Lua] Lobby data difficulty = normal
11:28:45.689 [Lua] Lobby data unique_server_name = Samoly
11:28:45.690 [Lua] Lobby data matchmaking = false
11:28:45.690 [Lua] Lobby data host = 110000101ead6cb
11:28:45.690 [Lua] Lobby data country_code = FI
11:28:45.690 [Lua] Lobby data game_mode = 3
11:28:45.690 [Lua] Lobby data player_slot_5 = 0:0
11:28:45.690 [Lua] Lobby data player_slot_2 = 0:0
11:28:45.690 [Lua] Lobby data difficulty_tweak = 0
11:28:45.690 [Lua] Lobby data player_slot_3 = 0:0
11:28:45.690 [Lua] Lobby data num_players = 2
11:28:45.690 [Lua] Set lobby end.
11:28:45.690 [Lua] [LobbyMembers] Member joined 110000103faf286
11:28:47.887 [Lua] GOT approve_channel 1 110000103faf286 1860000037be0f6
11:28:47.887 [EAC] EAC server has client 110000103faf286 and channel 1 (and owner 110000103faf286)
11:28:47.887 [EACServer] [13:28:47:887][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FAF286 PlayerGUID: 76561198027043462 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027043462 PlayerName: Make Byzantium Great Again
11:28:47.888 [Lua] Client with peer_id 110000103faf286 got APPROVED by server
11:28:47.888 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103faf286'
11:28:47.888 [Lua] [PeerSM] 110000103faf286 :: on_enter Connecting
11:28:47.888 [Lua] [ChatManager][1]System: Make Byzantium Great Again is joining the game
11:28:47.986 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
11:28:47.986 [Lua] [Matchmaking] Got a handshake request from 110000103faf286 with user name 'Make Byzantium Great Again'
11:28:48.019 [EACServer] [13:28:48:019][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
11:28:48.055 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037be0f6 from 110000103faf286, replying lobby_ok
11:28:48.117 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103faf286 REPLY wh:0 | we:110000101ead6cb | dr:0 | bw:0 | es:0
11:28:48.178 [Lua] Set lobby begin:
11:28:48.178 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:28:48.178 [Lua] Lobby data level_key = inn_level
11:28:48.178 [Lua] Lobby data power_level = 835
11:28:48.178 [Lua] Lobby data selected_level_key = inn_level
11:28:48.178 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:28:48.178 [Lua] Lobby data difficulty = normal
11:28:48.179 [Lua] Lobby data unique_server_name = Samoly
11:28:48.179 [Lua] Lobby data matchmaking = false
11:28:48.179 [Lua] Lobby data host = 110000101ead6cb
11:28:48.179 [Lua] Lobby data country_code = FI
11:28:48.179 [Lua] Lobby data game_mode = 3
11:28:48.179 [Lua] Lobby data player_slot_5 = 0:0
11:28:48.179 [Lua] Lobby data player_slot_2 = 0:0
11:28:48.179 [Lua] Lobby data difficulty_tweak = 0
11:28:48.179 [Lua] Lobby data player_slot_3 = 0:0
11:28:48.179 [Lua] Lobby data num_players = 2
11:28:48.179 [Lua] Set lobby end.
11:28:48.179 [Lua] [Matchmaking] Assigning profile slot 1 to 110000103faf286
11:28:48.179 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:0 | es:0
11:28:50.649 [Lua] ### CLEARING PEER STATE FOR 110000103faf286
11:28:50.649 [Lua] [PeerSM] 110000103faf286 :: on_exit Connecting
11:28:50.649 [Lua] [PeerSM] 110000103faf286 :: on_enter Connecting
11:28:50.690 [Lua] [PSM] Peer 110000103faf286 joined. Want to use profile index "1" and join party "0"
11:28:50.690 [Lua] Mechanism says: a client joined the game! 110000103faf286
11:28:50.690 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103faf286, connection_key=0)
11:28:50.690 [Lua] Sync dynamic to client:
11:28:50.931 [SteamVoipClient] select_out(110000103faf286, on)
11:28:50.953 [SteamVoipClient] select_out(110000103faf286, on)
11:28:50.953 [SteamVoipClient] select_in(110000103faf286, on)
11:28:50.953 [SteamVoipClient] select_out(110000103faf286, off)
11:28:52.405 [EACServer] [13:28:52:404][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FAF286 Session: 1 Status: Client Authenticated Message: Client authenticated.
11:28:52.406 [EAC] Peer 110000103faf286 switched EAC state to ClientAuthenticatedLocal
11:28:52.510 [EACServer] [13:28:52:509][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FAF286.
11:28:52.766 [Lua] player (110000103faf286,1) was put into party 0
11:28:52.766 [Lua] [PeerSM] 110000103faf286 :: on_exit Connecting
11:28:52.766 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
11:28:52.766 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
11:28:52.766 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:28:52.766 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000101ead6cb "Samoly"
<>
11:28:52.767 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000C8E9E0; previous_state = Connecting; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 325590; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001D325D0
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000000836030; dt = 0.004492409061640501; state_data = table: 0000000000C8E9E0; new_state = Loading
[5] self = table: 00000000017C0BF0; dt = 0.004492409061640501; peer_state_machines = table: 00000000017C0C60; joined_peers = table: 0000000001152AA0; game_session = [GameSession]; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030
[6] self = table: 0000000000D20160; dt = 0.004492409061640501; t = 365.25812947074883; network_manager = table: 0000000001058890
[7] self = table: 0000000010404290; dt = 0.004492409061640501; t = 390.16929828491993
[8] self = table: 0000000000097110; real_world_dt = 0.004492409061640501; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004492409061640501; t = 390.16929828491993
[9] dt = 0.004492409061640501
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; wanted_profile_index = 1; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609; clan_tag = "0"; peer_id = "110000103faf286";
[4] current_state = Loading; function_memoize = table: 000000000F4DFB00; state_data = table: 0000000000C8E9E0;
[5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; game_network_manager = table: 0000000001058890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000D9F0B0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000000DB5C40; network_server = table: 00000000017C0BF0; entity_system = table: 0000000000C51CC0; parent = table: 0000000000097110; _level_flow_events = table: 0000000009710CD0; statistics_db = table: 0000000000C6EBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000004C10A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001160970; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000D9F0B0; world = [World]; dt = 0.004498673602938652; peer_id = "110000101ead6cb"; level = [Level]; network_timer_handler = table: 0000000000DB5A50; machines = table: 00000000030687C0; viewport_name = "player_1"; _camera_carrier = table: 000000000F44B990; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000010586C0; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000036C0EF0; _quit_game = false;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000018DBC40;
<>
<>
11:28:52.811 [EACServer] [13:28:52:811][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FAF286
11:28:52.811 [EACServer] [13:28:52:811][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FAF286 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
11:28:52.815 [EAC] Peer 110000103faf286 switched EAC state to ClientAuthenticatedRemote
11:28:52.843 [Lua] ### Sending rpc_level_loaded
11:28:52.843 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
11:28:52.843 [Lua] Peer 110000103faf286 has loaded the level but not all enemies, so we wait
11:28:53.071 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103faf286, connection_key=0)
11:28:53.071 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
11:28:53.071 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
11:28:53.071 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:1 my_peer_id:110000101ead6cb
11:28:57.676 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
11:28:57.676 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
11:28:58.985 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
11:28:58.985 [Lua] [Matchmaking] Got a handshake request from 110000103faf286 with user name 'Make Byzantium Great Again'
11:28:58.985 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
11:28:58.985 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
11:28:58.991 [Lua] Breedfreezer (server) starting a hot join sync
11:28:58.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=79
11:28:58.991 [Lua] RemotePlayer:create_game_object( ) 79
11:28:59.006 [Lua] player (110000103faf286,1) was put into party 1
11:28:59.006 [Lua] Assigning peer(110000103faf286:1) to profile(1) career(3)
11:28:59.006 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103faf286) local_player_id(1) profile_index(1) career_index(3)
11:28:59.007 [Lua] Set lobby begin:
11:28:59.007 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:28:59.007 [Lua] Lobby data level_key = inn_level
11:28:59.007 [Lua] Lobby data power_level = 835
11:28:59.007 [Lua] Lobby data selected_level_key = inn_level
11:28:59.007 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:28:59.007 [Lua] Lobby data difficulty = normal
11:28:59.007 [Lua] Lobby data unique_server_name = Samoly
11:28:59.007 [Lua] Lobby data matchmaking = false
11:28:59.007 [Lua] Lobby data host = 110000101ead6cb
11:28:59.007 [Lua] Lobby data country_code = FI
11:28:59.007 [Lua] Lobby data game_mode = 3
11:28:59.007 [Lua] Lobby data player_slot_5 = 0:0
11:28:59.007 [Lua] Lobby data player_slot_2 = 0:0
11:28:59.007 [Lua] Lobby data difficulty_tweak = 0
11:28:59.007 [Lua] Lobby data player_slot_3 = 0:0
11:28:59.007 [Lua] Lobby data num_players = 2
11:28:59.007 [Lua] Set lobby end.
11:28:59.007 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:0 | es:0
11:28:59.007 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
11:28:59.007 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
11:28:59.011 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
11:28:59.011 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
11:28:59.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
11:28:59.110 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:28:59.110 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
11:28:59.110 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:2 my_peer_id:110000101ead6cb
11:28:59.110 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:2 my_peer_id:110000101ead6cb
11:28:59.111 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
11:28:59.113 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:2 my_peer_id:110000101ead6cb
11:28:59.113 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
11:28:59.113 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:28:59.113 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
11:28:59.113 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
11:28:59.113 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
11:28:59.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:28:59.113 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
11:28:59.113 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient, async-read,
11:28:59.113 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
11:28:59.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:28:59.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:28:59.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
11:28:59.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
11:28:59.133 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
11:28:59.134 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
11:28:59.185 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
11:28:59.185 [Lua] [PackageManager] Force_load: wwise/crossbow
11:28:59.186 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
11:28:59.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
11:28:59.727 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
11:28:59.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
11:28:59.788 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
11:28:59.788 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
11:28:59.788 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
11:28:59.909 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
11:28:59.909 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
11:28:59.910 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
11:28:59.966 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
11:28:59.966 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
11:28:59.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
11:29:00.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
11:29:00.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
11:29:00.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
11:29:00.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
11:29:00.181 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
11:29:00.182 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
11:29:00.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
11:29:00.254 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06
11:29:00.254 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
11:29:00.346 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
11:29:00.346 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
11:29:00.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
11:29:00.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
11:29:00.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
11:29:00.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
11:29:00.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
11:29:00.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
11:29:00.588 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:29:00.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:29:00.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
11:29:00.610 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
11:29:03.111 [Lua] Set lobby begin:
11:29:03.111 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:29:03.111 [Lua] Lobby data level_key = inn_level
11:29:03.111 [Lua] Lobby data power_level = 417
11:29:03.111 [Lua] Lobby data selected_level_key = inn_level
11:29:03.111 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:29:03.111 [Lua] Lobby data difficulty = normal
11:29:03.111 [Lua] Lobby data unique_server_name = Samoly
11:29:03.111 [Lua] Lobby data matchmaking = false
11:29:03.111 [Lua] Lobby data host = 110000101ead6cb
11:29:03.111 [Lua] Lobby data country_code = FI
11:29:03.111 [Lua] Lobby data game_mode = 3
11:29:03.111 [Lua] Lobby data player_slot_5 = 0:0
11:29:03.111 [Lua] Lobby data player_slot_2 = 0:0
11:29:03.112 [Lua] Lobby data difficulty_tweak = 0
11:29:03.112 [Lua] Lobby data player_slot_3 = 0:0
11:29:03.112 [Lua] Lobby data num_players = 2
11:29:03.112 [Lua] Set lobby end.
11:29:08.274 [Lua] Set lobby begin:
11:29:08.274 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:29:08.274 [Lua] Lobby data level_key = inn_level
11:29:08.274 [Lua] Lobby data power_level = 835
11:29:08.274 [Lua] Lobby data selected_level_key = inn_level
11:29:08.275 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:29:08.275 [Lua] Lobby data difficulty = normal
11:29:08.275 [Lua] Lobby data unique_server_name = Samoly
11:29:08.275 [Lua] Lobby data matchmaking = false
11:29:08.275 [Lua] Lobby data host = 110000101ead6cb
11:29:08.275 [Lua] Lobby data country_code = FI
11:29:08.275 [Lua] Lobby data game_mode = 3
11:29:08.275 [Lua] Lobby data player_slot_5 = 0:0
11:29:08.275 [Lua] Lobby data player_slot_2 = 0:0
11:29:08.275 [Lua] Lobby data difficulty_tweak = 0
11:29:08.275 [Lua] Lobby data player_slot_3 = 0:0
11:29:08.275 [Lua] Lobby data num_players = 2
11:29:08.275 [Lua] Set lobby end.
11:29:08.690 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:29:08.691 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80
11:29:08.691 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:29:14.339 [Lua] PlayFabMirrorBase:_commit_internal 5
11:29:14.339 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:29:14.343 [Lua] generate_backend_stats 110000101ead6cb:1
11:29:14.358 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:29:14.358 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:29:14.358 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27
11:29:14.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27
11:29:14.792 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27
11:29:14.797 [Lua] commit result success 5
11:29:51.436 [Lua] [NetworkServer] Changing num_players from 2 to 3
11:29:51.436 [Lua] Players: 3
11:29:51.436 [Lua] Set lobby begin:
11:29:51.436 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:29:51.437 [Lua] Lobby data level_key = inn_level
11:29:51.437 [Lua] Lobby data power_level = 835
11:29:51.437 [Lua] Lobby data selected_level_key = inn_level
11:29:51.437 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:29:51.437 [Lua] Lobby data difficulty = normal
11:29:51.437 [Lua] Lobby data unique_server_name = Samoly
11:29:51.437 [Lua] Lobby data matchmaking = false
11:29:51.437 [Lua] Lobby data host = 110000101ead6cb
11:29:51.437 [Lua] Lobby data country_code = FI
11:29:51.437 [Lua] Lobby data game_mode = 3
11:29:51.437 [Lua] Lobby data player_slot_5 = 0:0
11:29:51.437 [Lua] Lobby data player_slot_2 = 0:0
11:29:51.437 [Lua] Lobby data difficulty_tweak = 0
11:29:51.437 [Lua] Lobby data player_slot_3 = 0:0
11:29:51.437 [Lua] Lobby data num_players = 3
11:29:51.438 [Lua] Set lobby end.
11:29:51.438 [Lua] [LobbyMembers] Member joined 1100001059c9cc0
11:29:53.989 [Lua] GOT approve_channel 4 1100001059c9cc0 1860000037be0f6
11:29:53.989 [EAC] EAC server has client 1100001059c9cc0 and channel 4 (and owner 1100001059c9cc0)
11:29:53.989 [EACServer] [13:29:53:989][Windows][EAC Server] [Info][RegisterClient] Client: 01100001059C9CC0 PlayerGUID: 76561198054415552 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054415552 PlayerName: Purgatony
11:29:53.990 [Lua] Client with peer_id 1100001059c9cc0 got APPROVED by server
11:29:53.990 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001059c9cc0'
11:29:53.990 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Connecting
11:29:53.990 [Lua] [ChatManager][1]System: Purgatony is joining the game
11:29:54.147 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
11:29:54.147 [Lua] [Matchmaking] Got a handshake request from 1100001059c9cc0 with user name 'Purgatony'
11:29:54.269 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037be0f6 from 1100001059c9cc0, replying lobby_ok
11:29:54.397 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001059c9cc0 REPLY wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:0 | es:0
11:29:54.601 [Lua] Set lobby begin:
11:29:54.601 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:29:54.601 [Lua] Lobby data level_key = inn_level
11:29:54.601 [Lua] Lobby data power_level = 835
11:29:54.601 [Lua] Lobby data selected_level_key = inn_level
11:29:54.602 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:29:54.602 [Lua] Lobby data difficulty = normal
11:29:54.602 [Lua] Lobby data unique_server_name = Samoly
11:29:54.602 [Lua] Lobby data matchmaking = false
11:29:54.602 [Lua] Lobby data host = 110000101ead6cb
11:29:54.602 [Lua] Lobby data country_code = FI
11:29:54.602 [Lua] Lobby data game_mode = 3
11:29:54.602 [Lua] Lobby data player_slot_5 = 0:0
11:29:54.602 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:29:54.602 [Lua] Lobby data difficulty_tweak = 0
11:29:54.602 [Lua] Lobby data player_slot_3 = 0:0
11:29:54.602 [Lua] Lobby data num_players = 3
11:29:54.603 [Lua] Set lobby end.
11:29:54.603 [Lua] [Matchmaking] Assigning profile slot 2 to 1100001059c9cc0
11:29:54.603 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:1100001059c9cc0 | es:0
11:29:56.896 [Lua] ### CLEARING PEER STATE FOR 1100001059c9cc0
11:29:56.896 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Connecting
11:29:56.896 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Connecting
11:29:57.013 [Lua] [PSM] Peer 1100001059c9cc0 joined. Want to use profile index "2" and join party "0"
11:29:57.013 [Lua] Mechanism says: a client joined the game! 1100001059c9cc0
11:29:57.013 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001059c9cc0, connection_key=1)
11:29:57.013 [Lua] Sync dynamic to client:
11:29:57.519 [SteamVoipClient] select_out(1100001059c9cc0, on)
11:29:57.520 [SteamVoipClient] select_out(1100001059c9cc0, on)
11:29:57.520 [SteamVoipClient] select_in(1100001059c9cc0, on)
11:29:57.520 [SteamVoipClient] select_out(1100001059c9cc0, off)
11:29:58.580 [EACServer] [13:29:58:580][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059C9CC0 Session: 2 Status: Client Authenticated Message: Client authenticated.
11:29:58.581 [EAC] Peer 1100001059c9cc0 switched EAC state to ClientAuthenticatedLocal
11:29:58.777 [EACServer] [13:29:58:776][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001059C9CC0.
11:29:59.106 [Lua] player (1100001059c9cc0,1) was put into party 0
11:29:59.106 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Connecting
11:29:59.106 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
11:29:59.106 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
11:29:59.106 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:29:59.106 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000101ead6cb "Samoly"
<>
11:29:59.106 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F2188F0; previous_state = Connecting; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 325590; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001D325D0
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000011668CC0; dt = 0.010213310830295086; state_data = table: 000000000F2188F0; new_state = Loading
[5] self = table: 00000000017C0BF0; dt = 0.010213310830295086; peer_state_machines = table: 00000000017C0C60; joined_peers = table: 0000000001152AA0; game_session = [GameSession]; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0
[6] self = table: 0000000000D20160; dt = 0.010213310830295086; t = 430.58734796219505; network_manager = table: 0000000001058890
[7] self = table: 0000000010404290; dt = 0.010213310830295086; t = 455.49851677636616
[8] self = table: 0000000000097110; real_world_dt = 0.010213310830295086; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010213310830295086; t = 455.49851677636616
[9] dt = 0.010213310830295086
[2] server = table: 00000000017C0BF0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267; clan_tag = "0"; peer_id = "1100001059c9cc0";
[4] current_state = Loading; function_memoize = table: 0000000002F13FB0; state_data = table: 000000000F2188F0;
[5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "110000103faf286"; game_network_manager = table: 0000000001058890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000D9F0B0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000000DB5C40; network_server = table: 00000000017C0BF0; entity_system = table: 0000000000C51CC0; parent = table: 0000000000097110; _level_flow_events = table: 0000000009710CD0; statistics_db = table: 0000000000C6EBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000004C10A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001160970; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000D9F0B0; world = [World]; dt = 0.010228709317743778; peer_id = "110000101ead6cb"; level = [Level]; network_timer_handler = table: 0000000000DB5A50; machines = table: 00000000030687C0; viewport_name = "player_1"; _camera_carrier = table: 000000000F44B990; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000010586C0; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000036C0EF0; _quit_game = false;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000018DBC40;
<>
<>
11:29:59.351 [Lua] ### Sending rpc_level_loaded
11:29:59.351 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
11:29:59.351 [Lua] Peer 1100001059c9cc0 has loaded the level but not all enemies, so we wait
11:29:59.379 [EACServer] [13:29:59:379][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001059C9CC0
11:29:59.379 [EACServer] [13:29:59:379][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059C9CC0 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
11:29:59.380 [EAC] Peer 1100001059c9cc0 switched EAC state to ClientAuthenticatedRemote
11:29:59.389 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001059c9cc0, connection_key=1)
11:29:59.390 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
11:29:59.390 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
11:29:59.390 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:2 my_peer_id:110000101ead6cb
11:30:02.247 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
11:30:02.247 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
11:30:03.580 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
11:30:03.580 [Lua] [Matchmaking] Got a handshake request from 1100001059c9cc0 with user name 'Purgatony'
11:30:03.580 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
11:30:03.580 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
11:30:03.594 [Lua] Breedfreezer (server) starting a hot join sync
11:30:03.594 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=82
11:30:03.594 [Lua] RemotePlayer:create_game_object( ) 82
11:30:03.606 [Lua] player (1100001059c9cc0,1) was put into party 1
11:30:03.606 [Lua] Assigning peer(1100001059c9cc0:1) to profile(2) career(1)
11:30:03.606 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001059c9cc0) local_player_id(1) profile_index(2) career_index(1)
11:30:03.606 [Lua] Set lobby begin:
11:30:03.606 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:30:03.607 [Lua] Lobby data level_key = inn_level
11:30:03.607 [Lua] Lobby data power_level = 835
11:30:03.607 [Lua] Lobby data selected_level_key = inn_level
11:30:03.607 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:30:03.607 [Lua] Lobby data difficulty = normal
11:30:03.607 [Lua] Lobby data unique_server_name = Samoly
11:30:03.607 [Lua] Lobby data matchmaking = false
11:30:03.607 [Lua] Lobby data host = 110000101ead6cb
11:30:03.607 [Lua] Lobby data country_code = FI
11:30:03.607 [Lua] Lobby data game_mode = 3
11:30:03.607 [Lua] Lobby data player_slot_5 = 0:0
11:30:03.607 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:30:03.607 [Lua] Lobby data difficulty_tweak = 0
11:30:03.607 [Lua] Lobby data player_slot_3 = 0:0
11:30:03.607 [Lua] Lobby data num_players = 3
11:30:03.607 [Lua] Set lobby end.
11:30:03.607 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:1100001059c9cc0 | es:0
11:30:03.607 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
11:30:03.607 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
11:30:03.608 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
11:30:03.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
11:30:03.613 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
11:30:03.613 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
11:30:03.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
11:30:03.808 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
11:30:03.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
11:30:03.808 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:30:03.808 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
11:30:03.808 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
11:30:03.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:3 my_peer_id:110000101ead6cb
11:30:03.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:3 my_peer_id:110000101ead6cb
11:30:03.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:3 my_peer_id:110000101ead6cb
11:30:03.843 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:3 my_peer_id:110000101ead6cb
11:30:03.843 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
11:30:03.843 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, InventoryPackageSynchronizerClient, async-read,
11:30:03.843 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read,
11:30:03.843 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
11:30:03.843 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
11:30:03.843 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:30:03.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
11:30:03.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:30:03.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
11:30:03.909 [Lua] Set lobby begin:
11:30:03.909 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:30:03.909 [Lua] Lobby data level_key = inn_level
11:30:03.909 [Lua] Lobby data power_level = 556
11:30:03.909 [Lua] Lobby data selected_level_key = inn_level
11:30:03.909 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:30:03.909 [Lua] Lobby data difficulty = normal
11:30:03.909 [Lua] Lobby data unique_server_name = Samoly
11:30:03.910 [Lua] Lobby data matchmaking = false
11:30:03.910 [Lua] Lobby data host = 110000101ead6cb
11:30:03.910 [Lua] Lobby data country_code = FI
11:30:03.910 [Lua] Lobby data game_mode = 3
11:30:03.910 [Lua] Lobby data player_slot_5 = 0:0
11:30:03.910 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:30:03.910 [Lua] Lobby data difficulty_tweak = 0
11:30:03.910 [Lua] Lobby data player_slot_3 = 0:0
11:30:03.910 [Lua] Lobby data num_players = 3
11:30:03.910 [Lua] Set lobby end.
11:30:03.982 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
11:30:03.982 [Lua] [PackageManager] Force_load: wwise/staff
11:30:03.983 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
11:30:04.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
11:30:04.034 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
11:30:04.035 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
11:30:04.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
11:30:04.160 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
11:30:04.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
11:30:04.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
11:30:04.469 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
11:30:04.471 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
11:30:04.518 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
11:30:04.518 [Lua] [PackageManager] Force_load: wwise/flamethrower
11:30:04.519 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
11:30:05.188 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
11:30:05.188 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
11:30:05.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
11:30:05.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
11:30:05.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
11:30:05.311 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
11:30:05.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
11:30:05.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
11:30:05.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:30:05.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:30:05.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
11:30:05.611 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
11:30:09.029 [Lua] Set lobby begin:
11:30:09.029 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:30:09.029 [Lua] Lobby data level_key = inn_level
11:30:09.029 [Lua] Lobby data power_level = 835
11:30:09.029 [Lua] Lobby data selected_level_key = inn_level
11:30:09.029 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:30:09.029 [Lua] Lobby data difficulty = normal
11:30:09.029 [Lua] Lobby data unique_server_name = Samoly
11:30:09.029 [Lua] Lobby data matchmaking = false
11:30:09.029 [Lua] Lobby data host = 110000101ead6cb
11:30:09.030 [Lua] Lobby data country_code = FI
11:30:09.030 [Lua] Lobby data game_mode = 3
11:30:09.030 [Lua] Lobby data player_slot_5 = 0:0
11:30:09.030 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:30:09.030 [Lua] Lobby data difficulty_tweak = 0
11:30:09.030 [Lua] Lobby data player_slot_3 = 0:0
11:30:09.030 [Lua] Lobby data num_players = 3
11:30:09.030 [Lua] Set lobby end.
11:30:09.772 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:30:09.774 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83
11:30:09.774 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:30:18.965 [Lua] PlayFabMirrorBase:_commit_internal 6
11:30:18.965 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:30:18.967 [Lua] generate_backend_stats 110000101ead6cb:1
11:30:18.984 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 28
11:30:18.986 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:30:18.986 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29
11:30:18.991 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 3
11:30:19.825 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
11:30:19.825 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28
11:30:20.282 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 28
11:30:20.287 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29
11:30:20.736 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29
11:30:20.739 [Lua] commit result success 6
11:30:34.591 [Lua] [NetworkServer] Changing num_players from 3 to 4
11:30:34.591 [Lua] Players: 4
11:30:34.591 [Lua] Set lobby begin:
11:30:34.591 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:30:34.591 [Lua] Lobby data level_key = inn_level
11:30:34.591 [Lua] Lobby data power_level = 835
11:30:34.591 [Lua] Lobby data selected_level_key = inn_level
11:30:34.591 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:30:34.591 [Lua] Lobby data difficulty = normal
11:30:34.591 [Lua] Lobby data unique_server_name = Samoly
11:30:34.591 [Lua] Lobby data matchmaking = false
11:30:34.591 [Lua] Lobby data host = 110000101ead6cb
11:30:34.592 [Lua] Lobby data country_code = FI
11:30:34.592 [Lua] Lobby data game_mode = 3
11:30:34.592 [Lua] Lobby data player_slot_5 = 0:0
11:30:34.592 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:30:34.592 [Lua] Lobby data difficulty_tweak = 0
11:30:34.592 [Lua] Lobby data player_slot_3 = 0:0
11:30:34.592 [Lua] Lobby data num_players = 4
11:30:34.592 [Lua] Set lobby end.
11:30:34.592 [Lua] [LobbyMembers] Member joined 110000101982738
11:30:36.954 [Lua] GOT approve_channel 7 110000101982738 1860000037be0f6
11:30:36.955 [EAC] EAC server has client 110000101982738 and channel 7 (and owner 110000101982738)
11:30:36.955 [EACServer] [13:30:36:954][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101982738 PlayerGUID: 76561197987014456 PlayerIP: 0.0.0.0 OwnerGUID: 76561197987014456 PlayerName: Peltsito The Madman
11:30:36.955 [Lua] Client with peer_id 110000101982738 got APPROVED by server
11:30:36.955 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101982738'
11:30:36.955 [Lua] [PeerSM] 110000101982738 :: on_enter Connecting
11:30:36.955 [Lua] [ChatManager][1]System: Peltsito The Madman is joining the game
11:30:37.074 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
11:30:37.074 [Lua] [Matchmaking] Got a handshake request from 110000101982738 with user name 'Peltsito The Madman'
11:30:37.154 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037be0f6 from 110000101982738, replying lobby_ok
11:30:37.411 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101982738 REPLY wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:1100001059c9cc0 | es:0
11:30:37.619 [Lua] Set lobby begin:
11:30:37.619 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:30:37.619 [Lua] Lobby data level_key = inn_level
11:30:37.619 [Lua] Lobby data power_level = 835
11:30:37.619 [Lua] Lobby data selected_level_key = inn_level
11:30:37.619 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:30:37.619 [Lua] Lobby data difficulty = normal
11:30:37.619 [Lua] Lobby data unique_server_name = Samoly
11:30:37.619 [Lua] Lobby data matchmaking = false
11:30:37.619 [Lua] Lobby data host = 110000101ead6cb
11:30:37.619 [Lua] Lobby data country_code = FI
11:30:37.619 [Lua] Lobby data game_mode = 3
11:30:37.619 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:30:37.619 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:30:37.619 [Lua] Lobby data difficulty_tweak = 0
11:30:37.619 [Lua] Lobby data player_slot_3 = 0:0
11:30:37.619 [Lua] Lobby data num_players = 4
11:30:37.620 [Lua] Set lobby end.
11:30:37.620 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101982738
11:30:37.620 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:1100001059c9cc0 | es:110000101982738
11:30:39.901 [Lua] ### CLEARING PEER STATE FOR 110000101982738
11:30:39.901 [Lua] [PeerSM] 110000101982738 :: on_exit Connecting
11:30:39.901 [Lua] [PeerSM] 110000101982738 :: on_enter Connecting
11:30:40.003 [Lua] [PSM] Peer 110000101982738 joined. Want to use profile index "5" and join party "0"
11:30:40.003 [Lua] Mechanism says: a client joined the game! 110000101982738
11:30:40.003 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101982738, connection_key=2)
11:30:40.003 [Lua] Sync dynamic to client:
11:30:40.325 [SteamVoipClient] select_out(110000101982738, on)
11:30:40.338 [SteamVoipClient] select_out(110000101982738, on)
11:30:40.338 [SteamVoipClient] select_in(110000101982738, on)
11:30:40.338 [SteamVoipClient] select_out(110000101982738, off)
11:30:40.450 [EACServer] [13:30:40:450][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101982738 Session: 3 Status: Client Authenticated Message: Client authenticated.
11:30:40.451 [EAC] Peer 110000101982738 switched EAC state to ClientAuthenticatedLocal
11:30:40.574 [EACServer] [13:30:40:573][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101982738.
11:30:40.875 [EACServer] [13:30:40:875][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101982738
11:30:40.875 [EACServer] [13:30:40:875][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101982738 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
11:30:40.878 [EAC] Peer 110000101982738 switched EAC state to ClientAuthenticatedRemote
11:30:41.979 [Lua] player (110000101982738,1) was put into party 0
11:30:41.979 [Lua] [PeerSM] 110000101982738 :: on_exit Connecting
11:30:41.979 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
11:30:41.979 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
11:30:41.979 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:30:41.979 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000101ead6cb "Samoly"
<>
11:30:41.980 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000159AC70; previous_state = Connecting; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 325590; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001D325D0
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = Connecting
[4] self = table: 00000000080D08C0; dt = 0.0066866753622889519; state_data = table: 000000000159AC70; new_state = Loading
[5] self = table: 00000000017C0BF0; dt = 0.0066866753622889519; peer_state_machines = table: 00000000017C0C60; joined_peers = table: 0000000001152AA0; game_session = [GameSession]; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0
[6] self = table: 0000000000D20160; dt = 0.0066866753622889519; t = 472.76590749598108; network_manager = table: 0000000001058890
[7] self = table: 0000000010404290; dt = 0.0066866753622889519; t = 497.67707631015219
[8] self = table: 0000000000097110; real_world_dt = 0.0066866753622889519; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0066866753622889519; t = 497.67707631015219
[9] dt = 0.0066866753622889519
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587; clan_tag = "0"; peer_id = "110000101982738";
[4] current_state = Loading; function_memoize = table: 000000000B0B5460; state_data = table: 000000000159AC70;
[5] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000001058890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000D9F0B0;
[6] world_name = "level_world"; entity_system_bag = table: 0000000000DB5C40; network_server = table: 00000000017C0BF0; entity_system = table: 0000000000C51CC0; parent = table: 0000000000097110; _level_flow_events = table: 0000000009710CD0; statistics_db = table: 0000000000C6EBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000004C10A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001160970; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000D9F0B0; world = [World]; dt = 0.0067009981721639633; peer_id = "110000101ead6cb"; level = [Level]; network_timer_handler = table: 0000000000DB5A50; machines = table: 00000000030687C0; viewport_name = "player_1"; _camera_carrier = table: 000000000F44B990; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000010586C0; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000036C0EF0; _quit_game = false;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000018DBC40;
<>
<>
11:30:42.074 [Lua] ### Sending rpc_level_loaded
11:30:42.074 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
11:30:42.074 [Lua] Peer 110000101982738 has loaded the level but not all enemies, so we wait
11:30:42.230 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101982738, connection_key=2)
11:30:42.231 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
11:30:42.231 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
11:30:42.231 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:3 my_peer_id:110000101ead6cb
11:30:47.348 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
11:30:47.348 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
11:30:48.692 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
11:30:48.692 [Lua] [Matchmaking] Got a handshake request from 110000101982738 with user name 'Peltsito The Madman'
11:30:48.693 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
11:30:48.693 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
11:30:48.704 [Lua] Breedfreezer (server) starting a hot join sync
11:30:48.704 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=84
11:30:48.704 [Lua] RemotePlayer:create_game_object( ) 84
11:30:48.717 [Lua] player (110000101982738,1) was put into party 1
11:30:48.717 [Lua] Assigning peer(110000101982738:1) to profile(5) career(3)
11:30:48.717 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101982738) local_player_id(1) profile_index(5) career_index(3)
11:30:48.717 [Lua] Set lobby begin:
11:30:48.717 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:30:48.717 [Lua] Lobby data level_key = inn_level
11:30:48.717 [Lua] Lobby data power_level = 835
11:30:48.717 [Lua] Lobby data selected_level_key = inn_level
11:30:48.717 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:30:48.717 [Lua] Lobby data difficulty = normal
11:30:48.717 [Lua] Lobby data unique_server_name = Samoly
11:30:48.717 [Lua] Lobby data matchmaking = false
11:30:48.717 [Lua] Lobby data host = 110000101ead6cb
11:30:48.718 [Lua] Lobby data country_code = FI
11:30:48.718 [Lua] Lobby data game_mode = 3
11:30:48.718 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:30:48.718 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:30:48.718 [Lua] Lobby data difficulty_tweak = 0
11:30:48.718 [Lua] Lobby data player_slot_3 = 0:0
11:30:48.718 [Lua] Lobby data num_players = 4
11:30:48.718 [Lua] Set lobby end.
11:30:48.718 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103faf286 | we:110000101ead6cb | dr:0 | bw:1100001059c9cc0 | es:110000101982738
11:30:48.718 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
11:30:48.718 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
11:30:48.719 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
11:30:48.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
11:30:48.719 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
11:30:48.719 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
11:30:48.724 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
11:30:48.724 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
11:30:48.937 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
11:30:48.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
11:30:48.937 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
11:30:48.938 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
11:30:48.938 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:30:48.938 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
11:30:48.938 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:4 my_peer_id:110000101ead6cb
11:30:48.938 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:4 my_peer_id:110000101ead6cb
11:30:48.938 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:4 my_peer_id:110000101ead6cb
11:30:48.938 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:4 my_peer_id:110000101ead6cb
11:30:48.939 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
11:30:48.945 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:4 my_peer_id:110000101ead6cb
11:30:48.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:30:48.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:30:48.945 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:30:48.945 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
11:30:48.945 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
11:30:48.945 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
11:30:48.945 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
11:30:48.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
11:30:48.945 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
11:30:48.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
11:30:48.971 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
11:30:48.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
11:30:48.972 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
11:30:49.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
11:30:49.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
11:30:49.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
11:30:49.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
11:30:49.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
11:30:49.173 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
11:30:49.861 [Lua] Set lobby begin:
11:30:49.861 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:30:49.861 [Lua] Lobby data level_key = inn_level
11:30:49.861 [Lua] Lobby data power_level = 626
11:30:49.861 [Lua] Lobby data selected_level_key = inn_level
11:30:49.862 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:30:49.862 [Lua] Lobby data difficulty = normal
11:30:49.862 [Lua] Lobby data unique_server_name = Samoly
11:30:49.862 [Lua] Lobby data matchmaking = false
11:30:49.862 [Lua] Lobby data host = 110000101ead6cb
11:30:49.862 [Lua] Lobby data country_code = FI
11:30:49.862 [Lua] Lobby data game_mode = 3
11:30:49.862 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:30:49.862 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:30:49.862 [Lua] Lobby data difficulty_tweak = 0
11:30:49.862 [Lua] Lobby data player_slot_3 = 0:0
11:30:49.862 [Lua] Lobby data num_players = 4
11:30:49.863 [Lua] Set lobby end.
11:30:50.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
11:30:50.184 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
11:30:50.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
11:30:50.235 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
11:30:50.235 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
11:30:50.236 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
11:30:50.296 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
11:30:50.296 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
11:30:50.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
11:30:50.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
11:30:50.345 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
11:30:50.346 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
11:30:50.435 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
11:30:50.435 [Lua] [PackageManager] Force_load: wwise/blunderbuss
11:30:50.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
11:30:50.511 [Lua] [IngameUI] menu view on_enter start_game_view
11:30:50.512 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b616910
11:30:50.512 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
11:30:50.514 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
11:30:50.514 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
11:30:50.514 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
11:30:50.514 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
11:30:50.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
11:30:50.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
11:30:50.519 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
11:30:50.522 [Lua] cataclysm
11:30:50.634 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
11:30:50.634 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
11:30:50.645 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
11:30:51.164 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
11:30:51.164 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
11:30:51.164 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
11:30:51.175 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
11:30:51.833 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
11:30:51.936 [Lua] [IngameUI] menu view on_exit start_game_view
11:30:51.936 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
11:30:51.937 [Save] Saving `save_data`
11:30:51.937 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
11:30:51.937 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
11:30:51.937 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
11:30:51.937 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
11:30:51.942 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b616910
11:30:51.948 [Save] Save done
11:30:52.005 [Lua] [Matchmaking] Cancelling matchmaking
11:30:52.005 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
11:30:53.852 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:30:53.854 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
11:30:53.855 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:30:54.904 [Lua] Set lobby begin:
11:30:54.904 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:30:54.904 [Lua] Lobby data level_key = inn_level
11:30:54.904 [Lua] Lobby data power_level = 835
11:30:54.904 [Lua] Lobby data selected_level_key = inn_level
11:30:54.904 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:30:54.904 [Lua] Lobby data difficulty = normal
11:30:54.904 [Lua] Lobby data unique_server_name = Samoly
11:30:54.905 [Lua] Lobby data matchmaking = false
11:30:54.905 [Lua] Lobby data host = 110000101ead6cb
11:30:54.905 [Lua] Lobby data country_code = FI
11:30:54.905 [Lua] Lobby data game_mode = 3
11:30:54.905 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:30:54.905 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:30:54.905 [Lua] Lobby data difficulty_tweak = 0
11:30:54.905 [Lua] Lobby data player_slot_3 = 0:0
11:30:54.905 [Lua] Lobby data num_players = 4
11:30:54.905 [Lua] Set lobby end.
11:30:55.798 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
11:30:55.798 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
11:30:55.801 [Lua] Set lobby begin:
11:30:55.801 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:30:55.801 [Lua] Lobby data level_key = inn_level
11:30:55.801 [Lua] Lobby data power_level = 835
11:30:55.801 [Lua] Lobby data selected_level_key = inn_level
11:30:55.801 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:30:55.801 [Lua] Lobby data difficulty = cataclysm_3
11:30:55.801 [Lua] Lobby data unique_server_name = Samoly
11:30:55.801 [Lua] Lobby data matchmaking = false
11:30:55.801 [Lua] Lobby data host = 110000101ead6cb
11:30:55.802 [Lua] Lobby data country_code = FI
11:30:55.802 [Lua] Lobby data game_mode = 3
11:30:55.802 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:30:55.802 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:30:55.802 [Lua] Lobby data difficulty_tweak = 0
11:30:55.802 [Lua] Lobby data player_slot_3 = 0:0
11:30:55.802 [Lua] Lobby data num_players = 4
11:30:55.802 [Lua] Set lobby end.
11:30:55.802 [Lua] [PartyManager] Leader is set to 110000101ead6cb
11:30:55.802 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_swamp_heavens 0
11:30:55.802 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_swamp_heavens, 0 )
11:30:55.802 [Lua] Set lobby begin:
11:30:55.802 [Lua] Lobby data twitch_enabled = false
11:30:55.802 [Lua] Lobby data power_level = 835
11:30:55.802 [Lua] Lobby data unique_server_name = Samoly
11:30:55.802 [Lua] Lobby data difficulty_tweak = 0
11:30:55.802 [Lua] Lobby data host = 110000101ead6cb
11:30:55.803 [Lua] Lobby data game_mode = 9
11:30:55.803 [Lua] Lobby data match_started = true
11:30:55.803 [Lua] Lobby data mechanism = adventure
11:30:55.803 [Lua] Lobby data level_key = inn_level
11:30:55.803 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:30:55.803 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:30:55.803 [Lua] Lobby data difficulty = cataclysm_3
11:30:55.803 [Lua] Lobby data quick_game = false
11:30:55.803 [Lua] Lobby data weave_index = 154
11:30:55.803 [Lua] Lobby data matchmaking = true
11:30:55.803 [Lua] Lobby data weave_name = weave_154
11:30:55.803 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:30:55.803 [Lua] Lobby data num_players = 4
11:30:55.803 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:30:55.803 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:30:55.803 [Lua] Lobby data country_code = FI
11:30:55.803 [Lua] Lobby data player_slot_3 = 0:0
11:30:55.803 [Lua] Lobby data eac_authorized = true
11:30:55.804 [Lua] Set lobby end.
11:30:55.804 [Lua] Set lobby begin:
11:30:55.804 [Lua] Lobby data twitch_enabled = false
11:30:55.804 [Lua] Lobby data power_level = 835
11:30:55.804 [Lua] Lobby data unique_server_name = Samoly
11:30:55.804 [Lua] Lobby data difficulty_tweak = 0
11:30:55.804 [Lua] Lobby data host = 110000101ead6cb
11:30:55.804 [Lua] Lobby data game_mode = 9
11:30:55.804 [Lua] Lobby data is_private = false
11:30:55.804 [Lua] Lobby data match_started = true
11:30:55.804 [Lua] Lobby data mechanism = adventure
11:30:55.804 [Lua] Lobby data level_key = inn_level
11:30:55.804 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:30:55.804 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:30:55.804 [Lua] Lobby data difficulty = cataclysm_3
11:30:55.804 [Lua] Lobby data quick_game = false
11:30:55.804 [Lua] Lobby data weave_index = 154
11:30:55.805 [Lua] Lobby data matchmaking = true
11:30:55.805 [Lua] Lobby data weave_name = weave_154
11:30:55.805 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:30:55.805 [Lua] Lobby data num_players = 4
11:30:55.805 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:30:55.805 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:30:55.805 [Lua] Lobby data country_code = FI
11:30:55.805 [Lua] Lobby data player_slot_3 = 0:0
11:30:55.805 [Lua] Lobby data eac_authorized = true
11:30:55.805 [Lua] Set lobby end.
11:30:55.805 [Lua] [ChatManager][1]System: Starting hosted game...
11:30:55.805 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
11:30:55.805 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
11:30:59.962 [Lua] Set lobby begin:
11:30:59.962 [Lua] Lobby data twitch_enabled = false
11:30:59.962 [Lua] Lobby data power_level = 1033
11:30:59.962 [Lua] Lobby data unique_server_name = Samoly
11:30:59.962 [Lua] Lobby data difficulty_tweak = 0
11:30:59.962 [Lua] Lobby data host = 110000101ead6cb
11:30:59.962 [Lua] Lobby data game_mode = 9
11:30:59.962 [Lua] Lobby data is_private = false
11:30:59.962 [Lua] Lobby data match_started = true
11:30:59.963 [Lua] Lobby data mechanism = adventure
11:30:59.963 [Lua] Lobby data level_key = inn_level
11:30:59.963 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:30:59.963 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:30:59.963 [Lua] Lobby data difficulty = cataclysm_3
11:30:59.963 [Lua] Lobby data quick_game = false
11:30:59.963 [Lua] Lobby data weave_index = 154
11:30:59.963 [Lua] Lobby data matchmaking = true
11:30:59.963 [Lua] Lobby data weave_name = weave_154
11:30:59.963 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:30:59.963 [Lua] Lobby data num_players = 4
11:30:59.963 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:30:59.963 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:30:59.963 [Lua] Lobby data country_code = FI
11:30:59.963 [Lua] Lobby data player_slot_3 = 0:0
11:30:59.963 [Lua] Lobby data eac_authorized = true
11:30:59.963 [Lua] Set lobby end.
11:31:03.964 [Lua] PlayFabMirrorBase:_commit_internal 7
11:31:03.964 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:31:03.967 [Lua] generate_backend_stats 110000101ead6cb:1
11:31:03.982 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:31:03.982 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:31:03.982 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30
11:31:03.987 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30
11:31:04.471 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30
11:31:04.474 [Lua] commit result success 7
11:31:05.060 [Lua] Set lobby begin:
11:31:05.060 [Lua] Lobby data twitch_enabled = false
11:31:05.060 [Lua] Lobby data power_level = 1100
11:31:05.060 [Lua] Lobby data unique_server_name = Samoly
11:31:05.061 [Lua] Lobby data difficulty_tweak = 0
11:31:05.061 [Lua] Lobby data host = 110000101ead6cb
11:31:05.061 [Lua] Lobby data game_mode = 9
11:31:05.061 [Lua] Lobby data is_private = false
11:31:05.061 [Lua] Lobby data match_started = true
11:31:05.061 [Lua] Lobby data mechanism = adventure
11:31:05.061 [Lua] Lobby data level_key = inn_level
11:31:05.061 [Lua] Lobby data player_slot_1 = 110000103faf286:1
11:31:05.061 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:31:05.061 [Lua] Lobby data difficulty = cataclysm_3
11:31:05.061 [Lua] Lobby data quick_game = false
11:31:05.061 [Lua] Lobby data weave_index = 154
11:31:05.061 [Lua] Lobby data matchmaking = true
11:31:05.061 [Lua] Lobby data weave_name = weave_154
11:31:05.061 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:31:05.061 [Lua] Lobby data num_players = 4
11:31:05.062 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:31:05.062 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:31:05.062 [Lua] Lobby data country_code = FI
11:31:05.062 [Lua] Lobby data player_slot_3 = 0:0
11:31:05.062 [Lua] Lobby data eac_authorized = true
11:31:05.062 [Lua] Set lobby end.
11:31:18.402 [Lua] Assigning peer(110000103faf286:1) to profile(3) career(2)
11:31:18.402 [Lua] Set lobby begin:
11:31:18.402 [Lua] Lobby data twitch_enabled = false
11:31:18.402 [Lua] Lobby data power_level = 1100
11:31:18.402 [Lua] Lobby data unique_server_name = Samoly
11:31:18.402 [Lua] Lobby data difficulty_tweak = 0
11:31:18.402 [Lua] Lobby data host = 110000101ead6cb
11:31:18.402 [Lua] Lobby data game_mode = 9
11:31:18.402 [Lua] Lobby data is_private = false
11:31:18.402 [Lua] Lobby data match_started = true
11:31:18.402 [Lua] Lobby data mechanism = adventure
11:31:18.402 [Lua] Lobby data level_key = inn_level
11:31:18.402 [Lua] Lobby data player_slot_1 = 0:0
11:31:18.403 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:31:18.403 [Lua] Lobby data difficulty = cataclysm_3
11:31:18.403 [Lua] Lobby data quick_game = false
11:31:18.403 [Lua] Lobby data weave_index = 154
11:31:18.403 [Lua] Lobby data matchmaking = true
11:31:18.403 [Lua] Lobby data weave_name = weave_154
11:31:18.403 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:31:18.403 [Lua] Lobby data num_players = 4
11:31:18.403 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:31:18.403 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:31:18.403 [Lua] Lobby data country_code = FI
11:31:18.403 [Lua] Lobby data player_slot_3 = 0:0
11:31:18.403 [Lua] Lobby data eac_authorized = true
11:31:18.403 [Lua] Set lobby end.
11:31:18.403 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103faf286) local_player_id(1) profile_index(3) career_index(2)
11:31:18.403 [Lua] Set lobby begin:
11:31:18.403 [Lua] Lobby data twitch_enabled = false
11:31:18.403 [Lua] Lobby data power_level = 1100
11:31:18.403 [Lua] Lobby data unique_server_name = Samoly
11:31:18.403 [Lua] Lobby data difficulty_tweak = 0
11:31:18.404 [Lua] Lobby data host = 110000101ead6cb
11:31:18.404 [Lua] Lobby data game_mode = 9
11:31:18.404 [Lua] Lobby data is_private = false
11:31:18.404 [Lua] Lobby data match_started = true
11:31:18.404 [Lua] Lobby data mechanism = adventure
11:31:18.404 [Lua] Lobby data level_key = inn_level
11:31:18.404 [Lua] Lobby data player_slot_1 = 0:0
11:31:18.404 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:31:18.404 [Lua] Lobby data difficulty = cataclysm_3
11:31:18.404 [Lua] Lobby data quick_game = false
11:31:18.404 [Lua] Lobby data weave_index = 154
11:31:18.404 [Lua] Lobby data matchmaking = true
11:31:18.404 [Lua] Lobby data weave_name = weave_154
11:31:18.404 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:31:18.404 [Lua] Lobby data num_players = 4
11:31:18.404 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:31:18.404 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:31:18.404 [Lua] Lobby data country_code = FI
11:31:18.405 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:31:18.405 [Lua] Lobby data eac_authorized = true
11:31:18.405 [Lua] Set lobby end.
11:31:18.405 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:1100001059c9cc0 | es:110000101982738
11:31:18.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:5 my_peer_id:110000101ead6cb
11:31:18.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:5 my_peer_id:110000101ead6cb
11:31:18.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:5 my_peer_id:110000101ead6cb
11:31:18.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:5 my_peer_id:110000101ead6cb
11:31:18.513 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
11:31:18.517 [Lua] [GameNetworkManager] destroying game object with go_id=80
11:31:18.523 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:5 my_peer_id:110000101ead6cb
11:31:18.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
11:31:18.523 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
11:31:18.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:31:18.524 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
11:31:18.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:31:18.524 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read,
11:31:18.524 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read,
11:31:18.573 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
11:31:18.579 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
11:31:18.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
11:31:18.579 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
11:31:18.580 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_06, InventoryPackageSynchronizerClient
11:31:18.580 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
11:31:18.580 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
11:31:18.580 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient
11:31:18.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
11:31:18.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
11:31:18.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
11:31:19.176 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
11:31:19.176 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
11:31:19.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
11:31:19.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
11:31:19.374 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
11:31:19.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
11:31:19.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
11:31:19.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
11:31:19.486 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
11:31:19.561 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
11:31:19.561 [Lua] [PackageManager] Force_load: wwise/rakegun
11:31:19.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
11:31:19.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
11:31:19.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
11:31:19.634 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
11:31:19.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
11:31:19.668 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
11:31:19.669 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
11:31:19.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
11:31:19.843 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
11:31:19.850 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
11:31:25.362 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:31:25.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86
11:31:25.364 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:31:34.633 [Window] Window => inactive
11:31:37.032 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
11:31:37.032 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
11:31:37.179 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_swamp_heavens 0
11:31:37.179 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_swamp_heavens, 0 )
11:31:37.179 [Lua] Set lobby begin:
11:31:37.179 [Lua] Lobby data twitch_enabled = false
11:31:37.179 [Lua] Lobby data power_level = 1100
11:31:37.179 [Lua] Lobby data unique_server_name = Samoly
11:31:37.179 [Lua] Lobby data difficulty_tweak = 0
11:31:37.180 [Lua] Lobby data host = 110000101ead6cb
11:31:37.180 [Lua] Lobby data game_mode = 9
11:31:37.180 [Lua] Lobby data is_private = false
11:31:37.180 [Lua] Lobby data match_started = true
11:31:37.180 [Lua] Lobby data mechanism = adventure
11:31:37.180 [Lua] Lobby data level_key = inn_level
11:31:37.180 [Lua] Lobby data player_slot_1 = 0:0
11:31:37.180 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:31:37.180 [Lua] Lobby data difficulty = cataclysm_3
11:31:37.180 [Lua] Lobby data quick_game = false
11:31:37.180 [Lua] Lobby data weave_index = 154
11:31:37.180 [Lua] Lobby data matchmaking = false
11:31:37.180 [Lua] Lobby data weave_name = weave_154
11:31:37.181 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:31:37.181 [Lua] Lobby data num_players = 4
11:31:37.181 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:31:37.181 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:31:37.181 [Lua] Lobby data country_code = FI
11:31:37.181 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:31:37.181 [Lua] Lobby data eac_authorized = true
11:31:37.181 [Lua] Set lobby end.
11:31:37.184 [Lua] Set lobby begin:
11:31:37.184 [Lua] Lobby data twitch_enabled = false
11:31:37.184 [Lua] Lobby data power_level = 1100
11:31:37.184 [Lua] Lobby data unique_server_name = Samoly
11:31:37.184 [Lua] Lobby data difficulty_tweak = 0
11:31:37.184 [Lua] Lobby data host = 110000101ead6cb
11:31:37.184 [Lua] Lobby data game_mode = 9
11:31:37.184 [Lua] Lobby data is_private = false
11:31:37.184 [Lua] Lobby data match_started = true
11:31:37.184 [Lua] Lobby data mechanism = adventure
11:31:37.184 [Lua] Lobby data level_key = inn_level
11:31:37.184 [Lua] Lobby data player_slot_1 = 0:0
11:31:37.184 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:31:37.184 [Lua] Lobby data difficulty = cataclysm_3
11:31:37.184 [Lua] Lobby data quick_game = false
11:31:37.184 [Lua] Lobby data weave_index = 154
11:31:37.185 [Lua] Lobby data matchmaking = false
11:31:37.185 [Lua] Lobby data weave_name = weave_154
11:31:37.185 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:31:37.185 [Lua] Lobby data num_players = 4
11:31:37.185 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:31:37.185 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:31:37.185 [Lua] Lobby data country_code = FI
11:31:37.185 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:31:37.185 [Lua] Lobby data eac_authorized = true
11:31:37.185 [Lua] Set lobby end.
11:31:37.185 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
11:31:37.185 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
11:31:37.185 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
11:31:37.185 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
11:31:37.185 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
11:31:37.185 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
11:31:37.185 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
11:31:37.185 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
11:31:37.185 [Lua] Complete level triggered.
11:31:37.187 [Save] Saving `save_data`
11:31:37.187 [Lua] gm_event_end_conditions_met false false
11:31:37.188 [Lua] PlayFabMirrorBase:_commit_internal nil
11:31:37.188 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:31:37.190 [Lua] generate_backend_stats 110000101ead6cb:1
11:31:37.202 [Save] Save done
11:31:37.202 [Save] Saving `save_data`
11:31:37.215 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:31:37.215 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:31:37.217 [Lua] TRANSITION nil nil dlc_scorpion_swamp_heavens
11:31:37.217 [Lua] Transition type "dlc_scorpion_swamp_heavens", is server: true
11:31:37.217 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
11:31:37.217 [Lua] [GameNetworkManager] Leaving game...
11:31:37.217 [Lua] [GameNetworkManager] Shutting down game session host.
11:31:37.217 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:31:37.217 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:31:37.217 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=528.38
11:31:37.226 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:31:37.226 [Lua] commit result success 8
11:31:37.229 [Save] Save done
11:31:37.229 [Save] Saving `save_data`
11:31:37.254 [Save] Save done
11:31:39.226 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:31:39.226 [Lua] [Managers] Calling function on all managers:
11:31:39.227 [Lua] Clearing all global lookup lists
11:31:39.227 [Lua] [IngamePlayerListUI] - Destroy
11:31:39.227 [Lua] [EquipmentUI] - Destroy
11:31:39.227 [Lua] [AbilityUI] - Destroy
11:31:39.227 [Lua] [GamePadAbilityUI] - Destroy
11:31:39.227 [Lua] [GamePadEquipmentUI] - Destroy
11:31:39.227 [Lua] [IngameUI] destroy
11:31:39.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
11:31:39.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
11:31:39.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
11:31:39.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
11:31:39.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
11:31:39.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
11:31:39.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
11:31:39.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
11:31:39.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
11:31:39.267 [Lua] [Managers] Destroying manager group:
11:31:39.271 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
11:31:39.318 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
11:31:39.318 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
11:31:39.318 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
11:31:39.318 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_swamp_heavens 0
11:31:39.318 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:31:39.318 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_swamp_heavens", Num ocurrencies: 5, User: 110000101ead6cb "Samoly"
<>
11:31:39.319 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_swamp_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_swamp_heavens"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_swamp_heavens"; environment_variation_id = 0; level_seed = 6532640; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000127CDE60
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 0000000000D20160; application_shutdown = nil; unit_spawner = table: 00000000036C10A0; world = [World]; unit_storage = table: 00000000036C19D0; units = table: 00000000036C11A0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000D20160
[8] self = table: 0000000010404290; dt = 0.004631758201867342; t = 553.29637892055325; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.004631758201867342; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004631758201867342; t = 553.29637892055325
[10] dt = 0.004631758201867342
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9589898241683841; loaded_level = "inn_level"; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000001058890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_swamp_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000D9F0B0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000DB5C40; network_server = table: 00000000017C0BF0; entity_system = table: 0000000000C51CC0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009710CD0; statistics_db = table: 0000000000C6EBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 526.58836423517209; input_manager = table: 00000000004C10A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001160970; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000D9F0B0; world = [World]; dt = 0.004631758201867342; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 528.381322221132; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000036C0EF0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000018DBC40;
<>
<>
11:31:39.319 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
11:31:39.319 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
11:31:39.319 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_swamp_heavens 0
11:31:39.319 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:31:39.319 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_swamp_heavens", Num ocurrencies: 6, User: 110000101ead6cb "Samoly"
<>
11:31:39.319 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_swamp_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_swamp_heavens"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_swamp_heavens"; environment_variation_id = 0; level_seed = 6532640; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000127CDE60
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 0000000000D20160; application_shutdown = nil; unit_spawner = table: 00000000036C10A0; world = [World]; unit_storage = table: 00000000036C19D0; units = table: 00000000036C11A0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000D20160
[8] self = table: 0000000010404290; dt = 0.004631758201867342; t = 553.29637892055325; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.004631758201867342; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004631758201867342; t = 553.29637892055325
[10] dt = 0.004631758201867342
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; loaded_level = "inn_level"; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000001058890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_swamp_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000D9F0B0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000DB5C40; network_server = table: 00000000017C0BF0; entity_system = table: 0000000000C51CC0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009710CD0; statistics_db = table: 0000000000C6EBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 526.58836423517209; input_manager = table: 00000000004C10A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001160970; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000D9F0B0; world = [World]; dt = 0.004631758201867342; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 528.381322221132; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000036C0EF0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000018DBC40;
<>
<>
11:31:39.319 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
11:31:39.319 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
11:31:39.319 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_swamp_heavens 0
11:31:39.319 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:31:39.319 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_swamp_heavens", Num ocurrencies: 7, User: 110000101ead6cb "Samoly"
<>
11:31:39.319 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_swamp_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_swamp_heavens"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_swamp_heavens"; environment_variation_id = 0; level_seed = 6532640; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000127CDE60
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 0000000000D20160; application_shutdown = nil; unit_spawner = table: 00000000036C10A0; world = [World]; unit_storage = table: 00000000036C19D0; units = table: 00000000036C11A0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000D20160
[8] self = table: 0000000010404290; dt = 0.004631758201867342; t = 553.29637892055325; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.004631758201867342; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004631758201867342; t = 553.29637892055325
[10] dt = 0.004631758201867342
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000001058890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_swamp_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000D9F0B0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000DB5C40; network_server = table: 00000000017C0BF0; entity_system = table: 0000000000C51CC0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009710CD0; statistics_db = table: 0000000000C6EBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 526.58836423517209; input_manager = table: 00000000004C10A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001160970; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000D9F0B0; world = [World]; dt = 0.004631758201867342; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 528.381322221132; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000036C0EF0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000018DBC40;
<>
<>
11:31:39.319 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
11:31:39.319 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
11:31:39.319 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_swamp_heavens 0
11:31:39.319 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:31:39.320 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_swamp_heavens", Num ocurrencies: 8, User: 110000101ead6cb "Samoly"
<>
11:31:39.320 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_swamp_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_swamp_heavens"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_swamp_heavens"; environment_variation_id = 0; level_seed = 6532640; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000127CDE60
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 0000000000D20160; application_shutdown = nil; unit_spawner = table: 00000000036C10A0; world = [World]; unit_storage = table: 00000000036C19D0; units = table: 00000000036C11A0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000D20160
[8] self = table: 0000000010404290; dt = 0.004631758201867342; t = 553.29637892055325; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.004631758201867342; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004631758201867342; t = 553.29637892055325
[10] dt = 0.004631758201867342
[2] server = table: 00000000017C0BF0; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; loaded_level = "inn_level"; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000001058890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_swamp_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000D9F0B0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000DB5C40; network_server = table: 00000000017C0BF0; entity_system = table: 0000000000C51CC0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009710CD0; statistics_db = table: 0000000000C6EBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 526.58836423517209; input_manager = table: 00000000004C10A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001160970; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000D9F0B0; world = [World]; dt = 0.004631758201867342; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 528.381322221132; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000036C0EF0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000D20160;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000018DBC40;
<>
<>
11:31:39.320 [Lua] [Matchmaking] unregister rpcs
11:31:39.320 [Lua] ############### UNLOADING PACKAGES ###############
11:31:39.320 [Lua] [Managers] Calling function on all managers:
11:31:39.320 [Lua] [Managers] Destroying manager group:
11:31:39.320 [Lua] [Gamestate] Enter state StateLoading
11:31:39.322 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:31:39.322 [Lua] [Matchmaking] register rpcs
11:31:39.322 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
11:31:39.322 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
11:31:39.322 [Lua] Set lobby begin:
11:31:39.322 [Lua] Lobby data twitch_enabled = false
11:31:39.322 [Lua] Lobby data power_level = 0
11:31:39.322 [Lua] Lobby data unique_server_name = Samoly
11:31:39.322 [Lua] Lobby data difficulty_tweak = 0
11:31:39.322 [Lua] Lobby data host = 110000101ead6cb
11:31:39.322 [Lua] Lobby data game_mode = 9
11:31:39.322 [Lua] Lobby data is_private = false
11:31:39.322 [Lua] Lobby data match_started = true
11:31:39.322 [Lua] Lobby data mechanism = adventure
11:31:39.322 [Lua] Lobby data level_key = inn_level
11:31:39.322 [Lua] Lobby data player_slot_1 = 0:0
11:31:39.322 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:31:39.322 [Lua] Lobby data difficulty = cataclysm_3
11:31:39.322 [Lua] Lobby data quick_game = false
11:31:39.323 [Lua] Lobby data weave_index = 154
11:31:39.323 [Lua] Lobby data matchmaking = false
11:31:39.323 [Lua] Lobby data weave_name = weave_154
11:31:39.323 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:31:39.323 [Lua] Lobby data num_players = 4
11:31:39.323 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:31:39.323 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:31:39.323 [Lua] Lobby data country_code = FI
11:31:39.323 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:31:39.323 [Lua] Lobby data eac_authorized = true
11:31:39.323 [Lua] Set lobby end.
11:31:39.323 [Lua] registering RPCs
11:31:39.323 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
11:31:39.323 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
11:31:39.323 [Lua] Set lobby begin:
11:31:39.323 [Lua] Lobby data twitch_enabled = false
11:31:39.323 [Lua] Lobby data power_level = 0
11:31:39.323 [Lua] Lobby data unique_server_name = Samoly
11:31:39.323 [Lua] Lobby data difficulty_tweak = 0
11:31:39.323 [Lua] Lobby data host = 110000101ead6cb
11:31:39.323 [Lua] Lobby data game_mode = 9
11:31:39.323 [Lua] Lobby data is_private = false
11:31:39.323 [Lua] Lobby data match_started = true
11:31:39.323 [Lua] Lobby data mechanism = adventure
11:31:39.323 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens
11:31:39.324 [Lua] Lobby data player_slot_1 = 0:0
11:31:39.324 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:31:39.324 [Lua] Lobby data difficulty = cataclysm_3
11:31:39.324 [Lua] Lobby data quick_game = false
11:31:39.324 [Lua] Lobby data weave_index = 154
11:31:39.324 [Lua] Lobby data matchmaking = false
11:31:39.324 [Lua] Lobby data weave_name = weave_154
11:31:39.324 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:31:39.324 [Lua] Lobby data num_players = 4
11:31:39.324 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:31:39.324 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:31:39.324 [Lua] Lobby data country_code = FI
11:31:39.324 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:31:39.324 [Lua] Lobby data eac_authorized = true
11:31:39.324 [Lua] Set lobby end.
11:31:39.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:31:39.327 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/swamp/swamp_heavens, global_loading_screens, async-read, prioritized
11:31:39.327 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_swamp_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0]
11:31:39.327 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_swamp_heavens 0
11:31:39.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
11:31:39.329 [Umbra] Unload tome
11:31:39.330 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
11:31:39.415 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
11:31:39.415 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/swamp, dlc_level_package_dlc_scorpion_swamp_heavens, async-read,
11:31:39.415 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_swamp_heavens, async-read,
11:31:39.415 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_swamp_heavens"
11:31:39.415 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/swamp_heavens" Meta package name: "nil"
11:31:39.415 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/swamp_heavens, LevelTransitionHandler, async-read,
11:31:39.415 [Lua] [StateLoading] got rpc_load_level 120 dlc_scorpion_swamp_heavens
11:31:39.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/swamp/swamp_heavens
11:31:39.459 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/swamp/swamp_heavens
11:31:39.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/swamp
11:31:42.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/swamp
11:31:42.016 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/swamp
11:31:42.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
11:31:42.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
11:31:42.624 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
11:31:42.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/swamp_heavens
11:31:42.815 [Umbra] Loading umbra tome '#ID[e8d0d7ee9005532d]'
11:31:43.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/swamp_heavens
11:31:43.369 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/swamp_heavens
11:31:43.386 [Lua] [LevelTransitionHandler] Level load completed!
11:31:43.386 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_swamp_heavens - level_seed: 6532640 - use_random_directors: false - overriden_conflict: weave_skaven
11:31:43.406 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
11:31:43.406 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_clan_rat=true,
skaven_storm_vermin_commander=true,
skaven_slave=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_clan_rat_with_shield=true,
skaven_storm_vermin_with_shield=true,
skaven_plague_monk=true,
skaven_pack_master=true,
}
11:31:43.406 [Lua] load_startup_enemy_packages: --------------
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] chaos_spawn
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] chaos_troll
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] skaven_rat_ogre
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] skaven_stormfiend
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] beastmen_minotaur
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] chaos_plague_sorcerer
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] chaos_corruptor_sorcerer
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] skaven_gutter_runner
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] skaven_pack_master
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] skaven_poison_wind_globadier
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] skaven_ratling_gunner
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] skaven_warpfire_thrower
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] chaos_vortex_sorcerer
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] beastmen_standard_bearer
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] chaos_vortex
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] critter_rat
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] critter_pig
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] skaven_clan_rat
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] skaven_storm_vermin
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] skaven_slave
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] skaven_clan_rat_with_shield
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] skaven_storm_vermin_with_shield
11:31:43.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
11:31:43.406 [Lua] skaven_plague_monk
11:31:43.408 [Lua] ### Sending rpc_level_loaded
11:31:43.409 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 120
11:31:43.409 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
11:31:43.409 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
11:31:43.409 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
11:31:43.410 [Lua] ### Sending rpc_level_loaded
11:31:43.410 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 120
11:31:43.410 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
11:31:43.426 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
11:31:43.426 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
11:31:43.426 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
11:31:43.426 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
11:31:43.442 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
11:31:43.442 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
11:31:43.443 [Lua] ### Sending rpc_level_loaded
11:31:43.443 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 120
11:31:43.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
11:31:43.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
11:31:43.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
11:31:43.765 [Lua] ### Sending rpc_level_loaded
11:31:43.765 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 120
11:31:43.765 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
11:31:43.765 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
11:31:43.765 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
11:31:43.780 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
11:31:43.780 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
11:31:44.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
11:31:44.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
11:31:44.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
11:31:44.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
11:31:44.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
11:31:44.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
11:31:44.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
11:31:44.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
11:31:44.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
11:31:45.548 [Window] Window => active
11:31:45.550 [Window] Window => active
11:31:46.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
11:31:46.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
11:31:46.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
11:31:46.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
11:31:46.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
11:31:46.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
11:31:46.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
11:31:46.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
11:31:46.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
11:31:46.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
11:31:46.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
11:31:46.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
11:31:47.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
11:31:47.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
11:31:47.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
11:31:47.392 [Lua] ### Sending rpc_level_loaded
11:31:47.392 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 120
11:31:47.392 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
11:31:47.393 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
11:31:47.393 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
11:31:47.409 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
11:31:47.409 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
11:31:47.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
11:31:47.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
11:31:47.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
11:31:47.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
11:31:47.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
11:31:47.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
11:31:48.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
11:31:48.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
11:31:48.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
11:31:48.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
11:31:48.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
11:31:48.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
11:31:49.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
11:31:49.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
11:31:49.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
11:31:49.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
11:31:49.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
11:31:49.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
11:31:49.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
11:31:49.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
11:31:49.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
11:31:49.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
11:31:49.373 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
11:31:49.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
11:31:49.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
11:31:49.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
11:31:49.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
11:31:50.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
11:31:50.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
11:31:50.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
11:31:50.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:6 my_peer_id:110000101ead6cb
11:31:50.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:6 my_peer_id:110000101ead6cb
11:31:50.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:6 my_peer_id:110000101ead6cb
11:31:50.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:6 my_peer_id:110000101ead6cb
11:31:50.442 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:6 my_peer_id:110000101ead6cb
11:31:50.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:31:50.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:31:50.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
11:31:50.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
11:31:50.493 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
11:31:50.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
11:31:50.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
11:31:50.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
11:31:50.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
11:31:50.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
11:31:50.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:31:51.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:31:51.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
11:31:51.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
11:31:51.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
11:31:51.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
11:31:51.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
11:31:51.526 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_swamp_heavens game_mode: weave
11:31:51.526 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
11:31:51.527 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
11:31:51.544 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:7 my_peer_id:110000101ead6cb
11:31:51.544 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:7 my_peer_id:110000101ead6cb
11:31:51.544 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:7 my_peer_id:110000101ead6cb
11:31:51.544 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:7 my_peer_id:110000101ead6cb
11:31:51.558 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:7 my_peer_id:110000101ead6cb
11:31:51.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
11:31:51.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:31:51.558 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
11:31:51.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
11:31:51.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:31:51.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
11:31:51.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
11:31:51.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient
11:31:51.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
11:31:51.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
11:31:51.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p
11:31:51.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
11:31:51.844 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:8 my_peer_id:110000101ead6cb
11:31:51.844 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:8 my_peer_id:110000101ead6cb
11:31:51.844 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:8 my_peer_id:110000101ead6cb
11:31:51.844 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:8 my_peer_id:110000101ead6cb
11:31:51.845 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:8 my_peer_id:110000101ead6cb
11:31:51.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:31:51.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:31:51.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:31:51.845 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
11:31:51.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
11:31:51.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
11:31:51.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
11:31:51.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
11:31:51.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
11:31:51.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
11:31:51.898 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
11:31:52.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
11:31:52.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
11:31:52.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
11:31:52.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
11:31:52.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
11:31:52.490 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
11:31:52.573 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
11:31:52.573 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
11:31:52.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
11:31:52.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
11:31:52.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
11:31:52.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
11:31:53.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
11:31:53.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
11:31:53.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
11:31:53.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
11:31:53.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
11:31:53.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
11:31:53.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
11:31:53.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
11:31:53.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
11:31:53.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
11:31:53.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
11:31:53.725 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
11:31:53.860 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
11:31:53.860 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
11:31:53.861 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
11:31:53.861 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
11:31:53.861 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/swamp/heavens/world
11:31:53.861 [Umbra] Init version: 3.4.15 :: 16 threads
11:31:54.029 [Lua] Async level spawning done
11:31:54.029 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:31:55.001 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:31:55.001 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:31:55.001 [Lua] [Matchmaking] unregister rpcs
11:31:55.001 [Lua] Set lobby begin:
11:31:55.001 [Lua] Lobby data twitch_enabled = false
11:31:55.001 [Lua] Lobby data power_level = 0
11:31:55.001 [Lua] Lobby data unique_server_name = Samoly
11:31:55.001 [Lua] Lobby data difficulty_tweak = 0
11:31:55.001 [Lua] Lobby data host = 110000101ead6cb
11:31:55.001 [Lua] Lobby data game_mode = 9
11:31:55.001 [Lua] Lobby data is_private = false
11:31:55.001 [Lua] Lobby data match_started = true
11:31:55.001 [Lua] Lobby data mechanism = adventure
11:31:55.001 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens
11:31:55.001 [Lua] Lobby data player_slot_1 = 0:0
11:31:55.001 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:31:55.001 [Lua] Lobby data difficulty = cataclysm_3
11:31:55.002 [Lua] Lobby data quick_game = false
11:31:55.002 [Lua] Lobby data weave_index = 154
11:31:55.002 [Lua] Lobby data matchmaking = false
11:31:55.002 [Lua] Lobby data weave_name = weave_154
11:31:55.002 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:31:55.002 [Lua] Lobby data num_players = 4
11:31:55.002 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:31:55.002 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:31:55.002 [Lua] Lobby data country_code = FI
11:31:55.002 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:31:55.002 [Lua] Lobby data eac_authorized = true
11:31:55.002 [Lua] Set lobby end.
11:31:55.002 [Lua] [Managers] Destroying manager group:
11:31:55.003 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/swamp/swamp_heavens, global_loading_screens
11:31:55.003 [Lua] [Gamestate] Enter StateIngame HOST
11:31:55.003 [Lua] [Managers] Calling function on all managers:
11:31:55.003 [Lua] <>level = dlc_scorpion_swamp_heavens<>
11:31:55.003 [Lua] Set lobby begin:
11:31:55.003 [Lua] Lobby data twitch_enabled = false
11:31:55.003 [Lua] Lobby data power_level = 0
11:31:55.003 [Lua] Lobby data unique_server_name = Samoly
11:31:55.003 [Lua] Lobby data difficulty_tweak = 0
11:31:55.003 [Lua] Lobby data host = 110000101ead6cb
11:31:55.003 [Lua] Lobby data game_mode = 9
11:31:55.003 [Lua] Lobby data is_private = false
11:31:55.003 [Lua] Lobby data match_started = true
11:31:55.004 [Lua] Lobby data mechanism = adventure
11:31:55.004 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens
11:31:55.004 [Lua] Lobby data player_slot_1 = 0:0
11:31:55.004 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:31:55.004 [Lua] Lobby data difficulty = cataclysm_3
11:31:55.004 [Lua] Lobby data quick_game = false
11:31:55.004 [Lua] Lobby data weave_index = 154
11:31:55.004 [Lua] Lobby data matchmaking = false
11:31:55.004 [Lua] Lobby data weave_name = weave_154
11:31:55.004 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:31:55.004 [Lua] Lobby data num_players = 4
11:31:55.004 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:31:55.004 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:31:55.004 [Lua] Lobby data country_code = FI
11:31:55.004 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:31:55.004 [Lua] Lobby data eac_authorized = true
11:31:55.004 [Lua] Set lobby end.
11:31:55.004 [Lua] [StateIngame] Server ingame
11:31:55.007 [Lua] Set lobby begin:
11:31:55.007 [Lua] Lobby data twitch_enabled = false
11:31:55.007 [Lua] Lobby data power_level = 0
11:31:55.007 [Lua] Lobby data unique_server_name = Samoly
11:31:55.007 [Lua] Lobby data difficulty_tweak = 0
11:31:55.007 [Lua] Lobby data host = 110000101ead6cb
11:31:55.007 [Lua] Lobby data game_mode = 9
11:31:55.007 [Lua] Lobby data is_private = false
11:31:55.007 [Lua] Lobby data match_started = true
11:31:55.007 [Lua] Lobby data mechanism = adventure
11:31:55.007 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens
11:31:55.007 [Lua] Lobby data player_slot_1 = 0:0
11:31:55.008 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:31:55.008 [Lua] Lobby data difficulty = cataclysm_3
11:31:55.008 [Lua] Lobby data quick_game = false
11:31:55.008 [Lua] Lobby data weave_index = 154
11:31:55.008 [Lua] Lobby data matchmaking = false
11:31:55.008 [Lua] Lobby data weave_name = weave_154
11:31:55.008 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:31:55.008 [Lua] Lobby data num_players = 4
11:31:55.008 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:31:55.008 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:31:55.008 [Lua] Lobby data country_code = FI
11:31:55.008 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:31:55.008 [Lua] Lobby data eac_authorized = true
11:31:55.008 [Lua] Set lobby end.
11:31:55.008 [Lua] [Matchmaking] register rpcs
11:31:55.008 [Lua] GameNetworkManager:init... creating game session
11:31:55.008 [Lua] Host GameSession.make_game_session_host with session:
11:31:55.008 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:31:55.008 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
11:31:55.008 [Lua] [GameNetworkManager] self.is_server = true
11:31:55.008 [Network] Setting artificial MTU limit to 576
11:31:55.008 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 31
11:31:55.008 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
11:31:55.008 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
11:31:55.016 [Lua] Switching ConflictSettings: to: weave_skaven
11:31:55.016 [Lua] pacing=disabled
11:31:55.016 [Lua] roaming=nil
11:31:55.016 [Lua] specials=disabled
11:31:55.016 [Lua] debug_color=maroon
11:31:55.016 [Lua] pack_spawning=skaven
11:31:55.016 [Lua] contained_breeds=nil
11:31:55.016 [Lua] disabled=false
11:31:55.016 [Lua] boss=disabled
11:31:55.016 [Lua] horde=disabled
11:31:55.016 [Lua] name=weave_skaven
11:31:55.016 [Lua] intensity=disabled
11:31:55.016 [Lua] ---
11:31:55.016 [Lua] [LevelAnalysis] set_random_seed( 789654)
11:31:55.018 warning: [GwNav] NavData resource not loaded
11:31:55.018 warning: [GwNav] levels/honduras_dlcs/scorpion/swamp/heavens/world
11:31:55.018 [Lua] nested_level_name levels/honduras_dlcs/scorpion/swamp/world
11:31:55.023 [Lua] [AIInterestPointSystem] Level Seed: 789654
11:31:55.023 [Lua]
11:31:55.023 [Lua] [entity_system_bag] = table
11:31:55.023 [Lua] [entity_system_bag] = metatable
11:31:55.023 [Lua] [startup_data] = table
11:31:55.023 [Lua] [entity_manager] = table
11:31:55.023 [Lua] [entity_manager] = metatable
11:31:55.023 [Lua] [unit_spawner] = table
11:31:55.023 [Lua] [unit_spawner] = metatable
11:31:55.023 [Lua] [unit_storage] = table
11:31:55.023 [Lua] [unit_storage] = metatable
11:31:55.023 [Lua] [dice_keeper] = table
11:31:55.023 [Lua] [dice_keeper] = metatable
11:31:55.023 [Lua] [is_server] = true (boolean)
11:31:55.023 [Lua] [world] = [World]
11:31:55.023 [Lua] [system_api] = table
11:31:55.023 [Lua] [entity_system] = table
11:31:55.023 [Lua] [entity_system] = metatable
11:31:55.023 [Lua] [network_lobby] = table
11:31:55.023 [Lua] [network_lobby] = metatable
11:31:55.023 [Lua] [profile_synchronizer] = table
11:31:55.023 [Lua] [profile_synchronizer] = metatable
11:31:55.023 [Lua] [level_transition_handler] = table
11:31:55.023 [Lua] [level_transition_handler] = metatable
11:31:55.023 [Lua] [num_local_human_players] = 1 (number)
11:31:55.023 [Lua] [statistics_db] = table
11:31:55.023 [Lua] [statistics_db] = metatable
11:31:55.023 [Lua] [network_server] = table
11:31:55.023 [Lua] [network_server] = metatable
11:31:55.023 [Lua] [input_manager] = table
11:31:55.023 [Lua] [input_manager] = metatable
11:31:55.023 [Lua] [network_clock] = table
11:31:55.023 [Lua] [network_clock] = metatable
11:31:55.023 [Lua] [network_transmit] = table
11:31:55.023 [Lua] [network_transmit] = metatable
11:31:55.023 [Lua] [free_flight_manager] = table
11:31:55.023 [Lua] [free_flight_manager] = metatable
11:31:55.023 [Lua] [network_manager] = table
11:31:55.023 [Lua] [network_manager] = metatable
11:31:55.023 [Lua] [network_event_delegate] = table
11:31:55.023 [Lua] [network_event_delegate] = metatable
11:31:55.023 [Lua]
11:31:55.023 [Lua] ignoring extension VersusVolumeObjectiveExtension
11:31:55.023 [Lua] ignoring extension VersusInteractObjectiveExtension
11:31:55.023 [Lua] ignoring extension VersusPayloadObjectiveExtension
11:31:55.023 [Lua] ignoring extension VersusSocketObjectiveExtension
11:31:55.023 [Lua] ignoring extension VersusTargetObjectiveExtension
11:31:55.023 [Lua] ignoring extension VersusMissionObjectiveExtension
11:31:55.023 [Lua] ignoring extension KeepDecorationPaintingExtension
11:31:55.025 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:31:55.041 [Lua] [AchievementManager] Achievements using the steam platform
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(108.928, 97.548, 9.843)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(79.5591, 143.086, 9.108)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(56.3669, 119.283, 11.441)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(6.51445, 156.17, 10.501)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.9601, 131.346, 9.121)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-27.4302, 119.701, 9.365)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-49.0376, 165.976, 11.5291)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.529, 132.828, 13.851)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-122.195, 89.9567, 14.091)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-181.803, 34.1958, 14.7419)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.15, 44.1186, 16.943)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.575, 115.573, 13.785)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(17.1743, 123.66, 9.389)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(70.4646, 200.02, 13.3461)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(136.736, 140.751, 12.392)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(21.386, 151.979, 11.1226)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-76.5763, 155.431, 10.8084)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.923, 150.255, 16.008)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-157.984, 75.3572, 16.135)
11:31:55.066 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(88.4962, 177.7, 12.2014)
11:31:55.076 [Lua] [StateIngame] Level seed: 789654
11:31:55.088 [Lua] [LevelAnalysis] set_random_seed( 789654)
11:31:55.091 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
11:31:55.091 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
11:31:55.091 [Lua] [IngameUI] init
11:31:55.102 [SteamVoipClient] select_out(110000101982738, off)
11:31:55.102 [SteamVoipClient] select_out(110000101ead6cb, off)
11:31:55.102 [SteamVoipClient] select_out(110000103faf286, off)
11:31:55.102 [SteamVoipClient] select_out(1100001059c9cc0, off)
11:31:55.108 [Lua] cb_razer_chroma_setup
11:31:55.145 [Lua] completed
11:31:55.145 [Lua] completed
11:31:55.148 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
11:31:55.148 [Lua] Set lobby begin:
11:31:55.148 [Lua] Lobby data twitch_enabled = false
11:31:55.148 [Lua] Lobby data power_level = 1100
11:31:55.148 [Lua] Lobby data unique_server_name = Samoly
11:31:55.148 [Lua] Lobby data difficulty_tweak = 0
11:31:55.148 [Lua] Lobby data host = 110000101ead6cb
11:31:55.148 [Lua] Lobby data game_mode = 9
11:31:55.148 [Lua] Lobby data is_private = false
11:31:55.148 [Lua] Lobby data match_started = true
11:31:55.148 [Lua] Lobby data mechanism = adventure
11:31:55.148 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens
11:31:55.148 [Lua] Lobby data player_slot_1 = 0:0
11:31:55.148 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:31:55.148 [Lua] Lobby data difficulty = cataclysm_3
11:31:55.148 [Lua] Lobby data quick_game = false
11:31:55.148 [Lua] Lobby data weave_index = 154
11:31:55.148 [Lua] Lobby data matchmaking = false
11:31:55.148 [Lua] Lobby data weave_name = weave_154
11:31:55.148 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:31:55.148 [Lua] Lobby data num_players = 4
11:31:55.149 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:31:55.149 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:31:55.149 [Lua] Lobby data country_code = FI
11:31:55.149 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:31:55.149 [Lua] Lobby data eac_authorized = true
11:31:55.149 [Lua] Set lobby end.
11:31:55.149 [Lua] CurrentConflictSettings weave_skaven
11:31:55.149 [Lua] [ConflictDirector] conflict_director is ai_ready
11:31:55.149 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
11:31:55.150 [Lua] [MainPathSpawningGenerator] Injecting travel distances
11:31:55.154 [Lua] SpecialsPacing:remove_unwanted_breeds:
11:31:55.154 [Lua] Forming navigation groups in one frame
11:31:55.154 [Lua] Forming navigation groups
11:31:55.242 [Lua] NavigationGroupManager -> calulation time A: 0.086999999999989086
11:31:55.295 [Lua] NavigationGroupManager -> calulation time B: 0.054000000000087311
11:31:55.295 [Lua] number of nav groups: 253
11:31:55.297 [Lua] number of refined nav groups : 147
11:31:55.316 [Lua] NavigationGroupManager -> calulation time C: 0.020999999999958163
11:31:55.324 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.682624063640834 Normalized coefficient: 1.1510949892903104
11:31:55.329 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 2.9501648247241974 Normalized coefficient: 1.6778723542888023
11:31:55.334 [Lua] cannot find place to spawn rats
11:31:55.337 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
11:31:55.338 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
11:31:55.339 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
11:31:55.339 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19
11:31:55.340 [Lua] [Managers] Calling function on all managers:
11:31:55.340 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:31:55.340 [Save] Loading `ut_tweaks_presets`
11:31:55.340 [Save] Load done
11:31:55.344 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 31
11:31:55.347 [Lua] FIRST UPDATE @0.049624852836132
11:31:55.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 31
11:32:08.310 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:9 my_peer_id:110000101ead6cb
11:32:08.310 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:9 my_peer_id:110000101ead6cb
11:32:08.310 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:9 my_peer_id:110000101ead6cb
11:32:08.310 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:9 my_peer_id:110000101ead6cb
11:32:08.312 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:9 my_peer_id:110000101ead6cb
11:32:08.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:32:08.313 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
11:32:08.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:32:08.313 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
11:32:08.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:32:08.313 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
11:32:08.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
11:32:08.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient
11:32:08.336 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
11:32:08.336 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
11:32:08.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
11:32:08.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
11:32:08.558 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
11:32:08.663 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
11:32:08.663 [Lua] [PackageManager] Force_load: wwise/drakegun
11:32:08.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
11:32:08.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
11:32:08.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
11:32:08.857 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
11:32:08.887 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
11:32:08.887 [Lua] [PackageManager] Force_load: wwise/flamethrower
11:32:08.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
11:32:09.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
11:32:09.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
11:32:09.091 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
11:32:09.128 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
11:32:09.128 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
11:32:09.135 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
11:32:24.499 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
11:32:24.499 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
11:32:24.499 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
11:32:24.499 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
11:32:24.499 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
11:32:24.499 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
11:32:24.506 [Lua] Set lobby begin:
11:32:24.506 [Lua] Lobby data twitch_enabled = false
11:32:24.506 [Lua] Lobby data power_level = 1100
11:32:24.506 [Lua] Lobby data unique_server_name = Samoly
11:32:24.506 [Lua] Lobby data difficulty_tweak = 0
11:32:24.506 [Lua] Lobby data host = 110000101ead6cb
11:32:24.506 [Lua] Lobby data game_mode = 9
11:32:24.506 [Lua] Lobby data is_private = false
11:32:24.506 [Lua] Lobby data match_started = true
11:32:24.506 [Lua] Lobby data mechanism = adventure
11:32:24.506 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens
11:32:24.507 [Lua] Lobby data player_slot_1 = 0:0
11:32:24.507 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:32:24.507 [Lua] Lobby data difficulty = cataclysm_3
11:32:24.507 [Lua] Lobby data quick_game = false
11:32:24.507 [Lua] Lobby data weave_index = 154
11:32:24.507 [Lua] Lobby data matchmaking = false
11:32:24.507 [Lua] Lobby data weave_name = weave_154
11:32:24.507 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:32:24.507 [Lua] Lobby data num_players = 4
11:32:24.507 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:32:24.507 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:32:24.507 [Lua] Lobby data country_code = FI
11:32:24.507 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:32:24.507 [Lua] Lobby data eac_authorized = true
11:32:24.507 [Lua] Set lobby end.
11:32:24.507 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
11:32:24.507 [Lua] Breedfreezer (server) starting a hot join sync
11:32:24.507 [Lua] packing 0 units of breed skaven_clan_rat
11:32:24.507 [Lua] packing 0 units of breed skaven_storm_vermin
11:32:24.507 [Lua] packing 0 units of breed skaven_slave
11:32:24.507 [Lua] packing 0 units of breed skaven_plague_monk
11:32:24.507 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:32:24.507 [Lua]
11:32:24.507 [Lua] [1] = 1 (number)
11:32:24.507 [Lua] [2] = 0 (number)
11:32:24.507 [Lua] [3] = 1 (number)
11:32:24.507 [Lua] [4] = 0 (number)
11:32:24.507 [Lua] [5] = 1 (number)
11:32:24.507 [Lua] [6] = 0 (number)
11:32:24.507 [Lua] [7] = 1 (number)
11:32:24.507 [Lua] [8] = 0 (number)
11:32:24.507 [Lua]
11:32:24.507 [Lua]
11:32:24.507 [Lua]
11:32:24.509 [Lua] Set lobby begin:
11:32:24.509 [Lua] Lobby data twitch_enabled = false
11:32:24.509 [Lua] Lobby data power_level = 1100
11:32:24.509 [Lua] Lobby data unique_server_name = Samoly
11:32:24.509 [Lua] Lobby data difficulty_tweak = 0
11:32:24.509 [Lua] Lobby data host = 110000101ead6cb
11:32:24.509 [Lua] Lobby data game_mode = 9
11:32:24.509 [Lua] Lobby data is_private = false
11:32:24.509 [Lua] Lobby data match_started = true
11:32:24.509 [Lua] Lobby data mechanism = adventure
11:32:24.509 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens
11:32:24.509 [Lua] Lobby data player_slot_1 = 0:0
11:32:24.509 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:32:24.510 [Lua] Lobby data difficulty = cataclysm_3
11:32:24.510 [Lua] Lobby data quick_game = false
11:32:24.510 [Lua] Lobby data weave_index = 154
11:32:24.510 [Lua] Lobby data matchmaking = false
11:32:24.510 [Lua] Lobby data weave_name = weave_154
11:32:24.510 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:32:24.510 [Lua] Lobby data num_players = 4
11:32:24.510 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:32:24.510 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:32:24.510 [Lua] Lobby data country_code = FI
11:32:24.510 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:32:24.510 [Lua] Lobby data eac_authorized = true
11:32:24.510 [Lua] Set lobby end.
11:32:24.510 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
11:32:24.510 [Lua] Breedfreezer (server) starting a hot join sync
11:32:24.510 [Lua] packing 0 units of breed skaven_clan_rat
11:32:24.510 [Lua] packing 0 units of breed skaven_storm_vermin
11:32:24.510 [Lua] packing 0 units of breed skaven_slave
11:32:24.510 [Lua] packing 0 units of breed skaven_plague_monk
11:32:24.510 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:32:24.510 [Lua]
11:32:24.510 [Lua] [1] = 1 (number)
11:32:24.510 [Lua] [2] = 0 (number)
11:32:24.510 [Lua] [3] = 1 (number)
11:32:24.510 [Lua] [4] = 0 (number)
11:32:24.510 [Lua] [5] = 1 (number)
11:32:24.510 [Lua] [6] = 0 (number)
11:32:24.510 [Lua] [7] = 1 (number)
11:32:24.510 [Lua] [8] = 0 (number)
11:32:24.510 [Lua]
11:32:24.510 [Lua]
11:32:24.510 [Lua]
11:32:24.511 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20
11:32:24.511 [Lua] RemotePlayer:create_game_object( ) 20
11:32:24.527 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
11:32:24.527 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
11:32:24.527 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
11:32:24.527 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
11:32:24.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
11:32:24.527 [Lua] RemotePlayer:create_game_object( ) 21
11:32:24.542 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
11:32:24.542 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
11:32:24.543 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
11:32:24.543 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
11:32:24.688 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:32:24.688 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
11:32:24.738 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:32:24.738 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
11:32:25.215 [Lua] Set lobby begin:
11:32:25.215 [Lua] Lobby data twitch_enabled = false
11:32:25.215 [Lua] Lobby data power_level = 366
11:32:25.215 [Lua] Lobby data unique_server_name = Samoly
11:32:25.215 [Lua] Lobby data difficulty_tweak = 0
11:32:25.215 [Lua] Lobby data host = 110000101ead6cb
11:32:25.215 [Lua] Lobby data game_mode = 9
11:32:25.215 [Lua] Lobby data is_private = false
11:32:25.216 [Lua] Lobby data match_started = true
11:32:25.216 [Lua] Lobby data mechanism = adventure
11:32:25.216 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens
11:32:25.216 [Lua] Lobby data player_slot_1 = 0:0
11:32:25.216 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:32:25.216 [Lua] Lobby data difficulty = cataclysm_3
11:32:25.216 [Lua] Lobby data quick_game = false
11:32:25.216 [Lua] Lobby data weave_index = 154
11:32:25.216 [Lua] Lobby data matchmaking = false
11:32:25.216 [Lua] Lobby data weave_name = weave_154
11:32:25.216 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:32:25.216 [Lua] Lobby data num_players = 4
11:32:25.216 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:32:25.216 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:32:25.216 [Lua] Lobby data country_code = FI
11:32:25.217 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:32:25.217 [Lua] Lobby data eac_authorized = true
11:32:25.217 [Lua] Set lobby end.
11:32:25.941 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
11:32:25.941 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
11:32:25.953 [Lua] Set lobby begin:
11:32:25.953 [Lua] Lobby data twitch_enabled = false
11:32:25.953 [Lua] Lobby data power_level = 366
11:32:25.953 [Lua] Lobby data unique_server_name = Samoly
11:32:25.953 [Lua] Lobby data difficulty_tweak = 0
11:32:25.953 [Lua] Lobby data host = 110000101ead6cb
11:32:25.953 [Lua] Lobby data game_mode = 9
11:32:25.953 [Lua] Lobby data is_private = false
11:32:25.953 [Lua] Lobby data match_started = true
11:32:25.953 [Lua] Lobby data mechanism = adventure
11:32:25.953 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens
11:32:25.953 [Lua] Lobby data player_slot_1 = 0:0
11:32:25.953 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:32:25.953 [Lua] Lobby data difficulty = cataclysm_3
11:32:25.953 [Lua] Lobby data quick_game = false
11:32:25.953 [Lua] Lobby data weave_index = 154
11:32:25.953 [Lua] Lobby data matchmaking = false
11:32:25.954 [Lua] Lobby data weave_name = weave_154
11:32:25.954 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:32:25.954 [Lua] Lobby data num_players = 4
11:32:25.954 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:32:25.954 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:32:25.954 [Lua] Lobby data country_code = FI
11:32:25.954 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:32:25.954 [Lua] Lobby data eac_authorized = true
11:32:25.954 [Lua] Set lobby end.
11:32:25.954 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
11:32:25.954 [Lua] Breedfreezer (server) starting a hot join sync
11:32:25.954 [Lua] packing 0 units of breed skaven_clan_rat
11:32:25.954 [Lua] packing 0 units of breed skaven_storm_vermin
11:32:25.954 [Lua] packing 0 units of breed skaven_slave
11:32:25.954 [Lua] packing 0 units of breed skaven_plague_monk
11:32:25.954 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:32:25.954 [Lua]
11:32:25.954 [Lua] [1] = 1 (number)
11:32:25.954 [Lua] [2] = 0 (number)
11:32:25.954 [Lua] [3] = 1 (number)
11:32:25.954 [Lua] [4] = 0 (number)
11:32:25.954 [Lua] [5] = 1 (number)
11:32:25.954 [Lua] [6] = 0 (number)
11:32:25.954 [Lua] [7] = 1 (number)
11:32:25.954 [Lua] [8] = 0 (number)
11:32:25.954 [Lua]
11:32:25.954 [Lua]
11:32:25.954 [Lua]
11:32:25.954 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
11:32:25.954 [Lua] RemotePlayer:create_game_object( ) 22
11:32:25.971 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
11:32:25.971 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
11:32:25.971 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
11:32:25.971 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
11:32:25.971 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
11:32:25.971 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
11:32:25.971 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
11:32:25.971 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
11:32:25.971 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
11:32:25.977 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:32:25.977 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:32:25.977 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
11:32:25.979 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
11:32:25.979 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
11:32:26.143 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:32:26.145 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
11:32:26.145 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:32:26.147 [Lua] StateInGameRunning:_game_actually_starts()
11:32:26.148 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
11:32:26.148 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=36
11:32:26.148 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=37
11:32:26.148 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=38
11:32:26.148 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=39
11:32:26.148 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=40
11:32:26.148 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41
11:32:26.148 [Lua] #################################################################################################################
11:32:26.148 [Lua] [Loading Time]: 00:00:47 [Transition]: inn_level-dlc_scorpion_swamp_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true
11:32:26.148 [Lua] #################################################################################################################
11:32:26.148 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32
11:32:26.155 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32
11:32:26.165 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:32:26.166 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
11:32:26.166 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:32:26.302 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:32:26.302 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
11:32:26.302 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:32:26.303 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
11:32:26.304 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:32:26.380 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32
11:32:26.380 [Lua] Commit load time data
11:32:30.387 [Lua] Set lobby begin:
11:32:30.387 [Lua] Lobby data twitch_enabled = false
11:32:30.387 [Lua] Lobby data power_level = 825
11:32:30.387 [Lua] Lobby data unique_server_name = Samoly
11:32:30.387 [Lua] Lobby data difficulty_tweak = 0
11:32:30.387 [Lua] Lobby data host = 110000101ead6cb
11:32:30.387 [Lua] Lobby data game_mode = 9
11:32:30.387 [Lua] Lobby data is_private = false
11:32:30.387 [Lua] Lobby data match_started = true
11:32:30.387 [Lua] Lobby data mechanism = adventure
11:32:30.387 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens
11:32:30.387 [Lua] Lobby data player_slot_1 = 0:0
11:32:30.387 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:32:30.387 [Lua] Lobby data difficulty = cataclysm_3
11:32:30.387 [Lua] Lobby data quick_game = false
11:32:30.387 [Lua] Lobby data weave_index = 154
11:32:30.388 [Lua] Lobby data matchmaking = false
11:32:30.388 [Lua] Lobby data weave_name = weave_154
11:32:30.388 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:32:30.388 [Lua] Lobby data num_players = 4
11:32:30.388 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:32:30.388 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:32:30.388 [Lua] Lobby data country_code = FI
11:32:30.388 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:32:30.388 [Lua] Lobby data eac_authorized = true
11:32:30.388 [Lua] Set lobby end.
11:32:35.530 [Lua] Set lobby begin:
11:32:35.530 [Lua] Lobby data twitch_enabled = false
11:32:35.531 [Lua] Lobby data power_level = 1100
11:32:35.531 [Lua] Lobby data unique_server_name = Samoly
11:32:35.531 [Lua] Lobby data difficulty_tweak = 0
11:32:35.531 [Lua] Lobby data host = 110000101ead6cb
11:32:35.531 [Lua] Lobby data game_mode = 9
11:32:35.531 [Lua] Lobby data is_private = false
11:32:35.531 [Lua] Lobby data match_started = true
11:32:35.531 [Lua] Lobby data mechanism = adventure
11:32:35.531 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens
11:32:35.531 [Lua] Lobby data player_slot_1 = 0:0
11:32:35.531 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:32:35.531 [Lua] Lobby data difficulty = cataclysm_3
11:32:35.531 [Lua] Lobby data quick_game = false
11:32:35.531 [Lua] Lobby data weave_index = 154
11:32:35.531 [Lua] Lobby data matchmaking = false
11:32:35.531 [Lua] Lobby data weave_name = weave_154
11:32:35.531 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:32:35.532 [Lua] Lobby data num_players = 4
11:32:35.532 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:32:35.532 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:32:35.532 [Lua] Lobby data country_code = FI
11:32:35.532 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:32:35.532 [Lua] Lobby data eac_authorized = true
11:32:35.532 [Lua] Set lobby end.
11:32:36.544 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:32:37.540 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:32:37.628 [Lua] Players are leaving the safe zone
11:32:37.633 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:32:38.521 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:32:39.483 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:32:40.200 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:32:41.410 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_pure_skaven_short (seed: 2156845)
11:32:50.999 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:32:51.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:32:52.021 [Lua] simple los failed
11:32:52.689 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:32:52.938 [Lua] fence jumping
11:32:53.988 [Lua] simple los failed
11:32:54.247 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:32:55.066 [Lua] simple los failed
11:32:56.630 [Lua] fence jumping
11:32:57.595 [Lua] simple los failed
11:32:58.867 [Lua] fence jumping
11:32:59.818 [Lua] ready to jump failed
11:33:00.605 [Lua] fence jumping
11:33:00.768 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:33:01.015 [Lua] simple los failed
11:33:02.373 [Lua] fence jumping
11:33:03.308 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:33:03.410 [Lua] ready to jump failed
11:33:04.239 [Lua] ready to jump failed
11:33:04.622 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:33:09.105 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:33:12.529 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:33:16.539 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:33:18.739 [Lua] setting up ambush-horde
11:33:18.739 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:33:18.740 [Lua] -> spawning: 14
11:33:18.740 [Lua] horde crated with id 1 of type ambush
11:33:18.740 [Lua] ambush horde has started
11:33:18.748 [Lua] starting terror event: trickle_event_skaven_small
11:33:18.748 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:33:22.266 [Lua] replace_hidden_spawners -> first try found: 2 cover points
11:33:22.266 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:33:22.266 [Lua] ->moving spawner
11:33:22.266 [Lua] ->moving spawner
11:33:22.266 [Lua] ->moving spawner
11:33:22.266 [Lua] ->moving spawner
11:33:22.266 [Lua] ->moving spawner
11:33:22.266 [Lua] ->moving spawner
11:33:22.266 [Lua] ->moving spawner
11:33:22.266 [Lua] ->moving spawner
11:33:22.266 [Lua] ->moving spawner
11:33:22.266 [Lua] ->moving spawner
11:33:22.274 [Lua] replace_hidden_spawners -> first try found: 0 cover points
11:33:22.274 [Lua] replace_hidden_spawners -> second try try found: 9 cover points
11:33:22.274 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:33:22.274 [Lua] ->moving spawner
11:33:22.274 [Lua] ->moving spawner
11:33:22.274 [Lua] ->moving spawner
11:33:22.274 [Lua] ->moving spawner
11:33:22.274 [Lua] ->moving spawner
11:33:22.274 [Lua] ->moving spawner
11:33:22.274 [Lua] ->moving spawner
11:33:22.274 [Lua] ->moving spawner
11:33:22.274 [Lua] ->moving spawner
11:33:22.274 [Lua] ->moving spawner
11:33:22.282 [Lua] replace_hidden_spawners -> first try found: 4 cover points
11:33:22.282 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:33:22.282 [Lua] ->moving spawner
11:33:22.282 [Lua] ->moving spawner
11:33:22.282 [Lua] ->moving spawner
11:33:22.282 [Lua] ->moving spawner
11:33:22.282 [Lua] ->moving spawner
11:33:22.282 [Lua] ->moving spawner
11:33:22.282 [Lua] ->moving spawner
11:33:22.282 [Lua] ->moving spawner
11:33:22.282 [Lua] ->moving spawner
11:33:22.282 [Lua] ->moving spawner
11:33:22.291 [Lua] replace_hidden_spawners -> first try found: 7 cover points
11:33:22.291 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:33:22.291 [Lua] ->moving spawner
11:33:22.291 [Lua] ->moving spawner
11:33:22.291 [Lua] ->moving spawner
11:33:22.291 [Lua] ->moving spawner
11:33:22.291 [Lua] ->moving spawner
11:33:22.291 [Lua] ->moving spawner
11:33:22.291 [Lua] ->moving spawner
11:33:22.291 [Lua] ->moving spawner
11:33:22.291 [Lua] ->moving spawner
11:33:22.291 [Lua] ->moving spawner
11:33:22.346 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:33:22.401 [Lua] Init group template: horde
11:33:22.562 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:33:22.838 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:33:27.402 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:33:27.688 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:33:29.618 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:33:29.618 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:33:29.743 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:33:29.743 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:33:32.351 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:33:32.361 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:33:33.107 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:33:35.996 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:33:37.239 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:33:37.904 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:33:38.243 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:33:38.391 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:33:39.347 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:33:40.363 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:33:41.585 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:33:43.064 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:33:43.128 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:33:45.806 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:33:45.827 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:33:46.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:33:48.582 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 11 20
11:33:48.671 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:33:48.888 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:33:48.888 [Lua] Horde killed: ?
11:33:50.092 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:33:50.389 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:33:50.846 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_pure_skaven_short (seed: 2156845)
11:33:52.336 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:33:55.972 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 17 17
11:33:58.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x615f, position: 0
11:33:59.737 [Lua] setting up ambush-horde
11:33:59.737 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:33:59.737 [Lua] -> spawning: 14
11:33:59.737 [Lua] horde crated with id 2 of type ambush
11:33:59.737 [Lua] ambush horde has started
11:33:59.745 [Lua] starting terror event: trickle_event_skaven_small
11:33:59.745 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:34:00.007 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:34:03.269 [Lua] replace_hidden_spawners -> first try found: 0 cover points
11:34:03.269 [Lua] replace_hidden_spawners -> second try try found: 14 cover points
11:34:03.269 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:34:03.269 [Lua] ->moving spawner
11:34:03.269 [Lua] ->moving spawner
11:34:03.269 [Lua] ->moving spawner
11:34:03.269 [Lua] ->moving spawner
11:34:03.269 [Lua] ->moving spawner
11:34:03.269 [Lua] ->moving spawner
11:34:03.269 [Lua] ->moving spawner
11:34:03.269 [Lua] ->moving spawner
11:34:03.311 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 21 22
11:34:03.320 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 22 22
11:34:03.347 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 21 24
11:34:03.347 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 22 23
11:34:03.385 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 21 24
11:34:03.385 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 22 23
11:34:03.409 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 21 22
11:34:03.440 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 21 21
11:34:03.805 [Lua] Init group template: horde
11:34:06.691 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:34:06.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:34:07.660 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:34:13.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:34:14.865 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:34:15.340 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:34:17.194 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:34:17.573 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:34:17.673 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x67ed, position: 0
11:34:21.613 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:34:23.435 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:34:23.734 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:34:24.011 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:34:24.011 [Lua] Horde killed: ?
11:34:25.732 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:34:29.429 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:34:30.321 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:34:37.035 [Lua] TerrorEventMixer.start_event: capture_point_3_event_no_chaos_capture_point_1 (seed: 2156845)
11:34:40.789 [Lua] setting up ambush-horde
11:34:40.789 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:34:40.789 [Lua] -> spawning: 14
11:34:40.789 [Lua] horde crated with id 3 of type ambush
11:34:40.789 [Lua] ambush horde has started
11:34:40.797 [Lua] starting terror event: trickle_event_skaven_small
11:34:40.797 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:34:44.362 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:34:44.864 [Lua] Init group template: horde
11:34:45.567 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:34:45.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:34:50.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:34:51.639 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:34:51.639 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:34:51.639 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:34:51.664 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:34:51.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x7707, position: 0
11:34:53.783 [Lua] Spawn type: horde Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:34:54.161 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:34:54.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x78aa, position: 0
11:34:54.678 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:34:55.446 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:34:55.501 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:34:57.117 [Lua] Spawn type: horde Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:34:57.701 [Lua] Spawn type: horde Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:34:58.654 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:34:59.022 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:34:59.073 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:34:59.187 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:34:59.317 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:00.296 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:00.853 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x7e87, position: 0
11:35:01.065 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:35:01.875 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:02.718 [Lua] event horde ends!
11:35:03.779 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:35:04.249 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:35:04.282 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:05.039 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:35:06.568 [Lua] Spawn type: horde Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:35:06.568 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:35:07.193 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:08.363 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:08.363 [Lua] Horde killed: ?
11:35:08.849 [Lua] TerrorEventMixer.stop_event: capture_point_3_event_no_chaos_capture_point_1
11:35:09.622 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:35:11.404 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:35:12.333 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:35:13.694 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:35:13.745 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:35:21.772 [Lua] setting up ambush-horde
11:35:21.772 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:35:21.772 [Lua] -> spawning: 14
11:35:21.772 [Lua] horde crated with id 4 of type ambush
11:35:21.772 [Lua] ambush horde has started
11:35:21.781 [Lua] starting terror event: trickle_event_skaven_small
11:35:21.781 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:35:22.098 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:35:22.700 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 78
11:35:24.891 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:35:25.249 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:25.283 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:25.295 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:25.295 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:25.329 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:25.339 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:25.387 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:25.398 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:25.820 [Lua] Init group template: horde
11:35:26.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:35:26.863 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:27.170 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:29.487 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:31.090 [Lua] event horde ends!
11:35:32.536 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:32.536 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:35:32.548 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:32.548 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:32.548 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:32.548 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:32.549 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:35:32.549 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:32.549 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:35:32.562 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:34.256 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:34.331 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:35.156 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:35.217 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:35.552 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:35.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x95f2, position: 0
11:35:35.756 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:35.818 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:37.364 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:37.574 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:37.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x983e, position: 0
11:35:38.955 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:39.832 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:40.980 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:41.223 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:41.458 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:42.002 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:35:42.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9beb, position: 0
11:35:42.653 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:42.700 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:35:43.103 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:43.103 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:43.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:35:43.441 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:43.764 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:44.697 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:44.974 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:35:45.252 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:45.611 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:35:45.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9f88, position: 0
11:35:46.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9fd9, position: 0
11:35:46.867 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:46.890 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:49.297 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:49.436 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:49.471 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:35:49.549 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:49.659 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:49.692 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:49.729 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:49.847 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:49.906 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:49.907 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:50.142 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:50.465 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:50.539 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:50.582 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:50.582 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:50.615 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:50.699 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:35:50.876 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:51.088 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:51.214 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:51.499 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:51.808 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:51.808 [Lua] Horde killed: ?
11:35:52.063 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:35:54.177 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:35:54.218 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:35:57.505 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:00.600 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:36:02.408 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:36:02.712 [Lua] setting up ambush-horde
11:36:02.712 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:36:02.712 [Lua] -> spawning: 14
11:36:02.712 [Lua] horde crated with id 5 of type ambush
11:36:02.712 [Lua] ambush horde has started
11:36:02.721 [Lua] starting terror event: trickle_event_skaven_small
11:36:02.721 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:36:03.117 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:36:03.443 [Lua] TerrorEventMixer.start_event: capture_point_1_event_medium_no_chaos_capture_point_4 (seed: 2156845)
11:36:06.350 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:06.768 [Lua] Init group template: horde
11:36:08.197 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:36:08.632 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:09.153 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:09.664 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:10.176 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:10.691 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:11.215 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:11.578 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:11.734 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:12.246 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:12.761 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:13.287 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:13.479 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:36:13.479 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:13.795 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:13.855 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:36:14.310 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:14.823 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:16.068 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:16.416 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:16.653 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:36:16.933 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:20.523 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 21 52
11:36:21.238 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:21.966 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:22.157 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:22.318 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:22.522 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:22.814 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:23.612 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:23.745 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:24.295 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:36:25.391 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:25.391 [Lua] Horde killed: ?
11:36:26.934 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:27.430 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:27.430 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:28.196 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:28.391 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:36:29.055 [Lua] event horde ends!
11:36:31.109 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:36:32.149 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:32.149 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:32.391 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:32.786 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:32.787 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:33.376 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:34.074 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:36:34.547 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:35.192 [Lua] TerrorEventMixer.stop_event: capture_point_1_event_medium_no_chaos_capture_point_4
11:36:36.258 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:36:37.298 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:36:37.536 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:36:37.602 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:36:37.684 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:36:38.036 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:36:38.079 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:38.576 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:36:39.064 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:36:39.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:36:39.589 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:36:42.129 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:36:43.619 [Lua] setting up ambush-horde
11:36:43.619 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:36:43.620 [Lua] -> spawning: 14
11:36:43.620 [Lua] horde crated with id 6 of type ambush
11:36:43.620 [Lua] ambush horde has started
11:36:43.629 [Lua] starting terror event: trickle_event_skaven_small
11:36:43.629 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:36:47.190 [Lua] replace_hidden_spawners -> first try found: 4 cover points
11:36:47.190 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:36:47.190 [Lua] ->moving spawner
11:36:47.190 [Lua] ->moving spawner
11:36:47.190 [Lua] ->moving spawner
11:36:47.190 [Lua] ->moving spawner
11:36:47.242 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:47.286 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:47.328 [Lua] Init group template: horde
11:36:49.180 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:36:50.360 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:36:51.718 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:36:54.176 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:36:54.454 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:54.454 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:36:54.464 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:54.464 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:36:56.503 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:36:58.041 [Lua] event horde ends!
11:36:58.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:36:58.364 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:37:00.064 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:37:00.190 [Lua] Spawn type: horde_hidden Score: 0.37202380952381 Score Multiplier: 0.074404761904761904
11:37:00.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:37:00.649 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:37:01.113 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xc767, position: 0
11:37:01.833 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:37:02.272 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:37:04.543 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:37:05.422 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:37:05.713 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:37:06.150 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:37:07.145 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:37:07.179 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:37:08.512 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:37:08.953 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:37:09.200 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:37:09.452 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_pure_skaven_medium (seed: 2156845)
11:37:11.292 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:37:12.548 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:37:14.275 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:37:14.275 [Lua] Horde killed: ?
11:37:15.600 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 27 29
11:37:16.251 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 2 1 27
11:37:22.859 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:37:23.581 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:37:23.848 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:37:24.688 [Lua] setting up ambush-horde
11:37:24.688 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:37:24.688 [Lua] -> spawning: 14
11:37:24.688 [Lua] horde crated with id 7 of type ambush
11:37:24.688 [Lua] ambush horde has started
11:37:24.698 [Lua] starting terror event: trickle_event_skaven_small
11:37:24.698 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:37:25.233 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:37:25.345 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:37:26.508 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short_cata (seed: 2156845)
11:37:26.571 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 6 25 27
11:37:26.672 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:37:28.233 [Lua] replace_hidden_spawners -> first try found: 1 cover points
11:37:28.233 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:37:28.233 [Lua] ->moving spawner
11:37:28.233 [Lua] ->moving spawner
11:37:28.233 [Lua] ->moving spawner
11:37:28.233 [Lua] ->moving spawner
11:37:28.233 [Lua] ->moving spawner
11:37:28.233 [Lua] ->moving spawner
11:37:28.233 [Lua] ->moving spawner
11:37:28.233 [Lua] ->moving spawner
11:37:28.233 [Lua] ->moving spawner
11:37:28.233 [Lua] ->moving spawner
11:37:28.233 [Lua] ->moving spawner
11:37:28.244 [Lua] replace_hidden_spawners -> first try found: 7 cover points
11:37:28.244 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:37:28.244 [Lua] ->moving spawner
11:37:28.244 [Lua] ->moving spawner
11:37:28.244 [Lua] ->moving spawner
11:37:28.244 [Lua] ->moving spawner
11:37:28.244 [Lua] ->moving spawner
11:37:28.244 [Lua] ->moving spawner
11:37:28.244 [Lua] ->moving spawner
11:37:28.244 [Lua] ->moving spawner
11:37:28.244 [Lua] ->moving spawner
11:37:28.244 [Lua] ->moving spawner
11:37:28.244 [Lua] ->moving spawner
11:37:28.635 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:37:28.770 [Lua] Init group template: horde
11:37:29.381 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:37:30.265 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:37:30.662 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 37
11:37:31.611 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 37
11:37:35.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd881, position: 0
11:37:36.427 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:37:37.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:37:37.913 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xda37, position: 0
11:37:38.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xdaa0, position: 0
11:37:39.159 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:37:39.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:37:40.713 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:37:40.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xdd2d, position: 0
11:37:40.854 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:37:41.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:37:41.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xdd99, position: 0
11:37:41.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:37:41.889 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:37:41.914 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:37:42.759 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:37:43.735 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:37:43.896 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:37:45.366 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 3 28 29
11:37:46.067 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:37:47.818 [Lua] ready to jump failed
11:37:48.055 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:37:49.425 [Lua] ready to jump failed
11:37:49.474 [Lua] fence jumping
11:37:49.648 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:37:52.729 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:37:53.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:37:53.326 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:37:53.326 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:37:58.381 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:38:00.772 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:38:01.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe791, position: 0
11:38:02.093 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:38:02.856 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:02.856 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:02.856 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:04.193 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 7 18
11:38:04.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:38:04.858 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:04.858 [Lua] Horde killed: ?
11:38:05.638 [Lua] setting up ambush-horde
11:38:05.638 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:38:05.638 [Lua] -> spawning: 14
11:38:05.638 [Lua] horde crated with id 8 of type ambush
11:38:05.638 [Lua] ambush horde has started
11:38:05.646 [Lua] starting terror event: trickle_event_skaven_small
11:38:05.646 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:38:07.514 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:38:09.165 [Lua] replace_hidden_spawners -> first try found: 0 cover points
11:38:09.165 [Lua] replace_hidden_spawners -> second try try found: 7 cover points
11:38:09.165 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:38:09.165 [Lua] ->moving spawner
11:38:09.165 [Lua] ->moving spawner
11:38:09.165 [Lua] ->moving spawner
11:38:09.165 [Lua] ->moving spawner
11:38:09.165 [Lua] ->moving spawner
11:38:09.165 [Lua] ->moving spawner
11:38:09.195 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:09.245 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:09.258 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:09.268 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:09.288 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:09.298 [Lua] Init group template: horde
11:38:10.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:38:11.659 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:38:12.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:38:14.080 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:14.538 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:15.448 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:16.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xedfb, position: 0
11:38:16.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:38:16.387 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:38:20.245 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:38:21.096 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:38:21.614 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
11:38:21.614 [Lua] [GameNetworkManager] destroying game object with go_id=42
11:38:22.319 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:38:23.030 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:38:26.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf33f, position: 0
11:38:26.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:38:32.137 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
11:38:32.137 [Lua] [GameNetworkManager] destroying game object with go_id=29
11:38:35.248 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:38:37.793 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:38:37.793 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:40.569 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:38:41.959 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:38:42.803 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 15
11:38:46.582 [Lua] setting up ambush-horde
11:38:46.582 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:38:46.582 [Lua] -> spawning: 14
11:38:46.582 [Lua] horde crated with id 9 of type ambush
11:38:46.582 [Lua] ambush horde has started
11:38:46.590 [Lua] starting terror event: trickle_event_skaven_small
11:38:46.590 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:38:47.081 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:38:47.082 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=525
11:38:47.083 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.55905508995056152)
11:38:47.433 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:47.433 [Lua] Horde killed: ?
11:38:47.881 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 9 14
11:38:49.816 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:38:50.228 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:38:50.236 [Lua] Init group template: horde
11:38:50.885 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:38:57.817 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:38:57.818 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=532
11:38:57.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
11:38:59.563 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:38:59.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xfc06, position: 0
11:39:00.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:39:05.973 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xfe3a, position: 0
11:39:09.923 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xffb4, position: 0
11:39:12.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x100ab, position: 0
11:39:16.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x101f2, position: 0
11:39:22.299 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_pure_skaven_medium (seed: 2156845)
11:39:23.052 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:25.347 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:25.626 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:39:25.626 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:39:25.888 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:26.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x10560, position: 0
11:39:26.739 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:27.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1058e, position: 0
11:39:27.144 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:27.208 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:27.437 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 25 27
11:39:27.446 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 26 26
11:39:27.480 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 2 25 25
11:39:27.547 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:39:27.582 [Lua] setting up ambush-horde
11:39:27.582 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:39:27.582 [Lua] -> spawning: 14
11:39:27.582 [Lua] horde crated with id 10 of type ambush
11:39:27.582 [Lua] ambush horde has started
11:39:27.591 [Lua] starting terror event: trickle_event_skaven_small
11:39:27.591 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:39:29.389 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 23
11:39:30.205 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 10 22
11:39:30.512 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 21
11:39:30.934 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 20
11:39:31.143 [Lua] replace_hidden_spawners -> first try found: 5 cover points
11:39:31.143 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:39:31.143 [Lua] ->moving spawner
11:39:31.143 [Lua] ->moving spawner
11:39:31.143 [Lua] ->moving spawner
11:39:31.143 [Lua] ->moving spawner
11:39:31.143 [Lua] ->moving spawner
11:39:31.143 [Lua] ->moving spawner
11:39:31.143 [Lua] ->moving spawner
11:39:31.143 [Lua] ->moving spawner
11:39:31.277 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:31.302 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:39:31.336 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:31.337 [Lua] Init group template: horde
11:39:31.675 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 41
11:39:32.573 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:39:32.919 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:39:33.444 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:39:35.097 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:35.956 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:37.123 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10ac5, position: 0
11:39:37.238 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:39:38.263 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:38.263 [Lua] Horde killed: ?
11:39:39.926 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:40.944 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:39:43.945 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:45.074 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10f33, position: 0
11:39:45.468 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:45.743 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:39:47.105 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:39:48.329 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:49.518 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:39:50.127 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:50.357 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:50.837 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:52.419 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:52.419 [Lua] Horde killed: ?
11:39:53.854 [Lua] TerrorEventMixer.start_event: capture_point_specials_raid_capture_point_2 (seed: 2156845)
11:39:54.916 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:39:58.185 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 2 31 32
11:39:58.229 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 31 32
11:39:58.271 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 4 31 31
11:39:59.048 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:39:59.561 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:00.080 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:00.592 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:01.116 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:01.629 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:02.140 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:02.655 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:03.175 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:03.196 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:40:03.696 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:04.235 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:05.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x116d7, position: 0
11:40:05.683 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11710, position: 0
11:40:05.999 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:40:08.557 [Lua] setting up ambush-horde
11:40:08.557 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:40:08.557 [Lua] -> spawning: 14
11:40:08.557 [Lua] horde crated with id 11 of type ambush
11:40:08.557 [Lua] ambush horde has started
11:40:08.566 [Lua] starting terror event: trickle_event_skaven_small
11:40:08.566 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:40:09.063 [Lua] Destroying unit since outside mesh or world
11:40:09.312 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:09.782 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:09.826 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:09.904 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:40:09.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x118f0, position: 0
11:40:10.351 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:10.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:40:10.866 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:11.366 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:11.872 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:12.063 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x11a74, position: 0
11:40:12.121 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:12.387 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:12.612 [Lua] Init group template: horde
11:40:12.900 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:14.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:40:14.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x11c7e, position: 0
11:40:15.473 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11d28, position: 0
11:40:17.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x11eab, position: 0
11:40:18.325 [Lua] TerrorEventMixer.stop_event: capture_point_specials_raid_capture_point_2
11:40:19.171 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:19.171 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:19.171 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:19.171 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:19.183 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:19.183 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:19.183 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:19.426 [Lua] event horde ends!
11:40:21.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x120fc, position: 0
11:40:24.483 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1233a, position: 0
11:40:25.421 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:40:25.431 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:26.811 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:28.804 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:28.804 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:28.827 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:28.827 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:28.897 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:29.011 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:40:29.011 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:29.272 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:29.690 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:29.719 [Lua] event horde ends!
11:40:30.115 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:30.115 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:30.323 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:30.600 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:34.625 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:34.777 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:35.176 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:37.722 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:37.722 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:37.722 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:40:37.828 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:37.828 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:37.828 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:37.856 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:39.439 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:39.440 [Lua] Horde killed: ?
11:40:40.628 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:40:42.130 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:40:43.893 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short_cata (seed: 2156845)
11:40:43.907 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 1 34 34
11:40:43.927 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
11:40:43.959 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 34 35
11:40:48.271 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:40:49.431 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:40:49.440 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:40:49.468 [Lua] setting up ambush-horde
11:40:49.468 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:40:49.468 [Lua] -> spawning: 14
11:40:49.468 [Lua] horde crated with id 12 of type ambush
11:40:49.468 [Lua] ambush horde has started
11:40:49.477 [Lua] starting terror event: trickle_event_skaven_small
11:40:49.477 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:40:51.836 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:40:53.070 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:40:53.158 [Lua] Init group template: horde
11:40:53.867 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:40:56.838 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:40:57.114 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:40:59.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x13691, position: 0
11:40:59.463 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x136ab, position: 0
11:40:59.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x13712, position: 0
11:41:00.140 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:00.140 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:00.140 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:01.113 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1381d, position: 0
11:41:02.766 [Lua] Destroying unit since outside mesh or world
11:41:04.401 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:04.401 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:04.460 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:04.733 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:41:04.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:41:04.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:41:04.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:41:04.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:41:04.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:41:04.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:41:04.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:41:05.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:41:05.081 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:05.117 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:05.147 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:41:05.449 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:05.707 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:06.465 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:06.569 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:41:06.972 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:07.522 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:41:07.749 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:07.968 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:08.676 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:09.948 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:10.383 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
11:41:10.384 [Lua] [GameNetworkManager] destroying game object with go_id=532
11:41:10.410 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:12.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x141c9, position: 0
11:41:14.964 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:41:18.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:41:19.332 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:21.987 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:22.390 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:41:22.705 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:24.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x14942, position: 0
11:41:25.160 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:25.529 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:28.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x14b1b, position: 0
11:41:28.655 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:29.487 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:29.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x14c79, position: 0
11:41:30.293 [Lua] setting up ambush-horde
11:41:30.293 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:41:30.293 [Lua] -> spawning: 14
11:41:30.293 [Lua] horde crated with id 13 of type ambush
11:41:30.293 [Lua] ambush horde has started
11:41:30.304 [Lua] starting terror event: trickle_event_skaven_small
11:41:30.304 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:41:31.584 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:32.804 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:33.732 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:33.963 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x14f1e, position: 0
11:41:34.566 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:34.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:41:34.801 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:34.874 [Lua] Init group template: horde
11:41:35.623 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:35.764 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:35.805 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:41:35.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=643
11:41:35.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
11:41:36.515 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:40.911 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:41:40.911 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:40.911 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:40.922 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:40.923 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:40.923 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:41:40.923 [Lua] Spawn type: horde Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:41:43.797 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:41:43.797 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:41:44.077 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:41:44.337 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:41:44.673 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x15737, position: 0
11:41:44.702 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:45.017 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:41:46.123 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x15834, position: 0
11:41:46.180 [Lua] Spawn type: horde_hidden Score: 0.074404761904762 Score Multiplier: 0.074404761904761904
11:41:46.331 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:46.331 [Lua] Horde killed: ?
11:41:46.514 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:41:46.859 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:47.280 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:48.115 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:48.115 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:48.869 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:48.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:41:50.177 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:50.914 [Lua] Spawn type: horde Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:50.987 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:51.978 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:41:52.793 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:41:52.793 [Lua] Horde killed: ?
11:42:03.529 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:42:05.500 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:42:06.509 [Lua] Spawn type: roam Score: 0.011160714285714 Score Multiplier: 0.0074404761904761909
11:42:07.613 [Lua] Spawn type: roam Score: 0.037202380952381 Score Multiplier: 0.0074404761904761909
11:42:07.830 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_pure_skaven_long (seed: 2156845)
11:42:11.219 [Lua] setting up ambush-horde
11:42:11.219 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:42:11.220 [Lua] -> spawning: 14
11:42:11.220 [Lua] horde crated with id 14 of type ambush
11:42:11.220 [Lua] ambush horde has started
11:42:11.228 [Lua] starting terror event: trickle_event_skaven_small
11:42:11.228 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:42:12.989 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 22 22
11:42:13.032 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 3 22 22
11:42:14.760 [Lua] replace_hidden_spawners -> first try found: 4 cover points
11:42:14.760 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:42:14.760 [Lua] ->moving spawner
11:42:14.760 [Lua] ->moving spawner
11:42:14.760 [Lua] ->moving spawner
11:42:14.760 [Lua] ->moving spawner
11:42:14.760 [Lua] ->moving spawner
11:42:14.760 [Lua] ->moving spawner
11:42:14.760 [Lua] ->moving spawner
11:42:14.760 [Lua] ->moving spawner
11:42:15.292 [Lua] Init group template: horde
11:42:18.032 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 21 36
11:42:19.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x161a9, position: 0
11:42:25.355 [Lua] Spawn type: horde_hidden Score: 0.11160714285714 Score Multiplier: 0.074404761904761904
11:42:28.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x16656, position: 0
11:42:28.573 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:42:29.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x166b5, position: 0
11:42:29.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:30.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x167d8, position: 0
11:42:31.110 [Lua] Spawn type: unknown Score: 0.5952380952381 Score Multiplier: 0.074404761904761904
11:42:32.029 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short_cata (seed: 2156845)
11:42:32.083 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
11:42:43.770 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 4 78 81
11:42:43.770 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 79 80
11:42:43.921 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 78 79
11:42:44.068 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 78 78
11:42:45.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:46.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:46.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:47.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:48.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:49.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:49.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:49.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:49.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:50.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:50.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:50.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:50.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:50.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:50.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:50.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:51.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:51.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:51.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:51.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:51.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:51.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:51.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:51.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:51.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:51.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:52.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:52.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:52.098 [Lua] setting up ambush-horde
11:42:52.098 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
11:42:52.099 [Lua] -> spawning: 14
11:42:52.099 [Lua] horde crated with id 15 of type ambush
11:42:52.099 [Lua] ambush horde has started
11:42:52.110 [Lua] starting terror event: trickle_event_skaven_small
11:42:52.110 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
11:42:52.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:52.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:52.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:52.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:52.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:52.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:52.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:52.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:52.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:52.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:53.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:53.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:53.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:53.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:53.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:53.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:53.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:53.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:53.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:54.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:54.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:54.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:54.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:54.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:55.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:55.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:42:55.771 [Lua] Init group template: horde
11:42:56.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:01.612 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
11:43:01.613 [Lua] [GameNetworkManager] destroying game object with go_id=643
11:43:01.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:02.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:03.448 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 8 79
11:43:06.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:09.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:10.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:10.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:10.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:11.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:11.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:12.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:13.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:13.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:13.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:13.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:13.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:13.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:13.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:13.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:13.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:14.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:14.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:14.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:14.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:14.326 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 4 70 72
11:43:14.326 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 71 71
11:43:14.481 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 3 70 70
11:43:14.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:14.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:14.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:14.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:14.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:14.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:14.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:14.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:15.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:15.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:15.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:15.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:15.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:15.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:15.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:15.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:15.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:15.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
11:43:19.907 [Lua] Complete level triggered.
11:43:19.908 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_void_heavens, 0 )
11:43:19.908 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
11:43:19.908 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
11:43:19.908 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
11:43:19.908 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
11:43:19.908 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
11:43:19.908 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
11:43:19.908 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
11:43:19.908 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
11:43:19.909 [Save] Saving `save_data`
11:43:19.909 [Lua] gm_event_end_conditions_met true false
11:43:19.910 [Lua] Game won
11:43:19.910 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:43:19.913 [Lua] generate_backend_stats 110000101ead6cb:1
11:43:19.917 [Save] Save done
11:43:19.917 [Save] Saving `save_data`
11:43:19.928 [Lua] PlayFabMirrorBase:_commit_internal nil
11:43:19.928 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 33
11:43:19.931 [Save] Save done
11:43:19.933 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:43:19.934 [Save] Saving `save_data`
11:43:19.942 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 33 4
11:43:19.947 [Lua] Complete level triggered.
11:43:19.952 [Save] Save done
11:43:19.960 [Lua] Complete level triggered.
11:43:19.971 [Lua] Complete level triggered.
11:43:19.983 [Lua] Complete level triggered.
11:43:19.994 [Lua] Complete level triggered.
11:43:20.006 [Lua] Complete level triggered.
11:43:20.018 [Lua] Complete level triggered.
11:43:20.029 [Lua] Complete level triggered.
11:43:20.039 [Lua] Complete level triggered.
11:43:20.050 [Lua] Complete level triggered.
11:43:20.064 [Lua] Complete level triggered.
11:43:20.074 [Lua] Complete level triggered.
11:43:20.085 [Lua] Complete level triggered.
11:43:20.096 [Lua] Complete level triggered.
11:43:20.107 [Lua] Complete level triggered.
11:43:20.118 [Lua] Complete level triggered.
11:43:20.129 [Lua] Complete level triggered.
11:43:20.141 [Lua] Complete level triggered.
11:43:20.780 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
11:43:20.780 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 33
11:43:21.259 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 33
11:43:21.262 [Lua] commit result success 9
11:43:22.470 [Lua] ConflictDirector - destroy all units
11:43:22.479 [Lua] Horde killed: ?
11:43:22.482 [Lua] Horde killed: ?
11:43:22.703 [Lua] TRANSITION nil nil dlc_scorpion_arena_void_heavens
11:43:22.703 [Lua] Transition type "dlc_scorpion_arena_void_heavens", is server: true
11:43:22.703 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
11:43:22.703 [Lua] [GameNetworkManager] Leaving game...
11:43:22.703 [Lua] [GameNetworkManager] Shutting down game session host.
11:43:22.703 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:43:22.703 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:43:22.703 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=674.50
11:43:22.709 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:43:23.372 [Window] Window => inactive
11:43:25.118 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:43:25.118 [Lua] [Managers] Calling function on all managers:
11:43:25.119 [Lua] Clearing all global lookup lists
11:43:25.119 [Lua] [IngamePlayerListUI] - Destroy
11:43:25.119 [Lua] [EquipmentUI] - Destroy
11:43:25.119 [Lua] [AbilityUI] - Destroy
11:43:25.119 [Lua] [GamePadAbilityUI] - Destroy
11:43:25.119 [Lua] [GamePadEquipmentUI] - Destroy
11:43:25.120 [Lua] [IngameUI] destroy
11:43:25.175 [Lua] [Managers] Destroying manager group:
11:43:25.182 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
11:43:25.277 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
11:43:25.277 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
11:43:25.279 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
11:43:25.279 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
11:43:25.283 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
11:43:25.286 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
11:43:25.286 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
11:43:25.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
11:43:25.289 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
11:43:25.290 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
11:43:25.292 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
11:43:25.295 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
11:43:25.298 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
11:43:25.301 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
11:43:25.307 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
11:43:25.308 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
11:43:25.309 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
11:43:25.326 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
11:43:25.329 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
11:43:25.331 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
11:43:25.333 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
11:43:25.338 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
11:43:25.352 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
11:43:25.352 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
11:43:25.352 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
11:43:25.352 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_arena_void_heavens 0
11:43:25.352 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:43:25.352 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_heavens", Num ocurrencies: 9, User: 110000101ead6cb "Samoly"
<>
11:43:25.352 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_void_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_heavens"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_arena_void_heavens"; environment_variation_id = 0; level_seed = 789654; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000087C3AC0
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 0000000007F17660; application_shutdown = nil; unit_spawner = table: 000000000AD03470; world = [World]; unit_storage = table: 000000000270BDF0; units = table: 000000000AD03510; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000007F17660
[8] self = table: 0000000010404290; dt = 0.0064933584071695805; t = 1243.5769288742449; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0064933584071695805; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064933584071695805; t = 1243.5769288742449
[10] dt = 0.0064933584071695805
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_swamp_heavens"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; game_network_manager = table: 000000000963C920; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_arena_void_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000AEA1230;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000E11450; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F3E5240; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000944F630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 669.91188302617525; input_manager = table: 0000000007F1D930; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002ED9250; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0064933584071695805; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000AEA1230; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_swamp_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 674.50047284085304; dice_keeper = table: 000000001021DE20; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007F139F0;
<>
<>
11:43:25.352 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
11:43:25.352 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
11:43:25.352 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_arena_void_heavens 0
11:43:25.352 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:43:25.353 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_heavens", Num ocurrencies: 10, User: 110000101ead6cb "Samoly"
<>
11:43:25.353 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_void_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_heavens"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_arena_void_heavens"; environment_variation_id = 0; level_seed = 789654; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000087C3AC0
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 0000000007F17660; application_shutdown = nil; unit_spawner = table: 000000000AD03470; world = [World]; unit_storage = table: 000000000270BDF0; units = table: 000000000AD03510; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000007F17660
[8] self = table: 0000000010404290; dt = 0.0064933584071695805; t = 1243.5769288742449; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0064933584071695805; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064933584071695805; t = 1243.5769288742449
[10] dt = 0.0064933584071695805
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_swamp_heavens"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; game_network_manager = table: 000000000963C920; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_arena_void_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000AEA1230;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000E11450; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F3E5240; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000944F630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 669.91188302617525; input_manager = table: 0000000007F1D930; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002ED9250; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0064933584071695805; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000AEA1230; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_swamp_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 674.50047284085304; dice_keeper = table: 000000001021DE20; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007F139F0;
<>
<>
11:43:25.353 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
11:43:25.353 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
11:43:25.353 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_arena_void_heavens 0
11:43:25.353 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:43:25.353 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_heavens", Num ocurrencies: 11, User: 110000101ead6cb "Samoly"
<>
11:43:25.354 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_void_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_heavens"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_arena_void_heavens"; environment_variation_id = 0; level_seed = 789654; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000087C3AC0
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 0000000007F17660; application_shutdown = nil; unit_spawner = table: 000000000AD03470; world = [World]; unit_storage = table: 000000000270BDF0; units = table: 000000000AD03510; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000007F17660
[8] self = table: 0000000010404290; dt = 0.0064933584071695805; t = 1243.5769288742449; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0064933584071695805; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064933584071695805; t = 1243.5769288742449
[10] dt = 0.0064933584071695805
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_swamp_heavens"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; game_network_manager = table: 000000000963C920; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_arena_void_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000AEA1230;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000E11450; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F3E5240; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000944F630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 669.91188302617525; input_manager = table: 0000000007F1D930; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002ED9250; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0064933584071695805; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000AEA1230; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_swamp_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 674.50047284085304; dice_keeper = table: 000000001021DE20; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007F139F0;
<>
<>
11:43:25.354 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
11:43:25.354 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
11:43:25.354 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_arena_void_heavens 0
11:43:25.354 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:43:25.354 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_heavens", Num ocurrencies: 12, User: 110000101ead6cb "Samoly"
<>
11:43:25.354 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_void_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_heavens"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_arena_void_heavens"; environment_variation_id = 0; level_seed = 789654; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000087C3AC0
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 0000000007F17660; application_shutdown = nil; unit_spawner = table: 000000000AD03470; world = [World]; unit_storage = table: 000000000270BDF0; units = table: 000000000AD03510; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000007F17660
[8] self = table: 0000000010404290; dt = 0.0064933584071695805; t = 1243.5769288742449; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0064933584071695805; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064933584071695805; t = 1243.5769288742449
[10] dt = 0.0064933584071695805
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_swamp_heavens"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; game_network_manager = table: 000000000963C920; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_arena_void_heavens"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000AEA1230;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000E11450; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F3E5240; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000944F630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 669.91188302617525; input_manager = table: 0000000007F1D930; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002ED9250; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0064933584071695805; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000AEA1230; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_swamp_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 674.50047284085304; dice_keeper = table: 000000001021DE20; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F17660;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007F139F0;
<>
<>
11:43:25.354 [Lua] [Matchmaking] unregister rpcs
11:43:25.354 [Lua] ############### UNLOADING PACKAGES ###############
11:43:25.354 [Lua] [Gamestate] Enter state StateLoading
11:43:25.356 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:43:25.356 [Lua] [Matchmaking] register rpcs
11:43:25.356 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
11:43:25.356 [Lua] Set lobby begin:
11:43:25.356 [Lua] Lobby data twitch_enabled = false
11:43:25.356 [Lua] Lobby data power_level = 0
11:43:25.356 [Lua] Lobby data unique_server_name = Samoly
11:43:25.356 [Lua] Lobby data difficulty_tweak = 0
11:43:25.356 [Lua] Lobby data host = 110000101ead6cb
11:43:25.357 [Lua] Lobby data game_mode = 9
11:43:25.357 [Lua] Lobby data is_private = false
11:43:25.357 [Lua] Lobby data match_started = true
11:43:25.357 [Lua] Lobby data mechanism = adventure
11:43:25.357 [Lua] Lobby data level_key = dlc_scorpion_swamp_heavens
11:43:25.357 [Lua] Lobby data player_slot_1 = 0:0
11:43:25.357 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:43:25.357 [Lua] Lobby data difficulty = cataclysm_3
11:43:25.357 [Lua] Lobby data quick_game = false
11:43:25.357 [Lua] Lobby data weave_index = 154
11:43:25.357 [Lua] Lobby data matchmaking = false
11:43:25.357 [Lua] Lobby data weave_name = weave_154
11:43:25.357 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:43:25.357 [Lua] Lobby data num_players = 4
11:43:25.357 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:43:25.357 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:43:25.357 [Lua] Lobby data country_code = FI
11:43:25.357 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:43:25.357 [Lua] Lobby data eac_authorized = true
11:43:25.357 [Lua] Set lobby end.
11:43:25.358 [Lua] registering RPCs
11:43:25.358 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
11:43:25.358 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
11:43:25.358 [Lua] Set lobby begin:
11:43:25.358 [Lua] Lobby data twitch_enabled = false
11:43:25.358 [Lua] Lobby data power_level = 0
11:43:25.358 [Lua] Lobby data unique_server_name = Samoly
11:43:25.358 [Lua] Lobby data difficulty_tweak = 0
11:43:25.358 [Lua] Lobby data host = 110000101ead6cb
11:43:25.358 [Lua] Lobby data game_mode = 9
11:43:25.358 [Lua] Lobby data is_private = false
11:43:25.358 [Lua] Lobby data match_started = true
11:43:25.358 [Lua] Lobby data mechanism = adventure
11:43:25.358 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens
11:43:25.358 [Lua] Lobby data player_slot_1 = 0:0
11:43:25.358 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:43:25.358 [Lua] Lobby data difficulty = cataclysm_3
11:43:25.358 [Lua] Lobby data quick_game = false
11:43:25.358 [Lua] Lobby data weave_index = 154
11:43:25.358 [Lua] Lobby data matchmaking = false
11:43:25.358 [Lua] Lobby data weave_name = weave_154
11:43:25.358 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:43:25.359 [Lua] Lobby data num_players = 4
11:43:25.359 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:43:25.359 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:43:25.359 [Lua] Lobby data country_code = FI
11:43:25.359 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:43:25.359 [Lua] Lobby data eac_authorized = true
11:43:25.359 [Lua] Set lobby end.
11:43:25.359 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:43:25.362 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized
11:43:25.362 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_void_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0]
11:43:25.362 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_void_heavens 0
11:43:25.397 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/swamp, dlc_level_package_dlc_scorpion_swamp_heavens
11:43:25.407 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_swamp_heavens
11:43:25.410 [Umbra] Unload tome
11:43:25.412 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/swamp_heavens, LevelTransitionHandler
11:43:25.412 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_heavens, async-read,
11:43:25.412 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_heavens, async-read,
11:43:25.412 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_void_heavens"
11:43:25.412 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_void_heavens" Meta package name: "nil"
11:43:25.412 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void_heavens, LevelTransitionHandler, async-read,
11:43:25.412 [Lua] [StateLoading] got rpc_load_level 141 dlc_scorpion_arena_void_heavens
11:43:25.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24
11:43:25.448 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24
11:43:25.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void
11:43:26.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void
11:43:26.326 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void
11:43:26.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
11:43:26.579 [Window] Window => active
11:43:26.581 [Window] Window => active
11:43:27.197 [Lua] ### Sending rpc_level_loaded
11:43:27.197 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 141
11:43:27.197 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
11:43:27.198 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
11:43:27.198 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
11:43:27.212 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
11:43:27.212 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
11:43:27.233 [Lua] ### Sending rpc_level_loaded
11:43:27.233 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 141
11:43:27.233 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
11:43:27.234 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
11:43:27.234 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
11:43:27.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
11:43:27.250 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
11:43:27.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void_heavens
11:43:27.252 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
11:43:27.252 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
11:43:27.511 [Umbra] Loading umbra tome '#ID[6dfa8b632f737cfb]'
11:43:27.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void_heavens
11:43:27.860 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void_heavens
11:43:27.878 [Lua] [LevelTransitionHandler] Level load completed!
11:43:27.878 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_void_heavens - level_seed: 789654 - use_random_directors: false - overriden_conflict: weave_disabled
11:43:27.879 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
11:43:27.879 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_stormfiend=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
skaven_storm_vermin_commander=true,
}
11:43:27.879 [Lua] load_startup_enemy_packages: --------------
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] chaos_spawn
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] chaos_troll
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] skaven_rat_ogre
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] skaven_stormfiend
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] beastmen_minotaur
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] chaos_plague_sorcerer
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] chaos_corruptor_sorcerer
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] skaven_gutter_runner
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] skaven_pack_master
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] skaven_poison_wind_globadier
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] skaven_ratling_gunner
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] skaven_warpfire_thrower
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] chaos_vortex_sorcerer
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] beastmen_standard_bearer
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] chaos_vortex
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] critter_rat
11:43:27.879 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
11:43:27.879 [Lua] critter_pig
11:43:27.880 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
11:43:27.880 [Lua] skaven_storm_vermin_with_shield
11:43:27.880 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
11:43:27.880 [Lua] skaven_clan_rat
11:43:27.880 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
11:43:27.880 [Lua] skaven_slave
11:43:27.880 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
11:43:27.880 [Lua] skaven_plague_monk
11:43:27.880 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
11:43:27.880 [Lua] skaven_storm_vermin
11:43:27.895 [Lua] ### Sending rpc_level_loaded
11:43:27.895 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 141
11:43:27.895 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
11:43:27.912 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
11:43:27.912 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
11:43:27.931 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
11:43:27.931 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
11:43:27.931 [Lua] ### Sending rpc_level_loaded
11:43:27.931 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 141
11:43:28.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
11:43:28.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
11:43:28.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
11:43:28.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
11:43:28.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
11:43:28.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
11:43:28.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
11:43:28.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
11:43:28.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
11:43:28.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
11:43:28.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
11:43:28.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
11:43:29.672 [Lua] ### Sending rpc_level_loaded
11:43:29.672 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 141
11:43:29.672 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
11:43:29.673 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
11:43:29.673 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
11:43:29.689 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
11:43:29.689 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
11:43:29.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
11:43:29.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
11:43:29.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
11:43:29.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
11:43:29.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
11:43:29.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
11:43:30.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
11:43:30.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
11:43:30.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
11:43:30.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
11:43:30.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
11:43:30.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
11:43:30.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
11:43:30.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
11:43:30.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
11:43:30.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
11:43:30.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
11:43:30.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
11:43:31.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
11:43:31.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
11:43:31.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
11:43:31.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
11:43:31.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
11:43:31.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
11:43:31.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
11:43:31.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
11:43:31.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
11:43:32.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
11:43:32.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
11:43:32.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
11:43:32.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
11:43:32.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
11:43:32.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
11:43:32.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
11:43:32.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
11:43:32.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
11:43:32.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
11:43:32.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
11:43:32.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:43:32.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:43:32.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
11:43:32.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
11:43:33.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
11:43:33.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
11:43:33.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
11:43:33.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
11:43:33.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
11:43:33.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
11:43:33.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
11:43:33.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
11:43:33.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
11:43:34.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
11:43:34.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
11:43:34.122 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_void_heavens game_mode: weave
11:43:34.122 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
11:43:34.122 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_void/heavens/world
11:43:34.122 [Umbra] Init version: 3.4.15 :: 16 threads
11:43:34.129 [Lua] Async level spawning done
11:43:34.129 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:43:35.135 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:43:35.135 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:43:35.135 [Lua] [Matchmaking] unregister rpcs
11:43:35.135 [Lua] Set lobby begin:
11:43:35.135 [Lua] Lobby data twitch_enabled = false
11:43:35.135 [Lua] Lobby data power_level = 0
11:43:35.135 [Lua] Lobby data unique_server_name = Samoly
11:43:35.135 [Lua] Lobby data difficulty_tweak = 0
11:43:35.135 [Lua] Lobby data host = 110000101ead6cb
11:43:35.135 [Lua] Lobby data game_mode = 9
11:43:35.135 [Lua] Lobby data is_private = false
11:43:35.135 [Lua] Lobby data match_started = true
11:43:35.135 [Lua] Lobby data mechanism = adventure
11:43:35.135 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens
11:43:35.135 [Lua] Lobby data player_slot_1 = 0:0
11:43:35.135 [Lua] Lobby data selected_level_key = dlc_scorpion_swamp_heavens
11:43:35.135 [Lua] Lobby data difficulty = cataclysm_3
11:43:35.136 [Lua] Lobby data quick_game = false
11:43:35.136 [Lua] Lobby data weave_index = 154
11:43:35.136 [Lua] Lobby data matchmaking = false
11:43:35.136 [Lua] Lobby data weave_name = weave_154
11:43:35.136 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:43:35.136 [Lua] Lobby data num_players = 4
11:43:35.136 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:43:35.136 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:43:35.136 [Lua] Lobby data country_code = FI
11:43:35.136 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:43:35.136 [Lua] Lobby data eac_authorized = true
11:43:35.136 [Lua] Set lobby end.
11:43:35.136 [Lua] [Managers] Destroying manager group:
11:43:35.137 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens
11:43:35.137 [Lua] [Gamestate] Enter StateIngame HOST
11:43:35.137 [Lua] <>level = dlc_scorpion_arena_void_heavens<>
11:43:35.137 [Lua] Set lobby begin:
11:43:35.137 [Lua] Lobby data twitch_enabled = false
11:43:35.137 [Lua] Lobby data power_level = 0
11:43:35.137 [Lua] Lobby data unique_server_name = Samoly
11:43:35.137 [Lua] Lobby data difficulty_tweak = 0
11:43:35.137 [Lua] Lobby data host = 110000101ead6cb
11:43:35.137 [Lua] Lobby data game_mode = 9
11:43:35.137 [Lua] Lobby data is_private = false
11:43:35.137 [Lua] Lobby data match_started = true
11:43:35.137 [Lua] Lobby data mechanism = adventure
11:43:35.137 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens
11:43:35.138 [Lua] Lobby data player_slot_1 = 0:0
11:43:35.138 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens
11:43:35.138 [Lua] Lobby data difficulty = cataclysm_3
11:43:35.138 [Lua] Lobby data quick_game = false
11:43:35.138 [Lua] Lobby data weave_index = 154
11:43:35.138 [Lua] Lobby data matchmaking = false
11:43:35.138 [Lua] Lobby data weave_name = weave_154
11:43:35.138 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:43:35.138 [Lua] Lobby data num_players = 4
11:43:35.138 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:43:35.138 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:43:35.138 [Lua] Lobby data country_code = FI
11:43:35.138 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:43:35.138 [Lua] Lobby data eac_authorized = true
11:43:35.138 [Lua] Set lobby end.
11:43:35.138 [Lua] [StateIngame] Server ingame
11:43:35.141 [Lua] Set lobby begin:
11:43:35.141 [Lua] Lobby data twitch_enabled = false
11:43:35.141 [Lua] Lobby data power_level = 0
11:43:35.141 [Lua] Lobby data unique_server_name = Samoly
11:43:35.141 [Lua] Lobby data difficulty_tweak = 0
11:43:35.141 [Lua] Lobby data host = 110000101ead6cb
11:43:35.141 [Lua] Lobby data game_mode = 9
11:43:35.141 [Lua] Lobby data is_private = false
11:43:35.141 [Lua] Lobby data match_started = true
11:43:35.141 [Lua] Lobby data mechanism = adventure
11:43:35.141 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens
11:43:35.141 [Lua] Lobby data player_slot_1 = 0:0
11:43:35.141 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens
11:43:35.141 [Lua] Lobby data difficulty = cataclysm_3
11:43:35.141 [Lua] Lobby data quick_game = false
11:43:35.141 [Lua] Lobby data weave_index = 154
11:43:35.141 [Lua] Lobby data matchmaking = false
11:43:35.141 [Lua] Lobby data weave_name = weave_154
11:43:35.142 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:43:35.142 [Lua] Lobby data num_players = 4
11:43:35.142 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:43:35.142 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:43:35.142 [Lua] Lobby data country_code = FI
11:43:35.142 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:43:35.142 [Lua] Lobby data eac_authorized = true
11:43:35.142 [Lua] Set lobby end.
11:43:35.142 [Lua] [Matchmaking] register rpcs
11:43:35.142 [Lua] GameNetworkManager:init... creating game session
11:43:35.142 [Lua] Host GameSession.make_game_session_host with session:
11:43:35.142 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:43:35.142 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
11:43:35.142 [Lua] [GameNetworkManager] self.is_server = true
11:43:35.142 [Network] Setting artificial MTU limit to 576
11:43:35.142 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
11:43:35.142 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
11:43:35.153 [Lua] Switching ConflictSettings: to: weave_disabled
11:43:35.153 [Lua] pacing=disabled
11:43:35.153 [Lua] roaming=nil
11:43:35.153 [Lua] specials=disabled
11:43:35.153 [Lua] debug_color=maroon
11:43:35.153 [Lua] pack_spawning=disabled
11:43:35.153 [Lua] contained_breeds=nil
11:43:35.153 [Lua] disabled=false
11:43:35.153 [Lua] boss=disabled
11:43:35.153 [Lua] horde=disabled
11:43:35.153 [Lua] name=weave_disabled
11:43:35.153 [Lua] intensity=disabled
11:43:35.153 [Lua] ---
11:43:35.154 [Lua] [LevelAnalysis] set_random_seed( 2065462)
11:43:35.156 warning: [GwNav] NavData resource not loaded
11:43:35.156 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_void/heavens/world
11:43:35.156 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_void/world
11:43:35.156 [Lua] [AIInterestPointSystem] Level Seed: 2065462
11:43:35.156 [Lua]
11:43:35.156 [Lua] [entity_system_bag] = table
11:43:35.156 [Lua] [entity_system_bag] = metatable
11:43:35.156 [Lua] [startup_data] = table
11:43:35.156 [Lua] [entity_manager] = table
11:43:35.156 [Lua] [entity_manager] = metatable
11:43:35.156 [Lua] [unit_spawner] = table
11:43:35.156 [Lua] [unit_spawner] = metatable
11:43:35.156 [Lua] [unit_storage] = table
11:43:35.156 [Lua] [unit_storage] = metatable
11:43:35.156 [Lua] [dice_keeper] = table
11:43:35.156 [Lua] [dice_keeper] = metatable
11:43:35.156 [Lua] [is_server] = true (boolean)
11:43:35.157 [Lua] [world] = [World]
11:43:35.157 [Lua] [system_api] = table
11:43:35.157 [Lua] [entity_system] = table
11:43:35.157 [Lua] [entity_system] = metatable
11:43:35.157 [Lua] [network_lobby] = table
11:43:35.157 [Lua] [network_lobby] = metatable
11:43:35.157 [Lua] [profile_synchronizer] = table
11:43:35.157 [Lua] [profile_synchronizer] = metatable
11:43:35.157 [Lua] [level_transition_handler] = table
11:43:35.157 [Lua] [level_transition_handler] = metatable
11:43:35.157 [Lua] [num_local_human_players] = 1 (number)
11:43:35.157 [Lua] [statistics_db] = table
11:43:35.157 [Lua] [statistics_db] = metatable
11:43:35.157 [Lua] [network_server] = table
11:43:35.157 [Lua] [network_server] = metatable
11:43:35.157 [Lua] [input_manager] = table
11:43:35.157 [Lua] [input_manager] = metatable
11:43:35.157 [Lua] [network_clock] = table
11:43:35.157 [Lua] [network_clock] = metatable
11:43:35.157 [Lua] [network_transmit] = table
11:43:35.157 [Lua] [network_transmit] = metatable
11:43:35.157 [Lua] [free_flight_manager] = table
11:43:35.157 [Lua] [free_flight_manager] = metatable
11:43:35.157 [Lua] [network_manager] = table
11:43:35.157 [Lua] [network_manager] = metatable
11:43:35.157 [Lua] [network_event_delegate] = table
11:43:35.157 [Lua] [network_event_delegate] = metatable
11:43:35.157 [Lua]
11:43:35.157 [Lua] ignoring extension VersusVolumeObjectiveExtension
11:43:35.157 [Lua] ignoring extension VersusInteractObjectiveExtension
11:43:35.157 [Lua] ignoring extension VersusPayloadObjectiveExtension
11:43:35.157 [Lua] ignoring extension VersusSocketObjectiveExtension
11:43:35.157 [Lua] ignoring extension VersusTargetObjectiveExtension
11:43:35.157 [Lua] ignoring extension VersusMissionObjectiveExtension
11:43:35.157 [Lua] ignoring extension KeepDecorationPaintingExtension
11:43:35.157 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:43:35.170 [Lua] [AchievementManager] Achievements using the steam platform
11:43:35.191 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-1.02312, 23.0232, 1.60812)
11:43:35.191 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.53732, -9.24523, 1.44064)
11:43:35.191 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-22.2495, 9.13137, 1.35697)
11:43:35.192 [Lua] [StateIngame] Level seed: 2065462
11:43:35.193 [Lua] [LevelAnalysis] set_random_seed( 2065462)
11:43:35.193 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
11:43:35.193 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
11:43:35.194 [Lua] [IngameUI] init
11:43:35.206 [SteamVoipClient] select_out(110000101982738, off)
11:43:35.206 [SteamVoipClient] select_out(110000101ead6cb, off)
11:43:35.206 [SteamVoipClient] select_out(110000103faf286, off)
11:43:35.206 [SteamVoipClient] select_out(1100001059c9cc0, off)
11:43:35.212 [Lua] cb_razer_chroma_setup
11:43:35.249 [Lua] completed
11:43:35.250 [Lua] completed
11:43:35.252 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
11:43:35.252 [Lua] Set lobby begin:
11:43:35.252 [Lua] Lobby data twitch_enabled = false
11:43:35.252 [Lua] Lobby data power_level = 1100
11:43:35.252 [Lua] Lobby data unique_server_name = Samoly
11:43:35.252 [Lua] Lobby data difficulty_tweak = 0
11:43:35.252 [Lua] Lobby data host = 110000101ead6cb
11:43:35.252 [Lua] Lobby data game_mode = 9
11:43:35.252 [Lua] Lobby data is_private = false
11:43:35.252 [Lua] Lobby data match_started = true
11:43:35.252 [Lua] Lobby data mechanism = adventure
11:43:35.252 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens
11:43:35.252 [Lua] Lobby data player_slot_1 = 0:0
11:43:35.252 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens
11:43:35.252 [Lua] Lobby data difficulty = cataclysm_3
11:43:35.252 [Lua] Lobby data quick_game = false
11:43:35.252 [Lua] Lobby data weave_index = 154
11:43:35.252 [Lua] Lobby data matchmaking = false
11:43:35.252 [Lua] Lobby data weave_name = weave_154
11:43:35.253 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:43:35.253 [Lua] Lobby data num_players = 4
11:43:35.253 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:43:35.253 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:43:35.253 [Lua] Lobby data country_code = FI
11:43:35.253 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:43:35.253 [Lua] Lobby data eac_authorized = true
11:43:35.253 [Lua] Set lobby end.
11:43:35.253 [Lua] CurrentConflictSettings weave_disabled
11:43:35.253 [Lua] [ConflictDirector] conflict_director is ai_ready
11:43:35.253 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
11:43:35.253 [Lua] [MainPathSpawningGenerator] Injecting travel distances
11:43:35.253 [Lua] SpecialsPacing:remove_unwanted_breeds:
11:43:35.253 [Lua] Forming navigation groups in one frame
11:43:35.253 [Lua] Forming navigation groups
11:43:35.262 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000000381988
11:43:35.270 [Lua] NavigationGroupManager -> calulation time B: 0.0080000000000381988
11:43:35.270 [Lua] number of nav groups: 14
11:43:35.270 [Lua] number of refined nav groups : 7
11:43:35.271 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314
11:43:35.271 [Lua] roaming spawning is disabled
11:43:35.271 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
11:43:35.272 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
11:43:35.272 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
11:43:35.272 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
11:43:35.272 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
11:43:35.272 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
11:43:35.272 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
11:43:35.272 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
11:43:35.272 [Lua] [Managers] Calling function on all managers:
11:43:35.272 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:43:35.272 [Save] Loading `ut_tweaks_presets`
11:43:35.273 [Save] Load done
11:43:35.276 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
11:43:35.276 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
11:43:35.276 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
11:43:35.276 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
11:43:35.276 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
11:43:35.276 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
11:43:35.316 [Lua] Set lobby begin:
11:43:35.316 [Lua] Lobby data twitch_enabled = false
11:43:35.316 [Lua] Lobby data power_level = 1100
11:43:35.317 [Lua] Lobby data unique_server_name = Samoly
11:43:35.317 [Lua] Lobby data difficulty_tweak = 0
11:43:35.317 [Lua] Lobby data host = 110000101ead6cb
11:43:35.317 [Lua] Lobby data game_mode = 9
11:43:35.317 [Lua] Lobby data is_private = false
11:43:35.317 [Lua] Lobby data match_started = true
11:43:35.317 [Lua] Lobby data mechanism = adventure
11:43:35.317 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens
11:43:35.317 [Lua] Lobby data player_slot_1 = 0:0
11:43:35.317 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens
11:43:35.317 [Lua] Lobby data difficulty = cataclysm_3
11:43:35.317 [Lua] Lobby data quick_game = false
11:43:35.317 [Lua] Lobby data weave_index = 154
11:43:35.317 [Lua] Lobby data matchmaking = false
11:43:35.317 [Lua] Lobby data weave_name = weave_154
11:43:35.317 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:43:35.317 [Lua] Lobby data num_players = 4
11:43:35.317 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:43:35.317 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:43:35.318 [Lua] Lobby data country_code = FI
11:43:35.318 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:43:35.318 [Lua] Lobby data eac_authorized = true
11:43:35.318 [Lua] Set lobby end.
11:43:35.318 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
11:43:35.318 [Lua] Breedfreezer (server) starting a hot join sync
11:43:35.318 [Lua] packing 0 units of breed skaven_clan_rat
11:43:35.318 [Lua] packing 0 units of breed skaven_storm_vermin
11:43:35.318 [Lua] packing 0 units of breed skaven_slave
11:43:35.318 [Lua] packing 0 units of breed skaven_plague_monk
11:43:35.318 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:43:35.318 [Lua]
11:43:35.318 [Lua] [1] = 1 (number)
11:43:35.318 [Lua] [2] = 0 (number)
11:43:35.318 [Lua] [3] = 1 (number)
11:43:35.318 [Lua] [4] = 0 (number)
11:43:35.318 [Lua] [5] = 1 (number)
11:43:35.318 [Lua] [6] = 0 (number)
11:43:35.318 [Lua] [7] = 1 (number)
11:43:35.318 [Lua] [8] = 0 (number)
11:43:35.318 [Lua]
11:43:35.318 [Lua]
11:43:35.318 [Lua]
11:43:35.319 [Lua] Set lobby begin:
11:43:35.319 [Lua] Lobby data twitch_enabled = false
11:43:35.319 [Lua] Lobby data power_level = 1100
11:43:35.320 [Lua] Lobby data unique_server_name = Samoly
11:43:35.320 [Lua] Lobby data difficulty_tweak = 0
11:43:35.320 [Lua] Lobby data host = 110000101ead6cb
11:43:35.320 [Lua] Lobby data game_mode = 9
11:43:35.320 [Lua] Lobby data is_private = false
11:43:35.320 [Lua] Lobby data match_started = true
11:43:35.320 [Lua] Lobby data mechanism = adventure
11:43:35.320 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens
11:43:35.320 [Lua] Lobby data player_slot_1 = 0:0
11:43:35.320 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens
11:43:35.320 [Lua] Lobby data difficulty = cataclysm_3
11:43:35.320 [Lua] Lobby data quick_game = false
11:43:35.320 [Lua] Lobby data weave_index = 154
11:43:35.320 [Lua] Lobby data matchmaking = false
11:43:35.320 [Lua] Lobby data weave_name = weave_154
11:43:35.320 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:43:35.320 [Lua] Lobby data num_players = 4
11:43:35.320 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:43:35.320 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:43:35.320 [Lua] Lobby data country_code = FI
11:43:35.321 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:43:35.321 [Lua] Lobby data eac_authorized = true
11:43:35.321 [Lua] Set lobby end.
11:43:35.321 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
11:43:35.321 [Lua] Breedfreezer (server) starting a hot join sync
11:43:35.321 [Lua] packing 0 units of breed skaven_clan_rat
11:43:35.321 [Lua] packing 0 units of breed skaven_storm_vermin
11:43:35.321 [Lua] packing 0 units of breed skaven_slave
11:43:35.321 [Lua] packing 0 units of breed skaven_plague_monk
11:43:35.321 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:43:35.321 [Lua]
11:43:35.321 [Lua] [1] = 1 (number)
11:43:35.321 [Lua] [2] = 0 (number)
11:43:35.321 [Lua] [3] = 1 (number)
11:43:35.321 [Lua] [4] = 0 (number)
11:43:35.321 [Lua] [5] = 1 (number)
11:43:35.321 [Lua] [6] = 0 (number)
11:43:35.321 [Lua] [7] = 1 (number)
11:43:35.321 [Lua] [8] = 0 (number)
11:43:35.321 [Lua]
11:43:35.321 [Lua]
11:43:35.321 [Lua]
11:43:35.321 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
11:43:35.321 [Lua] RemotePlayer:create_game_object( ) 4
11:43:35.333 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
11:43:35.333 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
11:43:35.333 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
11:43:35.333 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
11:43:35.334 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
11:43:35.334 [Lua] RemotePlayer:create_game_object( ) 5
11:43:35.346 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
11:43:35.346 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
11:43:35.346 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
11:43:35.346 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
11:43:35.494 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:43:35.494 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
11:43:35.527 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:43:35.527 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
11:43:41.624 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
11:43:41.624 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
11:43:41.633 [Lua] Set lobby begin:
11:43:41.633 [Lua] Lobby data twitch_enabled = false
11:43:41.633 [Lua] Lobby data power_level = 1100
11:43:41.633 [Lua] Lobby data unique_server_name = Samoly
11:43:41.633 [Lua] Lobby data difficulty_tweak = 0
11:43:41.633 [Lua] Lobby data host = 110000101ead6cb
11:43:41.633 [Lua] Lobby data game_mode = 9
11:43:41.633 [Lua] Lobby data is_private = false
11:43:41.633 [Lua] Lobby data match_started = true
11:43:41.633 [Lua] Lobby data mechanism = adventure
11:43:41.633 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens
11:43:41.633 [Lua] Lobby data player_slot_1 = 0:0
11:43:41.633 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens
11:43:41.633 [Lua] Lobby data difficulty = cataclysm_3
11:43:41.633 [Lua] Lobby data quick_game = false
11:43:41.633 [Lua] Lobby data weave_index = 154
11:43:41.633 [Lua] Lobby data matchmaking = false
11:43:41.634 [Lua] Lobby data weave_name = weave_154
11:43:41.634 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:43:41.634 [Lua] Lobby data num_players = 4
11:43:41.634 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:43:41.634 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:43:41.634 [Lua] Lobby data country_code = FI
11:43:41.634 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:43:41.634 [Lua] Lobby data eac_authorized = true
11:43:41.634 [Lua] Set lobby end.
11:43:41.634 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
11:43:41.634 [Lua] Breedfreezer (server) starting a hot join sync
11:43:41.634 [Lua] packing 0 units of breed skaven_clan_rat
11:43:41.634 [Lua] packing 0 units of breed skaven_storm_vermin
11:43:41.634 [Lua] packing 0 units of breed skaven_slave
11:43:41.634 [Lua] packing 0 units of breed skaven_plague_monk
11:43:41.634 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:43:41.634 [Lua]
11:43:41.634 [Lua] [1] = 1 (number)
11:43:41.634 [Lua] [2] = 0 (number)
11:43:41.634 [Lua] [3] = 1 (number)
11:43:41.634 [Lua] [4] = 0 (number)
11:43:41.634 [Lua] [5] = 1 (number)
11:43:41.634 [Lua] [6] = 0 (number)
11:43:41.634 [Lua] [7] = 1 (number)
11:43:41.634 [Lua] [8] = 0 (number)
11:43:41.634 [Lua]
11:43:41.634 [Lua]
11:43:41.634 [Lua]
11:43:41.634 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
11:43:41.634 [Lua] RemotePlayer:create_game_object( ) 6
11:43:41.651 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
11:43:41.651 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
11:43:41.651 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
11:43:41.651 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
11:43:41.651 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
11:43:41.651 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
11:43:41.651 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
11:43:41.651 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
11:43:41.652 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
11:43:41.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.10000000000000001) temporary_health_percentage (0.4425) melee slot ammo (1) ranged slot ammo (0.90000000000000002)
11:43:41.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.10000000000000001) temporary_health_percentage (0.4425) melee slot ammo (1) ranged slot ammo (0.90000000000000002)
11:43:41.657 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
11:43:41.659 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
11:43:41.659 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
11:43:41.666 [Lua] Players are leaving the safe zone
11:43:41.669 [Lua] TerrorEventMixer.start_event: skaven_swarm_event (seed: 165415)
11:43:41.766 [Lua] StateInGameRunning:_game_actually_starts()
11:43:41.766 [Lua] #################################################################################################################
11:43:41.766 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_scorpion_swamp_heavens-dlc_scorpion_arena_void_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true
11:43:41.766 [Lua] #################################################################################################################
11:43:41.766 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
11:43:41.771 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
11:43:41.782 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:43:41.783 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
11:43:41.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.23000000000000001) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.81102359294891357)
11:43:41.784 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:43:41.784 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
11:43:41.784 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:43:41.785 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
11:43:41.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.36333333333333334) temporary_health_percentage (0.076666666666666661) melee slot ammo (1) ranged slot ammo (1)
11:43:41.831 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:43:41.832 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
11:43:41.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (dead) health_percentage (0) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:43:42.013 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
11:43:42.013 [Lua] Commit load time data
11:43:45.323 [Lua] Set lobby begin:
11:43:45.323 [Lua] Lobby data twitch_enabled = false
11:43:45.323 [Lua] Lobby data power_level = 825
11:43:45.323 [Lua] Lobby data unique_server_name = Samoly
11:43:45.323 [Lua] Lobby data difficulty_tweak = 0
11:43:45.323 [Lua] Lobby data host = 110000101ead6cb
11:43:45.323 [Lua] Lobby data game_mode = 9
11:43:45.323 [Lua] Lobby data is_private = false
11:43:45.323 [Lua] Lobby data match_started = true
11:43:45.323 [Lua] Lobby data mechanism = adventure
11:43:45.323 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens
11:43:45.324 [Lua] Lobby data player_slot_1 = 0:0
11:43:45.324 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens
11:43:45.324 [Lua] Lobby data difficulty = cataclysm_3
11:43:45.324 [Lua] Lobby data quick_game = false
11:43:45.324 [Lua] Lobby data weave_index = 154
11:43:45.324 [Lua] Lobby data matchmaking = false
11:43:45.324 [Lua] Lobby data weave_name = weave_154
11:43:45.324 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:43:45.324 [Lua] Lobby data num_players = 4
11:43:45.324 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:43:45.324 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:43:45.324 [Lua] Lobby data country_code = FI
11:43:45.324 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:43:45.324 [Lua] Lobby data eac_authorized = true
11:43:45.324 [Lua] Set lobby end.
11:43:50.486 [Lua] Set lobby begin:
11:43:50.486 [Lua] Lobby data twitch_enabled = false
11:43:50.486 [Lua] Lobby data power_level = 1100
11:43:50.486 [Lua] Lobby data unique_server_name = Samoly
11:43:50.487 [Lua] Lobby data difficulty_tweak = 0
11:43:50.487 [Lua] Lobby data host = 110000101ead6cb
11:43:50.487 [Lua] Lobby data game_mode = 9
11:43:50.487 [Lua] Lobby data is_private = false
11:43:50.487 [Lua] Lobby data match_started = true
11:43:50.487 [Lua] Lobby data mechanism = adventure
11:43:50.487 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens
11:43:50.487 [Lua] Lobby data player_slot_1 = 0:0
11:43:50.487 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens
11:43:50.487 [Lua] Lobby data difficulty = cataclysm_3
11:43:50.487 [Lua] Lobby data quick_game = false
11:43:50.487 [Lua] Lobby data weave_index = 154
11:43:50.487 [Lua] Lobby data matchmaking = false
11:43:50.487 [Lua] Lobby data weave_name = weave_154
11:43:50.487 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:43:50.487 [Lua] Lobby data num_players = 4
11:43:50.487 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:43:50.488 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:43:50.488 [Lua] Lobby data country_code = FI
11:43:50.488 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:43:50.488 [Lua] Lobby data eac_authorized = true
11:43:50.488 [Lua] Set lobby end.
11:43:52.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:44:05.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x198c2, position: 0
11:44:05.603 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x19943, position: 0
11:44:05.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:44:07.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x19a20, position: 0
11:44:11.496 [Lua] event horde ends!
11:44:11.504 [Lua] event horde ends!
11:44:13.024 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x19dc1, position: 0
11:44:19.794 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source.
11:44:39.713 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1a98e, position: 0
11:44:39.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1a98e, position: 0
11:44:40.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1aa13, position: 0
11:44:44.350 [Lua] event horde ends!
11:44:44.350 [Lua] event horde ends!
11:44:46.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1ae7e, position: 0
11:44:50.063 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1b072, position: 0
11:44:55.700 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source.
11:45:00.848 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source.
11:45:15.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:45:17.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:45:20.236 [Lua] event horde ends!
11:45:20.256 [Lua] event horde ends!
11:45:23.822 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:45:24.446 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
11:45:28.457 [Lua] event horde ends!
11:46:07.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1df2c, position: 0
11:46:11.585 [Lua] event horde ends!
11:46:11.614 [Lua] event horde ends!
11:46:34.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:46:35.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:46:35.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:46:38.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:46:39.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:46:39.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:46:40.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:46:40.949 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
11:46:40.950 [Lua] [GameNetworkManager] destroying game object with go_id=9
11:46:44.332 [Lua] event horde ends!
11:46:44.340 [Lua] event horde ends!
11:46:45.733 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
11:46:45.733 [Lua] [GameNetworkManager] destroying game object with go_id=11
11:47:06.725 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:47:06.726 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=174
11:47:06.727 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.18897637724876404)
11:47:07.033 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source.
11:47:11.239 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:47:11.240 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=177
11:47:11.240 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
11:47:17.221 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro
11:47:22.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:47:29.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fde5, position: 0
11:47:30.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fe3c, position: 0
11:47:30.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:47:31.541 [Lua] event horde ends!
11:47:41.751 [Lua] event horde ends!
11:47:41.763 [Lua] event horde ends!
11:47:42.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x20906, position: 0
11:47:50.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:47:51.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x20fd0, position: 0
11:47:53.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x210d6, position: 0
11:47:53.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:47:53.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:48:09.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:48:10.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:48:10.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:48:11.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:48:12.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 80, name: `unknown`
11:48:13.353 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 165.15016174316406 [Unit '#ID[f829bbe1a7f428b8]']
11:48:13.733 [Lua] Destroying unit since outside mesh or world
11:48:13.741 [Lua] Complete level triggered.
11:48:19.881 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
11:48:19.881 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
11:48:19.881 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
11:48:19.881 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
11:48:19.881 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
11:48:19.881 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
11:48:19.881 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
11:48:19.881 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
11:48:19.881 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
11:48:19.881 [Save] Saving `save_data`
11:48:19.882 [Lua] gm_event_end_conditions_met true false
11:48:19.883 [Lua] Game won
11:48:19.883 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:48:19.887 [Lua] generate_backend_stats 110000101ead6cb:1
11:48:19.891 [Save] Save done
11:48:19.891 [Save] Saving `save_data`
11:48:19.906 [Lua] PlayFabMirrorBase:_commit_internal nil
11:48:19.906 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35
11:48:19.911 [Save] Save done
11:48:19.911 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:48:19.912 [Save] Saving `save_data`
11:48:19.919 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 5
11:48:19.927 [Save] Save done
11:48:20.732 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
11:48:20.732 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35
11:48:21.188 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35
11:48:21.190 [Lua] commit result success 10
11:48:21.190 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 36
11:48:21.191 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:48:21.191 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 37
11:48:21.191 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
11:48:21.306 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 36 6
11:48:22.079 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
11:48:22.079 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 36
11:48:22.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 36
11:48:22.621 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 37 7
11:48:22.843 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
11:48:22.843 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 37
11:48:23.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 37
11:48:23.582 [Lua] ### Adding saved score for "kills_total": 92 ID: 1100001059c9cc0:1
11:48:23.582 [Lua] ### Adding saved score for "kills_elites": 3 ID: 1100001059c9cc0:1
11:48:23.582 [Lua] ### Adding saved score for "kills_ranged": 31 ID: 1100001059c9cc0:1
11:48:23.582 [Lua] ### Adding saved score for "kills_melee": 2 ID: 1100001059c9cc0:1
11:48:23.582 [Lua] ### Adding saved score for "damage_dealt": 5537 ID: 1100001059c9cc0:1
11:48:23.582 [Lua] ### Adding saved score for "damage_taken": 2141 ID: 1100001059c9cc0:1
11:48:23.582 [Lua] ### Adding saved score for "headshots": 6 ID: 1100001059c9cc0:1
11:48:23.582 [Lua] ### Adding saved score for "revives": 1 ID: 1100001059c9cc0:1
11:48:23.582 [Lua] ### Adding saved score for "ff": 25 ID: 1100001059c9cc0:1
11:48:23.582 [Lua] ### Adding saved score for "kills_total": 116 ID: 110000103faf286:1
11:48:23.582 [Lua] ### Adding saved score for "kills_elites": 6 ID: 110000103faf286:1
11:48:23.582 [Lua] ### Adding saved score for "kills_ranged": 51 ID: 110000103faf286:1
11:48:23.582 [Lua] ### Adding saved score for "kills_melee": 22 ID: 110000103faf286:1
11:48:23.582 [Lua] ### Adding saved score for "damage_dealt": 5555 ID: 110000103faf286:1
11:48:23.582 [Lua] ### Adding saved score for "damage_taken": 152 ID: 110000103faf286:1
11:48:23.582 [Lua] ### Adding saved score for "headshots": 128 ID: 110000103faf286:1
11:48:23.582 [Lua] ### Adding saved score for "saves": 1 ID: 110000103faf286:1
11:48:23.582 [Lua] ### Adding saved score for "revives": 3 ID: 110000103faf286:1
11:48:23.582 [Lua] ### Adding saved score for "ff": 2 ID: 110000103faf286:1
11:48:23.582 [Lua] ### Adding saved score for "kills_total": 30 ID: 110000101982738:1
11:48:23.582 [Lua] ### Adding saved score for "kills_specials": 9 ID: 110000101982738:1
11:48:23.582 [Lua] ### Adding saved score for "kills_elites": 1 ID: 110000101982738:1
11:48:23.582 [Lua] ### Adding saved score for "kills_ranged": 8 ID: 110000101982738:1
11:48:23.582 [Lua] ### Adding saved score for "kills_melee": 9 ID: 110000101982738:1
11:48:23.582 [Lua] ### Adding saved score for "damage_dealt": 1820 ID: 110000101982738:1
11:48:23.582 [Lua] ### Adding saved score for "damage_taken": 1756 ID: 110000101982738:1
11:48:23.582 [Lua] ### Adding saved score for "headshots": 58 ID: 110000101982738:1
11:48:23.582 [Lua] ### Adding saved score for "kills_total": 199 ID: 110000101ead6cb:1
11:48:23.582 [Lua] ### Adding saved score for "kills_specials": 18 ID: 110000101ead6cb:1
11:48:23.582 [Lua] ### Adding saved score for "kills_elites": 57 ID: 110000101ead6cb:1
11:48:23.582 [Lua] ### Adding saved score for "kills_ranged": 31 ID: 110000101ead6cb:1
11:48:23.582 [Lua] ### Adding saved score for "kills_melee": 163 ID: 110000101ead6cb:1
11:48:23.582 [Lua] ### Adding saved score for "damage_dealt": 12836 ID: 110000101ead6cb:1
11:48:23.582 [Lua] ### Adding saved score for "damage_taken": 537 ID: 110000101ead6cb:1
11:48:23.582 [Lua] ### Adding saved score for "headshots": 76 ID: 110000101ead6cb:1
11:48:24.928 [Window] Window => inactive
11:48:27.960 [Window] Window => active
11:48:27.979 [Window] Window => active
11:48:30.145 [Lua] ConflictDirector - destroy all units
11:48:30.150 [Lua] TRANSITION nil nil inn_level
11:48:30.150 [Lua] Transition type "inn_level", is server: true
11:48:30.150 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
11:48:30.150 [Lua] [GameNetworkManager] Leaving game...
11:48:30.150 [Lua] [GameNetworkManager] Shutting down game session host.
11:48:30.150 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:48:30.150 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:48:30.150 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=289.56
11:48:30.155 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:48:32.197 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:48:32.197 [Lua] [Managers] Calling function on all managers:
11:48:32.197 [Lua] Clearing all global lookup lists
11:48:32.197 [Lua] [IngamePlayerListUI] - Destroy
11:48:32.197 [Lua] [EquipmentUI] - Destroy
11:48:32.197 [Lua] [AbilityUI] - Destroy
11:48:32.197 [Lua] [GamePadAbilityUI] - Destroy
11:48:32.197 [Lua] [GamePadEquipmentUI] - Destroy
11:48:32.198 [Lua] [IngameUI] destroy
11:48:32.210 [Lua] [Managers] Destroying manager group:
11:48:32.214 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
11:48:32.236 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
11:48:32.236 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
11:48:32.238 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
11:48:32.238 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
11:48:32.241 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
11:48:32.244 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
11:48:32.244 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
11:48:32.246 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
11:48:32.249 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
11:48:32.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
11:48:32.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
11:48:32.255 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
11:48:32.258 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
11:48:32.260 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
11:48:32.261 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
11:48:32.261 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
11:48:32.264 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
11:48:32.267 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
11:48:32.269 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
11:48:32.270 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
11:48:32.273 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
11:48:32.282 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
11:48:32.282 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
11:48:32.282 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
11:48:32.282 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
11:48:32.282 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:48:32.282 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 110000101ead6cb "Samoly"
<>
11:48:32.282 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 396213; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000002F238C0
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 000000000E97F970; application_shutdown = nil; unit_spawner = table: 000000000DD3AC40; world = [World]; unit_storage = table: 0000000009E7AFE0; units = table: 000000000C138160; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000E97F970
[8] self = table: 0000000010404290; dt = 0.0042106364853680134; t = 1543.1506497527007; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0042106364853680134; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0042106364853680134; t = 1543.1506497527007
[10] dt = 0.0042106364853680134
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_arena_void_heavens"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000FE58420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000941C6C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AB38300; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F494F90; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DC35D50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 278.77262923941015; input_manager = table: 000000000E97FDD0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FA5970; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0042106364853680134; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000941C6C0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_arena_void_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 289.55515751196072; dice_keeper = table: 000000000DAD7300; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E97EE30;
<>
<>
11:48:32.282 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
11:48:32.282 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
11:48:32.282 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
11:48:32.282 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:48:32.282 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 14, User: 110000101ead6cb "Samoly"
<>
11:48:32.283 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 396213; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000002F238C0
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 000000000E97F970; application_shutdown = nil; unit_spawner = table: 000000000DD3AC40; world = [World]; unit_storage = table: 0000000009E7AFE0; units = table: 000000000C138160; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000E97F970
[8] self = table: 0000000010404290; dt = 0.0042106364853680134; t = 1543.1506497527007; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0042106364853680134; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0042106364853680134; t = 1543.1506497527007
[10] dt = 0.0042106364853680134
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_arena_void_heavens"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000FE58420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000941C6C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AB38300; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F494F90; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DC35D50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 278.77262923941015; input_manager = table: 000000000E97FDD0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FA5970; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0042106364853680134; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000941C6C0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_arena_void_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 289.55515751196072; dice_keeper = table: 000000000DAD7300; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E97EE30;
<>
<>
11:48:32.283 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
11:48:32.283 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
11:48:32.283 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
11:48:32.283 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:48:32.283 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 110000101ead6cb "Samoly"
<>
11:48:32.283 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 396213; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000002F238C0
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 000000000E97F970; application_shutdown = nil; unit_spawner = table: 000000000DD3AC40; world = [World]; unit_storage = table: 0000000009E7AFE0; units = table: 000000000C138160; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000E97F970
[8] self = table: 0000000010404290; dt = 0.0042106364853680134; t = 1543.1506497527007; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0042106364853680134; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0042106364853680134; t = 1543.1506497527007
[10] dt = 0.0042106364853680134
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_arena_void_heavens"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000FE58420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000941C6C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AB38300; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F494F90; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DC35D50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 278.77262923941015; input_manager = table: 000000000E97FDD0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FA5970; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0042106364853680134; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000941C6C0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_arena_void_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 289.55515751196072; dice_keeper = table: 000000000DAD7300; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E97EE30;
<>
<>
11:48:32.283 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
11:48:32.283 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
11:48:32.283 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
11:48:32.283 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:48:32.284 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 16, User: 110000101ead6cb "Samoly"
<>
11:48:32.284 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 396213; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000002F238C0
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 000000000E97F970; application_shutdown = nil; unit_spawner = table: 000000000DD3AC40; world = [World]; unit_storage = table: 0000000009E7AFE0; units = table: 000000000C138160; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000E97F970
[8] self = table: 0000000010404290; dt = 0.0042106364853680134; t = 1543.1506497527007; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0042106364853680134; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0042106364853680134; t = 1543.1506497527007
[10] dt = 0.0042106364853680134
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_arena_void_heavens"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000FE58420; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000941C6C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AB38300; network_server = table: 00000000017C0BF0; entity_system = table: 000000000F494F90; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DC35D50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 278.77262923941015; input_manager = table: 000000000E97FDD0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009FA5970; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0042106364853680134; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000941C6C0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_arena_void_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000007F1BD80; exit_time = 289.55515751196072; dice_keeper = table: 000000000DAD7300; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000E97F970;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E97EE30;
<>
<>
11:48:32.284 [Lua] [Matchmaking] unregister rpcs
11:48:32.284 [Lua] ############### UNLOADING PACKAGES ###############
11:48:32.284 [Lua] [Managers] Calling function on all managers:
11:48:32.284 [Lua] [Managers] Destroying manager group:
11:48:32.284 [Lua] [Gamestate] Enter state StateLoading
11:48:32.288 [Lua] Found camera: end_screen_camera
11:48:32.289 [Lua] [PlayState] Enter Substate EndViewStateWeave
11:48:32.289 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:48:32.290 [Lua] [Matchmaking] register rpcs
11:48:32.290 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
11:48:32.290 [Lua] Set lobby begin:
11:48:32.290 [Lua] Lobby data twitch_enabled = false
11:48:32.290 [Lua] Lobby data power_level = 0
11:48:32.290 [Lua] Lobby data unique_server_name = Samoly
11:48:32.290 [Lua] Lobby data difficulty_tweak = 0
11:48:32.290 [Lua] Lobby data host = 110000101ead6cb
11:48:32.290 [Lua] Lobby data game_mode = 9
11:48:32.290 [Lua] Lobby data is_private = false
11:48:32.290 [Lua] Lobby data match_started = true
11:48:32.290 [Lua] Lobby data mechanism = adventure
11:48:32.290 [Lua] Lobby data level_key = dlc_scorpion_arena_void_heavens
11:48:32.290 [Lua] Lobby data player_slot_1 = 0:0
11:48:32.290 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens
11:48:32.290 [Lua] Lobby data difficulty = cataclysm_3
11:48:32.290 [Lua] Lobby data quick_game = false
11:48:32.290 [Lua] Lobby data weave_index = 154
11:48:32.290 [Lua] Lobby data matchmaking = false
11:48:32.290 [Lua] Lobby data weave_name = weave_154
11:48:32.290 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:48:32.291 [Lua] Lobby data num_players = 4
11:48:32.291 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:48:32.291 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:48:32.291 [Lua] Lobby data country_code = FI
11:48:32.291 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:48:32.291 [Lua] Lobby data eac_authorized = true
11:48:32.291 [Lua] Set lobby end.
11:48:32.291 [Lua] registering RPCs
11:48:32.291 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
11:48:32.291 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
11:48:32.291 [Lua] Set lobby begin:
11:48:32.291 [Lua] Lobby data twitch_enabled = false
11:48:32.291 [Lua] Lobby data power_level = 0
11:48:32.291 [Lua] Lobby data unique_server_name = Samoly
11:48:32.291 [Lua] Lobby data difficulty_tweak = 0
11:48:32.291 [Lua] Lobby data host = 110000101ead6cb
11:48:32.291 [Lua] Lobby data game_mode = 3
11:48:32.291 [Lua] Lobby data is_private = false
11:48:32.291 [Lua] Lobby data match_started = true
11:48:32.291 [Lua] Lobby data mechanism = adventure
11:48:32.291 [Lua] Lobby data level_key = inn_level
11:48:32.291 [Lua] Lobby data player_slot_1 = 0:0
11:48:32.291 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens
11:48:32.291 [Lua] Lobby data difficulty = cataclysm_3
11:48:32.291 [Lua] Lobby data quick_game = false
11:48:32.292 [Lua] Lobby data weave_index = 154
11:48:32.292 [Lua] Lobby data matchmaking = false
11:48:32.292 [Lua] Lobby data weave_name = weave_154
11:48:32.292 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:48:32.292 [Lua] Lobby data num_players = 4
11:48:32.292 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:48:32.292 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:48:32.292 [Lua] Lobby data country_code = FI
11:48:32.292 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:48:32.292 [Lua] Lobby data eac_authorized = true
11:48:32.292 [Lua] Set lobby end.
11:48:32.292 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:48:32.296 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
11:48:32.296 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
11:48:32.296 [Lua] [LevelTransitionHandler] load_level inn_level 0
11:48:32.307 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_heavens
11:48:32.315 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_heavens
11:48:32.317 [Umbra] Unload tome
11:48:32.318 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void_heavens, LevelTransitionHandler
11:48:32.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
11:48:32.318 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
11:48:32.318 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
11:48:32.318 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
11:48:32.318 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
11:48:32.318 [Lua] [StateLoading] got rpc_load_level 50 inn_level
11:48:32.326 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
11:48:32.326 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, HeroPreviewer, async-read, prioritized
11:48:32.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
11:48:32.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, HeroPreviewer, async-read, prioritized
11:48:32.327 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, HeroPreviewer, async-read, prioritized
11:48:32.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
11:48:32.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
11:48:32.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
11:48:32.327 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
11:48:32.327 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, HeroPreviewer, async-read, prioritized
11:48:32.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
11:48:32.327 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, HeroPreviewer, async-read, prioritized
11:48:32.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x21c48, position: 0
11:48:32.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
11:48:32.354 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
11:48:32.354 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
11:48:32.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
11:48:32.693 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
11:48:32.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
11:48:32.697 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, HeroPreviewer, async-read, prioritized
11:48:32.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
11:48:32.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized
11:48:32.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
11:48:32.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized
11:48:32.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
11:48:32.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
11:48:33.150 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
11:48:33.150 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
11:48:33.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
11:48:33.155 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, HeroPreviewer, async-read, prioritized
11:48:33.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
11:48:33.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
11:48:33.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
11:48:33.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
11:48:33.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
11:48:33.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
11:48:33.623 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
11:48:33.623 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
11:48:33.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
11:48:33.627 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, HeroPreviewer, async-read, prioritized
11:48:33.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
11:48:33.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
11:48:33.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
11:48:33.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
11:48:33.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
11:48:33.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
11:48:33.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
11:48:33.742 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
11:48:33.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
11:48:33.775 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
11:48:33.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
11:48:33.809 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
11:48:33.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
11:48:40.879 [Lua] ### Sending rpc_level_loaded
11:48:40.879 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
11:48:40.879 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
11:48:40.879 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
11:48:40.879 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
11:48:40.896 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
11:48:40.896 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
11:48:40.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
11:48:40.998 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
11:48:41.014 [Lua] [LevelTransitionHandler] Level load completed!
11:48:41.014 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 396213 - use_random_directors: true - overriden_conflict: nil
11:48:41.016 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
11:48:41.016 [Lua] checking dlc's against conflict directors
11:48:41.016 [Lua] number of factions to include 2
11:48:41.016 [Lua] Updated list weights for random:
11:48:41.016 [Lua] skaven, 0.42 (0.00-0.42)
11:48:41.016 [Lua] chaos, 0.42 (0.42-0.83)
11:48:41.016 [Lua] beastmen, 0.17 (0.83-1.00)
11:48:41.016 [Lua] Rolled random faction: 0.28947350382804871 skaven
11:48:41.016 [Lua] Updated list weights for random:
11:48:41.016 [Lua] beastmen, 0.29 (0.00-0.29)
11:48:41.016 [Lua] chaos, 0.71 (0.29-1.00)
11:48:41.016 [Lua] Rolled random faction: 0.13824231922626495 beastmen
11:48:41.016 [Lua] number of factions added 2
11:48:41.016 [Lua] --- --- ---
11:48:41.016 [Lua] Starting... difficulty 'cataclysm_3'
11:48:41.016 [Lua] These are the starting conflict directors:
11:48:41.016 [Lua] inn_level
11:48:41.016 [Lua] --- --- ---
11:48:41.016 [Lua]
11:48:41.016 [Lua] DONE! Found the following directors:
11:48:41.016 [Lua] (free: 35), Master hash is:
11:48:41.016 [Lua] [EnemyPackageLoader] breed_lookup: {
}
11:48:41.016 [Lua] load_startup_enemy_packages: --------------
11:48:41.016 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
11:48:41.016 [Lua] critter_rat
11:48:41.032 [Lua] ### Sending rpc_level_loaded
11:48:41.032 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
11:48:41.032 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
11:48:41.048 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
11:48:41.048 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
11:48:41.065 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
11:48:41.065 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
11:48:41.066 [Lua] ### Sending rpc_level_loaded
11:48:41.066 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
11:48:41.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
11:48:41.081 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
11:48:41.083 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
11:48:41.083 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
11:48:41.084 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
11:48:41.084 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
11:48:41.084 [Lua] Starting async level spawning of levels/inn/world
11:48:41.084 [Umbra] Init version: 3.4.15 :: 16 threads
11:48:41.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:10 my_peer_id:110000101ead6cb
11:48:41.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:10 my_peer_id:110000101ead6cb
11:48:41.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:10 my_peer_id:110000101ead6cb
11:48:41.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:10 my_peer_id:110000101ead6cb
11:48:41.145 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:11 my_peer_id:110000101ead6cb
11:48:41.145 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:11 my_peer_id:110000101ead6cb
11:48:41.145 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:11 my_peer_id:110000101ead6cb
11:48:41.145 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:11 my_peer_id:110000101ead6cb
11:48:41.146 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:10 my_peer_id:110000101ead6cb
11:48:41.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:48:41.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
11:48:41.146 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
11:48:41.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
11:48:41.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read,
11:48:41.146 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:11 my_peer_id:110000101ead6cb
11:48:41.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
11:48:41.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:48:41.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
11:48:41.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
11:48:41.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
11:48:41.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
11:48:41.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
11:48:41.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
11:48:41.287 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
11:48:41.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
11:48:41.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
11:48:41.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
11:48:41.312 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
11:48:41.378 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
11:48:41.378 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
11:48:41.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
11:48:41.417 [Lua] ### Sending rpc_level_loaded
11:48:41.417 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
11:48:41.417 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
11:48:41.417 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
11:48:41.417 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
11:48:41.456 [Lua] Async level spawning done
11:48:41.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
11:48:41.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
11:48:41.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
11:48:41.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
11:48:41.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
11:48:41.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
11:48:41.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
11:48:41.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
11:48:41.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
11:48:41.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
11:48:41.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
11:48:41.977 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
11:48:42.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:12 my_peer_id:110000101ead6cb
11:48:42.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:12 my_peer_id:110000101ead6cb
11:48:42.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:12 my_peer_id:110000101ead6cb
11:48:42.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:12 my_peer_id:110000101ead6cb
11:48:42.045 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:12 my_peer_id:110000101ead6cb
11:48:42.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:48:42.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:48:42.045 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
11:48:42.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
11:48:42.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
11:48:42.095 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
11:48:42.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
11:48:42.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
11:48:42.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
11:48:42.196 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
11:48:42.196 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
11:48:42.197 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
11:48:42.298 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
11:48:42.298 [Lua] [PackageManager] Force_load: wwise/blunderbuss
11:48:42.299 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
11:48:42.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
11:48:42.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
11:48:42.385 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
11:48:44.839 [Lua] [PlayState] Exit Substate EndViewStateWeave
11:48:44.839 [Lua] [EndViewState] Enter Substate EndViewStateSummary
11:48:51.637 [Lua] ### Sending rpc_level_loaded
11:48:51.637 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
11:48:51.637 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
11:48:51.638 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
11:48:51.638 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
11:48:52.414 [Lua] [EndViewState] Exit Substate EndViewStateSummary
11:48:52.415 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:48:52.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
11:48:52.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
11:48:52.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
11:48:52.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
11:48:52.816 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
11:48:52.816 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
11:48:52.816 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
11:48:52.816 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
11:48:52.950 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:13 my_peer_id:110000101ead6cb
11:48:52.950 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:13 my_peer_id:110000101ead6cb
11:48:52.950 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:13 my_peer_id:110000101ead6cb
11:48:52.950 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:13 my_peer_id:110000101ead6cb
11:48:52.951 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:13 my_peer_id:110000101ead6cb
11:48:52.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:48:52.951 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
11:48:52.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
11:48:53.001 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
11:48:53.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
11:48:53.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
11:48:53.001 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
11:48:53.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
11:48:53.033 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
11:48:53.033 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
11:48:53.035 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
11:48:53.118 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
11:48:53.118 [Lua] [PackageManager] Force_load: wwise/rakegun
11:48:53.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
11:48:53.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
11:48:53.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
11:48:53.186 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
11:48:53.420 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:48:53.420 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:48:53.420 [Lua] [Matchmaking] unregister rpcs
11:48:53.420 [Lua] Set lobby begin:
11:48:53.420 [Lua] Lobby data twitch_enabled = false
11:48:53.421 [Lua] Lobby data power_level = 0
11:48:53.421 [Lua] Lobby data unique_server_name = Samoly
11:48:53.421 [Lua] Lobby data difficulty_tweak = 0
11:48:53.421 [Lua] Lobby data host = 110000101ead6cb
11:48:53.421 [Lua] Lobby data game_mode = 3
11:48:53.421 [Lua] Lobby data is_private = false
11:48:53.421 [Lua] Lobby data match_started = true
11:48:53.421 [Lua] Lobby data mechanism = adventure
11:48:53.421 [Lua] Lobby data level_key = inn_level
11:48:53.421 [Lua] Lobby data player_slot_1 = 0:0
11:48:53.421 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_heavens
11:48:53.421 [Lua] Lobby data difficulty = cataclysm_3
11:48:53.421 [Lua] Lobby data quick_game = false
11:48:53.421 [Lua] Lobby data weave_index = 154
11:48:53.421 [Lua] Lobby data matchmaking = false
11:48:53.421 [Lua] Lobby data weave_name = weave_154
11:48:53.421 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:48:53.421 [Lua] Lobby data num_players = 4
11:48:53.421 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:48:53.421 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:48:53.421 [Lua] Lobby data country_code = FI
11:48:53.422 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:48:53.422 [Lua] Lobby data eac_authorized = true
11:48:53.422 [Lua] Set lobby end.
11:48:53.422 [Lua] [Managers] Destroying manager group:
11:48:53.422 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
11:48:53.422 [Lua] [Gamestate] Enter StateIngame HOST
11:48:53.422 [Lua] [Managers] Calling function on all managers:
11:48:53.422 [Lua] <>level = inn_level<>
11:48:53.422 [Lua] Set lobby begin:
11:48:53.422 [Lua] Lobby data twitch_enabled = false
11:48:53.423 [Lua] Lobby data power_level = 0
11:48:53.423 [Lua] Lobby data unique_server_name = Samoly
11:48:53.423 [Lua] Lobby data difficulty_tweak = 0
11:48:53.423 [Lua] Lobby data host = 110000101ead6cb
11:48:53.423 [Lua] Lobby data game_mode = 3
11:48:53.423 [Lua] Lobby data is_private = false
11:48:53.423 [Lua] Lobby data match_started = true
11:48:53.423 [Lua] Lobby data mechanism = adventure
11:48:53.423 [Lua] Lobby data level_key = inn_level
11:48:53.423 [Lua] Lobby data player_slot_1 = 0:0
11:48:53.423 [Lua] Lobby data selected_level_key = inn_level
11:48:53.423 [Lua] Lobby data difficulty = cataclysm_3
11:48:53.423 [Lua] Lobby data quick_game = false
11:48:53.423 [Lua] Lobby data weave_index = 154
11:48:53.423 [Lua] Lobby data matchmaking = false
11:48:53.423 [Lua] Lobby data weave_name = weave_154
11:48:53.423 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:48:53.423 [Lua] Lobby data num_players = 4
11:48:53.423 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:48:53.423 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:48:53.423 [Lua] Lobby data country_code = FI
11:48:53.423 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:48:53.424 [Lua] Lobby data eac_authorized = true
11:48:53.424 [Lua] Set lobby end.
11:48:53.424 [Lua] [StateIngame] Server ingame
11:48:53.426 [Lua] Set lobby begin:
11:48:53.426 [Lua] Lobby data twitch_enabled = false
11:48:53.426 [Lua] Lobby data power_level = 0
11:48:53.426 [Lua] Lobby data unique_server_name = Samoly
11:48:53.426 [Lua] Lobby data difficulty_tweak = 0
11:48:53.427 [Lua] Lobby data host = 110000101ead6cb
11:48:53.427 [Lua] Lobby data game_mode = 3
11:48:53.427 [Lua] Lobby data is_private = false
11:48:53.427 [Lua] Lobby data match_started = true
11:48:53.427 [Lua] Lobby data mechanism = adventure
11:48:53.427 [Lua] Lobby data level_key = inn_level
11:48:53.427 [Lua] Lobby data player_slot_1 = 0:0
11:48:53.427 [Lua] Lobby data selected_level_key = inn_level
11:48:53.427 [Lua] Lobby data difficulty = cataclysm_3
11:48:53.427 [Lua] Lobby data quick_game = false
11:48:53.427 [Lua] Lobby data weave_index = 154
11:48:53.427 [Lua] Lobby data matchmaking = false
11:48:53.427 [Lua] Lobby data weave_name = weave_154
11:48:53.427 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:48:53.427 [Lua] Lobby data num_players = 4
11:48:53.427 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:48:53.427 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:48:53.427 [Lua] Lobby data country_code = FI
11:48:53.427 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:48:53.427 [Lua] Lobby data eac_authorized = true
11:48:53.427 [Lua] Set lobby end.
11:48:53.428 [Lua] [Matchmaking] register rpcs
11:48:53.428 [Lua] GameNetworkManager:init... creating game session
11:48:53.428 [Lua] Host GameSession.make_game_session_host with session:
11:48:53.428 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:48:53.428 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
11:48:53.428 [Lua] [GameNetworkManager] self.is_server = true
11:48:53.428 [Network] Setting artificial MTU limit to 576
11:48:53.428 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
11:48:53.436 [Lua] Switching ConflictSettings: to: inn_level
11:48:53.436 [Lua] pacing=disabled
11:48:53.436 [Lua] roaming=nil
11:48:53.436 [Lua] disabled=false
11:48:53.436 [Lua] pack_spawning=disabled
11:48:53.436 [Lua] contained_breeds=nil
11:48:53.436 [Lua] boss=disabled
11:48:53.436 [Lua] horde=disabled
11:48:53.436 [Lua] specials=disabled
11:48:53.436 [Lua] name=inn_level
11:48:53.436 [Lua] intensity=disabled
11:48:53.436 [Lua] ---
11:48:53.436 [Lua] [LevelAnalysis] set_random_seed( 396213)
11:48:53.439 [Lua] [AIInterestPointSystem] Level Seed: 396213
11:48:53.439 [Lua]
11:48:53.439 [Lua] [entity_system_bag] = table
11:48:53.439 [Lua] [entity_system_bag] = metatable
11:48:53.439 [Lua] [startup_data] = table
11:48:53.439 [Lua] [entity_manager] = table
11:48:53.439 [Lua] [entity_manager] = metatable
11:48:53.439 [Lua] [unit_spawner] = table
11:48:53.439 [Lua] [unit_spawner] = metatable
11:48:53.439 [Lua] [unit_storage] = table
11:48:53.439 [Lua] [unit_storage] = metatable
11:48:53.439 [Lua] [dice_keeper] = table
11:48:53.439 [Lua] [dice_keeper] = metatable
11:48:53.439 [Lua] [is_server] = true (boolean)
11:48:53.439 [Lua] [world] = [World]
11:48:53.439 [Lua] [system_api] = table
11:48:53.439 [Lua] [entity_system] = table
11:48:53.439 [Lua] [entity_system] = metatable
11:48:53.439 [Lua] [network_lobby] = table
11:48:53.439 [Lua] [network_lobby] = metatable
11:48:53.439 [Lua] [profile_synchronizer] = table
11:48:53.439 [Lua] [profile_synchronizer] = metatable
11:48:53.439 [Lua] [level_transition_handler] = table
11:48:53.439 [Lua] [level_transition_handler] = metatable
11:48:53.439 [Lua] [num_local_human_players] = 1 (number)
11:48:53.439 [Lua] [statistics_db] = table
11:48:53.439 [Lua] [statistics_db] = metatable
11:48:53.439 [Lua] [network_server] = table
11:48:53.439 [Lua] [network_server] = metatable
11:48:53.439 [Lua] [input_manager] = table
11:48:53.439 [Lua] [input_manager] = metatable
11:48:53.439 [Lua] [network_clock] = table
11:48:53.439 [Lua] [network_clock] = metatable
11:48:53.439 [Lua] [network_transmit] = table
11:48:53.439 [Lua] [network_transmit] = metatable
11:48:53.439 [Lua] [free_flight_manager] = table
11:48:53.439 [Lua] [free_flight_manager] = metatable
11:48:53.439 [Lua] [network_manager] = table
11:48:53.439 [Lua] [network_manager] = metatable
11:48:53.439 [Lua] [network_event_delegate] = table
11:48:53.439 [Lua] [network_event_delegate] = metatable
11:48:53.439 [Lua]
11:48:53.439 [Lua] ignoring extension VersusVolumeObjectiveExtension
11:48:53.439 [Lua] ignoring extension VersusInteractObjectiveExtension
11:48:53.439 [Lua] ignoring extension VersusPayloadObjectiveExtension
11:48:53.439 [Lua] ignoring extension VersusSocketObjectiveExtension
11:48:53.439 [Lua] ignoring extension VersusTargetObjectiveExtension
11:48:53.439 [Lua] ignoring extension VersusMissionObjectiveExtension
11:48:53.439 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:48:53.441 [Lua] [AchievementManager] Achievements using the steam platform
11:48:53.484 [Lua] [StateIngame] Level seed: 396213
11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
11:48:53.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
11:48:53.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
11:48:53.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
11:48:53.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
11:48:53.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
11:48:53.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
11:48:53.495 [Lua] [LevelAnalysis] set_random_seed( 396213)
11:48:53.498 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
11:48:53.498 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
11:48:53.498 [Lua] [IngameUI] init
11:48:53.512 [SteamVoipClient] select_out(110000101982738, off)
11:48:53.512 [SteamVoipClient] select_out(110000101ead6cb, off)
11:48:53.512 [SteamVoipClient] select_out(110000103faf286, off)
11:48:53.512 [SteamVoipClient] select_out(1100001059c9cc0, off)
11:48:53.518 [Lua] cb_razer_chroma_setup
11:48:53.562 [Lua] completed
11:48:53.562 [Lua] completed
11:48:53.562 [Lua] completed
11:48:53.562 [Lua] completed
11:48:53.573 [Lua] completed
11:48:53.574 [Lua] completed
11:48:53.575 [Lua] [Matchmaking] Cancelling matchmaking
11:48:53.575 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
11:48:53.576 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
11:48:53.576 [Lua] Set lobby begin:
11:48:53.576 [Lua] Lobby data twitch_enabled = false
11:48:53.576 [Lua] Lobby data power_level = 835
11:48:53.576 [Lua] Lobby data unique_server_name = Samoly
11:48:53.576 [Lua] Lobby data difficulty_tweak = 0
11:48:53.576 [Lua] Lobby data host = 110000101ead6cb
11:48:53.576 [Lua] Lobby data game_mode = 3
11:48:53.576 [Lua] Lobby data is_private = false
11:48:53.576 [Lua] Lobby data match_started = true
11:48:53.576 [Lua] Lobby data mechanism = adventure
11:48:53.576 [Lua] Lobby data level_key = inn_level
11:48:53.576 [Lua] Lobby data player_slot_1 = 0:0
11:48:53.576 [Lua] Lobby data selected_level_key = inn_level
11:48:53.576 [Lua] Lobby data difficulty = cataclysm_3
11:48:53.577 [Lua] Lobby data quick_game = false
11:48:53.577 [Lua] Lobby data weave_index = 154
11:48:53.577 [Lua] Lobby data matchmaking = false
11:48:53.577 [Lua] Lobby data weave_name = weave_154
11:48:53.577 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:48:53.577 [Lua] Lobby data num_players = 4
11:48:53.577 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:48:53.577 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:48:53.577 [Lua] Lobby data country_code = FI
11:48:53.577 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:48:53.577 [Lua] Lobby data eac_authorized = true
11:48:53.577 [Lua] Set lobby end.
11:48:53.578 [Flow] complete_skittergate_legend true
11:48:53.578 [Flow] complete_all_helmgart_levels_recruit true
11:48:53.579 [Flow] WitchHunterLevel:35
11:48:53.579 [Flow] LeaderYes
11:48:53.579 [Flow] ALL PC XP:304250
11:48:53.579 [Flow] Has "bogenhafen" DLC:true
11:48:53.579 [Flow] WH XP:60850
11:48:53.579 [Flow] Number of crafted items:7152
11:48:53.579 [Flow] Has "pre_order" DLC:true
11:48:53.579 [Flow] Sum of Powe Levels:1500
11:48:53.579 [Flow] lodestone diff 1:false
11:48:53.579 [Flow] magnus and forest activated
11:48:53.579 [Flow] magnus and forest activated
11:48:53.579 [Flow] cemetery and forest activated
11:48:53.579 [Flow] magnus and cemetery
11:48:53.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:48:53.579 [Flow] ALL RUNES ACTIVATED
11:48:53.579 [Flow] magnus and forest activated
11:48:53.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:48:53.579 [Flow] ALL RUNES ACTIVATED
11:48:53.579 [Flow] cemetery and forest activated
11:48:53.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:48:53.579 [Flow] ALL RUNES ACTIVATED
11:48:53.579 [Flow] magnus and forest activated
11:48:53.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:48:53.579 [Flow] ALL RUNES ACTIVATED
11:48:53.579 [Flow] magnus and cemetery
11:48:53.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:48:53.579 [Flow] ALL RUNES ACTIVATED
11:48:53.579 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
11:48:53.581 [Lua] CurrentConflictSettings inn_level
11:48:53.581 [Lua] [ConflictDirector] conflict_director is ai_ready
11:48:53.581 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
11:48:53.581 [Lua] [MainPathSpawningGenerator] Injecting travel distances
11:48:53.583 [Lua] SpecialsPacing:remove_unwanted_breeds:
11:48:53.583 [Lua] Forming navigation groups in one frame
11:48:53.583 [Lua] Forming navigation groups
11:48:53.606 [Lua] NavigationGroupManager -> calulation time A: 0.023000000000138243
11:48:53.607 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
11:48:53.607 [Lua] number of nav groups: 41
11:48:53.608 [Lua] number of refined nav groups : 23
11:48:53.611 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
11:48:53.611 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
11:48:53.611 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
11:48:53.611 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
11:48:53.613 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
11:48:53.613 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
11:48:53.613 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
11:48:53.613 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
11:48:53.613 [Lua] [Managers] Calling function on all managers:
11:48:53.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:48:53.613 [Save] Loading `ut_tweaks_presets`
11:48:53.614 [Save] Load done
11:48:53.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
11:48:53.714 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
11:48:53.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
11:48:53.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
11:48:53.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
11:48:53.764 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
11:48:53.764 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
11:48:53.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
11:48:53.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
11:48:53.832 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
11:48:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
11:48:53.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
11:48:53.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
11:48:53.885 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
11:48:53.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
11:48:53.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
11:48:53.906 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
11:48:53.906 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
11:48:53.906 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
11:48:53.906 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
11:48:53.928 [Lua] Set lobby begin:
11:48:53.928 [Lua] Lobby data twitch_enabled = false
11:48:53.928 [Lua] Lobby data power_level = 835
11:48:53.929 [Lua] Lobby data unique_server_name = Samoly
11:48:53.929 [Lua] Lobby data difficulty_tweak = 0
11:48:53.929 [Lua] Lobby data host = 110000101ead6cb
11:48:53.929 [Lua] Lobby data game_mode = 3
11:48:53.929 [Lua] Lobby data is_private = false
11:48:53.929 [Lua] Lobby data match_started = true
11:48:53.929 [Lua] Lobby data mechanism = adventure
11:48:53.929 [Lua] Lobby data level_key = inn_level
11:48:53.929 [Lua] Lobby data player_slot_1 = 0:0
11:48:53.929 [Lua] Lobby data selected_level_key = inn_level
11:48:53.929 [Lua] Lobby data difficulty = cataclysm_3
11:48:53.929 [Lua] Lobby data quick_game = false
11:48:53.929 [Lua] Lobby data weave_index = 154
11:48:53.929 [Lua] Lobby data matchmaking = false
11:48:53.929 [Lua] Lobby data weave_name = weave_154
11:48:53.929 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:48:53.929 [Lua] Lobby data num_players = 4
11:48:53.930 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:48:53.930 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:48:53.930 [Lua] Lobby data country_code = FI
11:48:53.930 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:48:53.930 [Lua] Lobby data eac_authorized = true
11:48:53.930 [Lua] Set lobby end.
11:48:53.930 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
11:48:53.930 [Lua] Breedfreezer (server) starting a hot join sync
11:48:53.931 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
11:48:53.931 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
11:48:53.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31
11:48:53.931 [Lua] RemotePlayer:create_game_object( ) 31
11:48:53.945 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
11:48:53.945 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
11:48:53.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
11:48:53.945 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
11:48:53.945 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
11:48:53.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
11:48:53.945 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
11:48:53.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
11:48:53.995 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
11:48:53.996 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
11:48:53.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
11:48:54.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
11:48:54.037 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
11:48:54.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
11:48:54.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
11:48:54.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
11:48:54.094 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
11:48:54.095 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
11:48:54.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
11:48:54.106 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
11:48:54.106 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:48:54.106 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
11:48:54.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
11:48:54.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
11:48:54.117 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
11:48:54.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
11:48:54.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
11:48:54.144 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
11:48:54.144 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
11:48:54.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
11:48:54.157 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
11:48:54.157 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
11:48:54.173 [Lua] Set lobby begin:
11:48:54.173 [Lua] Lobby data twitch_enabled = false
11:48:54.173 [Lua] Lobby data power_level = 835
11:48:54.173 [Lua] Lobby data unique_server_name = Samoly
11:48:54.173 [Lua] Lobby data difficulty_tweak = 0
11:48:54.173 [Lua] Lobby data host = 110000101ead6cb
11:48:54.173 [Lua] Lobby data game_mode = 3
11:48:54.173 [Lua] Lobby data is_private = false
11:48:54.173 [Lua] Lobby data match_started = true
11:48:54.173 [Lua] Lobby data mechanism = adventure
11:48:54.173 [Lua] Lobby data level_key = inn_level
11:48:54.173 [Lua] Lobby data player_slot_1 = 0:0
11:48:54.173 [Lua] Lobby data selected_level_key = inn_level
11:48:54.173 [Lua] Lobby data difficulty = cataclysm_3
11:48:54.173 [Lua] Lobby data quick_game = false
11:48:54.174 [Lua] Lobby data weave_index = 154
11:48:54.174 [Lua] Lobby data matchmaking = false
11:48:54.174 [Lua] Lobby data weave_name = weave_154
11:48:54.174 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:48:54.174 [Lua] Lobby data num_players = 4
11:48:54.174 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:48:54.174 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:48:54.174 [Lua] Lobby data country_code = FI
11:48:54.174 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:48:54.174 [Lua] Lobby data eac_authorized = true
11:48:54.174 [Lua] Set lobby end.
11:48:54.174 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
11:48:54.174 [Lua] Breedfreezer (server) starting a hot join sync
11:48:54.175 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38
11:48:54.175 [Lua] RemotePlayer:create_game_object( ) 38
11:48:54.188 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
11:48:54.188 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
11:48:54.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
11:48:54.188 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
11:48:54.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
11:48:54.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
11:48:54.189 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
11:48:54.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
11:48:54.189 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
11:48:54.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
11:48:54.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
11:48:54.206 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
11:48:54.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
11:48:54.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
11:48:54.237 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
11:48:54.238 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
11:48:54.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
11:48:54.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
11:48:54.269 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
11:48:54.270 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
11:48:54.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
11:48:54.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
11:48:54.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
11:48:54.291 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
11:48:54.346 [Flow] DISABLE
11:48:54.372 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
11:48:54.372 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
11:48:54.372 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:48:54.372 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
11:48:54.400 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
11:48:54.400 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
11:48:54.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
11:48:54.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
11:48:54.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
11:48:54.415 [Lua] Set lobby begin:
11:48:54.415 [Lua] Lobby data twitch_enabled = false
11:48:54.415 [Lua] Lobby data power_level = 835
11:48:54.415 [Lua] Lobby data unique_server_name = Samoly
11:48:54.415 [Lua] Lobby data difficulty_tweak = 0
11:48:54.415 [Lua] Lobby data host = 110000101ead6cb
11:48:54.415 [Lua] Lobby data game_mode = 3
11:48:54.415 [Lua] Lobby data is_private = false
11:48:54.415 [Lua] Lobby data match_started = true
11:48:54.415 [Lua] Lobby data mechanism = adventure
11:48:54.415 [Lua] Lobby data level_key = inn_level
11:48:54.415 [Lua] Lobby data player_slot_1 = 0:0
11:48:54.415 [Lua] Lobby data selected_level_key = inn_level
11:48:54.416 [Lua] Lobby data difficulty = cataclysm_3
11:48:54.416 [Lua] Lobby data quick_game = false
11:48:54.416 [Lua] Lobby data weave_index = 154
11:48:54.416 [Lua] Lobby data matchmaking = false
11:48:54.416 [Lua] Lobby data weave_name = weave_154
11:48:54.416 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:48:54.416 [Lua] Lobby data num_players = 4
11:48:54.416 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:48:54.416 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:48:54.416 [Lua] Lobby data country_code = FI
11:48:54.416 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:48:54.416 [Lua] Lobby data eac_authorized = true
11:48:54.416 [Lua] Set lobby end.
11:48:54.416 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
11:48:54.416 [Lua] Breedfreezer (server) starting a hot join sync
11:48:54.417 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
11:48:54.417 [Lua] RemotePlayer:create_game_object( ) 44
11:48:54.434 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
11:48:54.434 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
11:48:54.434 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
11:48:54.434 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
11:48:54.434 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
11:48:54.434 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
11:48:54.434 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
11:48:54.434 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
11:48:54.434 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
11:48:54.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
11:48:54.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
11:48:54.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
11:48:54.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
11:48:54.439 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:48:54.439 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:48:54.439 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
11:48:54.441 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
11:48:54.441 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
11:48:54.452 [Lua] Players are leaving the safe zone
11:48:54.548 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:48:54.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
11:48:54.550 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:48:54.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
11:48:54.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
11:48:54.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
11:48:54.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
11:48:54.589 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:48:54.589 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
11:48:54.600 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:48:54.601 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
11:48:54.602 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:48:54.603 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:48:54.605 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
11:48:54.606 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:48:54.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
11:48:54.626 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
11:48:54.626 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
11:48:54.638 [Lua] StateInGameRunning:_game_actually_starts()
11:48:54.638 [Lua] #################################################################################################################
11:48:54.638 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_scorpion_arena_void_heavens-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
11:48:54.638 [Lua] #################################################################################################################
11:48:54.638 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38
11:48:54.647 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38
11:48:54.883 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38
11:48:54.883 [Lua] Commit load time data
11:48:57.666 [Lua] [IngameUI] menu view on_enter hero_view
11:48:57.672 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0acc5be0
11:48:57.672 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
11:48:57.685 [Lua] completed
11:48:57.685 [Lua] completed
11:48:57.685 [Lua] completed
11:48:57.686 [Lua] completed
11:48:58.454 [Lua] Set lobby begin:
11:48:58.454 [Lua] Lobby data twitch_enabled = false
11:48:58.454 [Lua] Lobby data power_level = 208
11:48:58.454 [Lua] Lobby data unique_server_name = Samoly
11:48:58.454 [Lua] Lobby data difficulty_tweak = 0
11:48:58.454 [Lua] Lobby data host = 110000101ead6cb
11:48:58.454 [Lua] Lobby data game_mode = 3
11:48:58.454 [Lua] Lobby data is_private = false
11:48:58.454 [Lua] Lobby data match_started = true
11:48:58.454 [Lua] Lobby data mechanism = adventure
11:48:58.454 [Lua] Lobby data level_key = inn_level
11:48:58.454 [Lua] Lobby data player_slot_1 = 0:0
11:48:58.454 [Lua] Lobby data selected_level_key = inn_level
11:48:58.454 [Lua] Lobby data difficulty = cataclysm_3
11:48:58.454 [Lua] Lobby data quick_game = false
11:48:58.454 [Lua] Lobby data weave_index = 154
11:48:58.454 [Lua] Lobby data matchmaking = false
11:48:58.455 [Lua] Lobby data weave_name = weave_154
11:48:58.455 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:48:58.455 [Lua] Lobby data num_players = 4
11:48:58.455 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:48:58.455 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:48:58.455 [Lua] Lobby data country_code = FI
11:48:58.455 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:48:58.455 [Lua] Lobby data eac_authorized = true
11:48:58.455 [Lua] Set lobby end.
11:48:58.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
11:48:58.674 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
11:48:58.684 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
11:48:58.684 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
11:48:58.702 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
11:48:58.702 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
11:48:58.712 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
11:48:58.712 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
11:48:58.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
11:48:58.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
11:48:58.730 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
11:48:58.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
11:48:58.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
11:48:58.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
11:48:58.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
11:48:58.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
11:48:58.825 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
11:48:58.825 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
11:49:00.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 39
11:49:00.850 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 39 8
11:49:01.087 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
11:49:01.087 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 39
11:49:01.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 39
11:49:01.736 [Lua] min_height 91.160001754760742
11:49:03.479 [Lua] PlayFabMirrorBase:_commit_internal 11
11:49:03.479 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:49:03.483 [Lua] generate_backend_stats 110000101ead6cb:1
11:49:03.499 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40
11:49:03.503 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:49:03.504 [Lua] Set lobby begin:
11:49:03.504 [Lua] Lobby data twitch_enabled = false
11:49:03.504 [Lua] Lobby data power_level = 835
11:49:03.504 [Lua] Lobby data unique_server_name = Samoly
11:49:03.504 [Lua] Lobby data difficulty_tweak = 0
11:49:03.504 [Lua] Lobby data host = 110000101ead6cb
11:49:03.504 [Lua] Lobby data game_mode = 3
11:49:03.504 [Lua] Lobby data is_private = false
11:49:03.504 [Lua] Lobby data match_started = true
11:49:03.504 [Lua] Lobby data mechanism = adventure
11:49:03.504 [Lua] Lobby data level_key = inn_level
11:49:03.504 [Lua] Lobby data player_slot_1 = 0:0
11:49:03.504 [Lua] Lobby data selected_level_key = inn_level
11:49:03.504 [Lua] Lobby data difficulty = cataclysm_3
11:49:03.504 [Lua] Lobby data quick_game = false
11:49:03.504 [Lua] Lobby data weave_index = 154
11:49:03.504 [Lua] Lobby data matchmaking = false
11:49:03.504 [Lua] Lobby data weave_name = weave_154
11:49:03.504 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:49:03.504 [Lua] Lobby data num_players = 4
11:49:03.505 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:49:03.505 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:49:03.505 [Lua] Lobby data country_code = FI
11:49:03.505 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:49:03.505 [Lua] Lobby data eac_authorized = true
11:49:03.505 [Lua] Set lobby end.
11:49:03.511 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 9
11:49:03.851 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
11:49:03.851 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40
11:49:04.339 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40
11:49:04.343 [Lua] commit result success 11
11:49:06.211 [Lua] [IngameUI] menu view on_exit hero_view
11:49:06.216 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0acc5be0
11:49:06.216 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
11:49:21.376 [Lua] PlayFabMirrorBase:_commit_internal 12
11:49:21.376 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:49:21.381 [Lua] generate_backend_stats 110000101ead6cb:1
11:49:21.396 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 41
11:49:21.400 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:49:21.406 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 41 10
11:49:21.645 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
11:49:21.645 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 41
11:49:22.104 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 41
11:49:22.107 [Lua] commit result success 12
11:49:23.887 [Lua] [IngameUI] menu view on_enter start_game_view
11:49:23.888 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ff697c0
11:49:23.888 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
11:49:23.890 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
11:49:23.890 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
11:49:23.890 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
11:49:23.890 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
11:49:23.896 [Lua] cataclysm
11:49:24.394 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
11:49:24.394 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
11:49:24.394 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
11:49:24.406 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
11:49:30.011 [Lua] [IngameUI] menu view on_exit start_game_view
11:49:30.011 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
11:49:30.012 [Save] Saving `save_data`
11:49:30.013 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
11:49:30.013 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
11:49:30.013 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
11:49:30.013 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
11:49:30.017 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ff697c0
11:49:30.024 [Save] Save done
11:52:31.886 [Window] Window => inactive
11:53:08.013 [Window] Window => active
11:53:08.015 [Window] Window => active
11:53:13.242 [Lua] [IngameUI] menu view on_enter start_game_view
11:53:13.243 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ff697c0
11:53:13.244 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
11:53:13.245 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
11:53:13.245 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
11:53:13.245 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
11:53:13.246 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
11:53:13.251 [Lua] cataclysm
11:53:14.149 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
11:53:14.149 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
11:53:14.149 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
11:53:14.161 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
11:53:14.762 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
11:53:14.858 [Lua] [IngameUI] menu view on_exit start_game_view
11:53:14.858 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
11:53:14.859 [Save] Saving `save_data`
11:53:14.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
11:53:14.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
11:53:14.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
11:53:14.859 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
11:53:14.863 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ff697c0
11:53:14.869 [Save] Save done
11:53:14.889 [Lua] [Matchmaking] Cancelling matchmaking
11:53:14.889 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
11:53:41.025 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
11:53:41.025 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
11:53:41.028 [Lua] Set lobby begin:
11:53:41.028 [Lua] Lobby data twitch_enabled = false
11:53:41.028 [Lua] Lobby data power_level = 835
11:53:41.028 [Lua] Lobby data unique_server_name = Samoly
11:53:41.028 [Lua] Lobby data difficulty_tweak = 0
11:53:41.028 [Lua] Lobby data host = 110000101ead6cb
11:53:41.029 [Lua] Lobby data game_mode = 3
11:53:41.029 [Lua] Lobby data is_private = false
11:53:41.029 [Lua] Lobby data match_started = true
11:53:41.029 [Lua] Lobby data mechanism = adventure
11:53:41.029 [Lua] Lobby data level_key = inn_level
11:53:41.029 [Lua] Lobby data player_slot_1 = 0:0
11:53:41.029 [Lua] Lobby data selected_level_key = inn_level
11:53:41.029 [Lua] Lobby data difficulty = cataclysm_3
11:53:41.029 [Lua] Lobby data quick_game = false
11:53:41.029 [Lua] Lobby data weave_index = 154
11:53:41.029 [Lua] Lobby data matchmaking = false
11:53:41.029 [Lua] Lobby data weave_name = weave_154
11:53:41.029 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:53:41.029 [Lua] Lobby data num_players = 4
11:53:41.029 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:53:41.029 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:53:41.029 [Lua] Lobby data country_code = FI
11:53:41.029 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:53:41.029 [Lua] Lobby data eac_authorized = true
11:53:41.029 [Lua] Set lobby end.
11:53:41.030 [Lua] [PartyManager] Leader is set to 110000101ead6cb
11:53:41.030 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
11:53:41.030 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
11:53:41.030 [Lua] Set lobby begin:
11:53:41.030 [Lua] Lobby data twitch_enabled = false
11:53:41.030 [Lua] Lobby data power_level = 835
11:53:41.030 [Lua] Lobby data unique_server_name = Samoly
11:53:41.030 [Lua] Lobby data difficulty_tweak = 0
11:53:41.030 [Lua] Lobby data host = 110000101ead6cb
11:53:41.030 [Lua] Lobby data game_mode = 9
11:53:41.030 [Lua] Lobby data is_private = false
11:53:41.030 [Lua] Lobby data match_started = true
11:53:41.030 [Lua] Lobby data mechanism = adventure
11:53:41.030 [Lua] Lobby data level_key = inn_level
11:53:41.030 [Lua] Lobby data player_slot_1 = 0:0
11:53:41.030 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
11:53:41.030 [Lua] Lobby data difficulty = cataclysm_3
11:53:41.030 [Lua] Lobby data quick_game = false
11:53:41.030 [Lua] Lobby data weave_index = 155
11:53:41.030 [Lua] Lobby data matchmaking = true
11:53:41.031 [Lua] Lobby data weave_name = weave_155
11:53:41.031 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:53:41.031 [Lua] Lobby data num_players = 4
11:53:41.031 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:53:41.031 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:53:41.031 [Lua] Lobby data country_code = FI
11:53:41.031 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:53:41.031 [Lua] Lobby data eac_authorized = true
11:53:41.031 [Lua] Set lobby end.
11:53:41.031 [Lua] Set lobby begin:
11:53:41.031 [Lua] Lobby data twitch_enabled = false
11:53:41.031 [Lua] Lobby data power_level = 835
11:53:41.031 [Lua] Lobby data unique_server_name = Samoly
11:53:41.031 [Lua] Lobby data difficulty_tweak = 0
11:53:41.031 [Lua] Lobby data host = 110000101ead6cb
11:53:41.031 [Lua] Lobby data game_mode = 9
11:53:41.031 [Lua] Lobby data is_private = false
11:53:41.031 [Lua] Lobby data match_started = true
11:53:41.031 [Lua] Lobby data mechanism = adventure
11:53:41.031 [Lua] Lobby data level_key = inn_level
11:53:41.031 [Lua] Lobby data player_slot_1 = 0:0
11:53:41.032 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
11:53:41.032 [Lua] Lobby data difficulty = cataclysm_3
11:53:41.032 [Lua] Lobby data quick_game = false
11:53:41.032 [Lua] Lobby data weave_index = 155
11:53:41.032 [Lua] Lobby data matchmaking = true
11:53:41.032 [Lua] Lobby data weave_name = weave_155
11:53:41.032 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:53:41.032 [Lua] Lobby data num_players = 4
11:53:41.032 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:53:41.032 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:53:41.032 [Lua] Lobby data country_code = FI
11:53:41.032 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:53:41.032 [Lua] Lobby data eac_authorized = true
11:53:41.032 [Lua] Set lobby end.
11:53:41.032 [Lua] [ChatManager][1]System: Starting hosted game...
11:53:41.032 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
11:53:41.032 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
11:53:43.373 [Lua] Set lobby begin:
11:53:43.373 [Lua] Lobby data twitch_enabled = false
11:53:43.373 [Lua] Lobby data power_level = 901
11:53:43.373 [Lua] Lobby data unique_server_name = Samoly
11:53:43.373 [Lua] Lobby data difficulty_tweak = 0
11:53:43.373 [Lua] Lobby data host = 110000101ead6cb
11:53:43.373 [Lua] Lobby data game_mode = 9
11:53:43.373 [Lua] Lobby data is_private = false
11:53:43.373 [Lua] Lobby data match_started = true
11:53:43.373 [Lua] Lobby data mechanism = adventure
11:53:43.373 [Lua] Lobby data level_key = inn_level
11:53:43.373 [Lua] Lobby data player_slot_1 = 0:0
11:53:43.374 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
11:53:43.374 [Lua] Lobby data difficulty = cataclysm_3
11:53:43.374 [Lua] Lobby data quick_game = false
11:53:43.374 [Lua] Lobby data weave_index = 155
11:53:43.374 [Lua] Lobby data matchmaking = true
11:53:43.374 [Lua] Lobby data weave_name = weave_155
11:53:43.374 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:53:43.374 [Lua] Lobby data num_players = 4
11:53:43.374 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:53:43.374 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:53:43.374 [Lua] Lobby data country_code = FI
11:53:43.374 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:53:43.374 [Lua] Lobby data eac_authorized = true
11:53:43.374 [Lua] Set lobby end.
11:53:48.483 [Lua] Set lobby begin:
11:53:48.483 [Lua] Lobby data twitch_enabled = false
11:53:48.483 [Lua] Lobby data power_level = 1100
11:53:48.483 [Lua] Lobby data unique_server_name = Samoly
11:53:48.483 [Lua] Lobby data difficulty_tweak = 0
11:53:48.483 [Lua] Lobby data host = 110000101ead6cb
11:53:48.483 [Lua] Lobby data game_mode = 9
11:53:48.483 [Lua] Lobby data is_private = false
11:53:48.483 [Lua] Lobby data match_started = true
11:53:48.483 [Lua] Lobby data mechanism = adventure
11:53:48.483 [Lua] Lobby data level_key = inn_level
11:53:48.484 [Lua] Lobby data player_slot_1 = 0:0
11:53:48.484 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
11:53:48.484 [Lua] Lobby data difficulty = cataclysm_3
11:53:48.484 [Lua] Lobby data quick_game = false
11:53:48.484 [Lua] Lobby data weave_index = 155
11:53:48.484 [Lua] Lobby data matchmaking = true
11:53:48.484 [Lua] Lobby data weave_name = weave_155
11:53:48.484 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:53:48.484 [Lua] Lobby data num_players = 4
11:53:48.484 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:53:48.484 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:53:48.484 [Lua] Lobby data country_code = FI
11:53:48.484 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:53:48.484 [Lua] Lobby data eac_authorized = true
11:53:48.484 [Lua] Set lobby end.
11:54:03.963 [Window] Window => inactive
11:59:04.843 [Window] Window => active
11:59:04.845 [Window] Window => active
11:59:16.044 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
11:59:16.044 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
11:59:16.298 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
11:59:16.298 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
11:59:16.298 [Lua] Set lobby begin:
11:59:16.298 [Lua] Lobby data twitch_enabled = false
11:59:16.298 [Lua] Lobby data power_level = 1100
11:59:16.298 [Lua] Lobby data unique_server_name = Samoly
11:59:16.298 [Lua] Lobby data difficulty_tweak = 0
11:59:16.298 [Lua] Lobby data host = 110000101ead6cb
11:59:16.298 [Lua] Lobby data game_mode = 9
11:59:16.298 [Lua] Lobby data is_private = false
11:59:16.298 [Lua] Lobby data match_started = true
11:59:16.298 [Lua] Lobby data mechanism = adventure
11:59:16.298 [Lua] Lobby data level_key = inn_level
11:59:16.298 [Lua] Lobby data player_slot_1 = 0:0
11:59:16.299 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
11:59:16.299 [Lua] Lobby data difficulty = cataclysm_3
11:59:16.299 [Lua] Lobby data quick_game = false
11:59:16.299 [Lua] Lobby data weave_index = 155
11:59:16.299 [Lua] Lobby data matchmaking = false
11:59:16.299 [Lua] Lobby data weave_name = weave_155
11:59:16.299 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:59:16.299 [Lua] Lobby data num_players = 4
11:59:16.299 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:59:16.299 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:59:16.299 [Lua] Lobby data country_code = FI
11:59:16.299 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:59:16.299 [Lua] Lobby data eac_authorized = true
11:59:16.299 [Lua] Set lobby end.
11:59:16.302 [Lua] Set lobby begin:
11:59:16.302 [Lua] Lobby data twitch_enabled = false
11:59:16.302 [Lua] Lobby data power_level = 1100
11:59:16.302 [Lua] Lobby data unique_server_name = Samoly
11:59:16.302 [Lua] Lobby data difficulty_tweak = 0
11:59:16.302 [Lua] Lobby data host = 110000101ead6cb
11:59:16.302 [Lua] Lobby data game_mode = 9
11:59:16.302 [Lua] Lobby data is_private = false
11:59:16.302 [Lua] Lobby data match_started = true
11:59:16.302 [Lua] Lobby data mechanism = adventure
11:59:16.302 [Lua] Lobby data level_key = inn_level
11:59:16.302 [Lua] Lobby data player_slot_1 = 0:0
11:59:16.303 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
11:59:16.303 [Lua] Lobby data difficulty = cataclysm_3
11:59:16.303 [Lua] Lobby data quick_game = false
11:59:16.303 [Lua] Lobby data weave_index = 155
11:59:16.303 [Lua] Lobby data matchmaking = false
11:59:16.303 [Lua] Lobby data weave_name = weave_155
11:59:16.303 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:59:16.303 [Lua] Lobby data num_players = 4
11:59:16.303 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:59:16.303 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:59:16.303 [Lua] Lobby data country_code = FI
11:59:16.303 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:59:16.303 [Lua] Lobby data eac_authorized = true
11:59:16.303 [Lua] Set lobby end.
11:59:16.303 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
11:59:16.303 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
11:59:16.303 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
11:59:16.303 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
11:59:16.303 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
11:59:16.303 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
11:59:16.303 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
11:59:16.303 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
11:59:16.303 [Lua] Complete level triggered.
11:59:16.305 [Save] Saving `save_data`
11:59:16.305 [Lua] gm_event_end_conditions_met false false
11:59:16.306 [Lua] PlayFabMirrorBase:_commit_internal nil
11:59:16.306 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:59:16.310 [Lua] generate_backend_stats 110000101ead6cb:1
11:59:16.314 [Save] Save done
11:59:16.314 [Save] Saving `save_data`
11:59:16.326 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42
11:59:16.327 [Save] Save done
11:59:16.330 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:59:16.331 [Save] Saving `save_data`
11:59:16.331 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life
11:59:16.331 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true
11:59:16.331 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
11:59:16.331 [Lua] [GameNetworkManager] Leaving game...
11:59:16.331 [Lua] [GameNetworkManager] Shutting down game session host.
11:59:16.331 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:59:16.331 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:59:16.331 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=610.83
11:59:16.335 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:59:16.335 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 11
11:59:16.344 [Save] Save done
11:59:17.222 [Lua] [PlayFabRequestQueue] EAC Enabled! 42
11:59:17.222 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42
11:59:17.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42
11:59:17.704 [Lua] commit result success 13
11:59:18.018 [Lua] [PlayerSyncData] Game session is not initialized
11:59:18.018 [Lua] [PlayerSyncData] Game session is not initialized
11:59:18.018 [Lua] [PlayerSyncData] Game session is not initialized
11:59:18.018 [Lua] Set lobby begin:
11:59:18.018 [Lua] Lobby data twitch_enabled = false
11:59:18.018 [Lua] Lobby data power_level = 0
11:59:18.018 [Lua] Lobby data unique_server_name = Samoly
11:59:18.018 [Lua] Lobby data difficulty_tweak = 0
11:59:18.018 [Lua] Lobby data host = 110000101ead6cb
11:59:18.018 [Lua] Lobby data game_mode = 9
11:59:18.018 [Lua] Lobby data is_private = false
11:59:18.018 [Lua] Lobby data match_started = true
11:59:18.018 [Lua] Lobby data mechanism = adventure
11:59:18.018 [Lua] Lobby data level_key = inn_level
11:59:18.018 [Lua] Lobby data player_slot_1 = 0:0
11:59:18.018 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
11:59:18.018 [Lua] Lobby data difficulty = cataclysm_3
11:59:18.018 [Lua] Lobby data quick_game = false
11:59:18.019 [Lua] Lobby data weave_index = 155
11:59:18.019 [Lua] Lobby data matchmaking = false
11:59:18.019 [Lua] Lobby data weave_name = weave_155
11:59:18.019 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:59:18.019 [Lua] Lobby data num_players = 4
11:59:18.019 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:59:18.019 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:59:18.019 [Lua] Lobby data country_code = FI
11:59:18.019 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:59:18.019 [Lua] Lobby data eac_authorized = true
11:59:18.019 [Lua] Set lobby end.
11:59:18.338 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:59:18.338 [Lua] [Managers] Calling function on all managers:
11:59:18.338 [Lua] Clearing all global lookup lists
11:59:18.338 [Lua] [IngamePlayerListUI] - Destroy
11:59:18.339 [Lua] [EquipmentUI] - Destroy
11:59:18.339 [Lua] [AbilityUI] - Destroy
11:59:18.339 [Lua] [GamePadAbilityUI] - Destroy
11:59:18.339 [Lua] [GamePadEquipmentUI] - Destroy
11:59:18.339 [Lua] [IngameUI] destroy
11:59:18.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
11:59:18.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
11:59:18.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
11:59:18.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
11:59:18.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
11:59:18.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
11:59:18.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
11:59:18.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
11:59:18.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
11:59:18.379 [Lua] [Managers] Destroying manager group:
11:59:18.384 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
11:59:18.430 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
11:59:18.430 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
11:59:18.430 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
11:59:18.430 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0
11:59:18.430 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:59:18.431 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 17, User: 110000101ead6cb "Samoly"
<>
11:59:18.431 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 7504033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C517380
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 000000000A022430; application_shutdown = nil; unit_spawner = table: 0000000007F2CC60; world = [World]; unit_storage = table: 00000000096E9E30; units = table: 000000000F455940; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000A022430
[8] self = table: 0000000010404290; dt = 0.0065173991024494171; t = 2175.2131168309133; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0065173991024494171; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065173991024494171; t = 2175.2131168309133
[10] dt = 0.0065173991024494171
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000018EE610; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000010ABE920;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000E3DB50; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C8D3450; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FB5F010; statistics_db = table: 000000000F18AA20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 609.04147505182777; input_manager = table: 0000000009951920; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012857C40; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010ABE920; world = [World]; dt = 0.0065173991024494171; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 610.83385668182746; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F2CC00; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000C10B090;
<>
<>
11:59:18.431 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
11:59:18.431 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
11:59:18.431 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0
11:59:18.431 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:59:18.431 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 18, User: 110000101ead6cb "Samoly"
<>
11:59:18.432 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 7504033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C517380
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 000000000A022430; application_shutdown = nil; unit_spawner = table: 0000000007F2CC60; world = [World]; unit_storage = table: 00000000096E9E30; units = table: 000000000F455940; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000A022430
[8] self = table: 0000000010404290; dt = 0.0065173991024494171; t = 2175.2131168309133; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0065173991024494171; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065173991024494171; t = 2175.2131168309133
[10] dt = 0.0065173991024494171
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000018EE610; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000010ABE920;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000E3DB50; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C8D3450; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FB5F010; statistics_db = table: 000000000F18AA20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 609.04147505182777; input_manager = table: 0000000009951920; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012857C40; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010ABE920; world = [World]; dt = 0.0065173991024494171; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 610.83385668182746; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F2CC00; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000C10B090;
<>
<>
11:59:18.432 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
11:59:18.432 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
11:59:18.432 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0
11:59:18.432 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:59:18.432 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 19, User: 110000101ead6cb "Samoly"
<>
11:59:18.432 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 7504033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C517380
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 000000000A022430; application_shutdown = nil; unit_spawner = table: 0000000007F2CC60; world = [World]; unit_storage = table: 00000000096E9E30; units = table: 000000000F455940; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000A022430
[8] self = table: 0000000010404290; dt = 0.0065173991024494171; t = 2175.2131168309133; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0065173991024494171; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065173991024494171; t = 2175.2131168309133
[10] dt = 0.0065173991024494171
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000018EE610; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000010ABE920;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000E3DB50; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C8D3450; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FB5F010; statistics_db = table: 000000000F18AA20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 609.04147505182777; input_manager = table: 0000000009951920; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012857C40; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010ABE920; world = [World]; dt = 0.0065173991024494171; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 610.83385668182746; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F2CC00; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000C10B090;
<>
<>
11:59:18.432 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
11:59:18.432 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
11:59:18.432 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0
11:59:18.432 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:59:18.432 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 20, User: 110000101ead6cb "Samoly"
<>
11:59:18.433 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 7504033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C517380
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 000000000A022430; application_shutdown = nil; unit_spawner = table: 0000000007F2CC60; world = [World]; unit_storage = table: 00000000096E9E30; units = table: 000000000F455940; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000A022430
[8] self = table: 0000000010404290; dt = 0.0065173991024494171; t = 2175.2131168309133; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0065173991024494171; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065173991024494171; t = 2175.2131168309133
[10] dt = 0.0065173991024494171
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000018EE610; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000010ABE920;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000E3DB50; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C8D3450; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FB5F010; statistics_db = table: 000000000F18AA20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 609.04147505182777; input_manager = table: 0000000009951920; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012857C40; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010ABE920; world = [World]; dt = 0.0065173991024494171; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 610.83385668182746; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F2CC00; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000A022430;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000C10B090;
<>
<>
11:59:18.433 [Lua] [Matchmaking] unregister rpcs
11:59:18.433 [Lua] ############### UNLOADING PACKAGES ###############
11:59:18.433 [Lua] [Managers] Calling function on all managers:
11:59:18.433 [Lua] [Managers] Destroying manager group:
11:59:18.433 [Lua] [Gamestate] Enter state StateLoading
11:59:18.434 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:59:18.434 [Lua] [Matchmaking] register rpcs
11:59:18.435 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
11:59:18.435 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
11:59:18.435 [Lua] registering RPCs
11:59:18.435 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
11:59:18.435 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
11:59:18.435 [Lua] Set lobby begin:
11:59:18.435 [Lua] Lobby data twitch_enabled = false
11:59:18.435 [Lua] Lobby data power_level = 0
11:59:18.435 [Lua] Lobby data unique_server_name = Samoly
11:59:18.435 [Lua] Lobby data difficulty_tweak = 0
11:59:18.435 [Lua] Lobby data host = 110000101ead6cb
11:59:18.435 [Lua] Lobby data game_mode = 9
11:59:18.435 [Lua] Lobby data is_private = false
11:59:18.435 [Lua] Lobby data match_started = true
11:59:18.435 [Lua] Lobby data mechanism = adventure
11:59:18.435 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
11:59:18.435 [Lua] Lobby data player_slot_1 = 0:0
11:59:18.435 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
11:59:18.435 [Lua] Lobby data difficulty = cataclysm_3
11:59:18.435 [Lua] Lobby data quick_game = false
11:59:18.435 [Lua] Lobby data weave_index = 155
11:59:18.435 [Lua] Lobby data matchmaking = false
11:59:18.435 [Lua] Lobby data weave_name = weave_155
11:59:18.435 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:59:18.435 [Lua] Lobby data num_players = 4
11:59:18.435 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:59:18.436 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:59:18.436 [Lua] Lobby data country_code = FI
11:59:18.436 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:59:18.436 [Lua] Lobby data eac_authorized = true
11:59:18.436 [Lua] Set lobby end.
11:59:18.436 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:59:18.438 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized
11:59:18.438 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0]
11:59:18.438 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0
11:59:18.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
11:59:18.439 [Umbra] Unload tome
11:59:18.439 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
11:59:18.524 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
11:59:18.524 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read,
11:59:18.524 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read,
11:59:18.524 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life"
11:59:18.524 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil"
11:59:18.524 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read,
11:59:18.524 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life
11:59:18.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life
11:59:18.569 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life
11:59:18.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon
11:59:21.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon
11:59:21.439 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon
11:59:21.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
11:59:21.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
11:59:21.980 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
11:59:21.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life
11:59:22.646 [Umbra] Loading umbra tome '#ID[190538ac1658e210]'
11:59:25.078 [Lua] ### Sending rpc_level_loaded
11:59:25.078 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43
11:59:25.078 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
11:59:25.078 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
11:59:25.078 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
11:59:25.095 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
11:59:25.095 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
11:59:25.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life
11:59:25.129 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life
11:59:25.147 [Lua] [LevelTransitionHandler] Level load completed!
11:59:25.147 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 7504033 - use_random_directors: false - overriden_conflict: weave_beastmen_light
11:59:25.163 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
11:59:25.163 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_corruptor_sorcerer=true,
skaven_clan_rat=true,
skaven_gutter_runner=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
chaos_vortex_sorcerer=true,
beastmen_ungor_archer=true,
}
11:59:25.163 [Lua] load_startup_enemy_packages: --------------
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] chaos_spawn
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] chaos_troll
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] skaven_rat_ogre
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] skaven_stormfiend
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] beastmen_minotaur
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] chaos_plague_sorcerer
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] chaos_corruptor_sorcerer
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] skaven_gutter_runner
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] skaven_pack_master
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] skaven_poison_wind_globadier
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] skaven_ratling_gunner
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] skaven_warpfire_thrower
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] chaos_vortex_sorcerer
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] beastmen_standard_bearer
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] chaos_vortex
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] critter_rat
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] critter_pig
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] beastmen_gor
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] skaven_slave
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] skaven_clan_rat
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] beastmen_ungor
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] beastmen_bestigor
11:59:25.163 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
11:59:25.163 [Lua] beastmen_ungor_archer
11:59:25.167 [Lua] ### Sending rpc_level_loaded
11:59:25.167 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43
11:59:25.167 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
11:59:25.184 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
11:59:25.184 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
11:59:25.201 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
11:59:25.201 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
11:59:25.202 [Lua] ### Sending rpc_level_loaded
11:59:25.202 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43
11:59:25.352 [Lua] ### Sending rpc_level_loaded
11:59:25.352 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43
11:59:25.352 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
11:59:25.353 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
11:59:25.353 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
11:59:25.369 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
11:59:25.369 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
11:59:25.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
11:59:25.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
11:59:25.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
11:59:25.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
11:59:25.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
11:59:25.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
11:59:25.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
11:59:25.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
11:59:25.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
11:59:26.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
11:59:26.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
11:59:26.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
11:59:26.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
11:59:26.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
11:59:26.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
11:59:27.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
11:59:27.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
11:59:27.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
11:59:27.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
11:59:27.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
11:59:27.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
11:59:27.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
11:59:27.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
11:59:27.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
11:59:27.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
11:59:27.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
11:59:27.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
11:59:28.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
11:59:28.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
11:59:28.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
11:59:28.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
11:59:28.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
11:59:28.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
11:59:28.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
11:59:28.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
11:59:28.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
11:59:28.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
11:59:28.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
11:59:28.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
11:59:29.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
11:59:29.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
11:59:29.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
11:59:29.501 [Lua] ### Sending rpc_level_loaded
11:59:29.501 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43
11:59:29.501 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
11:59:29.502 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
11:59:29.502 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
11:59:29.516 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
11:59:29.516 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
11:59:29.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
11:59:29.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
11:59:29.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
11:59:29.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
11:59:29.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
11:59:29.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
11:59:29.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
11:59:29.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
11:59:29.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
11:59:30.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
11:59:30.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
11:59:30.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
11:59:30.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
11:59:30.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
11:59:30.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
11:59:31.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
11:59:31.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
11:59:31.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
11:59:32.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
11:59:32.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
11:59:32.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
11:59:32.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
11:59:32.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
11:59:32.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
11:59:33.104 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:14 my_peer_id:110000101ead6cb
11:59:33.104 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:14 my_peer_id:110000101ead6cb
11:59:33.104 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:14 my_peer_id:110000101ead6cb
11:59:33.104 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:14 my_peer_id:110000101ead6cb
11:59:33.105 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:14 my_peer_id:110000101ead6cb
11:59:33.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:59:33.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:59:33.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
11:59:33.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
11:59:33.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
11:59:33.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
11:59:33.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
11:59:33.652 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave
11:59:33.652 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
11:59:33.652 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
11:59:33.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:15 my_peer_id:110000101ead6cb
11:59:33.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:15 my_peer_id:110000101ead6cb
11:59:33.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:15 my_peer_id:110000101ead6cb
11:59:33.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:15 my_peer_id:110000101ead6cb
11:59:33.681 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:15 my_peer_id:110000101ead6cb
11:59:33.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
11:59:33.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:59:33.681 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
11:59:33.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:59:33.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
11:59:33.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
11:59:33.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
11:59:33.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient
11:59:33.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
11:59:33.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
11:59:33.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
11:59:33.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
11:59:33.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
11:59:33.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
11:59:33.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
11:59:34.101 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:16 my_peer_id:110000101ead6cb
11:59:34.101 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:16 my_peer_id:110000101ead6cb
11:59:34.101 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:16 my_peer_id:110000101ead6cb
11:59:34.101 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:16 my_peer_id:110000101ead6cb
11:59:34.102 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:16 my_peer_id:110000101ead6cb
11:59:34.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:59:34.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:59:34.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:59:34.102 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
11:59:34.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
11:59:34.152 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
11:59:34.152 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
11:59:34.152 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
11:59:34.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
11:59:34.337 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
11:59:34.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
11:59:34.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
11:59:34.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
11:59:34.559 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
11:59:34.642 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
11:59:34.642 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
11:59:34.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
11:59:34.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
11:59:34.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
11:59:34.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
11:59:35.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
11:59:35.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
11:59:35.185 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
11:59:35.302 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
11:59:35.302 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
11:59:35.304 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
11:59:35.304 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
11:59:35.304 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world
11:59:35.304 [Umbra] Init version: 3.4.15 :: 16 threads
11:59:35.417 [Lua] Async level spawning done
11:59:35.417 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:59:36.409 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:59:36.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:59:36.409 [Lua] [Matchmaking] unregister rpcs
11:59:36.409 [Lua] Set lobby begin:
11:59:36.409 [Lua] Lobby data twitch_enabled = false
11:59:36.409 [Lua] Lobby data power_level = 0
11:59:36.409 [Lua] Lobby data unique_server_name = Samoly
11:59:36.409 [Lua] Lobby data difficulty_tweak = 0
11:59:36.409 [Lua] Lobby data host = 110000101ead6cb
11:59:36.409 [Lua] Lobby data game_mode = 9
11:59:36.409 [Lua] Lobby data is_private = false
11:59:36.409 [Lua] Lobby data match_started = true
11:59:36.409 [Lua] Lobby data mechanism = adventure
11:59:36.409 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
11:59:36.409 [Lua] Lobby data player_slot_1 = 0:0
11:59:36.409 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
11:59:36.409 [Lua] Lobby data difficulty = cataclysm_3
11:59:36.409 [Lua] Lobby data quick_game = false
11:59:36.410 [Lua] Lobby data weave_index = 155
11:59:36.410 [Lua] Lobby data matchmaking = false
11:59:36.410 [Lua] Lobby data weave_name = weave_155
11:59:36.410 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:59:36.410 [Lua] Lobby data num_players = 4
11:59:36.410 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:59:36.410 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:59:36.410 [Lua] Lobby data country_code = FI
11:59:36.410 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:59:36.410 [Lua] Lobby data eac_authorized = true
11:59:36.410 [Lua] Set lobby end.
11:59:36.410 [Lua] [Managers] Destroying manager group:
11:59:36.411 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens
11:59:36.411 [Lua] [Gamestate] Enter StateIngame HOST
11:59:36.411 [Lua] [Managers] Calling function on all managers:
11:59:36.411 [Lua] <>level = dlc_scorpion_canyon_life<>
11:59:36.411 [Lua] Set lobby begin:
11:59:36.411 [Lua] Lobby data twitch_enabled = false
11:59:36.411 [Lua] Lobby data power_level = 0
11:59:36.411 [Lua] Lobby data unique_server_name = Samoly
11:59:36.411 [Lua] Lobby data difficulty_tweak = 0
11:59:36.411 [Lua] Lobby data host = 110000101ead6cb
11:59:36.411 [Lua] Lobby data game_mode = 9
11:59:36.411 [Lua] Lobby data is_private = false
11:59:36.411 [Lua] Lobby data match_started = true
11:59:36.411 [Lua] Lobby data mechanism = adventure
11:59:36.412 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
11:59:36.412 [Lua] Lobby data player_slot_1 = 0:0
11:59:36.412 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
11:59:36.412 [Lua] Lobby data difficulty = cataclysm_3
11:59:36.412 [Lua] Lobby data quick_game = false
11:59:36.412 [Lua] Lobby data weave_index = 155
11:59:36.412 [Lua] Lobby data matchmaking = false
11:59:36.412 [Lua] Lobby data weave_name = weave_155
11:59:36.412 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:59:36.412 [Lua] Lobby data num_players = 4
11:59:36.412 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:59:36.412 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:59:36.412 [Lua] Lobby data country_code = FI
11:59:36.412 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:59:36.412 [Lua] Lobby data eac_authorized = true
11:59:36.412 [Lua] Set lobby end.
11:59:36.412 [Lua] [StateIngame] Server ingame
11:59:36.415 [Lua] Set lobby begin:
11:59:36.415 [Lua] Lobby data twitch_enabled = false
11:59:36.415 [Lua] Lobby data power_level = 0
11:59:36.415 [Lua] Lobby data unique_server_name = Samoly
11:59:36.415 [Lua] Lobby data difficulty_tweak = 0
11:59:36.415 [Lua] Lobby data host = 110000101ead6cb
11:59:36.415 [Lua] Lobby data game_mode = 9
11:59:36.415 [Lua] Lobby data is_private = false
11:59:36.415 [Lua] Lobby data match_started = true
11:59:36.415 [Lua] Lobby data mechanism = adventure
11:59:36.415 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
11:59:36.415 [Lua] Lobby data player_slot_1 = 0:0
11:59:36.415 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
11:59:36.416 [Lua] Lobby data difficulty = cataclysm_3
11:59:36.416 [Lua] Lobby data quick_game = false
11:59:36.416 [Lua] Lobby data weave_index = 155
11:59:36.416 [Lua] Lobby data matchmaking = false
11:59:36.416 [Lua] Lobby data weave_name = weave_155
11:59:36.416 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:59:36.416 [Lua] Lobby data num_players = 4
11:59:36.416 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:59:36.416 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:59:36.416 [Lua] Lobby data country_code = FI
11:59:36.416 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:59:36.416 [Lua] Lobby data eac_authorized = true
11:59:36.416 [Lua] Set lobby end.
11:59:36.416 [Lua] [Matchmaking] register rpcs
11:59:36.416 [Lua] GameNetworkManager:init... creating game session
11:59:36.416 [Lua] Host GameSession.make_game_session_host with session:
11:59:36.416 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:59:36.416 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
11:59:36.416 [Lua] [GameNetworkManager] self.is_server = true
11:59:36.416 [Network] Setting artificial MTU limit to 576
11:59:36.416 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 43
11:59:36.416 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
11:59:36.416 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
11:59:36.427 [Lua] Switching ConflictSettings: to: weave_beastmen_light
11:59:36.427 [Lua] pacing=disabled
11:59:36.427 [Lua] roaming=nil
11:59:36.427 [Lua] specials=disabled
11:59:36.427 [Lua] debug_color=maroon
11:59:36.427 [Lua] pack_spawning=beastmen_light
11:59:36.427 [Lua] contained_breeds=nil
11:59:36.427 [Lua] disabled=false
11:59:36.427 [Lua] boss=disabled
11:59:36.427 [Lua] horde=disabled
11:59:36.427 [Lua] name=weave_beastmen_light
11:59:36.427 [Lua] intensity=disabled
11:59:36.427 [Lua] ---
11:59:36.427 [Lua] [LevelAnalysis] set_random_seed( 789654)
11:59:36.429 warning: [GwNav] NavData resource not loaded
11:59:36.429 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world
11:59:36.429 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world
11:59:36.431 [Lua] [AIInterestPointSystem] Level Seed: 789654
11:59:36.431 [Lua]
11:59:36.431 [Lua] [entity_system_bag] = table
11:59:36.431 [Lua] [entity_system_bag] = metatable
11:59:36.431 [Lua] [startup_data] = table
11:59:36.431 [Lua] [entity_manager] = table
11:59:36.431 [Lua] [entity_manager] = metatable
11:59:36.431 [Lua] [unit_spawner] = table
11:59:36.431 [Lua] [unit_spawner] = metatable
11:59:36.431 [Lua] [unit_storage] = table
11:59:36.431 [Lua] [unit_storage] = metatable
11:59:36.431 [Lua] [dice_keeper] = table
11:59:36.431 [Lua] [dice_keeper] = metatable
11:59:36.431 [Lua] [is_server] = true (boolean)
11:59:36.431 [Lua] [world] = [World]
11:59:36.431 [Lua] [system_api] = table
11:59:36.431 [Lua] [entity_system] = table
11:59:36.431 [Lua] [entity_system] = metatable
11:59:36.431 [Lua] [network_lobby] = table
11:59:36.431 [Lua] [network_lobby] = metatable
11:59:36.431 [Lua] [profile_synchronizer] = table
11:59:36.431 [Lua] [profile_synchronizer] = metatable
11:59:36.431 [Lua] [level_transition_handler] = table
11:59:36.431 [Lua] [level_transition_handler] = metatable
11:59:36.431 [Lua] [num_local_human_players] = 1 (number)
11:59:36.431 [Lua] [statistics_db] = table
11:59:36.431 [Lua] [statistics_db] = metatable
11:59:36.431 [Lua] [network_server] = table
11:59:36.431 [Lua] [network_server] = metatable
11:59:36.431 [Lua] [input_manager] = table
11:59:36.431 [Lua] [input_manager] = metatable
11:59:36.431 [Lua] [network_clock] = table
11:59:36.431 [Lua] [network_clock] = metatable
11:59:36.431 [Lua] [network_transmit] = table
11:59:36.431 [Lua] [network_transmit] = metatable
11:59:36.431 [Lua] [free_flight_manager] = table
11:59:36.431 [Lua] [free_flight_manager] = metatable
11:59:36.431 [Lua] [network_manager] = table
11:59:36.431 [Lua] [network_manager] = metatable
11:59:36.431 [Lua] [network_event_delegate] = table
11:59:36.431 [Lua] [network_event_delegate] = metatable
11:59:36.431 [Lua]
11:59:36.432 [Lua] ignoring extension VersusVolumeObjectiveExtension
11:59:36.432 [Lua] ignoring extension VersusInteractObjectiveExtension
11:59:36.432 [Lua] ignoring extension VersusPayloadObjectiveExtension
11:59:36.432 [Lua] ignoring extension VersusSocketObjectiveExtension
11:59:36.432 [Lua] ignoring extension VersusTargetObjectiveExtension
11:59:36.432 [Lua] ignoring extension VersusMissionObjectiveExtension
11:59:36.432 [Lua] ignoring extension KeepDecorationPaintingExtension
11:59:36.433 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:59:36.446 [Lua] [AchievementManager] Achievements using the steam platform
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913)
11:59:36.479 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951)
11:59:36.488 [Lua] [StateIngame] Level seed: 789654
11:59:36.508 [Lua] [LevelAnalysis] set_random_seed( 789654)
11:59:36.510 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
11:59:36.510 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
11:59:36.510 [Lua] [IngameUI] init
11:59:36.522 [SteamVoipClient] select_out(110000101982738, off)
11:59:36.522 [SteamVoipClient] select_out(110000101ead6cb, off)
11:59:36.522 [SteamVoipClient] select_out(110000103faf286, off)
11:59:36.522 [SteamVoipClient] select_out(1100001059c9cc0, off)
11:59:36.528 [Lua] cb_razer_chroma_setup
11:59:36.570 [Lua] completed
11:59:36.571 [Lua] completed
11:59:36.573 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
11:59:36.573 [Lua] Set lobby begin:
11:59:36.573 [Lua] Lobby data twitch_enabled = false
11:59:36.573 [Lua] Lobby data power_level = 1100
11:59:36.573 [Lua] Lobby data unique_server_name = Samoly
11:59:36.573 [Lua] Lobby data difficulty_tweak = 0
11:59:36.573 [Lua] Lobby data host = 110000101ead6cb
11:59:36.573 [Lua] Lobby data game_mode = 9
11:59:36.573 [Lua] Lobby data is_private = false
11:59:36.573 [Lua] Lobby data match_started = true
11:59:36.574 [Lua] Lobby data mechanism = adventure
11:59:36.574 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
11:59:36.574 [Lua] Lobby data player_slot_1 = 0:0
11:59:36.574 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
11:59:36.574 [Lua] Lobby data difficulty = cataclysm_3
11:59:36.574 [Lua] Lobby data quick_game = false
11:59:36.574 [Lua] Lobby data weave_index = 155
11:59:36.574 [Lua] Lobby data matchmaking = false
11:59:36.574 [Lua] Lobby data weave_name = weave_155
11:59:36.574 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
11:59:36.574 [Lua] Lobby data num_players = 4
11:59:36.574 [Lua] Lobby data player_slot_5 = 110000101982738:1
11:59:36.574 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
11:59:36.574 [Lua] Lobby data country_code = FI
11:59:36.574 [Lua] Lobby data player_slot_3 = 110000103faf286:1
11:59:36.574 [Lua] Lobby data eac_authorized = true
11:59:36.574 [Lua] Set lobby end.
11:59:36.574 [Lua] CurrentConflictSettings weave_beastmen_light
11:59:36.574 [Lua] [ConflictDirector] conflict_director is ai_ready
11:59:36.575 [Lua] Removing patrol of type: 'roaming', called: 'roaming_93' because it is too short: 4.4184894561768m, which is less then 15m.
11:59:36.577 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
11:59:36.577 [Lua] [MainPathSpawningGenerator] Injecting travel distances
11:59:36.579 [Lua] SpecialsPacing:remove_unwanted_breeds:
11:59:36.579 [Lua] Forming navigation groups in one frame
11:59:36.579 [Lua] Forming navigation groups
11:59:36.688 [Lua] NavigationGroupManager -> calulation time A: 0.11000000000012733
11:59:36.718 [Lua] NavigationGroupManager -> calulation time B: 0.028999999999996362
11:59:36.718 [Lua] number of nav groups: 144
11:59:36.719 [Lua] number of refined nav groups : 108
11:59:36.726 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
11:59:36.726 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865
11:59:36.728 [Lua] Warning: missing nodes! in zones
11:59:36.728 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541
11:59:36.731 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
11:59:36.733 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
11:59:36.734 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
11:59:36.735 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
11:59:36.735 [Lua] [Managers] Calling function on all managers:
11:59:36.735 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:59:36.735 [Save] Loading `ut_tweaks_presets`
11:59:36.735 [Save] Load done
11:59:36.743 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 43
11:59:37.019 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 43
11:59:56.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:17 my_peer_id:110000101ead6cb
11:59:56.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:17 my_peer_id:110000101ead6cb
11:59:56.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:17 my_peer_id:110000101ead6cb
11:59:56.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:17 my_peer_id:110000101ead6cb
11:59:56.314 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:17 my_peer_id:110000101ead6cb
11:59:56.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:59:56.314 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
11:59:56.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:59:56.314 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
11:59:56.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
11:59:56.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
11:59:56.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient
11:59:56.331 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
11:59:56.331 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
11:59:56.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
11:59:56.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
11:59:56.547 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
11:59:56.600 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
11:59:56.600 [Lua] [PackageManager] Force_load: wwise/drakegun
11:59:56.601 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
11:59:56.632 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
11:59:56.632 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
11:59:56.637 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
12:00:08.394 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:00:08.394 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:00:08.394 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:00:08.394 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:00:08.394 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:00:08.394 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:00:08.402 [Lua] Set lobby begin:
12:00:08.402 [Lua] Lobby data twitch_enabled = false
12:00:08.402 [Lua] Lobby data power_level = 1100
12:00:08.402 [Lua] Lobby data unique_server_name = Samoly
12:00:08.402 [Lua] Lobby data difficulty_tweak = 0
12:00:08.402 [Lua] Lobby data host = 110000101ead6cb
12:00:08.402 [Lua] Lobby data game_mode = 9
12:00:08.402 [Lua] Lobby data is_private = false
12:00:08.402 [Lua] Lobby data match_started = true
12:00:08.402 [Lua] Lobby data mechanism = adventure
12:00:08.402 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:00:08.402 [Lua] Lobby data player_slot_1 = 0:0
12:00:08.402 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:00:08.402 [Lua] Lobby data difficulty = cataclysm_3
12:00:08.403 [Lua] Lobby data quick_game = false
12:00:08.403 [Lua] Lobby data weave_index = 155
12:00:08.403 [Lua] Lobby data matchmaking = false
12:00:08.403 [Lua] Lobby data weave_name = weave_155
12:00:08.403 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:00:08.403 [Lua] Lobby data num_players = 4
12:00:08.403 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:00:08.403 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:00:08.403 [Lua] Lobby data country_code = FI
12:00:08.403 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:00:08.403 [Lua] Lobby data eac_authorized = true
12:00:08.403 [Lua] Set lobby end.
12:00:08.403 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:00:08.403 [Lua] Breedfreezer (server) starting a hot join sync
12:00:08.403 [Lua] packing 0 units of breed skaven_clan_rat
12:00:08.403 [Lua] packing 0 units of breed skaven_slave
12:00:08.403 [Lua] packing 0 units of breed beastmen_ungor_archer
12:00:08.403 [Lua] packing 0 units of breed beastmen_bestigor
12:00:08.403 [Lua] packing 0 units of breed beastmen_ungor
12:00:08.403 [Lua] packing 0 units of breed beastmen_gor
12:00:08.403 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:00:08.403 [Lua]
12:00:08.403 [Lua] [1] = 1 (number)
12:00:08.403 [Lua] [2] = 0 (number)
12:00:08.403 [Lua] [3] = 1 (number)
12:00:08.403 [Lua] [4] = 0 (number)
12:00:08.403 [Lua] [5] = 1 (number)
12:00:08.403 [Lua] [6] = 0 (number)
12:00:08.403 [Lua] [7] = 1 (number)
12:00:08.403 [Lua] [8] = 0 (number)
12:00:08.403 [Lua] [9] = 1 (number)
12:00:08.403 [Lua] [10] = 0 (number)
12:00:08.403 [Lua] [11] = 1 (number)
12:00:08.403 [Lua] [12] = 0 (number)
12:00:08.403 [Lua]
12:00:08.403 [Lua]
12:00:08.403 [Lua]
12:00:08.405 [Lua] Set lobby begin:
12:00:08.405 [Lua] Lobby data twitch_enabled = false
12:00:08.405 [Lua] Lobby data power_level = 1100
12:00:08.405 [Lua] Lobby data unique_server_name = Samoly
12:00:08.405 [Lua] Lobby data difficulty_tweak = 0
12:00:08.405 [Lua] Lobby data host = 110000101ead6cb
12:00:08.405 [Lua] Lobby data game_mode = 9
12:00:08.405 [Lua] Lobby data is_private = false
12:00:08.405 [Lua] Lobby data match_started = true
12:00:08.405 [Lua] Lobby data mechanism = adventure
12:00:08.405 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:00:08.405 [Lua] Lobby data player_slot_1 = 0:0
12:00:08.405 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:00:08.405 [Lua] Lobby data difficulty = cataclysm_3
12:00:08.405 [Lua] Lobby data quick_game = false
12:00:08.405 [Lua] Lobby data weave_index = 155
12:00:08.405 [Lua] Lobby data matchmaking = false
12:00:08.405 [Lua] Lobby data weave_name = weave_155
12:00:08.405 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:00:08.405 [Lua] Lobby data num_players = 4
12:00:08.405 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:00:08.405 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:00:08.405 [Lua] Lobby data country_code = FI
12:00:08.406 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:00:08.406 [Lua] Lobby data eac_authorized = true
12:00:08.406 [Lua] Set lobby end.
12:00:08.406 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:00:08.406 [Lua] Breedfreezer (server) starting a hot join sync
12:00:08.406 [Lua] packing 0 units of breed skaven_clan_rat
12:00:08.406 [Lua] packing 0 units of breed skaven_slave
12:00:08.406 [Lua] packing 0 units of breed beastmen_ungor_archer
12:00:08.406 [Lua] packing 0 units of breed beastmen_bestigor
12:00:08.406 [Lua] packing 0 units of breed beastmen_ungor
12:00:08.406 [Lua] packing 0 units of breed beastmen_gor
12:00:08.406 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:00:08.406 [Lua]
12:00:08.406 [Lua] [1] = 1 (number)
12:00:08.406 [Lua] [2] = 0 (number)
12:00:08.406 [Lua] [3] = 1 (number)
12:00:08.406 [Lua] [4] = 0 (number)
12:00:08.406 [Lua] [5] = 1 (number)
12:00:08.406 [Lua] [6] = 0 (number)
12:00:08.406 [Lua] [7] = 1 (number)
12:00:08.406 [Lua] [8] = 0 (number)
12:00:08.406 [Lua] [9] = 1 (number)
12:00:08.406 [Lua] [10] = 0 (number)
12:00:08.406 [Lua] [11] = 1 (number)
12:00:08.406 [Lua] [12] = 0 (number)
12:00:08.406 [Lua]
12:00:08.406 [Lua]
12:00:08.406 [Lua]
12:00:08.406 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
12:00:08.406 [Lua] RemotePlayer:create_game_object( ) 22
12:00:08.422 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:00:08.422 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:00:08.422 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:00:08.422 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:00:08.422 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
12:00:08.422 [Lua] RemotePlayer:create_game_object( ) 23
12:00:08.438 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:00:08.438 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:00:08.438 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:00:08.438 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:00:08.593 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:00:08.593 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:00:08.635 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:00:08.635 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:00:09.909 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:00:09.909 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:00:09.923 [Lua] Set lobby begin:
12:00:09.923 [Lua] Lobby data twitch_enabled = false
12:00:09.923 [Lua] Lobby data power_level = 1100
12:00:09.923 [Lua] Lobby data unique_server_name = Samoly
12:00:09.923 [Lua] Lobby data difficulty_tweak = 0
12:00:09.923 [Lua] Lobby data host = 110000101ead6cb
12:00:09.923 [Lua] Lobby data game_mode = 9
12:00:09.923 [Lua] Lobby data is_private = false
12:00:09.923 [Lua] Lobby data match_started = true
12:00:09.923 [Lua] Lobby data mechanism = adventure
12:00:09.923 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:00:09.924 [Lua] Lobby data player_slot_1 = 0:0
12:00:09.924 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:00:09.924 [Lua] Lobby data difficulty = cataclysm_3
12:00:09.924 [Lua] Lobby data quick_game = false
12:00:09.924 [Lua] Lobby data weave_index = 155
12:00:09.924 [Lua] Lobby data matchmaking = false
12:00:09.924 [Lua] Lobby data weave_name = weave_155
12:00:09.924 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:00:09.924 [Lua] Lobby data num_players = 4
12:00:09.924 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:00:09.924 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:00:09.924 [Lua] Lobby data country_code = FI
12:00:09.924 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:00:09.924 [Lua] Lobby data eac_authorized = true
12:00:09.924 [Lua] Set lobby end.
12:00:09.924 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:00:09.924 [Lua] Breedfreezer (server) starting a hot join sync
12:00:09.924 [Lua] packing 0 units of breed skaven_clan_rat
12:00:09.924 [Lua] packing 0 units of breed skaven_slave
12:00:09.924 [Lua] packing 0 units of breed beastmen_ungor_archer
12:00:09.924 [Lua] packing 0 units of breed beastmen_bestigor
12:00:09.924 [Lua] packing 0 units of breed beastmen_ungor
12:00:09.924 [Lua] packing 0 units of breed beastmen_gor
12:00:09.924 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:00:09.924 [Lua]
12:00:09.924 [Lua] [1] = 1 (number)
12:00:09.924 [Lua] [2] = 0 (number)
12:00:09.924 [Lua] [3] = 1 (number)
12:00:09.924 [Lua] [4] = 0 (number)
12:00:09.924 [Lua] [5] = 1 (number)
12:00:09.924 [Lua] [6] = 0 (number)
12:00:09.924 [Lua] [7] = 1 (number)
12:00:09.924 [Lua] [8] = 0 (number)
12:00:09.924 [Lua] [9] = 1 (number)
12:00:09.924 [Lua] [10] = 0 (number)
12:00:09.924 [Lua] [11] = 1 (number)
12:00:09.924 [Lua] [12] = 0 (number)
12:00:09.924 [Lua]
12:00:09.924 [Lua]
12:00:09.924 [Lua]
12:00:09.925 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24
12:00:09.925 [Lua] RemotePlayer:create_game_object( ) 24
12:00:09.943 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:00:09.943 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:00:09.943 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:00:09.943 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:00:09.943 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:00:09.943 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:00:09.943 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:00:09.943 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:00:09.943 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:00:09.947 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
12:00:09.947 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
12:00:09.947 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
12:00:09.948 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:00:09.948 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:00:09.948 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
12:00:09.950 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:00:09.950 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:00:09.950 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:00:09.957 [Lua] Spline already found!
12:00:10.029 [Lua] Init group template: spline_patrol
12:00:10.114 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:00:10.115 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:00:10.116 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:00:10.117 [Lua] StateInGameRunning:_game_actually_starts()
12:00:10.117 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
12:00:10.117 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
12:00:10.117 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47
12:00:10.117 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48
12:00:10.118 [Lua] #################################################################################################################
12:00:10.118 [Lua] [Loading Time]: 00:00:51 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:00:10.118 [Lua] #################################################################################################################
12:00:10.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44
12:00:10.124 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44
12:00:10.133 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:00:10.134 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
12:00:10.134 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:00:10.134 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
12:00:10.134 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
12:00:10.134 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:00:10.134 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:00:10.356 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44
12:00:10.356 [Lua] Commit load time data
12:00:10.478 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:00:10.478 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:00:10.479 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:00:10.479 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
12:00:10.480 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:00:10.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:00:10.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:00:10.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:00:10.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:00:11.858 [Lua] Set lobby begin:
12:00:11.858 [Lua] Lobby data twitch_enabled = false
12:00:11.858 [Lua] Lobby data power_level = 550
12:00:11.859 [Lua] Lobby data unique_server_name = Samoly
12:00:11.859 [Lua] Lobby data difficulty_tweak = 0
12:00:11.859 [Lua] Lobby data host = 110000101ead6cb
12:00:11.859 [Lua] Lobby data game_mode = 9
12:00:11.859 [Lua] Lobby data is_private = false
12:00:11.859 [Lua] Lobby data match_started = true
12:00:11.859 [Lua] Lobby data mechanism = adventure
12:00:11.859 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:00:11.859 [Lua] Lobby data player_slot_1 = 0:0
12:00:11.859 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:00:11.859 [Lua] Lobby data difficulty = cataclysm_3
12:00:11.859 [Lua] Lobby data quick_game = false
12:00:11.859 [Lua] Lobby data weave_index = 155
12:00:11.859 [Lua] Lobby data matchmaking = false
12:00:11.859 [Lua] Lobby data weave_name = weave_155
12:00:11.859 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:00:11.859 [Lua] Lobby data num_players = 4
12:00:11.860 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:00:11.860 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:00:11.860 [Lua] Lobby data country_code = FI
12:00:11.860 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:00:11.860 [Lua] Lobby data eac_authorized = true
12:00:11.860 [Lua] Set lobby end.
12:00:15.881 [Lua] Players are leaving the safe zone
12:00:16.864 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:00:17.021 [Lua] Set lobby begin:
12:00:17.021 [Lua] Lobby data twitch_enabled = false
12:00:17.021 [Lua] Lobby data power_level = 1100
12:00:17.021 [Lua] Lobby data unique_server_name = Samoly
12:00:17.021 [Lua] Lobby data difficulty_tweak = 0
12:00:17.022 [Lua] Lobby data host = 110000101ead6cb
12:00:17.022 [Lua] Lobby data game_mode = 9
12:00:17.022 [Lua] Lobby data is_private = false
12:00:17.022 [Lua] Lobby data match_started = true
12:00:17.022 [Lua] Lobby data mechanism = adventure
12:00:17.022 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:00:17.022 [Lua] Lobby data player_slot_1 = 0:0
12:00:17.022 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:00:17.022 [Lua] Lobby data difficulty = cataclysm_3
12:00:17.022 [Lua] Lobby data quick_game = false
12:00:17.022 [Lua] Lobby data weave_index = 155
12:00:17.022 [Lua] Lobby data matchmaking = false
12:00:17.022 [Lua] Lobby data weave_name = weave_155
12:00:17.022 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:00:17.022 [Lua] Lobby data num_players = 4
12:00:17.022 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:00:17.023 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:00:17.023 [Lua] Lobby data country_code = FI
12:00:17.023 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:00:17.023 [Lua] Lobby data eac_authorized = true
12:00:17.023 [Lua] Set lobby end.
12:00:18.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 80, name: `unknown`
12:00:20.170 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:00:24.092 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:00:29.124 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:00:32.561 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:00:34.069 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:00:40.515 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:00:40.677 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845)
12:00:40.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 76, name: `unknown`
12:00:41.357 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:00:41.871 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:00:44.453 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:00:46.104 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:00:46.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown`
12:00:47.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:00:48.005 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:00:50.424 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:00:50.432 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:00:51.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 22, name: `unknown`
12:00:51.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 102, name: `unknown`
12:00:53.116 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:00:53.126 [Lua] Spline already found!
12:00:53.154 [Lua] Init group template: spline_patrol
12:00:53.492 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:00:53.501 [Lua] Spline already found!
12:00:53.528 [Lua] Init group template: spline_patrol
12:00:55.338 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:00:55.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 58, name: `unknown`
12:00:56.609 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:00:56.815 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:00:56.825 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845)
12:00:56.828 [Lua] setting up ambush-horde
12:00:56.828 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:00:56.828 [Lua] -> spawning: 12
12:00:56.828 [Lua] horde crated with id 4 of type ambush
12:00:56.828 [Lua] ambush horde has started
12:00:56.834 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:00:56.849 [Lua] setting up ambush-horde
12:00:56.849 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:00:56.849 [Lua] -> spawning: 12
12:00:56.849 [Lua] horde crated with id 5 of type ambush
12:00:56.849 [Lua] ambush horde has started
12:01:00.374 [Lua] replace_hidden_spawners -> first try found: 1 cover points
12:01:00.374 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:01:00.374 [Lua] ->moving spawner
12:01:00.374 [Lua] ->moving spawner
12:01:00.374 [Lua] ->moving spawner
12:01:00.374 [Lua] ->moving spawner
12:01:00.374 [Lua] ->moving spawner
12:01:00.374 [Lua] ->moving spawner
12:01:00.374 [Lua] ->moving spawner
12:01:00.374 [Lua] ->moving spawner
12:01:00.374 [Lua] ->moving spawner
12:01:00.393 [Lua] replace_hidden_spawners -> first try found: 1 cover points
12:01:00.393 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:01:00.393 [Lua] ->moving spawner
12:01:00.393 [Lua] ->moving spawner
12:01:00.393 [Lua] ->moving spawner
12:01:00.393 [Lua] ->moving spawner
12:01:00.393 [Lua] ->moving spawner
12:01:00.393 [Lua] ->moving spawner
12:01:00.393 [Lua] ->moving spawner
12:01:00.393 [Lua] ->moving spawner
12:01:00.393 [Lua] ->moving spawner
12:01:00.498 [Lua] Init group template: horde
12:01:00.906 [Lua] Init group template: horde
12:01:03.550 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:01:03.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown`
12:01:07.247 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:01:07.258 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845)
12:01:07.262 [Lua] setting up ambush-horde
12:01:07.262 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:01:07.262 [Lua] -> spawning: 12
12:01:07.262 [Lua] horde crated with id 6 of type ambush
12:01:07.262 [Lua] ambush horde has started
12:01:07.270 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:01:07.288 [Lua] setting up ambush-horde
12:01:07.288 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:01:07.288 [Lua] -> spawning: 12
12:01:07.288 [Lua] horde crated with id 7 of type ambush
12:01:07.288 [Lua] ambush horde has started
12:01:10.880 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:01:10.880 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:10.880 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:10.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 5, name: `unknown`
12:01:10.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 51, name: `unknown`
12:01:11.150 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:11.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown`
12:01:11.472 [Lua] event horde ends!
12:01:11.472 [Lua] event horde ends!
12:01:11.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 137, name: `unknown`
12:01:12.095 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:01:13.102 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:01:13.362 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:13.951 [Lua] Init group template: horde
12:01:14.059 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:14.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown`
12:01:14.234 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 110 126
12:01:14.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 135, name: `unknown`
12:01:14.507 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 99 127
12:01:14.507 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 101 126
12:01:14.507 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 102 125
12:01:14.507 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 104 124
12:01:14.539 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 111 123
12:01:14.820 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 109 122
12:01:14.820 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 112 121
12:01:14.867 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:01:15.080 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 100 120
12:01:15.093 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 103 119
12:01:16.267 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:01:16.267 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:01:16.480 [Lua] Init group template: horde
12:01:16.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown`
12:01:19.293 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:19.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown`
12:01:20.871 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:21.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 83, name: `unknown`
12:01:21.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 105, name: `unknown`
12:01:21.398 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:21.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 5, name: `unknown`
12:01:21.829 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:22.593 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:22.688 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:22.729 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:22.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown`
12:01:22.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 44, name: `unknown`
12:01:22.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 151, name: `unknown`
12:01:23.270 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:01:23.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 148, name: `unknown`
12:01:23.515 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:23.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 113, name: `unknown`
12:01:23.628 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 55 112
12:01:23.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown`
12:01:23.734 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:23.810 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:23.906 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 54 109
12:01:23.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 62, name: `unknown`
12:01:24.018 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 107 108
12:01:24.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 40, name: `unknown`
12:01:24.694 [Lua] event horde ends!
12:01:24.697 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:24.826 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:24.826 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:24.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 128, name: `unknown`
12:01:24.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 25, name: `unknown`
12:01:25.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 14, name: `unknown`
12:01:26.077 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 50 104
12:01:26.208 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:26.208 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:26.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 26, name: `unknown`
12:01:26.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 128, name: `unknown`
12:01:26.484 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:26.535 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:26.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown`
12:01:26.922 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:26.922 [Lua] Horde killed: ?
12:01:27.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 4, name: `unknown`
12:01:27.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown`
12:01:27.313 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:27.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 72, name: `unknown`
12:01:27.975 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:29.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:01:29.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown`
12:01:29.960 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:30.109 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:30.141 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:01:30.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown`
12:01:30.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 73, name: `unknown`
12:01:30.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown`
12:01:30.587 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:31.125 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:01:31.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 145, name: `unknown`
12:01:31.631 [Lua] event horde ends!
12:01:32.308 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:01:32.468 [Lua] setting up ambush-horde
12:01:32.468 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:01:32.469 [Lua] -> spawning: 12
12:01:32.469 [Lua] horde crated with id 8 of type ambush
12:01:32.469 [Lua] ambush horde has started
12:01:32.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown`
12:01:33.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 71, name: `unknown`
12:01:33.768 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:01:35.373 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:01:36.157 [Lua] Init group template: horde
12:01:37.232 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:01:37.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown`
12:01:38.474 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:38.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 69, name: `unknown`
12:01:40.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_combat_04` for object id: 54, name: `unknown`
12:01:41.266 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:41.267 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:41.267 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:41.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 108, name: `unknown`
12:01:41.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 127, name: `unknown`
12:01:41.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown`
12:01:41.888 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:01:42.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:01:42.347 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:42.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown`
12:01:43.029 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:43.215 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 119 132
12:01:43.216 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 120 131
12:01:43.216 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 121 130
12:01:43.216 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 122 129
12:01:43.216 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 123 128
12:01:43.231 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 124 127
12:01:43.231 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 125 126
12:01:43.280 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 17 125
12:01:43.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:01:43.409 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:43.437 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 81 123
12:01:43.546 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 119 122
12:01:43.546 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 120 121
12:01:43.589 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 17 120
12:01:43.668 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:43.734 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 81 118
12:01:43.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown`
12:01:43.860 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 17 117
12:01:43.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 91, name: `unknown`
12:01:43.935 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 49 116
12:01:44.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:01:45.247 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:45.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:01:45.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:01:45.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown`
12:01:46.111 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:46.123 [Lua] setting up ambush-horde
12:01:46.123 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:01:46.123 [Lua] -> spawning: 12
12:01:46.123 [Lua] horde crated with id 9 of type ambush
12:01:46.123 [Lua] Ambush horde spawn failed B - no matching spawners found!
12:01:46.123 [Lua] setting up vector-horde
12:01:46.123 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:01:46.123 [Lua] --> horde wants to spawn behind players (0.88646243170446/0.67
12:01:46.123 [Lua] -> spawning: 12
12:01:46.123 [Lua] horde crated with id 10 of type vector
12:01:46.123 [Lua] vector horde has started
12:01:46.284 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:46.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:01:46.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:01:46.432 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:01:46.453 [Lua] Spline already found!
12:01:46.506 [Lua] Init group template: spline_patrol
12:01:47.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 117, name: `unknown`
12:01:47.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown`
12:01:47.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:01:48.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 167, name: `unknown`
12:01:49.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:01:49.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:01:50.654 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 55 112
12:01:50.728 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
12:01:50.730 [Lua] [GameNetworkManager] destroying game object with go_id=50
12:01:51.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:01:51.713 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
12:01:51.714 [Lua] [GameNetworkManager] destroying game object with go_id=43
12:01:52.676 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:01:53.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown`
12:01:53.534 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:01:54.466 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:01:54.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 65, name: `unknown`
12:01:55.453 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:01:57.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:01:59.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:02:01.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:02:01.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:02:03.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:02:04.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:02:05.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
12:02:07.390 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
12:02:07.391 [Lua] [GameNetworkManager] destroying game object with go_id=53
12:02:10.442 [Lua] state dead despawn
12:02:10.454 [Lua] [GameNetworkManager] destroying game object with go_id=26
12:02:13.641 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:02:13.641 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:02:13.641 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:02:13.641 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:02:13.641 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:02:13.641 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:02:13.641 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:02:13.641 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:02:13.641 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:02:13.642 [Save] Saving `save_data`
12:02:13.642 [Lua] gm_event_end_conditions_met false true
12:02:13.643 [Lua] Game lost
12:02:13.649 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:02:13.650 [Save] Save done
12:02:13.650 [Save] Saving `save_data`
12:02:13.652 [Lua] generate_backend_stats 110000101ead6cb:1
12:02:13.664 [Save] Save done
12:02:13.668 [Lua] PlayFabMirrorBase:_commit_internal nil
12:02:13.668 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:02:13.668 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:02:13.669 [Save] Saving `save_data`
12:02:13.675 [Lua] commit result success 14
12:02:13.676 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:02:13.676 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 45
12:02:13.676 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
12:02:13.680 [Save] Save done
12:02:13.685 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 45 12
12:02:14.510 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
12:02:14.510 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 45
12:02:15.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 45
12:02:21.537 [Lua] ConflictDirector - destroy all units
12:02:21.553 [Lua] Horde killed: ?
12:02:21.553 [Lua] Horde killed: ?
12:02:21.555 [Lua] Horde killed: ?
12:02:21.555 [Lua] Horde killed: ?
12:02:21.901 [Lua] TRANSITION nil nil inn_level
12:02:21.901 [Lua] Transition type "inn_level", is server: true
12:02:21.901 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:02:21.901 [Lua] [GameNetworkManager] Leaving game...
12:02:21.901 [Lua] [GameNetworkManager] Shutting down game session host.
12:02:21.901 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:02:21.901 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:02:21.901 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=164.59
12:02:21.906 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:02:23.932 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:02:23.932 [Lua] [Managers] Calling function on all managers:
12:02:23.932 [Lua] Clearing all global lookup lists
12:02:23.932 [Lua] [IngamePlayerListUI] - Destroy
12:02:23.933 [Lua] [EquipmentUI] - Destroy
12:02:23.933 [Lua] [AbilityUI] - Destroy
12:02:23.933 [Lua] [GamePadAbilityUI] - Destroy
12:02:23.933 [Lua] [GamePadEquipmentUI] - Destroy
12:02:23.933 [Lua] [IngameUI] destroy
12:02:23.966 [Lua] [Managers] Destroying manager group:
12:02:23.972 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:02:24.017 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:02:24.022 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
12:02:24.023 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:02:24.024 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:02:24.027 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:02:24.029 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:02:24.031 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
12:02:24.032 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:02:24.033 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:02:24.037 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
12:02:24.039 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:02:24.043 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:02:24.044 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:02:24.045 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:02:24.050 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:02:24.052 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:02:24.052 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:02:24.053 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:02:24.055 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:02:24.057 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:02:24.061 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
12:02:24.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:02:24.072 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:02:24.072 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:02:24.072 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:02:24.072 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
12:02:24.072 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:02:24.072 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 21, User: 110000101ead6cb "Samoly"
<>
12:02:24.072 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8851733; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F730380
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 000000000B13FC80; application_shutdown = nil; unit_spawner = table: 000000000E71E390; world = [World]; unit_storage = table: 000000000E99F520; units = table: 000000000AB61000; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B13FC80
[8] self = table: 0000000010404290; dt = 0.0049876309931278229; t = 2357.879278842127; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0049876309931278229; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0049876309931278229; t = 2357.879278842127
[10] dt = 0.0049876309931278229
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000093B7170; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EA58120;
[5] world_name = "level_world"; entity_system_bag = table: 0000000012105020; network_server = table: 00000000017C0BF0; entity_system = table: 000000001145CD30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BED3050; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 154.74441698966547; input_manager = table: 000000000C32FE30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D7C2B60; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0049876309931278229; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000EA58120; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000009FB08D0; exit_time = 164.59308491228148; dice_keeper = table: 0000000009C0E5F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000F9411D0;
<>
<>
12:02:24.072 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:02:24.072 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:02:24.072 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
12:02:24.072 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:02:24.072 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 22, User: 110000101ead6cb "Samoly"
<>
12:02:24.073 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8851733; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F730380
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 000000000B13FC80; application_shutdown = nil; unit_spawner = table: 000000000E71E390; world = [World]; unit_storage = table: 000000000E99F520; units = table: 000000000AB61000; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B13FC80
[8] self = table: 0000000010404290; dt = 0.0049876309931278229; t = 2357.879278842127; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0049876309931278229; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0049876309931278229; t = 2357.879278842127
[10] dt = 0.0049876309931278229
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000093B7170; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EA58120;
[5] world_name = "level_world"; entity_system_bag = table: 0000000012105020; network_server = table: 00000000017C0BF0; entity_system = table: 000000001145CD30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BED3050; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 154.74441698966547; input_manager = table: 000000000C32FE30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D7C2B60; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0049876309931278229; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000EA58120; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000009FB08D0; exit_time = 164.59308491228148; dice_keeper = table: 0000000009C0E5F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000F9411D0;
<>
<>
12:02:24.073 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:02:24.073 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:02:24.073 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
12:02:24.073 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:02:24.073 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 23, User: 110000101ead6cb "Samoly"
<>
12:02:24.073 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8851733; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F730380
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 000000000B13FC80; application_shutdown = nil; unit_spawner = table: 000000000E71E390; world = [World]; unit_storage = table: 000000000E99F520; units = table: 000000000AB61000; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B13FC80
[8] self = table: 0000000010404290; dt = 0.0049876309931278229; t = 2357.879278842127; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0049876309931278229; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0049876309931278229; t = 2357.879278842127
[10] dt = 0.0049876309931278229
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000093B7170; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EA58120;
[5] world_name = "level_world"; entity_system_bag = table: 0000000012105020; network_server = table: 00000000017C0BF0; entity_system = table: 000000001145CD30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BED3050; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 154.74441698966547; input_manager = table: 000000000C32FE30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D7C2B60; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0049876309931278229; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000EA58120; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000009FB08D0; exit_time = 164.59308491228148; dice_keeper = table: 0000000009C0E5F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000F9411D0;
<>
<>
12:02:24.073 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:02:24.073 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:02:24.073 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
12:02:24.073 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:02:24.074 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 24, User: 110000101ead6cb "Samoly"
<>
12:02:24.074 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8851733; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F730380
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 000000000B13FC80; application_shutdown = nil; unit_spawner = table: 000000000E71E390; world = [World]; unit_storage = table: 000000000E99F520; units = table: 000000000AB61000; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B13FC80
[8] self = table: 0000000010404290; dt = 0.0049876309931278229; t = 2357.879278842127; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0049876309931278229; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0049876309931278229; t = 2357.879278842127
[10] dt = 0.0049876309931278229
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000093B7170; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EA58120;
[5] world_name = "level_world"; entity_system_bag = table: 0000000012105020; network_server = table: 00000000017C0BF0; entity_system = table: 000000001145CD30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BED3050; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 154.74441698966547; input_manager = table: 000000000C32FE30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D7C2B60; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0049876309931278229; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000EA58120; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000009FB08D0; exit_time = 164.59308491228148; dice_keeper = table: 0000000009C0E5F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B13FC80;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000F9411D0;
<>
<>
12:02:24.074 [Lua] [Matchmaking] unregister rpcs
12:02:24.074 [Lua] ############### UNLOADING PACKAGES ###############
12:02:24.074 [Lua] [Managers] Calling function on all managers:
12:02:24.074 [Lua] [Managers] Destroying manager group:
12:02:24.074 [Lua] [Gamestate] Enter state StateLoading
12:02:24.079 [Lua] Found camera: end_screen_camera
12:02:24.079 [Lua] [EndViewState] Enter Substate EndViewStateSummary
12:02:24.079 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:02:24.079 [Lua] [Matchmaking] register rpcs
12:02:24.079 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:02:24.079 [Lua] Set lobby begin:
12:02:24.079 [Lua] Lobby data twitch_enabled = false
12:02:24.080 [Lua] Lobby data power_level = 0
12:02:24.080 [Lua] Lobby data unique_server_name = Samoly
12:02:24.080 [Lua] Lobby data difficulty_tweak = 0
12:02:24.080 [Lua] Lobby data host = 110000101ead6cb
12:02:24.080 [Lua] Lobby data game_mode = 9
12:02:24.080 [Lua] Lobby data is_private = false
12:02:24.080 [Lua] Lobby data match_started = true
12:02:24.080 [Lua] Lobby data mechanism = adventure
12:02:24.080 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:02:24.080 [Lua] Lobby data player_slot_1 = 0:0
12:02:24.080 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:02:24.080 [Lua] Lobby data difficulty = cataclysm_3
12:02:24.080 [Lua] Lobby data quick_game = false
12:02:24.080 [Lua] Lobby data weave_index = 155
12:02:24.080 [Lua] Lobby data matchmaking = false
12:02:24.080 [Lua] Lobby data weave_name = weave_155
12:02:24.080 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:24.080 [Lua] Lobby data num_players = 4
12:02:24.080 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:24.081 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:24.081 [Lua] Lobby data country_code = FI
12:02:24.081 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:24.081 [Lua] Lobby data eac_authorized = true
12:02:24.081 [Lua] Set lobby end.
12:02:24.081 [Lua] registering RPCs
12:02:24.081 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:02:24.081 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:02:24.081 [Lua] Set lobby begin:
12:02:24.081 [Lua] Lobby data twitch_enabled = false
12:02:24.081 [Lua] Lobby data power_level = 0
12:02:24.081 [Lua] Lobby data unique_server_name = Samoly
12:02:24.081 [Lua] Lobby data difficulty_tweak = 0
12:02:24.081 [Lua] Lobby data host = 110000101ead6cb
12:02:24.081 [Lua] Lobby data game_mode = 3
12:02:24.081 [Lua] Lobby data is_private = false
12:02:24.081 [Lua] Lobby data match_started = true
12:02:24.081 [Lua] Lobby data mechanism = adventure
12:02:24.081 [Lua] Lobby data level_key = inn_level
12:02:24.081 [Lua] Lobby data player_slot_1 = 0:0
12:02:24.081 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:02:24.081 [Lua] Lobby data difficulty = cataclysm_3
12:02:24.081 [Lua] Lobby data quick_game = false
12:02:24.081 [Lua] Lobby data weave_index = 155
12:02:24.081 [Lua] Lobby data matchmaking = false
12:02:24.082 [Lua] Lobby data weave_name = weave_155
12:02:24.082 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:24.082 [Lua] Lobby data num_players = 4
12:02:24.082 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:24.082 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:24.082 [Lua] Lobby data country_code = FI
12:02:24.082 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:24.082 [Lua] Lobby data eac_authorized = true
12:02:24.082 [Lua] Set lobby end.
12:02:24.082 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:02:24.085 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:02:24.085 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:02:24.086 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:02:24.094 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life
12:02:24.102 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life
12:02:24.124 [Umbra] Unload tome
12:02:24.127 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler
12:02:24.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:02:24.127 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:02:24.127 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:02:24.127 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
12:02:24.127 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:02:24.127 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:02:24.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:02:24.171 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:02:24.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:02:24.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:02:24.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:02:24.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:02:24.330 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:02:24.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:02:24.364 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:02:24.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:02:25.123 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x2acfa, position: 4813914
12:02:28.427 [Lua] [EndViewState] Exit Substate EndViewStateSummary
12:02:31.199 [Lua] ### Sending rpc_level_loaded
12:02:31.199 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
12:02:31.199 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:02:31.199 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:02:31.199 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:02:31.216 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:02:31.216 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:02:31.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:18 my_peer_id:110000101ead6cb
12:02:31.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:18 my_peer_id:110000101ead6cb
12:02:31.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:18 my_peer_id:110000101ead6cb
12:02:31.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:18 my_peer_id:110000101ead6cb
12:02:31.268 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:18 my_peer_id:110000101ead6cb
12:02:31.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:02:31.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:02:31.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient
12:02:31.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:02:31.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:02:31.385 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:02:31.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:02:31.402 [Lua] [LevelTransitionHandler] Level load completed!
12:02:31.402 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8851733 - use_random_directors: true - overriden_conflict: nil
12:02:31.405 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:02:31.405 [Lua] checking dlc's against conflict directors
12:02:31.405 [Lua] number of factions to include 2
12:02:31.405 [Lua] Updated list weights for random:
12:02:31.405 [Lua] skaven, 0.42 (0.00-0.42)
12:02:31.405 [Lua] chaos, 0.42 (0.42-0.83)
12:02:31.405 [Lua] beastmen, 0.17 (0.83-1.00)
12:02:31.405 [Lua] Rolled random faction: 0.7898862361907959 chaos
12:02:31.405 [Lua] Updated list weights for random:
12:02:31.405 [Lua] skaven, 0.71 (0.00-0.71)
12:02:31.405 [Lua] beastmen, 0.29 (0.71-1.00)
12:02:31.405 [Lua] Rolled random faction: 0.62917673587799072 skaven
12:02:31.405 [Lua] number of factions added 2
12:02:31.405 [Lua] --- --- ---
12:02:31.405 [Lua] Starting... difficulty 'cataclysm_3'
12:02:31.405 [Lua] These are the starting conflict directors:
12:02:31.405 [Lua] inn_level
12:02:31.405 [Lua] --- --- ---
12:02:31.405 [Lua]
12:02:31.405 [Lua] DONE! Found the following directors:
12:02:31.405 [Lua] (free: 35), Master hash is:
12:02:31.405 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:02:31.405 [Lua] load_startup_enemy_packages: --------------
12:02:31.405 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:02:31.405 [Lua] critter_rat
12:02:31.419 [Lua] ### Sending rpc_level_loaded
12:02:31.419 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
12:02:31.419 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:02:31.435 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:02:31.436 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:02:31.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:02:31.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:02:31.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:02:31.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:02:31.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:02:31.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:02:31.606 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
12:02:31.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:02:31.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:02:31.673 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
12:02:31.673 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:02:31.674 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:02:31.674 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:02:31.674 [Lua] Starting async level spawning of levels/inn/world
12:02:31.674 [Umbra] Init version: 3.4.15 :: 16 threads
12:02:31.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:19 my_peer_id:110000101ead6cb
12:02:31.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:19 my_peer_id:110000101ead6cb
12:02:31.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:19 my_peer_id:110000101ead6cb
12:02:31.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:19 my_peer_id:110000101ead6cb
12:02:31.733 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:19 my_peer_id:110000101ead6cb
12:02:31.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:02:31.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:02:31.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
12:02:31.733 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:02:31.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read,
12:02:31.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:02:31.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:02:31.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:02:31.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
12:02:31.864 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
12:02:31.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:02:31.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
12:02:31.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:02:31.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:02:31.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:02:31.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:02:31.925 [Lua] ### Sending rpc_level_loaded
12:02:31.925 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
12:02:31.925 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:02:31.926 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:02:31.926 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:02:32.024 [Lua] Async level spawning done
12:02:32.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:02:32.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:02:32.042 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:02:32.096 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:02:32.096 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:02:32.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:02:32.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:02:32.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:02:32.353 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
12:02:32.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:20 my_peer_id:110000101ead6cb
12:02:32.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:20 my_peer_id:110000101ead6cb
12:02:32.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:20 my_peer_id:110000101ead6cb
12:02:32.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:20 my_peer_id:110000101ead6cb
12:02:32.452 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:20 my_peer_id:110000101ead6cb
12:02:32.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:02:32.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:02:32.453 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
12:02:32.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:02:32.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:02:32.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:02:32.504 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
12:02:32.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:02:32.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:02:32.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:02:32.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:02:32.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:02:32.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:02:32.605 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
12:02:32.689 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
12:02:32.689 [Lua] [PackageManager] Force_load: wwise/blunderbuss
12:02:32.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:02:32.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:02:32.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:02:32.777 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
12:02:34.828 [Lua] ### Sending rpc_level_loaded
12:02:34.828 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
12:02:34.828 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:02:34.829 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:02:34.829 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:02:35.804 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:02:35.804 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:02:35.804 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:02:35.804 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:02:35.804 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:02:35.804 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:02:35.804 [Lua] ### Sending rpc_level_loaded
12:02:35.804 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
12:02:35.805 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:02:35.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:21 my_peer_id:110000101ead6cb
12:02:35.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:21 my_peer_id:110000101ead6cb
12:02:35.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:21 my_peer_id:110000101ead6cb
12:02:35.939 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:21 my_peer_id:110000101ead6cb
12:02:35.939 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:21 my_peer_id:110000101ead6cb
12:02:35.939 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
12:02:35.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:02:35.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:02:35.990 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:02:35.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:02:35.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
12:02:35.990 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
12:02:35.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:02:36.023 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
12:02:36.023 [Lua] [PackageManager] Force_load: wwise/rakegun
12:02:36.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:02:36.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:02:36.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:02:36.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:02:36.176 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:02:36.176 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:02:36.177 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
12:02:36.814 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:02:36.814 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:02:36.814 [Lua] [Matchmaking] unregister rpcs
12:02:36.814 [Lua] Set lobby begin:
12:02:36.814 [Lua] Lobby data twitch_enabled = false
12:02:36.814 [Lua] Lobby data power_level = 0
12:02:36.815 [Lua] Lobby data unique_server_name = Samoly
12:02:36.815 [Lua] Lobby data difficulty_tweak = 0
12:02:36.815 [Lua] Lobby data host = 110000101ead6cb
12:02:36.815 [Lua] Lobby data game_mode = 3
12:02:36.815 [Lua] Lobby data is_private = false
12:02:36.815 [Lua] Lobby data match_started = true
12:02:36.815 [Lua] Lobby data mechanism = adventure
12:02:36.815 [Lua] Lobby data level_key = inn_level
12:02:36.815 [Lua] Lobby data player_slot_1 = 0:0
12:02:36.815 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:02:36.815 [Lua] Lobby data difficulty = cataclysm_3
12:02:36.815 [Lua] Lobby data quick_game = false
12:02:36.815 [Lua] Lobby data weave_index = 155
12:02:36.815 [Lua] Lobby data matchmaking = false
12:02:36.815 [Lua] Lobby data weave_name = weave_155
12:02:36.815 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:36.815 [Lua] Lobby data num_players = 4
12:02:36.815 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:36.815 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:36.815 [Lua] Lobby data country_code = FI
12:02:36.815 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:36.816 [Lua] Lobby data eac_authorized = true
12:02:36.816 [Lua] Set lobby end.
12:02:36.816 [Lua] [Managers] Destroying manager group:
12:02:36.816 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:02:36.816 [Lua] [Gamestate] Enter StateIngame HOST
12:02:36.816 [Lua] [Managers] Calling function on all managers:
12:02:36.816 [Lua] <>level = inn_level<>
12:02:36.816 [Lua] Set lobby begin:
12:02:36.816 [Lua] Lobby data twitch_enabled = false
12:02:36.816 [Lua] Lobby data power_level = 0
12:02:36.817 [Lua] Lobby data unique_server_name = Samoly
12:02:36.817 [Lua] Lobby data difficulty_tweak = 0
12:02:36.817 [Lua] Lobby data host = 110000101ead6cb
12:02:36.817 [Lua] Lobby data game_mode = 3
12:02:36.817 [Lua] Lobby data is_private = false
12:02:36.817 [Lua] Lobby data match_started = true
12:02:36.817 [Lua] Lobby data mechanism = adventure
12:02:36.817 [Lua] Lobby data level_key = inn_level
12:02:36.817 [Lua] Lobby data player_slot_1 = 0:0
12:02:36.817 [Lua] Lobby data selected_level_key = inn_level
12:02:36.817 [Lua] Lobby data difficulty = cataclysm_3
12:02:36.817 [Lua] Lobby data quick_game = false
12:02:36.817 [Lua] Lobby data weave_index = 155
12:02:36.817 [Lua] Lobby data matchmaking = false
12:02:36.817 [Lua] Lobby data weave_name = weave_155
12:02:36.817 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:36.817 [Lua] Lobby data num_players = 4
12:02:36.817 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:36.817 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:36.817 [Lua] Lobby data country_code = FI
12:02:36.818 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:36.818 [Lua] Lobby data eac_authorized = true
12:02:36.818 [Lua] Set lobby end.
12:02:36.818 [Lua] [StateIngame] Server ingame
12:02:36.821 [Lua] Set lobby begin:
12:02:36.821 [Lua] Lobby data twitch_enabled = false
12:02:36.821 [Lua] Lobby data power_level = 0
12:02:36.821 [Lua] Lobby data unique_server_name = Samoly
12:02:36.821 [Lua] Lobby data difficulty_tweak = 0
12:02:36.821 [Lua] Lobby data host = 110000101ead6cb
12:02:36.821 [Lua] Lobby data game_mode = 3
12:02:36.821 [Lua] Lobby data is_private = false
12:02:36.821 [Lua] Lobby data match_started = true
12:02:36.821 [Lua] Lobby data mechanism = adventure
12:02:36.821 [Lua] Lobby data level_key = inn_level
12:02:36.821 [Lua] Lobby data player_slot_1 = 0:0
12:02:36.821 [Lua] Lobby data selected_level_key = inn_level
12:02:36.821 [Lua] Lobby data difficulty = cataclysm_3
12:02:36.821 [Lua] Lobby data quick_game = false
12:02:36.821 [Lua] Lobby data weave_index = 155
12:02:36.822 [Lua] Lobby data matchmaking = false
12:02:36.822 [Lua] Lobby data weave_name = weave_155
12:02:36.822 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:36.822 [Lua] Lobby data num_players = 4
12:02:36.822 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:36.822 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:36.822 [Lua] Lobby data country_code = FI
12:02:36.822 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:36.822 [Lua] Lobby data eac_authorized = true
12:02:36.822 [Lua] Set lobby end.
12:02:36.822 [Lua] [Matchmaking] register rpcs
12:02:36.822 [Lua] GameNetworkManager:init... creating game session
12:02:36.822 [Lua] Host GameSession.make_game_session_host with session:
12:02:36.822 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:02:36.822 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:02:36.822 [Lua] [GameNetworkManager] self.is_server = true
12:02:36.822 [Network] Setting artificial MTU limit to 576
12:02:36.822 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:02:36.833 [Lua] Switching ConflictSettings: to: inn_level
12:02:36.833 [Lua] pacing=disabled
12:02:36.833 [Lua] roaming=nil
12:02:36.833 [Lua] disabled=false
12:02:36.833 [Lua] pack_spawning=disabled
12:02:36.833 [Lua] contained_breeds=nil
12:02:36.833 [Lua] boss=disabled
12:02:36.833 [Lua] horde=disabled
12:02:36.833 [Lua] specials=disabled
12:02:36.833 [Lua] name=inn_level
12:02:36.833 [Lua] intensity=disabled
12:02:36.833 [Lua] ---
12:02:36.833 [Lua] [LevelAnalysis] set_random_seed( 8851733)
12:02:36.835 [Lua] [AIInterestPointSystem] Level Seed: 8851733
12:02:36.835 [Lua]
12:02:36.835 [Lua] [entity_system_bag] = table
12:02:36.835 [Lua] [entity_system_bag] = metatable
12:02:36.835 [Lua] [startup_data] = table
12:02:36.835 [Lua] [entity_manager] = table
12:02:36.835 [Lua] [entity_manager] = metatable
12:02:36.835 [Lua] [unit_spawner] = table
12:02:36.835 [Lua] [unit_spawner] = metatable
12:02:36.835 [Lua] [unit_storage] = table
12:02:36.835 [Lua] [unit_storage] = metatable
12:02:36.835 [Lua] [dice_keeper] = table
12:02:36.835 [Lua] [dice_keeper] = metatable
12:02:36.835 [Lua] [is_server] = true (boolean)
12:02:36.835 [Lua] [world] = [World]
12:02:36.835 [Lua] [system_api] = table
12:02:36.835 [Lua] [entity_system] = table
12:02:36.835 [Lua] [entity_system] = metatable
12:02:36.835 [Lua] [network_lobby] = table
12:02:36.835 [Lua] [network_lobby] = metatable
12:02:36.835 [Lua] [profile_synchronizer] = table
12:02:36.835 [Lua] [profile_synchronizer] = metatable
12:02:36.835 [Lua] [level_transition_handler] = table
12:02:36.835 [Lua] [level_transition_handler] = metatable
12:02:36.835 [Lua] [num_local_human_players] = 1 (number)
12:02:36.835 [Lua] [statistics_db] = table
12:02:36.835 [Lua] [statistics_db] = metatable
12:02:36.835 [Lua] [network_server] = table
12:02:36.835 [Lua] [network_server] = metatable
12:02:36.835 [Lua] [input_manager] = table
12:02:36.835 [Lua] [input_manager] = metatable
12:02:36.835 [Lua] [network_clock] = table
12:02:36.835 [Lua] [network_clock] = metatable
12:02:36.835 [Lua] [network_transmit] = table
12:02:36.835 [Lua] [network_transmit] = metatable
12:02:36.835 [Lua] [free_flight_manager] = table
12:02:36.835 [Lua] [free_flight_manager] = metatable
12:02:36.835 [Lua] [network_manager] = table
12:02:36.835 [Lua] [network_manager] = metatable
12:02:36.835 [Lua] [network_event_delegate] = table
12:02:36.835 [Lua] [network_event_delegate] = metatable
12:02:36.835 [Lua]
12:02:36.836 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:02:36.836 [Lua] ignoring extension VersusInteractObjectiveExtension
12:02:36.836 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:02:36.836 [Lua] ignoring extension VersusSocketObjectiveExtension
12:02:36.836 [Lua] ignoring extension VersusTargetObjectiveExtension
12:02:36.836 [Lua] ignoring extension VersusMissionObjectiveExtension
12:02:36.836 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:02:36.838 [Lua] [AchievementManager] Achievements using the steam platform
12:02:36.882 [Lua] [StateIngame] Level seed: 8851733
12:02:36.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:02:36.890 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:02:36.890 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:02:36.890 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:02:36.890 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:02:36.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
12:02:36.891 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
12:02:36.894 [Lua] [LevelAnalysis] set_random_seed( 8851733)
12:02:36.897 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:02:36.898 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
12:02:36.898 [Lua] [IngameUI] init
12:02:36.911 [SteamVoipClient] select_out(110000101982738, off)
12:02:36.911 [SteamVoipClient] select_out(110000101ead6cb, off)
12:02:36.911 [SteamVoipClient] select_out(110000103faf286, off)
12:02:36.911 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:02:36.917 [Lua] cb_razer_chroma_setup
12:02:36.960 [Lua] completed
12:02:36.960 [Lua] completed
12:02:36.960 [Lua] completed
12:02:36.960 [Lua] completed
12:02:36.972 [Lua] completed
12:02:36.972 [Lua] completed
12:02:36.974 [Lua] [Matchmaking] Cancelling matchmaking
12:02:36.974 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:02:36.974 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:02:36.974 [Lua] Set lobby begin:
12:02:36.974 [Lua] Lobby data twitch_enabled = false
12:02:36.974 [Lua] Lobby data power_level = 835
12:02:36.974 [Lua] Lobby data unique_server_name = Samoly
12:02:36.974 [Lua] Lobby data difficulty_tweak = 0
12:02:36.974 [Lua] Lobby data host = 110000101ead6cb
12:02:36.974 [Lua] Lobby data game_mode = 3
12:02:36.974 [Lua] Lobby data is_private = false
12:02:36.975 [Lua] Lobby data match_started = true
12:02:36.975 [Lua] Lobby data mechanism = adventure
12:02:36.975 [Lua] Lobby data level_key = inn_level
12:02:36.975 [Lua] Lobby data player_slot_1 = 0:0
12:02:36.975 [Lua] Lobby data selected_level_key = inn_level
12:02:36.975 [Lua] Lobby data difficulty = cataclysm_3
12:02:36.975 [Lua] Lobby data quick_game = false
12:02:36.975 [Lua] Lobby data weave_index = 155
12:02:36.975 [Lua] Lobby data matchmaking = false
12:02:36.975 [Lua] Lobby data weave_name = weave_155
12:02:36.975 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:36.975 [Lua] Lobby data num_players = 4
12:02:36.975 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:36.975 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:36.975 [Lua] Lobby data country_code = FI
12:02:36.975 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:36.975 [Lua] Lobby data eac_authorized = true
12:02:36.975 [Lua] Set lobby end.
12:02:36.976 [Flow] complete_skittergate_legend true
12:02:36.976 [Flow] complete_all_helmgart_levels_recruit true
12:02:36.977 [Flow] WitchHunterLevel:35
12:02:36.977 [Flow] LeaderYes
12:02:36.977 [Flow] ALL PC XP:304250
12:02:36.977 [Flow] Has "bogenhafen" DLC:true
12:02:36.977 [Flow] WH XP:60850
12:02:36.977 [Flow] Number of crafted items:7152
12:02:36.977 [Flow] Has "pre_order" DLC:true
12:02:36.977 [Flow] Sum of Powe Levels:1500
12:02:36.977 [Flow] lodestone diff 1:false
12:02:36.977 [Flow] magnus and forest activated
12:02:36.977 [Flow] magnus and forest activated
12:02:36.977 [Flow] cemetery and forest activated
12:02:36.977 [Flow] magnus and cemetery
12:02:36.978 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:02:36.978 [Flow] ALL RUNES ACTIVATED
12:02:36.978 [Flow] magnus and forest activated
12:02:36.978 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:02:36.978 [Flow] ALL RUNES ACTIVATED
12:02:36.978 [Flow] cemetery and forest activated
12:02:36.978 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:02:36.978 [Flow] ALL RUNES ACTIVATED
12:02:36.978 [Flow] magnus and forest activated
12:02:36.978 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:02:36.978 [Flow] ALL RUNES ACTIVATED
12:02:36.978 [Flow] magnus and cemetery
12:02:36.978 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:02:36.978 [Flow] ALL RUNES ACTIVATED
12:02:36.978 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:02:36.979 [Lua] CurrentConflictSettings inn_level
12:02:36.979 [Lua] [ConflictDirector] conflict_director is ai_ready
12:02:36.979 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:02:36.979 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:02:36.981 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:02:36.981 [Lua] Forming navigation groups in one frame
12:02:36.981 [Lua] Forming navigation groups
12:02:37.004 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516
12:02:37.005 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
12:02:37.005 [Lua] number of nav groups: 41
12:02:37.005 [Lua] number of refined nav groups : 23
12:02:37.007 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
12:02:37.007 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:02:37.007 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:02:37.007 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:02:37.009 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:02:37.009 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:02:37.009 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:02:37.009 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
12:02:37.009 [Lua] [Managers] Calling function on all managers:
12:02:37.009 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:02:37.010 [Save] Loading `ut_tweaks_presets`
12:02:37.010 [Save] Load done
12:02:37.028 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:02:37.028 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:02:37.028 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:02:37.028 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:02:37.117 [Lua] Set lobby begin:
12:02:37.117 [Lua] Lobby data twitch_enabled = false
12:02:37.117 [Lua] Lobby data power_level = 835
12:02:37.117 [Lua] Lobby data unique_server_name = Samoly
12:02:37.117 [Lua] Lobby data difficulty_tweak = 0
12:02:37.117 [Lua] Lobby data host = 110000101ead6cb
12:02:37.117 [Lua] Lobby data game_mode = 3
12:02:37.117 [Lua] Lobby data is_private = false
12:02:37.117 [Lua] Lobby data match_started = true
12:02:37.117 [Lua] Lobby data mechanism = adventure
12:02:37.118 [Lua] Lobby data level_key = inn_level
12:02:37.118 [Lua] Lobby data player_slot_1 = 0:0
12:02:37.118 [Lua] Lobby data selected_level_key = inn_level
12:02:37.118 [Lua] Lobby data difficulty = cataclysm_3
12:02:37.118 [Lua] Lobby data quick_game = false
12:02:37.118 [Lua] Lobby data weave_index = 155
12:02:37.118 [Lua] Lobby data matchmaking = false
12:02:37.118 [Lua] Lobby data weave_name = weave_155
12:02:37.118 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:37.118 [Lua] Lobby data num_players = 4
12:02:37.118 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:37.118 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:37.118 [Lua] Lobby data country_code = FI
12:02:37.118 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:37.118 [Lua] Lobby data eac_authorized = true
12:02:37.118 [Lua] Set lobby end.
12:02:37.118 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:02:37.118 [Lua] Breedfreezer (server) starting a hot join sync
12:02:37.119 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:02:37.119 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:02:37.119 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
12:02:37.119 [Lua] RemotePlayer:create_game_object( ) 27
12:02:37.132 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:02:37.132 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:02:37.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:02:37.132 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:02:37.133 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
12:02:37.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:02:37.133 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:02:37.142 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:02:37.142 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:02:37.169 [Lua] Set lobby begin:
12:02:37.169 [Lua] Lobby data twitch_enabled = false
12:02:37.169 [Lua] Lobby data power_level = 835
12:02:37.169 [Lua] Lobby data unique_server_name = Samoly
12:02:37.169 [Lua] Lobby data difficulty_tweak = 0
12:02:37.169 [Lua] Lobby data host = 110000101ead6cb
12:02:37.169 [Lua] Lobby data game_mode = 3
12:02:37.169 [Lua] Lobby data is_private = false
12:02:37.169 [Lua] Lobby data match_started = true
12:02:37.169 [Lua] Lobby data mechanism = adventure
12:02:37.169 [Lua] Lobby data level_key = inn_level
12:02:37.169 [Lua] Lobby data player_slot_1 = 0:0
12:02:37.170 [Lua] Lobby data selected_level_key = inn_level
12:02:37.170 [Lua] Lobby data difficulty = cataclysm_3
12:02:37.170 [Lua] Lobby data quick_game = false
12:02:37.170 [Lua] Lobby data weave_index = 155
12:02:37.170 [Lua] Lobby data matchmaking = false
12:02:37.170 [Lua] Lobby data weave_name = weave_155
12:02:37.170 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:37.170 [Lua] Lobby data num_players = 4
12:02:37.170 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:37.170 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:37.170 [Lua] Lobby data country_code = FI
12:02:37.170 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:37.170 [Lua] Lobby data eac_authorized = true
12:02:37.170 [Lua] Set lobby end.
12:02:37.170 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:02:37.170 [Lua] Breedfreezer (server) starting a hot join sync
12:02:37.171 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
12:02:37.171 [Lua] RemotePlayer:create_game_object( ) 29
12:02:37.186 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:02:37.186 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:02:37.186 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:02:37.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:02:37.219 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:02:37.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
12:02:37.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:02:37.291 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
12:02:37.291 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:02:37.291 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:02:37.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:02:37.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:02:37.293 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:02:37.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:02:37.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:02:37.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:02:37.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:02:37.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:02:37.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:02:37.384 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:02:37.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:02:37.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:02:37.446 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
12:02:37.446 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:02:37.446 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:02:37.447 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:02:37.447 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:02:37.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:02:37.447 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:02:37.448 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
12:02:37.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:02:37.474 [Lua] Set lobby begin:
12:02:37.474 [Lua] Lobby data twitch_enabled = false
12:02:37.474 [Lua] Lobby data power_level = 835
12:02:37.474 [Lua] Lobby data unique_server_name = Samoly
12:02:37.474 [Lua] Lobby data difficulty_tweak = 0
12:02:37.474 [Lua] Lobby data host = 110000101ead6cb
12:02:37.474 [Lua] Lobby data game_mode = 3
12:02:37.474 [Lua] Lobby data is_private = false
12:02:37.474 [Lua] Lobby data match_started = true
12:02:37.474 [Lua] Lobby data mechanism = adventure
12:02:37.474 [Lua] Lobby data level_key = inn_level
12:02:37.474 [Lua] Lobby data player_slot_1 = 0:0
12:02:37.474 [Lua] Lobby data selected_level_key = inn_level
12:02:37.475 [Lua] Lobby data difficulty = cataclysm_3
12:02:37.475 [Lua] Lobby data quick_game = false
12:02:37.475 [Lua] Lobby data weave_index = 155
12:02:37.475 [Lua] Lobby data matchmaking = false
12:02:37.475 [Lua] Lobby data weave_name = weave_155
12:02:37.475 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:37.475 [Lua] Lobby data num_players = 4
12:02:37.475 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:37.475 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:37.475 [Lua] Lobby data country_code = FI
12:02:37.475 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:37.475 [Lua] Lobby data eac_authorized = true
12:02:37.475 [Lua] Set lobby end.
12:02:37.475 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:02:37.475 [Lua] Breedfreezer (server) starting a hot join sync
12:02:37.476 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35
12:02:37.476 [Lua] RemotePlayer:create_game_object( ) 35
12:02:37.490 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:02:37.490 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:02:37.490 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:02:37.490 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:02:37.490 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:02:37.490 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:02:37.490 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:02:37.490 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:02:37.490 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:02:37.495 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:02:37.495 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:02:37.495 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
12:02:37.498 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:02:37.498 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:02:37.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:02:37.498 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:02:37.498 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:02:37.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:02:37.511 [Lua] Players are leaving the safe zone
12:02:37.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:02:37.522 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:02:37.523 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:02:37.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:02:37.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:02:37.545 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:02:37.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:02:37.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:02:37.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:02:37.568 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:02:37.568 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:02:37.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:02:37.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:02:37.589 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:02:37.589 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
12:02:37.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:02:37.613 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
12:02:37.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
12:02:37.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:02:37.632 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:02:37.633 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:02:37.634 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:02:37.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:02:37.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:02:37.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
12:02:37.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:02:37.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:02:37.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:02:37.684 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
12:02:37.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:02:37.705 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:02:37.706 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
12:02:37.707 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:02:37.707 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:02:37.707 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
12:02:37.707 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:02:37.707 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:02:37.708 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:02:37.709 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
12:02:37.710 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:02:37.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:02:37.719 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:02:37.719 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
12:02:37.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:02:37.720 [Lua] StateInGameRunning:_game_actually_starts()
12:02:37.720 [Lua] #################################################################################################################
12:02:37.720 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:02:37.720 [Lua] #################################################################################################################
12:02:37.720 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46
12:02:37.732 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46
12:02:37.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:02:37.742 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:02:37.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
12:02:37.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:02:37.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:02:37.786 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
12:02:37.787 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:02:37.787 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:02:37.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
12:02:37.834 [Flow] DISABLE
12:02:37.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:02:37.860 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:02:37.861 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:02:37.958 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46
12:02:37.958 [Lua] Commit load time data
12:02:38.875 [Lua] [IngameUI] menu view on_enter start_game_view
12:02:38.879 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00ee2800
12:02:38.879 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:02:38.881 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:02:38.881 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:02:38.881 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:02:38.881 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:02:38.891 [Lua] cataclysm
12:02:39.437 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
12:02:39.437 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:02:39.437 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
12:02:39.449 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
12:02:40.017 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
12:02:40.114 [Lua] [IngameUI] menu view on_exit start_game_view
12:02:40.114 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:02:40.116 [Save] Saving `save_data`
12:02:40.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:02:40.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:02:40.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
12:02:40.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
12:02:40.121 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00ee2800
12:02:40.128 [Save] Save done
12:02:40.143 [Lua] [Matchmaking] Cancelling matchmaking
12:02:40.143 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:02:41.878 [Lua] Set lobby begin:
12:02:41.878 [Lua] Lobby data twitch_enabled = false
12:02:41.878 [Lua] Lobby data power_level = 417
12:02:41.878 [Lua] Lobby data unique_server_name = Samoly
12:02:41.879 [Lua] Lobby data difficulty_tweak = 0
12:02:41.879 [Lua] Lobby data host = 110000101ead6cb
12:02:41.879 [Lua] Lobby data game_mode = 3
12:02:41.879 [Lua] Lobby data is_private = false
12:02:41.879 [Lua] Lobby data match_started = true
12:02:41.879 [Lua] Lobby data mechanism = adventure
12:02:41.879 [Lua] Lobby data level_key = inn_level
12:02:41.879 [Lua] Lobby data player_slot_1 = 0:0
12:02:41.879 [Lua] Lobby data selected_level_key = inn_level
12:02:41.879 [Lua] Lobby data difficulty = cataclysm_3
12:02:41.879 [Lua] Lobby data quick_game = false
12:02:41.879 [Lua] Lobby data weave_index = 155
12:02:41.879 [Lua] Lobby data matchmaking = false
12:02:41.879 [Lua] Lobby data weave_name = weave_155
12:02:41.879 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:41.879 [Lua] Lobby data num_players = 4
12:02:41.879 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:41.880 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:41.880 [Lua] Lobby data country_code = FI
12:02:41.880 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:41.880 [Lua] Lobby data eac_authorized = true
12:02:41.880 [Lua] Set lobby end.
12:02:41.967 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:02:41.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:02:41.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:02:41.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:02:41.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:02:41.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:02:41.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:02:41.991 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:02:41.998 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:02:41.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:02:42.004 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:02:42.004 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:02:42.011 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:02:42.011 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:02:42.067 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:02:42.067 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:02:42.078 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:02:42.078 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:02:46.988 [Lua] PlayFabMirrorBase:_commit_internal 15
12:02:46.988 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:02:46.992 [Lua] generate_backend_stats 110000101ead6cb:1
12:02:47.008 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 47
12:02:47.011 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:02:47.012 [Lua] Set lobby begin:
12:02:47.012 [Lua] Lobby data twitch_enabled = false
12:02:47.012 [Lua] Lobby data power_level = 835
12:02:47.012 [Lua] Lobby data unique_server_name = Samoly
12:02:47.012 [Lua] Lobby data difficulty_tweak = 0
12:02:47.012 [Lua] Lobby data host = 110000101ead6cb
12:02:47.012 [Lua] Lobby data game_mode = 3
12:02:47.012 [Lua] Lobby data is_private = false
12:02:47.012 [Lua] Lobby data match_started = true
12:02:47.012 [Lua] Lobby data mechanism = adventure
12:02:47.012 [Lua] Lobby data level_key = inn_level
12:02:47.012 [Lua] Lobby data player_slot_1 = 0:0
12:02:47.012 [Lua] Lobby data selected_level_key = inn_level
12:02:47.012 [Lua] Lobby data difficulty = cataclysm_3
12:02:47.012 [Lua] Lobby data quick_game = false
12:02:47.012 [Lua] Lobby data weave_index = 155
12:02:47.012 [Lua] Lobby data matchmaking = false
12:02:47.012 [Lua] Lobby data weave_name = weave_155
12:02:47.012 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:47.012 [Lua] Lobby data num_players = 4
12:02:47.013 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:47.013 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:47.013 [Lua] Lobby data country_code = FI
12:02:47.013 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:47.013 [Lua] Lobby data eac_authorized = true
12:02:47.013 [Lua] Set lobby end.
12:02:47.018 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 47 13
12:02:47.268 [Lua] [PlayFabRequestQueue] EAC Enabled! 47
12:02:47.268 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 47
12:02:47.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 47
12:02:47.739 [Lua] commit result success 15
12:02:54.189 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:02:54.189 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:02:54.190 [Lua] Set lobby begin:
12:02:54.190 [Lua] Lobby data twitch_enabled = false
12:02:54.190 [Lua] Lobby data power_level = 835
12:02:54.190 [Lua] Lobby data unique_server_name = Samoly
12:02:54.191 [Lua] Lobby data difficulty_tweak = 0
12:02:54.191 [Lua] Lobby data host = 110000101ead6cb
12:02:54.191 [Lua] Lobby data game_mode = 3
12:02:54.191 [Lua] Lobby data is_private = false
12:02:54.191 [Lua] Lobby data match_started = true
12:02:54.191 [Lua] Lobby data mechanism = adventure
12:02:54.191 [Lua] Lobby data level_key = inn_level
12:02:54.191 [Lua] Lobby data player_slot_1 = 0:0
12:02:54.191 [Lua] Lobby data selected_level_key = inn_level
12:02:54.191 [Lua] Lobby data difficulty = cataclysm_3
12:02:54.191 [Lua] Lobby data quick_game = false
12:02:54.191 [Lua] Lobby data weave_index = 155
12:02:54.191 [Lua] Lobby data matchmaking = false
12:02:54.191 [Lua] Lobby data weave_name = weave_155
12:02:54.191 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:54.192 [Lua] Lobby data num_players = 4
12:02:54.192 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:54.192 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:54.192 [Lua] Lobby data country_code = FI
12:02:54.192 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:54.192 [Lua] Lobby data eac_authorized = true
12:02:54.192 [Lua] Set lobby end.
12:02:54.192 [Lua] [PartyManager] Leader is set to 110000101ead6cb
12:02:54.192 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:02:54.192 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:02:54.192 [Lua] Set lobby begin:
12:02:54.192 [Lua] Lobby data twitch_enabled = false
12:02:54.192 [Lua] Lobby data power_level = 835
12:02:54.192 [Lua] Lobby data unique_server_name = Samoly
12:02:54.192 [Lua] Lobby data difficulty_tweak = 0
12:02:54.192 [Lua] Lobby data host = 110000101ead6cb
12:02:54.192 [Lua] Lobby data game_mode = 9
12:02:54.192 [Lua] Lobby data is_private = false
12:02:54.193 [Lua] Lobby data match_started = true
12:02:54.193 [Lua] Lobby data mechanism = adventure
12:02:54.193 [Lua] Lobby data level_key = inn_level
12:02:54.193 [Lua] Lobby data player_slot_1 = 0:0
12:02:54.193 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:02:54.193 [Lua] Lobby data difficulty = cataclysm_3
12:02:54.193 [Lua] Lobby data quick_game = false
12:02:54.193 [Lua] Lobby data weave_index = 155
12:02:54.193 [Lua] Lobby data matchmaking = true
12:02:54.193 [Lua] Lobby data weave_name = weave_155
12:02:54.193 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:54.193 [Lua] Lobby data num_players = 4
12:02:54.193 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:54.193 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:54.193 [Lua] Lobby data country_code = FI
12:02:54.193 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:54.193 [Lua] Lobby data eac_authorized = true
12:02:54.193 [Lua] Set lobby end.
12:02:54.193 [Lua] Set lobby begin:
12:02:54.193 [Lua] Lobby data twitch_enabled = false
12:02:54.193 [Lua] Lobby data power_level = 835
12:02:54.193 [Lua] Lobby data unique_server_name = Samoly
12:02:54.193 [Lua] Lobby data difficulty_tweak = 0
12:02:54.194 [Lua] Lobby data host = 110000101ead6cb
12:02:54.194 [Lua] Lobby data game_mode = 9
12:02:54.194 [Lua] Lobby data is_private = false
12:02:54.194 [Lua] Lobby data match_started = true
12:02:54.194 [Lua] Lobby data mechanism = adventure
12:02:54.194 [Lua] Lobby data level_key = inn_level
12:02:54.194 [Lua] Lobby data player_slot_1 = 0:0
12:02:54.194 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:02:54.194 [Lua] Lobby data difficulty = cataclysm_3
12:02:54.194 [Lua] Lobby data quick_game = false
12:02:54.194 [Lua] Lobby data weave_index = 155
12:02:54.194 [Lua] Lobby data matchmaking = true
12:02:54.194 [Lua] Lobby data weave_name = weave_155
12:02:54.194 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:54.194 [Lua] Lobby data num_players = 4
12:02:54.194 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:54.194 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:54.194 [Lua] Lobby data country_code = FI
12:02:54.195 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:54.195 [Lua] Lobby data eac_authorized = true
12:02:54.195 [Lua] Set lobby end.
12:02:54.195 [Lua] [ChatManager][1]System: Starting hosted game...
12:02:54.195 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:02:54.195 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:02:57.233 [Lua] Set lobby begin:
12:02:57.233 [Lua] Lobby data twitch_enabled = false
12:02:57.233 [Lua] Lobby data power_level = 901
12:02:57.234 [Lua] Lobby data unique_server_name = Samoly
12:02:57.234 [Lua] Lobby data difficulty_tweak = 0
12:02:57.234 [Lua] Lobby data host = 110000101ead6cb
12:02:57.234 [Lua] Lobby data game_mode = 9
12:02:57.234 [Lua] Lobby data is_private = false
12:02:57.234 [Lua] Lobby data match_started = true
12:02:57.234 [Lua] Lobby data mechanism = adventure
12:02:57.234 [Lua] Lobby data level_key = inn_level
12:02:57.234 [Lua] Lobby data player_slot_1 = 0:0
12:02:57.234 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:02:57.234 [Lua] Lobby data difficulty = cataclysm_3
12:02:57.234 [Lua] Lobby data quick_game = false
12:02:57.234 [Lua] Lobby data weave_index = 155
12:02:57.234 [Lua] Lobby data matchmaking = true
12:02:57.234 [Lua] Lobby data weave_name = weave_155
12:02:57.234 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:02:57.234 [Lua] Lobby data num_players = 4
12:02:57.235 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:02:57.235 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:02:57.235 [Lua] Lobby data country_code = FI
12:02:57.235 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:02:57.235 [Lua] Lobby data eac_authorized = true
12:02:57.235 [Lua] Set lobby end.
12:03:02.370 [Lua] Set lobby begin:
12:03:02.370 [Lua] Lobby data twitch_enabled = false
12:03:02.370 [Lua] Lobby data power_level = 1100
12:03:02.370 [Lua] Lobby data unique_server_name = Samoly
12:03:02.370 [Lua] Lobby data difficulty_tweak = 0
12:03:02.370 [Lua] Lobby data host = 110000101ead6cb
12:03:02.370 [Lua] Lobby data game_mode = 9
12:03:02.370 [Lua] Lobby data is_private = false
12:03:02.370 [Lua] Lobby data match_started = true
12:03:02.370 [Lua] Lobby data mechanism = adventure
12:03:02.370 [Lua] Lobby data level_key = inn_level
12:03:02.370 [Lua] Lobby data player_slot_1 = 0:0
12:03:02.370 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:02.370 [Lua] Lobby data difficulty = cataclysm_3
12:03:02.370 [Lua] Lobby data quick_game = false
12:03:02.370 [Lua] Lobby data weave_index = 155
12:03:02.370 [Lua] Lobby data matchmaking = true
12:03:02.371 [Lua] Lobby data weave_name = weave_155
12:03:02.371 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:02.371 [Lua] Lobby data num_players = 4
12:03:02.371 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:02.371 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:02.371 [Lua] Lobby data country_code = FI
12:03:02.371 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:02.371 [Lua] Lobby data eac_authorized = true
12:03:02.371 [Lua] Set lobby end.
12:03:03.137 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:03:03.138 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:03:03.280 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:03:03.280 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:03:03.280 [Lua] Set lobby begin:
12:03:03.280 [Lua] Lobby data twitch_enabled = false
12:03:03.280 [Lua] Lobby data power_level = 1100
12:03:03.280 [Lua] Lobby data unique_server_name = Samoly
12:03:03.280 [Lua] Lobby data difficulty_tweak = 0
12:03:03.280 [Lua] Lobby data host = 110000101ead6cb
12:03:03.280 [Lua] Lobby data game_mode = 9
12:03:03.280 [Lua] Lobby data is_private = false
12:03:03.280 [Lua] Lobby data match_started = true
12:03:03.281 [Lua] Lobby data mechanism = adventure
12:03:03.281 [Lua] Lobby data level_key = inn_level
12:03:03.281 [Lua] Lobby data player_slot_1 = 0:0
12:03:03.281 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:03.281 [Lua] Lobby data difficulty = cataclysm_3
12:03:03.281 [Lua] Lobby data quick_game = false
12:03:03.281 [Lua] Lobby data weave_index = 155
12:03:03.281 [Lua] Lobby data matchmaking = false
12:03:03.281 [Lua] Lobby data weave_name = weave_155
12:03:03.281 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:03.281 [Lua] Lobby data num_players = 4
12:03:03.281 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:03.281 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:03.281 [Lua] Lobby data country_code = FI
12:03:03.281 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:03.281 [Lua] Lobby data eac_authorized = true
12:03:03.281 [Lua] Set lobby end.
12:03:03.284 [Lua] Set lobby begin:
12:03:03.284 [Lua] Lobby data twitch_enabled = false
12:03:03.284 [Lua] Lobby data power_level = 1100
12:03:03.284 [Lua] Lobby data unique_server_name = Samoly
12:03:03.284 [Lua] Lobby data difficulty_tweak = 0
12:03:03.284 [Lua] Lobby data host = 110000101ead6cb
12:03:03.284 [Lua] Lobby data game_mode = 9
12:03:03.285 [Lua] Lobby data is_private = false
12:03:03.285 [Lua] Lobby data match_started = true
12:03:03.285 [Lua] Lobby data mechanism = adventure
12:03:03.285 [Lua] Lobby data level_key = inn_level
12:03:03.285 [Lua] Lobby data player_slot_1 = 0:0
12:03:03.285 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:03.285 [Lua] Lobby data difficulty = cataclysm_3
12:03:03.285 [Lua] Lobby data quick_game = false
12:03:03.285 [Lua] Lobby data weave_index = 155
12:03:03.285 [Lua] Lobby data matchmaking = false
12:03:03.285 [Lua] Lobby data weave_name = weave_155
12:03:03.285 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:03.285 [Lua] Lobby data num_players = 4
12:03:03.285 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:03.285 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:03.285 [Lua] Lobby data country_code = FI
12:03:03.285 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:03.285 [Lua] Lobby data eac_authorized = true
12:03:03.285 [Lua] Set lobby end.
12:03:03.285 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:03:03.285 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:03:03.285 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:03:03.285 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:03:03.285 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:03:03.285 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:03:03.285 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:03:03.285 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:03:03.286 [Lua] Complete level triggered.
12:03:03.288 [Save] Saving `save_data`
12:03:03.288 [Lua] gm_event_end_conditions_met false false
12:03:03.289 [Lua] PlayFabMirrorBase:_commit_internal nil
12:03:03.289 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:03:03.293 [Lua] generate_backend_stats 110000101ead6cb:1
12:03:03.297 [Save] Save done
12:03:03.297 [Save] Saving `save_data`
12:03:03.308 [Save] Save done
12:03:03.309 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:03:03.309 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:03:03.310 [Save] Saving `save_data`
12:03:03.310 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life
12:03:03.310 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true
12:03:03.310 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:03:03.310 [Lua] [GameNetworkManager] Leaving game...
12:03:03.310 [Lua] [GameNetworkManager] Shutting down game session host.
12:03:03.310 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:03:03.310 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:03:03.310 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=27.88
12:03:03.314 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:03:03.314 [Lua] commit result success 16
12:03:03.327 [Save] Save done
12:03:05.311 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:03:05.311 [Lua] [Managers] Calling function on all managers:
12:03:05.312 [Lua] Clearing all global lookup lists
12:03:05.312 [Lua] [IngamePlayerListUI] - Destroy
12:03:05.312 [Lua] [EquipmentUI] - Destroy
12:03:05.312 [Lua] [AbilityUI] - Destroy
12:03:05.312 [Lua] [GamePadAbilityUI] - Destroy
12:03:05.312 [Lua] [GamePadEquipmentUI] - Destroy
12:03:05.313 [Lua] [IngameUI] destroy
12:03:05.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
12:03:05.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
12:03:05.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
12:03:05.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
12:03:05.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
12:03:05.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
12:03:05.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
12:03:05.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
12:03:05.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
12:03:05.351 [Lua] [Managers] Destroying manager group:
12:03:05.355 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:03:05.398 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:03:05.398 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:03:05.398 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:03:05.398 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0
12:03:05.398 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:03:05.398 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 25, User: 110000101ead6cb "Samoly"
<>
12:03:05.398 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 9505813; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C63C9D0
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 000000000AD50410; application_shutdown = nil; unit_spawner = table: 0000000007F3C050; world = [World]; unit_storage = table: 000000000C0F4D10; units = table: 0000000011BE1490; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000AD50410
[8] self = table: 0000000010404290; dt = 0.0076258177869021893; t = 2398.6434904180933; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0076258177869021893; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0076258177869021893; t = 2398.6434904180933
[10] dt = 0.0076258177869021893
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000009708640; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000571560;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F17A550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000806E230; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000010184770; statistics_db = table: 0000000001ABDC60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 26.085570668149739; input_manager = table: 000000000F448D80; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C202790; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000571560; world = [World]; dt = 0.0076258177869021893; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 27.876875347923487; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F3BFF0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001051C10;
<>
<>
12:03:05.398 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:03:05.398 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:03:05.398 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0
12:03:05.398 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:03:05.399 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 26, User: 110000101ead6cb "Samoly"
<>
12:03:05.399 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 9505813; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C63C9D0
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 000000000AD50410; application_shutdown = nil; unit_spawner = table: 0000000007F3C050; world = [World]; unit_storage = table: 000000000C0F4D10; units = table: 0000000011BE1490; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000AD50410
[8] self = table: 0000000010404290; dt = 0.0076258177869021893; t = 2398.6434904180933; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0076258177869021893; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0076258177869021893; t = 2398.6434904180933
[10] dt = 0.0076258177869021893
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000009708640; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000571560;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F17A550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000806E230; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000010184770; statistics_db = table: 0000000001ABDC60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 26.085570668149739; input_manager = table: 000000000F448D80; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C202790; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000571560; world = [World]; dt = 0.0076258177869021893; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 27.876875347923487; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F3BFF0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001051C10;
<>
<>
12:03:05.399 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:03:05.399 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:03:05.399 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0
12:03:05.399 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:03:05.399 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 27, User: 110000101ead6cb "Samoly"
<>
12:03:05.400 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 9505813; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C63C9D0
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 000000000AD50410; application_shutdown = nil; unit_spawner = table: 0000000007F3C050; world = [World]; unit_storage = table: 000000000C0F4D10; units = table: 0000000011BE1490; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000AD50410
[8] self = table: 0000000010404290; dt = 0.0076258177869021893; t = 2398.6434904180933; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0076258177869021893; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0076258177869021893; t = 2398.6434904180933
[10] dt = 0.0076258177869021893
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000009708640; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000571560;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F17A550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000806E230; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000010184770; statistics_db = table: 0000000001ABDC60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 26.085570668149739; input_manager = table: 000000000F448D80; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C202790; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000571560; world = [World]; dt = 0.0076258177869021893; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 27.876875347923487; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F3BFF0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001051C10;
<>
<>
12:03:05.400 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:03:05.400 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:03:05.400 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0
12:03:05.400 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:03:05.400 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 28, User: 110000101ead6cb "Samoly"
<>
12:03:05.400 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 9505813; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C63C9D0
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 000000000AD50410; application_shutdown = nil; unit_spawner = table: 0000000007F3C050; world = [World]; unit_storage = table: 000000000C0F4D10; units = table: 0000000011BE1490; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000AD50410
[8] self = table: 0000000010404290; dt = 0.0076258177869021893; t = 2398.6434904180933; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0076258177869021893; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0076258177869021893; t = 2398.6434904180933
[10] dt = 0.0076258177869021893
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000009708640; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000000571560;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F17A550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000806E230; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000010184770; statistics_db = table: 0000000001ABDC60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 26.085570668149739; input_manager = table: 000000000F448D80; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C202790; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000571560; world = [World]; dt = 0.0076258177869021893; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 27.876875347923487; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000007F3BFF0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000AD50410;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001051C10;
<>
<>
12:03:05.400 [Lua] [Matchmaking] unregister rpcs
12:03:05.400 [Lua] ############### UNLOADING PACKAGES ###############
12:03:05.400 [Lua] [Managers] Calling function on all managers:
12:03:05.400 [Lua] [Managers] Destroying manager group:
12:03:05.400 [Lua] [Gamestate] Enter state StateLoading
12:03:05.402 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:03:05.402 [Lua] [Matchmaking] register rpcs
12:03:05.402 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
12:03:05.402 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:03:05.402 [Lua] Set lobby begin:
12:03:05.402 [Lua] Lobby data twitch_enabled = false
12:03:05.402 [Lua] Lobby data power_level = 0
12:03:05.402 [Lua] Lobby data unique_server_name = Samoly
12:03:05.402 [Lua] Lobby data difficulty_tweak = 0
12:03:05.402 [Lua] Lobby data host = 110000101ead6cb
12:03:05.402 [Lua] Lobby data game_mode = 9
12:03:05.402 [Lua] Lobby data is_private = false
12:03:05.402 [Lua] Lobby data match_started = true
12:03:05.402 [Lua] Lobby data mechanism = adventure
12:03:05.402 [Lua] Lobby data level_key = inn_level
12:03:05.402 [Lua] Lobby data player_slot_1 = 0:0
12:03:05.403 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:05.403 [Lua] Lobby data difficulty = cataclysm_3
12:03:05.403 [Lua] Lobby data quick_game = false
12:03:05.403 [Lua] Lobby data weave_index = 155
12:03:05.403 [Lua] Lobby data matchmaking = false
12:03:05.403 [Lua] Lobby data weave_name = weave_155
12:03:05.403 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:05.403 [Lua] Lobby data num_players = 4
12:03:05.403 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:05.403 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:05.403 [Lua] Lobby data country_code = FI
12:03:05.403 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:05.403 [Lua] Lobby data eac_authorized = true
12:03:05.403 [Lua] Set lobby end.
12:03:05.403 [Lua] registering RPCs
12:03:05.403 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:03:05.403 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:03:05.403 [Lua] Set lobby begin:
12:03:05.403 [Lua] Lobby data twitch_enabled = false
12:03:05.403 [Lua] Lobby data power_level = 0
12:03:05.403 [Lua] Lobby data unique_server_name = Samoly
12:03:05.403 [Lua] Lobby data difficulty_tweak = 0
12:03:05.403 [Lua] Lobby data host = 110000101ead6cb
12:03:05.404 [Lua] Lobby data game_mode = 9
12:03:05.404 [Lua] Lobby data is_private = false
12:03:05.404 [Lua] Lobby data match_started = true
12:03:05.404 [Lua] Lobby data mechanism = adventure
12:03:05.404 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:03:05.404 [Lua] Lobby data player_slot_1 = 0:0
12:03:05.404 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:05.404 [Lua] Lobby data difficulty = cataclysm_3
12:03:05.404 [Lua] Lobby data quick_game = false
12:03:05.404 [Lua] Lobby data weave_index = 155
12:03:05.404 [Lua] Lobby data matchmaking = false
12:03:05.404 [Lua] Lobby data weave_name = weave_155
12:03:05.404 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:05.404 [Lua] Lobby data num_players = 4
12:03:05.404 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:05.404 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:05.404 [Lua] Lobby data country_code = FI
12:03:05.404 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:05.404 [Lua] Lobby data eac_authorized = true
12:03:05.405 [Lua] Set lobby end.
12:03:05.405 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:03:05.407 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized
12:03:05.407 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:03:05.407 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0
12:03:05.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
12:03:05.410 [Umbra] Unload tome
12:03:05.411 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
12:03:05.493 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:03:05.493 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:03:05.493 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:03:05.493 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life"
12:03:05.493 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil"
12:03:05.493 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read,
12:03:05.493 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life
12:03:05.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life
12:03:05.538 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life
12:03:05.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon
12:03:08.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon
12:03:08.206 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon
12:03:08.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
12:03:08.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
12:03:08.748 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
12:03:08.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life
12:03:09.311 [Umbra] Loading umbra tome '#ID[190538ac1658e210]'
12:03:11.740 [Lua] ### Sending rpc_level_loaded
12:03:11.740 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43
12:03:11.740 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:03:11.741 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:03:11.741 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:03:11.758 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:03:11.758 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:03:11.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life
12:03:11.775 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life
12:03:11.791 [Lua] [LevelTransitionHandler] Level load completed!
12:03:11.791 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 9505813 - use_random_directors: false - overriden_conflict: weave_beastmen_light
12:03:11.804 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:03:11.804 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_corruptor_sorcerer=true,
skaven_clan_rat=true,
beastmen_ungor_archer=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_gutter_runner=true,
chaos_vortex_sorcerer=true,
}
12:03:11.804 [Lua] load_startup_enemy_packages: --------------
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] chaos_spawn
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] chaos_troll
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] skaven_rat_ogre
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] skaven_stormfiend
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] beastmen_minotaur
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] chaos_plague_sorcerer
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] chaos_corruptor_sorcerer
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] skaven_gutter_runner
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] skaven_pack_master
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] skaven_poison_wind_globadier
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] skaven_ratling_gunner
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] skaven_warpfire_thrower
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] chaos_vortex_sorcerer
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] beastmen_standard_bearer
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] chaos_vortex
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] critter_rat
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] critter_pig
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] beastmen_gor
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] skaven_slave
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] skaven_clan_rat
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] beastmen_ungor_archer
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] beastmen_ungor
12:03:11.804 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
12:03:11.804 [Lua] beastmen_bestigor
12:03:11.809 [Lua] ### Sending rpc_level_loaded
12:03:11.809 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43
12:03:11.809 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:03:11.825 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:03:11.825 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:03:11.842 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:03:11.842 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:03:11.843 [Lua] ### Sending rpc_level_loaded
12:03:11.843 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43
12:03:12.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:03:12.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:03:12.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:03:12.214 [Lua] ### Sending rpc_level_loaded
12:03:12.214 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43
12:03:12.214 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:03:12.215 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:03:12.215 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:03:12.231 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:03:12.231 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:03:12.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:03:12.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:03:12.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:03:12.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:03:12.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:03:12.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:03:12.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:03:12.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:03:12.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:03:13.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:03:13.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:03:13.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:03:13.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:03:13.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:03:13.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:03:13.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:03:13.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:03:13.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:03:14.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:03:14.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:03:14.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:03:14.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:03:14.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:03:14.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:03:14.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:03:14.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:03:14.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:03:14.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:03:14.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:03:14.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:03:15.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:03:15.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:03:15.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:03:15.292 [Lua] ### Sending rpc_level_loaded
12:03:15.292 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43
12:03:15.292 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:03:15.292 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:03:15.292 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:03:15.309 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:03:15.309 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:03:15.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:03:15.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:03:15.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:03:16.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:03:16.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:03:16.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:03:16.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:03:16.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:03:16.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:03:16.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:03:16.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:03:16.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:03:16.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:03:16.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:03:16.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
12:03:17.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
12:03:17.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
12:03:17.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:03:17.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:03:17.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:03:17.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:03:17.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:03:17.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:03:17.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
12:03:18.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
12:03:18.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
12:03:18.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
12:03:19.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
12:03:19.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
12:03:19.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
12:03:19.606 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:22 my_peer_id:110000101ead6cb
12:03:19.606 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:22 my_peer_id:110000101ead6cb
12:03:19.606 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:22 my_peer_id:110000101ead6cb
12:03:19.606 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:22 my_peer_id:110000101ead6cb
12:03:19.607 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:22 my_peer_id:110000101ead6cb
12:03:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:03:19.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:03:19.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
12:03:19.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
12:03:19.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
12:03:19.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
12:03:19.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:03:19.947 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave
12:03:19.947 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:03:19.948 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:03:19.962 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:23 my_peer_id:110000101ead6cb
12:03:19.962 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:23 my_peer_id:110000101ead6cb
12:03:19.962 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:23 my_peer_id:110000101ead6cb
12:03:19.962 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:23 my_peer_id:110000101ead6cb
12:03:19.979 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:23 my_peer_id:110000101ead6cb
12:03:19.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:03:19.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:03:19.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:03:19.979 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
12:03:19.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:03:20.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
12:03:20.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
12:03:20.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient
12:03:20.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
12:03:20.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:03:20.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:03:20.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:03:20.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:03:20.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:03:20.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:03:20.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:24 my_peer_id:110000101ead6cb
12:03:20.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:24 my_peer_id:110000101ead6cb
12:03:20.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:24 my_peer_id:110000101ead6cb
12:03:20.384 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:24 my_peer_id:110000101ead6cb
12:03:20.385 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:24 my_peer_id:110000101ead6cb
12:03:20.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:03:20.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:03:20.385 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
12:03:20.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:03:20.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
12:03:20.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:03:20.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
12:03:20.437 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
12:03:20.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:03:20.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:03:20.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:03:20.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:03:20.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:03:20.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:03:21.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:03:21.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:03:21.114 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
12:03:21.198 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:03:21.198 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:03:21.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
12:03:21.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
12:03:21.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
12:03:21.403 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
12:03:21.519 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
12:03:21.519 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
12:03:21.520 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24
12:03:21.522 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:03:21.522 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world
12:03:21.522 [Umbra] Init version: 3.4.15 :: 16 threads
12:03:21.631 [Lua] Async level spawning done
12:03:21.631 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:03:22.613 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:03:22.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:03:22.614 [Lua] [Matchmaking] unregister rpcs
12:03:22.614 [Lua] Set lobby begin:
12:03:22.614 [Lua] Lobby data twitch_enabled = false
12:03:22.614 [Lua] Lobby data power_level = 0
12:03:22.614 [Lua] Lobby data unique_server_name = Samoly
12:03:22.614 [Lua] Lobby data difficulty_tweak = 0
12:03:22.614 [Lua] Lobby data host = 110000101ead6cb
12:03:22.614 [Lua] Lobby data game_mode = 9
12:03:22.614 [Lua] Lobby data is_private = false
12:03:22.614 [Lua] Lobby data match_started = true
12:03:22.614 [Lua] Lobby data mechanism = adventure
12:03:22.614 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:03:22.614 [Lua] Lobby data player_slot_1 = 0:0
12:03:22.614 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:22.614 [Lua] Lobby data difficulty = cataclysm_3
12:03:22.614 [Lua] Lobby data quick_game = false
12:03:22.614 [Lua] Lobby data weave_index = 155
12:03:22.614 [Lua] Lobby data matchmaking = false
12:03:22.614 [Lua] Lobby data weave_name = weave_155
12:03:22.614 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:22.614 [Lua] Lobby data num_players = 4
12:03:22.615 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:22.615 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:22.615 [Lua] Lobby data country_code = FI
12:03:22.615 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:22.615 [Lua] Lobby data eac_authorized = true
12:03:22.615 [Lua] Set lobby end.
12:03:22.615 [Lua] [Managers] Destroying manager group:
12:03:22.616 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens
12:03:22.616 [Lua] [Gamestate] Enter StateIngame HOST
12:03:22.616 [Lua] [Managers] Calling function on all managers:
12:03:22.616 [Lua] <>level = dlc_scorpion_canyon_life<>
12:03:22.616 [Lua] Set lobby begin:
12:03:22.616 [Lua] Lobby data twitch_enabled = false
12:03:22.616 [Lua] Lobby data power_level = 0
12:03:22.616 [Lua] Lobby data unique_server_name = Samoly
12:03:22.616 [Lua] Lobby data difficulty_tweak = 0
12:03:22.616 [Lua] Lobby data host = 110000101ead6cb
12:03:22.616 [Lua] Lobby data game_mode = 9
12:03:22.616 [Lua] Lobby data is_private = false
12:03:22.616 [Lua] Lobby data match_started = true
12:03:22.616 [Lua] Lobby data mechanism = adventure
12:03:22.616 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:03:22.616 [Lua] Lobby data player_slot_1 = 0:0
12:03:22.616 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:22.616 [Lua] Lobby data difficulty = cataclysm_3
12:03:22.616 [Lua] Lobby data quick_game = false
12:03:22.617 [Lua] Lobby data weave_index = 155
12:03:22.617 [Lua] Lobby data matchmaking = false
12:03:22.617 [Lua] Lobby data weave_name = weave_155
12:03:22.617 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:22.617 [Lua] Lobby data num_players = 4
12:03:22.617 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:22.617 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:22.617 [Lua] Lobby data country_code = FI
12:03:22.617 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:22.617 [Lua] Lobby data eac_authorized = true
12:03:22.617 [Lua] Set lobby end.
12:03:22.617 [Lua] [StateIngame] Server ingame
12:03:22.620 [Lua] Set lobby begin:
12:03:22.620 [Lua] Lobby data twitch_enabled = false
12:03:22.620 [Lua] Lobby data power_level = 0
12:03:22.620 [Lua] Lobby data unique_server_name = Samoly
12:03:22.620 [Lua] Lobby data difficulty_tweak = 0
12:03:22.620 [Lua] Lobby data host = 110000101ead6cb
12:03:22.620 [Lua] Lobby data game_mode = 9
12:03:22.620 [Lua] Lobby data is_private = false
12:03:22.620 [Lua] Lobby data match_started = true
12:03:22.620 [Lua] Lobby data mechanism = adventure
12:03:22.620 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:03:22.620 [Lua] Lobby data player_slot_1 = 0:0
12:03:22.620 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:22.620 [Lua] Lobby data difficulty = cataclysm_3
12:03:22.620 [Lua] Lobby data quick_game = false
12:03:22.620 [Lua] Lobby data weave_index = 155
12:03:22.620 [Lua] Lobby data matchmaking = false
12:03:22.620 [Lua] Lobby data weave_name = weave_155
12:03:22.620 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:22.620 [Lua] Lobby data num_players = 4
12:03:22.620 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:22.620 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:22.621 [Lua] Lobby data country_code = FI
12:03:22.621 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:22.621 [Lua] Lobby data eac_authorized = true
12:03:22.621 [Lua] Set lobby end.
12:03:22.621 [Lua] [Matchmaking] register rpcs
12:03:22.621 [Lua] GameNetworkManager:init... creating game session
12:03:22.621 [Lua] Host GameSession.make_game_session_host with session:
12:03:22.621 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:03:22.621 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:03:22.621 [Lua] [GameNetworkManager] self.is_server = true
12:03:22.621 [Network] Setting artificial MTU limit to 576
12:03:22.621 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 48
12:03:22.621 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
12:03:22.621 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
12:03:22.633 [Lua] Switching ConflictSettings: to: weave_beastmen_light
12:03:22.633 [Lua] pacing=disabled
12:03:22.633 [Lua] roaming=nil
12:03:22.633 [Lua] specials=disabled
12:03:22.633 [Lua] debug_color=maroon
12:03:22.633 [Lua] pack_spawning=beastmen_light
12:03:22.633 [Lua] contained_breeds=nil
12:03:22.633 [Lua] disabled=false
12:03:22.633 [Lua] boss=disabled
12:03:22.633 [Lua] horde=disabled
12:03:22.633 [Lua] name=weave_beastmen_light
12:03:22.633 [Lua] intensity=disabled
12:03:22.633 [Lua] ---
12:03:22.633 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:03:22.635 warning: [GwNav] NavData resource not loaded
12:03:22.635 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world
12:03:22.635 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world
12:03:22.637 [Lua] [AIInterestPointSystem] Level Seed: 789654
12:03:22.638 [Lua]
12:03:22.638 [Lua] [entity_system_bag] = table
12:03:22.638 [Lua] [entity_system_bag] = metatable
12:03:22.638 [Lua] [startup_data] = table
12:03:22.638 [Lua] [entity_manager] = table
12:03:22.638 [Lua] [entity_manager] = metatable
12:03:22.638 [Lua] [unit_spawner] = table
12:03:22.638 [Lua] [unit_spawner] = metatable
12:03:22.638 [Lua] [unit_storage] = table
12:03:22.638 [Lua] [unit_storage] = metatable
12:03:22.638 [Lua] [dice_keeper] = table
12:03:22.638 [Lua] [dice_keeper] = metatable
12:03:22.638 [Lua] [is_server] = true (boolean)
12:03:22.638 [Lua] [world] = [World]
12:03:22.638 [Lua] [system_api] = table
12:03:22.638 [Lua] [entity_system] = table
12:03:22.638 [Lua] [entity_system] = metatable
12:03:22.638 [Lua] [network_lobby] = table
12:03:22.638 [Lua] [network_lobby] = metatable
12:03:22.638 [Lua] [profile_synchronizer] = table
12:03:22.638 [Lua] [profile_synchronizer] = metatable
12:03:22.638 [Lua] [level_transition_handler] = table
12:03:22.638 [Lua] [level_transition_handler] = metatable
12:03:22.638 [Lua] [num_local_human_players] = 1 (number)
12:03:22.638 [Lua] [statistics_db] = table
12:03:22.638 [Lua] [statistics_db] = metatable
12:03:22.638 [Lua] [network_server] = table
12:03:22.638 [Lua] [network_server] = metatable
12:03:22.638 [Lua] [input_manager] = table
12:03:22.638 [Lua] [input_manager] = metatable
12:03:22.638 [Lua] [network_clock] = table
12:03:22.638 [Lua] [network_clock] = metatable
12:03:22.638 [Lua] [network_transmit] = table
12:03:22.638 [Lua] [network_transmit] = metatable
12:03:22.638 [Lua] [free_flight_manager] = table
12:03:22.638 [Lua] [free_flight_manager] = metatable
12:03:22.638 [Lua] [network_manager] = table
12:03:22.638 [Lua] [network_manager] = metatable
12:03:22.638 [Lua] [network_event_delegate] = table
12:03:22.638 [Lua] [network_event_delegate] = metatable
12:03:22.638 [Lua]
12:03:22.638 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:03:22.638 [Lua] ignoring extension VersusInteractObjectiveExtension
12:03:22.638 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:03:22.638 [Lua] ignoring extension VersusSocketObjectiveExtension
12:03:22.638 [Lua] ignoring extension VersusTargetObjectiveExtension
12:03:22.638 [Lua] ignoring extension VersusMissionObjectiveExtension
12:03:22.638 [Lua] ignoring extension KeepDecorationPaintingExtension
12:03:22.639 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:03:22.652 [Lua] [AchievementManager] Achievements using the steam platform
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913)
12:03:22.685 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951)
12:03:22.694 [Lua] [StateIngame] Level seed: 789654
12:03:22.706 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:03:22.708 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
12:03:22.708 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
12:03:22.708 [Lua] [IngameUI] init
12:03:22.720 [SteamVoipClient] select_out(110000101982738, off)
12:03:22.720 [SteamVoipClient] select_out(110000101ead6cb, off)
12:03:22.720 [SteamVoipClient] select_out(110000103faf286, off)
12:03:22.720 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:03:22.726 [Lua] cb_razer_chroma_setup
12:03:22.765 [Lua] completed
12:03:22.766 [Lua] completed
12:03:22.767 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:03:22.767 [Lua] Set lobby begin:
12:03:22.767 [Lua] Lobby data twitch_enabled = false
12:03:22.767 [Lua] Lobby data power_level = 1100
12:03:22.767 [Lua] Lobby data unique_server_name = Samoly
12:03:22.767 [Lua] Lobby data difficulty_tweak = 0
12:03:22.767 [Lua] Lobby data host = 110000101ead6cb
12:03:22.767 [Lua] Lobby data game_mode = 9
12:03:22.767 [Lua] Lobby data is_private = false
12:03:22.767 [Lua] Lobby data match_started = true
12:03:22.767 [Lua] Lobby data mechanism = adventure
12:03:22.768 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:03:22.768 [Lua] Lobby data player_slot_1 = 0:0
12:03:22.768 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:22.768 [Lua] Lobby data difficulty = cataclysm_3
12:03:22.768 [Lua] Lobby data quick_game = false
12:03:22.768 [Lua] Lobby data weave_index = 155
12:03:22.768 [Lua] Lobby data matchmaking = false
12:03:22.768 [Lua] Lobby data weave_name = weave_155
12:03:22.768 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:22.768 [Lua] Lobby data num_players = 4
12:03:22.768 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:22.768 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:22.768 [Lua] Lobby data country_code = FI
12:03:22.768 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:22.768 [Lua] Lobby data eac_authorized = true
12:03:22.768 [Lua] Set lobby end.
12:03:22.768 [Lua] CurrentConflictSettings weave_beastmen_light
12:03:22.768 [Lua] [ConflictDirector] conflict_director is ai_ready
12:03:22.770 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:03:22.770 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:03:22.772 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:03:22.772 [Lua] Forming navigation groups in one frame
12:03:22.772 [Lua] Forming navigation groups
12:03:22.837 [Lua] NavigationGroupManager -> calulation time A: 0.065999999999803549
12:03:22.868 [Lua] NavigationGroupManager -> calulation time B: 0.030000000000200089
12:03:22.868 [Lua] number of nav groups: 144
12:03:22.869 [Lua] number of refined nav groups : 108
12:03:22.880 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000170985
12:03:22.880 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865
12:03:22.884 [Lua] Warning: missing nodes! in zones
12:03:22.884 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541
12:03:22.889 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:03:22.891 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:03:22.892 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:03:22.892 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
12:03:22.892 [Lua] [Managers] Calling function on all managers:
12:03:22.892 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:03:22.892 [Save] Loading `ut_tweaks_presets`
12:03:22.893 [Save] Load done
12:03:22.901 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 48
12:03:23.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 48
12:03:28.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:25 my_peer_id:110000101ead6cb
12:03:28.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:25 my_peer_id:110000101ead6cb
12:03:28.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:25 my_peer_id:110000101ead6cb
12:03:28.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:25 my_peer_id:110000101ead6cb
12:03:28.458 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:25 my_peer_id:110000101ead6cb
12:03:28.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:03:28.458 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
12:03:28.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:03:28.458 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:03:28.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:03:28.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:03:28.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient
12:03:28.476 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
12:03:28.477 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
12:03:28.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
12:03:28.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
12:03:28.693 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
12:03:28.750 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
12:03:28.750 [Lua] [PackageManager] Force_load: wwise/drakegun
12:03:28.751 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:03:28.784 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:03:28.784 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:03:28.789 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25
12:03:32.411 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:03:32.411 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:03:32.411 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:03:32.411 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:03:32.411 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:03:32.411 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:03:32.419 [Lua] Set lobby begin:
12:03:32.419 [Lua] Lobby data twitch_enabled = false
12:03:32.419 [Lua] Lobby data power_level = 1100
12:03:32.419 [Lua] Lobby data unique_server_name = Samoly
12:03:32.419 [Lua] Lobby data difficulty_tweak = 0
12:03:32.419 [Lua] Lobby data host = 110000101ead6cb
12:03:32.419 [Lua] Lobby data game_mode = 9
12:03:32.419 [Lua] Lobby data is_private = false
12:03:32.419 [Lua] Lobby data match_started = true
12:03:32.419 [Lua] Lobby data mechanism = adventure
12:03:32.419 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:03:32.419 [Lua] Lobby data player_slot_1 = 0:0
12:03:32.419 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:32.419 [Lua] Lobby data difficulty = cataclysm_3
12:03:32.419 [Lua] Lobby data quick_game = false
12:03:32.419 [Lua] Lobby data weave_index = 155
12:03:32.419 [Lua] Lobby data matchmaking = false
12:03:32.419 [Lua] Lobby data weave_name = weave_155
12:03:32.420 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:32.420 [Lua] Lobby data num_players = 4
12:03:32.420 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:32.420 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:32.420 [Lua] Lobby data country_code = FI
12:03:32.420 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:32.420 [Lua] Lobby data eac_authorized = true
12:03:32.420 [Lua] Set lobby end.
12:03:32.420 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:03:32.420 [Lua] Breedfreezer (server) starting a hot join sync
12:03:32.420 [Lua] packing 0 units of breed skaven_clan_rat
12:03:32.420 [Lua] packing 0 units of breed skaven_slave
12:03:32.420 [Lua] packing 0 units of breed beastmen_ungor_archer
12:03:32.420 [Lua] packing 0 units of breed beastmen_bestigor
12:03:32.420 [Lua] packing 0 units of breed beastmen_ungor
12:03:32.420 [Lua] packing 0 units of breed beastmen_gor
12:03:32.420 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:03:32.420 [Lua]
12:03:32.420 [Lua] [1] = 1 (number)
12:03:32.420 [Lua] [2] = 0 (number)
12:03:32.420 [Lua] [3] = 1 (number)
12:03:32.420 [Lua] [4] = 0 (number)
12:03:32.420 [Lua] [5] = 1 (number)
12:03:32.420 [Lua] [6] = 0 (number)
12:03:32.420 [Lua] [7] = 1 (number)
12:03:32.420 [Lua] [8] = 0 (number)
12:03:32.420 [Lua] [9] = 1 (number)
12:03:32.420 [Lua] [10] = 0 (number)
12:03:32.420 [Lua] [11] = 1 (number)
12:03:32.420 [Lua] [12] = 0 (number)
12:03:32.420 [Lua]
12:03:32.420 [Lua]
12:03:32.420 [Lua]
12:03:32.422 [Lua] Set lobby begin:
12:03:32.422 [Lua] Lobby data twitch_enabled = false
12:03:32.422 [Lua] Lobby data power_level = 1100
12:03:32.422 [Lua] Lobby data unique_server_name = Samoly
12:03:32.422 [Lua] Lobby data difficulty_tweak = 0
12:03:32.422 [Lua] Lobby data host = 110000101ead6cb
12:03:32.422 [Lua] Lobby data game_mode = 9
12:03:32.422 [Lua] Lobby data is_private = false
12:03:32.422 [Lua] Lobby data match_started = true
12:03:32.422 [Lua] Lobby data mechanism = adventure
12:03:32.423 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:03:32.423 [Lua] Lobby data player_slot_1 = 0:0
12:03:32.423 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:32.423 [Lua] Lobby data difficulty = cataclysm_3
12:03:32.423 [Lua] Lobby data quick_game = false
12:03:32.423 [Lua] Lobby data weave_index = 155
12:03:32.423 [Lua] Lobby data matchmaking = false
12:03:32.423 [Lua] Lobby data weave_name = weave_155
12:03:32.423 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:32.423 [Lua] Lobby data num_players = 4
12:03:32.423 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:32.423 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:32.423 [Lua] Lobby data country_code = FI
12:03:32.423 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:32.423 [Lua] Lobby data eac_authorized = true
12:03:32.423 [Lua] Set lobby end.
12:03:32.423 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:03:32.423 [Lua] Breedfreezer (server) starting a hot join sync
12:03:32.423 [Lua] packing 0 units of breed skaven_clan_rat
12:03:32.423 [Lua] packing 0 units of breed skaven_slave
12:03:32.423 [Lua] packing 0 units of breed beastmen_ungor_archer
12:03:32.423 [Lua] packing 0 units of breed beastmen_bestigor
12:03:32.423 [Lua] packing 0 units of breed beastmen_ungor
12:03:32.423 [Lua] packing 0 units of breed beastmen_gor
12:03:32.423 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:03:32.423 [Lua]
12:03:32.423 [Lua] [1] = 1 (number)
12:03:32.423 [Lua] [2] = 0 (number)
12:03:32.423 [Lua] [3] = 1 (number)
12:03:32.423 [Lua] [4] = 0 (number)
12:03:32.423 [Lua] [5] = 1 (number)
12:03:32.423 [Lua] [6] = 0 (number)
12:03:32.423 [Lua] [7] = 1 (number)
12:03:32.423 [Lua] [8] = 0 (number)
12:03:32.423 [Lua] [9] = 1 (number)
12:03:32.423 [Lua] [10] = 0 (number)
12:03:32.423 [Lua] [11] = 1 (number)
12:03:32.423 [Lua] [12] = 0 (number)
12:03:32.423 [Lua]
12:03:32.423 [Lua]
12:03:32.423 [Lua]
12:03:32.424 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
12:03:32.424 [Lua] RemotePlayer:create_game_object( ) 22
12:03:32.443 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:03:32.443 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:03:32.443 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:03:32.443 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:03:32.443 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
12:03:32.443 [Lua] RemotePlayer:create_game_object( ) 23
12:03:32.459 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:03:32.459 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:03:32.459 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:03:32.459 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:03:32.638 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:03:32.638 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:03:32.649 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:03:32.649 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:03:32.689 [Lua] Set lobby begin:
12:03:32.689 [Lua] Lobby data twitch_enabled = false
12:03:32.689 [Lua] Lobby data power_level = 366
12:03:32.689 [Lua] Lobby data unique_server_name = Samoly
12:03:32.689 [Lua] Lobby data difficulty_tweak = 0
12:03:32.689 [Lua] Lobby data host = 110000101ead6cb
12:03:32.689 [Lua] Lobby data game_mode = 9
12:03:32.689 [Lua] Lobby data is_private = false
12:03:32.689 [Lua] Lobby data match_started = true
12:03:32.689 [Lua] Lobby data mechanism = adventure
12:03:32.690 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:03:32.690 [Lua] Lobby data player_slot_1 = 0:0
12:03:32.690 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:32.690 [Lua] Lobby data difficulty = cataclysm_3
12:03:32.690 [Lua] Lobby data quick_game = false
12:03:32.690 [Lua] Lobby data weave_index = 155
12:03:32.690 [Lua] Lobby data matchmaking = false
12:03:32.690 [Lua] Lobby data weave_name = weave_155
12:03:32.690 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:32.690 [Lua] Lobby data num_players = 4
12:03:32.690 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:32.690 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:32.690 [Lua] Lobby data country_code = FI
12:03:32.691 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:32.691 [Lua] Lobby data eac_authorized = true
12:03:32.691 [Lua] Set lobby end.
12:03:33.654 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:03:33.654 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:03:33.666 [Lua] Set lobby begin:
12:03:33.666 [Lua] Lobby data twitch_enabled = false
12:03:33.666 [Lua] Lobby data power_level = 366
12:03:33.666 [Lua] Lobby data unique_server_name = Samoly
12:03:33.666 [Lua] Lobby data difficulty_tweak = 0
12:03:33.666 [Lua] Lobby data host = 110000101ead6cb
12:03:33.666 [Lua] Lobby data game_mode = 9
12:03:33.667 [Lua] Lobby data is_private = false
12:03:33.667 [Lua] Lobby data match_started = true
12:03:33.667 [Lua] Lobby data mechanism = adventure
12:03:33.667 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:03:33.667 [Lua] Lobby data player_slot_1 = 0:0
12:03:33.667 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:33.667 [Lua] Lobby data difficulty = cataclysm_3
12:03:33.667 [Lua] Lobby data quick_game = false
12:03:33.667 [Lua] Lobby data weave_index = 155
12:03:33.667 [Lua] Lobby data matchmaking = false
12:03:33.667 [Lua] Lobby data weave_name = weave_155
12:03:33.667 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:33.667 [Lua] Lobby data num_players = 4
12:03:33.667 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:33.667 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:33.667 [Lua] Lobby data country_code = FI
12:03:33.667 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:33.667 [Lua] Lobby data eac_authorized = true
12:03:33.667 [Lua] Set lobby end.
12:03:33.667 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:03:33.667 [Lua] Breedfreezer (server) starting a hot join sync
12:03:33.667 [Lua] packing 0 units of breed skaven_clan_rat
12:03:33.667 [Lua] packing 0 units of breed skaven_slave
12:03:33.667 [Lua] packing 0 units of breed beastmen_ungor_archer
12:03:33.667 [Lua] packing 0 units of breed beastmen_bestigor
12:03:33.667 [Lua] packing 0 units of breed beastmen_ungor
12:03:33.667 [Lua] packing 0 units of breed beastmen_gor
12:03:33.667 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:03:33.667 [Lua]
12:03:33.667 [Lua] [1] = 1 (number)
12:03:33.667 [Lua] [2] = 0 (number)
12:03:33.667 [Lua] [3] = 1 (number)
12:03:33.667 [Lua] [4] = 0 (number)
12:03:33.667 [Lua] [5] = 1 (number)
12:03:33.667 [Lua] [6] = 0 (number)
12:03:33.667 [Lua] [7] = 1 (number)
12:03:33.667 [Lua] [8] = 0 (number)
12:03:33.667 [Lua] [9] = 1 (number)
12:03:33.667 [Lua] [10] = 0 (number)
12:03:33.667 [Lua] [11] = 1 (number)
12:03:33.667 [Lua] [12] = 0 (number)
12:03:33.667 [Lua]
12:03:33.667 [Lua]
12:03:33.667 [Lua]
12:03:33.668 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24
12:03:33.668 [Lua] RemotePlayer:create_game_object( ) 24
12:03:33.685 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:03:33.685 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:03:33.685 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:03:33.685 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:03:33.685 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:03:33.685 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:03:33.685 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:03:33.685 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:03:33.686 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:03:33.690 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
12:03:33.690 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
12:03:33.690 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
12:03:33.690 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:03:33.691 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:03:33.691 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
12:03:33.693 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:03:33.693 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:03:33.700 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:03:33.707 [Lua] Spline already found!
12:03:33.779 [Lua] Init group template: spline_patrol
12:03:33.830 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:03:33.832 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:03:33.832 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:03:33.832 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
12:03:33.832 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
12:03:33.832 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:03:33.832 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:03:33.846 [Lua] StateInGameRunning:_game_actually_starts()
12:03:33.846 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
12:03:33.846 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
12:03:33.847 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47
12:03:33.847 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48
12:03:33.847 [Lua] #################################################################################################################
12:03:33.847 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:03:33.847 [Lua] #################################################################################################################
12:03:33.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49
12:03:33.854 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49
12:03:33.860 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:03:33.860 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:03:33.860 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:03:33.861 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
12:03:33.862 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:03:33.862 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:03:33.862 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:03:33.862 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:03:33.862 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:03:33.877 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:03:33.878 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
12:03:33.879 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:03:34.098 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49
12:03:34.098 [Lua] Commit load time data
12:03:37.868 [Lua] Set lobby begin:
12:03:37.868 [Lua] Lobby data twitch_enabled = false
12:03:37.868 [Lua] Lobby data power_level = 825
12:03:37.868 [Lua] Lobby data unique_server_name = Samoly
12:03:37.868 [Lua] Lobby data difficulty_tweak = 0
12:03:37.868 [Lua] Lobby data host = 110000101ead6cb
12:03:37.868 [Lua] Lobby data game_mode = 9
12:03:37.868 [Lua] Lobby data is_private = false
12:03:37.868 [Lua] Lobby data match_started = true
12:03:37.868 [Lua] Lobby data mechanism = adventure
12:03:37.868 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:03:37.868 [Lua] Lobby data player_slot_1 = 0:0
12:03:37.868 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:37.868 [Lua] Lobby data difficulty = cataclysm_3
12:03:37.868 [Lua] Lobby data quick_game = false
12:03:37.868 [Lua] Lobby data weave_index = 155
12:03:37.869 [Lua] Lobby data matchmaking = false
12:03:37.869 [Lua] Lobby data weave_name = weave_155
12:03:37.869 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:37.869 [Lua] Lobby data num_players = 4
12:03:37.869 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:37.869 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:37.869 [Lua] Lobby data country_code = FI
12:03:37.869 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:37.869 [Lua] Lobby data eac_authorized = true
12:03:37.869 [Lua] Set lobby end.
12:03:39.798 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:03:40.039 [Lua] Players are leaving the safe zone
12:03:40.772 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:03:41.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 38, name: `unknown`
12:03:42.286 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:03:42.992 [Lua] Set lobby begin:
12:03:42.992 [Lua] Lobby data twitch_enabled = false
12:03:42.992 [Lua] Lobby data power_level = 1100
12:03:42.992 [Lua] Lobby data unique_server_name = Samoly
12:03:42.992 [Lua] Lobby data difficulty_tweak = 0
12:03:42.992 [Lua] Lobby data host = 110000101ead6cb
12:03:42.992 [Lua] Lobby data game_mode = 9
12:03:42.992 [Lua] Lobby data is_private = false
12:03:42.992 [Lua] Lobby data match_started = true
12:03:42.992 [Lua] Lobby data mechanism = adventure
12:03:42.992 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:03:42.992 [Lua] Lobby data player_slot_1 = 0:0
12:03:42.993 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:03:42.993 [Lua] Lobby data difficulty = cataclysm_3
12:03:42.993 [Lua] Lobby data quick_game = false
12:03:42.993 [Lua] Lobby data weave_index = 155
12:03:42.993 [Lua] Lobby data matchmaking = false
12:03:42.993 [Lua] Lobby data weave_name = weave_155
12:03:42.993 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:03:42.993 [Lua] Lobby data num_players = 4
12:03:42.993 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:03:42.993 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:03:42.993 [Lua] Lobby data country_code = FI
12:03:42.993 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:03:42.993 [Lua] Lobby data eac_authorized = true
12:03:42.993 [Lua] Set lobby end.
12:03:43.442 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:03:45.132 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:03:47.825 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:03:47.832 [Lua] Spline already found!
12:03:47.854 [Lua] Init group template: spline_patrol
12:03:50.957 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845)
12:03:58.982 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:03:59.330 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:04:00.725 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:04:00.734 [Lua] Spline already found!
12:04:00.756 [Lua] Init group template: spline_patrol
12:04:03.125 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:04:03.135 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845)
12:04:03.139 [Lua] setting up ambush-horde
12:04:03.139 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:04:03.139 [Lua] -> spawning: 12
12:04:03.139 [Lua] horde crated with id 4 of type ambush
12:04:03.139 [Lua] ambush horde has started
12:04:03.146 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:04:03.162 [Lua] setting up ambush-horde
12:04:03.162 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:04:03.163 [Lua] -> spawning: 12
12:04:03.163 [Lua] horde crated with id 5 of type ambush
12:04:03.163 [Lua] ambush horde has started
12:04:06.654 [Lua] replace_hidden_spawners -> first try found: 1 cover points
12:04:06.654 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:04:06.654 [Lua] ->moving spawner
12:04:06.654 [Lua] ->moving spawner
12:04:06.654 [Lua] ->moving spawner
12:04:06.654 [Lua] ->moving spawner
12:04:06.654 [Lua] ->moving spawner
12:04:06.654 [Lua] ->moving spawner
12:04:06.654 [Lua] ->moving spawner
12:04:06.654 [Lua] ->moving spawner
12:04:06.654 [Lua] ->moving spawner
12:04:06.681 [Lua] replace_hidden_spawners -> first try found: 1 cover points
12:04:06.681 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:04:06.681 [Lua] ->moving spawner
12:04:06.681 [Lua] ->moving spawner
12:04:06.681 [Lua] ->moving spawner
12:04:06.681 [Lua] ->moving spawner
12:04:06.681 [Lua] ->moving spawner
12:04:06.681 [Lua] ->moving spawner
12:04:06.681 [Lua] ->moving spawner
12:04:06.681 [Lua] ->moving spawner
12:04:06.681 [Lua] ->moving spawner
12:04:06.763 [Lua] Init group template: horde
12:04:07.192 [Lua] Init group template: horde
12:04:07.421 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:07.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 117, name: `unknown`
12:04:07.960 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:04:08.216 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:04:08.497 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:04:08.754 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:04:08.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 22, name: `unknown`
12:04:08.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 122, name: `unknown`
12:04:09.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown`
12:04:09.860 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:04:11.140 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:04:12.415 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:04:14.005 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:04:14.018 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845)
12:04:14.027 [Lua] setting up ambush-horde
12:04:14.027 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:04:14.027 [Lua] -> spawning: 12
12:04:14.027 [Lua] horde crated with id 6 of type ambush
12:04:14.027 [Lua] ambush horde has started
12:04:14.035 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:04:14.054 [Lua] setting up ambush-horde
12:04:14.054 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:04:14.054 [Lua] -> spawning: 12
12:04:14.054 [Lua] horde crated with id 7 of type ambush
12:04:14.054 [Lua] ambush horde has started
12:04:16.999 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:17.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown`
12:04:17.296 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:17.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown`
12:04:19.125 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 95 98
12:04:19.126 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 96 97
12:04:19.137 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 97 97
12:04:19.333 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 95 111
12:04:19.345 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 96 110
12:04:19.345 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 97 109
12:04:19.345 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 100 108
12:04:19.346 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 101 107
12:04:19.359 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 102 106
12:04:19.359 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 103 105
12:04:19.718 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:20.637 [Lua] Init group template: horde
12:04:20.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 98, name: `unknown`
12:04:21.194 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:04:21.700 [Lua] event horde ends!
12:04:21.700 [Lua] event horde ends!
12:04:22.189 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:22.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 110, name: `unknown`
12:04:23.218 [Lua] Init group template: horde
12:04:23.565 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:23.876 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:23.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown`
12:04:23.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 177, name: `unknown`
12:04:25.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_02` for object id: 135, name: `unknown`
12:04:26.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:04:28.284 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:28.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown`
12:04:30.292 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 98 117
12:04:30.518 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:04:31.054 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:31.939 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:04:32.032 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:04:32.075 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:32.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown`
12:04:32.380 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:04:32.843 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:04:33.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown`
12:04:33.199 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:04:33.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:04:33.434 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:33.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 147, name: `unknown`
12:04:34.078 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 99 106
12:04:34.186 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:04:34.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 132, name: `unknown`
12:04:34.798 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:04:34.946 [Lua] event horde ends!
12:04:35.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown`
12:04:35.158 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:04:35.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 40, name: `unknown`
12:04:36.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:04:38.414 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:38.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown`
12:04:38.598 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:38.643 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:38.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 148, name: `unknown`
12:04:38.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 166, name: `unknown`
12:04:38.817 [Lua] setting up ambush-horde
12:04:38.817 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:04:38.817 [Lua] -> spawning: 12
12:04:38.817 [Lua] horde crated with id 8 of type ambush
12:04:38.817 [Lua] ambush horde has started
12:04:38.883 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:04:38.883 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:38.883 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:38.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 61, name: `unknown`
12:04:38.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown`
12:04:38.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 67, name: `unknown`
12:04:39.089 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:39.121 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:39.187 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:39.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 44, name: `unknown`
12:04:39.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 127, name: `unknown`
12:04:39.315 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:39.315 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:39.366 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:39.366 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:39.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 77, name: `unknown`
12:04:39.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 10, name: `unknown`
12:04:39.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown`
12:04:39.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown`
12:04:39.911 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:40.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 130, name: `unknown`
12:04:40.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 145, name: `unknown`
12:04:41.802 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:04:41.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:04:42.306 [Lua] replace_hidden_spawners -> first try found: 0 cover points
12:04:42.306 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
12:04:42.306 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:04:42.306 [Lua] ->moving spawner
12:04:42.306 [Lua] ->moving spawner
12:04:42.306 [Lua] ->moving spawner
12:04:42.306 [Lua] ->moving spawner
12:04:42.306 [Lua] ->moving spawner
12:04:42.306 [Lua] ->moving spawner
12:04:42.306 [Lua] ->moving spawner
12:04:42.306 [Lua] ->moving spawner
12:04:42.306 [Lua] ->moving spawner
12:04:42.306 [Lua] ->moving spawner
12:04:42.463 [Lua] Init group template: horde
12:04:44.976 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:04:44.988 [Lua] Spline already found!
12:04:45.037 [Lua] Init group template: spline_patrol
12:04:45.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:04:46.958 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:46.958 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:46.958 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:47.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown`
12:04:48.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 34, name: `unknown`
12:04:48.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 129, name: `unknown`
12:04:49.820 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 126 135
12:04:49.820 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 127 134
12:04:49.820 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 128 133
12:04:49.837 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 129 133
12:04:49.837 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 130 132
12:04:49.837 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 131 131
12:04:50.173 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 126 134
12:04:50.173 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 127 133
12:04:50.173 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 128 132
12:04:50.173 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 129 131
12:04:50.190 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 130 130
12:04:50.517 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 126 129
12:04:50.517 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 127 128
12:04:50.826 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 120 123
12:04:50.854 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 9 122
12:04:51.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:04:51.288 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:51.289 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:04:51.562 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:51.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown`
12:04:51.832 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 33 118
12:04:51.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown`
12:04:52.001 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:52.013 [Lua] setting up ambush-horde
12:04:52.013 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:04:52.013 [Lua] -> spawning: 12
12:04:52.013 [Lua] horde crated with id 10 of type ambush
12:04:52.013 [Lua] Ambush horde spawn failed B - no matching spawners found!
12:04:52.013 [Lua] setting up vector-horde
12:04:52.013 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:04:52.013 [Lua] --> horde wants to spawn ahead of players (0.34123170201311/0.67
12:04:52.013 [Lua] -> spawning: 12
12:04:52.013 [Lua] horde crated with id 11 of type vector
12:04:52.013 [Lua] vector horde has started
12:04:52.083 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 9 116
12:04:52.087 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:52.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 48, name: `unknown`
12:04:52.497 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 42 114
12:04:52.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 40, name: `unknown`
12:04:52.628 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:53.000 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:53.050 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:53.051 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:04:53.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown`
12:04:53.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 105, name: `unknown`
12:04:53.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown`
12:04:53.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 108, name: `unknown`
12:04:53.447 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:53.592 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 83 108
12:04:53.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:04:53.700 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 15 107
12:04:54.497 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:54.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown`
12:04:55.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 132, name: `unknown`
12:04:56.327 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
12:04:56.327 [Lua] [GameNetworkManager] destroying game object with go_id=43
12:04:56.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:04:57.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:04:58.637 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:58.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown`
12:04:59.220 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:04:59.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 85, name: `unknown`
12:05:06.342 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 83 109
12:05:09.460 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 114 115
12:05:09.820 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 116 127
12:05:09.838 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 117 126
12:05:12.132 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:12.132 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:05:12.149 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:12.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown`
12:05:12.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:05:12.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown`
12:05:12.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 161, name: `unknown`
12:05:14.102 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:05:14.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown`
12:05:16.878 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:05:16.900 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:17.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown`
12:05:17.897 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:19.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 140, name: `unknown`
12:05:19.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown`
12:05:20.461 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:20.536 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:05:20.620 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:05:20.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 160, name: `unknown`
12:05:21.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:05:21.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 61, name: `unknown`
12:05:21.790 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:05:21.791 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=337
12:05:21.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
12:05:21.940 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:05:22.302 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:22.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 191, name: `unknown`
12:05:22.564 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:23.388 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:05:23.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown`
12:05:23.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:05:23.614 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:23.614 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:05:23.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 102, name: `unknown`
12:05:23.887 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:05:23.887 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:23.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 80, name: `unknown`
12:05:24.128 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:24.129 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:24.216 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:24.531 [Lua] setting up ambush-horde
12:05:24.531 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:05:24.531 [Lua] -> spawning: 12
12:05:24.531 [Lua] horde crated with id 12 of type ambush
12:05:24.531 [Lua] ambush horde has started
12:05:24.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:05:24.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 182, name: `unknown`
12:05:25.037 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:25.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 136, name: `unknown`
12:05:25.609 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:25.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown`
12:05:26.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 149, name: `unknown`
12:05:26.766 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:26.819 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:05:26.924 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:27.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 186, name: `unknown`
12:05:27.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown`
12:05:27.331 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:05:27.379 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:05:28.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:05:28.551 [Lua] Init group template: horde
12:05:28.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:05:29.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:05:29.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:05:31.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:05:32.655 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:33.817 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
12:05:33.818 [Lua] [GameNetworkManager] destroying game object with go_id=53
12:05:34.263 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:05:34.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown`
12:05:34.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:05:35.228 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:05:35.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown`
12:05:35.947 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:36.856 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:37.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 176, name: `unknown`
12:05:37.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 144, name: `unknown`
12:05:38.963 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 20 113
12:05:39.795 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
12:05:39.797 [Lua] [GameNetworkManager] destroying game object with go_id=50
12:05:39.867 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 17 112
12:05:39.937 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 43 111
12:05:41.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:05:46.950 [Lua] event horde ends!
12:05:47.092 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:05:47.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 72, name: `unknown`
12:05:48.620 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:05:48.637 [Lua] setting up ambush-horde
12:05:48.637 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:05:48.637 [Lua] -> spawning: 12
12:05:48.637 [Lua] horde crated with id 13 of type ambush
12:05:48.637 [Lua] Ambush horde spawn failed B - no matching spawners found!
12:05:48.637 [Lua] setting up vector-horde
12:05:48.637 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:05:48.637 [Lua] --> horde wants to spawn ahead of players (0.21082220908421/0.67
12:05:48.637 [Lua] -> spawning: 12
12:05:48.637 [Lua] horde crated with id 14 of type vector
12:05:48.637 [Lua] vector horde has started
12:05:50.819 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:51.560 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:52.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 20, name: `unknown`
12:05:52.318 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:52.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown`
12:05:53.141 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:53.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown`
12:05:54.891 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:55.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 189, name: `unknown`
12:05:55.558 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:55.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown`
12:05:56.535 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:56.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 83, name: `unknown`
12:05:56.876 [Lua] Init group template: horde
12:05:57.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown`
12:05:58.466 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:59.086 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:05:59.087 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=380
12:05:59.088 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
12:05:59.503 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:05:59.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown`
12:05:59.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 52, name: `unknown`
12:06:05.069 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:06:05.070 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=385
12:06:05.070 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
12:06:06.732 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:06:07.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 57, name: `unknown`
12:06:09.384 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:06:09.385 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:06:12.364 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:06:13.376 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:06:13.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown`
12:06:13.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 32, name: `unknown`
12:06:19.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:06:20.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:06:20.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:06:20.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:06:20.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:06:21.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:06:21.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 112, name: `unknown`
12:06:25.941 [Lua] state dead despawn
12:06:25.952 [Lua] [GameNetworkManager] destroying game object with go_id=26
12:06:30.051 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:06:30.051 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:06:30.051 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:06:30.051 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:06:30.051 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:06:30.051 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:06:30.051 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:06:30.051 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:06:30.051 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:06:30.052 [Save] Saving `save_data`
12:06:30.052 [Lua] gm_event_end_conditions_met false true
12:06:30.053 [Lua] Game lost
12:06:30.060 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:06:30.061 [Save] Save done
12:06:30.061 [Save] Saving `save_data`
12:06:30.063 [Lua] generate_backend_stats 110000101ead6cb:1
12:06:30.072 [Save] Save done
12:06:30.079 [Lua] PlayFabMirrorBase:_commit_internal nil
12:06:30.079 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:06:30.079 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:06:30.080 [Save] Saving `save_data`
12:06:30.086 [Lua] commit result success 17
12:06:30.087 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:06:30.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 50
12:06:30.087 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
12:06:30.090 [Save] Save done
12:06:30.095 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 50 14
12:06:30.956 [Lua] [PlayFabRequestQueue] EAC Enabled! 50
12:06:30.956 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 50
12:06:31.659 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 50
12:06:37.967 [Lua] ConflictDirector - destroy all units
12:06:37.978 [Lua] Horde killed: ?
12:06:37.979 [Lua] Horde killed: ?
12:06:37.979 [Lua] Horde killed: ?
12:06:37.981 [Lua] Horde killed: ?
12:06:37.982 [Lua] Horde killed: ?
12:06:37.982 [Lua] Horde killed: ?
12:06:37.983 [Lua] Horde killed: ?
12:06:38.308 [Lua] TRANSITION nil nil inn_level
12:06:38.308 [Lua] Transition type "inn_level", is server: true
12:06:38.308 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:06:38.308 [Lua] [GameNetworkManager] Leaving game...
12:06:38.308 [Lua] [GameNetworkManager] Shutting down game session host.
12:06:38.308 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:06:38.308 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:06:38.308 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=194.42
12:06:38.312 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:06:40.356 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:06:40.356 [Lua] [Managers] Calling function on all managers:
12:06:40.356 [Lua] Clearing all global lookup lists
12:06:40.356 [Lua] [IngamePlayerListUI] - Destroy
12:06:40.356 [Lua] [EquipmentUI] - Destroy
12:06:40.356 [Lua] [AbilityUI] - Destroy
12:06:40.356 [Lua] [GamePadAbilityUI] - Destroy
12:06:40.356 [Lua] [GamePadEquipmentUI] - Destroy
12:06:40.357 [Lua] [IngameUI] destroy
12:06:40.392 [Lua] [Managers] Destroying manager group:
12:06:40.398 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:06:40.445 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:06:40.449 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
12:06:40.450 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:06:40.451 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:06:40.453 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:06:40.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:06:40.458 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
12:06:40.458 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:06:40.460 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:06:40.464 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
12:06:40.466 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:06:40.469 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:06:40.470 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:06:40.471 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:06:40.476 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:06:40.478 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:06:40.479 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:06:40.479 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:06:40.481 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:06:40.484 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:06:40.487 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
12:06:40.489 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:06:40.498 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:06:40.498 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:06:40.498 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:06:40.498 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
12:06:40.498 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:06:40.498 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 29, User: 110000101ead6cb "Samoly"
<>
12:06:40.498 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12157903; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BC962F0
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 0000000005798530; application_shutdown = nil; unit_spawner = table: 00000000022929C0; world = [World]; unit_storage = table: 000000000FEABCC0; units = table: 000000000FD16CF0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000005798530
[8] self = table: 0000000010404290; dt = 0.0040912558324635029; t = 2610.3650405879598; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0040912558324635029; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040912558324635029; t = 2610.3650405879598
[10] dt = 0.0040912558324635029
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000ECD39C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000082344B0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000ECE6CA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB85490; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FA559C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 184.58724158797412; input_manager = table: 000000000CB0FBB0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DAF12A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0040912558324635029; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000082344B0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 00000000057997B0; exit_time = 194.41811393108219; dice_keeper = table: 000000000C2070F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000ECE08F0;
<>
<>
12:06:40.498 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:06:40.498 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:06:40.498 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
12:06:40.498 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:06:40.498 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 30, User: 110000101ead6cb "Samoly"
<>
12:06:40.499 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12157903; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BC962F0
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 0000000005798530; application_shutdown = nil; unit_spawner = table: 00000000022929C0; world = [World]; unit_storage = table: 000000000FEABCC0; units = table: 000000000FD16CF0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000005798530
[8] self = table: 0000000010404290; dt = 0.0040912558324635029; t = 2610.3650405879598; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0040912558324635029; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040912558324635029; t = 2610.3650405879598
[10] dt = 0.0040912558324635029
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000ECD39C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000082344B0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000ECE6CA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB85490; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FA559C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 184.58724158797412; input_manager = table: 000000000CB0FBB0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DAF12A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0040912558324635029; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000082344B0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 00000000057997B0; exit_time = 194.41811393108219; dice_keeper = table: 000000000C2070F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000ECE08F0;
<>
<>
12:06:40.499 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:06:40.499 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:06:40.499 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
12:06:40.499 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:06:40.499 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 31, User: 110000101ead6cb "Samoly"
<>
12:06:40.499 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12157903; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BC962F0
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 0000000005798530; application_shutdown = nil; unit_spawner = table: 00000000022929C0; world = [World]; unit_storage = table: 000000000FEABCC0; units = table: 000000000FD16CF0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000005798530
[8] self = table: 0000000010404290; dt = 0.0040912558324635029; t = 2610.3650405879598; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0040912558324635029; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040912558324635029; t = 2610.3650405879598
[10] dt = 0.0040912558324635029
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000ECD39C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000082344B0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000ECE6CA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB85490; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FA559C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 184.58724158797412; input_manager = table: 000000000CB0FBB0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DAF12A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0040912558324635029; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000082344B0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 00000000057997B0; exit_time = 194.41811393108219; dice_keeper = table: 000000000C2070F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000ECE08F0;
<>
<>
12:06:40.499 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:06:40.499 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:06:40.499 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
12:06:40.499 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:06:40.500 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 32, User: 110000101ead6cb "Samoly"
<>
12:06:40.500 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12157903; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BC962F0
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 0000000005798530; application_shutdown = nil; unit_spawner = table: 00000000022929C0; world = [World]; unit_storage = table: 000000000FEABCC0; units = table: 000000000FD16CF0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000005798530
[8] self = table: 0000000010404290; dt = 0.0040912558324635029; t = 2610.3650405879598; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0040912558324635029; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040912558324635029; t = 2610.3650405879598
[10] dt = 0.0040912558324635029
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000ECD39C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000082344B0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000ECE6CA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB85490; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FA559C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 184.58724158797412; input_manager = table: 000000000CB0FBB0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DAF12A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0040912558324635029; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000082344B0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 00000000057997B0; exit_time = 194.41811393108219; dice_keeper = table: 000000000C2070F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005798530;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000ECE08F0;
<>
<>
12:06:40.500 [Lua] [Matchmaking] unregister rpcs
12:06:40.500 [Lua] ############### UNLOADING PACKAGES ###############
12:06:40.500 [Lua] [Managers] Calling function on all managers:
12:06:40.500 [Lua] [Managers] Destroying manager group:
12:06:40.500 [Lua] [Gamestate] Enter state StateLoading
12:06:40.505 [Lua] Found camera: end_screen_camera
12:06:40.505 [Lua] [EndViewState] Enter Substate EndViewStateSummary
12:06:40.506 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:06:40.506 [Lua] [Matchmaking] register rpcs
12:06:40.506 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:06:40.506 [Lua] Set lobby begin:
12:06:40.506 [Lua] Lobby data twitch_enabled = false
12:06:40.506 [Lua] Lobby data power_level = 0
12:06:40.506 [Lua] Lobby data unique_server_name = Samoly
12:06:40.506 [Lua] Lobby data difficulty_tweak = 0
12:06:40.506 [Lua] Lobby data host = 110000101ead6cb
12:06:40.506 [Lua] Lobby data game_mode = 9
12:06:40.506 [Lua] Lobby data is_private = false
12:06:40.506 [Lua] Lobby data match_started = true
12:06:40.506 [Lua] Lobby data mechanism = adventure
12:06:40.506 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:06:40.506 [Lua] Lobby data player_slot_1 = 0:0
12:06:40.507 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:06:40.507 [Lua] Lobby data difficulty = cataclysm_3
12:06:40.507 [Lua] Lobby data quick_game = false
12:06:40.507 [Lua] Lobby data weave_index = 155
12:06:40.507 [Lua] Lobby data matchmaking = false
12:06:40.507 [Lua] Lobby data weave_name = weave_155
12:06:40.507 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:06:40.507 [Lua] Lobby data num_players = 4
12:06:40.507 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:06:40.507 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:06:40.507 [Lua] Lobby data country_code = FI
12:06:40.507 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:06:40.507 [Lua] Lobby data eac_authorized = true
12:06:40.507 [Lua] Set lobby end.
12:06:40.507 [Lua] registering RPCs
12:06:40.507 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:06:40.507 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:06:40.507 [Lua] Set lobby begin:
12:06:40.507 [Lua] Lobby data twitch_enabled = false
12:06:40.507 [Lua] Lobby data power_level = 0
12:06:40.507 [Lua] Lobby data unique_server_name = Samoly
12:06:40.507 [Lua] Lobby data difficulty_tweak = 0
12:06:40.507 [Lua] Lobby data host = 110000101ead6cb
12:06:40.507 [Lua] Lobby data game_mode = 3
12:06:40.508 [Lua] Lobby data is_private = false
12:06:40.508 [Lua] Lobby data match_started = true
12:06:40.508 [Lua] Lobby data mechanism = adventure
12:06:40.508 [Lua] Lobby data level_key = inn_level
12:06:40.508 [Lua] Lobby data player_slot_1 = 0:0
12:06:40.508 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:06:40.508 [Lua] Lobby data difficulty = cataclysm_3
12:06:40.508 [Lua] Lobby data quick_game = false
12:06:40.508 [Lua] Lobby data weave_index = 155
12:06:40.508 [Lua] Lobby data matchmaking = false
12:06:40.508 [Lua] Lobby data weave_name = weave_155
12:06:40.508 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:06:40.508 [Lua] Lobby data num_players = 4
12:06:40.508 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:06:40.508 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:06:40.508 [Lua] Lobby data country_code = FI
12:06:40.508 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:06:40.508 [Lua] Lobby data eac_authorized = true
12:06:40.508 [Lua] Set lobby end.
12:06:40.508 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:06:40.512 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:06:40.512 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:06:40.512 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:06:40.520 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life
12:06:40.531 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life
12:06:40.553 [Umbra] Unload tome
12:06:40.556 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler
12:06:40.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:06:40.556 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:06:40.556 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:06:40.556 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
12:06:40.556 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:06:40.557 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:06:40.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:06:40.601 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:06:40.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:06:40.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:06:40.727 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:06:40.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:06:40.760 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:06:40.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:06:40.811 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:06:40.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:06:41.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x39908, position: 4813914
12:06:47.516 [Lua] [EndViewState] Exit Substate EndViewStateSummary
12:06:47.703 [Lua] ### Sending rpc_level_loaded
12:06:47.703 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
12:06:47.703 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:06:47.704 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:06:47.704 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:06:47.721 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:06:47.721 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:06:47.803 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:26 my_peer_id:110000101ead6cb
12:06:47.803 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:26 my_peer_id:110000101ead6cb
12:06:47.803 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:26 my_peer_id:110000101ead6cb
12:06:47.803 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:26 my_peer_id:110000101ead6cb
12:06:47.804 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:26 my_peer_id:110000101ead6cb
12:06:47.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:06:47.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:47.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient
12:06:47.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:06:47.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:06:47.906 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:06:47.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:06:47.922 [Lua] [LevelTransitionHandler] Level load completed!
12:06:47.922 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12157903 - use_random_directors: true - overriden_conflict: nil
12:06:47.925 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:06:47.925 [Lua] checking dlc's against conflict directors
12:06:47.925 [Lua] number of factions to include 3
12:06:47.925 [Lua] number of factions added 3
12:06:47.925 [Lua] --- --- ---
12:06:47.925 [Lua] Starting... difficulty 'cataclysm_3'
12:06:47.925 [Lua] These are the starting conflict directors:
12:06:47.925 [Lua] inn_level
12:06:47.925 [Lua] --- --- ---
12:06:47.925 [Lua]
12:06:47.925 [Lua] DONE! Found the following directors:
12:06:47.925 [Lua] (free: 35), Master hash is:
12:06:47.925 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:06:47.925 [Lua] load_startup_enemy_packages: --------------
12:06:47.925 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:06:47.925 [Lua] critter_rat
12:06:47.939 [Lua] ### Sending rpc_level_loaded
12:06:47.939 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
12:06:47.939 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:06:47.955 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:06:47.955 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:06:48.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:06:48.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:06:48.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:06:48.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:06:48.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:06:48.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:06:48.126 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26
12:06:48.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:06:48.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:06:48.192 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
12:06:48.192 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:06:48.192 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:06:48.192 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:06:48.192 [Lua] Starting async level spawning of levels/inn/world
12:06:48.193 [Umbra] Init version: 3.4.15 :: 16 threads
12:06:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:27 my_peer_id:110000101ead6cb
12:06:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:27 my_peer_id:110000101ead6cb
12:06:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:27 my_peer_id:110000101ead6cb
12:06:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:27 my_peer_id:110000101ead6cb
12:06:48.249 [Lua] ### Sending rpc_level_loaded
12:06:48.249 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
12:06:48.249 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:06:48.249 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:06:48.249 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:06:48.250 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:27 my_peer_id:110000101ead6cb
12:06:48.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:48.250 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:06:48.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
12:06:48.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:06:48.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read,
12:06:48.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:06:48.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:06:48.323 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:06:48.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
12:06:48.385 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
12:06:48.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:06:48.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
12:06:48.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:06:48.411 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:06:48.411 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:06:48.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:06:48.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:06:48.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:06:48.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:06:48.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:28 my_peer_id:110000101ead6cb
12:06:48.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:28 my_peer_id:110000101ead6cb
12:06:48.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:28 my_peer_id:110000101ead6cb
12:06:48.546 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:28 my_peer_id:110000101ead6cb
12:06:48.546 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:28 my_peer_id:110000101ead6cb
12:06:48.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:48.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:48.546 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
12:06:48.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:06:48.554 [Lua] Async level spawning done
12:06:48.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:06:48.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:06:48.594 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
12:06:48.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:06:48.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:06:48.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:06:48.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:06:48.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:06:48.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:06:48.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:06:48.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:06:48.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:06:48.965 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:06:49.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:06:49.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:06:49.048 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
12:06:49.148 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
12:06:49.148 [Lua] [PackageManager] Force_load: wwise/blunderbuss
12:06:49.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:06:49.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:06:49.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:06:49.234 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28
12:06:51.128 [Lua] ### Sending rpc_level_loaded
12:06:51.128 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
12:06:51.128 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:06:51.128 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:06:51.128 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:06:52.705 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:06:52.705 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:06:52.705 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:06:52.705 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:06:52.705 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:06:52.705 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:06:52.706 [Lua] ### Sending rpc_level_loaded
12:06:52.706 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
12:06:52.706 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:06:52.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:29 my_peer_id:110000101ead6cb
12:06:52.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:29 my_peer_id:110000101ead6cb
12:06:52.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:29 my_peer_id:110000101ead6cb
12:06:52.839 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:29 my_peer_id:110000101ead6cb
12:06:52.839 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:29 my_peer_id:110000101ead6cb
12:06:52.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:52.839 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
12:06:52.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:06:52.889 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:06:52.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:06:52.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
12:06:52.890 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
12:06:52.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:06:52.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:06:52.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:06:52.924 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
12:06:53.008 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
12:06:53.008 [Lua] [PackageManager] Force_load: wwise/rakegun
12:06:53.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:06:53.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:06:53.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:06:53.076 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29
12:06:53.714 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:06:53.714 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:06:53.714 [Lua] [Matchmaking] unregister rpcs
12:06:53.714 [Lua] Set lobby begin:
12:06:53.714 [Lua] Lobby data twitch_enabled = false
12:06:53.714 [Lua] Lobby data power_level = 0
12:06:53.714 [Lua] Lobby data unique_server_name = Samoly
12:06:53.714 [Lua] Lobby data difficulty_tweak = 0
12:06:53.714 [Lua] Lobby data host = 110000101ead6cb
12:06:53.714 [Lua] Lobby data game_mode = 3
12:06:53.714 [Lua] Lobby data is_private = false
12:06:53.714 [Lua] Lobby data match_started = true
12:06:53.714 [Lua] Lobby data mechanism = adventure
12:06:53.714 [Lua] Lobby data level_key = inn_level
12:06:53.714 [Lua] Lobby data player_slot_1 = 0:0
12:06:53.714 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:06:53.714 [Lua] Lobby data difficulty = cataclysm_3
12:06:53.715 [Lua] Lobby data quick_game = false
12:06:53.715 [Lua] Lobby data weave_index = 155
12:06:53.715 [Lua] Lobby data matchmaking = false
12:06:53.715 [Lua] Lobby data weave_name = weave_155
12:06:53.715 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:06:53.715 [Lua] Lobby data num_players = 4
12:06:53.715 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:06:53.715 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:06:53.715 [Lua] Lobby data country_code = FI
12:06:53.715 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:06:53.715 [Lua] Lobby data eac_authorized = true
12:06:53.715 [Lua] Set lobby end.
12:06:53.715 [Lua] [Managers] Destroying manager group:
12:06:53.716 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:06:53.716 [Lua] [Gamestate] Enter StateIngame HOST
12:06:53.716 [Lua] [Managers] Calling function on all managers:
12:06:53.716 [Lua] <>level = inn_level<>
12:06:53.716 [Lua] Set lobby begin:
12:06:53.716 [Lua] Lobby data twitch_enabled = false
12:06:53.716 [Lua] Lobby data power_level = 0
12:06:53.716 [Lua] Lobby data unique_server_name = Samoly
12:06:53.716 [Lua] Lobby data difficulty_tweak = 0
12:06:53.716 [Lua] Lobby data host = 110000101ead6cb
12:06:53.716 [Lua] Lobby data game_mode = 3
12:06:53.716 [Lua] Lobby data is_private = false
12:06:53.716 [Lua] Lobby data match_started = true
12:06:53.716 [Lua] Lobby data mechanism = adventure
12:06:53.716 [Lua] Lobby data level_key = inn_level
12:06:53.716 [Lua] Lobby data player_slot_1 = 0:0
12:06:53.716 [Lua] Lobby data selected_level_key = inn_level
12:06:53.716 [Lua] Lobby data difficulty = cataclysm_3
12:06:53.717 [Lua] Lobby data quick_game = false
12:06:53.717 [Lua] Lobby data weave_index = 155
12:06:53.717 [Lua] Lobby data matchmaking = false
12:06:53.717 [Lua] Lobby data weave_name = weave_155
12:06:53.717 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:06:53.717 [Lua] Lobby data num_players = 4
12:06:53.717 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:06:53.717 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:06:53.717 [Lua] Lobby data country_code = FI
12:06:53.717 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:06:53.717 [Lua] Lobby data eac_authorized = true
12:06:53.717 [Lua] Set lobby end.
12:06:53.717 [Lua] [StateIngame] Server ingame
12:06:53.721 [Lua] Set lobby begin:
12:06:53.721 [Lua] Lobby data twitch_enabled = false
12:06:53.721 [Lua] Lobby data power_level = 0
12:06:53.721 [Lua] Lobby data unique_server_name = Samoly
12:06:53.721 [Lua] Lobby data difficulty_tweak = 0
12:06:53.721 [Lua] Lobby data host = 110000101ead6cb
12:06:53.721 [Lua] Lobby data game_mode = 3
12:06:53.721 [Lua] Lobby data is_private = false
12:06:53.721 [Lua] Lobby data match_started = true
12:06:53.721 [Lua] Lobby data mechanism = adventure
12:06:53.721 [Lua] Lobby data level_key = inn_level
12:06:53.721 [Lua] Lobby data player_slot_1 = 0:0
12:06:53.721 [Lua] Lobby data selected_level_key = inn_level
12:06:53.721 [Lua] Lobby data difficulty = cataclysm_3
12:06:53.721 [Lua] Lobby data quick_game = false
12:06:53.721 [Lua] Lobby data weave_index = 155
12:06:53.721 [Lua] Lobby data matchmaking = false
12:06:53.721 [Lua] Lobby data weave_name = weave_155
12:06:53.721 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:06:53.721 [Lua] Lobby data num_players = 4
12:06:53.721 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:06:53.721 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:06:53.722 [Lua] Lobby data country_code = FI
12:06:53.722 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:06:53.722 [Lua] Lobby data eac_authorized = true
12:06:53.722 [Lua] Set lobby end.
12:06:53.722 [Lua] [Matchmaking] register rpcs
12:06:53.722 [Lua] GameNetworkManager:init... creating game session
12:06:53.722 [Lua] Host GameSession.make_game_session_host with session:
12:06:53.722 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:06:53.722 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:06:53.722 [Lua] [GameNetworkManager] self.is_server = true
12:06:53.722 [Network] Setting artificial MTU limit to 576
12:06:53.722 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:06:53.730 [Lua] Switching ConflictSettings: to: inn_level
12:06:53.730 [Lua] pacing=disabled
12:06:53.730 [Lua] roaming=nil
12:06:53.730 [Lua] disabled=false
12:06:53.730 [Lua] pack_spawning=disabled
12:06:53.730 [Lua] contained_breeds=nil
12:06:53.730 [Lua] boss=disabled
12:06:53.730 [Lua] horde=disabled
12:06:53.730 [Lua] specials=disabled
12:06:53.730 [Lua] name=inn_level
12:06:53.730 [Lua] intensity=disabled
12:06:53.730 [Lua] ---
12:06:53.731 [Lua] [LevelAnalysis] set_random_seed( 12157903)
12:06:53.733 [Lua] [AIInterestPointSystem] Level Seed: 12157903
12:06:53.733 [Lua]
12:06:53.733 [Lua] [entity_system_bag] = table
12:06:53.733 [Lua] [entity_system_bag] = metatable
12:06:53.733 [Lua] [startup_data] = table
12:06:53.733 [Lua] [entity_manager] = table
12:06:53.733 [Lua] [entity_manager] = metatable
12:06:53.733 [Lua] [unit_spawner] = table
12:06:53.733 [Lua] [unit_spawner] = metatable
12:06:53.733 [Lua] [unit_storage] = table
12:06:53.733 [Lua] [unit_storage] = metatable
12:06:53.733 [Lua] [dice_keeper] = table
12:06:53.733 [Lua] [dice_keeper] = metatable
12:06:53.733 [Lua] [is_server] = true (boolean)
12:06:53.733 [Lua] [world] = [World]
12:06:53.733 [Lua] [system_api] = table
12:06:53.733 [Lua] [entity_system] = table
12:06:53.733 [Lua] [entity_system] = metatable
12:06:53.733 [Lua] [network_lobby] = table
12:06:53.733 [Lua] [network_lobby] = metatable
12:06:53.733 [Lua] [profile_synchronizer] = table
12:06:53.733 [Lua] [profile_synchronizer] = metatable
12:06:53.733 [Lua] [level_transition_handler] = table
12:06:53.733 [Lua] [level_transition_handler] = metatable
12:06:53.733 [Lua] [num_local_human_players] = 1 (number)
12:06:53.733 [Lua] [statistics_db] = table
12:06:53.733 [Lua] [statistics_db] = metatable
12:06:53.733 [Lua] [network_server] = table
12:06:53.733 [Lua] [network_server] = metatable
12:06:53.733 [Lua] [input_manager] = table
12:06:53.733 [Lua] [input_manager] = metatable
12:06:53.733 [Lua] [network_clock] = table
12:06:53.733 [Lua] [network_clock] = metatable
12:06:53.733 [Lua] [network_transmit] = table
12:06:53.733 [Lua] [network_transmit] = metatable
12:06:53.733 [Lua] [free_flight_manager] = table
12:06:53.733 [Lua] [free_flight_manager] = metatable
12:06:53.733 [Lua] [network_manager] = table
12:06:53.733 [Lua] [network_manager] = metatable
12:06:53.733 [Lua] [network_event_delegate] = table
12:06:53.733 [Lua] [network_event_delegate] = metatable
12:06:53.733 [Lua]
12:06:53.734 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:06:53.734 [Lua] ignoring extension VersusInteractObjectiveExtension
12:06:53.734 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:06:53.734 [Lua] ignoring extension VersusSocketObjectiveExtension
12:06:53.734 [Lua] ignoring extension VersusTargetObjectiveExtension
12:06:53.734 [Lua] ignoring extension VersusMissionObjectiveExtension
12:06:53.734 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:06:53.736 [Lua] [AchievementManager] Achievements using the steam platform
12:06:53.780 [Lua] [StateIngame] Level seed: 12157903
12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:06:53.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:06:53.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:06:53.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:06:53.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:06:53.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
12:06:53.788 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
12:06:53.790 [Lua] [LevelAnalysis] set_random_seed( 12157903)
12:06:53.794 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:06:53.794 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
12:06:53.794 [Lua] [IngameUI] init
12:06:53.808 [SteamVoipClient] select_out(110000101982738, off)
12:06:53.808 [SteamVoipClient] select_out(110000101ead6cb, off)
12:06:53.808 [SteamVoipClient] select_out(110000103faf286, off)
12:06:53.808 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:06:53.814 [Lua] cb_razer_chroma_setup
12:06:53.855 [Lua] completed
12:06:53.855 [Lua] completed
12:06:53.855 [Lua] completed
12:06:53.855 [Lua] completed
12:06:53.866 [Lua] completed
12:06:53.867 [Lua] completed
12:06:53.868 [Lua] [Matchmaking] Cancelling matchmaking
12:06:53.868 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:06:53.868 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:06:53.869 [Lua] Set lobby begin:
12:06:53.869 [Lua] Lobby data twitch_enabled = false
12:06:53.869 [Lua] Lobby data power_level = 835
12:06:53.869 [Lua] Lobby data unique_server_name = Samoly
12:06:53.869 [Lua] Lobby data difficulty_tweak = 0
12:06:53.869 [Lua] Lobby data host = 110000101ead6cb
12:06:53.869 [Lua] Lobby data game_mode = 3
12:06:53.869 [Lua] Lobby data is_private = false
12:06:53.869 [Lua] Lobby data match_started = true
12:06:53.869 [Lua] Lobby data mechanism = adventure
12:06:53.869 [Lua] Lobby data level_key = inn_level
12:06:53.869 [Lua] Lobby data player_slot_1 = 0:0
12:06:53.869 [Lua] Lobby data selected_level_key = inn_level
12:06:53.869 [Lua] Lobby data difficulty = cataclysm_3
12:06:53.869 [Lua] Lobby data quick_game = false
12:06:53.869 [Lua] Lobby data weave_index = 155
12:06:53.869 [Lua] Lobby data matchmaking = false
12:06:53.870 [Lua] Lobby data weave_name = weave_155
12:06:53.870 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:06:53.870 [Lua] Lobby data num_players = 4
12:06:53.870 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:06:53.870 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:06:53.870 [Lua] Lobby data country_code = FI
12:06:53.870 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:06:53.870 [Lua] Lobby data eac_authorized = true
12:06:53.870 [Lua] Set lobby end.
12:06:53.871 [Flow] complete_skittergate_legend true
12:06:53.871 [Flow] complete_all_helmgart_levels_recruit true
12:06:53.872 [Flow] WitchHunterLevel:35
12:06:53.872 [Flow] LeaderYes
12:06:53.872 [Flow] ALL PC XP:304250
12:06:53.872 [Flow] Has "bogenhafen" DLC:true
12:06:53.872 [Flow] WH XP:60850
12:06:53.872 [Flow] Number of crafted items:7152
12:06:53.872 [Flow] Has "pre_order" DLC:true
12:06:53.872 [Flow] Sum of Powe Levels:1500
12:06:53.872 [Flow] lodestone diff 1:false
12:06:53.872 [Flow] magnus and forest activated
12:06:53.872 [Flow] magnus and forest activated
12:06:53.872 [Flow] cemetery and forest activated
12:06:53.872 [Flow] magnus and cemetery
12:06:53.872 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:06:53.872 [Flow] ALL RUNES ACTIVATED
12:06:53.872 [Flow] magnus and forest activated
12:06:53.872 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:06:53.872 [Flow] ALL RUNES ACTIVATED
12:06:53.872 [Flow] cemetery and forest activated
12:06:53.872 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:06:53.872 [Flow] ALL RUNES ACTIVATED
12:06:53.872 [Flow] magnus and forest activated
12:06:53.872 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:06:53.872 [Flow] ALL RUNES ACTIVATED
12:06:53.872 [Flow] magnus and cemetery
12:06:53.872 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:06:53.872 [Flow] ALL RUNES ACTIVATED
12:06:53.872 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:06:53.874 [Lua] CurrentConflictSettings inn_level
12:06:53.874 [Lua] [ConflictDirector] conflict_director is ai_ready
12:06:53.874 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:06:53.874 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:06:53.876 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:06:53.876 [Lua] Forming navigation groups in one frame
12:06:53.876 [Lua] Forming navigation groups
12:06:53.897 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000185537
12:06:53.899 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
12:06:53.899 [Lua] number of nav groups: 41
12:06:53.900 [Lua] number of refined nav groups : 23
12:06:53.903 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
12:06:53.903 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:06:53.904 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:06:53.904 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:06:53.906 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:06:53.906 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:06:53.906 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:06:53.906 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
12:06:53.906 [Lua] [Managers] Calling function on all managers:
12:06:53.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:06:53.906 [Save] Loading `ut_tweaks_presets`
12:06:53.907 [Save] Load done
12:06:53.921 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:06:53.921 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:06:53.921 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:06:53.921 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:06:54.013 [Lua] Set lobby begin:
12:06:54.013 [Lua] Lobby data twitch_enabled = false
12:06:54.014 [Lua] Lobby data power_level = 835
12:06:54.014 [Lua] Lobby data unique_server_name = Samoly
12:06:54.014 [Lua] Lobby data difficulty_tweak = 0
12:06:54.014 [Lua] Lobby data host = 110000101ead6cb
12:06:54.014 [Lua] Lobby data game_mode = 3
12:06:54.014 [Lua] Lobby data is_private = false
12:06:54.014 [Lua] Lobby data match_started = true
12:06:54.014 [Lua] Lobby data mechanism = adventure
12:06:54.014 [Lua] Lobby data level_key = inn_level
12:06:54.014 [Lua] Lobby data player_slot_1 = 0:0
12:06:54.014 [Lua] Lobby data selected_level_key = inn_level
12:06:54.014 [Lua] Lobby data difficulty = cataclysm_3
12:06:54.014 [Lua] Lobby data quick_game = false
12:06:54.014 [Lua] Lobby data weave_index = 155
12:06:54.014 [Lua] Lobby data matchmaking = false
12:06:54.014 [Lua] Lobby data weave_name = weave_155
12:06:54.014 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:06:54.014 [Lua] Lobby data num_players = 4
12:06:54.015 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:06:54.015 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:06:54.015 [Lua] Lobby data country_code = FI
12:06:54.015 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:06:54.015 [Lua] Lobby data eac_authorized = true
12:06:54.015 [Lua] Set lobby end.
12:06:54.015 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:06:54.015 [Lua] Breedfreezer (server) starting a hot join sync
12:06:54.015 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:06:54.015 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:06:54.015 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:06:54.015 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:06:54.015 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
12:06:54.015 [Lua] RemotePlayer:create_game_object( ) 27
12:06:54.030 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:06:54.030 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:06:54.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:06:54.030 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:06:54.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
12:06:54.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:06:54.031 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:06:54.043 [Lua] Set lobby begin:
12:06:54.043 [Lua] Lobby data twitch_enabled = false
12:06:54.044 [Lua] Lobby data power_level = 835
12:06:54.044 [Lua] Lobby data unique_server_name = Samoly
12:06:54.044 [Lua] Lobby data difficulty_tweak = 0
12:06:54.044 [Lua] Lobby data host = 110000101ead6cb
12:06:54.044 [Lua] Lobby data game_mode = 3
12:06:54.044 [Lua] Lobby data is_private = false
12:06:54.044 [Lua] Lobby data match_started = true
12:06:54.044 [Lua] Lobby data mechanism = adventure
12:06:54.044 [Lua] Lobby data level_key = inn_level
12:06:54.044 [Lua] Lobby data player_slot_1 = 0:0
12:06:54.044 [Lua] Lobby data selected_level_key = inn_level
12:06:54.044 [Lua] Lobby data difficulty = cataclysm_3
12:06:54.044 [Lua] Lobby data quick_game = false
12:06:54.044 [Lua] Lobby data weave_index = 155
12:06:54.044 [Lua] Lobby data matchmaking = false
12:06:54.044 [Lua] Lobby data weave_name = weave_155
12:06:54.044 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:06:54.044 [Lua] Lobby data num_players = 4
12:06:54.045 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:06:54.045 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:06:54.045 [Lua] Lobby data country_code = FI
12:06:54.045 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:06:54.045 [Lua] Lobby data eac_authorized = true
12:06:54.045 [Lua] Set lobby end.
12:06:54.045 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:06:54.045 [Lua] Breedfreezer (server) starting a hot join sync
12:06:54.045 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
12:06:54.045 [Lua] RemotePlayer:create_game_object( ) 29
12:06:54.059 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:06:54.059 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:06:54.060 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:06:54.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:06:54.138 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:06:54.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
12:06:54.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:06:54.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
12:06:54.192 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:06:54.192 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:06:54.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:06:54.193 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:06:54.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:06:54.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:06:54.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
12:06:54.214 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:06:54.214 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:06:54.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:06:54.237 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:06:54.237 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:06:54.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:06:54.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:06:54.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:06:54.282 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:06:54.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:06:54.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:06:54.343 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:06:54.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
12:06:54.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:06:54.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:06:54.387 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:06:54.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:06:54.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:06:54.404 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:06:54.404 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:06:54.419 [Lua] Set lobby begin:
12:06:54.419 [Lua] Lobby data twitch_enabled = false
12:06:54.420 [Lua] Lobby data power_level = 835
12:06:54.420 [Lua] Lobby data unique_server_name = Samoly
12:06:54.420 [Lua] Lobby data difficulty_tweak = 0
12:06:54.420 [Lua] Lobby data host = 110000101ead6cb
12:06:54.420 [Lua] Lobby data game_mode = 3
12:06:54.420 [Lua] Lobby data is_private = false
12:06:54.420 [Lua] Lobby data match_started = true
12:06:54.420 [Lua] Lobby data mechanism = adventure
12:06:54.420 [Lua] Lobby data level_key = inn_level
12:06:54.420 [Lua] Lobby data player_slot_1 = 0:0
12:06:54.420 [Lua] Lobby data selected_level_key = inn_level
12:06:54.420 [Lua] Lobby data difficulty = cataclysm_3
12:06:54.420 [Lua] Lobby data quick_game = false
12:06:54.420 [Lua] Lobby data weave_index = 155
12:06:54.420 [Lua] Lobby data matchmaking = false
12:06:54.420 [Lua] Lobby data weave_name = weave_155
12:06:54.420 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:06:54.421 [Lua] Lobby data num_players = 4
12:06:54.421 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:06:54.421 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:06:54.421 [Lua] Lobby data country_code = FI
12:06:54.421 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:06:54.421 [Lua] Lobby data eac_authorized = true
12:06:54.421 [Lua] Set lobby end.
12:06:54.421 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:06:54.421 [Lua] Breedfreezer (server) starting a hot join sync
12:06:54.421 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=36
12:06:54.421 [Lua] RemotePlayer:create_game_object( ) 36
12:06:54.437 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:06:54.437 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:06:54.437 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:06:54.437 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:06:54.437 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:06:54.437 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:06:54.437 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:06:54.437 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:06:54.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:06:54.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:06:54.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:06:54.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:06:54.438 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:06:54.438 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
12:06:54.438 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
12:06:54.438 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:06:54.443 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:06:54.443 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:06:54.443 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
12:06:54.445 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:06:54.445 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:06:54.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:06:54.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:06:54.460 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:06:54.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:06:54.460 [Lua] Players are leaving the safe zone
12:06:54.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:06:54.483 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:06:54.483 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:06:54.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:06:54.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:06:54.539 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:06:54.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
12:06:54.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:06:54.561 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:06:54.562 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:06:54.563 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:06:54.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:06:54.584 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:06:54.585 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
12:06:54.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:06:54.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:06:54.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
12:06:54.606 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:06:54.606 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:06:54.606 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:06:54.607 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
12:06:54.608 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:06:54.609 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:06:54.611 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
12:06:54.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:06:54.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:06:54.620 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:06:54.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
12:06:54.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:06:54.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:06:54.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:06:54.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
12:06:54.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:06:54.668 [Lua] StateInGameRunning:_game_actually_starts()
12:06:54.668 [Lua] #################################################################################################################
12:06:54.668 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:06:54.668 [Lua] #################################################################################################################
12:06:54.668 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 51
12:06:54.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:06:54.679 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:06:54.679 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
12:06:54.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:06:54.679 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 51
12:06:54.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:06:54.715 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
12:06:54.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:06:54.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:06:54.734 [Flow] DISABLE
12:06:54.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
12:06:54.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:06:54.792 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:06:54.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:06:54.966 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 51
12:06:54.966 [Lua] Commit load time data
12:06:58.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:06:58.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:06:58.552 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:06:58.552 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:06:58.568 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:06:58.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:06:58.576 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:06:58.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:06:58.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:06:58.585 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:06:58.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:06:58.593 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:06:58.601 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:06:58.601 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:06:58.669 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:06:58.669 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:06:58.678 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:06:58.678 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:06:58.799 [Lua] Set lobby begin:
12:06:58.799 [Lua] Lobby data twitch_enabled = false
12:06:58.799 [Lua] Lobby data power_level = 208
12:06:58.799 [Lua] Lobby data unique_server_name = Samoly
12:06:58.799 [Lua] Lobby data difficulty_tweak = 0
12:06:58.799 [Lua] Lobby data host = 110000101ead6cb
12:06:58.799 [Lua] Lobby data game_mode = 3
12:06:58.799 [Lua] Lobby data is_private = false
12:06:58.799 [Lua] Lobby data match_started = true
12:06:58.799 [Lua] Lobby data mechanism = adventure
12:06:58.799 [Lua] Lobby data level_key = inn_level
12:06:58.799 [Lua] Lobby data player_slot_1 = 0:0
12:06:58.799 [Lua] Lobby data selected_level_key = inn_level
12:06:58.799 [Lua] Lobby data difficulty = cataclysm_3
12:06:58.799 [Lua] Lobby data quick_game = false
12:06:58.799 [Lua] Lobby data weave_index = 155
12:06:58.800 [Lua] Lobby data matchmaking = false
12:06:58.800 [Lua] Lobby data weave_name = weave_155
12:06:58.800 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:06:58.800 [Lua] Lobby data num_players = 4
12:06:58.800 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:06:58.800 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:06:58.800 [Lua] Lobby data country_code = FI
12:06:58.800 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:06:58.800 [Lua] Lobby data eac_authorized = true
12:06:58.800 [Lua] Set lobby end.
12:07:03.867 [Lua] PlayFabMirrorBase:_commit_internal 18
12:07:03.867 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:07:03.872 [Lua] generate_backend_stats 110000101ead6cb:1
12:07:03.887 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:07:03.887 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:07:03.887 [Lua] Set lobby begin:
12:07:03.887 [Lua] Lobby data twitch_enabled = false
12:07:03.887 [Lua] Lobby data power_level = 835
12:07:03.887 [Lua] Lobby data unique_server_name = Samoly
12:07:03.887 [Lua] Lobby data difficulty_tweak = 0
12:07:03.887 [Lua] Lobby data host = 110000101ead6cb
12:07:03.887 [Lua] Lobby data game_mode = 3
12:07:03.887 [Lua] Lobby data is_private = false
12:07:03.887 [Lua] Lobby data match_started = true
12:07:03.887 [Lua] Lobby data mechanism = adventure
12:07:03.887 [Lua] Lobby data level_key = inn_level
12:07:03.887 [Lua] Lobby data player_slot_1 = 0:0
12:07:03.887 [Lua] Lobby data selected_level_key = inn_level
12:07:03.887 [Lua] Lobby data difficulty = cataclysm_3
12:07:03.888 [Lua] Lobby data quick_game = false
12:07:03.888 [Lua] Lobby data weave_index = 155
12:07:03.888 [Lua] Lobby data matchmaking = false
12:07:03.888 [Lua] Lobby data weave_name = weave_155
12:07:03.888 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:03.888 [Lua] Lobby data num_players = 4
12:07:03.888 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:03.888 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:03.888 [Lua] Lobby data country_code = FI
12:07:03.888 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:03.888 [Lua] Lobby data eac_authorized = true
12:07:03.888 [Lua] Set lobby end.
12:07:03.894 [Lua] commit result success 18
12:07:07.242 [Lua] [IngameUI] menu view on_enter start_game_view
12:07:07.247 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bc2d90
12:07:07.247 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:07:07.249 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:07:07.249 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:07:07.249 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:07:07.249 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:07:07.255 [Lua] cataclysm
12:07:07.735 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
12:07:07.736 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:07:07.736 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
12:07:07.750 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
12:07:08.657 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
12:07:08.756 [Lua] [IngameUI] menu view on_exit start_game_view
12:07:08.756 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:07:08.756 [Save] Saving `save_data`
12:07:08.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:07:08.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:07:08.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
12:07:08.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
12:07:08.761 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bc2d90
12:07:08.768 [Save] Save done
12:07:08.800 [Lua] [Matchmaking] Cancelling matchmaking
12:07:08.800 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:07:14.174 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:07:14.174 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:07:14.176 [Lua] Set lobby begin:
12:07:14.176 [Lua] Lobby data twitch_enabled = false
12:07:14.177 [Lua] Lobby data power_level = 835
12:07:14.177 [Lua] Lobby data unique_server_name = Samoly
12:07:14.177 [Lua] Lobby data difficulty_tweak = 0
12:07:14.177 [Lua] Lobby data host = 110000101ead6cb
12:07:14.177 [Lua] Lobby data game_mode = 3
12:07:14.177 [Lua] Lobby data is_private = false
12:07:14.177 [Lua] Lobby data match_started = true
12:07:14.177 [Lua] Lobby data mechanism = adventure
12:07:14.177 [Lua] Lobby data level_key = inn_level
12:07:14.177 [Lua] Lobby data player_slot_1 = 0:0
12:07:14.177 [Lua] Lobby data selected_level_key = inn_level
12:07:14.177 [Lua] Lobby data difficulty = cataclysm_3
12:07:14.177 [Lua] Lobby data quick_game = false
12:07:14.177 [Lua] Lobby data weave_index = 155
12:07:14.177 [Lua] Lobby data matchmaking = false
12:07:14.177 [Lua] Lobby data weave_name = weave_155
12:07:14.178 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:14.178 [Lua] Lobby data num_players = 4
12:07:14.178 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:14.178 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:14.178 [Lua] Lobby data country_code = FI
12:07:14.178 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:14.178 [Lua] Lobby data eac_authorized = true
12:07:14.178 [Lua] Set lobby end.
12:07:14.178 [Lua] [PartyManager] Leader is set to 110000101ead6cb
12:07:14.178 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:07:14.178 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:07:14.178 [Lua] Set lobby begin:
12:07:14.178 [Lua] Lobby data twitch_enabled = false
12:07:14.178 [Lua] Lobby data power_level = 835
12:07:14.178 [Lua] Lobby data unique_server_name = Samoly
12:07:14.179 [Lua] Lobby data difficulty_tweak = 0
12:07:14.179 [Lua] Lobby data host = 110000101ead6cb
12:07:14.179 [Lua] Lobby data game_mode = 9
12:07:14.179 [Lua] Lobby data is_private = false
12:07:14.179 [Lua] Lobby data match_started = true
12:07:14.179 [Lua] Lobby data mechanism = adventure
12:07:14.179 [Lua] Lobby data level_key = inn_level
12:07:14.179 [Lua] Lobby data player_slot_1 = 0:0
12:07:14.179 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:14.179 [Lua] Lobby data difficulty = cataclysm_3
12:07:14.179 [Lua] Lobby data quick_game = false
12:07:14.179 [Lua] Lobby data weave_index = 155
12:07:14.179 [Lua] Lobby data matchmaking = true
12:07:14.179 [Lua] Lobby data weave_name = weave_155
12:07:14.179 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:14.180 [Lua] Lobby data num_players = 4
12:07:14.180 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:14.180 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:14.180 [Lua] Lobby data country_code = FI
12:07:14.180 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:14.180 [Lua] Lobby data eac_authorized = true
12:07:14.180 [Lua] Set lobby end.
12:07:14.180 [Lua] Set lobby begin:
12:07:14.180 [Lua] Lobby data twitch_enabled = false
12:07:14.180 [Lua] Lobby data power_level = 835
12:07:14.180 [Lua] Lobby data unique_server_name = Samoly
12:07:14.180 [Lua] Lobby data difficulty_tweak = 0
12:07:14.180 [Lua] Lobby data host = 110000101ead6cb
12:07:14.180 [Lua] Lobby data game_mode = 9
12:07:14.180 [Lua] Lobby data is_private = false
12:07:14.180 [Lua] Lobby data match_started = true
12:07:14.180 [Lua] Lobby data mechanism = adventure
12:07:14.180 [Lua] Lobby data level_key = inn_level
12:07:14.180 [Lua] Lobby data player_slot_1 = 0:0
12:07:14.180 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:14.180 [Lua] Lobby data difficulty = cataclysm_3
12:07:14.181 [Lua] Lobby data quick_game = false
12:07:14.181 [Lua] Lobby data weave_index = 155
12:07:14.181 [Lua] Lobby data matchmaking = true
12:07:14.181 [Lua] Lobby data weave_name = weave_155
12:07:14.181 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:14.181 [Lua] Lobby data num_players = 4
12:07:14.181 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:14.181 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:14.181 [Lua] Lobby data country_code = FI
12:07:14.181 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:14.181 [Lua] Lobby data eac_authorized = true
12:07:14.181 [Lua] Set lobby end.
12:07:14.181 [Lua] [ChatManager][1]System: Starting hosted game...
12:07:14.181 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:07:14.181 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:07:19.174 [Lua] Set lobby begin:
12:07:19.174 [Lua] Lobby data twitch_enabled = false
12:07:19.175 [Lua] Lobby data power_level = 1033
12:07:19.175 [Lua] Lobby data unique_server_name = Samoly
12:07:19.175 [Lua] Lobby data difficulty_tweak = 0
12:07:19.175 [Lua] Lobby data host = 110000101ead6cb
12:07:19.175 [Lua] Lobby data game_mode = 9
12:07:19.175 [Lua] Lobby data is_private = false
12:07:19.175 [Lua] Lobby data match_started = true
12:07:19.175 [Lua] Lobby data mechanism = adventure
12:07:19.175 [Lua] Lobby data level_key = inn_level
12:07:19.175 [Lua] Lobby data player_slot_1 = 0:0
12:07:19.175 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:19.175 [Lua] Lobby data difficulty = cataclysm_3
12:07:19.175 [Lua] Lobby data quick_game = false
12:07:19.175 [Lua] Lobby data weave_index = 155
12:07:19.175 [Lua] Lobby data matchmaking = true
12:07:19.175 [Lua] Lobby data weave_name = weave_155
12:07:19.175 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:19.176 [Lua] Lobby data num_players = 4
12:07:19.176 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:19.176 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:19.176 [Lua] Lobby data country_code = FI
12:07:19.176 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:19.176 [Lua] Lobby data eac_authorized = true
12:07:19.176 [Lua] Set lobby end.
12:07:22.884 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:07:22.884 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:07:23.038 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:07:23.038 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:07:23.038 [Lua] Set lobby begin:
12:07:23.038 [Lua] Lobby data twitch_enabled = false
12:07:23.038 [Lua] Lobby data power_level = 1033
12:07:23.038 [Lua] Lobby data unique_server_name = Samoly
12:07:23.038 [Lua] Lobby data difficulty_tweak = 0
12:07:23.038 [Lua] Lobby data host = 110000101ead6cb
12:07:23.038 [Lua] Lobby data game_mode = 9
12:07:23.038 [Lua] Lobby data is_private = false
12:07:23.038 [Lua] Lobby data match_started = true
12:07:23.038 [Lua] Lobby data mechanism = adventure
12:07:23.038 [Lua] Lobby data level_key = inn_level
12:07:23.038 [Lua] Lobby data player_slot_1 = 0:0
12:07:23.038 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:23.038 [Lua] Lobby data difficulty = cataclysm_3
12:07:23.038 [Lua] Lobby data quick_game = false
12:07:23.038 [Lua] Lobby data weave_index = 155
12:07:23.038 [Lua] Lobby data matchmaking = false
12:07:23.039 [Lua] Lobby data weave_name = weave_155
12:07:23.039 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:23.039 [Lua] Lobby data num_players = 4
12:07:23.039 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:23.039 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:23.039 [Lua] Lobby data country_code = FI
12:07:23.039 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:23.039 [Lua] Lobby data eac_authorized = true
12:07:23.039 [Lua] Set lobby end.
12:07:23.041 [Lua] Set lobby begin:
12:07:23.041 [Lua] Lobby data twitch_enabled = false
12:07:23.041 [Lua] Lobby data power_level = 1033
12:07:23.041 [Lua] Lobby data unique_server_name = Samoly
12:07:23.041 [Lua] Lobby data difficulty_tweak = 0
12:07:23.042 [Lua] Lobby data host = 110000101ead6cb
12:07:23.042 [Lua] Lobby data game_mode = 9
12:07:23.042 [Lua] Lobby data is_private = false
12:07:23.042 [Lua] Lobby data match_started = true
12:07:23.042 [Lua] Lobby data mechanism = adventure
12:07:23.042 [Lua] Lobby data level_key = inn_level
12:07:23.042 [Lua] Lobby data player_slot_1 = 0:0
12:07:23.042 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:23.042 [Lua] Lobby data difficulty = cataclysm_3
12:07:23.042 [Lua] Lobby data quick_game = false
12:07:23.042 [Lua] Lobby data weave_index = 155
12:07:23.042 [Lua] Lobby data matchmaking = false
12:07:23.042 [Lua] Lobby data weave_name = weave_155
12:07:23.042 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:23.042 [Lua] Lobby data num_players = 4
12:07:23.042 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:23.042 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:23.042 [Lua] Lobby data country_code = FI
12:07:23.042 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:23.042 [Lua] Lobby data eac_authorized = true
12:07:23.042 [Lua] Set lobby end.
12:07:23.042 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:07:23.042 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:07:23.042 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:07:23.042 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:07:23.042 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:07:23.042 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:07:23.043 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:07:23.043 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:07:23.043 [Lua] Complete level triggered.
12:07:23.045 [Save] Saving `save_data`
12:07:23.045 [Lua] gm_event_end_conditions_met false false
12:07:23.046 [Lua] PlayFabMirrorBase:_commit_internal nil
12:07:23.046 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:07:23.050 [Lua] generate_backend_stats 110000101ead6cb:1
12:07:23.053 [Save] Save done
12:07:23.053 [Save] Saving `save_data`
12:07:23.067 [Save] Save done
12:07:23.067 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 52
12:07:23.071 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:07:23.072 [Save] Saving `save_data`
12:07:23.072 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life
12:07:23.072 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true
12:07:23.072 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:07:23.072 [Lua] [GameNetworkManager] Leaving game...
12:07:23.072 [Lua] [GameNetworkManager] Shutting down game session host.
12:07:23.072 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:07:23.072 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:07:23.072 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=30.78
12:07:23.076 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:07:23.076 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 52 15
12:07:23.084 [Save] Save done
12:07:23.189 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 8395 or from non-session peer 1100001059c9cc0
12:07:23.315 [Lua] [PlayFabRequestQueue] EAC Enabled! 52
12:07:23.315 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 52
12:07:24.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 52
12:07:24.036 [Lua] commit result success 19
12:07:24.342 [Lua] [PlayerSyncData] Game session is not initialized
12:07:24.342 [Lua] [PlayerSyncData] Game session is not initialized
12:07:24.342 [Lua] [PlayerSyncData] Game session is not initialized
12:07:24.342 [Lua] Set lobby begin:
12:07:24.342 [Lua] Lobby data twitch_enabled = false
12:07:24.342 [Lua] Lobby data power_level = 0
12:07:24.342 [Lua] Lobby data unique_server_name = Samoly
12:07:24.342 [Lua] Lobby data difficulty_tweak = 0
12:07:24.342 [Lua] Lobby data host = 110000101ead6cb
12:07:24.342 [Lua] Lobby data game_mode = 9
12:07:24.342 [Lua] Lobby data is_private = false
12:07:24.342 [Lua] Lobby data match_started = true
12:07:24.342 [Lua] Lobby data mechanism = adventure
12:07:24.342 [Lua] Lobby data level_key = inn_level
12:07:24.342 [Lua] Lobby data player_slot_1 = 0:0
12:07:24.342 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:24.342 [Lua] Lobby data difficulty = cataclysm_3
12:07:24.342 [Lua] Lobby data quick_game = false
12:07:24.342 [Lua] Lobby data weave_index = 155
12:07:24.342 [Lua] Lobby data matchmaking = false
12:07:24.343 [Lua] Lobby data weave_name = weave_155
12:07:24.343 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:24.343 [Lua] Lobby data num_players = 4
12:07:24.343 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:24.343 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:24.343 [Lua] Lobby data country_code = FI
12:07:24.343 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:24.343 [Lua] Lobby data eac_authorized = true
12:07:24.343 [Lua] Set lobby end.
12:07:25.091 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:07:25.091 [Lua] [Managers] Calling function on all managers:
12:07:25.091 [Lua] Clearing all global lookup lists
12:07:25.091 [Lua] [IngamePlayerListUI] - Destroy
12:07:25.092 [Lua] [EquipmentUI] - Destroy
12:07:25.092 [Lua] [AbilityUI] - Destroy
12:07:25.092 [Lua] [GamePadAbilityUI] - Destroy
12:07:25.092 [Lua] [GamePadEquipmentUI] - Destroy
12:07:25.092 [Lua] [IngameUI] destroy
12:07:25.097 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
12:07:25.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
12:07:25.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
12:07:25.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
12:07:25.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
12:07:25.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
12:07:25.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
12:07:25.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
12:07:25.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
12:07:25.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
12:07:25.130 [Lua] [Managers] Destroying manager group:
12:07:25.134 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:07:25.179 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:07:25.179 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:07:25.179 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:07:25.179 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0
12:07:25.179 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:07:25.179 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 33, User: 110000101ead6cb "Samoly"
<>
12:07:25.180 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12056543; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007F41710
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 000000000C270AC0; application_shutdown = nil; unit_spawner = table: 000000000DAC6450; world = [World]; unit_storage = table: 000000000F239C00; units = table: 000000000EF68930; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000C270AC0
[8] self = table: 0000000010404290; dt = 0.0044431416317820549; t = 2654.5073021363933; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0044431416317820549; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044431416317820549; t = 2654.5073021363933
[10] dt = 0.0044431416317820549
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000096F70C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000001038D520;
[5] world_name = "level_world"; entity_system_bag = table: 000000000E86EB60; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C53ACA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C15E9C0; statistics_db = table: 000000001108D330; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 28.987841503042727; input_manager = table: 000000000EAF1D10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010C60D30; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001038D520; world = [World]; dt = 0.0044431416317820549; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 30.781951897777617; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000001015A710; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001501B10;
<>
<>
12:07:25.180 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:07:25.180 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:07:25.180 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0
12:07:25.180 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:07:25.180 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 34, User: 110000101ead6cb "Samoly"
<>
12:07:25.180 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12056543; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007F41710
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 000000000C270AC0; application_shutdown = nil; unit_spawner = table: 000000000DAC6450; world = [World]; unit_storage = table: 000000000F239C00; units = table: 000000000EF68930; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000C270AC0
[8] self = table: 0000000010404290; dt = 0.0044431416317820549; t = 2654.5073021363933; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0044431416317820549; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044431416317820549; t = 2654.5073021363933
[10] dt = 0.0044431416317820549
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000096F70C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000001038D520;
[5] world_name = "level_world"; entity_system_bag = table: 000000000E86EB60; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C53ACA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C15E9C0; statistics_db = table: 000000001108D330; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 28.987841503042727; input_manager = table: 000000000EAF1D10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010C60D30; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001038D520; world = [World]; dt = 0.0044431416317820549; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 30.781951897777617; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000001015A710; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001501B10;
<>
<>
12:07:25.180 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:07:25.180 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:07:25.180 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0
12:07:25.180 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:07:25.180 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 35, User: 110000101ead6cb "Samoly"
<>
12:07:25.181 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12056543; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007F41710
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 000000000C270AC0; application_shutdown = nil; unit_spawner = table: 000000000DAC6450; world = [World]; unit_storage = table: 000000000F239C00; units = table: 000000000EF68930; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000C270AC0
[8] self = table: 0000000010404290; dt = 0.0044431416317820549; t = 2654.5073021363933; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0044431416317820549; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044431416317820549; t = 2654.5073021363933
[10] dt = 0.0044431416317820549
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000096F70C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000001038D520;
[5] world_name = "level_world"; entity_system_bag = table: 000000000E86EB60; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C53ACA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C15E9C0; statistics_db = table: 000000001108D330; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 28.987841503042727; input_manager = table: 000000000EAF1D10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010C60D30; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001038D520; world = [World]; dt = 0.0044431416317820549; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 30.781951897777617; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000001015A710; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001501B10;
<>
<>
12:07:25.181 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:07:25.181 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:07:25.181 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0
12:07:25.181 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:07:25.181 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 36, User: 110000101ead6cb "Samoly"
<>
12:07:25.181 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12056543; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007F41710
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 000000000C270AC0; application_shutdown = nil; unit_spawner = table: 000000000DAC6450; world = [World]; unit_storage = table: 000000000F239C00; units = table: 000000000EF68930; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000C270AC0
[8] self = table: 0000000010404290; dt = 0.0044431416317820549; t = 2654.5073021363933; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0044431416317820549; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044431416317820549; t = 2654.5073021363933
[10] dt = 0.0044431416317820549
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000096F70C0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000001038D520;
[5] world_name = "level_world"; entity_system_bag = table: 000000000E86EB60; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C53ACA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C15E9C0; statistics_db = table: 000000001108D330; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 28.987841503042727; input_manager = table: 000000000EAF1D10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010C60D30; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001038D520; world = [World]; dt = 0.0044431416317820549; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 30.781951897777617; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000001015A710; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000C270AC0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000001501B10;
<>
<>
12:07:25.182 [Lua] [Matchmaking] unregister rpcs
12:07:25.182 [Lua] ############### UNLOADING PACKAGES ###############
12:07:25.182 [Lua] [Managers] Calling function on all managers:
12:07:25.182 [Lua] [Managers] Destroying manager group:
12:07:25.182 [Lua] [Gamestate] Enter state StateLoading
12:07:25.183 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:07:25.183 [Lua] [Matchmaking] register rpcs
12:07:25.183 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
12:07:25.183 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:07:25.183 [Lua] registering RPCs
12:07:25.183 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:07:25.183 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:07:25.183 [Lua] Set lobby begin:
12:07:25.183 [Lua] Lobby data twitch_enabled = false
12:07:25.183 [Lua] Lobby data power_level = 0
12:07:25.183 [Lua] Lobby data unique_server_name = Samoly
12:07:25.183 [Lua] Lobby data difficulty_tweak = 0
12:07:25.184 [Lua] Lobby data host = 110000101ead6cb
12:07:25.184 [Lua] Lobby data game_mode = 9
12:07:25.184 [Lua] Lobby data is_private = false
12:07:25.184 [Lua] Lobby data match_started = true
12:07:25.184 [Lua] Lobby data mechanism = adventure
12:07:25.184 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:07:25.184 [Lua] Lobby data player_slot_1 = 0:0
12:07:25.184 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:25.184 [Lua] Lobby data difficulty = cataclysm_3
12:07:25.184 [Lua] Lobby data quick_game = false
12:07:25.184 [Lua] Lobby data weave_index = 155
12:07:25.184 [Lua] Lobby data matchmaking = false
12:07:25.184 [Lua] Lobby data weave_name = weave_155
12:07:25.184 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:25.184 [Lua] Lobby data num_players = 4
12:07:25.184 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:25.184 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:25.184 [Lua] Lobby data country_code = FI
12:07:25.184 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:25.184 [Lua] Lobby data eac_authorized = true
12:07:25.184 [Lua] Set lobby end.
12:07:25.184 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:07:25.187 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized
12:07:25.187 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:07:25.187 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0
12:07:25.190 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
12:07:25.190 [Umbra] Unload tome
12:07:25.190 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
12:07:25.262 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:07:25.262 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:07:25.262 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:07:25.262 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life"
12:07:25.262 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil"
12:07:25.262 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read,
12:07:25.262 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life
12:07:25.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life
12:07:25.306 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life
12:07:25.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon
12:07:27.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon
12:07:27.976 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon
12:07:27.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
12:07:28.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
12:07:28.518 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
12:07:28.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life
12:07:29.080 [Umbra] Loading umbra tome '#ID[190538ac1658e210]'
12:07:31.456 [Lua] ### Sending rpc_level_loaded
12:07:31.456 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43
12:07:31.456 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:07:31.456 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:07:31.456 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:07:31.473 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:07:31.473 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:07:31.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life
12:07:31.575 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life
12:07:31.591 [Lua] [LevelTransitionHandler] Level load completed!
12:07:31.591 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 12056543 - use_random_directors: false - overriden_conflict: weave_beastmen_light
12:07:31.607 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:07:31.607 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_corruptor_sorcerer=true,
skaven_clan_rat=true,
beastmen_ungor_archer=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_gutter_runner=true,
chaos_vortex_sorcerer=true,
}
12:07:31.607 [Lua] load_startup_enemy_packages: --------------
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] chaos_spawn
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] chaos_troll
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] skaven_rat_ogre
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] skaven_stormfiend
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] beastmen_minotaur
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] chaos_plague_sorcerer
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] chaos_corruptor_sorcerer
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] skaven_gutter_runner
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] skaven_pack_master
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] skaven_poison_wind_globadier
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] skaven_ratling_gunner
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] skaven_warpfire_thrower
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] chaos_vortex_sorcerer
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] beastmen_standard_bearer
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] chaos_vortex
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] critter_rat
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] critter_pig
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] beastmen_gor
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] skaven_slave
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] skaven_clan_rat
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] beastmen_ungor_archer
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] beastmen_ungor
12:07:31.607 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
12:07:31.607 [Lua] beastmen_bestigor
12:07:31.610 [Lua] ### Sending rpc_level_loaded
12:07:31.610 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43
12:07:31.610 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:07:31.626 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:07:31.626 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:07:31.644 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:07:31.644 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:07:31.644 [Lua] ### Sending rpc_level_loaded
12:07:31.644 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43
12:07:31.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:07:31.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:07:31.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:07:31.930 [Lua] ### Sending rpc_level_loaded
12:07:31.930 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43
12:07:31.930 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:07:31.931 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:07:31.931 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:07:31.947 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:07:31.947 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:07:32.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:07:32.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:07:32.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:07:32.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:07:32.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:07:32.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:07:32.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:07:32.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:07:32.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:07:33.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:07:33.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:07:33.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:07:33.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:07:33.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:07:33.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:07:33.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:07:33.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:07:33.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:07:33.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:07:33.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:07:33.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:07:34.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:07:34.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:07:34.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:07:34.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:07:34.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:07:34.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:07:34.553 [Lua] ### Sending rpc_level_loaded
12:07:34.553 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43
12:07:34.553 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:07:34.554 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:07:34.554 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:07:34.570 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:07:34.570 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:07:34.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:07:34.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:07:34.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:07:34.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:07:34.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:07:34.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:07:35.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:07:35.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:07:35.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:07:35.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:07:35.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:07:35.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:07:35.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:07:35.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:07:35.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:07:36.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:07:36.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:07:36.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:07:36.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:07:36.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:07:36.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
12:07:36.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
12:07:36.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
12:07:36.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:07:37.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:07:37.325 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:07:37.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:07:37.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:07:37.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:07:37.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
12:07:38.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
12:07:38.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
12:07:38.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
12:07:39.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
12:07:39.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
12:07:39.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
12:07:39.274 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:30 my_peer_id:110000101ead6cb
12:07:39.274 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:30 my_peer_id:110000101ead6cb
12:07:39.274 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:30 my_peer_id:110000101ead6cb
12:07:39.274 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:30 my_peer_id:110000101ead6cb
12:07:39.275 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:30 my_peer_id:110000101ead6cb
12:07:39.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:07:39.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:07:39.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
12:07:39.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
12:07:39.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
12:07:39.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
12:07:39.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:07:39.734 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave
12:07:39.734 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:07:39.735 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:07:39.749 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:31 my_peer_id:110000101ead6cb
12:07:39.749 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:31 my_peer_id:110000101ead6cb
12:07:39.749 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:31 my_peer_id:110000101ead6cb
12:07:39.749 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:31 my_peer_id:110000101ead6cb
12:07:39.766 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:31 my_peer_id:110000101ead6cb
12:07:39.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:07:39.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:07:39.766 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
12:07:39.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:07:39.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:07:39.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
12:07:39.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
12:07:39.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient
12:07:39.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
12:07:39.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:07:39.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:07:39.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:07:40.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:07:40.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:07:40.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:07:40.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:32 my_peer_id:110000101ead6cb
12:07:40.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:32 my_peer_id:110000101ead6cb
12:07:40.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:32 my_peer_id:110000101ead6cb
12:07:40.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:32 my_peer_id:110000101ead6cb
12:07:40.106 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:32 my_peer_id:110000101ead6cb
12:07:40.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:07:40.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:07:40.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:07:40.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
12:07:40.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
12:07:40.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:07:40.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:07:40.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:07:40.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:07:40.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:07:40.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:07:40.577 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
12:07:40.661 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:07:40.661 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:07:40.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:07:40.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:07:41.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:07:41.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:07:41.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:07:41.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:07:41.222 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32
12:07:41.222 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:07:41.222 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world
12:07:41.222 [Umbra] Init version: 3.4.15 :: 16 threads
12:07:41.337 [Lua] Async level spawning done
12:07:41.337 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:07:42.324 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:07:42.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:07:42.324 [Lua] [Matchmaking] unregister rpcs
12:07:42.324 [Lua] Set lobby begin:
12:07:42.324 [Lua] Lobby data twitch_enabled = false
12:07:42.324 [Lua] Lobby data power_level = 0
12:07:42.324 [Lua] Lobby data unique_server_name = Samoly
12:07:42.324 [Lua] Lobby data difficulty_tweak = 0
12:07:42.324 [Lua] Lobby data host = 110000101ead6cb
12:07:42.324 [Lua] Lobby data game_mode = 9
12:07:42.324 [Lua] Lobby data is_private = false
12:07:42.325 [Lua] Lobby data match_started = true
12:07:42.325 [Lua] Lobby data mechanism = adventure
12:07:42.325 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:07:42.325 [Lua] Lobby data player_slot_1 = 0:0
12:07:42.325 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:42.325 [Lua] Lobby data difficulty = cataclysm_3
12:07:42.325 [Lua] Lobby data quick_game = false
12:07:42.325 [Lua] Lobby data weave_index = 155
12:07:42.325 [Lua] Lobby data matchmaking = false
12:07:42.325 [Lua] Lobby data weave_name = weave_155
12:07:42.325 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:42.325 [Lua] Lobby data num_players = 4
12:07:42.325 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:42.325 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:42.325 [Lua] Lobby data country_code = FI
12:07:42.325 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:42.325 [Lua] Lobby data eac_authorized = true
12:07:42.325 [Lua] Set lobby end.
12:07:42.325 [Lua] [Managers] Destroying manager group:
12:07:42.326 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens
12:07:42.326 [Lua] [Gamestate] Enter StateIngame HOST
12:07:42.326 [Lua] [Managers] Calling function on all managers:
12:07:42.326 [Lua] <>level = dlc_scorpion_canyon_life<>
12:07:42.326 [Lua] Set lobby begin:
12:07:42.326 [Lua] Lobby data twitch_enabled = false
12:07:42.326 [Lua] Lobby data power_level = 0
12:07:42.327 [Lua] Lobby data unique_server_name = Samoly
12:07:42.327 [Lua] Lobby data difficulty_tweak = 0
12:07:42.327 [Lua] Lobby data host = 110000101ead6cb
12:07:42.327 [Lua] Lobby data game_mode = 9
12:07:42.327 [Lua] Lobby data is_private = false
12:07:42.327 [Lua] Lobby data match_started = true
12:07:42.327 [Lua] Lobby data mechanism = adventure
12:07:42.327 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:07:42.327 [Lua] Lobby data player_slot_1 = 0:0
12:07:42.327 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:42.327 [Lua] Lobby data difficulty = cataclysm_3
12:07:42.327 [Lua] Lobby data quick_game = false
12:07:42.327 [Lua] Lobby data weave_index = 155
12:07:42.327 [Lua] Lobby data matchmaking = false
12:07:42.327 [Lua] Lobby data weave_name = weave_155
12:07:42.327 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:42.327 [Lua] Lobby data num_players = 4
12:07:42.327 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:42.327 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:42.327 [Lua] Lobby data country_code = FI
12:07:42.327 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:42.327 [Lua] Lobby data eac_authorized = true
12:07:42.328 [Lua] Set lobby end.
12:07:42.328 [Lua] [StateIngame] Server ingame
12:07:42.330 [Lua] Set lobby begin:
12:07:42.330 [Lua] Lobby data twitch_enabled = false
12:07:42.330 [Lua] Lobby data power_level = 0
12:07:42.330 [Lua] Lobby data unique_server_name = Samoly
12:07:42.330 [Lua] Lobby data difficulty_tweak = 0
12:07:42.330 [Lua] Lobby data host = 110000101ead6cb
12:07:42.330 [Lua] Lobby data game_mode = 9
12:07:42.330 [Lua] Lobby data is_private = false
12:07:42.330 [Lua] Lobby data match_started = true
12:07:42.330 [Lua] Lobby data mechanism = adventure
12:07:42.331 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:07:42.331 [Lua] Lobby data player_slot_1 = 0:0
12:07:42.331 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:42.331 [Lua] Lobby data difficulty = cataclysm_3
12:07:42.331 [Lua] Lobby data quick_game = false
12:07:42.331 [Lua] Lobby data weave_index = 155
12:07:42.331 [Lua] Lobby data matchmaking = false
12:07:42.331 [Lua] Lobby data weave_name = weave_155
12:07:42.331 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:42.331 [Lua] Lobby data num_players = 4
12:07:42.331 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:42.331 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:42.331 [Lua] Lobby data country_code = FI
12:07:42.331 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:42.331 [Lua] Lobby data eac_authorized = true
12:07:42.331 [Lua] Set lobby end.
12:07:42.331 [Lua] [Matchmaking] register rpcs
12:07:42.331 [Lua] GameNetworkManager:init... creating game session
12:07:42.331 [Lua] Host GameSession.make_game_session_host with session:
12:07:42.331 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:07:42.332 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:07:42.332 [Lua] [GameNetworkManager] self.is_server = true
12:07:42.332 [Network] Setting artificial MTU limit to 576
12:07:42.332 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 53
12:07:42.332 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
12:07:42.332 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
12:07:42.341 [Lua] Switching ConflictSettings: to: weave_beastmen_light
12:07:42.341 [Lua] pacing=disabled
12:07:42.341 [Lua] roaming=nil
12:07:42.341 [Lua] specials=disabled
12:07:42.341 [Lua] debug_color=maroon
12:07:42.341 [Lua] pack_spawning=beastmen_light
12:07:42.341 [Lua] contained_breeds=nil
12:07:42.341 [Lua] disabled=false
12:07:42.341 [Lua] boss=disabled
12:07:42.341 [Lua] horde=disabled
12:07:42.341 [Lua] name=weave_beastmen_light
12:07:42.341 [Lua] intensity=disabled
12:07:42.341 [Lua] ---
12:07:42.341 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:07:42.343 warning: [GwNav] NavData resource not loaded
12:07:42.343 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world
12:07:42.343 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world
12:07:42.345 [Lua] [AIInterestPointSystem] Level Seed: 789654
12:07:42.346 [Lua]
12:07:42.346 [Lua] [entity_system_bag] = table
12:07:42.346 [Lua] [entity_system_bag] = metatable
12:07:42.346 [Lua] [startup_data] = table
12:07:42.346 [Lua] [entity_manager] = table
12:07:42.346 [Lua] [entity_manager] = metatable
12:07:42.346 [Lua] [unit_spawner] = table
12:07:42.346 [Lua] [unit_spawner] = metatable
12:07:42.346 [Lua] [unit_storage] = table
12:07:42.346 [Lua] [unit_storage] = metatable
12:07:42.346 [Lua] [dice_keeper] = table
12:07:42.346 [Lua] [dice_keeper] = metatable
12:07:42.346 [Lua] [is_server] = true (boolean)
12:07:42.346 [Lua] [world] = [World]
12:07:42.346 [Lua] [system_api] = table
12:07:42.346 [Lua] [entity_system] = table
12:07:42.346 [Lua] [entity_system] = metatable
12:07:42.346 [Lua] [network_lobby] = table
12:07:42.346 [Lua] [network_lobby] = metatable
12:07:42.346 [Lua] [profile_synchronizer] = table
12:07:42.346 [Lua] [profile_synchronizer] = metatable
12:07:42.346 [Lua] [level_transition_handler] = table
12:07:42.346 [Lua] [level_transition_handler] = metatable
12:07:42.346 [Lua] [num_local_human_players] = 1 (number)
12:07:42.346 [Lua] [statistics_db] = table
12:07:42.346 [Lua] [statistics_db] = metatable
12:07:42.346 [Lua] [network_server] = table
12:07:42.346 [Lua] [network_server] = metatable
12:07:42.346 [Lua] [input_manager] = table
12:07:42.346 [Lua] [input_manager] = metatable
12:07:42.346 [Lua] [network_clock] = table
12:07:42.346 [Lua] [network_clock] = metatable
12:07:42.346 [Lua] [network_transmit] = table
12:07:42.346 [Lua] [network_transmit] = metatable
12:07:42.346 [Lua] [free_flight_manager] = table
12:07:42.346 [Lua] [free_flight_manager] = metatable
12:07:42.346 [Lua] [network_manager] = table
12:07:42.346 [Lua] [network_manager] = metatable
12:07:42.346 [Lua] [network_event_delegate] = table
12:07:42.346 [Lua] [network_event_delegate] = metatable
12:07:42.346 [Lua]
12:07:42.346 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:07:42.346 [Lua] ignoring extension VersusInteractObjectiveExtension
12:07:42.346 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:07:42.346 [Lua] ignoring extension VersusSocketObjectiveExtension
12:07:42.346 [Lua] ignoring extension VersusTargetObjectiveExtension
12:07:42.346 [Lua] ignoring extension VersusMissionObjectiveExtension
12:07:42.346 [Lua] ignoring extension KeepDecorationPaintingExtension
12:07:42.347 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:07:42.361 [Lua] [AchievementManager] Achievements using the steam platform
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261)
12:07:42.394 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913)
12:07:42.395 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951)
12:07:42.403 [Lua] [StateIngame] Level seed: 789654
12:07:42.417 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:07:42.419 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
12:07:42.419 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
12:07:42.419 [Lua] [IngameUI] init
12:07:42.431 [SteamVoipClient] select_out(110000101982738, off)
12:07:42.431 [SteamVoipClient] select_out(110000101ead6cb, off)
12:07:42.431 [SteamVoipClient] select_out(110000103faf286, off)
12:07:42.431 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:07:42.437 [Lua] cb_razer_chroma_setup
12:07:42.475 [Lua] completed
12:07:42.475 [Lua] completed
12:07:42.477 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:07:42.477 [Lua] Set lobby begin:
12:07:42.477 [Lua] Lobby data twitch_enabled = false
12:07:42.477 [Lua] Lobby data power_level = 1100
12:07:42.477 [Lua] Lobby data unique_server_name = Samoly
12:07:42.477 [Lua] Lobby data difficulty_tweak = 0
12:07:42.477 [Lua] Lobby data host = 110000101ead6cb
12:07:42.477 [Lua] Lobby data game_mode = 9
12:07:42.477 [Lua] Lobby data is_private = false
12:07:42.477 [Lua] Lobby data match_started = true
12:07:42.477 [Lua] Lobby data mechanism = adventure
12:07:42.477 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:07:42.477 [Lua] Lobby data player_slot_1 = 0:0
12:07:42.478 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:42.478 [Lua] Lobby data difficulty = cataclysm_3
12:07:42.478 [Lua] Lobby data quick_game = false
12:07:42.478 [Lua] Lobby data weave_index = 155
12:07:42.478 [Lua] Lobby data matchmaking = false
12:07:42.478 [Lua] Lobby data weave_name = weave_155
12:07:42.478 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:42.478 [Lua] Lobby data num_players = 4
12:07:42.478 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:42.478 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:42.478 [Lua] Lobby data country_code = FI
12:07:42.478 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:42.478 [Lua] Lobby data eac_authorized = true
12:07:42.478 [Lua] Set lobby end.
12:07:42.478 [Lua] CurrentConflictSettings weave_beastmen_light
12:07:42.478 [Lua] [ConflictDirector] conflict_director is ai_ready
12:07:42.480 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:07:42.480 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:07:42.482 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:07:42.482 [Lua] Forming navigation groups in one frame
12:07:42.482 [Lua] Forming navigation groups
12:07:42.570 [Lua] NavigationGroupManager -> calulation time A: 0.088999999999941792
12:07:42.604 [Lua] NavigationGroupManager -> calulation time B: 0.032999999999901775
12:07:42.604 [Lua] number of nav groups: 144
12:07:42.605 [Lua] number of refined nav groups : 108
12:07:42.612 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
12:07:42.612 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865
12:07:42.615 [Lua] Warning: missing nodes! in zones
12:07:42.615 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541
12:07:42.618 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:07:42.620 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:07:42.621 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:07:42.622 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
12:07:42.622 [Lua] [Managers] Calling function on all managers:
12:07:42.622 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:07:42.622 [Save] Loading `ut_tweaks_presets`
12:07:42.622 [Save] Load done
12:07:42.630 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 53
12:07:42.888 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 53
12:07:46.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:33 my_peer_id:110000101ead6cb
12:07:46.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:33 my_peer_id:110000101ead6cb
12:07:46.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:33 my_peer_id:110000101ead6cb
12:07:46.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:33 my_peer_id:110000101ead6cb
12:07:46.629 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:33 my_peer_id:110000101ead6cb
12:07:46.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:07:46.630 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
12:07:46.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:07:46.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:07:46.630 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:07:46.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:07:46.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient
12:07:46.647 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
12:07:46.647 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
12:07:46.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
12:07:46.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
12:07:46.864 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
12:07:46.920 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
12:07:46.920 [Lua] [PackageManager] Force_load: wwise/drakegun
12:07:46.921 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:07:46.952 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:07:46.952 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:07:46.957 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33
12:07:49.785 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:07:49.785 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:07:49.785 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:07:49.785 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:07:49.785 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:07:49.785 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:07:49.791 [Lua] Set lobby begin:
12:07:49.791 [Lua] Lobby data twitch_enabled = false
12:07:49.791 [Lua] Lobby data power_level = 1100
12:07:49.791 [Lua] Lobby data unique_server_name = Samoly
12:07:49.791 [Lua] Lobby data difficulty_tweak = 0
12:07:49.792 [Lua] Lobby data host = 110000101ead6cb
12:07:49.792 [Lua] Lobby data game_mode = 9
12:07:49.792 [Lua] Lobby data is_private = false
12:07:49.792 [Lua] Lobby data match_started = true
12:07:49.792 [Lua] Lobby data mechanism = adventure
12:07:49.792 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:07:49.792 [Lua] Lobby data player_slot_1 = 0:0
12:07:49.792 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:49.792 [Lua] Lobby data difficulty = cataclysm_3
12:07:49.792 [Lua] Lobby data quick_game = false
12:07:49.792 [Lua] Lobby data weave_index = 155
12:07:49.792 [Lua] Lobby data matchmaking = false
12:07:49.792 [Lua] Lobby data weave_name = weave_155
12:07:49.792 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:49.792 [Lua] Lobby data num_players = 4
12:07:49.792 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:49.793 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:49.793 [Lua] Lobby data country_code = FI
12:07:49.793 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:49.793 [Lua] Lobby data eac_authorized = true
12:07:49.793 [Lua] Set lobby end.
12:07:49.793 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:07:49.793 [Lua] Breedfreezer (server) starting a hot join sync
12:07:49.793 [Lua] packing 0 units of breed skaven_clan_rat
12:07:49.793 [Lua] packing 0 units of breed skaven_slave
12:07:49.793 [Lua] packing 0 units of breed beastmen_ungor_archer
12:07:49.793 [Lua] packing 0 units of breed beastmen_bestigor
12:07:49.793 [Lua] packing 0 units of breed beastmen_ungor
12:07:49.793 [Lua] packing 0 units of breed beastmen_gor
12:07:49.793 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:07:49.793 [Lua]
12:07:49.793 [Lua] [1] = 1 (number)
12:07:49.793 [Lua] [2] = 0 (number)
12:07:49.793 [Lua] [3] = 1 (number)
12:07:49.793 [Lua] [4] = 0 (number)
12:07:49.793 [Lua] [5] = 1 (number)
12:07:49.793 [Lua] [6] = 0 (number)
12:07:49.793 [Lua] [7] = 1 (number)
12:07:49.793 [Lua] [8] = 0 (number)
12:07:49.793 [Lua] [9] = 1 (number)
12:07:49.793 [Lua] [10] = 0 (number)
12:07:49.793 [Lua] [11] = 1 (number)
12:07:49.793 [Lua] [12] = 0 (number)
12:07:49.793 [Lua]
12:07:49.793 [Lua]
12:07:49.793 [Lua]
12:07:49.795 [Lua] Set lobby begin:
12:07:49.795 [Lua] Lobby data twitch_enabled = false
12:07:49.795 [Lua] Lobby data power_level = 1100
12:07:49.795 [Lua] Lobby data unique_server_name = Samoly
12:07:49.795 [Lua] Lobby data difficulty_tweak = 0
12:07:49.795 [Lua] Lobby data host = 110000101ead6cb
12:07:49.795 [Lua] Lobby data game_mode = 9
12:07:49.795 [Lua] Lobby data is_private = false
12:07:49.795 [Lua] Lobby data match_started = true
12:07:49.795 [Lua] Lobby data mechanism = adventure
12:07:49.795 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:07:49.795 [Lua] Lobby data player_slot_1 = 0:0
12:07:49.795 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:49.795 [Lua] Lobby data difficulty = cataclysm_3
12:07:49.795 [Lua] Lobby data quick_game = false
12:07:49.795 [Lua] Lobby data weave_index = 155
12:07:49.796 [Lua] Lobby data matchmaking = false
12:07:49.796 [Lua] Lobby data weave_name = weave_155
12:07:49.796 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:49.796 [Lua] Lobby data num_players = 4
12:07:49.796 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:49.796 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:49.796 [Lua] Lobby data country_code = FI
12:07:49.796 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:49.796 [Lua] Lobby data eac_authorized = true
12:07:49.796 [Lua] Set lobby end.
12:07:49.796 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:07:49.796 [Lua] Breedfreezer (server) starting a hot join sync
12:07:49.796 [Lua] packing 0 units of breed skaven_clan_rat
12:07:49.796 [Lua] packing 0 units of breed skaven_slave
12:07:49.796 [Lua] packing 0 units of breed beastmen_ungor_archer
12:07:49.796 [Lua] packing 0 units of breed beastmen_bestigor
12:07:49.796 [Lua] packing 0 units of breed beastmen_ungor
12:07:49.796 [Lua] packing 0 units of breed beastmen_gor
12:07:49.796 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:07:49.796 [Lua]
12:07:49.796 [Lua] [1] = 1 (number)
12:07:49.796 [Lua] [2] = 0 (number)
12:07:49.796 [Lua] [3] = 1 (number)
12:07:49.796 [Lua] [4] = 0 (number)
12:07:49.796 [Lua] [5] = 1 (number)
12:07:49.796 [Lua] [6] = 0 (number)
12:07:49.796 [Lua] [7] = 1 (number)
12:07:49.796 [Lua] [8] = 0 (number)
12:07:49.796 [Lua] [9] = 1 (number)
12:07:49.796 [Lua] [10] = 0 (number)
12:07:49.796 [Lua] [11] = 1 (number)
12:07:49.796 [Lua] [12] = 0 (number)
12:07:49.796 [Lua]
12:07:49.796 [Lua]
12:07:49.796 [Lua]
12:07:49.796 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
12:07:49.796 [Lua] RemotePlayer:create_game_object( ) 22
12:07:49.814 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:07:49.814 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:07:49.814 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:07:49.814 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:07:49.814 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
12:07:49.814 [Lua] RemotePlayer:create_game_object( ) 23
12:07:49.830 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:07:49.830 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:07:49.830 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:07:49.830 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:07:49.966 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:07:49.966 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:07:50.020 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:07:50.020 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:07:51.108 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:07:51.108 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:07:51.119 [Lua] Set lobby begin:
12:07:51.119 [Lua] Lobby data twitch_enabled = false
12:07:51.119 [Lua] Lobby data power_level = 1100
12:07:51.119 [Lua] Lobby data unique_server_name = Samoly
12:07:51.119 [Lua] Lobby data difficulty_tweak = 0
12:07:51.119 [Lua] Lobby data host = 110000101ead6cb
12:07:51.119 [Lua] Lobby data game_mode = 9
12:07:51.120 [Lua] Lobby data is_private = false
12:07:51.120 [Lua] Lobby data match_started = true
12:07:51.120 [Lua] Lobby data mechanism = adventure
12:07:51.120 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:07:51.120 [Lua] Lobby data player_slot_1 = 0:0
12:07:51.120 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:51.120 [Lua] Lobby data difficulty = cataclysm_3
12:07:51.120 [Lua] Lobby data quick_game = false
12:07:51.120 [Lua] Lobby data weave_index = 155
12:07:51.120 [Lua] Lobby data matchmaking = false
12:07:51.120 [Lua] Lobby data weave_name = weave_155
12:07:51.120 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:51.120 [Lua] Lobby data num_players = 4
12:07:51.120 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:51.120 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:51.120 [Lua] Lobby data country_code = FI
12:07:51.120 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:51.120 [Lua] Lobby data eac_authorized = true
12:07:51.120 [Lua] Set lobby end.
12:07:51.120 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:07:51.120 [Lua] Breedfreezer (server) starting a hot join sync
12:07:51.120 [Lua] packing 0 units of breed skaven_clan_rat
12:07:51.120 [Lua] packing 0 units of breed skaven_slave
12:07:51.120 [Lua] packing 0 units of breed beastmen_ungor_archer
12:07:51.120 [Lua] packing 0 units of breed beastmen_bestigor
12:07:51.120 [Lua] packing 0 units of breed beastmen_ungor
12:07:51.120 [Lua] packing 0 units of breed beastmen_gor
12:07:51.120 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:07:51.120 [Lua]
12:07:51.120 [Lua] [1] = 1 (number)
12:07:51.120 [Lua] [2] = 0 (number)
12:07:51.120 [Lua] [3] = 1 (number)
12:07:51.120 [Lua] [4] = 0 (number)
12:07:51.120 [Lua] [5] = 1 (number)
12:07:51.120 [Lua] [6] = 0 (number)
12:07:51.120 [Lua] [7] = 1 (number)
12:07:51.120 [Lua] [8] = 0 (number)
12:07:51.120 [Lua] [9] = 1 (number)
12:07:51.120 [Lua] [10] = 0 (number)
12:07:51.120 [Lua] [11] = 1 (number)
12:07:51.120 [Lua] [12] = 0 (number)
12:07:51.120 [Lua]
12:07:51.120 [Lua]
12:07:51.120 [Lua]
12:07:51.121 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24
12:07:51.121 [Lua] RemotePlayer:create_game_object( ) 24
12:07:51.137 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:07:51.137 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:07:51.137 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:07:51.137 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:07:51.137 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:07:51.137 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:07:51.137 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:07:51.137 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:07:51.137 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:07:51.141 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
12:07:51.141 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
12:07:51.141 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
12:07:51.142 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:07:51.142 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:07:51.142 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
12:07:51.144 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:07:51.144 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:07:51.152 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:07:51.161 [Lua] Spline already found!
12:07:51.244 [Lua] Init group template: spline_patrol
12:07:51.305 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:07:51.305 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:07:51.305 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:07:51.306 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:07:51.307 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:07:51.307 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:07:51.307 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:07:51.307 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:07:51.307 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:07:51.320 [Lua] StateInGameRunning:_game_actually_starts()
12:07:51.321 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
12:07:51.321 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
12:07:51.321 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47
12:07:51.321 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48
12:07:51.321 [Lua] #################################################################################################################
12:07:51.321 [Lua] [Loading Time]: 00:00:26 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:07:51.321 [Lua] #################################################################################################################
12:07:51.321 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54
12:07:51.329 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54
12:07:51.342 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:07:51.344 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
12:07:51.344 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:07:51.359 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:07:51.360 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
12:07:51.361 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:07:51.361 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
12:07:51.361 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
12:07:51.361 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:07:51.361 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:07:51.556 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54
12:07:51.556 [Lua] Commit load time data
12:07:52.446 [Lua] Set lobby begin:
12:07:52.446 [Lua] Lobby data twitch_enabled = false
12:07:52.447 [Lua] Lobby data power_level = 550
12:07:52.447 [Lua] Lobby data unique_server_name = Samoly
12:07:52.447 [Lua] Lobby data difficulty_tweak = 0
12:07:52.447 [Lua] Lobby data host = 110000101ead6cb
12:07:52.447 [Lua] Lobby data game_mode = 9
12:07:52.447 [Lua] Lobby data is_private = false
12:07:52.447 [Lua] Lobby data match_started = true
12:07:52.447 [Lua] Lobby data mechanism = adventure
12:07:52.447 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:07:52.447 [Lua] Lobby data player_slot_1 = 0:0
12:07:52.447 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:52.447 [Lua] Lobby data difficulty = cataclysm_3
12:07:52.447 [Lua] Lobby data quick_game = false
12:07:52.447 [Lua] Lobby data weave_index = 155
12:07:52.447 [Lua] Lobby data matchmaking = false
12:07:52.447 [Lua] Lobby data weave_name = weave_155
12:07:52.447 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:52.448 [Lua] Lobby data num_players = 4
12:07:52.448 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:52.448 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:52.448 [Lua] Lobby data country_code = FI
12:07:52.448 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:52.448 [Lua] Lobby data eac_authorized = true
12:07:52.448 [Lua] Set lobby end.
12:07:57.595 [Lua] Set lobby begin:
12:07:57.595 [Lua] Lobby data twitch_enabled = false
12:07:57.595 [Lua] Lobby data power_level = 1100
12:07:57.595 [Lua] Lobby data unique_server_name = Samoly
12:07:57.595 [Lua] Lobby data difficulty_tweak = 0
12:07:57.596 [Lua] Lobby data host = 110000101ead6cb
12:07:57.596 [Lua] Lobby data game_mode = 9
12:07:57.596 [Lua] Lobby data is_private = false
12:07:57.596 [Lua] Lobby data match_started = true
12:07:57.596 [Lua] Lobby data mechanism = adventure
12:07:57.596 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:07:57.596 [Lua] Lobby data player_slot_1 = 0:0
12:07:57.596 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:07:57.596 [Lua] Lobby data difficulty = cataclysm_3
12:07:57.596 [Lua] Lobby data quick_game = false
12:07:57.596 [Lua] Lobby data weave_index = 155
12:07:57.596 [Lua] Lobby data matchmaking = false
12:07:57.596 [Lua] Lobby data weave_name = weave_155
12:07:57.596 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:07:57.596 [Lua] Lobby data num_players = 4
12:07:57.596 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:07:57.596 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:07:57.596 [Lua] Lobby data country_code = FI
12:07:57.596 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:07:57.596 [Lua] Lobby data eac_authorized = true
12:07:57.596 [Lua] Set lobby end.
12:07:58.197 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:07:58.616 [Lua] Players are leaving the safe zone
12:07:58.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown`
12:07:59.162 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:08:00.228 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:08:01.206 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:08:05.741 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:08:09.201 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:08:11.788 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845)
12:08:12.902 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:08:12.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 32, name: `unknown`
12:08:19.780 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:08:20.834 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:08:21.455 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:08:22.110 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 10 10
12:08:22.304 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:08:22.354 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:08:22.620 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 10 10
12:08:22.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown`
12:08:23.151 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 12 13
12:08:23.668 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 14 15
12:08:24.168 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 15 16
12:08:24.685 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 16 16
12:08:29.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:08:29.826 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:08:30.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 172, name: `unknown`
12:08:31.367 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 16 18
12:08:31.367 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 17 17
12:08:31.386 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 16 18
12:08:31.393 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 17 17
12:08:31.414 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 16 16
12:08:34.687 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:08:35.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown`
12:08:38.101 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:08:38.109 [Lua] Spline already found!
12:08:38.134 [Lua] Init group template: spline_patrol
12:08:38.961 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:08:38.970 [Lua] Spline already found!
12:08:38.995 [Lua] Init group template: spline_patrol
12:08:41.508 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:08:41.518 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845)
12:08:41.521 [Lua] setting up ambush-horde
12:08:41.521 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:08:41.522 [Lua] -> spawning: 12
12:08:41.522 [Lua] horde crated with id 4 of type ambush
12:08:41.522 [Lua] ambush horde has started
12:08:41.530 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:08:41.543 [Lua] setting up ambush-horde
12:08:41.543 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:08:41.543 [Lua] -> spawning: 12
12:08:41.543 [Lua] horde crated with id 5 of type ambush
12:08:41.543 [Lua] ambush horde has started
12:08:42.207 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:08:42.653 [Lua] event horde ends!
12:08:42.663 [Lua] event horde ends!
12:08:43.282 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:08:45.108 [Lua] replace_hidden_spawners -> first try found: 1 cover points
12:08:45.108 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:08:45.108 [Lua] ->moving spawner
12:08:45.108 [Lua] ->moving spawner
12:08:45.108 [Lua] ->moving spawner
12:08:45.249 [Lua] Init group template: horde
12:08:45.315 [Lua] Init group template: horde
12:08:47.036 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:08:48.499 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:08:49.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 158, name: `unknown`
12:08:49.153 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:08:49.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 208, name: `unknown`
12:08:50.619 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:08:51.069 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:08:51.582 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:08:51.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 202, name: `unknown`
12:08:52.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 182, name: `unknown`
12:08:53.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 183, name: `unknown`
12:08:53.882 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:08:54.560 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:08:54.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 95, name: `unknown`
12:08:54.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 20, name: `unknown`
12:08:55.314 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:08:55.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 133, name: `unknown`
12:08:55.805 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:08:55.959 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:08:55.970 [Lua] event horde ends!
12:09:00.471 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:09:00.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown`
12:09:01.599 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:09:02.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 182, name: `unknown`
12:09:02.817 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:09:04.560 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:09:05.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:06.001 [Lua] event horde ends!
12:09:06.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 192, name: `unknown`
12:09:06.094 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:09:06.155 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:09:06.745 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:09:07.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 211, name: `unknown`
12:09:07.350 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:09:07.362 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845)
12:09:07.365 [Lua] setting up ambush-horde
12:09:07.365 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:09:07.366 [Lua] -> spawning: 12
12:09:07.366 [Lua] horde crated with id 6 of type ambush
12:09:07.366 [Lua] ambush horde has started
12:09:07.366 [Lua] setting up ambush-horde
12:09:07.366 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:09:07.366 [Lua] -> spawning: 12
12:09:07.366 [Lua] horde crated with id 7 of type ambush
12:09:07.366 [Lua] Ambush horde spawn failed B - no matching spawners found!
12:09:07.366 [Lua] setting up vector-horde
12:09:07.366 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:09:07.366 [Lua] --> horde wants to spawn ahead of players (0.0033209867879485/0.67
12:09:07.366 [Lua] -> spawning: 12
12:09:07.366 [Lua] horde crated with id 8 of type vector
12:09:07.366 [Lua] vector horde has started
12:09:07.375 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:09:07.390 [Lua] setting up ambush-horde
12:09:07.390 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:09:07.390 [Lua] -> spawning: 12
12:09:07.390 [Lua] horde crated with id 9 of type ambush
12:09:07.390 [Lua] Ambush horde spawn failed B - no matching spawners found!
12:09:07.390 [Lua] setting up vector-horde
12:09:07.390 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:09:07.390 [Lua] --> horde wants to spawn ahead of players (0.38367341424268/0.67
12:09:07.390 [Lua] -> spawning: 12
12:09:07.390 [Lua] horde crated with id 10 of type vector
12:09:07.390 [Lua] vector horde has started
12:09:07.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 177, name: `unknown`
12:09:07.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:08.452 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:09:11.033 [Lua] Init group template: horde
12:09:11.457 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:09:12.484 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:09:12.535 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 97 101
12:09:12.535 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 98 100
12:09:12.535 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 99 99
12:09:12.677 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 64 109
12:09:12.757 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 97 112
12:09:12.757 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 98 111
12:09:12.757 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 102 110
12:09:12.769 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 103 109
12:09:12.769 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 104 108
12:09:12.769 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 105 107
12:09:13.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:13.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 7, name: `unknown`
12:09:14.033 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:09:14.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 32, name: `unknown`
12:09:14.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 139, name: `unknown`
12:09:14.519 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:09:17.914 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:09:18.125 [Lua] Init group template: horde
12:09:19.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_05` for object id: 162, name: `unknown`
12:09:20.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:20.173 [Lua] Init group template: horde
12:09:20.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:20.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:23.828 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:09:26.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:26.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:26.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:27.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:30.604 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 100 148
12:09:31.472 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:09:31.756 [Lua] event horde ends!
12:09:32.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 185, name: `unknown`
12:09:32.457 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:09:33.811 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 101 145
12:09:34.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:34.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 211, name: `unknown`
12:09:34.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:34.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:35.330 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:09:35.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 144, name: `unknown`
12:09:37.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:37.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:39.675 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:09:39.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:40.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:40.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:42.125 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:09:42.267 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:09:42.327 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:09:42.342 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:09:42.374 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:09:42.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 187, name: `unknown`
12:09:42.982 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 138 141
12:09:42.982 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 140 140
12:09:43.350 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 138 155
12:09:43.366 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 140 154
12:09:43.366 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 141 153
12:09:43.366 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 142 152
12:09:43.366 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 143 151
12:09:43.366 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 144 150
12:09:43.366 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 145 149
12:09:43.383 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 146 148
12:09:43.383 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 147 147
12:09:43.576 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:09:43.606 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 86 145
12:09:43.744 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 138 144
12:09:43.744 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 140 143
12:09:43.744 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 141 142
12:09:43.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown`
12:09:43.995 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 86 141
12:09:44.125 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 138 140
12:09:44.361 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 86 139
12:09:44.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:44.485 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 138 138
12:09:44.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:45.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown`
12:09:45.646 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:09:45.908 [Lua] state dead despawn
12:09:45.921 [Lua] [GameNetworkManager] destroying game object with go_id=26
12:09:46.001 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 62 132
12:09:46.031 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 73 131
12:09:46.059 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 84 130
12:09:46.059 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 86 129
12:09:46.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 130, name: `unknown`
12:09:46.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 167, name: `unknown`
12:09:47.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:47.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 149, name: `unknown`
12:09:47.760 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 135 138
12:09:47.910 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:09:48.016 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:09:48.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:48.094 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 140 145
12:09:48.108 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 141 144
12:09:48.108 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 142 143
12:09:48.339 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:09:48.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown`
12:09:48.567 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 61 141
12:09:48.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 172, name: `unknown`
12:09:49.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown`
12:09:51.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:52.171 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:09:52.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:52.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:52.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:52.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:52.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:52.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:53.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:53.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 212, name: `unknown`
12:09:54.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:54.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:55.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:55.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:56.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:09:56.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:10:00.953 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
12:10:00.954 [Lua] [GameNetworkManager] destroying game object with go_id=43
12:10:01.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:10:01.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:10:01.781 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
12:10:01.782 [Lua] [GameNetworkManager] destroying game object with go_id=50
12:10:02.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:10:02.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:10:02.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:10:06.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:10:06.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:10:06.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 79, name: `unknown`
12:10:11.148 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4)
12:10:11.150 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.75)
12:10:11.151 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.75)
12:10:11.151 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=344
12:10:11.903 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
12:10:11.904 [Lua] [GameNetworkManager] destroying game object with go_id=51
12:10:16.109 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:10:16.109 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:10:16.109 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:10:16.109 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:10:16.109 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:10:16.109 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:10:16.109 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:10:16.109 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:10:16.109 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:10:16.110 [Save] Saving `save_data`
12:10:16.110 [Lua] gm_event_end_conditions_met false true
12:10:16.111 [Lua] Game lost
12:10:16.118 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:10:16.120 [Save] Save done
12:10:16.120 [Save] Saving `save_data`
12:10:16.120 [Lua] generate_backend_stats 110000101ead6cb:1
12:10:16.130 [Save] Save done
12:10:16.138 [Lua] PlayFabMirrorBase:_commit_internal nil
12:10:16.138 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:10:16.138 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:10:16.139 [Save] Saving `save_data`
12:10:16.152 [Save] Save done
12:10:16.153 [Lua] commit result success 20
12:10:16.153 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:10:16.153 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 55
12:10:16.153 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
12:10:16.163 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 55 16
12:10:17.061 [Lua] [PlayFabRequestQueue] EAC Enabled! 55
12:10:17.061 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 55
12:10:17.740 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 55
12:10:23.980 [Lua] ConflictDirector - destroy all units
12:10:23.997 [Lua] Horde killed: ?
12:10:24.002 [Lua] Horde killed: ?
12:10:24.003 [Lua] Horde killed: ?
12:10:24.004 [Lua] Horde killed: ?
12:10:24.005 [Lua] Horde killed: ?
12:10:24.322 [Lua] TRANSITION nil nil inn_level
12:10:24.322 [Lua] Transition type "inn_level", is server: true
12:10:24.322 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:10:24.322 [Lua] [GameNetworkManager] Leaving game...
12:10:24.322 [Lua] [GameNetworkManager] Shutting down game session host.
12:10:24.322 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:10:24.322 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:10:24.322 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=161.23
12:10:24.326 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:10:25.342 [Lua] [PlayerSyncData] Game session is not initialized
12:10:25.342 [Lua] [PlayerSyncData] Game session is not initialized
12:10:25.342 [Lua] [PlayerSyncData] Game session is not initialized
12:10:25.342 [Lua] Set lobby begin:
12:10:25.342 [Lua] Lobby data twitch_enabled = false
12:10:25.342 [Lua] Lobby data power_level = 0
12:10:25.342 [Lua] Lobby data unique_server_name = Samoly
12:10:25.342 [Lua] Lobby data difficulty_tweak = 0
12:10:25.342 [Lua] Lobby data host = 110000101ead6cb
12:10:25.342 [Lua] Lobby data game_mode = 9
12:10:25.342 [Lua] Lobby data is_private = false
12:10:25.342 [Lua] Lobby data match_started = true
12:10:25.342 [Lua] Lobby data mechanism = adventure
12:10:25.342 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:10:25.342 [Lua] Lobby data player_slot_1 = 0:0
12:10:25.343 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:10:25.343 [Lua] Lobby data difficulty = cataclysm_3
12:10:25.343 [Lua] Lobby data quick_game = false
12:10:25.343 [Lua] Lobby data weave_index = 155
12:10:25.343 [Lua] Lobby data matchmaking = false
12:10:25.343 [Lua] Lobby data weave_name = weave_155
12:10:25.343 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:25.343 [Lua] Lobby data num_players = 4
12:10:25.343 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:25.343 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:25.343 [Lua] Lobby data country_code = FI
12:10:25.343 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:25.343 [Lua] Lobby data eac_authorized = true
12:10:25.343 [Lua] Set lobby end.
12:10:26.371 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:10:26.371 [Lua] [Managers] Calling function on all managers:
12:10:26.372 [Lua] Clearing all global lookup lists
12:10:26.372 [Lua] [IngamePlayerListUI] - Destroy
12:10:26.372 [Lua] [EquipmentUI] - Destroy
12:10:26.372 [Lua] [AbilityUI] - Destroy
12:10:26.372 [Lua] [GamePadAbilityUI] - Destroy
12:10:26.372 [Lua] [GamePadEquipmentUI] - Destroy
12:10:26.373 [Lua] [IngameUI] destroy
12:10:26.407 [Lua] [Managers] Destroying manager group:
12:10:26.413 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:10:26.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:10:26.466 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
12:10:26.467 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:10:26.467 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:10:26.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:10:26.473 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:10:26.475 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
12:10:26.475 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:10:26.477 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:10:26.481 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
12:10:26.483 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:10:26.486 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:10:26.488 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:10:26.489 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:10:26.494 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:10:26.496 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:10:26.496 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:10:26.497 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:10:26.499 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:10:26.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:10:26.505 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
12:10:26.507 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:10:26.516 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:10:26.516 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:10:26.516 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:10:26.516 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
12:10:26.516 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:10:26.516 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 37, User: 110000101ead6cb "Samoly"
<>
12:10:26.516 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13951033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000082BBEA0
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 0000000009EFEF00; application_shutdown = nil; unit_spawner = table: 000000000C24D380; world = [World]; unit_storage = table: 000000000C37AB80; units = table: 000000000F408B80; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009EFEF00
[8] self = table: 0000000010404290; dt = 0.0043298467062413692; t = 2832.9739194826689; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0043298467062413692; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043298467062413692; t = 2832.9739194826689
[10] dt = 0.0043298467062413692
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000843F600; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B795EC0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000016D1700; network_server = table: 00000000017C0BF0; entity_system = table: 00000000093DBC20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000231C330; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 151.40260304817929; input_manager = table: 000000000427D8F0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C6FDE70; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043298467062413692; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000B795EC0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000F1DF500; exit_time = 161.23222895758227; dice_keeper = table: 000000000DA4BC60; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000000ACDF40;
<>
<>
12:10:26.516 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:10:26.516 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:10:26.516 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
12:10:26.516 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:10:26.516 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 38, User: 110000101ead6cb "Samoly"
<>
12:10:26.517 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13951033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000082BBEA0
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 0000000009EFEF00; application_shutdown = nil; unit_spawner = table: 000000000C24D380; world = [World]; unit_storage = table: 000000000C37AB80; units = table: 000000000F408B80; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009EFEF00
[8] self = table: 0000000010404290; dt = 0.0043298467062413692; t = 2832.9739194826689; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0043298467062413692; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043298467062413692; t = 2832.9739194826689
[10] dt = 0.0043298467062413692
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000843F600; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B795EC0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000016D1700; network_server = table: 00000000017C0BF0; entity_system = table: 00000000093DBC20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000231C330; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 151.40260304817929; input_manager = table: 000000000427D8F0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C6FDE70; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043298467062413692; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000B795EC0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000F1DF500; exit_time = 161.23222895758227; dice_keeper = table: 000000000DA4BC60; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000000ACDF40;
<>
<>
12:10:26.517 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:10:26.517 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:10:26.517 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
12:10:26.517 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:10:26.517 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 39, User: 110000101ead6cb "Samoly"
<>
12:10:26.518 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13951033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000082BBEA0
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 0000000009EFEF00; application_shutdown = nil; unit_spawner = table: 000000000C24D380; world = [World]; unit_storage = table: 000000000C37AB80; units = table: 000000000F408B80; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009EFEF00
[8] self = table: 0000000010404290; dt = 0.0043298467062413692; t = 2832.9739194826689; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0043298467062413692; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043298467062413692; t = 2832.9739194826689
[10] dt = 0.0043298467062413692
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000843F600; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B795EC0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000016D1700; network_server = table: 00000000017C0BF0; entity_system = table: 00000000093DBC20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000231C330; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 151.40260304817929; input_manager = table: 000000000427D8F0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C6FDE70; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043298467062413692; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000B795EC0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000F1DF500; exit_time = 161.23222895758227; dice_keeper = table: 000000000DA4BC60; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000000ACDF40;
<>
<>
12:10:26.518 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:10:26.518 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:10:26.518 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
12:10:26.518 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:10:26.518 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 40, User: 110000101ead6cb "Samoly"
<>
12:10:26.518 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13951033; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000082BBEA0
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 0000000009EFEF00; application_shutdown = nil; unit_spawner = table: 000000000C24D380; world = [World]; unit_storage = table: 000000000C37AB80; units = table: 000000000F408B80; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009EFEF00
[8] self = table: 0000000010404290; dt = 0.0043298467062413692; t = 2832.9739194826689; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0043298467062413692; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043298467062413692; t = 2832.9739194826689
[10] dt = 0.0043298467062413692
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000843F600; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B795EC0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000016D1700; network_server = table: 00000000017C0BF0; entity_system = table: 00000000093DBC20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000231C330; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 151.40260304817929; input_manager = table: 000000000427D8F0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C6FDE70; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043298467062413692; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000B795EC0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000F1DF500; exit_time = 161.23222895758227; dice_keeper = table: 000000000DA4BC60; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009EFEF00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000000ACDF40;
<>
<>
12:10:26.518 [Lua] [Matchmaking] unregister rpcs
12:10:26.518 [Lua] ############### UNLOADING PACKAGES ###############
12:10:26.518 [Lua] [Managers] Calling function on all managers:
12:10:26.518 [Lua] [Managers] Destroying manager group:
12:10:26.518 [Lua] [Gamestate] Enter state StateLoading
12:10:26.524 [Lua] Found camera: end_screen_camera
12:10:26.524 [Lua] [EndViewState] Enter Substate EndViewStateSummary
12:10:26.525 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:10:26.525 [Lua] [Matchmaking] register rpcs
12:10:26.525 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:10:26.525 [Lua] registering RPCs
12:10:26.525 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:10:26.525 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:10:26.525 [Lua] Set lobby begin:
12:10:26.525 [Lua] Lobby data twitch_enabled = false
12:10:26.525 [Lua] Lobby data power_level = 0
12:10:26.525 [Lua] Lobby data unique_server_name = Samoly
12:10:26.525 [Lua] Lobby data difficulty_tweak = 0
12:10:26.525 [Lua] Lobby data host = 110000101ead6cb
12:10:26.526 [Lua] Lobby data game_mode = 3
12:10:26.526 [Lua] Lobby data is_private = false
12:10:26.526 [Lua] Lobby data match_started = true
12:10:26.526 [Lua] Lobby data mechanism = adventure
12:10:26.526 [Lua] Lobby data level_key = inn_level
12:10:26.526 [Lua] Lobby data player_slot_1 = 0:0
12:10:26.526 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:10:26.526 [Lua] Lobby data difficulty = cataclysm_3
12:10:26.526 [Lua] Lobby data quick_game = false
12:10:26.526 [Lua] Lobby data weave_index = 155
12:10:26.526 [Lua] Lobby data matchmaking = false
12:10:26.526 [Lua] Lobby data weave_name = weave_155
12:10:26.526 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:26.526 [Lua] Lobby data num_players = 4
12:10:26.526 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:26.526 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:26.526 [Lua] Lobby data country_code = FI
12:10:26.526 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:26.526 [Lua] Lobby data eac_authorized = true
12:10:26.526 [Lua] Set lobby end.
12:10:26.526 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:10:26.530 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:10:26.530 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:10:26.530 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:10:26.538 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life
12:10:26.546 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life
12:10:26.569 [Umbra] Unload tome
12:10:26.572 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler
12:10:26.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:10:26.572 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:10:26.572 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:10:26.572 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
12:10:26.572 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:10:26.572 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:10:26.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:10:26.615 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:10:26.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:10:26.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:10:26.742 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:10:26.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:10:26.776 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:10:26.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:10:26.826 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:10:26.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:10:27.573 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x4607e, position: 4813914
12:10:31.680 [Lua] [EndViewState] Exit Substate EndViewStateSummary
12:10:33.719 [Lua] ### Sending rpc_level_loaded
12:10:33.719 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
12:10:33.719 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:10:33.720 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:10:33.720 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:10:33.737 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:10:33.737 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:10:33.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:34 my_peer_id:110000101ead6cb
12:10:33.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:34 my_peer_id:110000101ead6cb
12:10:33.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:34 my_peer_id:110000101ead6cb
12:10:33.821 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:34 my_peer_id:110000101ead6cb
12:10:33.822 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:34 my_peer_id:110000101ead6cb
12:10:33.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:10:33.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:10:33.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient
12:10:33.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:10:33.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:10:33.890 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:10:33.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:10:33.906 [Lua] [LevelTransitionHandler] Level load completed!
12:10:33.907 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13951033 - use_random_directors: true - overriden_conflict: nil
12:10:33.910 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:10:33.910 [Lua] checking dlc's against conflict directors
12:10:33.910 [Lua] number of factions to include 1
12:10:33.910 [Lua] Updated list weights for random:
12:10:33.910 [Lua] skaven, 0.42 (0.00-0.42)
12:10:33.910 [Lua] chaos, 0.42 (0.42-0.83)
12:10:33.910 [Lua] beastmen, 0.17 (0.83-1.00)
12:10:33.910 [Lua] Rolled random faction: 0.49958294630050659 chaos
12:10:33.910 [Lua] number of factions added 1
12:10:33.910 [Lua] --- --- ---
12:10:33.910 [Lua] Starting... difficulty 'cataclysm_3'
12:10:33.910 [Lua] These are the starting conflict directors:
12:10:33.910 [Lua] inn_level
12:10:33.910 [Lua] --- --- ---
12:10:33.910 [Lua]
12:10:33.910 [Lua] DONE! Found the following directors:
12:10:33.910 [Lua] (free: 35), Master hash is:
12:10:33.910 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:10:33.910 [Lua] load_startup_enemy_packages: --------------
12:10:33.910 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:10:33.910 [Lua] critter_rat
12:10:33.924 [Lua] ### Sending rpc_level_loaded
12:10:33.924 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
12:10:33.924 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:10:33.940 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:10:33.940 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:10:33.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:10:33.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:10:33.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:10:34.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:10:34.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:10:34.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:10:34.111 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34
12:10:34.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:10:34.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:10:34.177 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
12:10:34.177 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:10:34.178 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:10:34.178 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:10:34.178 [Lua] Starting async level spawning of levels/inn/world
12:10:34.178 [Umbra] Init version: 3.4.15 :: 16 threads
12:10:34.200 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:35 my_peer_id:110000101ead6cb
12:10:34.200 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:35 my_peer_id:110000101ead6cb
12:10:34.200 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:35 my_peer_id:110000101ead6cb
12:10:34.200 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:35 my_peer_id:110000101ead6cb
12:10:34.236 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:35 my_peer_id:110000101ead6cb
12:10:34.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:10:34.236 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:10:34.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:10:34.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
12:10:34.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read,
12:10:34.270 [Lua] ### Sending rpc_level_loaded
12:10:34.270 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
12:10:34.270 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:10:34.270 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:10:34.270 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:10:34.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:10:34.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:10:34.299 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:10:34.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
12:10:34.364 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
12:10:34.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:10:34.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
12:10:34.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:10:34.386 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:10:34.386 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:10:34.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:10:34.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:10:34.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:10:34.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:10:34.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:36 my_peer_id:110000101ead6cb
12:10:34.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:36 my_peer_id:110000101ead6cb
12:10:34.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:36 my_peer_id:110000101ead6cb
12:10:34.497 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:36 my_peer_id:110000101ead6cb
12:10:34.498 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:36 my_peer_id:110000101ead6cb
12:10:34.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:10:34.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:10:34.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:10:34.531 [Lua] Async level spawning done
12:10:34.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:10:34.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:10:34.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
12:10:34.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:10:34.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:10:34.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:10:34.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:10:34.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:10:34.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:10:34.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:10:34.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:10:34.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:10:35.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:10:35.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:10:35.014 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:10:35.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:10:35.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:10:35.100 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36
12:10:35.870 [Lua] ### Sending rpc_level_loaded
12:10:35.870 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
12:10:35.870 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:10:35.871 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:10:35.871 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:10:36.793 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:10:36.793 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:10:36.793 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:10:36.793 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:10:36.793 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:10:36.793 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:10:36.794 [Lua] ### Sending rpc_level_loaded
12:10:36.794 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
12:10:36.794 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:10:36.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:37 my_peer_id:110000101ead6cb
12:10:36.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:37 my_peer_id:110000101ead6cb
12:10:36.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:37 my_peer_id:110000101ead6cb
12:10:36.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:37 my_peer_id:110000101ead6cb
12:10:36.928 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:37 my_peer_id:110000101ead6cb
12:10:36.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:10:36.928 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
12:10:36.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:10:36.979 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:10:36.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:10:36.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
12:10:36.980 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
12:10:36.980 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:10:37.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:10:37.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:10:37.030 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
12:10:37.114 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
12:10:37.114 [Lua] [PackageManager] Force_load: wwise/rakegun
12:10:37.114 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:10:37.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:10:37.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:10:37.182 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37
12:10:37.803 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:10:37.803 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:10:37.803 [Lua] [Matchmaking] unregister rpcs
12:10:37.803 [Lua] Set lobby begin:
12:10:37.803 [Lua] Lobby data twitch_enabled = false
12:10:37.803 [Lua] Lobby data power_level = 0
12:10:37.803 [Lua] Lobby data unique_server_name = Samoly
12:10:37.803 [Lua] Lobby data difficulty_tweak = 0
12:10:37.803 [Lua] Lobby data host = 110000101ead6cb
12:10:37.803 [Lua] Lobby data game_mode = 3
12:10:37.803 [Lua] Lobby data is_private = false
12:10:37.803 [Lua] Lobby data match_started = true
12:10:37.803 [Lua] Lobby data mechanism = adventure
12:10:37.804 [Lua] Lobby data level_key = inn_level
12:10:37.804 [Lua] Lobby data player_slot_1 = 0:0
12:10:37.804 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:10:37.804 [Lua] Lobby data difficulty = cataclysm_3
12:10:37.804 [Lua] Lobby data quick_game = false
12:10:37.804 [Lua] Lobby data weave_index = 155
12:10:37.804 [Lua] Lobby data matchmaking = false
12:10:37.804 [Lua] Lobby data weave_name = weave_155
12:10:37.804 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:37.804 [Lua] Lobby data num_players = 4
12:10:37.804 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:37.804 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:37.804 [Lua] Lobby data country_code = FI
12:10:37.804 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:37.804 [Lua] Lobby data eac_authorized = true
12:10:37.804 [Lua] Set lobby end.
12:10:37.804 [Lua] [Managers] Destroying manager group:
12:10:37.805 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:10:37.805 [Lua] [Gamestate] Enter StateIngame HOST
12:10:37.805 [Lua] [Managers] Calling function on all managers:
12:10:37.805 [Lua] <>level = inn_level<>
12:10:37.805 [Lua] Set lobby begin:
12:10:37.805 [Lua] Lobby data twitch_enabled = false
12:10:37.805 [Lua] Lobby data power_level = 0
12:10:37.805 [Lua] Lobby data unique_server_name = Samoly
12:10:37.805 [Lua] Lobby data difficulty_tweak = 0
12:10:37.805 [Lua] Lobby data host = 110000101ead6cb
12:10:37.805 [Lua] Lobby data game_mode = 3
12:10:37.805 [Lua] Lobby data is_private = false
12:10:37.805 [Lua] Lobby data match_started = true
12:10:37.806 [Lua] Lobby data mechanism = adventure
12:10:37.806 [Lua] Lobby data level_key = inn_level
12:10:37.806 [Lua] Lobby data player_slot_1 = 0:0
12:10:37.806 [Lua] Lobby data selected_level_key = inn_level
12:10:37.806 [Lua] Lobby data difficulty = cataclysm_3
12:10:37.806 [Lua] Lobby data quick_game = false
12:10:37.806 [Lua] Lobby data weave_index = 155
12:10:37.806 [Lua] Lobby data matchmaking = false
12:10:37.806 [Lua] Lobby data weave_name = weave_155
12:10:37.806 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:37.806 [Lua] Lobby data num_players = 4
12:10:37.806 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:37.806 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:37.806 [Lua] Lobby data country_code = FI
12:10:37.806 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:37.806 [Lua] Lobby data eac_authorized = true
12:10:37.806 [Lua] Set lobby end.
12:10:37.806 [Lua] [StateIngame] Server ingame
12:10:37.809 [Lua] Set lobby begin:
12:10:37.809 [Lua] Lobby data twitch_enabled = false
12:10:37.809 [Lua] Lobby data power_level = 0
12:10:37.809 [Lua] Lobby data unique_server_name = Samoly
12:10:37.809 [Lua] Lobby data difficulty_tweak = 0
12:10:37.809 [Lua] Lobby data host = 110000101ead6cb
12:10:37.809 [Lua] Lobby data game_mode = 3
12:10:37.809 [Lua] Lobby data is_private = false
12:10:37.809 [Lua] Lobby data match_started = true
12:10:37.809 [Lua] Lobby data mechanism = adventure
12:10:37.809 [Lua] Lobby data level_key = inn_level
12:10:37.809 [Lua] Lobby data player_slot_1 = 0:0
12:10:37.809 [Lua] Lobby data selected_level_key = inn_level
12:10:37.809 [Lua] Lobby data difficulty = cataclysm_3
12:10:37.810 [Lua] Lobby data quick_game = false
12:10:37.810 [Lua] Lobby data weave_index = 155
12:10:37.810 [Lua] Lobby data matchmaking = false
12:10:37.810 [Lua] Lobby data weave_name = weave_155
12:10:37.810 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:37.810 [Lua] Lobby data num_players = 4
12:10:37.810 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:37.810 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:37.810 [Lua] Lobby data country_code = FI
12:10:37.810 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:37.810 [Lua] Lobby data eac_authorized = true
12:10:37.810 [Lua] Set lobby end.
12:10:37.810 [Lua] [Matchmaking] register rpcs
12:10:37.810 [Lua] GameNetworkManager:init... creating game session
12:10:37.810 [Lua] Host GameSession.make_game_session_host with session:
12:10:37.810 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:10:37.810 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:10:37.810 [Lua] [GameNetworkManager] self.is_server = true
12:10:37.810 [Network] Setting artificial MTU limit to 576
12:10:37.810 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:10:37.820 [Lua] Switching ConflictSettings: to: inn_level
12:10:37.820 [Lua] pacing=disabled
12:10:37.820 [Lua] roaming=nil
12:10:37.820 [Lua] disabled=false
12:10:37.820 [Lua] pack_spawning=disabled
12:10:37.820 [Lua] contained_breeds=nil
12:10:37.820 [Lua] boss=disabled
12:10:37.820 [Lua] horde=disabled
12:10:37.820 [Lua] specials=disabled
12:10:37.820 [Lua] name=inn_level
12:10:37.820 [Lua] intensity=disabled
12:10:37.820 [Lua] ---
12:10:37.820 [Lua] [LevelAnalysis] set_random_seed( 13951033)
12:10:37.822 [Lua] [AIInterestPointSystem] Level Seed: 13951033
12:10:37.823 [Lua]
12:10:37.823 [Lua] [entity_system_bag] = table
12:10:37.823 [Lua] [entity_system_bag] = metatable
12:10:37.823 [Lua] [startup_data] = table
12:10:37.823 [Lua] [entity_manager] = table
12:10:37.823 [Lua] [entity_manager] = metatable
12:10:37.823 [Lua] [unit_spawner] = table
12:10:37.823 [Lua] [unit_spawner] = metatable
12:10:37.823 [Lua] [unit_storage] = table
12:10:37.823 [Lua] [unit_storage] = metatable
12:10:37.823 [Lua] [dice_keeper] = table
12:10:37.823 [Lua] [dice_keeper] = metatable
12:10:37.823 [Lua] [is_server] = true (boolean)
12:10:37.823 [Lua] [world] = [World]
12:10:37.823 [Lua] [system_api] = table
12:10:37.823 [Lua] [entity_system] = table
12:10:37.823 [Lua] [entity_system] = metatable
12:10:37.823 [Lua] [network_lobby] = table
12:10:37.823 [Lua] [network_lobby] = metatable
12:10:37.823 [Lua] [profile_synchronizer] = table
12:10:37.823 [Lua] [profile_synchronizer] = metatable
12:10:37.823 [Lua] [level_transition_handler] = table
12:10:37.823 [Lua] [level_transition_handler] = metatable
12:10:37.823 [Lua] [num_local_human_players] = 1 (number)
12:10:37.823 [Lua] [statistics_db] = table
12:10:37.823 [Lua] [statistics_db] = metatable
12:10:37.823 [Lua] [network_server] = table
12:10:37.823 [Lua] [network_server] = metatable
12:10:37.823 [Lua] [input_manager] = table
12:10:37.823 [Lua] [input_manager] = metatable
12:10:37.823 [Lua] [network_clock] = table
12:10:37.823 [Lua] [network_clock] = metatable
12:10:37.823 [Lua] [network_transmit] = table
12:10:37.823 [Lua] [network_transmit] = metatable
12:10:37.823 [Lua] [free_flight_manager] = table
12:10:37.823 [Lua] [free_flight_manager] = metatable
12:10:37.823 [Lua] [network_manager] = table
12:10:37.823 [Lua] [network_manager] = metatable
12:10:37.823 [Lua] [network_event_delegate] = table
12:10:37.823 [Lua] [network_event_delegate] = metatable
12:10:37.823 [Lua]
12:10:37.823 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:10:37.823 [Lua] ignoring extension VersusInteractObjectiveExtension
12:10:37.823 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:10:37.823 [Lua] ignoring extension VersusSocketObjectiveExtension
12:10:37.823 [Lua] ignoring extension VersusTargetObjectiveExtension
12:10:37.823 [Lua] ignoring extension VersusMissionObjectiveExtension
12:10:37.823 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:10:37.825 [Lua] [AchievementManager] Achievements using the steam platform
12:10:37.871 [Lua] [StateIngame] Level seed: 13951033
12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:10:37.878 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:10:37.878 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:10:37.878 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:10:37.878 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:10:37.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:10:37.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
12:10:37.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
12:10:37.882 [Lua] [LevelAnalysis] set_random_seed( 13951033)
12:10:37.885 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:10:37.885 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
12:10:37.885 [Lua] [IngameUI] init
12:10:37.899 [SteamVoipClient] select_out(110000101982738, off)
12:10:37.899 [SteamVoipClient] select_out(110000101ead6cb, off)
12:10:37.899 [SteamVoipClient] select_out(110000103faf286, off)
12:10:37.899 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:10:37.905 [Lua] cb_razer_chroma_setup
12:10:37.952 [Lua] completed
12:10:37.952 [Lua] completed
12:10:37.952 [Lua] completed
12:10:37.952 [Lua] completed
12:10:37.963 [Lua] completed
12:10:37.964 [Lua] completed
12:10:37.965 [Lua] [Matchmaking] Cancelling matchmaking
12:10:37.965 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:10:37.965 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:10:37.966 [Lua] Set lobby begin:
12:10:37.966 [Lua] Lobby data twitch_enabled = false
12:10:37.966 [Lua] Lobby data power_level = 835
12:10:37.966 [Lua] Lobby data unique_server_name = Samoly
12:10:37.966 [Lua] Lobby data difficulty_tweak = 0
12:10:37.966 [Lua] Lobby data host = 110000101ead6cb
12:10:37.966 [Lua] Lobby data game_mode = 3
12:10:37.966 [Lua] Lobby data is_private = false
12:10:37.966 [Lua] Lobby data match_started = true
12:10:37.966 [Lua] Lobby data mechanism = adventure
12:10:37.966 [Lua] Lobby data level_key = inn_level
12:10:37.966 [Lua] Lobby data player_slot_1 = 0:0
12:10:37.966 [Lua] Lobby data selected_level_key = inn_level
12:10:37.966 [Lua] Lobby data difficulty = cataclysm_3
12:10:37.966 [Lua] Lobby data quick_game = false
12:10:37.966 [Lua] Lobby data weave_index = 155
12:10:37.966 [Lua] Lobby data matchmaking = false
12:10:37.966 [Lua] Lobby data weave_name = weave_155
12:10:37.966 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:37.966 [Lua] Lobby data num_players = 4
12:10:37.966 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:37.966 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:37.967 [Lua] Lobby data country_code = FI
12:10:37.967 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:37.967 [Lua] Lobby data eac_authorized = true
12:10:37.967 [Lua] Set lobby end.
12:10:37.967 [Flow] complete_skittergate_legend true
12:10:37.967 [Flow] complete_all_helmgart_levels_recruit true
12:10:37.969 [Flow] WitchHunterLevel:35
12:10:37.969 [Flow] LeaderYes
12:10:37.969 [Flow] ALL PC XP:304250
12:10:37.969 [Flow] Has "bogenhafen" DLC:true
12:10:37.969 [Flow] WH XP:60850
12:10:37.969 [Flow] Number of crafted items:7152
12:10:37.969 [Flow] Has "pre_order" DLC:true
12:10:37.969 [Flow] Sum of Powe Levels:1500
12:10:37.969 [Flow] lodestone diff 1:false
12:10:37.969 [Flow] magnus and forest activated
12:10:37.969 [Flow] magnus and forest activated
12:10:37.969 [Flow] cemetery and forest activated
12:10:37.969 [Flow] magnus and cemetery
12:10:37.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:10:37.969 [Flow] ALL RUNES ACTIVATED
12:10:37.969 [Flow] magnus and forest activated
12:10:37.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:10:37.969 [Flow] ALL RUNES ACTIVATED
12:10:37.969 [Flow] cemetery and forest activated
12:10:37.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:10:37.969 [Flow] ALL RUNES ACTIVATED
12:10:37.969 [Flow] magnus and forest activated
12:10:37.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:10:37.969 [Flow] ALL RUNES ACTIVATED
12:10:37.969 [Flow] magnus and cemetery
12:10:37.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:10:37.969 [Flow] ALL RUNES ACTIVATED
12:10:37.969 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:10:37.971 [Lua] CurrentConflictSettings inn_level
12:10:37.971 [Lua] [ConflictDirector] conflict_director is ai_ready
12:10:37.971 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:10:37.971 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:10:37.973 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:10:37.973 [Lua] Forming navigation groups in one frame
12:10:37.973 [Lua] Forming navigation groups
12:10:37.990 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
12:10:37.991 [Lua] NavigationGroupManager -> calulation time B: 0
12:10:37.991 [Lua] number of nav groups: 41
12:10:37.991 [Lua] number of refined nav groups : 23
12:10:37.993 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
12:10:37.993 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:10:37.993 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:10:37.993 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:10:37.995 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:10:37.995 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:10:37.995 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:10:37.995 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
12:10:37.996 [Lua] [Managers] Calling function on all managers:
12:10:37.996 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:10:37.996 [Save] Loading `ut_tweaks_presets`
12:10:37.996 [Save] Load done
12:10:38.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:10:38.100 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:10:38.101 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
12:10:38.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:10:38.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:10:38.165 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:10:38.165 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
12:10:38.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:10:38.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:10:38.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:10:38.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
12:10:38.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:10:38.241 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:10:38.241 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:10:38.241 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:10:38.241 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:10:38.241 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:10:38.241 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:10:38.264 [Lua] Set lobby begin:
12:10:38.264 [Lua] Lobby data twitch_enabled = false
12:10:38.264 [Lua] Lobby data power_level = 835
12:10:38.264 [Lua] Lobby data unique_server_name = Samoly
12:10:38.264 [Lua] Lobby data difficulty_tweak = 0
12:10:38.264 [Lua] Lobby data host = 110000101ead6cb
12:10:38.265 [Lua] Lobby data game_mode = 3
12:10:38.265 [Lua] Lobby data is_private = false
12:10:38.265 [Lua] Lobby data match_started = true
12:10:38.265 [Lua] Lobby data mechanism = adventure
12:10:38.265 [Lua] Lobby data level_key = inn_level
12:10:38.265 [Lua] Lobby data player_slot_1 = 0:0
12:10:38.265 [Lua] Lobby data selected_level_key = inn_level
12:10:38.265 [Lua] Lobby data difficulty = cataclysm_3
12:10:38.265 [Lua] Lobby data quick_game = false
12:10:38.265 [Lua] Lobby data weave_index = 155
12:10:38.265 [Lua] Lobby data matchmaking = false
12:10:38.265 [Lua] Lobby data weave_name = weave_155
12:10:38.265 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:38.265 [Lua] Lobby data num_players = 4
12:10:38.265 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:38.265 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:38.265 [Lua] Lobby data country_code = FI
12:10:38.266 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:38.266 [Lua] Lobby data eac_authorized = true
12:10:38.266 [Lua] Set lobby end.
12:10:38.266 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:10:38.266 [Lua] Breedfreezer (server) starting a hot join sync
12:10:38.268 [Lua] Set lobby begin:
12:10:38.268 [Lua] Lobby data twitch_enabled = false
12:10:38.268 [Lua] Lobby data power_level = 835
12:10:38.268 [Lua] Lobby data unique_server_name = Samoly
12:10:38.268 [Lua] Lobby data difficulty_tweak = 0
12:10:38.268 [Lua] Lobby data host = 110000101ead6cb
12:10:38.268 [Lua] Lobby data game_mode = 3
12:10:38.268 [Lua] Lobby data is_private = false
12:10:38.268 [Lua] Lobby data match_started = true
12:10:38.269 [Lua] Lobby data mechanism = adventure
12:10:38.269 [Lua] Lobby data level_key = inn_level
12:10:38.269 [Lua] Lobby data player_slot_1 = 0:0
12:10:38.269 [Lua] Lobby data selected_level_key = inn_level
12:10:38.269 [Lua] Lobby data difficulty = cataclysm_3
12:10:38.269 [Lua] Lobby data quick_game = false
12:10:38.269 [Lua] Lobby data weave_index = 155
12:10:38.269 [Lua] Lobby data matchmaking = false
12:10:38.269 [Lua] Lobby data weave_name = weave_155
12:10:38.269 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:38.269 [Lua] Lobby data num_players = 4
12:10:38.269 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:38.269 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:38.269 [Lua] Lobby data country_code = FI
12:10:38.269 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:38.269 [Lua] Lobby data eac_authorized = true
12:10:38.269 [Lua] Set lobby end.
12:10:38.269 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:10:38.269 [Lua] Breedfreezer (server) starting a hot join sync
12:10:38.270 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30
12:10:38.270 [Lua] RemotePlayer:create_game_object( ) 30
12:10:38.285 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:10:38.285 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:10:38.285 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:10:38.285 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:10:38.285 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31
12:10:38.285 [Lua] RemotePlayer:create_game_object( ) 31
12:10:38.299 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:10:38.299 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:10:38.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:10:38.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:10:38.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:10:38.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:10:38.299 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:10:38.299 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:10:38.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:10:38.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:10:38.326 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:10:38.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:10:38.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:10:38.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:10:38.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
12:10:38.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:10:38.415 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
12:10:38.415 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:10:38.415 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:10:38.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:10:38.438 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:10:38.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:10:38.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:10:38.469 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:10:38.470 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:10:38.470 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:10:38.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:10:38.481 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:10:38.482 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
12:10:38.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:10:38.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:10:38.505 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:10:38.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:10:38.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:10:38.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:10:38.532 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:10:38.532 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:10:38.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:10:38.557 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:10:38.557 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:10:38.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:10:38.557 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:10:38.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:10:38.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:10:38.573 [Lua] Set lobby begin:
12:10:38.573 [Lua] Lobby data twitch_enabled = false
12:10:38.573 [Lua] Lobby data power_level = 835
12:10:38.574 [Lua] Lobby data unique_server_name = Samoly
12:10:38.574 [Lua] Lobby data difficulty_tweak = 0
12:10:38.574 [Lua] Lobby data host = 110000101ead6cb
12:10:38.574 [Lua] Lobby data game_mode = 3
12:10:38.574 [Lua] Lobby data is_private = false
12:10:38.574 [Lua] Lobby data match_started = true
12:10:38.574 [Lua] Lobby data mechanism = adventure
12:10:38.574 [Lua] Lobby data level_key = inn_level
12:10:38.574 [Lua] Lobby data player_slot_1 = 0:0
12:10:38.574 [Lua] Lobby data selected_level_key = inn_level
12:10:38.574 [Lua] Lobby data difficulty = cataclysm_3
12:10:38.575 [Lua] Lobby data quick_game = false
12:10:38.575 [Lua] Lobby data weave_index = 155
12:10:38.575 [Lua] Lobby data matchmaking = false
12:10:38.575 [Lua] Lobby data weave_name = weave_155
12:10:38.575 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:38.575 [Lua] Lobby data num_players = 4
12:10:38.575 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:38.575 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:38.575 [Lua] Lobby data country_code = FI
12:10:38.575 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:38.575 [Lua] Lobby data eac_authorized = true
12:10:38.575 [Lua] Set lobby end.
12:10:38.575 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:10:38.575 [Lua] Breedfreezer (server) starting a hot join sync
12:10:38.576 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
12:10:38.576 [Lua] RemotePlayer:create_game_object( ) 40
12:10:38.589 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:10:38.589 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:10:38.589 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:10:38.589 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:10:38.589 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:10:38.589 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:10:38.589 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:10:38.589 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:10:38.589 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:10:38.594 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:10:38.595 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:10:38.595 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
12:10:38.597 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:10:38.597 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:10:38.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:10:38.610 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:10:38.611 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
12:10:38.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:10:38.611 [Lua] Players are leaving the safe zone
12:10:38.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:10:38.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:10:38.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
12:10:38.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:10:38.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:10:38.668 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:10:38.668 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
12:10:38.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:10:38.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:10:38.682 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:10:38.683 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
12:10:38.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:10:38.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
12:10:38.691 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:10:38.691 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:10:38.691 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:10:38.692 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
12:10:38.693 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:10:38.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:10:38.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
12:10:38.721 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:10:38.722 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
12:10:38.722 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:10:38.747 [Flow] DISABLE
12:10:38.752 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:10:38.753 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
12:10:38.754 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:10:38.787 [Lua] StateInGameRunning:_game_actually_starts()
12:10:38.787 [Lua] #################################################################################################################
12:10:38.787 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:10:38.787 [Lua] #################################################################################################################
12:10:38.787 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 56
12:10:38.799 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 56
12:10:38.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
12:10:38.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:10:38.811 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:10:38.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:10:38.834 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:10:38.835 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:10:39.030 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 56
12:10:39.030 [Lua] Commit load time data
12:10:41.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:10:41.858 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:10:41.864 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:10:41.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:10:41.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:10:41.876 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:10:41.885 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:10:41.885 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:10:41.891 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:10:41.891 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:10:41.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:10:41.901 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:10:41.906 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:10:41.906 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:10:41.958 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:10:41.958 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:10:41.964 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:10:41.964 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:10:42.877 [Lua] Set lobby begin:
12:10:42.877 [Lua] Lobby data twitch_enabled = false
12:10:42.877 [Lua] Lobby data power_level = 417
12:10:42.877 [Lua] Lobby data unique_server_name = Samoly
12:10:42.877 [Lua] Lobby data difficulty_tweak = 0
12:10:42.877 [Lua] Lobby data host = 110000101ead6cb
12:10:42.877 [Lua] Lobby data game_mode = 3
12:10:42.877 [Lua] Lobby data is_private = false
12:10:42.877 [Lua] Lobby data match_started = true
12:10:42.877 [Lua] Lobby data mechanism = adventure
12:10:42.877 [Lua] Lobby data level_key = inn_level
12:10:42.877 [Lua] Lobby data player_slot_1 = 0:0
12:10:42.877 [Lua] Lobby data selected_level_key = inn_level
12:10:42.877 [Lua] Lobby data difficulty = cataclysm_3
12:10:42.877 [Lua] Lobby data quick_game = false
12:10:42.877 [Lua] Lobby data weave_index = 155
12:10:42.877 [Lua] Lobby data matchmaking = false
12:10:42.877 [Lua] Lobby data weave_name = weave_155
12:10:42.878 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:42.878 [Lua] Lobby data num_players = 4
12:10:42.878 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:42.878 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:42.878 [Lua] Lobby data country_code = FI
12:10:42.878 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:42.878 [Lua] Lobby data eac_authorized = true
12:10:42.878 [Lua] Set lobby end.
12:10:43.065 [Lua] [IngameUI] menu view on_enter start_game_view
12:10:43.069 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ad0db10
12:10:43.069 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:10:43.071 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:10:43.071 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:10:43.071 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:10:43.071 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:10:43.077 [Lua] cataclysm
12:10:43.655 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
12:10:43.655 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:10:43.655 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
12:10:43.668 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
12:10:44.278 [Lua] Assigning peer(110000103faf286:1) to profile(3) career(1)
12:10:44.278 [Lua] Set lobby begin:
12:10:44.278 [Lua] Lobby data twitch_enabled = false
12:10:44.278 [Lua] Lobby data power_level = 417
12:10:44.278 [Lua] Lobby data unique_server_name = Samoly
12:10:44.278 [Lua] Lobby data difficulty_tweak = 0
12:10:44.278 [Lua] Lobby data host = 110000101ead6cb
12:10:44.278 [Lua] Lobby data game_mode = 3
12:10:44.278 [Lua] Lobby data is_private = false
12:10:44.278 [Lua] Lobby data match_started = true
12:10:44.278 [Lua] Lobby data mechanism = adventure
12:10:44.278 [Lua] Lobby data level_key = inn_level
12:10:44.278 [Lua] Lobby data player_slot_1 = 0:0
12:10:44.278 [Lua] Lobby data selected_level_key = inn_level
12:10:44.278 [Lua] Lobby data difficulty = cataclysm_3
12:10:44.278 [Lua] Lobby data quick_game = false
12:10:44.278 [Lua] Lobby data weave_index = 155
12:10:44.278 [Lua] Lobby data matchmaking = false
12:10:44.279 [Lua] Lobby data weave_name = weave_155
12:10:44.279 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:44.279 [Lua] Lobby data num_players = 4
12:10:44.279 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:44.279 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:44.279 [Lua] Lobby data country_code = FI
12:10:44.279 [Lua] Lobby data player_slot_3 = 0:0
12:10:44.279 [Lua] Lobby data eac_authorized = true
12:10:44.279 [Lua] Set lobby end.
12:10:44.279 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103faf286) local_player_id(1) profile_index(3) career_index(1)
12:10:44.279 [Lua] Set lobby begin:
12:10:44.279 [Lua] Lobby data twitch_enabled = false
12:10:44.279 [Lua] Lobby data power_level = 417
12:10:44.279 [Lua] Lobby data unique_server_name = Samoly
12:10:44.279 [Lua] Lobby data difficulty_tweak = 0
12:10:44.279 [Lua] Lobby data host = 110000101ead6cb
12:10:44.279 [Lua] Lobby data game_mode = 3
12:10:44.279 [Lua] Lobby data is_private = false
12:10:44.279 [Lua] Lobby data match_started = true
12:10:44.280 [Lua] Lobby data mechanism = adventure
12:10:44.280 [Lua] Lobby data level_key = inn_level
12:10:44.280 [Lua] Lobby data player_slot_1 = 0:0
12:10:44.280 [Lua] Lobby data selected_level_key = inn_level
12:10:44.280 [Lua] Lobby data difficulty = cataclysm_3
12:10:44.280 [Lua] Lobby data quick_game = false
12:10:44.280 [Lua] Lobby data weave_index = 155
12:10:44.280 [Lua] Lobby data matchmaking = false
12:10:44.280 [Lua] Lobby data weave_name = weave_155
12:10:44.280 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:44.280 [Lua] Lobby data num_players = 4
12:10:44.280 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:44.280 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:44.280 [Lua] Lobby data country_code = FI
12:10:44.280 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:44.280 [Lua] Lobby data eac_authorized = true
12:10:44.280 [Lua] Set lobby end.
12:10:44.281 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:1100001059c9cc0 | es:110000101982738
12:10:44.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:38 my_peer_id:110000101ead6cb
12:10:44.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:38 my_peer_id:110000101ead6cb
12:10:44.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:38 my_peer_id:110000101ead6cb
12:10:44.459 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:38 my_peer_id:110000101ead6cb
12:10:44.459 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
12:10:44.460 [Lua] [GameNetworkManager] destroying game object with go_id=47
12:10:44.467 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
12:10:44.469 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:38 my_peer_id:110000101ead6cb
12:10:44.469 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
12:10:44.469 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:10:44.469 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read,
12:10:44.469 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
12:10:44.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:10:44.500 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:10:44.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient
12:10:44.500 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:10:44.505 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
12:10:44.505 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:10:44.526 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
12:10:44.526 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
12:10:44.527 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
12:10:44.591 [Lua] [IngameUI] menu view on_exit start_game_view
12:10:44.591 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:10:44.592 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:10:44.592 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:10:44.592 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
12:10:44.592 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
12:10:44.593 [Save] Saving `save_data`
12:10:44.597 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ad0db10
12:10:44.607 [Save] Save done
12:10:45.255 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
12:10:45.255 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
12:10:45.257 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
12:10:45.357 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
12:10:45.357 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
12:10:45.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
12:10:45.359 [Lua] [Matchmaking] Cancelling matchmaking
12:10:45.359 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:10:45.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
12:10:45.561 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
12:10:45.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:10:45.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:10:45.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:10:45.733 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38
12:10:47.012 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:10:47.012 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:10:47.014 [Lua] Set lobby begin:
12:10:47.014 [Lua] Lobby data twitch_enabled = false
12:10:47.014 [Lua] Lobby data power_level = 417
12:10:47.014 [Lua] Lobby data unique_server_name = Samoly
12:10:47.014 [Lua] Lobby data difficulty_tweak = 0
12:10:47.015 [Lua] Lobby data host = 110000101ead6cb
12:10:47.015 [Lua] Lobby data game_mode = 3
12:10:47.015 [Lua] Lobby data is_private = false
12:10:47.015 [Lua] Lobby data match_started = true
12:10:47.015 [Lua] Lobby data mechanism = adventure
12:10:47.015 [Lua] Lobby data level_key = inn_level
12:10:47.015 [Lua] Lobby data player_slot_1 = 0:0
12:10:47.015 [Lua] Lobby data selected_level_key = inn_level
12:10:47.015 [Lua] Lobby data difficulty = cataclysm_3
12:10:47.015 [Lua] Lobby data quick_game = false
12:10:47.015 [Lua] Lobby data weave_index = 155
12:10:47.015 [Lua] Lobby data matchmaking = false
12:10:47.015 [Lua] Lobby data weave_name = weave_155
12:10:47.015 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:47.015 [Lua] Lobby data num_players = 4
12:10:47.015 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:47.015 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:47.015 [Lua] Lobby data country_code = FI
12:10:47.015 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:47.015 [Lua] Lobby data eac_authorized = true
12:10:47.016 [Lua] Set lobby end.
12:10:47.016 [Lua] [PartyManager] Leader is set to 110000101ead6cb
12:10:47.016 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:10:47.016 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:10:47.016 [Lua] Set lobby begin:
12:10:47.016 [Lua] Lobby data twitch_enabled = false
12:10:47.016 [Lua] Lobby data power_level = 417
12:10:47.016 [Lua] Lobby data unique_server_name = Samoly
12:10:47.016 [Lua] Lobby data difficulty_tweak = 0
12:10:47.016 [Lua] Lobby data host = 110000101ead6cb
12:10:47.016 [Lua] Lobby data game_mode = 9
12:10:47.016 [Lua] Lobby data is_private = false
12:10:47.016 [Lua] Lobby data match_started = true
12:10:47.016 [Lua] Lobby data mechanism = adventure
12:10:47.016 [Lua] Lobby data level_key = inn_level
12:10:47.016 [Lua] Lobby data player_slot_1 = 0:0
12:10:47.016 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:10:47.016 [Lua] Lobby data difficulty = cataclysm_3
12:10:47.016 [Lua] Lobby data quick_game = false
12:10:47.016 [Lua] Lobby data weave_index = 155
12:10:47.017 [Lua] Lobby data matchmaking = true
12:10:47.017 [Lua] Lobby data weave_name = weave_155
12:10:47.017 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:47.017 [Lua] Lobby data num_players = 4
12:10:47.017 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:47.017 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:47.017 [Lua] Lobby data country_code = FI
12:10:47.017 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:47.017 [Lua] Lobby data eac_authorized = true
12:10:47.017 [Lua] Set lobby end.
12:10:47.017 [Lua] Set lobby begin:
12:10:47.017 [Lua] Lobby data twitch_enabled = false
12:10:47.017 [Lua] Lobby data power_level = 417
12:10:47.017 [Lua] Lobby data unique_server_name = Samoly
12:10:47.017 [Lua] Lobby data difficulty_tweak = 0
12:10:47.017 [Lua] Lobby data host = 110000101ead6cb
12:10:47.017 [Lua] Lobby data game_mode = 9
12:10:47.017 [Lua] Lobby data is_private = false
12:10:47.017 [Lua] Lobby data match_started = true
12:10:47.017 [Lua] Lobby data mechanism = adventure
12:10:47.017 [Lua] Lobby data level_key = inn_level
12:10:47.017 [Lua] Lobby data player_slot_1 = 0:0
12:10:47.017 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:10:47.017 [Lua] Lobby data difficulty = cataclysm_3
12:10:47.018 [Lua] Lobby data quick_game = false
12:10:47.018 [Lua] Lobby data weave_index = 155
12:10:47.018 [Lua] Lobby data matchmaking = true
12:10:47.018 [Lua] Lobby data weave_name = weave_155
12:10:47.018 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:47.018 [Lua] Lobby data num_players = 4
12:10:47.018 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:47.018 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:47.018 [Lua] Lobby data country_code = FI
12:10:47.018 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:47.018 [Lua] Lobby data eac_authorized = true
12:10:47.018 [Lua] Set lobby end.
12:10:47.018 [Lua] [ChatManager][1]System: Starting hosted game...
12:10:47.018 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:10:47.018 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:10:48.061 [Lua] PlayFabMirrorBase:_commit_internal 21
12:10:48.061 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:10:48.066 [Lua] generate_backend_stats 110000101ead6cb:1
12:10:48.082 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 57
12:10:48.086 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:10:48.086 [Lua] Set lobby begin:
12:10:48.086 [Lua] Lobby data twitch_enabled = false
12:10:48.086 [Lua] Lobby data power_level = 901
12:10:48.086 [Lua] Lobby data unique_server_name = Samoly
12:10:48.086 [Lua] Lobby data difficulty_tweak = 0
12:10:48.086 [Lua] Lobby data host = 110000101ead6cb
12:10:48.086 [Lua] Lobby data game_mode = 9
12:10:48.086 [Lua] Lobby data is_private = false
12:10:48.086 [Lua] Lobby data match_started = true
12:10:48.086 [Lua] Lobby data mechanism = adventure
12:10:48.086 [Lua] Lobby data level_key = inn_level
12:10:48.086 [Lua] Lobby data player_slot_1 = 0:0
12:10:48.086 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:10:48.086 [Lua] Lobby data difficulty = cataclysm_3
12:10:48.086 [Lua] Lobby data quick_game = false
12:10:48.086 [Lua] Lobby data weave_index = 155
12:10:48.087 [Lua] Lobby data matchmaking = true
12:10:48.087 [Lua] Lobby data weave_name = weave_155
12:10:48.087 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:48.087 [Lua] Lobby data num_players = 4
12:10:48.087 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:48.087 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:48.087 [Lua] Lobby data country_code = FI
12:10:48.087 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:48.087 [Lua] Lobby data eac_authorized = true
12:10:48.087 [Lua] Set lobby end.
12:10:48.098 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 57 17
12:10:48.348 [Lua] [PlayFabRequestQueue] EAC Enabled! 57
12:10:48.348 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 57
12:10:48.811 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 57
12:10:48.813 [Lua] commit result success 21
12:10:51.056 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:10:51.058 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
12:10:51.059 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:10:53.119 [Lua] Set lobby begin:
12:10:53.119 [Lua] Lobby data twitch_enabled = false
12:10:53.119 [Lua] Lobby data power_level = 1100
12:10:53.119 [Lua] Lobby data unique_server_name = Samoly
12:10:53.119 [Lua] Lobby data difficulty_tweak = 0
12:10:53.119 [Lua] Lobby data host = 110000101ead6cb
12:10:53.119 [Lua] Lobby data game_mode = 9
12:10:53.120 [Lua] Lobby data is_private = false
12:10:53.120 [Lua] Lobby data match_started = true
12:10:53.120 [Lua] Lobby data mechanism = adventure
12:10:53.120 [Lua] Lobby data level_key = inn_level
12:10:53.120 [Lua] Lobby data player_slot_1 = 0:0
12:10:53.120 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:10:53.120 [Lua] Lobby data difficulty = cataclysm_3
12:10:53.120 [Lua] Lobby data quick_game = false
12:10:53.120 [Lua] Lobby data weave_index = 155
12:10:53.120 [Lua] Lobby data matchmaking = true
12:10:53.120 [Lua] Lobby data weave_name = weave_155
12:10:53.120 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:10:53.120 [Lua] Lobby data num_players = 4
12:10:53.120 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:10:53.120 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:10:53.120 [Lua] Lobby data country_code = FI
12:10:53.121 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:10:53.121 [Lua] Lobby data eac_authorized = true
12:10:53.121 [Lua] Set lobby end.
12:12:56.881 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:12:56.881 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:12:57.058 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:12:57.058 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:12:57.058 [Lua] Set lobby begin:
12:12:57.058 [Lua] Lobby data twitch_enabled = false
12:12:57.058 [Lua] Lobby data power_level = 1100
12:12:57.058 [Lua] Lobby data unique_server_name = Samoly
12:12:57.058 [Lua] Lobby data difficulty_tweak = 0
12:12:57.058 [Lua] Lobby data host = 110000101ead6cb
12:12:57.058 [Lua] Lobby data game_mode = 9
12:12:57.058 [Lua] Lobby data is_private = false
12:12:57.058 [Lua] Lobby data match_started = true
12:12:57.058 [Lua] Lobby data mechanism = adventure
12:12:57.058 [Lua] Lobby data level_key = inn_level
12:12:57.059 [Lua] Lobby data player_slot_1 = 0:0
12:12:57.059 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:12:57.059 [Lua] Lobby data difficulty = cataclysm_3
12:12:57.059 [Lua] Lobby data quick_game = false
12:12:57.059 [Lua] Lobby data weave_index = 155
12:12:57.059 [Lua] Lobby data matchmaking = false
12:12:57.059 [Lua] Lobby data weave_name = weave_155
12:12:57.059 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:12:57.059 [Lua] Lobby data num_players = 4
12:12:57.059 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:12:57.059 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:12:57.059 [Lua] Lobby data country_code = FI
12:12:57.059 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:12:57.059 [Lua] Lobby data eac_authorized = true
12:12:57.059 [Lua] Set lobby end.
12:12:57.061 [Lua] Set lobby begin:
12:12:57.061 [Lua] Lobby data twitch_enabled = false
12:12:57.061 [Lua] Lobby data power_level = 1100
12:12:57.062 [Lua] Lobby data unique_server_name = Samoly
12:12:57.062 [Lua] Lobby data difficulty_tweak = 0
12:12:57.062 [Lua] Lobby data host = 110000101ead6cb
12:12:57.062 [Lua] Lobby data game_mode = 9
12:12:57.062 [Lua] Lobby data is_private = false
12:12:57.062 [Lua] Lobby data match_started = true
12:12:57.062 [Lua] Lobby data mechanism = adventure
12:12:57.062 [Lua] Lobby data level_key = inn_level
12:12:57.062 [Lua] Lobby data player_slot_1 = 0:0
12:12:57.062 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:12:57.062 [Lua] Lobby data difficulty = cataclysm_3
12:12:57.062 [Lua] Lobby data quick_game = false
12:12:57.062 [Lua] Lobby data weave_index = 155
12:12:57.062 [Lua] Lobby data matchmaking = false
12:12:57.062 [Lua] Lobby data weave_name = weave_155
12:12:57.063 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:12:57.063 [Lua] Lobby data num_players = 4
12:12:57.063 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:12:57.063 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:12:57.063 [Lua] Lobby data country_code = FI
12:12:57.063 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:12:57.063 [Lua] Lobby data eac_authorized = true
12:12:57.063 [Lua] Set lobby end.
12:12:57.063 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:12:57.063 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:12:57.063 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:12:57.063 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:12:57.063 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:12:57.063 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:12:57.063 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:12:57.063 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:12:57.063 [Lua] Complete level triggered.
12:12:57.066 [Save] Saving `save_data`
12:12:57.066 [Lua] gm_event_end_conditions_met false false
12:12:57.067 [Lua] PlayFabMirrorBase:_commit_internal nil
12:12:57.067 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:12:57.071 [Lua] generate_backend_stats 110000101ead6cb:1
12:12:57.076 [Save] Save done
12:12:57.076 [Save] Saving `save_data`
12:12:57.086 [Save] Save done
12:12:57.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 58
12:12:57.090 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:12:57.092 [Save] Saving `save_data`
12:12:57.092 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life
12:12:57.092 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true
12:12:57.092 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:12:57.092 [Lua] [GameNetworkManager] Leaving game...
12:12:57.092 [Lua] [GameNetworkManager] Shutting down game session host.
12:12:57.092 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:12:57.092 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:12:57.092 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=139.69
12:12:57.096 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:12:57.096 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 58 18
12:12:57.104 [Save] Save done
12:12:57.911 [Lua] [PlayFabRequestQueue] EAC Enabled! 58
12:12:57.911 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 58
12:12:58.359 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 58
12:12:58.364 [Lua] commit result success 22
12:12:59.102 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:12:59.102 [Lua] [Managers] Calling function on all managers:
12:12:59.102 [Lua] Clearing all global lookup lists
12:12:59.103 [Lua] [IngamePlayerListUI] - Destroy
12:12:59.103 [Lua] [EquipmentUI] - Destroy
12:12:59.103 [Lua] [AbilityUI] - Destroy
12:12:59.103 [Lua] [GamePadAbilityUI] - Destroy
12:12:59.103 [Lua] [GamePadEquipmentUI] - Destroy
12:12:59.103 [Lua] [IngameUI] destroy
12:12:59.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
12:12:59.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
12:12:59.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
12:12:59.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
12:12:59.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
12:12:59.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
12:12:59.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
12:12:59.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
12:12:59.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
12:12:59.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
12:12:59.143 [Lua] [Managers] Destroying manager group:
12:12:59.147 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:12:59.191 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:12:59.191 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:12:59.191 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:12:59.191 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0
12:12:59.191 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:12:59.191 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 41, User: 110000101ead6cb "Samoly"
<>
12:12:59.192 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 343866; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BBD8230
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 000000000FBF0890; application_shutdown = nil; unit_spawner = table: 000000000060C8E0; world = [World]; unit_storage = table: 00000000009F3470; units = table: 0000000009ECAA60; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000FBF0890
[8] self = table: 0000000010404290; dt = 0.0085411854088306427; t = 2984.103492724942; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0085411854088306427; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0085411854088306427; t = 2984.103492724942
[10] dt = 0.0085411854088306427
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002349590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000088F660;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008A4E6C0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000010C757E0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000EF8C4A0; statistics_db = table: 000000000AACA940; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 137.90174154406412; input_manager = table: 0000000009687E00; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002423820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000088F660; world = [World]; dt = 0.0085411854088306427; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 139.69262273842469; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000CB1EFB0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000004301B0;
<>
<>
12:12:59.192 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:12:59.192 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:12:59.192 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0
12:12:59.192 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:12:59.192 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 42, User: 110000101ead6cb "Samoly"
<>
12:12:59.192 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 343866; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BBD8230
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 000000000FBF0890; application_shutdown = nil; unit_spawner = table: 000000000060C8E0; world = [World]; unit_storage = table: 00000000009F3470; units = table: 0000000009ECAA60; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000FBF0890
[8] self = table: 0000000010404290; dt = 0.0085411854088306427; t = 2984.103492724942; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0085411854088306427; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0085411854088306427; t = 2984.103492724942
[10] dt = 0.0085411854088306427
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002349590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000088F660;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008A4E6C0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000010C757E0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000EF8C4A0; statistics_db = table: 000000000AACA940; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 137.90174154406412; input_manager = table: 0000000009687E00; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002423820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000088F660; world = [World]; dt = 0.0085411854088306427; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 139.69262273842469; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000CB1EFB0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000004301B0;
<>
<>
12:12:59.192 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:12:59.193 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:12:59.193 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0
12:12:59.193 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:12:59.193 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 43, User: 110000101ead6cb "Samoly"
<>
12:12:59.193 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 343866; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BBD8230
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 000000000FBF0890; application_shutdown = nil; unit_spawner = table: 000000000060C8E0; world = [World]; unit_storage = table: 00000000009F3470; units = table: 0000000009ECAA60; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000FBF0890
[8] self = table: 0000000010404290; dt = 0.0085411854088306427; t = 2984.103492724942; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0085411854088306427; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0085411854088306427; t = 2984.103492724942
[10] dt = 0.0085411854088306427
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002349590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000088F660;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008A4E6C0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000010C757E0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000EF8C4A0; statistics_db = table: 000000000AACA940; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 137.90174154406412; input_manager = table: 0000000009687E00; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002423820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000088F660; world = [World]; dt = 0.0085411854088306427; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 139.69262273842469; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000CB1EFB0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000004301B0;
<>
<>
12:12:59.193 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:12:59.193 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:12:59.193 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0
12:12:59.193 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:12:59.193 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 44, User: 110000101ead6cb "Samoly"
<>
12:12:59.194 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 343866; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BBD8230
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 000000000FBF0890; application_shutdown = nil; unit_spawner = table: 000000000060C8E0; world = [World]; unit_storage = table: 00000000009F3470; units = table: 0000000009ECAA60; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000FBF0890
[8] self = table: 0000000010404290; dt = 0.0085411854088306427; t = 2984.103492724942; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0085411854088306427; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0085411854088306427; t = 2984.103492724942
[10] dt = 0.0085411854088306427
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002349590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000088F660;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008A4E6C0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000010C757E0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000EF8C4A0; statistics_db = table: 000000000AACA940; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 137.90174154406412; input_manager = table: 0000000009687E00; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002423820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000088F660; world = [World]; dt = 0.0085411854088306427; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 139.69262273842469; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000CB1EFB0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FBF0890;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000004301B0;
<>
<>
12:12:59.194 [Lua] [Matchmaking] unregister rpcs
12:12:59.194 [Lua] ############### UNLOADING PACKAGES ###############
12:12:59.194 [Lua] [Managers] Calling function on all managers:
12:12:59.194 [Lua] [Managers] Destroying manager group:
12:12:59.194 [Lua] [Gamestate] Enter state StateLoading
12:12:59.196 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:12:59.196 [Lua] [Matchmaking] register rpcs
12:12:59.196 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
12:12:59.196 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:12:59.196 [Lua] Set lobby begin:
12:12:59.196 [Lua] Lobby data twitch_enabled = false
12:12:59.196 [Lua] Lobby data power_level = 0
12:12:59.196 [Lua] Lobby data unique_server_name = Samoly
12:12:59.196 [Lua] Lobby data difficulty_tweak = 0
12:12:59.196 [Lua] Lobby data host = 110000101ead6cb
12:12:59.196 [Lua] Lobby data game_mode = 9
12:12:59.196 [Lua] Lobby data is_private = false
12:12:59.196 [Lua] Lobby data match_started = true
12:12:59.196 [Lua] Lobby data mechanism = adventure
12:12:59.196 [Lua] Lobby data level_key = inn_level
12:12:59.196 [Lua] Lobby data player_slot_1 = 0:0
12:12:59.196 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:12:59.196 [Lua] Lobby data difficulty = cataclysm_3
12:12:59.197 [Lua] Lobby data quick_game = false
12:12:59.197 [Lua] Lobby data weave_index = 155
12:12:59.197 [Lua] Lobby data matchmaking = false
12:12:59.197 [Lua] Lobby data weave_name = weave_155
12:12:59.197 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:12:59.197 [Lua] Lobby data num_players = 4
12:12:59.197 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:12:59.197 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:12:59.197 [Lua] Lobby data country_code = FI
12:12:59.197 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:12:59.197 [Lua] Lobby data eac_authorized = true
12:12:59.197 [Lua] Set lobby end.
12:12:59.197 [Lua] registering RPCs
12:12:59.197 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:12:59.197 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:12:59.197 [Lua] Set lobby begin:
12:12:59.197 [Lua] Lobby data twitch_enabled = false
12:12:59.197 [Lua] Lobby data power_level = 0
12:12:59.197 [Lua] Lobby data unique_server_name = Samoly
12:12:59.197 [Lua] Lobby data difficulty_tweak = 0
12:12:59.197 [Lua] Lobby data host = 110000101ead6cb
12:12:59.197 [Lua] Lobby data game_mode = 9
12:12:59.197 [Lua] Lobby data is_private = false
12:12:59.197 [Lua] Lobby data match_started = true
12:12:59.197 [Lua] Lobby data mechanism = adventure
12:12:59.198 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:12:59.198 [Lua] Lobby data player_slot_1 = 0:0
12:12:59.198 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:12:59.198 [Lua] Lobby data difficulty = cataclysm_3
12:12:59.198 [Lua] Lobby data quick_game = false
12:12:59.198 [Lua] Lobby data weave_index = 155
12:12:59.198 [Lua] Lobby data matchmaking = false
12:12:59.198 [Lua] Lobby data weave_name = weave_155
12:12:59.198 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:12:59.198 [Lua] Lobby data num_players = 4
12:12:59.198 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:12:59.198 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:12:59.198 [Lua] Lobby data country_code = FI
12:12:59.198 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:12:59.198 [Lua] Lobby data eac_authorized = true
12:12:59.198 [Lua] Set lobby end.
12:12:59.198 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:12:59.201 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized
12:12:59.201 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:12:59.201 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0
12:12:59.204 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
12:12:59.204 [Umbra] Unload tome
12:12:59.204 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
12:12:59.283 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:12:59.283 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:12:59.283 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:12:59.283 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life"
12:12:59.283 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil"
12:12:59.283 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read,
12:12:59.283 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life
12:12:59.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life
12:12:59.326 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life
12:12:59.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon
12:13:02.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon
12:13:02.026 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon
12:13:02.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
12:13:02.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
12:13:02.566 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
12:13:02.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life
12:13:03.128 [Umbra] Loading umbra tome '#ID[190538ac1658e210]'
12:13:05.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life
12:13:05.610 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life
12:13:05.627 [Lua] [LevelTransitionHandler] Level load completed!
12:13:05.627 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 343866 - use_random_directors: false - overriden_conflict: weave_beastmen_light
12:13:05.643 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:13:05.643 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_corruptor_sorcerer=true,
skaven_clan_rat=true,
beastmen_ungor_archer=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_gutter_runner=true,
chaos_vortex_sorcerer=true,
}
12:13:05.643 [Lua] load_startup_enemy_packages: --------------
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] chaos_spawn
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] chaos_troll
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] skaven_rat_ogre
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] skaven_stormfiend
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] beastmen_minotaur
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] chaos_plague_sorcerer
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] chaos_corruptor_sorcerer
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] skaven_gutter_runner
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] skaven_pack_master
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] skaven_poison_wind_globadier
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] skaven_ratling_gunner
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] skaven_warpfire_thrower
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] chaos_vortex_sorcerer
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] beastmen_standard_bearer
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] chaos_vortex
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] critter_rat
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] critter_pig
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] beastmen_gor
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] skaven_slave
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] skaven_clan_rat
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] beastmen_ungor_archer
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] beastmen_ungor
12:13:05.643 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
12:13:05.643 [Lua] beastmen_bestigor
12:13:05.646 [Lua] ### Sending rpc_level_loaded
12:13:05.646 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43
12:13:05.646 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:13:05.663 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:13:05.663 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:13:05.680 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:13:05.680 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:13:05.681 [Lua] ### Sending rpc_level_loaded
12:13:05.681 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43
12:13:05.815 [Lua] ### Sending rpc_level_loaded
12:13:05.815 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43
12:13:05.815 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:13:05.815 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:13:05.815 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:13:05.832 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:13:05.832 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:13:05.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:13:05.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:13:05.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:13:05.967 [Lua] ### Sending rpc_level_loaded
12:13:05.967 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43
12:13:05.967 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:13:05.968 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:13:05.968 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:13:05.984 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:13:05.984 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:13:06.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:13:06.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:13:06.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:13:06.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:13:06.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:13:06.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:13:06.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:13:06.727 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:13:06.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:13:07.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:13:07.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:13:07.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:13:07.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:13:07.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:13:07.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:13:07.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:13:07.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:13:07.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:13:07.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:13:07.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:13:07.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:13:08.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:13:08.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:13:08.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:13:08.419 [Lua] ### Sending rpc_level_loaded
12:13:08.419 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43
12:13:08.419 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:13:08.420 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:13:08.420 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:13:08.437 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:13:08.437 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:13:08.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:13:08.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:13:08.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:13:08.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:13:08.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:13:08.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:13:09.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:13:09.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:13:09.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:13:09.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:13:09.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:13:09.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:13:09.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:13:09.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:13:09.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:13:10.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:13:10.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:13:10.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:13:10.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:13:10.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:13:10.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:13:10.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:13:10.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:13:10.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
12:13:11.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
12:13:11.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
12:13:11.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:13:11.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:13:11.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:13:11.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:13:11.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:13:11.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:13:11.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
12:13:12.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
12:13:12.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
12:13:12.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
12:13:13.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
12:13:13.070 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
12:13:13.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
12:13:13.171 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:39 my_peer_id:110000101ead6cb
12:13:13.171 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:39 my_peer_id:110000101ead6cb
12:13:13.171 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:39 my_peer_id:110000101ead6cb
12:13:13.171 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:39 my_peer_id:110000101ead6cb
12:13:13.172 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:39 my_peer_id:110000101ead6cb
12:13:13.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:13:13.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:13:13.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
12:13:13.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
12:13:13.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
12:13:13.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
12:13:13.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:13:13.802 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave
12:13:13.802 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:13:13.802 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:13:13.816 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:40 my_peer_id:110000101ead6cb
12:13:13.816 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:40 my_peer_id:110000101ead6cb
12:13:13.816 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:40 my_peer_id:110000101ead6cb
12:13:13.816 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:40 my_peer_id:110000101ead6cb
12:13:13.833 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:40 my_peer_id:110000101ead6cb
12:13:13.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:13:13.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:13:13.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:13:13.833 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
12:13:13.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:13:13.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
12:13:13.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
12:13:13.884 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
12:13:13.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient
12:13:13.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
12:13:13.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:41 my_peer_id:110000101ead6cb
12:13:13.902 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:41 my_peer_id:110000101ead6cb
12:13:13.902 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:41 my_peer_id:110000101ead6cb
12:13:13.902 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:41 my_peer_id:110000101ead6cb
12:13:13.903 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:41 my_peer_id:110000101ead6cb
12:13:13.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:13:13.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:13:13.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:13:13.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
12:13:13.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:13:13.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
12:13:14.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:13:14.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:13:14.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:13:14.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:13:14.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:13:14.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:13:14.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:13:14.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:13:14.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:13:14.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:13:14.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:13:14.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:13:14.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:13:14.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:13:14.985 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
12:13:15.068 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:13:15.068 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:13:15.069 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:13:15.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:13:15.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:13:15.274 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41
12:13:15.275 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:13:15.275 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world
12:13:15.275 [Umbra] Init version: 3.4.15 :: 16 threads
12:13:15.383 [Lua] Async level spawning done
12:13:15.383 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:13:16.372 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:13:16.372 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:13:16.372 [Lua] [Matchmaking] unregister rpcs
12:13:16.372 [Lua] Set lobby begin:
12:13:16.372 [Lua] Lobby data twitch_enabled = false
12:13:16.372 [Lua] Lobby data power_level = 0
12:13:16.372 [Lua] Lobby data unique_server_name = Samoly
12:13:16.372 [Lua] Lobby data difficulty_tweak = 0
12:13:16.372 [Lua] Lobby data host = 110000101ead6cb
12:13:16.372 [Lua] Lobby data game_mode = 9
12:13:16.372 [Lua] Lobby data is_private = false
12:13:16.372 [Lua] Lobby data match_started = true
12:13:16.372 [Lua] Lobby data mechanism = adventure
12:13:16.372 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:13:16.373 [Lua] Lobby data player_slot_1 = 0:0
12:13:16.373 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:13:16.373 [Lua] Lobby data difficulty = cataclysm_3
12:13:16.373 [Lua] Lobby data quick_game = false
12:13:16.373 [Lua] Lobby data weave_index = 155
12:13:16.373 [Lua] Lobby data matchmaking = false
12:13:16.373 [Lua] Lobby data weave_name = weave_155
12:13:16.373 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:13:16.373 [Lua] Lobby data num_players = 4
12:13:16.373 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:13:16.373 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:13:16.373 [Lua] Lobby data country_code = FI
12:13:16.373 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:13:16.373 [Lua] Lobby data eac_authorized = true
12:13:16.373 [Lua] Set lobby end.
12:13:16.373 [Lua] [Managers] Destroying manager group:
12:13:16.374 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens
12:13:16.374 [Lua] [Gamestate] Enter StateIngame HOST
12:13:16.374 [Lua] [Managers] Calling function on all managers:
12:13:16.374 [Lua] <>level = dlc_scorpion_canyon_life<>
12:13:16.374 [Lua] Set lobby begin:
12:13:16.374 [Lua] Lobby data twitch_enabled = false
12:13:16.374 [Lua] Lobby data power_level = 0
12:13:16.374 [Lua] Lobby data unique_server_name = Samoly
12:13:16.374 [Lua] Lobby data difficulty_tweak = 0
12:13:16.375 [Lua] Lobby data host = 110000101ead6cb
12:13:16.375 [Lua] Lobby data game_mode = 9
12:13:16.375 [Lua] Lobby data is_private = false
12:13:16.375 [Lua] Lobby data match_started = true
12:13:16.375 [Lua] Lobby data mechanism = adventure
12:13:16.375 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:13:16.375 [Lua] Lobby data player_slot_1 = 0:0
12:13:16.375 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:13:16.375 [Lua] Lobby data difficulty = cataclysm_3
12:13:16.375 [Lua] Lobby data quick_game = false
12:13:16.375 [Lua] Lobby data weave_index = 155
12:13:16.375 [Lua] Lobby data matchmaking = false
12:13:16.375 [Lua] Lobby data weave_name = weave_155
12:13:16.375 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:13:16.375 [Lua] Lobby data num_players = 4
12:13:16.375 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:13:16.375 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:13:16.375 [Lua] Lobby data country_code = FI
12:13:16.375 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:13:16.375 [Lua] Lobby data eac_authorized = true
12:13:16.375 [Lua] Set lobby end.
12:13:16.375 [Lua] [StateIngame] Server ingame
12:13:16.378 [Lua] Set lobby begin:
12:13:16.378 [Lua] Lobby data twitch_enabled = false
12:13:16.378 [Lua] Lobby data power_level = 0
12:13:16.378 [Lua] Lobby data unique_server_name = Samoly
12:13:16.378 [Lua] Lobby data difficulty_tweak = 0
12:13:16.378 [Lua] Lobby data host = 110000101ead6cb
12:13:16.378 [Lua] Lobby data game_mode = 9
12:13:16.378 [Lua] Lobby data is_private = false
12:13:16.378 [Lua] Lobby data match_started = true
12:13:16.378 [Lua] Lobby data mechanism = adventure
12:13:16.379 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:13:16.379 [Lua] Lobby data player_slot_1 = 0:0
12:13:16.379 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:13:16.379 [Lua] Lobby data difficulty = cataclysm_3
12:13:16.379 [Lua] Lobby data quick_game = false
12:13:16.379 [Lua] Lobby data weave_index = 155
12:13:16.379 [Lua] Lobby data matchmaking = false
12:13:16.379 [Lua] Lobby data weave_name = weave_155
12:13:16.379 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:13:16.379 [Lua] Lobby data num_players = 4
12:13:16.379 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:13:16.379 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:13:16.379 [Lua] Lobby data country_code = FI
12:13:16.379 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:13:16.379 [Lua] Lobby data eac_authorized = true
12:13:16.379 [Lua] Set lobby end.
12:13:16.379 [Lua] [Matchmaking] register rpcs
12:13:16.379 [Lua] GameNetworkManager:init... creating game session
12:13:16.379 [Lua] Host GameSession.make_game_session_host with session:
12:13:16.379 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:13:16.379 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:13:16.379 [Lua] [GameNetworkManager] self.is_server = true
12:13:16.379 [Network] Setting artificial MTU limit to 576
12:13:16.380 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 59
12:13:16.380 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
12:13:16.380 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
12:13:16.389 [Lua] Switching ConflictSettings: to: weave_beastmen_light
12:13:16.389 [Lua] pacing=disabled
12:13:16.389 [Lua] roaming=nil
12:13:16.389 [Lua] specials=disabled
12:13:16.389 [Lua] debug_color=maroon
12:13:16.389 [Lua] pack_spawning=beastmen_light
12:13:16.389 [Lua] contained_breeds=nil
12:13:16.389 [Lua] disabled=false
12:13:16.389 [Lua] boss=disabled
12:13:16.389 [Lua] horde=disabled
12:13:16.389 [Lua] name=weave_beastmen_light
12:13:16.389 [Lua] intensity=disabled
12:13:16.389 [Lua] ---
12:13:16.389 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:13:16.392 warning: [GwNav] NavData resource not loaded
12:13:16.392 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world
12:13:16.392 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world
12:13:16.394 [Lua] [AIInterestPointSystem] Level Seed: 789654
12:13:16.394 [Lua]
12:13:16.394 [Lua] [entity_system_bag] = table
12:13:16.394 [Lua] [entity_system_bag] = metatable
12:13:16.394 [Lua] [startup_data] = table
12:13:16.394 [Lua] [entity_manager] = table
12:13:16.394 [Lua] [entity_manager] = metatable
12:13:16.394 [Lua] [unit_spawner] = table
12:13:16.394 [Lua] [unit_spawner] = metatable
12:13:16.394 [Lua] [unit_storage] = table
12:13:16.394 [Lua] [unit_storage] = metatable
12:13:16.394 [Lua] [dice_keeper] = table
12:13:16.394 [Lua] [dice_keeper] = metatable
12:13:16.394 [Lua] [is_server] = true (boolean)
12:13:16.394 [Lua] [world] = [World]
12:13:16.394 [Lua] [system_api] = table
12:13:16.394 [Lua] [entity_system] = table
12:13:16.394 [Lua] [entity_system] = metatable
12:13:16.394 [Lua] [network_lobby] = table
12:13:16.394 [Lua] [network_lobby] = metatable
12:13:16.394 [Lua] [profile_synchronizer] = table
12:13:16.394 [Lua] [profile_synchronizer] = metatable
12:13:16.394 [Lua] [level_transition_handler] = table
12:13:16.394 [Lua] [level_transition_handler] = metatable
12:13:16.394 [Lua] [num_local_human_players] = 1 (number)
12:13:16.394 [Lua] [statistics_db] = table
12:13:16.394 [Lua] [statistics_db] = metatable
12:13:16.394 [Lua] [network_server] = table
12:13:16.394 [Lua] [network_server] = metatable
12:13:16.394 [Lua] [input_manager] = table
12:13:16.394 [Lua] [input_manager] = metatable
12:13:16.394 [Lua] [network_clock] = table
12:13:16.394 [Lua] [network_clock] = metatable
12:13:16.394 [Lua] [network_transmit] = table
12:13:16.394 [Lua] [network_transmit] = metatable
12:13:16.394 [Lua] [free_flight_manager] = table
12:13:16.394 [Lua] [free_flight_manager] = metatable
12:13:16.394 [Lua] [network_manager] = table
12:13:16.394 [Lua] [network_manager] = metatable
12:13:16.394 [Lua] [network_event_delegate] = table
12:13:16.394 [Lua] [network_event_delegate] = metatable
12:13:16.394 [Lua]
12:13:16.394 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:13:16.394 [Lua] ignoring extension VersusInteractObjectiveExtension
12:13:16.394 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:13:16.394 [Lua] ignoring extension VersusSocketObjectiveExtension
12:13:16.394 [Lua] ignoring extension VersusTargetObjectiveExtension
12:13:16.394 [Lua] ignoring extension VersusMissionObjectiveExtension
12:13:16.395 [Lua] ignoring extension KeepDecorationPaintingExtension
12:13:16.396 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:13:16.410 [Lua] [AchievementManager] Achievements using the steam platform
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913)
12:13:16.444 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951)
12:13:16.453 [Lua] [StateIngame] Level seed: 789654
12:13:16.466 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:13:16.468 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
12:13:16.468 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
12:13:16.469 [Lua] [IngameUI] init
12:13:16.481 [SteamVoipClient] select_out(110000101982738, off)
12:13:16.481 [SteamVoipClient] select_out(110000101ead6cb, off)
12:13:16.481 [SteamVoipClient] select_out(110000103faf286, off)
12:13:16.481 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:13:16.487 [Lua] cb_razer_chroma_setup
12:13:16.525 [Lua] completed
12:13:16.526 [Lua] completed
12:13:16.528 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:13:16.528 [Lua] Set lobby begin:
12:13:16.528 [Lua] Lobby data twitch_enabled = false
12:13:16.528 [Lua] Lobby data power_level = 1100
12:13:16.528 [Lua] Lobby data unique_server_name = Samoly
12:13:16.528 [Lua] Lobby data difficulty_tweak = 0
12:13:16.528 [Lua] Lobby data host = 110000101ead6cb
12:13:16.528 [Lua] Lobby data game_mode = 9
12:13:16.528 [Lua] Lobby data is_private = false
12:13:16.528 [Lua] Lobby data match_started = true
12:13:16.528 [Lua] Lobby data mechanism = adventure
12:13:16.528 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:13:16.528 [Lua] Lobby data player_slot_1 = 0:0
12:13:16.528 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:13:16.528 [Lua] Lobby data difficulty = cataclysm_3
12:13:16.528 [Lua] Lobby data quick_game = false
12:13:16.528 [Lua] Lobby data weave_index = 155
12:13:16.528 [Lua] Lobby data matchmaking = false
12:13:16.528 [Lua] Lobby data weave_name = weave_155
12:13:16.528 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:13:16.529 [Lua] Lobby data num_players = 4
12:13:16.529 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:13:16.529 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:13:16.529 [Lua] Lobby data country_code = FI
12:13:16.529 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:13:16.529 [Lua] Lobby data eac_authorized = true
12:13:16.529 [Lua] Set lobby end.
12:13:16.529 [Lua] CurrentConflictSettings weave_beastmen_light
12:13:16.529 [Lua] [ConflictDirector] conflict_director is ai_ready
12:13:16.530 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:13:16.530 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:13:16.532 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:13:16.532 [Lua] Forming navigation groups in one frame
12:13:16.532 [Lua] Forming navigation groups
12:13:16.597 [Lua] NavigationGroupManager -> calulation time A: 0.063999999999850843
12:13:16.639 [Lua] NavigationGroupManager -> calulation time B: 0.043000000000120053
12:13:16.639 [Lua] number of nav groups: 144
12:13:16.641 [Lua] number of refined nav groups : 108
12:13:16.656 [Lua] NavigationGroupManager -> calulation time C: 0.016000000000076398
12:13:16.656 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865
12:13:16.660 [Lua] Warning: missing nodes! in zones
12:13:16.660 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541
12:13:16.664 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:13:16.665 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:13:16.666 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:13:16.667 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
12:13:16.667 [Lua] [Managers] Calling function on all managers:
12:13:16.667 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:13:16.667 [Save] Loading `ut_tweaks_presets`
12:13:16.667 [Save] Load done
12:13:16.679 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 59
12:13:16.959 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 59
12:13:20.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:42 my_peer_id:110000101ead6cb
12:13:20.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:42 my_peer_id:110000101ead6cb
12:13:20.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:42 my_peer_id:110000101ead6cb
12:13:20.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:42 my_peer_id:110000101ead6cb
12:13:20.564 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:42 my_peer_id:110000101ead6cb
12:13:20.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:13:20.564 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:13:20.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:13:20.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:13:20.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:13:20.581 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
12:13:20.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:13:20.601 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:13:20.601 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:13:20.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p
12:13:20.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p
12:13:20.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p
12:13:20.905 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 42
12:13:24.222 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:13:24.222 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:13:24.222 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:13:24.222 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:13:24.222 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:13:24.222 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:13:24.229 [Lua] Set lobby begin:
12:13:24.229 [Lua] Lobby data twitch_enabled = false
12:13:24.229 [Lua] Lobby data power_level = 1100
12:13:24.229 [Lua] Lobby data unique_server_name = Samoly
12:13:24.229 [Lua] Lobby data difficulty_tweak = 0
12:13:24.229 [Lua] Lobby data host = 110000101ead6cb
12:13:24.229 [Lua] Lobby data game_mode = 9
12:13:24.229 [Lua] Lobby data is_private = false
12:13:24.229 [Lua] Lobby data match_started = true
12:13:24.229 [Lua] Lobby data mechanism = adventure
12:13:24.229 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:13:24.229 [Lua] Lobby data player_slot_1 = 0:0
12:13:24.229 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:13:24.229 [Lua] Lobby data difficulty = cataclysm_3
12:13:24.229 [Lua] Lobby data quick_game = false
12:13:24.229 [Lua] Lobby data weave_index = 155
12:13:24.229 [Lua] Lobby data matchmaking = false
12:13:24.230 [Lua] Lobby data weave_name = weave_155
12:13:24.230 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:13:24.230 [Lua] Lobby data num_players = 4
12:13:24.230 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:13:24.230 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:13:24.230 [Lua] Lobby data country_code = FI
12:13:24.230 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:13:24.230 [Lua] Lobby data eac_authorized = true
12:13:24.230 [Lua] Set lobby end.
12:13:24.230 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:13:24.230 [Lua] Breedfreezer (server) starting a hot join sync
12:13:24.230 [Lua] packing 0 units of breed skaven_clan_rat
12:13:24.230 [Lua] packing 0 units of breed skaven_slave
12:13:24.230 [Lua] packing 0 units of breed beastmen_ungor_archer
12:13:24.230 [Lua] packing 0 units of breed beastmen_bestigor
12:13:24.230 [Lua] packing 0 units of breed beastmen_ungor
12:13:24.230 [Lua] packing 0 units of breed beastmen_gor
12:13:24.230 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:13:24.230 [Lua]
12:13:24.230 [Lua] [1] = 1 (number)
12:13:24.230 [Lua] [2] = 0 (number)
12:13:24.230 [Lua] [3] = 1 (number)
12:13:24.230 [Lua] [4] = 0 (number)
12:13:24.230 [Lua] [5] = 1 (number)
12:13:24.230 [Lua] [6] = 0 (number)
12:13:24.230 [Lua] [7] = 1 (number)
12:13:24.230 [Lua] [8] = 0 (number)
12:13:24.230 [Lua] [9] = 1 (number)
12:13:24.230 [Lua] [10] = 0 (number)
12:13:24.230 [Lua] [11] = 1 (number)
12:13:24.230 [Lua] [12] = 0 (number)
12:13:24.230 [Lua]
12:13:24.230 [Lua]
12:13:24.230 [Lua]
12:13:24.232 [Lua] Set lobby begin:
12:13:24.232 [Lua] Lobby data twitch_enabled = false
12:13:24.232 [Lua] Lobby data power_level = 1100
12:13:24.232 [Lua] Lobby data unique_server_name = Samoly
12:13:24.232 [Lua] Lobby data difficulty_tweak = 0
12:13:24.232 [Lua] Lobby data host = 110000101ead6cb
12:13:24.232 [Lua] Lobby data game_mode = 9
12:13:24.232 [Lua] Lobby data is_private = false
12:13:24.232 [Lua] Lobby data match_started = true
12:13:24.232 [Lua] Lobby data mechanism = adventure
12:13:24.232 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:13:24.232 [Lua] Lobby data player_slot_1 = 0:0
12:13:24.232 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:13:24.232 [Lua] Lobby data difficulty = cataclysm_3
12:13:24.232 [Lua] Lobby data quick_game = false
12:13:24.232 [Lua] Lobby data weave_index = 155
12:13:24.232 [Lua] Lobby data matchmaking = false
12:13:24.232 [Lua] Lobby data weave_name = weave_155
12:13:24.233 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:13:24.233 [Lua] Lobby data num_players = 4
12:13:24.233 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:13:24.233 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:13:24.233 [Lua] Lobby data country_code = FI
12:13:24.233 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:13:24.233 [Lua] Lobby data eac_authorized = true
12:13:24.233 [Lua] Set lobby end.
12:13:24.233 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:13:24.233 [Lua] Breedfreezer (server) starting a hot join sync
12:13:24.233 [Lua] packing 0 units of breed skaven_clan_rat
12:13:24.233 [Lua] packing 0 units of breed skaven_slave
12:13:24.233 [Lua] packing 0 units of breed beastmen_ungor_archer
12:13:24.233 [Lua] packing 0 units of breed beastmen_bestigor
12:13:24.233 [Lua] packing 0 units of breed beastmen_ungor
12:13:24.233 [Lua] packing 0 units of breed beastmen_gor
12:13:24.233 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:13:24.233 [Lua]
12:13:24.233 [Lua] [1] = 1 (number)
12:13:24.233 [Lua] [2] = 0 (number)
12:13:24.233 [Lua] [3] = 1 (number)
12:13:24.233 [Lua] [4] = 0 (number)
12:13:24.233 [Lua] [5] = 1 (number)
12:13:24.233 [Lua] [6] = 0 (number)
12:13:24.233 [Lua] [7] = 1 (number)
12:13:24.233 [Lua] [8] = 0 (number)
12:13:24.233 [Lua] [9] = 1 (number)
12:13:24.233 [Lua] [10] = 0 (number)
12:13:24.233 [Lua] [11] = 1 (number)
12:13:24.233 [Lua] [12] = 0 (number)
12:13:24.233 [Lua]
12:13:24.233 [Lua]
12:13:24.233 [Lua]
12:13:24.234 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
12:13:24.234 [Lua] RemotePlayer:create_game_object( ) 22
12:13:24.250 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:13:24.250 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:13:24.250 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:13:24.250 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:13:24.250 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
12:13:24.250 [Lua] RemotePlayer:create_game_object( ) 23
12:13:24.267 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:13:24.267 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:13:24.267 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:13:24.267 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:13:24.408 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:13:24.408 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:13:24.425 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:13:24.425 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:13:25.482 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:13:25.482 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:13:25.493 [Lua] Set lobby begin:
12:13:25.493 [Lua] Lobby data twitch_enabled = false
12:13:25.493 [Lua] Lobby data power_level = 1100
12:13:25.493 [Lua] Lobby data unique_server_name = Samoly
12:13:25.493 [Lua] Lobby data difficulty_tweak = 0
12:13:25.493 [Lua] Lobby data host = 110000101ead6cb
12:13:25.493 [Lua] Lobby data game_mode = 9
12:13:25.493 [Lua] Lobby data is_private = false
12:13:25.494 [Lua] Lobby data match_started = true
12:13:25.494 [Lua] Lobby data mechanism = adventure
12:13:25.494 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:13:25.494 [Lua] Lobby data player_slot_1 = 0:0
12:13:25.494 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:13:25.494 [Lua] Lobby data difficulty = cataclysm_3
12:13:25.494 [Lua] Lobby data quick_game = false
12:13:25.494 [Lua] Lobby data weave_index = 155
12:13:25.494 [Lua] Lobby data matchmaking = false
12:13:25.494 [Lua] Lobby data weave_name = weave_155
12:13:25.494 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:13:25.494 [Lua] Lobby data num_players = 4
12:13:25.494 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:13:25.494 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:13:25.494 [Lua] Lobby data country_code = FI
12:13:25.494 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:13:25.494 [Lua] Lobby data eac_authorized = true
12:13:25.494 [Lua] Set lobby end.
12:13:25.494 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:13:25.494 [Lua] Breedfreezer (server) starting a hot join sync
12:13:25.494 [Lua] packing 0 units of breed skaven_clan_rat
12:13:25.494 [Lua] packing 0 units of breed skaven_slave
12:13:25.494 [Lua] packing 0 units of breed beastmen_ungor_archer
12:13:25.494 [Lua] packing 0 units of breed beastmen_bestigor
12:13:25.494 [Lua] packing 0 units of breed beastmen_ungor
12:13:25.494 [Lua] packing 0 units of breed beastmen_gor
12:13:25.494 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:13:25.494 [Lua]
12:13:25.494 [Lua] [1] = 1 (number)
12:13:25.494 [Lua] [2] = 0 (number)
12:13:25.494 [Lua] [3] = 1 (number)
12:13:25.494 [Lua] [4] = 0 (number)
12:13:25.494 [Lua] [5] = 1 (number)
12:13:25.494 [Lua] [6] = 0 (number)
12:13:25.494 [Lua] [7] = 1 (number)
12:13:25.494 [Lua] [8] = 0 (number)
12:13:25.494 [Lua] [9] = 1 (number)
12:13:25.494 [Lua] [10] = 0 (number)
12:13:25.494 [Lua] [11] = 1 (number)
12:13:25.494 [Lua] [12] = 0 (number)
12:13:25.494 [Lua]
12:13:25.494 [Lua]
12:13:25.494 [Lua]
12:13:25.495 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24
12:13:25.495 [Lua] RemotePlayer:create_game_object( ) 24
12:13:25.513 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:13:25.513 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:13:25.513 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:13:25.513 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:13:25.513 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:13:25.513 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:13:25.513 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:13:25.513 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:13:25.514 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:13:25.518 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
12:13:25.518 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
12:13:25.518 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
12:13:25.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:13:25.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:13:25.519 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
12:13:25.521 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:13:25.521 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:13:25.535 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:13:25.544 [Lua] Spline already found!
12:13:25.607 [Lua] Init group template: spline_patrol
12:13:25.670 [Lua] StateInGameRunning:_game_actually_starts()
12:13:25.670 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
12:13:25.670 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45
12:13:25.670 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
12:13:25.670 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47
12:13:25.670 [Lua] #################################################################################################################
12:13:25.670 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:13:25.670 [Lua] #################################################################################################################
12:13:25.670 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 60
12:13:25.677 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 60
12:13:25.683 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:13:25.684 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
12:13:25.685 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:13:25.685 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
12:13:25.685 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
12:13:25.685 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:13:25.685 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:13:25.692 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:13:25.692 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:13:25.692 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:13:25.693 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
12:13:25.694 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:13:25.694 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:13:25.694 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:13:25.694 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:13:25.694 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:13:25.727 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:13:25.728 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
12:13:25.728 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:13:25.910 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 60
12:13:25.910 [Lua] Commit load time data
12:13:26.501 [Lua] Set lobby begin:
12:13:26.501 [Lua] Lobby data twitch_enabled = false
12:13:26.501 [Lua] Lobby data power_level = 275
12:13:26.501 [Lua] Lobby data unique_server_name = Samoly
12:13:26.501 [Lua] Lobby data difficulty_tweak = 0
12:13:26.501 [Lua] Lobby data host = 110000101ead6cb
12:13:26.501 [Lua] Lobby data game_mode = 9
12:13:26.501 [Lua] Lobby data is_private = false
12:13:26.501 [Lua] Lobby data match_started = true
12:13:26.501 [Lua] Lobby data mechanism = adventure
12:13:26.501 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:13:26.501 [Lua] Lobby data player_slot_1 = 0:0
12:13:26.501 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:13:26.502 [Lua] Lobby data difficulty = cataclysm_3
12:13:26.502 [Lua] Lobby data quick_game = false
12:13:26.502 [Lua] Lobby data weave_index = 155
12:13:26.502 [Lua] Lobby data matchmaking = false
12:13:26.502 [Lua] Lobby data weave_name = weave_155
12:13:26.502 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:13:26.502 [Lua] Lobby data num_players = 4
12:13:26.502 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:13:26.502 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:13:26.502 [Lua] Lobby data country_code = FI
12:13:26.502 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:13:26.502 [Lua] Lobby data eac_authorized = true
12:13:26.502 [Lua] Set lobby end.
12:13:31.629 [Lua] Set lobby begin:
12:13:31.629 [Lua] Lobby data twitch_enabled = false
12:13:31.629 [Lua] Lobby data power_level = 1100
12:13:31.629 [Lua] Lobby data unique_server_name = Samoly
12:13:31.629 [Lua] Lobby data difficulty_tweak = 0
12:13:31.629 [Lua] Lobby data host = 110000101ead6cb
12:13:31.629 [Lua] Lobby data game_mode = 9
12:13:31.629 [Lua] Lobby data is_private = false
12:13:31.629 [Lua] Lobby data match_started = true
12:13:31.629 [Lua] Lobby data mechanism = adventure
12:13:31.629 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:13:31.629 [Lua] Lobby data player_slot_1 = 0:0
12:13:31.629 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:13:31.630 [Lua] Lobby data difficulty = cataclysm_3
12:13:31.630 [Lua] Lobby data quick_game = false
12:13:31.630 [Lua] Lobby data weave_index = 155
12:13:31.630 [Lua] Lobby data matchmaking = false
12:13:31.630 [Lua] Lobby data weave_name = weave_155
12:13:31.630 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:13:31.630 [Lua] Lobby data num_players = 4
12:13:31.630 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:13:31.630 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:13:31.630 [Lua] Lobby data country_code = FI
12:13:31.630 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:13:31.630 [Lua] Lobby data eac_authorized = true
12:13:31.630 [Lua] Set lobby end.
12:13:32.539 [Lua] Players are leaving the safe zone
12:13:32.970 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:13:33.944 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:13:34.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown`
12:13:35.001 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:13:46.544 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:13:47.211 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845)
12:13:49.124 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:13:53.299 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:13:57.179 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:13:59.324 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:13:59.673 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:13:59.681 [Lua] Spline already found!
12:13:59.705 [Lua] Init group template: spline_patrol
12:14:00.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 142, name: `unknown`
12:14:00.403 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:14:02.207 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:14:02.511 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:14:04.499 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:14:06.510 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:14:06.772 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 23 25
12:14:06.772 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 24 24
12:14:06.808 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 23 25
12:14:06.808 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 24 24
12:14:06.842 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 23 23
12:14:07.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 177, name: `unknown`
12:14:08.978 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:14:11.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 112, name: `unknown`
12:14:18.022 [Lua] event horde ends!
12:14:18.032 [Lua] event horde ends!
12:14:18.105 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:14:18.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 79, name: `unknown`
12:14:30.401 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:14:31.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 90, name: `unknown`
12:14:31.368 [Lua] event horde ends!
12:14:31.517 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:14:32.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 177, name: `unknown`
12:14:34.756 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:14:35.662 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:14:36.350 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:14:38.028 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:14:38.038 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:14:38.129 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:14:38.297 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:14:38.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
12:14:38.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 168, name: `unknown`
12:14:38.673 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:14:38.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 160, name: `unknown`
12:14:38.903 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:14:39.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 17, name: `unknown`
12:14:39.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown`
12:14:39.394 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:14:39.635 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:14:39.796 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:14:39.902 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:14:39.982 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:14:40.325 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:14:40.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown`
12:14:40.979 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:14:41.135 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:14:41.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown`
12:14:41.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown`
12:14:41.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 21, name: `unknown`
12:14:41.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown`
12:14:41.982 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:14:43.257 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:14:44.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown`
12:14:46.608 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:14:47.417 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 7 7
12:14:47.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 185, name: `unknown`
12:14:47.945 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 8 8
12:14:48.452 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 9 9
12:14:48.974 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 10 10
12:14:49.481 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 10 10
12:14:52.606 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:14:53.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown`
12:14:56.988 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:14:56.995 [Lua] Spline already found!
12:14:57.016 [Lua] Init group template: spline_patrol
12:15:01.025 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:15:01.033 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845)
12:15:01.036 [Lua] setting up ambush-horde
12:15:01.036 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:15:01.036 [Lua] -> spawning: 12
12:15:01.036 [Lua] horde crated with id 4 of type ambush
12:15:01.036 [Lua] ambush horde has started
12:15:01.041 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:15:01.052 [Lua] setting up ambush-horde
12:15:01.053 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:15:01.053 [Lua] -> spawning: 12
12:15:01.053 [Lua] horde crated with id 5 of type ambush
12:15:01.053 [Lua] ambush horde has started
12:15:03.625 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:15:04.722 [Lua] Init group template: horde
12:15:04.814 [Lua] Init group template: horde
12:15:08.000 [Lua] event horde ends!
12:15:08.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:15:13.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:15:16.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:15:22.058 [Lua] state dead despawn
12:15:22.066 [Lua] [GameNetworkManager] destroying game object with go_id=26
12:15:22.120 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 55 60
12:15:22.120 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 56 59
12:15:22.120 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 57 58
12:15:24.851 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:15:24.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 95, name: `unknown`
12:15:25.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown`
12:15:25.579 [Lua] event horde ends!
12:15:29.508 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103faf286 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
12:15:29.509 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000103faf286 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
12:15:31.139 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:15:31.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
12:15:32.132 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:15:32.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 207, name: `unknown`
12:15:32.229 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:15:32.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 156, name: `unknown`
12:15:33.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:15:34.419 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:15:34.419 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:15:34.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 207, name: `unknown`
12:15:35.138 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:15:35.138 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:15:35.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 207, name: `unknown`
12:15:35.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:15:35.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown`
12:15:35.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown`
12:15:35.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown`
12:15:35.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown`
12:15:36.841 [Lua] setting up ambush-horde
12:15:36.841 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:15:36.841 [Lua] -> spawning: 12
12:15:36.841 [Lua] horde crated with id 6 of type ambush
12:15:36.841 [Lua] ambush horde has started
12:15:36.861 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 50 50
12:15:36.945 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 50 57
12:15:36.945 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 51 56
12:15:36.957 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 52 56
12:15:36.957 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 53 55
12:15:36.957 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 54 54
12:15:37.043 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 50 61
12:15:37.054 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 52 61
12:15:37.054 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 54 60
12:15:37.054 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 55 59
12:15:37.531 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:15:37.531 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:15:37.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 207, name: `unknown`
12:15:37.640 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:15:37.669 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:15:37.804 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:15:38.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 186, name: `unknown`
12:15:38.481 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:15:38.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 207, name: `unknown`
12:15:38.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown`
12:15:38.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:15:39.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 148, name: `unknown`
12:15:39.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:15:39.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:15:40.176 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:15:40.176 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:15:40.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 207, name: `unknown`
12:15:40.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 51, name: `unknown`
12:15:40.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown`
12:15:40.479 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103faf286
12:15:40.479 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103faf286
12:15:40.984 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:15:40.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 207, name: `unknown`
12:15:41.142 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:15:41.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 27, name: `unknown`
12:15:46.033 [Lua] Init group template: horde
12:15:47.425 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 49 61
12:15:47.519 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4)
12:15:47.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.65000000000000002)
12:15:47.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.65000000000000002)
12:15:47.522 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=244
12:15:48.107 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:15:48.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown`
12:15:52.784 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:15:54.502 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:15:54.728 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:15:56.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:15:57.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:16:06.772 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:16:07.019 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:16:07.509 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 55 61
12:16:07.509 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 56 60
12:16:07.509 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 57 59
12:16:07.521 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 58 59
12:16:07.557 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:16:07.578 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 31 62
12:16:07.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown`
12:16:07.624 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 55 65
12:16:07.624 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 56 64
12:16:07.624 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 57 63
12:16:07.624 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 59 62
12:16:07.636 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 60 62
12:16:07.636 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 61 61
12:16:07.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 58, name: `unknown`
12:16:07.693 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 31 62
12:16:07.736 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 56 61
12:16:07.736 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 57 60
12:16:07.747 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 59 59
12:16:07.760 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:16:07.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown`
12:16:08.200 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:16:11.200 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:16:11.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 190, name: `unknown`
12:16:12.947 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:16:13.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 56, name: `unknown`
12:16:13.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:16:13.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:16:13.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:16:14.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:16:15.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:16:20.004 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:16:20.192 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
12:16:20.193 [Lua] [GameNetworkManager] destroying game object with go_id=50
12:16:20.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown`
12:16:20.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:16:21.036 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
12:16:21.037 [Lua] [GameNetworkManager] destroying game object with go_id=49
12:16:22.662 [Lua] setting up ambush-horde
12:16:22.662 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:16:22.662 [Lua] -> spawning: 12
12:16:22.662 [Lua] horde crated with id 7 of type ambush
12:16:22.662 [Lua] ambush horde has started
12:16:23.058 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:16:23.344 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:16:23.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 90, name: `unknown`
12:16:23.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown`
12:16:25.558 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:16:25.745 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:16:25.745 [Lua] Horde killed: ?
12:16:28.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 39, name: `unknown`
12:16:29.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 151, name: `unknown`
12:16:31.809 [Lua] Init group template: horde
12:16:34.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:16:35.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:16:35.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 20, name: `unknown`
12:16:40.636 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
12:16:40.637 [Lua] [GameNetworkManager] destroying game object with go_id=53
12:16:44.118 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:16:44.118 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:16:44.118 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:16:44.118 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:16:44.118 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:16:44.118 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:16:44.118 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:16:44.118 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:16:44.118 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:16:44.119 [Save] Saving `save_data`
12:16:44.120 [Lua] gm_event_end_conditions_met false true
12:16:44.121 [Lua] Game lost
12:16:44.127 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:16:44.128 [Save] Save done
12:16:44.128 [Save] Saving `save_data`
12:16:44.131 [Lua] generate_backend_stats 110000101ead6cb:1
12:16:44.139 [Save] Save done
12:16:44.148 [Lua] PlayFabMirrorBase:_commit_internal nil
12:16:44.148 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:16:44.148 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:16:44.150 [Save] Saving `save_data`
12:16:44.155 [Lua] commit result success 23
12:16:44.155 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:16:44.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 61
12:16:44.155 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
12:16:44.159 [Save] Save done
12:16:44.162 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 61 19
12:16:45.101 [Lua] [PlayFabRequestQueue] EAC Enabled! 61
12:16:45.101 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 61
12:16:45.736 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 61
12:16:52.056 [Lua] ConflictDirector - destroy all units
12:16:52.060 [Lua] Horde killed: ?
12:16:52.065 [Lua] Horde killed: ?
12:16:52.066 [Lua] Horde killed: ?
12:16:52.247 [Lua] TRANSITION nil nil inn_level
12:16:52.247 [Lua] Transition type "inn_level", is server: true
12:16:52.248 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:16:52.248 [Lua] [GameNetworkManager] Leaving game...
12:16:52.248 [Lua] [GameNetworkManager] Shutting down game session host.
12:16:52.248 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:16:52.248 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:16:52.248 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=213.31
12:16:52.251 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:16:52.299 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 5ea2 or from non-session peer 1100001059c9cc0
12:16:54.302 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:16:54.302 [Lua] [Managers] Calling function on all managers:
12:16:54.302 [Lua] Clearing all global lookup lists
12:16:54.302 [Lua] [IngamePlayerListUI] - Destroy
12:16:54.303 [Lua] [EquipmentUI] - Destroy
12:16:54.303 [Lua] [AbilityUI] - Destroy
12:16:54.303 [Lua] [GamePadAbilityUI] - Destroy
12:16:54.303 [Lua] [GamePadEquipmentUI] - Destroy
12:16:54.303 [Lua] [IngameUI] destroy
12:16:54.341 [Lua] [Managers] Destroying manager group:
12:16:54.346 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:16:54.389 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:16:54.394 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
12:16:54.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:16:54.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:16:54.398 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:16:54.401 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:16:54.403 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
12:16:54.403 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:16:54.405 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:16:54.409 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
12:16:54.411 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:16:54.414 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:16:54.415 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:16:54.417 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:16:54.422 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:16:54.424 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:16:54.424 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:16:54.425 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:16:54.427 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:16:54.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:16:54.433 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
12:16:54.435 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:16:54.443 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:16:54.443 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:16:54.443 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:16:54.443 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
12:16:54.443 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:16:54.444 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 45, User: 110000101ead6cb "Samoly"
<>
12:16:54.444 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2138426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DC62500
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 0000000009D13EE0; application_shutdown = nil; unit_spawner = table: 000000000DE68C90; world = [World]; unit_storage = table: 0000000001999BD0; units = table: 000000000C569D80; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D13EE0
[8] self = table: 0000000010404290; dt = 0.0043328949250280857; t = 3214.6908986757044; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0043328949250280857; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043328949250280857; t = 3214.6908986757044
[10] dt = 0.0043328949250280857
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000203DE50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000021FA760;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007F0F550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000FD1E010; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BC0D9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 203.62006370238959; input_manager = table: 0000000010D16830; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB445F0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043328949250280857; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000021FA760; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C605750; exit_time = 213.31002220883965; dice_keeper = table: 000000000BBB62F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000009981860;
<>
<>
12:16:54.444 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:16:54.444 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:16:54.444 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
12:16:54.444 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:16:54.444 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 46, User: 110000101ead6cb "Samoly"
<>
12:16:54.445 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2138426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DC62500
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 0000000009D13EE0; application_shutdown = nil; unit_spawner = table: 000000000DE68C90; world = [World]; unit_storage = table: 0000000001999BD0; units = table: 000000000C569D80; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D13EE0
[8] self = table: 0000000010404290; dt = 0.0043328949250280857; t = 3214.6908986757044; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0043328949250280857; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043328949250280857; t = 3214.6908986757044
[10] dt = 0.0043328949250280857
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000203DE50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000021FA760;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007F0F550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000FD1E010; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BC0D9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 203.62006370238959; input_manager = table: 0000000010D16830; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB445F0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043328949250280857; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000021FA760; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C605750; exit_time = 213.31002220883965; dice_keeper = table: 000000000BBB62F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000009981860;
<>
<>
12:16:54.445 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:16:54.445 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:16:54.445 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
12:16:54.445 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:16:54.445 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 47, User: 110000101ead6cb "Samoly"
<>
12:16:54.445 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2138426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DC62500
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 0000000009D13EE0; application_shutdown = nil; unit_spawner = table: 000000000DE68C90; world = [World]; unit_storage = table: 0000000001999BD0; units = table: 000000000C569D80; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D13EE0
[8] self = table: 0000000010404290; dt = 0.0043328949250280857; t = 3214.6908986757044; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0043328949250280857; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043328949250280857; t = 3214.6908986757044
[10] dt = 0.0043328949250280857
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000203DE50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000021FA760;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007F0F550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000FD1E010; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BC0D9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 203.62006370238959; input_manager = table: 0000000010D16830; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB445F0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043328949250280857; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000021FA760; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C605750; exit_time = 213.31002220883965; dice_keeper = table: 000000000BBB62F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000009981860;
<>
<>
12:16:54.445 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:16:54.445 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:16:54.445 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
12:16:54.445 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:16:54.445 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 48, User: 110000101ead6cb "Samoly"
<>
12:16:54.446 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2138426; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DC62500
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 0000000009D13EE0; application_shutdown = nil; unit_spawner = table: 000000000DE68C90; world = [World]; unit_storage = table: 0000000001999BD0; units = table: 000000000C569D80; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D13EE0
[8] self = table: 0000000010404290; dt = 0.0043328949250280857; t = 3214.6908986757044; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0043328949250280857; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0043328949250280857; t = 3214.6908986757044
[10] dt = 0.0043328949250280857
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000203DE50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000021FA760;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007F0F550; network_server = table: 00000000017C0BF0; entity_system = table: 000000000FD1E010; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000BC0D9C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 203.62006370238959; input_manager = table: 0000000010D16830; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB445F0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0043328949250280857; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000021FA760; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C605750; exit_time = 213.31002220883965; dice_keeper = table: 000000000BBB62F0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D13EE0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000009981860;
<>
<>
12:16:54.446 [Lua] [Matchmaking] unregister rpcs
12:16:54.446 [Lua] ############### UNLOADING PACKAGES ###############
12:16:54.446 [Lua] [Managers] Calling function on all managers:
12:16:54.446 [Lua] [Managers] Destroying manager group:
12:16:54.446 [Lua] [Gamestate] Enter state StateLoading
12:16:54.450 [Lua] Found camera: end_screen_camera
12:16:54.450 [Lua] [EndViewState] Enter Substate EndViewStateSummary
12:16:54.451 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:16:54.451 [Lua] [Matchmaking] register rpcs
12:16:54.451 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:16:54.451 [Lua] Set lobby begin:
12:16:54.451 [Lua] Lobby data twitch_enabled = false
12:16:54.451 [Lua] Lobby data power_level = 0
12:16:54.451 [Lua] Lobby data unique_server_name = Samoly
12:16:54.451 [Lua] Lobby data difficulty_tweak = 0
12:16:54.451 [Lua] Lobby data host = 110000101ead6cb
12:16:54.452 [Lua] Lobby data game_mode = 9
12:16:54.452 [Lua] Lobby data is_private = false
12:16:54.452 [Lua] Lobby data match_started = true
12:16:54.452 [Lua] Lobby data mechanism = adventure
12:16:54.452 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:16:54.452 [Lua] Lobby data player_slot_1 = 0:0
12:16:54.452 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:16:54.452 [Lua] Lobby data difficulty = cataclysm_3
12:16:54.452 [Lua] Lobby data quick_game = false
12:16:54.452 [Lua] Lobby data weave_index = 155
12:16:54.452 [Lua] Lobby data matchmaking = false
12:16:54.452 [Lua] Lobby data weave_name = weave_155
12:16:54.452 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:16:54.452 [Lua] Lobby data num_players = 4
12:16:54.452 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:16:54.452 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:16:54.452 [Lua] Lobby data country_code = FI
12:16:54.452 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:16:54.452 [Lua] Lobby data eac_authorized = true
12:16:54.453 [Lua] Set lobby end.
12:16:54.453 [Lua] registering RPCs
12:16:54.453 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:16:54.453 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:16:54.453 [Lua] Set lobby begin:
12:16:54.453 [Lua] Lobby data twitch_enabled = false
12:16:54.453 [Lua] Lobby data power_level = 0
12:16:54.453 [Lua] Lobby data unique_server_name = Samoly
12:16:54.453 [Lua] Lobby data difficulty_tweak = 0
12:16:54.453 [Lua] Lobby data host = 110000101ead6cb
12:16:54.453 [Lua] Lobby data game_mode = 3
12:16:54.453 [Lua] Lobby data is_private = false
12:16:54.453 [Lua] Lobby data match_started = true
12:16:54.453 [Lua] Lobby data mechanism = adventure
12:16:54.453 [Lua] Lobby data level_key = inn_level
12:16:54.453 [Lua] Lobby data player_slot_1 = 0:0
12:16:54.453 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:16:54.453 [Lua] Lobby data difficulty = cataclysm_3
12:16:54.453 [Lua] Lobby data quick_game = false
12:16:54.453 [Lua] Lobby data weave_index = 155
12:16:54.453 [Lua] Lobby data matchmaking = false
12:16:54.453 [Lua] Lobby data weave_name = weave_155
12:16:54.453 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:16:54.453 [Lua] Lobby data num_players = 4
12:16:54.454 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:16:54.454 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:16:54.454 [Lua] Lobby data country_code = FI
12:16:54.454 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:16:54.454 [Lua] Lobby data eac_authorized = true
12:16:54.454 [Lua] Set lobby end.
12:16:54.454 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:16:54.457 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:16:54.457 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:16:54.457 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:16:54.466 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life
12:16:54.474 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life
12:16:54.496 [Umbra] Unload tome
12:16:54.500 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler
12:16:54.500 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:16:54.500 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:16:54.500 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:16:54.500 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
12:16:54.500 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:16:54.500 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:16:54.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:16:54.543 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:16:54.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:16:54.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:16:54.669 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:16:54.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:16:54.703 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:16:54.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:16:54.753 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:16:54.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:16:55.504 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x53a9b, position: 4813914
12:16:59.443 [Lua] [EndViewState] Exit Substate EndViewStateSummary
12:17:01.753 [Lua] ### Sending rpc_level_loaded
12:17:01.753 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
12:17:01.753 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:17:01.753 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:17:01.753 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:17:01.770 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:17:01.770 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:17:01.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:17:01.822 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:17:01.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:43 my_peer_id:110000101ead6cb
12:17:01.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:43 my_peer_id:110000101ead6cb
12:17:01.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:43 my_peer_id:110000101ead6cb
12:17:01.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:43 my_peer_id:110000101ead6cb
12:17:01.838 [Lua] [LevelTransitionHandler] Level load completed!
12:17:01.838 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2138426 - use_random_directors: true - overriden_conflict: nil
12:17:01.841 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:17:01.841 [Lua] checking dlc's against conflict directors
12:17:01.841 [Lua] number of factions to include 1
12:17:01.841 [Lua] Updated list weights for random:
12:17:01.841 [Lua] skaven, 0.42 (0.00-0.42)
12:17:01.841 [Lua] chaos, 0.42 (0.42-0.83)
12:17:01.841 [Lua] beastmen, 0.17 (0.83-1.00)
12:17:01.841 [Lua] Rolled random faction: 0.56828975677490234 chaos
12:17:01.841 [Lua] number of factions added 1
12:17:01.841 [Lua] --- --- ---
12:17:01.841 [Lua] Starting... difficulty 'cataclysm_3'
12:17:01.841 [Lua] These are the starting conflict directors:
12:17:01.841 [Lua] inn_level
12:17:01.841 [Lua] --- --- ---
12:17:01.841 [Lua]
12:17:01.841 [Lua] DONE! Found the following directors:
12:17:01.841 [Lua] (free: 35), Master hash is:
12:17:01.841 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:17:01.841 [Lua] load_startup_enemy_packages: --------------
12:17:01.841 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:17:01.841 [Lua] critter_rat
12:17:01.841 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:43 my_peer_id:110000101ead6cb
12:17:01.841 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:17:01.841 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:01.856 [Lua] ### Sending rpc_level_loaded
12:17:01.856 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
12:17:01.856 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:17:01.872 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:17:01.872 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:17:01.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient
12:17:01.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:17:01.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:17:01.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:17:01.906 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:17:01.907 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
12:17:01.907 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:17:01.907 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:17:01.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:44 my_peer_id:110000101ead6cb
12:17:01.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:44 my_peer_id:110000101ead6cb
12:17:01.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:44 my_peer_id:110000101ead6cb
12:17:01.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:44 my_peer_id:110000101ead6cb
12:17:01.940 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:44 my_peer_id:110000101ead6cb
12:17:01.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:01.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:17:01.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
12:17:01.940 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:17:01.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read,
12:17:01.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
12:17:01.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:17:01.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
12:17:01.991 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
12:17:01.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:17:02.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:17:02.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:17:02.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:17:02.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:17:02.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:17:02.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:17:02.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:17:02.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:17:02.194 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:17:02.260 [Lua] ### Sending rpc_level_loaded
12:17:02.260 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
12:17:02.260 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:17:02.261 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:17:02.261 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:17:02.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:17:02.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:17:02.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:17:02.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:17:02.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:17:02.431 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:17:02.513 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:17:02.513 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:17:02.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:17:02.682 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:45 my_peer_id:110000101ead6cb
12:17:02.682 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:45 my_peer_id:110000101ead6cb
12:17:02.682 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:45 my_peer_id:110000101ead6cb
12:17:02.682 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:45 my_peer_id:110000101ead6cb
12:17:02.683 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:45 my_peer_id:110000101ead6cb
12:17:02.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:02.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:02.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:17:02.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:17:02.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:17:02.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
12:17:02.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:17:02.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:17:02.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:17:02.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:17:02.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:17:02.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:17:02.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:17:02.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:17:02.919 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:17:03.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:17:03.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:17:03.004 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 45
12:17:03.005 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:17:03.005 [Lua] Starting async level spawning of levels/inn/world
12:17:03.005 [Umbra] Init version: 3.4.15 :: 16 threads
12:17:03.329 [Lua] Async level spawning done
12:17:05.244 [Lua] ### Sending rpc_level_loaded
12:17:05.244 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
12:17:05.244 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:17:05.244 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:17:05.244 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:17:06.234 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:17:06.234 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:17:06.234 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:17:06.234 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:17:06.234 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:17:06.234 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:17:06.234 [Lua] ### Sending rpc_level_loaded
12:17:06.234 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
12:17:06.234 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:17:06.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:46 my_peer_id:110000101ead6cb
12:17:06.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:46 my_peer_id:110000101ead6cb
12:17:06.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:46 my_peer_id:110000101ead6cb
12:17:06.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:46 my_peer_id:110000101ead6cb
12:17:06.352 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:46 my_peer_id:110000101ead6cb
12:17:06.352 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
12:17:06.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:06.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:06.403 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:17:06.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:17:06.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:17:06.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, InventoryPackageSynchronizerClient
12:17:06.419 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
12:17:06.419 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
12:17:06.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:17:06.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:17:06.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:17:06.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:17:06.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:17:06.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:17:06.572 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 46
12:17:07.244 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:17:07.244 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:17:07.244 [Lua] [Matchmaking] unregister rpcs
12:17:07.244 [Lua] Set lobby begin:
12:17:07.244 [Lua] Lobby data twitch_enabled = false
12:17:07.244 [Lua] Lobby data power_level = 0
12:17:07.244 [Lua] Lobby data unique_server_name = Samoly
12:17:07.244 [Lua] Lobby data difficulty_tweak = 0
12:17:07.244 [Lua] Lobby data host = 110000101ead6cb
12:17:07.244 [Lua] Lobby data game_mode = 3
12:17:07.244 [Lua] Lobby data is_private = false
12:17:07.244 [Lua] Lobby data match_started = true
12:17:07.244 [Lua] Lobby data mechanism = adventure
12:17:07.244 [Lua] Lobby data level_key = inn_level
12:17:07.244 [Lua] Lobby data player_slot_1 = 0:0
12:17:07.244 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:07.244 [Lua] Lobby data difficulty = cataclysm_3
12:17:07.244 [Lua] Lobby data quick_game = false
12:17:07.244 [Lua] Lobby data weave_index = 155
12:17:07.244 [Lua] Lobby data matchmaking = false
12:17:07.245 [Lua] Lobby data weave_name = weave_155
12:17:07.245 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:07.245 [Lua] Lobby data num_players = 4
12:17:07.245 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:07.245 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:07.245 [Lua] Lobby data country_code = FI
12:17:07.245 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:07.245 [Lua] Lobby data eac_authorized = true
12:17:07.245 [Lua] Set lobby end.
12:17:07.245 [Lua] [Managers] Destroying manager group:
12:17:07.245 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:17:07.245 [Lua] [Gamestate] Enter StateIngame HOST
12:17:07.245 [Lua] [Managers] Calling function on all managers:
12:17:07.246 [Lua] <>level = inn_level<>
12:17:07.246 [Lua] Set lobby begin:
12:17:07.246 [Lua] Lobby data twitch_enabled = false
12:17:07.246 [Lua] Lobby data power_level = 0
12:17:07.246 [Lua] Lobby data unique_server_name = Samoly
12:17:07.246 [Lua] Lobby data difficulty_tweak = 0
12:17:07.246 [Lua] Lobby data host = 110000101ead6cb
12:17:07.246 [Lua] Lobby data game_mode = 3
12:17:07.246 [Lua] Lobby data is_private = false
12:17:07.246 [Lua] Lobby data match_started = true
12:17:07.246 [Lua] Lobby data mechanism = adventure
12:17:07.246 [Lua] Lobby data level_key = inn_level
12:17:07.246 [Lua] Lobby data player_slot_1 = 0:0
12:17:07.246 [Lua] Lobby data selected_level_key = inn_level
12:17:07.246 [Lua] Lobby data difficulty = cataclysm_3
12:17:07.246 [Lua] Lobby data quick_game = false
12:17:07.246 [Lua] Lobby data weave_index = 155
12:17:07.246 [Lua] Lobby data matchmaking = false
12:17:07.247 [Lua] Lobby data weave_name = weave_155
12:17:07.247 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:07.247 [Lua] Lobby data num_players = 4
12:17:07.247 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:07.247 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:07.247 [Lua] Lobby data country_code = FI
12:17:07.247 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:07.247 [Lua] Lobby data eac_authorized = true
12:17:07.247 [Lua] Set lobby end.
12:17:07.247 [Lua] [StateIngame] Server ingame
12:17:07.251 [Lua] Set lobby begin:
12:17:07.251 [Lua] Lobby data twitch_enabled = false
12:17:07.251 [Lua] Lobby data power_level = 0
12:17:07.251 [Lua] Lobby data unique_server_name = Samoly
12:17:07.251 [Lua] Lobby data difficulty_tweak = 0
12:17:07.251 [Lua] Lobby data host = 110000101ead6cb
12:17:07.251 [Lua] Lobby data game_mode = 3
12:17:07.251 [Lua] Lobby data is_private = false
12:17:07.251 [Lua] Lobby data match_started = true
12:17:07.251 [Lua] Lobby data mechanism = adventure
12:17:07.251 [Lua] Lobby data level_key = inn_level
12:17:07.251 [Lua] Lobby data player_slot_1 = 0:0
12:17:07.251 [Lua] Lobby data selected_level_key = inn_level
12:17:07.251 [Lua] Lobby data difficulty = cataclysm_3
12:17:07.251 [Lua] Lobby data quick_game = false
12:17:07.251 [Lua] Lobby data weave_index = 155
12:17:07.251 [Lua] Lobby data matchmaking = false
12:17:07.252 [Lua] Lobby data weave_name = weave_155
12:17:07.252 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:07.252 [Lua] Lobby data num_players = 4
12:17:07.252 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:07.252 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:07.252 [Lua] Lobby data country_code = FI
12:17:07.252 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:07.252 [Lua] Lobby data eac_authorized = true
12:17:07.252 [Lua] Set lobby end.
12:17:07.252 [Lua] [Matchmaking] register rpcs
12:17:07.252 [Lua] GameNetworkManager:init... creating game session
12:17:07.252 [Lua] Host GameSession.make_game_session_host with session:
12:17:07.252 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:17:07.252 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:17:07.252 [Lua] [GameNetworkManager] self.is_server = true
12:17:07.252 [Network] Setting artificial MTU limit to 576
12:17:07.252 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:17:07.262 [Lua] Switching ConflictSettings: to: inn_level
12:17:07.262 [Lua] pacing=disabled
12:17:07.262 [Lua] roaming=nil
12:17:07.262 [Lua] disabled=false
12:17:07.262 [Lua] pack_spawning=disabled
12:17:07.262 [Lua] contained_breeds=nil
12:17:07.262 [Lua] boss=disabled
12:17:07.262 [Lua] horde=disabled
12:17:07.262 [Lua] specials=disabled
12:17:07.262 [Lua] name=inn_level
12:17:07.262 [Lua] intensity=disabled
12:17:07.262 [Lua] ---
12:17:07.262 [Lua] [LevelAnalysis] set_random_seed( 2138426)
12:17:07.265 [Lua] [AIInterestPointSystem] Level Seed: 2138426
12:17:07.265 [Lua]
12:17:07.265 [Lua] [entity_system_bag] = table
12:17:07.265 [Lua] [entity_system_bag] = metatable
12:17:07.265 [Lua] [startup_data] = table
12:17:07.265 [Lua] [entity_manager] = table
12:17:07.265 [Lua] [entity_manager] = metatable
12:17:07.265 [Lua] [unit_spawner] = table
12:17:07.265 [Lua] [unit_spawner] = metatable
12:17:07.265 [Lua] [unit_storage] = table
12:17:07.265 [Lua] [unit_storage] = metatable
12:17:07.265 [Lua] [dice_keeper] = table
12:17:07.265 [Lua] [dice_keeper] = metatable
12:17:07.265 [Lua] [is_server] = true (boolean)
12:17:07.265 [Lua] [world] = [World]
12:17:07.265 [Lua] [system_api] = table
12:17:07.265 [Lua] [entity_system] = table
12:17:07.265 [Lua] [entity_system] = metatable
12:17:07.265 [Lua] [network_lobby] = table
12:17:07.265 [Lua] [network_lobby] = metatable
12:17:07.265 [Lua] [profile_synchronizer] = table
12:17:07.265 [Lua] [profile_synchronizer] = metatable
12:17:07.265 [Lua] [level_transition_handler] = table
12:17:07.265 [Lua] [level_transition_handler] = metatable
12:17:07.265 [Lua] [num_local_human_players] = 1 (number)
12:17:07.265 [Lua] [statistics_db] = table
12:17:07.265 [Lua] [statistics_db] = metatable
12:17:07.265 [Lua] [network_server] = table
12:17:07.265 [Lua] [network_server] = metatable
12:17:07.265 [Lua] [input_manager] = table
12:17:07.265 [Lua] [input_manager] = metatable
12:17:07.265 [Lua] [network_clock] = table
12:17:07.265 [Lua] [network_clock] = metatable
12:17:07.265 [Lua] [network_transmit] = table
12:17:07.265 [Lua] [network_transmit] = metatable
12:17:07.265 [Lua] [free_flight_manager] = table
12:17:07.265 [Lua] [free_flight_manager] = metatable
12:17:07.265 [Lua] [network_manager] = table
12:17:07.265 [Lua] [network_manager] = metatable
12:17:07.265 [Lua] [network_event_delegate] = table
12:17:07.265 [Lua] [network_event_delegate] = metatable
12:17:07.265 [Lua]
12:17:07.265 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:17:07.265 [Lua] ignoring extension VersusInteractObjectiveExtension
12:17:07.265 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:17:07.265 [Lua] ignoring extension VersusSocketObjectiveExtension
12:17:07.265 [Lua] ignoring extension VersusTargetObjectiveExtension
12:17:07.265 [Lua] ignoring extension VersusMissionObjectiveExtension
12:17:07.266 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:17:07.268 [Lua] [AchievementManager] Achievements using the steam platform
12:17:07.313 [Lua] [StateIngame] Level seed: 2138426
12:17:07.320 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:17:07.320 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:17:07.320 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:17:07.321 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:17:07.321 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:17:07.321 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:17:07.321 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
12:17:07.322 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
12:17:07.325 [Lua] [LevelAnalysis] set_random_seed( 2138426)
12:17:07.329 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:17:07.329 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
12:17:07.330 [Lua] [IngameUI] init
12:17:07.344 [SteamVoipClient] select_out(110000101982738, off)
12:17:07.344 [SteamVoipClient] select_out(110000101ead6cb, off)
12:17:07.344 [SteamVoipClient] select_out(110000103faf286, off)
12:17:07.344 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:17:07.350 [Lua] cb_razer_chroma_setup
12:17:07.390 [Lua] completed
12:17:07.390 [Lua] completed
12:17:07.390 [Lua] completed
12:17:07.390 [Lua] completed
12:17:07.406 [Lua] completed
12:17:07.406 [Lua] completed
12:17:07.408 [Lua] [Matchmaking] Cancelling matchmaking
12:17:07.408 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:17:07.408 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:17:07.408 [Lua] Set lobby begin:
12:17:07.408 [Lua] Lobby data twitch_enabled = false
12:17:07.408 [Lua] Lobby data power_level = 835
12:17:07.408 [Lua] Lobby data unique_server_name = Samoly
12:17:07.408 [Lua] Lobby data difficulty_tweak = 0
12:17:07.408 [Lua] Lobby data host = 110000101ead6cb
12:17:07.408 [Lua] Lobby data game_mode = 3
12:17:07.408 [Lua] Lobby data is_private = false
12:17:07.408 [Lua] Lobby data match_started = true
12:17:07.409 [Lua] Lobby data mechanism = adventure
12:17:07.409 [Lua] Lobby data level_key = inn_level
12:17:07.409 [Lua] Lobby data player_slot_1 = 0:0
12:17:07.409 [Lua] Lobby data selected_level_key = inn_level
12:17:07.409 [Lua] Lobby data difficulty = cataclysm_3
12:17:07.409 [Lua] Lobby data quick_game = false
12:17:07.409 [Lua] Lobby data weave_index = 155
12:17:07.409 [Lua] Lobby data matchmaking = false
12:17:07.409 [Lua] Lobby data weave_name = weave_155
12:17:07.409 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:07.409 [Lua] Lobby data num_players = 4
12:17:07.409 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:07.409 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:07.409 [Lua] Lobby data country_code = FI
12:17:07.409 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:07.409 [Lua] Lobby data eac_authorized = true
12:17:07.409 [Lua] Set lobby end.
12:17:07.410 [Flow] complete_skittergate_legend true
12:17:07.410 [Flow] complete_all_helmgart_levels_recruit true
12:17:07.411 [Flow] WitchHunterLevel:35
12:17:07.411 [Flow] LeaderYes
12:17:07.411 [Flow] ALL PC XP:304250
12:17:07.411 [Flow] Has "bogenhafen" DLC:true
12:17:07.411 [Flow] WH XP:60850
12:17:07.411 [Flow] Number of crafted items:7152
12:17:07.411 [Flow] Has "pre_order" DLC:true
12:17:07.411 [Flow] Sum of Powe Levels:1500
12:17:07.411 [Flow] lodestone diff 1:false
12:17:07.411 [Flow] magnus and forest activated
12:17:07.411 [Flow] magnus and forest activated
12:17:07.411 [Flow] cemetery and forest activated
12:17:07.411 [Flow] magnus and cemetery
12:17:07.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:17:07.411 [Flow] ALL RUNES ACTIVATED
12:17:07.411 [Flow] magnus and forest activated
12:17:07.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:17:07.411 [Flow] ALL RUNES ACTIVATED
12:17:07.411 [Flow] cemetery and forest activated
12:17:07.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:17:07.412 [Flow] ALL RUNES ACTIVATED
12:17:07.412 [Flow] magnus and forest activated
12:17:07.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:17:07.412 [Flow] ALL RUNES ACTIVATED
12:17:07.412 [Flow] magnus and cemetery
12:17:07.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:17:07.412 [Flow] ALL RUNES ACTIVATED
12:17:07.412 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:17:07.413 [Lua] CurrentConflictSettings inn_level
12:17:07.413 [Lua] [ConflictDirector] conflict_director is ai_ready
12:17:07.413 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:17:07.413 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:17:07.415 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:17:07.415 [Lua] Forming navigation groups in one frame
12:17:07.415 [Lua] Forming navigation groups
12:17:07.435 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
12:17:07.435 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
12:17:07.435 [Lua] number of nav groups: 41
12:17:07.436 [Lua] number of refined nav groups : 23
12:17:07.437 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
12:17:07.437 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:17:07.438 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:17:07.438 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:17:07.440 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:17:07.440 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:17:07.440 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:17:07.440 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
12:17:07.440 [Lua] [Managers] Calling function on all managers:
12:17:07.440 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:17:07.440 [Save] Loading `ut_tweaks_presets`
12:17:07.441 [Save] Load done
12:17:07.544 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:17:07.544 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:17:07.544 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:17:07.544 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:17:07.544 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:17:07.544 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:17:07.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:17:07.544 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:17:07.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
12:17:07.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:17:07.566 [Lua] Set lobby begin:
12:17:07.566 [Lua] Lobby data twitch_enabled = false
12:17:07.566 [Lua] Lobby data power_level = 835
12:17:07.566 [Lua] Lobby data unique_server_name = Samoly
12:17:07.566 [Lua] Lobby data difficulty_tweak = 0
12:17:07.566 [Lua] Lobby data host = 110000101ead6cb
12:17:07.566 [Lua] Lobby data game_mode = 3
12:17:07.566 [Lua] Lobby data is_private = false
12:17:07.566 [Lua] Lobby data match_started = true
12:17:07.567 [Lua] Lobby data mechanism = adventure
12:17:07.567 [Lua] Lobby data level_key = inn_level
12:17:07.567 [Lua] Lobby data player_slot_1 = 0:0
12:17:07.567 [Lua] Lobby data selected_level_key = inn_level
12:17:07.567 [Lua] Lobby data difficulty = cataclysm_3
12:17:07.567 [Lua] Lobby data quick_game = false
12:17:07.567 [Lua] Lobby data weave_index = 155
12:17:07.567 [Lua] Lobby data matchmaking = false
12:17:07.567 [Lua] Lobby data weave_name = weave_155
12:17:07.567 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:07.567 [Lua] Lobby data num_players = 4
12:17:07.567 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:07.567 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:07.567 [Lua] Lobby data country_code = FI
12:17:07.567 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:07.567 [Lua] Lobby data eac_authorized = true
12:17:07.568 [Lua] Set lobby end.
12:17:07.568 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:17:07.568 [Lua] Breedfreezer (server) starting a hot join sync
12:17:07.570 [Lua] Set lobby begin:
12:17:07.570 [Lua] Lobby data twitch_enabled = false
12:17:07.570 [Lua] Lobby data power_level = 835
12:17:07.570 [Lua] Lobby data unique_server_name = Samoly
12:17:07.570 [Lua] Lobby data difficulty_tweak = 0
12:17:07.570 [Lua] Lobby data host = 110000101ead6cb
12:17:07.570 [Lua] Lobby data game_mode = 3
12:17:07.570 [Lua] Lobby data is_private = false
12:17:07.570 [Lua] Lobby data match_started = true
12:17:07.570 [Lua] Lobby data mechanism = adventure
12:17:07.570 [Lua] Lobby data level_key = inn_level
12:17:07.570 [Lua] Lobby data player_slot_1 = 0:0
12:17:07.570 [Lua] Lobby data selected_level_key = inn_level
12:17:07.570 [Lua] Lobby data difficulty = cataclysm_3
12:17:07.571 [Lua] Lobby data quick_game = false
12:17:07.571 [Lua] Lobby data weave_index = 155
12:17:07.571 [Lua] Lobby data matchmaking = false
12:17:07.571 [Lua] Lobby data weave_name = weave_155
12:17:07.571 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:07.571 [Lua] Lobby data num_players = 4
12:17:07.571 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:07.571 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:07.571 [Lua] Lobby data country_code = FI
12:17:07.571 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:07.571 [Lua] Lobby data eac_authorized = true
12:17:07.571 [Lua] Set lobby end.
12:17:07.571 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:17:07.571 [Lua] Breedfreezer (server) starting a hot join sync
12:17:07.572 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
12:17:07.572 [Lua] RemotePlayer:create_game_object( ) 28
12:17:07.587 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:17:07.587 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:17:07.587 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:17:07.587 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:17:07.587 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
12:17:07.587 [Lua] RemotePlayer:create_game_object( ) 29
12:17:07.601 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:17:07.601 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:17:07.601 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:17:07.601 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:17:07.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:17:07.629 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:17:07.630 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
12:17:07.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:17:07.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:17:07.673 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:17:07.674 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:17:07.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:17:07.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:17:07.725 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:17:07.725 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:17:07.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:17:07.746 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
12:17:07.746 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:17:07.746 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:17:07.768 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:17:07.768 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:17:07.768 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:17:07.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:17:07.769 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:17:07.769 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:17:07.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:17:07.813 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:17:07.813 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:17:07.839 [Lua] Set lobby begin:
12:17:07.839 [Lua] Lobby data twitch_enabled = false
12:17:07.840 [Lua] Lobby data power_level = 835
12:17:07.840 [Lua] Lobby data unique_server_name = Samoly
12:17:07.840 [Lua] Lobby data difficulty_tweak = 0
12:17:07.840 [Lua] Lobby data host = 110000101ead6cb
12:17:07.840 [Lua] Lobby data game_mode = 3
12:17:07.840 [Lua] Lobby data is_private = false
12:17:07.840 [Lua] Lobby data match_started = true
12:17:07.840 [Lua] Lobby data mechanism = adventure
12:17:07.840 [Lua] Lobby data level_key = inn_level
12:17:07.840 [Lua] Lobby data player_slot_1 = 0:0
12:17:07.840 [Lua] Lobby data selected_level_key = inn_level
12:17:07.840 [Lua] Lobby data difficulty = cataclysm_3
12:17:07.840 [Lua] Lobby data quick_game = false
12:17:07.840 [Lua] Lobby data weave_index = 155
12:17:07.840 [Lua] Lobby data matchmaking = false
12:17:07.840 [Lua] Lobby data weave_name = weave_155
12:17:07.840 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:07.840 [Lua] Lobby data num_players = 4
12:17:07.840 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:07.841 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:07.841 [Lua] Lobby data country_code = FI
12:17:07.841 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:07.841 [Lua] Lobby data eac_authorized = true
12:17:07.841 [Lua] Set lobby end.
12:17:07.841 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:17:07.841 [Lua] Breedfreezer (server) starting a hot join sync
12:17:07.841 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34
12:17:07.841 [Lua] RemotePlayer:create_game_object( ) 34
12:17:07.855 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:17:07.855 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:17:07.855 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:17:07.855 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:17:07.855 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:17:07.855 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:17:07.855 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:17:07.855 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:17:07.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:17:07.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:17:07.856 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:17:07.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:17:07.856 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:17:07.861 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:17:07.861 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:17:07.861 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
12:17:07.865 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:17:07.865 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:17:07.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:17:07.888 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:17:07.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:17:07.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:17:07.889 [Lua] Players are leaving the safe zone
12:17:07.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:17:07.928 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:17:07.929 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:17:07.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:17:07.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:17:07.952 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:17:07.953 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:17:07.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:17:07.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
12:17:07.970 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:17:07.970 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:17:07.970 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:17:07.972 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
12:17:07.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:17:07.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:17:07.974 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:17:07.974 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
12:17:07.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:17:07.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:17:07.999 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:17:07.999 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
12:17:07.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:17:08.010 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:17:08.012 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
12:17:08.012 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:17:08.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:17:08.030 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:17:08.031 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
12:17:08.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:17:08.038 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:17:08.040 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
12:17:08.040 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:17:08.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:17:08.076 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:17:08.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
12:17:08.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:17:08.077 [Lua] StateInGameRunning:_game_actually_starts()
12:17:08.077 [Lua] #################################################################################################################
12:17:08.077 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:17:08.077 [Lua] #################################################################################################################
12:17:08.077 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 62
12:17:08.088 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 62
12:17:08.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:17:08.102 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:17:08.103 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
12:17:08.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:17:08.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:17:08.119 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:17:08.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
12:17:08.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:17:08.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:17:08.143 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
12:17:08.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
12:17:08.194 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:17:08.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:17:08.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:17:08.207 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:17:08.208 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:17:08.240 [Flow] DISABLE
12:17:08.320 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 62
12:17:08.320 [Lua] Commit load time data
12:17:11.184 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:17:11.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:17:11.191 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:17:11.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:17:11.204 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:17:11.204 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:17:11.211 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:17:11.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:17:11.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:17:11.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:17:11.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:17:11.223 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:17:11.229 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:17:11.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:17:11.285 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:17:11.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:17:11.291 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:17:11.291 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:17:12.385 [Lua] Set lobby begin:
12:17:12.385 [Lua] Lobby data twitch_enabled = false
12:17:12.385 [Lua] Lobby data power_level = 417
12:17:12.385 [Lua] Lobby data unique_server_name = Samoly
12:17:12.385 [Lua] Lobby data difficulty_tweak = 0
12:17:12.385 [Lua] Lobby data host = 110000101ead6cb
12:17:12.385 [Lua] Lobby data game_mode = 3
12:17:12.385 [Lua] Lobby data is_private = false
12:17:12.386 [Lua] Lobby data match_started = true
12:17:12.386 [Lua] Lobby data mechanism = adventure
12:17:12.386 [Lua] Lobby data level_key = inn_level
12:17:12.386 [Lua] Lobby data player_slot_1 = 0:0
12:17:12.386 [Lua] Lobby data selected_level_key = inn_level
12:17:12.386 [Lua] Lobby data difficulty = cataclysm_3
12:17:12.386 [Lua] Lobby data quick_game = false
12:17:12.386 [Lua] Lobby data weave_index = 155
12:17:12.386 [Lua] Lobby data matchmaking = false
12:17:12.386 [Lua] Lobby data weave_name = weave_155
12:17:12.386 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:12.386 [Lua] Lobby data num_players = 4
12:17:12.386 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:12.386 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:12.386 [Lua] Lobby data country_code = FI
12:17:12.386 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:12.386 [Lua] Lobby data eac_authorized = true
12:17:12.387 [Lua] Set lobby end.
12:17:14.143 [Lua] [IngameUI] menu view on_enter start_game_view
12:17:14.147 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0efa6900
12:17:14.147 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:17:14.149 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:17:14.149 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:17:14.150 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:17:14.150 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:17:14.157 [Lua] cataclysm
12:17:15.324 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
12:17:15.324 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:17:15.324 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
12:17:15.338 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
12:17:16.018 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
12:17:16.123 [Lua] [IngameUI] menu view on_exit start_game_view
12:17:16.123 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:17:16.125 [Save] Saving `save_data`
12:17:16.126 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:17:16.126 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:17:16.126 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
12:17:16.126 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
12:17:16.131 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0efa6900
12:17:16.138 [Save] Save done
12:17:16.163 [Lua] [Matchmaking] Cancelling matchmaking
12:17:16.163 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:17:17.481 [Lua] PlayFabMirrorBase:_commit_internal 24
12:17:17.481 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:17:17.485 [Lua] generate_backend_stats 110000101ead6cb:1
12:17:17.501 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 63
12:17:17.505 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:17:17.511 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 63 20
12:17:17.511 [Lua] Set lobby begin:
12:17:17.511 [Lua] Lobby data twitch_enabled = false
12:17:17.511 [Lua] Lobby data power_level = 835
12:17:17.511 [Lua] Lobby data unique_server_name = Samoly
12:17:17.511 [Lua] Lobby data difficulty_tweak = 0
12:17:17.511 [Lua] Lobby data host = 110000101ead6cb
12:17:17.511 [Lua] Lobby data game_mode = 3
12:17:17.511 [Lua] Lobby data is_private = false
12:17:17.511 [Lua] Lobby data match_started = true
12:17:17.511 [Lua] Lobby data mechanism = adventure
12:17:17.511 [Lua] Lobby data level_key = inn_level
12:17:17.512 [Lua] Lobby data player_slot_1 = 0:0
12:17:17.512 [Lua] Lobby data selected_level_key = inn_level
12:17:17.512 [Lua] Lobby data difficulty = cataclysm_3
12:17:17.512 [Lua] Lobby data quick_game = false
12:17:17.512 [Lua] Lobby data weave_index = 155
12:17:17.512 [Lua] Lobby data matchmaking = false
12:17:17.512 [Lua] Lobby data weave_name = weave_155
12:17:17.512 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:17.512 [Lua] Lobby data num_players = 4
12:17:17.512 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:17.512 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:17.512 [Lua] Lobby data country_code = FI
12:17:17.512 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:17.512 [Lua] Lobby data eac_authorized = true
12:17:17.512 [Lua] Set lobby end.
12:17:17.785 [Lua] [PlayFabRequestQueue] EAC Enabled! 63
12:17:17.785 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 63
12:17:18.260 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 63
12:17:18.264 [Lua] commit result success 24
12:17:20.754 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:17:20.754 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:17:20.757 [Lua] Set lobby begin:
12:17:20.757 [Lua] Lobby data twitch_enabled = false
12:17:20.757 [Lua] Lobby data power_level = 835
12:17:20.757 [Lua] Lobby data unique_server_name = Samoly
12:17:20.757 [Lua] Lobby data difficulty_tweak = 0
12:17:20.757 [Lua] Lobby data host = 110000101ead6cb
12:17:20.757 [Lua] Lobby data game_mode = 3
12:17:20.757 [Lua] Lobby data is_private = false
12:17:20.757 [Lua] Lobby data match_started = true
12:17:20.757 [Lua] Lobby data mechanism = adventure
12:17:20.757 [Lua] Lobby data level_key = inn_level
12:17:20.758 [Lua] Lobby data player_slot_1 = 0:0
12:17:20.758 [Lua] Lobby data selected_level_key = inn_level
12:17:20.758 [Lua] Lobby data difficulty = cataclysm_3
12:17:20.758 [Lua] Lobby data quick_game = false
12:17:20.758 [Lua] Lobby data weave_index = 155
12:17:20.758 [Lua] Lobby data matchmaking = false
12:17:20.758 [Lua] Lobby data weave_name = weave_155
12:17:20.758 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:20.758 [Lua] Lobby data num_players = 4
12:17:20.758 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:20.758 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:20.758 [Lua] Lobby data country_code = FI
12:17:20.758 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:20.758 [Lua] Lobby data eac_authorized = true
12:17:20.758 [Lua] Set lobby end.
12:17:20.758 [Lua] [PartyManager] Leader is set to 110000101ead6cb
12:17:20.759 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:17:20.759 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:17:20.759 [Lua] Set lobby begin:
12:17:20.759 [Lua] Lobby data twitch_enabled = false
12:17:20.759 [Lua] Lobby data power_level = 835
12:17:20.759 [Lua] Lobby data unique_server_name = Samoly
12:17:20.759 [Lua] Lobby data difficulty_tweak = 0
12:17:20.759 [Lua] Lobby data host = 110000101ead6cb
12:17:20.759 [Lua] Lobby data game_mode = 9
12:17:20.759 [Lua] Lobby data is_private = false
12:17:20.759 [Lua] Lobby data match_started = true
12:17:20.759 [Lua] Lobby data mechanism = adventure
12:17:20.759 [Lua] Lobby data level_key = inn_level
12:17:20.759 [Lua] Lobby data player_slot_1 = 0:0
12:17:20.759 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:20.759 [Lua] Lobby data difficulty = cataclysm_3
12:17:20.759 [Lua] Lobby data quick_game = false
12:17:20.760 [Lua] Lobby data weave_index = 155
12:17:20.760 [Lua] Lobby data matchmaking = true
12:17:20.760 [Lua] Lobby data weave_name = weave_155
12:17:20.760 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:20.760 [Lua] Lobby data num_players = 4
12:17:20.760 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:20.760 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:20.760 [Lua] Lobby data country_code = FI
12:17:20.760 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:20.760 [Lua] Lobby data eac_authorized = true
12:17:20.760 [Lua] Set lobby end.
12:17:20.760 [Lua] Set lobby begin:
12:17:20.760 [Lua] Lobby data twitch_enabled = false
12:17:20.760 [Lua] Lobby data power_level = 835
12:17:20.760 [Lua] Lobby data unique_server_name = Samoly
12:17:20.760 [Lua] Lobby data difficulty_tweak = 0
12:17:20.760 [Lua] Lobby data host = 110000101ead6cb
12:17:20.760 [Lua] Lobby data game_mode = 9
12:17:20.760 [Lua] Lobby data is_private = false
12:17:20.760 [Lua] Lobby data match_started = true
12:17:20.760 [Lua] Lobby data mechanism = adventure
12:17:20.760 [Lua] Lobby data level_key = inn_level
12:17:20.761 [Lua] Lobby data player_slot_1 = 0:0
12:17:20.761 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:20.761 [Lua] Lobby data difficulty = cataclysm_3
12:17:20.761 [Lua] Lobby data quick_game = false
12:17:20.761 [Lua] Lobby data weave_index = 155
12:17:20.761 [Lua] Lobby data matchmaking = true
12:17:20.761 [Lua] Lobby data weave_name = weave_155
12:17:20.761 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:20.761 [Lua] Lobby data num_players = 4
12:17:20.761 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:20.761 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:20.761 [Lua] Lobby data country_code = FI
12:17:20.761 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:20.761 [Lua] Lobby data eac_authorized = true
12:17:20.761 [Lua] Set lobby end.
12:17:20.762 [Lua] [ChatManager][1]System: Starting hosted game...
12:17:20.762 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:17:20.762 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:17:22.637 [Lua] Set lobby begin:
12:17:22.637 [Lua] Lobby data twitch_enabled = false
12:17:22.637 [Lua] Lobby data power_level = 901
12:17:22.637 [Lua] Lobby data unique_server_name = Samoly
12:17:22.637 [Lua] Lobby data difficulty_tweak = 0
12:17:22.637 [Lua] Lobby data host = 110000101ead6cb
12:17:22.637 [Lua] Lobby data game_mode = 9
12:17:22.637 [Lua] Lobby data is_private = false
12:17:22.637 [Lua] Lobby data match_started = true
12:17:22.637 [Lua] Lobby data mechanism = adventure
12:17:22.637 [Lua] Lobby data level_key = inn_level
12:17:22.637 [Lua] Lobby data player_slot_1 = 0:0
12:17:22.637 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:22.637 [Lua] Lobby data difficulty = cataclysm_3
12:17:22.637 [Lua] Lobby data quick_game = false
12:17:22.637 [Lua] Lobby data weave_index = 155
12:17:22.637 [Lua] Lobby data matchmaking = true
12:17:22.637 [Lua] Lobby data weave_name = weave_155
12:17:22.637 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:22.637 [Lua] Lobby data num_players = 4
12:17:22.637 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:22.638 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:22.638 [Lua] Lobby data country_code = FI
12:17:22.638 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:22.638 [Lua] Lobby data eac_authorized = true
12:17:22.638 [Lua] Set lobby end.
12:17:27.805 [Lua] Set lobby begin:
12:17:27.805 [Lua] Lobby data twitch_enabled = false
12:17:27.805 [Lua] Lobby data power_level = 1100
12:17:27.805 [Lua] Lobby data unique_server_name = Samoly
12:17:27.805 [Lua] Lobby data difficulty_tweak = 0
12:17:27.805 [Lua] Lobby data host = 110000101ead6cb
12:17:27.805 [Lua] Lobby data game_mode = 9
12:17:27.805 [Lua] Lobby data is_private = false
12:17:27.806 [Lua] Lobby data match_started = true
12:17:27.806 [Lua] Lobby data mechanism = adventure
12:17:27.806 [Lua] Lobby data level_key = inn_level
12:17:27.806 [Lua] Lobby data player_slot_1 = 0:0
12:17:27.806 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:27.806 [Lua] Lobby data difficulty = cataclysm_3
12:17:27.806 [Lua] Lobby data quick_game = false
12:17:27.806 [Lua] Lobby data weave_index = 155
12:17:27.806 [Lua] Lobby data matchmaking = true
12:17:27.806 [Lua] Lobby data weave_name = weave_155
12:17:27.806 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:27.806 [Lua] Lobby data num_players = 4
12:17:27.806 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:27.806 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:27.806 [Lua] Lobby data country_code = FI
12:17:27.806 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:27.806 [Lua] Lobby data eac_authorized = true
12:17:27.807 [Lua] Set lobby end.
12:17:29.927 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:17:29.928 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:17:30.126 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:17:30.126 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:17:30.126 [Lua] Set lobby begin:
12:17:30.126 [Lua] Lobby data twitch_enabled = false
12:17:30.126 [Lua] Lobby data power_level = 1100
12:17:30.126 [Lua] Lobby data unique_server_name = Samoly
12:17:30.126 [Lua] Lobby data difficulty_tweak = 0
12:17:30.126 [Lua] Lobby data host = 110000101ead6cb
12:17:30.126 [Lua] Lobby data game_mode = 9
12:17:30.126 [Lua] Lobby data is_private = false
12:17:30.126 [Lua] Lobby data match_started = true
12:17:30.126 [Lua] Lobby data mechanism = adventure
12:17:30.126 [Lua] Lobby data level_key = inn_level
12:17:30.126 [Lua] Lobby data player_slot_1 = 0:0
12:17:30.126 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:30.126 [Lua] Lobby data difficulty = cataclysm_3
12:17:30.126 [Lua] Lobby data quick_game = false
12:17:30.126 [Lua] Lobby data weave_index = 155
12:17:30.127 [Lua] Lobby data matchmaking = false
12:17:30.127 [Lua] Lobby data weave_name = weave_155
12:17:30.127 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:30.127 [Lua] Lobby data num_players = 4
12:17:30.127 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:30.127 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:30.127 [Lua] Lobby data country_code = FI
12:17:30.127 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:30.127 [Lua] Lobby data eac_authorized = true
12:17:30.127 [Lua] Set lobby end.
12:17:30.129 [Lua] Set lobby begin:
12:17:30.129 [Lua] Lobby data twitch_enabled = false
12:17:30.129 [Lua] Lobby data power_level = 1100
12:17:30.129 [Lua] Lobby data unique_server_name = Samoly
12:17:30.129 [Lua] Lobby data difficulty_tweak = 0
12:17:30.129 [Lua] Lobby data host = 110000101ead6cb
12:17:30.129 [Lua] Lobby data game_mode = 9
12:17:30.129 [Lua] Lobby data is_private = false
12:17:30.129 [Lua] Lobby data match_started = true
12:17:30.129 [Lua] Lobby data mechanism = adventure
12:17:30.129 [Lua] Lobby data level_key = inn_level
12:17:30.129 [Lua] Lobby data player_slot_1 = 0:0
12:17:30.130 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:30.130 [Lua] Lobby data difficulty = cataclysm_3
12:17:30.130 [Lua] Lobby data quick_game = false
12:17:30.130 [Lua] Lobby data weave_index = 155
12:17:30.130 [Lua] Lobby data matchmaking = false
12:17:30.130 [Lua] Lobby data weave_name = weave_155
12:17:30.130 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:30.130 [Lua] Lobby data num_players = 4
12:17:30.130 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:30.130 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:30.130 [Lua] Lobby data country_code = FI
12:17:30.130 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:30.130 [Lua] Lobby data eac_authorized = true
12:17:30.130 [Lua] Set lobby end.
12:17:30.130 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:17:30.130 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:17:30.130 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:17:30.130 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:17:30.130 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:17:30.130 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:17:30.130 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:17:30.130 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:17:30.130 [Lua] Complete level triggered.
12:17:30.133 [Save] Saving `save_data`
12:17:30.133 [Lua] gm_event_end_conditions_met false false
12:17:30.133 [Lua] PlayFabMirrorBase:_commit_internal nil
12:17:30.133 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:17:30.137 [Lua] generate_backend_stats 110000101ead6cb:1
12:17:30.141 [Save] Save done
12:17:30.141 [Save] Saving `save_data`
12:17:30.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 64
12:17:30.156 [Save] Save done
12:17:30.159 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:17:30.159 [Save] Saving `save_data`
12:17:30.160 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life
12:17:30.160 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true
12:17:30.160 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:17:30.160 [Lua] [GameNetworkManager] Leaving game...
12:17:30.160 [Lua] [GameNetworkManager] Shutting down game session host.
12:17:30.160 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:17:30.160 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:17:30.160 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=24.27
12:17:30.163 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:17:30.163 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 64 21
12:17:30.172 [Save] Save done
12:17:30.413 [Lua] [PlayFabRequestQueue] EAC Enabled! 64
12:17:30.413 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 64
12:17:30.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 64
12:17:30.893 [Lua] commit result success 25
12:17:32.186 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:17:32.186 [Lua] [Managers] Calling function on all managers:
12:17:32.186 [Lua] Clearing all global lookup lists
12:17:32.186 [Lua] [IngamePlayerListUI] - Destroy
12:17:32.186 [Lua] [EquipmentUI] - Destroy
12:17:32.186 [Lua] [AbilityUI] - Destroy
12:17:32.186 [Lua] [GamePadAbilityUI] - Destroy
12:17:32.186 [Lua] [GamePadEquipmentUI] - Destroy
12:17:32.187 [Lua] [IngameUI] destroy
12:17:32.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
12:17:32.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
12:17:32.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
12:17:32.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
12:17:32.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
12:17:32.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
12:17:32.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
12:17:32.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
12:17:32.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
12:17:32.222 [Lua] [Managers] Destroying manager group:
12:17:32.226 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:17:32.270 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:17:32.270 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:17:32.270 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:17:32.270 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0
12:17:32.270 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:17:32.270 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 49, User: 110000101ead6cb "Samoly"
<>
12:17:32.271 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2357546; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B1B35F0
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 0000000000A855C0; application_shutdown = nil; unit_spawner = table: 000000000ECDC1B0; world = [World]; unit_storage = table: 000000000AAFA280; units = table: 0000000001809FB0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000A855C0
[8] self = table: 0000000010404290; dt = 0.0047546392306685448; t = 3251.9008165800478; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0047546392306685448; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0047546392306685448; t = 3251.9008165800478
[10] dt = 0.0047546392306685448
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B31F040; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000001FD54D0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BDA1530; network_server = table: 00000000017C0BF0; entity_system = table: 000000000866B2D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000577D0E0; statistics_db = table: 000000000B630350; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 22.473156498093157; input_manager = table: 000000000BBB62C0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008BC39B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001FD54D0; world = [World]; dt = 0.0047546392306685448; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 24.267026258166879; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000000AC4B80; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B7339E0;
<>
<>
12:17:32.271 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:17:32.271 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:17:32.271 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0
12:17:32.271 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:17:32.271 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 50, User: 110000101ead6cb "Samoly"
<>
12:17:32.271 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2357546; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B1B35F0
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 0000000000A855C0; application_shutdown = nil; unit_spawner = table: 000000000ECDC1B0; world = [World]; unit_storage = table: 000000000AAFA280; units = table: 0000000001809FB0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000A855C0
[8] self = table: 0000000010404290; dt = 0.0047546392306685448; t = 3251.9008165800478; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0047546392306685448; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0047546392306685448; t = 3251.9008165800478
[10] dt = 0.0047546392306685448
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B31F040; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000001FD54D0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BDA1530; network_server = table: 00000000017C0BF0; entity_system = table: 000000000866B2D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000577D0E0; statistics_db = table: 000000000B630350; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 22.473156498093157; input_manager = table: 000000000BBB62C0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008BC39B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001FD54D0; world = [World]; dt = 0.0047546392306685448; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 24.267026258166879; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000000AC4B80; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B7339E0;
<>
<>
12:17:32.272 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:17:32.272 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:17:32.272 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0
12:17:32.272 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:17:32.272 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 51, User: 110000101ead6cb "Samoly"
<>
12:17:32.272 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2357546; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B1B35F0
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 0000000000A855C0; application_shutdown = nil; unit_spawner = table: 000000000ECDC1B0; world = [World]; unit_storage = table: 000000000AAFA280; units = table: 0000000001809FB0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000A855C0
[8] self = table: 0000000010404290; dt = 0.0047546392306685448; t = 3251.9008165800478; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0047546392306685448; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0047546392306685448; t = 3251.9008165800478
[10] dt = 0.0047546392306685448
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B31F040; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000001FD54D0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BDA1530; network_server = table: 00000000017C0BF0; entity_system = table: 000000000866B2D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000577D0E0; statistics_db = table: 000000000B630350; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 22.473156498093157; input_manager = table: 000000000BBB62C0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008BC39B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001FD54D0; world = [World]; dt = 0.0047546392306685448; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 24.267026258166879; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000000AC4B80; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B7339E0;
<>
<>
12:17:32.272 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:17:32.272 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:17:32.272 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0
12:17:32.272 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:17:32.272 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 52, User: 110000101ead6cb "Samoly"
<>
12:17:32.273 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2357546; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B1B35F0
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 0000000000A855C0; application_shutdown = nil; unit_spawner = table: 000000000ECDC1B0; world = [World]; unit_storage = table: 000000000AAFA280; units = table: 0000000001809FB0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000A855C0
[8] self = table: 0000000010404290; dt = 0.0047546392306685448; t = 3251.9008165800478; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0047546392306685448; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0047546392306685448; t = 3251.9008165800478
[10] dt = 0.0047546392306685448
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B31F040; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000001FD54D0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BDA1530; network_server = table: 00000000017C0BF0; entity_system = table: 000000000866B2D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000577D0E0; statistics_db = table: 000000000B630350; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 22.473156498093157; input_manager = table: 000000000BBB62C0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008BC39B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001FD54D0; world = [World]; dt = 0.0047546392306685448; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 24.267026258166879; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000000AC4B80; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000A855C0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B7339E0;
<>
<>
12:17:32.273 [Lua] [Matchmaking] unregister rpcs
12:17:32.273 [Lua] ############### UNLOADING PACKAGES ###############
12:17:32.273 [Lua] [Managers] Calling function on all managers:
12:17:32.273 [Lua] [Managers] Destroying manager group:
12:17:32.273 [Lua] [Gamestate] Enter state StateLoading
12:17:32.275 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:17:32.275 [Lua] [Matchmaking] register rpcs
12:17:32.275 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
12:17:32.275 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:17:32.275 [Lua] Set lobby begin:
12:17:32.275 [Lua] Lobby data twitch_enabled = false
12:17:32.275 [Lua] Lobby data power_level = 0
12:17:32.275 [Lua] Lobby data unique_server_name = Samoly
12:17:32.275 [Lua] Lobby data difficulty_tweak = 0
12:17:32.275 [Lua] Lobby data host = 110000101ead6cb
12:17:32.275 [Lua] Lobby data game_mode = 9
12:17:32.275 [Lua] Lobby data is_private = false
12:17:32.275 [Lua] Lobby data match_started = true
12:17:32.275 [Lua] Lobby data mechanism = adventure
12:17:32.275 [Lua] Lobby data level_key = inn_level
12:17:32.275 [Lua] Lobby data player_slot_1 = 0:0
12:17:32.275 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:32.275 [Lua] Lobby data difficulty = cataclysm_3
12:17:32.275 [Lua] Lobby data quick_game = false
12:17:32.276 [Lua] Lobby data weave_index = 155
12:17:32.276 [Lua] Lobby data matchmaking = false
12:17:32.276 [Lua] Lobby data weave_name = weave_155
12:17:32.276 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:32.276 [Lua] Lobby data num_players = 4
12:17:32.276 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:32.276 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:32.276 [Lua] Lobby data country_code = FI
12:17:32.276 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:32.276 [Lua] Lobby data eac_authorized = true
12:17:32.276 [Lua] Set lobby end.
12:17:32.276 [Lua] registering RPCs
12:17:32.276 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:17:32.276 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:17:32.276 [Lua] Set lobby begin:
12:17:32.276 [Lua] Lobby data twitch_enabled = false
12:17:32.276 [Lua] Lobby data power_level = 0
12:17:32.276 [Lua] Lobby data unique_server_name = Samoly
12:17:32.276 [Lua] Lobby data difficulty_tweak = 0
12:17:32.276 [Lua] Lobby data host = 110000101ead6cb
12:17:32.276 [Lua] Lobby data game_mode = 9
12:17:32.276 [Lua] Lobby data is_private = false
12:17:32.276 [Lua] Lobby data match_started = true
12:17:32.276 [Lua] Lobby data mechanism = adventure
12:17:32.276 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:17:32.276 [Lua] Lobby data player_slot_1 = 0:0
12:17:32.277 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:32.277 [Lua] Lobby data difficulty = cataclysm_3
12:17:32.277 [Lua] Lobby data quick_game = false
12:17:32.277 [Lua] Lobby data weave_index = 155
12:17:32.277 [Lua] Lobby data matchmaking = false
12:17:32.277 [Lua] Lobby data weave_name = weave_155
12:17:32.277 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:32.277 [Lua] Lobby data num_players = 4
12:17:32.277 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:32.277 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:32.277 [Lua] Lobby data country_code = FI
12:17:32.277 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:32.277 [Lua] Lobby data eac_authorized = true
12:17:32.277 [Lua] Set lobby end.
12:17:32.277 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:17:32.279 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized
12:17:32.279 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:17:32.280 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0
12:17:32.282 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
12:17:32.282 [Umbra] Unload tome
12:17:32.283 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
12:17:32.371 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:17:32.371 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:17:32.371 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:17:32.371 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life"
12:17:32.371 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil"
12:17:32.371 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read,
12:17:32.371 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life
12:17:32.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life
12:17:32.415 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life
12:17:32.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon
12:17:35.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon
12:17:35.085 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon
12:17:35.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
12:17:35.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
12:17:35.626 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
12:17:35.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life
12:17:36.192 [Umbra] Loading umbra tome '#ID[190538ac1658e210]'
12:17:38.637 [Lua] ### Sending rpc_level_loaded
12:17:38.637 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43
12:17:38.637 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:17:38.637 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:17:38.637 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:17:38.653 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:17:38.653 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:17:38.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life
12:17:38.685 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life
12:17:38.702 [Lua] [LevelTransitionHandler] Level load completed!
12:17:38.702 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 2357546 - use_random_directors: false - overriden_conflict: weave_beastmen_light
12:17:38.716 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:17:38.716 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_corruptor_sorcerer=true,
skaven_clan_rat=true,
beastmen_ungor_archer=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_gutter_runner=true,
chaos_vortex_sorcerer=true,
}
12:17:38.716 [Lua] load_startup_enemy_packages: --------------
12:17:38.716 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] chaos_spawn
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] chaos_troll
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] skaven_rat_ogre
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] skaven_stormfiend
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] beastmen_minotaur
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] chaos_plague_sorcerer
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] chaos_corruptor_sorcerer
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] skaven_gutter_runner
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] skaven_pack_master
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] skaven_poison_wind_globadier
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] skaven_ratling_gunner
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] skaven_warpfire_thrower
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] chaos_vortex_sorcerer
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] beastmen_standard_bearer
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] chaos_vortex
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] critter_rat
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] critter_pig
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] beastmen_gor
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] skaven_slave
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] skaven_clan_rat
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] beastmen_ungor_archer
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] beastmen_ungor
12:17:38.717 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
12:17:38.717 [Lua] beastmen_bestigor
12:17:38.719 [Lua] ### Sending rpc_level_loaded
12:17:38.719 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43
12:17:38.719 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:17:38.736 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:17:38.736 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:17:38.753 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:17:38.753 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:17:38.754 [Lua] ### Sending rpc_level_loaded
12:17:38.754 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43
12:17:39.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:17:39.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:17:39.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:17:39.140 [Lua] ### Sending rpc_level_loaded
12:17:39.140 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43
12:17:39.140 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:17:39.140 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:17:39.140 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:17:39.157 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:17:39.157 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:17:39.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:17:39.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:17:39.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:17:39.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:17:39.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:17:39.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:17:39.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:17:39.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:17:39.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:17:40.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:17:40.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:17:40.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:17:40.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:17:40.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:17:40.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:17:40.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:17:40.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:17:40.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:17:41.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:17:41.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:17:41.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:17:41.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:17:41.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:17:41.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:17:41.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:17:41.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:17:41.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:17:41.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:17:41.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:17:41.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:17:41.911 [Lua] ### Sending rpc_level_loaded
12:17:41.911 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43
12:17:41.911 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:17:41.911 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:17:41.911 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:17:41.928 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:17:41.928 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:17:42.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:17:42.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:17:42.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:17:42.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:17:42.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:17:42.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:17:43.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:17:43.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:17:43.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:17:43.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:17:43.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:17:43.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:17:43.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:17:43.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:17:43.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:17:43.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:17:43.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:17:43.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
12:17:44.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
12:17:44.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
12:17:44.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:17:44.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:17:44.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:17:44.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:17:44.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:17:44.788 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:17:44.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
12:17:44.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:47 my_peer_id:110000101ead6cb
12:17:44.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:47 my_peer_id:110000101ead6cb
12:17:44.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:47 my_peer_id:110000101ead6cb
12:17:44.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:47 my_peer_id:110000101ead6cb
12:17:44.941 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:47 my_peer_id:110000101ead6cb
12:17:44.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:44.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:44.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
12:17:44.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
12:17:45.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
12:17:45.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
12:17:45.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
12:17:46.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
12:17:46.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
12:17:46.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
12:17:46.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
12:17:46.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
12:17:46.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:17:46.858 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave
12:17:46.858 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:17:46.858 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:17:46.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:48 my_peer_id:110000101ead6cb
12:17:46.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:48 my_peer_id:110000101ead6cb
12:17:46.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:48 my_peer_id:110000101ead6cb
12:17:46.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:48 my_peer_id:110000101ead6cb
12:17:46.889 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:48 my_peer_id:110000101ead6cb
12:17:46.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:17:46.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:17:46.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:46.889 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
12:17:46.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:46.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
12:17:46.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
12:17:46.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
12:17:46.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient
12:17:46.940 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
12:17:47.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:17:47.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:17:47.077 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:17:47.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:17:47.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:17:47.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:17:47.227 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:49 my_peer_id:110000101ead6cb
12:17:47.227 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:49 my_peer_id:110000101ead6cb
12:17:47.227 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:49 my_peer_id:110000101ead6cb
12:17:47.227 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:49 my_peer_id:110000101ead6cb
12:17:47.228 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:49 my_peer_id:110000101ead6cb
12:17:47.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:47.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:47.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:47.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
12:17:47.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
12:17:47.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:17:47.481 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:17:47.481 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:17:47.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:17:47.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:17:47.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:17:47.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:17:48.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:17:48.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:17:48.024 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
12:17:48.105 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:17:48.105 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:17:48.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:17:48.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:17:48.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:17:48.310 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 49
12:17:48.311 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:17:48.311 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world
12:17:48.311 [Umbra] Init version: 3.4.15 :: 16 threads
12:17:48.431 [Lua] Async level spawning done
12:17:48.431 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:17:49.312 [Window] Window => inactive
12:17:49.652 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:17:49.652 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:17:49.652 [Lua] [Matchmaking] unregister rpcs
12:17:49.652 [Lua] Set lobby begin:
12:17:49.652 [Lua] Lobby data twitch_enabled = false
12:17:49.652 [Lua] Lobby data power_level = 0
12:17:49.652 [Lua] Lobby data unique_server_name = Samoly
12:17:49.652 [Lua] Lobby data difficulty_tweak = 0
12:17:49.652 [Lua] Lobby data host = 110000101ead6cb
12:17:49.652 [Lua] Lobby data game_mode = 9
12:17:49.652 [Lua] Lobby data is_private = false
12:17:49.653 [Lua] Lobby data match_started = true
12:17:49.653 [Lua] Lobby data mechanism = adventure
12:17:49.653 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:17:49.653 [Lua] Lobby data player_slot_1 = 0:0
12:17:49.653 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:49.653 [Lua] Lobby data difficulty = cataclysm_3
12:17:49.653 [Lua] Lobby data quick_game = false
12:17:49.653 [Lua] Lobby data weave_index = 155
12:17:49.653 [Lua] Lobby data matchmaking = false
12:17:49.653 [Lua] Lobby data weave_name = weave_155
12:17:49.653 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:49.653 [Lua] Lobby data num_players = 4
12:17:49.653 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:49.653 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:49.653 [Lua] Lobby data country_code = FI
12:17:49.653 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:49.653 [Lua] Lobby data eac_authorized = true
12:17:49.653 [Lua] Set lobby end.
12:17:49.653 [Lua] [Managers] Destroying manager group:
12:17:49.654 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens
12:17:49.654 [Lua] [Gamestate] Enter StateIngame HOST
12:17:49.654 [Lua] [Managers] Calling function on all managers:
12:17:49.654 [Lua] <>level = dlc_scorpion_canyon_life<>
12:17:49.654 [Lua] Set lobby begin:
12:17:49.654 [Lua] Lobby data twitch_enabled = false
12:17:49.654 [Lua] Lobby data power_level = 0
12:17:49.655 [Lua] Lobby data unique_server_name = Samoly
12:17:49.655 [Lua] Lobby data difficulty_tweak = 0
12:17:49.655 [Lua] Lobby data host = 110000101ead6cb
12:17:49.655 [Lua] Lobby data game_mode = 9
12:17:49.655 [Lua] Lobby data is_private = false
12:17:49.655 [Lua] Lobby data match_started = true
12:17:49.655 [Lua] Lobby data mechanism = adventure
12:17:49.655 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:17:49.655 [Lua] Lobby data player_slot_1 = 0:0
12:17:49.655 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:49.655 [Lua] Lobby data difficulty = cataclysm_3
12:17:49.655 [Lua] Lobby data quick_game = false
12:17:49.655 [Lua] Lobby data weave_index = 155
12:17:49.655 [Lua] Lobby data matchmaking = false
12:17:49.655 [Lua] Lobby data weave_name = weave_155
12:17:49.655 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:49.655 [Lua] Lobby data num_players = 4
12:17:49.655 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:49.655 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:49.655 [Lua] Lobby data country_code = FI
12:17:49.655 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:49.656 [Lua] Lobby data eac_authorized = true
12:17:49.656 [Lua] Set lobby end.
12:17:49.656 [Lua] [StateIngame] Server ingame
12:17:49.658 [Lua] Set lobby begin:
12:17:49.658 [Lua] Lobby data twitch_enabled = false
12:17:49.658 [Lua] Lobby data power_level = 0
12:17:49.658 [Lua] Lobby data unique_server_name = Samoly
12:17:49.659 [Lua] Lobby data difficulty_tweak = 0
12:17:49.659 [Lua] Lobby data host = 110000101ead6cb
12:17:49.659 [Lua] Lobby data game_mode = 9
12:17:49.659 [Lua] Lobby data is_private = false
12:17:49.659 [Lua] Lobby data match_started = true
12:17:49.659 [Lua] Lobby data mechanism = adventure
12:17:49.659 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:17:49.659 [Lua] Lobby data player_slot_1 = 0:0
12:17:49.659 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:49.659 [Lua] Lobby data difficulty = cataclysm_3
12:17:49.659 [Lua] Lobby data quick_game = false
12:17:49.659 [Lua] Lobby data weave_index = 155
12:17:49.659 [Lua] Lobby data matchmaking = false
12:17:49.659 [Lua] Lobby data weave_name = weave_155
12:17:49.659 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:49.659 [Lua] Lobby data num_players = 4
12:17:49.659 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:49.659 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:49.659 [Lua] Lobby data country_code = FI
12:17:49.659 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:49.659 [Lua] Lobby data eac_authorized = true
12:17:49.660 [Lua] Set lobby end.
12:17:49.660 [Lua] [Matchmaking] register rpcs
12:17:49.660 [Lua] GameNetworkManager:init... creating game session
12:17:49.660 [Lua] Host GameSession.make_game_session_host with session:
12:17:49.660 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:17:49.660 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:17:49.660 [Lua] [GameNetworkManager] self.is_server = true
12:17:49.660 [Network] Setting artificial MTU limit to 576
12:17:49.660 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 65
12:17:49.660 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
12:17:49.660 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
12:17:49.668 [Lua] Switching ConflictSettings: to: weave_beastmen_light
12:17:49.668 [Lua] pacing=disabled
12:17:49.668 [Lua] roaming=nil
12:17:49.668 [Lua] specials=disabled
12:17:49.669 [Lua] debug_color=maroon
12:17:49.669 [Lua] pack_spawning=beastmen_light
12:17:49.669 [Lua] contained_breeds=nil
12:17:49.669 [Lua] disabled=false
12:17:49.669 [Lua] boss=disabled
12:17:49.669 [Lua] horde=disabled
12:17:49.669 [Lua] name=weave_beastmen_light
12:17:49.669 [Lua] intensity=disabled
12:17:49.669 [Lua] ---
12:17:49.669 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:17:49.671 warning: [GwNav] NavData resource not loaded
12:17:49.671 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world
12:17:49.671 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world
12:17:49.674 [Lua] [AIInterestPointSystem] Level Seed: 789654
12:17:49.674 [Lua]
12:17:49.674 [Lua] [entity_system_bag] = table
12:17:49.674 [Lua] [entity_system_bag] = metatable
12:17:49.674 [Lua] [startup_data] = table
12:17:49.674 [Lua] [entity_manager] = table
12:17:49.674 [Lua] [entity_manager] = metatable
12:17:49.674 [Lua] [unit_spawner] = table
12:17:49.674 [Lua] [unit_spawner] = metatable
12:17:49.674 [Lua] [unit_storage] = table
12:17:49.674 [Lua] [unit_storage] = metatable
12:17:49.674 [Lua] [dice_keeper] = table
12:17:49.674 [Lua] [dice_keeper] = metatable
12:17:49.674 [Lua] [is_server] = true (boolean)
12:17:49.674 [Lua] [world] = [World]
12:17:49.674 [Lua] [system_api] = table
12:17:49.674 [Lua] [entity_system] = table
12:17:49.674 [Lua] [entity_system] = metatable
12:17:49.674 [Lua] [network_lobby] = table
12:17:49.674 [Lua] [network_lobby] = metatable
12:17:49.674 [Lua] [profile_synchronizer] = table
12:17:49.674 [Lua] [profile_synchronizer] = metatable
12:17:49.674 [Lua] [level_transition_handler] = table
12:17:49.674 [Lua] [level_transition_handler] = metatable
12:17:49.674 [Lua] [num_local_human_players] = 1 (number)
12:17:49.674 [Lua] [statistics_db] = table
12:17:49.674 [Lua] [statistics_db] = metatable
12:17:49.674 [Lua] [network_server] = table
12:17:49.674 [Lua] [network_server] = metatable
12:17:49.674 [Lua] [input_manager] = table
12:17:49.674 [Lua] [input_manager] = metatable
12:17:49.674 [Lua] [network_clock] = table
12:17:49.674 [Lua] [network_clock] = metatable
12:17:49.674 [Lua] [network_transmit] = table
12:17:49.674 [Lua] [network_transmit] = metatable
12:17:49.674 [Lua] [free_flight_manager] = table
12:17:49.674 [Lua] [free_flight_manager] = metatable
12:17:49.674 [Lua] [network_manager] = table
12:17:49.674 [Lua] [network_manager] = metatable
12:17:49.674 [Lua] [network_event_delegate] = table
12:17:49.674 [Lua] [network_event_delegate] = metatable
12:17:49.674 [Lua]
12:17:49.674 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:17:49.674 [Lua] ignoring extension VersusInteractObjectiveExtension
12:17:49.674 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:17:49.674 [Lua] ignoring extension VersusSocketObjectiveExtension
12:17:49.674 [Lua] ignoring extension VersusTargetObjectiveExtension
12:17:49.674 [Lua] ignoring extension VersusMissionObjectiveExtension
12:17:49.674 [Lua] ignoring extension KeepDecorationPaintingExtension
12:17:49.676 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:17:49.689 [Lua] [AchievementManager] Achievements using the steam platform
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913)
12:17:49.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951)
12:17:49.732 [Lua] [StateIngame] Level seed: 789654
12:17:49.745 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:17:49.746 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
12:17:49.746 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
12:17:49.747 [Lua] [IngameUI] init
12:17:49.764 [SteamVoipClient] select_out(110000101982738, off)
12:17:49.764 [SteamVoipClient] select_out(110000101ead6cb, off)
12:17:49.764 [SteamVoipClient] select_out(110000103faf286, off)
12:17:49.764 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:17:49.772 [Lua] cb_razer_chroma_setup
12:17:49.813 [Lua] completed
12:17:49.814 [Lua] completed
12:17:49.815 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:17:49.815 [Lua] Set lobby begin:
12:17:49.815 [Lua] Lobby data twitch_enabled = false
12:17:49.815 [Lua] Lobby data power_level = 1100
12:17:49.815 [Lua] Lobby data unique_server_name = Samoly
12:17:49.815 [Lua] Lobby data difficulty_tweak = 0
12:17:49.815 [Lua] Lobby data host = 110000101ead6cb
12:17:49.815 [Lua] Lobby data game_mode = 9
12:17:49.816 [Lua] Lobby data is_private = false
12:17:49.816 [Lua] Lobby data match_started = true
12:17:49.816 [Lua] Lobby data mechanism = adventure
12:17:49.816 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:17:49.816 [Lua] Lobby data player_slot_1 = 0:0
12:17:49.816 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:49.816 [Lua] Lobby data difficulty = cataclysm_3
12:17:49.816 [Lua] Lobby data quick_game = false
12:17:49.816 [Lua] Lobby data weave_index = 155
12:17:49.816 [Lua] Lobby data matchmaking = false
12:17:49.816 [Lua] Lobby data weave_name = weave_155
12:17:49.816 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:49.816 [Lua] Lobby data num_players = 4
12:17:49.816 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:49.816 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:49.816 [Lua] Lobby data country_code = FI
12:17:49.816 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:49.816 [Lua] Lobby data eac_authorized = true
12:17:49.816 [Lua] Set lobby end.
12:17:49.817 [Lua] CurrentConflictSettings weave_beastmen_light
12:17:49.817 [Lua] [ConflictDirector] conflict_director is ai_ready
12:17:49.818 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:17:49.818 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:17:49.821 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:17:49.821 [Lua] Forming navigation groups in one frame
12:17:49.821 [Lua] Forming navigation groups
12:17:49.897 [Lua] NavigationGroupManager -> calulation time A: 0.076000000000021828
12:17:49.927 [Lua] NavigationGroupManager -> calulation time B: 0.029999999999745341
12:17:49.927 [Lua] number of nav groups: 144
12:17:49.928 [Lua] number of refined nav groups : 108
12:17:49.938 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279
12:17:49.938 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865
12:17:49.941 [Lua] Warning: missing nodes! in zones
12:17:49.941 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541
12:17:49.944 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:17:49.946 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:17:49.947 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:17:49.948 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
12:17:49.948 [Lua] [Managers] Calling function on all managers:
12:17:49.948 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:17:49.948 [Save] Loading `ut_tweaks_presets`
12:17:49.949 [Save] Load done
12:17:49.960 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 65
12:17:50.228 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 65
12:17:54.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:50 my_peer_id:110000101ead6cb
12:17:54.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:50 my_peer_id:110000101ead6cb
12:17:54.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:50 my_peer_id:110000101ead6cb
12:17:54.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:50 my_peer_id:110000101ead6cb
12:17:54.621 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:50 my_peer_id:110000101ead6cb
12:17:54.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:54.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:54.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:17:54.621 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:17:54.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:17:54.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:17:54.635 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
12:17:54.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p
12:17:54.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p
12:17:54.808 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:17:54.837 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:17:54.837 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:17:54.841 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50
12:17:55.043 [Window] Window => active
12:17:55.045 [Window] Window => active
12:17:56.845 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:17:56.845 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:17:56.845 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:17:56.845 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:17:56.845 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:17:56.845 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:17:56.851 [Lua] Set lobby begin:
12:17:56.851 [Lua] Lobby data twitch_enabled = false
12:17:56.851 [Lua] Lobby data power_level = 1100
12:17:56.851 [Lua] Lobby data unique_server_name = Samoly
12:17:56.851 [Lua] Lobby data difficulty_tweak = 0
12:17:56.851 [Lua] Lobby data host = 110000101ead6cb
12:17:56.851 [Lua] Lobby data game_mode = 9
12:17:56.851 [Lua] Lobby data is_private = false
12:17:56.851 [Lua] Lobby data match_started = true
12:17:56.851 [Lua] Lobby data mechanism = adventure
12:17:56.851 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:17:56.851 [Lua] Lobby data player_slot_1 = 0:0
12:17:56.852 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:56.852 [Lua] Lobby data difficulty = cataclysm_3
12:17:56.852 [Lua] Lobby data quick_game = false
12:17:56.852 [Lua] Lobby data weave_index = 155
12:17:56.852 [Lua] Lobby data matchmaking = false
12:17:56.852 [Lua] Lobby data weave_name = weave_155
12:17:56.852 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:56.852 [Lua] Lobby data num_players = 4
12:17:56.852 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:56.852 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:56.852 [Lua] Lobby data country_code = FI
12:17:56.852 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:56.852 [Lua] Lobby data eac_authorized = true
12:17:56.852 [Lua] Set lobby end.
12:17:56.852 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:17:56.852 [Lua] Breedfreezer (server) starting a hot join sync
12:17:56.852 [Lua] packing 0 units of breed skaven_clan_rat
12:17:56.852 [Lua] packing 0 units of breed skaven_slave
12:17:56.852 [Lua] packing 0 units of breed beastmen_ungor_archer
12:17:56.852 [Lua] packing 0 units of breed beastmen_bestigor
12:17:56.852 [Lua] packing 0 units of breed beastmen_ungor
12:17:56.852 [Lua] packing 0 units of breed beastmen_gor
12:17:56.852 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:17:56.852 [Lua]
12:17:56.852 [Lua] [1] = 1 (number)
12:17:56.852 [Lua] [2] = 0 (number)
12:17:56.852 [Lua] [3] = 1 (number)
12:17:56.852 [Lua] [4] = 0 (number)
12:17:56.852 [Lua] [5] = 1 (number)
12:17:56.852 [Lua] [6] = 0 (number)
12:17:56.852 [Lua] [7] = 1 (number)
12:17:56.852 [Lua] [8] = 0 (number)
12:17:56.852 [Lua] [9] = 1 (number)
12:17:56.852 [Lua] [10] = 0 (number)
12:17:56.852 [Lua] [11] = 1 (number)
12:17:56.852 [Lua] [12] = 0 (number)
12:17:56.852 [Lua]
12:17:56.852 [Lua]
12:17:56.852 [Lua]
12:17:56.854 [Lua] Set lobby begin:
12:17:56.854 [Lua] Lobby data twitch_enabled = false
12:17:56.854 [Lua] Lobby data power_level = 1100
12:17:56.855 [Lua] Lobby data unique_server_name = Samoly
12:17:56.855 [Lua] Lobby data difficulty_tweak = 0
12:17:56.855 [Lua] Lobby data host = 110000101ead6cb
12:17:56.855 [Lua] Lobby data game_mode = 9
12:17:56.855 [Lua] Lobby data is_private = false
12:17:56.855 [Lua] Lobby data match_started = true
12:17:56.855 [Lua] Lobby data mechanism = adventure
12:17:56.855 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:17:56.855 [Lua] Lobby data player_slot_1 = 0:0
12:17:56.855 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:56.855 [Lua] Lobby data difficulty = cataclysm_3
12:17:56.855 [Lua] Lobby data quick_game = false
12:17:56.855 [Lua] Lobby data weave_index = 155
12:17:56.855 [Lua] Lobby data matchmaking = false
12:17:56.855 [Lua] Lobby data weave_name = weave_155
12:17:56.855 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:56.855 [Lua] Lobby data num_players = 4
12:17:56.855 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:56.855 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:56.855 [Lua] Lobby data country_code = FI
12:17:56.855 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:56.856 [Lua] Lobby data eac_authorized = true
12:17:56.856 [Lua] Set lobby end.
12:17:56.856 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:17:56.856 [Lua] Breedfreezer (server) starting a hot join sync
12:17:56.856 [Lua] packing 0 units of breed skaven_clan_rat
12:17:56.856 [Lua] packing 0 units of breed skaven_slave
12:17:56.856 [Lua] packing 0 units of breed beastmen_ungor_archer
12:17:56.856 [Lua] packing 0 units of breed beastmen_bestigor
12:17:56.856 [Lua] packing 0 units of breed beastmen_ungor
12:17:56.856 [Lua] packing 0 units of breed beastmen_gor
12:17:56.856 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:17:56.856 [Lua]
12:17:56.856 [Lua] [1] = 1 (number)
12:17:56.856 [Lua] [2] = 0 (number)
12:17:56.856 [Lua] [3] = 1 (number)
12:17:56.856 [Lua] [4] = 0 (number)
12:17:56.856 [Lua] [5] = 1 (number)
12:17:56.856 [Lua] [6] = 0 (number)
12:17:56.856 [Lua] [7] = 1 (number)
12:17:56.856 [Lua] [8] = 0 (number)
12:17:56.856 [Lua] [9] = 1 (number)
12:17:56.856 [Lua] [10] = 0 (number)
12:17:56.856 [Lua] [11] = 1 (number)
12:17:56.856 [Lua] [12] = 0 (number)
12:17:56.856 [Lua]
12:17:56.856 [Lua]
12:17:56.856 [Lua]
12:17:56.856 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
12:17:56.856 [Lua] RemotePlayer:create_game_object( ) 22
12:17:56.872 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:17:56.872 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:17:56.872 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:17:56.872 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:17:56.872 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
12:17:56.872 [Lua] RemotePlayer:create_game_object( ) 23
12:17:56.887 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:17:56.887 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:17:56.888 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:17:56.888 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:17:57.013 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:17:57.013 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:17:57.059 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:17:57.059 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:17:58.071 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:17:58.071 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:17:58.085 [Lua] Set lobby begin:
12:17:58.085 [Lua] Lobby data twitch_enabled = false
12:17:58.085 [Lua] Lobby data power_level = 1100
12:17:58.085 [Lua] Lobby data unique_server_name = Samoly
12:17:58.085 [Lua] Lobby data difficulty_tweak = 0
12:17:58.085 [Lua] Lobby data host = 110000101ead6cb
12:17:58.085 [Lua] Lobby data game_mode = 9
12:17:58.085 [Lua] Lobby data is_private = false
12:17:58.085 [Lua] Lobby data match_started = true
12:17:58.085 [Lua] Lobby data mechanism = adventure
12:17:58.085 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:17:58.085 [Lua] Lobby data player_slot_1 = 0:0
12:17:58.085 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:17:58.085 [Lua] Lobby data difficulty = cataclysm_3
12:17:58.085 [Lua] Lobby data quick_game = false
12:17:58.085 [Lua] Lobby data weave_index = 155
12:17:58.085 [Lua] Lobby data matchmaking = false
12:17:58.085 [Lua] Lobby data weave_name = weave_155
12:17:58.086 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:17:58.086 [Lua] Lobby data num_players = 4
12:17:58.086 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:17:58.086 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:17:58.086 [Lua] Lobby data country_code = FI
12:17:58.086 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:17:58.086 [Lua] Lobby data eac_authorized = true
12:17:58.086 [Lua] Set lobby end.
12:17:58.086 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:17:58.086 [Lua] Breedfreezer (server) starting a hot join sync
12:17:58.086 [Lua] packing 0 units of breed skaven_clan_rat
12:17:58.086 [Lua] packing 0 units of breed skaven_slave
12:17:58.086 [Lua] packing 0 units of breed beastmen_ungor_archer
12:17:58.086 [Lua] packing 0 units of breed beastmen_bestigor
12:17:58.086 [Lua] packing 0 units of breed beastmen_ungor
12:17:58.086 [Lua] packing 0 units of breed beastmen_gor
12:17:58.086 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:17:58.086 [Lua]
12:17:58.086 [Lua] [1] = 1 (number)
12:17:58.086 [Lua] [2] = 0 (number)
12:17:58.086 [Lua] [3] = 1 (number)
12:17:58.086 [Lua] [4] = 0 (number)
12:17:58.086 [Lua] [5] = 1 (number)
12:17:58.086 [Lua] [6] = 0 (number)
12:17:58.086 [Lua] [7] = 1 (number)
12:17:58.086 [Lua] [8] = 0 (number)
12:17:58.086 [Lua] [9] = 1 (number)
12:17:58.086 [Lua] [10] = 0 (number)
12:17:58.086 [Lua] [11] = 1 (number)
12:17:58.086 [Lua] [12] = 0 (number)
12:17:58.086 [Lua]
12:17:58.086 [Lua]
12:17:58.086 [Lua]
12:17:58.086 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24
12:17:58.086 [Lua] RemotePlayer:create_game_object( ) 24
12:17:58.102 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:17:58.102 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:17:58.102 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:17:58.102 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:17:58.102 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:17:58.102 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:17:58.102 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:17:58.102 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:17:58.102 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:17:58.106 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
12:17:58.106 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
12:17:58.106 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
12:17:58.107 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:17:58.107 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:17:58.107 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
12:17:58.109 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:17:58.109 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:17:58.122 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:17:58.130 [Lua] Spline already found!
12:17:58.206 [Lua] Init group template: spline_patrol
12:17:58.238 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:17:58.238 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:17:58.238 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:17:58.239 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:17:58.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:17:58.239 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:17:58.239 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:17:58.239 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:17:58.239 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:17:58.282 [Lua] StateInGameRunning:_game_actually_starts()
12:17:58.283 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
12:17:58.283 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
12:17:58.283 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47
12:17:58.283 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48
12:17:58.283 [Lua] #################################################################################################################
12:17:58.283 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:17:58.283 [Lua] #################################################################################################################
12:17:58.283 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 66
12:17:58.290 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:17:58.291 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
12:17:58.292 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:17:58.292 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
12:17:58.292 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
12:17:58.292 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:17:58.292 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:17:58.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 66
12:17:58.329 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:17:58.330 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
12:17:58.330 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:17:58.543 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 66
12:17:58.543 [Lua] Commit load time data
12:18:00.567 [Lua] Set lobby begin:
12:18:00.567 [Lua] Lobby data twitch_enabled = false
12:18:00.567 [Lua] Lobby data power_level = 550
12:18:00.567 [Lua] Lobby data unique_server_name = Samoly
12:18:00.567 [Lua] Lobby data difficulty_tweak = 0
12:18:00.567 [Lua] Lobby data host = 110000101ead6cb
12:18:00.568 [Lua] Lobby data game_mode = 9
12:18:00.568 [Lua] Lobby data is_private = false
12:18:00.568 [Lua] Lobby data match_started = true
12:18:00.568 [Lua] Lobby data mechanism = adventure
12:18:00.568 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:18:00.568 [Lua] Lobby data player_slot_1 = 0:0
12:18:00.568 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:18:00.568 [Lua] Lobby data difficulty = cataclysm_3
12:18:00.568 [Lua] Lobby data quick_game = false
12:18:00.568 [Lua] Lobby data weave_index = 155
12:18:00.568 [Lua] Lobby data matchmaking = false
12:18:00.568 [Lua] Lobby data weave_name = weave_155
12:18:00.568 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:18:00.568 [Lua] Lobby data num_players = 4
12:18:00.568 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:18:00.568 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:18:00.568 [Lua] Lobby data country_code = FI
12:18:00.568 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:18:00.569 [Lua] Lobby data eac_authorized = true
12:18:00.569 [Lua] Set lobby end.
12:18:05.237 [Lua] Players are leaving the safe zone
12:18:05.704 [Lua] Set lobby begin:
12:18:05.704 [Lua] Lobby data twitch_enabled = false
12:18:05.704 [Lua] Lobby data power_level = 1100
12:18:05.704 [Lua] Lobby data unique_server_name = Samoly
12:18:05.705 [Lua] Lobby data difficulty_tweak = 0
12:18:05.705 [Lua] Lobby data host = 110000101ead6cb
12:18:05.705 [Lua] Lobby data game_mode = 9
12:18:05.705 [Lua] Lobby data is_private = false
12:18:05.705 [Lua] Lobby data match_started = true
12:18:05.705 [Lua] Lobby data mechanism = adventure
12:18:05.705 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:18:05.705 [Lua] Lobby data player_slot_1 = 0:0
12:18:05.705 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:18:05.705 [Lua] Lobby data difficulty = cataclysm_3
12:18:05.705 [Lua] Lobby data quick_game = false
12:18:05.705 [Lua] Lobby data weave_index = 155
12:18:05.705 [Lua] Lobby data matchmaking = false
12:18:05.705 [Lua] Lobby data weave_name = weave_155
12:18:05.705 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:18:05.705 [Lua] Lobby data num_players = 4
12:18:05.705 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:18:05.706 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:18:05.706 [Lua] Lobby data country_code = FI
12:18:05.706 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:18:05.706 [Lua] Lobby data eac_authorized = true
12:18:05.706 [Lua] Set lobby end.
12:18:07.494 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:18:08.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 211, name: `unknown`
12:18:10.676 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:18:12.803 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:18:19.779 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
12:18:20.083 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845)
12:18:24.715 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:18:31.624 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:18:31.632 [Lua] Spline already found!
12:18:31.658 [Lua] Init group template: spline_patrol
12:18:33.345 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:18:33.353 [Lua] Spline already found!
12:18:33.377 [Lua] Init group template: spline_patrol
12:18:36.351 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:18:36.360 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845)
12:18:36.363 [Lua] setting up ambush-horde
12:18:36.363 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:18:36.364 [Lua] -> spawning: 12
12:18:36.364 [Lua] horde crated with id 4 of type ambush
12:18:36.364 [Lua] ambush horde has started
12:18:36.370 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:18:36.382 [Lua] setting up ambush-horde
12:18:36.382 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:18:36.382 [Lua] -> spawning: 12
12:18:36.382 [Lua] horde crated with id 5 of type ambush
12:18:36.382 [Lua] ambush horde has started
12:18:36.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:18:39.644 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:18:39.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 186, name: `unknown`
12:18:39.913 [Lua] replace_hidden_spawners -> first try found: 0 cover points
12:18:39.913 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
12:18:39.913 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:18:39.913 [Lua] ->moving spawner
12:18:39.913 [Lua] ->moving spawner
12:18:39.913 [Lua] ->moving spawner
12:18:39.913 [Lua] ->moving spawner
12:18:39.934 [Lua] replace_hidden_spawners -> first try found: 0 cover points
12:18:39.934 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
12:18:39.934 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:18:39.934 [Lua] ->moving spawner
12:18:39.934 [Lua] ->moving spawner
12:18:39.934 [Lua] ->moving spawner
12:18:39.934 [Lua] ->moving spawner
12:18:40.051 [Lua] Init group template: horde
12:18:40.182 [Lua] Init group template: horde
12:18:46.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:18:47.067 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:18:49.358 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:18:49.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 178, name: `unknown`
12:18:49.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 187, name: `unknown`
12:18:50.328 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:18:50.919 [Lua] event horde ends!
12:18:50.931 [Lua] event horde ends!
12:18:52.609 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:18:53.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 58, name: `unknown`
12:18:53.436 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:18:53.831 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:18:54.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 14, name: `unknown`
12:18:54.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 112, name: `unknown`
12:18:54.416 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:18:54.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 205, name: `unknown`
12:18:55.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 112, name: `unknown`
12:18:57.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_05` for object id: 193, name: `unknown`
12:19:01.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:19:02.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:19:04.218 [Lua] event horde ends!
12:19:04.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:19:09.665 [Lua] state dead despawn
12:19:09.675 [Lua] [GameNetworkManager] destroying game object with go_id=26
12:19:09.726 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 71 85
12:19:09.737 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 76 84
12:19:09.737 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 77 83
12:19:09.737 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 78 82
12:19:12.057 [Lua] setting up ambush-horde
12:19:12.057 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:19:12.057 [Lua] -> spawning: 12
12:19:12.057 [Lua] horde crated with id 6 of type ambush
12:19:12.057 [Lua] ambush horde has started
12:19:12.080 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 82 83
12:19:12.231 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 82 96
12:19:12.231 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 83 95
12:19:12.231 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 84 94
12:19:12.231 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 85 93
12:19:12.231 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 86 92
12:19:12.242 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 89 92
12:19:12.242 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 90 91
12:19:12.390 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 86 93
12:19:12.402 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 90 92
12:19:14.477 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
12:19:15.259 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:15.305 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:19:15.403 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:15.496 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:15.982 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:16.278 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:19:16.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown`
12:19:17.196 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:17.306 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:17.839 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:17.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown`
12:19:18.129 [Lua] Init group template: horde
12:19:18.534 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:18.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 203, name: `unknown`
12:19:19.938 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:22.667 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:23.159 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:19:23.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown`
12:19:23.957 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:19:24.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 193, name: `unknown`
12:19:25.034 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:19:26.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:19:27.508 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:28.368 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:28.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 153, name: `unknown`
12:19:29.283 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:29.284 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:29.284 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:29.284 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:29.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 153, name: `unknown`
12:19:30.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown`
12:19:30.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 7, name: `unknown`
12:19:31.266 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:31.349 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:31.349 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:31.349 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:19:31.349 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:31.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 153, name: `unknown`
12:19:31.404 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:31.404 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:31.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown`
12:19:31.537 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:31.537 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:31.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 160, name: `unknown`
12:19:31.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown`
12:19:31.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 50, name: `unknown`
12:19:31.815 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:31.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown`
12:19:32.093 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:32.094 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:19:32.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 153, name: `unknown`
12:19:32.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown`
12:19:32.248 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:32.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown`
12:19:32.580 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:32.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 198, name: `unknown`
12:19:32.615 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:19:32.697 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:32.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 187, name: `unknown`
12:19:33.141 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:33.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 88, name: `unknown`
12:19:33.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 10, name: `unknown`
12:19:33.656 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:34.075 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:19:34.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 213, name: `unknown`
12:19:34.202 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:34.229 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:19:34.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 34, name: `unknown`
12:19:34.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 151, name: `unknown`
12:19:34.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 211, name: `unknown`
12:19:34.513 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:35.021 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4)
12:19:35.024 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.90000000000000002)
12:19:35.024 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.90000000000000002)
12:19:35.024 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=247
12:19:36.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:19:38.656 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103faf286 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
12:19:38.656 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000103faf286 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
12:19:40.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:19:40.471 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:40.472 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:19:40.472 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:40.472 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:40.472 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:40.472 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:40.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown`
12:19:40.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown`
12:19:40.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 148, name: `unknown`
12:19:40.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 70, name: `unknown`
12:19:41.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown`
12:19:41.168 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:41.168 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:41.168 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:19:41.168 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:41.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown`
12:19:41.192 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:41.192 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:41.192 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:41.192 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:41.192 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:41.217 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:41.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown`
12:19:41.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 186, name: `unknown`
12:19:41.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown`
12:19:42.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:19:42.563 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 45 45
12:19:42.654 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 45 52
12:19:42.654 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 46 51
12:19:42.654 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 47 50
12:19:42.654 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 48 49
12:19:42.665 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 49 49
12:19:42.743 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 45 55
12:19:42.743 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 47 54
12:19:42.754 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 48 54
12:19:42.754 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 49 53
12:19:42.754 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 50 52
12:19:42.754 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 51 51
12:19:42.842 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 47 52
12:19:42.842 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 49 51
12:19:42.842 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 50 50
12:19:42.920 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:42.920 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:42.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown`
12:19:43.600 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:19:43.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown`
12:19:43.639 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:43.639 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:43.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 134, name: `unknown`
12:19:43.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 79, name: `unknown`
12:19:45.386 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:19:45.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown`
12:19:45.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 127, name: `unknown`
12:19:46.033 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:46.033 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:46.034 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:46.034 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:46.034 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:19:46.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown`
12:19:46.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 134, name: `unknown`
12:19:46.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 208, name: `unknown`
12:19:46.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 162, name: `unknown`
12:19:47.708 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:47.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown`
12:19:47.753 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:47.753 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:47.753 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:47.753 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:47.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown`
12:19:47.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown`
12:19:48.497 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:48.497 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:48.497 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:48.497 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:48.497 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:48.497 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:48.497 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:19:48.497 [Lua] Horde killed: ?
12:19:48.504 [Lua] setting up ambush-horde
12:19:48.504 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:19:48.504 [Lua] -> spawning: 12
12:19:48.504 [Lua] horde crated with id 7 of type ambush
12:19:48.505 [Lua] ambush horde has started
12:19:48.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 177, name: `unknown`
12:19:48.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 102, name: `unknown`
12:19:49.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 149, name: `unknown`
12:19:49.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 60, name: `unknown`
12:19:49.136 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103faf286
12:19:49.136 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103faf286
12:19:51.244 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:51.254 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:51.255 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:51.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 169, name: `unknown`
12:19:51.836 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:51.855 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:51.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown`
12:19:52.003 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:52.003 [Lua] Horde killed: ?
12:19:52.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 208, name: `unknown`
12:19:52.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 162, name: `unknown`
12:19:54.077 [Lua] Init group template: horde
12:19:58.383 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:58.383 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:58.384 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:58.384 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:19:58.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 98, name: `unknown`
12:19:58.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:19:58.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 172, name: `unknown`
12:19:59.139 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:19:59.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 98, name: `unknown`
12:19:59.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 20, name: `unknown`
12:20:01.942 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:01.942 [Lua] Horde killed: ?
12:20:01.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 98, name: `unknown`
12:20:02.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 9, name: `unknown`
12:20:03.063 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:20:03.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 113, name: `unknown`
12:20:03.167 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:20:03.167 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:20:03.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 98, name: `unknown`
12:20:10.225 [Lua] event horde ends!
12:20:12.846 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:12.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 27, name: `unknown`
12:20:13.336 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:13.710 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:13.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown`
12:20:13.849 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:13.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 162, name: `unknown`
12:20:13.944 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:13.944 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:13.993 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:20:14.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 193, name: `unknown`
12:20:14.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown`
12:20:14.551 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:20:14.649 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:14.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 79, name: `unknown`
12:20:15.004 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:16.240 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:16.278 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:20:16.285 [Window] Window => inactive
12:20:16.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 67, name: `unknown`
12:20:17.219 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:17.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown`
12:20:17.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 43, name: `unknown`
12:20:21.066 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:21.067 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:21.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 172, name: `unknown`
12:20:21.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 184, name: `unknown`
12:20:21.971 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:21.971 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:21.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 172, name: `unknown`
12:20:22.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 147, name: `unknown`
12:20:23.169 [Window] Window => active
12:20:23.171 [Window] Window => active
12:20:23.583 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:23.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown`
12:20:23.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 120, name: `unknown`
12:20:24.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 147, name: `unknown`
12:20:24.416 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:24.416 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:24.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 172, name: `unknown`
12:20:24.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 105, name: `unknown`
12:20:24.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown`
12:20:25.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 177, name: `unknown`
12:20:27.518 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:20:27.518 [Lua] Horde killed: ?
12:20:30.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 173, name: `unknown`
12:20:31.472 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:20:32.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 49, name: `unknown`
12:20:39.192 [Lua] event horde ends!
12:20:54.944 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:20:54.954 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845)
12:20:54.957 [Lua] setting up ambush-horde
12:20:54.957 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:20:54.957 [Lua] -> spawning: 12
12:20:54.957 [Lua] horde crated with id 8 of type ambush
12:20:54.957 [Lua] ambush horde has started
12:20:54.963 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:20:54.976 [Lua] setting up ambush-horde
12:20:54.976 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:20:54.976 [Lua] -> spawning: 12
12:20:54.976 [Lua] horde crated with id 9 of type ambush
12:20:54.976 [Lua] ambush horde has started
12:21:00.287 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 99 113
12:21:00.287 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 100 112
12:21:00.301 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 105 112
12:21:00.301 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 106 111
12:21:00.301 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 107 110
12:21:00.301 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 108 109
12:21:00.536 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 99 111
12:21:00.536 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 100 110
12:21:00.550 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 105 109
12:21:00.550 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 106 108
12:21:00.550 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 107 107
12:21:00.581 [Lua] Init group template: horde
12:21:00.773 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 99 108
12:21:00.788 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 100 107
12:21:00.788 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 105 106
12:21:01.015 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 105 105
12:21:02.109 [Lua] Init group template: horde
12:21:05.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:11.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:14.878 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:21:15.595 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:21:16.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 213, name: `unknown`
12:21:24.119 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:21:24.138 [Lua] Spline already found!
12:21:24.190 [Lua] Init group template: spline_patrol
12:21:24.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:28.325 [Lua] Destroying unit since outside mesh or world
12:21:30.513 [Lua] setting up ambush-horde
12:21:30.513 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:21:30.514 [Lua] -> spawning: 12
12:21:30.514 [Lua] horde crated with id 11 of type ambush
12:21:30.514 [Lua] ambush horde has started
12:21:31.928 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:21:32.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:32.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown`
12:21:33.789 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 12 size: 136 action: follow
12:21:35.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:35.176 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 54 size: 138 action: nil
12:21:35.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:35.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:36.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:36.586 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 76 size: 139 action: follow
12:21:36.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:36.921 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 75 size: 139 action: follow
12:21:37.301 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
12:21:37.302 [Lua] [GameNetworkManager] destroying game object with go_id=50
12:21:37.792 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 17 size: 141 action: nil
12:21:38.097 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 11 size: 140 action: place_standard_follow
12:21:38.210 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 56 size: 140 action: follow
12:21:39.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:39.240 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 70 size: 141 action: follow
12:21:39.688 [Lua] Init group template: horde
12:21:40.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:41.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:41.889 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 45 size: 142 action: follow
12:21:42.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:42.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:43.486 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 21 size: 141 action: follow
12:21:44.051 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 119 size: 140 action: nil
12:21:45.609 [Lua] state dead despawn
12:21:45.621 [Lua] [GameNetworkManager] destroying game object with go_id=247
12:21:45.622 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 116 139
12:21:45.622 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 117 138
12:21:45.634 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 118 137
12:21:45.634 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 120 136
12:21:45.634 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 121 135
12:21:45.634 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 122 134
12:21:45.634 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 123 133
12:21:45.650 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 124 132
12:21:45.651 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 125 131
12:21:45.651 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 126 130
12:21:45.651 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 127 129
12:21:45.651 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 128 128
12:21:45.676 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 12 125
12:21:45.690 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 15 124
12:21:45.703 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 22 123
12:21:45.715 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 27 122
12:21:45.715 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 28 121
12:21:45.740 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 39 120
12:21:45.764 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 55 119
12:21:45.777 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 59 118
12:21:45.789 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 63 117
12:21:45.789 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 67 116
12:21:45.828 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 84 115
12:21:45.841 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 87 114
12:21:45.841 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 88 113
12:21:45.917 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 12 112
12:21:45.917 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 15 111
12:21:45.941 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 22 110
12:21:45.941 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 27 109
12:21:45.953 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 28 108
12:21:46.073 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 98 107
12:21:48.107 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:21:48.107 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:21:48.107 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:21:48.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 7, name: `unknown`
12:21:48.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown`
12:21:48.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown`
12:21:49.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown`
12:21:50.214 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 40 98
12:21:50.281 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 77 97
12:21:50.561 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 35 96
12:21:51.297 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 66 94
12:21:51.807 [Lua] Destroying unit since outside mesh or world
12:21:53.607 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 50 92
12:21:59.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:59.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:21:59.845 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:22:00.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 17, name: `unknown`
12:22:02.639 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:22:02.640 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=458
12:22:02.641 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.81102359294891357)
12:22:04.757 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
12:22:04.758 [Lua] [GameNetworkManager] destroying game object with go_id=53
12:22:08.950 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000103faf286 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
12:22:08.950 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000103faf286 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
12:22:10.902 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4)
12:22:10.905 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.5)
12:22:10.905 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.5)
12:22:10.905 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=462
12:22:16.093 [Lua] setting up ambush-horde
12:22:16.093 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:22:16.093 [Lua] ambush horde failed to find spawners, starts a vector-horde instead
12:22:16.093 [Lua] setting up vector-horde
12:22:16.093 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:22:16.093 [Lua] --> horde wants to spawn ahead of players (0.19162016318192/0.67
12:22:16.093 [Lua] -> spawning: 12
12:22:16.093 [Lua] horde crated with id 12 of type vector
12:22:16.093 [Lua] vector horde has started
12:22:19.555 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103faf286
12:22:19.555 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103faf286
12:22:20.190 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000103faf286 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:22:20.928 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:22:21.234 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103faf286
12:22:24.770 [Lua] Init group template: horde
12:22:24.828 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:22:25.077 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:22:25.287 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:22:25.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 168, name: `unknown`
12:22:25.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 138, name: `unknown`
12:22:28.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 170, name: `unknown`
12:22:30.066 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:22:30.067 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=473
12:22:30.067 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
12:22:42.385 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:22:42.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 40, name: `unknown`
12:22:43.243 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:22:43.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:22:49.670 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 14 123
12:22:56.942 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 2 124
12:23:02.741 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:23:03.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown`
12:23:05.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:07.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:09.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:09.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:09.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:10.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:10.511 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
12:23:10.512 [Lua] [GameNetworkManager] destroying game object with go_id=43
12:23:14.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:14.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:15.334 [Lua] state dead despawn
12:23:15.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:15.347 [Lua] [GameNetworkManager] destroying game object with go_id=462
12:23:15.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:15.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:15.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:15.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:15.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:15.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:16.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 13, name: `unknown`
12:23:20.796 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
12:23:20.797 [Lua] [GameNetworkManager] destroying game object with go_id=458
12:23:25.580 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:23:25.580 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:23:25.580 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:23:25.580 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:23:25.580 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:23:25.580 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:23:25.580 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:23:25.580 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:23:25.580 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:23:25.581 [Save] Saving `save_data`
12:23:25.581 [Lua] gm_event_end_conditions_met false true
12:23:25.582 [Lua] Game lost
12:23:25.590 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:23:25.592 [Save] Save done
12:23:25.592 [Save] Saving `save_data`
12:23:25.593 [Lua] generate_backend_stats 110000101ead6cb:1
12:23:25.603 [Save] Save done
12:23:25.609 [Lua] PlayFabMirrorBase:_commit_internal nil
12:23:25.609 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:23:25.609 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:23:25.610 [Save] Saving `save_data`
12:23:25.617 [Lua] commit result success 26
12:23:25.617 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:23:25.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 67
12:23:25.617 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
12:23:25.627 [Save] Save done
12:23:25.632 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 67 22
12:23:26.570 [Lua] [PlayFabRequestQueue] EAC Enabled! 67
12:23:26.570 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 67
12:23:27.359 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 67
12:23:27.361 [Save] Saving `save_data`
12:23:27.372 [Save] Save done
12:23:29.039 [Window] Window => inactive
12:23:33.824 [Lua] ConflictDirector - destroy all units
12:23:33.844 [Lua] Horde killed: ?
12:23:33.852 [Lua] Horde killed: ?
12:23:33.854 [Lua] Horde killed: ?
12:23:33.855 [Lua] Horde killed: ?
12:23:33.867 [Lua] TRANSITION nil nil inn_level
12:23:33.867 [Lua] Transition type "inn_level", is server: true
12:23:33.867 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:23:33.867 [Lua] [GameNetworkManager] Leaving game...
12:23:33.867 [Lua] [GameNetworkManager] Shutting down game session host.
12:23:33.867 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:23:33.867 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:23:33.867 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=338.39
12:23:33.906 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:23:34.017 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session da24 or from non-session peer 110000103faf286
12:23:35.871 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:23:35.871 [Lua] [Managers] Calling function on all managers:
12:23:35.871 [Lua] Clearing all global lookup lists
12:23:35.871 [Lua] [IngamePlayerListUI] - Destroy
12:23:35.871 [Lua] [EquipmentUI] - Destroy
12:23:35.871 [Lua] [AbilityUI] - Destroy
12:23:35.871 [Lua] [GamePadAbilityUI] - Destroy
12:23:35.871 [Lua] [GamePadEquipmentUI] - Destroy
12:23:35.872 [Lua] [IngameUI] destroy
12:23:35.912 [Lua] [Managers] Destroying manager group:
12:23:35.920 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:23:35.977 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:23:35.982 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
12:23:35.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:23:35.985 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:23:35.988 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:23:35.992 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:23:35.994 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
12:23:35.994 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:23:35.997 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:23:36.001 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
12:23:36.003 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:23:36.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:23:36.008 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:23:36.009 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:23:36.015 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:23:36.017 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:23:36.018 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:23:36.019 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:23:36.021 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:23:36.024 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:23:36.028 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
12:23:36.030 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:23:36.040 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:23:36.040 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:23:36.040 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:23:36.040 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
12:23:36.040 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:23:36.040 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 53, User: 110000101ead6cb "Samoly"
<>
12:23:36.041 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6248726; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C654B00
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 000000000B1FEA00; application_shutdown = nil; unit_spawner = table: 000000000B748220; world = [World]; unit_storage = table: 000000000B749110; units = table: 000000000B749300; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B1FEA00
[8] self = table: 0000000010404290; dt = 0.0044843894429504871; t = 3607.7631738570053; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0044843894429504871; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044843894429504871; t = 3607.7631738570053
[10] dt = 0.0044843894429504871
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002F85910; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000019220D0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000083F8580; network_server = table: 00000000017C0BF0; entity_system = table: 00000000083F8180; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000042473A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 328.87390219261869; input_manager = table: 00000000087D9AE0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007F47D20; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044843894429504871; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000019220D0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000010616200; exit_time = 338.39323734724894; dice_keeper = table: 000000000B6DA200; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000086B1CF0;
<>
<>
12:23:36.041 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:23:36.041 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:23:36.041 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
12:23:36.041 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:23:36.041 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 54, User: 110000101ead6cb "Samoly"
<>
12:23:36.042 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6248726; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C654B00
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 000000000B1FEA00; application_shutdown = nil; unit_spawner = table: 000000000B748220; world = [World]; unit_storage = table: 000000000B749110; units = table: 000000000B749300; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B1FEA00
[8] self = table: 0000000010404290; dt = 0.0044843894429504871; t = 3607.7631738570053; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0044843894429504871; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044843894429504871; t = 3607.7631738570053
[10] dt = 0.0044843894429504871
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002F85910; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000019220D0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000083F8580; network_server = table: 00000000017C0BF0; entity_system = table: 00000000083F8180; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000042473A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 328.87390219261869; input_manager = table: 00000000087D9AE0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007F47D20; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044843894429504871; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000019220D0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000010616200; exit_time = 338.39323734724894; dice_keeper = table: 000000000B6DA200; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000086B1CF0;
<>
<>
12:23:36.042 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:23:36.042 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:23:36.042 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
12:23:36.042 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:23:36.042 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 55, User: 110000101ead6cb "Samoly"
<>
12:23:36.043 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6248726; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C654B00
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 000000000B1FEA00; application_shutdown = nil; unit_spawner = table: 000000000B748220; world = [World]; unit_storage = table: 000000000B749110; units = table: 000000000B749300; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B1FEA00
[8] self = table: 0000000010404290; dt = 0.0044843894429504871; t = 3607.7631738570053; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0044843894429504871; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044843894429504871; t = 3607.7631738570053
[10] dt = 0.0044843894429504871
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002F85910; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000019220D0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000083F8580; network_server = table: 00000000017C0BF0; entity_system = table: 00000000083F8180; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000042473A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 328.87390219261869; input_manager = table: 00000000087D9AE0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007F47D20; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044843894429504871; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000019220D0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000010616200; exit_time = 338.39323734724894; dice_keeper = table: 000000000B6DA200; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000086B1CF0;
<>
<>
12:23:36.043 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:23:36.043 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:23:36.043 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
12:23:36.043 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:23:36.043 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 56, User: 110000101ead6cb "Samoly"
<>
12:23:36.043 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6248726; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C654B00
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 000000000B1FEA00; application_shutdown = nil; unit_spawner = table: 000000000B748220; world = [World]; unit_storage = table: 000000000B749110; units = table: 000000000B749300; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000B1FEA00
[8] self = table: 0000000010404290; dt = 0.0044843894429504871; t = 3607.7631738570053; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0044843894429504871; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044843894429504871; t = 3607.7631738570053
[10] dt = 0.0044843894429504871
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002F85910; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000019220D0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000083F8580; network_server = table: 00000000017C0BF0; entity_system = table: 00000000083F8180; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000042473A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 328.87390219261869; input_manager = table: 00000000087D9AE0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007F47D20; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044843894429504871; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000019220D0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000010616200; exit_time = 338.39323734724894; dice_keeper = table: 000000000B6DA200; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B1FEA00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000086B1CF0;
<>
<>
12:23:36.043 [Lua] [Matchmaking] unregister rpcs
12:23:36.043 [Lua] ############### UNLOADING PACKAGES ###############
12:23:36.043 [Lua] [Managers] Calling function on all managers:
12:23:36.043 [Lua] [Managers] Destroying manager group:
12:23:36.043 [Lua] [Gamestate] Enter state StateLoading
12:23:36.049 [Lua] Found camera: end_screen_camera
12:23:36.049 [Lua] [EndViewState] Enter Substate EndViewStateSummary
12:23:36.049 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:23:36.049 [Lua] [Matchmaking] register rpcs
12:23:36.050 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:23:36.050 [Lua] Set lobby begin:
12:23:36.050 [Lua] Lobby data twitch_enabled = false
12:23:36.050 [Lua] Lobby data power_level = 0
12:23:36.050 [Lua] Lobby data unique_server_name = Samoly
12:23:36.050 [Lua] Lobby data difficulty_tweak = 0
12:23:36.050 [Lua] Lobby data host = 110000101ead6cb
12:23:36.050 [Lua] Lobby data game_mode = 9
12:23:36.050 [Lua] Lobby data is_private = false
12:23:36.050 [Lua] Lobby data match_started = true
12:23:36.050 [Lua] Lobby data mechanism = adventure
12:23:36.050 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:23:36.050 [Lua] Lobby data player_slot_1 = 0:0
12:23:36.050 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:23:36.050 [Lua] Lobby data difficulty = cataclysm_3
12:23:36.050 [Lua] Lobby data quick_game = false
12:23:36.050 [Lua] Lobby data weave_index = 155
12:23:36.050 [Lua] Lobby data matchmaking = false
12:23:36.050 [Lua] Lobby data weave_name = weave_155
12:23:36.050 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:23:36.050 [Lua] Lobby data num_players = 4
12:23:36.051 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:23:36.051 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:23:36.051 [Lua] Lobby data country_code = FI
12:23:36.051 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:23:36.051 [Lua] Lobby data eac_authorized = true
12:23:36.051 [Lua] Set lobby end.
12:23:36.051 [Lua] registering RPCs
12:23:36.051 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:23:36.051 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:23:36.051 [Lua] Set lobby begin:
12:23:36.051 [Lua] Lobby data twitch_enabled = false
12:23:36.051 [Lua] Lobby data power_level = 0
12:23:36.051 [Lua] Lobby data unique_server_name = Samoly
12:23:36.051 [Lua] Lobby data difficulty_tweak = 0
12:23:36.051 [Lua] Lobby data host = 110000101ead6cb
12:23:36.051 [Lua] Lobby data game_mode = 3
12:23:36.051 [Lua] Lobby data is_private = false
12:23:36.051 [Lua] Lobby data match_started = true
12:23:36.051 [Lua] Lobby data mechanism = adventure
12:23:36.051 [Lua] Lobby data level_key = inn_level
12:23:36.051 [Lua] Lobby data player_slot_1 = 0:0
12:23:36.051 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:23:36.052 [Lua] Lobby data difficulty = cataclysm_3
12:23:36.052 [Lua] Lobby data quick_game = false
12:23:36.052 [Lua] Lobby data weave_index = 155
12:23:36.052 [Lua] Lobby data matchmaking = false
12:23:36.052 [Lua] Lobby data weave_name = weave_155
12:23:36.052 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:23:36.052 [Lua] Lobby data num_players = 4
12:23:36.052 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:23:36.052 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:23:36.052 [Lua] Lobby data country_code = FI
12:23:36.052 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:23:36.052 [Lua] Lobby data eac_authorized = true
12:23:36.052 [Lua] Set lobby end.
12:23:36.052 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:23:36.057 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:23:36.057 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:23:36.057 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:23:36.065 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life
12:23:36.073 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life
12:23:36.099 [Umbra] Unload tome
12:23:36.103 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler
12:23:36.103 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:23:36.103 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:23:36.103 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:23:36.103 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
12:23:36.103 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:23:36.103 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:23:36.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:23:36.151 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:23:36.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:23:36.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:23:36.274 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:23:36.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:23:36.290 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:23:36.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:23:36.340 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:23:36.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:23:37.104 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x69f56, position: 4813914
12:23:43.030 [Lua] [EndViewState] Exit Substate EndViewStateSummary
12:23:43.348 [Lua] ### Sending rpc_level_loaded
12:23:43.348 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
12:23:43.348 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:23:43.349 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:23:43.349 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:23:43.365 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:23:43.366 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:23:43.483 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:51 my_peer_id:110000101ead6cb
12:23:43.483 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:51 my_peer_id:110000101ead6cb
12:23:43.483 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:51 my_peer_id:110000101ead6cb
12:23:43.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:51 my_peer_id:110000101ead6cb
12:23:43.485 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:51 my_peer_id:110000101ead6cb
12:23:43.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:23:43.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:23:43.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient
12:23:43.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:23:43.868 [Lua] ### Sending rpc_level_loaded
12:23:43.868 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
12:23:43.868 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:23:43.869 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:23:43.869 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:23:43.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:23:43.954 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:23:43.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:23:43.971 [Lua] [LevelTransitionHandler] Level load completed!
12:23:43.971 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6248726 - use_random_directors: true - overriden_conflict: nil
12:23:43.974 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:23:43.974 [Lua] checking dlc's against conflict directors
12:23:43.974 [Lua] number of factions to include 1
12:23:43.974 [Lua] Updated list weights for random:
12:23:43.974 [Lua] skaven, 0.42 (0.00-0.42)
12:23:43.974 [Lua] chaos, 0.42 (0.42-0.83)
12:23:43.974 [Lua] beastmen, 0.17 (0.83-1.00)
12:23:43.974 [Lua] Rolled random faction: 0.25424006581306458 skaven
12:23:43.974 [Lua] number of factions added 1
12:23:43.974 [Lua] --- --- ---
12:23:43.974 [Lua] Starting... difficulty 'cataclysm_3'
12:23:43.974 [Lua] These are the starting conflict directors:
12:23:43.974 [Lua] inn_level
12:23:43.974 [Lua] --- --- ---
12:23:43.974 [Lua]
12:23:43.974 [Lua] DONE! Found the following directors:
12:23:43.974 [Lua] (free: 35), Master hash is:
12:23:43.974 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:23:43.974 [Lua] load_startup_enemy_packages: --------------
12:23:43.974 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:23:43.974 [Lua] critter_rat
12:23:43.988 [Lua] ### Sending rpc_level_loaded
12:23:43.988 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
12:23:43.988 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:23:44.004 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:23:44.004 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:23:44.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:23:44.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:23:44.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:23:44.155 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:52 my_peer_id:110000101ead6cb
12:23:44.155 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:52 my_peer_id:110000101ead6cb
12:23:44.155 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:52 my_peer_id:110000101ead6cb
12:23:44.155 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:52 my_peer_id:110000101ead6cb
12:23:44.156 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:52 my_peer_id:110000101ead6cb
12:23:44.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:23:44.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:23:44.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:23:44.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:23:44.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:23:44.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:23:44.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:23:44.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:23:44.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
12:23:44.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:23:44.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:23:44.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:23:44.243 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
12:23:44.243 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:23:44.243 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:23:44.256 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:53 my_peer_id:110000101ead6cb
12:23:44.256 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:53 my_peer_id:110000101ead6cb
12:23:44.256 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:53 my_peer_id:110000101ead6cb
12:23:44.256 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:53 my_peer_id:110000101ead6cb
12:23:44.274 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:53 my_peer_id:110000101ead6cb
12:23:44.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:23:44.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
12:23:44.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:23:44.274 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:23:44.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read,
12:23:44.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:23:44.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:23:44.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:23:44.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
12:23:44.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:23:44.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
12:23:44.325 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
12:23:44.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:23:44.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:23:44.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:23:44.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:23:44.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:23:44.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:23:44.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:23:44.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:23:44.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:23:44.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:23:44.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:23:44.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:23:44.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:23:44.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:23:44.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:23:44.796 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:23:44.878 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:23:44.878 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:23:44.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:23:45.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:23:45.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:23:45.133 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53
12:23:45.133 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:23:45.133 [Lua] Starting async level spawning of levels/inn/world
12:23:45.134 [Umbra] Init version: 3.4.15 :: 16 threads
12:23:45.472 [Lua] Async level spawning done
12:23:46.027 [Lua] ### Sending rpc_level_loaded
12:23:46.027 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
12:23:46.027 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:23:46.028 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:23:46.028 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:23:46.902 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:23:46.902 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:23:46.902 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:23:46.902 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:23:46.902 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:23:46.902 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:23:46.902 [Lua] ### Sending rpc_level_loaded
12:23:46.902 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
12:23:46.902 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:23:47.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:54 my_peer_id:110000101ead6cb
12:23:47.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:54 my_peer_id:110000101ead6cb
12:23:47.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:54 my_peer_id:110000101ead6cb
12:23:47.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:54 my_peer_id:110000101ead6cb
12:23:47.068 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:54 my_peer_id:110000101ead6cb
12:23:47.068 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
12:23:47.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:23:47.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:23:47.118 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:23:47.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, InventoryPackageSynchronizerClient
12:23:47.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:23:47.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:23:47.134 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
12:23:47.134 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
12:23:47.135 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:23:47.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:23:47.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:23:47.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:23:47.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:23:47.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:23:47.304 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 54
12:23:47.910 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:23:47.910 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:23:47.911 [Lua] [Matchmaking] unregister rpcs
12:23:47.911 [Lua] Set lobby begin:
12:23:47.911 [Lua] Lobby data twitch_enabled = false
12:23:47.911 [Lua] Lobby data power_level = 0
12:23:47.911 [Lua] Lobby data unique_server_name = Samoly
12:23:47.911 [Lua] Lobby data difficulty_tweak = 0
12:23:47.911 [Lua] Lobby data host = 110000101ead6cb
12:23:47.911 [Lua] Lobby data game_mode = 3
12:23:47.911 [Lua] Lobby data is_private = false
12:23:47.911 [Lua] Lobby data match_started = true
12:23:47.911 [Lua] Lobby data mechanism = adventure
12:23:47.911 [Lua] Lobby data level_key = inn_level
12:23:47.911 [Lua] Lobby data player_slot_1 = 0:0
12:23:47.911 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:23:47.911 [Lua] Lobby data difficulty = cataclysm_3
12:23:47.911 [Lua] Lobby data quick_game = false
12:23:47.911 [Lua] Lobby data weave_index = 155
12:23:47.911 [Lua] Lobby data matchmaking = false
12:23:47.912 [Lua] Lobby data weave_name = weave_155
12:23:47.912 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:23:47.912 [Lua] Lobby data num_players = 4
12:23:47.912 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:23:47.912 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:23:47.912 [Lua] Lobby data country_code = FI
12:23:47.912 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:23:47.912 [Lua] Lobby data eac_authorized = true
12:23:47.912 [Lua] Set lobby end.
12:23:47.912 [Lua] [Managers] Destroying manager group:
12:23:47.913 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:23:47.913 [Lua] [Gamestate] Enter StateIngame HOST
12:23:47.913 [Lua] [Managers] Calling function on all managers:
12:23:47.913 [Lua] <>level = inn_level<>
12:23:47.913 [Lua] Set lobby begin:
12:23:47.913 [Lua] Lobby data twitch_enabled = false
12:23:47.913 [Lua] Lobby data power_level = 0
12:23:47.913 [Lua] Lobby data unique_server_name = Samoly
12:23:47.913 [Lua] Lobby data difficulty_tweak = 0
12:23:47.913 [Lua] Lobby data host = 110000101ead6cb
12:23:47.913 [Lua] Lobby data game_mode = 3
12:23:47.914 [Lua] Lobby data is_private = false
12:23:47.914 [Lua] Lobby data match_started = true
12:23:47.914 [Lua] Lobby data mechanism = adventure
12:23:47.914 [Lua] Lobby data level_key = inn_level
12:23:47.914 [Lua] Lobby data player_slot_1 = 0:0
12:23:47.914 [Lua] Lobby data selected_level_key = inn_level
12:23:47.914 [Lua] Lobby data difficulty = cataclysm_3
12:23:47.914 [Lua] Lobby data quick_game = false
12:23:47.914 [Lua] Lobby data weave_index = 155
12:23:47.914 [Lua] Lobby data matchmaking = false
12:23:47.914 [Lua] Lobby data weave_name = weave_155
12:23:47.914 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:23:47.914 [Lua] Lobby data num_players = 4
12:23:47.914 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:23:47.914 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:23:47.914 [Lua] Lobby data country_code = FI
12:23:47.914 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:23:47.914 [Lua] Lobby data eac_authorized = true
12:23:47.915 [Lua] Set lobby end.
12:23:47.915 [Lua] [StateIngame] Server ingame
12:23:47.918 [Lua] Set lobby begin:
12:23:47.918 [Lua] Lobby data twitch_enabled = false
12:23:47.918 [Lua] Lobby data power_level = 0
12:23:47.918 [Lua] Lobby data unique_server_name = Samoly
12:23:47.918 [Lua] Lobby data difficulty_tweak = 0
12:23:47.918 [Lua] Lobby data host = 110000101ead6cb
12:23:47.918 [Lua] Lobby data game_mode = 3
12:23:47.918 [Lua] Lobby data is_private = false
12:23:47.918 [Lua] Lobby data match_started = true
12:23:47.918 [Lua] Lobby data mechanism = adventure
12:23:47.918 [Lua] Lobby data level_key = inn_level
12:23:47.918 [Lua] Lobby data player_slot_1 = 0:0
12:23:47.919 [Lua] Lobby data selected_level_key = inn_level
12:23:47.919 [Lua] Lobby data difficulty = cataclysm_3
12:23:47.919 [Lua] Lobby data quick_game = false
12:23:47.919 [Lua] Lobby data weave_index = 155
12:23:47.919 [Lua] Lobby data matchmaking = false
12:23:47.919 [Lua] Lobby data weave_name = weave_155
12:23:47.919 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:23:47.919 [Lua] Lobby data num_players = 4
12:23:47.919 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:23:47.919 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:23:47.919 [Lua] Lobby data country_code = FI
12:23:47.919 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:23:47.919 [Lua] Lobby data eac_authorized = true
12:23:47.919 [Lua] Set lobby end.
12:23:47.919 [Lua] [Matchmaking] register rpcs
12:23:47.919 [Lua] GameNetworkManager:init... creating game session
12:23:47.919 [Lua] Host GameSession.make_game_session_host with session:
12:23:47.919 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:23:47.919 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:23:47.919 [Lua] [GameNetworkManager] self.is_server = true
12:23:47.919 [Network] Setting artificial MTU limit to 576
12:23:47.919 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:23:47.931 [Lua] Switching ConflictSettings: to: inn_level
12:23:47.931 [Lua] pacing=disabled
12:23:47.931 [Lua] roaming=nil
12:23:47.931 [Lua] disabled=false
12:23:47.931 [Lua] pack_spawning=disabled
12:23:47.931 [Lua] contained_breeds=nil
12:23:47.931 [Lua] boss=disabled
12:23:47.931 [Lua] horde=disabled
12:23:47.931 [Lua] specials=disabled
12:23:47.931 [Lua] name=inn_level
12:23:47.931 [Lua] intensity=disabled
12:23:47.931 [Lua] ---
12:23:47.931 [Lua] [LevelAnalysis] set_random_seed( 6248726)
12:23:47.934 [Lua] [AIInterestPointSystem] Level Seed: 6248726
12:23:47.934 [Lua]
12:23:47.934 [Lua] [entity_system_bag] = table
12:23:47.934 [Lua] [entity_system_bag] = metatable
12:23:47.934 [Lua] [startup_data] = table
12:23:47.934 [Lua] [entity_manager] = table
12:23:47.934 [Lua] [entity_manager] = metatable
12:23:47.934 [Lua] [unit_spawner] = table
12:23:47.934 [Lua] [unit_spawner] = metatable
12:23:47.934 [Lua] [unit_storage] = table
12:23:47.934 [Lua] [unit_storage] = metatable
12:23:47.934 [Lua] [dice_keeper] = table
12:23:47.934 [Lua] [dice_keeper] = metatable
12:23:47.934 [Lua] [is_server] = true (boolean)
12:23:47.934 [Lua] [world] = [World]
12:23:47.934 [Lua] [system_api] = table
12:23:47.934 [Lua] [entity_system] = table
12:23:47.934 [Lua] [entity_system] = metatable
12:23:47.934 [Lua] [network_lobby] = table
12:23:47.934 [Lua] [network_lobby] = metatable
12:23:47.934 [Lua] [profile_synchronizer] = table
12:23:47.934 [Lua] [profile_synchronizer] = metatable
12:23:47.934 [Lua] [level_transition_handler] = table
12:23:47.934 [Lua] [level_transition_handler] = metatable
12:23:47.934 [Lua] [num_local_human_players] = 1 (number)
12:23:47.934 [Lua] [statistics_db] = table
12:23:47.934 [Lua] [statistics_db] = metatable
12:23:47.934 [Lua] [network_server] = table
12:23:47.934 [Lua] [network_server] = metatable
12:23:47.934 [Lua] [input_manager] = table
12:23:47.934 [Lua] [input_manager] = metatable
12:23:47.934 [Lua] [network_clock] = table
12:23:47.934 [Lua] [network_clock] = metatable
12:23:47.934 [Lua] [network_transmit] = table
12:23:47.934 [Lua] [network_transmit] = metatable
12:23:47.934 [Lua] [free_flight_manager] = table
12:23:47.934 [Lua] [free_flight_manager] = metatable
12:23:47.934 [Lua] [network_manager] = table
12:23:47.934 [Lua] [network_manager] = metatable
12:23:47.934 [Lua] [network_event_delegate] = table
12:23:47.934 [Lua] [network_event_delegate] = metatable
12:23:47.934 [Lua]
12:23:47.935 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:23:47.935 [Lua] ignoring extension VersusInteractObjectiveExtension
12:23:47.935 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:23:47.935 [Lua] ignoring extension VersusSocketObjectiveExtension
12:23:47.935 [Lua] ignoring extension VersusTargetObjectiveExtension
12:23:47.935 [Lua] ignoring extension VersusMissionObjectiveExtension
12:23:47.935 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:23:47.937 [Lua] [AchievementManager] Achievements using the steam platform
12:23:47.987 [Lua] [StateIngame] Level seed: 6248726
12:23:47.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:23:47.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:23:47.994 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:23:47.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:23:47.995 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:23:47.995 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:23:47.995 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:23:47.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
12:23:47.996 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
12:23:48.000 [Lua] [LevelAnalysis] set_random_seed( 6248726)
12:23:48.004 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:23:48.004 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
12:23:48.005 [Lua] [IngameUI] init
12:23:48.023 [SteamVoipClient] select_out(110000101982738, off)
12:23:48.023 [SteamVoipClient] select_out(110000101ead6cb, off)
12:23:48.023 [SteamVoipClient] select_out(110000103faf286, off)
12:23:48.023 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:23:48.030 [Lua] cb_razer_chroma_setup
12:23:48.080 [Lua] completed
12:23:48.080 [Lua] completed
12:23:48.080 [Lua] completed
12:23:48.080 [Lua] completed
12:23:48.094 [Lua] completed
12:23:48.095 [Lua] completed
12:23:48.097 [Lua] [Matchmaking] Cancelling matchmaking
12:23:48.097 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:23:48.097 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:23:48.097 [Lua] Set lobby begin:
12:23:48.097 [Lua] Lobby data twitch_enabled = false
12:23:48.097 [Lua] Lobby data power_level = 835
12:23:48.098 [Lua] Lobby data unique_server_name = Samoly
12:23:48.098 [Lua] Lobby data difficulty_tweak = 0
12:23:48.098 [Lua] Lobby data host = 110000101ead6cb
12:23:48.098 [Lua] Lobby data game_mode = 3
12:23:48.098 [Lua] Lobby data is_private = false
12:23:48.098 [Lua] Lobby data match_started = true
12:23:48.098 [Lua] Lobby data mechanism = adventure
12:23:48.098 [Lua] Lobby data level_key = inn_level
12:23:48.098 [Lua] Lobby data player_slot_1 = 0:0
12:23:48.098 [Lua] Lobby data selected_level_key = inn_level
12:23:48.098 [Lua] Lobby data difficulty = cataclysm_3
12:23:48.098 [Lua] Lobby data quick_game = false
12:23:48.098 [Lua] Lobby data weave_index = 155
12:23:48.098 [Lua] Lobby data matchmaking = false
12:23:48.098 [Lua] Lobby data weave_name = weave_155
12:23:48.098 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:23:48.098 [Lua] Lobby data num_players = 4
12:23:48.098 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:23:48.098 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:23:48.098 [Lua] Lobby data country_code = FI
12:23:48.098 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:23:48.099 [Lua] Lobby data eac_authorized = true
12:23:48.099 [Lua] Set lobby end.
12:23:48.099 [Flow] complete_skittergate_legend true
12:23:48.099 [Flow] complete_all_helmgart_levels_recruit true
12:23:48.100 [Flow] WitchHunterLevel:35
12:23:48.100 [Flow] LeaderYes
12:23:48.100 [Flow] ALL PC XP:304250
12:23:48.100 [Flow] Has "bogenhafen" DLC:true
12:23:48.100 [Flow] WH XP:60850
12:23:48.100 [Flow] Number of crafted items:7152
12:23:48.100 [Flow] Has "pre_order" DLC:true
12:23:48.100 [Flow] Sum of Powe Levels:1500
12:23:48.100 [Flow] lodestone diff 1:false
12:23:48.101 [Flow] magnus and forest activated
12:23:48.101 [Flow] magnus and forest activated
12:23:48.101 [Flow] cemetery and forest activated
12:23:48.101 [Flow] magnus and cemetery
12:23:48.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:23:48.101 [Flow] ALL RUNES ACTIVATED
12:23:48.101 [Flow] magnus and forest activated
12:23:48.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:23:48.101 [Flow] ALL RUNES ACTIVATED
12:23:48.101 [Flow] cemetery and forest activated
12:23:48.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:23:48.101 [Flow] ALL RUNES ACTIVATED
12:23:48.101 [Flow] magnus and forest activated
12:23:48.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:23:48.101 [Flow] ALL RUNES ACTIVATED
12:23:48.101 [Flow] magnus and cemetery
12:23:48.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:23:48.101 [Flow] ALL RUNES ACTIVATED
12:23:48.101 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:23:48.103 [Lua] CurrentConflictSettings inn_level
12:23:48.103 [Lua] [ConflictDirector] conflict_director is ai_ready
12:23:48.103 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:23:48.103 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:23:48.105 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:23:48.105 [Lua] Forming navigation groups in one frame
12:23:48.105 [Lua] Forming navigation groups
12:23:48.125 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181
12:23:48.126 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
12:23:48.126 [Lua] number of nav groups: 41
12:23:48.126 [Lua] number of refined nav groups : 23
12:23:48.128 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
12:23:48.128 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:23:48.128 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:23:48.128 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:23:48.131 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:23:48.131 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:23:48.131 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:23:48.131 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
12:23:48.131 [Lua] [Managers] Calling function on all managers:
12:23:48.131 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:23:48.131 [Save] Loading `ut_tweaks_presets`
12:23:48.132 [Save] Load done
12:23:48.146 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:23:48.146 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:23:48.146 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:23:48.146 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:23:48.242 [Lua] Set lobby begin:
12:23:48.242 [Lua] Lobby data twitch_enabled = false
12:23:48.242 [Lua] Lobby data power_level = 835
12:23:48.242 [Lua] Lobby data unique_server_name = Samoly
12:23:48.242 [Lua] Lobby data difficulty_tweak = 0
12:23:48.242 [Lua] Lobby data host = 110000101ead6cb
12:23:48.242 [Lua] Lobby data game_mode = 3
12:23:48.242 [Lua] Lobby data is_private = false
12:23:48.242 [Lua] Lobby data match_started = true
12:23:48.242 [Lua] Lobby data mechanism = adventure
12:23:48.242 [Lua] Lobby data level_key = inn_level
12:23:48.243 [Lua] Lobby data player_slot_1 = 0:0
12:23:48.243 [Lua] Lobby data selected_level_key = inn_level
12:23:48.243 [Lua] Lobby data difficulty = cataclysm_3
12:23:48.243 [Lua] Lobby data quick_game = false
12:23:48.243 [Lua] Lobby data weave_index = 155
12:23:48.243 [Lua] Lobby data matchmaking = false
12:23:48.243 [Lua] Lobby data weave_name = weave_155
12:23:48.243 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:23:48.243 [Lua] Lobby data num_players = 4
12:23:48.243 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:23:48.243 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:23:48.243 [Lua] Lobby data country_code = FI
12:23:48.243 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:23:48.243 [Lua] Lobby data eac_authorized = true
12:23:48.243 [Lua] Set lobby end.
12:23:48.243 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:23:48.243 [Lua] Breedfreezer (server) starting a hot join sync
12:23:48.244 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:23:48.244 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:23:48.244 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:23:48.244 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:23:48.244 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
12:23:48.244 [Lua] RemotePlayer:create_game_object( ) 27
12:23:48.264 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:23:48.264 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:23:48.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:23:48.264 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:23:48.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
12:23:48.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:23:48.265 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:23:48.277 [Lua] Set lobby begin:
12:23:48.277 [Lua] Lobby data twitch_enabled = false
12:23:48.277 [Lua] Lobby data power_level = 835
12:23:48.277 [Lua] Lobby data unique_server_name = Samoly
12:23:48.277 [Lua] Lobby data difficulty_tweak = 0
12:23:48.277 [Lua] Lobby data host = 110000101ead6cb
12:23:48.277 [Lua] Lobby data game_mode = 3
12:23:48.277 [Lua] Lobby data is_private = false
12:23:48.277 [Lua] Lobby data match_started = true
12:23:48.277 [Lua] Lobby data mechanism = adventure
12:23:48.277 [Lua] Lobby data level_key = inn_level
12:23:48.277 [Lua] Lobby data player_slot_1 = 0:0
12:23:48.277 [Lua] Lobby data selected_level_key = inn_level
12:23:48.277 [Lua] Lobby data difficulty = cataclysm_3
12:23:48.278 [Lua] Lobby data quick_game = false
12:23:48.278 [Lua] Lobby data weave_index = 155
12:23:48.278 [Lua] Lobby data matchmaking = false
12:23:48.278 [Lua] Lobby data weave_name = weave_155
12:23:48.278 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:23:48.278 [Lua] Lobby data num_players = 4
12:23:48.278 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:23:48.278 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:23:48.278 [Lua] Lobby data country_code = FI
12:23:48.278 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:23:48.278 [Lua] Lobby data eac_authorized = true
12:23:48.278 [Lua] Set lobby end.
12:23:48.278 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:23:48.278 [Lua] Breedfreezer (server) starting a hot join sync
12:23:48.279 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
12:23:48.279 [Lua] RemotePlayer:create_game_object( ) 29
12:23:48.294 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:23:48.294 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:23:48.295 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:23:48.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:23:48.338 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:23:48.339 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
12:23:48.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:23:48.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:23:48.402 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:23:48.403 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:23:48.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:23:48.418 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
12:23:48.418 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:23:48.418 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:23:48.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:23:48.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:23:48.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:23:48.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:23:48.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:23:48.471 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:23:48.471 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:23:48.472 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:23:48.472 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:23:48.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:23:48.472 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:23:48.472 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:23:48.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:23:48.495 [Lua] Set lobby begin:
12:23:48.495 [Lua] Lobby data twitch_enabled = false
12:23:48.496 [Lua] Lobby data power_level = 835
12:23:48.496 [Lua] Lobby data unique_server_name = Samoly
12:23:48.496 [Lua] Lobby data difficulty_tweak = 0
12:23:48.496 [Lua] Lobby data host = 110000101ead6cb
12:23:48.496 [Lua] Lobby data game_mode = 3
12:23:48.496 [Lua] Lobby data is_private = false
12:23:48.496 [Lua] Lobby data match_started = true
12:23:48.496 [Lua] Lobby data mechanism = adventure
12:23:48.496 [Lua] Lobby data level_key = inn_level
12:23:48.496 [Lua] Lobby data player_slot_1 = 0:0
12:23:48.496 [Lua] Lobby data selected_level_key = inn_level
12:23:48.496 [Lua] Lobby data difficulty = cataclysm_3
12:23:48.496 [Lua] Lobby data quick_game = false
12:23:48.496 [Lua] Lobby data weave_index = 155
12:23:48.496 [Lua] Lobby data matchmaking = false
12:23:48.497 [Lua] Lobby data weave_name = weave_155
12:23:48.497 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:23:48.497 [Lua] Lobby data num_players = 4
12:23:48.497 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:23:48.497 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:23:48.497 [Lua] Lobby data country_code = FI
12:23:48.497 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:23:48.497 [Lua] Lobby data eac_authorized = true
12:23:48.497 [Lua] Set lobby end.
12:23:48.497 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:23:48.497 [Lua] Breedfreezer (server) starting a hot join sync
12:23:48.497 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34
12:23:48.497 [Lua] RemotePlayer:create_game_object( ) 34
12:23:48.514 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:23:48.514 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:23:48.514 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:23:48.514 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:23:48.514 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:23:48.514 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:23:48.514 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:23:48.514 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:23:48.514 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:23:48.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:23:48.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:23:48.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
12:23:48.522 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:23:48.522 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:23:48.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:23:48.541 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:23:48.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:23:48.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:23:48.542 [Lua] Players are leaving the safe zone
12:23:48.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:23:48.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:23:48.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:23:48.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:23:48.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:23:48.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:23:48.596 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:23:48.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:23:48.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:23:48.620 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:23:48.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:23:48.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:23:48.641 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
12:23:48.641 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:23:48.641 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:23:48.642 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:23:48.643 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
12:23:48.643 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:23:48.644 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:23:48.645 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
12:23:48.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:23:48.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:23:48.647 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:23:48.647 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
12:23:48.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:23:48.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:23:48.664 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:23:48.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
12:23:48.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:23:48.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:23:48.680 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:23:48.681 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
12:23:48.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:23:48.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:23:48.700 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:23:48.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
12:23:48.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:23:48.719 [Lua] StateInGameRunning:_game_actually_starts()
12:23:48.719 [Lua] #################################################################################################################
12:23:48.719 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:23:48.719 [Lua] #################################################################################################################
12:23:48.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 68
12:23:48.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:23:48.732 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:23:48.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
12:23:48.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:23:48.733 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 68
12:23:48.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:23:48.754 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:23:48.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
12:23:48.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:23:48.765 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:23:48.766 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
12:23:48.766 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:23:48.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:23:48.791 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
12:23:48.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
12:23:48.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:23:48.889 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:23:48.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:23:48.906 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:23:48.906 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:23:48.958 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 68
12:23:48.958 [Lua] Commit load time data
12:23:48.967 [Flow] DISABLE
12:23:52.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:23:52.223 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:23:52.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:23:52.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:23:52.248 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:23:52.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:23:52.255 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:23:52.255 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:23:52.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:23:52.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:23:52.270 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:23:52.270 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:23:52.278 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:23:52.279 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:23:52.341 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:23:52.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:23:52.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:23:52.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:23:53.088 [Lua] Set lobby begin:
12:23:53.088 [Lua] Lobby data twitch_enabled = false
12:23:53.088 [Lua] Lobby data power_level = 417
12:23:53.089 [Lua] Lobby data unique_server_name = Samoly
12:23:53.089 [Lua] Lobby data difficulty_tweak = 0
12:23:53.089 [Lua] Lobby data host = 110000101ead6cb
12:23:53.089 [Lua] Lobby data game_mode = 3
12:23:53.089 [Lua] Lobby data is_private = false
12:23:53.089 [Lua] Lobby data match_started = true
12:23:53.089 [Lua] Lobby data mechanism = adventure
12:23:53.089 [Lua] Lobby data level_key = inn_level
12:23:53.089 [Lua] Lobby data player_slot_1 = 0:0
12:23:53.089 [Lua] Lobby data selected_level_key = inn_level
12:23:53.089 [Lua] Lobby data difficulty = cataclysm_3
12:23:53.089 [Lua] Lobby data quick_game = false
12:23:53.089 [Lua] Lobby data weave_index = 155
12:23:53.089 [Lua] Lobby data matchmaking = false
12:23:53.089 [Lua] Lobby data weave_name = weave_155
12:23:53.089 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:23:53.089 [Lua] Lobby data num_players = 4
12:23:53.090 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:23:53.090 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:23:53.090 [Lua] Lobby data country_code = FI
12:23:53.090 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:23:53.090 [Lua] Lobby data eac_authorized = true
12:23:53.090 [Lua] Set lobby end.
12:23:56.782 [Window] Window => active
12:23:56.784 [Window] Window => active
12:23:58.468 [Lua] [IngameUI] menu view on_enter start_game_view
12:23:58.472 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10ed3800
12:23:58.472 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:23:58.474 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:23:58.474 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:23:58.474 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:23:58.475 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:23:58.480 [Lua] cataclysm
12:23:58.935 [Lua] PlayFabMirrorBase:_commit_internal 27
12:23:58.935 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:23:58.940 [Lua] generate_backend_stats 110000101ead6cb:1
12:23:58.958 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:23:58.958 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:23:58.965 [Lua] commit result success 27
12:23:58.965 [Lua] Set lobby begin:
12:23:58.965 [Lua] Lobby data twitch_enabled = false
12:23:58.965 [Lua] Lobby data power_level = 835
12:23:58.965 [Lua] Lobby data unique_server_name = Samoly
12:23:58.965 [Lua] Lobby data difficulty_tweak = 0
12:23:58.966 [Lua] Lobby data host = 110000101ead6cb
12:23:58.966 [Lua] Lobby data game_mode = 3
12:23:58.966 [Lua] Lobby data is_private = false
12:23:58.966 [Lua] Lobby data match_started = true
12:23:58.966 [Lua] Lobby data mechanism = adventure
12:23:58.966 [Lua] Lobby data level_key = inn_level
12:23:58.966 [Lua] Lobby data player_slot_1 = 0:0
12:23:58.966 [Lua] Lobby data selected_level_key = inn_level
12:23:58.966 [Lua] Lobby data difficulty = cataclysm_3
12:23:58.966 [Lua] Lobby data quick_game = false
12:23:58.966 [Lua] Lobby data weave_index = 155
12:23:58.966 [Lua] Lobby data matchmaking = false
12:23:58.966 [Lua] Lobby data weave_name = weave_155
12:23:58.966 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:23:58.966 [Lua] Lobby data num_players = 4
12:23:58.966 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:23:58.967 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:23:58.967 [Lua] Lobby data country_code = FI
12:23:58.967 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:23:58.967 [Lua] Lobby data eac_authorized = true
12:23:58.967 [Lua] Set lobby end.
12:23:59.373 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
12:23:59.373 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:23:59.373 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
12:23:59.389 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
12:23:59.978 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
12:24:00.114 [Lua] [IngameUI] menu view on_exit start_game_view
12:24:00.114 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:24:00.115 [Save] Saving `save_data`
12:24:00.115 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:24:00.115 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:24:00.115 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
12:24:00.115 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
12:24:00.120 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10ed3800
12:24:00.126 [Save] Save done
12:24:00.131 [Lua] [Matchmaking] Cancelling matchmaking
12:24:00.131 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:24:02.204 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:24:02.204 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:24:02.206 [Lua] Set lobby begin:
12:24:02.206 [Lua] Lobby data twitch_enabled = false
12:24:02.206 [Lua] Lobby data power_level = 835
12:24:02.206 [Lua] Lobby data unique_server_name = Samoly
12:24:02.206 [Lua] Lobby data difficulty_tweak = 0
12:24:02.206 [Lua] Lobby data host = 110000101ead6cb
12:24:02.206 [Lua] Lobby data game_mode = 3
12:24:02.206 [Lua] Lobby data is_private = false
12:24:02.206 [Lua] Lobby data match_started = true
12:24:02.207 [Lua] Lobby data mechanism = adventure
12:24:02.207 [Lua] Lobby data level_key = inn_level
12:24:02.207 [Lua] Lobby data player_slot_1 = 0:0
12:24:02.207 [Lua] Lobby data selected_level_key = inn_level
12:24:02.207 [Lua] Lobby data difficulty = cataclysm_3
12:24:02.207 [Lua] Lobby data quick_game = false
12:24:02.207 [Lua] Lobby data weave_index = 155
12:24:02.207 [Lua] Lobby data matchmaking = false
12:24:02.207 [Lua] Lobby data weave_name = weave_155
12:24:02.207 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:02.207 [Lua] Lobby data num_players = 4
12:24:02.207 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:02.207 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:02.207 [Lua] Lobby data country_code = FI
12:24:02.207 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:02.207 [Lua] Lobby data eac_authorized = true
12:24:02.207 [Lua] Set lobby end.
12:24:02.208 [Lua] [PartyManager] Leader is set to 110000101ead6cb
12:24:02.208 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:24:02.208 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:24:02.208 [Lua] Set lobby begin:
12:24:02.208 [Lua] Lobby data twitch_enabled = false
12:24:02.208 [Lua] Lobby data power_level = 835
12:24:02.208 [Lua] Lobby data unique_server_name = Samoly
12:24:02.208 [Lua] Lobby data difficulty_tweak = 0
12:24:02.208 [Lua] Lobby data host = 110000101ead6cb
12:24:02.208 [Lua] Lobby data game_mode = 9
12:24:02.208 [Lua] Lobby data is_private = false
12:24:02.208 [Lua] Lobby data match_started = true
12:24:02.208 [Lua] Lobby data mechanism = adventure
12:24:02.208 [Lua] Lobby data level_key = inn_level
12:24:02.208 [Lua] Lobby data player_slot_1 = 0:0
12:24:02.208 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:02.209 [Lua] Lobby data difficulty = cataclysm_3
12:24:02.209 [Lua] Lobby data quick_game = false
12:24:02.209 [Lua] Lobby data weave_index = 155
12:24:02.209 [Lua] Lobby data matchmaking = true
12:24:02.209 [Lua] Lobby data weave_name = weave_155
12:24:02.209 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:02.209 [Lua] Lobby data num_players = 4
12:24:02.209 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:02.209 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:02.209 [Lua] Lobby data country_code = FI
12:24:02.209 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:02.209 [Lua] Lobby data eac_authorized = true
12:24:02.209 [Lua] Set lobby end.
12:24:02.209 [Lua] Set lobby begin:
12:24:02.209 [Lua] Lobby data twitch_enabled = false
12:24:02.209 [Lua] Lobby data power_level = 835
12:24:02.209 [Lua] Lobby data unique_server_name = Samoly
12:24:02.209 [Lua] Lobby data difficulty_tweak = 0
12:24:02.209 [Lua] Lobby data host = 110000101ead6cb
12:24:02.210 [Lua] Lobby data game_mode = 9
12:24:02.210 [Lua] Lobby data is_private = false
12:24:02.210 [Lua] Lobby data match_started = true
12:24:02.210 [Lua] Lobby data mechanism = adventure
12:24:02.210 [Lua] Lobby data level_key = inn_level
12:24:02.210 [Lua] Lobby data player_slot_1 = 0:0
12:24:02.210 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:02.210 [Lua] Lobby data difficulty = cataclysm_3
12:24:02.210 [Lua] Lobby data quick_game = false
12:24:02.210 [Lua] Lobby data weave_index = 155
12:24:02.210 [Lua] Lobby data matchmaking = true
12:24:02.210 [Lua] Lobby data weave_name = weave_155
12:24:02.210 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:02.210 [Lua] Lobby data num_players = 4
12:24:02.210 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:02.210 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:02.210 [Lua] Lobby data country_code = FI
12:24:02.210 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:02.210 [Lua] Lobby data eac_authorized = true
12:24:02.210 [Lua] Set lobby end.
12:24:02.211 [Lua] [ChatManager][1]System: Starting hosted game...
12:24:02.211 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:24:02.211 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:24:04.097 [Lua] Set lobby begin:
12:24:04.097 [Lua] Lobby data twitch_enabled = false
12:24:04.097 [Lua] Lobby data power_level = 967
12:24:04.097 [Lua] Lobby data unique_server_name = Samoly
12:24:04.097 [Lua] Lobby data difficulty_tweak = 0
12:24:04.097 [Lua] Lobby data host = 110000101ead6cb
12:24:04.098 [Lua] Lobby data game_mode = 9
12:24:04.098 [Lua] Lobby data is_private = false
12:24:04.098 [Lua] Lobby data match_started = true
12:24:04.098 [Lua] Lobby data mechanism = adventure
12:24:04.098 [Lua] Lobby data level_key = inn_level
12:24:04.098 [Lua] Lobby data player_slot_1 = 0:0
12:24:04.098 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:04.098 [Lua] Lobby data difficulty = cataclysm_3
12:24:04.098 [Lua] Lobby data quick_game = false
12:24:04.098 [Lua] Lobby data weave_index = 155
12:24:04.098 [Lua] Lobby data matchmaking = true
12:24:04.098 [Lua] Lobby data weave_name = weave_155
12:24:04.098 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:04.098 [Lua] Lobby data num_players = 4
12:24:04.098 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:04.098 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:04.098 [Lua] Lobby data country_code = FI
12:24:04.099 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:04.099 [Lua] Lobby data eac_authorized = true
12:24:04.099 [Lua] Set lobby end.
12:24:09.266 [Lua] Set lobby begin:
12:24:09.266 [Lua] Lobby data twitch_enabled = false
12:24:09.267 [Lua] Lobby data power_level = 1100
12:24:09.267 [Lua] Lobby data unique_server_name = Samoly
12:24:09.267 [Lua] Lobby data difficulty_tweak = 0
12:24:09.267 [Lua] Lobby data host = 110000101ead6cb
12:24:09.267 [Lua] Lobby data game_mode = 9
12:24:09.267 [Lua] Lobby data is_private = false
12:24:09.267 [Lua] Lobby data match_started = true
12:24:09.267 [Lua] Lobby data mechanism = adventure
12:24:09.267 [Lua] Lobby data level_key = inn_level
12:24:09.267 [Lua] Lobby data player_slot_1 = 0:0
12:24:09.267 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:09.267 [Lua] Lobby data difficulty = cataclysm_3
12:24:09.267 [Lua] Lobby data quick_game = false
12:24:09.267 [Lua] Lobby data weave_index = 155
12:24:09.267 [Lua] Lobby data matchmaking = true
12:24:09.267 [Lua] Lobby data weave_name = weave_155
12:24:09.267 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:09.268 [Lua] Lobby data num_players = 4
12:24:09.268 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:09.268 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:09.268 [Lua] Lobby data country_code = FI
12:24:09.268 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:09.268 [Lua] Lobby data eac_authorized = true
12:24:09.268 [Lua] Set lobby end.
12:24:12.603 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:24:12.603 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:24:12.837 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:24:12.837 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:24:12.837 [Lua] Set lobby begin:
12:24:12.837 [Lua] Lobby data twitch_enabled = false
12:24:12.837 [Lua] Lobby data power_level = 1100
12:24:12.837 [Lua] Lobby data unique_server_name = Samoly
12:24:12.837 [Lua] Lobby data difficulty_tweak = 0
12:24:12.837 [Lua] Lobby data host = 110000101ead6cb
12:24:12.837 [Lua] Lobby data game_mode = 9
12:24:12.837 [Lua] Lobby data is_private = false
12:24:12.837 [Lua] Lobby data match_started = true
12:24:12.837 [Lua] Lobby data mechanism = adventure
12:24:12.837 [Lua] Lobby data level_key = inn_level
12:24:12.837 [Lua] Lobby data player_slot_1 = 0:0
12:24:12.837 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:12.837 [Lua] Lobby data difficulty = cataclysm_3
12:24:12.837 [Lua] Lobby data quick_game = false
12:24:12.837 [Lua] Lobby data weave_index = 155
12:24:12.837 [Lua] Lobby data matchmaking = false
12:24:12.838 [Lua] Lobby data weave_name = weave_155
12:24:12.838 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:12.838 [Lua] Lobby data num_players = 4
12:24:12.838 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:12.838 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:12.838 [Lua] Lobby data country_code = FI
12:24:12.838 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:12.838 [Lua] Lobby data eac_authorized = true
12:24:12.838 [Lua] Set lobby end.
12:24:12.840 [Lua] Set lobby begin:
12:24:12.840 [Lua] Lobby data twitch_enabled = false
12:24:12.840 [Lua] Lobby data power_level = 1100
12:24:12.840 [Lua] Lobby data unique_server_name = Samoly
12:24:12.840 [Lua] Lobby data difficulty_tweak = 0
12:24:12.840 [Lua] Lobby data host = 110000101ead6cb
12:24:12.840 [Lua] Lobby data game_mode = 9
12:24:12.840 [Lua] Lobby data is_private = false
12:24:12.840 [Lua] Lobby data match_started = true
12:24:12.840 [Lua] Lobby data mechanism = adventure
12:24:12.840 [Lua] Lobby data level_key = inn_level
12:24:12.840 [Lua] Lobby data player_slot_1 = 0:0
12:24:12.840 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:12.841 [Lua] Lobby data difficulty = cataclysm_3
12:24:12.841 [Lua] Lobby data quick_game = false
12:24:12.841 [Lua] Lobby data weave_index = 155
12:24:12.841 [Lua] Lobby data matchmaking = false
12:24:12.841 [Lua] Lobby data weave_name = weave_155
12:24:12.841 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:12.841 [Lua] Lobby data num_players = 4
12:24:12.841 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:12.841 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:12.841 [Lua] Lobby data country_code = FI
12:24:12.841 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:12.841 [Lua] Lobby data eac_authorized = true
12:24:12.841 [Lua] Set lobby end.
12:24:12.841 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:24:12.841 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:24:12.841 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:24:12.841 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:24:12.841 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:24:12.841 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:24:12.841 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:24:12.841 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:24:12.842 [Lua] Complete level triggered.
12:24:12.844 [Save] Saving `save_data`
12:24:12.844 [Lua] gm_event_end_conditions_met false false
12:24:12.845 [Lua] PlayFabMirrorBase:_commit_internal nil
12:24:12.845 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:24:12.849 [Lua] generate_backend_stats 110000101ead6cb:1
12:24:12.852 [Save] Save done
12:24:12.852 [Save] Saving `save_data`
12:24:12.863 [Save] Save done
12:24:12.866 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 69
12:24:12.870 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:24:12.871 [Save] Saving `save_data`
12:24:12.871 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life
12:24:12.871 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true
12:24:12.871 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:24:12.871 [Lua] [GameNetworkManager] Leaving game...
12:24:12.871 [Lua] [GameNetworkManager] Shutting down game session host.
12:24:12.871 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:24:12.871 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:24:12.871 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=25.63
12:24:12.875 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:24:12.875 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 69 23
12:24:12.883 [Save] Save done
12:24:13.132 [Lua] [PlayFabRequestQueue] EAC Enabled! 69
12:24:13.132 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 69
12:24:13.627 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 69
12:24:13.632 [Lua] commit result success 28
12:24:14.331 [Lua] [PlayerSyncData] Game session is not initialized
12:24:14.331 [Lua] [PlayerSyncData] Game session is not initialized
12:24:14.331 [Lua] [PlayerSyncData] Game session is not initialized
12:24:14.331 [Lua] Set lobby begin:
12:24:14.331 [Lua] Lobby data twitch_enabled = false
12:24:14.332 [Lua] Lobby data power_level = 0
12:24:14.332 [Lua] Lobby data unique_server_name = Samoly
12:24:14.332 [Lua] Lobby data difficulty_tweak = 0
12:24:14.332 [Lua] Lobby data host = 110000101ead6cb
12:24:14.332 [Lua] Lobby data game_mode = 9
12:24:14.332 [Lua] Lobby data is_private = false
12:24:14.332 [Lua] Lobby data match_started = true
12:24:14.332 [Lua] Lobby data mechanism = adventure
12:24:14.332 [Lua] Lobby data level_key = inn_level
12:24:14.332 [Lua] Lobby data player_slot_1 = 0:0
12:24:14.332 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:14.332 [Lua] Lobby data difficulty = cataclysm_3
12:24:14.332 [Lua] Lobby data quick_game = false
12:24:14.332 [Lua] Lobby data weave_index = 155
12:24:14.332 [Lua] Lobby data matchmaking = false
12:24:14.332 [Lua] Lobby data weave_name = weave_155
12:24:14.332 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:14.333 [Lua] Lobby data num_players = 4
12:24:14.333 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:14.333 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:14.333 [Lua] Lobby data country_code = FI
12:24:14.333 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:14.333 [Lua] Lobby data eac_authorized = true
12:24:14.333 [Lua] Set lobby end.
12:24:14.900 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:24:14.900 [Lua] [Managers] Calling function on all managers:
12:24:14.901 [Lua] Clearing all global lookup lists
12:24:14.901 [Lua] [IngamePlayerListUI] - Destroy
12:24:14.901 [Lua] [EquipmentUI] - Destroy
12:24:14.901 [Lua] [AbilityUI] - Destroy
12:24:14.901 [Lua] [GamePadAbilityUI] - Destroy
12:24:14.901 [Lua] [GamePadEquipmentUI] - Destroy
12:24:14.901 [Lua] [IngameUI] destroy
12:24:14.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
12:24:14.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
12:24:14.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
12:24:14.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
12:24:14.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
12:24:14.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
12:24:14.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
12:24:14.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
12:24:14.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
12:24:14.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
12:24:14.943 [Lua] [Managers] Destroying manager group:
12:24:14.947 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:24:14.993 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:24:14.993 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:24:14.993 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:24:14.993 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0
12:24:14.993 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:24:14.993 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 57, User: 110000101ead6cb "Samoly"
<>
12:24:14.994 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6578766; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B636730
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 000000000BE2E8B0; application_shutdown = nil; unit_spawner = table: 000000000C9E94D0; world = [World]; unit_storage = table: 000000000EA854B0; units = table: 000000000C740B00; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000BE2E8B0
[8] self = table: 0000000010404290; dt = 0.0099604660645127296; t = 3645.4427067053039; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0099604660645127296; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0099604660645127296; t = 3645.4427067053039
[10] dt = 0.0099604660645127296
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C9D0690; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000002A3A500;
[5] world_name = "level_world"; entity_system_bag = table: 000000000C92AAA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB74520; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F42DAC0; statistics_db = table: 0000000004199AD0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 23.842831864766776; input_manager = table: 000000000EF528A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E0AC90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002A3A500; world = [World]; dt = 0.0099604660645127296; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 25.632276787422597; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000005688830; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DE9F7A0;
<>
<>
12:24:14.994 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:24:14.994 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:24:14.994 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0
12:24:14.994 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:24:14.994 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 58, User: 110000101ead6cb "Samoly"
<>
12:24:14.995 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6578766; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B636730
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 000000000BE2E8B0; application_shutdown = nil; unit_spawner = table: 000000000C9E94D0; world = [World]; unit_storage = table: 000000000EA854B0; units = table: 000000000C740B00; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000BE2E8B0
[8] self = table: 0000000010404290; dt = 0.0099604660645127296; t = 3645.4427067053039; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0099604660645127296; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0099604660645127296; t = 3645.4427067053039
[10] dt = 0.0099604660645127296
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C9D0690; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000002A3A500;
[5] world_name = "level_world"; entity_system_bag = table: 000000000C92AAA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB74520; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F42DAC0; statistics_db = table: 0000000004199AD0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 23.842831864766776; input_manager = table: 000000000EF528A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E0AC90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002A3A500; world = [World]; dt = 0.0099604660645127296; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 25.632276787422597; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000005688830; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DE9F7A0;
<>
<>
12:24:14.995 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:24:14.995 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:24:14.995 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0
12:24:14.995 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:24:14.995 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 59, User: 110000101ead6cb "Samoly"
<>
12:24:14.995 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6578766; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B636730
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 000000000BE2E8B0; application_shutdown = nil; unit_spawner = table: 000000000C9E94D0; world = [World]; unit_storage = table: 000000000EA854B0; units = table: 000000000C740B00; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000BE2E8B0
[8] self = table: 0000000010404290; dt = 0.0099604660645127296; t = 3645.4427067053039; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0099604660645127296; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0099604660645127296; t = 3645.4427067053039
[10] dt = 0.0099604660645127296
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C9D0690; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000002A3A500;
[5] world_name = "level_world"; entity_system_bag = table: 000000000C92AAA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB74520; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F42DAC0; statistics_db = table: 0000000004199AD0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 23.842831864766776; input_manager = table: 000000000EF528A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E0AC90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002A3A500; world = [World]; dt = 0.0099604660645127296; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 25.632276787422597; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000005688830; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DE9F7A0;
<>
<>
12:24:14.995 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:24:14.995 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:24:14.995 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0
12:24:14.995 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:24:14.995 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 60, User: 110000101ead6cb "Samoly"
<>
12:24:14.996 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6578766; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B636730
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 000000000BE2E8B0; application_shutdown = nil; unit_spawner = table: 000000000C9E94D0; world = [World]; unit_storage = table: 000000000EA854B0; units = table: 000000000C740B00; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000BE2E8B0
[8] self = table: 0000000010404290; dt = 0.0099604660645127296; t = 3645.4427067053039; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0099604660645127296; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0099604660645127296; t = 3645.4427067053039
[10] dt = 0.0099604660645127296
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C9D0690; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000002A3A500;
[5] world_name = "level_world"; entity_system_bag = table: 000000000C92AAA0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000AB74520; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F42DAC0; statistics_db = table: 0000000004199AD0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 23.842831864766776; input_manager = table: 000000000EF528A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002E0AC90; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002A3A500; world = [World]; dt = 0.0099604660645127296; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 25.632276787422597; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 0000000005688830; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BE2E8B0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DE9F7A0;
<>
<>
12:24:14.996 [Lua] [Matchmaking] unregister rpcs
12:24:14.996 [Lua] ############### UNLOADING PACKAGES ###############
12:24:14.996 [Lua] [Managers] Calling function on all managers:
12:24:14.996 [Lua] [Managers] Destroying manager group:
12:24:14.996 [Lua] [Gamestate] Enter state StateLoading
12:24:14.998 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:24:14.998 [Lua] [Matchmaking] register rpcs
12:24:14.998 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
12:24:14.998 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:24:14.998 [Lua] registering RPCs
12:24:14.998 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:24:14.998 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:24:14.998 [Lua] Set lobby begin:
12:24:14.998 [Lua] Lobby data twitch_enabled = false
12:24:14.998 [Lua] Lobby data power_level = 0
12:24:14.998 [Lua] Lobby data unique_server_name = Samoly
12:24:14.998 [Lua] Lobby data difficulty_tweak = 0
12:24:14.998 [Lua] Lobby data host = 110000101ead6cb
12:24:14.998 [Lua] Lobby data game_mode = 9
12:24:14.998 [Lua] Lobby data is_private = false
12:24:14.998 [Lua] Lobby data match_started = true
12:24:14.998 [Lua] Lobby data mechanism = adventure
12:24:14.998 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:24:14.998 [Lua] Lobby data player_slot_1 = 0:0
12:24:14.998 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:14.998 [Lua] Lobby data difficulty = cataclysm_3
12:24:14.998 [Lua] Lobby data quick_game = false
12:24:14.998 [Lua] Lobby data weave_index = 155
12:24:14.999 [Lua] Lobby data matchmaking = false
12:24:14.999 [Lua] Lobby data weave_name = weave_155
12:24:14.999 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:14.999 [Lua] Lobby data num_players = 4
12:24:14.999 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:14.999 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:14.999 [Lua] Lobby data country_code = FI
12:24:14.999 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:14.999 [Lua] Lobby data eac_authorized = true
12:24:14.999 [Lua] Set lobby end.
12:24:14.999 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:24:15.001 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized
12:24:15.001 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:24:15.001 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0
12:24:15.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
12:24:15.006 [Umbra] Unload tome
12:24:15.006 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
12:24:15.076 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:24:15.076 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:24:15.076 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:24:15.076 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life"
12:24:15.076 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil"
12:24:15.076 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read,
12:24:15.076 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life
12:24:15.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life
12:24:15.124 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life
12:24:15.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon
12:24:17.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon
12:24:17.855 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon
12:24:17.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
12:24:18.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
12:24:18.398 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
12:24:18.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life
12:24:18.980 [Umbra] Loading umbra tome '#ID[190538ac1658e210]'
12:24:21.198 [Lua] ### Sending rpc_level_loaded
12:24:21.198 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43
12:24:21.198 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:24:21.198 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:24:21.198 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:24:21.215 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:24:21.215 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:24:21.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life
12:24:21.520 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life
12:24:21.537 [Lua] [LevelTransitionHandler] Level load completed!
12:24:21.537 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 6578766 - use_random_directors: false - overriden_conflict: weave_beastmen_light
12:24:21.551 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:24:21.551 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_corruptor_sorcerer=true,
skaven_clan_rat=true,
beastmen_ungor_archer=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_gutter_runner=true,
chaos_vortex_sorcerer=true,
}
12:24:21.551 [Lua] load_startup_enemy_packages: --------------
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] chaos_spawn
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] chaos_troll
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] skaven_rat_ogre
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] skaven_stormfiend
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] beastmen_minotaur
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] chaos_plague_sorcerer
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] chaos_corruptor_sorcerer
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] skaven_gutter_runner
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] skaven_pack_master
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] skaven_poison_wind_globadier
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] skaven_ratling_gunner
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] skaven_warpfire_thrower
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] chaos_vortex_sorcerer
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] beastmen_standard_bearer
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] chaos_vortex
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] critter_rat
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] critter_pig
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] beastmen_gor
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] skaven_slave
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] skaven_clan_rat
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] beastmen_ungor_archer
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] beastmen_ungor
12:24:21.551 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
12:24:21.551 [Lua] beastmen_bestigor
12:24:21.555 [Lua] ### Sending rpc_level_loaded
12:24:21.555 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43
12:24:21.555 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:24:21.570 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:24:21.570 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:24:21.588 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:24:21.588 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:24:21.588 [Lua] ### Sending rpc_level_loaded
12:24:21.588 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43
12:24:21.672 [Lua] ### Sending rpc_level_loaded
12:24:21.672 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43
12:24:21.672 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:24:21.672 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:24:21.672 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:24:21.689 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:24:21.689 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:24:21.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:24:21.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:24:21.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:24:22.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:24:22.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:24:22.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:24:22.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:24:22.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:24:22.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:24:22.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:24:22.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:24:22.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:24:23.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:24:23.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:24:23.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:24:23.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:24:23.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:24:23.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:24:23.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:24:23.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:24:23.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:24:23.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:24:23.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:24:23.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:24:24.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:24:24.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:24:24.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:24:24.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:24:24.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:24:24.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:24:24.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:24:24.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:24:24.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:24:25.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:24:25.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:24:25.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:24:25.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:24:25.270 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:24:25.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:24:25.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:24:25.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:24:26.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:24:26.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:24:26.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:24:26.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:24:26.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:24:26.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:24:26.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:24:26.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:24:26.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:24:26.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
12:24:27.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
12:24:27.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
12:24:27.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:24:27.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:24:27.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:24:27.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:24:27.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:55 my_peer_id:110000101ead6cb
12:24:27.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:55 my_peer_id:110000101ead6cb
12:24:27.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:55 my_peer_id:110000101ead6cb
12:24:27.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:55 my_peer_id:110000101ead6cb
12:24:27.523 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:55 my_peer_id:110000101ead6cb
12:24:27.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:24:27.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:24:27.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
12:24:27.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
12:24:27.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:24:27.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:24:27.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
12:24:28.465 [Lua] ### Sending rpc_level_loaded
12:24:28.465 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43
12:24:28.465 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:24:28.466 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:24:28.466 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:24:28.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
12:24:28.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
12:24:28.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
12:24:29.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
12:24:29.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
12:24:29.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
12:24:29.832 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:56 my_peer_id:110000101ead6cb
12:24:29.832 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:56 my_peer_id:110000101ead6cb
12:24:29.832 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:56 my_peer_id:110000101ead6cb
12:24:29.832 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:56 my_peer_id:110000101ead6cb
12:24:29.833 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:56 my_peer_id:110000101ead6cb
12:24:29.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:24:29.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:24:29.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:24:29.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
12:24:29.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:24:29.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
12:24:30.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
12:24:30.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
12:24:30.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:24:30.088 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave
12:24:30.088 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:24:30.088 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:24:30.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:57 my_peer_id:110000101ead6cb
12:24:30.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:57 my_peer_id:110000101ead6cb
12:24:30.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:57 my_peer_id:110000101ead6cb
12:24:30.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:57 my_peer_id:110000101ead6cb
12:24:30.119 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:57 my_peer_id:110000101ead6cb
12:24:30.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:24:30.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:24:30.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:24:30.119 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
12:24:30.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:24:30.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
12:24:30.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
12:24:30.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
12:24:30.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient
12:24:30.170 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
12:24:30.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:24:30.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:24:30.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:24:30.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:24:30.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:24:30.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:24:30.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:24:30.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:24:30.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:24:30.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:24:30.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:24:30.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:24:31.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:24:31.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:24:31.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:24:31.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:24:31.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:24:31.472 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
12:24:31.555 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:24:31.555 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:24:31.557 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 57
12:24:31.557 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:24:31.557 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world
12:24:31.557 [Umbra] Init version: 3.4.15 :: 16 threads
12:24:31.669 [Lua] Async level spawning done
12:24:31.669 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:24:32.656 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:24:32.656 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:24:32.656 [Lua] [Matchmaking] unregister rpcs
12:24:32.656 [Lua] Set lobby begin:
12:24:32.656 [Lua] Lobby data twitch_enabled = false
12:24:32.656 [Lua] Lobby data power_level = 0
12:24:32.656 [Lua] Lobby data unique_server_name = Samoly
12:24:32.656 [Lua] Lobby data difficulty_tweak = 0
12:24:32.656 [Lua] Lobby data host = 110000101ead6cb
12:24:32.656 [Lua] Lobby data game_mode = 9
12:24:32.656 [Lua] Lobby data is_private = false
12:24:32.656 [Lua] Lobby data match_started = true
12:24:32.656 [Lua] Lobby data mechanism = adventure
12:24:32.656 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:24:32.656 [Lua] Lobby data player_slot_1 = 0:0
12:24:32.656 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:32.656 [Lua] Lobby data difficulty = cataclysm_3
12:24:32.656 [Lua] Lobby data quick_game = false
12:24:32.656 [Lua] Lobby data weave_index = 155
12:24:32.656 [Lua] Lobby data matchmaking = false
12:24:32.656 [Lua] Lobby data weave_name = weave_155
12:24:32.657 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:32.657 [Lua] Lobby data num_players = 4
12:24:32.657 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:32.657 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:32.657 [Lua] Lobby data country_code = FI
12:24:32.657 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:32.657 [Lua] Lobby data eac_authorized = true
12:24:32.657 [Lua] Set lobby end.
12:24:32.657 [Lua] [Managers] Destroying manager group:
12:24:32.658 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens
12:24:32.658 [Lua] [Gamestate] Enter StateIngame HOST
12:24:32.658 [Lua] [Managers] Calling function on all managers:
12:24:32.658 [Lua] <>level = dlc_scorpion_canyon_life<>
12:24:32.658 [Lua] Set lobby begin:
12:24:32.658 [Lua] Lobby data twitch_enabled = false
12:24:32.658 [Lua] Lobby data power_level = 0
12:24:32.658 [Lua] Lobby data unique_server_name = Samoly
12:24:32.658 [Lua] Lobby data difficulty_tweak = 0
12:24:32.658 [Lua] Lobby data host = 110000101ead6cb
12:24:32.658 [Lua] Lobby data game_mode = 9
12:24:32.658 [Lua] Lobby data is_private = false
12:24:32.658 [Lua] Lobby data match_started = true
12:24:32.658 [Lua] Lobby data mechanism = adventure
12:24:32.658 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:24:32.658 [Lua] Lobby data player_slot_1 = 0:0
12:24:32.659 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:32.659 [Lua] Lobby data difficulty = cataclysm_3
12:24:32.659 [Lua] Lobby data quick_game = false
12:24:32.659 [Lua] Lobby data weave_index = 155
12:24:32.659 [Lua] Lobby data matchmaking = false
12:24:32.659 [Lua] Lobby data weave_name = weave_155
12:24:32.659 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:32.659 [Lua] Lobby data num_players = 4
12:24:32.659 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:32.659 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:32.659 [Lua] Lobby data country_code = FI
12:24:32.659 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:32.659 [Lua] Lobby data eac_authorized = true
12:24:32.659 [Lua] Set lobby end.
12:24:32.659 [Lua] [StateIngame] Server ingame
12:24:32.663 [Lua] Set lobby begin:
12:24:32.663 [Lua] Lobby data twitch_enabled = false
12:24:32.663 [Lua] Lobby data power_level = 0
12:24:32.663 [Lua] Lobby data unique_server_name = Samoly
12:24:32.663 [Lua] Lobby data difficulty_tweak = 0
12:24:32.663 [Lua] Lobby data host = 110000101ead6cb
12:24:32.664 [Lua] Lobby data game_mode = 9
12:24:32.664 [Lua] Lobby data is_private = false
12:24:32.664 [Lua] Lobby data match_started = true
12:24:32.664 [Lua] Lobby data mechanism = adventure
12:24:32.664 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:24:32.664 [Lua] Lobby data player_slot_1 = 0:0
12:24:32.664 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:32.664 [Lua] Lobby data difficulty = cataclysm_3
12:24:32.664 [Lua] Lobby data quick_game = false
12:24:32.664 [Lua] Lobby data weave_index = 155
12:24:32.664 [Lua] Lobby data matchmaking = false
12:24:32.664 [Lua] Lobby data weave_name = weave_155
12:24:32.664 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:32.664 [Lua] Lobby data num_players = 4
12:24:32.664 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:32.664 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:32.664 [Lua] Lobby data country_code = FI
12:24:32.664 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:32.664 [Lua] Lobby data eac_authorized = true
12:24:32.664 [Lua] Set lobby end.
12:24:32.664 [Lua] [Matchmaking] register rpcs
12:24:32.664 [Lua] GameNetworkManager:init... creating game session
12:24:32.664 [Lua] Host GameSession.make_game_session_host with session:
12:24:32.665 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:24:32.665 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:24:32.665 [Lua] [GameNetworkManager] self.is_server = true
12:24:32.665 [Network] Setting artificial MTU limit to 576
12:24:32.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 70
12:24:32.665 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
12:24:32.665 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
12:24:32.676 [Lua] Switching ConflictSettings: to: weave_beastmen_light
12:24:32.676 [Lua] pacing=disabled
12:24:32.676 [Lua] roaming=nil
12:24:32.676 [Lua] specials=disabled
12:24:32.676 [Lua] debug_color=maroon
12:24:32.676 [Lua] pack_spawning=beastmen_light
12:24:32.676 [Lua] contained_breeds=nil
12:24:32.676 [Lua] disabled=false
12:24:32.676 [Lua] boss=disabled
12:24:32.676 [Lua] horde=disabled
12:24:32.676 [Lua] name=weave_beastmen_light
12:24:32.676 [Lua] intensity=disabled
12:24:32.676 [Lua] ---
12:24:32.676 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:24:32.678 warning: [GwNav] NavData resource not loaded
12:24:32.678 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world
12:24:32.678 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world
12:24:32.680 [Lua] [AIInterestPointSystem] Level Seed: 789654
12:24:32.680 [Lua]
12:24:32.680 [Lua] [entity_system_bag] = table
12:24:32.680 [Lua] [entity_system_bag] = metatable
12:24:32.680 [Lua] [startup_data] = table
12:24:32.680 [Lua] [entity_manager] = table
12:24:32.680 [Lua] [entity_manager] = metatable
12:24:32.680 [Lua] [unit_spawner] = table
12:24:32.680 [Lua] [unit_spawner] = metatable
12:24:32.680 [Lua] [unit_storage] = table
12:24:32.680 [Lua] [unit_storage] = metatable
12:24:32.680 [Lua] [dice_keeper] = table
12:24:32.680 [Lua] [dice_keeper] = metatable
12:24:32.680 [Lua] [is_server] = true (boolean)
12:24:32.680 [Lua] [world] = [World]
12:24:32.680 [Lua] [system_api] = table
12:24:32.680 [Lua] [entity_system] = table
12:24:32.680 [Lua] [entity_system] = metatable
12:24:32.680 [Lua] [network_lobby] = table
12:24:32.680 [Lua] [network_lobby] = metatable
12:24:32.680 [Lua] [profile_synchronizer] = table
12:24:32.680 [Lua] [profile_synchronizer] = metatable
12:24:32.680 [Lua] [level_transition_handler] = table
12:24:32.680 [Lua] [level_transition_handler] = metatable
12:24:32.680 [Lua] [num_local_human_players] = 1 (number)
12:24:32.680 [Lua] [statistics_db] = table
12:24:32.680 [Lua] [statistics_db] = metatable
12:24:32.680 [Lua] [network_server] = table
12:24:32.680 [Lua] [network_server] = metatable
12:24:32.680 [Lua] [input_manager] = table
12:24:32.680 [Lua] [input_manager] = metatable
12:24:32.680 [Lua] [network_clock] = table
12:24:32.680 [Lua] [network_clock] = metatable
12:24:32.680 [Lua] [network_transmit] = table
12:24:32.680 [Lua] [network_transmit] = metatable
12:24:32.680 [Lua] [free_flight_manager] = table
12:24:32.680 [Lua] [free_flight_manager] = metatable
12:24:32.681 [Lua] [network_manager] = table
12:24:32.681 [Lua] [network_manager] = metatable
12:24:32.681 [Lua] [network_event_delegate] = table
12:24:32.681 [Lua] [network_event_delegate] = metatable
12:24:32.681 [Lua]
12:24:32.681 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:24:32.681 [Lua] ignoring extension VersusInteractObjectiveExtension
12:24:32.681 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:24:32.681 [Lua] ignoring extension VersusSocketObjectiveExtension
12:24:32.681 [Lua] ignoring extension VersusTargetObjectiveExtension
12:24:32.681 [Lua] ignoring extension VersusMissionObjectiveExtension
12:24:32.681 [Lua] ignoring extension KeepDecorationPaintingExtension
12:24:32.682 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:24:32.695 [Lua] [AchievementManager] Achievements using the steam platform
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913)
12:24:32.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951)
12:24:32.737 [Lua] [StateIngame] Level seed: 789654
12:24:32.749 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:24:32.751 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
12:24:32.751 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
12:24:32.751 [Lua] [IngameUI] init
12:24:32.764 [SteamVoipClient] select_out(110000101982738, off)
12:24:32.764 [SteamVoipClient] select_out(110000101ead6cb, off)
12:24:32.764 [SteamVoipClient] select_out(110000103faf286, off)
12:24:32.764 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:24:32.770 [Lua] cb_razer_chroma_setup
12:24:32.810 [Lua] completed
12:24:32.811 [Lua] completed
12:24:32.812 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:24:32.812 [Lua] Set lobby begin:
12:24:32.812 [Lua] Lobby data twitch_enabled = false
12:24:32.812 [Lua] Lobby data power_level = 1100
12:24:32.812 [Lua] Lobby data unique_server_name = Samoly
12:24:32.812 [Lua] Lobby data difficulty_tweak = 0
12:24:32.813 [Lua] Lobby data host = 110000101ead6cb
12:24:32.813 [Lua] Lobby data game_mode = 9
12:24:32.813 [Lua] Lobby data is_private = false
12:24:32.813 [Lua] Lobby data match_started = true
12:24:32.813 [Lua] Lobby data mechanism = adventure
12:24:32.813 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:24:32.813 [Lua] Lobby data player_slot_1 = 0:0
12:24:32.813 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:32.813 [Lua] Lobby data difficulty = cataclysm_3
12:24:32.813 [Lua] Lobby data quick_game = false
12:24:32.813 [Lua] Lobby data weave_index = 155
12:24:32.813 [Lua] Lobby data matchmaking = false
12:24:32.813 [Lua] Lobby data weave_name = weave_155
12:24:32.813 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:32.813 [Lua] Lobby data num_players = 4
12:24:32.813 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:32.813 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:32.813 [Lua] Lobby data country_code = FI
12:24:32.813 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:32.813 [Lua] Lobby data eac_authorized = true
12:24:32.813 [Lua] Set lobby end.
12:24:32.814 [Lua] CurrentConflictSettings weave_beastmen_light
12:24:32.814 [Lua] [ConflictDirector] conflict_director is ai_ready
12:24:32.815 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:24:32.815 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:24:32.817 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:24:32.817 [Lua] Forming navigation groups in one frame
12:24:32.817 [Lua] Forming navigation groups
12:24:32.880 [Lua] NavigationGroupManager -> calulation time A: 0.063000000000101863
12:24:32.910 [Lua] NavigationGroupManager -> calulation time B: 0.029999999999745341
12:24:32.910 [Lua] number of nav groups: 144
12:24:32.912 [Lua] number of refined nav groups : 108
12:24:32.925 [Lua] NavigationGroupManager -> calulation time C: 0.016000000000076398
12:24:32.925 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865
12:24:32.929 [Lua] Warning: missing nodes! in zones
12:24:32.930 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541
12:24:32.934 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:24:32.935 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:24:32.936 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:24:32.937 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
12:24:32.937 [Lua] [Managers] Calling function on all managers:
12:24:32.937 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:24:32.937 [Save] Loading `ut_tweaks_presets`
12:24:32.938 [Save] Load done
12:24:32.945 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 70
12:24:33.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 70
12:24:41.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:58 my_peer_id:110000101ead6cb
12:24:41.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:58 my_peer_id:110000101ead6cb
12:24:41.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:58 my_peer_id:110000101ead6cb
12:24:41.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:58 my_peer_id:110000101ead6cb
12:24:41.888 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:58 my_peer_id:110000101ead6cb
12:24:41.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:24:41.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:24:41.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:24:41.888 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:24:41.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:24:41.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:24:41.905 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
12:24:42.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p
12:24:42.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p
12:24:42.092 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:24:42.124 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:24:42.124 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:24:42.129 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 58
12:24:43.707 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:24:43.707 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:24:43.707 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:24:43.707 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:24:43.707 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:24:43.707 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:24:43.707 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:24:43.707 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:24:43.714 [Lua] Set lobby begin:
12:24:43.714 [Lua] Lobby data twitch_enabled = false
12:24:43.714 [Lua] Lobby data power_level = 1100
12:24:43.714 [Lua] Lobby data unique_server_name = Samoly
12:24:43.714 [Lua] Lobby data difficulty_tweak = 0
12:24:43.714 [Lua] Lobby data host = 110000101ead6cb
12:24:43.714 [Lua] Lobby data game_mode = 9
12:24:43.714 [Lua] Lobby data is_private = false
12:24:43.715 [Lua] Lobby data match_started = true
12:24:43.715 [Lua] Lobby data mechanism = adventure
12:24:43.715 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:24:43.715 [Lua] Lobby data player_slot_1 = 0:0
12:24:43.715 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:43.715 [Lua] Lobby data difficulty = cataclysm_3
12:24:43.715 [Lua] Lobby data quick_game = false
12:24:43.715 [Lua] Lobby data weave_index = 155
12:24:43.715 [Lua] Lobby data matchmaking = false
12:24:43.715 [Lua] Lobby data weave_name = weave_155
12:24:43.715 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:43.715 [Lua] Lobby data num_players = 4
12:24:43.715 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:43.715 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:43.715 [Lua] Lobby data country_code = FI
12:24:43.716 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:43.716 [Lua] Lobby data eac_authorized = true
12:24:43.716 [Lua] Set lobby end.
12:24:43.716 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:24:43.716 [Lua] Breedfreezer (server) starting a hot join sync
12:24:43.716 [Lua] packing 0 units of breed skaven_clan_rat
12:24:43.716 [Lua] packing 0 units of breed skaven_slave
12:24:43.716 [Lua] packing 0 units of breed beastmen_ungor_archer
12:24:43.716 [Lua] packing 0 units of breed beastmen_bestigor
12:24:43.716 [Lua] packing 0 units of breed beastmen_ungor
12:24:43.716 [Lua] packing 0 units of breed beastmen_gor
12:24:43.716 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:24:43.716 [Lua]
12:24:43.716 [Lua] [1] = 1 (number)
12:24:43.716 [Lua] [2] = 0 (number)
12:24:43.716 [Lua] [3] = 1 (number)
12:24:43.716 [Lua] [4] = 0 (number)
12:24:43.716 [Lua] [5] = 1 (number)
12:24:43.716 [Lua] [6] = 0 (number)
12:24:43.716 [Lua] [7] = 1 (number)
12:24:43.716 [Lua] [8] = 0 (number)
12:24:43.716 [Lua] [9] = 1 (number)
12:24:43.716 [Lua] [10] = 0 (number)
12:24:43.716 [Lua] [11] = 1 (number)
12:24:43.716 [Lua] [12] = 0 (number)
12:24:43.716 [Lua]
12:24:43.716 [Lua]
12:24:43.716 [Lua]
12:24:43.718 [Lua] Set lobby begin:
12:24:43.718 [Lua] Lobby data twitch_enabled = false
12:24:43.718 [Lua] Lobby data power_level = 1100
12:24:43.718 [Lua] Lobby data unique_server_name = Samoly
12:24:43.718 [Lua] Lobby data difficulty_tweak = 0
12:24:43.718 [Lua] Lobby data host = 110000101ead6cb
12:24:43.718 [Lua] Lobby data game_mode = 9
12:24:43.718 [Lua] Lobby data is_private = false
12:24:43.718 [Lua] Lobby data match_started = true
12:24:43.718 [Lua] Lobby data mechanism = adventure
12:24:43.718 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:24:43.718 [Lua] Lobby data player_slot_1 = 0:0
12:24:43.719 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:43.719 [Lua] Lobby data difficulty = cataclysm_3
12:24:43.719 [Lua] Lobby data quick_game = false
12:24:43.719 [Lua] Lobby data weave_index = 155
12:24:43.719 [Lua] Lobby data matchmaking = false
12:24:43.719 [Lua] Lobby data weave_name = weave_155
12:24:43.719 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:43.719 [Lua] Lobby data num_players = 4
12:24:43.719 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:43.719 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:43.719 [Lua] Lobby data country_code = FI
12:24:43.719 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:43.719 [Lua] Lobby data eac_authorized = true
12:24:43.719 [Lua] Set lobby end.
12:24:43.719 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:24:43.719 [Lua] Breedfreezer (server) starting a hot join sync
12:24:43.719 [Lua] packing 0 units of breed skaven_clan_rat
12:24:43.719 [Lua] packing 0 units of breed skaven_slave
12:24:43.719 [Lua] packing 0 units of breed beastmen_ungor_archer
12:24:43.719 [Lua] packing 0 units of breed beastmen_bestigor
12:24:43.719 [Lua] packing 0 units of breed beastmen_ungor
12:24:43.719 [Lua] packing 0 units of breed beastmen_gor
12:24:43.719 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:24:43.719 [Lua]
12:24:43.719 [Lua] [1] = 1 (number)
12:24:43.719 [Lua] [2] = 0 (number)
12:24:43.719 [Lua] [3] = 1 (number)
12:24:43.719 [Lua] [4] = 0 (number)
12:24:43.719 [Lua] [5] = 1 (number)
12:24:43.719 [Lua] [6] = 0 (number)
12:24:43.719 [Lua] [7] = 1 (number)
12:24:43.719 [Lua] [8] = 0 (number)
12:24:43.719 [Lua] [9] = 1 (number)
12:24:43.719 [Lua] [10] = 0 (number)
12:24:43.719 [Lua] [11] = 1 (number)
12:24:43.719 [Lua] [12] = 0 (number)
12:24:43.719 [Lua]
12:24:43.719 [Lua]
12:24:43.719 [Lua]
12:24:43.720 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
12:24:43.720 [Lua] RemotePlayer:create_game_object( ) 22
12:24:43.741 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:24:43.741 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:24:43.741 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:24:43.741 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:24:43.741 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
12:24:43.741 [Lua] RemotePlayer:create_game_object( ) 23
12:24:43.759 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:24:43.759 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:24:43.759 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:24:43.759 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:24:43.896 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:24:43.896 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:24:43.947 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:24:43.947 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:24:44.987 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:24:44.987 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:24:44.999 [Lua] Set lobby begin:
12:24:44.999 [Lua] Lobby data twitch_enabled = false
12:24:44.999 [Lua] Lobby data power_level = 1100
12:24:44.999 [Lua] Lobby data unique_server_name = Samoly
12:24:44.999 [Lua] Lobby data difficulty_tweak = 0
12:24:44.999 [Lua] Lobby data host = 110000101ead6cb
12:24:44.999 [Lua] Lobby data game_mode = 9
12:24:44.999 [Lua] Lobby data is_private = false
12:24:44.999 [Lua] Lobby data match_started = true
12:24:44.999 [Lua] Lobby data mechanism = adventure
12:24:44.999 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:24:44.999 [Lua] Lobby data player_slot_1 = 0:0
12:24:44.999 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:44.999 [Lua] Lobby data difficulty = cataclysm_3
12:24:44.999 [Lua] Lobby data quick_game = false
12:24:44.999 [Lua] Lobby data weave_index = 155
12:24:44.999 [Lua] Lobby data matchmaking = false
12:24:44.999 [Lua] Lobby data weave_name = weave_155
12:24:44.999 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:45.000 [Lua] Lobby data num_players = 4
12:24:45.000 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:45.000 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:45.000 [Lua] Lobby data country_code = FI
12:24:45.000 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:45.000 [Lua] Lobby data eac_authorized = true
12:24:45.000 [Lua] Set lobby end.
12:24:45.000 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:24:45.000 [Lua] Breedfreezer (server) starting a hot join sync
12:24:45.000 [Lua] packing 0 units of breed skaven_clan_rat
12:24:45.000 [Lua] packing 0 units of breed skaven_slave
12:24:45.000 [Lua] packing 0 units of breed beastmen_ungor_archer
12:24:45.000 [Lua] packing 0 units of breed beastmen_bestigor
12:24:45.000 [Lua] packing 0 units of breed beastmen_ungor
12:24:45.000 [Lua] packing 0 units of breed beastmen_gor
12:24:45.000 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:24:45.000 [Lua]
12:24:45.000 [Lua] [1] = 1 (number)
12:24:45.000 [Lua] [2] = 0 (number)
12:24:45.000 [Lua] [3] = 1 (number)
12:24:45.000 [Lua] [4] = 0 (number)
12:24:45.000 [Lua] [5] = 1 (number)
12:24:45.000 [Lua] [6] = 0 (number)
12:24:45.000 [Lua] [7] = 1 (number)
12:24:45.000 [Lua] [8] = 0 (number)
12:24:45.000 [Lua] [9] = 1 (number)
12:24:45.000 [Lua] [10] = 0 (number)
12:24:45.000 [Lua] [11] = 1 (number)
12:24:45.000 [Lua] [12] = 0 (number)
12:24:45.000 [Lua]
12:24:45.000 [Lua]
12:24:45.000 [Lua]
12:24:45.000 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24
12:24:45.000 [Lua] RemotePlayer:create_game_object( ) 24
12:24:45.016 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:24:45.016 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:24:45.016 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:24:45.016 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:24:45.016 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:24:45.016 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:24:45.016 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:24:45.016 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:24:45.016 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:24:45.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
12:24:45.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
12:24:45.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
12:24:45.021 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:24:45.021 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:24:45.021 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
12:24:45.023 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:24:45.023 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:24:45.030 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:24:45.037 [Lua] Spline already found!
12:24:45.110 [Lua] Init group template: spline_patrol
12:24:45.166 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:24:45.166 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:24:45.167 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:24:45.168 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:24:45.168 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:24:45.169 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:24:45.169 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:24:45.169 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:24:45.169 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:24:45.182 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:24:45.183 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
12:24:45.184 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:24:45.184 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
12:24:45.184 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
12:24:45.184 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:24:45.184 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:24:45.185 [Lua] StateInGameRunning:_game_actually_starts()
12:24:45.185 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
12:24:45.185 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47
12:24:45.186 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48
12:24:45.186 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49
12:24:45.186 [Lua] #################################################################################################################
12:24:45.186 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:24:45.186 [Lua] #################################################################################################################
12:24:45.186 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 71
12:24:45.193 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 71
12:24:45.252 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:24:45.253 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
12:24:45.254 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:24:45.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 71
12:24:45.422 [Lua] Commit load time data
12:24:47.931 [Lua] Set lobby begin:
12:24:47.931 [Lua] Lobby data twitch_enabled = false
12:24:47.932 [Lua] Lobby data power_level = 275
12:24:47.932 [Lua] Lobby data unique_server_name = Samoly
12:24:47.932 [Lua] Lobby data difficulty_tweak = 0
12:24:47.932 [Lua] Lobby data host = 110000101ead6cb
12:24:47.932 [Lua] Lobby data game_mode = 9
12:24:47.932 [Lua] Lobby data is_private = false
12:24:47.932 [Lua] Lobby data match_started = true
12:24:47.932 [Lua] Lobby data mechanism = adventure
12:24:47.932 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:24:47.932 [Lua] Lobby data player_slot_1 = 0:0
12:24:47.932 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:47.932 [Lua] Lobby data difficulty = cataclysm_3
12:24:47.932 [Lua] Lobby data quick_game = false
12:24:47.932 [Lua] Lobby data weave_index = 155
12:24:47.932 [Lua] Lobby data matchmaking = false
12:24:47.932 [Lua] Lobby data weave_name = weave_155
12:24:47.933 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:47.933 [Lua] Lobby data num_players = 4
12:24:47.933 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:47.933 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:47.933 [Lua] Lobby data country_code = FI
12:24:47.933 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:47.933 [Lua] Lobby data eac_authorized = true
12:24:47.933 [Lua] Set lobby end.
12:24:51.056 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:24:52.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 159, name: `unknown`
12:24:52.323 [Lua] Players are leaving the safe zone
12:24:53.066 [Lua] Set lobby begin:
12:24:53.066 [Lua] Lobby data twitch_enabled = false
12:24:53.066 [Lua] Lobby data power_level = 1100
12:24:53.066 [Lua] Lobby data unique_server_name = Samoly
12:24:53.066 [Lua] Lobby data difficulty_tweak = 0
12:24:53.066 [Lua] Lobby data host = 110000101ead6cb
12:24:53.066 [Lua] Lobby data game_mode = 9
12:24:53.066 [Lua] Lobby data is_private = false
12:24:53.066 [Lua] Lobby data match_started = true
12:24:53.066 [Lua] Lobby data mechanism = adventure
12:24:53.066 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:24:53.067 [Lua] Lobby data player_slot_1 = 0:0
12:24:53.067 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:24:53.067 [Lua] Lobby data difficulty = cataclysm_3
12:24:53.067 [Lua] Lobby data quick_game = false
12:24:53.067 [Lua] Lobby data weave_index = 155
12:24:53.067 [Lua] Lobby data matchmaking = false
12:24:53.067 [Lua] Lobby data weave_name = weave_155
12:24:53.067 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:24:53.067 [Lua] Lobby data num_players = 4
12:24:53.067 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:24:53.067 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:24:53.067 [Lua] Lobby data country_code = FI
12:24:53.067 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:24:53.067 [Lua] Lobby data eac_authorized = true
12:24:53.067 [Lua] Set lobby end.
12:24:57.064 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:25:05.373 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845)
12:25:05.487 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:25:05.794 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:25:05.981 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:25:06.656 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:25:12.825 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:25:12.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown`
12:25:13.776 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:25:13.970 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:25:13.978 [Lua] Spline already found!
12:25:14.002 [Lua] Init group template: spline_patrol
12:25:14.152 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:25:15.581 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:25:15.589 [Lua] Spline already found!
12:25:15.611 [Lua] Init group template: spline_patrol
12:25:17.048 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:25:17.057 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845)
12:25:17.060 [Lua] setting up ambush-horde
12:25:17.060 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:25:17.060 [Lua] -> spawning: 12
12:25:17.060 [Lua] horde crated with id 4 of type ambush
12:25:17.060 [Lua] ambush horde has started
12:25:17.066 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:25:17.082 [Lua] setting up ambush-horde
12:25:17.082 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:25:17.082 [Lua] -> spawning: 12
12:25:17.082 [Lua] horde crated with id 5 of type ambush
12:25:17.082 [Lua] ambush horde has started
12:25:18.770 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:25:19.489 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:25:20.697 [Lua] Init group template: horde
12:25:21.113 [Lua] Init group template: horde
12:25:24.456 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:25:25.796 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:25:26.020 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:26.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown`
12:25:27.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 20, name: `unknown`
12:25:28.619 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:29.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 6, name: `unknown`
12:25:31.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 192, name: `unknown`
12:25:31.381 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:32.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 130, name: `unknown`
12:25:32.576 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:32.603 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:25:32.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 206, name: `unknown`
12:25:33.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown`
12:25:33.061 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:33.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 189, name: `unknown`
12:25:33.649 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:25:34.457 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:35.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 130, name: `unknown`
12:25:36.116 [Lua] event horde ends!
12:25:36.126 [Lua] event horde ends!
12:25:38.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 71, name: `unknown`
12:25:41.297 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:25:41.466 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 67 82
12:25:41.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 158, name: `unknown`
12:25:42.039 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:42.092 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:42.092 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:42.129 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:42.172 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:42.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 133, name: `unknown`
12:25:42.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 99, name: `unknown`
12:25:42.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown`
12:25:42.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 159, name: `unknown`
12:25:42.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown`
12:25:44.533 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:25:45.187 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:25:45.478 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:25:45.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 43, name: `unknown`
12:25:45.743 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:25:45.743 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:45.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown`
12:25:45.839 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:45.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 189, name: `unknown`
12:25:45.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 25, name: `unknown`
12:25:46.152 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:46.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown`
12:25:46.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 114, name: `unknown`
12:25:51.748 [Lua] event horde ends!
12:25:52.785 [Lua] setting up ambush-horde
12:25:52.785 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:25:52.785 [Lua] -> spawning: 12
12:25:52.785 [Lua] horde crated with id 6 of type ambush
12:25:52.785 [Lua] ambush horde has started
12:25:52.899 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 77 77
12:25:52.990 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:53.035 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:53.047 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 63 84
12:25:53.105 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 85 85
12:25:53.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 83, name: `unknown`
12:25:53.241 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 63 84
12:25:53.274 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:53.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown`
12:25:53.382 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:53.441 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:25:53.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown`
12:25:53.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 137, name: `unknown`
12:25:53.804 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:53.804 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:53.804 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:54.073 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:54.073 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:54.220 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:54.325 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:54.547 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:55.380 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:55.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 113, name: `unknown`
12:25:56.498 [Lua] Init group template: horde
12:25:56.525 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:56.556 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:56.556 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:56.556 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:25:56.556 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:56.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown`
12:25:57.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown`
12:25:57.320 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:57.985 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:57.985 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:58.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown`
12:25:58.919 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:25:59.185 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:59.459 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:59.525 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:59.709 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:59.821 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:25:59.955 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:25:59.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 204, name: `unknown`
12:26:00.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown`
12:26:00.213 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:00.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown`
12:26:00.250 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:00.277 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:00.673 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:00.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 145, name: `unknown`
12:26:00.817 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:00.869 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:01.568 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:01.858 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:02.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown`
12:26:02.092 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:02.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown`
12:26:02.369 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:02.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown`
12:26:02.702 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:03.281 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:03.544 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:03.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 6, name: `unknown`
12:26:04.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 10, name: `unknown`
12:26:05.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:26:06.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:26:07.680 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:26:08.263 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:08.553 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:08.724 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:08.796 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:08.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 135, name: `unknown`
12:26:09.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown`
12:26:09.084 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:09.173 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:09.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 212, name: `unknown`
12:26:09.434 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:09.435 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:09.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown`
12:26:09.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown`
12:26:11.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:26:12.971 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:14.625 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:14.663 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:14.663 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:15.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown`
12:26:15.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:26:25.175 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:25.382 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:25.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 153, name: `unknown`
12:26:25.458 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:25.458 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:25.459 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:25.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown`
12:26:25.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 113, name: `unknown`
12:26:25.674 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:25.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown`
12:26:25.923 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:25.923 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:26.600 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:26.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 178, name: `unknown`
12:26:26.653 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:26.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown`
12:26:26.763 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:26.764 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:27.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown`
12:26:27.793 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:27.865 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:28.757 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:28.757 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:28.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 25, name: `unknown`
12:26:28.889 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:28.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown`
12:26:29.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 137, name: `unknown`
12:26:31.688 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:31.688 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:31.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 154, name: `unknown`
12:26:32.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 207, name: `unknown`
12:26:33.595 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:33.855 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:34.110 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:34.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 95, name: `unknown`
12:26:34.451 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:34.451 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:34.451 [Lua] Horde killed: ?
12:26:34.451 [Lua] Horde killed: ?
12:26:34.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 153, name: `unknown`
12:26:34.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 127, name: `unknown`
12:26:36.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:26:36.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:26:37.811 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:38.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown`
12:26:38.782 [Lua] setting up ambush-horde
12:26:38.782 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:26:38.782 [Lua] -> spawning: 12
12:26:38.782 [Lua] horde crated with id 7 of type ambush
12:26:38.782 [Lua] ambush horde has started
12:26:39.442 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:39.557 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:39.557 [Lua] Horde killed: ?
12:26:39.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 173, name: `unknown`
12:26:40.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown`
12:26:42.472 [Lua] Init group template: horde
12:26:49.800 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:51.797 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:52.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 159, name: `unknown`
12:26:52.525 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:52.796 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:53.241 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:53.253 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:53.513 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:53.513 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:53.513 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:53.781 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:54.072 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:54.356 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:55.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 172, name: `unknown`
12:26:55.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:26:56.130 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:26:56.727 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:26:57.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 173, name: `unknown`
12:26:58.216 [Lua] event horde ends!
12:27:00.598 [Lua] state dead despawn
12:27:00.608 [Lua] [GameNetworkManager] destroying game object with go_id=26
12:27:03.820 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:27:04.724 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:05.259 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:05.374 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:05.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown`
12:27:05.521 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:05.587 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:05.587 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:27:05.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 144, name: `unknown`
12:27:05.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 213, name: `unknown`
12:27:06.880 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:27:06.880 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:27:07.043 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:27:07.118 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:07.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown`
12:27:07.227 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:27:07.371 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:27:07.390 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:07.636 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:07.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown`
12:27:07.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 179, name: `unknown`
12:27:08.806 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:09.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown`
12:27:10.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 50, name: `unknown`
12:27:17.094 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:27:17.362 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:17.362 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:17.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 153, name: `unknown`
12:27:17.880 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:17.880 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:17.880 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:17.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 111, name: `unknown`
12:27:17.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 112, name: `unknown`
12:27:18.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 129, name: `unknown`
12:27:18.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 9, name: `unknown`
12:27:18.482 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:27:18.482 [Lua] Horde killed: ?
12:27:18.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown`
12:27:25.985 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4)
12:27:25.987 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.84999999999999998)
12:27:25.987 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.84999999999999998)
12:27:25.987 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=346
12:27:41.510 [Lua] event horde ends!
12:27:57.927 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:27:58.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown`
12:28:00.454 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:28:00.462 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845)
12:28:00.465 [Lua] setting up ambush-horde
12:28:00.465 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:28:00.465 [Lua] -> spawning: 12
12:28:00.465 [Lua] horde crated with id 8 of type ambush
12:28:00.465 [Lua] ambush horde has started
12:28:00.469 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:28:00.479 [Lua] setting up ambush-horde
12:28:00.479 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:28:00.479 [Lua] -> spawning: 12
12:28:00.479 [Lua] horde crated with id 9 of type ambush
12:28:00.479 [Lua] ambush horde has started
12:28:00.976 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:28:01.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 9, name: `unknown`
12:28:04.366 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:28:04.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 156, name: `unknown`
12:28:05.653 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 35 35
12:28:05.707 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 35 40
12:28:05.707 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 36 39
12:28:05.707 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 37 38
12:28:05.767 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 35 43
12:28:05.767 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 36 42
12:28:05.767 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 37 41
12:28:05.767 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 38 40
12:28:05.767 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 39 39
12:28:05.825 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 35 40
12:28:05.825 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 36 39
12:28:05.833 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 37 38
12:28:05.878 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 35 37
12:28:05.886 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 36 36
12:28:05.929 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 35 35
12:28:10.218 [Lua] Init group template: horde
12:28:14.381 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:28:14.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 207, name: `unknown`
12:28:15.357 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:28:15.416 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:28:15.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 186, name: `unknown`
12:28:15.918 [Lua] Init group template: horde
12:28:20.636 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:28:21.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown`
12:28:25.904 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:28:26.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 142, name: `unknown`
12:28:30.870 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:30.961 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:31.062 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:31.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 156, name: `unknown`
12:28:31.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown`
12:28:31.861 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:32.131 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:32.144 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:32.225 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:32.473 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:28:32.640 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:32.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 144, name: `unknown`
12:28:32.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 26, name: `unknown`
12:28:32.860 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:32.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown`
12:28:33.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown`
12:28:33.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 10, name: `unknown`
12:28:33.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown`
12:28:34.127 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:28:34.365 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:34.521 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:34.522 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:34.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown`
12:28:34.772 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:34.772 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:35.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 208, name: `unknown`
12:28:35.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown`
12:28:35.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown`
12:28:35.388 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:28:35.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown`
12:28:35.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown`
12:28:36.292 [Lua] setting up ambush-horde
12:28:36.292 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:28:36.292 [Lua] -> spawning: 12
12:28:36.292 [Lua] horde crated with id 10 of type ambush
12:28:36.292 [Lua] ambush horde has started
12:28:36.303 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 31 31
12:28:36.358 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 31 35
12:28:36.358 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 32 34
12:28:36.358 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 33 33
12:28:36.418 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 32 37
12:28:36.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown`
12:28:36.585 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 36 45
12:28:36.809 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 31 44
12:28:36.809 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 32 43
12:28:37.101 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 35 41
12:28:37.101 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 37 40
12:28:37.893 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 35 39
12:28:37.893 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 38 38
12:28:37.954 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 35 37
12:28:38.014 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 33 36
12:28:38.172 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:28:38.718 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 17 34
12:28:38.763 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:38.763 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:38.763 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:38.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 140, name: `unknown`
12:28:38.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 137, name: `unknown`
12:28:38.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown`
12:28:39.429 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:39.429 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:39.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 140, name: `unknown`
12:28:39.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown`
12:28:39.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown`
12:28:40.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 166, name: `unknown`
12:28:40.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown`
12:28:40.993 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:41.215 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:41.279 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:41.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown`
12:28:41.603 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 17 28
12:28:41.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 204, name: `unknown`
12:28:41.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown`
12:28:41.903 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:41.904 [Lua] Horde killed: ?
12:28:41.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 187, name: `unknown`
12:28:42.075 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:28:42.075 [Lua] Horde killed: ?
12:28:42.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 183, name: `unknown`
12:28:45.579 [Lua] Init group template: horde
12:28:54.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:28:57.256 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:28:57.958 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:28:58.826 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:28:59.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown`
12:28:59.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 159, name: `unknown`
12:29:00.432 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:29:00.488 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:29:01.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 111, name: `unknown`
12:29:01.570 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:02.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown`
12:29:03.087 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:29:04.645 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:29:05.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 134, name: `unknown`
12:29:07.216 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:07.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 47, name: `unknown`
12:29:07.473 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:07.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 153, name: `unknown`
12:29:08.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:29:08.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:29:08.511 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:08.519 [Lua] setting up ambush-horde
12:29:08.519 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:29:08.519 [Lua] -> spawning: 12
12:29:08.519 [Lua] horde crated with id 11 of type ambush
12:29:08.519 [Lua] ambush horde has started
12:29:08.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 179, name: `unknown`
12:29:09.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 179, name: `unknown`
12:29:10.358 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:10.395 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:10.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:29:10.454 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:10.621 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:10.621 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:10.621 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:10.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown`
12:29:10.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown`
12:29:10.907 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:10.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown`
12:29:10.989 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:11.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 190, name: `unknown`
12:29:11.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown`
12:29:11.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown`
12:29:11.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 207, name: `unknown`
12:29:11.697 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:29:11.718 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:12.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown`
12:29:12.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 90, name: `unknown`
12:29:12.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:29:12.744 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:12.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown`
12:29:17.777 [Lua] Init group template: horde
12:29:17.929 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
12:29:17.929 [Lua] [GameNetworkManager] destroying game object with go_id=53
12:29:22.395 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:22.395 [Lua] Horde killed: ?
12:29:22.797 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:29:22.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown`
12:29:23.083 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:29:24.215 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:29:24.546 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:29:25.795 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:26.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown`
12:29:26.454 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:27.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 135, name: `unknown`
12:29:28.365 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:28.374 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:28.374 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:28.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown`
12:29:28.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 89, name: `unknown`
12:29:29.307 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:29.307 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:29.307 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:29.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown`
12:29:29.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown`
12:29:29.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown`
12:29:30.168 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:30.168 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:30.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 135, name: `unknown`
12:29:30.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown`
12:29:31.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown`
12:29:32.566 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:32.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown`
12:29:35.121 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:35.121 [Lua] Horde killed: ?
12:29:36.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 167, name: `unknown`
12:29:43.397 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:29:43.397 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=479
12:29:43.398 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
12:29:53.372 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:29:54.347 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:29:55.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 178, name: `unknown`
12:29:57.918 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:29:57.925 [Lua] Spline already found!
12:29:57.955 [Lua] Init group template: spline_patrol
12:30:03.832 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:30:03.850 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:30:04.805 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:30:05.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown`
12:30:05.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown`
12:30:05.808 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:30:05.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 68, name: `unknown`
12:30:06.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown`
12:30:09.502 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:30:20.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:30:25.031 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:30:25.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown`
12:30:27.827 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:30:28.596 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:30:28.865 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:30:30.106 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:30:36.578 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:30:37.885 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:30:41.794 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:30:43.962 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:30:50.551 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_chaos_short (seed: 2156845)
12:30:53.309 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:30:53.318 [Lua] Spline already found!
12:30:53.342 [Lua] Init group template: spline_patrol
12:30:56.673 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:30:56.674 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:30:56.674 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:30:56.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 174, name: `unknown`
12:30:57.590 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:30:58.230 [Lua] Spawn type: roam Score: 0.014854426619133 Score Multiplier: 0.0029708853238265003
12:30:59.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 174, name: `unknown`
12:30:59.067 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:30:59.067 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:30:59.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_04` for object id: 126, name: `unknown`
12:31:01.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown`
12:31:02.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:31:04.074 [Lua] Spawn type: unknown Score: 0.23767082590612 Score Multiplier: 0.029708853238265002
12:31:04.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:31:06.096 [Lua] Spawn type: unknown Score: 0.23767082590612 Score Multiplier: 0.029708853238265002
12:31:08.201 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:31:12.218 [Lua] Spawn type: unknown Score: 0.23767082590612 Score Multiplier: 0.029708853238265002
12:31:13.382 [Lua] Spawn type: unknown Score: 0.23767082590612 Score Multiplier: 0.029708853238265002
12:31:16.559 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:31:17.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 156, name: `unknown`
12:31:22.082 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 12 20
12:31:26.825 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:31:28.672 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:31:29.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 26, name: `unknown`
12:31:31.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown`
12:31:32.009 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:31:32.142 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:31:32.142 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:31:32.142 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:31:32.143 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:31:32.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 204, name: `unknown`
12:31:32.170 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:31:32.170 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:31:32.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 204, name: `unknown`
12:31:32.954 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:31:39.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 204, name: `unknown`
12:31:40.034 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:31:40.034 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:31:40.034 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:31:40.034 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:31:40.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 204, name: `unknown`
12:31:42.809 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 3 5
12:32:09.901 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:32:11.215 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:32:12.514 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 2156845)
12:32:15.850 [Lua] Spawn type: unknown Score: 0.23767082590612 Score Multiplier: 0.029708853238265002
12:32:17.977 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:32:18.309 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:32:18.316 [Lua] Spline already found!
12:32:18.347 [Lua] Init group template: spline_patrol
12:32:21.565 [Lua] Spawn type: unknown Score: 0.23767082590612 Score Multiplier: 0.029708853238265002
12:32:27.204 [Lua] Spawn type: unknown Score: 0.23767082590612 Score Multiplier: 0.029708853238265002
12:32:30.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:32:33.632 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:32:33.646 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845)
12:32:33.650 [Lua] setting up ambush-horde
12:32:33.650 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:32:33.650 [Lua] -> spawning: 12
12:32:33.650 [Lua] horde crated with id 15 of type ambush
12:32:33.651 [Lua] ambush horde has started
12:32:33.660 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:32:33.678 [Lua] setting up ambush-horde
12:32:33.678 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:32:33.678 [Lua] -> spawning: 12
12:32:33.678 [Lua] horde crated with id 16 of type ambush
12:32:33.678 [Lua] ambush horde has started
12:32:34.489 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:32:34.490 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:32:35.350 [Lua] Destroying unit since outside mesh or world
12:32:35.774 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:32:35.787 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:32:36.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 172, name: `unknown`
12:32:36.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 26, name: `unknown`
12:32:38.785 [Lua] Init group template: horde
12:32:38.851 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:32:39.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown`
12:32:39.810 [Lua] Init group template: horde
12:32:42.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:32:42.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:32:42.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:32:47.437 [Lua] state dead despawn
12:32:47.449 [Lua] [GameNetworkManager] destroying game object with go_id=346
12:32:49.272 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:32:49.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown`
12:32:49.486 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:32:49.496 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:32:49.694 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:32:49.721 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:32:49.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 71, name: `unknown`
12:32:49.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown`
12:32:50.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown`
12:32:50.626 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:32:51.091 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 12 79
12:32:51.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown`
12:32:52.766 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:32:53.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 67, name: `unknown`
12:32:53.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown`
12:32:53.272 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 1 77
12:32:54.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 58, name: `unknown`
12:32:54.906 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:32:54.906 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:32:54.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown`
12:32:55.749 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:32:56.138 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:32:56.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown`
12:32:56.792 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:32:58.108 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
12:32:58.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown`
12:32:58.573 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:32:58.573 [Lua] Spawn type: roam Score: 0.014854426619133 Score Multiplier: 0.0029708853238265003
12:32:59.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown`
12:32:59.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown`
12:33:01.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown`
12:33:02.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 44, name: `unknown`
12:33:09.288 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 72 81
12:33:09.299 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 73 81
12:33:09.299 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 74 80
12:33:09.300 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 75 79
12:33:09.300 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 76 78
12:33:09.300 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 77 77
12:33:09.447 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 72 85
12:33:09.447 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 73 84
12:33:09.459 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 74 83
12:33:09.459 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 75 82
12:33:09.459 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 76 81
12:33:09.459 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 77 80
12:33:09.459 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 78 79
12:33:09.599 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 72 78
12:33:09.600 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 73 77
12:33:09.611 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 74 76
12:33:09.611 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 75 75
12:33:09.687 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 45 74
12:33:09.739 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 72 73
12:33:09.813 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 45 72
12:33:09.943 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 45 71
12:33:12.716 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4)
12:33:12.718 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.80000000000000004)
12:33:12.719 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.80000000000000004)
12:33:12.719 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=693
12:33:28.811 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:33:28.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown`
12:33:30.101 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:33:30.101 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:30.429 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:30.429 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:30.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 161, name: `unknown`
12:33:30.902 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:30.987 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:31.342 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:31.642 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:36.387 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:37.471 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:33:37.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 26, name: `unknown`
12:33:38.053 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:38.329 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:38.474 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:38.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 26, name: `unknown`
12:33:39.617 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:40.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_steampistol_fire` for object id: 135, name: `unknown`
12:33:40.167 [Lua] Spawn type: roam Score: 0.014854426619133 Score Multiplier: 0.0029708853238265003
12:33:40.706 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:40.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 186, name: `unknown`
12:33:40.866 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:41.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:33:41.723 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:33:44.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:33:45.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:33:48.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:33:50.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:33:50.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:33:51.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:33:51.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:33:51.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:33:52.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:33:52.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown`
12:33:56.564 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
12:33:56.564 [Lua] [GameNetworkManager] destroying game object with go_id=44
12:33:57.554 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
12:33:57.555 [Lua] [GameNetworkManager] destroying game object with go_id=479
12:33:58.211 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
12:33:58.211 [Lua] [GameNetworkManager] destroying game object with go_id=43
12:34:00.649 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:34:00.649 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:34:00.649 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:34:00.649 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:34:00.649 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:34:00.649 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:34:00.649 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:34:00.649 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:34:00.649 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:34:00.650 [Save] Saving `save_data`
12:34:00.650 [Lua] gm_event_end_conditions_met false true
12:34:00.651 [Lua] Game lost
12:34:00.658 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:34:00.660 [Save] Save done
12:34:00.660 [Save] Saving `save_data`
12:34:00.661 [Lua] generate_backend_stats 110000101ead6cb:1
12:34:00.673 [Save] Save done
12:34:00.679 [Lua] PlayFabMirrorBase:_commit_internal nil
12:34:00.679 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:34:00.679 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:34:00.680 [Save] Saving `save_data`
12:34:00.685 [Lua] commit result success 29
12:34:00.686 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:34:00.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 72
12:34:00.686 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
12:34:00.691 [Save] Save done
12:34:00.693 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 72 24
12:34:01.536 [Lua] [PlayFabRequestQueue] EAC Enabled! 72
12:34:01.536 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 72
12:34:02.176 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 72
12:34:08.527 [Lua] ConflictDirector - destroy all units
12:34:08.537 [Lua] Horde killed: ?
12:34:08.538 [Lua] Horde killed: ?
12:34:08.816 [Lua] TRANSITION nil nil inn_level
12:34:08.816 [Lua] Transition type "inn_level", is server: true
12:34:08.816 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:34:08.816 [Lua] [GameNetworkManager] Leaving game...
12:34:08.816 [Lua] [GameNetworkManager] Shutting down game session host.
12:34:08.816 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:34:08.816 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:34:08.816 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=566.45
12:34:08.820 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:34:10.027 [Lua] [PlayerSyncData] Game session is not initialized
12:34:10.027 [Lua] [PlayerSyncData] Game session is not initialized
12:34:10.027 [Lua] [PlayerSyncData] Game session is not initialized
12:34:10.027 [Lua] Set lobby begin:
12:34:10.027 [Lua] Lobby data twitch_enabled = false
12:34:10.027 [Lua] Lobby data power_level = 0
12:34:10.027 [Lua] Lobby data unique_server_name = Samoly
12:34:10.027 [Lua] Lobby data difficulty_tweak = 0
12:34:10.027 [Lua] Lobby data host = 110000101ead6cb
12:34:10.027 [Lua] Lobby data game_mode = 9
12:34:10.027 [Lua] Lobby data is_private = false
12:34:10.027 [Lua] Lobby data match_started = true
12:34:10.027 [Lua] Lobby data mechanism = adventure
12:34:10.027 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:34:10.027 [Lua] Lobby data player_slot_1 = 0:0
12:34:10.027 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:34:10.027 [Lua] Lobby data difficulty = cataclysm_3
12:34:10.027 [Lua] Lobby data quick_game = false
12:34:10.027 [Lua] Lobby data weave_index = 155
12:34:10.027 [Lua] Lobby data matchmaking = false
12:34:10.028 [Lua] Lobby data weave_name = weave_155
12:34:10.028 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:10.028 [Lua] Lobby data num_players = 4
12:34:10.028 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:10.028 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:10.028 [Lua] Lobby data country_code = FI
12:34:10.028 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:10.028 [Lua] Lobby data eac_authorized = true
12:34:10.028 [Lua] Set lobby end.
12:34:10.864 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:34:10.864 [Lua] [Managers] Calling function on all managers:
12:34:10.865 [Lua] Clearing all global lookup lists
12:34:10.865 [Lua] [IngamePlayerListUI] - Destroy
12:34:10.865 [Lua] [EquipmentUI] - Destroy
12:34:10.865 [Lua] [AbilityUI] - Destroy
12:34:10.865 [Lua] [GamePadAbilityUI] - Destroy
12:34:10.865 [Lua] [GamePadEquipmentUI] - Destroy
12:34:10.866 [Lua] [IngameUI] destroy
12:34:10.905 [Lua] [Managers] Destroying manager group:
12:34:10.910 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:34:10.958 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:34:10.963 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
12:34:10.964 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:34:10.965 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:34:10.968 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:34:10.970 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:34:10.972 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
12:34:10.973 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:34:10.974 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:34:10.978 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
12:34:10.980 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:34:10.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:34:10.985 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:34:10.986 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:34:10.991 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:34:10.993 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:34:10.993 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:34:10.994 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:34:10.996 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:34:10.998 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:34:11.002 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
12:34:11.004 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:34:11.013 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:34:11.013 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:34:11.013 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:34:11.013 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
12:34:11.013 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:34:11.013 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 61, User: 110000101ead6cb "Samoly"
<>
12:34:11.013 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13134206; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F33F470
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 000000000CB18950; application_shutdown = nil; unit_spawner = table: 000000000B616000; world = [World]; unit_storage = table: 000000000BC5AAA0; units = table: 0000000009EB1540; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CB18950
[8] self = table: 0000000010404290; dt = 0.0044110980816185474; t = 4229.6515719529707; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0044110980816185474; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044110980816185474; t = 4229.6515719529707
[10] dt = 0.0044110980816185474
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B70CD50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DA65370;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009DCCA40; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DD29E20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C31C540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 556.67258695168425; input_manager = table: 0000000004134A30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008B49890; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044110980816185474; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000DA65370; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000FF9CB90; exit_time = 566.44978135079145; dice_keeper = table: 0000000009988C70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DC03350;
<>
<>
12:34:11.013 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:34:11.013 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:34:11.013 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
12:34:11.013 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:34:11.014 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 62, User: 110000101ead6cb "Samoly"
<>
12:34:11.014 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13134206; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F33F470
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 000000000CB18950; application_shutdown = nil; unit_spawner = table: 000000000B616000; world = [World]; unit_storage = table: 000000000BC5AAA0; units = table: 0000000009EB1540; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CB18950
[8] self = table: 0000000010404290; dt = 0.0044110980816185474; t = 4229.6515719529707; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0044110980816185474; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044110980816185474; t = 4229.6515719529707
[10] dt = 0.0044110980816185474
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B70CD50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DA65370;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009DCCA40; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DD29E20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C31C540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 556.67258695168425; input_manager = table: 0000000004134A30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008B49890; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044110980816185474; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000DA65370; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000FF9CB90; exit_time = 566.44978135079145; dice_keeper = table: 0000000009988C70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DC03350;
<>
<>
12:34:11.014 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:34:11.014 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:34:11.014 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
12:34:11.014 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:34:11.014 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 63, User: 110000101ead6cb "Samoly"
<>
12:34:11.015 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13134206; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F33F470
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 000000000CB18950; application_shutdown = nil; unit_spawner = table: 000000000B616000; world = [World]; unit_storage = table: 000000000BC5AAA0; units = table: 0000000009EB1540; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CB18950
[8] self = table: 0000000010404290; dt = 0.0044110980816185474; t = 4229.6515719529707; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0044110980816185474; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044110980816185474; t = 4229.6515719529707
[10] dt = 0.0044110980816185474
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B70CD50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DA65370;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009DCCA40; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DD29E20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C31C540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 556.67258695168425; input_manager = table: 0000000004134A30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008B49890; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044110980816185474; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000DA65370; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000FF9CB90; exit_time = 566.44978135079145; dice_keeper = table: 0000000009988C70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DC03350;
<>
<>
12:34:11.015 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:34:11.015 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:34:11.015 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
12:34:11.015 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:34:11.015 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 64, User: 110000101ead6cb "Samoly"
<>
12:34:11.015 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13134206; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F33F470
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 000000000CB18950; application_shutdown = nil; unit_spawner = table: 000000000B616000; world = [World]; unit_storage = table: 000000000BC5AAA0; units = table: 0000000009EB1540; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CB18950
[8] self = table: 0000000010404290; dt = 0.0044110980816185474; t = 4229.6515719529707; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0044110980816185474; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0044110980816185474; t = 4229.6515719529707
[10] dt = 0.0044110980816185474
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B70CD50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DA65370;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009DCCA40; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DD29E20; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000C31C540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 556.67258695168425; input_manager = table: 0000000004134A30; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008B49890; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0044110980816185474; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000DA65370; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000FF9CB90; exit_time = 566.44978135079145; dice_keeper = table: 0000000009988C70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CB18950;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000DC03350;
<>
<>
12:34:11.015 [Lua] [Matchmaking] unregister rpcs
12:34:11.015 [Lua] ############### UNLOADING PACKAGES ###############
12:34:11.015 [Lua] [Managers] Calling function on all managers:
12:34:11.016 [Lua] [Managers] Destroying manager group:
12:34:11.016 [Lua] [Gamestate] Enter state StateLoading
12:34:11.020 [Lua] Found camera: end_screen_camera
12:34:11.020 [Lua] [EndViewState] Enter Substate EndViewStateSummary
12:34:11.021 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:34:11.021 [Lua] [Matchmaking] register rpcs
12:34:11.021 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:34:11.021 [Lua] registering RPCs
12:34:11.021 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:34:11.021 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:34:11.021 [Lua] Set lobby begin:
12:34:11.021 [Lua] Lobby data twitch_enabled = false
12:34:11.021 [Lua] Lobby data power_level = 0
12:34:11.021 [Lua] Lobby data unique_server_name = Samoly
12:34:11.021 [Lua] Lobby data difficulty_tweak = 0
12:34:11.021 [Lua] Lobby data host = 110000101ead6cb
12:34:11.021 [Lua] Lobby data game_mode = 3
12:34:11.021 [Lua] Lobby data is_private = false
12:34:11.021 [Lua] Lobby data match_started = true
12:34:11.021 [Lua] Lobby data mechanism = adventure
12:34:11.021 [Lua] Lobby data level_key = inn_level
12:34:11.021 [Lua] Lobby data player_slot_1 = 0:0
12:34:11.021 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:34:11.021 [Lua] Lobby data difficulty = cataclysm_3
12:34:11.021 [Lua] Lobby data quick_game = false
12:34:11.021 [Lua] Lobby data weave_index = 155
12:34:11.021 [Lua] Lobby data matchmaking = false
12:34:11.022 [Lua] Lobby data weave_name = weave_155
12:34:11.022 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:11.022 [Lua] Lobby data num_players = 4
12:34:11.022 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:11.022 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:11.022 [Lua] Lobby data country_code = FI
12:34:11.022 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:11.022 [Lua] Lobby data eac_authorized = true
12:34:11.022 [Lua] Set lobby end.
12:34:11.022 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:34:11.026 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:34:11.026 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:34:11.026 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:34:11.034 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life
12:34:11.043 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life
12:34:11.066 [Umbra] Unload tome
12:34:11.069 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler
12:34:11.069 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:34:11.069 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:34:11.069 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:34:11.069 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
12:34:11.069 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:34:11.069 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:34:11.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:34:11.112 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:34:11.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:34:11.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:34:11.240 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:34:11.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:34:11.274 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:34:11.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:34:11.308 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:34:11.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:34:12.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x8011d, position: 4813914
12:34:15.558 [Lua] [EndViewState] Exit Substate EndViewStateSummary
12:34:18.040 [Lua] ### Sending rpc_level_loaded
12:34:18.040 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
12:34:18.040 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:34:18.040 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:34:18.040 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:34:18.057 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:34:18.057 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:34:18.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:59 my_peer_id:110000101ead6cb
12:34:18.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:59 my_peer_id:110000101ead6cb
12:34:18.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:59 my_peer_id:110000101ead6cb
12:34:18.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:59 my_peer_id:110000101ead6cb
12:34:18.108 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:59 my_peer_id:110000101ead6cb
12:34:18.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:34:18.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:34:18.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient
12:34:18.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:34:18.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:34:18.328 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:34:18.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:34:18.344 [Lua] [LevelTransitionHandler] Level load completed!
12:34:18.345 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13134206 - use_random_directors: true - overriden_conflict: nil
12:34:18.348 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:34:18.348 [Lua] checking dlc's against conflict directors
12:34:18.348 [Lua] number of factions to include 2
12:34:18.348 [Lua] Updated list weights for random:
12:34:18.348 [Lua] skaven, 0.42 (0.00-0.42)
12:34:18.348 [Lua] chaos, 0.42 (0.42-0.83)
12:34:18.348 [Lua] beastmen, 0.17 (0.83-1.00)
12:34:18.348 [Lua] Rolled random faction: 0.21519598364830017 skaven
12:34:18.348 [Lua] Updated list weights for random:
12:34:18.348 [Lua] beastmen, 0.29 (0.00-0.29)
12:34:18.348 [Lua] chaos, 0.71 (0.29-1.00)
12:34:18.348 [Lua] Rolled random faction: 0.3183484673500061 chaos
12:34:18.348 [Lua] number of factions added 2
12:34:18.348 [Lua] --- --- ---
12:34:18.348 [Lua] Starting... difficulty 'cataclysm_3'
12:34:18.348 [Lua] These are the starting conflict directors:
12:34:18.348 [Lua] inn_level
12:34:18.348 [Lua] --- --- ---
12:34:18.348 [Lua]
12:34:18.348 [Lua] DONE! Found the following directors:
12:34:18.348 [Lua] (free: 35), Master hash is:
12:34:18.348 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:34:18.348 [Lua] load_startup_enemy_packages: --------------
12:34:18.348 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:34:18.348 [Lua] critter_rat
12:34:18.362 [Lua] ### Sending rpc_level_loaded
12:34:18.362 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
12:34:18.362 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:34:18.378 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:34:18.378 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:34:18.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:34:18.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:34:18.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:34:18.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:34:18.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:34:18.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:34:18.550 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 59
12:34:18.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:34:18.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:34:18.619 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
12:34:18.619 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:34:18.619 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:34:18.619 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:34:18.619 [Lua] Starting async level spawning of levels/inn/world
12:34:18.620 [Umbra] Init version: 3.4.15 :: 16 threads
12:34:18.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:60 my_peer_id:110000101ead6cb
12:34:18.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:60 my_peer_id:110000101ead6cb
12:34:18.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:60 my_peer_id:110000101ead6cb
12:34:18.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:60 my_peer_id:110000101ead6cb
12:34:18.678 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:60 my_peer_id:110000101ead6cb
12:34:18.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:34:18.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
12:34:18.678 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:34:18.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:34:18.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read,
12:34:18.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:34:18.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:34:18.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:34:18.751 [Lua] ### Sending rpc_level_loaded
12:34:18.751 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
12:34:18.751 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:34:18.752 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:34:18.752 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:34:18.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
12:34:18.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:34:18.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
12:34:18.809 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
12:34:18.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:34:18.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:34:18.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:34:18.904 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:34:18.967 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:34:18.967 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:34:18.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:34:18.983 [Lua] Async level spawning done
12:34:19.017 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:61 my_peer_id:110000101ead6cb
12:34:19.017 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:61 my_peer_id:110000101ead6cb
12:34:19.017 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:61 my_peer_id:110000101ead6cb
12:34:19.017 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:61 my_peer_id:110000101ead6cb
12:34:19.017 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:61 my_peer_id:110000101ead6cb
12:34:19.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:34:19.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:34:19.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:34:19.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:34:19.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:34:19.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
12:34:19.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:34:19.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:34:19.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:34:19.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:34:19.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:34:19.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:34:19.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:34:19.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:34:19.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:34:19.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:34:19.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:34:19.458 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:34:19.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:34:19.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:34:19.544 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 61
12:34:25.811 [Lua] ### Sending rpc_level_loaded
12:34:25.811 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
12:34:25.811 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:34:25.812 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:34:25.812 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:34:26.753 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:34:26.753 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:34:26.753 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:34:26.753 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:34:26.753 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:34:26.753 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:34:26.754 [Lua] ### Sending rpc_level_loaded
12:34:26.754 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
12:34:26.754 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:34:26.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:62 my_peer_id:110000101ead6cb
12:34:26.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:62 my_peer_id:110000101ead6cb
12:34:26.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:62 my_peer_id:110000101ead6cb
12:34:26.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:62 my_peer_id:110000101ead6cb
12:34:26.870 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:62 my_peer_id:110000101ead6cb
12:34:26.870 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
12:34:26.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:34:26.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:34:26.921 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:34:26.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:34:26.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:34:26.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, InventoryPackageSynchronizerClient
12:34:26.937 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
12:34:26.937 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
12:34:26.938 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:34:27.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:34:27.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:34:27.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:34:27.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:34:27.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:34:27.091 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 62
12:34:27.763 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:34:27.763 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:34:27.763 [Lua] [Matchmaking] unregister rpcs
12:34:27.763 [Lua] Set lobby begin:
12:34:27.763 [Lua] Lobby data twitch_enabled = false
12:34:27.763 [Lua] Lobby data power_level = 0
12:34:27.763 [Lua] Lobby data unique_server_name = Samoly
12:34:27.763 [Lua] Lobby data difficulty_tweak = 0
12:34:27.763 [Lua] Lobby data host = 110000101ead6cb
12:34:27.763 [Lua] Lobby data game_mode = 3
12:34:27.763 [Lua] Lobby data is_private = false
12:34:27.763 [Lua] Lobby data match_started = true
12:34:27.763 [Lua] Lobby data mechanism = adventure
12:34:27.763 [Lua] Lobby data level_key = inn_level
12:34:27.763 [Lua] Lobby data player_slot_1 = 0:0
12:34:27.763 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:34:27.764 [Lua] Lobby data difficulty = cataclysm_3
12:34:27.764 [Lua] Lobby data quick_game = false
12:34:27.764 [Lua] Lobby data weave_index = 155
12:34:27.764 [Lua] Lobby data matchmaking = false
12:34:27.764 [Lua] Lobby data weave_name = weave_155
12:34:27.764 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:27.764 [Lua] Lobby data num_players = 4
12:34:27.764 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:27.764 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:27.764 [Lua] Lobby data country_code = FI
12:34:27.764 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:27.764 [Lua] Lobby data eac_authorized = true
12:34:27.764 [Lua] Set lobby end.
12:34:27.764 [Lua] [Managers] Destroying manager group:
12:34:27.765 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:34:27.765 [Lua] [Gamestate] Enter StateIngame HOST
12:34:27.765 [Lua] [Managers] Calling function on all managers:
12:34:27.765 [Lua] <>level = inn_level<>
12:34:27.765 [Lua] Set lobby begin:
12:34:27.765 [Lua] Lobby data twitch_enabled = false
12:34:27.765 [Lua] Lobby data power_level = 0
12:34:27.765 [Lua] Lobby data unique_server_name = Samoly
12:34:27.765 [Lua] Lobby data difficulty_tweak = 0
12:34:27.765 [Lua] Lobby data host = 110000101ead6cb
12:34:27.765 [Lua] Lobby data game_mode = 3
12:34:27.765 [Lua] Lobby data is_private = false
12:34:27.765 [Lua] Lobby data match_started = true
12:34:27.765 [Lua] Lobby data mechanism = adventure
12:34:27.765 [Lua] Lobby data level_key = inn_level
12:34:27.765 [Lua] Lobby data player_slot_1 = 0:0
12:34:27.766 [Lua] Lobby data selected_level_key = inn_level
12:34:27.766 [Lua] Lobby data difficulty = cataclysm_3
12:34:27.766 [Lua] Lobby data quick_game = false
12:34:27.766 [Lua] Lobby data weave_index = 155
12:34:27.766 [Lua] Lobby data matchmaking = false
12:34:27.766 [Lua] Lobby data weave_name = weave_155
12:34:27.766 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:27.766 [Lua] Lobby data num_players = 4
12:34:27.766 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:27.766 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:27.766 [Lua] Lobby data country_code = FI
12:34:27.766 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:27.766 [Lua] Lobby data eac_authorized = true
12:34:27.766 [Lua] Set lobby end.
12:34:27.766 [Lua] [StateIngame] Server ingame
12:34:27.769 [Lua] Set lobby begin:
12:34:27.769 [Lua] Lobby data twitch_enabled = false
12:34:27.769 [Lua] Lobby data power_level = 0
12:34:27.769 [Lua] Lobby data unique_server_name = Samoly
12:34:27.769 [Lua] Lobby data difficulty_tweak = 0
12:34:27.769 [Lua] Lobby data host = 110000101ead6cb
12:34:27.769 [Lua] Lobby data game_mode = 3
12:34:27.769 [Lua] Lobby data is_private = false
12:34:27.769 [Lua] Lobby data match_started = true
12:34:27.769 [Lua] Lobby data mechanism = adventure
12:34:27.769 [Lua] Lobby data level_key = inn_level
12:34:27.769 [Lua] Lobby data player_slot_1 = 0:0
12:34:27.769 [Lua] Lobby data selected_level_key = inn_level
12:34:27.769 [Lua] Lobby data difficulty = cataclysm_3
12:34:27.769 [Lua] Lobby data quick_game = false
12:34:27.769 [Lua] Lobby data weave_index = 155
12:34:27.769 [Lua] Lobby data matchmaking = false
12:34:27.770 [Lua] Lobby data weave_name = weave_155
12:34:27.770 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:27.770 [Lua] Lobby data num_players = 4
12:34:27.770 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:27.770 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:27.770 [Lua] Lobby data country_code = FI
12:34:27.770 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:27.770 [Lua] Lobby data eac_authorized = true
12:34:27.770 [Lua] Set lobby end.
12:34:27.770 [Lua] [Matchmaking] register rpcs
12:34:27.770 [Lua] GameNetworkManager:init... creating game session
12:34:27.770 [Lua] Host GameSession.make_game_session_host with session:
12:34:27.770 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:34:27.770 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:34:27.770 [Lua] [GameNetworkManager] self.is_server = true
12:34:27.770 [Network] Setting artificial MTU limit to 576
12:34:27.770 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:34:27.780 [Lua] Switching ConflictSettings: to: inn_level
12:34:27.780 [Lua] pacing=disabled
12:34:27.780 [Lua] roaming=nil
12:34:27.780 [Lua] disabled=false
12:34:27.780 [Lua] pack_spawning=disabled
12:34:27.780 [Lua] contained_breeds=nil
12:34:27.780 [Lua] boss=disabled
12:34:27.780 [Lua] horde=disabled
12:34:27.780 [Lua] specials=disabled
12:34:27.780 [Lua] name=inn_level
12:34:27.780 [Lua] intensity=disabled
12:34:27.780 [Lua] ---
12:34:27.780 [Lua] [LevelAnalysis] set_random_seed( 13134206)
12:34:27.782 [Lua] [AIInterestPointSystem] Level Seed: 13134206
12:34:27.783 [Lua]
12:34:27.783 [Lua] [entity_system_bag] = table
12:34:27.783 [Lua] [entity_system_bag] = metatable
12:34:27.783 [Lua] [startup_data] = table
12:34:27.783 [Lua] [entity_manager] = table
12:34:27.783 [Lua] [entity_manager] = metatable
12:34:27.783 [Lua] [unit_spawner] = table
12:34:27.783 [Lua] [unit_spawner] = metatable
12:34:27.783 [Lua] [unit_storage] = table
12:34:27.783 [Lua] [unit_storage] = metatable
12:34:27.783 [Lua] [dice_keeper] = table
12:34:27.783 [Lua] [dice_keeper] = metatable
12:34:27.783 [Lua] [is_server] = true (boolean)
12:34:27.783 [Lua] [world] = [World]
12:34:27.783 [Lua] [system_api] = table
12:34:27.783 [Lua] [entity_system] = table
12:34:27.783 [Lua] [entity_system] = metatable
12:34:27.783 [Lua] [network_lobby] = table
12:34:27.783 [Lua] [network_lobby] = metatable
12:34:27.783 [Lua] [profile_synchronizer] = table
12:34:27.783 [Lua] [profile_synchronizer] = metatable
12:34:27.783 [Lua] [level_transition_handler] = table
12:34:27.783 [Lua] [level_transition_handler] = metatable
12:34:27.783 [Lua] [num_local_human_players] = 1 (number)
12:34:27.783 [Lua] [statistics_db] = table
12:34:27.783 [Lua] [statistics_db] = metatable
12:34:27.783 [Lua] [network_server] = table
12:34:27.783 [Lua] [network_server] = metatable
12:34:27.783 [Lua] [input_manager] = table
12:34:27.783 [Lua] [input_manager] = metatable
12:34:27.783 [Lua] [network_clock] = table
12:34:27.783 [Lua] [network_clock] = metatable
12:34:27.783 [Lua] [network_transmit] = table
12:34:27.783 [Lua] [network_transmit] = metatable
12:34:27.783 [Lua] [free_flight_manager] = table
12:34:27.783 [Lua] [free_flight_manager] = metatable
12:34:27.783 [Lua] [network_manager] = table
12:34:27.783 [Lua] [network_manager] = metatable
12:34:27.783 [Lua] [network_event_delegate] = table
12:34:27.783 [Lua] [network_event_delegate] = metatable
12:34:27.783 [Lua]
12:34:27.783 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:34:27.783 [Lua] ignoring extension VersusInteractObjectiveExtension
12:34:27.783 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:34:27.783 [Lua] ignoring extension VersusSocketObjectiveExtension
12:34:27.783 [Lua] ignoring extension VersusTargetObjectiveExtension
12:34:27.783 [Lua] ignoring extension VersusMissionObjectiveExtension
12:34:27.784 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:34:27.785 [Lua] [AchievementManager] Achievements using the steam platform
12:34:27.832 [Lua] [StateIngame] Level seed: 13134206
12:34:27.838 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:34:27.838 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:34:27.839 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:34:27.839 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:34:27.839 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:34:27.839 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:34:27.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
12:34:27.840 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
12:34:27.842 [Lua] [LevelAnalysis] set_random_seed( 13134206)
12:34:27.846 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:34:27.846 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
12:34:27.846 [Lua] [IngameUI] init
12:34:27.860 [SteamVoipClient] select_out(110000101982738, off)
12:34:27.860 [SteamVoipClient] select_out(110000101ead6cb, off)
12:34:27.860 [SteamVoipClient] select_out(110000103faf286, off)
12:34:27.860 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:34:27.866 [Lua] cb_razer_chroma_setup
12:34:27.908 [Lua] completed
12:34:27.908 [Lua] completed
12:34:27.908 [Lua] completed
12:34:27.909 [Lua] completed
12:34:27.921 [Lua] completed
12:34:27.921 [Lua] completed
12:34:27.923 [Lua] [Matchmaking] Cancelling matchmaking
12:34:27.923 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:34:27.923 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:34:27.923 [Lua] Set lobby begin:
12:34:27.923 [Lua] Lobby data twitch_enabled = false
12:34:27.923 [Lua] Lobby data power_level = 835
12:34:27.923 [Lua] Lobby data unique_server_name = Samoly
12:34:27.923 [Lua] Lobby data difficulty_tweak = 0
12:34:27.923 [Lua] Lobby data host = 110000101ead6cb
12:34:27.923 [Lua] Lobby data game_mode = 3
12:34:27.923 [Lua] Lobby data is_private = false
12:34:27.923 [Lua] Lobby data match_started = true
12:34:27.923 [Lua] Lobby data mechanism = adventure
12:34:27.923 [Lua] Lobby data level_key = inn_level
12:34:27.924 [Lua] Lobby data player_slot_1 = 0:0
12:34:27.924 [Lua] Lobby data selected_level_key = inn_level
12:34:27.924 [Lua] Lobby data difficulty = cataclysm_3
12:34:27.924 [Lua] Lobby data quick_game = false
12:34:27.924 [Lua] Lobby data weave_index = 155
12:34:27.924 [Lua] Lobby data matchmaking = false
12:34:27.924 [Lua] Lobby data weave_name = weave_155
12:34:27.924 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:27.924 [Lua] Lobby data num_players = 4
12:34:27.924 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:27.924 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:27.924 [Lua] Lobby data country_code = FI
12:34:27.924 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:27.924 [Lua] Lobby data eac_authorized = true
12:34:27.924 [Lua] Set lobby end.
12:34:27.925 [Flow] complete_skittergate_legend true
12:34:27.925 [Flow] complete_all_helmgart_levels_recruit true
12:34:27.926 [Flow] WitchHunterLevel:35
12:34:27.926 [Flow] LeaderYes
12:34:27.926 [Flow] ALL PC XP:304250
12:34:27.926 [Flow] Has "bogenhafen" DLC:true
12:34:27.926 [Flow] WH XP:60850
12:34:27.926 [Flow] Number of crafted items:7152
12:34:27.926 [Flow] Has "pre_order" DLC:true
12:34:27.926 [Flow] Sum of Powe Levels:1500
12:34:27.926 [Flow] lodestone diff 1:false
12:34:27.926 [Flow] magnus and forest activated
12:34:27.926 [Flow] magnus and forest activated
12:34:27.926 [Flow] cemetery and forest activated
12:34:27.926 [Flow] magnus and cemetery
12:34:27.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:34:27.926 [Flow] ALL RUNES ACTIVATED
12:34:27.926 [Flow] magnus and forest activated
12:34:27.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:34:27.926 [Flow] ALL RUNES ACTIVATED
12:34:27.926 [Flow] cemetery and forest activated
12:34:27.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:34:27.926 [Flow] ALL RUNES ACTIVATED
12:34:27.926 [Flow] magnus and forest activated
12:34:27.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:34:27.927 [Flow] ALL RUNES ACTIVATED
12:34:27.927 [Flow] magnus and cemetery
12:34:27.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:34:27.927 [Flow] ALL RUNES ACTIVATED
12:34:27.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:34:27.928 [Lua] CurrentConflictSettings inn_level
12:34:27.928 [Lua] [ConflictDirector] conflict_director is ai_ready
12:34:27.928 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:34:27.928 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:34:27.930 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:34:27.930 [Lua] Forming navigation groups in one frame
12:34:27.930 [Lua] Forming navigation groups
12:34:27.955 [Lua] NavigationGroupManager -> calulation time A: 0.02400000000034197
12:34:27.955 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
12:34:27.955 [Lua] number of nav groups: 41
12:34:27.956 [Lua] number of refined nav groups : 23
12:34:27.958 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589
12:34:27.958 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:34:27.958 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:34:27.958 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:34:27.960 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:34:27.960 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:34:27.960 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:34:27.960 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
12:34:27.960 [Lua] [Managers] Calling function on all managers:
12:34:27.960 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:34:27.960 [Save] Loading `ut_tweaks_presets`
12:34:27.961 [Save] Load done
12:34:27.978 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:34:27.978 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:34:27.978 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:34:27.978 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:34:28.070 [Lua] Set lobby begin:
12:34:28.070 [Lua] Lobby data twitch_enabled = false
12:34:28.071 [Lua] Lobby data power_level = 835
12:34:28.071 [Lua] Lobby data unique_server_name = Samoly
12:34:28.071 [Lua] Lobby data difficulty_tweak = 0
12:34:28.071 [Lua] Lobby data host = 110000101ead6cb
12:34:28.071 [Lua] Lobby data game_mode = 3
12:34:28.071 [Lua] Lobby data is_private = false
12:34:28.071 [Lua] Lobby data match_started = true
12:34:28.071 [Lua] Lobby data mechanism = adventure
12:34:28.071 [Lua] Lobby data level_key = inn_level
12:34:28.071 [Lua] Lobby data player_slot_1 = 0:0
12:34:28.071 [Lua] Lobby data selected_level_key = inn_level
12:34:28.071 [Lua] Lobby data difficulty = cataclysm_3
12:34:28.071 [Lua] Lobby data quick_game = false
12:34:28.071 [Lua] Lobby data weave_index = 155
12:34:28.071 [Lua] Lobby data matchmaking = false
12:34:28.071 [Lua] Lobby data weave_name = weave_155
12:34:28.071 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:28.071 [Lua] Lobby data num_players = 4
12:34:28.071 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:28.071 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:28.072 [Lua] Lobby data country_code = FI
12:34:28.072 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:28.072 [Lua] Lobby data eac_authorized = true
12:34:28.072 [Lua] Set lobby end.
12:34:28.072 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:34:28.072 [Lua] Breedfreezer (server) starting a hot join sync
12:34:28.072 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:34:28.072 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:34:28.072 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:34:28.072 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:34:28.072 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
12:34:28.072 [Lua] RemotePlayer:create_game_object( ) 27
12:34:28.085 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:34:28.085 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:34:28.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:34:28.085 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:34:28.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
12:34:28.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:34:28.086 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:34:28.099 [Lua] Set lobby begin:
12:34:28.099 [Lua] Lobby data twitch_enabled = false
12:34:28.099 [Lua] Lobby data power_level = 835
12:34:28.099 [Lua] Lobby data unique_server_name = Samoly
12:34:28.099 [Lua] Lobby data difficulty_tweak = 0
12:34:28.100 [Lua] Lobby data host = 110000101ead6cb
12:34:28.100 [Lua] Lobby data game_mode = 3
12:34:28.100 [Lua] Lobby data is_private = false
12:34:28.100 [Lua] Lobby data match_started = true
12:34:28.100 [Lua] Lobby data mechanism = adventure
12:34:28.100 [Lua] Lobby data level_key = inn_level
12:34:28.100 [Lua] Lobby data player_slot_1 = 0:0
12:34:28.100 [Lua] Lobby data selected_level_key = inn_level
12:34:28.100 [Lua] Lobby data difficulty = cataclysm_3
12:34:28.100 [Lua] Lobby data quick_game = false
12:34:28.100 [Lua] Lobby data weave_index = 155
12:34:28.100 [Lua] Lobby data matchmaking = false
12:34:28.100 [Lua] Lobby data weave_name = weave_155
12:34:28.100 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:28.100 [Lua] Lobby data num_players = 4
12:34:28.100 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:28.100 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:28.100 [Lua] Lobby data country_code = FI
12:34:28.100 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:28.100 [Lua] Lobby data eac_authorized = true
12:34:28.100 [Lua] Set lobby end.
12:34:28.100 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:34:28.101 [Lua] Breedfreezer (server) starting a hot join sync
12:34:28.101 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
12:34:28.101 [Lua] RemotePlayer:create_game_object( ) 29
12:34:28.116 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:34:28.116 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:34:28.116 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:34:28.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:34:28.190 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:34:28.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
12:34:28.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:34:28.240 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
12:34:28.240 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:34:28.240 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:34:28.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:34:28.241 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:34:28.242 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:34:28.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:34:28.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
12:34:28.262 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:34:28.262 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:34:28.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:34:28.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:34:28.284 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:34:28.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:34:28.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:34:28.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:34:28.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:34:28.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:34:28.372 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:34:28.372 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:34:28.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:34:28.372 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:34:28.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
12:34:28.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:34:28.400 [Lua] Set lobby begin:
12:34:28.400 [Lua] Lobby data twitch_enabled = false
12:34:28.400 [Lua] Lobby data power_level = 835
12:34:28.400 [Lua] Lobby data unique_server_name = Samoly
12:34:28.400 [Lua] Lobby data difficulty_tweak = 0
12:34:28.400 [Lua] Lobby data host = 110000101ead6cb
12:34:28.400 [Lua] Lobby data game_mode = 3
12:34:28.400 [Lua] Lobby data is_private = false
12:34:28.400 [Lua] Lobby data match_started = true
12:34:28.400 [Lua] Lobby data mechanism = adventure
12:34:28.400 [Lua] Lobby data level_key = inn_level
12:34:28.400 [Lua] Lobby data player_slot_1 = 0:0
12:34:28.400 [Lua] Lobby data selected_level_key = inn_level
12:34:28.401 [Lua] Lobby data difficulty = cataclysm_3
12:34:28.401 [Lua] Lobby data quick_game = false
12:34:28.401 [Lua] Lobby data weave_index = 155
12:34:28.401 [Lua] Lobby data matchmaking = false
12:34:28.401 [Lua] Lobby data weave_name = weave_155
12:34:28.401 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:28.401 [Lua] Lobby data num_players = 4
12:34:28.401 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:28.401 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:28.401 [Lua] Lobby data country_code = FI
12:34:28.401 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:28.401 [Lua] Lobby data eac_authorized = true
12:34:28.401 [Lua] Set lobby end.
12:34:28.401 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:34:28.401 [Lua] Breedfreezer (server) starting a hot join sync
12:34:28.402 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35
12:34:28.402 [Lua] RemotePlayer:create_game_object( ) 35
12:34:28.415 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:34:28.415 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:34:28.415 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:34:28.415 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:34:28.415 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:34:28.415 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:34:28.415 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:34:28.415 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:34:28.415 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:34:28.420 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:34:28.421 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:34:28.421 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
12:34:28.423 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:34:28.423 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:34:28.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:34:28.436 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:34:28.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:34:28.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:34:28.437 [Lua] Players are leaving the safe zone
12:34:28.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:34:28.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:34:28.460 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:34:28.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:34:28.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:34:28.482 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:34:28.483 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:34:28.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:34:28.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:34:28.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:34:28.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:34:28.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:34:28.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:34:28.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:34:28.537 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
12:34:28.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:34:28.549 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:34:28.550 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:34:28.550 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:34:28.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
12:34:28.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:34:28.560 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:34:28.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
12:34:28.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:34:28.562 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
12:34:28.562 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:34:28.574 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:34:28.574 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
12:34:28.574 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:34:28.574 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:34:28.574 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:34:28.575 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
12:34:28.576 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:34:28.577 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:34:28.578 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
12:34:28.579 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:34:28.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:34:28.600 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:34:28.601 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
12:34:28.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:34:28.648 [Lua] StateInGameRunning:_game_actually_starts()
12:34:28.648 [Lua] #################################################################################################################
12:34:28.648 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:34:28.648 [Lua] #################################################################################################################
12:34:28.648 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 73
12:34:28.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:34:28.658 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:34:28.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
12:34:28.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:34:28.659 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 73
12:34:28.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:34:28.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:34:28.683 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
12:34:28.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:34:28.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:34:28.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
12:34:28.706 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:34:28.706 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:34:28.773 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
12:34:28.800 [Flow] DISABLE
12:34:28.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:34:28.806 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:34:28.806 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:34:28.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 73
12:34:28.890 [Lua] Commit load time data
12:34:30.025 [Lua] [IngameUI] menu view on_enter start_game_view
12:34:30.029 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c6a7970
12:34:30.029 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:34:30.031 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:34:30.031 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:34:30.031 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:34:30.031 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:34:30.041 [Lua] cataclysm
12:34:30.739 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
12:34:30.739 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:34:30.739 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
12:34:30.755 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
12:34:31.307 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
12:34:31.409 [Lua] [IngameUI] menu view on_exit start_game_view
12:34:31.409 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:34:31.410 [Save] Saving `save_data`
12:34:31.410 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:34:31.410 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:34:31.410 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
12:34:31.410 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
12:34:31.415 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c6a7970
12:34:31.421 [Save] Save done
12:34:31.456 [Lua] [Matchmaking] Cancelling matchmaking
12:34:31.456 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:34:32.858 [Lua] PlayFabMirrorBase:_commit_internal 30
12:34:32.858 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:34:32.863 [Lua] generate_backend_stats 110000101ead6cb:1
12:34:32.878 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:34:32.878 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:34:32.878 [Lua] Set lobby begin:
12:34:32.878 [Lua] Lobby data twitch_enabled = false
12:34:32.878 [Lua] Lobby data power_level = 417
12:34:32.878 [Lua] Lobby data unique_server_name = Samoly
12:34:32.878 [Lua] Lobby data difficulty_tweak = 0
12:34:32.878 [Lua] Lobby data host = 110000101ead6cb
12:34:32.878 [Lua] Lobby data game_mode = 3
12:34:32.878 [Lua] Lobby data is_private = false
12:34:32.878 [Lua] Lobby data match_started = true
12:34:32.878 [Lua] Lobby data mechanism = adventure
12:34:32.878 [Lua] Lobby data level_key = inn_level
12:34:32.878 [Lua] Lobby data player_slot_1 = 0:0
12:34:32.878 [Lua] Lobby data selected_level_key = inn_level
12:34:32.879 [Lua] Lobby data difficulty = cataclysm_3
12:34:32.879 [Lua] Lobby data quick_game = false
12:34:32.879 [Lua] Lobby data weave_index = 155
12:34:32.879 [Lua] Lobby data matchmaking = false
12:34:32.879 [Lua] Lobby data weave_name = weave_155
12:34:32.879 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:32.879 [Lua] Lobby data num_players = 4
12:34:32.879 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:32.879 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:32.879 [Lua] Lobby data country_code = FI
12:34:32.879 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:32.879 [Lua] Lobby data eac_authorized = true
12:34:32.879 [Lua] Set lobby end.
12:34:32.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:34:32.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:34:32.885 [Lua] commit result success 30
12:34:32.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:34:32.886 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:34:32.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:34:32.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:34:32.905 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:34:32.905 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:34:32.912 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:34:32.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:34:32.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:34:32.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:34:32.925 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:34:32.925 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:34:32.978 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:34:32.978 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:34:32.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:34:32.984 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:34:33.227 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:34:33.227 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:34:33.230 [Lua] Set lobby begin:
12:34:33.230 [Lua] Lobby data twitch_enabled = false
12:34:33.230 [Lua] Lobby data power_level = 417
12:34:33.230 [Lua] Lobby data unique_server_name = Samoly
12:34:33.230 [Lua] Lobby data difficulty_tweak = 0
12:34:33.230 [Lua] Lobby data host = 110000101ead6cb
12:34:33.230 [Lua] Lobby data game_mode = 3
12:34:33.230 [Lua] Lobby data is_private = false
12:34:33.230 [Lua] Lobby data match_started = true
12:34:33.230 [Lua] Lobby data mechanism = adventure
12:34:33.230 [Lua] Lobby data level_key = inn_level
12:34:33.230 [Lua] Lobby data player_slot_1 = 0:0
12:34:33.230 [Lua] Lobby data selected_level_key = inn_level
12:34:33.230 [Lua] Lobby data difficulty = cataclysm_3
12:34:33.230 [Lua] Lobby data quick_game = false
12:34:33.230 [Lua] Lobby data weave_index = 155
12:34:33.231 [Lua] Lobby data matchmaking = false
12:34:33.231 [Lua] Lobby data weave_name = weave_155
12:34:33.231 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:33.231 [Lua] Lobby data num_players = 4
12:34:33.231 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:33.231 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:33.231 [Lua] Lobby data country_code = FI
12:34:33.231 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:33.231 [Lua] Lobby data eac_authorized = true
12:34:33.231 [Lua] Set lobby end.
12:34:33.231 [Lua] [PartyManager] Leader is set to 110000101ead6cb
12:34:33.231 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:34:33.231 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:34:33.231 [Lua] Set lobby begin:
12:34:33.231 [Lua] Lobby data twitch_enabled = false
12:34:33.231 [Lua] Lobby data power_level = 417
12:34:33.231 [Lua] Lobby data unique_server_name = Samoly
12:34:33.231 [Lua] Lobby data difficulty_tweak = 0
12:34:33.231 [Lua] Lobby data host = 110000101ead6cb
12:34:33.231 [Lua] Lobby data game_mode = 9
12:34:33.231 [Lua] Lobby data is_private = false
12:34:33.231 [Lua] Lobby data match_started = true
12:34:33.232 [Lua] Lobby data mechanism = adventure
12:34:33.232 [Lua] Lobby data level_key = inn_level
12:34:33.232 [Lua] Lobby data player_slot_1 = 0:0
12:34:33.232 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:34:33.232 [Lua] Lobby data difficulty = cataclysm_3
12:34:33.232 [Lua] Lobby data quick_game = false
12:34:33.232 [Lua] Lobby data weave_index = 155
12:34:33.232 [Lua] Lobby data matchmaking = true
12:34:33.232 [Lua] Lobby data weave_name = weave_155
12:34:33.232 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:33.232 [Lua] Lobby data num_players = 4
12:34:33.232 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:33.232 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:33.232 [Lua] Lobby data country_code = FI
12:34:33.232 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:33.232 [Lua] Lobby data eac_authorized = true
12:34:33.232 [Lua] Set lobby end.
12:34:33.232 [Lua] Set lobby begin:
12:34:33.232 [Lua] Lobby data twitch_enabled = false
12:34:33.233 [Lua] Lobby data power_level = 417
12:34:33.233 [Lua] Lobby data unique_server_name = Samoly
12:34:33.233 [Lua] Lobby data difficulty_tweak = 0
12:34:33.233 [Lua] Lobby data host = 110000101ead6cb
12:34:33.233 [Lua] Lobby data game_mode = 9
12:34:33.233 [Lua] Lobby data is_private = false
12:34:33.233 [Lua] Lobby data match_started = true
12:34:33.233 [Lua] Lobby data mechanism = adventure
12:34:33.233 [Lua] Lobby data level_key = inn_level
12:34:33.233 [Lua] Lobby data player_slot_1 = 0:0
12:34:33.233 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:34:33.233 [Lua] Lobby data difficulty = cataclysm_3
12:34:33.233 [Lua] Lobby data quick_game = false
12:34:33.233 [Lua] Lobby data weave_index = 155
12:34:33.233 [Lua] Lobby data matchmaking = true
12:34:33.233 [Lua] Lobby data weave_name = weave_155
12:34:33.233 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:33.233 [Lua] Lobby data num_players = 4
12:34:33.233 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:33.233 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:33.233 [Lua] Lobby data country_code = FI
12:34:33.234 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:33.234 [Lua] Lobby data eac_authorized = true
12:34:33.234 [Lua] Set lobby end.
12:34:33.234 [Lua] [ChatManager][1]System: Starting hosted game...
12:34:33.234 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:34:33.234 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:34:38.016 [Lua] Set lobby begin:
12:34:38.016 [Lua] Lobby data twitch_enabled = false
12:34:38.016 [Lua] Lobby data power_level = 967
12:34:38.016 [Lua] Lobby data unique_server_name = Samoly
12:34:38.017 [Lua] Lobby data difficulty_tweak = 0
12:34:38.017 [Lua] Lobby data host = 110000101ead6cb
12:34:38.017 [Lua] Lobby data game_mode = 9
12:34:38.017 [Lua] Lobby data is_private = false
12:34:38.017 [Lua] Lobby data match_started = true
12:34:38.017 [Lua] Lobby data mechanism = adventure
12:34:38.017 [Lua] Lobby data level_key = inn_level
12:34:38.017 [Lua] Lobby data player_slot_1 = 0:0
12:34:38.017 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:34:38.017 [Lua] Lobby data difficulty = cataclysm_3
12:34:38.017 [Lua] Lobby data quick_game = false
12:34:38.017 [Lua] Lobby data weave_index = 155
12:34:38.017 [Lua] Lobby data matchmaking = true
12:34:38.017 [Lua] Lobby data weave_name = weave_155
12:34:38.017 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:38.017 [Lua] Lobby data num_players = 4
12:34:38.017 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:38.017 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:38.017 [Lua] Lobby data country_code = FI
12:34:38.018 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:38.018 [Lua] Lobby data eac_authorized = true
12:34:38.018 [Lua] Set lobby end.
12:34:42.766 [Lua] Assigning peer(110000103faf286:1) to profile(3) career(2)
12:34:42.766 [Lua] Set lobby begin:
12:34:42.766 [Lua] Lobby data twitch_enabled = false
12:34:42.766 [Lua] Lobby data power_level = 967
12:34:42.766 [Lua] Lobby data unique_server_name = Samoly
12:34:42.766 [Lua] Lobby data difficulty_tweak = 0
12:34:42.766 [Lua] Lobby data host = 110000101ead6cb
12:34:42.766 [Lua] Lobby data game_mode = 9
12:34:42.767 [Lua] Lobby data is_private = false
12:34:42.767 [Lua] Lobby data match_started = true
12:34:42.767 [Lua] Lobby data mechanism = adventure
12:34:42.767 [Lua] Lobby data level_key = inn_level
12:34:42.767 [Lua] Lobby data player_slot_1 = 0:0
12:34:42.767 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:34:42.767 [Lua] Lobby data difficulty = cataclysm_3
12:34:42.767 [Lua] Lobby data quick_game = false
12:34:42.767 [Lua] Lobby data weave_index = 155
12:34:42.767 [Lua] Lobby data matchmaking = true
12:34:42.767 [Lua] Lobby data weave_name = weave_155
12:34:42.767 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:42.767 [Lua] Lobby data num_players = 4
12:34:42.767 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:42.767 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:42.767 [Lua] Lobby data country_code = FI
12:34:42.767 [Lua] Lobby data player_slot_3 = 0:0
12:34:42.767 [Lua] Lobby data eac_authorized = true
12:34:42.768 [Lua] Set lobby end.
12:34:42.768 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103faf286) local_player_id(1) profile_index(3) career_index(2)
12:34:42.768 [Lua] Set lobby begin:
12:34:42.768 [Lua] Lobby data twitch_enabled = false
12:34:42.768 [Lua] Lobby data power_level = 967
12:34:42.768 [Lua] Lobby data unique_server_name = Samoly
12:34:42.768 [Lua] Lobby data difficulty_tweak = 0
12:34:42.768 [Lua] Lobby data host = 110000101ead6cb
12:34:42.768 [Lua] Lobby data game_mode = 9
12:34:42.768 [Lua] Lobby data is_private = false
12:34:42.768 [Lua] Lobby data match_started = true
12:34:42.768 [Lua] Lobby data mechanism = adventure
12:34:42.768 [Lua] Lobby data level_key = inn_level
12:34:42.768 [Lua] Lobby data player_slot_1 = 0:0
12:34:42.768 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:34:42.768 [Lua] Lobby data difficulty = cataclysm_3
12:34:42.768 [Lua] Lobby data quick_game = false
12:34:42.768 [Lua] Lobby data weave_index = 155
12:34:42.768 [Lua] Lobby data matchmaking = true
12:34:42.769 [Lua] Lobby data weave_name = weave_155
12:34:42.769 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:42.769 [Lua] Lobby data num_players = 4
12:34:42.769 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:42.769 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:42.769 [Lua] Lobby data country_code = FI
12:34:42.769 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:42.769 [Lua] Lobby data eac_authorized = true
12:34:42.769 [Lua] Set lobby end.
12:34:42.769 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:1100001059c9cc0 | es:110000101982738
12:34:42.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:63 my_peer_id:110000101ead6cb
12:34:42.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:63 my_peer_id:110000101ead6cb
12:34:42.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:63 my_peer_id:110000101ead6cb
12:34:42.837 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:63 my_peer_id:110000101ead6cb
12:34:42.837 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
12:34:42.837 [Lua] [GameNetworkManager] destroying game object with go_id=45
12:34:42.842 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:63 my_peer_id:110000101ead6cb
12:34:42.842 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
12:34:42.843 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
12:34:42.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:34:42.843 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read,
12:34:42.843 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read,
12:34:42.863 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient
12:34:42.863 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
12:34:42.864 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
12:34:42.866 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
12:34:42.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:34:43.128 [Lua] Set lobby begin:
12:34:43.128 [Lua] Lobby data twitch_enabled = false
12:34:43.128 [Lua] Lobby data power_level = 1100
12:34:43.128 [Lua] Lobby data unique_server_name = Samoly
12:34:43.128 [Lua] Lobby data difficulty_tweak = 0
12:34:43.128 [Lua] Lobby data host = 110000101ead6cb
12:34:43.128 [Lua] Lobby data game_mode = 9
12:34:43.128 [Lua] Lobby data is_private = false
12:34:43.128 [Lua] Lobby data match_started = true
12:34:43.128 [Lua] Lobby data mechanism = adventure
12:34:43.128 [Lua] Lobby data level_key = inn_level
12:34:43.128 [Lua] Lobby data player_slot_1 = 0:0
12:34:43.128 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:34:43.128 [Lua] Lobby data difficulty = cataclysm_3
12:34:43.128 [Lua] Lobby data quick_game = false
12:34:43.129 [Lua] Lobby data weave_index = 155
12:34:43.129 [Lua] Lobby data matchmaking = true
12:34:43.129 [Lua] Lobby data weave_name = weave_155
12:34:43.129 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:34:43.129 [Lua] Lobby data num_players = 4
12:34:43.129 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:34:43.129 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:34:43.129 [Lua] Lobby data country_code = FI
12:34:43.129 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:34:43.129 [Lua] Lobby data eac_authorized = true
12:34:43.129 [Lua] Set lobby end.
12:34:43.302 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
12:34:43.302 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
12:34:43.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
12:34:43.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
12:34:43.451 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
12:34:43.453 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:34:43.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:34:43.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:34:43.494 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 63
12:34:44.519 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:34:44.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
12:34:44.521 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:34:44.521 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[502ebdb1]
12:34:44.521 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[783b58c3]
12:34:44.521 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[16fdb6b5]
12:35:00.344 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:35:00.344 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:35:00.514 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:35:00.514 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:35:00.514 [Lua] Set lobby begin:
12:35:00.514 [Lua] Lobby data twitch_enabled = false
12:35:00.514 [Lua] Lobby data power_level = 1100
12:35:00.514 [Lua] Lobby data unique_server_name = Samoly
12:35:00.514 [Lua] Lobby data difficulty_tweak = 0
12:35:00.514 [Lua] Lobby data host = 110000101ead6cb
12:35:00.514 [Lua] Lobby data game_mode = 9
12:35:00.514 [Lua] Lobby data is_private = false
12:35:00.514 [Lua] Lobby data match_started = true
12:35:00.514 [Lua] Lobby data mechanism = adventure
12:35:00.514 [Lua] Lobby data level_key = inn_level
12:35:00.514 [Lua] Lobby data player_slot_1 = 0:0
12:35:00.514 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:35:00.514 [Lua] Lobby data difficulty = cataclysm_3
12:35:00.514 [Lua] Lobby data quick_game = false
12:35:00.514 [Lua] Lobby data weave_index = 155
12:35:00.514 [Lua] Lobby data matchmaking = false
12:35:00.514 [Lua] Lobby data weave_name = weave_155
12:35:00.514 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:35:00.514 [Lua] Lobby data num_players = 4
12:35:00.514 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:35:00.515 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:35:00.515 [Lua] Lobby data country_code = FI
12:35:00.515 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:35:00.515 [Lua] Lobby data eac_authorized = true
12:35:00.515 [Lua] Set lobby end.
12:35:00.517 [Lua] Set lobby begin:
12:35:00.517 [Lua] Lobby data twitch_enabled = false
12:35:00.517 [Lua] Lobby data power_level = 1100
12:35:00.517 [Lua] Lobby data unique_server_name = Samoly
12:35:00.517 [Lua] Lobby data difficulty_tweak = 0
12:35:00.517 [Lua] Lobby data host = 110000101ead6cb
12:35:00.517 [Lua] Lobby data game_mode = 9
12:35:00.517 [Lua] Lobby data is_private = false
12:35:00.517 [Lua] Lobby data match_started = true
12:35:00.517 [Lua] Lobby data mechanism = adventure
12:35:00.517 [Lua] Lobby data level_key = inn_level
12:35:00.517 [Lua] Lobby data player_slot_1 = 0:0
12:35:00.517 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:35:00.517 [Lua] Lobby data difficulty = cataclysm_3
12:35:00.517 [Lua] Lobby data quick_game = false
12:35:00.517 [Lua] Lobby data weave_index = 155
12:35:00.517 [Lua] Lobby data matchmaking = false
12:35:00.517 [Lua] Lobby data weave_name = weave_155
12:35:00.517 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:35:00.518 [Lua] Lobby data num_players = 4
12:35:00.518 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:35:00.518 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:35:00.518 [Lua] Lobby data country_code = FI
12:35:00.518 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:35:00.518 [Lua] Lobby data eac_authorized = true
12:35:00.518 [Lua] Set lobby end.
12:35:00.518 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:35:00.518 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:35:00.518 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:35:00.518 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:35:00.518 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:35:00.518 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:35:00.518 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:35:00.518 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:35:00.518 [Lua] Complete level triggered.
12:35:00.520 [Save] Saving `save_data`
12:35:00.520 [Lua] gm_event_end_conditions_met false false
12:35:00.521 [Lua] PlayFabMirrorBase:_commit_internal nil
12:35:00.521 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:35:00.525 [Lua] generate_backend_stats 110000101ead6cb:1
12:35:00.528 [Save] Save done
12:35:00.528 [Save] Saving `save_data`
12:35:00.539 [Save] Save done
12:35:00.541 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 74
12:35:00.546 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:35:00.546 [Save] Saving `save_data`
12:35:00.547 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life
12:35:00.547 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true
12:35:00.547 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:35:00.547 [Lua] [GameNetworkManager] Leaving game...
12:35:00.547 [Lua] [GameNetworkManager] Shutting down game session host.
12:35:00.547 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:35:00.547 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:35:00.547 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=33.88
12:35:00.550 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:35:00.550 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 74 25
12:35:00.558 [Save] Save done
12:35:00.795 [Lua] [PlayFabRequestQueue] EAC Enabled! 74
12:35:00.795 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 74
12:35:01.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 74
12:35:01.235 [Lua] commit result success 31
12:35:02.571 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:35:02.571 [Lua] [Managers] Calling function on all managers:
12:35:02.571 [Lua] Clearing all global lookup lists
12:35:02.571 [Lua] [IngamePlayerListUI] - Destroy
12:35:02.571 [Lua] [EquipmentUI] - Destroy
12:35:02.571 [Lua] [AbilityUI] - Destroy
12:35:02.571 [Lua] [GamePadAbilityUI] - Destroy
12:35:02.572 [Lua] [GamePadEquipmentUI] - Destroy
12:35:02.572 [Lua] [IngameUI] destroy
12:35:02.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
12:35:02.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
12:35:02.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
12:35:02.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
12:35:02.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
12:35:02.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
12:35:02.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
12:35:02.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
12:35:02.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
12:35:02.615 [Lua] [Managers] Destroying manager group:
12:35:02.618 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:35:02.662 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:35:02.662 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:35:02.662 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:35:02.662 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0
12:35:02.662 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:35:02.662 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 65, User: 110000101ead6cb "Samoly"
<>
12:35:02.662 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12812516; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000004253040
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 0000000002474D00; application_shutdown = nil; unit_spawner = table: 000000000232BE70; world = [World]; unit_storage = table: 00000000007981E0; units = table: 000000000CAB6B30; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000002474D00
[8] self = table: 0000000010404290; dt = 0.0045489505864679813; t = 4280.4348322551232; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0045489505864679813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0045489505864679813; t = 4280.4348322551232
[10] dt = 0.0045489505864679813
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C5A6C60; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000C5DB7D0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000215D740; network_server = table: 00000000017C0BF0; entity_system = table: 00000000081058A0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000030A8180; statistics_db = table: 000000000F3BC620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.088340061996135; input_manager = table: 0000000000322690; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4A5BE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C5DB7D0; world = [World]; dt = 0.0045489505864679813; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 33.882192002143711; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000B428040; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000011BE7280;
<>
<>
12:35:02.662 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:35:02.662 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:35:02.662 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0
12:35:02.662 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:35:02.663 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 66, User: 110000101ead6cb "Samoly"
<>
12:35:02.663 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12812516; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000004253040
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 0000000002474D00; application_shutdown = nil; unit_spawner = table: 000000000232BE70; world = [World]; unit_storage = table: 00000000007981E0; units = table: 000000000CAB6B30; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000002474D00
[8] self = table: 0000000010404290; dt = 0.0045489505864679813; t = 4280.4348322551232; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0045489505864679813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0045489505864679813; t = 4280.4348322551232
[10] dt = 0.0045489505864679813
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C5A6C60; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000C5DB7D0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000215D740; network_server = table: 00000000017C0BF0; entity_system = table: 00000000081058A0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000030A8180; statistics_db = table: 000000000F3BC620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.088340061996135; input_manager = table: 0000000000322690; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4A5BE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C5DB7D0; world = [World]; dt = 0.0045489505864679813; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 33.882192002143711; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000B428040; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000011BE7280;
<>
<>
12:35:02.663 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:35:02.663 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:35:02.663 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0
12:35:02.663 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:35:02.663 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 67, User: 110000101ead6cb "Samoly"
<>
12:35:02.664 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12812516; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000004253040
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 0000000002474D00; application_shutdown = nil; unit_spawner = table: 000000000232BE70; world = [World]; unit_storage = table: 00000000007981E0; units = table: 000000000CAB6B30; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000002474D00
[8] self = table: 0000000010404290; dt = 0.0045489505864679813; t = 4280.4348322551232; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0045489505864679813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0045489505864679813; t = 4280.4348322551232
[10] dt = 0.0045489505864679813
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C5A6C60; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000C5DB7D0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000215D740; network_server = table: 00000000017C0BF0; entity_system = table: 00000000081058A0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000030A8180; statistics_db = table: 000000000F3BC620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.088340061996135; input_manager = table: 0000000000322690; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4A5BE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C5DB7D0; world = [World]; dt = 0.0045489505864679813; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 33.882192002143711; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000B428040; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000011BE7280;
<>
<>
12:35:02.664 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:35:02.664 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:35:02.664 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0
12:35:02.664 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:35:02.664 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 68, User: 110000101ead6cb "Samoly"
<>
12:35:02.664 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 12812516; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000004253040
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 0000000002474D00; application_shutdown = nil; unit_spawner = table: 000000000232BE70; world = [World]; unit_storage = table: 00000000007981E0; units = table: 000000000CAB6B30; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000002474D00
[8] self = table: 0000000010404290; dt = 0.0045489505864679813; t = 4280.4348322551232; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0045489505864679813; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0045489505864679813; t = 4280.4348322551232
[10] dt = 0.0045489505864679813
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000C5A6C60; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000C5DB7D0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000215D740; network_server = table: 00000000017C0BF0; entity_system = table: 00000000081058A0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000030A8180; statistics_db = table: 000000000F3BC620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.088340061996135; input_manager = table: 0000000000322690; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B4A5BE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000C5DB7D0; world = [World]; dt = 0.0045489505864679813; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 33.882192002143711; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000B428040; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002474D00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000011BE7280;
<>
<>
12:35:02.664 [Lua] [Matchmaking] unregister rpcs
12:35:02.664 [Lua] ############### UNLOADING PACKAGES ###############
12:35:02.664 [Lua] [Managers] Calling function on all managers:
12:35:02.665 [Lua] [Managers] Destroying manager group:
12:35:02.665 [Lua] [Gamestate] Enter state StateLoading
12:35:02.666 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:35:02.666 [Lua] [Matchmaking] register rpcs
12:35:02.666 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
12:35:02.666 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:35:02.666 [Lua] Set lobby begin:
12:35:02.666 [Lua] Lobby data twitch_enabled = false
12:35:02.666 [Lua] Lobby data power_level = 0
12:35:02.666 [Lua] Lobby data unique_server_name = Samoly
12:35:02.666 [Lua] Lobby data difficulty_tweak = 0
12:35:02.667 [Lua] Lobby data host = 110000101ead6cb
12:35:02.667 [Lua] Lobby data game_mode = 9
12:35:02.667 [Lua] Lobby data is_private = false
12:35:02.667 [Lua] Lobby data match_started = true
12:35:02.667 [Lua] Lobby data mechanism = adventure
12:35:02.667 [Lua] Lobby data level_key = inn_level
12:35:02.667 [Lua] Lobby data player_slot_1 = 0:0
12:35:02.667 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:35:02.667 [Lua] Lobby data difficulty = cataclysm_3
12:35:02.667 [Lua] Lobby data quick_game = false
12:35:02.667 [Lua] Lobby data weave_index = 155
12:35:02.667 [Lua] Lobby data matchmaking = false
12:35:02.667 [Lua] Lobby data weave_name = weave_155
12:35:02.667 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:35:02.667 [Lua] Lobby data num_players = 4
12:35:02.667 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:35:02.667 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:35:02.667 [Lua] Lobby data country_code = FI
12:35:02.667 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:35:02.667 [Lua] Lobby data eac_authorized = true
12:35:02.667 [Lua] Set lobby end.
12:35:02.667 [Lua] registering RPCs
12:35:02.667 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:35:02.668 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:35:02.668 [Lua] Set lobby begin:
12:35:02.668 [Lua] Lobby data twitch_enabled = false
12:35:02.668 [Lua] Lobby data power_level = 0
12:35:02.668 [Lua] Lobby data unique_server_name = Samoly
12:35:02.668 [Lua] Lobby data difficulty_tweak = 0
12:35:02.668 [Lua] Lobby data host = 110000101ead6cb
12:35:02.668 [Lua] Lobby data game_mode = 9
12:35:02.668 [Lua] Lobby data is_private = false
12:35:02.668 [Lua] Lobby data match_started = true
12:35:02.668 [Lua] Lobby data mechanism = adventure
12:35:02.668 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:35:02.668 [Lua] Lobby data player_slot_1 = 0:0
12:35:02.668 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:35:02.668 [Lua] Lobby data difficulty = cataclysm_3
12:35:02.668 [Lua] Lobby data quick_game = false
12:35:02.668 [Lua] Lobby data weave_index = 155
12:35:02.668 [Lua] Lobby data matchmaking = false
12:35:02.668 [Lua] Lobby data weave_name = weave_155
12:35:02.668 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:35:02.668 [Lua] Lobby data num_players = 4
12:35:02.668 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:35:02.668 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:35:02.668 [Lua] Lobby data country_code = FI
12:35:02.669 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:35:02.669 [Lua] Lobby data eac_authorized = true
12:35:02.669 [Lua] Set lobby end.
12:35:02.669 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:35:02.671 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized
12:35:02.671 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:35:02.671 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0
12:35:02.674 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
12:35:02.674 [Umbra] Unload tome
12:35:02.675 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
12:35:02.751 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:35:02.751 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:35:02.751 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:35:02.751 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life"
12:35:02.751 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil"
12:35:02.751 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read,
12:35:02.751 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life
12:35:02.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life
12:35:02.796 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life
12:35:02.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon
12:35:05.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon
12:35:05.460 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon
12:35:05.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
12:35:06.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
12:35:06.002 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
12:35:06.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life
12:35:06.567 [Umbra] Loading umbra tome '#ID[190538ac1658e210]'
12:35:08.898 [Lua] ### Sending rpc_level_loaded
12:35:08.898 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43
12:35:08.898 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:35:08.898 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:35:08.898 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:35:08.917 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:35:08.917 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:35:09.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life
12:35:09.050 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life
12:35:09.067 [Lua] [LevelTransitionHandler] Level load completed!
12:35:09.067 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 12812516 - use_random_directors: false - overriden_conflict: weave_beastmen_light
12:35:09.082 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:35:09.082 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_corruptor_sorcerer=true,
skaven_clan_rat=true,
beastmen_ungor_archer=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_gutter_runner=true,
chaos_vortex_sorcerer=true,
}
12:35:09.082 [Lua] load_startup_enemy_packages: --------------
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] chaos_spawn
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] chaos_troll
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] skaven_rat_ogre
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] skaven_stormfiend
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] beastmen_minotaur
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] chaos_plague_sorcerer
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] chaos_corruptor_sorcerer
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] skaven_gutter_runner
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] skaven_pack_master
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] skaven_poison_wind_globadier
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] skaven_ratling_gunner
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] skaven_warpfire_thrower
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] chaos_vortex_sorcerer
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] beastmen_standard_bearer
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] chaos_vortex
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] critter_rat
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] critter_pig
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] beastmen_gor
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] skaven_slave
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] skaven_clan_rat
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] beastmen_ungor_archer
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] beastmen_ungor
12:35:09.082 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
12:35:09.082 [Lua] beastmen_bestigor
12:35:09.085 [Lua] ### Sending rpc_level_loaded
12:35:09.085 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43
12:35:09.085 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:35:09.102 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:35:09.102 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:35:09.119 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:35:09.119 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:35:09.120 [Lua] ### Sending rpc_level_loaded
12:35:09.120 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43
12:35:09.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:35:09.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:35:09.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:35:09.423 [Lua] ### Sending rpc_level_loaded
12:35:09.423 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43
12:35:09.423 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:35:09.424 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:35:09.424 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:35:09.441 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:35:09.441 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:35:09.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:35:09.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:35:09.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:35:09.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:35:09.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:35:09.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:35:10.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:35:10.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:35:10.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:35:10.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:35:10.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:35:10.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:35:11.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:35:11.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:35:11.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:35:11.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:35:11.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:35:11.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:35:11.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:35:11.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:35:11.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:35:11.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:35:11.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:35:11.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:35:11.730 [Lua] ### Sending rpc_level_loaded
12:35:11.730 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43
12:35:11.730 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:35:11.731 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:35:11.731 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:35:11.748 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:35:11.748 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:35:11.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:35:11.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:35:11.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:35:12.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:35:12.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:35:12.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:35:12.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:35:12.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:35:12.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:35:12.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:35:12.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:35:12.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:35:13.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:35:13.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:35:13.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:35:13.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:35:13.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:35:13.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:35:13.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:35:13.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:35:13.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:35:13.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:35:13.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:35:13.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
12:35:14.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
12:35:14.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
12:35:14.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:35:14.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:35:14.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:35:14.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:35:15.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:35:15.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:35:15.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
12:35:15.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:64 my_peer_id:110000101ead6cb
12:35:15.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:64 my_peer_id:110000101ead6cb
12:35:15.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:64 my_peer_id:110000101ead6cb
12:35:15.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:64 my_peer_id:110000101ead6cb
12:35:15.296 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:64 my_peer_id:110000101ead6cb
12:35:15.296 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:35:15.296 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:35:15.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
12:35:15.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
12:35:15.347 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
12:35:16.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
12:35:16.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
12:35:16.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
12:35:16.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
12:35:16.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
12:35:16.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
12:35:17.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
12:35:17.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
12:35:17.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:35:17.281 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave
12:35:17.281 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:35:17.281 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:35:17.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:65 my_peer_id:110000101ead6cb
12:35:17.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:65 my_peer_id:110000101ead6cb
12:35:17.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:65 my_peer_id:110000101ead6cb
12:35:17.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:65 my_peer_id:110000101ead6cb
12:35:17.312 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:65 my_peer_id:110000101ead6cb
12:35:17.312 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:35:17.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:35:17.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:35:17.313 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
12:35:17.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:35:17.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:35:17.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:35:17.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:35:17.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
12:35:17.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
12:35:17.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient
12:35:17.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
12:35:17.532 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:66 my_peer_id:110000101ead6cb
12:35:17.532 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:66 my_peer_id:110000101ead6cb
12:35:17.532 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:66 my_peer_id:110000101ead6cb
12:35:17.532 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:66 my_peer_id:110000101ead6cb
12:35:17.533 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:66 my_peer_id:110000101ead6cb
12:35:17.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:35:17.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:35:17.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:35:17.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
12:35:17.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
12:35:17.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:35:17.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:35:17.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:35:17.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:35:18.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:35:18.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:35:18.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:35:18.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:35:18.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:35:18.231 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
12:35:18.312 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:35:18.312 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:35:18.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:35:18.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:35:18.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:35:18.517 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 66
12:35:18.518 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:35:18.518 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world
12:35:18.518 [Umbra] Init version: 3.4.15 :: 16 threads
12:35:18.627 [Lua] Async level spawning done
12:35:18.627 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:35:19.613 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:35:19.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:35:19.613 [Lua] [Matchmaking] unregister rpcs
12:35:19.613 [Lua] Set lobby begin:
12:35:19.613 [Lua] Lobby data twitch_enabled = false
12:35:19.613 [Lua] Lobby data power_level = 0
12:35:19.613 [Lua] Lobby data unique_server_name = Samoly
12:35:19.613 [Lua] Lobby data difficulty_tweak = 0
12:35:19.614 [Lua] Lobby data host = 110000101ead6cb
12:35:19.614 [Lua] Lobby data game_mode = 9
12:35:19.614 [Lua] Lobby data is_private = false
12:35:19.614 [Lua] Lobby data match_started = true
12:35:19.614 [Lua] Lobby data mechanism = adventure
12:35:19.614 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:35:19.614 [Lua] Lobby data player_slot_1 = 0:0
12:35:19.614 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:35:19.614 [Lua] Lobby data difficulty = cataclysm_3
12:35:19.614 [Lua] Lobby data quick_game = false
12:35:19.614 [Lua] Lobby data weave_index = 155
12:35:19.614 [Lua] Lobby data matchmaking = false
12:35:19.614 [Lua] Lobby data weave_name = weave_155
12:35:19.614 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:35:19.614 [Lua] Lobby data num_players = 4
12:35:19.614 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:35:19.614 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:35:19.614 [Lua] Lobby data country_code = FI
12:35:19.614 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:35:19.614 [Lua] Lobby data eac_authorized = true
12:35:19.615 [Lua] Set lobby end.
12:35:19.615 [Lua] [Managers] Destroying manager group:
12:35:19.615 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens
12:35:19.615 [Lua] [Gamestate] Enter StateIngame HOST
12:35:19.615 [Lua] [Managers] Calling function on all managers:
12:35:19.616 [Lua] <>level = dlc_scorpion_canyon_life<>
12:35:19.616 [Lua] Set lobby begin:
12:35:19.616 [Lua] Lobby data twitch_enabled = false
12:35:19.616 [Lua] Lobby data power_level = 0
12:35:19.616 [Lua] Lobby data unique_server_name = Samoly
12:35:19.616 [Lua] Lobby data difficulty_tweak = 0
12:35:19.616 [Lua] Lobby data host = 110000101ead6cb
12:35:19.616 [Lua] Lobby data game_mode = 9
12:35:19.616 [Lua] Lobby data is_private = false
12:35:19.616 [Lua] Lobby data match_started = true
12:35:19.616 [Lua] Lobby data mechanism = adventure
12:35:19.616 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:35:19.616 [Lua] Lobby data player_slot_1 = 0:0
12:35:19.616 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:35:19.616 [Lua] Lobby data difficulty = cataclysm_3
12:35:19.616 [Lua] Lobby data quick_game = false
12:35:19.616 [Lua] Lobby data weave_index = 155
12:35:19.616 [Lua] Lobby data matchmaking = false
12:35:19.616 [Lua] Lobby data weave_name = weave_155
12:35:19.616 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:35:19.616 [Lua] Lobby data num_players = 4
12:35:19.617 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:35:19.617 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:35:19.617 [Lua] Lobby data country_code = FI
12:35:19.617 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:35:19.617 [Lua] Lobby data eac_authorized = true
12:35:19.617 [Lua] Set lobby end.
12:35:19.617 [Lua] [StateIngame] Server ingame
12:35:19.620 [Lua] Set lobby begin:
12:35:19.620 [Lua] Lobby data twitch_enabled = false
12:35:19.620 [Lua] Lobby data power_level = 0
12:35:19.620 [Lua] Lobby data unique_server_name = Samoly
12:35:19.620 [Lua] Lobby data difficulty_tweak = 0
12:35:19.620 [Lua] Lobby data host = 110000101ead6cb
12:35:19.620 [Lua] Lobby data game_mode = 9
12:35:19.620 [Lua] Lobby data is_private = false
12:35:19.620 [Lua] Lobby data match_started = true
12:35:19.620 [Lua] Lobby data mechanism = adventure
12:35:19.621 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:35:19.621 [Lua] Lobby data player_slot_1 = 0:0
12:35:19.621 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:35:19.621 [Lua] Lobby data difficulty = cataclysm_3
12:35:19.621 [Lua] Lobby data quick_game = false
12:35:19.621 [Lua] Lobby data weave_index = 155
12:35:19.621 [Lua] Lobby data matchmaking = false
12:35:19.621 [Lua] Lobby data weave_name = weave_155
12:35:19.621 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:35:19.621 [Lua] Lobby data num_players = 4
12:35:19.621 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:35:19.621 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:35:19.621 [Lua] Lobby data country_code = FI
12:35:19.621 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:35:19.621 [Lua] Lobby data eac_authorized = true
12:35:19.621 [Lua] Set lobby end.
12:35:19.621 [Lua] [Matchmaking] register rpcs
12:35:19.621 [Lua] GameNetworkManager:init... creating game session
12:35:19.621 [Lua] Host GameSession.make_game_session_host with session:
12:35:19.621 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:35:19.622 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:35:19.622 [Lua] [GameNetworkManager] self.is_server = true
12:35:19.622 [Network] Setting artificial MTU limit to 576
12:35:19.622 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 75
12:35:19.622 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
12:35:19.622 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
12:35:19.632 [Lua] Switching ConflictSettings: to: weave_beastmen_light
12:35:19.632 [Lua] pacing=disabled
12:35:19.632 [Lua] roaming=nil
12:35:19.632 [Lua] specials=disabled
12:35:19.632 [Lua] debug_color=maroon
12:35:19.632 [Lua] pack_spawning=beastmen_light
12:35:19.632 [Lua] contained_breeds=nil
12:35:19.632 [Lua] disabled=false
12:35:19.632 [Lua] boss=disabled
12:35:19.632 [Lua] horde=disabled
12:35:19.632 [Lua] name=weave_beastmen_light
12:35:19.632 [Lua] intensity=disabled
12:35:19.632 [Lua] ---
12:35:19.632 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:35:19.634 warning: [GwNav] NavData resource not loaded
12:35:19.634 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world
12:35:19.634 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world
12:35:19.636 [Lua] [AIInterestPointSystem] Level Seed: 789654
12:35:19.636 [Lua]
12:35:19.636 [Lua] [entity_system_bag] = table
12:35:19.636 [Lua] [entity_system_bag] = metatable
12:35:19.636 [Lua] [startup_data] = table
12:35:19.636 [Lua] [entity_manager] = table
12:35:19.636 [Lua] [entity_manager] = metatable
12:35:19.636 [Lua] [unit_spawner] = table
12:35:19.636 [Lua] [unit_spawner] = metatable
12:35:19.636 [Lua] [unit_storage] = table
12:35:19.636 [Lua] [unit_storage] = metatable
12:35:19.636 [Lua] [dice_keeper] = table
12:35:19.636 [Lua] [dice_keeper] = metatable
12:35:19.636 [Lua] [is_server] = true (boolean)
12:35:19.636 [Lua] [world] = [World]
12:35:19.636 [Lua] [system_api] = table
12:35:19.636 [Lua] [entity_system] = table
12:35:19.636 [Lua] [entity_system] = metatable
12:35:19.636 [Lua] [network_lobby] = table
12:35:19.636 [Lua] [network_lobby] = metatable
12:35:19.636 [Lua] [profile_synchronizer] = table
12:35:19.636 [Lua] [profile_synchronizer] = metatable
12:35:19.636 [Lua] [level_transition_handler] = table
12:35:19.636 [Lua] [level_transition_handler] = metatable
12:35:19.636 [Lua] [num_local_human_players] = 1 (number)
12:35:19.636 [Lua] [statistics_db] = table
12:35:19.636 [Lua] [statistics_db] = metatable
12:35:19.636 [Lua] [network_server] = table
12:35:19.636 [Lua] [network_server] = metatable
12:35:19.636 [Lua] [input_manager] = table
12:35:19.636 [Lua] [input_manager] = metatable
12:35:19.636 [Lua] [network_clock] = table
12:35:19.636 [Lua] [network_clock] = metatable
12:35:19.636 [Lua] [network_transmit] = table
12:35:19.636 [Lua] [network_transmit] = metatable
12:35:19.636 [Lua] [free_flight_manager] = table
12:35:19.636 [Lua] [free_flight_manager] = metatable
12:35:19.636 [Lua] [network_manager] = table
12:35:19.636 [Lua] [network_manager] = metatable
12:35:19.636 [Lua] [network_event_delegate] = table
12:35:19.636 [Lua] [network_event_delegate] = metatable
12:35:19.636 [Lua]
12:35:19.637 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:35:19.637 [Lua] ignoring extension VersusInteractObjectiveExtension
12:35:19.637 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:35:19.637 [Lua] ignoring extension VersusSocketObjectiveExtension
12:35:19.637 [Lua] ignoring extension VersusTargetObjectiveExtension
12:35:19.637 [Lua] ignoring extension VersusMissionObjectiveExtension
12:35:19.637 [Lua] ignoring extension KeepDecorationPaintingExtension
12:35:19.638 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:35:19.653 [Lua] [AchievementManager] Achievements using the steam platform
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913)
12:35:19.686 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951)
12:35:19.695 [Lua] [StateIngame] Level seed: 789654
12:35:19.708 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:35:19.710 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
12:35:19.710 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
12:35:19.711 [Lua] [IngameUI] init
12:35:19.724 [SteamVoipClient] select_out(110000101982738, off)
12:35:19.724 [SteamVoipClient] select_out(110000101ead6cb, off)
12:35:19.724 [SteamVoipClient] select_out(110000103faf286, off)
12:35:19.724 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:35:19.730 [Lua] cb_razer_chroma_setup
12:35:19.771 [Lua] completed
12:35:19.772 [Lua] completed
12:35:19.773 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:35:19.773 [Lua] Set lobby begin:
12:35:19.773 [Lua] Lobby data twitch_enabled = false
12:35:19.773 [Lua] Lobby data power_level = 1100
12:35:19.773 [Lua] Lobby data unique_server_name = Samoly
12:35:19.773 [Lua] Lobby data difficulty_tweak = 0
12:35:19.773 [Lua] Lobby data host = 110000101ead6cb
12:35:19.773 [Lua] Lobby data game_mode = 9
12:35:19.774 [Lua] Lobby data is_private = false
12:35:19.774 [Lua] Lobby data match_started = true
12:35:19.774 [Lua] Lobby data mechanism = adventure
12:35:19.774 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:35:19.774 [Lua] Lobby data player_slot_1 = 0:0
12:35:19.774 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:35:19.774 [Lua] Lobby data difficulty = cataclysm_3
12:35:19.774 [Lua] Lobby data quick_game = false
12:35:19.774 [Lua] Lobby data weave_index = 155
12:35:19.774 [Lua] Lobby data matchmaking = false
12:35:19.774 [Lua] Lobby data weave_name = weave_155
12:35:19.774 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:35:19.774 [Lua] Lobby data num_players = 4
12:35:19.774 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:35:19.774 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:35:19.774 [Lua] Lobby data country_code = FI
12:35:19.774 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:35:19.774 [Lua] Lobby data eac_authorized = true
12:35:19.774 [Lua] Set lobby end.
12:35:19.775 [Lua] CurrentConflictSettings weave_beastmen_light
12:35:19.775 [Lua] [ConflictDirector] conflict_director is ai_ready
12:35:19.777 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:35:19.777 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:35:19.779 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:35:19.779 [Lua] Forming navigation groups in one frame
12:35:19.779 [Lua] Forming navigation groups
12:35:19.842 [Lua] NavigationGroupManager -> calulation time A: 0.063000000000101863
12:35:19.869 [Lua] NavigationGroupManager -> calulation time B: 0.027000000000043656
12:35:19.869 [Lua] number of nav groups: 144
12:35:19.870 [Lua] number of refined nav groups : 108
12:35:19.878 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
12:35:19.878 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865
12:35:19.881 [Lua] Warning: missing nodes! in zones
12:35:19.881 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541
12:35:19.885 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:35:19.886 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:35:19.887 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:35:19.888 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
12:35:19.888 [Lua] [Managers] Calling function on all managers:
12:35:19.888 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:35:19.888 [Save] Loading `ut_tweaks_presets`
12:35:19.888 [Save] Load done
12:35:19.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 75
12:35:20.143 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 75
12:35:27.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:67 my_peer_id:110000101ead6cb
12:35:27.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:67 my_peer_id:110000101ead6cb
12:35:27.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:67 my_peer_id:110000101ead6cb
12:35:27.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:67 my_peer_id:110000101ead6cb
12:35:27.206 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:67 my_peer_id:110000101ead6cb
12:35:27.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:35:27.206 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
12:35:27.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:35:27.206 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
12:35:27.206 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:35:27.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:35:27.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:35:27.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient
12:35:27.223 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
12:35:27.224 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
12:35:27.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
12:35:27.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
12:35:27.434 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
12:35:27.492 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
12:35:27.492 [Lua] [PackageManager] Force_load: wwise/drakegun
12:35:27.493 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
12:35:27.519 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
12:35:27.519 [Lua] [PackageManager] Force_load: wwise/flamethrower
12:35:27.520 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:35:27.554 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:35:27.554 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:35:27.559 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 67
12:35:30.174 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:35:30.174 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:35:30.174 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:35:30.174 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:35:30.174 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:35:30.174 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:35:30.181 [Lua] Set lobby begin:
12:35:30.181 [Lua] Lobby data twitch_enabled = false
12:35:30.181 [Lua] Lobby data power_level = 1100
12:35:30.181 [Lua] Lobby data unique_server_name = Samoly
12:35:30.181 [Lua] Lobby data difficulty_tweak = 0
12:35:30.181 [Lua] Lobby data host = 110000101ead6cb
12:35:30.181 [Lua] Lobby data game_mode = 9
12:35:30.181 [Lua] Lobby data is_private = false
12:35:30.181 [Lua] Lobby data match_started = true
12:35:30.181 [Lua] Lobby data mechanism = adventure
12:35:30.182 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:35:30.182 [Lua] Lobby data player_slot_1 = 0:0
12:35:30.182 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:35:30.182 [Lua] Lobby data difficulty = cataclysm_3
12:35:30.182 [Lua] Lobby data quick_game = false
12:35:30.182 [Lua] Lobby data weave_index = 155
12:35:30.182 [Lua] Lobby data matchmaking = false
12:35:30.182 [Lua] Lobby data weave_name = weave_155
12:35:30.182 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:35:30.182 [Lua] Lobby data num_players = 4
12:35:30.182 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:35:30.182 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:35:30.182 [Lua] Lobby data country_code = FI
12:35:30.182 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:35:30.182 [Lua] Lobby data eac_authorized = true
12:35:30.182 [Lua] Set lobby end.
12:35:30.182 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:35:30.182 [Lua] Breedfreezer (server) starting a hot join sync
12:35:30.182 [Lua] packing 0 units of breed skaven_clan_rat
12:35:30.182 [Lua] packing 0 units of breed skaven_slave
12:35:30.182 [Lua] packing 0 units of breed beastmen_ungor_archer
12:35:30.182 [Lua] packing 0 units of breed beastmen_bestigor
12:35:30.182 [Lua] packing 0 units of breed beastmen_ungor
12:35:30.182 [Lua] packing 0 units of breed beastmen_gor
12:35:30.182 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:35:30.182 [Lua]
12:35:30.182 [Lua] [1] = 1 (number)
12:35:30.182 [Lua] [2] = 0 (number)
12:35:30.182 [Lua] [3] = 1 (number)
12:35:30.182 [Lua] [4] = 0 (number)
12:35:30.182 [Lua] [5] = 1 (number)
12:35:30.182 [Lua] [6] = 0 (number)
12:35:30.182 [Lua] [7] = 1 (number)
12:35:30.182 [Lua] [8] = 0 (number)
12:35:30.182 [Lua] [9] = 1 (number)
12:35:30.182 [Lua] [10] = 0 (number)
12:35:30.182 [Lua] [11] = 1 (number)
12:35:30.182 [Lua] [12] = 0 (number)
12:35:30.182 [Lua]
12:35:30.182 [Lua]
12:35:30.182 [Lua]
12:35:30.185 [Lua] Set lobby begin:
12:35:30.185 [Lua] Lobby data twitch_enabled = false
12:35:30.185 [Lua] Lobby data power_level = 1100
12:35:30.185 [Lua] Lobby data unique_server_name = Samoly
12:35:30.185 [Lua] Lobby data difficulty_tweak = 0
12:35:30.185 [Lua] Lobby data host = 110000101ead6cb
12:35:30.185 [Lua] Lobby data game_mode = 9
12:35:30.185 [Lua] Lobby data is_private = false
12:35:30.185 [Lua] Lobby data match_started = true
12:35:30.185 [Lua] Lobby data mechanism = adventure
12:35:30.185 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:35:30.185 [Lua] Lobby data player_slot_1 = 0:0
12:35:30.185 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:35:30.185 [Lua] Lobby data difficulty = cataclysm_3
12:35:30.185 [Lua] Lobby data quick_game = false
12:35:30.186 [Lua] Lobby data weave_index = 155
12:35:30.186 [Lua] Lobby data matchmaking = false
12:35:30.186 [Lua] Lobby data weave_name = weave_155
12:35:30.186 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:35:30.186 [Lua] Lobby data num_players = 4
12:35:30.186 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:35:30.186 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:35:30.186 [Lua] Lobby data country_code = FI
12:35:30.186 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:35:30.186 [Lua] Lobby data eac_authorized = true
12:35:30.186 [Lua] Set lobby end.
12:35:30.186 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:35:30.186 [Lua] Breedfreezer (server) starting a hot join sync
12:35:30.186 [Lua] packing 0 units of breed skaven_clan_rat
12:35:30.186 [Lua] packing 0 units of breed skaven_slave
12:35:30.186 [Lua] packing 0 units of breed beastmen_ungor_archer
12:35:30.186 [Lua] packing 0 units of breed beastmen_bestigor
12:35:30.186 [Lua] packing 0 units of breed beastmen_ungor
12:35:30.186 [Lua] packing 0 units of breed beastmen_gor
12:35:30.186 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:35:30.186 [Lua]
12:35:30.186 [Lua] [1] = 1 (number)
12:35:30.186 [Lua] [2] = 0 (number)
12:35:30.186 [Lua] [3] = 1 (number)
12:35:30.186 [Lua] [4] = 0 (number)
12:35:30.186 [Lua] [5] = 1 (number)
12:35:30.186 [Lua] [6] = 0 (number)
12:35:30.186 [Lua] [7] = 1 (number)
12:35:30.186 [Lua] [8] = 0 (number)
12:35:30.186 [Lua] [9] = 1 (number)
12:35:30.186 [Lua] [10] = 0 (number)
12:35:30.186 [Lua] [11] = 1 (number)
12:35:30.186 [Lua] [12] = 0 (number)
12:35:30.186 [Lua]
12:35:30.186 [Lua]
12:35:30.186 [Lua]
12:35:30.187 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
12:35:30.187 [Lua] RemotePlayer:create_game_object( ) 22
12:35:30.204 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:35:30.204 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:35:30.204 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:35:30.204 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:35:30.205 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
12:35:30.205 [Lua] RemotePlayer:create_game_object( ) 23
12:35:30.221 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:35:30.221 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:35:30.221 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:35:30.221 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:35:30.369 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:35:30.369 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:35:30.421 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:35:30.421 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:35:31.416 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:35:31.416 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:35:31.427 [Lua] Set lobby begin:
12:35:31.427 [Lua] Lobby data twitch_enabled = false
12:35:31.427 [Lua] Lobby data power_level = 1100
12:35:31.427 [Lua] Lobby data unique_server_name = Samoly
12:35:31.427 [Lua] Lobby data difficulty_tweak = 0
12:35:31.427 [Lua] Lobby data host = 110000101ead6cb
12:35:31.427 [Lua] Lobby data game_mode = 9
12:35:31.427 [Lua] Lobby data is_private = false
12:35:31.427 [Lua] Lobby data match_started = true
12:35:31.428 [Lua] Lobby data mechanism = adventure
12:35:31.428 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:35:31.428 [Lua] Lobby data player_slot_1 = 0:0
12:35:31.428 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:35:31.428 [Lua] Lobby data difficulty = cataclysm_3
12:35:31.428 [Lua] Lobby data quick_game = false
12:35:31.428 [Lua] Lobby data weave_index = 155
12:35:31.428 [Lua] Lobby data matchmaking = false
12:35:31.428 [Lua] Lobby data weave_name = weave_155
12:35:31.428 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:35:31.428 [Lua] Lobby data num_players = 4
12:35:31.428 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:35:31.428 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:35:31.428 [Lua] Lobby data country_code = FI
12:35:31.428 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:35:31.428 [Lua] Lobby data eac_authorized = true
12:35:31.428 [Lua] Set lobby end.
12:35:31.428 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:35:31.428 [Lua] Breedfreezer (server) starting a hot join sync
12:35:31.428 [Lua] packing 0 units of breed skaven_clan_rat
12:35:31.428 [Lua] packing 0 units of breed skaven_slave
12:35:31.428 [Lua] packing 0 units of breed beastmen_ungor_archer
12:35:31.428 [Lua] packing 0 units of breed beastmen_bestigor
12:35:31.428 [Lua] packing 0 units of breed beastmen_ungor
12:35:31.428 [Lua] packing 0 units of breed beastmen_gor
12:35:31.428 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:35:31.428 [Lua]
12:35:31.428 [Lua] [1] = 1 (number)
12:35:31.428 [Lua] [2] = 0 (number)
12:35:31.428 [Lua] [3] = 1 (number)
12:35:31.428 [Lua] [4] = 0 (number)
12:35:31.428 [Lua] [5] = 1 (number)
12:35:31.428 [Lua] [6] = 0 (number)
12:35:31.428 [Lua] [7] = 1 (number)
12:35:31.428 [Lua] [8] = 0 (number)
12:35:31.428 [Lua] [9] = 1 (number)
12:35:31.428 [Lua] [10] = 0 (number)
12:35:31.428 [Lua] [11] = 1 (number)
12:35:31.428 [Lua] [12] = 0 (number)
12:35:31.428 [Lua]
12:35:31.428 [Lua]
12:35:31.428 [Lua]
12:35:31.429 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24
12:35:31.429 [Lua] RemotePlayer:create_game_object( ) 24
12:35:31.447 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:35:31.447 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:35:31.447 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:35:31.447 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:35:31.447 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:35:31.447 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:35:31.447 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:35:31.447 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:35:31.447 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:35:31.451 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
12:35:31.451 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
12:35:31.451 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
12:35:31.452 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:35:31.452 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:35:31.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
12:35:31.454 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:35:31.454 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:35:31.466 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:35:31.473 [Lua] Spline already found!
12:35:31.546 [Lua] Init group template: spline_patrol
12:35:31.573 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:35:31.574 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:35:31.575 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:35:31.575 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
12:35:31.575 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
12:35:31.575 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:35:31.575 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:35:31.581 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:35:31.581 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:35:31.587 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:35:31.589 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
12:35:31.589 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:35:31.590 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:35:31.590 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:35:31.590 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:35:31.590 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:35:31.604 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:35:31.606 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
12:35:31.606 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:35:31.613 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e]
12:35:31.613 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e]
12:35:31.629 [Lua] StateInGameRunning:_game_actually_starts()
12:35:31.630 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
12:35:31.630 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=50
12:35:31.630 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=51
12:35:31.630 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=52
12:35:31.630 [Lua] #################################################################################################################
12:35:31.630 [Lua] [Loading Time]: 00:00:29 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:35:31.630 [Lua] #################################################################################################################
12:35:31.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 76
12:35:31.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 76
12:35:31.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 76
12:35:31.870 [Lua] Commit load time data
12:35:34.818 [Lua] Set lobby begin:
12:35:34.818 [Lua] Lobby data twitch_enabled = false
12:35:34.818 [Lua] Lobby data power_level = 550
12:35:34.818 [Lua] Lobby data unique_server_name = Samoly
12:35:34.818 [Lua] Lobby data difficulty_tweak = 0
12:35:34.818 [Lua] Lobby data host = 110000101ead6cb
12:35:34.818 [Lua] Lobby data game_mode = 9
12:35:34.818 [Lua] Lobby data is_private = false
12:35:34.818 [Lua] Lobby data match_started = true
12:35:34.818 [Lua] Lobby data mechanism = adventure
12:35:34.818 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:35:34.818 [Lua] Lobby data player_slot_1 = 0:0
12:35:34.818 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:35:34.818 [Lua] Lobby data difficulty = cataclysm_3
12:35:34.818 [Lua] Lobby data quick_game = false
12:35:34.819 [Lua] Lobby data weave_index = 155
12:35:34.819 [Lua] Lobby data matchmaking = false
12:35:34.819 [Lua] Lobby data weave_name = weave_155
12:35:34.819 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:35:34.819 [Lua] Lobby data num_players = 4
12:35:34.819 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:35:34.819 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:35:34.819 [Lua] Lobby data country_code = FI
12:35:34.819 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:35:34.819 [Lua] Lobby data eac_authorized = true
12:35:34.819 [Lua] Set lobby end.
12:35:38.997 [Lua] Players are leaving the safe zone
12:35:39.981 [Lua] Set lobby begin:
12:35:39.981 [Lua] Lobby data twitch_enabled = false
12:35:39.982 [Lua] Lobby data power_level = 1100
12:35:39.982 [Lua] Lobby data unique_server_name = Samoly
12:35:39.982 [Lua] Lobby data difficulty_tweak = 0
12:35:39.982 [Lua] Lobby data host = 110000101ead6cb
12:35:39.982 [Lua] Lobby data game_mode = 9
12:35:39.982 [Lua] Lobby data is_private = false
12:35:39.982 [Lua] Lobby data match_started = true
12:35:39.982 [Lua] Lobby data mechanism = adventure
12:35:39.982 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:35:39.982 [Lua] Lobby data player_slot_1 = 0:0
12:35:39.982 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:35:39.982 [Lua] Lobby data difficulty = cataclysm_3
12:35:39.982 [Lua] Lobby data quick_game = false
12:35:39.982 [Lua] Lobby data weave_index = 155
12:35:39.982 [Lua] Lobby data matchmaking = false
12:35:39.982 [Lua] Lobby data weave_name = weave_155
12:35:39.982 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:35:39.983 [Lua] Lobby data num_players = 4
12:35:39.983 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:35:39.983 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:35:39.983 [Lua] Lobby data country_code = FI
12:35:39.983 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:35:39.983 [Lua] Lobby data eac_authorized = true
12:35:39.983 [Lua] Set lobby end.
12:35:41.504 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:35:42.799 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:35:42.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown`
12:35:45.991 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:35:46.287 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:35:46.296 [Lua] Spline already found!
12:35:46.318 [Lua] Init group template: spline_patrol
12:35:47.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:35:50.808 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845)
12:35:52.627 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:35:54.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:35:55.210 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:35:55.423 [Lua] Destroying unit since outside mesh or world
12:35:57.967 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:35:58.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown`
12:35:58.237 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:36:00.018 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:36:00.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 105, name: `unknown`
12:36:03.434 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:36:03.559 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:36:04.270 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:36:10.702 [Lua] Destroying unit since outside mesh or world
12:36:10.731 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:36:15.737 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:36:15.747 [Lua] Spline already found!
12:36:15.771 [Lua] Init group template: spline_patrol
12:36:19.959 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:36:21.637 [Lua] event horde ends!
12:36:21.637 [Lua] event horde ends!
12:36:21.820 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:36:21.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 136, name: `unknown`
12:36:21.986 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:36:22.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 189, name: `unknown`
12:36:22.771 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:36:23.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:36:23.079 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:36:23.669 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:36:23.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 76, name: `unknown`
12:36:25.161 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:36:26.834 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:36:33.990 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:36:34.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:36:34.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown`
12:36:34.982 [Lua] event horde ends!
12:36:35.054 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:36:35.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 17, name: `unknown`
12:36:35.883 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:36:35.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown`
12:36:36.124 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:36:36.273 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:36:36.629 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:36:36.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 135, name: `unknown`
12:36:36.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 186, name: `unknown`
12:36:36.882 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:36:36.929 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:36:37.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown`
12:36:38.783 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:36:38.982 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:36:39.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown`
12:36:39.927 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:36:39.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:36:40.404 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:36:40.501 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:36:40.501 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:36:40.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:36:40.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 27, name: `unknown`
12:36:40.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 136, name: `unknown`
12:36:41.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:36:42.170 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:36:42.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown`
12:36:43.620 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:36:43.892 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:36:44.189 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:36:44.189 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:36:44.434 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:36:44.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown`
12:36:44.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 213, name: `unknown`
12:36:45.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown`
12:36:46.229 [Lua] state dead despawn
12:36:46.237 [Lua] [GameNetworkManager] destroying game object with go_id=26
12:36:46.895 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:36:54.506 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:36:54.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown`
12:36:56.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:36:56.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:37:02.055 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
12:37:02.056 [Lua] [GameNetworkManager] destroying game object with go_id=43
12:37:07.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:37:11.618 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4)
12:37:11.621 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
12:37:11.621 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
12:37:11.621 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=175
12:37:27.498 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:37:27.499 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=178
12:37:27.500 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
12:37:36.216 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:37:39.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 19, name: `unknown`
12:37:41.092 [Lua] event horde ends!
12:37:48.269 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:37:49.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 19, name: `unknown`
12:37:52.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:37:54.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:37:54.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:38:00.295 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
12:38:00.296 [Lua] [GameNetworkManager] destroying game object with go_id=47
12:38:14.239 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:38:14.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown`
12:38:25.739 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:38:25.740 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=198
12:38:25.741 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
12:38:34.130 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:38:34.137 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845)
12:38:34.140 [Lua] setting up ambush-horde
12:38:34.140 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:38:34.140 [Lua] -> spawning: 12
12:38:34.140 [Lua] horde crated with id 4 of type ambush
12:38:34.140 [Lua] ambush horde has started
12:38:34.144 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:38:34.154 [Lua] setting up ambush-horde
12:38:34.154 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:38:34.154 [Lua] -> spawning: 12
12:38:34.154 [Lua] horde crated with id 5 of type ambush
12:38:34.154 [Lua] ambush horde has started
12:38:37.768 [Lua] Init group template: horde
12:38:37.842 [Lua] Init group template: horde
12:38:48.818 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:38:48.827 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845)
12:38:48.830 [Lua] setting up ambush-horde
12:38:48.830 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:38:48.830 [Lua] -> spawning: 12
12:38:48.830 [Lua] horde crated with id 6 of type ambush
12:38:48.830 [Lua] Ambush horde spawn failed B - no matching spawners found!
12:38:48.830 [Lua] setting up vector-horde
12:38:48.830 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:38:48.830 [Lua] --> horde wants to spawn ahead of players (0.49730226214198/0.67
12:38:48.830 [Lua] -> spawning: 12
12:38:48.830 [Lua] horde crated with id 7 of type vector
12:38:48.830 [Lua] vector horde has started
12:38:48.837 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:38:48.849 [Lua] setting up ambush-horde
12:38:48.849 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:38:48.849 [Lua] -> spawning: 12
12:38:48.849 [Lua] horde crated with id 8 of type ambush
12:38:48.849 [Lua] Ambush horde spawn failed B - no matching spawners found!
12:38:48.849 [Lua] setting up vector-horde
12:38:48.849 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:38:48.849 [Lua] --> horde wants to spawn ahead of players (0.18935236090341/0.67
12:38:48.849 [Lua] -> spawning: 12
12:38:48.849 [Lua] horde crated with id 9 of type vector
12:38:48.849 [Lua] vector horde has started
12:38:49.435 [Lua] setting up ambush-horde
12:38:49.435 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:38:49.435 [Lua] -> spawning: 12
12:38:49.435 [Lua] horde crated with id 10 of type ambush
12:38:49.435 [Lua] ambush horde has started
12:38:50.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:38:51.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:38:51.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:38:51.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:38:51.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
12:38:52.350 [Lua] event horde ends!
12:38:53.472 [Lua] Init group template: horde
12:38:54.009 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 84 92
12:38:54.009 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 85 91
12:38:54.019 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 86 91
12:38:54.019 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 87 90
12:38:54.019 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 88 89
12:38:54.166 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 84 98
12:38:54.167 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 86 97
12:38:54.177 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 88 96
12:38:54.177 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 89 95
12:38:54.177 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 90 94
12:38:57.137 [Lua] Init group template: horde
12:38:57.216 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
12:38:57.217 [Lua] [GameNetworkManager] destroying game object with go_id=44
12:38:57.220 [Lua] Init group template: horde
12:39:00.726 [Window] Window => inactive
12:39:02.189 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:39:02.189 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:39:02.189 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:39:02.189 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:39:02.189 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:39:02.189 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:39:02.189 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:39:02.189 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:39:02.189 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:39:02.190 [Save] Saving `save_data`
12:39:02.190 [Lua] gm_event_end_conditions_met false true
12:39:02.191 [Lua] Game lost
12:39:02.201 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:39:02.201 [Save] Save done
12:39:02.201 [Save] Saving `save_data`
12:39:02.205 [Lua] generate_backend_stats 110000101ead6cb:1
12:39:02.216 [Save] Save done
12:39:02.224 [Lua] PlayFabMirrorBase:_commit_internal nil
12:39:02.224 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:39:02.224 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:39:02.225 [Save] Saving `save_data`
12:39:02.234 [Lua] commit result success 32
12:39:02.234 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:39:02.234 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 77
12:39:02.234 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
12:39:02.237 [Save] Save done
12:39:02.243 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 77 26
12:39:03.158 [Lua] [PlayFabRequestQueue] EAC Enabled! 77
12:39:03.158 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 77
12:39:03.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 77
12:39:10.095 [Lua] ConflictDirector - destroy all units
12:39:10.106 [Lua] Horde killed: ?
12:39:10.108 [Lua] Horde killed: ?
12:39:10.111 [Lua] Horde killed: ?
12:39:10.113 [Lua] Horde killed: ?
12:39:10.114 [Lua] Horde killed: ?
12:39:10.405 [Lua] TRANSITION nil nil inn_level
12:39:10.405 [Lua] Transition type "inn_level", is server: true
12:39:10.405 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:39:10.405 [Lua] [GameNetworkManager] Leaving game...
12:39:10.405 [Lua] [GameNetworkManager] Shutting down game session host.
12:39:10.405 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:39:10.405 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:39:10.405 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=228.01
12:39:10.408 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:39:10.597 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 5d98 or from non-session peer 1100001059c9cc0
12:39:12.474 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:39:12.474 [Lua] [Managers] Calling function on all managers:
12:39:12.474 [Lua] Clearing all global lookup lists
12:39:12.474 [Lua] [IngamePlayerListUI] - Destroy
12:39:12.474 [Lua] [EquipmentUI] - Destroy
12:39:12.474 [Lua] [AbilityUI] - Destroy
12:39:12.474 [Lua] [GamePadAbilityUI] - Destroy
12:39:12.474 [Lua] [GamePadEquipmentUI] - Destroy
12:39:12.475 [Lua] [IngameUI] destroy
12:39:12.513 [Lua] [Managers] Destroying manager group:
12:39:12.518 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:39:12.563 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:39:12.568 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
12:39:12.569 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:39:12.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:39:12.573 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:39:12.575 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:39:12.577 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
12:39:12.578 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:39:12.579 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:39:12.584 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
12:39:12.586 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:39:12.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:39:12.591 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:39:12.592 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:39:12.597 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:39:12.599 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:39:12.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:39:12.600 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:39:12.603 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:39:12.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:39:12.609 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
12:39:12.611 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:39:12.629 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:39:12.629 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:39:12.629 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:39:12.629 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
12:39:12.629 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:39:12.630 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 69, User: 110000101ead6cb "Samoly"
<>
12:39:12.630 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15353196; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000005AB4060
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 0000000009D24CC0; application_shutdown = nil; unit_spawner = table: 000000000AB13160; world = [World]; unit_storage = table: 0000000000A5FD30; units = table: 00000000018393B0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D24CC0
[8] self = table: 0000000010404290; dt = 0.003929362166672945; t = 4525.491854269756; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.003929362166672945; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.003929362166672945; t = 4525.491854269756
[10] dt = 0.003929362166672945
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000179B5B0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000A9DB010;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007F33AA0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EB8A80; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008611530; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.23237407235428; input_manager = table: 00000000098A3550; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DD0DCC0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.003929362166672945; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000A9DB010; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000E7E5620; exit_time = 228.01462427899241; dice_keeper = table: 0000000008693E40; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000933E930;
<>
<>
12:39:12.630 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:39:12.630 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:39:12.630 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
12:39:12.630 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:39:12.630 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 70, User: 110000101ead6cb "Samoly"
<>
12:39:12.631 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15353196; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000005AB4060
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 0000000009D24CC0; application_shutdown = nil; unit_spawner = table: 000000000AB13160; world = [World]; unit_storage = table: 0000000000A5FD30; units = table: 00000000018393B0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D24CC0
[8] self = table: 0000000010404290; dt = 0.003929362166672945; t = 4525.491854269756; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.003929362166672945; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.003929362166672945; t = 4525.491854269756
[10] dt = 0.003929362166672945
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000179B5B0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000A9DB010;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007F33AA0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EB8A80; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008611530; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.23237407235428; input_manager = table: 00000000098A3550; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DD0DCC0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.003929362166672945; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000A9DB010; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000E7E5620; exit_time = 228.01462427899241; dice_keeper = table: 0000000008693E40; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000933E930;
<>
<>
12:39:12.631 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:39:12.631 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:39:12.631 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
12:39:12.631 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:39:12.631 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 71, User: 110000101ead6cb "Samoly"
<>
12:39:12.631 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15353196; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000005AB4060
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 0000000009D24CC0; application_shutdown = nil; unit_spawner = table: 000000000AB13160; world = [World]; unit_storage = table: 0000000000A5FD30; units = table: 00000000018393B0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D24CC0
[8] self = table: 0000000010404290; dt = 0.003929362166672945; t = 4525.491854269756; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.003929362166672945; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.003929362166672945; t = 4525.491854269756
[10] dt = 0.003929362166672945
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000179B5B0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000A9DB010;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007F33AA0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EB8A80; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008611530; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.23237407235428; input_manager = table: 00000000098A3550; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DD0DCC0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.003929362166672945; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000A9DB010; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000E7E5620; exit_time = 228.01462427899241; dice_keeper = table: 0000000008693E40; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000933E930;
<>
<>
12:39:12.631 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:39:12.631 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:39:12.631 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
12:39:12.631 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:39:12.632 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 72, User: 110000101ead6cb "Samoly"
<>
12:39:12.632 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15353196; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000005AB4060
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 0000000009D24CC0; application_shutdown = nil; unit_spawner = table: 000000000AB13160; world = [World]; unit_storage = table: 0000000000A5FD30; units = table: 00000000018393B0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D24CC0
[8] self = table: 0000000010404290; dt = 0.003929362166672945; t = 4525.491854269756; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.003929362166672945; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.003929362166672945; t = 4525.491854269756
[10] dt = 0.003929362166672945
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000179B5B0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000A9DB010;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007F33AA0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EB8A80; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008611530; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.23237407235428; input_manager = table: 00000000098A3550; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DD0DCC0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.003929362166672945; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 000000000A9DB010; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000E7E5620; exit_time = 228.01462427899241; dice_keeper = table: 0000000008693E40; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D24CC0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000933E930;
<>
<>
12:39:12.632 [Lua] [Matchmaking] unregister rpcs
12:39:12.632 [Lua] ############### UNLOADING PACKAGES ###############
12:39:12.632 [Lua] [Managers] Calling function on all managers:
12:39:12.632 [Lua] [Managers] Destroying manager group:
12:39:12.632 [Lua] [Gamestate] Enter state StateLoading
12:39:12.637 [Lua] Found camera: end_screen_camera
12:39:12.637 [Lua] [EndViewState] Enter Substate EndViewStateSummary
12:39:12.638 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:39:12.638 [Lua] [Matchmaking] register rpcs
12:39:12.638 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:39:12.638 [Lua] Set lobby begin:
12:39:12.638 [Lua] Lobby data twitch_enabled = false
12:39:12.638 [Lua] Lobby data power_level = 0
12:39:12.638 [Lua] Lobby data unique_server_name = Samoly
12:39:12.638 [Lua] Lobby data difficulty_tweak = 0
12:39:12.638 [Lua] Lobby data host = 110000101ead6cb
12:39:12.638 [Lua] Lobby data game_mode = 9
12:39:12.638 [Lua] Lobby data is_private = false
12:39:12.638 [Lua] Lobby data match_started = true
12:39:12.638 [Lua] Lobby data mechanism = adventure
12:39:12.638 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:39:12.638 [Lua] Lobby data player_slot_1 = 0:0
12:39:12.638 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:39:12.638 [Lua] Lobby data difficulty = cataclysm_3
12:39:12.638 [Lua] Lobby data quick_game = false
12:39:12.638 [Lua] Lobby data weave_index = 155
12:39:12.638 [Lua] Lobby data matchmaking = false
12:39:12.639 [Lua] Lobby data weave_name = weave_155
12:39:12.639 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:39:12.639 [Lua] Lobby data num_players = 4
12:39:12.639 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:39:12.639 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:39:12.639 [Lua] Lobby data country_code = FI
12:39:12.639 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:39:12.639 [Lua] Lobby data eac_authorized = true
12:39:12.639 [Lua] Set lobby end.
12:39:12.639 [Lua] registering RPCs
12:39:12.639 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:39:12.639 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:39:12.639 [Lua] Set lobby begin:
12:39:12.639 [Lua] Lobby data twitch_enabled = false
12:39:12.639 [Lua] Lobby data power_level = 0
12:39:12.639 [Lua] Lobby data unique_server_name = Samoly
12:39:12.639 [Lua] Lobby data difficulty_tweak = 0
12:39:12.639 [Lua] Lobby data host = 110000101ead6cb
12:39:12.639 [Lua] Lobby data game_mode = 3
12:39:12.639 [Lua] Lobby data is_private = false
12:39:12.639 [Lua] Lobby data match_started = true
12:39:12.639 [Lua] Lobby data mechanism = adventure
12:39:12.639 [Lua] Lobby data level_key = inn_level
12:39:12.639 [Lua] Lobby data player_slot_1 = 0:0
12:39:12.640 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:39:12.640 [Lua] Lobby data difficulty = cataclysm_3
12:39:12.640 [Lua] Lobby data quick_game = false
12:39:12.640 [Lua] Lobby data weave_index = 155
12:39:12.640 [Lua] Lobby data matchmaking = false
12:39:12.640 [Lua] Lobby data weave_name = weave_155
12:39:12.640 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:39:12.640 [Lua] Lobby data num_players = 4
12:39:12.640 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:39:12.640 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:39:12.640 [Lua] Lobby data country_code = FI
12:39:12.640 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:39:12.640 [Lua] Lobby data eac_authorized = true
12:39:12.640 [Lua] Set lobby end.
12:39:12.640 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:39:12.644 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:39:12.644 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:39:12.644 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:39:12.650 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life
12:39:12.659 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life
12:39:12.682 [Umbra] Unload tome
12:39:12.685 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler
12:39:12.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:39:12.685 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:39:12.685 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:39:12.685 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
12:39:12.685 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:39:12.685 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:39:12.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:39:12.730 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:39:12.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:39:12.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:39:12.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:39:12.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:39:12.872 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:39:12.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:39:12.906 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:39:12.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:39:13.674 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x85ce1, position: 4813914
12:39:19.662 [Lua] [EndViewState] Exit Substate EndViewStateSummary
12:39:19.844 [Lua] ### Sending rpc_level_loaded
12:39:19.844 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
12:39:19.844 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:39:19.845 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:39:19.845 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:39:19.861 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:39:19.861 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:39:19.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:68 my_peer_id:110000101ead6cb
12:39:19.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:68 my_peer_id:110000101ead6cb
12:39:19.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:68 my_peer_id:110000101ead6cb
12:39:19.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:68 my_peer_id:110000101ead6cb
12:39:19.996 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:68 my_peer_id:110000101ead6cb
12:39:19.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:39:19.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:39:20.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:39:20.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:39:20.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:39:20.200 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:39:20.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:39:20.215 [Lua] [LevelTransitionHandler] Level load completed!
12:39:20.215 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 15353196 - use_random_directors: true - overriden_conflict: nil
12:39:20.218 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:39:20.218 [Lua] checking dlc's against conflict directors
12:39:20.218 [Lua] number of factions to include 2
12:39:20.218 [Lua] Updated list weights for random:
12:39:20.218 [Lua] skaven, 0.42 (0.00-0.42)
12:39:20.218 [Lua] chaos, 0.42 (0.42-0.83)
12:39:20.218 [Lua] beastmen, 0.17 (0.83-1.00)
12:39:20.218 [Lua] Rolled random faction: 0.96305543184280396 beastmen
12:39:20.218 [Lua] Updated list weights for random:
12:39:20.218 [Lua] skaven, 0.50 (0.00-0.50)
12:39:20.218 [Lua] chaos, 0.50 (0.50-1.00)
12:39:20.218 [Lua] Rolled random faction: 0.12758772075176239 skaven
12:39:20.218 [Lua] number of factions added 2
12:39:20.218 [Lua] --- --- ---
12:39:20.218 [Lua] Starting... difficulty 'cataclysm_3'
12:39:20.218 [Lua] These are the starting conflict directors:
12:39:20.218 [Lua] inn_level
12:39:20.218 [Lua] --- --- ---
12:39:20.218 [Lua]
12:39:20.218 [Lua] DONE! Found the following directors:
12:39:20.218 [Lua] (free: 35), Master hash is:
12:39:20.218 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:39:20.218 [Lua] load_startup_enemy_packages: --------------
12:39:20.218 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:39:20.218 [Lua] critter_rat
12:39:20.232 [Lua] ### Sending rpc_level_loaded
12:39:20.232 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
12:39:20.232 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:39:20.248 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:39:20.248 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:39:20.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:39:20.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:39:20.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:39:20.400 [Lua] ### Sending rpc_level_loaded
12:39:20.400 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
12:39:20.400 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:39:20.401 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:39:20.401 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:39:20.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:39:20.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:39:20.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:39:20.419 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 68
12:39:20.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:39:20.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:39:20.486 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
12:39:20.486 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:39:20.487 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:39:20.487 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:39:20.487 [Lua] Starting async level spawning of levels/inn/world
12:39:20.487 [Umbra] Init version: 3.4.15 :: 16 threads
12:39:20.509 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:69 my_peer_id:110000101ead6cb
12:39:20.509 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:69 my_peer_id:110000101ead6cb
12:39:20.509 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:69 my_peer_id:110000101ead6cb
12:39:20.509 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:69 my_peer_id:110000101ead6cb
12:39:20.545 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:69 my_peer_id:110000101ead6cb
12:39:20.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:39:20.545 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:39:20.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:39:20.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
12:39:20.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read,
12:39:20.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:39:20.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:39:20.617 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:39:20.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
12:39:20.683 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
12:39:20.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:39:20.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
12:39:20.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:39:20.706 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:39:20.706 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:39:20.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:39:20.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:70 my_peer_id:110000101ead6cb
12:39:20.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:70 my_peer_id:110000101ead6cb
12:39:20.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:70 my_peer_id:110000101ead6cb
12:39:20.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:70 my_peer_id:110000101ead6cb
12:39:20.708 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:70 my_peer_id:110000101ead6cb
12:39:20.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:39:20.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:39:20.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:39:20.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:39:20.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:39:20.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:39:20.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:39:20.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
12:39:20.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:39:20.870 [Lua] Async level spawning done
12:39:20.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:39:20.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:39:20.965 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:39:21.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:39:21.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:39:21.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:39:21.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:39:21.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:39:21.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:39:21.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:39:21.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:39:21.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:39:21.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:39:21.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:39:21.433 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 70
12:39:22.300 [Lua] ### Sending rpc_level_loaded
12:39:22.300 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
12:39:22.300 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:39:22.301 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:39:22.301 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:39:23.187 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:39:23.187 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:39:23.187 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:39:23.187 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:39:23.187 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:39:23.187 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:39:23.187 [Lua] ### Sending rpc_level_loaded
12:39:23.187 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
12:39:23.187 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:39:23.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:71 my_peer_id:110000101ead6cb
12:39:23.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:71 my_peer_id:110000101ead6cb
12:39:23.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:71 my_peer_id:110000101ead6cb
12:39:23.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:71 my_peer_id:110000101ead6cb
12:39:23.204 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:71 my_peer_id:110000101ead6cb
12:39:23.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:39:23.204 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
12:39:23.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:39:23.254 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:39:23.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:39:23.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
12:39:23.255 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
12:39:23.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:39:23.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:39:23.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:39:23.305 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
12:39:23.388 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
12:39:23.388 [Lua] [PackageManager] Force_load: wwise/rakegun
12:39:23.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:39:23.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:39:23.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:39:23.457 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 71
12:39:24.191 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:39:24.191 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:39:24.191 [Lua] [Matchmaking] unregister rpcs
12:39:24.191 [Lua] Set lobby begin:
12:39:24.191 [Lua] Lobby data twitch_enabled = false
12:39:24.191 [Lua] Lobby data power_level = 0
12:39:24.191 [Lua] Lobby data unique_server_name = Samoly
12:39:24.191 [Lua] Lobby data difficulty_tweak = 0
12:39:24.191 [Lua] Lobby data host = 110000101ead6cb
12:39:24.191 [Lua] Lobby data game_mode = 3
12:39:24.191 [Lua] Lobby data is_private = false
12:39:24.191 [Lua] Lobby data match_started = true
12:39:24.191 [Lua] Lobby data mechanism = adventure
12:39:24.192 [Lua] Lobby data level_key = inn_level
12:39:24.192 [Lua] Lobby data player_slot_1 = 0:0
12:39:24.192 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:39:24.192 [Lua] Lobby data difficulty = cataclysm_3
12:39:24.192 [Lua] Lobby data quick_game = false
12:39:24.192 [Lua] Lobby data weave_index = 155
12:39:24.192 [Lua] Lobby data matchmaking = false
12:39:24.192 [Lua] Lobby data weave_name = weave_155
12:39:24.192 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:39:24.192 [Lua] Lobby data num_players = 4
12:39:24.192 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:39:24.192 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:39:24.192 [Lua] Lobby data country_code = FI
12:39:24.192 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:39:24.192 [Lua] Lobby data eac_authorized = true
12:39:24.192 [Lua] Set lobby end.
12:39:24.192 [Lua] [Managers] Destroying manager group:
12:39:24.193 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:39:24.193 [Lua] [Gamestate] Enter StateIngame HOST
12:39:24.193 [Lua] [Managers] Calling function on all managers:
12:39:24.193 [Lua] <>level = inn_level<>
12:39:24.193 [Lua] Set lobby begin:
12:39:24.193 [Lua] Lobby data twitch_enabled = false
12:39:24.193 [Lua] Lobby data power_level = 0
12:39:24.193 [Lua] Lobby data unique_server_name = Samoly
12:39:24.193 [Lua] Lobby data difficulty_tweak = 0
12:39:24.193 [Lua] Lobby data host = 110000101ead6cb
12:39:24.193 [Lua] Lobby data game_mode = 3
12:39:24.193 [Lua] Lobby data is_private = false
12:39:24.193 [Lua] Lobby data match_started = true
12:39:24.194 [Lua] Lobby data mechanism = adventure
12:39:24.194 [Lua] Lobby data level_key = inn_level
12:39:24.194 [Lua] Lobby data player_slot_1 = 0:0
12:39:24.194 [Lua] Lobby data selected_level_key = inn_level
12:39:24.194 [Lua] Lobby data difficulty = cataclysm_3
12:39:24.194 [Lua] Lobby data quick_game = false
12:39:24.194 [Lua] Lobby data weave_index = 155
12:39:24.194 [Lua] Lobby data matchmaking = false
12:39:24.194 [Lua] Lobby data weave_name = weave_155
12:39:24.194 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:39:24.194 [Lua] Lobby data num_players = 4
12:39:24.194 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:39:24.194 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:39:24.194 [Lua] Lobby data country_code = FI
12:39:24.194 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:39:24.194 [Lua] Lobby data eac_authorized = true
12:39:24.194 [Lua] Set lobby end.
12:39:24.194 [Lua] [StateIngame] Server ingame
12:39:24.198 [Lua] Set lobby begin:
12:39:24.198 [Lua] Lobby data twitch_enabled = false
12:39:24.198 [Lua] Lobby data power_level = 0
12:39:24.198 [Lua] Lobby data unique_server_name = Samoly
12:39:24.198 [Lua] Lobby data difficulty_tweak = 0
12:39:24.198 [Lua] Lobby data host = 110000101ead6cb
12:39:24.198 [Lua] Lobby data game_mode = 3
12:39:24.198 [Lua] Lobby data is_private = false
12:39:24.198 [Lua] Lobby data match_started = true
12:39:24.198 [Lua] Lobby data mechanism = adventure
12:39:24.198 [Lua] Lobby data level_key = inn_level
12:39:24.198 [Lua] Lobby data player_slot_1 = 0:0
12:39:24.198 [Lua] Lobby data selected_level_key = inn_level
12:39:24.198 [Lua] Lobby data difficulty = cataclysm_3
12:39:24.198 [Lua] Lobby data quick_game = false
12:39:24.198 [Lua] Lobby data weave_index = 155
12:39:24.198 [Lua] Lobby data matchmaking = false
12:39:24.198 [Lua] Lobby data weave_name = weave_155
12:39:24.198 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:39:24.198 [Lua] Lobby data num_players = 4
12:39:24.199 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:39:24.199 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:39:24.199 [Lua] Lobby data country_code = FI
12:39:24.199 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:39:24.199 [Lua] Lobby data eac_authorized = true
12:39:24.199 [Lua] Set lobby end.
12:39:24.199 [Lua] [Matchmaking] register rpcs
12:39:24.199 [Lua] GameNetworkManager:init... creating game session
12:39:24.199 [Lua] Host GameSession.make_game_session_host with session:
12:39:24.199 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:39:24.199 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:39:24.199 [Lua] [GameNetworkManager] self.is_server = true
12:39:24.199 [Network] Setting artificial MTU limit to 576
12:39:24.199 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:39:24.208 [Lua] Switching ConflictSettings: to: inn_level
12:39:24.208 [Lua] pacing=disabled
12:39:24.208 [Lua] roaming=nil
12:39:24.208 [Lua] disabled=false
12:39:24.208 [Lua] pack_spawning=disabled
12:39:24.208 [Lua] contained_breeds=nil
12:39:24.208 [Lua] boss=disabled
12:39:24.208 [Lua] horde=disabled
12:39:24.208 [Lua] specials=disabled
12:39:24.208 [Lua] name=inn_level
12:39:24.208 [Lua] intensity=disabled
12:39:24.208 [Lua] ---
12:39:24.208 [Lua] [LevelAnalysis] set_random_seed( 15353196)
12:39:24.210 [Lua] [AIInterestPointSystem] Level Seed: 15353196
12:39:24.210 [Lua]
12:39:24.210 [Lua] [entity_system_bag] = table
12:39:24.210 [Lua] [entity_system_bag] = metatable
12:39:24.210 [Lua] [startup_data] = table
12:39:24.210 [Lua] [entity_manager] = table
12:39:24.210 [Lua] [entity_manager] = metatable
12:39:24.210 [Lua] [unit_spawner] = table
12:39:24.210 [Lua] [unit_spawner] = metatable
12:39:24.210 [Lua] [unit_storage] = table
12:39:24.210 [Lua] [unit_storage] = metatable
12:39:24.210 [Lua] [dice_keeper] = table
12:39:24.210 [Lua] [dice_keeper] = metatable
12:39:24.210 [Lua] [is_server] = true (boolean)
12:39:24.210 [Lua] [world] = [World]
12:39:24.210 [Lua] [system_api] = table
12:39:24.210 [Lua] [entity_system] = table
12:39:24.210 [Lua] [entity_system] = metatable
12:39:24.210 [Lua] [network_lobby] = table
12:39:24.210 [Lua] [network_lobby] = metatable
12:39:24.210 [Lua] [profile_synchronizer] = table
12:39:24.210 [Lua] [profile_synchronizer] = metatable
12:39:24.210 [Lua] [level_transition_handler] = table
12:39:24.210 [Lua] [level_transition_handler] = metatable
12:39:24.211 [Lua] [num_local_human_players] = 1 (number)
12:39:24.211 [Lua] [statistics_db] = table
12:39:24.211 [Lua] [statistics_db] = metatable
12:39:24.211 [Lua] [network_server] = table
12:39:24.211 [Lua] [network_server] = metatable
12:39:24.211 [Lua] [input_manager] = table
12:39:24.211 [Lua] [input_manager] = metatable
12:39:24.211 [Lua] [network_clock] = table
12:39:24.211 [Lua] [network_clock] = metatable
12:39:24.211 [Lua] [network_transmit] = table
12:39:24.211 [Lua] [network_transmit] = metatable
12:39:24.211 [Lua] [free_flight_manager] = table
12:39:24.211 [Lua] [free_flight_manager] = metatable
12:39:24.211 [Lua] [network_manager] = table
12:39:24.211 [Lua] [network_manager] = metatable
12:39:24.211 [Lua] [network_event_delegate] = table
12:39:24.211 [Lua] [network_event_delegate] = metatable
12:39:24.211 [Lua]
12:39:24.211 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:39:24.211 [Lua] ignoring extension VersusInteractObjectiveExtension
12:39:24.211 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:39:24.211 [Lua] ignoring extension VersusSocketObjectiveExtension
12:39:24.211 [Lua] ignoring extension VersusTargetObjectiveExtension
12:39:24.211 [Lua] ignoring extension VersusMissionObjectiveExtension
12:39:24.211 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:39:24.213 [Lua] [AchievementManager] Achievements using the steam platform
12:39:24.260 [Lua] [StateIngame] Level seed: 15353196
12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:39:24.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:39:24.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:39:24.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:39:24.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:39:24.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:39:24.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
12:39:24.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
12:39:24.272 [Lua] [LevelAnalysis] set_random_seed( 15353196)
12:39:24.275 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:39:24.275 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
12:39:24.276 [Lua] [IngameUI] init
12:39:24.291 [SteamVoipClient] select_out(110000101982738, off)
12:39:24.291 [SteamVoipClient] select_out(110000101ead6cb, off)
12:39:24.291 [SteamVoipClient] select_out(110000103faf286, off)
12:39:24.291 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:39:24.297 [Lua] cb_razer_chroma_setup
12:39:24.344 [Lua] completed
12:39:24.344 [Lua] completed
12:39:24.344 [Lua] completed
12:39:24.344 [Lua] completed
12:39:24.356 [Lua] completed
12:39:24.357 [Lua] completed
12:39:24.358 [Lua] [Matchmaking] Cancelling matchmaking
12:39:24.358 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:39:24.358 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:39:24.358 [Lua] Set lobby begin:
12:39:24.358 [Lua] Lobby data twitch_enabled = false
12:39:24.359 [Lua] Lobby data power_level = 835
12:39:24.359 [Lua] Lobby data unique_server_name = Samoly
12:39:24.359 [Lua] Lobby data difficulty_tweak = 0
12:39:24.359 [Lua] Lobby data host = 110000101ead6cb
12:39:24.359 [Lua] Lobby data game_mode = 3
12:39:24.359 [Lua] Lobby data is_private = false
12:39:24.359 [Lua] Lobby data match_started = true
12:39:24.359 [Lua] Lobby data mechanism = adventure
12:39:24.359 [Lua] Lobby data level_key = inn_level
12:39:24.359 [Lua] Lobby data player_slot_1 = 0:0
12:39:24.359 [Lua] Lobby data selected_level_key = inn_level
12:39:24.359 [Lua] Lobby data difficulty = cataclysm_3
12:39:24.359 [Lua] Lobby data quick_game = false
12:39:24.359 [Lua] Lobby data weave_index = 155
12:39:24.359 [Lua] Lobby data matchmaking = false
12:39:24.359 [Lua] Lobby data weave_name = weave_155
12:39:24.359 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:39:24.359 [Lua] Lobby data num_players = 4
12:39:24.359 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:39:24.359 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:39:24.359 [Lua] Lobby data country_code = FI
12:39:24.360 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:39:24.360 [Lua] Lobby data eac_authorized = true
12:39:24.360 [Lua] Set lobby end.
12:39:24.360 [Flow] complete_skittergate_legend true
12:39:24.360 [Flow] complete_all_helmgart_levels_recruit true
12:39:24.361 [Flow] WitchHunterLevel:35
12:39:24.361 [Flow] LeaderYes
12:39:24.361 [Flow] ALL PC XP:304250
12:39:24.361 [Flow] Has "bogenhafen" DLC:true
12:39:24.361 [Flow] WH XP:60850
12:39:24.361 [Flow] Number of crafted items:7152
12:39:24.361 [Flow] Has "pre_order" DLC:true
12:39:24.361 [Flow] Sum of Powe Levels:1500
12:39:24.361 [Flow] lodestone diff 1:false
12:39:24.362 [Flow] magnus and forest activated
12:39:24.362 [Flow] magnus and forest activated
12:39:24.362 [Flow] cemetery and forest activated
12:39:24.362 [Flow] magnus and cemetery
12:39:24.362 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:39:24.362 [Flow] ALL RUNES ACTIVATED
12:39:24.362 [Flow] magnus and forest activated
12:39:24.362 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:39:24.362 [Flow] ALL RUNES ACTIVATED
12:39:24.362 [Flow] cemetery and forest activated
12:39:24.362 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:39:24.362 [Flow] ALL RUNES ACTIVATED
12:39:24.362 [Flow] magnus and forest activated
12:39:24.362 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:39:24.362 [Flow] ALL RUNES ACTIVATED
12:39:24.362 [Flow] magnus and cemetery
12:39:24.362 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:39:24.362 [Flow] ALL RUNES ACTIVATED
12:39:24.362 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:39:24.364 [Lua] CurrentConflictSettings inn_level
12:39:24.364 [Lua] [ConflictDirector] conflict_director is ai_ready
12:39:24.364 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:39:24.364 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:39:24.366 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:39:24.366 [Lua] Forming navigation groups in one frame
12:39:24.366 [Lua] Forming navigation groups
12:39:24.383 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
12:39:24.384 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
12:39:24.384 [Lua] number of nav groups: 41
12:39:24.385 [Lua] number of refined nav groups : 23
12:39:24.386 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589
12:39:24.386 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:39:24.386 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:39:24.386 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:39:24.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:39:24.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:39:24.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:39:24.389 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
12:39:24.389 [Lua] [Managers] Calling function on all managers:
12:39:24.389 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:39:24.389 [Save] Loading `ut_tweaks_presets`
12:39:24.390 [Save] Load done
12:39:24.403 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:39:24.403 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:39:24.403 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:39:24.403 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:39:24.479 [Lua] Set lobby begin:
12:39:24.479 [Lua] Lobby data twitch_enabled = false
12:39:24.479 [Lua] Lobby data power_level = 835
12:39:24.479 [Lua] Lobby data unique_server_name = Samoly
12:39:24.479 [Lua] Lobby data difficulty_tweak = 0
12:39:24.479 [Lua] Lobby data host = 110000101ead6cb
12:39:24.479 [Lua] Lobby data game_mode = 3
12:39:24.479 [Lua] Lobby data is_private = false
12:39:24.479 [Lua] Lobby data match_started = true
12:39:24.479 [Lua] Lobby data mechanism = adventure
12:39:24.479 [Lua] Lobby data level_key = inn_level
12:39:24.479 [Lua] Lobby data player_slot_1 = 0:0
12:39:24.479 [Lua] Lobby data selected_level_key = inn_level
12:39:24.479 [Lua] Lobby data difficulty = cataclysm_3
12:39:24.479 [Lua] Lobby data quick_game = false
12:39:24.480 [Lua] Lobby data weave_index = 155
12:39:24.480 [Lua] Lobby data matchmaking = false
12:39:24.480 [Lua] Lobby data weave_name = weave_155
12:39:24.480 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:39:24.480 [Lua] Lobby data num_players = 4
12:39:24.480 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:39:24.480 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:39:24.480 [Lua] Lobby data country_code = FI
12:39:24.480 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:39:24.480 [Lua] Lobby data eac_authorized = true
12:39:24.480 [Lua] Set lobby end.
12:39:24.480 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:39:24.480 [Lua] Breedfreezer (server) starting a hot join sync
12:39:24.480 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:39:24.480 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:39:24.481 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
12:39:24.481 [Lua] RemotePlayer:create_game_object( ) 27
12:39:24.493 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:39:24.493 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:39:24.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:39:24.493 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:39:24.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
12:39:24.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:39:24.494 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:39:24.499 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:39:24.499 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:39:24.509 [Lua] Set lobby begin:
12:39:24.509 [Lua] Lobby data twitch_enabled = false
12:39:24.509 [Lua] Lobby data power_level = 835
12:39:24.509 [Lua] Lobby data unique_server_name = Samoly
12:39:24.509 [Lua] Lobby data difficulty_tweak = 0
12:39:24.509 [Lua] Lobby data host = 110000101ead6cb
12:39:24.509 [Lua] Lobby data game_mode = 3
12:39:24.509 [Lua] Lobby data is_private = false
12:39:24.509 [Lua] Lobby data match_started = true
12:39:24.509 [Lua] Lobby data mechanism = adventure
12:39:24.509 [Lua] Lobby data level_key = inn_level
12:39:24.509 [Lua] Lobby data player_slot_1 = 0:0
12:39:24.509 [Lua] Lobby data selected_level_key = inn_level
12:39:24.509 [Lua] Lobby data difficulty = cataclysm_3
12:39:24.509 [Lua] Lobby data quick_game = false
12:39:24.510 [Lua] Lobby data weave_index = 155
12:39:24.510 [Lua] Lobby data matchmaking = false
12:39:24.510 [Lua] Lobby data weave_name = weave_155
12:39:24.510 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:39:24.510 [Lua] Lobby data num_players = 4
12:39:24.510 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:39:24.510 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:39:24.510 [Lua] Lobby data country_code = FI
12:39:24.510 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:39:24.510 [Lua] Lobby data eac_authorized = true
12:39:24.510 [Lua] Set lobby end.
12:39:24.510 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:39:24.510 [Lua] Breedfreezer (server) starting a hot join sync
12:39:24.510 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
12:39:24.510 [Lua] RemotePlayer:create_game_object( ) 29
12:39:24.524 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:39:24.524 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:39:24.524 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:39:24.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:39:24.530 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:39:24.531 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
12:39:24.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:39:24.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:39:24.559 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:39:24.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:39:24.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:39:24.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:39:24.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:39:24.573 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:39:24.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:39:24.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:39:24.586 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:39:24.586 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:39:24.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:39:24.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:39:24.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:39:24.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
12:39:24.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:39:24.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:39:24.623 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:39:24.624 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:39:24.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:39:24.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:39:24.645 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:39:24.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
12:39:24.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:39:24.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:39:24.670 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:39:24.671 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:39:24.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:39:24.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:39:24.686 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:39:24.686 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:39:24.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:39:24.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:39:24.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:39:24.703 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:39:24.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:39:24.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:39:24.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:39:24.727 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:39:24.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:39:24.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:39:24.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:39:24.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:39:24.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:39:24.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:39:24.767 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:39:24.768 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
12:39:24.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:39:24.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:39:24.781 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:39:24.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
12:39:24.788 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
12:39:24.788 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:39:24.788 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:39:24.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
12:39:24.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
12:39:24.789 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:39:24.789 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:39:24.790 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:39:24.791 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:39:24.801 [Lua] Set lobby begin:
12:39:24.801 [Lua] Lobby data twitch_enabled = false
12:39:24.801 [Lua] Lobby data power_level = 835
12:39:24.801 [Lua] Lobby data unique_server_name = Samoly
12:39:24.801 [Lua] Lobby data difficulty_tweak = 0
12:39:24.801 [Lua] Lobby data host = 110000101ead6cb
12:39:24.801 [Lua] Lobby data game_mode = 3
12:39:24.801 [Lua] Lobby data is_private = false
12:39:24.801 [Lua] Lobby data match_started = true
12:39:24.801 [Lua] Lobby data mechanism = adventure
12:39:24.801 [Lua] Lobby data level_key = inn_level
12:39:24.801 [Lua] Lobby data player_slot_1 = 0:0
12:39:24.801 [Lua] Lobby data selected_level_key = inn_level
12:39:24.801 [Lua] Lobby data difficulty = cataclysm_3
12:39:24.801 [Lua] Lobby data quick_game = false
12:39:24.801 [Lua] Lobby data weave_index = 155
12:39:24.801 [Lua] Lobby data matchmaking = false
12:39:24.801 [Lua] Lobby data weave_name = weave_155
12:39:24.801 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:39:24.801 [Lua] Lobby data num_players = 4
12:39:24.802 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:39:24.802 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:39:24.802 [Lua] Lobby data country_code = FI
12:39:24.802 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:39:24.802 [Lua] Lobby data eac_authorized = true
12:39:24.802 [Lua] Set lobby end.
12:39:24.802 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:39:24.802 [Lua] Breedfreezer (server) starting a hot join sync
12:39:24.802 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
12:39:24.802 [Lua] RemotePlayer:create_game_object( ) 44
12:39:24.818 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:39:24.818 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:39:24.818 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:39:24.818 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:39:24.818 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:39:24.818 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:39:24.818 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:39:24.818 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:39:24.818 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:39:24.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
12:39:24.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:39:24.823 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:39:24.824 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:39:24.824 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
12:39:24.826 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:39:24.826 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:39:24.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:39:24.833 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
12:39:24.834 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:39:24.834 [Lua] Players are leaving the safe zone
12:39:24.868 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
12:39:24.868 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:39:24.966 [Lua] StateInGameRunning:_game_actually_starts()
12:39:24.966 [Lua] #################################################################################################################
12:39:24.966 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:39:24.966 [Lua] #################################################################################################################
12:39:24.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 78
12:39:24.973 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 78
12:39:24.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
12:39:24.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:39:24.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:39:24.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
12:39:24.997 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:39:24.997 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:39:24.997 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:39:24.998 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
12:39:24.999 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:39:25.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:39:25.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:39:25.017 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:39:25.046 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:39:25.047 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
12:39:25.047 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:39:25.077 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:39:25.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
12:39:25.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:39:25.155 [Flow] DISABLE
12:39:25.247 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 78
12:39:25.247 [Lua] Commit load time data
12:39:28.099 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:39:28.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:39:28.105 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:39:28.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:39:28.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:39:28.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:39:28.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:39:28.124 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:39:28.130 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:39:28.130 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:39:28.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:39:28.136 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:39:28.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:39:28.142 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:39:28.196 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:39:28.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:39:28.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:39:28.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:39:29.291 [Lua] Set lobby begin:
12:39:29.291 [Lua] Lobby data twitch_enabled = false
12:39:29.291 [Lua] Lobby data power_level = 417
12:39:29.291 [Lua] Lobby data unique_server_name = Samoly
12:39:29.291 [Lua] Lobby data difficulty_tweak = 0
12:39:29.292 [Lua] Lobby data host = 110000101ead6cb
12:39:29.292 [Lua] Lobby data game_mode = 3
12:39:29.292 [Lua] Lobby data is_private = false
12:39:29.292 [Lua] Lobby data match_started = true
12:39:29.292 [Lua] Lobby data mechanism = adventure
12:39:29.292 [Lua] Lobby data level_key = inn_level
12:39:29.292 [Lua] Lobby data player_slot_1 = 0:0
12:39:29.292 [Lua] Lobby data selected_level_key = inn_level
12:39:29.292 [Lua] Lobby data difficulty = cataclysm_3
12:39:29.292 [Lua] Lobby data quick_game = false
12:39:29.292 [Lua] Lobby data weave_index = 155
12:39:29.292 [Lua] Lobby data matchmaking = false
12:39:29.292 [Lua] Lobby data weave_name = weave_155
12:39:29.292 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:39:29.292 [Lua] Lobby data num_players = 4
12:39:29.292 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:39:29.292 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:39:29.292 [Lua] Lobby data country_code = FI
12:39:29.292 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:39:29.292 [Lua] Lobby data eac_authorized = true
12:39:29.293 [Lua] Set lobby end.
12:39:34.404 [Lua] PlayFabMirrorBase:_commit_internal 33
12:39:34.404 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:39:34.409 [Lua] generate_backend_stats 110000101ead6cb:1
12:39:34.424 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:39:34.424 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:39:34.429 [Lua] commit result success 33
12:39:34.430 [Lua] Set lobby begin:
12:39:34.430 [Lua] Lobby data twitch_enabled = false
12:39:34.430 [Lua] Lobby data power_level = 835
12:39:34.430 [Lua] Lobby data unique_server_name = Samoly
12:39:34.430 [Lua] Lobby data difficulty_tweak = 0
12:39:34.430 [Lua] Lobby data host = 110000101ead6cb
12:39:34.430 [Lua] Lobby data game_mode = 3
12:39:34.430 [Lua] Lobby data is_private = false
12:39:34.430 [Lua] Lobby data match_started = true
12:39:34.430 [Lua] Lobby data mechanism = adventure
12:39:34.430 [Lua] Lobby data level_key = inn_level
12:39:34.430 [Lua] Lobby data player_slot_1 = 0:0
12:39:34.430 [Lua] Lobby data selected_level_key = inn_level
12:39:34.431 [Lua] Lobby data difficulty = cataclysm_3
12:39:34.431 [Lua] Lobby data quick_game = false
12:39:34.431 [Lua] Lobby data weave_index = 155
12:39:34.431 [Lua] Lobby data matchmaking = false
12:39:34.431 [Lua] Lobby data weave_name = weave_155
12:39:34.431 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:39:34.431 [Lua] Lobby data num_players = 4
12:39:34.431 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:39:34.431 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:39:34.431 [Lua] Lobby data country_code = FI
12:39:34.431 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:39:34.431 [Lua] Lobby data eac_authorized = true
12:39:34.431 [Lua] Set lobby end.
12:39:36.014 [Lua] [Matchmaking] Cancelling matchmaking
12:39:36.014 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:39:39.805 [Window] Window => active
12:39:39.807 [Window] Window => active
12:39:43.888 [Lua] [Matchmaking] Cancelling matchmaking
12:39:43.888 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:39:46.868 [Lua] [IngameUI] menu view on_enter start_game_view
12:39:46.871 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00
12:39:46.871 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:39:46.873 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:39:46.873 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:39:46.873 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:39:46.874 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:39:46.879 [Lua] cataclysm
12:39:48.292 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
12:39:48.292 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:39:48.292 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
12:39:48.305 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
12:39:49.037 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
12:39:49.143 [Lua] [IngameUI] menu view on_exit start_game_view
12:39:49.143 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:39:49.144 [Save] Saving `save_data`
12:39:49.144 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:39:49.144 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:39:49.144 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
12:39:49.144 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
12:39:49.149 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00
12:39:49.155 [Save] Save done
12:39:49.308 [Lua] [Matchmaking] Cancelling matchmaking
12:39:49.308 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:39:58.124 [Lua] [IngameUI] menu view on_enter hero_view
12:39:58.131 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03413cd0
12:39:58.131 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
12:39:58.148 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
12:39:58.149 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
12:39:58.150 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
12:39:58.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
12:39:58.151 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
12:39:58.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
12:39:58.152 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
12:39:58.152 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
12:39:58.152 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
12:39:58.263 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
12:39:58.263 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
12:39:58.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:39:58.275 [Lua] cb_unit_spawned_unit_preview table: 000000000EB5FC70 units/ui/pup_weave_amulet/pup_weave_amulet
12:39:58.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:39:58.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:40:00.269 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
12:40:00.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
12:40:00.272 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
12:40:00.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer
12:40:00.272 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
12:40:00.301 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
12:40:00.378 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
12:40:00.378 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
12:40:00.388 [Lua] cb_unit_spawned_unit_preview table: 000000000FF061C0 units/ui/pup_weave_amulet/pup_weave_amulet
12:40:11.676 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
12:40:11.679 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
12:40:11.679 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
12:40:11.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
12:40:11.681 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
12:40:11.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
12:40:11.760 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
12:40:11.760 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
12:40:11.761 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:40:11.771 [Lua] cb_unit_spawned_unit_preview table: 000000000B7E2160 units/ui/pup_weave_amulet/pup_weave_amulet
12:40:11.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:40:11.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:40:12.109 [Lua] [IngameUI] menu view on_exit hero_view
12:40:12.116 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03413cd0
12:40:12.117 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
12:40:12.117 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
12:40:12.117 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
12:40:12.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
12:40:12.121 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
12:40:12.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer
12:40:12.121 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
12:40:12.714 [Lua] [IngameUI] menu view on_enter start_game_view
12:40:12.720 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00
12:40:12.720 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard
12:40:12.721 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 79
12:40:12.724 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 79
12:40:13.075 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 79
12:40:14.227 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 80
12:40:14.236 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 80
12:40:14.653 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 80
12:40:15.741 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 81
12:40:15.754 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 81
12:40:16.159 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 81
12:40:17.246 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 82
12:40:17.256 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 82
12:40:17.638 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 82
12:40:18.764 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 83
12:40:18.777 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 83
12:40:19.242 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 83
12:40:20.286 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 84
12:40:20.297 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 84
12:40:20.701 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 84
12:40:21.705 [Lua] PlayFabMirrorBase:_commit_internal 34
12:40:21.705 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:40:21.710 [Lua] generate_backend_stats 110000101ead6cb:1
12:40:21.726 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 85
12:40:21.730 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:40:21.738 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 85 27
12:40:21.817 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 86
12:40:21.999 [Lua] [PlayFabRequestQueue] EAC Enabled! 85
12:40:21.999 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 85
12:40:22.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 85
12:40:22.548 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 86
12:40:22.548 [Lua] commit result success 34
12:40:22.940 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 86
12:40:23.334 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 87
12:40:23.344 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 87
12:40:23.711 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 87
12:40:24.843 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 88
12:40:24.853 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 88
12:40:25.636 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 88
12:40:26.346 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 89
12:40:26.358 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 89
12:40:26.766 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 89
12:40:27.871 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 90
12:40:27.882 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 90
12:40:28.332 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 90
12:40:29.378 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 91
12:40:29.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 91
12:40:29.904 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 91
12:40:30.913 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 92
12:40:30.924 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 92
12:40:31.458 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 92
12:40:32.437 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 93
12:40:32.447 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 93
12:40:32.999 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 93
12:40:33.943 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 94
12:40:33.955 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 94
12:40:34.433 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 94
12:40:35.460 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboard 95
12:40:35.471 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboard nil 95
12:40:36.072 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboard nil 95
12:40:41.962 [Lua] [IngameUI] menu view on_exit start_game_view
12:40:41.962 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard
12:40:41.969 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00
12:40:42.605 [Lua] [IngameUI] menu view on_enter start_game_view
12:40:42.610 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00
12:40:42.610 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:40:42.612 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:40:42.612 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:40:42.612 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:40:42.613 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:40:42.619 [Lua] cataclysm
12:40:43.346 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
12:40:43.346 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:40:43.346 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
12:40:43.359 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
12:40:43.908 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
12:40:44.009 [Lua] [IngameUI] menu view on_exit start_game_view
12:40:44.009 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:40:44.010 [Save] Saving `save_data`
12:40:44.010 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:40:44.010 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:40:44.010 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
12:40:44.010 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
12:40:44.017 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00
12:40:44.022 [Save] Save done
12:40:44.132 [Lua] [Matchmaking] Cancelling matchmaking
12:40:44.132 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:40:50.921 [Window] Window => inactive
12:41:19.551 [Window] Window => active
12:41:19.554 [Window] Window => active
12:41:21.222 [Lua] [IngameUI] menu view on_enter start_game_view
12:41:21.225 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00
12:41:21.225 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:41:21.227 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:41:21.227 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:41:21.227 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:41:21.227 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:41:21.232 [Lua] cataclysm
12:41:22.264 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
12:41:22.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:41:22.264 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
12:41:22.277 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
12:41:23.128 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
12:41:23.235 [Lua] [IngameUI] menu view on_exit start_game_view
12:41:23.235 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:41:23.236 [Save] Saving `save_data`
12:41:23.236 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:41:23.236 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:41:23.236 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
12:41:23.236 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
12:41:23.241 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00
12:41:23.248 [Save] Save done
12:41:23.279 [Lua] [Matchmaking] Cancelling matchmaking
12:41:23.279 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:41:23.331 [Lua] [IngameUI] menu view on_enter start_game_view
12:41:23.333 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00
12:41:23.333 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:41:23.335 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:41:23.335 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:41:23.336 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:41:23.336 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:41:23.341 [Lua] cataclysm
12:41:23.574 [Lua] [IngameUI] menu view on_exit start_game_view
12:41:23.574 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:41:23.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:41:23.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:41:23.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:41:23.576 [Save] Saving `save_data`
12:41:23.580 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00
12:41:23.587 [Save] Save done
12:41:24.212 [Lua] [IngameUI] menu view on_enter start_game_view
12:41:24.214 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00
12:41:24.214 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:41:24.215 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:41:24.216 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:41:24.216 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:41:24.216 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:41:24.221 [Lua] cataclysm
12:41:24.338 [Lua] [IngameUI] menu view on_exit start_game_view
12:41:24.338 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:41:24.339 [Save] Saving `save_data`
12:41:24.339 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:41:24.339 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:41:24.339 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:41:24.345 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00
12:41:24.350 [Save] Save done
12:41:24.563 [Lua] [IngameUI] menu view on_enter start_game_view
12:41:24.565 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00
12:41:24.565 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:41:24.567 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:41:24.567 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:41:24.567 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:41:24.567 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:41:24.575 [Lua] cataclysm
12:41:24.677 [Lua] [IngameUI] menu view on_exit start_game_view
12:41:24.677 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:41:24.678 [Save] Saving `save_data`
12:41:24.679 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:41:24.679 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:41:24.679 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:41:24.683 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00
12:41:24.689 [Save] Save done
12:41:25.183 [Lua] [IngameUI] menu view on_enter start_game_view
12:41:25.185 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00
12:41:25.185 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:41:25.187 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:41:25.187 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:41:25.187 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:41:25.187 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:41:25.193 [Lua] cataclysm
12:41:25.334 [Lua] [IngameUI] menu view on_exit start_game_view
12:41:25.334 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:41:25.335 [Save] Saving `save_data`
12:41:25.335 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:41:25.335 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:41:25.335 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:41:25.340 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00
12:41:25.346 [Save] Save done
12:41:25.553 [Lua] [IngameUI] menu view on_enter start_game_view
12:41:25.555 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00
12:41:25.555 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:41:25.556 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:41:25.556 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:41:25.556 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:41:25.557 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:41:25.563 [Lua] cataclysm
12:41:25.847 [Lua] [IngameUI] menu view on_exit start_game_view
12:41:25.847 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:41:25.848 [Save] Saving `save_data`
12:41:25.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:41:25.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:41:25.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:41:25.852 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00
12:41:25.858 [Save] Save done
12:41:33.179 [Window] Window => inactive
12:41:55.427 [Window] Window => active
12:41:55.429 [Window] Window => active
12:41:58.122 [Lua] [IngameUI] menu view on_enter start_game_view
12:41:58.124 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a8fb00
12:41:58.124 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:41:58.125 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:41:58.125 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:41:58.126 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:41:58.126 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:41:58.131 [Lua] cataclysm
12:41:58.654 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
12:41:58.654 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:41:58.654 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
12:41:58.666 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
12:41:59.235 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
12:41:59.339 [Lua] [IngameUI] menu view on_exit start_game_view
12:41:59.339 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:41:59.340 [Save] Saving `save_data`
12:41:59.340 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:41:59.340 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:41:59.340 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
12:41:59.340 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
12:41:59.345 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a8fb00
12:41:59.351 [Save] Save done
12:41:59.372 [Lua] [Matchmaking] Cancelling matchmaking
12:41:59.372 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:42:15.935 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:42:15.935 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:42:15.938 [Lua] Set lobby begin:
12:42:15.938 [Lua] Lobby data twitch_enabled = false
12:42:15.938 [Lua] Lobby data power_level = 835
12:42:15.938 [Lua] Lobby data unique_server_name = Samoly
12:42:15.938 [Lua] Lobby data difficulty_tweak = 0
12:42:15.938 [Lua] Lobby data host = 110000101ead6cb
12:42:15.939 [Lua] Lobby data game_mode = 3
12:42:15.939 [Lua] Lobby data is_private = false
12:42:15.939 [Lua] Lobby data match_started = true
12:42:15.939 [Lua] Lobby data mechanism = adventure
12:42:15.939 [Lua] Lobby data level_key = inn_level
12:42:15.939 [Lua] Lobby data player_slot_1 = 0:0
12:42:15.939 [Lua] Lobby data selected_level_key = inn_level
12:42:15.939 [Lua] Lobby data difficulty = cataclysm_3
12:42:15.939 [Lua] Lobby data quick_game = false
12:42:15.939 [Lua] Lobby data weave_index = 155
12:42:15.939 [Lua] Lobby data matchmaking = false
12:42:15.939 [Lua] Lobby data weave_name = weave_155
12:42:15.939 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:15.939 [Lua] Lobby data num_players = 4
12:42:15.939 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:15.939 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:15.939 [Lua] Lobby data country_code = FI
12:42:15.939 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:15.939 [Lua] Lobby data eac_authorized = true
12:42:15.939 [Lua] Set lobby end.
12:42:15.940 [Lua] [PartyManager] Leader is set to 110000101ead6cb
12:42:15.940 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:42:15.940 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:42:15.940 [Lua] Set lobby begin:
12:42:15.940 [Lua] Lobby data twitch_enabled = false
12:42:15.940 [Lua] Lobby data power_level = 835
12:42:15.940 [Lua] Lobby data unique_server_name = Samoly
12:42:15.940 [Lua] Lobby data difficulty_tweak = 0
12:42:15.940 [Lua] Lobby data host = 110000101ead6cb
12:42:15.940 [Lua] Lobby data game_mode = 9
12:42:15.940 [Lua] Lobby data is_private = false
12:42:15.940 [Lua] Lobby data match_started = true
12:42:15.940 [Lua] Lobby data mechanism = adventure
12:42:15.940 [Lua] Lobby data level_key = inn_level
12:42:15.940 [Lua] Lobby data player_slot_1 = 0:0
12:42:15.940 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:15.940 [Lua] Lobby data difficulty = cataclysm_3
12:42:15.940 [Lua] Lobby data quick_game = false
12:42:15.940 [Lua] Lobby data weave_index = 155
12:42:15.940 [Lua] Lobby data matchmaking = true
12:42:15.940 [Lua] Lobby data weave_name = weave_155
12:42:15.940 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:15.941 [Lua] Lobby data num_players = 4
12:42:15.941 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:15.941 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:15.941 [Lua] Lobby data country_code = FI
12:42:15.941 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:15.941 [Lua] Lobby data eac_authorized = true
12:42:15.941 [Lua] Set lobby end.
12:42:15.941 [Lua] Set lobby begin:
12:42:15.941 [Lua] Lobby data twitch_enabled = false
12:42:15.941 [Lua] Lobby data power_level = 835
12:42:15.941 [Lua] Lobby data unique_server_name = Samoly
12:42:15.941 [Lua] Lobby data difficulty_tweak = 0
12:42:15.941 [Lua] Lobby data host = 110000101ead6cb
12:42:15.941 [Lua] Lobby data game_mode = 9
12:42:15.941 [Lua] Lobby data is_private = false
12:42:15.941 [Lua] Lobby data match_started = true
12:42:15.941 [Lua] Lobby data mechanism = adventure
12:42:15.941 [Lua] Lobby data level_key = inn_level
12:42:15.941 [Lua] Lobby data player_slot_1 = 0:0
12:42:15.941 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:15.941 [Lua] Lobby data difficulty = cataclysm_3
12:42:15.941 [Lua] Lobby data quick_game = false
12:42:15.941 [Lua] Lobby data weave_index = 155
12:42:15.942 [Lua] Lobby data matchmaking = true
12:42:15.942 [Lua] Lobby data weave_name = weave_155
12:42:15.942 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:15.942 [Lua] Lobby data num_players = 4
12:42:15.942 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:15.942 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:15.942 [Lua] Lobby data country_code = FI
12:42:15.942 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:15.942 [Lua] Lobby data eac_authorized = true
12:42:15.942 [Lua] Set lobby end.
12:42:15.942 [Lua] [ChatManager][1]System: Starting hosted game...
12:42:15.942 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:42:15.942 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:42:20.599 [Lua] Set lobby begin:
12:42:20.599 [Lua] Lobby data twitch_enabled = false
12:42:20.599 [Lua] Lobby data power_level = 1033
12:42:20.599 [Lua] Lobby data unique_server_name = Samoly
12:42:20.599 [Lua] Lobby data difficulty_tweak = 0
12:42:20.599 [Lua] Lobby data host = 110000101ead6cb
12:42:20.599 [Lua] Lobby data game_mode = 9
12:42:20.599 [Lua] Lobby data is_private = false
12:42:20.600 [Lua] Lobby data match_started = true
12:42:20.600 [Lua] Lobby data mechanism = adventure
12:42:20.600 [Lua] Lobby data level_key = inn_level
12:42:20.600 [Lua] Lobby data player_slot_1 = 0:0
12:42:20.600 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:20.600 [Lua] Lobby data difficulty = cataclysm_3
12:42:20.600 [Lua] Lobby data quick_game = false
12:42:20.600 [Lua] Lobby data weave_index = 155
12:42:20.600 [Lua] Lobby data matchmaking = true
12:42:20.600 [Lua] Lobby data weave_name = weave_155
12:42:20.600 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:20.600 [Lua] Lobby data num_players = 4
12:42:20.600 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:20.600 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:20.600 [Lua] Lobby data country_code = FI
12:42:20.601 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:20.601 [Lua] Lobby data eac_authorized = true
12:42:20.601 [Lua] Set lobby end.
12:42:23.884 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:42:23.884 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:42:24.041 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:42:24.041 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:42:24.041 [Lua] Set lobby begin:
12:42:24.041 [Lua] Lobby data twitch_enabled = false
12:42:24.041 [Lua] Lobby data power_level = 1033
12:42:24.041 [Lua] Lobby data unique_server_name = Samoly
12:42:24.041 [Lua] Lobby data difficulty_tweak = 0
12:42:24.041 [Lua] Lobby data host = 110000101ead6cb
12:42:24.041 [Lua] Lobby data game_mode = 9
12:42:24.042 [Lua] Lobby data is_private = false
12:42:24.042 [Lua] Lobby data match_started = true
12:42:24.042 [Lua] Lobby data mechanism = adventure
12:42:24.042 [Lua] Lobby data level_key = inn_level
12:42:24.042 [Lua] Lobby data player_slot_1 = 0:0
12:42:24.042 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:24.042 [Lua] Lobby data difficulty = cataclysm_3
12:42:24.042 [Lua] Lobby data quick_game = false
12:42:24.042 [Lua] Lobby data weave_index = 155
12:42:24.042 [Lua] Lobby data matchmaking = false
12:42:24.042 [Lua] Lobby data weave_name = weave_155
12:42:24.042 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:24.042 [Lua] Lobby data num_players = 4
12:42:24.042 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:24.042 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:24.042 [Lua] Lobby data country_code = FI
12:42:24.042 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:24.043 [Lua] Lobby data eac_authorized = true
12:42:24.043 [Lua] Set lobby end.
12:42:24.046 [Lua] Set lobby begin:
12:42:24.046 [Lua] Lobby data twitch_enabled = false
12:42:24.046 [Lua] Lobby data power_level = 1033
12:42:24.046 [Lua] Lobby data unique_server_name = Samoly
12:42:24.046 [Lua] Lobby data difficulty_tweak = 0
12:42:24.046 [Lua] Lobby data host = 110000101ead6cb
12:42:24.046 [Lua] Lobby data game_mode = 9
12:42:24.046 [Lua] Lobby data is_private = false
12:42:24.046 [Lua] Lobby data match_started = true
12:42:24.046 [Lua] Lobby data mechanism = adventure
12:42:24.046 [Lua] Lobby data level_key = inn_level
12:42:24.046 [Lua] Lobby data player_slot_1 = 0:0
12:42:24.046 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:24.046 [Lua] Lobby data difficulty = cataclysm_3
12:42:24.046 [Lua] Lobby data quick_game = false
12:42:24.046 [Lua] Lobby data weave_index = 155
12:42:24.047 [Lua] Lobby data matchmaking = false
12:42:24.047 [Lua] Lobby data weave_name = weave_155
12:42:24.047 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:24.047 [Lua] Lobby data num_players = 4
12:42:24.047 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:24.047 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:24.047 [Lua] Lobby data country_code = FI
12:42:24.047 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:24.047 [Lua] Lobby data eac_authorized = true
12:42:24.047 [Lua] Set lobby end.
12:42:24.047 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:42:24.047 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:42:24.047 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:42:24.047 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:42:24.047 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:42:24.047 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:42:24.047 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:42:24.047 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:42:24.047 [Lua] Complete level triggered.
12:42:24.049 [Save] Saving `save_data`
12:42:24.049 [Lua] gm_event_end_conditions_met false false
12:42:24.051 [Lua] PlayFabMirrorBase:_commit_internal nil
12:42:24.051 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:42:24.055 [Lua] generate_backend_stats 110000101ead6cb:1
12:42:24.058 [Save] Save done
12:42:24.058 [Save] Saving `save_data`
12:42:24.068 [Save] Save done
12:42:24.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 96
12:42:24.077 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:42:24.078 [Save] Saving `save_data`
12:42:24.078 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life
12:42:24.078 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true
12:42:24.078 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:42:24.078 [Lua] [GameNetworkManager] Leaving game...
12:42:24.078 [Lua] [GameNetworkManager] Shutting down game session host.
12:42:24.078 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:42:24.078 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:42:24.078 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=175.50
12:42:24.081 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:42:24.081 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 96 28
12:42:24.089 [Save] Save done
12:42:24.136 [Connection] Packet 122541 chunk for system game_session from 110000101982738 had no listener
12:42:24.911 [Lua] [PlayFabRequestQueue] EAC Enabled! 96
12:42:24.911 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 96
12:42:25.350 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 96
12:42:25.352 [Lua] commit result success 35
12:42:25.774 [Lua] [PlayerSyncData] Game session is not initialized
12:42:25.774 [Lua] [PlayerSyncData] Game session is not initialized
12:42:25.774 [Lua] [PlayerSyncData] Game session is not initialized
12:42:25.774 [Lua] Set lobby begin:
12:42:25.774 [Lua] Lobby data twitch_enabled = false
12:42:25.774 [Lua] Lobby data power_level = 0
12:42:25.774 [Lua] Lobby data unique_server_name = Samoly
12:42:25.774 [Lua] Lobby data difficulty_tweak = 0
12:42:25.774 [Lua] Lobby data host = 110000101ead6cb
12:42:25.774 [Lua] Lobby data game_mode = 9
12:42:25.775 [Lua] Lobby data is_private = false
12:42:25.775 [Lua] Lobby data match_started = true
12:42:25.775 [Lua] Lobby data mechanism = adventure
12:42:25.775 [Lua] Lobby data level_key = inn_level
12:42:25.775 [Lua] Lobby data player_slot_1 = 0:0
12:42:25.775 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:25.775 [Lua] Lobby data difficulty = cataclysm_3
12:42:25.775 [Lua] Lobby data quick_game = false
12:42:25.775 [Lua] Lobby data weave_index = 155
12:42:25.775 [Lua] Lobby data matchmaking = false
12:42:25.775 [Lua] Lobby data weave_name = weave_155
12:42:25.775 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:25.775 [Lua] Lobby data num_players = 4
12:42:25.775 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:25.775 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:25.776 [Lua] Lobby data country_code = FI
12:42:25.776 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:25.776 [Lua] Lobby data eac_authorized = true
12:42:25.776 [Lua] Set lobby end.
12:42:26.096 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:42:26.096 [Lua] [Managers] Calling function on all managers:
12:42:26.097 [Lua] Clearing all global lookup lists
12:42:26.097 [Lua] [IngamePlayerListUI] - Destroy
12:42:26.097 [Lua] [EquipmentUI] - Destroy
12:42:26.097 [Lua] [AbilityUI] - Destroy
12:42:26.097 [Lua] [GamePadAbilityUI] - Destroy
12:42:26.097 [Lua] [GamePadEquipmentUI] - Destroy
12:42:26.097 [Lua] [IngameUI] destroy
12:42:26.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
12:42:26.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
12:42:26.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
12:42:26.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
12:42:26.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
12:42:26.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
12:42:26.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
12:42:26.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
12:42:26.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
12:42:26.106 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
12:42:26.140 [Lua] [Managers] Destroying manager group:
12:42:26.144 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:42:26.189 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:42:26.189 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:42:26.189 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:42:26.189 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0
12:42:26.189 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:42:26.189 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 73, User: 110000101ead6cb "Samoly"
<>
12:42:26.190 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2196059; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD88A50
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 0000000009D4DB20; application_shutdown = nil; unit_spawner = table: 00000000094834E0; world = [World]; unit_storage = table: 000000000FEDD3C0; units = table: 0000000009B54480; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D4DB20
[8] self = table: 0000000010404290; dt = 0.0040915226563811302; t = 4712.7130236655939; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0040915226563811302; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040915226563811302; t = 4712.7130236655939
[10] dt = 0.0040915226563811302
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000F5B7590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DC87340;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F1787F0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000ACF78D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DA26A60; statistics_db = table: 00000000033F2590; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.70780521379783; input_manager = table: 000000000841A300; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001A37210; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DC87340; world = [World]; dt = 0.0040915226563811302; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.50168475089595; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000087EEB80; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000022EB6D0;
<>
<>
12:42:26.190 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:42:26.190 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:42:26.190 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0
12:42:26.190 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:42:26.190 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 74, User: 110000101ead6cb "Samoly"
<>
12:42:26.191 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2196059; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD88A50
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 0000000009D4DB20; application_shutdown = nil; unit_spawner = table: 00000000094834E0; world = [World]; unit_storage = table: 000000000FEDD3C0; units = table: 0000000009B54480; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D4DB20
[8] self = table: 0000000010404290; dt = 0.0040915226563811302; t = 4712.7130236655939; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0040915226563811302; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040915226563811302; t = 4712.7130236655939
[10] dt = 0.0040915226563811302
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000F5B7590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DC87340;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F1787F0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000ACF78D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DA26A60; statistics_db = table: 00000000033F2590; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.70780521379783; input_manager = table: 000000000841A300; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001A37210; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DC87340; world = [World]; dt = 0.0040915226563811302; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.50168475089595; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000087EEB80; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000022EB6D0;
<>
<>
12:42:26.191 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:42:26.191 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:42:26.191 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0
12:42:26.191 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:42:26.191 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 75, User: 110000101ead6cb "Samoly"
<>
12:42:26.191 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2196059; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD88A50
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 0000000009D4DB20; application_shutdown = nil; unit_spawner = table: 00000000094834E0; world = [World]; unit_storage = table: 000000000FEDD3C0; units = table: 0000000009B54480; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D4DB20
[8] self = table: 0000000010404290; dt = 0.0040915226563811302; t = 4712.7130236655939; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0040915226563811302; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040915226563811302; t = 4712.7130236655939
[10] dt = 0.0040915226563811302
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000F5B7590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DC87340;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F1787F0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000ACF78D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DA26A60; statistics_db = table: 00000000033F2590; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.70780521379783; input_manager = table: 000000000841A300; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001A37210; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DC87340; world = [World]; dt = 0.0040915226563811302; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.50168475089595; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000087EEB80; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000022EB6D0;
<>
<>
12:42:26.191 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:42:26.191 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:42:26.191 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0
12:42:26.191 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:42:26.191 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 76, User: 110000101ead6cb "Samoly"
<>
12:42:26.192 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 2196059; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD88A50
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 0000000009D4DB20; application_shutdown = nil; unit_spawner = table: 00000000094834E0; world = [World]; unit_storage = table: 000000000FEDD3C0; units = table: 0000000009B54480; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000009D4DB20
[8] self = table: 0000000010404290; dt = 0.0040915226563811302; t = 4712.7130236655939; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0040915226563811302; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0040915226563811302; t = 4712.7130236655939
[10] dt = 0.0040915226563811302
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000F5B7590; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000DC87340;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F1787F0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000ACF78D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000DA26A60; statistics_db = table: 00000000033F2590; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.70780521379783; input_manager = table: 000000000841A300; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001A37210; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DC87340; world = [World]; dt = 0.0040915226563811302; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.50168475089595; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 00000000087EEB80; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009D4DB20;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000022EB6D0;
<>
<>
12:42:26.192 [Lua] [Matchmaking] unregister rpcs
12:42:26.192 [Lua] ############### UNLOADING PACKAGES ###############
12:42:26.192 [Lua] [Managers] Calling function on all managers:
12:42:26.192 [Lua] [Managers] Destroying manager group:
12:42:26.192 [Lua] [Gamestate] Enter state StateLoading
12:42:26.194 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:42:26.194 [Lua] [Matchmaking] register rpcs
12:42:26.194 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
12:42:26.194 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:42:26.194 [Lua] registering RPCs
12:42:26.194 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:42:26.194 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:42:26.194 [Lua] Set lobby begin:
12:42:26.194 [Lua] Lobby data twitch_enabled = false
12:42:26.194 [Lua] Lobby data power_level = 0
12:42:26.194 [Lua] Lobby data unique_server_name = Samoly
12:42:26.194 [Lua] Lobby data difficulty_tweak = 0
12:42:26.194 [Lua] Lobby data host = 110000101ead6cb
12:42:26.194 [Lua] Lobby data game_mode = 9
12:42:26.194 [Lua] Lobby data is_private = false
12:42:26.194 [Lua] Lobby data match_started = true
12:42:26.194 [Lua] Lobby data mechanism = adventure
12:42:26.194 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:42:26.194 [Lua] Lobby data player_slot_1 = 0:0
12:42:26.194 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:26.195 [Lua] Lobby data difficulty = cataclysm_3
12:42:26.195 [Lua] Lobby data quick_game = false
12:42:26.195 [Lua] Lobby data weave_index = 155
12:42:26.195 [Lua] Lobby data matchmaking = false
12:42:26.195 [Lua] Lobby data weave_name = weave_155
12:42:26.195 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:26.195 [Lua] Lobby data num_players = 4
12:42:26.195 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:26.195 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:26.195 [Lua] Lobby data country_code = FI
12:42:26.195 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:26.195 [Lua] Lobby data eac_authorized = true
12:42:26.195 [Lua] Set lobby end.
12:42:26.195 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:42:26.197 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized
12:42:26.197 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:42:26.197 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0
12:42:26.200 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
12:42:26.200 [Umbra] Unload tome
12:42:26.201 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
12:42:26.273 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:42:26.273 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:42:26.273 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:42:26.273 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life"
12:42:26.273 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil"
12:42:26.273 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read,
12:42:26.273 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life
12:42:26.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life
12:42:26.319 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life
12:42:26.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon
12:42:26.705 [Window] Window => inactive
12:42:29.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon
12:42:29.388 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon
12:42:29.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
12:42:29.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
12:42:29.944 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
12:42:29.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life
12:42:30.527 [Umbra] Loading umbra tome '#ID[190538ac1658e210]'
12:42:32.528 [Lua] ### Sending rpc_level_loaded
12:42:32.528 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43
12:42:32.528 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:42:32.528 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:42:32.528 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:42:32.545 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:42:32.545 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:42:32.917 [Lua] ### Sending rpc_level_loaded
12:42:32.917 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43
12:42:32.917 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:42:32.917 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:42:32.917 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:42:32.934 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:42:32.934 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:42:33.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life
12:42:33.019 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life
12:42:33.035 [Lua] [LevelTransitionHandler] Level load completed!
12:42:33.035 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 2196059 - use_random_directors: false - overriden_conflict: weave_beastmen_light
12:42:33.052 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:42:33.052 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_corruptor_sorcerer=true,
skaven_clan_rat=true,
beastmen_ungor_archer=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_gutter_runner=true,
chaos_vortex_sorcerer=true,
}
12:42:33.052 [Lua] load_startup_enemy_packages: --------------
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:42:33.052 [Lua] chaos_spawn
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:42:33.052 [Lua] chaos_troll
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:42:33.052 [Lua] skaven_rat_ogre
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:42:33.052 [Lua] skaven_stormfiend
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:42:33.052 [Lua] beastmen_minotaur
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:42:33.052 [Lua] chaos_plague_sorcerer
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:42:33.052 [Lua] chaos_corruptor_sorcerer
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:42:33.052 [Lua] skaven_gutter_runner
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:42:33.052 [Lua] skaven_pack_master
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:42:33.052 [Lua] skaven_poison_wind_globadier
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:42:33.052 [Lua] skaven_ratling_gunner
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:42:33.052 [Lua] skaven_warpfire_thrower
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:42:33.052 [Lua] chaos_vortex_sorcerer
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:42:33.052 [Lua] beastmen_standard_bearer
12:42:33.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:42:33.053 [Lua] chaos_vortex
12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:42:33.053 [Lua] critter_rat
12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:42:33.053 [Lua] critter_pig
12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
12:42:33.053 [Lua] beastmen_gor
12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:42:33.053 [Lua] skaven_slave
12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:42:33.053 [Lua] skaven_clan_rat
12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
12:42:33.053 [Lua] beastmen_ungor_archer
12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
12:42:33.053 [Lua] beastmen_ungor
12:42:33.053 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
12:42:33.053 [Lua] beastmen_bestigor
12:42:33.056 [Lua] ### Sending rpc_level_loaded
12:42:33.056 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43
12:42:33.056 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:42:33.071 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:42:33.071 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:42:33.089 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:42:33.089 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:42:33.089 [Lua] ### Sending rpc_level_loaded
12:42:33.089 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43
12:42:33.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:42:33.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:42:33.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:42:33.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:42:33.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:42:33.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:42:33.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:42:33.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:42:33.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:42:34.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:42:34.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:42:34.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:42:34.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:42:34.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:42:34.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:42:35.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:42:35.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:42:35.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:42:35.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:42:35.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:42:35.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:42:35.367 [Lua] ### Sending rpc_level_loaded
12:42:35.367 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43
12:42:35.367 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:42:35.368 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:42:35.368 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:42:35.385 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:42:35.385 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:42:35.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:42:35.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:42:35.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:42:35.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:42:35.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:42:35.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:42:36.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:42:36.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:42:36.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:42:36.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:42:36.327 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:42:36.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:42:36.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:42:36.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:42:36.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:42:36.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:42:36.835 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:42:36.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:42:37.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:42:37.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:42:37.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:42:37.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:42:37.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:42:37.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:42:37.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:42:37.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:42:37.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:42:37.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:42:37.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:42:37.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
12:42:38.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
12:42:38.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
12:42:38.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:42:38.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:72 my_peer_id:110000101ead6cb
12:42:38.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:72 my_peer_id:110000101ead6cb
12:42:38.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:72 my_peer_id:110000101ead6cb
12:42:38.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:72 my_peer_id:110000101ead6cb
12:42:38.811 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:72 my_peer_id:110000101ead6cb
12:42:38.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:42:38.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:42:38.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
12:42:38.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
12:42:38.862 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
12:42:39.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:42:39.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:42:39.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:42:39.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:42:39.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:42:39.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
12:42:40.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
12:42:40.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
12:42:40.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
12:42:40.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
12:42:40.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
12:42:40.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
12:42:41.026 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:73 my_peer_id:110000101ead6cb
12:42:41.026 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:73 my_peer_id:110000101ead6cb
12:42:41.026 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:73 my_peer_id:110000101ead6cb
12:42:41.026 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:73 my_peer_id:110000101ead6cb
12:42:41.027 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:73 my_peer_id:110000101ead6cb
12:42:41.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:42:41.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:42:41.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:42:41.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
12:42:41.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:42:41.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
12:42:41.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
12:42:41.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
12:42:41.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:42:41.521 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave
12:42:41.521 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:42:41.521 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:42:41.535 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:74 my_peer_id:110000101ead6cb
12:42:41.535 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:74 my_peer_id:110000101ead6cb
12:42:41.535 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:74 my_peer_id:110000101ead6cb
12:42:41.535 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:74 my_peer_id:110000101ead6cb
12:42:41.553 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:74 my_peer_id:110000101ead6cb
12:42:41.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:42:41.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:42:41.553 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
12:42:41.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:42:41.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:42:41.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:42:41.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:42:41.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:42:41.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
12:42:41.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
12:42:41.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient
12:42:41.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
12:42:41.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:42:41.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:42:41.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:42:42.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:42:42.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:42:42.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:42:42.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:42:42.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:42:42.329 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
12:42:42.412 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:42:42.412 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:42:42.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:42:42.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:42:42.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:42:42.753 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 74
12:42:42.754 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:42:42.754 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world
12:42:42.754 [Umbra] Init version: 3.4.15 :: 16 threads
12:42:42.872 [Lua] Async level spawning done
12:42:42.872 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:42:43.839 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:42:43.839 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:42:43.839 [Lua] [Matchmaking] unregister rpcs
12:42:43.839 [Lua] Set lobby begin:
12:42:43.839 [Lua] Lobby data twitch_enabled = false
12:42:43.839 [Lua] Lobby data power_level = 0
12:42:43.839 [Lua] Lobby data unique_server_name = Samoly
12:42:43.839 [Lua] Lobby data difficulty_tweak = 0
12:42:43.839 [Lua] Lobby data host = 110000101ead6cb
12:42:43.839 [Lua] Lobby data game_mode = 9
12:42:43.839 [Lua] Lobby data is_private = false
12:42:43.839 [Lua] Lobby data match_started = true
12:42:43.840 [Lua] Lobby data mechanism = adventure
12:42:43.840 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:42:43.840 [Lua] Lobby data player_slot_1 = 0:0
12:42:43.840 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:43.840 [Lua] Lobby data difficulty = cataclysm_3
12:42:43.840 [Lua] Lobby data quick_game = false
12:42:43.840 [Lua] Lobby data weave_index = 155
12:42:43.840 [Lua] Lobby data matchmaking = false
12:42:43.840 [Lua] Lobby data weave_name = weave_155
12:42:43.840 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:43.840 [Lua] Lobby data num_players = 4
12:42:43.840 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:43.840 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:43.840 [Lua] Lobby data country_code = FI
12:42:43.840 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:43.840 [Lua] Lobby data eac_authorized = true
12:42:43.840 [Lua] Set lobby end.
12:42:43.840 [Lua] [Managers] Destroying manager group:
12:42:43.841 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens
12:42:43.841 [Lua] [Gamestate] Enter StateIngame HOST
12:42:43.841 [Lua] [Managers] Calling function on all managers:
12:42:43.841 [Lua] <>level = dlc_scorpion_canyon_life<>
12:42:43.841 [Lua] Set lobby begin:
12:42:43.841 [Lua] Lobby data twitch_enabled = false
12:42:43.841 [Lua] Lobby data power_level = 0
12:42:43.841 [Lua] Lobby data unique_server_name = Samoly
12:42:43.842 [Lua] Lobby data difficulty_tweak = 0
12:42:43.842 [Lua] Lobby data host = 110000101ead6cb
12:42:43.842 [Lua] Lobby data game_mode = 9
12:42:43.842 [Lua] Lobby data is_private = false
12:42:43.842 [Lua] Lobby data match_started = true
12:42:43.842 [Lua] Lobby data mechanism = adventure
12:42:43.842 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:42:43.842 [Lua] Lobby data player_slot_1 = 0:0
12:42:43.842 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:43.842 [Lua] Lobby data difficulty = cataclysm_3
12:42:43.842 [Lua] Lobby data quick_game = false
12:42:43.842 [Lua] Lobby data weave_index = 155
12:42:43.842 [Lua] Lobby data matchmaking = false
12:42:43.842 [Lua] Lobby data weave_name = weave_155
12:42:43.842 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:43.842 [Lua] Lobby data num_players = 4
12:42:43.842 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:43.842 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:43.842 [Lua] Lobby data country_code = FI
12:42:43.843 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:43.843 [Lua] Lobby data eac_authorized = true
12:42:43.843 [Lua] Set lobby end.
12:42:43.843 [Lua] [StateIngame] Server ingame
12:42:43.846 [Lua] Set lobby begin:
12:42:43.846 [Lua] Lobby data twitch_enabled = false
12:42:43.846 [Lua] Lobby data power_level = 0
12:42:43.846 [Lua] Lobby data unique_server_name = Samoly
12:42:43.846 [Lua] Lobby data difficulty_tweak = 0
12:42:43.846 [Lua] Lobby data host = 110000101ead6cb
12:42:43.846 [Lua] Lobby data game_mode = 9
12:42:43.846 [Lua] Lobby data is_private = false
12:42:43.846 [Lua] Lobby data match_started = true
12:42:43.846 [Lua] Lobby data mechanism = adventure
12:42:43.846 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:42:43.846 [Lua] Lobby data player_slot_1 = 0:0
12:42:43.846 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:43.847 [Lua] Lobby data difficulty = cataclysm_3
12:42:43.847 [Lua] Lobby data quick_game = false
12:42:43.847 [Lua] Lobby data weave_index = 155
12:42:43.847 [Lua] Lobby data matchmaking = false
12:42:43.847 [Lua] Lobby data weave_name = weave_155
12:42:43.847 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:43.847 [Lua] Lobby data num_players = 4
12:42:43.847 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:43.847 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:43.847 [Lua] Lobby data country_code = FI
12:42:43.847 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:43.847 [Lua] Lobby data eac_authorized = true
12:42:43.847 [Lua] Set lobby end.
12:42:43.847 [Lua] [Matchmaking] register rpcs
12:42:43.847 [Lua] GameNetworkManager:init... creating game session
12:42:43.847 [Lua] Host GameSession.make_game_session_host with session:
12:42:43.847 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:42:43.847 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:42:43.847 [Lua] [GameNetworkManager] self.is_server = true
12:42:43.847 [Network] Setting artificial MTU limit to 576
12:42:43.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 97
12:42:43.847 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
12:42:43.847 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
12:42:43.861 [Lua] Switching ConflictSettings: to: weave_beastmen_light
12:42:43.861 [Lua] pacing=disabled
12:42:43.861 [Lua] roaming=nil
12:42:43.861 [Lua] specials=disabled
12:42:43.861 [Lua] debug_color=maroon
12:42:43.861 [Lua] pack_spawning=beastmen_light
12:42:43.861 [Lua] contained_breeds=nil
12:42:43.861 [Lua] disabled=false
12:42:43.861 [Lua] boss=disabled
12:42:43.861 [Lua] horde=disabled
12:42:43.861 [Lua] name=weave_beastmen_light
12:42:43.861 [Lua] intensity=disabled
12:42:43.861 [Lua] ---
12:42:43.861 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:42:43.864 warning: [GwNav] NavData resource not loaded
12:42:43.864 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world
12:42:43.864 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world
12:42:43.866 [Lua] [AIInterestPointSystem] Level Seed: 789654
12:42:43.866 [Lua]
12:42:43.866 [Lua] [entity_system_bag] = table
12:42:43.866 [Lua] [entity_system_bag] = metatable
12:42:43.866 [Lua] [startup_data] = table
12:42:43.866 [Lua] [entity_manager] = table
12:42:43.867 [Lua] [entity_manager] = metatable
12:42:43.867 [Lua] [unit_spawner] = table
12:42:43.867 [Lua] [unit_spawner] = metatable
12:42:43.867 [Lua] [unit_storage] = table
12:42:43.867 [Lua] [unit_storage] = metatable
12:42:43.867 [Lua] [dice_keeper] = table
12:42:43.867 [Lua] [dice_keeper] = metatable
12:42:43.867 [Lua] [is_server] = true (boolean)
12:42:43.867 [Lua] [world] = [World]
12:42:43.867 [Lua] [system_api] = table
12:42:43.867 [Lua] [entity_system] = table
12:42:43.867 [Lua] [entity_system] = metatable
12:42:43.867 [Lua] [network_lobby] = table
12:42:43.867 [Lua] [network_lobby] = metatable
12:42:43.867 [Lua] [profile_synchronizer] = table
12:42:43.867 [Lua] [profile_synchronizer] = metatable
12:42:43.867 [Lua] [level_transition_handler] = table
12:42:43.867 [Lua] [level_transition_handler] = metatable
12:42:43.867 [Lua] [num_local_human_players] = 1 (number)
12:42:43.867 [Lua] [statistics_db] = table
12:42:43.867 [Lua] [statistics_db] = metatable
12:42:43.867 [Lua] [network_server] = table
12:42:43.867 [Lua] [network_server] = metatable
12:42:43.867 [Lua] [input_manager] = table
12:42:43.867 [Lua] [input_manager] = metatable
12:42:43.867 [Lua] [network_clock] = table
12:42:43.867 [Lua] [network_clock] = metatable
12:42:43.867 [Lua] [network_transmit] = table
12:42:43.867 [Lua] [network_transmit] = metatable
12:42:43.867 [Lua] [free_flight_manager] = table
12:42:43.867 [Lua] [free_flight_manager] = metatable
12:42:43.867 [Lua] [network_manager] = table
12:42:43.867 [Lua] [network_manager] = metatable
12:42:43.867 [Lua] [network_event_delegate] = table
12:42:43.867 [Lua] [network_event_delegate] = metatable
12:42:43.867 [Lua]
12:42:43.867 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:42:43.867 [Lua] ignoring extension VersusInteractObjectiveExtension
12:42:43.867 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:42:43.867 [Lua] ignoring extension VersusSocketObjectiveExtension
12:42:43.867 [Lua] ignoring extension VersusTargetObjectiveExtension
12:42:43.867 [Lua] ignoring extension VersusMissionObjectiveExtension
12:42:43.867 [Lua] ignoring extension KeepDecorationPaintingExtension
12:42:43.868 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:42:43.884 [Lua] [AchievementManager] Achievements using the steam platform
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913)
12:42:43.923 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951)
12:42:43.933 [Lua] [StateIngame] Level seed: 789654
12:42:43.946 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:42:43.948 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
12:42:43.948 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
12:42:43.948 [Lua] [IngameUI] init
12:42:43.966 [SteamVoipClient] select_out(110000101982738, off)
12:42:43.966 [SteamVoipClient] select_out(110000101ead6cb, off)
12:42:43.966 [SteamVoipClient] select_out(110000103faf286, off)
12:42:43.966 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:42:43.973 [Lua] cb_razer_chroma_setup
12:42:44.021 [Lua] completed
12:42:44.021 [Lua] completed
12:42:44.023 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:42:44.023 [Lua] Set lobby begin:
12:42:44.023 [Lua] Lobby data twitch_enabled = false
12:42:44.023 [Lua] Lobby data power_level = 1100
12:42:44.023 [Lua] Lobby data unique_server_name = Samoly
12:42:44.023 [Lua] Lobby data difficulty_tweak = 0
12:42:44.023 [Lua] Lobby data host = 110000101ead6cb
12:42:44.023 [Lua] Lobby data game_mode = 9
12:42:44.023 [Lua] Lobby data is_private = false
12:42:44.023 [Lua] Lobby data match_started = true
12:42:44.023 [Lua] Lobby data mechanism = adventure
12:42:44.024 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:42:44.024 [Lua] Lobby data player_slot_1 = 0:0
12:42:44.024 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:44.024 [Lua] Lobby data difficulty = cataclysm_3
12:42:44.024 [Lua] Lobby data quick_game = false
12:42:44.024 [Lua] Lobby data weave_index = 155
12:42:44.024 [Lua] Lobby data matchmaking = false
12:42:44.024 [Lua] Lobby data weave_name = weave_155
12:42:44.024 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:44.024 [Lua] Lobby data num_players = 4
12:42:44.024 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:44.024 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:44.024 [Lua] Lobby data country_code = FI
12:42:44.024 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:44.025 [Lua] Lobby data eac_authorized = true
12:42:44.025 [Lua] Set lobby end.
12:42:44.025 [Lua] CurrentConflictSettings weave_beastmen_light
12:42:44.025 [Lua] [ConflictDirector] conflict_director is ai_ready
12:42:44.027 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:42:44.027 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:42:44.029 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:42:44.029 [Lua] Forming navigation groups in one frame
12:42:44.029 [Lua] Forming navigation groups
12:42:44.124 [Lua] NavigationGroupManager -> calulation time A: 0.094000000000050932
12:42:44.171 [Lua] NavigationGroupManager -> calulation time B: 0.047000000000480213
12:42:44.171 [Lua] number of nav groups: 144
12:42:44.172 [Lua] number of refined nav groups : 108
12:42:44.187 [Lua] NavigationGroupManager -> calulation time C: 0.01599999999962165
12:42:44.187 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865
12:42:44.191 [Lua] Warning: missing nodes! in zones
12:42:44.192 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541
12:42:44.196 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:42:44.199 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:42:44.200 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:42:44.201 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
12:42:44.201 [Lua] [Managers] Calling function on all managers:
12:42:44.201 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:42:44.201 [Save] Loading `ut_tweaks_presets`
12:42:44.201 [Save] Load done
12:42:44.214 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 97
12:42:44.482 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 97
12:42:47.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:75 my_peer_id:110000101ead6cb
12:42:47.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:75 my_peer_id:110000101ead6cb
12:42:47.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:75 my_peer_id:110000101ead6cb
12:42:47.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:75 my_peer_id:110000101ead6cb
12:42:47.597 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:75 my_peer_id:110000101ead6cb
12:42:47.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:42:47.597 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
12:42:47.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:42:47.597 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
12:42:47.597 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:42:47.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:42:47.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:42:47.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient
12:42:47.611 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
12:42:47.611 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
12:42:47.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
12:42:47.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
12:42:47.825 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
12:42:47.876 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
12:42:47.876 [Lua] [PackageManager] Force_load: wwise/drakegun
12:42:47.877 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
12:42:47.902 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
12:42:47.902 [Lua] [PackageManager] Force_load: wwise/flamethrower
12:42:47.903 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:42:47.930 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:42:47.930 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:42:47.934 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 75
12:42:49.214 [Window] Window => active
12:42:49.216 [Window] Window => active
12:42:50.117 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:42:50.117 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:42:50.117 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:42:50.117 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:42:50.117 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:42:50.117 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:42:50.124 [Lua] Set lobby begin:
12:42:50.124 [Lua] Lobby data twitch_enabled = false
12:42:50.124 [Lua] Lobby data power_level = 1100
12:42:50.124 [Lua] Lobby data unique_server_name = Samoly
12:42:50.124 [Lua] Lobby data difficulty_tweak = 0
12:42:50.124 [Lua] Lobby data host = 110000101ead6cb
12:42:50.124 [Lua] Lobby data game_mode = 9
12:42:50.124 [Lua] Lobby data is_private = false
12:42:50.124 [Lua] Lobby data match_started = true
12:42:50.124 [Lua] Lobby data mechanism = adventure
12:42:50.124 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:42:50.124 [Lua] Lobby data player_slot_1 = 0:0
12:42:50.124 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:50.124 [Lua] Lobby data difficulty = cataclysm_3
12:42:50.124 [Lua] Lobby data quick_game = false
12:42:50.125 [Lua] Lobby data weave_index = 155
12:42:50.125 [Lua] Lobby data matchmaking = false
12:42:50.125 [Lua] Lobby data weave_name = weave_155
12:42:50.125 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:50.125 [Lua] Lobby data num_players = 4
12:42:50.125 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:50.125 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:50.125 [Lua] Lobby data country_code = FI
12:42:50.125 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:50.125 [Lua] Lobby data eac_authorized = true
12:42:50.125 [Lua] Set lobby end.
12:42:50.125 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:42:50.125 [Lua] Breedfreezer (server) starting a hot join sync
12:42:50.125 [Lua] packing 0 units of breed skaven_clan_rat
12:42:50.125 [Lua] packing 0 units of breed skaven_slave
12:42:50.125 [Lua] packing 0 units of breed beastmen_ungor_archer
12:42:50.125 [Lua] packing 0 units of breed beastmen_bestigor
12:42:50.125 [Lua] packing 0 units of breed beastmen_ungor
12:42:50.125 [Lua] packing 0 units of breed beastmen_gor
12:42:50.125 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:42:50.125 [Lua]
12:42:50.125 [Lua] [1] = 1 (number)
12:42:50.125 [Lua] [2] = 0 (number)
12:42:50.125 [Lua] [3] = 1 (number)
12:42:50.125 [Lua] [4] = 0 (number)
12:42:50.125 [Lua] [5] = 1 (number)
12:42:50.125 [Lua] [6] = 0 (number)
12:42:50.125 [Lua] [7] = 1 (number)
12:42:50.125 [Lua] [8] = 0 (number)
12:42:50.125 [Lua] [9] = 1 (number)
12:42:50.125 [Lua] [10] = 0 (number)
12:42:50.125 [Lua] [11] = 1 (number)
12:42:50.125 [Lua] [12] = 0 (number)
12:42:50.125 [Lua]
12:42:50.125 [Lua]
12:42:50.125 [Lua]
12:42:50.127 [Lua] Set lobby begin:
12:42:50.127 [Lua] Lobby data twitch_enabled = false
12:42:50.127 [Lua] Lobby data power_level = 1100
12:42:50.128 [Lua] Lobby data unique_server_name = Samoly
12:42:50.128 [Lua] Lobby data difficulty_tweak = 0
12:42:50.128 [Lua] Lobby data host = 110000101ead6cb
12:42:50.128 [Lua] Lobby data game_mode = 9
12:42:50.128 [Lua] Lobby data is_private = false
12:42:50.128 [Lua] Lobby data match_started = true
12:42:50.128 [Lua] Lobby data mechanism = adventure
12:42:50.128 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:42:50.128 [Lua] Lobby data player_slot_1 = 0:0
12:42:50.128 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:50.128 [Lua] Lobby data difficulty = cataclysm_3
12:42:50.128 [Lua] Lobby data quick_game = false
12:42:50.128 [Lua] Lobby data weave_index = 155
12:42:50.128 [Lua] Lobby data matchmaking = false
12:42:50.128 [Lua] Lobby data weave_name = weave_155
12:42:50.128 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:50.128 [Lua] Lobby data num_players = 4
12:42:50.128 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:50.128 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:50.128 [Lua] Lobby data country_code = FI
12:42:50.129 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:50.129 [Lua] Lobby data eac_authorized = true
12:42:50.129 [Lua] Set lobby end.
12:42:50.129 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:42:50.129 [Lua] Breedfreezer (server) starting a hot join sync
12:42:50.129 [Lua] packing 0 units of breed skaven_clan_rat
12:42:50.129 [Lua] packing 0 units of breed skaven_slave
12:42:50.129 [Lua] packing 0 units of breed beastmen_ungor_archer
12:42:50.129 [Lua] packing 0 units of breed beastmen_bestigor
12:42:50.129 [Lua] packing 0 units of breed beastmen_ungor
12:42:50.129 [Lua] packing 0 units of breed beastmen_gor
12:42:50.129 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:42:50.129 [Lua]
12:42:50.129 [Lua] [1] = 1 (number)
12:42:50.129 [Lua] [2] = 0 (number)
12:42:50.129 [Lua] [3] = 1 (number)
12:42:50.129 [Lua] [4] = 0 (number)
12:42:50.129 [Lua] [5] = 1 (number)
12:42:50.129 [Lua] [6] = 0 (number)
12:42:50.129 [Lua] [7] = 1 (number)
12:42:50.129 [Lua] [8] = 0 (number)
12:42:50.129 [Lua] [9] = 1 (number)
12:42:50.129 [Lua] [10] = 0 (number)
12:42:50.129 [Lua] [11] = 1 (number)
12:42:50.129 [Lua] [12] = 0 (number)
12:42:50.129 [Lua]
12:42:50.129 [Lua]
12:42:50.129 [Lua]
12:42:50.129 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
12:42:50.129 [Lua] RemotePlayer:create_game_object( ) 22
12:42:50.147 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:42:50.147 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:42:50.147 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:42:50.147 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:42:50.147 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
12:42:50.147 [Lua] RemotePlayer:create_game_object( ) 23
12:42:50.163 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:42:50.163 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:42:50.163 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:42:50.163 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:42:50.313 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:42:50.313 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:42:50.363 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:42:50.363 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:42:51.400 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:42:51.400 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:42:51.411 [Lua] Set lobby begin:
12:42:51.411 [Lua] Lobby data twitch_enabled = false
12:42:51.411 [Lua] Lobby data power_level = 1100
12:42:51.411 [Lua] Lobby data unique_server_name = Samoly
12:42:51.412 [Lua] Lobby data difficulty_tweak = 0
12:42:51.412 [Lua] Lobby data host = 110000101ead6cb
12:42:51.412 [Lua] Lobby data game_mode = 9
12:42:51.412 [Lua] Lobby data is_private = false
12:42:51.412 [Lua] Lobby data match_started = true
12:42:51.412 [Lua] Lobby data mechanism = adventure
12:42:51.412 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:42:51.412 [Lua] Lobby data player_slot_1 = 0:0
12:42:51.412 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:51.412 [Lua] Lobby data difficulty = cataclysm_3
12:42:51.412 [Lua] Lobby data quick_game = false
12:42:51.412 [Lua] Lobby data weave_index = 155
12:42:51.412 [Lua] Lobby data matchmaking = false
12:42:51.412 [Lua] Lobby data weave_name = weave_155
12:42:51.412 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:51.412 [Lua] Lobby data num_players = 4
12:42:51.412 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:51.412 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:51.412 [Lua] Lobby data country_code = FI
12:42:51.413 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:51.413 [Lua] Lobby data eac_authorized = true
12:42:51.413 [Lua] Set lobby end.
12:42:51.413 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:42:51.413 [Lua] Breedfreezer (server) starting a hot join sync
12:42:51.413 [Lua] packing 0 units of breed skaven_clan_rat
12:42:51.413 [Lua] packing 0 units of breed skaven_slave
12:42:51.413 [Lua] packing 0 units of breed beastmen_ungor_archer
12:42:51.413 [Lua] packing 0 units of breed beastmen_bestigor
12:42:51.413 [Lua] packing 0 units of breed beastmen_ungor
12:42:51.413 [Lua] packing 0 units of breed beastmen_gor
12:42:51.413 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:42:51.413 [Lua]
12:42:51.413 [Lua] [1] = 1 (number)
12:42:51.413 [Lua] [2] = 0 (number)
12:42:51.413 [Lua] [3] = 1 (number)
12:42:51.413 [Lua] [4] = 0 (number)
12:42:51.413 [Lua] [5] = 1 (number)
12:42:51.413 [Lua] [6] = 0 (number)
12:42:51.413 [Lua] [7] = 1 (number)
12:42:51.413 [Lua] [8] = 0 (number)
12:42:51.413 [Lua] [9] = 1 (number)
12:42:51.413 [Lua] [10] = 0 (number)
12:42:51.413 [Lua] [11] = 1 (number)
12:42:51.413 [Lua] [12] = 0 (number)
12:42:51.413 [Lua]
12:42:51.413 [Lua]
12:42:51.413 [Lua]
12:42:51.413 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24
12:42:51.413 [Lua] RemotePlayer:create_game_object( ) 24
12:42:51.430 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:42:51.430 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:42:51.430 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:42:51.430 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:42:51.430 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:42:51.430 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:42:51.430 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:42:51.430 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:42:51.431 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:42:51.435 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:42:51.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:42:51.436 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
12:42:51.437 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:42:51.437 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:42:51.450 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:42:51.461 [Lua] Spline already found!
12:42:51.529 [Lua] Init group template: spline_patrol
12:42:51.555 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:42:51.557 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:42:51.557 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:42:51.557 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
12:42:51.557 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
12:42:51.558 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:42:51.558 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:42:51.591 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:42:51.591 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:42:51.591 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:42:51.592 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
12:42:51.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:42:51.593 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:42:51.593 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:42:51.593 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:42:51.593 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:42:51.600 [Lua] StateInGameRunning:_game_actually_starts()
12:42:51.600 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
12:42:51.601 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49
12:42:51.601 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=50
12:42:51.601 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=51
12:42:51.601 [Lua] #################################################################################################################
12:42:51.601 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:42:51.601 [Lua] #################################################################################################################
12:42:51.601 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 98
12:42:51.610 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 98
12:42:51.623 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:42:51.625 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
12:42:51.625 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:42:51.633 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e]
12:42:51.633 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e]
12:42:51.842 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 98
12:42:51.842 [Lua] Commit load time data
12:42:54.754 [Lua] Set lobby begin:
12:42:54.754 [Lua] Lobby data twitch_enabled = false
12:42:54.754 [Lua] Lobby data power_level = 550
12:42:54.754 [Lua] Lobby data unique_server_name = Samoly
12:42:54.754 [Lua] Lobby data difficulty_tweak = 0
12:42:54.754 [Lua] Lobby data host = 110000101ead6cb
12:42:54.754 [Lua] Lobby data game_mode = 9
12:42:54.754 [Lua] Lobby data is_private = false
12:42:54.754 [Lua] Lobby data match_started = true
12:42:54.755 [Lua] Lobby data mechanism = adventure
12:42:54.755 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:42:54.755 [Lua] Lobby data player_slot_1 = 0:0
12:42:54.755 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:54.755 [Lua] Lobby data difficulty = cataclysm_3
12:42:54.755 [Lua] Lobby data quick_game = false
12:42:54.755 [Lua] Lobby data weave_index = 155
12:42:54.755 [Lua] Lobby data matchmaking = false
12:42:54.755 [Lua] Lobby data weave_name = weave_155
12:42:54.755 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:54.755 [Lua] Lobby data num_players = 4
12:42:54.755 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:54.755 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:54.755 [Lua] Lobby data country_code = FI
12:42:54.755 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:54.755 [Lua] Lobby data eac_authorized = true
12:42:54.755 [Lua] Set lobby end.
12:42:58.597 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:42:59.549 [Lua] Players are leaving the safe zone
12:42:59.613 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:42:59.913 [Lua] Set lobby begin:
12:42:59.913 [Lua] Lobby data twitch_enabled = false
12:42:59.913 [Lua] Lobby data power_level = 1100
12:42:59.913 [Lua] Lobby data unique_server_name = Samoly
12:42:59.913 [Lua] Lobby data difficulty_tweak = 0
12:42:59.913 [Lua] Lobby data host = 110000101ead6cb
12:42:59.913 [Lua] Lobby data game_mode = 9
12:42:59.913 [Lua] Lobby data is_private = false
12:42:59.913 [Lua] Lobby data match_started = true
12:42:59.913 [Lua] Lobby data mechanism = adventure
12:42:59.914 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:42:59.914 [Lua] Lobby data player_slot_1 = 0:0
12:42:59.914 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:42:59.914 [Lua] Lobby data difficulty = cataclysm_3
12:42:59.914 [Lua] Lobby data quick_game = false
12:42:59.914 [Lua] Lobby data weave_index = 155
12:42:59.914 [Lua] Lobby data matchmaking = false
12:42:59.914 [Lua] Lobby data weave_name = weave_155
12:42:59.914 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:42:59.914 [Lua] Lobby data num_players = 4
12:42:59.914 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:42:59.914 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:42:59.914 [Lua] Lobby data country_code = FI
12:42:59.914 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:42:59.915 [Lua] Lobby data eac_authorized = true
12:42:59.915 [Lua] Set lobby end.
12:43:01.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 57, name: `unknown`
12:43:03.250 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:43:06.089 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:43:12.567 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:43:12.567 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:43:16.346 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:43:16.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown`
12:43:17.112 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845)
12:43:18.283 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:43:19.920 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:20.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 112, name: `unknown`
12:43:21.577 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:43:22.412 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:43:25.761 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:26.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown`
12:43:26.869 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:28.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown`
12:43:30.655 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:43:30.662 [Lua] Spline already found!
12:43:30.687 [Lua] Init group template: spline_patrol
12:43:32.544 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:43:32.552 [Lua] Spline already found!
12:43:32.574 [Lua] Init group template: spline_patrol
12:43:33.297 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:43:33.357 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:43:33.652 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
12:43:34.093 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:43:34.102 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845)
12:43:34.105 [Lua] setting up ambush-horde
12:43:34.105 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:43:34.106 [Lua] -> spawning: 12
12:43:34.106 [Lua] horde crated with id 4 of type ambush
12:43:34.106 [Lua] ambush horde has started
12:43:34.111 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:43:34.123 [Lua] setting up ambush-horde
12:43:34.123 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:43:34.123 [Lua] -> spawning: 12
12:43:34.123 [Lua] horde crated with id 5 of type ambush
12:43:34.123 [Lua] ambush horde has started
12:43:34.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 158, name: `unknown`
12:43:37.661 [Lua] replace_hidden_spawners -> first try found: 1 cover points
12:43:37.661 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:43:37.661 [Lua] ->moving spawner
12:43:37.661 [Lua] ->moving spawner
12:43:37.661 [Lua] ->moving spawner
12:43:37.661 [Lua] ->moving spawner
12:43:37.661 [Lua] ->moving spawner
12:43:37.661 [Lua] ->moving spawner
12:43:37.661 [Lua] ->moving spawner
12:43:37.661 [Lua] ->moving spawner
12:43:37.661 [Lua] ->moving spawner
12:43:37.684 [Lua] replace_hidden_spawners -> first try found: 1 cover points
12:43:37.684 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:43:37.684 [Lua] ->moving spawner
12:43:37.684 [Lua] ->moving spawner
12:43:37.684 [Lua] ->moving spawner
12:43:37.684 [Lua] ->moving spawner
12:43:37.684 [Lua] ->moving spawner
12:43:37.684 [Lua] ->moving spawner
12:43:37.684 [Lua] ->moving spawner
12:43:37.684 [Lua] ->moving spawner
12:43:37.684 [Lua] ->moving spawner
12:43:37.786 [Lua] Init group template: horde
12:43:38.189 [Lua] Init group template: horde
12:43:44.719 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:43:44.730 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845)
12:43:44.733 [Lua] setting up ambush-horde
12:43:44.733 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:43:44.733 [Lua] -> spawning: 12
12:43:44.733 [Lua] horde crated with id 6 of type ambush
12:43:44.733 [Lua] ambush horde has started
12:43:44.741 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:43:44.762 [Lua] setting up ambush-horde
12:43:44.762 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:43:44.762 [Lua] -> spawning: 12
12:43:44.762 [Lua] horde crated with id 7 of type ambush
12:43:44.762 [Lua] ambush horde has started
12:43:45.762 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:43:45.762 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:45.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 76, name: `unknown`
12:43:46.041 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:46.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown`
12:43:46.406 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:46.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 129, name: `unknown`
12:43:46.716 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:46.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown`
12:43:47.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 71, name: `unknown`
12:43:47.418 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:47.924 [Lua] event horde ends!
12:43:47.936 [Lua] event horde ends!
12:43:48.166 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:43:48.560 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:48.813 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:48.927 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:48.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 9, name: `unknown`
12:43:49.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 158, name: `unknown`
12:43:49.512 [Lua] setting up ambush-horde
12:43:49.512 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:43:49.512 [Lua] -> spawning: 12
12:43:49.512 [Lua] horde crated with id 8 of type ambush
12:43:49.512 [Lua] ambush horde has started
12:43:49.617 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:49.876 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:49.918 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 43 96
12:43:50.028 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 94 103
12:43:50.028 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 95 102
12:43:50.042 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 96 102
12:43:50.042 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 97 101
12:43:50.042 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 100 100
12:43:50.148 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 43 106
12:43:50.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown`
12:43:50.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 48, name: `unknown`
12:43:50.284 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 94 107
12:43:50.284 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 95 106
12:43:50.284 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 96 105
12:43:50.284 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 97 104
12:43:50.298 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 101 103
12:43:50.298 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 102 102
12:43:50.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 67, name: `unknown`
12:43:50.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown`
12:43:50.531 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 97 104
12:43:50.545 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 101 103
12:43:51.424 [Lua] Init group template: horde
12:43:53.474 [Lua] Init group template: horde
12:43:54.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_02` for object id: 167, name: `unknown`
12:43:54.478 [Lua] Init group template: horde
12:43:55.455 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:43:55.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 212, name: `unknown`
12:43:56.047 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 100 128
12:43:56.587 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:43:56.590 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:56.600 [Lua] Spline already found!
12:43:56.647 [Lua] Init group template: spline_patrol
12:43:57.512 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:57.527 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:43:58.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 192, name: `unknown`
12:43:58.377 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:43:58.392 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:43:59.010 [Lua] BTClimbAction - failing to use smart object
12:43:59.026 [Lua] BTClimbAction - failing to use smart object
12:43:59.041 [Lua] BTClimbAction - failing to use smart object
12:43:59.057 [Lua] BTClimbAction - failing to use smart object
12:43:59.072 [Lua] BTClimbAction - failing to use smart object
12:43:59.087 [Lua] BTClimbAction - failing to use smart object
12:43:59.103 [Lua] BTClimbAction - failing to use smart object
12:43:59.118 [Lua] BTClimbAction - failing to use smart object
12:43:59.132 [Lua] BTClimbAction - failing to use smart object
12:43:59.148 [Lua] BTClimbAction - failing to use smart object
12:43:59.162 [Lua] BTClimbAction - failing to use smart object
12:43:59.180 [Lua] BTClimbAction - failing to use smart object
12:43:59.199 [Lua] BTClimbAction - failing to use smart object
12:43:59.212 [Lua] BTClimbAction - failing to use smart object
12:43:59.226 [Lua] BTClimbAction - failing to use smart object
12:43:59.240 [Lua] BTClimbAction - failing to use smart object
12:43:59.254 [Lua] BTClimbAction - failing to use smart object
12:43:59.269 [Lua] BTClimbAction - failing to use smart object
12:43:59.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 189, name: `unknown`
12:43:59.285 [Lua] BTClimbAction - failing to use smart object
12:43:59.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 135, name: `unknown`
12:43:59.299 [Lua] BTClimbAction - failing to use smart object
12:43:59.317 [Lua] BTClimbAction - failing to use smart object
12:43:59.331 [Lua] BTClimbAction - failing to use smart object
12:43:59.347 [Lua] BTClimbAction - failing to use smart object
12:43:59.361 [Lua] BTClimbAction - failing to use smart object
12:43:59.377 [Lua] BTClimbAction - failing to use smart object
12:43:59.391 [Lua] BTClimbAction - failing to use smart object
12:43:59.406 [Lua] BTClimbAction - failing to use smart object
12:43:59.420 [Lua] BTClimbAction - failing to use smart object
12:43:59.438 [Lua] BTClimbAction - failing to use smart object
12:43:59.453 [Lua] BTClimbAction - failing to use smart object
12:43:59.468 [Lua] BTClimbAction - failing to use smart object
12:43:59.483 [Lua] BTClimbAction - failing to use smart object
12:43:59.500 [Lua] BTClimbAction - failing to use smart object
12:43:59.514 [Lua] BTClimbAction - failing to use smart object
12:43:59.531 [Lua] BTClimbAction - failing to use smart object
12:43:59.546 [Lua] BTClimbAction - failing to use smart object
12:43:59.561 [Lua] BTClimbAction - failing to use smart object
12:43:59.577 [Lua] BTClimbAction - failing to use smart object
12:43:59.594 [Lua] BTClimbAction - failing to use smart object
12:43:59.608 [Lua] BTClimbAction - failing to use smart object
12:43:59.624 [Lua] BTClimbAction - failing to use smart object
12:43:59.639 [Lua] BTClimbAction - failing to use smart object
12:43:59.655 [Lua] BTClimbAction - failing to use smart object
12:43:59.671 [Lua] BTClimbAction - failing to use smart object
12:43:59.685 [Lua] BTClimbAction - failing to use smart object
12:43:59.700 [Lua] BTClimbAction - failing to use smart object
12:43:59.716 [Lua] BTClimbAction - failing to use smart object
12:43:59.731 [Lua] BTClimbAction - failing to use smart object
12:43:59.750 [Lua] BTClimbAction - failing to use smart object
12:43:59.767 [Lua] BTClimbAction - failing to use smart object
12:43:59.783 [Lua] BTClimbAction - failing to use smart object
12:43:59.801 [Lua] BTClimbAction - failing to use smart object
12:43:59.817 [Lua] BTClimbAction - failing to use smart object
12:43:59.833 [Lua] BTClimbAction - failing to use smart object
12:43:59.848 [Lua] BTClimbAction - failing to use smart object
12:43:59.865 [Lua] BTClimbAction - failing to use smart object
12:43:59.881 [Lua] BTClimbAction - failing to use smart object
12:43:59.896 [Lua] BTClimbAction - failing to use smart object
12:43:59.914 [Lua] BTClimbAction - failing to use smart object
12:43:59.930 [Lua] BTClimbAction - failing to use smart object
12:43:59.944 [Lua] BTClimbAction - failing to use smart object
12:43:59.958 [Lua] BTClimbAction - failing to use smart object
12:43:59.975 [Lua] BTClimbAction - failing to use smart object
12:43:59.990 [Lua] BTClimbAction - failing to use smart object
12:44:00.003 [Lua] BTClimbAction - failing to use smart object
12:44:00.018 [Lua] BTClimbAction - failing to use smart object
12:44:00.035 [Lua] BTClimbAction - failing to use smart object
12:44:00.051 [Lua] BTClimbAction - failing to use smart object
12:44:00.069 [Lua] BTClimbAction - failing to use smart object
12:44:00.087 [Lua] BTClimbAction - failing to use smart object
12:44:00.103 [Lua] BTClimbAction - failing to use smart object
12:44:00.119 [Lua] BTClimbAction - failing to use smart object
12:44:00.135 [Lua] BTClimbAction - failing to use smart object
12:44:00.151 [Lua] BTClimbAction - failing to use smart object
12:44:00.168 [Lua] BTClimbAction - failing to use smart object
12:44:00.185 [Lua] BTClimbAction - failing to use smart object
12:44:00.201 [Lua] BTClimbAction - failing to use smart object
12:44:00.220 [Lua] BTClimbAction - failing to use smart object
12:44:00.234 [Lua] BTClimbAction - failing to use smart object
12:44:00.250 [Lua] BTClimbAction - failing to use smart object
12:44:00.266 [Lua] BTClimbAction - failing to use smart object
12:44:00.282 [Lua] BTClimbAction - failing to use smart object
12:44:00.298 [Lua] BTClimbAction - failing to use smart object
12:44:00.313 [Lua] BTClimbAction - failing to use smart object
12:44:00.329 [Lua] BTClimbAction - failing to use smart object
12:44:00.344 [Lua] BTClimbAction - failing to use smart object
12:44:00.361 [Lua] BTClimbAction - failing to use smart object
12:44:00.376 [Lua] BTClimbAction - failing to use smart object
12:44:00.390 [Lua] BTClimbAction - failing to use smart object
12:44:00.407 [Lua] BTClimbAction - failing to use smart object
12:44:00.422 [Lua] BTClimbAction - failing to use smart object
12:44:00.437 [Lua] BTClimbAction - failing to use smart object
12:44:00.452 [Lua] BTClimbAction - failing to use smart object
12:44:00.467 [Lua] BTClimbAction - failing to use smart object
12:44:00.482 [Lua] BTClimbAction - failing to use smart object
12:44:00.497 [Lua] BTClimbAction - failing to use smart object
12:44:00.515 [Lua] BTClimbAction - failing to use smart object
12:44:00.529 [Lua] BTClimbAction - failing to use smart object
12:44:00.545 [Lua] BTClimbAction - failing to use smart object
12:44:00.559 [Lua] BTClimbAction - failing to use smart object
12:44:00.574 [Lua] BTClimbAction - failing to use smart object
12:44:00.588 [Lua] BTClimbAction - failing to use smart object
12:44:00.603 [Lua] BTClimbAction - failing to use smart object
12:44:00.618 [Lua] BTClimbAction - failing to use smart object
12:44:00.634 [Lua] BTClimbAction - failing to use smart object
12:44:00.648 [Lua] BTClimbAction - failing to use smart object
12:44:00.662 [Lua] BTClimbAction - failing to use smart object
12:44:00.677 [Lua] BTClimbAction - failing to use smart object
12:44:00.691 [Lua] BTClimbAction - failing to use smart object
12:44:00.706 [Lua] BTClimbAction - failing to use smart object
12:44:00.719 [Lua] BTClimbAction - failing to use smart object
12:44:00.734 [Lua] BTClimbAction - failing to use smart object
12:44:00.748 [Lua] BTClimbAction - failing to use smart object
12:44:00.763 [Lua] BTClimbAction - failing to use smart object
12:44:00.777 [Lua] BTClimbAction - failing to use smart object
12:44:00.792 [Lua] BTClimbAction - failing to use smart object
12:44:00.808 [Lua] BTClimbAction - failing to use smart object
12:44:00.824 [Lua] BTClimbAction - failing to use smart object
12:44:00.843 [Lua] BTClimbAction - failing to use smart object
12:44:00.857 [Lua] BTClimbAction - failing to use smart object
12:44:00.873 [Lua] BTClimbAction - failing to use smart object
12:44:00.888 [Lua] BTClimbAction - failing to use smart object
12:44:00.903 [Lua] BTClimbAction - failing to use smart object
12:44:00.921 [Lua] BTClimbAction - failing to use smart object
12:44:00.937 [Lua] BTClimbAction - failing to use smart object
12:44:00.953 [Lua] BTClimbAction - failing to use smart object
12:44:00.967 [Lua] BTClimbAction - failing to use smart object
12:44:00.982 [Lua] BTClimbAction - failing to use smart object
12:44:00.996 [Lua] BTClimbAction - failing to use smart object
12:44:01.010 [Lua] BTClimbAction - failing to use smart object
12:44:01.023 [Lua] BTClimbAction - failing to use smart object
12:44:01.037 [Lua] BTClimbAction - failing to use smart object
12:44:01.050 [Lua] BTClimbAction - failing to use smart object
12:44:01.065 [Lua] BTClimbAction - failing to use smart object
12:44:01.078 [Lua] BTClimbAction - failing to use smart object
12:44:01.091 [Lua] BTClimbAction - failing to use smart object
12:44:01.105 [Lua] BTClimbAction - failing to use smart object
12:44:01.117 [Lua] BTClimbAction - failing to use smart object
12:44:01.129 [Lua] BTClimbAction - failing to use smart object
12:44:01.143 [Lua] BTClimbAction - failing to use smart object
12:44:01.156 [Lua] event horde ends!
12:44:01.157 [Lua] BTClimbAction - failing to use smart object
12:44:01.172 [Lua] BTClimbAction - failing to use smart object
12:44:01.185 [Lua] BTClimbAction - failing to use smart object
12:44:01.200 [Lua] BTClimbAction - failing to use smart object
12:44:01.214 [Lua] BTClimbAction - failing to use smart object
12:44:01.228 [Lua] BTClimbAction - failing to use smart object
12:44:01.241 [Lua] BTClimbAction - failing to use smart object
12:44:01.255 [Lua] BTClimbAction - failing to use smart object
12:44:01.269 [Lua] BTClimbAction - failing to use smart object
12:44:01.283 [Lua] BTClimbAction - failing to use smart object
12:44:01.297 [Lua] BTClimbAction - failing to use smart object
12:44:01.310 [Lua] BTClimbAction - failing to use smart object
12:44:01.324 [Lua] BTClimbAction - failing to use smart object
12:44:01.338 [Lua] BTClimbAction - failing to use smart object
12:44:01.352 [Lua] BTClimbAction - failing to use smart object
12:44:01.365 [Lua] BTClimbAction - failing to use smart object
12:44:01.378 [Lua] BTClimbAction - failing to use smart object
12:44:01.395 [Lua] BTClimbAction - failing to use smart object
12:44:01.409 [Lua] BTClimbAction - failing to use smart object
12:44:01.424 [Lua] BTClimbAction - failing to use smart object
12:44:01.438 [Lua] BTClimbAction - failing to use smart object
12:44:01.451 [Lua] BTClimbAction - failing to use smart object
12:44:01.468 [Lua] BTClimbAction - failing to use smart object
12:44:01.480 [Lua] BTClimbAction - failing to use smart object
12:44:01.495 [Lua] BTClimbAction - failing to use smart object
12:44:01.508 [Lua] BTClimbAction - failing to use smart object
12:44:01.522 [Lua] BTClimbAction - failing to use smart object
12:44:01.535 [Lua] BTClimbAction - failing to use smart object
12:44:01.549 [Lua] BTClimbAction - failing to use smart object
12:44:01.563 [Lua] BTClimbAction - failing to use smart object
12:44:01.577 [Lua] BTClimbAction - failing to use smart object
12:44:01.590 [Lua] BTClimbAction - failing to use smart object
12:44:01.606 [Lua] BTClimbAction - failing to use smart object
12:44:01.620 [Lua] BTClimbAction - failing to use smart object
12:44:01.634 [Lua] BTClimbAction - failing to use smart object
12:44:01.649 [Lua] BTClimbAction - failing to use smart object
12:44:01.665 [Lua] BTClimbAction - failing to use smart object
12:44:01.681 [Lua] BTClimbAction - failing to use smart object
12:44:01.697 [Lua] BTClimbAction - failing to use smart object
12:44:01.713 [Lua] BTClimbAction - failing to use smart object
12:44:01.728 [Lua] BTClimbAction - failing to use smart object
12:44:01.743 [Lua] BTClimbAction - failing to use smart object
12:44:01.758 [Lua] BTClimbAction - failing to use smart object
12:44:01.776 [Lua] BTClimbAction - failing to use smart object
12:44:01.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown`
12:44:01.791 [Lua] BTClimbAction - failing to use smart object
12:44:01.808 [Lua] BTClimbAction - failing to use smart object
12:44:01.822 [Lua] BTClimbAction - failing to use smart object
12:44:01.839 [Lua] BTClimbAction - failing to use smart object
12:44:01.854 [Lua] BTClimbAction - failing to use smart object
12:44:01.868 [Lua] BTClimbAction - failing to use smart object
12:44:01.883 [Lua] BTClimbAction - failing to use smart object
12:44:01.898 [Lua] BTClimbAction - failing to use smart object
12:44:01.912 [Lua] BTClimbAction - failing to use smart object
12:44:01.933 [Lua] BTClimbAction - failing to use smart object
12:44:01.947 [Lua] BTClimbAction - failing to use smart object
12:44:01.962 [Lua] BTClimbAction - failing to use smart object
12:44:01.979 [Lua] BTClimbAction - failing to use smart object
12:44:01.994 [Lua] BTClimbAction - failing to use smart object
12:44:02.011 [Lua] BTClimbAction - failing to use smart object
12:44:02.027 [Lua] BTClimbAction - failing to use smart object
12:44:02.044 [Lua] BTClimbAction - failing to use smart object
12:44:02.058 [Lua] BTClimbAction - failing to use smart object
12:44:02.073 [Lua] BTClimbAction - failing to use smart object
12:44:02.088 [Lua] BTClimbAction - failing to use smart object
12:44:02.105 [Lua] BTClimbAction - failing to use smart object
12:44:02.120 [Lua] BTClimbAction - failing to use smart object
12:44:02.136 [Lua] BTClimbAction - failing to use smart object
12:44:02.155 [Lua] BTClimbAction - failing to use smart object
12:44:02.171 [Lua] BTClimbAction - failing to use smart object
12:44:02.186 [Lua] BTClimbAction - failing to use smart object
12:44:02.202 [Lua] BTClimbAction - failing to use smart object
12:44:02.218 [Lua] BTClimbAction - failing to use smart object
12:44:02.233 [Lua] BTClimbAction - failing to use smart object
12:44:02.249 [Lua] BTClimbAction - failing to use smart object
12:44:02.265 [Lua] BTClimbAction - failing to use smart object
12:44:02.280 [Lua] BTClimbAction - failing to use smart object
12:44:02.296 [Lua] BTClimbAction - failing to use smart object
12:44:02.311 [Lua] BTClimbAction - failing to use smart object
12:44:02.327 [Lua] BTClimbAction - failing to use smart object
12:44:02.343 [Lua] BTClimbAction - failing to use smart object
12:44:02.357 [Lua] BTClimbAction - failing to use smart object
12:44:02.371 [Lua] BTClimbAction - failing to use smart object
12:44:02.386 [Lua] BTClimbAction - failing to use smart object
12:44:02.403 [Lua] BTClimbAction - failing to use smart object
12:44:02.417 [Lua] BTClimbAction - failing to use smart object
12:44:02.432 [Lua] BTClimbAction - failing to use smart object
12:44:02.447 [Lua] BTClimbAction - failing to use smart object
12:44:02.461 [Lua] BTClimbAction - failing to use smart object
12:44:02.477 [Lua] BTClimbAction - failing to use smart object
12:44:02.492 [Lua] BTClimbAction - failing to use smart object
12:44:02.507 [Lua] BTClimbAction - failing to use smart object
12:44:02.520 [Lua] BTClimbAction - failing to use smart object
12:44:02.536 [Lua] BTClimbAction - failing to use smart object
12:44:02.552 [Lua] BTClimbAction - failing to use smart object
12:44:02.567 [Lua] BTClimbAction - failing to use smart object
12:44:02.582 [Lua] BTClimbAction - failing to use smart object
12:44:02.599 [Lua] BTClimbAction - failing to use smart object
12:44:02.613 [Lua] BTClimbAction - failing to use smart object
12:44:02.628 [Lua] BTClimbAction - failing to use smart object
12:44:02.643 [Lua] BTClimbAction - failing to use smart object
12:44:02.657 [Lua] BTClimbAction - failing to use smart object
12:44:02.672 [Lua] BTClimbAction - failing to use smart object
12:44:02.687 [Lua] BTClimbAction - failing to use smart object
12:44:02.702 [Lua] BTClimbAction - failing to use smart object
12:44:02.717 [Lua] BTClimbAction - failing to use smart object
12:44:02.733 [Lua] BTClimbAction - failing to use smart object
12:44:02.748 [Lua] BTClimbAction - failing to use smart object
12:44:02.762 [Lua] BTClimbAction - failing to use smart object
12:44:02.777 [Lua] BTClimbAction - failing to use smart object
12:44:02.796 [Lua] BTClimbAction - failing to use smart object
12:44:02.811 [Lua] BTClimbAction - failing to use smart object
12:44:02.825 [Lua] BTClimbAction - failing to use smart object
12:44:02.844 [Lua] BTClimbAction - failing to use smart object
12:44:02.858 [Lua] BTClimbAction - failing to use smart object
12:44:02.873 [Lua] BTClimbAction - failing to use smart object
12:44:02.889 [Lua] BTClimbAction - failing to use smart object
12:44:02.905 [Lua] BTClimbAction - failing to use smart object
12:44:02.922 [Lua] BTClimbAction - failing to use smart object
12:44:02.936 [Lua] BTClimbAction - failing to use smart object
12:44:02.951 [Lua] BTClimbAction - failing to use smart object
12:44:02.967 [Lua] BTClimbAction - failing to use smart object
12:44:02.982 [Lua] BTClimbAction - failing to use smart object
12:44:02.986 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:44:02.998 [Lua] BTClimbAction - failing to use smart object
12:44:03.014 [Lua] BTClimbAction - failing to use smart object
12:44:03.034 [Lua] BTClimbAction - failing to use smart object
12:44:03.048 [Lua] BTClimbAction - failing to use smart object
12:44:03.063 [Lua] BTClimbAction - failing to use smart object
12:44:03.078 [Lua] BTClimbAction - failing to use smart object
12:44:03.093 [Lua] BTClimbAction - failing to use smart object
12:44:03.107 [Lua] BTClimbAction - failing to use smart object
12:44:03.122 [Lua] BTClimbAction - failing to use smart object
12:44:03.137 [Lua] BTClimbAction - failing to use smart object
12:44:03.151 [Lua] BTClimbAction - failing to use smart object
12:44:03.166 [Lua] BTClimbAction - failing to use smart object
12:44:03.182 [Lua] BTClimbAction - failing to use smart object
12:44:03.196 [Lua] BTClimbAction - failing to use smart object
12:44:03.210 [Lua] BTClimbAction - failing to use smart object
12:44:03.226 [Lua] BTClimbAction - failing to use smart object
12:44:03.240 [Lua] BTClimbAction - failing to use smart object
12:44:03.255 [Lua] BTClimbAction - failing to use smart object
12:44:03.269 [Lua] BTClimbAction - failing to use smart object
12:44:03.284 [Lua] BTClimbAction - failing to use smart object
12:44:03.298 [Lua] BTClimbAction - failing to use smart object
12:44:03.312 [Lua] BTClimbAction - failing to use smart object
12:44:03.326 [Lua] BTClimbAction - failing to use smart object
12:44:03.342 [Lua] BTClimbAction - failing to use smart object
12:44:03.356 [Lua] BTClimbAction - failing to use smart object
12:44:03.370 [Lua] BTClimbAction - failing to use smart object
12:44:03.384 [Lua] BTClimbAction - failing to use smart object
12:44:03.398 [Lua] BTClimbAction - failing to use smart object
12:44:03.412 [Lua] BTClimbAction - failing to use smart object
12:44:03.430 [Lua] BTClimbAction - failing to use smart object
12:44:03.445 [Lua] BTClimbAction - failing to use smart object
12:44:03.460 [Lua] BTClimbAction - failing to use smart object
12:44:03.476 [Lua] BTClimbAction - failing to use smart object
12:44:03.491 [Lua] BTClimbAction - failing to use smart object
12:44:03.506 [Lua] BTClimbAction - failing to use smart object
12:44:03.520 [Lua] BTClimbAction - failing to use smart object
12:44:03.533 [Lua] BTClimbAction - failing to use smart object
12:44:03.548 [Lua] BTClimbAction - failing to use smart object
12:44:03.562 [Lua] BTClimbAction - failing to use smart object
12:44:03.577 [Lua] BTClimbAction - failing to use smart object
12:44:03.591 [Lua] BTClimbAction - failing to use smart object
12:44:03.604 [Lua] BTClimbAction - failing to use smart object
12:44:03.619 [Lua] BTClimbAction - failing to use smart object
12:44:03.633 [Lua] BTClimbAction - failing to use smart object
12:44:03.647 [Lua] BTClimbAction - failing to use smart object
12:44:03.662 [Lua] BTClimbAction - failing to use smart object
12:44:03.678 [Lua] BTClimbAction - failing to use smart object
12:44:03.693 [Lua] BTClimbAction - failing to use smart object
12:44:03.706 [Lua] BTClimbAction - failing to use smart object
12:44:03.719 [Lua] BTClimbAction - failing to use smart object
12:44:03.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 36, name: `unknown`
12:44:03.732 [Lua] BTClimbAction - failing to use smart object
12:44:03.746 [Lua] BTClimbAction - failing to use smart object
12:44:03.760 [Lua] BTClimbAction - failing to use smart object
12:44:03.774 [Lua] BTClimbAction - failing to use smart object
12:44:03.787 [Lua] BTClimbAction - failing to use smart object
12:44:03.801 [Lua] BTClimbAction - failing to use smart object
12:44:03.815 [Lua] BTClimbAction - failing to use smart object
12:44:03.829 [Lua] BTClimbAction - failing to use smart object
12:44:03.843 [Lua] BTClimbAction - failing to use smart object
12:44:03.857 [Lua] BTClimbAction - failing to use smart object
12:44:03.871 [Lua] BTClimbAction - failing to use smart object
12:44:03.886 [Lua] BTClimbAction - failing to use smart object
12:44:03.903 [Lua] BTClimbAction - failing to use smart object
12:44:03.918 [Lua] BTClimbAction - failing to use smart object
12:44:03.931 [Lua] BTClimbAction - failing to use smart object
12:44:03.945 [Lua] BTClimbAction - failing to use smart object
12:44:03.959 [Lua] BTClimbAction - failing to use smart object
12:44:03.976 [Lua] BTClimbAction - failing to use smart object
12:44:03.989 [Lua] BTClimbAction - failing to use smart object
12:44:04.004 [Lua] BTClimbAction - failing to use smart object
12:44:04.022 [Lua] BTClimbAction - failing to use smart object
12:44:04.036 [Lua] BTClimbAction - failing to use smart object
12:44:04.052 [Lua] BTClimbAction - failing to use smart object
12:44:04.067 [Lua] BTClimbAction - failing to use smart object
12:44:04.082 [Lua] BTClimbAction - failing to use smart object
12:44:04.096 [Lua] BTClimbAction - failing to use smart object
12:44:04.113 [Lua] BTClimbAction - failing to use smart object
12:44:04.128 [Lua] BTClimbAction - failing to use smart object
12:44:04.143 [Lua] BTClimbAction - failing to use smart object
12:44:04.160 [Lua] BTClimbAction - failing to use smart object
12:44:04.175 [Lua] BTClimbAction - failing to use smart object
12:44:04.190 [Lua] BTClimbAction - failing to use smart object
12:44:04.206 [Lua] BTClimbAction - failing to use smart object
12:44:04.219 [Lua] BTClimbAction - failing to use smart object
12:44:04.235 [Lua] BTClimbAction - failing to use smart object
12:44:04.251 [Lua] BTClimbAction - failing to use smart object
12:44:04.266 [Lua] BTClimbAction - failing to use smart object
12:44:04.281 [Lua] BTClimbAction - failing to use smart object
12:44:04.298 [Lua] BTClimbAction - failing to use smart object
12:44:04.312 [Lua] BTClimbAction - failing to use smart object
12:44:04.327 [Lua] BTClimbAction - failing to use smart object
12:44:04.342 [Lua] BTClimbAction - failing to use smart object
12:44:04.357 [Lua] BTClimbAction - failing to use smart object
12:44:04.373 [Lua] BTClimbAction - failing to use smart object
12:44:04.387 [Lua] BTClimbAction - failing to use smart object
12:44:04.401 [Lua] BTClimbAction - failing to use smart object
12:44:04.417 [Lua] BTClimbAction - failing to use smart object
12:44:04.432 [Lua] BTClimbAction - failing to use smart object
12:44:04.446 [Lua] BTClimbAction - failing to use smart object
12:44:04.462 [Lua] BTClimbAction - failing to use smart object
12:44:04.478 [Lua] BTClimbAction - failing to use smart object
12:44:04.491 [Lua] BTClimbAction - failing to use smart object
12:44:04.507 [Lua] BTClimbAction - failing to use smart object
12:44:04.520 [Lua] BTClimbAction - failing to use smart object
12:44:04.534 [Lua] BTClimbAction - failing to use smart object
12:44:04.550 [Lua] BTClimbAction - failing to use smart object
12:44:04.566 [Lua] BTClimbAction - failing to use smart object
12:44:04.580 [Lua] BTClimbAction - failing to use smart object
12:44:04.596 [Lua] BTClimbAction - failing to use smart object
12:44:04.612 [Lua] BTClimbAction - failing to use smart object
12:44:04.627 [Lua] BTClimbAction - failing to use smart object
12:44:04.641 [Lua] BTClimbAction - failing to use smart object
12:44:04.655 [Lua] BTClimbAction - failing to use smart object
12:44:04.671 [Lua] BTClimbAction - failing to use smart object
12:44:04.686 [Lua] BTClimbAction - failing to use smart object
12:44:04.700 [Lua] BTClimbAction - failing to use smart object
12:44:04.715 [Lua] BTClimbAction - failing to use smart object
12:44:04.730 [Lua] BTClimbAction - failing to use smart object
12:44:04.745 [Lua] BTClimbAction - failing to use smart object
12:44:04.760 [Lua] BTClimbAction - failing to use smart object
12:44:04.775 [Lua] BTClimbAction - failing to use smart object
12:44:04.790 [Lua] BTClimbAction - failing to use smart object
12:44:04.807 [Lua] BTClimbAction - failing to use smart object
12:44:04.823 [Lua] BTClimbAction - failing to use smart object
12:44:04.839 [Lua] BTClimbAction - failing to use smart object
12:44:04.855 [Lua] BTClimbAction - failing to use smart object
12:44:04.870 [Lua] BTClimbAction - failing to use smart object
12:44:04.889 [Lua] BTClimbAction - failing to use smart object
12:44:04.905 [Lua] BTClimbAction - failing to use smart object
12:44:04.920 [Lua] BTClimbAction - failing to use smart object
12:44:04.937 [Lua] BTClimbAction - failing to use smart object
12:44:04.953 [Lua] BTClimbAction - failing to use smart object
12:44:04.967 [Lua] BTClimbAction - failing to use smart object
12:44:04.982 [Lua] BTClimbAction - failing to use smart object
12:44:04.999 [Lua] BTClimbAction - failing to use smart object
12:44:05.014 [Lua] BTClimbAction - failing to use smart object
12:44:05.031 [Lua] BTClimbAction - failing to use smart object
12:44:05.047 [Lua] BTClimbAction - failing to use smart object
12:44:05.061 [Lua] BTClimbAction - failing to use smart object
12:44:05.076 [Lua] BTClimbAction - failing to use smart object
12:44:05.090 [Lua] BTClimbAction - failing to use smart object
12:44:05.107 [Lua] BTClimbAction - failing to use smart object
12:44:05.113 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:44:05.113 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:44:05.126 [Lua] BTClimbAction - failing to use smart object
12:44:05.143 [Lua] BTClimbAction - failing to use smart object
12:44:05.160 [Lua] BTClimbAction - failing to use smart object
12:44:05.164 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:44:05.176 [Lua] BTClimbAction - failing to use smart object
12:44:05.193 [Lua] BTClimbAction - failing to use smart object
12:44:05.208 [Lua] BTClimbAction - failing to use smart object
12:44:05.227 [Lua] BTClimbAction - failing to use smart object
12:44:05.244 [Lua] BTClimbAction - failing to use smart object
12:44:05.259 [Lua] BTClimbAction - failing to use smart object
12:44:05.275 [Lua] BTClimbAction - failing to use smart object
12:44:05.297 [Lua] BTClimbAction - failing to use smart object
12:44:05.311 [Lua] BTClimbAction - failing to use smart object
12:44:05.328 [Lua] BTClimbAction - failing to use smart object
12:44:05.344 [Lua] BTClimbAction - failing to use smart object
12:44:05.360 [Lua] BTClimbAction - failing to use smart object
12:44:05.376 [Lua] BTClimbAction - failing to use smart object
12:44:05.392 [Lua] BTClimbAction - failing to use smart object
12:44:05.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 190, name: `unknown`
12:44:05.408 [Lua] BTClimbAction - failing to use smart object
12:44:05.423 [Lua] BTClimbAction - failing to use smart object
12:44:05.440 [Lua] BTClimbAction - failing to use smart object
12:44:05.456 [Lua] BTClimbAction - failing to use smart object
12:44:05.472 [Lua] BTClimbAction - failing to use smart object
12:44:05.488 [Lua] BTClimbAction - failing to use smart object
12:44:05.503 [Lua] BTClimbAction - failing to use smart object
12:44:05.519 [Lua] BTClimbAction - failing to use smart object
12:44:05.534 [Lua] BTClimbAction - failing to use smart object
12:44:05.550 [Lua] BTClimbAction - failing to use smart object
12:44:05.566 [Lua] BTClimbAction - failing to use smart object
12:44:05.580 [Lua] BTClimbAction - failing to use smart object
12:44:05.596 [Lua] BTClimbAction - failing to use smart object
12:44:05.611 [Lua] BTClimbAction - failing to use smart object
12:44:05.626 [Lua] BTClimbAction - failing to use smart object
12:44:05.640 [Lua] BTClimbAction - failing to use smart object
12:44:05.657 [Lua] BTClimbAction - failing to use smart object
12:44:05.673 [Lua] BTClimbAction - failing to use smart object
12:44:05.689 [Lua] BTClimbAction - failing to use smart object
12:44:05.705 [Lua] BTClimbAction - failing to use smart object
12:44:05.720 [Lua] BTClimbAction - failing to use smart object
12:44:05.736 [Lua] BTClimbAction - failing to use smart object
12:44:05.753 [Lua] BTClimbAction - failing to use smart object
12:44:05.770 [Lua] BTClimbAction - failing to use smart object
12:44:05.787 [Lua] BTClimbAction - failing to use smart object
12:44:05.807 [Lua] BTClimbAction - failing to use smart object
12:44:05.823 [Lua] BTClimbAction - failing to use smart object
12:44:05.828 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:44:05.841 [Lua] BTClimbAction - failing to use smart object
12:44:05.858 [Lua] BTClimbAction - failing to use smart object
12:44:05.864 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:44:05.878 [Lua] BTClimbAction - failing to use smart object
12:44:05.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:05.895 [Lua] BTClimbAction - failing to use smart object
12:44:05.912 [Lua] BTClimbAction - failing to use smart object
12:44:05.931 [Lua] BTClimbAction - failing to use smart object
12:44:05.947 [Lua] BTClimbAction - failing to use smart object
12:44:05.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 205, name: `unknown`
12:44:05.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown`
12:44:05.964 [Lua] BTClimbAction - failing to use smart object
12:44:05.980 [Lua] BTClimbAction - failing to use smart object
12:44:05.996 [Lua] BTClimbAction - failing to use smart object
12:44:06.010 [Lua] BTClimbAction - failing to use smart object
12:44:06.026 [Lua] BTClimbAction - failing to use smart object
12:44:06.045 [Lua] BTClimbAction - failing to use smart object
12:44:06.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:06.060 [Lua] BTClimbAction - failing to use smart object
12:44:06.077 [Lua] BTClimbAction - failing to use smart object
12:44:06.093 [Lua] BTClimbAction - failing to use smart object
12:44:06.108 [Lua] BTClimbAction - failing to use smart object
12:44:06.125 [Lua] BTClimbAction - failing to use smart object
12:44:06.141 [Lua] BTClimbAction - failing to use smart object
12:44:06.144 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:44:06.159 [Lua] BTClimbAction - failing to use smart object
12:44:06.175 [Lua] BTClimbAction - failing to use smart object
12:44:06.191 [Lua] BTClimbAction - failing to use smart object
12:44:06.198 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:44:06.209 [Lua] BTClimbAction - failing to use smart object
12:44:06.225 [Lua] BTClimbAction - failing to use smart object
12:44:06.240 [Lua] BTClimbAction - failing to use smart object
12:44:06.256 [Lua] BTClimbAction - failing to use smart object
12:44:06.271 [Lua] BTClimbAction - failing to use smart object
12:44:06.287 [Lua] BTClimbAction - failing to use smart object
12:44:06.310 [Lua] BTClimbAction - failing to use smart object
12:44:06.313 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:44:06.325 [Lua] BTClimbAction - failing to use smart object
12:44:06.342 [Lua] BTClimbAction - failing to use smart object
12:44:06.357 [Lua] BTClimbAction - failing to use smart object
12:44:06.371 [Lua] BTClimbAction - failing to use smart object
12:44:06.389 [Lua] BTClimbAction - failing to use smart object
12:44:06.403 [Lua] BTClimbAction - failing to use smart object
12:44:06.420 [Lua] BTClimbAction - failing to use smart object
12:44:06.434 [Lua] BTClimbAction - failing to use smart object
12:44:06.449 [Lua] BTClimbAction - failing to use smart object
12:44:06.467 [Lua] BTClimbAction - failing to use smart object
12:44:06.481 [Lua] BTClimbAction - failing to use smart object
12:44:06.496 [Lua] BTClimbAction - failing to use smart object
12:44:06.510 [Lua] BTClimbAction - failing to use smart object
12:44:06.531 [Lua] BTClimbAction - failing to use smart object
12:44:06.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:06.546 [Lua] BTClimbAction - failing to use smart object
12:44:06.560 [Lua] BTClimbAction - failing to use smart object
12:44:06.577 [Lua] BTClimbAction - failing to use smart object
12:44:06.593 [Lua] BTClimbAction - failing to use smart object
12:44:06.610 [Lua] BTClimbAction - failing to use smart object
12:44:06.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:06.627 [Lua] BTClimbAction - failing to use smart object
12:44:06.644 [Lua] BTClimbAction - failing to use smart object
12:44:06.661 [Lua] BTClimbAction - failing to use smart object
12:44:06.678 [Lua] BTClimbAction - failing to use smart object
12:44:06.694 [Lua] BTClimbAction - failing to use smart object
12:44:06.712 [Lua] BTClimbAction - failing to use smart object
12:44:06.728 [Lua] BTClimbAction - failing to use smart object
12:44:06.748 [Lua] BTClimbAction - failing to use smart object
12:44:06.762 [Lua] BTClimbAction - failing to use smart object
12:44:06.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:06.779 [Lua] BTClimbAction - failing to use smart object
12:44:06.794 [Lua] BTClimbAction - failing to use smart object
12:44:06.810 [Lua] BTClimbAction - failing to use smart object
12:44:06.826 [Lua] BTClimbAction - failing to use smart object
12:44:06.841 [Lua] BTClimbAction - failing to use smart object
12:44:06.856 [Lua] BTClimbAction - failing to use smart object
12:44:06.871 [Lua] BTClimbAction - failing to use smart object
12:44:06.885 [Lua] BTClimbAction - failing to use smart object
12:44:06.901 [Lua] BTClimbAction - failing to use smart object
12:44:06.916 [Lua] BTClimbAction - failing to use smart object
12:44:06.932 [Lua] BTClimbAction - failing to use smart object
12:44:06.949 [Lua] BTClimbAction - failing to use smart object
12:44:06.966 [Lua] BTClimbAction - failing to use smart object
12:44:06.982 [Lua] BTClimbAction - failing to use smart object
12:44:06.998 [Lua] BTClimbAction - failing to use smart object
12:44:07.012 [Lua] BTClimbAction - failing to use smart object
12:44:07.027 [Lua] BTClimbAction - failing to use smart object
12:44:07.043 [Lua] BTClimbAction - failing to use smart object
12:44:07.058 [Lua] BTClimbAction - failing to use smart object
12:44:07.075 [Lua] BTClimbAction - failing to use smart object
12:44:07.092 [Lua] BTClimbAction - failing to use smart object
12:44:07.107 [Lua] BTClimbAction - failing to use smart object
12:44:07.123 [Lua] BTClimbAction - failing to use smart object
12:44:07.138 [Lua] BTClimbAction - failing to use smart object
12:44:07.153 [Lua] BTClimbAction - failing to use smart object
12:44:07.169 [Lua] BTClimbAction - failing to use smart object
12:44:07.183 [Lua] BTClimbAction - failing to use smart object
12:44:07.197 [Lua] BTClimbAction - failing to use smart object
12:44:07.212 [Lua] BTClimbAction - failing to use smart object
12:44:07.226 [Lua] BTClimbAction - failing to use smart object
12:44:07.240 [Lua] BTClimbAction - failing to use smart object
12:44:07.255 [Lua] BTClimbAction - failing to use smart object
12:44:07.270 [Lua] BTClimbAction - failing to use smart object
12:44:07.284 [Lua] BTClimbAction - failing to use smart object
12:44:07.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:07.303 [Lua] BTClimbAction - failing to use smart object
12:44:07.317 [Lua] BTClimbAction - failing to use smart object
12:44:07.333 [Lua] BTClimbAction - failing to use smart object
12:44:07.349 [Lua] BTClimbAction - failing to use smart object
12:44:07.365 [Lua] BTClimbAction - failing to use smart object
12:44:07.381 [Lua] BTClimbAction - failing to use smart object
12:44:07.396 [Lua] BTClimbAction - failing to use smart object
12:44:07.412 [Lua] BTClimbAction - failing to use smart object
12:44:07.428 [Lua] BTClimbAction - failing to use smart object
12:44:07.443 [Lua] BTClimbAction - failing to use smart object
12:44:07.459 [Lua] BTClimbAction - failing to use smart object
12:44:07.474 [Lua] BTClimbAction - failing to use smart object
12:44:07.489 [Lua] BTClimbAction - failing to use smart object
12:44:07.503 [Lua] BTClimbAction - failing to use smart object
12:44:07.520 [Lua] BTClimbAction - failing to use smart object
12:44:07.536 [Lua] BTClimbAction - failing to use smart object
12:44:07.552 [Lua] BTClimbAction - failing to use smart object
12:44:07.569 [Lua] BTClimbAction - failing to use smart object
12:44:07.583 [Lua] BTClimbAction - failing to use smart object
12:44:07.597 [Lua] BTClimbAction - failing to use smart object
12:44:07.612 [Lua] BTClimbAction - failing to use smart object
12:44:07.627 [Lua] BTClimbAction - failing to use smart object
12:44:07.640 [Lua] BTClimbAction - failing to use smart object
12:44:07.653 [Lua] BTClimbAction - failing to use smart object
12:44:07.671 [Lua] BTClimbAction - failing to use smart object
12:44:07.684 [Lua] BTClimbAction - failing to use smart object
12:44:07.697 [Lua] BTClimbAction - failing to use smart object
12:44:07.711 [Lua] BTClimbAction - failing to use smart object
12:44:07.727 [Lua] BTClimbAction - failing to use smart object
12:44:07.742 [Lua] BTClimbAction - failing to use smart object
12:44:07.758 [Lua] BTClimbAction - failing to use smart object
12:44:07.772 [Lua] BTClimbAction - failing to use smart object
12:44:07.787 [Lua] BTClimbAction - failing to use smart object
12:44:07.802 [Lua] BTClimbAction - failing to use smart object
12:44:07.816 [Lua] BTClimbAction - failing to use smart object
12:44:07.830 [Lua] BTClimbAction - failing to use smart object
12:44:07.845 [Lua] BTClimbAction - failing to use smart object
12:44:07.860 [Lua] BTClimbAction - failing to use smart object
12:44:07.874 [Lua] BTClimbAction - failing to use smart object
12:44:07.888 [Lua] BTClimbAction - failing to use smart object
12:44:07.903 [Lua] BTClimbAction - failing to use smart object
12:44:07.918 [Lua] BTClimbAction - failing to use smart object
12:44:07.932 [Lua] BTClimbAction - failing to use smart object
12:44:07.945 [Lua] BTClimbAction - failing to use smart object
12:44:07.961 [Lua] BTClimbAction - failing to use smart object
12:44:07.974 [Lua] BTClimbAction - failing to use smart object
12:44:07.987 [Lua] BTClimbAction - failing to use smart object
12:44:08.000 [Lua] BTClimbAction - failing to use smart object
12:44:08.014 [Lua] BTClimbAction - failing to use smart object
12:44:08.029 [Lua] BTClimbAction - failing to use smart object
12:44:08.045 [Lua] BTClimbAction - failing to use smart object
12:44:08.063 [Lua] BTClimbAction - failing to use smart object
12:44:08.076 [Lua] BTClimbAction - failing to use smart object
12:44:08.090 [Lua] BTClimbAction - failing to use smart object
12:44:08.103 [Lua] BTClimbAction - failing to use smart object
12:44:08.119 [Lua] BTClimbAction - failing to use smart object
12:44:08.132 [Lua] BTClimbAction - failing to use smart object
12:44:08.146 [Lua] BTClimbAction - failing to use smart object
12:44:08.160 [Lua] BTClimbAction - failing to use smart object
12:44:08.175 [Lua] BTClimbAction - failing to use smart object
12:44:08.188 [Lua] BTClimbAction - failing to use smart object
12:44:08.201 [Lua] BTClimbAction - failing to use smart object
12:44:08.215 [Lua] BTClimbAction - failing to use smart object
12:44:08.228 [Lua] BTClimbAction - failing to use smart object
12:44:08.241 [Lua] BTClimbAction - failing to use smart object
12:44:08.254 [Lua] BTClimbAction - failing to use smart object
12:44:08.267 [Lua] BTClimbAction - failing to use smart object
12:44:08.282 [Lua] BTClimbAction - failing to use smart object
12:44:08.297 [Lua] BTClimbAction - failing to use smart object
12:44:08.310 [Lua] BTClimbAction - failing to use smart object
12:44:08.323 [Lua] BTClimbAction - failing to use smart object
12:44:08.337 [Lua] BTClimbAction - failing to use smart object
12:44:08.351 [Lua] BTClimbAction - failing to use smart object
12:44:08.365 [Lua] BTClimbAction - failing to use smart object
12:44:08.377 [Lua] BTClimbAction - failing to use smart object
12:44:08.392 [Lua] BTClimbAction - failing to use smart object
12:44:08.406 [Lua] BTClimbAction - failing to use smart object
12:44:08.422 [Lua] BTClimbAction - failing to use smart object
12:44:08.434 [Lua] BTClimbAction - failing to use smart object
12:44:08.453 [Lua] BTClimbAction - failing to use smart object
12:44:08.465 [Lua] BTClimbAction - failing to use smart object
12:44:08.478 [Lua] BTClimbAction - failing to use smart object
12:44:08.491 [Lua] BTClimbAction - failing to use smart object
12:44:08.506 [Lua] BTClimbAction - failing to use smart object
12:44:08.519 [Lua] BTClimbAction - failing to use smart object
12:44:08.533 [Lua] BTClimbAction - failing to use smart object
12:44:08.548 [Lua] BTClimbAction - failing to use smart object
12:44:08.561 [Lua] BTClimbAction - failing to use smart object
12:44:08.576 [Lua] BTClimbAction - failing to use smart object
12:44:08.589 [Lua] BTClimbAction - failing to use smart object
12:44:08.607 [Lua] BTClimbAction - failing to use smart object
12:44:08.619 [Lua] BTClimbAction - failing to use smart object
12:44:08.633 [Lua] BTClimbAction - failing to use smart object
12:44:08.646 [Lua] BTClimbAction - failing to use smart object
12:44:08.661 [Lua] BTClimbAction - failing to use smart object
12:44:08.676 [Lua] BTClimbAction - failing to use smart object
12:44:08.689 [Lua] BTClimbAction - failing to use smart object
12:44:08.703 [Lua] BTClimbAction - failing to use smart object
12:44:08.717 [Lua] BTClimbAction - failing to use smart object
12:44:08.731 [Lua] BTClimbAction - failing to use smart object
12:44:08.746 [Lua] BTClimbAction - failing to use smart object
12:44:08.761 [Lua] BTClimbAction - failing to use smart object
12:44:08.775 [Lua] BTClimbAction - failing to use smart object
12:44:08.789 [Lua] BTClimbAction - failing to use smart object
12:44:08.805 [Lua] BTClimbAction - failing to use smart object
12:44:08.820 [Lua] BTClimbAction - failing to use smart object
12:44:08.835 [Lua] BTClimbAction - failing to use smart object
12:44:08.848 [Lua] BTClimbAction - failing to use smart object
12:44:08.862 [Lua] BTClimbAction - failing to use smart object
12:44:08.876 [Lua] BTClimbAction - failing to use smart object
12:44:08.889 [Lua] BTClimbAction - failing to use smart object
12:44:08.903 [Lua] BTClimbAction - failing to use smart object
12:44:08.919 [Lua] BTClimbAction - failing to use smart object
12:44:08.935 [Lua] BTClimbAction - failing to use smart object
12:44:08.948 [Lua] BTClimbAction - failing to use smart object
12:44:08.964 [Lua] BTClimbAction - failing to use smart object
12:44:08.977 [Lua] BTClimbAction - failing to use smart object
12:44:08.990 [Lua] BTClimbAction - failing to use smart object
12:44:09.005 [Lua] BTClimbAction - failing to use smart object
12:44:09.019 [Lua] BTClimbAction - failing to use smart object
12:44:09.033 [Lua] BTClimbAction - failing to use smart object
12:44:09.048 [Lua] BTClimbAction - failing to use smart object
12:44:09.062 [Lua] BTClimbAction - failing to use smart object
12:44:09.075 [Lua] BTClimbAction - failing to use smart object
12:44:09.088 [Lua] event horde ends!
12:44:09.088 [Lua] BTClimbAction - failing to use smart object
12:44:09.102 [Lua] BTClimbAction - failing to use smart object
12:44:09.116 [Lua] BTClimbAction - failing to use smart object
12:44:09.130 [Lua] BTClimbAction - failing to use smart object
12:44:09.144 [Lua] BTClimbAction - failing to use smart object
12:44:09.159 [Lua] BTClimbAction - failing to use smart object
12:44:09.173 [Lua] BTClimbAction - failing to use smart object
12:44:09.187 [Lua] BTClimbAction - failing to use smart object
12:44:09.202 [Lua] BTClimbAction - failing to use smart object
12:44:09.216 [Lua] BTClimbAction - failing to use smart object
12:44:09.230 [Lua] BTClimbAction - failing to use smart object
12:44:09.244 [Lua] BTClimbAction - failing to use smart object
12:44:09.262 [Lua] BTClimbAction - failing to use smart object
12:44:09.281 [Lua] BTClimbAction - failing to use smart object
12:44:09.293 [Lua] BTClimbAction - failing to use smart object
12:44:09.307 [Lua] BTClimbAction - failing to use smart object
12:44:09.320 [Lua] BTClimbAction - failing to use smart object
12:44:09.334 [Lua] BTClimbAction - failing to use smart object
12:44:09.349 [Lua] BTClimbAction - failing to use smart object
12:44:09.362 [Lua] BTClimbAction - failing to use smart object
12:44:09.376 [Lua] BTClimbAction - failing to use smart object
12:44:09.391 [Lua] BTClimbAction - failing to use smart object
12:44:09.405 [Lua] BTClimbAction - failing to use smart object
12:44:09.419 [Lua] BTClimbAction - failing to use smart object
12:44:09.433 [Lua] BTClimbAction - failing to use smart object
12:44:09.447 [Lua] BTClimbAction - failing to use smart object
12:44:09.461 [Lua] BTClimbAction - failing to use smart object
12:44:09.475 [Lua] BTClimbAction - failing to use smart object
12:44:09.490 [Lua] BTClimbAction - failing to use smart object
12:44:09.504 [Lua] BTClimbAction - failing to use smart object
12:44:09.518 [Lua] BTClimbAction - failing to use smart object
12:44:09.531 [Lua] BTClimbAction - failing to use smart object
12:44:09.547 [Lua] BTClimbAction - failing to use smart object
12:44:09.561 [Lua] BTClimbAction - failing to use smart object
12:44:09.575 [Lua] BTClimbAction - failing to use smart object
12:44:09.595 [Lua] BTClimbAction - failing to use smart object
12:44:09.608 [Lua] BTClimbAction - failing to use smart object
12:44:09.623 [Lua] BTClimbAction - failing to use smart object
12:44:09.640 [Lua] BTClimbAction - failing to use smart object
12:44:09.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 187, name: `unknown`
12:44:09.655 [Lua] BTClimbAction - failing to use smart object
12:44:09.670 [Lua] BTClimbAction - failing to use smart object
12:44:09.683 [Lua] BTClimbAction - failing to use smart object
12:44:09.698 [Lua] BTClimbAction - failing to use smart object
12:44:09.711 [Lua] BTClimbAction - failing to use smart object
12:44:09.725 [Lua] BTClimbAction - failing to use smart object
12:44:09.738 [Lua] BTClimbAction - failing to use smart object
12:44:09.753 [Lua] BTClimbAction - failing to use smart object
12:44:09.767 [Lua] BTClimbAction - failing to use smart object
12:44:09.782 [Lua] BTClimbAction - failing to use smart object
12:44:09.797 [Lua] BTClimbAction - failing to use smart object
12:44:09.813 [Lua] BTClimbAction - failing to use smart object
12:44:09.828 [Lua] BTClimbAction - failing to use smart object
12:44:09.842 [Lua] BTClimbAction - failing to use smart object
12:44:09.857 [Lua] BTClimbAction - failing to use smart object
12:44:09.871 [Lua] BTClimbAction - failing to use smart object
12:44:09.886 [Lua] BTClimbAction - failing to use smart object
12:44:09.902 [Lua] BTClimbAction - failing to use smart object
12:44:09.918 [Lua] BTClimbAction - failing to use smart object
12:44:09.933 [Lua] BTClimbAction - failing to use smart object
12:44:09.947 [Lua] BTClimbAction - failing to use smart object
12:44:09.963 [Lua] BTClimbAction - failing to use smart object
12:44:09.978 [Lua] BTClimbAction - failing to use smart object
12:44:09.994 [Lua] BTClimbAction - failing to use smart object
12:44:10.009 [Lua] BTClimbAction - failing to use smart object
12:44:10.029 [Lua] BTClimbAction - failing to use smart object
12:44:10.043 [Lua] BTClimbAction - failing to use smart object
12:44:10.057 [Lua] BTClimbAction - failing to use smart object
12:44:10.072 [Lua] BTClimbAction - failing to use smart object
12:44:10.087 [Lua] BTClimbAction - failing to use smart object
12:44:10.102 [Lua] BTClimbAction - failing to use smart object
12:44:10.117 [Lua] BTClimbAction - failing to use smart object
12:44:10.131 [Lua] BTClimbAction - failing to use smart object
12:44:10.148 [Lua] BTClimbAction - failing to use smart object
12:44:10.163 [Lua] BTClimbAction - failing to use smart object
12:44:10.178 [Lua] BTClimbAction - failing to use smart object
12:44:10.193 [Lua] BTClimbAction - failing to use smart object
12:44:10.207 [Lua] BTClimbAction - failing to use smart object
12:44:10.223 [Lua] BTClimbAction - failing to use smart object
12:44:10.238 [Lua] BTClimbAction - failing to use smart object
12:44:10.254 [Lua] BTClimbAction - failing to use smart object
12:44:10.269 [Lua] BTClimbAction - failing to use smart object
12:44:10.284 [Lua] BTClimbAction - failing to use smart object
12:44:10.300 [Lua] BTClimbAction - failing to use smart object
12:44:10.315 [Lua] BTClimbAction - failing to use smart object
12:44:10.329 [Lua] BTClimbAction - failing to use smart object
12:44:10.343 [Lua] BTClimbAction - failing to use smart object
12:44:10.358 [Lua] BTClimbAction - failing to use smart object
12:44:10.372 [Lua] BTClimbAction - failing to use smart object
12:44:10.387 [Lua] BTClimbAction - failing to use smart object
12:44:10.402 [Lua] BTClimbAction - failing to use smart object
12:44:10.421 [Lua] BTClimbAction - failing to use smart object
12:44:10.439 [Lua] BTClimbAction - failing to use smart object
12:44:10.454 [Lua] BTClimbAction - failing to use smart object
12:44:10.471 [Lua] BTClimbAction - failing to use smart object
12:44:10.486 [Lua] BTClimbAction - failing to use smart object
12:44:10.501 [Lua] BTClimbAction - failing to use smart object
12:44:10.515 [Lua] BTClimbAction - failing to use smart object
12:44:10.531 [Lua] BTClimbAction - failing to use smart object
12:44:10.546 [Lua] BTClimbAction - failing to use smart object
12:44:10.561 [Lua] BTClimbAction - failing to use smart object
12:44:10.576 [Lua] BTClimbAction - failing to use smart object
12:44:10.591 [Lua] BTClimbAction - failing to use smart object
12:44:10.607 [Lua] BTClimbAction - failing to use smart object
12:44:10.623 [Lua] BTClimbAction - failing to use smart object
12:44:10.637 [Lua] BTClimbAction - failing to use smart object
12:44:10.652 [Lua] BTClimbAction - failing to use smart object
12:44:10.667 [Lua] BTClimbAction - failing to use smart object
12:44:10.682 [Lua] BTClimbAction - failing to use smart object
12:44:10.698 [Lua] BTClimbAction - failing to use smart object
12:44:10.712 [Lua] BTClimbAction - failing to use smart object
12:44:10.727 [Lua] BTClimbAction - failing to use smart object
12:44:10.743 [Lua] BTClimbAction - failing to use smart object
12:44:10.757 [Lua] BTClimbAction - failing to use smart object
12:44:10.773 [Lua] BTClimbAction - failing to use smart object
12:44:10.787 [Lua] BTClimbAction - failing to use smart object
12:44:10.804 [Lua] BTClimbAction - failing to use smart object
12:44:10.819 [Lua] BTClimbAction - failing to use smart object
12:44:10.834 [Lua] BTClimbAction - failing to use smart object
12:44:10.849 [Lua] BTClimbAction - failing to use smart object
12:44:10.866 [Lua] BTClimbAction - failing to use smart object
12:44:10.881 [Lua] BTClimbAction - failing to use smart object
12:44:10.896 [Lua] BTClimbAction - failing to use smart object
12:44:10.912 [Lua] BTClimbAction - failing to use smart object
12:44:10.928 [Lua] BTClimbAction - failing to use smart object
12:44:10.943 [Lua] BTClimbAction - failing to use smart object
12:44:10.958 [Lua] BTClimbAction - failing to use smart object
12:44:10.973 [Lua] BTClimbAction - failing to use smart object
12:44:10.989 [Lua] BTClimbAction - failing to use smart object
12:44:11.003 [Lua] BTClimbAction - failing to use smart object
12:44:11.020 [Lua] BTClimbAction - failing to use smart object
12:44:11.035 [Lua] BTClimbAction - failing to use smart object
12:44:11.052 [Lua] BTClimbAction - failing to use smart object
12:44:11.068 [Lua] BTClimbAction - failing to use smart object
12:44:11.083 [Lua] BTClimbAction - failing to use smart object
12:44:11.098 [Lua] BTClimbAction - failing to use smart object
12:44:11.113 [Lua] BTClimbAction - failing to use smart object
12:44:11.129 [Lua] BTClimbAction - failing to use smart object
12:44:11.143 [Lua] BTClimbAction - failing to use smart object
12:44:11.158 [Lua] BTClimbAction - failing to use smart object
12:44:11.176 [Lua] BTClimbAction - failing to use smart object
12:44:11.190 [Lua] BTClimbAction - failing to use smart object
12:44:11.204 [Lua] BTClimbAction - failing to use smart object
12:44:11.218 [Lua] BTClimbAction - failing to use smart object
12:44:11.233 [Lua] BTClimbAction - failing to use smart object
12:44:11.246 [Lua] BTClimbAction - failing to use smart object
12:44:11.262 [Lua] BTClimbAction - failing to use smart object
12:44:11.277 [Lua] BTClimbAction - failing to use smart object
12:44:11.293 [Lua] BTClimbAction - failing to use smart object
12:44:11.308 [Lua] BTClimbAction - failing to use smart object
12:44:11.323 [Lua] BTClimbAction - failing to use smart object
12:44:11.337 [Lua] BTClimbAction - failing to use smart object
12:44:11.352 [Lua] BTClimbAction - failing to use smart object
12:44:11.366 [Lua] BTClimbAction - failing to use smart object
12:44:11.380 [Lua] BTClimbAction - failing to use smart object
12:44:11.394 [Lua] BTClimbAction - failing to use smart object
12:44:11.408 [Lua] BTClimbAction - failing to use smart object
12:44:11.424 [Lua] BTClimbAction - failing to use smart object
12:44:11.440 [Lua] BTClimbAction - failing to use smart object
12:44:11.456 [Lua] BTClimbAction - failing to use smart object
12:44:11.472 [Lua] BTClimbAction - failing to use smart object
12:44:11.487 [Lua] BTClimbAction - failing to use smart object
12:44:11.502 [Lua] BTClimbAction - failing to use smart object
12:44:11.518 [Lua] BTClimbAction - failing to use smart object
12:44:11.532 [Lua] BTClimbAction - failing to use smart object
12:44:11.547 [Lua] BTClimbAction - failing to use smart object
12:44:11.563 [Lua] BTClimbAction - failing to use smart object
12:44:11.578 [Lua] BTClimbAction - failing to use smart object
12:44:11.593 [Lua] BTClimbAction - failing to use smart object
12:44:11.608 [Lua] BTClimbAction - failing to use smart object
12:44:11.623 [Lua] BTClimbAction - failing to use smart object
12:44:11.639 [Lua] BTClimbAction - failing to use smart object
12:44:11.655 [Lua] BTClimbAction - failing to use smart object
12:44:11.672 [Lua] BTClimbAction - failing to use smart object
12:44:11.687 [Lua] BTClimbAction - failing to use smart object
12:44:11.702 [Lua] BTClimbAction - failing to use smart object
12:44:11.718 [Lua] BTClimbAction - failing to use smart object
12:44:11.731 [Lua] BTClimbAction - failing to use smart object
12:44:11.746 [Lua] BTClimbAction - failing to use smart object
12:44:11.761 [Lua] BTClimbAction - failing to use smart object
12:44:11.779 [Lua] BTClimbAction - failing to use smart object
12:44:11.794 [Lua] BTClimbAction - failing to use smart object
12:44:11.809 [Lua] BTClimbAction - failing to use smart object
12:44:11.824 [Lua] BTClimbAction - failing to use smart object
12:44:11.839 [Lua] BTClimbAction - failing to use smart object
12:44:11.853 [Lua] BTClimbAction - failing to use smart object
12:44:11.869 [Lua] BTClimbAction - failing to use smart object
12:44:11.888 [Lua] BTClimbAction - failing to use smart object
12:44:11.903 [Lua] BTClimbAction - failing to use smart object
12:44:11.920 [Lua] BTClimbAction - failing to use smart object
12:44:11.935 [Lua] BTClimbAction - failing to use smart object
12:44:11.951 [Lua] BTClimbAction - failing to use smart object
12:44:11.967 [Lua] BTClimbAction - failing to use smart object
12:44:11.984 [Lua] BTClimbAction - failing to use smart object
12:44:12.001 [Lua] BTClimbAction - failing to use smart object
12:44:12.017 [Lua] BTClimbAction - failing to use smart object
12:44:12.034 [Lua] BTClimbAction - failing to use smart object
12:44:12.050 [Lua] BTClimbAction - failing to use smart object
12:44:12.065 [Lua] BTClimbAction - failing to use smart object
12:44:12.080 [Lua] BTClimbAction - failing to use smart object
12:44:12.095 [Lua] BTClimbAction - failing to use smart object
12:44:12.111 [Lua] BTClimbAction - failing to use smart object
12:44:12.125 [Lua] BTClimbAction - failing to use smart object
12:44:12.140 [Lua] BTClimbAction - failing to use smart object
12:44:12.156 [Lua] BTClimbAction - failing to use smart object
12:44:12.170 [Lua] BTClimbAction - failing to use smart object
12:44:12.185 [Lua] BTClimbAction - failing to use smart object
12:44:12.201 [Lua] BTClimbAction - failing to use smart object
12:44:12.217 [Lua] BTClimbAction - failing to use smart object
12:44:12.232 [Lua] BTClimbAction - failing to use smart object
12:44:12.247 [Lua] BTClimbAction - failing to use smart object
12:44:12.263 [Lua] BTClimbAction - failing to use smart object
12:44:12.278 [Lua] BTClimbAction - failing to use smart object
12:44:12.296 [Lua] BTClimbAction - failing to use smart object
12:44:12.311 [Lua] BTClimbAction - failing to use smart object
12:44:12.327 [Lua] BTClimbAction - failing to use smart object
12:44:12.343 [Lua] BTClimbAction - failing to use smart object
12:44:12.358 [Lua] BTClimbAction - failing to use smart object
12:44:12.359 [Lua] state dead despawn
12:44:12.372 [Lua] [GameNetworkManager] destroying game object with go_id=26
12:44:12.374 [Lua] BTClimbAction - failing to use smart object
12:44:12.387 [Lua] BTClimbAction - failing to use smart object
12:44:12.403 [Lua] BTClimbAction - failing to use smart object
12:44:12.415 [Lua] BTClimbAction - failing to use smart object
12:44:12.429 [Lua] BTClimbAction - failing to use smart object
12:44:12.442 [Lua] BTClimbAction - failing to use smart object
12:44:12.457 [Lua] BTClimbAction - failing to use smart object
12:44:12.469 [Lua] BTClimbAction - failing to use smart object
12:44:12.482 [Lua] BTClimbAction - failing to use smart object
12:44:12.495 [Lua] BTClimbAction - failing to use smart object
12:44:12.508 [Lua] BTClimbAction - failing to use smart object
12:44:12.520 [Lua] BTClimbAction - failing to use smart object
12:44:12.532 [Lua] BTClimbAction - failing to use smart object
12:44:12.546 [Lua] BTClimbAction - failing to use smart object
12:44:12.559 [Lua] BTClimbAction - failing to use smart object
12:44:12.572 [Lua] BTClimbAction - failing to use smart object
12:44:12.585 [Lua] BTClimbAction - failing to use smart object
12:44:12.598 [Lua] BTClimbAction - failing to use smart object
12:44:12.611 [Lua] BTClimbAction - failing to use smart object
12:44:12.624 [Lua] BTClimbAction - failing to use smart object
12:44:12.637 [Lua] BTClimbAction - failing to use smart object
12:44:12.654 [Lua] BTClimbAction - failing to use smart object
12:44:12.670 [Lua] BTClimbAction - failing to use smart object
12:44:12.681 [Lua] BTClimbAction - failing to use smart object
12:44:12.695 [Lua] BTClimbAction - failing to use smart object
12:44:12.708 [Lua] BTClimbAction - failing to use smart object
12:44:12.721 [Lua] BTClimbAction - failing to use smart object
12:44:12.736 [Lua] BTClimbAction - failing to use smart object
12:44:12.749 [Lua] BTClimbAction - failing to use smart object
12:44:12.764 [Lua] BTClimbAction - failing to use smart object
12:44:12.776 [Lua] BTClimbAction - failing to use smart object
12:44:12.790 [Lua] BTClimbAction - failing to use smart object
12:44:12.803 [Lua] BTClimbAction - failing to use smart object
12:44:12.817 [Lua] BTClimbAction - failing to use smart object
12:44:12.831 [Lua] BTClimbAction - failing to use smart object
12:44:12.845 [Lua] BTClimbAction - failing to use smart object
12:44:12.858 [Lua] BTClimbAction - failing to use smart object
12:44:12.874 [Lua] BTClimbAction - failing to use smart object
12:44:12.886 [Lua] BTClimbAction - failing to use smart object
12:44:12.900 [Lua] BTClimbAction - failing to use smart object
12:44:12.913 [Lua] BTClimbAction - failing to use smart object
12:44:12.927 [Lua] BTClimbAction - failing to use smart object
12:44:12.941 [Lua] BTClimbAction - failing to use smart object
12:44:12.954 [Lua] BTClimbAction - failing to use smart object
12:44:12.967 [Lua] BTClimbAction - failing to use smart object
12:44:12.980 [Lua] BTClimbAction - failing to use smart object
12:44:12.993 [Lua] BTClimbAction - failing to use smart object
12:44:13.006 [Lua] BTClimbAction - failing to use smart object
12:44:13.018 [Lua] BTClimbAction - failing to use smart object
12:44:13.031 [Lua] BTClimbAction - failing to use smart object
12:44:13.046 [Lua] BTClimbAction - failing to use smart object
12:44:13.059 [Lua] BTClimbAction - failing to use smart object
12:44:13.072 [Lua] BTClimbAction - failing to use smart object
12:44:13.088 [Lua] BTClimbAction - failing to use smart object
12:44:13.101 [Lua] BTClimbAction - failing to use smart object
12:44:13.114 [Lua] BTClimbAction - failing to use smart object
12:44:13.127 [Lua] BTClimbAction - failing to use smart object
12:44:13.139 [Lua] BTClimbAction - failing to use smart object
12:44:13.152 [Lua] BTClimbAction - failing to use smart object
12:44:13.169 [Lua] BTClimbAction - failing to use smart object
12:44:13.180 [Lua] BTClimbAction - failing to use smart object
12:44:13.193 [Lua] BTClimbAction - failing to use smart object
12:44:13.208 [Lua] BTClimbAction - failing to use smart object
12:44:13.220 [Lua] BTClimbAction - failing to use smart object
12:44:13.234 [Lua] BTClimbAction - failing to use smart object
12:44:13.247 [Lua] BTClimbAction - failing to use smart object
12:44:13.259 [Lua] BTClimbAction - failing to use smart object
12:44:13.272 [Lua] BTClimbAction - failing to use smart object
12:44:13.285 [Lua] BTClimbAction - failing to use smart object
12:44:13.298 [Lua] BTClimbAction - failing to use smart object
12:44:13.312 [Lua] BTClimbAction - failing to use smart object
12:44:13.325 [Lua] BTClimbAction - failing to use smart object
12:44:13.340 [Lua] BTClimbAction - failing to use smart object
12:44:13.352 [Lua] BTClimbAction - failing to use smart object
12:44:13.364 [Lua] BTClimbAction - failing to use smart object
12:44:13.377 [Lua] BTClimbAction - failing to use smart object
12:44:13.390 [Lua] BTClimbAction - failing to use smart object
12:44:13.402 [Lua] BTClimbAction - failing to use smart object
12:44:13.414 [Lua] BTClimbAction - failing to use smart object
12:44:13.427 [Lua] BTClimbAction - failing to use smart object
12:44:13.440 [Lua] BTClimbAction - failing to use smart object
12:44:13.452 [Lua] BTClimbAction - failing to use smart object
12:44:13.466 [Lua] BTClimbAction - failing to use smart object
12:44:13.478 [Lua] BTClimbAction - failing to use smart object
12:44:13.490 [Lua] BTClimbAction - failing to use smart object
12:44:13.504 [Lua] BTClimbAction - failing to use smart object
12:44:13.518 [Lua] BTClimbAction - failing to use smart object
12:44:13.532 [Lua] BTClimbAction - failing to use smart object
12:44:13.544 [Lua] BTClimbAction - failing to use smart object
12:44:13.556 [Lua] BTClimbAction - failing to use smart object
12:44:13.569 [Lua] BTClimbAction - failing to use smart object
12:44:13.584 [Lua] BTClimbAction - failing to use smart object
12:44:13.596 [Lua] BTClimbAction - failing to use smart object
12:44:13.608 [Lua] BTClimbAction - failing to use smart object
12:44:13.620 [Lua] BTClimbAction - failing to use smart object
12:44:13.633 [Lua] BTClimbAction - failing to use smart object
12:44:13.646 [Lua] BTClimbAction - failing to use smart object
12:44:13.659 [Lua] BTClimbAction - failing to use smart object
12:44:13.672 [Lua] BTClimbAction - failing to use smart object
12:44:13.686 [Lua] BTClimbAction - failing to use smart object
12:44:13.700 [Lua] BTClimbAction - failing to use smart object
12:44:13.714 [Lua] BTClimbAction - failing to use smart object
12:44:13.726 [Lua] BTClimbAction - failing to use smart object
12:44:13.739 [Lua] BTClimbAction - failing to use smart object
12:44:13.751 [Lua] BTClimbAction - failing to use smart object
12:44:13.763 [Lua] BTClimbAction - failing to use smart object
12:44:13.776 [Lua] BTClimbAction - failing to use smart object
12:44:13.791 [Lua] BTClimbAction - failing to use smart object
12:44:13.802 [Lua] BTClimbAction - failing to use smart object
12:44:13.816 [Lua] BTClimbAction - failing to use smart object
12:44:13.828 [Lua] BTClimbAction - failing to use smart object
12:44:13.840 [Lua] BTClimbAction - failing to use smart object
12:44:13.856 [Lua] BTClimbAction - failing to use smart object
12:44:13.868 [Lua] BTClimbAction - failing to use smart object
12:44:13.880 [Lua] BTClimbAction - failing to use smart object
12:44:13.893 [Lua] BTClimbAction - failing to use smart object
12:44:13.904 [Lua] BTClimbAction - failing to use smart object
12:44:13.920 [Lua] BTClimbAction - failing to use smart object
12:44:13.932 [Lua] BTClimbAction - failing to use smart object
12:44:13.944 [Lua] BTClimbAction - failing to use smart object
12:44:13.956 [Lua] BTClimbAction - failing to use smart object
12:44:13.969 [Lua] BTClimbAction - failing to use smart object
12:44:13.981 [Lua] BTClimbAction - failing to use smart object
12:44:13.994 [Lua] BTClimbAction - failing to use smart object
12:44:14.006 [Lua] BTClimbAction - failing to use smart object
12:44:14.018 [Lua] BTClimbAction - failing to use smart object
12:44:14.030 [Lua] BTClimbAction - failing to use smart object
12:44:14.045 [Lua] BTClimbAction - failing to use smart object
12:44:14.056 [Lua] BTClimbAction - failing to use smart object
12:44:14.070 [Lua] BTClimbAction - failing to use smart object
12:44:14.083 [Lua] BTClimbAction - failing to use smart object
12:44:14.096 [Lua] BTClimbAction - failing to use smart object
12:44:14.108 [Lua] BTClimbAction - failing to use smart object
12:44:14.121 [Lua] BTClimbAction - failing to use smart object
12:44:14.133 [Lua] BTClimbAction - failing to use smart object
12:44:14.148 [Lua] BTClimbAction - failing to use smart object
12:44:14.161 [Lua] BTClimbAction - failing to use smart object
12:44:14.173 [Lua] BTClimbAction - failing to use smart object
12:44:14.186 [Lua] BTClimbAction - failing to use smart object
12:44:14.199 [Lua] BTClimbAction - failing to use smart object
12:44:14.211 [Lua] BTClimbAction - failing to use smart object
12:44:14.224 [Lua] BTClimbAction - failing to use smart object
12:44:14.237 [Lua] BTClimbAction - failing to use smart object
12:44:14.249 [Lua] BTClimbAction - failing to use smart object
12:44:14.260 [Lua] BTClimbAction - failing to use smart object
12:44:14.273 [Lua] BTClimbAction - failing to use smart object
12:44:14.285 [Lua] BTClimbAction - failing to use smart object
12:44:14.298 [Lua] BTClimbAction - failing to use smart object
12:44:14.310 [Lua] BTClimbAction - failing to use smart object
12:44:14.322 [Lua] BTClimbAction - failing to use smart object
12:44:14.335 [Lua] BTClimbAction - failing to use smart object
12:44:14.348 [Lua] BTClimbAction - failing to use smart object
12:44:14.360 [Lua] BTClimbAction - failing to use smart object
12:44:14.375 [Lua] BTClimbAction - failing to use smart object
12:44:14.393 [Lua] BTClimbAction - failing to use smart object
12:44:14.405 [Lua] BTClimbAction - failing to use smart object
12:44:14.421 [Lua] BTClimbAction - failing to use smart object
12:44:14.433 [Lua] BTClimbAction - failing to use smart object
12:44:14.445 [Lua] BTClimbAction - failing to use smart object
12:44:14.457 [Lua] BTClimbAction - failing to use smart object
12:44:14.470 [Lua] BTClimbAction - failing to use smart object
12:44:14.483 [Lua] BTClimbAction - failing to use smart object
12:44:14.496 [Lua] BTClimbAction - failing to use smart object
12:44:14.509 [Lua] BTClimbAction - failing to use smart object
12:44:14.523 [Lua] BTClimbAction - failing to use smart object
12:44:14.537 [Lua] BTClimbAction - failing to use smart object
12:44:14.551 [Lua] BTClimbAction - failing to use smart object
12:44:14.564 [Lua] BTClimbAction - failing to use smart object
12:44:14.576 [Lua] BTClimbAction - failing to use smart object
12:44:14.591 [Lua] BTClimbAction - failing to use smart object
12:44:14.604 [Lua] BTClimbAction - failing to use smart object
12:44:14.617 [Lua] BTClimbAction - failing to use smart object
12:44:14.630 [Lua] BTClimbAction - failing to use smart object
12:44:14.643 [Lua] BTClimbAction - failing to use smart object
12:44:14.656 [Lua] BTClimbAction - failing to use smart object
12:44:14.671 [Lua] BTClimbAction - failing to use smart object
12:44:14.682 [Lua] BTClimbAction - failing to use smart object
12:44:14.695 [Lua] BTClimbAction - failing to use smart object
12:44:14.708 [Lua] BTClimbAction - failing to use smart object
12:44:14.720 [Lua] BTClimbAction - failing to use smart object
12:44:14.733 [Lua] BTClimbAction - failing to use smart object
12:44:14.746 [Lua] BTClimbAction - failing to use smart object
12:44:14.759 [Lua] BTClimbAction - failing to use smart object
12:44:14.771 [Lua] BTClimbAction - failing to use smart object
12:44:14.784 [Lua] BTClimbAction - failing to use smart object
12:44:14.798 [Lua] BTClimbAction - failing to use smart object
12:44:14.811 [Lua] BTClimbAction - failing to use smart object
12:44:14.823 [Lua] BTClimbAction - failing to use smart object
12:44:14.840 [Lua] BTClimbAction - failing to use smart object
12:44:14.851 [Lua] BTClimbAction - failing to use smart object
12:44:14.864 [Lua] BTClimbAction - failing to use smart object
12:44:14.877 [Lua] BTClimbAction - failing to use smart object
12:44:14.889 [Lua] BTClimbAction - failing to use smart object
12:44:14.905 [Lua] BTClimbAction - failing to use smart object
12:44:14.919 [Lua] BTClimbAction - failing to use smart object
12:44:14.931 [Lua] BTClimbAction - failing to use smart object
12:44:14.943 [Lua] BTClimbAction - failing to use smart object
12:44:14.955 [Lua] BTClimbAction - failing to use smart object
12:44:14.967 [Lua] BTClimbAction - failing to use smart object
12:44:14.979 [Lua] BTClimbAction - failing to use smart object
12:44:14.991 [Lua] BTClimbAction - failing to use smart object
12:44:15.003 [Lua] BTClimbAction - failing to use smart object
12:44:15.015 [Lua] BTClimbAction - failing to use smart object
12:44:15.026 [Lua] BTClimbAction - failing to use smart object
12:44:15.038 [Lua] BTClimbAction - failing to use smart object
12:44:15.051 [Lua] BTClimbAction - failing to use smart object
12:44:15.063 [Lua] BTClimbAction - failing to use smart object
12:44:15.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:15.076 [Lua] BTClimbAction - failing to use smart object
12:44:15.089 [Lua] BTClimbAction - failing to use smart object
12:44:15.103 [Lua] BTClimbAction - failing to use smart object
12:44:15.116 [Lua] BTClimbAction - failing to use smart object
12:44:15.129 [Lua] BTClimbAction - failing to use smart object
12:44:15.141 [Lua] BTClimbAction - failing to use smart object
12:44:15.154 [Lua] BTClimbAction - failing to use smart object
12:44:15.170 [Lua] BTClimbAction - failing to use smart object
12:44:15.182 [Lua] BTClimbAction - failing to use smart object
12:44:15.195 [Lua] BTClimbAction - failing to use smart object
12:44:15.206 [Lua] BTClimbAction - failing to use smart object
12:44:15.219 [Lua] BTClimbAction - failing to use smart object
12:44:15.231 [Lua] BTClimbAction - failing to use smart object
12:44:15.244 [Lua] BTClimbAction - failing to use smart object
12:44:15.257 [Lua] BTClimbAction - failing to use smart object
12:44:15.269 [Lua] BTClimbAction - failing to use smart object
12:44:15.285 [Lua] BTClimbAction - failing to use smart object
12:44:15.301 [Lua] BTClimbAction - failing to use smart object
12:44:15.316 [Lua] BTClimbAction - failing to use smart object
12:44:15.331 [Lua] BTClimbAction - failing to use smart object
12:44:15.346 [Lua] BTClimbAction - failing to use smart object
12:44:15.360 [Lua] BTClimbAction - failing to use smart object
12:44:15.374 [Lua] BTClimbAction - failing to use smart object
12:44:15.388 [Lua] BTClimbAction - failing to use smart object
12:44:15.400 [Lua] BTClimbAction - failing to use smart object
12:44:15.413 [Lua] BTClimbAction - failing to use smart object
12:44:15.427 [Lua] BTClimbAction - failing to use smart object
12:44:15.439 [Lua] BTClimbAction - failing to use smart object
12:44:15.452 [Lua] BTClimbAction - failing to use smart object
12:44:15.466 [Lua] BTClimbAction - failing to use smart object
12:44:15.479 [Lua] BTClimbAction - failing to use smart object
12:44:15.493 [Lua] BTClimbAction - failing to use smart object
12:44:15.506 [Lua] BTClimbAction - failing to use smart object
12:44:15.520 [Lua] BTClimbAction - failing to use smart object
12:44:15.538 [Lua] BTClimbAction - failing to use smart object
12:44:15.551 [Lua] BTClimbAction - failing to use smart object
12:44:15.563 [Lua] BTClimbAction - failing to use smart object
12:44:15.576 [Lua] BTClimbAction - failing to use smart object
12:44:15.589 [Lua] BTClimbAction - failing to use smart object
12:44:15.601 [Lua] BTClimbAction - failing to use smart object
12:44:15.616 [Lua] BTClimbAction - failing to use smart object
12:44:15.628 [Lua] BTClimbAction - failing to use smart object
12:44:15.641 [Lua] BTClimbAction - failing to use smart object
12:44:15.655 [Lua] BTClimbAction - failing to use smart object
12:44:15.671 [Lua] BTClimbAction - failing to use smart object
12:44:15.684 [Lua] BTClimbAction - failing to use smart object
12:44:15.697 [Lua] BTClimbAction - failing to use smart object
12:44:15.714 [Lua] BTClimbAction - failing to use smart object
12:44:15.726 [Lua] BTClimbAction - failing to use smart object
12:44:15.741 [Lua] BTClimbAction - failing to use smart object
12:44:15.754 [Lua] BTClimbAction - failing to use smart object
12:44:15.768 [Lua] BTClimbAction - failing to use smart object
12:44:15.781 [Lua] BTClimbAction - failing to use smart object
12:44:15.795 [Lua] BTClimbAction - failing to use smart object
12:44:15.808 [Lua] BTClimbAction - failing to use smart object
12:44:15.823 [Lua] BTClimbAction - failing to use smart object
12:44:15.837 [Lua] BTClimbAction - failing to use smart object
12:44:15.850 [Lua] BTClimbAction - failing to use smart object
12:44:15.863 [Lua] BTClimbAction - failing to use smart object
12:44:15.878 [Lua] BTClimbAction - failing to use smart object
12:44:15.891 [Lua] BTClimbAction - failing to use smart object
12:44:15.904 [Lua] BTClimbAction - failing to use smart object
12:44:15.918 [Lua] BTClimbAction - failing to use smart object
12:44:15.933 [Lua] BTClimbAction - failing to use smart object
12:44:15.946 [Lua] BTClimbAction - failing to use smart object
12:44:15.958 [Lua] BTClimbAction - failing to use smart object
12:44:15.970 [Lua] BTClimbAction - failing to use smart object
12:44:15.983 [Lua] BTClimbAction - failing to use smart object
12:44:15.996 [Lua] BTClimbAction - failing to use smart object
12:44:16.009 [Lua] BTClimbAction - failing to use smart object
12:44:16.022 [Lua] BTClimbAction - failing to use smart object
12:44:16.034 [Lua] BTClimbAction - failing to use smart object
12:44:16.048 [Lua] BTClimbAction - failing to use smart object
12:44:16.060 [Lua] BTClimbAction - failing to use smart object
12:44:16.071 [Lua] BTClimbAction - failing to use smart object
12:44:16.085 [Lua] BTClimbAction - failing to use smart object
12:44:16.098 [Lua] BTClimbAction - failing to use smart object
12:44:16.110 [Lua] BTClimbAction - failing to use smart object
12:44:16.123 [Lua] BTClimbAction - failing to use smart object
12:44:16.135 [Lua] BTClimbAction - failing to use smart object
12:44:16.152 [Lua] BTClimbAction - failing to use smart object
12:44:16.164 [Lua] BTClimbAction - failing to use smart object
12:44:16.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:16.178 [Lua] BTClimbAction - failing to use smart object
12:44:16.191 [Lua] BTClimbAction - failing to use smart object
12:44:16.205 [Lua] BTClimbAction - failing to use smart object
12:44:16.219 [Lua] BTClimbAction - failing to use smart object
12:44:16.231 [Lua] BTClimbAction - failing to use smart object
12:44:16.244 [Lua] BTClimbAction - failing to use smart object
12:44:16.261 [Lua] BTClimbAction - failing to use smart object
12:44:16.272 [Lua] BTClimbAction - failing to use smart object
12:44:16.285 [Lua] BTClimbAction - failing to use smart object
12:44:16.299 [Lua] BTClimbAction - failing to use smart object
12:44:16.313 [Lua] BTClimbAction - failing to use smart object
12:44:16.325 [Lua] BTClimbAction - failing to use smart object
12:44:16.338 [Lua] BTClimbAction - failing to use smart object
12:44:16.352 [Lua] BTClimbAction - failing to use smart object
12:44:16.365 [Lua] BTClimbAction - failing to use smart object
12:44:16.378 [Lua] BTClimbAction - failing to use smart object
12:44:16.391 [Lua] BTClimbAction - failing to use smart object
12:44:16.405 [Lua] BTClimbAction - failing to use smart object
12:44:16.422 [Lua] BTClimbAction - failing to use smart object
12:44:16.436 [Lua] BTClimbAction - failing to use smart object
12:44:16.449 [Lua] BTClimbAction - failing to use smart object
12:44:16.468 [Lua] BTClimbAction - failing to use smart object
12:44:16.482 [Lua] BTClimbAction - failing to use smart object
12:44:16.497 [Lua] BTClimbAction - failing to use smart object
12:44:16.512 [Lua] BTClimbAction - failing to use smart object
12:44:16.526 [Lua] BTClimbAction - failing to use smart object
12:44:16.540 [Lua] BTClimbAction - failing to use smart object
12:44:16.555 [Lua] BTClimbAction - failing to use smart object
12:44:16.570 [Lua] BTClimbAction - failing to use smart object
12:44:16.584 [Lua] BTClimbAction - failing to use smart object
12:44:16.599 [Lua] BTClimbAction - failing to use smart object
12:44:16.614 [Lua] BTClimbAction - failing to use smart object
12:44:16.629 [Lua] BTClimbAction - failing to use smart object
12:44:16.644 [Lua] BTClimbAction - failing to use smart object
12:44:16.659 [Lua] BTClimbAction - failing to use smart object
12:44:16.675 [Lua] BTClimbAction - failing to use smart object
12:44:16.692 [Lua] BTClimbAction - failing to use smart object
12:44:16.708 [Lua] BTClimbAction - failing to use smart object
12:44:16.723 [Lua] BTClimbAction - failing to use smart object
12:44:16.739 [Lua] BTClimbAction - failing to use smart object
12:44:16.753 [Lua] BTClimbAction - failing to use smart object
12:44:16.769 [Lua] BTClimbAction - failing to use smart object
12:44:16.785 [Lua] BTClimbAction - failing to use smart object
12:44:16.801 [Lua] BTClimbAction - failing to use smart object
12:44:16.818 [Lua] BTClimbAction - failing to use smart object
12:44:16.833 [Lua] BTClimbAction - failing to use smart object
12:44:16.848 [Lua] BTClimbAction - failing to use smart object
12:44:16.864 [Lua] BTClimbAction - failing to use smart object
12:44:16.878 [Lua] BTClimbAction - failing to use smart object
12:44:16.892 [Lua] BTClimbAction - failing to use smart object
12:44:16.907 [Lua] BTClimbAction - failing to use smart object
12:44:16.923 [Lua] BTClimbAction - failing to use smart object
12:44:16.939 [Lua] BTClimbAction - failing to use smart object
12:44:16.955 [Lua] BTClimbAction - failing to use smart object
12:44:16.969 [Lua] BTClimbAction - failing to use smart object
12:44:16.984 [Lua] BTClimbAction - failing to use smart object
12:44:17.000 [Lua] BTClimbAction - failing to use smart object
12:44:17.015 [Lua] BTClimbAction - failing to use smart object
12:44:17.032 [Lua] BTClimbAction - failing to use smart object
12:44:17.052 [Lua] BTClimbAction - failing to use smart object
12:44:17.069 [Lua] BTClimbAction - failing to use smart object
12:44:17.093 [Lua] BTClimbAction - failing to use smart object
12:44:17.106 [Lua] BTClimbAction - failing to use smart object
12:44:17.122 [Lua] BTClimbAction - failing to use smart object
12:44:17.143 [Lua] BTClimbAction - failing to use smart object
12:44:17.159 [Lua] BTClimbAction - failing to use smart object
12:44:17.175 [Lua] BTClimbAction - failing to use smart object
12:44:17.191 [Lua] BTClimbAction - failing to use smart object
12:44:17.207 [Lua] BTClimbAction - failing to use smart object
12:44:17.223 [Lua] BTClimbAction - failing to use smart object
12:44:17.240 [Lua] BTClimbAction - failing to use smart object
12:44:17.257 [Lua] BTClimbAction - failing to use smart object
12:44:17.272 [Lua] BTClimbAction - failing to use smart object
12:44:17.288 [Lua] BTClimbAction - failing to use smart object
12:44:17.304 [Lua] BTClimbAction - failing to use smart object
12:44:17.320 [Lua] BTClimbAction - failing to use smart object
12:44:17.336 [Lua] BTClimbAction - failing to use smart object
12:44:17.356 [Lua] BTClimbAction - failing to use smart object
12:44:17.370 [Lua] BTClimbAction - failing to use smart object
12:44:17.385 [Lua] BTClimbAction - failing to use smart object
12:44:17.404 [Lua] BTClimbAction - failing to use smart object
12:44:17.420 [Lua] BTClimbAction - failing to use smart object
12:44:17.434 [Lua] BTClimbAction - failing to use smart object
12:44:17.449 [Lua] BTClimbAction - failing to use smart object
12:44:17.465 [Lua] BTClimbAction - failing to use smart object
12:44:17.481 [Lua] BTClimbAction - failing to use smart object
12:44:17.497 [Lua] BTClimbAction - failing to use smart object
12:44:17.512 [Lua] BTClimbAction - failing to use smart object
12:44:17.527 [Lua] BTClimbAction - failing to use smart object
12:44:17.544 [Lua] BTClimbAction - failing to use smart object
12:44:17.559 [Lua] BTClimbAction - failing to use smart object
12:44:17.575 [Lua] BTClimbAction - failing to use smart object
12:44:17.591 [Lua] BTClimbAction - failing to use smart object
12:44:17.606 [Lua] BTClimbAction - failing to use smart object
12:44:17.622 [Lua] BTClimbAction - failing to use smart object
12:44:17.638 [Lua] BTClimbAction - failing to use smart object
12:44:17.652 [Lua] BTClimbAction - failing to use smart object
12:44:17.668 [Lua] BTClimbAction - failing to use smart object
12:44:17.684 [Lua] BTClimbAction - failing to use smart object
12:44:17.699 [Lua] BTClimbAction - failing to use smart object
12:44:17.719 [Lua] BTClimbAction - failing to use smart object
12:44:17.731 [Lua] BTClimbAction - failing to use smart object
12:44:17.747 [Lua] BTClimbAction - failing to use smart object
12:44:17.762 [Lua] BTClimbAction - failing to use smart object
12:44:17.777 [Lua] BTClimbAction - failing to use smart object
12:44:17.795 [Lua] BTClimbAction - failing to use smart object
12:44:17.812 [Lua] BTClimbAction - failing to use smart object
12:44:17.828 [Lua] BTClimbAction - failing to use smart object
12:44:17.844 [Lua] BTClimbAction - failing to use smart object
12:44:17.859 [Lua] BTClimbAction - failing to use smart object
12:44:17.876 [Lua] BTClimbAction - failing to use smart object
12:44:17.891 [Lua] BTClimbAction - failing to use smart object
12:44:17.908 [Lua] BTClimbAction - failing to use smart object
12:44:17.923 [Lua] BTClimbAction - failing to use smart object
12:44:17.940 [Lua] BTClimbAction - failing to use smart object
12:44:17.956 [Lua] BTClimbAction - failing to use smart object
12:44:17.971 [Lua] BTClimbAction - failing to use smart object
12:44:17.988 [Lua] BTClimbAction - failing to use smart object
12:44:18.003 [Lua] BTClimbAction - failing to use smart object
12:44:18.020 [Lua] BTClimbAction - failing to use smart object
12:44:18.037 [Lua] BTClimbAction - failing to use smart object
12:44:18.053 [Lua] BTClimbAction - failing to use smart object
12:44:18.069 [Lua] BTClimbAction - failing to use smart object
12:44:18.085 [Lua] BTClimbAction - failing to use smart object
12:44:18.101 [Lua] BTClimbAction - failing to use smart object
12:44:18.122 [Lua] BTClimbAction - failing to use smart object
12:44:18.136 [Lua] BTClimbAction - failing to use smart object
12:44:18.157 [Lua] BTClimbAction - failing to use smart object
12:44:18.172 [Lua] BTClimbAction - failing to use smart object
12:44:18.191 [Lua] BTClimbAction - failing to use smart object
12:44:18.207 [Lua] BTClimbAction - failing to use smart object
12:44:18.224 [Lua] BTClimbAction - failing to use smart object
12:44:18.241 [Lua] BTClimbAction - failing to use smart object
12:44:18.258 [Lua] BTClimbAction - failing to use smart object
12:44:18.273 [Lua] BTClimbAction - failing to use smart object
12:44:18.297 [Lua] BTClimbAction - failing to use smart object
12:44:18.311 [Lua] BTClimbAction - failing to use smart object
12:44:18.330 [Lua] BTClimbAction - failing to use smart object
12:44:18.347 [Lua] BTClimbAction - failing to use smart object
12:44:18.364 [Lua] BTClimbAction - failing to use smart object
12:44:18.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:18.381 [Lua] BTClimbAction - failing to use smart object
12:44:18.397 [Lua] BTClimbAction - failing to use smart object
12:44:18.414 [Lua] BTClimbAction - failing to use smart object
12:44:18.430 [Lua] BTClimbAction - failing to use smart object
12:44:18.455 [Lua] BTClimbAction - failing to use smart object
12:44:18.469 [Lua] BTClimbAction - failing to use smart object
12:44:18.485 [Lua] BTClimbAction - failing to use smart object
12:44:18.502 [Lua] BTClimbAction - failing to use smart object
12:44:18.518 [Lua] BTClimbAction - failing to use smart object
12:44:18.537 [Lua] BTClimbAction - failing to use smart object
12:44:18.551 [Lua] BTClimbAction - failing to use smart object
12:44:18.569 [Lua] BTClimbAction - failing to use smart object
12:44:18.585 [Lua] BTClimbAction - failing to use smart object
12:44:18.601 [Lua] BTClimbAction - failing to use smart object
12:44:18.617 [Lua] BTClimbAction - failing to use smart object
12:44:18.635 [Lua] BTClimbAction - failing to use smart object
12:44:18.653 [Lua] BTClimbAction - failing to use smart object
12:44:18.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:18.672 [Lua] BTClimbAction - failing to use smart object
12:44:18.689 [Lua] BTClimbAction - failing to use smart object
12:44:18.705 [Lua] BTClimbAction - failing to use smart object
12:44:18.721 [Lua] BTClimbAction - failing to use smart object
12:44:18.737 [Lua] BTClimbAction - failing to use smart object
12:44:18.753 [Lua] BTClimbAction - failing to use smart object
12:44:18.769 [Lua] BTClimbAction - failing to use smart object
12:44:18.788 [Lua] BTClimbAction - failing to use smart object
12:44:18.804 [Lua] BTClimbAction - failing to use smart object
12:44:18.828 [Lua] BTClimbAction - failing to use smart object
12:44:18.841 [Lua] BTClimbAction - failing to use smart object
12:44:18.858 [Lua] BTClimbAction - failing to use smart object
12:44:18.875 [Lua] BTClimbAction - failing to use smart object
12:44:18.893 [Lua] BTClimbAction - failing to use smart object
12:44:18.909 [Lua] BTClimbAction - failing to use smart object
12:44:18.926 [Lua] BTClimbAction - failing to use smart object
12:44:18.943 [Lua] BTClimbAction - failing to use smart object
12:44:18.958 [Lua] BTClimbAction - failing to use smart object
12:44:18.976 [Lua] BTClimbAction - failing to use smart object
12:44:18.991 [Lua] BTClimbAction - failing to use smart object
12:44:19.009 [Lua] BTClimbAction - failing to use smart object
12:44:19.025 [Lua] BTClimbAction - failing to use smart object
12:44:19.048 [Lua] BTClimbAction - failing to use smart object
12:44:19.063 [Lua] BTClimbAction - failing to use smart object
12:44:19.079 [Lua] BTClimbAction - failing to use smart object
12:44:19.096 [Lua] BTClimbAction - failing to use smart object
12:44:19.112 [Lua] BTClimbAction - failing to use smart object
12:44:19.128 [Lua] BTClimbAction - failing to use smart object
12:44:19.144 [Lua] BTClimbAction - failing to use smart object
12:44:19.166 [Lua] BTClimbAction - failing to use smart object
12:44:19.182 [Lua] BTClimbAction - failing to use smart object
12:44:19.199 [Lua] BTClimbAction - failing to use smart object
12:44:19.217 [Lua] BTClimbAction - failing to use smart object
12:44:19.233 [Lua] BTClimbAction - failing to use smart object
12:44:19.250 [Lua] BTClimbAction - failing to use smart object
12:44:19.266 [Lua] BTClimbAction - failing to use smart object
12:44:19.283 [Lua] BTClimbAction - failing to use smart object
12:44:19.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:19.300 [Lua] BTClimbAction - failing to use smart object
12:44:19.316 [Lua] BTClimbAction - failing to use smart object
12:44:19.334 [Lua] BTClimbAction - failing to use smart object
12:44:19.350 [Lua] BTClimbAction - failing to use smart object
12:44:19.365 [Lua] BTClimbAction - failing to use smart object
12:44:19.382 [Lua] BTClimbAction - failing to use smart object
12:44:19.399 [Lua] BTClimbAction - failing to use smart object
12:44:19.420 [Lua] BTClimbAction - failing to use smart object
12:44:19.435 [Lua] BTClimbAction - failing to use smart object
12:44:19.453 [Lua] BTClimbAction - failing to use smart object
12:44:19.469 [Lua] BTClimbAction - failing to use smart object
12:44:19.486 [Lua] BTClimbAction - failing to use smart object
12:44:19.501 [Lua] BTClimbAction - failing to use smart object
12:44:19.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:19.519 [Lua] BTClimbAction - failing to use smart object
12:44:19.535 [Lua] BTClimbAction - failing to use smart object
12:44:19.552 [Lua] BTClimbAction - failing to use smart object
12:44:19.567 [Lua] BTClimbAction - failing to use smart object
12:44:19.583 [Lua] BTClimbAction - failing to use smart object
12:44:19.599 [Lua] BTClimbAction - failing to use smart object
12:44:19.615 [Lua] BTClimbAction - failing to use smart object
12:44:19.631 [Lua] BTClimbAction - failing to use smart object
12:44:19.646 [Lua] BTClimbAction - failing to use smart object
12:44:19.663 [Lua] BTClimbAction - failing to use smart object
12:44:19.680 [Lua] BTClimbAction - failing to use smart object
12:44:19.696 [Lua] BTClimbAction - failing to use smart object
12:44:19.712 [Lua] BTClimbAction - failing to use smart object
12:44:19.727 [Lua] BTClimbAction - failing to use smart object
12:44:19.743 [Lua] BTClimbAction - failing to use smart object
12:44:19.759 [Lua] BTClimbAction - failing to use smart object
12:44:19.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:19.776 [Lua] BTClimbAction - failing to use smart object
12:44:19.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:19.795 [Lua] BTClimbAction - failing to use smart object
12:44:19.809 [Lua] BTClimbAction - failing to use smart object
12:44:19.825 [Lua] BTClimbAction - failing to use smart object
12:44:19.843 [Lua] BTClimbAction - failing to use smart object
12:44:19.858 [Lua] BTClimbAction - failing to use smart object
12:44:19.874 [Lua] BTClimbAction - failing to use smart object
12:44:19.889 [Lua] BTClimbAction - failing to use smart object
12:44:19.906 [Lua] BTClimbAction - failing to use smart object
12:44:19.923 [Lua] BTClimbAction - failing to use smart object
12:44:19.938 [Lua] BTClimbAction - failing to use smart object
12:44:19.953 [Lua] BTClimbAction - failing to use smart object
12:44:19.969 [Lua] BTClimbAction - failing to use smart object
12:44:19.985 [Lua] BTClimbAction - failing to use smart object
12:44:20.000 [Lua] BTClimbAction - failing to use smart object
12:44:20.016 [Lua] BTClimbAction - failing to use smart object
12:44:20.032 [Lua] BTClimbAction - failing to use smart object
12:44:20.048 [Lua] BTClimbAction - failing to use smart object
12:44:20.064 [Lua] BTClimbAction - failing to use smart object
12:44:20.079 [Lua] BTClimbAction - failing to use smart object
12:44:20.096 [Lua] BTClimbAction - failing to use smart object
12:44:20.112 [Lua] BTClimbAction - failing to use smart object
12:44:20.129 [Lua] BTClimbAction - failing to use smart object
12:44:20.145 [Lua] BTClimbAction - failing to use smart object
12:44:20.163 [Lua] BTClimbAction - failing to use smart object
12:44:20.177 [Lua] BTClimbAction - failing to use smart object
12:44:20.194 [Lua] BTClimbAction - failing to use smart object
12:44:20.213 [Lua] BTClimbAction - failing to use smart object
12:44:20.229 [Lua] BTClimbAction - failing to use smart object
12:44:20.245 [Lua] BTClimbAction - failing to use smart object
12:44:20.262 [Lua] BTClimbAction - failing to use smart object
12:44:20.279 [Lua] BTClimbAction - failing to use smart object
12:44:20.297 [Lua] BTClimbAction - failing to use smart object
12:44:20.316 [Lua] BTClimbAction - failing to use smart object
12:44:20.333 [Lua] BTClimbAction - failing to use smart object
12:44:20.349 [Lua] BTClimbAction - failing to use smart object
12:44:20.366 [Lua] BTClimbAction - failing to use smart object
12:44:20.383 [Lua] BTClimbAction - failing to use smart object
12:44:20.399 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 134 141
12:44:20.400 [Lua] BTClimbAction - failing to use smart object
12:44:20.419 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 135 141
12:44:20.419 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 136 140
12:44:20.419 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 137 139
12:44:20.419 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 138 138
12:44:20.419 [Lua] BTClimbAction - failing to use smart object
12:44:20.435 [Lua] BTClimbAction - failing to use smart object
12:44:20.450 [Lua] BTClimbAction - failing to use smart object
12:44:20.468 [Lua] BTClimbAction - failing to use smart object
12:44:20.490 [Lua] BTClimbAction - failing to use smart object
12:44:20.507 [Lua] BTClimbAction - failing to use smart object
12:44:20.523 [Lua] BTClimbAction - failing to use smart object
12:44:20.541 [Lua] BTClimbAction - failing to use smart object
12:44:20.556 [Lua] BTClimbAction - failing to use smart object
12:44:20.573 [Lua] BTClimbAction - failing to use smart object
12:44:20.589 [Lua] BTClimbAction - failing to use smart object
12:44:20.606 [Lua] BTClimbAction - failing to use smart object
12:44:20.621 [Lua] BTClimbAction - failing to use smart object
12:44:20.638 [Lua] BTClimbAction - failing to use smart object
12:44:20.654 [Lua] BTClimbAction - failing to use smart object
12:44:20.671 [Lua] BTClimbAction - failing to use smart object
12:44:20.687 [Lua] BTClimbAction - failing to use smart object
12:44:20.703 [Lua] BTClimbAction - failing to use smart object
12:44:20.718 [Lua] BTClimbAction - failing to use smart object
12:44:20.735 [Lua] BTClimbAction - failing to use smart object
12:44:20.751 [Lua] BTClimbAction - failing to use smart object
12:44:20.768 [Lua] BTClimbAction - failing to use smart object
12:44:20.783 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 134 148
12:44:20.784 [Lua] BTClimbAction - failing to use smart object
12:44:20.801 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 135 147
12:44:20.801 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 136 146
12:44:20.801 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 137 145
12:44:20.801 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 138 144
12:44:20.801 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 139 143
12:44:20.801 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 140 142
12:44:20.801 [Lua] BTClimbAction - failing to use smart object
12:44:20.818 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 141 141
12:44:20.819 [Lua] BTClimbAction - failing to use smart object
12:44:20.836 [Lua] BTClimbAction - failing to use smart object
12:44:20.857 [Lua] BTClimbAction - failing to use smart object
12:44:20.872 [Lua] BTClimbAction - failing to use smart object
12:44:20.888 [Lua] BTClimbAction - failing to use smart object
12:44:20.903 [Lua] BTClimbAction - failing to use smart object
12:44:20.922 [Lua] BTClimbAction - failing to use smart object
12:44:20.936 [Lua] BTClimbAction - failing to use smart object
12:44:20.955 [Lua] BTClimbAction - failing to use smart object
12:44:20.971 [Lua] BTClimbAction - failing to use smart object
12:44:20.987 [Lua] BTClimbAction - failing to use smart object
12:44:21.004 [Lua] BTClimbAction - failing to use smart object
12:44:21.020 [Lua] BTClimbAction - failing to use smart object
12:44:21.037 [Lua] BTClimbAction - failing to use smart object
12:44:21.053 [Lua] BTClimbAction - failing to use smart object
12:44:21.077 [Lua] BTClimbAction - failing to use smart object
12:44:21.090 [Lua] BTClimbAction - failing to use smart object
12:44:21.105 [Lua] BTClimbAction - failing to use smart object
12:44:21.121 [Lua] BTClimbAction - failing to use smart object
12:44:21.139 [Lua] BTClimbAction - failing to use smart object
12:44:21.158 [Lua] BTClimbAction - failing to use smart object
12:44:21.175 [Lua] BTClimbAction - failing to use smart object
12:44:21.191 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 134 140
12:44:21.191 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 135 139
12:44:21.191 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 136 138
12:44:21.191 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 137 137
12:44:21.192 [Lua] BTClimbAction - failing to use smart object
12:44:21.209 [Lua] BTClimbAction - failing to use smart object
12:44:21.226 [Lua] BTClimbAction - failing to use smart object
12:44:21.244 [Lua] BTClimbAction - failing to use smart object
12:44:21.260 [Lua] BTClimbAction - failing to use smart object
12:44:21.277 [Lua] BTClimbAction - failing to use smart object
12:44:21.296 [Lua] BTClimbAction - failing to use smart object
12:44:21.312 [Lua] BTClimbAction - failing to use smart object
12:44:21.329 [Lua] BTClimbAction - failing to use smart object
12:44:21.348 [Lua] BTClimbAction - failing to use smart object
12:44:21.366 [Lua] BTClimbAction - failing to use smart object
12:44:21.383 [Lua] BTClimbAction - failing to use smart object
12:44:21.406 [Lua] BTClimbAction - failing to use smart object
12:44:21.423 [Lua] BTClimbAction - failing to use smart object
12:44:21.439 [Lua] BTClimbAction - failing to use smart object
12:44:21.457 [Lua] BTClimbAction - failing to use smart object
12:44:21.474 [Lua] BTClimbAction - failing to use smart object
12:44:21.493 [Lua] BTClimbAction - failing to use smart object
12:44:21.512 [Lua] BTClimbAction - failing to use smart object
12:44:21.528 [Lua] BTClimbAction - failing to use smart object
12:44:21.549 [Lua] BTClimbAction - failing to use smart object
12:44:21.566 [Lua] BTClimbAction - failing to use smart object
12:44:21.585 [Lua] BTClimbAction - failing to use smart object
12:44:21.602 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 134 136
12:44:21.602 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 135 135
12:44:21.602 [Lua] BTClimbAction - failing to use smart object
12:44:21.626 [Lua] BTClimbAction - failing to use smart object
12:44:21.645 [Lua] BTClimbAction - failing to use smart object
12:44:21.662 [Lua] BTClimbAction - failing to use smart object
12:44:21.680 [Lua] BTClimbAction - failing to use smart object
12:44:21.696 [Lua] BTClimbAction - failing to use smart object
12:44:21.711 [Lua] BTClimbAction - failing to use smart object
12:44:21.730 [Lua] BTClimbAction - failing to use smart object
12:44:21.748 [Lua] BTClimbAction - failing to use smart object
12:44:21.767 [Lua] BTClimbAction - failing to use smart object
12:44:21.783 [Lua] BTClimbAction - failing to use smart object
12:44:21.800 [Lua] BTClimbAction - failing to use smart object
12:44:21.818 [Lua] BTClimbAction - failing to use smart object
12:44:21.836 [Lua] BTClimbAction - failing to use smart object
12:44:21.853 [Lua] BTClimbAction - failing to use smart object
12:44:21.870 [Lua] BTClimbAction - failing to use smart object
12:44:21.888 [Lua] BTClimbAction - failing to use smart object
12:44:21.905 [Lua] BTClimbAction - failing to use smart object
12:44:21.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:21.922 [Lua] BTClimbAction - failing to use smart object
12:44:21.939 [Lua] BTClimbAction - failing to use smart object
12:44:21.956 [Lua] BTClimbAction - failing to use smart object
12:44:21.972 [Lua] BTClimbAction - failing to use smart object
12:44:21.988 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 134 134
12:44:21.989 [Lua] BTClimbAction - failing to use smart object
12:44:22.005 [Lua] BTClimbAction - failing to use smart object
12:44:22.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:22.022 [Lua] BTClimbAction - failing to use smart object
12:44:22.039 [Lua] BTClimbAction - failing to use smart object
12:44:22.057 [Lua] BTClimbAction - failing to use smart object
12:44:22.073 [Lua] BTClimbAction - failing to use smart object
12:44:22.092 [Lua] BTClimbAction - failing to use smart object
12:44:22.107 [Lua] BTClimbAction - failing to use smart object
12:44:22.124 [Lua] BTClimbAction - failing to use smart object
12:44:22.139 [Lua] BTClimbAction - failing to use smart object
12:44:22.156 [Lua] BTClimbAction - failing to use smart object
12:44:22.174 [Lua] BTClimbAction - failing to use smart object
12:44:22.190 [Lua] BTClimbAction - failing to use smart object
12:44:22.206 [Lua] BTClimbAction - failing to use smart object
12:44:22.222 [Lua] BTClimbAction - failing to use smart object
12:44:22.238 [Lua] BTClimbAction - failing to use smart object
12:44:22.256 [Lua] BTClimbAction - failing to use smart object
12:44:22.272 [Lua] BTClimbAction - failing to use smart object
12:44:22.289 [Lua] BTClimbAction - failing to use smart object
12:44:22.305 [Lua] BTClimbAction - failing to use smart object
12:44:22.324 [Lua] BTClimbAction - failing to use smart object
12:44:22.342 [Lua] BTClimbAction - failing to use smart object
12:44:22.361 [Lua] BTClimbAction - failing to use smart object
12:44:22.377 [Lua] BTClimbAction - failing to use smart object
12:44:22.395 [Lua] BTClimbAction - failing to use smart object
12:44:22.412 [Lua] BTClimbAction - failing to use smart object
12:44:22.430 [Lua] BTClimbAction - failing to use smart object
12:44:22.446 [Lua] BTClimbAction - failing to use smart object
12:44:22.461 [Lua] BTClimbAction - failing to use smart object
12:44:22.481 [Lua] BTClimbAction - failing to use smart object
12:44:22.501 [Lua] BTClimbAction - failing to use smart object
12:44:22.517 [Lua] BTClimbAction - failing to use smart object
12:44:22.535 [Lua] BTClimbAction - failing to use smart object
12:44:22.553 [Lua] BTClimbAction - failing to use smart object
12:44:22.571 [Lua] BTClimbAction - failing to use smart object
12:44:22.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:22.589 [Lua] BTClimbAction - failing to use smart object
12:44:22.607 [Lua] BTClimbAction - failing to use smart object
12:44:22.625 [Lua] BTClimbAction - failing to use smart object
12:44:22.643 [Lua] BTClimbAction - failing to use smart object
12:44:22.660 [Lua] BTClimbAction - failing to use smart object
12:44:22.678 [Lua] BTClimbAction - failing to use smart object
12:44:22.695 [Lua] BTClimbAction - failing to use smart object
12:44:22.718 [Lua] BTClimbAction - failing to use smart object
12:44:22.731 [Lua] BTClimbAction - failing to use smart object
12:44:22.749 [Lua] BTClimbAction - failing to use smart object
12:44:22.766 [Lua] BTClimbAction - failing to use smart object
12:44:22.791 [Lua] BTClimbAction - failing to use smart object
12:44:22.808 [Lua] BTClimbAction - failing to use smart object
12:44:22.826 [Lua] BTClimbAction - failing to use smart object
12:44:22.842 [Lua] BTClimbAction - failing to use smart object
12:44:22.860 [Lua] BTClimbAction - failing to use smart object
12:44:22.877 [Lua] BTClimbAction - failing to use smart object
12:44:22.894 [Lua] BTClimbAction - failing to use smart object
12:44:22.910 [Lua] BTClimbAction - failing to use smart object
12:44:22.931 [Lua] BTClimbAction - failing to use smart object
12:44:22.949 [Lua] BTClimbAction - failing to use smart object
12:44:22.966 [Lua] BTClimbAction - failing to use smart object
12:44:22.983 [Lua] BTClimbAction - failing to use smart object
12:44:23.002 [Lua] BTClimbAction - failing to use smart object
12:44:23.019 [Lua] BTClimbAction - failing to use smart object
12:44:23.046 [Lua] BTClimbAction - failing to use smart object
12:44:23.059 [Lua] BTClimbAction - failing to use smart object
12:44:23.078 [Lua] BTClimbAction - failing to use smart object
12:44:23.096 [Lua] BTClimbAction - failing to use smart object
12:44:23.116 [Lua] BTClimbAction - failing to use smart object
12:44:23.134 [Lua] BTClimbAction - failing to use smart object
12:44:23.155 [Lua] BTClimbAction - failing to use smart object
12:44:23.172 [Lua] BTClimbAction - failing to use smart object
12:44:23.190 [Lua] BTClimbAction - failing to use smart object
12:44:23.208 [Lua] BTClimbAction - failing to use smart object
12:44:23.226 [Lua] BTClimbAction - failing to use smart object
12:44:23.251 [Lua] BTClimbAction - failing to use smart object
12:44:23.270 [Lua] BTClimbAction - failing to use smart object
12:44:23.287 [Lua] BTClimbAction - failing to use smart object
12:44:23.306 [Lua] BTClimbAction - failing to use smart object
12:44:23.324 [Lua] BTClimbAction - failing to use smart object
12:44:23.342 [Lua] BTClimbAction - failing to use smart object
12:44:23.361 [Lua] BTClimbAction - failing to use smart object
12:44:23.380 [Lua] BTClimbAction - failing to use smart object
12:44:23.398 [Lua] BTClimbAction - failing to use smart object
12:44:23.422 [Lua] BTClimbAction - failing to use smart object
12:44:23.436 [Lua] BTClimbAction - failing to use smart object
12:44:23.453 [Lua] BTClimbAction - failing to use smart object
12:44:23.472 [Lua] BTClimbAction - failing to use smart object
12:44:23.491 [Lua] BTClimbAction - failing to use smart object
12:44:23.510 [Lua] BTClimbAction - failing to use smart object
12:44:23.529 [Lua] BTClimbAction - failing to use smart object
12:44:23.547 [Lua] BTClimbAction - failing to use smart object
12:44:23.565 [Lua] BTClimbAction - failing to use smart object
12:44:23.583 [Lua] BTClimbAction - failing to use smart object
12:44:23.601 [Lua] BTClimbAction - failing to use smart object
12:44:23.626 [Lua] BTClimbAction - failing to use smart object
12:44:23.650 [Lua] BTClimbAction - failing to use smart object
12:44:23.667 [Lua] BTClimbAction - failing to use smart object
12:44:23.686 [Lua] BTClimbAction - failing to use smart object
12:44:23.704 [Lua] BTClimbAction - failing to use smart object
12:44:23.721 [Lua] BTClimbAction - failing to use smart object
12:44:23.739 [Lua] BTClimbAction - failing to use smart object
12:44:23.759 [Lua] BTClimbAction - failing to use smart object
12:44:23.778 [Lua] BTClimbAction - failing to use smart object
12:44:23.798 [Lua] BTClimbAction - failing to use smart object
12:44:23.816 [Lua] BTClimbAction - failing to use smart object
12:44:23.834 [Lua] BTClimbAction - failing to use smart object
12:44:23.852 [Lua] BTClimbAction - failing to use smart object
12:44:23.870 [Lua] BTClimbAction - failing to use smart object
12:44:23.888 [Lua] BTClimbAction - failing to use smart object
12:44:23.906 [Lua] BTClimbAction - failing to use smart object
12:44:23.926 [Lua] BTClimbAction - failing to use smart object
12:44:23.944 [Lua] BTClimbAction - failing to use smart object
12:44:23.967 [Lua] BTClimbAction - failing to use smart object
12:44:23.982 [Lua] BTClimbAction - failing to use smart object
12:44:24.000 [Lua] BTClimbAction - failing to use smart object
12:44:24.018 [Lua] BTClimbAction - failing to use smart object
12:44:24.035 [Lua] BTClimbAction - failing to use smart object
12:44:24.055 [Lua] BTClimbAction - failing to use smart object
12:44:24.073 [Lua] BTClimbAction - failing to use smart object
12:44:24.091 [Lua] BTClimbAction - failing to use smart object
12:44:24.111 [Lua] BTClimbAction - failing to use smart object
12:44:24.129 [Lua] BTClimbAction - failing to use smart object
12:44:24.146 [Lua] BTClimbAction - failing to use smart object
12:44:24.166 [Lua] BTClimbAction - failing to use smart object
12:44:24.185 [Lua] BTClimbAction - failing to use smart object
12:44:24.202 [Lua] BTClimbAction - failing to use smart object
12:44:24.220 [Lua] BTClimbAction - failing to use smart object
12:44:24.238 [Lua] BTClimbAction - failing to use smart object
12:44:24.255 [Lua] BTClimbAction - failing to use smart object
12:44:24.274 [Lua] BTClimbAction - failing to use smart object
12:44:24.296 [Lua] BTClimbAction - failing to use smart object
12:44:24.311 [Lua] BTClimbAction - failing to use smart object
12:44:24.329 [Lua] BTClimbAction - failing to use smart object
12:44:24.347 [Lua] BTClimbAction - failing to use smart object
12:44:24.373 [Lua] BTClimbAction - failing to use smart object
12:44:24.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:24.390 [Lua] BTClimbAction - failing to use smart object
12:44:24.409 [Lua] BTClimbAction - failing to use smart object
12:44:24.427 [Lua] BTClimbAction - failing to use smart object
12:44:24.445 [Lua] BTClimbAction - failing to use smart object
12:44:24.468 [Lua] BTClimbAction - failing to use smart object
12:44:24.482 [Lua] BTClimbAction - failing to use smart object
12:44:24.499 [Lua] BTClimbAction - failing to use smart object
12:44:24.517 [Lua] BTClimbAction - failing to use smart object
12:44:24.535 [Lua] BTClimbAction - failing to use smart object
12:44:24.553 [Lua] BTClimbAction - failing to use smart object
12:44:24.570 [Lua] BTClimbAction - failing to use smart object
12:44:24.594 [Lua] BTClimbAction - failing to use smart object
12:44:24.609 [Lua] BTClimbAction - failing to use smart object
12:44:24.627 [Lua] BTClimbAction - failing to use smart object
12:44:24.646 [Lua] BTClimbAction - failing to use smart object
12:44:24.670 [Lua] BTClimbAction - failing to use smart object
12:44:24.689 [Lua] BTClimbAction - failing to use smart object
12:44:24.704 [Lua] BTClimbAction - failing to use smart object
12:44:24.721 [Lua] BTClimbAction - failing to use smart object
12:44:24.741 [Lua] BTClimbAction - failing to use smart object
12:44:24.766 [Lua] BTClimbAction - failing to use smart object
12:44:24.787 [Lua] BTClimbAction - failing to use smart object
12:44:24.804 [Lua] BTClimbAction - failing to use smart object
12:44:24.826 [Lua] BTClimbAction - failing to use smart object
12:44:24.842 [Lua] BTClimbAction - failing to use smart object
12:44:24.860 [Lua] BTClimbAction - failing to use smart object
12:44:24.879 [Lua] BTClimbAction - failing to use smart object
12:44:24.897 [Lua] BTClimbAction - failing to use smart object
12:44:24.915 [Lua] BTClimbAction - failing to use smart object
12:44:24.935 [Lua] BTClimbAction - failing to use smart object
12:44:24.953 [Lua] BTClimbAction - failing to use smart object
12:44:24.971 [Lua] BTClimbAction - failing to use smart object
12:44:24.989 [Lua] BTClimbAction - failing to use smart object
12:44:25.005 [Lua] BTClimbAction - failing to use smart object
12:44:25.024 [Lua] BTClimbAction - failing to use smart object
12:44:25.043 [Lua] BTClimbAction - failing to use smart object
12:44:25.061 [Lua] BTClimbAction - failing to use smart object
12:44:25.081 [Lua] BTClimbAction - failing to use smart object
12:44:25.099 [Lua] BTClimbAction - failing to use smart object
12:44:25.121 [Lua] BTClimbAction - failing to use smart object
12:44:25.145 [Lua] BTClimbAction - failing to use smart object
12:44:25.162 [Lua] BTClimbAction - failing to use smart object
12:44:25.181 [Lua] BTClimbAction - failing to use smart object
12:44:25.200 [Lua] BTClimbAction - failing to use smart object
12:44:25.218 [Lua] BTClimbAction - failing to use smart object
12:44:25.236 [Lua] BTClimbAction - failing to use smart object
12:44:25.254 [Lua] BTClimbAction - failing to use smart object
12:44:25.271 [Lua] BTClimbAction - failing to use smart object
12:44:25.288 [Lua] BTClimbAction - failing to use smart object
12:44:25.306 [Lua] BTClimbAction - failing to use smart object
12:44:25.324 [Lua] BTClimbAction - failing to use smart object
12:44:25.343 [Lua] BTClimbAction - failing to use smart object
12:44:25.361 [Lua] BTClimbAction - failing to use smart object
12:44:25.378 [Lua] BTClimbAction - failing to use smart object
12:44:25.397 [Lua] BTClimbAction - failing to use smart object
12:44:25.420 [Lua] BTClimbAction - failing to use smart object
12:44:25.434 [Lua] BTClimbAction - failing to use smart object
12:44:25.453 [Lua] BTClimbAction - failing to use smart object
12:44:25.471 [Lua] BTClimbAction - failing to use smart object
12:44:25.489 [Lua] BTClimbAction - failing to use smart object
12:44:25.514 [Lua] BTClimbAction - failing to use smart object
12:44:25.531 [Lua] BTClimbAction - failing to use smart object
12:44:25.549 [Lua] BTClimbAction - failing to use smart object
12:44:25.566 [Lua] BTClimbAction - failing to use smart object
12:44:25.583 [Lua] BTClimbAction - failing to use smart object
12:44:25.604 [Lua] BTClimbAction - failing to use smart object
12:44:25.618 [Lua] BTClimbAction - failing to use smart object
12:44:25.635 [Lua] BTClimbAction - failing to use smart object
12:44:25.652 [Lua] BTClimbAction - failing to use smart object
12:44:25.673 [Lua] BTClimbAction - failing to use smart object
12:44:25.690 [Lua] BTClimbAction - failing to use smart object
12:44:25.708 [Lua] BTClimbAction - failing to use smart object
12:44:25.726 [Lua] BTClimbAction - failing to use smart object
12:44:25.744 [Lua] BTClimbAction - failing to use smart object
12:44:25.762 [Lua] BTClimbAction - failing to use smart object
12:44:25.781 [Lua] BTClimbAction - failing to use smart object
12:44:25.799 [Lua] BTClimbAction - failing to use smart object
12:44:25.817 [Lua] BTClimbAction - failing to use smart object
12:44:25.840 [Lua] BTClimbAction - failing to use smart object
12:44:25.853 [Lua] BTClimbAction - failing to use smart object
12:44:25.873 [Lua] BTClimbAction - failing to use smart object
12:44:25.892 [Lua] BTClimbAction - failing to use smart object
12:44:25.909 [Lua] BTClimbAction - failing to use smart object
12:44:25.927 [Lua] BTClimbAction - failing to use smart object
12:44:25.945 [Lua] BTClimbAction - failing to use smart object
12:44:25.964 [Lua] BTClimbAction - failing to use smart object
12:44:25.982 [Lua] BTClimbAction - failing to use smart object
12:44:26.000 [Lua] BTClimbAction - failing to use smart object
12:44:26.018 [Lua] BTClimbAction - failing to use smart object
12:44:26.036 [Lua] BTClimbAction - failing to use smart object
12:44:26.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:26.053 [Lua] BTClimbAction - failing to use smart object
12:44:26.076 [Lua] BTClimbAction - failing to use smart object
12:44:26.090 [Lua] BTClimbAction - failing to use smart object
12:44:26.108 [Lua] BTClimbAction - failing to use smart object
12:44:26.129 [Lua] BTClimbAction - failing to use smart object
12:44:26.149 [Lua] BTClimbAction - failing to use smart object
12:44:26.169 [Lua] BTClimbAction - failing to use smart object
12:44:26.185 [Lua] BTClimbAction - failing to use smart object
12:44:26.202 [Lua] BTClimbAction - failing to use smart object
12:44:26.222 [Lua] BTClimbAction - failing to use smart object
12:44:26.240 [Lua] BTClimbAction - failing to use smart object
12:44:26.258 [Lua] BTClimbAction - failing to use smart object
12:44:26.276 [Lua] BTClimbAction - failing to use smart object
12:44:26.295 [Lua] BTClimbAction - failing to use smart object
12:44:26.311 [Lua] BTClimbAction - failing to use smart object
12:44:26.330 [Lua] BTClimbAction - failing to use smart object
12:44:26.347 [Lua] BTClimbAction - failing to use smart object
12:44:26.364 [Lua] BTClimbAction - failing to use smart object
12:44:26.381 [Lua] BTClimbAction - failing to use smart object
12:44:26.398 [Lua] BTClimbAction - failing to use smart object
12:44:26.419 [Lua] BTClimbAction - failing to use smart object
12:44:26.443 [Lua] BTClimbAction - failing to use smart object
12:44:26.464 [Lua] BTClimbAction - failing to use smart object
12:44:26.477 [Lua] BTClimbAction - failing to use smart object
12:44:26.495 [Lua] BTClimbAction - failing to use smart object
12:44:26.512 [Lua] BTClimbAction - failing to use smart object
12:44:26.529 [Lua] BTClimbAction - failing to use smart object
12:44:26.546 [Lua] BTClimbAction - failing to use smart object
12:44:26.563 [Lua] BTClimbAction - failing to use smart object
12:44:26.580 [Lua] BTClimbAction - failing to use smart object
12:44:26.596 [Lua] BTClimbAction - failing to use smart object
12:44:26.612 [Lua] BTClimbAction - failing to use smart object
12:44:26.629 [Lua] BTClimbAction - failing to use smart object
12:44:26.645 [Lua] BTClimbAction - failing to use smart object
12:44:26.662 [Lua] BTClimbAction - failing to use smart object
12:44:26.679 [Lua] BTClimbAction - failing to use smart object
12:44:26.697 [Lua] BTClimbAction - failing to use smart object
12:44:26.712 [Lua] BTClimbAction - failing to use smart object
12:44:26.729 [Lua] BTClimbAction - failing to use smart object
12:44:26.747 [Lua] BTClimbAction - failing to use smart object
12:44:26.766 [Lua] BTClimbAction - failing to use smart object
12:44:26.783 [Lua] BTClimbAction - failing to use smart object
12:44:26.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:26.802 [Lua] BTClimbAction - failing to use smart object
12:44:26.819 [Lua] BTClimbAction - failing to use smart object
12:44:26.837 [Lua] BTClimbAction - failing to use smart object
12:44:26.855 [Lua] BTClimbAction - failing to use smart object
12:44:26.873 [Lua] BTClimbAction - failing to use smart object
12:44:26.889 [Lua] BTClimbAction - failing to use smart object
12:44:26.906 [Lua] BTClimbAction - failing to use smart object
12:44:26.924 [Lua] BTClimbAction - failing to use smart object
12:44:26.941 [Lua] BTClimbAction - failing to use smart object
12:44:26.957 [Lua] BTClimbAction - failing to use smart object
12:44:26.974 [Lua] BTClimbAction - failing to use smart object
12:44:26.992 [Lua] BTClimbAction - failing to use smart object
12:44:27.009 [Lua] BTClimbAction - failing to use smart object
12:44:27.027 [Lua] BTClimbAction - failing to use smart object
12:44:27.047 [Lua] BTClimbAction - failing to use smart object
12:44:27.063 [Lua] BTClimbAction - failing to use smart object
12:44:27.081 [Lua] BTClimbAction - failing to use smart object
12:44:27.099 [Lua] BTClimbAction - failing to use smart object
12:44:27.115 [Lua] BTClimbAction - failing to use smart object
12:44:27.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:27.131 [Lua] BTClimbAction - failing to use smart object
12:44:27.149 [Lua] BTClimbAction - failing to use smart object
12:44:27.170 [Lua] BTClimbAction - failing to use smart object
12:44:27.185 [Lua] BTClimbAction - failing to use smart object
12:44:27.205 [Lua] BTClimbAction - failing to use smart object
12:44:27.222 [Lua] BTClimbAction - failing to use smart object
12:44:27.240 [Lua] BTClimbAction - failing to use smart object
12:44:27.256 [Lua] BTClimbAction - failing to use smart object
12:44:27.274 [Lua] BTClimbAction - failing to use smart object
12:44:27.296 [Lua] BTClimbAction - failing to use smart object
12:44:27.313 [Lua] BTClimbAction - failing to use smart object
12:44:27.329 [Lua] BTClimbAction - failing to use smart object
12:44:27.347 [Lua] BTClimbAction - failing to use smart object
12:44:27.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:27.363 [Lua] BTClimbAction - failing to use smart object
12:44:27.380 [Lua] BTClimbAction - failing to use smart object
12:44:27.403 [Lua] BTClimbAction - failing to use smart object
12:44:27.421 [Lua] BTClimbAction - failing to use smart object
12:44:27.436 [Lua] BTClimbAction - failing to use smart object
12:44:27.454 [Lua] BTClimbAction - failing to use smart object
12:44:27.470 [Lua] BTClimbAction - failing to use smart object
12:44:27.488 [Lua] BTClimbAction - failing to use smart object
12:44:27.512 [Lua] BTClimbAction - failing to use smart object
12:44:27.529 [Lua] BTClimbAction - failing to use smart object
12:44:27.547 [Lua] BTClimbAction - failing to use smart object
12:44:27.564 [Lua] BTClimbAction - failing to use smart object
12:44:27.581 [Lua] BTClimbAction - failing to use smart object
12:44:27.598 [Lua] BTClimbAction - failing to use smart object
12:44:27.615 [Lua] BTClimbAction - failing to use smart object
12:44:27.636 [Lua] BTClimbAction - failing to use smart object
12:44:27.652 [Lua] BTClimbAction - failing to use smart object
12:44:27.671 [Lua] BTClimbAction - failing to use smart object
12:44:27.691 [Lua] BTClimbAction - failing to use smart object
12:44:27.709 [Lua] BTClimbAction - failing to use smart object
12:44:27.727 [Lua] BTClimbAction - failing to use smart object
12:44:27.745 [Lua] BTClimbAction - failing to use smart object
12:44:27.763 [Lua] BTClimbAction - failing to use smart object
12:44:27.780 [Lua] BTClimbAction - failing to use smart object
12:44:27.798 [Lua] BTClimbAction - failing to use smart object
12:44:27.814 [Lua] BTClimbAction - failing to use smart object
12:44:27.832 [Lua] BTClimbAction - failing to use smart object
12:44:27.848 [Lua] BTClimbAction - failing to use smart object
12:44:27.865 [Lua] BTClimbAction - failing to use smart object
12:44:27.881 [Lua] BTClimbAction - failing to use smart object
12:44:27.899 [Lua] BTClimbAction - failing to use smart object
12:44:27.915 [Lua] BTClimbAction - failing to use smart object
12:44:27.942 [Lua] BTClimbAction - failing to use smart object
12:44:27.956 [Lua] BTClimbAction - failing to use smart object
12:44:27.974 [Lua] BTClimbAction - failing to use smart object
12:44:27.990 [Lua] BTClimbAction - failing to use smart object
12:44:28.008 [Lua] BTClimbAction - failing to use smart object
12:44:28.028 [Lua] BTClimbAction - failing to use smart object
12:44:28.047 [Lua] BTClimbAction - failing to use smart object
12:44:28.065 [Lua] BTClimbAction - failing to use smart object
12:44:28.082 [Lua] BTClimbAction - failing to use smart object
12:44:28.099 [Lua] BTClimbAction - failing to use smart object
12:44:28.115 [Lua] BTClimbAction - failing to use smart object
12:44:28.131 [Lua] BTClimbAction - failing to use smart object
12:44:28.149 [Lua] BTClimbAction - failing to use smart object
12:44:28.172 [Lua] BTClimbAction - failing to use smart object
12:44:28.186 [Lua] BTClimbAction - failing to use smart object
12:44:28.204 [Lua] BTClimbAction - failing to use smart object
12:44:28.221 [Lua] BTClimbAction - failing to use smart object
12:44:28.237 [Lua] BTClimbAction - failing to use smart object
12:44:28.253 [Lua] BTClimbAction - failing to use smart object
12:44:28.270 [Lua] BTClimbAction - failing to use smart object
12:44:28.288 [Lua] BTClimbAction - failing to use smart object
12:44:28.304 [Lua] BTClimbAction - failing to use smart object
12:44:28.321 [Lua] BTClimbAction - failing to use smart object
12:44:28.343 [Lua] BTClimbAction - failing to use smart object
12:44:28.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:28.357 [Lua] BTClimbAction - failing to use smart object
12:44:28.373 [Lua] BTClimbAction - failing to use smart object
12:44:28.388 [Lua] BTClimbAction - failing to use smart object
12:44:28.405 [Lua] BTClimbAction - failing to use smart object
12:44:28.421 [Lua] BTClimbAction - failing to use smart object
12:44:28.436 [Lua] BTClimbAction - failing to use smart object
12:44:28.453 [Lua] BTClimbAction - failing to use smart object
12:44:28.470 [Lua] BTClimbAction - failing to use smart object
12:44:28.485 [Lua] BTClimbAction - failing to use smart object
12:44:28.501 [Lua] BTClimbAction - failing to use smart object
12:44:28.518 [Lua] BTClimbAction - failing to use smart object
12:44:28.535 [Lua] BTClimbAction - failing to use smart object
12:44:28.552 [Lua] BTClimbAction - failing to use smart object
12:44:28.568 [Lua] BTClimbAction - failing to use smart object
12:44:28.585 [Lua] BTClimbAction - failing to use smart object
12:44:28.603 [Lua] BTClimbAction - failing to use smart object
12:44:28.624 [Lua] BTClimbAction - failing to use smart object
12:44:28.637 [Lua] BTClimbAction - failing to use smart object
12:44:28.655 [Lua] BTClimbAction - failing to use smart object
12:44:28.671 [Lua] BTClimbAction - failing to use smart object
12:44:28.690 [Lua] BTClimbAction - failing to use smart object
12:44:28.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:28.705 [Lua] BTClimbAction - failing to use smart object
12:44:28.722 [Lua] BTClimbAction - failing to use smart object
12:44:28.739 [Lua] BTClimbAction - failing to use smart object
12:44:28.756 [Lua] BTClimbAction - failing to use smart object
12:44:28.772 [Lua] BTClimbAction - failing to use smart object
12:44:28.789 [Lua] BTClimbAction - failing to use smart object
12:44:28.811 [Lua] BTClimbAction - failing to use smart object
12:44:28.827 [Lua] BTClimbAction - failing to use smart object
12:44:28.846 [Lua] BTClimbAction - failing to use smart object
12:44:28.863 [Lua] BTClimbAction - failing to use smart object
12:44:28.881 [Lua] BTClimbAction - failing to use smart object
12:44:28.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:28.905 [Lua] BTClimbAction - failing to use smart object
12:44:28.922 [Lua] BTClimbAction - failing to use smart object
12:44:28.937 [Lua] BTClimbAction - failing to use smart object
12:44:28.954 [Lua] BTClimbAction - failing to use smart object
12:44:28.971 [Lua] BTClimbAction - failing to use smart object
12:44:28.988 [Lua] BTClimbAction - failing to use smart object
12:44:29.005 [Lua] BTClimbAction - failing to use smart object
12:44:29.021 [Lua] BTClimbAction - failing to use smart object
12:44:29.038 [Lua] BTClimbAction - failing to use smart object
12:44:29.058 [Lua] BTClimbAction - failing to use smart object
12:44:29.072 [Lua] BTClimbAction - failing to use smart object
12:44:29.088 [Lua] BTClimbAction - failing to use smart object
12:44:29.105 [Lua] BTClimbAction - failing to use smart object
12:44:29.121 [Lua] BTClimbAction - failing to use smart object
12:44:29.136 [Lua] BTClimbAction - failing to use smart object
12:44:29.155 [Lua] BTClimbAction - failing to use smart object
12:44:29.171 [Lua] BTClimbAction - failing to use smart object
12:44:29.188 [Lua] BTClimbAction - failing to use smart object
12:44:29.205 [Lua] BTClimbAction - failing to use smart object
12:44:29.221 [Lua] BTClimbAction - failing to use smart object
12:44:29.237 [Lua] BTClimbAction - failing to use smart object
12:44:29.254 [Lua] BTClimbAction - failing to use smart object
12:44:29.270 [Lua] BTClimbAction - failing to use smart object
12:44:29.292 [Lua] BTClimbAction - failing to use smart object
12:44:29.305 [Lua] BTClimbAction - failing to use smart object
12:44:29.321 [Lua] BTClimbAction - failing to use smart object
12:44:29.340 [Lua] BTClimbAction - failing to use smart object
12:44:29.356 [Lua] BTClimbAction - failing to use smart object
12:44:29.373 [Lua] BTClimbAction - failing to use smart object
12:44:29.389 [Lua] BTClimbAction - failing to use smart object
12:44:29.406 [Lua] BTClimbAction - failing to use smart object
12:44:29.424 [Lua] BTClimbAction - failing to use smart object
12:44:29.444 [Lua] BTClimbAction - failing to use smart object
12:44:29.462 [Lua] BTClimbAction - failing to use smart object
12:44:29.480 [Lua] BTClimbAction - failing to use smart object
12:44:29.499 [Lua] BTClimbAction - failing to use smart object
12:44:29.515 [Lua] BTClimbAction - failing to use smart object
12:44:29.532 [Lua] BTClimbAction - failing to use smart object
12:44:29.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:29.550 [Lua] BTClimbAction - failing to use smart object
12:44:29.567 [Lua] BTClimbAction - failing to use smart object
12:44:29.584 [Lua] BTClimbAction - failing to use smart object
12:44:29.607 [Lua] BTClimbAction - failing to use smart object
12:44:29.621 [Lua] BTClimbAction - failing to use smart object
12:44:29.636 [Lua] BTClimbAction - failing to use smart object
12:44:29.653 [Lua] BTClimbAction - failing to use smart object
12:44:29.672 [Lua] BTClimbAction - failing to use smart object
12:44:29.689 [Lua] BTClimbAction - failing to use smart object
12:44:29.707 [Lua] BTClimbAction - failing to use smart object
12:44:29.724 [Lua] BTClimbAction - failing to use smart object
12:44:29.750 [Lua] BTClimbAction - failing to use smart object
12:44:29.767 [Lua] BTClimbAction - failing to use smart object
12:44:29.783 [Lua] BTClimbAction - failing to use smart object
12:44:29.801 [Lua] BTClimbAction - failing to use smart object
12:44:29.818 [Lua] BTClimbAction - failing to use smart object
12:44:29.836 [Lua] BTClimbAction - failing to use smart object
12:44:29.853 [Lua] BTClimbAction - failing to use smart object
12:44:29.869 [Lua] BTClimbAction - failing to use smart object
12:44:29.885 [Lua] BTClimbAction - failing to use smart object
12:44:29.904 [Lua] BTClimbAction - failing to use smart object
12:44:29.920 [Lua] BTClimbAction - failing to use smart object
12:44:29.937 [Lua] BTClimbAction - failing to use smart object
12:44:29.953 [Lua] BTClimbAction - failing to use smart object
12:44:29.970 [Lua] BTClimbAction - failing to use smart object
12:44:29.987 [Lua] BTClimbAction - failing to use smart object
12:44:30.004 [Lua] BTClimbAction - failing to use smart object
12:44:30.020 [Lua] BTClimbAction - failing to use smart object
12:44:30.036 [Lua] BTClimbAction - failing to use smart object
12:44:30.054 [Lua] BTClimbAction - failing to use smart object
12:44:30.075 [Lua] BTClimbAction - failing to use smart object
12:44:30.094 [Lua] BTClimbAction - failing to use smart object
12:44:30.111 [Lua] BTClimbAction - failing to use smart object
12:44:30.128 [Lua] BTClimbAction - failing to use smart object
12:44:30.144 [Lua] BTClimbAction - failing to use smart object
12:44:30.169 [Lua] BTClimbAction - failing to use smart object
12:44:30.183 [Lua] BTClimbAction - failing to use smart object
12:44:30.200 [Lua] BTClimbAction - failing to use smart object
12:44:30.219 [Lua] BTClimbAction - failing to use smart object
12:44:30.238 [Lua] BTClimbAction - failing to use smart object
12:44:30.253 [Lua] BTClimbAction - failing to use smart object
12:44:30.271 [Lua] BTClimbAction - failing to use smart object
12:44:30.288 [Lua] BTClimbAction - failing to use smart object
12:44:30.305 [Lua] BTClimbAction - failing to use smart object
12:44:30.323 [Lua] BTClimbAction - failing to use smart object
12:44:30.339 [Lua] BTClimbAction - failing to use smart object
12:44:30.356 [Lua] BTClimbAction - failing to use smart object
12:44:30.381 [Lua] BTClimbAction - failing to use smart object
12:44:30.398 [Lua] BTClimbAction - failing to use smart object
12:44:30.414 [Lua] BTClimbAction - failing to use smart object
12:44:30.430 [Lua] BTClimbAction - failing to use smart object
12:44:30.448 [Lua] BTClimbAction - failing to use smart object
12:44:30.466 [Lua] BTClimbAction - failing to use smart object
12:44:30.485 [Lua] BTClimbAction - failing to use smart object
12:44:30.501 [Lua] BTClimbAction - failing to use smart object
12:44:30.516 [Lua] BTClimbAction - failing to use smart object
12:44:30.534 [Lua] BTClimbAction - failing to use smart object
12:44:30.550 [Lua] BTClimbAction - failing to use smart object
12:44:30.569 [Lua] BTClimbAction - failing to use smart object
12:44:30.586 [Lua] BTClimbAction - failing to use smart object
12:44:30.603 [Lua] BTClimbAction - failing to use smart object
12:44:30.620 [Lua] BTClimbAction - failing to use smart object
12:44:30.636 [Lua] BTClimbAction - failing to use smart object
12:44:30.654 [Lua] BTClimbAction - failing to use smart object
12:44:30.671 [Lua] BTClimbAction - failing to use smart object
12:44:30.688 [Lua] BTClimbAction - failing to use smart object
12:44:30.706 [Lua] BTClimbAction - failing to use smart object
12:44:30.721 [Lua] BTClimbAction - failing to use smart object
12:44:30.740 [Lua] BTClimbAction - failing to use smart object
12:44:30.758 [Lua] BTClimbAction - failing to use smart object
12:44:30.776 [Lua] BTClimbAction - failing to use smart object
12:44:30.793 [Lua] BTClimbAction - failing to use smart object
12:44:30.810 [Lua] BTClimbAction - failing to use smart object
12:44:30.829 [Lua] BTClimbAction - failing to use smart object
12:44:30.846 [Lua] BTClimbAction - failing to use smart object
12:44:30.862 [Lua] BTClimbAction - failing to use smart object
12:44:30.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:30.882 [Lua] BTClimbAction - failing to use smart object
12:44:30.899 [Lua] BTClimbAction - failing to use smart object
12:44:30.919 [Lua] BTClimbAction - failing to use smart object
12:44:30.933 [Lua] BTClimbAction - failing to use smart object
12:44:30.950 [Lua] BTClimbAction - failing to use smart object
12:44:30.968 [Lua] BTClimbAction - failing to use smart object
12:44:30.986 [Lua] BTClimbAction - failing to use smart object
12:44:31.002 [Lua] BTClimbAction - failing to use smart object
12:44:31.018 [Lua] BTClimbAction - failing to use smart object
12:44:31.035 [Lua] BTClimbAction - failing to use smart object
12:44:31.052 [Lua] BTClimbAction - failing to use smart object
12:44:31.070 [Lua] BTClimbAction - failing to use smart object
12:44:31.086 [Lua] BTClimbAction - failing to use smart object
12:44:31.104 [Lua] BTClimbAction - failing to use smart object
12:44:31.121 [Lua] BTClimbAction - failing to use smart object
12:44:31.142 [Lua] BTClimbAction - failing to use smart object
12:44:31.157 [Lua] BTClimbAction - failing to use smart object
12:44:31.181 [Lua] BTClimbAction - failing to use smart object
12:44:31.198 [Lua] BTClimbAction - failing to use smart object
12:44:31.214 [Lua] BTClimbAction - failing to use smart object
12:44:31.231 [Lua] BTClimbAction - failing to use smart object
12:44:31.247 [Lua] BTClimbAction - failing to use smart object
12:44:31.263 [Lua] BTClimbAction - failing to use smart object
12:44:31.280 [Lua] BTClimbAction - failing to use smart object
12:44:31.299 [Lua] BTClimbAction - failing to use smart object
12:44:31.317 [Lua] BTClimbAction - failing to use smart object
12:44:31.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:31.335 [Lua] BTClimbAction - failing to use smart object
12:44:31.356 [Lua] BTClimbAction - failing to use smart object
12:44:31.369 [Lua] BTClimbAction - failing to use smart object
12:44:31.386 [Lua] BTClimbAction - failing to use smart object
12:44:31.403 [Lua] BTClimbAction - failing to use smart object
12:44:31.421 [Lua] BTClimbAction - failing to use smart object
12:44:31.438 [Lua] BTClimbAction - failing to use smart object
12:44:31.454 [Lua] BTClimbAction - failing to use smart object
12:44:31.473 [Lua] BTClimbAction - failing to use smart object
12:44:31.490 [Lua] BTClimbAction - failing to use smart object
12:44:31.508 [Lua] BTClimbAction - failing to use smart object
12:44:31.524 [Lua] BTClimbAction - failing to use smart object
12:44:31.546 [Lua] BTClimbAction - failing to use smart object
12:44:31.560 [Lua] BTClimbAction - failing to use smart object
12:44:31.577 [Lua] BTClimbAction - failing to use smart object
12:44:31.603 [Lua] BTClimbAction - failing to use smart object
12:44:31.620 [Lua] BTClimbAction - failing to use smart object
12:44:31.636 [Lua] BTClimbAction - failing to use smart object
12:44:31.652 [Lua] BTClimbAction - failing to use smart object
12:44:31.669 [Lua] BTClimbAction - failing to use smart object
12:44:31.685 [Lua] BTClimbAction - failing to use smart object
12:44:31.701 [Lua] BTClimbAction - failing to use smart object
12:44:31.717 [Lua] BTClimbAction - failing to use smart object
12:44:31.732 [Lua] BTClimbAction - failing to use smart object
12:44:31.755 [Lua] BTClimbAction - failing to use smart object
12:44:31.771 [Lua] BTClimbAction - failing to use smart object
12:44:31.789 [Lua] BTClimbAction - failing to use smart object
12:44:31.807 [Lua] BTClimbAction - failing to use smart object
12:44:31.824 [Lua] BTClimbAction - failing to use smart object
12:44:31.842 [Lua] BTClimbAction - failing to use smart object
12:44:31.860 [Lua] BTClimbAction - failing to use smart object
12:44:31.878 [Lua] BTClimbAction - failing to use smart object
12:44:31.895 [Lua] BTClimbAction - failing to use smart object
12:44:31.912 [Lua] BTClimbAction - failing to use smart object
12:44:31.930 [Lua] BTClimbAction - failing to use smart object
12:44:31.947 [Lua] BTClimbAction - failing to use smart object
12:44:31.964 [Lua] BTClimbAction - failing to use smart object
12:44:31.982 [Lua] BTClimbAction - failing to use smart object
12:44:31.999 [Lua] BTClimbAction - failing to use smart object
12:44:32.017 [Lua] BTClimbAction - failing to use smart object
12:44:32.034 [Lua] BTClimbAction - failing to use smart object
12:44:32.051 [Lua] BTClimbAction - failing to use smart object
12:44:32.075 [Lua] BTClimbAction - failing to use smart object
12:44:32.093 [Lua] BTClimbAction - failing to use smart object
12:44:32.110 [Lua] BTClimbAction - failing to use smart object
12:44:32.131 [Lua] BTClimbAction - failing to use smart object
12:44:32.150 [Lua] BTClimbAction - failing to use smart object
12:44:32.174 [Lua] BTClimbAction - failing to use smart object
12:44:32.188 [Lua] BTClimbAction - failing to use smart object
12:44:32.205 [Lua] BTClimbAction - failing to use smart object
12:44:32.222 [Lua] BTClimbAction - failing to use smart object
12:44:32.240 [Lua] BTClimbAction - failing to use smart object
12:44:32.257 [Lua] BTClimbAction - failing to use smart object
12:44:32.277 [Lua] BTClimbAction - failing to use smart object
12:44:32.299 [Lua] BTClimbAction - failing to use smart object
12:44:32.316 [Lua] BTClimbAction - failing to use smart object
12:44:32.331 [Lua] BTClimbAction - failing to use smart object
12:44:32.350 [Lua] BTClimbAction - failing to use smart object
12:44:32.368 [Lua] BTClimbAction - failing to use smart object
12:44:32.386 [Lua] BTClimbAction - failing to use smart object
12:44:32.405 [Lua] BTClimbAction - failing to use smart object
12:44:32.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:32.423 [Lua] BTClimbAction - failing to use smart object
12:44:32.444 [Lua] BTClimbAction - failing to use smart object
12:44:32.464 [Lua] BTClimbAction - failing to use smart object
12:44:32.480 [Lua] BTClimbAction - failing to use smart object
12:44:32.501 [Lua] BTClimbAction - failing to use smart object
12:44:32.520 [Lua] BTClimbAction - failing to use smart object
12:44:32.539 [Lua] BTClimbAction - failing to use smart object
12:44:32.562 [Lua] BTClimbAction - failing to use smart object
12:44:32.577 [Lua] BTClimbAction - failing to use smart object
12:44:32.594 [Lua] BTClimbAction - failing to use smart object
12:44:32.612 [Lua] BTClimbAction - failing to use smart object
12:44:32.629 [Lua] BTClimbAction - failing to use smart object
12:44:32.645 [Lua] BTClimbAction - failing to use smart object
12:44:32.663 [Lua] BTClimbAction - failing to use smart object
12:44:32.680 [Lua] BTClimbAction - failing to use smart object
12:44:32.697 [Lua] BTClimbAction - failing to use smart object
12:44:32.716 [Lua] BTClimbAction - failing to use smart object
12:44:32.734 [Lua] BTClimbAction - failing to use smart object
12:44:32.751 [Lua] BTClimbAction - failing to use smart object
12:44:32.768 [Lua] BTClimbAction - failing to use smart object
12:44:32.785 [Lua] BTClimbAction - failing to use smart object
12:44:32.812 [Lua] BTClimbAction - failing to use smart object
12:44:32.829 [Lua] BTClimbAction - failing to use smart object
12:44:32.845 [Lua] BTClimbAction - failing to use smart object
12:44:32.861 [Lua] BTClimbAction - failing to use smart object
12:44:32.887 [Lua] BTClimbAction - failing to use smart object
12:44:32.900 [Lua] BTClimbAction - failing to use smart object
12:44:32.920 [Lua] BTClimbAction - failing to use smart object
12:44:32.937 [Lua] BTClimbAction - failing to use smart object
12:44:32.956 [Lua] BTClimbAction - failing to use smart object
12:44:32.973 [Lua] BTClimbAction - failing to use smart object
12:44:32.990 [Lua] BTClimbAction - failing to use smart object
12:44:33.008 [Lua] BTClimbAction - failing to use smart object
12:44:33.027 [Lua] BTClimbAction - failing to use smart object
12:44:33.045 [Lua] BTClimbAction - failing to use smart object
12:44:33.062 [Lua] BTClimbAction - failing to use smart object
12:44:33.079 [Lua] BTClimbAction - failing to use smart object
12:44:33.097 [Lua] BTClimbAction - failing to use smart object
12:44:33.115 [Lua] BTClimbAction - failing to use smart object
12:44:33.137 [Lua] BTClimbAction - failing to use smart object
12:44:33.152 [Lua] BTClimbAction - failing to use smart object
12:44:33.174 [Lua] BTClimbAction - failing to use smart object
12:44:33.192 [Lua] BTClimbAction - failing to use smart object
12:44:33.209 [Lua] BTClimbAction - failing to use smart object
12:44:33.227 [Lua] BTClimbAction - failing to use smart object
12:44:33.245 [Lua] BTClimbAction - failing to use smart object
12:44:33.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:33.262 [Lua] BTClimbAction - failing to use smart object
12:44:33.279 [Lua] BTClimbAction - failing to use smart object
12:44:33.297 [Lua] BTClimbAction - failing to use smart object
12:44:33.315 [Lua] BTClimbAction - failing to use smart object
12:44:33.331 [Lua] BTClimbAction - failing to use smart object
12:44:33.349 [Lua] BTClimbAction - failing to use smart object
12:44:33.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:33.366 [Lua] BTClimbAction - failing to use smart object
12:44:33.383 [Lua] BTClimbAction - failing to use smart object
12:44:33.399 [Lua] BTClimbAction - failing to use smart object
12:44:33.420 [Lua] BTClimbAction - failing to use smart object
12:44:33.435 [Lua] BTClimbAction - failing to use smart object
12:44:33.452 [Lua] BTClimbAction - failing to use smart object
12:44:33.469 [Lua] BTClimbAction - failing to use smart object
12:44:33.488 [Lua] BTClimbAction - failing to use smart object
12:44:33.507 [Lua] BTClimbAction - failing to use smart object
12:44:33.525 [Lua] BTClimbAction - failing to use smart object
12:44:33.543 [Lua] BTClimbAction - failing to use smart object
12:44:33.559 [Lua] BTClimbAction - failing to use smart object
12:44:33.577 [Lua] BTClimbAction - failing to use smart object
12:44:33.595 [Lua] BTClimbAction - failing to use smart object
12:44:33.611 [Lua] BTClimbAction - failing to use smart object
12:44:33.627 [Lua] BTClimbAction - failing to use smart object
12:44:33.644 [Lua] BTClimbAction - failing to use smart object
12:44:33.661 [Lua] BTClimbAction - failing to use smart object
12:44:33.677 [Lua] BTClimbAction - failing to use smart object
12:44:33.693 [Lua] BTClimbAction - failing to use smart object
12:44:33.710 [Lua] BTClimbAction - failing to use smart object
12:44:33.728 [Lua] BTClimbAction - failing to use smart object
12:44:33.744 [Lua] BTClimbAction - failing to use smart object
12:44:33.762 [Lua] BTClimbAction - failing to use smart object
12:44:33.780 [Lua] BTClimbAction - failing to use smart object
12:44:33.799 [Lua] BTClimbAction - failing to use smart object
12:44:33.814 [Lua] BTClimbAction - failing to use smart object
12:44:33.831 [Lua] BTClimbAction - failing to use smart object
12:44:33.847 [Lua] BTClimbAction - failing to use smart object
12:44:33.863 [Lua] BTClimbAction - failing to use smart object
12:44:33.880 [Lua] BTClimbAction - failing to use smart object
12:44:33.897 [Lua] BTClimbAction - failing to use smart object
12:44:33.918 [Lua] BTClimbAction - failing to use smart object
12:44:33.931 [Lua] BTClimbAction - failing to use smart object
12:44:33.949 [Lua] BTClimbAction - failing to use smart object
12:44:33.968 [Lua] BTClimbAction - failing to use smart object
12:44:33.987 [Lua] BTClimbAction - failing to use smart object
12:44:34.003 [Lua] BTClimbAction - failing to use smart object
12:44:34.020 [Lua] BTClimbAction - failing to use smart object
12:44:34.036 [Lua] BTClimbAction - failing to use smart object
12:44:34.053 [Lua] BTClimbAction - failing to use smart object
12:44:34.069 [Lua] BTClimbAction - failing to use smart object
12:44:34.086 [Lua] BTClimbAction - failing to use smart object
12:44:34.102 [Lua] BTClimbAction - failing to use smart object
12:44:34.120 [Lua] BTClimbAction - failing to use smart object
12:44:34.137 [Lua] BTClimbAction - failing to use smart object
12:44:34.157 [Lua] BTClimbAction - failing to use smart object
12:44:34.176 [Lua] BTClimbAction - failing to use smart object
12:44:34.200 [Lua] BTClimbAction - failing to use smart object
12:44:34.214 [Lua] BTClimbAction - failing to use smart object
12:44:34.230 [Lua] BTClimbAction - failing to use smart object
12:44:34.249 [Lua] BTClimbAction - failing to use smart object
12:44:34.267 [Lua] BTClimbAction - failing to use smart object
12:44:34.284 [Lua] BTClimbAction - failing to use smart object
12:44:34.303 [Lua] BTClimbAction - failing to use smart object
12:44:34.320 [Lua] BTClimbAction - failing to use smart object
12:44:34.337 [Lua] BTClimbAction - failing to use smart object
12:44:34.354 [Lua] BTClimbAction - failing to use smart object
12:44:34.371 [Lua] BTClimbAction - failing to use smart object
12:44:34.388 [Lua] BTClimbAction - failing to use smart object
12:44:34.406 [Lua] BTClimbAction - failing to use smart object
12:44:34.424 [Lua] BTClimbAction - failing to use smart object
12:44:34.441 [Lua] BTClimbAction - failing to use smart object
12:44:34.460 [Lua] BTClimbAction - failing to use smart object
12:44:34.478 [Lua] BTClimbAction - failing to use smart object
12:44:34.496 [Lua] BTClimbAction - failing to use smart object
12:44:34.517 [Lua] BTClimbAction - failing to use smart object
12:44:34.535 [Lua] BTClimbAction - failing to use smart object
12:44:34.553 [Lua] BTClimbAction - failing to use smart object
12:44:34.570 [Lua] BTClimbAction - failing to use smart object
12:44:34.587 [Lua] BTClimbAction - failing to use smart object
12:44:34.602 [Lua] BTClimbAction - failing to use smart object
12:44:34.618 [Lua] BTClimbAction - failing to use smart object
12:44:34.635 [Lua] BTClimbAction - failing to use smart object
12:44:34.651 [Lua] BTClimbAction - failing to use smart object
12:44:34.672 [Lua] BTClimbAction - failing to use smart object
12:44:34.685 [Lua] BTClimbAction - failing to use smart object
12:44:34.703 [Lua] BTClimbAction - failing to use smart object
12:44:34.721 [Lua] BTClimbAction - failing to use smart object
12:44:34.738 [Lua] BTClimbAction - failing to use smart object
12:44:34.755 [Lua] BTClimbAction - failing to use smart object
12:44:34.772 [Lua] BTClimbAction - failing to use smart object
12:44:34.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:34.788 [Lua] BTClimbAction - failing to use smart object
12:44:34.805 [Lua] BTClimbAction - failing to use smart object
12:44:34.821 [Lua] BTClimbAction - failing to use smart object
12:44:34.839 [Lua] BTClimbAction - failing to use smart object
12:44:34.861 [Lua] BTClimbAction - failing to use smart object
12:44:34.884 [Lua] BTClimbAction - failing to use smart object
12:44:34.904 [Lua] BTClimbAction - failing to use smart object
12:44:34.922 [Lua] BTClimbAction - failing to use smart object
12:44:34.936 [Lua] BTClimbAction - failing to use smart object
12:44:34.954 [Lua] BTClimbAction - failing to use smart object
12:44:34.972 [Lua] BTClimbAction - failing to use smart object
12:44:34.990 [Lua] BTClimbAction - failing to use smart object
12:44:35.008 [Lua] BTClimbAction - failing to use smart object
12:44:35.027 [Lua] BTClimbAction - failing to use smart object
12:44:35.045 [Lua] BTClimbAction - failing to use smart object
12:44:35.062 [Lua] BTClimbAction - failing to use smart object
12:44:35.080 [Lua] BTClimbAction - failing to use smart object
12:44:35.096 [Lua] BTClimbAction - failing to use smart object
12:44:35.113 [Lua] BTClimbAction - failing to use smart object
12:44:35.131 [Lua] BTClimbAction - failing to use smart object
12:44:35.149 [Lua] BTClimbAction - failing to use smart object
12:44:35.169 [Lua] BTClimbAction - failing to use smart object
12:44:35.187 [Lua] BTClimbAction - failing to use smart object
12:44:35.204 [Lua] BTClimbAction - failing to use smart object
12:44:35.222 [Lua] BTClimbAction - failing to use smart object
12:44:35.241 [Lua] BTClimbAction - failing to use smart object
12:44:35.258 [Lua] BTClimbAction - failing to use smart object
12:44:35.274 [Lua] BTClimbAction - failing to use smart object
12:44:35.295 [Lua] BTClimbAction - failing to use smart object
12:44:35.313 [Lua] BTClimbAction - failing to use smart object
12:44:35.331 [Lua] BTClimbAction - failing to use smart object
12:44:35.348 [Lua] BTClimbAction - failing to use smart object
12:44:35.367 [Lua] BTClimbAction - failing to use smart object
12:44:35.384 [Lua] BTClimbAction - failing to use smart object
12:44:35.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:35.402 [Lua] BTClimbAction - failing to use smart object
12:44:35.423 [Lua] BTClimbAction - failing to use smart object
12:44:35.450 [Lua] BTClimbAction - failing to use smart object
12:44:35.467 [Lua] BTClimbAction - failing to use smart object
12:44:35.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:35.485 [Lua] BTClimbAction - failing to use smart object
12:44:35.504 [Lua] BTClimbAction - failing to use smart object
12:44:35.522 [Lua] BTClimbAction - failing to use smart object
12:44:35.546 [Lua] BTClimbAction - failing to use smart object
12:44:35.561 [Lua] BTClimbAction - failing to use smart object
12:44:35.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:35.578 [Lua] BTClimbAction - failing to use smart object
12:44:35.596 [Lua] BTClimbAction - failing to use smart object
12:44:35.616 [Lua] BTClimbAction - failing to use smart object
12:44:35.634 [Lua] BTClimbAction - failing to use smart object
12:44:35.652 [Lua] BTClimbAction - failing to use smart object
12:44:35.672 [Lua] BTClimbAction - failing to use smart object
12:44:35.691 [Lua] BTClimbAction - failing to use smart object
12:44:35.709 [Lua] BTClimbAction - failing to use smart object
12:44:35.728 [Lua] BTClimbAction - failing to use smart object
12:44:35.746 [Lua] BTClimbAction - failing to use smart object
12:44:35.764 [Lua] BTClimbAction - failing to use smart object
12:44:35.781 [Lua] BTClimbAction - failing to use smart object
12:44:35.801 [Lua] BTClimbAction - failing to use smart object
12:44:35.819 [Lua] BTClimbAction - failing to use smart object
12:44:35.843 [Lua] BTClimbAction - failing to use smart object
12:44:35.858 [Lua] BTClimbAction - failing to use smart object
12:44:35.877 [Lua] BTClimbAction - failing to use smart object
12:44:35.894 [Lua] BTClimbAction - failing to use smart object
12:44:35.912 [Lua] BTClimbAction - failing to use smart object
12:44:35.930 [Lua] BTClimbAction - failing to use smart object
12:44:35.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:35.953 [Lua] BTClimbAction - failing to use smart object
12:44:35.969 [Lua] BTClimbAction - failing to use smart object
12:44:35.988 [Lua] BTClimbAction - failing to use smart object
12:44:36.005 [Lua] BTClimbAction - failing to use smart object
12:44:36.023 [Lua] BTClimbAction - failing to use smart object
12:44:36.044 [Lua] BTClimbAction - failing to use smart object
12:44:36.063 [Lua] BTClimbAction - failing to use smart object
12:44:36.077 [Lua] BTClimbAction - failing to use smart object
12:44:36.094 [Lua] BTClimbAction - failing to use smart object
12:44:36.111 [Lua] BTClimbAction - failing to use smart object
12:44:36.128 [Lua] BTClimbAction - failing to use smart object
12:44:36.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:36.147 [Lua] BTClimbAction - failing to use smart object
12:44:36.164 [Lua] BTClimbAction - failing to use smart object
12:44:36.182 [Lua] BTClimbAction - failing to use smart object
12:44:36.200 [Lua] BTClimbAction - failing to use smart object
12:44:36.219 [Lua] BTClimbAction - failing to use smart object
12:44:36.238 [Lua] BTClimbAction - failing to use smart object
12:44:36.255 [Lua] BTClimbAction - failing to use smart object
12:44:36.272 [Lua] BTClimbAction - failing to use smart object
12:44:36.288 [Lua] BTClimbAction - failing to use smart object
12:44:36.306 [Lua] BTClimbAction - failing to use smart object
12:44:36.322 [Lua] BTClimbAction - failing to use smart object
12:44:36.340 [Lua] BTClimbAction - failing to use smart object
12:44:36.358 [Lua] BTClimbAction - failing to use smart object
12:44:36.374 [Lua] BTClimbAction - failing to use smart object
12:44:36.392 [Lua] BTClimbAction - failing to use smart object
12:44:36.408 [Lua] BTClimbAction - failing to use smart object
12:44:36.424 [Lua] BTClimbAction - failing to use smart object
12:44:36.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:36.440 [Lua] BTClimbAction - failing to use smart object
12:44:36.456 [Lua] BTClimbAction - failing to use smart object
12:44:36.473 [Lua] BTClimbAction - failing to use smart object
12:44:36.489 [Lua] BTClimbAction - failing to use smart object
12:44:36.505 [Lua] BTClimbAction - failing to use smart object
12:44:36.521 [Lua] BTClimbAction - failing to use smart object
12:44:36.537 [Lua] BTClimbAction - failing to use smart object
12:44:36.555 [Lua] BTClimbAction - failing to use smart object
12:44:36.572 [Lua] BTClimbAction - failing to use smart object
12:44:36.588 [Lua] BTClimbAction - failing to use smart object
12:44:36.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:36.605 [Lua] BTClimbAction - failing to use smart object
12:44:36.620 [Lua] BTClimbAction - failing to use smart object
12:44:36.636 [Lua] BTClimbAction - failing to use smart object
12:44:36.651 [Lua] BTClimbAction - failing to use smart object
12:44:36.668 [Lua] BTClimbAction - failing to use smart object
12:44:36.683 [Lua] BTClimbAction - failing to use smart object
12:44:36.699 [Lua] BTClimbAction - failing to use smart object
12:44:36.716 [Lua] BTClimbAction - failing to use smart object
12:44:36.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:36.732 [Lua] BTClimbAction - failing to use smart object
12:44:36.747 [Lua] BTClimbAction - failing to use smart object
12:44:36.764 [Lua] BTClimbAction - failing to use smart object
12:44:36.780 [Lua] BTClimbAction - failing to use smart object
12:44:36.798 [Lua] BTClimbAction - failing to use smart object
12:44:36.815 [Lua] BTClimbAction - failing to use smart object
12:44:36.832 [Lua] BTClimbAction - failing to use smart object
12:44:36.849 [Lua] BTClimbAction - failing to use smart object
12:44:36.865 [Lua] BTClimbAction - failing to use smart object
12:44:36.880 [Lua] BTClimbAction - failing to use smart object
12:44:36.896 [Lua] BTClimbAction - failing to use smart object
12:44:36.917 [Lua] BTClimbAction - failing to use smart object
12:44:36.930 [Lua] BTClimbAction - failing to use smart object
12:44:36.947 [Lua] BTClimbAction - failing to use smart object
12:44:36.963 [Lua] BTClimbAction - failing to use smart object
12:44:36.979 [Lua] BTClimbAction - failing to use smart object
12:44:36.995 [Lua] BTClimbAction - failing to use smart object
12:44:37.010 [Lua] BTClimbAction - failing to use smart object
12:44:37.027 [Lua] BTClimbAction - failing to use smart object
12:44:37.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:37.043 [Lua] BTClimbAction - failing to use smart object
12:44:37.059 [Lua] BTClimbAction - failing to use smart object
12:44:37.076 [Lua] BTClimbAction - failing to use smart object
12:44:37.093 [Lua] BTClimbAction - failing to use smart object
12:44:37.109 [Lua] BTClimbAction - failing to use smart object
12:44:37.126 [Lua] BTClimbAction - failing to use smart object
12:44:37.142 [Lua] BTClimbAction - failing to use smart object
12:44:37.159 [Lua] BTClimbAction - failing to use smart object
12:44:37.175 [Lua] BTClimbAction - failing to use smart object
12:44:37.192 [Lua] BTClimbAction - failing to use smart object
12:44:37.207 [Lua] BTClimbAction - failing to use smart object
12:44:37.223 [Lua] BTClimbAction - failing to use smart object
12:44:37.238 [Lua] BTClimbAction - failing to use smart object
12:44:37.255 [Lua] BTClimbAction - failing to use smart object
12:44:37.273 [Lua] BTClimbAction - failing to use smart object
12:44:37.288 [Lua] BTClimbAction - failing to use smart object
12:44:37.304 [Lua] BTClimbAction - failing to use smart object
12:44:37.320 [Lua] BTClimbAction - failing to use smart object
12:44:37.335 [Lua] BTClimbAction - failing to use smart object
12:44:37.352 [Lua] BTClimbAction - failing to use smart object
12:44:37.368 [Lua] BTClimbAction - failing to use smart object
12:44:37.385 [Lua] BTClimbAction - failing to use smart object
12:44:37.405 [Lua] BTClimbAction - failing to use smart object
12:44:37.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:37.420 [Lua] BTClimbAction - failing to use smart object
12:44:37.434 [Lua] BTClimbAction - failing to use smart object
12:44:37.450 [Lua] BTClimbAction - failing to use smart object
12:44:37.466 [Lua] BTClimbAction - failing to use smart object
12:44:37.485 [Lua] BTClimbAction - failing to use smart object
12:44:37.499 [Lua] BTClimbAction - failing to use smart object
12:44:37.516 [Lua] BTClimbAction - failing to use smart object
12:44:37.532 [Lua] BTClimbAction - failing to use smart object
12:44:37.550 [Lua] BTClimbAction - failing to use smart object
12:44:37.568 [Lua] BTClimbAction - failing to use smart object
12:44:37.585 [Lua] BTClimbAction - failing to use smart object
12:44:37.601 [Lua] BTClimbAction - failing to use smart object
12:44:37.617 [Lua] BTClimbAction - failing to use smart object
12:44:37.632 [Lua] BTClimbAction - failing to use smart object
12:44:37.649 [Lua] BTClimbAction - failing to use smart object
12:44:37.661 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4)
12:44:37.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.90000000000000002)
12:44:37.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.90000000000000002)
12:44:37.664 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=295
12:44:37.669 [Lua] BTClimbAction - failing to use smart object
12:44:37.685 [Lua] BTClimbAction - failing to use smart object
12:44:37.702 [Lua] BTClimbAction - failing to use smart object
12:44:37.721 [Lua] BTClimbAction - failing to use smart object
12:44:37.738 [Lua] BTClimbAction - failing to use smart object
12:44:37.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:37.755 [Lua] BTClimbAction - failing to use smart object
12:44:37.773 [Lua] BTClimbAction - failing to use smart object
12:44:37.796 [Lua] BTClimbAction - failing to use smart object
12:44:37.810 [Lua] BTClimbAction - failing to use smart object
12:44:37.827 [Lua] BTClimbAction - failing to use smart object
12:44:37.844 [Lua] BTClimbAction - failing to use smart object
12:44:37.861 [Lua] BTClimbAction - failing to use smart object
12:44:37.877 [Lua] BTClimbAction - failing to use smart object
12:44:37.893 [Lua] BTClimbAction - failing to use smart object
12:44:37.909 [Lua] BTClimbAction - failing to use smart object
12:44:37.926 [Lua] BTClimbAction - failing to use smart object
12:44:37.943 [Lua] BTClimbAction - failing to use smart object
12:44:37.959 [Lua] BTClimbAction - failing to use smart object
12:44:37.975 [Lua] BTClimbAction - failing to use smart object
12:44:37.993 [Lua] BTClimbAction - failing to use smart object
12:44:38.009 [Lua] BTClimbAction - failing to use smart object
12:44:38.032 [Lua] BTClimbAction - failing to use smart object
12:44:38.046 [Lua] BTClimbAction - failing to use smart object
12:44:38.062 [Lua] BTClimbAction - failing to use smart object
12:44:38.078 [Lua] BTClimbAction - failing to use smart object
12:44:38.094 [Lua] BTClimbAction - failing to use smart object
12:44:38.110 [Lua] BTClimbAction - failing to use smart object
12:44:38.126 [Lua] BTClimbAction - failing to use smart object
12:44:38.142 [Lua] BTClimbAction - failing to use smart object
12:44:38.160 [Lua] BTClimbAction - failing to use smart object
12:44:38.178 [Lua] BTClimbAction - failing to use smart object
12:44:38.196 [Lua] BTClimbAction - failing to use smart object
12:44:38.211 [Lua] BTClimbAction - failing to use smart object
12:44:38.228 [Lua] BTClimbAction - failing to use smart object
12:44:38.246 [Lua] BTClimbAction - failing to use smart object
12:44:38.262 [Lua] BTClimbAction - failing to use smart object
12:44:38.279 [Lua] BTClimbAction - failing to use smart object
12:44:38.297 [Lua] BTClimbAction - failing to use smart object
12:44:38.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:38.314 [Lua] BTClimbAction - failing to use smart object
12:44:38.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:38.330 [Lua] BTClimbAction - failing to use smart object
12:44:38.348 [Lua] BTClimbAction - failing to use smart object
12:44:38.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:38.365 [Lua] BTClimbAction - failing to use smart object
12:44:38.381 [Lua] BTClimbAction - failing to use smart object
12:44:38.398 [Lua] BTClimbAction - failing to use smart object
12:44:38.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:38.413 [Lua] BTClimbAction - failing to use smart object
12:44:38.430 [Lua] BTClimbAction - failing to use smart object
12:44:38.446 [Lua] BTClimbAction - failing to use smart object
12:44:38.467 [Lua] BTClimbAction - failing to use smart object
12:44:38.480 [Lua] BTClimbAction - failing to use smart object
12:44:38.498 [Lua] BTClimbAction - failing to use smart object
12:44:38.514 [Lua] BTClimbAction - failing to use smart object
12:44:38.531 [Lua] BTClimbAction - failing to use smart object
12:44:38.548 [Lua] BTClimbAction - failing to use smart object
12:44:38.565 [Lua] BTClimbAction - failing to use smart object
12:44:38.582 [Lua] BTClimbAction - failing to use smart object
12:44:38.599 [Lua] BTClimbAction - failing to use smart object
12:44:38.614 [Lua] BTClimbAction - failing to use smart object
12:44:38.630 [Lua] BTClimbAction - failing to use smart object
12:44:38.646 [Lua] BTClimbAction - failing to use smart object
12:44:38.663 [Lua] BTClimbAction - failing to use smart object
12:44:38.684 [Lua] BTClimbAction - failing to use smart object
12:44:38.696 [Lua] BTClimbAction - failing to use smart object
12:44:38.712 [Lua] BTClimbAction - failing to use smart object
12:44:38.729 [Lua] BTClimbAction - failing to use smart object
12:44:38.745 [Lua] BTClimbAction - failing to use smart object
12:44:38.760 [Lua] BTClimbAction - failing to use smart object
12:44:38.777 [Lua] BTClimbAction - failing to use smart object
12:44:38.793 [Lua] BTClimbAction - failing to use smart object
12:44:38.809 [Lua] BTClimbAction - failing to use smart object
12:44:38.826 [Lua] BTClimbAction - failing to use smart object
12:44:38.842 [Lua] BTClimbAction - failing to use smart object
12:44:38.858 [Lua] BTClimbAction - failing to use smart object
12:44:38.874 [Lua] BTClimbAction - failing to use smart object
12:44:38.894 [Lua] BTClimbAction - failing to use smart object
12:44:38.911 [Lua] BTClimbAction - failing to use smart object
12:44:38.928 [Lua] BTClimbAction - failing to use smart object
12:44:38.945 [Lua] BTClimbAction - failing to use smart object
12:44:38.961 [Lua] BTClimbAction - failing to use smart object
12:44:38.979 [Lua] BTClimbAction - failing to use smart object
12:44:38.995 [Lua] BTClimbAction - failing to use smart object
12:44:39.016 [Lua] BTClimbAction - failing to use smart object
12:44:39.030 [Lua] BTClimbAction - failing to use smart object
12:44:39.047 [Lua] BTClimbAction - failing to use smart object
12:44:39.065 [Lua] BTClimbAction - failing to use smart object
12:44:39.081 [Lua] BTClimbAction - failing to use smart object
12:44:39.097 [Lua] BTClimbAction - failing to use smart object
12:44:39.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
12:44:39.113 [Lua] BTClimbAction - failing to use smart object
12:44:39.131 [Lua] BTClimbAction - failing to use smart object
12:44:39.148 [Lua] BTClimbAction - failing to use smart object
12:44:39.169 [Lua] BTClimbAction - failing to use smart object
12:44:39.190 [Lua] BTClimbAction - failing to use smart object
12:44:39.207 [Lua] BTClimbAction - failing to use smart object
12:44:39.222 [Lua] BTClimbAction - failing to use smart object
12:44:39.239 [Lua] BTClimbAction - failing to use smart object
12:44:39.255 [Lua] BTClimbAction - failing to use smart object
12:44:39.271 [Lua] BTClimbAction - failing to use smart object
12:44:39.288 [Lua] BTClimbAction - failing to use smart object
12:44:39.304 [Lua] BTClimbAction - failing to use smart object
12:44:39.320 [Lua] BTClimbAction - failing to use smart object
12:44:39.337 [Lua] BTClimbAction - failing to use smart object
12:44:39.353 [Lua] BTClimbAction - failing to use smart object
12:44:39.368 [Lua] BTClimbAction - failing to use smart object
12:44:39.385 [Lua] BTClimbAction - failing to use smart object
12:44:39.402 [Lua] BTClimbAction - failing to use smart object
12:44:39.419 [Lua] BTClimbAction - failing to use smart object
12:44:39.436 [Lua] BTClimbAction - failing to use smart object
12:44:39.453 [Lua] BTClimbAction - failing to use smart object
12:44:39.468 [Lua] BTClimbAction - failing to use smart object
12:44:39.483 [Lua] BTClimbAction - failing to use smart object
12:44:39.499 [Lua] BTClimbAction - failing to use smart object
12:44:39.514 [Lua] BTClimbAction - failing to use smart object
12:44:39.529 [Lua] BTClimbAction - failing to use smart object
12:44:39.545 [Lua] BTClimbAction - failing to use smart object
12:44:39.562 [Lua] BTClimbAction - failing to use smart object
12:44:39.578 [Lua] BTClimbAction - failing to use smart object
12:44:39.594 [Lua] BTClimbAction - failing to use smart object
12:44:40.288 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 139 141
12:44:40.694 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 141 152
12:44:40.694 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 142 151
12:44:40.694 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 143 150
12:44:40.694 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 144 149
12:44:43.520 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
12:44:43.521 [Lua] [GameNetworkManager] destroying game object with go_id=43
12:44:43.660 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
12:44:43.661 [Lua] [GameNetworkManager] destroying game object with go_id=53
12:44:44.362 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
12:44:44.363 [Lua] [GameNetworkManager] destroying game object with go_id=46
12:44:48.415 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:44:48.415 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:44:48.415 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:44:48.415 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:44:48.415 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:44:48.415 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:44:48.415 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:44:48.415 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:44:48.415 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:44:48.417 [Save] Saving `save_data`
12:44:48.417 [Lua] gm_event_end_conditions_met false true
12:44:48.417 [Lua] Game lost
12:44:48.424 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:44:48.426 [Save] Save done
12:44:48.426 [Save] Saving `save_data`
12:44:48.428 [Lua] generate_backend_stats 110000101ead6cb:1
12:44:48.436 [Save] Save done
12:44:48.444 [Lua] PlayFabMirrorBase:_commit_internal nil
12:44:48.444 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:44:48.444 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:44:48.445 [Save] Saving `save_data`
12:44:48.452 [Lua] commit result success 36
12:44:48.453 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:44:48.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 99
12:44:48.453 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
12:44:48.456 [Save] Save done
12:44:48.462 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 99 29
12:44:49.304 [Lua] [PlayFabRequestQueue] EAC Enabled! 99
12:44:49.304 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 99
12:44:50.022 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 99
12:44:56.276 [Lua] ConflictDirector - destroy all units
12:44:56.297 [Lua] Horde killed: ?
12:44:56.298 [Lua] Horde killed: ?
12:44:56.301 [Lua] Horde killed: ?
12:44:56.301 [Lua] Horde killed: ?
12:44:56.302 [Lua] Horde killed: ?
12:44:56.672 [Lua] TRANSITION nil nil inn_level
12:44:56.672 [Lua] Transition type "inn_level", is server: true
12:44:56.672 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:44:56.672 [Lua] [GameNetworkManager] Leaving game...
12:44:56.672 [Lua] [GameNetworkManager] Shutting down game session host.
12:44:56.672 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:44:56.672 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:44:56.672 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=131.74
12:44:56.677 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:44:57.132 [Lua] [PlayerSyncData] Game session is not initialized
12:44:57.132 [Lua] [PlayerSyncData] Game session is not initialized
12:44:57.132 [Lua] [PlayerSyncData] Game session is not initialized
12:44:57.132 [Lua] Set lobby begin:
12:44:57.132 [Lua] Lobby data twitch_enabled = false
12:44:57.132 [Lua] Lobby data power_level = 0
12:44:57.132 [Lua] Lobby data unique_server_name = Samoly
12:44:57.132 [Lua] Lobby data difficulty_tweak = 0
12:44:57.132 [Lua] Lobby data host = 110000101ead6cb
12:44:57.132 [Lua] Lobby data game_mode = 9
12:44:57.132 [Lua] Lobby data is_private = false
12:44:57.132 [Lua] Lobby data match_started = true
12:44:57.132 [Lua] Lobby data mechanism = adventure
12:44:57.132 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:44:57.132 [Lua] Lobby data player_slot_1 = 0:0
12:44:57.132 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:44:57.132 [Lua] Lobby data difficulty = cataclysm_3
12:44:57.133 [Lua] Lobby data quick_game = false
12:44:57.133 [Lua] Lobby data weave_index = 155
12:44:57.133 [Lua] Lobby data matchmaking = false
12:44:57.133 [Lua] Lobby data weave_name = weave_155
12:44:57.133 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:44:57.133 [Lua] Lobby data num_players = 4
12:44:57.133 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:44:57.133 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:44:57.133 [Lua] Lobby data country_code = FI
12:44:57.133 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:44:57.133 [Lua] Lobby data eac_authorized = true
12:44:57.133 [Lua] Set lobby end.
12:44:58.709 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:44:58.709 [Lua] [Managers] Calling function on all managers:
12:44:58.710 [Lua] Clearing all global lookup lists
12:44:58.710 [Lua] [IngamePlayerListUI] - Destroy
12:44:58.710 [Lua] [EquipmentUI] - Destroy
12:44:58.710 [Lua] [AbilityUI] - Destroy
12:44:58.710 [Lua] [GamePadAbilityUI] - Destroy
12:44:58.710 [Lua] [GamePadEquipmentUI] - Destroy
12:44:58.710 [Lua] [IngameUI] destroy
12:44:58.744 [Lua] [Managers] Destroying manager group:
12:44:58.750 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:44:58.796 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:44:58.801 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
12:44:58.803 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:44:58.803 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:44:58.806 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:44:58.809 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:44:58.811 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
12:44:58.811 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:44:58.812 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:44:58.817 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
12:44:58.818 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:44:58.822 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:44:58.823 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:44:58.824 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:44:58.829 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:44:58.831 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:44:58.831 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:44:58.832 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:44:58.834 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:44:58.836 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:44:58.840 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
12:44:58.842 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:44:58.869 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:44:58.869 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:44:58.869 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:44:58.869 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
12:44:58.869 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:44:58.869 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 77, User: 110000101ead6cb "Samoly"
<>
12:44:58.870 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3973009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000011456470
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 00000000126C8640; application_shutdown = nil; unit_spawner = table: 00000000098E4E50; world = [World]; unit_storage = table: 000000000B0B5490; units = table: 000000000EA30330; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 00000000126C8640
[8] self = table: 0000000010404290; dt = 0.004357785452157259; t = 4862.2020158346277; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.004357785452157259; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004357785452157259; t = 4862.2020158346277
[10] dt = 0.004357785452157259
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000056DD220; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000008765D00;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008BDBC50; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009E564D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000AA71540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 121.87150846635923; input_manager = table: 000000000E948B90; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000088DF4A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.004357785452157259; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 0000000008765D00; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A9A9150; exit_time = 131.74424471147358; dice_keeper = table: 000000000B8C14B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B1EC1F0;
<>
<>
12:44:58.870 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:44:58.870 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:44:58.870 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
12:44:58.870 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:44:58.870 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 78, User: 110000101ead6cb "Samoly"
<>
12:44:58.870 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3973009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000011456470
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 00000000126C8640; application_shutdown = nil; unit_spawner = table: 00000000098E4E50; world = [World]; unit_storage = table: 000000000B0B5490; units = table: 000000000EA30330; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 00000000126C8640
[8] self = table: 0000000010404290; dt = 0.004357785452157259; t = 4862.2020158346277; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.004357785452157259; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004357785452157259; t = 4862.2020158346277
[10] dt = 0.004357785452157259
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000056DD220; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000008765D00;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008BDBC50; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009E564D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000AA71540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 121.87150846635923; input_manager = table: 000000000E948B90; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000088DF4A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.004357785452157259; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 0000000008765D00; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A9A9150; exit_time = 131.74424471147358; dice_keeper = table: 000000000B8C14B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B1EC1F0;
<>
<>
12:44:58.870 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:44:58.870 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:44:58.870 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
12:44:58.870 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:44:58.871 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 79, User: 110000101ead6cb "Samoly"
<>
12:44:58.871 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3973009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000011456470
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 00000000126C8640; application_shutdown = nil; unit_spawner = table: 00000000098E4E50; world = [World]; unit_storage = table: 000000000B0B5490; units = table: 000000000EA30330; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 00000000126C8640
[8] self = table: 0000000010404290; dt = 0.004357785452157259; t = 4862.2020158346277; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.004357785452157259; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004357785452157259; t = 4862.2020158346277
[10] dt = 0.004357785452157259
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000056DD220; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000008765D00;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008BDBC50; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009E564D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000AA71540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 121.87150846635923; input_manager = table: 000000000E948B90; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000088DF4A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.004357785452157259; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 0000000008765D00; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A9A9150; exit_time = 131.74424471147358; dice_keeper = table: 000000000B8C14B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B1EC1F0;
<>
<>
12:44:58.871 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:44:58.871 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:44:58.871 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
12:44:58.871 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:44:58.871 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 80, User: 110000101ead6cb "Samoly"
<>
12:44:58.872 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3973009; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000011456470
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 00000000126C8640; application_shutdown = nil; unit_spawner = table: 00000000098E4E50; world = [World]; unit_storage = table: 000000000B0B5490; units = table: 000000000EA30330; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 00000000126C8640
[8] self = table: 0000000010404290; dt = 0.004357785452157259; t = 4862.2020158346277; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.004357785452157259; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004357785452157259; t = 4862.2020158346277
[10] dt = 0.004357785452157259
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000056DD220; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 0000000008765D00;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008BDBC50; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009E564D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000AA71540; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 121.87150846635923; input_manager = table: 000000000E948B90; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000088DF4A0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.004357785452157259; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 0000000008765D00; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A9A9150; exit_time = 131.74424471147358; dice_keeper = table: 000000000B8C14B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000126C8640;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B1EC1F0;
<>
<>
12:44:58.872 [Lua] [Matchmaking] unregister rpcs
12:44:58.872 [Lua] ############### UNLOADING PACKAGES ###############
12:44:58.872 [Lua] [Managers] Calling function on all managers:
12:44:58.872 [Lua] [Managers] Destroying manager group:
12:44:58.872 [Lua] [Gamestate] Enter state StateLoading
12:44:58.876 [Lua] Found camera: end_screen_camera
12:44:58.876 [Lua] [EndViewState] Enter Substate EndViewStateSummary
12:44:58.877 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:44:58.877 [Lua] [Matchmaking] register rpcs
12:44:58.877 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:44:58.877 [Lua] registering RPCs
12:44:58.877 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:44:58.877 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:44:58.877 [Lua] Set lobby begin:
12:44:58.877 [Lua] Lobby data twitch_enabled = false
12:44:58.877 [Lua] Lobby data power_level = 0
12:44:58.877 [Lua] Lobby data unique_server_name = Samoly
12:44:58.878 [Lua] Lobby data difficulty_tweak = 0
12:44:58.878 [Lua] Lobby data host = 110000101ead6cb
12:44:58.878 [Lua] Lobby data game_mode = 3
12:44:58.878 [Lua] Lobby data is_private = false
12:44:58.878 [Lua] Lobby data match_started = true
12:44:58.878 [Lua] Lobby data mechanism = adventure
12:44:58.878 [Lua] Lobby data level_key = inn_level
12:44:58.878 [Lua] Lobby data player_slot_1 = 0:0
12:44:58.878 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:44:58.878 [Lua] Lobby data difficulty = cataclysm_3
12:44:58.878 [Lua] Lobby data quick_game = false
12:44:58.878 [Lua] Lobby data weave_index = 155
12:44:58.878 [Lua] Lobby data matchmaking = false
12:44:58.878 [Lua] Lobby data weave_name = weave_155
12:44:58.878 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:44:58.878 [Lua] Lobby data num_players = 4
12:44:58.878 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:44:58.878 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:44:58.878 [Lua] Lobby data country_code = FI
12:44:58.878 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:44:58.878 [Lua] Lobby data eac_authorized = true
12:44:58.879 [Lua] Set lobby end.
12:44:58.879 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:44:58.882 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:44:58.882 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:44:58.882 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:44:58.890 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life
12:44:58.899 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life
12:44:58.921 [Umbra] Unload tome
12:44:58.924 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler
12:44:58.924 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:44:58.924 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:44:58.924 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:44:58.924 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
12:44:58.924 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:44:58.924 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:44:58.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:44:58.967 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:44:58.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:44:59.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:44:59.094 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:44:59.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:44:59.127 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:44:59.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:44:59.161 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:44:59.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:44:59.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x9b52c, position: 4813914
12:45:05.885 [Lua] [EndViewState] Exit Substate EndViewStateSummary
12:45:06.035 [Lua] ### Sending rpc_level_loaded
12:45:06.035 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
12:45:06.035 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:45:06.035 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:45:06.035 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:45:06.052 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:45:06.052 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:45:06.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:76 my_peer_id:110000101ead6cb
12:45:06.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:76 my_peer_id:110000101ead6cb
12:45:06.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:76 my_peer_id:110000101ead6cb
12:45:06.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:76 my_peer_id:110000101ead6cb
12:45:06.103 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:76 my_peer_id:110000101ead6cb
12:45:06.103 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:45:06.103 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:45:06.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:45:06.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:45:06.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:45:06.253 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:45:06.256 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:45:06.269 [Lua] [LevelTransitionHandler] Level load completed!
12:45:06.269 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3973009 - use_random_directors: true - overriden_conflict: nil
12:45:06.272 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:45:06.272 [Lua] checking dlc's against conflict directors
12:45:06.272 [Lua] number of factions to include 1
12:45:06.272 [Lua] Updated list weights for random:
12:45:06.272 [Lua] skaven, 0.42 (0.00-0.42)
12:45:06.272 [Lua] chaos, 0.42 (0.42-0.83)
12:45:06.272 [Lua] beastmen, 0.17 (0.83-1.00)
12:45:06.272 [Lua] Rolled random faction: 0.15389418601989746 skaven
12:45:06.272 [Lua] number of factions added 1
12:45:06.272 [Lua] --- --- ---
12:45:06.272 [Lua] Starting... difficulty 'cataclysm_3'
12:45:06.272 [Lua] These are the starting conflict directors:
12:45:06.272 [Lua] inn_level
12:45:06.272 [Lua] --- --- ---
12:45:06.272 [Lua]
12:45:06.272 [Lua] DONE! Found the following directors:
12:45:06.272 [Lua] (free: 35), Master hash is:
12:45:06.272 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:45:06.272 [Lua] load_startup_enemy_packages: --------------
12:45:06.272 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:45:06.272 [Lua] critter_rat
12:45:06.289 [Lua] ### Sending rpc_level_loaded
12:45:06.289 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
12:45:06.289 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:45:06.304 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:45:06.304 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:45:06.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:45:06.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:45:06.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:45:06.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:45:06.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:45:06.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:45:06.475 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 76
12:45:06.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:45:06.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:45:06.541 [Lua] ### Sending rpc_level_loaded
12:45:06.541 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
12:45:06.541 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:45:06.541 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:45:06.541 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:45:06.542 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
12:45:06.542 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:45:06.543 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:45:06.543 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:45:06.543 [Lua] Starting async level spawning of levels/inn/world
12:45:06.543 [Umbra] Init version: 3.4.15 :: 16 threads
12:45:06.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:77 my_peer_id:110000101ead6cb
12:45:06.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:77 my_peer_id:110000101ead6cb
12:45:06.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:77 my_peer_id:110000101ead6cb
12:45:06.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:77 my_peer_id:110000101ead6cb
12:45:06.602 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:77 my_peer_id:110000101ead6cb
12:45:06.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:45:06.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:45:06.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
12:45:06.602 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:45:06.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read,
12:45:06.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:45:06.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:45:06.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:45:06.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
12:45:06.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:45:06.739 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
12:45:06.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
12:45:06.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:45:06.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:45:06.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:45:06.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:45:06.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:78 my_peer_id:110000101ead6cb
12:45:06.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:78 my_peer_id:110000101ead6cb
12:45:06.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:78 my_peer_id:110000101ead6cb
12:45:06.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:78 my_peer_id:110000101ead6cb
12:45:06.834 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:78 my_peer_id:110000101ead6cb
12:45:06.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:45:06.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:45:06.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:45:06.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:45:06.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:45:06.896 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:45:06.905 [Lua] Async level spawning done
12:45:06.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:45:06.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:45:06.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
12:45:06.970 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:45:06.970 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:45:06.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:45:07.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:45:07.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:45:07.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:45:07.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:45:07.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:45:07.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:45:07.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:45:07.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:45:07.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:45:07.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:45:07.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:45:07.447 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 78
12:45:08.539 [Lua] ### Sending rpc_level_loaded
12:45:08.539 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
12:45:08.539 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:45:08.540 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:45:08.540 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:45:09.479 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:45:09.479 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:45:09.479 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:45:09.479 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:45:09.479 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:45:09.479 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:45:09.479 [Lua] ### Sending rpc_level_loaded
12:45:09.479 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
12:45:09.479 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:45:09.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:79 my_peer_id:110000101ead6cb
12:45:09.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:79 my_peer_id:110000101ead6cb
12:45:09.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:79 my_peer_id:110000101ead6cb
12:45:09.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:79 my_peer_id:110000101ead6cb
12:45:09.614 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:79 my_peer_id:110000101ead6cb
12:45:09.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:45:09.614 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
12:45:09.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:45:09.666 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:45:09.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:45:09.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
12:45:09.667 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
12:45:09.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:45:09.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:45:09.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:45:09.698 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
12:45:09.781 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
12:45:09.781 [Lua] [PackageManager] Force_load: wwise/rakegun
12:45:09.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:45:09.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:45:09.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:45:09.852 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 79
12:45:10.486 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:45:10.486 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:45:10.486 [Lua] [Matchmaking] unregister rpcs
12:45:10.486 [Lua] Set lobby begin:
12:45:10.486 [Lua] Lobby data twitch_enabled = false
12:45:10.486 [Lua] Lobby data power_level = 0
12:45:10.486 [Lua] Lobby data unique_server_name = Samoly
12:45:10.486 [Lua] Lobby data difficulty_tweak = 0
12:45:10.486 [Lua] Lobby data host = 110000101ead6cb
12:45:10.486 [Lua] Lobby data game_mode = 3
12:45:10.486 [Lua] Lobby data is_private = false
12:45:10.486 [Lua] Lobby data match_started = true
12:45:10.486 [Lua] Lobby data mechanism = adventure
12:45:10.486 [Lua] Lobby data level_key = inn_level
12:45:10.486 [Lua] Lobby data player_slot_1 = 0:0
12:45:10.486 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:45:10.486 [Lua] Lobby data difficulty = cataclysm_3
12:45:10.486 [Lua] Lobby data quick_game = false
12:45:10.486 [Lua] Lobby data weave_index = 155
12:45:10.487 [Lua] Lobby data matchmaking = false
12:45:10.487 [Lua] Lobby data weave_name = weave_155
12:45:10.487 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:10.487 [Lua] Lobby data num_players = 4
12:45:10.487 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:10.487 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:10.487 [Lua] Lobby data country_code = FI
12:45:10.487 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:10.487 [Lua] Lobby data eac_authorized = true
12:45:10.487 [Lua] Set lobby end.
12:45:10.487 [Lua] [Managers] Destroying manager group:
12:45:10.488 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:45:10.488 [Lua] [Gamestate] Enter StateIngame HOST
12:45:10.488 [Lua] [Managers] Calling function on all managers:
12:45:10.488 [Lua] <>level = inn_level<>
12:45:10.488 [Lua] Set lobby begin:
12:45:10.488 [Lua] Lobby data twitch_enabled = false
12:45:10.488 [Lua] Lobby data power_level = 0
12:45:10.488 [Lua] Lobby data unique_server_name = Samoly
12:45:10.488 [Lua] Lobby data difficulty_tweak = 0
12:45:10.488 [Lua] Lobby data host = 110000101ead6cb
12:45:10.488 [Lua] Lobby data game_mode = 3
12:45:10.488 [Lua] Lobby data is_private = false
12:45:10.488 [Lua] Lobby data match_started = true
12:45:10.488 [Lua] Lobby data mechanism = adventure
12:45:10.488 [Lua] Lobby data level_key = inn_level
12:45:10.488 [Lua] Lobby data player_slot_1 = 0:0
12:45:10.488 [Lua] Lobby data selected_level_key = inn_level
12:45:10.488 [Lua] Lobby data difficulty = cataclysm_3
12:45:10.488 [Lua] Lobby data quick_game = false
12:45:10.489 [Lua] Lobby data weave_index = 155
12:45:10.489 [Lua] Lobby data matchmaking = false
12:45:10.489 [Lua] Lobby data weave_name = weave_155
12:45:10.489 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:10.489 [Lua] Lobby data num_players = 4
12:45:10.489 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:10.489 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:10.489 [Lua] Lobby data country_code = FI
12:45:10.489 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:10.489 [Lua] Lobby data eac_authorized = true
12:45:10.489 [Lua] Set lobby end.
12:45:10.489 [Lua] [StateIngame] Server ingame
12:45:10.492 [Lua] Set lobby begin:
12:45:10.492 [Lua] Lobby data twitch_enabled = false
12:45:10.492 [Lua] Lobby data power_level = 0
12:45:10.492 [Lua] Lobby data unique_server_name = Samoly
12:45:10.492 [Lua] Lobby data difficulty_tweak = 0
12:45:10.492 [Lua] Lobby data host = 110000101ead6cb
12:45:10.492 [Lua] Lobby data game_mode = 3
12:45:10.492 [Lua] Lobby data is_private = false
12:45:10.492 [Lua] Lobby data match_started = true
12:45:10.492 [Lua] Lobby data mechanism = adventure
12:45:10.492 [Lua] Lobby data level_key = inn_level
12:45:10.492 [Lua] Lobby data player_slot_1 = 0:0
12:45:10.492 [Lua] Lobby data selected_level_key = inn_level
12:45:10.492 [Lua] Lobby data difficulty = cataclysm_3
12:45:10.492 [Lua] Lobby data quick_game = false
12:45:10.492 [Lua] Lobby data weave_index = 155
12:45:10.492 [Lua] Lobby data matchmaking = false
12:45:10.492 [Lua] Lobby data weave_name = weave_155
12:45:10.493 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:10.493 [Lua] Lobby data num_players = 4
12:45:10.493 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:10.493 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:10.493 [Lua] Lobby data country_code = FI
12:45:10.493 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:10.493 [Lua] Lobby data eac_authorized = true
12:45:10.493 [Lua] Set lobby end.
12:45:10.493 [Lua] [Matchmaking] register rpcs
12:45:10.493 [Lua] GameNetworkManager:init... creating game session
12:45:10.493 [Lua] Host GameSession.make_game_session_host with session:
12:45:10.493 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:45:10.493 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:45:10.493 [Lua] [GameNetworkManager] self.is_server = true
12:45:10.493 [Network] Setting artificial MTU limit to 576
12:45:10.493 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:45:10.502 [Lua] Switching ConflictSettings: to: inn_level
12:45:10.502 [Lua] pacing=disabled
12:45:10.502 [Lua] roaming=nil
12:45:10.502 [Lua] disabled=false
12:45:10.502 [Lua] pack_spawning=disabled
12:45:10.502 [Lua] contained_breeds=nil
12:45:10.502 [Lua] boss=disabled
12:45:10.502 [Lua] horde=disabled
12:45:10.502 [Lua] specials=disabled
12:45:10.502 [Lua] name=inn_level
12:45:10.502 [Lua] intensity=disabled
12:45:10.502 [Lua] ---
12:45:10.502 [Lua] [LevelAnalysis] set_random_seed( 3973009)
12:45:10.505 [Lua] [AIInterestPointSystem] Level Seed: 3973009
12:45:10.505 [Lua]
12:45:10.505 [Lua] [entity_system_bag] = table
12:45:10.505 [Lua] [entity_system_bag] = metatable
12:45:10.505 [Lua] [startup_data] = table
12:45:10.505 [Lua] [entity_manager] = table
12:45:10.505 [Lua] [entity_manager] = metatable
12:45:10.505 [Lua] [unit_spawner] = table
12:45:10.505 [Lua] [unit_spawner] = metatable
12:45:10.505 [Lua] [unit_storage] = table
12:45:10.505 [Lua] [unit_storage] = metatable
12:45:10.505 [Lua] [dice_keeper] = table
12:45:10.505 [Lua] [dice_keeper] = metatable
12:45:10.505 [Lua] [is_server] = true (boolean)
12:45:10.505 [Lua] [world] = [World]
12:45:10.505 [Lua] [system_api] = table
12:45:10.505 [Lua] [entity_system] = table
12:45:10.505 [Lua] [entity_system] = metatable
12:45:10.505 [Lua] [network_lobby] = table
12:45:10.505 [Lua] [network_lobby] = metatable
12:45:10.505 [Lua] [profile_synchronizer] = table
12:45:10.505 [Lua] [profile_synchronizer] = metatable
12:45:10.505 [Lua] [level_transition_handler] = table
12:45:10.505 [Lua] [level_transition_handler] = metatable
12:45:10.505 [Lua] [num_local_human_players] = 1 (number)
12:45:10.505 [Lua] [statistics_db] = table
12:45:10.505 [Lua] [statistics_db] = metatable
12:45:10.505 [Lua] [network_server] = table
12:45:10.505 [Lua] [network_server] = metatable
12:45:10.505 [Lua] [input_manager] = table
12:45:10.505 [Lua] [input_manager] = metatable
12:45:10.505 [Lua] [network_clock] = table
12:45:10.505 [Lua] [network_clock] = metatable
12:45:10.505 [Lua] [network_transmit] = table
12:45:10.505 [Lua] [network_transmit] = metatable
12:45:10.505 [Lua] [free_flight_manager] = table
12:45:10.505 [Lua] [free_flight_manager] = metatable
12:45:10.505 [Lua] [network_manager] = table
12:45:10.505 [Lua] [network_manager] = metatable
12:45:10.505 [Lua] [network_event_delegate] = table
12:45:10.505 [Lua] [network_event_delegate] = metatable
12:45:10.505 [Lua]
12:45:10.505 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:45:10.505 [Lua] ignoring extension VersusInteractObjectiveExtension
12:45:10.505 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:45:10.505 [Lua] ignoring extension VersusSocketObjectiveExtension
12:45:10.505 [Lua] ignoring extension VersusTargetObjectiveExtension
12:45:10.505 [Lua] ignoring extension VersusMissionObjectiveExtension
12:45:10.506 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:45:10.507 [Lua] [AchievementManager] Achievements using the steam platform
12:45:10.554 [Lua] [StateIngame] Level seed: 3973009
12:45:10.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:45:10.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:45:10.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:45:10.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:45:10.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:45:10.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:45:10.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:45:10.561 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
12:45:10.562 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
12:45:10.564 [Lua] [LevelAnalysis] set_random_seed( 3973009)
12:45:10.568 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:45:10.568 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
12:45:10.568 [Lua] [IngameUI] init
12:45:10.585 [SteamVoipClient] select_out(110000101982738, off)
12:45:10.585 [SteamVoipClient] select_out(110000101ead6cb, off)
12:45:10.585 [SteamVoipClient] select_out(110000103faf286, off)
12:45:10.585 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:45:10.592 [Lua] cb_razer_chroma_setup
12:45:10.640 [Lua] completed
12:45:10.640 [Lua] completed
12:45:10.641 [Lua] completed
12:45:10.641 [Lua] completed
12:45:10.652 [Lua] completed
12:45:10.652 [Lua] completed
12:45:10.654 [Lua] [Matchmaking] Cancelling matchmaking
12:45:10.654 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:45:10.654 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:45:10.654 [Lua] Set lobby begin:
12:45:10.654 [Lua] Lobby data twitch_enabled = false
12:45:10.654 [Lua] Lobby data power_level = 835
12:45:10.654 [Lua] Lobby data unique_server_name = Samoly
12:45:10.654 [Lua] Lobby data difficulty_tweak = 0
12:45:10.654 [Lua] Lobby data host = 110000101ead6cb
12:45:10.654 [Lua] Lobby data game_mode = 3
12:45:10.655 [Lua] Lobby data is_private = false
12:45:10.655 [Lua] Lobby data match_started = true
12:45:10.655 [Lua] Lobby data mechanism = adventure
12:45:10.655 [Lua] Lobby data level_key = inn_level
12:45:10.655 [Lua] Lobby data player_slot_1 = 0:0
12:45:10.655 [Lua] Lobby data selected_level_key = inn_level
12:45:10.655 [Lua] Lobby data difficulty = cataclysm_3
12:45:10.655 [Lua] Lobby data quick_game = false
12:45:10.655 [Lua] Lobby data weave_index = 155
12:45:10.655 [Lua] Lobby data matchmaking = false
12:45:10.655 [Lua] Lobby data weave_name = weave_155
12:45:10.655 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:10.655 [Lua] Lobby data num_players = 4
12:45:10.655 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:10.655 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:10.655 [Lua] Lobby data country_code = FI
12:45:10.655 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:10.655 [Lua] Lobby data eac_authorized = true
12:45:10.655 [Lua] Set lobby end.
12:45:10.656 [Flow] complete_skittergate_legend true
12:45:10.656 [Flow] complete_all_helmgart_levels_recruit true
12:45:10.657 [Flow] WitchHunterLevel:35
12:45:10.657 [Flow] LeaderYes
12:45:10.657 [Flow] ALL PC XP:304250
12:45:10.657 [Flow] Has "bogenhafen" DLC:true
12:45:10.657 [Flow] WH XP:60850
12:45:10.657 [Flow] Number of crafted items:7152
12:45:10.657 [Flow] Has "pre_order" DLC:true
12:45:10.657 [Flow] Sum of Powe Levels:1500
12:45:10.657 [Flow] lodestone diff 1:false
12:45:10.657 [Flow] magnus and forest activated
12:45:10.657 [Flow] magnus and forest activated
12:45:10.657 [Flow] cemetery and forest activated
12:45:10.657 [Flow] magnus and cemetery
12:45:10.657 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:45:10.657 [Flow] ALL RUNES ACTIVATED
12:45:10.657 [Flow] magnus and forest activated
12:45:10.658 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:45:10.658 [Flow] ALL RUNES ACTIVATED
12:45:10.658 [Flow] cemetery and forest activated
12:45:10.658 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:45:10.658 [Flow] ALL RUNES ACTIVATED
12:45:10.658 [Flow] magnus and forest activated
12:45:10.658 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:45:10.658 [Flow] ALL RUNES ACTIVATED
12:45:10.658 [Flow] magnus and cemetery
12:45:10.658 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:45:10.658 [Flow] ALL RUNES ACTIVATED
12:45:10.658 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:45:10.659 [Lua] CurrentConflictSettings inn_level
12:45:10.659 [Lua] [ConflictDirector] conflict_director is ai_ready
12:45:10.660 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:45:10.660 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:45:10.662 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:45:10.662 [Lua] Forming navigation groups in one frame
12:45:10.662 [Lua] Forming navigation groups
12:45:10.681 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999323336
12:45:10.681 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
12:45:10.682 [Lua] number of nav groups: 41
12:45:10.682 [Lua] number of refined nav groups : 23
12:45:10.684 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
12:45:10.684 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:45:10.684 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:45:10.684 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:45:10.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:45:10.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:45:10.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:45:10.686 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
12:45:10.686 [Lua] [Managers] Calling function on all managers:
12:45:10.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:45:10.686 [Save] Loading `ut_tweaks_presets`
12:45:10.687 [Save] Load done
12:45:10.701 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:45:10.701 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:45:10.701 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:45:10.701 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:45:10.794 [Lua] Set lobby begin:
12:45:10.794 [Lua] Lobby data twitch_enabled = false
12:45:10.795 [Lua] Lobby data power_level = 835
12:45:10.795 [Lua] Lobby data unique_server_name = Samoly
12:45:10.795 [Lua] Lobby data difficulty_tweak = 0
12:45:10.795 [Lua] Lobby data host = 110000101ead6cb
12:45:10.795 [Lua] Lobby data game_mode = 3
12:45:10.795 [Lua] Lobby data is_private = false
12:45:10.795 [Lua] Lobby data match_started = true
12:45:10.795 [Lua] Lobby data mechanism = adventure
12:45:10.795 [Lua] Lobby data level_key = inn_level
12:45:10.795 [Lua] Lobby data player_slot_1 = 0:0
12:45:10.795 [Lua] Lobby data selected_level_key = inn_level
12:45:10.795 [Lua] Lobby data difficulty = cataclysm_3
12:45:10.795 [Lua] Lobby data quick_game = false
12:45:10.795 [Lua] Lobby data weave_index = 155
12:45:10.795 [Lua] Lobby data matchmaking = false
12:45:10.795 [Lua] Lobby data weave_name = weave_155
12:45:10.795 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:10.795 [Lua] Lobby data num_players = 4
12:45:10.796 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:10.796 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:10.796 [Lua] Lobby data country_code = FI
12:45:10.796 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:10.796 [Lua] Lobby data eac_authorized = true
12:45:10.796 [Lua] Set lobby end.
12:45:10.796 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:45:10.796 [Lua] Breedfreezer (server) starting a hot join sync
12:45:10.796 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:45:10.796 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:45:10.796 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:45:10.796 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:45:10.796 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
12:45:10.796 [Lua] RemotePlayer:create_game_object( ) 27
12:45:10.809 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:45:10.809 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:45:10.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:45:10.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:45:10.810 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
12:45:10.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:45:10.810 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:45:10.824 [Lua] Set lobby begin:
12:45:10.824 [Lua] Lobby data twitch_enabled = false
12:45:10.824 [Lua] Lobby data power_level = 835
12:45:10.824 [Lua] Lobby data unique_server_name = Samoly
12:45:10.824 [Lua] Lobby data difficulty_tweak = 0
12:45:10.824 [Lua] Lobby data host = 110000101ead6cb
12:45:10.824 [Lua] Lobby data game_mode = 3
12:45:10.824 [Lua] Lobby data is_private = false
12:45:10.824 [Lua] Lobby data match_started = true
12:45:10.824 [Lua] Lobby data mechanism = adventure
12:45:10.824 [Lua] Lobby data level_key = inn_level
12:45:10.824 [Lua] Lobby data player_slot_1 = 0:0
12:45:10.824 [Lua] Lobby data selected_level_key = inn_level
12:45:10.824 [Lua] Lobby data difficulty = cataclysm_3
12:45:10.824 [Lua] Lobby data quick_game = false
12:45:10.824 [Lua] Lobby data weave_index = 155
12:45:10.824 [Lua] Lobby data matchmaking = false
12:45:10.824 [Lua] Lobby data weave_name = weave_155
12:45:10.824 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:10.825 [Lua] Lobby data num_players = 4
12:45:10.825 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:10.825 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:10.825 [Lua] Lobby data country_code = FI
12:45:10.825 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:10.825 [Lua] Lobby data eac_authorized = true
12:45:10.825 [Lua] Set lobby end.
12:45:10.825 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:45:10.825 [Lua] Breedfreezer (server) starting a hot join sync
12:45:10.825 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
12:45:10.825 [Lua] RemotePlayer:create_game_object( ) 29
12:45:10.840 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:45:10.840 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:45:10.840 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:45:10.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:45:10.918 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:45:10.918 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
12:45:10.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:45:10.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:45:10.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:45:10.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:45:10.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:45:10.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
12:45:10.991 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:45:10.991 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:45:11.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:45:11.014 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:45:11.014 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:45:11.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:45:11.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:45:11.016 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:45:11.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:45:11.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:45:11.057 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:45:11.057 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:45:11.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:45:11.079 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:45:11.079 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:45:11.105 [Lua] Set lobby begin:
12:45:11.105 [Lua] Lobby data twitch_enabled = false
12:45:11.105 [Lua] Lobby data power_level = 835
12:45:11.105 [Lua] Lobby data unique_server_name = Samoly
12:45:11.105 [Lua] Lobby data difficulty_tweak = 0
12:45:11.105 [Lua] Lobby data host = 110000101ead6cb
12:45:11.105 [Lua] Lobby data game_mode = 3
12:45:11.106 [Lua] Lobby data is_private = false
12:45:11.106 [Lua] Lobby data match_started = true
12:45:11.106 [Lua] Lobby data mechanism = adventure
12:45:11.106 [Lua] Lobby data level_key = inn_level
12:45:11.106 [Lua] Lobby data player_slot_1 = 0:0
12:45:11.106 [Lua] Lobby data selected_level_key = inn_level
12:45:11.106 [Lua] Lobby data difficulty = cataclysm_3
12:45:11.106 [Lua] Lobby data quick_game = false
12:45:11.106 [Lua] Lobby data weave_index = 155
12:45:11.106 [Lua] Lobby data matchmaking = false
12:45:11.106 [Lua] Lobby data weave_name = weave_155
12:45:11.106 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:11.106 [Lua] Lobby data num_players = 4
12:45:11.106 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:11.106 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:11.106 [Lua] Lobby data country_code = FI
12:45:11.106 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:11.106 [Lua] Lobby data eac_authorized = true
12:45:11.107 [Lua] Set lobby end.
12:45:11.107 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:45:11.107 [Lua] Breedfreezer (server) starting a hot join sync
12:45:11.107 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34
12:45:11.107 [Lua] RemotePlayer:create_game_object( ) 34
12:45:11.121 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:45:11.121 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:45:11.121 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:45:11.121 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:45:11.121 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:45:11.121 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:45:11.121 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:45:11.121 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:45:11.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:45:11.121 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:45:11.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:45:11.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:45:11.121 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:45:11.127 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:45:11.127 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:45:11.127 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
12:45:11.129 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:45:11.129 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:45:11.152 [Lua] Players are leaving the safe zone
12:45:11.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:45:11.167 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:45:11.168 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:45:11.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:45:11.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:45:11.188 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:45:11.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:45:11.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:45:11.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:45:11.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:45:11.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:45:11.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:45:11.221 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
12:45:11.221 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:45:11.221 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:45:11.221 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:45:11.222 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
12:45:11.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:45:11.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:45:11.233 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:45:11.233 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
12:45:11.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:45:11.268 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:45:11.269 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:45:11.270 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:45:11.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:45:11.271 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:45:11.271 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
12:45:11.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:45:11.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:45:11.293 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:45:11.294 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
12:45:11.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:45:11.316 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:45:11.317 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
12:45:11.318 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:45:11.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:45:11.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:45:11.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
12:45:11.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:45:11.366 [Lua] StateInGameRunning:_game_actually_starts()
12:45:11.366 [Lua] #################################################################################################################
12:45:11.366 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:45:11.366 [Lua] #################################################################################################################
12:45:11.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 100
12:45:11.376 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 100
12:45:11.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:45:11.387 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:45:11.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
12:45:11.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:45:11.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:45:11.408 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:45:11.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
12:45:11.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:45:11.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:45:11.430 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
12:45:11.495 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
12:45:11.503 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:45:11.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:45:11.516 [Flow] DISABLE
12:45:11.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:45:11.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:45:11.521 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:45:11.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 100
12:45:11.618 [Lua] Commit load time data
12:45:15.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:45:15.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:45:15.418 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:45:15.418 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:45:15.434 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:45:15.434 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:45:15.442 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:45:15.442 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:45:15.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:45:15.450 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:45:15.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:45:15.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:45:15.468 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:45:15.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:45:15.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:45:15.535 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:45:15.544 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:45:15.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:45:15.592 [Lua] Set lobby begin:
12:45:15.592 [Lua] Lobby data twitch_enabled = false
12:45:15.592 [Lua] Lobby data power_level = 417
12:45:15.592 [Lua] Lobby data unique_server_name = Samoly
12:45:15.592 [Lua] Lobby data difficulty_tweak = 0
12:45:15.592 [Lua] Lobby data host = 110000101ead6cb
12:45:15.592 [Lua] Lobby data game_mode = 3
12:45:15.592 [Lua] Lobby data is_private = false
12:45:15.592 [Lua] Lobby data match_started = true
12:45:15.592 [Lua] Lobby data mechanism = adventure
12:45:15.592 [Lua] Lobby data level_key = inn_level
12:45:15.592 [Lua] Lobby data player_slot_1 = 0:0
12:45:15.592 [Lua] Lobby data selected_level_key = inn_level
12:45:15.593 [Lua] Lobby data difficulty = cataclysm_3
12:45:15.593 [Lua] Lobby data quick_game = false
12:45:15.593 [Lua] Lobby data weave_index = 155
12:45:15.593 [Lua] Lobby data matchmaking = false
12:45:15.593 [Lua] Lobby data weave_name = weave_155
12:45:15.593 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:15.593 [Lua] Lobby data num_players = 4
12:45:15.593 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:15.593 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:15.593 [Lua] Lobby data country_code = FI
12:45:15.593 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:15.593 [Lua] Lobby data eac_authorized = true
12:45:15.593 [Lua] Set lobby end.
12:45:20.659 [Lua] PlayFabMirrorBase:_commit_internal 37
12:45:20.659 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:45:20.665 [Lua] generate_backend_stats 110000101ead6cb:1
12:45:20.681 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:45:20.681 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:45:20.686 [Lua] commit result success 37
12:45:20.687 [Lua] Set lobby begin:
12:45:20.687 [Lua] Lobby data twitch_enabled = false
12:45:20.687 [Lua] Lobby data power_level = 835
12:45:20.687 [Lua] Lobby data unique_server_name = Samoly
12:45:20.687 [Lua] Lobby data difficulty_tweak = 0
12:45:20.687 [Lua] Lobby data host = 110000101ead6cb
12:45:20.687 [Lua] Lobby data game_mode = 3
12:45:20.687 [Lua] Lobby data is_private = false
12:45:20.687 [Lua] Lobby data match_started = true
12:45:20.687 [Lua] Lobby data mechanism = adventure
12:45:20.687 [Lua] Lobby data level_key = inn_level
12:45:20.687 [Lua] Lobby data player_slot_1 = 0:0
12:45:20.687 [Lua] Lobby data selected_level_key = inn_level
12:45:20.687 [Lua] Lobby data difficulty = cataclysm_3
12:45:20.688 [Lua] Lobby data quick_game = false
12:45:20.688 [Lua] Lobby data weave_index = 155
12:45:20.688 [Lua] Lobby data matchmaking = false
12:45:20.688 [Lua] Lobby data weave_name = weave_155
12:45:20.688 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:20.688 [Lua] Lobby data num_players = 4
12:45:20.688 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:20.688 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:20.688 [Lua] Lobby data country_code = FI
12:45:20.688 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:20.688 [Lua] Lobby data eac_authorized = true
12:45:20.688 [Lua] Set lobby end.
12:45:23.090 [Lua] [Matchmaking] Cancelling matchmaking
12:45:23.090 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:45:32.180 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:45:32.180 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:45:32.182 [Lua] Set lobby begin:
12:45:32.182 [Lua] Lobby data twitch_enabled = false
12:45:32.182 [Lua] Lobby data power_level = 835
12:45:32.182 [Lua] Lobby data unique_server_name = Samoly
12:45:32.182 [Lua] Lobby data difficulty_tweak = 0
12:45:32.182 [Lua] Lobby data host = 110000101ead6cb
12:45:32.183 [Lua] Lobby data game_mode = 3
12:45:32.183 [Lua] Lobby data is_private = false
12:45:32.183 [Lua] Lobby data match_started = true
12:45:32.183 [Lua] Lobby data mechanism = adventure
12:45:32.183 [Lua] Lobby data level_key = inn_level
12:45:32.183 [Lua] Lobby data player_slot_1 = 0:0
12:45:32.183 [Lua] Lobby data selected_level_key = inn_level
12:45:32.183 [Lua] Lobby data difficulty = cataclysm_3
12:45:32.183 [Lua] Lobby data quick_game = false
12:45:32.183 [Lua] Lobby data weave_index = 155
12:45:32.183 [Lua] Lobby data matchmaking = false
12:45:32.183 [Lua] Lobby data weave_name = weave_155
12:45:32.183 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:32.183 [Lua] Lobby data num_players = 4
12:45:32.183 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:32.183 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:32.183 [Lua] Lobby data country_code = FI
12:45:32.183 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:32.183 [Lua] Lobby data eac_authorized = true
12:45:32.183 [Lua] Set lobby end.
12:45:32.184 [Lua] [PartyManager] Leader is set to 110000101ead6cb
12:45:32.184 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:45:32.184 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:45:32.184 [Lua] Set lobby begin:
12:45:32.184 [Lua] Lobby data twitch_enabled = false
12:45:32.184 [Lua] Lobby data power_level = 835
12:45:32.184 [Lua] Lobby data unique_server_name = Samoly
12:45:32.184 [Lua] Lobby data difficulty_tweak = 0
12:45:32.184 [Lua] Lobby data host = 110000101ead6cb
12:45:32.184 [Lua] Lobby data game_mode = 9
12:45:32.184 [Lua] Lobby data is_private = false
12:45:32.184 [Lua] Lobby data match_started = true
12:45:32.184 [Lua] Lobby data mechanism = adventure
12:45:32.184 [Lua] Lobby data level_key = inn_level
12:45:32.184 [Lua] Lobby data player_slot_1 = 0:0
12:45:32.184 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:45:32.184 [Lua] Lobby data difficulty = cataclysm_3
12:45:32.184 [Lua] Lobby data quick_game = false
12:45:32.184 [Lua] Lobby data weave_index = 155
12:45:32.185 [Lua] Lobby data matchmaking = false
12:45:32.185 [Lua] Lobby data weave_name = weave_155
12:45:32.185 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:32.185 [Lua] Lobby data num_players = 4
12:45:32.185 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:32.185 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:32.185 [Lua] Lobby data country_code = FI
12:45:32.185 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:32.185 [Lua] Lobby data eac_authorized = true
12:45:32.185 [Lua] Set lobby end.
12:45:32.185 [Lua] Set lobby begin:
12:45:32.185 [Lua] Lobby data twitch_enabled = false
12:45:32.185 [Lua] Lobby data power_level = 835
12:45:32.185 [Lua] Lobby data unique_server_name = Samoly
12:45:32.185 [Lua] Lobby data difficulty_tweak = 0
12:45:32.185 [Lua] Lobby data host = 110000101ead6cb
12:45:32.185 [Lua] Lobby data game_mode = 9
12:45:32.185 [Lua] Lobby data is_private = true
12:45:32.185 [Lua] Lobby data match_started = true
12:45:32.185 [Lua] Lobby data mechanism = adventure
12:45:32.186 [Lua] Lobby data level_key = inn_level
12:45:32.186 [Lua] Lobby data player_slot_1 = 0:0
12:45:32.186 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:45:32.186 [Lua] Lobby data difficulty = cataclysm_3
12:45:32.186 [Lua] Lobby data quick_game = false
12:45:32.186 [Lua] Lobby data weave_index = 155
12:45:32.186 [Lua] Lobby data matchmaking = false
12:45:32.186 [Lua] Lobby data weave_name = weave_155
12:45:32.186 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:32.186 [Lua] Lobby data num_players = 4
12:45:32.186 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:32.186 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:32.186 [Lua] Lobby data country_code = FI
12:45:32.186 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:32.186 [Lua] Lobby data eac_authorized = true
12:45:32.186 [Lua] Set lobby end.
12:45:32.187 [Lua] [ChatManager][1]System: Starting hosted game...
12:45:32.187 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:45:32.187 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:45:36.056 [Lua] Set lobby begin:
12:45:36.056 [Lua] Lobby data twitch_enabled = false
12:45:36.056 [Lua] Lobby data power_level = 967
12:45:36.056 [Lua] Lobby data unique_server_name = Samoly
12:45:36.056 [Lua] Lobby data difficulty_tweak = 0
12:45:36.056 [Lua] Lobby data host = 110000101ead6cb
12:45:36.056 [Lua] Lobby data game_mode = 9
12:45:36.056 [Lua] Lobby data is_private = true
12:45:36.056 [Lua] Lobby data match_started = true
12:45:36.056 [Lua] Lobby data mechanism = adventure
12:45:36.056 [Lua] Lobby data level_key = inn_level
12:45:36.056 [Lua] Lobby data player_slot_1 = 0:0
12:45:36.056 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:45:36.056 [Lua] Lobby data difficulty = cataclysm_3
12:45:36.056 [Lua] Lobby data quick_game = false
12:45:36.057 [Lua] Lobby data weave_index = 155
12:45:36.057 [Lua] Lobby data matchmaking = false
12:45:36.057 [Lua] Lobby data weave_name = weave_155
12:45:36.057 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:36.057 [Lua] Lobby data num_players = 4
12:45:36.057 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:36.057 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:36.057 [Lua] Lobby data country_code = FI
12:45:36.057 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:36.057 [Lua] Lobby data eac_authorized = true
12:45:36.057 [Lua] Set lobby end.
12:45:41.081 [Lua] Set lobby begin:
12:45:41.081 [Lua] Lobby data twitch_enabled = false
12:45:41.081 [Lua] Lobby data power_level = 1100
12:45:41.081 [Lua] Lobby data unique_server_name = Samoly
12:45:41.081 [Lua] Lobby data difficulty_tweak = 0
12:45:41.081 [Lua] Lobby data host = 110000101ead6cb
12:45:41.081 [Lua] Lobby data game_mode = 9
12:45:41.081 [Lua] Lobby data is_private = true
12:45:41.081 [Lua] Lobby data match_started = true
12:45:41.081 [Lua] Lobby data mechanism = adventure
12:45:41.081 [Lua] Lobby data level_key = inn_level
12:45:41.081 [Lua] Lobby data player_slot_1 = 0:0
12:45:41.081 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:45:41.081 [Lua] Lobby data difficulty = cataclysm_3
12:45:41.082 [Lua] Lobby data quick_game = false
12:45:41.082 [Lua] Lobby data weave_index = 155
12:45:41.082 [Lua] Lobby data matchmaking = false
12:45:41.082 [Lua] Lobby data weave_name = weave_155
12:45:41.082 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:41.082 [Lua] Lobby data num_players = 4
12:45:41.082 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:41.082 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:41.082 [Lua] Lobby data country_code = FI
12:45:41.082 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:41.082 [Lua] Lobby data eac_authorized = true
12:45:41.082 [Lua] Set lobby end.
12:45:43.694 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:45:43.694 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:45:43.844 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:45:43.844 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:45:43.844 [Lua] Set lobby begin:
12:45:43.844 [Lua] Lobby data twitch_enabled = false
12:45:43.844 [Lua] Lobby data power_level = 1100
12:45:43.844 [Lua] Lobby data unique_server_name = Samoly
12:45:43.844 [Lua] Lobby data difficulty_tweak = 0
12:45:43.844 [Lua] Lobby data host = 110000101ead6cb
12:45:43.845 [Lua] Lobby data game_mode = 9
12:45:43.845 [Lua] Lobby data is_private = true
12:45:43.845 [Lua] Lobby data match_started = true
12:45:43.845 [Lua] Lobby data mechanism = adventure
12:45:43.845 [Lua] Lobby data level_key = inn_level
12:45:43.845 [Lua] Lobby data player_slot_1 = 0:0
12:45:43.845 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:45:43.845 [Lua] Lobby data difficulty = cataclysm_3
12:45:43.845 [Lua] Lobby data quick_game = false
12:45:43.845 [Lua] Lobby data weave_index = 155
12:45:43.845 [Lua] Lobby data matchmaking = false
12:45:43.845 [Lua] Lobby data weave_name = weave_155
12:45:43.845 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:43.845 [Lua] Lobby data num_players = 4
12:45:43.845 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:43.845 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:43.846 [Lua] Lobby data country_code = FI
12:45:43.846 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:43.846 [Lua] Lobby data eac_authorized = true
12:45:43.846 [Lua] Set lobby end.
12:45:43.848 [Lua] Set lobby begin:
12:45:43.848 [Lua] Lobby data twitch_enabled = false
12:45:43.848 [Lua] Lobby data power_level = 1100
12:45:43.848 [Lua] Lobby data unique_server_name = Samoly
12:45:43.848 [Lua] Lobby data difficulty_tweak = 0
12:45:43.848 [Lua] Lobby data host = 110000101ead6cb
12:45:43.848 [Lua] Lobby data game_mode = 9
12:45:43.848 [Lua] Lobby data is_private = true
12:45:43.848 [Lua] Lobby data match_started = true
12:45:43.848 [Lua] Lobby data mechanism = adventure
12:45:43.848 [Lua] Lobby data level_key = inn_level
12:45:43.848 [Lua] Lobby data player_slot_1 = 0:0
12:45:43.848 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:45:43.849 [Lua] Lobby data difficulty = cataclysm_3
12:45:43.849 [Lua] Lobby data quick_game = false
12:45:43.849 [Lua] Lobby data weave_index = 155
12:45:43.849 [Lua] Lobby data matchmaking = false
12:45:43.849 [Lua] Lobby data weave_name = weave_155
12:45:43.849 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:43.849 [Lua] Lobby data num_players = 4
12:45:43.849 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:43.849 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:43.849 [Lua] Lobby data country_code = FI
12:45:43.849 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:43.849 [Lua] Lobby data eac_authorized = true
12:45:43.849 [Lua] Set lobby end.
12:45:43.849 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:45:43.849 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:45:43.849 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:45:43.849 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:45:43.849 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:45:43.849 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:45:43.849 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:45:43.849 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:45:43.849 [Lua] Complete level triggered.
12:45:43.851 [Save] Saving `save_data`
12:45:43.851 [Lua] gm_event_end_conditions_met false false
12:45:43.853 [Lua] PlayFabMirrorBase:_commit_internal nil
12:45:43.853 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:45:43.857 [Lua] generate_backend_stats 110000101ead6cb:1
12:45:43.860 [Save] Save done
12:45:43.860 [Save] Saving `save_data`
12:45:43.873 [Save] Save done
12:45:43.873 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 101
12:45:43.877 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:45:43.879 [Save] Saving `save_data`
12:45:43.879 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life
12:45:43.879 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true
12:45:43.879 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:45:43.879 [Lua] [GameNetworkManager] Leaving game...
12:45:43.879 [Lua] [GameNetworkManager] Shutting down game session host.
12:45:43.879 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:45:43.879 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:45:43.879 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=34.70
12:45:43.882 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:45:43.882 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 101 30
12:45:43.891 [Save] Save done
12:45:44.124 [Lua] [PlayFabRequestQueue] EAC Enabled! 101
12:45:44.124 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 101
12:45:44.677 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 101
12:45:44.679 [Lua] commit result success 38
12:45:45.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:45:45.906 [Lua] [Managers] Calling function on all managers:
12:45:45.907 [Lua] Clearing all global lookup lists
12:45:45.907 [Lua] [IngamePlayerListUI] - Destroy
12:45:45.907 [Lua] [EquipmentUI] - Destroy
12:45:45.907 [Lua] [AbilityUI] - Destroy
12:45:45.907 [Lua] [GamePadAbilityUI] - Destroy
12:45:45.907 [Lua] [GamePadEquipmentUI] - Destroy
12:45:45.907 [Lua] [IngameUI] destroy
12:45:45.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
12:45:45.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
12:45:45.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
12:45:45.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
12:45:45.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
12:45:45.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
12:45:45.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
12:45:45.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
12:45:45.915 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
12:45:45.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
12:45:45.946 [Lua] [Managers] Destroying manager group:
12:45:45.951 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:45:45.995 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:45:45.995 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:45:45.995 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:45:45.995 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0
12:45:45.995 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:45:45.995 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 81, User: 110000101ead6cb "Samoly"
<>
12:45:45.996 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 4096069; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF97D70
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 0000000000691430; application_shutdown = nil; unit_spawner = table: 000000000BB1B180; world = [World]; unit_storage = table: 000000000C3561D0; units = table: 0000000009E58680; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000691430
[8] self = table: 0000000010404290; dt = 0.0046518594026565552; t = 4908.6871737299953; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0046518594026565552; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0046518594026565552; t = 4908.6871737299953
[10] dt = 0.0046518594026565552
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002CF2320; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B71D2A0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000021BD8A0; network_server = table: 00000000017C0BF0; entity_system = table: 00000000042C4570; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009FC2560; statistics_db = table: 000000000B69B580; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.910825335700068; input_manager = table: 000000000FD74F50; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FA69630; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B71D2A0; world = [World]; dt = 0.0046518594026565552; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 34.704842837993056; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000BE64870; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000057454F0;
<>
<>
12:45:45.996 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:45:45.996 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:45:45.996 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0
12:45:45.996 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:45:45.996 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 82, User: 110000101ead6cb "Samoly"
<>
12:45:45.997 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 4096069; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF97D70
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 0000000000691430; application_shutdown = nil; unit_spawner = table: 000000000BB1B180; world = [World]; unit_storage = table: 000000000C3561D0; units = table: 0000000009E58680; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000691430
[8] self = table: 0000000010404290; dt = 0.0046518594026565552; t = 4908.6871737299953; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0046518594026565552; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0046518594026565552; t = 4908.6871737299953
[10] dt = 0.0046518594026565552
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002CF2320; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B71D2A0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000021BD8A0; network_server = table: 00000000017C0BF0; entity_system = table: 00000000042C4570; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009FC2560; statistics_db = table: 000000000B69B580; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.910825335700068; input_manager = table: 000000000FD74F50; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FA69630; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B71D2A0; world = [World]; dt = 0.0046518594026565552; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 34.704842837993056; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000BE64870; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000057454F0;
<>
<>
12:45:45.997 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:45:45.997 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:45:45.997 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0
12:45:45.997 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:45:45.997 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 83, User: 110000101ead6cb "Samoly"
<>
12:45:45.997 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 4096069; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF97D70
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 0000000000691430; application_shutdown = nil; unit_spawner = table: 000000000BB1B180; world = [World]; unit_storage = table: 000000000C3561D0; units = table: 0000000009E58680; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000691430
[8] self = table: 0000000010404290; dt = 0.0046518594026565552; t = 4908.6871737299953; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0046518594026565552; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0046518594026565552; t = 4908.6871737299953
[10] dt = 0.0046518594026565552
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002CF2320; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B71D2A0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000021BD8A0; network_server = table: 00000000017C0BF0; entity_system = table: 00000000042C4570; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009FC2560; statistics_db = table: 000000000B69B580; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.910825335700068; input_manager = table: 000000000FD74F50; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FA69630; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B71D2A0; world = [World]; dt = 0.0046518594026565552; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 34.704842837993056; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000BE64870; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000057454F0;
<>
<>
12:45:45.997 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:45:45.997 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:45:45.997 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0
12:45:45.997 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:45:45.997 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 84, User: 110000101ead6cb "Samoly"
<>
12:45:45.998 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 4096069; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FF97D70
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 0000000000691430; application_shutdown = nil; unit_spawner = table: 000000000BB1B180; world = [World]; unit_storage = table: 000000000C3561D0; units = table: 0000000009E58680; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000000691430
[8] self = table: 0000000010404290; dt = 0.0046518594026565552; t = 4908.6871737299953; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0046518594026565552; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0046518594026565552; t = 4908.6871737299953
[10] dt = 0.0046518594026565552
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000002CF2320; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000B71D2A0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000021BD8A0; network_server = table: 00000000017C0BF0; entity_system = table: 00000000042C4570; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000009FC2560; statistics_db = table: 000000000B69B580; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 32.910825335700068; input_manager = table: 000000000FD74F50; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FA69630; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B71D2A0; world = [World]; dt = 0.0046518594026565552; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 34.704842837993056; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000BE64870; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000691430;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 00000000057454F0;
<>
<>
12:45:45.998 [Lua] [Matchmaking] unregister rpcs
12:45:45.998 [Lua] ############### UNLOADING PACKAGES ###############
12:45:45.998 [Lua] [Managers] Calling function on all managers:
12:45:45.998 [Lua] [Managers] Destroying manager group:
12:45:45.998 [Lua] [Gamestate] Enter state StateLoading
12:45:46.000 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:45:46.000 [Lua] [Matchmaking] register rpcs
12:45:46.000 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
12:45:46.000 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:45:46.000 [Lua] Set lobby begin:
12:45:46.000 [Lua] Lobby data twitch_enabled = false
12:45:46.000 [Lua] Lobby data power_level = 0
12:45:46.000 [Lua] Lobby data unique_server_name = Samoly
12:45:46.000 [Lua] Lobby data difficulty_tweak = 0
12:45:46.000 [Lua] Lobby data host = 110000101ead6cb
12:45:46.000 [Lua] Lobby data game_mode = 9
12:45:46.000 [Lua] Lobby data is_private = true
12:45:46.000 [Lua] Lobby data match_started = true
12:45:46.000 [Lua] Lobby data mechanism = adventure
12:45:46.000 [Lua] Lobby data level_key = inn_level
12:45:46.000 [Lua] Lobby data player_slot_1 = 0:0
12:45:46.000 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:45:46.000 [Lua] Lobby data difficulty = cataclysm_3
12:45:46.000 [Lua] Lobby data quick_game = false
12:45:46.000 [Lua] Lobby data weave_index = 155
12:45:46.000 [Lua] Lobby data matchmaking = false
12:45:46.000 [Lua] Lobby data weave_name = weave_155
12:45:46.000 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:46.000 [Lua] Lobby data num_players = 4
12:45:46.001 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:46.001 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:46.001 [Lua] Lobby data country_code = FI
12:45:46.001 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:46.001 [Lua] Lobby data eac_authorized = true
12:45:46.001 [Lua] Set lobby end.
12:45:46.001 [Lua] registering RPCs
12:45:46.001 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:45:46.001 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:45:46.001 [Lua] Set lobby begin:
12:45:46.001 [Lua] Lobby data twitch_enabled = false
12:45:46.001 [Lua] Lobby data power_level = 0
12:45:46.001 [Lua] Lobby data unique_server_name = Samoly
12:45:46.001 [Lua] Lobby data difficulty_tweak = 0
12:45:46.001 [Lua] Lobby data host = 110000101ead6cb
12:45:46.001 [Lua] Lobby data game_mode = 9
12:45:46.001 [Lua] Lobby data is_private = true
12:45:46.001 [Lua] Lobby data match_started = true
12:45:46.001 [Lua] Lobby data mechanism = adventure
12:45:46.001 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:45:46.001 [Lua] Lobby data player_slot_1 = 0:0
12:45:46.001 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:45:46.001 [Lua] Lobby data difficulty = cataclysm_3
12:45:46.001 [Lua] Lobby data quick_game = false
12:45:46.001 [Lua] Lobby data weave_index = 155
12:45:46.002 [Lua] Lobby data matchmaking = false
12:45:46.002 [Lua] Lobby data weave_name = weave_155
12:45:46.002 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:45:46.002 [Lua] Lobby data num_players = 4
12:45:46.002 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:45:46.002 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:45:46.002 [Lua] Lobby data country_code = FI
12:45:46.002 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:45:46.002 [Lua] Lobby data eac_authorized = true
12:45:46.002 [Lua] Set lobby end.
12:45:46.002 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:45:46.004 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized
12:45:46.004 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:45:46.004 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0
12:45:46.008 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
12:45:46.008 [Umbra] Unload tome
12:45:46.008 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
12:45:46.082 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:45:46.082 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:45:46.082 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:45:46.082 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life"
12:45:46.082 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil"
12:45:46.082 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read,
12:45:46.082 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life
12:45:46.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life
12:45:46.127 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life
12:45:46.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon
12:45:48.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon
12:45:48.796 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon
12:45:48.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
12:45:49.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
12:45:49.340 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
12:45:49.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life
12:45:49.904 [Umbra] Loading umbra tome '#ID[190538ac1658e210]'
12:45:52.348 [Lua] ### Sending rpc_level_loaded
12:45:52.348 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43
12:45:52.348 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:45:52.349 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:45:52.349 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:45:52.365 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:45:52.366 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:45:52.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life
12:45:52.383 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life
12:45:52.401 [Lua] [LevelTransitionHandler] Level load completed!
12:45:52.401 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 4096069 - use_random_directors: false - overriden_conflict: weave_beastmen_light
12:45:52.419 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:45:52.419 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_corruptor_sorcerer=true,
skaven_clan_rat=true,
beastmen_ungor_archer=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_gutter_runner=true,
chaos_vortex_sorcerer=true,
}
12:45:52.419 [Lua] load_startup_enemy_packages: --------------
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] chaos_spawn
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] chaos_troll
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] skaven_rat_ogre
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] skaven_stormfiend
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] beastmen_minotaur
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] chaos_plague_sorcerer
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] chaos_corruptor_sorcerer
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] skaven_gutter_runner
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] skaven_pack_master
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] skaven_poison_wind_globadier
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] skaven_ratling_gunner
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] skaven_warpfire_thrower
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] chaos_vortex_sorcerer
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] beastmen_standard_bearer
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] chaos_vortex
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:45:52.419 [Lua] critter_rat
12:45:52.419 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:45:52.420 [Lua] critter_pig
12:45:52.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
12:45:52.420 [Lua] beastmen_gor
12:45:52.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:45:52.420 [Lua] skaven_slave
12:45:52.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:45:52.420 [Lua] skaven_clan_rat
12:45:52.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
12:45:52.420 [Lua] beastmen_ungor_archer
12:45:52.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
12:45:52.420 [Lua] beastmen_ungor
12:45:52.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
12:45:52.420 [Lua] beastmen_bestigor
12:45:52.423 [Lua] ### Sending rpc_level_loaded
12:45:52.423 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43
12:45:52.423 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:45:52.440 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:45:52.440 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:45:52.457 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:45:52.457 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:45:52.458 [Lua] ### Sending rpc_level_loaded
12:45:52.458 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43
12:45:52.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:45:52.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:45:52.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:45:52.694 [Lua] ### Sending rpc_level_loaded
12:45:52.694 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43
12:45:52.694 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:45:52.694 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:45:52.694 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:45:52.709 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:45:52.709 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:45:52.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:45:52.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:45:52.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:45:53.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:45:53.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:45:53.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:45:53.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:45:53.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:45:53.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:45:54.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:45:54.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:45:54.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:45:54.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:45:54.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:45:54.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:45:54.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:45:54.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:45:54.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:45:54.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:45:54.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:45:54.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:45:54.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:45:54.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:45:54.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:45:55.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:45:55.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:45:55.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:45:55.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:45:55.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:45:55.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:45:55.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:45:55.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:45:55.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:45:55.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:45:55.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:45:55.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:45:56.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:45:56.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:45:56.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:45:56.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:45:56.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:45:56.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:45:56.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:45:56.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:45:56.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:45:56.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:45:56.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:45:56.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
12:45:57.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
12:45:57.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
12:45:57.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:45:58.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:45:58.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:45:58.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:45:58.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:45:58.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:45:58.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
12:45:58.640 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:80 my_peer_id:110000101ead6cb
12:45:58.640 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:80 my_peer_id:110000101ead6cb
12:45:58.640 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:80 my_peer_id:110000101ead6cb
12:45:58.640 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:80 my_peer_id:110000101ead6cb
12:45:58.641 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:80 my_peer_id:110000101ead6cb
12:45:58.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:45:58.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:45:58.657 [Lua] ### Sending rpc_level_loaded
12:45:58.657 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43
12:45:58.657 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:45:58.657 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:45:58.657 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:45:58.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
12:45:58.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
12:45:58.692 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
12:45:59.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
12:45:59.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
12:45:59.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
12:45:59.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
12:45:59.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
12:45:59.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
12:46:00.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
12:46:00.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
12:46:00.538 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:46:00.539 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave
12:46:00.539 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:46:00.539 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:46:00.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:81 my_peer_id:110000101ead6cb
12:46:00.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:81 my_peer_id:110000101ead6cb
12:46:00.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:81 my_peer_id:110000101ead6cb
12:46:00.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:81 my_peer_id:110000101ead6cb
12:46:00.570 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:81 my_peer_id:110000101ead6cb
12:46:00.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:46:00.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:46:00.570 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
12:46:00.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:46:00.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:46:00.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:46:00.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:46:00.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:46:00.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
12:46:00.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
12:46:00.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient
12:46:00.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
12:46:00.773 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:82 my_peer_id:110000101ead6cb
12:46:00.773 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:82 my_peer_id:110000101ead6cb
12:46:00.773 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:82 my_peer_id:110000101ead6cb
12:46:00.773 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:82 my_peer_id:110000101ead6cb
12:46:00.774 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:82 my_peer_id:110000101ead6cb
12:46:00.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:46:00.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:46:00.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:46:00.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
12:46:00.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:46:00.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
12:46:00.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:46:00.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:46:00.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:46:01.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:46:01.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:46:01.151 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
12:46:01.230 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:46:01.230 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:46:01.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:46:01.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:46:01.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:46:01.571 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:46:01.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:46:01.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:46:01.774 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 82
12:46:01.774 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:46:01.774 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world
12:46:01.774 [Umbra] Init version: 3.4.15 :: 16 threads
12:46:01.884 [Lua] Async level spawning done
12:46:01.884 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:46:02.875 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:46:02.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:46:02.876 [Lua] [Matchmaking] unregister rpcs
12:46:02.876 [Lua] Set lobby begin:
12:46:02.876 [Lua] Lobby data twitch_enabled = false
12:46:02.876 [Lua] Lobby data power_level = 0
12:46:02.876 [Lua] Lobby data unique_server_name = Samoly
12:46:02.876 [Lua] Lobby data difficulty_tweak = 0
12:46:02.876 [Lua] Lobby data host = 110000101ead6cb
12:46:02.876 [Lua] Lobby data game_mode = 9
12:46:02.876 [Lua] Lobby data is_private = true
12:46:02.876 [Lua] Lobby data match_started = true
12:46:02.876 [Lua] Lobby data mechanism = adventure
12:46:02.876 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:46:02.876 [Lua] Lobby data player_slot_1 = 0:0
12:46:02.876 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:46:02.876 [Lua] Lobby data difficulty = cataclysm_3
12:46:02.876 [Lua] Lobby data quick_game = false
12:46:02.876 [Lua] Lobby data weave_index = 155
12:46:02.876 [Lua] Lobby data matchmaking = false
12:46:02.876 [Lua] Lobby data weave_name = weave_155
12:46:02.876 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:46:02.876 [Lua] Lobby data num_players = 4
12:46:02.877 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:46:02.877 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:46:02.877 [Lua] Lobby data country_code = FI
12:46:02.877 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:46:02.877 [Lua] Lobby data eac_authorized = true
12:46:02.877 [Lua] Set lobby end.
12:46:02.877 [Lua] [Managers] Destroying manager group:
12:46:02.877 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens
12:46:02.877 [Lua] [Gamestate] Enter StateIngame HOST
12:46:02.878 [Lua] [Managers] Calling function on all managers:
12:46:02.878 [Lua] <>level = dlc_scorpion_canyon_life<>
12:46:02.878 [Lua] Set lobby begin:
12:46:02.878 [Lua] Lobby data twitch_enabled = false
12:46:02.878 [Lua] Lobby data power_level = 0
12:46:02.878 [Lua] Lobby data unique_server_name = Samoly
12:46:02.878 [Lua] Lobby data difficulty_tweak = 0
12:46:02.878 [Lua] Lobby data host = 110000101ead6cb
12:46:02.878 [Lua] Lobby data game_mode = 9
12:46:02.878 [Lua] Lobby data is_private = true
12:46:02.878 [Lua] Lobby data match_started = true
12:46:02.878 [Lua] Lobby data mechanism = adventure
12:46:02.878 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:46:02.878 [Lua] Lobby data player_slot_1 = 0:0
12:46:02.878 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:46:02.878 [Lua] Lobby data difficulty = cataclysm_3
12:46:02.878 [Lua] Lobby data quick_game = false
12:46:02.879 [Lua] Lobby data weave_index = 155
12:46:02.879 [Lua] Lobby data matchmaking = false
12:46:02.879 [Lua] Lobby data weave_name = weave_155
12:46:02.879 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:46:02.879 [Lua] Lobby data num_players = 4
12:46:02.879 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:46:02.879 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:46:02.879 [Lua] Lobby data country_code = FI
12:46:02.879 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:46:02.879 [Lua] Lobby data eac_authorized = true
12:46:02.879 [Lua] Set lobby end.
12:46:02.879 [Lua] [StateIngame] Server ingame
12:46:02.882 [Lua] Set lobby begin:
12:46:02.882 [Lua] Lobby data twitch_enabled = false
12:46:02.882 [Lua] Lobby data power_level = 0
12:46:02.882 [Lua] Lobby data unique_server_name = Samoly
12:46:02.882 [Lua] Lobby data difficulty_tweak = 0
12:46:02.882 [Lua] Lobby data host = 110000101ead6cb
12:46:02.882 [Lua] Lobby data game_mode = 9
12:46:02.882 [Lua] Lobby data is_private = true
12:46:02.882 [Lua] Lobby data match_started = true
12:46:02.882 [Lua] Lobby data mechanism = adventure
12:46:02.882 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:46:02.882 [Lua] Lobby data player_slot_1 = 0:0
12:46:02.882 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:46:02.882 [Lua] Lobby data difficulty = cataclysm_3
12:46:02.882 [Lua] Lobby data quick_game = false
12:46:02.882 [Lua] Lobby data weave_index = 155
12:46:02.882 [Lua] Lobby data matchmaking = false
12:46:02.882 [Lua] Lobby data weave_name = weave_155
12:46:02.882 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:46:02.882 [Lua] Lobby data num_players = 4
12:46:02.882 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:46:02.883 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:46:02.883 [Lua] Lobby data country_code = FI
12:46:02.883 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:46:02.883 [Lua] Lobby data eac_authorized = true
12:46:02.883 [Lua] Set lobby end.
12:46:02.883 [Lua] [Matchmaking] register rpcs
12:46:02.883 [Lua] GameNetworkManager:init... creating game session
12:46:02.883 [Lua] Host GameSession.make_game_session_host with session:
12:46:02.883 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:46:02.883 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:46:02.883 [Lua] [GameNetworkManager] self.is_server = true
12:46:02.883 [Network] Setting artificial MTU limit to 576
12:46:02.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 102
12:46:02.883 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
12:46:02.883 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
12:46:02.892 [Lua] Switching ConflictSettings: to: weave_beastmen_light
12:46:02.892 [Lua] pacing=disabled
12:46:02.892 [Lua] roaming=nil
12:46:02.892 [Lua] specials=disabled
12:46:02.892 [Lua] debug_color=maroon
12:46:02.892 [Lua] pack_spawning=beastmen_light
12:46:02.892 [Lua] contained_breeds=nil
12:46:02.892 [Lua] disabled=false
12:46:02.892 [Lua] boss=disabled
12:46:02.892 [Lua] horde=disabled
12:46:02.892 [Lua] name=weave_beastmen_light
12:46:02.892 [Lua] intensity=disabled
12:46:02.892 [Lua] ---
12:46:02.892 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:46:02.895 warning: [GwNav] NavData resource not loaded
12:46:02.895 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world
12:46:02.895 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world
12:46:02.897 [Lua] [AIInterestPointSystem] Level Seed: 789654
12:46:02.897 [Lua]
12:46:02.897 [Lua] [entity_system_bag] = table
12:46:02.897 [Lua] [entity_system_bag] = metatable
12:46:02.897 [Lua] [startup_data] = table
12:46:02.897 [Lua] [entity_manager] = table
12:46:02.897 [Lua] [entity_manager] = metatable
12:46:02.897 [Lua] [unit_spawner] = table
12:46:02.897 [Lua] [unit_spawner] = metatable
12:46:02.897 [Lua] [unit_storage] = table
12:46:02.897 [Lua] [unit_storage] = metatable
12:46:02.897 [Lua] [dice_keeper] = table
12:46:02.897 [Lua] [dice_keeper] = metatable
12:46:02.897 [Lua] [is_server] = true (boolean)
12:46:02.897 [Lua] [world] = [World]
12:46:02.897 [Lua] [system_api] = table
12:46:02.897 [Lua] [entity_system] = table
12:46:02.897 [Lua] [entity_system] = metatable
12:46:02.897 [Lua] [network_lobby] = table
12:46:02.897 [Lua] [network_lobby] = metatable
12:46:02.897 [Lua] [profile_synchronizer] = table
12:46:02.897 [Lua] [profile_synchronizer] = metatable
12:46:02.897 [Lua] [level_transition_handler] = table
12:46:02.897 [Lua] [level_transition_handler] = metatable
12:46:02.897 [Lua] [num_local_human_players] = 1 (number)
12:46:02.897 [Lua] [statistics_db] = table
12:46:02.897 [Lua] [statistics_db] = metatable
12:46:02.897 [Lua] [network_server] = table
12:46:02.897 [Lua] [network_server] = metatable
12:46:02.897 [Lua] [input_manager] = table
12:46:02.897 [Lua] [input_manager] = metatable
12:46:02.897 [Lua] [network_clock] = table
12:46:02.897 [Lua] [network_clock] = metatable
12:46:02.897 [Lua] [network_transmit] = table
12:46:02.897 [Lua] [network_transmit] = metatable
12:46:02.897 [Lua] [free_flight_manager] = table
12:46:02.897 [Lua] [free_flight_manager] = metatable
12:46:02.897 [Lua] [network_manager] = table
12:46:02.897 [Lua] [network_manager] = metatable
12:46:02.897 [Lua] [network_event_delegate] = table
12:46:02.897 [Lua] [network_event_delegate] = metatable
12:46:02.897 [Lua]
12:46:02.897 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:46:02.897 [Lua] ignoring extension VersusInteractObjectiveExtension
12:46:02.897 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:46:02.897 [Lua] ignoring extension VersusSocketObjectiveExtension
12:46:02.897 [Lua] ignoring extension VersusTargetObjectiveExtension
12:46:02.897 [Lua] ignoring extension VersusMissionObjectiveExtension
12:46:02.898 [Lua] ignoring extension KeepDecorationPaintingExtension
12:46:02.899 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:46:02.912 [Lua] [AchievementManager] Achievements using the steam platform
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913)
12:46:02.946 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951)
12:46:02.955 [Lua] [StateIngame] Level seed: 789654
12:46:02.970 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:46:02.973 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
12:46:02.973 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
12:46:02.973 [Lua] [IngameUI] init
12:46:02.987 [SteamVoipClient] select_out(110000101982738, off)
12:46:02.987 [SteamVoipClient] select_out(110000101ead6cb, off)
12:46:02.987 [SteamVoipClient] select_out(110000103faf286, off)
12:46:02.987 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:46:02.994 [Lua] cb_razer_chroma_setup
12:46:03.031 [Lua] completed
12:46:03.032 [Lua] completed
12:46:03.033 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:46:03.033 [Lua] Set lobby begin:
12:46:03.033 [Lua] Lobby data twitch_enabled = false
12:46:03.033 [Lua] Lobby data power_level = 1100
12:46:03.033 [Lua] Lobby data unique_server_name = Samoly
12:46:03.033 [Lua] Lobby data difficulty_tweak = 0
12:46:03.034 [Lua] Lobby data host = 110000101ead6cb
12:46:03.034 [Lua] Lobby data game_mode = 9
12:46:03.034 [Lua] Lobby data is_private = true
12:46:03.034 [Lua] Lobby data match_started = true
12:46:03.034 [Lua] Lobby data mechanism = adventure
12:46:03.034 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:46:03.034 [Lua] Lobby data player_slot_1 = 0:0
12:46:03.034 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:46:03.034 [Lua] Lobby data difficulty = cataclysm_3
12:46:03.034 [Lua] Lobby data quick_game = false
12:46:03.034 [Lua] Lobby data weave_index = 155
12:46:03.034 [Lua] Lobby data matchmaking = false
12:46:03.034 [Lua] Lobby data weave_name = weave_155
12:46:03.034 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:46:03.034 [Lua] Lobby data num_players = 4
12:46:03.034 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:46:03.034 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:46:03.034 [Lua] Lobby data country_code = FI
12:46:03.034 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:46:03.034 [Lua] Lobby data eac_authorized = true
12:46:03.034 [Lua] Set lobby end.
12:46:03.035 [Lua] CurrentConflictSettings weave_beastmen_light
12:46:03.035 [Lua] [ConflictDirector] conflict_director is ai_ready
12:46:03.036 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:46:03.036 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:46:03.038 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:46:03.038 [Lua] Forming navigation groups in one frame
12:46:03.038 [Lua] Forming navigation groups
12:46:03.097 [Lua] NavigationGroupManager -> calulation time A: 0.059000000000196451
12:46:03.124 [Lua] NavigationGroupManager -> calulation time B: 0.027000000000043656
12:46:03.124 [Lua] number of nav groups: 144
12:46:03.124 [Lua] number of refined nav groups : 108
12:46:03.132 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999998108251
12:46:03.132 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865
12:46:03.135 [Lua] Warning: missing nodes! in zones
12:46:03.135 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541
12:46:03.138 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:46:03.140 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:46:03.141 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:46:03.142 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
12:46:03.142 [Lua] [Managers] Calling function on all managers:
12:46:03.142 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:46:03.142 [Save] Loading `ut_tweaks_presets`
12:46:03.142 [Save] Load done
12:46:03.149 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 102
12:46:03.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 102
12:46:11.653 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:83 my_peer_id:110000101ead6cb
12:46:11.653 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:83 my_peer_id:110000101ead6cb
12:46:11.653 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:83 my_peer_id:110000101ead6cb
12:46:11.653 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:83 my_peer_id:110000101ead6cb
12:46:11.656 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:83 my_peer_id:110000101ead6cb
12:46:11.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:46:11.656 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
12:46:11.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:46:11.656 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
12:46:11.656 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:46:11.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:46:11.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:46:11.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient
12:46:11.674 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
12:46:11.674 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
12:46:11.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
12:46:11.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
12:46:11.886 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
12:46:11.939 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
12:46:11.940 [Lua] [PackageManager] Force_load: wwise/drakegun
12:46:11.941 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
12:46:11.966 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
12:46:11.966 [Lua] [PackageManager] Force_load: wwise/flamethrower
12:46:11.967 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:46:11.998 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:46:11.998 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:46:12.003 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 83
12:46:14.177 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:46:14.177 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:46:14.177 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:46:14.177 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:46:14.177 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:46:14.177 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:46:14.177 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:46:14.177 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:46:14.183 [Lua] Set lobby begin:
12:46:14.183 [Lua] Lobby data twitch_enabled = false
12:46:14.184 [Lua] Lobby data power_level = 1100
12:46:14.184 [Lua] Lobby data unique_server_name = Samoly
12:46:14.184 [Lua] Lobby data difficulty_tweak = 0
12:46:14.184 [Lua] Lobby data host = 110000101ead6cb
12:46:14.184 [Lua] Lobby data game_mode = 9
12:46:14.184 [Lua] Lobby data is_private = true
12:46:14.184 [Lua] Lobby data match_started = true
12:46:14.184 [Lua] Lobby data mechanism = adventure
12:46:14.184 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:46:14.184 [Lua] Lobby data player_slot_1 = 0:0
12:46:14.184 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:46:14.184 [Lua] Lobby data difficulty = cataclysm_3
12:46:14.184 [Lua] Lobby data quick_game = false
12:46:14.184 [Lua] Lobby data weave_index = 155
12:46:14.184 [Lua] Lobby data matchmaking = false
12:46:14.184 [Lua] Lobby data weave_name = weave_155
12:46:14.184 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:46:14.185 [Lua] Lobby data num_players = 4
12:46:14.185 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:46:14.185 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:46:14.185 [Lua] Lobby data country_code = FI
12:46:14.185 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:46:14.185 [Lua] Lobby data eac_authorized = true
12:46:14.185 [Lua] Set lobby end.
12:46:14.185 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:46:14.185 [Lua] Breedfreezer (server) starting a hot join sync
12:46:14.185 [Lua] packing 0 units of breed skaven_clan_rat
12:46:14.185 [Lua] packing 0 units of breed skaven_slave
12:46:14.185 [Lua] packing 0 units of breed beastmen_ungor_archer
12:46:14.185 [Lua] packing 0 units of breed beastmen_bestigor
12:46:14.185 [Lua] packing 0 units of breed beastmen_ungor
12:46:14.185 [Lua] packing 0 units of breed beastmen_gor
12:46:14.185 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:46:14.185 [Lua]
12:46:14.185 [Lua] [1] = 1 (number)
12:46:14.185 [Lua] [2] = 0 (number)
12:46:14.185 [Lua] [3] = 1 (number)
12:46:14.185 [Lua] [4] = 0 (number)
12:46:14.185 [Lua] [5] = 1 (number)
12:46:14.185 [Lua] [6] = 0 (number)
12:46:14.185 [Lua] [7] = 1 (number)
12:46:14.185 [Lua] [8] = 0 (number)
12:46:14.185 [Lua] [9] = 1 (number)
12:46:14.185 [Lua] [10] = 0 (number)
12:46:14.185 [Lua] [11] = 1 (number)
12:46:14.185 [Lua] [12] = 0 (number)
12:46:14.185 [Lua]
12:46:14.185 [Lua]
12:46:14.185 [Lua]
12:46:14.187 [Lua] Set lobby begin:
12:46:14.187 [Lua] Lobby data twitch_enabled = false
12:46:14.187 [Lua] Lobby data power_level = 1100
12:46:14.187 [Lua] Lobby data unique_server_name = Samoly
12:46:14.187 [Lua] Lobby data difficulty_tweak = 0
12:46:14.187 [Lua] Lobby data host = 110000101ead6cb
12:46:14.187 [Lua] Lobby data game_mode = 9
12:46:14.187 [Lua] Lobby data is_private = true
12:46:14.187 [Lua] Lobby data match_started = true
12:46:14.187 [Lua] Lobby data mechanism = adventure
12:46:14.187 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:46:14.188 [Lua] Lobby data player_slot_1 = 0:0
12:46:14.188 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:46:14.188 [Lua] Lobby data difficulty = cataclysm_3
12:46:14.188 [Lua] Lobby data quick_game = false
12:46:14.188 [Lua] Lobby data weave_index = 155
12:46:14.188 [Lua] Lobby data matchmaking = false
12:46:14.188 [Lua] Lobby data weave_name = weave_155
12:46:14.188 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:46:14.188 [Lua] Lobby data num_players = 4
12:46:14.188 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:46:14.188 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:46:14.188 [Lua] Lobby data country_code = FI
12:46:14.188 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:46:14.188 [Lua] Lobby data eac_authorized = true
12:46:14.188 [Lua] Set lobby end.
12:46:14.188 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:46:14.188 [Lua] Breedfreezer (server) starting a hot join sync
12:46:14.188 [Lua] packing 0 units of breed skaven_clan_rat
12:46:14.188 [Lua] packing 0 units of breed skaven_slave
12:46:14.188 [Lua] packing 0 units of breed beastmen_ungor_archer
12:46:14.188 [Lua] packing 0 units of breed beastmen_bestigor
12:46:14.188 [Lua] packing 0 units of breed beastmen_ungor
12:46:14.188 [Lua] packing 0 units of breed beastmen_gor
12:46:14.188 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:46:14.188 [Lua]
12:46:14.188 [Lua] [1] = 1 (number)
12:46:14.188 [Lua] [2] = 0 (number)
12:46:14.188 [Lua] [3] = 1 (number)
12:46:14.188 [Lua] [4] = 0 (number)
12:46:14.188 [Lua] [5] = 1 (number)
12:46:14.188 [Lua] [6] = 0 (number)
12:46:14.188 [Lua] [7] = 1 (number)
12:46:14.188 [Lua] [8] = 0 (number)
12:46:14.188 [Lua] [9] = 1 (number)
12:46:14.188 [Lua] [10] = 0 (number)
12:46:14.188 [Lua] [11] = 1 (number)
12:46:14.188 [Lua] [12] = 0 (number)
12:46:14.188 [Lua]
12:46:14.188 [Lua]
12:46:14.188 [Lua]
12:46:14.189 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
12:46:14.189 [Lua] RemotePlayer:create_game_object( ) 22
12:46:14.207 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:46:14.207 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:46:14.207 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:46:14.207 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:46:14.207 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
12:46:14.207 [Lua] RemotePlayer:create_game_object( ) 23
12:46:14.224 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:46:14.224 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:46:14.224 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:46:14.224 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:46:14.395 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:46:14.395 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:46:14.430 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:46:14.430 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:46:15.468 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:46:15.468 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:46:15.480 [Lua] Set lobby begin:
12:46:15.480 [Lua] Lobby data twitch_enabled = false
12:46:15.480 [Lua] Lobby data power_level = 1100
12:46:15.480 [Lua] Lobby data unique_server_name = Samoly
12:46:15.481 [Lua] Lobby data difficulty_tweak = 0
12:46:15.481 [Lua] Lobby data host = 110000101ead6cb
12:46:15.481 [Lua] Lobby data game_mode = 9
12:46:15.481 [Lua] Lobby data is_private = true
12:46:15.481 [Lua] Lobby data match_started = true
12:46:15.481 [Lua] Lobby data mechanism = adventure
12:46:15.481 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:46:15.481 [Lua] Lobby data player_slot_1 = 0:0
12:46:15.481 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:46:15.481 [Lua] Lobby data difficulty = cataclysm_3
12:46:15.481 [Lua] Lobby data quick_game = false
12:46:15.481 [Lua] Lobby data weave_index = 155
12:46:15.481 [Lua] Lobby data matchmaking = false
12:46:15.481 [Lua] Lobby data weave_name = weave_155
12:46:15.481 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:46:15.481 [Lua] Lobby data num_players = 4
12:46:15.481 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:46:15.481 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:46:15.481 [Lua] Lobby data country_code = FI
12:46:15.481 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:46:15.481 [Lua] Lobby data eac_authorized = true
12:46:15.481 [Lua] Set lobby end.
12:46:15.482 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:46:15.482 [Lua] Breedfreezer (server) starting a hot join sync
12:46:15.482 [Lua] packing 0 units of breed skaven_clan_rat
12:46:15.482 [Lua] packing 0 units of breed skaven_slave
12:46:15.482 [Lua] packing 0 units of breed beastmen_ungor_archer
12:46:15.482 [Lua] packing 0 units of breed beastmen_bestigor
12:46:15.482 [Lua] packing 0 units of breed beastmen_ungor
12:46:15.482 [Lua] packing 0 units of breed beastmen_gor
12:46:15.482 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:46:15.482 [Lua]
12:46:15.482 [Lua] [1] = 1 (number)
12:46:15.482 [Lua] [2] = 0 (number)
12:46:15.482 [Lua] [3] = 1 (number)
12:46:15.482 [Lua] [4] = 0 (number)
12:46:15.482 [Lua] [5] = 1 (number)
12:46:15.482 [Lua] [6] = 0 (number)
12:46:15.482 [Lua] [7] = 1 (number)
12:46:15.482 [Lua] [8] = 0 (number)
12:46:15.482 [Lua] [9] = 1 (number)
12:46:15.482 [Lua] [10] = 0 (number)
12:46:15.482 [Lua] [11] = 1 (number)
12:46:15.482 [Lua] [12] = 0 (number)
12:46:15.482 [Lua]
12:46:15.482 [Lua]
12:46:15.482 [Lua]
12:46:15.482 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24
12:46:15.482 [Lua] RemotePlayer:create_game_object( ) 24
12:46:15.498 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:46:15.498 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:46:15.498 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:46:15.498 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:46:15.498 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:46:15.498 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:46:15.498 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:46:15.498 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:46:15.498 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:46:15.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
12:46:15.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
12:46:15.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
12:46:15.503 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:46:15.503 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:46:15.503 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
12:46:15.505 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:46:15.505 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:46:15.506 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:46:15.516 [Lua] Spline already found!
12:46:15.576 [Lua] Init group template: spline_patrol
12:46:15.635 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:46:15.636 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:46:15.636 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:46:15.637 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
12:46:15.637 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
12:46:15.637 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:46:15.637 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:46:15.649 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:46:15.649 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:46:15.649 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:46:15.650 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
12:46:15.651 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:46:15.651 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:46:15.651 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:46:15.651 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:46:15.651 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:46:15.671 [Lua] StateInGameRunning:_game_actually_starts()
12:46:15.671 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
12:46:15.671 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49
12:46:15.671 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=50
12:46:15.671 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=51
12:46:15.671 [Lua] #################################################################################################################
12:46:15.671 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:46:15.671 [Lua] #################################################################################################################
12:46:15.671 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 103
12:46:15.678 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 103
12:46:15.692 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:46:15.694 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
12:46:15.695 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:46:15.703 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e]
12:46:15.703 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e]
12:46:15.905 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 103
12:46:15.905 [Lua] Commit load time data
12:46:18.075 [Lua] Set lobby begin:
12:46:18.075 [Lua] Lobby data twitch_enabled = false
12:46:18.075 [Lua] Lobby data power_level = 550
12:46:18.075 [Lua] Lobby data unique_server_name = Samoly
12:46:18.075 [Lua] Lobby data difficulty_tweak = 0
12:46:18.075 [Lua] Lobby data host = 110000101ead6cb
12:46:18.076 [Lua] Lobby data game_mode = 9
12:46:18.076 [Lua] Lobby data is_private = true
12:46:18.076 [Lua] Lobby data match_started = true
12:46:18.076 [Lua] Lobby data mechanism = adventure
12:46:18.076 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:46:18.076 [Lua] Lobby data player_slot_1 = 0:0
12:46:18.076 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:46:18.076 [Lua] Lobby data difficulty = cataclysm_3
12:46:18.076 [Lua] Lobby data quick_game = false
12:46:18.076 [Lua] Lobby data weave_index = 155
12:46:18.076 [Lua] Lobby data matchmaking = false
12:46:18.076 [Lua] Lobby data weave_name = weave_155
12:46:18.076 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:46:18.076 [Lua] Lobby data num_players = 4
12:46:18.076 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:46:18.076 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:46:18.076 [Lua] Lobby data country_code = FI
12:46:18.077 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:46:18.077 [Lua] Lobby data eac_authorized = true
12:46:18.077 [Lua] Set lobby end.
12:46:22.714 [Lua] Players are leaving the safe zone
12:46:23.234 [Lua] Set lobby begin:
12:46:23.234 [Lua] Lobby data twitch_enabled = false
12:46:23.234 [Lua] Lobby data power_level = 1100
12:46:23.234 [Lua] Lobby data unique_server_name = Samoly
12:46:23.234 [Lua] Lobby data difficulty_tweak = 0
12:46:23.234 [Lua] Lobby data host = 110000101ead6cb
12:46:23.234 [Lua] Lobby data game_mode = 9
12:46:23.234 [Lua] Lobby data is_private = true
12:46:23.234 [Lua] Lobby data match_started = true
12:46:23.234 [Lua] Lobby data mechanism = adventure
12:46:23.234 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:46:23.234 [Lua] Lobby data player_slot_1 = 0:0
12:46:23.234 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:46:23.234 [Lua] Lobby data difficulty = cataclysm_3
12:46:23.234 [Lua] Lobby data quick_game = false
12:46:23.235 [Lua] Lobby data weave_index = 155
12:46:23.235 [Lua] Lobby data matchmaking = false
12:46:23.235 [Lua] Lobby data weave_name = weave_155
12:46:23.235 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:46:23.235 [Lua] Lobby data num_players = 4
12:46:23.235 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:46:23.235 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:46:23.235 [Lua] Lobby data country_code = FI
12:46:23.235 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:46:23.235 [Lua] Lobby data eac_authorized = true
12:46:23.235 [Lua] Set lobby end.
12:46:26.666 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:46:29.682 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:46:31.963 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:46:32.627 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:46:33.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 57, name: `unknown`
12:46:35.456 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:46:36.052 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:46:43.269 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845)
12:46:43.271 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:46:43.815 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:46:45.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown`
12:46:47.550 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:46:47.933 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:46:48.277 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:46:50.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 162, name: `unknown`
12:46:54.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:47:02.061 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:47:03.037 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:47:03.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 176, name: `unknown`
12:47:03.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown`
12:47:06.274 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:47:09.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown`
12:47:09.803 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:47:10.742 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:11.094 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
12:47:11.362 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:11.880 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
12:47:11.966 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:12.208 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:47:12.208 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:47:12.451 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
12:47:12.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 188, name: `unknown`
12:47:13.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_01` for object id: 129, name: `unknown`
12:47:13.557 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:13.627 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:47:13.906 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
12:47:14.051 [Lua] event horde ends!
12:47:14.062 [Lua] event horde ends!
12:47:14.510 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001059c9cc0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:14.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown`
12:47:14.878 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059c9cc0
12:47:17.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:47:18.339 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:47:18.838 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:47:18.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 109, name: `unknown`
12:47:19.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 202, name: `unknown`
12:47:19.509 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:47:19.509 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:47:19.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown`
12:47:19.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 142, name: `unknown`
12:47:20.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:47:20.468 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:47:20.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 219, name: `unknown`
12:47:21.606 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:47:21.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 114, name: `unknown`
12:47:22.149 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:47:23.299 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:47:23.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 6, name: `unknown`
12:47:25.122 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:47:25.520 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:47:25.531 [Lua] Spline already found!
12:47:25.561 [Lua] Init group template: spline_patrol
12:47:27.177 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:47:27.460 [Lua] event horde ends!
12:47:27.988 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:47:28.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 140, name: `unknown`
12:47:28.296 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:47:28.569 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:47:28.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 192, name: `unknown`
12:47:28.878 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:47:29.429 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:47:30.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 172, name: `unknown`
12:47:33.180 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:47:33.825 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:47:33.940 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:47:34.234 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:47:34.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 202, name: `unknown`
12:47:34.649 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:47:34.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 44, name: `unknown`
12:47:35.962 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:47:36.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown`
12:47:37.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 95, name: `unknown`
12:47:37.606 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:47:39.952 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:47:40.198 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:47:40.502 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:47:40.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 162, name: `unknown`
12:47:44.219 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:47:44.227 [Lua] Spline already found!
12:47:44.247 [Lua] Init group template: spline_patrol
12:47:45.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:47:47.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:47:47.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:47:52.406 [Lua] state dead despawn
12:47:52.413 [Lua] [GameNetworkManager] destroying game object with go_id=26
12:47:56.758 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:47:57.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 154, name: `unknown`
12:47:57.626 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:48:03.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown`
12:48:14.623 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:48:14.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
12:48:16.989 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:48:17.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 211, name: `unknown`
12:48:17.897 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4)
12:48:17.899 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.94999999999999996)
12:48:17.899 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.94999999999999996)
12:48:17.899 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=168
12:48:31.280 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:48:31.287 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845)
12:48:31.291 [Lua] setting up ambush-horde
12:48:31.291 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:48:31.291 [Lua] -> spawning: 12
12:48:31.291 [Lua] horde crated with id 4 of type ambush
12:48:31.291 [Lua] ambush horde has started
12:48:31.296 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:48:31.306 [Lua] setting up ambush-horde
12:48:31.306 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:48:31.306 [Lua] -> spawning: 12
12:48:31.306 [Lua] horde crated with id 5 of type ambush
12:48:31.306 [Lua] ambush horde has started
12:48:33.754 [Lua] event horde ends!
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.953 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.959 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.968 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.975 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.982 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.988 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:33.995 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.002 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.002 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.002 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.002 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.002 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:34.003 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:35.843 [Lua] Init group template: horde
12:48:36.357 [Lua] Init group template: horde
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.600 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:36.608 error: [Umbra] Error 5 from queryPortalVisibility.
12:48:37.695 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:48:38.173 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:48:38.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 68, name: `unknown`
12:48:38.664 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:48:39.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown`
12:48:40.163 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:48:40.174 [Lua] Spline already found!
12:48:40.208 [Lua] Init group template: spline_patrol
12:48:44.292 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:48:44.302 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 2156845)
12:48:44.306 [Lua] setting up ambush-horde
12:48:44.306 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:48:44.306 [Lua] -> spawning: 12
12:48:44.306 [Lua] horde crated with id 7 of type ambush
12:48:44.306 [Lua] ambush horde has started
12:48:44.312 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:48:44.324 [Lua] setting up ambush-horde
12:48:44.324 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:48:44.325 [Lua] -> spawning: 12
12:48:44.325 [Lua] horde crated with id 8 of type ambush
12:48:44.325 [Lua] ambush horde has started
12:48:45.985 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:48:46.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 48, name: `unknown`
12:48:46.670 [Lua] setting up ambush-horde
12:48:46.670 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:48:46.670 [Lua] -> spawning: 12
12:48:46.670 [Lua] horde crated with id 9 of type ambush
12:48:46.670 [Lua] ambush horde has started
12:48:49.403 [Lua] Init group template: horde
12:48:49.487 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 90 96
12:48:49.488 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 91 95
12:48:49.488 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 92 94
12:48:49.488 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 93 93
12:48:49.684 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 91 105
12:48:49.696 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 92 104
12:48:49.696 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 93 103
12:48:49.696 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 94 102
12:48:49.696 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 95 101
12:48:49.696 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 96 100
12:48:49.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:48:50.178 [Lua] replace_hidden_spawners -> first try found: 1 cover points
12:48:50.178 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:48:50.178 [Lua] ->moving spawner
12:48:50.178 [Lua] ->moving spawner
12:48:50.178 [Lua] ->moving spawner
12:48:50.190 [Lua] replace_hidden_spawners -> first try found: 0 cover points
12:48:50.190 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
12:48:50.190 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:48:50.190 [Lua] ->moving spawner
12:48:50.190 [Lua] ->moving spawner
12:48:50.190 [Lua] ->moving spawner
12:48:50.860 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:48:50.934 [Lua] Init group template: horde
12:48:51.434 [Lua] Init group template: horde
12:48:51.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown`
12:48:54.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:48:55.754 [Lua] event horde ends!
12:48:56.739 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:48:57.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 133, name: `unknown`
12:48:59.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:03.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:06.603 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:49:07.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown`
12:49:12.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:12.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:12.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:13.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:13.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:13.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:13.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:15.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:15.845 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 46 size: 139 action: follow
12:49:16.811 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:49:17.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:17.566 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 41 size: 137 action: follow
12:49:17.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown`
12:49:18.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:18.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:20.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:20.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:20.294 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 142 156
12:49:20.294 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 143 155
12:49:20.295 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 144 154
12:49:20.295 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 145 153
12:49:20.312 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 146 152
12:49:20.312 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 147 151
12:49:20.312 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 148 150
12:49:20.312 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 149 149
12:49:20.656 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 122 size: 148 action: nil
12:49:20.673 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 123 size: 147 action: nil
12:49:20.689 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 131 size: 146 action: nil
12:49:20.689 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 134 size: 145 action: nil
12:49:20.721 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 142 144
12:49:20.721 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 143 143
12:49:20.800 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 31 size: 142 action: follow
12:49:21.039 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 122 141
12:49:21.039 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 123 140
12:49:21.070 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 131 139
12:49:21.070 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 134 138
12:49:21.165 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 31 137
12:49:21.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:21.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:22.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:22.686 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 101 size: 136 action: nil
12:49:24.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:25.312 [Lua] state dead despawn
12:49:25.324 [Lua] [GameNetworkManager] destroying game object with go_id=168
12:49:27.154 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
12:49:27.155 [Lua] [GameNetworkManager] destroying game object with go_id=53
12:49:30.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:31.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:31.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:31.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:32.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:32.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:32.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:32.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 123, name: `unknown`
12:49:36.641 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
12:49:36.641 [Lua] [GameNetworkManager] destroying game object with go_id=45
12:49:36.651 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 109 135
12:49:36.711 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 3 134
12:49:36.711 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 4 133
12:49:36.723 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 10 132
12:49:36.736 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 14 131
12:49:36.758 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 31 130
12:49:36.818 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 61 129
12:49:36.844 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 72 128
12:49:36.878 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 90 127
12:49:38.027 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
12:49:38.027 [Lua] [GameNetworkManager] destroying game object with go_id=43
12:49:42.188 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:49:42.188 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:49:42.188 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:49:42.188 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:49:42.188 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:49:42.188 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:49:42.188 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:49:42.188 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:49:42.188 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:49:42.189 [Save] Saving `save_data`
12:49:42.189 [Lua] gm_event_end_conditions_met false true
12:49:42.190 [Lua] Game lost
12:49:42.197 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:49:42.198 [Save] Save done
12:49:42.198 [Save] Saving `save_data`
12:49:42.201 [Lua] generate_backend_stats 110000101ead6cb:1
12:49:42.208 [Save] Save done
12:49:42.216 [Lua] PlayFabMirrorBase:_commit_internal nil
12:49:42.216 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:49:42.216 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:49:42.217 [Save] Saving `save_data`
12:49:42.224 [Lua] commit result success 39
12:49:42.224 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:49:42.224 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 104
12:49:42.224 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
12:49:42.229 [Save] Save done
12:49:42.233 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 104 31
12:49:43.157 [Lua] [PlayFabRequestQueue] EAC Enabled! 104
12:49:43.157 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 104
12:49:43.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 104
12:49:50.146 [Lua] ConflictDirector - destroy all units
12:49:50.159 [Lua] Horde killed: ?
12:49:50.161 [Lua] Horde killed: ?
12:49:50.165 [Lua] Horde killed: ?
12:49:50.166 [Lua] Horde killed: ?
12:49:50.167 [Lua] Horde killed: ?
12:49:50.476 [Lua] TRANSITION nil nil inn_level
12:49:50.476 [Lua] Transition type "inn_level", is server: true
12:49:50.476 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:49:50.476 [Lua] [GameNetworkManager] Leaving game...
12:49:50.476 [Lua] [GameNetworkManager] Shutting down game session host.
12:49:50.476 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:49:50.476 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:49:50.476 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=225.20
12:49:50.481 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:49:52.517 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:49:52.517 [Lua] [Managers] Calling function on all managers:
12:49:52.518 [Lua] Clearing all global lookup lists
12:49:52.518 [Lua] [IngamePlayerListUI] - Destroy
12:49:52.518 [Lua] [EquipmentUI] - Destroy
12:49:52.518 [Lua] [AbilityUI] - Destroy
12:49:52.518 [Lua] [GamePadAbilityUI] - Destroy
12:49:52.518 [Lua] [GamePadEquipmentUI] - Destroy
12:49:52.518 [Lua] [IngameUI] destroy
12:49:52.551 [Lua] [Managers] Destroying manager group:
12:49:52.558 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:49:52.605 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:49:52.610 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
12:49:52.611 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:49:52.612 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:49:52.615 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:49:52.617 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:49:52.619 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
12:49:52.620 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:49:52.621 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:49:52.625 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
12:49:52.627 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:49:52.631 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:49:52.632 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:49:52.633 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:49:52.638 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:49:52.640 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:49:52.640 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:49:52.641 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:49:52.643 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:49:52.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:49:52.649 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
12:49:52.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:49:52.660 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:49:52.660 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:49:52.660 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:49:52.660 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
12:49:52.660 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:49:52.660 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 85, User: 110000101ead6cb "Samoly"
<>
12:49:52.660 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6314039; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C258430
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 0000000008BDFD30; application_shutdown = nil; unit_spawner = table: 000000000C88AC60; world = [World]; unit_storage = table: 000000000BE017A0; units = table: 000000000B23D1B0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008BDFD30
[8] self = table: 0000000010404290; dt = 0.0053725866600871086; t = 5150.8590192722622; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0053725866600871086; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053725866600871086; t = 5150.8590192722622
[10] dt = 0.0053725866600871086
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000008A85A50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000042B7E90;
[5] world_name = "level_world"; entity_system_bag = table: 000000000EF74C80; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DCD8D30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000022B3500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 215.38813118804245; input_manager = table: 0000000009FDF470; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FF35DB0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0053725866600871086; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000042B7E90; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000008BDCC40; exit_time = 225.20019644731656; dice_keeper = table: 00000000104FCA50; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E921660;
<>
<>
12:49:52.661 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:49:52.661 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:49:52.661 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
12:49:52.661 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:49:52.661 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 86, User: 110000101ead6cb "Samoly"
<>
12:49:52.661 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6314039; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C258430
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 0000000008BDFD30; application_shutdown = nil; unit_spawner = table: 000000000C88AC60; world = [World]; unit_storage = table: 000000000BE017A0; units = table: 000000000B23D1B0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008BDFD30
[8] self = table: 0000000010404290; dt = 0.0053725866600871086; t = 5150.8590192722622; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0053725866600871086; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053725866600871086; t = 5150.8590192722622
[10] dt = 0.0053725866600871086
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000008A85A50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000042B7E90;
[5] world_name = "level_world"; entity_system_bag = table: 000000000EF74C80; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DCD8D30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000022B3500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 215.38813118804245; input_manager = table: 0000000009FDF470; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FF35DB0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0053725866600871086; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000042B7E90; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000008BDCC40; exit_time = 225.20019644731656; dice_keeper = table: 00000000104FCA50; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E921660;
<>
<>
12:49:52.661 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:49:52.661 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:49:52.661 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
12:49:52.661 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:49:52.661 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 87, User: 110000101ead6cb "Samoly"
<>
12:49:52.662 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6314039; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C258430
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 0000000008BDFD30; application_shutdown = nil; unit_spawner = table: 000000000C88AC60; world = [World]; unit_storage = table: 000000000BE017A0; units = table: 000000000B23D1B0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008BDFD30
[8] self = table: 0000000010404290; dt = 0.0053725866600871086; t = 5150.8590192722622; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0053725866600871086; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053725866600871086; t = 5150.8590192722622
[10] dt = 0.0053725866600871086
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000008A85A50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000042B7E90;
[5] world_name = "level_world"; entity_system_bag = table: 000000000EF74C80; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DCD8D30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000022B3500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 215.38813118804245; input_manager = table: 0000000009FDF470; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FF35DB0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0053725866600871086; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000042B7E90; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000008BDCC40; exit_time = 225.20019644731656; dice_keeper = table: 00000000104FCA50; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E921660;
<>
<>
12:49:52.662 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:49:52.662 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:49:52.662 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
12:49:52.662 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:49:52.662 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 88, User: 110000101ead6cb "Samoly"
<>
12:49:52.663 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6314039; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C258430
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 0000000008BDFD30; application_shutdown = nil; unit_spawner = table: 000000000C88AC60; world = [World]; unit_storage = table: 000000000BE017A0; units = table: 000000000B23D1B0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008BDFD30
[8] self = table: 0000000010404290; dt = 0.0053725866600871086; t = 5150.8590192722622; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0053725866600871086; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053725866600871086; t = 5150.8590192722622
[10] dt = 0.0053725866600871086
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 0000000008A85A50; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000042B7E90;
[5] world_name = "level_world"; entity_system_bag = table: 000000000EF74C80; network_server = table: 00000000017C0BF0; entity_system = table: 000000000DCD8D30; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 00000000022B3500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 215.38813118804245; input_manager = table: 0000000009FDF470; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FF35DB0; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0053725866600871086; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000042B7E90; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 0000000008BDCC40; exit_time = 225.20019644731656; dice_keeper = table: 00000000104FCA50; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008BDFD30;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000E921660;
<>
<>
12:49:52.663 [Lua] [Matchmaking] unregister rpcs
12:49:52.663 [Lua] ############### UNLOADING PACKAGES ###############
12:49:52.663 [Lua] [Managers] Calling function on all managers:
12:49:52.663 [Lua] [Managers] Destroying manager group:
12:49:52.663 [Lua] [Gamestate] Enter state StateLoading
12:49:52.668 [Lua] Found camera: end_screen_camera
12:49:52.668 [Lua] [EndViewState] Enter Substate EndViewStateSummary
12:49:52.668 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:49:52.669 [Lua] [Matchmaking] register rpcs
12:49:52.669 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:49:52.669 [Lua] Set lobby begin:
12:49:52.669 [Lua] Lobby data twitch_enabled = false
12:49:52.669 [Lua] Lobby data power_level = 0
12:49:52.669 [Lua] Lobby data unique_server_name = Samoly
12:49:52.669 [Lua] Lobby data difficulty_tweak = 0
12:49:52.669 [Lua] Lobby data host = 110000101ead6cb
12:49:52.669 [Lua] Lobby data game_mode = 9
12:49:52.669 [Lua] Lobby data is_private = true
12:49:52.669 [Lua] Lobby data match_started = true
12:49:52.669 [Lua] Lobby data mechanism = adventure
12:49:52.669 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:49:52.669 [Lua] Lobby data player_slot_1 = 0:0
12:49:52.669 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:49:52.669 [Lua] Lobby data difficulty = cataclysm_3
12:49:52.669 [Lua] Lobby data quick_game = false
12:49:52.669 [Lua] Lobby data weave_index = 155
12:49:52.669 [Lua] Lobby data matchmaking = false
12:49:52.669 [Lua] Lobby data weave_name = weave_155
12:49:52.669 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:49:52.670 [Lua] Lobby data num_players = 4
12:49:52.670 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:49:52.670 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:49:52.670 [Lua] Lobby data country_code = FI
12:49:52.670 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:49:52.670 [Lua] Lobby data eac_authorized = true
12:49:52.670 [Lua] Set lobby end.
12:49:52.670 [Lua] registering RPCs
12:49:52.670 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:49:52.670 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:49:52.670 [Lua] Set lobby begin:
12:49:52.670 [Lua] Lobby data twitch_enabled = false
12:49:52.670 [Lua] Lobby data power_level = 0
12:49:52.670 [Lua] Lobby data unique_server_name = Samoly
12:49:52.670 [Lua] Lobby data difficulty_tweak = 0
12:49:52.670 [Lua] Lobby data host = 110000101ead6cb
12:49:52.670 [Lua] Lobby data game_mode = 3
12:49:52.670 [Lua] Lobby data is_private = true
12:49:52.670 [Lua] Lobby data match_started = true
12:49:52.670 [Lua] Lobby data mechanism = adventure
12:49:52.670 [Lua] Lobby data level_key = inn_level
12:49:52.670 [Lua] Lobby data player_slot_1 = 0:0
12:49:52.670 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:49:52.670 [Lua] Lobby data difficulty = cataclysm_3
12:49:52.670 [Lua] Lobby data quick_game = false
12:49:52.671 [Lua] Lobby data weave_index = 155
12:49:52.671 [Lua] Lobby data matchmaking = false
12:49:52.671 [Lua] Lobby data weave_name = weave_155
12:49:52.671 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:49:52.671 [Lua] Lobby data num_players = 4
12:49:52.671 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:49:52.671 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:49:52.671 [Lua] Lobby data country_code = FI
12:49:52.671 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:49:52.671 [Lua] Lobby data eac_authorized = true
12:49:52.671 [Lua] Set lobby end.
12:49:52.671 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:49:52.674 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:49:52.674 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:49:52.674 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:49:52.684 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life
12:49:52.692 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life
12:49:52.716 [Umbra] Unload tome
12:49:52.719 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler
12:49:52.719 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:49:52.719 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:49:52.719 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:49:52.719 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
12:49:52.719 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:49:52.719 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:49:52.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:49:52.762 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:49:52.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:49:52.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:49:52.890 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:49:52.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:49:52.923 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:49:52.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:49:52.974 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:49:52.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:49:53.714 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa70b9, position: 4813914
12:49:56.803 [Window] Window => inactive
12:49:59.679 [Lua] [EndViewState] Exit Substate EndViewStateSummary
12:49:59.946 [Lua] ### Sending rpc_level_loaded
12:49:59.946 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
12:49:59.946 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:49:59.947 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:49:59.947 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:49:59.963 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:84 my_peer_id:110000101ead6cb
12:49:59.963 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:84 my_peer_id:110000101ead6cb
12:49:59.963 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:84 my_peer_id:110000101ead6cb
12:49:59.963 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:84 my_peer_id:110000101ead6cb
12:49:59.964 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:84 my_peer_id:110000101ead6cb
12:49:59.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:49:59.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:00.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:50:00.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:50:00.400 [Lua] ### Sending rpc_level_loaded
12:50:00.400 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
12:50:00.400 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:50:00.401 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:50:00.401 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:50:00.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:50:00.486 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:50:00.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:50:00.502 [Lua] [LevelTransitionHandler] Level load completed!
12:50:00.502 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6314039 - use_random_directors: true - overriden_conflict: nil
12:50:00.505 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:50:00.505 [Lua] checking dlc's against conflict directors
12:50:00.505 [Lua] number of factions to include 2
12:50:00.505 [Lua] Updated list weights for random:
12:50:00.505 [Lua] skaven, 0.42 (0.00-0.42)
12:50:00.505 [Lua] chaos, 0.42 (0.42-0.83)
12:50:00.505 [Lua] beastmen, 0.17 (0.83-1.00)
12:50:00.505 [Lua] Rolled random faction: 0.38925418257713318 skaven
12:50:00.505 [Lua] Updated list weights for random:
12:50:00.505 [Lua] beastmen, 0.29 (0.00-0.29)
12:50:00.505 [Lua] chaos, 0.71 (0.29-1.00)
12:50:00.505 [Lua] Rolled random faction: 0.55470973253250122 chaos
12:50:00.505 [Lua] number of factions added 2
12:50:00.505 [Lua] --- --- ---
12:50:00.505 [Lua] Starting... difficulty 'cataclysm_3'
12:50:00.505 [Lua] These are the starting conflict directors:
12:50:00.505 [Lua] inn_level
12:50:00.505 [Lua] --- --- ---
12:50:00.505 [Lua]
12:50:00.505 [Lua] DONE! Found the following directors:
12:50:00.505 [Lua] (free: 35), Master hash is:
12:50:00.505 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:50:00.505 [Lua] load_startup_enemy_packages: --------------
12:50:00.505 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:50:00.505 [Lua] critter_rat
12:50:00.519 [Lua] ### Sending rpc_level_loaded
12:50:00.519 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
12:50:00.519 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:50:00.536 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:50:00.536 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:50:00.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:50:00.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:50:00.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:50:00.669 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:85 my_peer_id:110000101ead6cb
12:50:00.669 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:85 my_peer_id:110000101ead6cb
12:50:00.669 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:85 my_peer_id:110000101ead6cb
12:50:00.669 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:85 my_peer_id:110000101ead6cb
12:50:00.670 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:85 my_peer_id:110000101ead6cb
12:50:00.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:00.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:00.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:50:00.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:50:00.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:50:00.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:50:00.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:50:00.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:50:00.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
12:50:00.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:50:00.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:50:00.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:50:00.773 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
12:50:00.773 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:50:00.774 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:50:00.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:86 my_peer_id:110000101ead6cb
12:50:00.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:86 my_peer_id:110000101ead6cb
12:50:00.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:86 my_peer_id:110000101ead6cb
12:50:00.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:86 my_peer_id:110000101ead6cb
12:50:00.805 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:86 my_peer_id:110000101ead6cb
12:50:00.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:00.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:50:00.805 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:50:00.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
12:50:00.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read,
12:50:00.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:50:00.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:50:00.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:50:00.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
12:50:00.856 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
12:50:00.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:50:00.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
12:50:00.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:50:00.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:50:00.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:50:00.923 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:50:01.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:50:01.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:50:01.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:50:01.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:50:01.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:50:01.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:50:01.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:50:01.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:50:01.175 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:50:01.240 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:50:01.240 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:50:01.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:50:01.376 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:50:01.376 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:50:01.378 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:50:01.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:50:01.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:50:01.631 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 86
12:50:01.631 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:50:01.631 [Lua] Starting async level spawning of levels/inn/world
12:50:01.632 [Umbra] Init version: 3.4.15 :: 16 threads
12:50:01.961 [Lua] Async level spawning done
12:50:02.353 [Lua] ### Sending rpc_level_loaded
12:50:02.353 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
12:50:02.353 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:50:02.354 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:50:02.354 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:50:03.457 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:50:03.457 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:50:03.457 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:50:03.457 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:50:03.457 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:50:03.457 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:50:03.457 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:50:03.457 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:50:03.458 [Lua] ### Sending rpc_level_loaded
12:50:03.458 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
12:50:03.458 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:50:03.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:87 my_peer_id:110000101ead6cb
12:50:03.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:87 my_peer_id:110000101ead6cb
12:50:03.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:87 my_peer_id:110000101ead6cb
12:50:03.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:87 my_peer_id:110000101ead6cb
12:50:03.491 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:87 my_peer_id:110000101ead6cb
12:50:03.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:03.491 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
12:50:03.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:03.543 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:50:03.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:50:03.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
12:50:03.543 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
12:50:03.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:50:03.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:50:03.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:50:03.592 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
12:50:03.675 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
12:50:03.675 [Lua] [PackageManager] Force_load: wwise/rakegun
12:50:03.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:50:03.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:50:03.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:50:03.743 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 87
12:50:04.461 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:50:04.461 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:50:04.461 [Lua] [Matchmaking] unregister rpcs
12:50:04.461 [Lua] Set lobby begin:
12:50:04.461 [Lua] Lobby data twitch_enabled = false
12:50:04.461 [Lua] Lobby data power_level = 0
12:50:04.461 [Lua] Lobby data unique_server_name = Samoly
12:50:04.461 [Lua] Lobby data difficulty_tweak = 0
12:50:04.461 [Lua] Lobby data host = 110000101ead6cb
12:50:04.461 [Lua] Lobby data game_mode = 3
12:50:04.461 [Lua] Lobby data is_private = true
12:50:04.461 [Lua] Lobby data match_started = true
12:50:04.461 [Lua] Lobby data mechanism = adventure
12:50:04.461 [Lua] Lobby data level_key = inn_level
12:50:04.461 [Lua] Lobby data player_slot_1 = 0:0
12:50:04.461 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:50:04.461 [Lua] Lobby data difficulty = cataclysm_3
12:50:04.461 [Lua] Lobby data quick_game = false
12:50:04.461 [Lua] Lobby data weave_index = 155
12:50:04.461 [Lua] Lobby data matchmaking = false
12:50:04.461 [Lua] Lobby data weave_name = weave_155
12:50:04.461 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:04.462 [Lua] Lobby data num_players = 4
12:50:04.462 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:04.462 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:04.462 [Lua] Lobby data country_code = FI
12:50:04.462 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:04.462 [Lua] Lobby data eac_authorized = true
12:50:04.462 [Lua] Set lobby end.
12:50:04.462 [Lua] [Managers] Destroying manager group:
12:50:04.462 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:50:04.462 [Lua] [Gamestate] Enter StateIngame HOST
12:50:04.462 [Lua] [Managers] Calling function on all managers:
12:50:04.463 [Lua] <>level = inn_level<>
12:50:04.463 [Lua] Set lobby begin:
12:50:04.463 [Lua] Lobby data twitch_enabled = false
12:50:04.463 [Lua] Lobby data power_level = 0
12:50:04.463 [Lua] Lobby data unique_server_name = Samoly
12:50:04.463 [Lua] Lobby data difficulty_tweak = 0
12:50:04.463 [Lua] Lobby data host = 110000101ead6cb
12:50:04.463 [Lua] Lobby data game_mode = 3
12:50:04.463 [Lua] Lobby data is_private = true
12:50:04.463 [Lua] Lobby data match_started = true
12:50:04.463 [Lua] Lobby data mechanism = adventure
12:50:04.463 [Lua] Lobby data level_key = inn_level
12:50:04.463 [Lua] Lobby data player_slot_1 = 0:0
12:50:04.463 [Lua] Lobby data selected_level_key = inn_level
12:50:04.463 [Lua] Lobby data difficulty = cataclysm_3
12:50:04.463 [Lua] Lobby data quick_game = false
12:50:04.463 [Lua] Lobby data weave_index = 155
12:50:04.464 [Lua] Lobby data matchmaking = false
12:50:04.464 [Lua] Lobby data weave_name = weave_155
12:50:04.464 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:04.464 [Lua] Lobby data num_players = 4
12:50:04.464 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:04.464 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:04.464 [Lua] Lobby data country_code = FI
12:50:04.464 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:04.464 [Lua] Lobby data eac_authorized = true
12:50:04.464 [Lua] Set lobby end.
12:50:04.464 [Lua] [StateIngame] Server ingame
12:50:04.467 [Lua] Set lobby begin:
12:50:04.467 [Lua] Lobby data twitch_enabled = false
12:50:04.467 [Lua] Lobby data power_level = 0
12:50:04.467 [Lua] Lobby data unique_server_name = Samoly
12:50:04.467 [Lua] Lobby data difficulty_tweak = 0
12:50:04.467 [Lua] Lobby data host = 110000101ead6cb
12:50:04.467 [Lua] Lobby data game_mode = 3
12:50:04.467 [Lua] Lobby data is_private = true
12:50:04.467 [Lua] Lobby data match_started = true
12:50:04.467 [Lua] Lobby data mechanism = adventure
12:50:04.467 [Lua] Lobby data level_key = inn_level
12:50:04.467 [Lua] Lobby data player_slot_1 = 0:0
12:50:04.467 [Lua] Lobby data selected_level_key = inn_level
12:50:04.467 [Lua] Lobby data difficulty = cataclysm_3
12:50:04.467 [Lua] Lobby data quick_game = false
12:50:04.467 [Lua] Lobby data weave_index = 155
12:50:04.467 [Lua] Lobby data matchmaking = false
12:50:04.467 [Lua] Lobby data weave_name = weave_155
12:50:04.467 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:04.467 [Lua] Lobby data num_players = 4
12:50:04.468 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:04.468 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:04.468 [Lua] Lobby data country_code = FI
12:50:04.468 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:04.468 [Lua] Lobby data eac_authorized = true
12:50:04.468 [Lua] Set lobby end.
12:50:04.468 [Lua] [Matchmaking] register rpcs
12:50:04.468 [Lua] GameNetworkManager:init... creating game session
12:50:04.468 [Lua] Host GameSession.make_game_session_host with session:
12:50:04.468 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:50:04.468 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:50:04.468 [Lua] [GameNetworkManager] self.is_server = true
12:50:04.468 [Network] Setting artificial MTU limit to 576
12:50:04.468 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:50:04.478 [Lua] Switching ConflictSettings: to: inn_level
12:50:04.478 [Lua] pacing=disabled
12:50:04.478 [Lua] roaming=nil
12:50:04.478 [Lua] disabled=false
12:50:04.478 [Lua] pack_spawning=disabled
12:50:04.478 [Lua] contained_breeds=nil
12:50:04.478 [Lua] boss=disabled
12:50:04.478 [Lua] horde=disabled
12:50:04.478 [Lua] specials=disabled
12:50:04.478 [Lua] name=inn_level
12:50:04.478 [Lua] intensity=disabled
12:50:04.478 [Lua] ---
12:50:04.478 [Lua] [LevelAnalysis] set_random_seed( 6314039)
12:50:04.481 [Lua] [AIInterestPointSystem] Level Seed: 6314039
12:50:04.481 [Lua]
12:50:04.481 [Lua] [entity_system_bag] = table
12:50:04.481 [Lua] [entity_system_bag] = metatable
12:50:04.481 [Lua] [startup_data] = table
12:50:04.481 [Lua] [entity_manager] = table
12:50:04.481 [Lua] [entity_manager] = metatable
12:50:04.481 [Lua] [unit_spawner] = table
12:50:04.481 [Lua] [unit_spawner] = metatable
12:50:04.481 [Lua] [unit_storage] = table
12:50:04.481 [Lua] [unit_storage] = metatable
12:50:04.481 [Lua] [dice_keeper] = table
12:50:04.481 [Lua] [dice_keeper] = metatable
12:50:04.481 [Lua] [is_server] = true (boolean)
12:50:04.481 [Lua] [world] = [World]
12:50:04.481 [Lua] [system_api] = table
12:50:04.481 [Lua] [entity_system] = table
12:50:04.481 [Lua] [entity_system] = metatable
12:50:04.481 [Lua] [network_lobby] = table
12:50:04.481 [Lua] [network_lobby] = metatable
12:50:04.481 [Lua] [profile_synchronizer] = table
12:50:04.481 [Lua] [profile_synchronizer] = metatable
12:50:04.481 [Lua] [level_transition_handler] = table
12:50:04.481 [Lua] [level_transition_handler] = metatable
12:50:04.481 [Lua] [num_local_human_players] = 1 (number)
12:50:04.481 [Lua] [statistics_db] = table
12:50:04.481 [Lua] [statistics_db] = metatable
12:50:04.481 [Lua] [network_server] = table
12:50:04.481 [Lua] [network_server] = metatable
12:50:04.481 [Lua] [input_manager] = table
12:50:04.481 [Lua] [input_manager] = metatable
12:50:04.481 [Lua] [network_clock] = table
12:50:04.481 [Lua] [network_clock] = metatable
12:50:04.481 [Lua] [network_transmit] = table
12:50:04.481 [Lua] [network_transmit] = metatable
12:50:04.481 [Lua] [free_flight_manager] = table
12:50:04.481 [Lua] [free_flight_manager] = metatable
12:50:04.481 [Lua] [network_manager] = table
12:50:04.481 [Lua] [network_manager] = metatable
12:50:04.481 [Lua] [network_event_delegate] = table
12:50:04.481 [Lua] [network_event_delegate] = metatable
12:50:04.481 [Lua]
12:50:04.482 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:50:04.482 [Lua] ignoring extension VersusInteractObjectiveExtension
12:50:04.482 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:50:04.482 [Lua] ignoring extension VersusSocketObjectiveExtension
12:50:04.482 [Lua] ignoring extension VersusTargetObjectiveExtension
12:50:04.482 [Lua] ignoring extension VersusMissionObjectiveExtension
12:50:04.482 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:50:04.484 [Lua] [AchievementManager] Achievements using the steam platform
12:50:04.533 [Lua] [StateIngame] Level seed: 6314039
12:50:04.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:50:04.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:50:04.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:50:04.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:50:04.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:50:04.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
12:50:04.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
12:50:04.543 [Lua] [LevelAnalysis] set_random_seed( 6314039)
12:50:04.547 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:50:04.547 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
12:50:04.548 [Lua] [IngameUI] init
12:50:04.565 [SteamVoipClient] select_out(110000101982738, off)
12:50:04.565 [SteamVoipClient] select_out(110000101ead6cb, off)
12:50:04.565 [SteamVoipClient] select_out(110000103faf286, off)
12:50:04.565 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:50:04.571 [Lua] cb_razer_chroma_setup
12:50:04.627 [Lua] completed
12:50:04.627 [Lua] completed
12:50:04.627 [Lua] completed
12:50:04.627 [Lua] completed
12:50:04.644 [Lua] completed
12:50:04.645 [Lua] completed
12:50:04.647 [Lua] [Matchmaking] Cancelling matchmaking
12:50:04.647 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:50:04.647 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:50:04.647 [Lua] Set lobby begin:
12:50:04.647 [Lua] Lobby data twitch_enabled = false
12:50:04.647 [Lua] Lobby data power_level = 835
12:50:04.647 [Lua] Lobby data unique_server_name = Samoly
12:50:04.647 [Lua] Lobby data difficulty_tweak = 0
12:50:04.647 [Lua] Lobby data host = 110000101ead6cb
12:50:04.647 [Lua] Lobby data game_mode = 3
12:50:04.648 [Lua] Lobby data is_private = true
12:50:04.648 [Lua] Lobby data match_started = true
12:50:04.648 [Lua] Lobby data mechanism = adventure
12:50:04.648 [Lua] Lobby data level_key = inn_level
12:50:04.648 [Lua] Lobby data player_slot_1 = 0:0
12:50:04.648 [Lua] Lobby data selected_level_key = inn_level
12:50:04.648 [Lua] Lobby data difficulty = cataclysm_3
12:50:04.648 [Lua] Lobby data quick_game = false
12:50:04.648 [Lua] Lobby data weave_index = 155
12:50:04.648 [Lua] Lobby data matchmaking = false
12:50:04.648 [Lua] Lobby data weave_name = weave_155
12:50:04.648 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:04.648 [Lua] Lobby data num_players = 4
12:50:04.648 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:04.648 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:04.648 [Lua] Lobby data country_code = FI
12:50:04.648 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:04.648 [Lua] Lobby data eac_authorized = true
12:50:04.648 [Lua] Set lobby end.
12:50:04.649 [Flow] complete_skittergate_legend true
12:50:04.649 [Flow] complete_all_helmgart_levels_recruit true
12:50:04.650 [Flow] WitchHunterLevel:35
12:50:04.650 [Flow] LeaderYes
12:50:04.650 [Flow] ALL PC XP:304250
12:50:04.650 [Flow] Has "bogenhafen" DLC:true
12:50:04.650 [Flow] WH XP:60850
12:50:04.650 [Flow] Number of crafted items:7152
12:50:04.650 [Flow] Has "pre_order" DLC:true
12:50:04.650 [Flow] Sum of Powe Levels:1500
12:50:04.650 [Flow] lodestone diff 1:false
12:50:04.650 [Flow] magnus and forest activated
12:50:04.650 [Flow] magnus and forest activated
12:50:04.651 [Flow] cemetery and forest activated
12:50:04.651 [Flow] magnus and cemetery
12:50:04.651 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:50:04.651 [Flow] ALL RUNES ACTIVATED
12:50:04.651 [Flow] magnus and forest activated
12:50:04.651 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:50:04.651 [Flow] ALL RUNES ACTIVATED
12:50:04.651 [Flow] cemetery and forest activated
12:50:04.651 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:50:04.651 [Flow] ALL RUNES ACTIVATED
12:50:04.651 [Flow] magnus and forest activated
12:50:04.651 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:50:04.651 [Flow] ALL RUNES ACTIVATED
12:50:04.651 [Flow] magnus and cemetery
12:50:04.651 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:50:04.651 [Flow] ALL RUNES ACTIVATED
12:50:04.651 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:50:04.653 [Lua] CurrentConflictSettings inn_level
12:50:04.653 [Lua] [ConflictDirector] conflict_director is ai_ready
12:50:04.653 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:50:04.653 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:50:04.655 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:50:04.655 [Lua] Forming navigation groups in one frame
12:50:04.655 [Lua] Forming navigation groups
12:50:04.686 [Lua] NavigationGroupManager -> calulation time A: 0.032000000000152795
12:50:04.688 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
12:50:04.688 [Lua] number of nav groups: 41
12:50:04.689 [Lua] number of refined nav groups : 23
12:50:04.691 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
12:50:04.691 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:50:04.691 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:50:04.691 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:50:04.694 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:50:04.694 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:50:04.694 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:50:04.694 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
12:50:04.694 [Lua] [Managers] Calling function on all managers:
12:50:04.694 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:50:04.694 [Save] Loading `ut_tweaks_presets`
12:50:04.694 [Save] Load done
12:50:04.707 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:50:04.707 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:50:04.793 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:50:04.793 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:50:04.793 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:50:04.793 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:50:04.793 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:50:04.793 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:50:04.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:50:04.794 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:50:04.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
12:50:04.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:50:04.813 [Lua] Set lobby begin:
12:50:04.813 [Lua] Lobby data twitch_enabled = false
12:50:04.813 [Lua] Lobby data power_level = 835
12:50:04.813 [Lua] Lobby data unique_server_name = Samoly
12:50:04.813 [Lua] Lobby data difficulty_tweak = 0
12:50:04.813 [Lua] Lobby data host = 110000101ead6cb
12:50:04.813 [Lua] Lobby data game_mode = 3
12:50:04.814 [Lua] Lobby data is_private = true
12:50:04.814 [Lua] Lobby data match_started = true
12:50:04.814 [Lua] Lobby data mechanism = adventure
12:50:04.814 [Lua] Lobby data level_key = inn_level
12:50:04.814 [Lua] Lobby data player_slot_1 = 0:0
12:50:04.814 [Lua] Lobby data selected_level_key = inn_level
12:50:04.814 [Lua] Lobby data difficulty = cataclysm_3
12:50:04.814 [Lua] Lobby data quick_game = false
12:50:04.814 [Lua] Lobby data weave_index = 155
12:50:04.814 [Lua] Lobby data matchmaking = false
12:50:04.814 [Lua] Lobby data weave_name = weave_155
12:50:04.814 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:04.814 [Lua] Lobby data num_players = 4
12:50:04.814 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:04.814 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:04.814 [Lua] Lobby data country_code = FI
12:50:04.814 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:04.814 [Lua] Lobby data eac_authorized = true
12:50:04.814 [Lua] Set lobby end.
12:50:04.814 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:50:04.814 [Lua] Breedfreezer (server) starting a hot join sync
12:50:04.817 [Lua] Set lobby begin:
12:50:04.817 [Lua] Lobby data twitch_enabled = false
12:50:04.817 [Lua] Lobby data power_level = 835
12:50:04.817 [Lua] Lobby data unique_server_name = Samoly
12:50:04.817 [Lua] Lobby data difficulty_tweak = 0
12:50:04.818 [Lua] Lobby data host = 110000101ead6cb
12:50:04.818 [Lua] Lobby data game_mode = 3
12:50:04.818 [Lua] Lobby data is_private = true
12:50:04.818 [Lua] Lobby data match_started = true
12:50:04.818 [Lua] Lobby data mechanism = adventure
12:50:04.818 [Lua] Lobby data level_key = inn_level
12:50:04.818 [Lua] Lobby data player_slot_1 = 0:0
12:50:04.818 [Lua] Lobby data selected_level_key = inn_level
12:50:04.818 [Lua] Lobby data difficulty = cataclysm_3
12:50:04.818 [Lua] Lobby data quick_game = false
12:50:04.818 [Lua] Lobby data weave_index = 155
12:50:04.818 [Lua] Lobby data matchmaking = false
12:50:04.818 [Lua] Lobby data weave_name = weave_155
12:50:04.818 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:04.818 [Lua] Lobby data num_players = 4
12:50:04.818 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:04.818 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:04.818 [Lua] Lobby data country_code = FI
12:50:04.818 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:04.818 [Lua] Lobby data eac_authorized = true
12:50:04.818 [Lua] Set lobby end.
12:50:04.818 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:50:04.818 [Lua] Breedfreezer (server) starting a hot join sync
12:50:04.819 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
12:50:04.819 [Lua] RemotePlayer:create_game_object( ) 28
12:50:04.834 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:50:04.834 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:50:04.834 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
12:50:04.834 [Lua] RemotePlayer:create_game_object( ) 29
12:50:04.847 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:50:04.847 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:50:04.847 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:50:04.847 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:50:04.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:50:04.867 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:50:04.868 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
12:50:04.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:50:04.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:50:04.928 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:50:04.929 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:50:04.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:50:04.961 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:50:04.961 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:50:04.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:50:04.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:50:04.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:50:04.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:50:04.983 [Lua] Set lobby begin:
12:50:04.983 [Lua] Lobby data twitch_enabled = false
12:50:04.983 [Lua] Lobby data power_level = 835
12:50:04.983 [Lua] Lobby data unique_server_name = Samoly
12:50:04.983 [Lua] Lobby data difficulty_tweak = 0
12:50:04.983 [Lua] Lobby data host = 110000101ead6cb
12:50:04.983 [Lua] Lobby data game_mode = 3
12:50:04.983 [Lua] Lobby data is_private = true
12:50:04.983 [Lua] Lobby data match_started = true
12:50:04.983 [Lua] Lobby data mechanism = adventure
12:50:04.983 [Lua] Lobby data level_key = inn_level
12:50:04.983 [Lua] Lobby data player_slot_1 = 0:0
12:50:04.983 [Lua] Lobby data selected_level_key = inn_level
12:50:04.983 [Lua] Lobby data difficulty = cataclysm_3
12:50:04.983 [Lua] Lobby data quick_game = false
12:50:04.983 [Lua] Lobby data weave_index = 155
12:50:04.983 [Lua] Lobby data matchmaking = false
12:50:04.984 [Lua] Lobby data weave_name = weave_155
12:50:04.984 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:04.984 [Lua] Lobby data num_players = 4
12:50:04.984 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:04.984 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:04.984 [Lua] Lobby data country_code = FI
12:50:04.984 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:04.984 [Lua] Lobby data eac_authorized = true
12:50:04.984 [Lua] Set lobby end.
12:50:04.984 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:50:04.984 [Lua] Breedfreezer (server) starting a hot join sync
12:50:04.984 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33
12:50:04.984 [Lua] RemotePlayer:create_game_object( ) 33
12:50:05.000 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:50:05.000 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:50:05.000 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:50:05.000 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:50:05.000 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:50:05.000 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:50:05.000 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:50:05.000 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:50:05.000 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:50:05.005 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:50:05.006 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:50:05.006 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
12:50:05.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
12:50:05.008 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:50:05.008 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:50:05.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:50:05.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:50:05.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
12:50:05.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:50:05.026 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
12:50:05.026 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:50:05.026 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:50:05.027 [Lua] Players are leaving the safe zone
12:50:05.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:50:05.044 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:50:05.045 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:50:05.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:50:05.060 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:50:05.060 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:50:05.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:50:05.077 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:50:05.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:50:05.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:50:05.107 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
12:50:05.107 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:50:05.107 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:50:05.108 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:50:05.109 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
12:50:05.109 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:50:05.123 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:50:05.125 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40
12:50:05.125 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:50:05.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:50:05.126 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:50:05.127 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:50:05.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:50:05.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:50:05.141 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:50:05.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
12:50:05.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:50:05.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:50:05.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:50:05.157 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
12:50:05.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:50:05.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:50:05.173 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:50:05.173 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
12:50:05.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:50:05.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:50:05.187 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:50:05.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
12:50:05.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:50:05.195 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:50:05.196 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
12:50:05.196 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:50:05.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
12:50:05.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:50:05.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:50:05.213 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:50:05.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
12:50:05.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:50:05.221 [Lua] StateInGameRunning:_game_actually_starts()
12:50:05.221 [Lua] #################################################################################################################
12:50:05.221 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:50:05.221 [Lua] #################################################################################################################
12:50:05.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 105
12:50:05.227 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 105
12:50:05.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:50:05.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:50:05.235 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
12:50:05.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:50:05.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:50:05.249 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:50:05.249 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
12:50:05.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:50:05.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:50:05.270 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:50:05.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:50:05.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:50:05.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:50:05.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
12:50:05.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:50:05.461 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 105
12:50:05.461 [Lua] Commit load time data
12:50:05.489 [Flow] DISABLE
12:50:08.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:50:08.450 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:50:08.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:50:08.457 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:50:08.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:50:08.470 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:50:08.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:50:08.476 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:50:08.482 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:50:08.482 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:50:08.489 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:50:08.489 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:50:08.495 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:50:08.495 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:50:08.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:50:08.546 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:50:08.552 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:50:08.552 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:50:09.635 [Lua] Set lobby begin:
12:50:09.635 [Lua] Lobby data twitch_enabled = false
12:50:09.636 [Lua] Lobby data power_level = 208
12:50:09.636 [Lua] Lobby data unique_server_name = Samoly
12:50:09.636 [Lua] Lobby data difficulty_tweak = 0
12:50:09.636 [Lua] Lobby data host = 110000101ead6cb
12:50:09.636 [Lua] Lobby data game_mode = 3
12:50:09.636 [Lua] Lobby data is_private = true
12:50:09.636 [Lua] Lobby data match_started = true
12:50:09.636 [Lua] Lobby data mechanism = adventure
12:50:09.636 [Lua] Lobby data level_key = inn_level
12:50:09.636 [Lua] Lobby data player_slot_1 = 0:0
12:50:09.636 [Lua] Lobby data selected_level_key = inn_level
12:50:09.636 [Lua] Lobby data difficulty = cataclysm_3
12:50:09.636 [Lua] Lobby data quick_game = false
12:50:09.636 [Lua] Lobby data weave_index = 155
12:50:09.636 [Lua] Lobby data matchmaking = false
12:50:09.636 [Lua] Lobby data weave_name = weave_155
12:50:09.636 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:09.637 [Lua] Lobby data num_players = 4
12:50:09.637 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:09.637 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:09.637 [Lua] Lobby data country_code = FI
12:50:09.637 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:09.637 [Lua] Lobby data eac_authorized = true
12:50:09.637 [Lua] Set lobby end.
12:50:14.779 [Lua] PlayFabMirrorBase:_commit_internal 40
12:50:14.779 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:50:14.783 [Lua] generate_backend_stats 110000101ead6cb:1
12:50:14.799 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:50:14.799 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:50:14.805 [Lua] commit result success 40
12:50:14.806 [Lua] Set lobby begin:
12:50:14.806 [Lua] Lobby data twitch_enabled = false
12:50:14.806 [Lua] Lobby data power_level = 835
12:50:14.806 [Lua] Lobby data unique_server_name = Samoly
12:50:14.806 [Lua] Lobby data difficulty_tweak = 0
12:50:14.806 [Lua] Lobby data host = 110000101ead6cb
12:50:14.806 [Lua] Lobby data game_mode = 3
12:50:14.806 [Lua] Lobby data is_private = true
12:50:14.806 [Lua] Lobby data match_started = true
12:50:14.806 [Lua] Lobby data mechanism = adventure
12:50:14.806 [Lua] Lobby data level_key = inn_level
12:50:14.806 [Lua] Lobby data player_slot_1 = 0:0
12:50:14.806 [Lua] Lobby data selected_level_key = inn_level
12:50:14.806 [Lua] Lobby data difficulty = cataclysm_3
12:50:14.806 [Lua] Lobby data quick_game = false
12:50:14.806 [Lua] Lobby data weave_index = 155
12:50:14.807 [Lua] Lobby data matchmaking = false
12:50:14.807 [Lua] Lobby data weave_name = weave_155
12:50:14.807 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:14.807 [Lua] Lobby data num_players = 4
12:50:14.807 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:14.807 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:14.807 [Lua] Lobby data country_code = FI
12:50:14.807 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:14.807 [Lua] Lobby data eac_authorized = true
12:50:14.807 [Lua] Set lobby end.
12:50:15.384 [Lua] [Matchmaking] Cancelling matchmaking
12:50:15.384 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:50:23.884 [Window] Window => active
12:50:23.886 [Window] Window => active
12:50:25.700 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:50:25.700 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:50:25.702 [Lua] Set lobby begin:
12:50:25.702 [Lua] Lobby data twitch_enabled = false
12:50:25.704 [Lua] Lobby data power_level = 835
12:50:25.704 [Lua] Lobby data unique_server_name = Samoly
12:50:25.704 [Lua] Lobby data difficulty_tweak = 0
12:50:25.704 [Lua] Lobby data host = 110000101ead6cb
12:50:25.704 [Lua] Lobby data game_mode = 3
12:50:25.705 [Lua] Lobby data is_private = true
12:50:25.705 [Lua] Lobby data match_started = true
12:50:25.705 [Lua] Lobby data mechanism = adventure
12:50:25.705 [Lua] Lobby data level_key = inn_level
12:50:25.705 [Lua] Lobby data player_slot_1 = 0:0
12:50:25.705 [Lua] Lobby data selected_level_key = inn_level
12:50:25.705 [Lua] Lobby data difficulty = cataclysm_3
12:50:25.705 [Lua] Lobby data quick_game = false
12:50:25.705 [Lua] Lobby data weave_index = 155
12:50:25.705 [Lua] Lobby data matchmaking = false
12:50:25.705 [Lua] Lobby data weave_name = weave_155
12:50:25.705 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:25.705 [Lua] Lobby data num_players = 4
12:50:25.705 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:25.705 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:25.705 [Lua] Lobby data country_code = FI
12:50:25.705 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:25.706 [Lua] Lobby data eac_authorized = true
12:50:25.706 [Lua] Set lobby end.
12:50:25.706 [Lua] [PartyManager] Leader is set to 110000101ead6cb
12:50:25.706 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:50:25.706 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:50:25.706 [Lua] Set lobby begin:
12:50:25.706 [Lua] Lobby data twitch_enabled = false
12:50:25.706 [Lua] Lobby data power_level = 835
12:50:25.706 [Lua] Lobby data unique_server_name = Samoly
12:50:25.706 [Lua] Lobby data difficulty_tweak = 0
12:50:25.706 [Lua] Lobby data host = 110000101ead6cb
12:50:25.706 [Lua] Lobby data game_mode = 9
12:50:25.706 [Lua] Lobby data is_private = true
12:50:25.706 [Lua] Lobby data match_started = true
12:50:25.706 [Lua] Lobby data mechanism = adventure
12:50:25.706 [Lua] Lobby data level_key = inn_level
12:50:25.706 [Lua] Lobby data player_slot_1 = 0:0
12:50:25.706 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:50:25.707 [Lua] Lobby data difficulty = cataclysm_3
12:50:25.707 [Lua] Lobby data quick_game = false
12:50:25.707 [Lua] Lobby data weave_index = 155
12:50:25.707 [Lua] Lobby data matchmaking = false
12:50:25.707 [Lua] Lobby data weave_name = weave_155
12:50:25.707 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:25.707 [Lua] Lobby data num_players = 4
12:50:25.707 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:25.707 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:25.707 [Lua] Lobby data country_code = FI
12:50:25.707 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:25.707 [Lua] Lobby data eac_authorized = true
12:50:25.707 [Lua] Set lobby end.
12:50:25.707 [Lua] Set lobby begin:
12:50:25.707 [Lua] Lobby data twitch_enabled = false
12:50:25.708 [Lua] Lobby data power_level = 835
12:50:25.708 [Lua] Lobby data unique_server_name = Samoly
12:50:25.708 [Lua] Lobby data difficulty_tweak = 0
12:50:25.708 [Lua] Lobby data host = 110000101ead6cb
12:50:25.708 [Lua] Lobby data game_mode = 9
12:50:25.708 [Lua] Lobby data is_private = true
12:50:25.708 [Lua] Lobby data match_started = true
12:50:25.708 [Lua] Lobby data mechanism = adventure
12:50:25.708 [Lua] Lobby data level_key = inn_level
12:50:25.708 [Lua] Lobby data player_slot_1 = 0:0
12:50:25.708 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:50:25.708 [Lua] Lobby data difficulty = cataclysm_3
12:50:25.708 [Lua] Lobby data quick_game = false
12:50:25.708 [Lua] Lobby data weave_index = 155
12:50:25.708 [Lua] Lobby data matchmaking = false
12:50:25.708 [Lua] Lobby data weave_name = weave_155
12:50:25.708 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:25.708 [Lua] Lobby data num_players = 4
12:50:25.708 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:25.708 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:25.709 [Lua] Lobby data country_code = FI
12:50:25.709 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:25.709 [Lua] Lobby data eac_authorized = true
12:50:25.709 [Lua] Set lobby end.
12:50:25.709 [Lua] [ChatManager][1]System: Starting hosted game...
12:50:25.709 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:50:25.709 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:50:30.720 [Lua] Set lobby begin:
12:50:30.720 [Lua] Lobby data twitch_enabled = false
12:50:30.720 [Lua] Lobby data power_level = 1100
12:50:30.720 [Lua] Lobby data unique_server_name = Samoly
12:50:30.720 [Lua] Lobby data difficulty_tweak = 0
12:50:30.720 [Lua] Lobby data host = 110000101ead6cb
12:50:30.720 [Lua] Lobby data game_mode = 9
12:50:30.720 [Lua] Lobby data is_private = true
12:50:30.720 [Lua] Lobby data match_started = true
12:50:30.721 [Lua] Lobby data mechanism = adventure
12:50:30.721 [Lua] Lobby data level_key = inn_level
12:50:30.721 [Lua] Lobby data player_slot_1 = 0:0
12:50:30.721 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:50:30.721 [Lua] Lobby data difficulty = cataclysm_3
12:50:30.721 [Lua] Lobby data quick_game = false
12:50:30.721 [Lua] Lobby data weave_index = 155
12:50:30.721 [Lua] Lobby data matchmaking = false
12:50:30.721 [Lua] Lobby data weave_name = weave_155
12:50:30.721 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:30.721 [Lua] Lobby data num_players = 4
12:50:30.721 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:30.721 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:30.721 [Lua] Lobby data country_code = FI
12:50:30.721 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:30.721 [Lua] Lobby data eac_authorized = true
12:50:30.721 [Lua] Set lobby end.
12:50:41.673 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:50:41.674 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:50:41.832 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:50:41.832 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:50:41.832 [Lua] Set lobby begin:
12:50:41.832 [Lua] Lobby data twitch_enabled = false
12:50:41.833 [Lua] Lobby data power_level = 1100
12:50:41.833 [Lua] Lobby data unique_server_name = Samoly
12:50:41.833 [Lua] Lobby data difficulty_tweak = 0
12:50:41.833 [Lua] Lobby data host = 110000101ead6cb
12:50:41.833 [Lua] Lobby data game_mode = 9
12:50:41.833 [Lua] Lobby data is_private = true
12:50:41.833 [Lua] Lobby data match_started = true
12:50:41.833 [Lua] Lobby data mechanism = adventure
12:50:41.833 [Lua] Lobby data level_key = inn_level
12:50:41.833 [Lua] Lobby data player_slot_1 = 0:0
12:50:41.833 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:50:41.833 [Lua] Lobby data difficulty = cataclysm_3
12:50:41.833 [Lua] Lobby data quick_game = false
12:50:41.833 [Lua] Lobby data weave_index = 155
12:50:41.833 [Lua] Lobby data matchmaking = false
12:50:41.833 [Lua] Lobby data weave_name = weave_155
12:50:41.833 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:41.834 [Lua] Lobby data num_players = 4
12:50:41.834 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:41.834 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:41.834 [Lua] Lobby data country_code = FI
12:50:41.834 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:41.834 [Lua] Lobby data eac_authorized = true
12:50:41.834 [Lua] Set lobby end.
12:50:41.836 [Lua] Set lobby begin:
12:50:41.836 [Lua] Lobby data twitch_enabled = false
12:50:41.837 [Lua] Lobby data power_level = 1100
12:50:41.837 [Lua] Lobby data unique_server_name = Samoly
12:50:41.837 [Lua] Lobby data difficulty_tweak = 0
12:50:41.837 [Lua] Lobby data host = 110000101ead6cb
12:50:41.837 [Lua] Lobby data game_mode = 9
12:50:41.837 [Lua] Lobby data is_private = true
12:50:41.837 [Lua] Lobby data match_started = true
12:50:41.837 [Lua] Lobby data mechanism = adventure
12:50:41.837 [Lua] Lobby data level_key = inn_level
12:50:41.837 [Lua] Lobby data player_slot_1 = 0:0
12:50:41.837 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:50:41.837 [Lua] Lobby data difficulty = cataclysm_3
12:50:41.837 [Lua] Lobby data quick_game = false
12:50:41.837 [Lua] Lobby data weave_index = 155
12:50:41.837 [Lua] Lobby data matchmaking = false
12:50:41.837 [Lua] Lobby data weave_name = weave_155
12:50:41.837 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:41.837 [Lua] Lobby data num_players = 4
12:50:41.837 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:41.837 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:41.837 [Lua] Lobby data country_code = FI
12:50:41.838 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:41.838 [Lua] Lobby data eac_authorized = true
12:50:41.838 [Lua] Set lobby end.
12:50:41.838 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:50:41.838 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:50:41.838 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:50:41.838 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:50:41.838 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:50:41.838 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:50:41.838 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:50:41.838 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:50:41.838 [Lua] Complete level triggered.
12:50:41.840 [Save] Saving `save_data`
12:50:41.840 [Lua] gm_event_end_conditions_met false false
12:50:41.841 [Lua] PlayFabMirrorBase:_commit_internal nil
12:50:41.841 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:50:41.846 [Lua] generate_backend_stats 110000101ead6cb:1
12:50:41.849 [Save] Save done
12:50:41.849 [Save] Saving `save_data`
12:50:41.859 [Save] Save done
12:50:41.862 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 106
12:50:41.867 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:50:41.868 [Save] Saving `save_data`
12:50:41.868 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life
12:50:41.868 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true
12:50:41.868 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:50:41.868 [Lua] [GameNetworkManager] Leaving game...
12:50:41.868 [Lua] [GameNetworkManager] Shutting down game session host.
12:50:41.868 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:50:41.868 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:50:41.868 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=37.89
12:50:41.872 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:50:41.872 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 106 32
12:50:41.879 [Save] Save done
12:50:42.250 [Lua] [PlayFabRequestQueue] EAC Enabled! 106
12:50:42.250 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 106
12:50:42.580 [Window] Window => inactive
12:50:42.885 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 106
12:50:42.889 [Lua] commit result success 41
12:50:44.222 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:50:44.222 [Lua] [Managers] Calling function on all managers:
12:50:44.223 [Lua] Clearing all global lookup lists
12:50:44.223 [Lua] [IngamePlayerListUI] - Destroy
12:50:44.223 [Lua] [EquipmentUI] - Destroy
12:50:44.223 [Lua] [AbilityUI] - Destroy
12:50:44.223 [Lua] [GamePadAbilityUI] - Destroy
12:50:44.223 [Lua] [GamePadEquipmentUI] - Destroy
12:50:44.223 [Lua] [IngameUI] destroy
12:50:44.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
12:50:44.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
12:50:44.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
12:50:44.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
12:50:44.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
12:50:44.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
12:50:44.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
12:50:44.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
12:50:44.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
12:50:44.264 [Lua] [Managers] Destroying manager group:
12:50:44.268 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:50:44.312 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:50:44.312 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:50:44.312 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:50:44.312 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0
12:50:44.312 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:50:44.312 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 89, User: 110000101ead6cb "Samoly"
<>
12:50:44.313 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6878959; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1D7170
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 000000000943DA80; application_shutdown = nil; unit_spawner = table: 000000000C75BF10; world = [World]; unit_storage = table: 0000000009B46BD0; units = table: 000000000121FEC0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000943DA80
[8] self = table: 0000000010404290; dt = 0.0039580813609063625; t = 5200.6961827918421; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0039580813609063625; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0039580813609063625; t = 5200.6961827918421
[10] dt = 0.0039580813609063625
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000001043D7D0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000248B1B0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009636930; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C60CAF0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000000135350; statistics_db = table: 00000000081EC190; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 36.096428238600495; input_manager = table: 000000000F7751A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001218F890; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000248B1B0; world = [World]; dt = 0.0039580813609063625; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 37.890266749076545; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000E6DCCF0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000001108BA90;
<>
<>
12:50:44.313 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:50:44.313 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:50:44.313 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0
12:50:44.313 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:50:44.313 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 90, User: 110000101ead6cb "Samoly"
<>
12:50:44.314 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6878959; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1D7170
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 000000000943DA80; application_shutdown = nil; unit_spawner = table: 000000000C75BF10; world = [World]; unit_storage = table: 0000000009B46BD0; units = table: 000000000121FEC0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000943DA80
[8] self = table: 0000000010404290; dt = 0.0039580813609063625; t = 5200.6961827918421; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0039580813609063625; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0039580813609063625; t = 5200.6961827918421
[10] dt = 0.0039580813609063625
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000001043D7D0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000248B1B0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009636930; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C60CAF0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000000135350; statistics_db = table: 00000000081EC190; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 36.096428238600495; input_manager = table: 000000000F7751A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001218F890; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000248B1B0; world = [World]; dt = 0.0039580813609063625; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 37.890266749076545; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000E6DCCF0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000001108BA90;
<>
<>
12:50:44.314 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:50:44.314 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:50:44.314 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0
12:50:44.314 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:50:44.314 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 91, User: 110000101ead6cb "Samoly"
<>
12:50:44.314 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6878959; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1D7170
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 000000000943DA80; application_shutdown = nil; unit_spawner = table: 000000000C75BF10; world = [World]; unit_storage = table: 0000000009B46BD0; units = table: 000000000121FEC0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000943DA80
[8] self = table: 0000000010404290; dt = 0.0039580813609063625; t = 5200.6961827918421; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0039580813609063625; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0039580813609063625; t = 5200.6961827918421
[10] dt = 0.0039580813609063625
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000001043D7D0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000248B1B0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009636930; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C60CAF0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000000135350; statistics_db = table: 00000000081EC190; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 36.096428238600495; input_manager = table: 000000000F7751A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001218F890; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000248B1B0; world = [World]; dt = 0.0039580813609063625; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 37.890266749076545; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000E6DCCF0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000001108BA90;
<>
<>
12:50:44.314 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:50:44.314 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:50:44.314 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0
12:50:44.314 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:50:44.314 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 92, User: 110000101ead6cb "Samoly"
<>
12:50:44.315 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 6878959; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000C1D7170
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 000000000943DA80; application_shutdown = nil; unit_spawner = table: 000000000C75BF10; world = [World]; unit_storage = table: 0000000009B46BD0; units = table: 000000000121FEC0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000943DA80
[8] self = table: 0000000010404290; dt = 0.0039580813609063625; t = 5200.6961827918421; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0039580813609063625; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0039580813609063625; t = 5200.6961827918421
[10] dt = 0.0039580813609063625
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000001043D7D0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000248B1B0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009636930; network_server = table: 00000000017C0BF0; entity_system = table: 000000000C60CAF0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000000135350; statistics_db = table: 00000000081EC190; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 36.096428238600495; input_manager = table: 000000000F7751A0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001218F890; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000248B1B0; world = [World]; dt = 0.0039580813609063625; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 37.890266749076545; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000E6DCCF0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000943DA80;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000001108BA90;
<>
<>
12:50:44.315 [Lua] [Matchmaking] unregister rpcs
12:50:44.315 [Lua] ############### UNLOADING PACKAGES ###############
12:50:44.315 [Lua] [Managers] Calling function on all managers:
12:50:44.315 [Lua] [Managers] Destroying manager group:
12:50:44.315 [Lua] [Gamestate] Enter state StateLoading
12:50:44.317 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:50:44.317 [Lua] [Matchmaking] register rpcs
12:50:44.317 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
12:50:44.317 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:50:44.317 [Lua] Set lobby begin:
12:50:44.317 [Lua] Lobby data twitch_enabled = false
12:50:44.317 [Lua] Lobby data power_level = 0
12:50:44.317 [Lua] Lobby data unique_server_name = Samoly
12:50:44.317 [Lua] Lobby data difficulty_tweak = 0
12:50:44.317 [Lua] Lobby data host = 110000101ead6cb
12:50:44.317 [Lua] Lobby data game_mode = 9
12:50:44.317 [Lua] Lobby data is_private = true
12:50:44.317 [Lua] Lobby data match_started = true
12:50:44.317 [Lua] Lobby data mechanism = adventure
12:50:44.317 [Lua] Lobby data level_key = inn_level
12:50:44.317 [Lua] Lobby data player_slot_1 = 0:0
12:50:44.317 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:50:44.317 [Lua] Lobby data difficulty = cataclysm_3
12:50:44.317 [Lua] Lobby data quick_game = false
12:50:44.317 [Lua] Lobby data weave_index = 155
12:50:44.317 [Lua] Lobby data matchmaking = false
12:50:44.318 [Lua] Lobby data weave_name = weave_155
12:50:44.318 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:44.318 [Lua] Lobby data num_players = 4
12:50:44.318 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:44.318 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:44.318 [Lua] Lobby data country_code = FI
12:50:44.318 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:44.318 [Lua] Lobby data eac_authorized = true
12:50:44.318 [Lua] Set lobby end.
12:50:44.318 [Lua] registering RPCs
12:50:44.318 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:50:44.318 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:50:44.318 [Lua] Set lobby begin:
12:50:44.318 [Lua] Lobby data twitch_enabled = false
12:50:44.318 [Lua] Lobby data power_level = 0
12:50:44.318 [Lua] Lobby data unique_server_name = Samoly
12:50:44.318 [Lua] Lobby data difficulty_tweak = 0
12:50:44.318 [Lua] Lobby data host = 110000101ead6cb
12:50:44.318 [Lua] Lobby data game_mode = 9
12:50:44.318 [Lua] Lobby data is_private = true
12:50:44.318 [Lua] Lobby data match_started = true
12:50:44.318 [Lua] Lobby data mechanism = adventure
12:50:44.318 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:50:44.318 [Lua] Lobby data player_slot_1 = 0:0
12:50:44.318 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:50:44.318 [Lua] Lobby data difficulty = cataclysm_3
12:50:44.319 [Lua] Lobby data quick_game = false
12:50:44.319 [Lua] Lobby data weave_index = 155
12:50:44.319 [Lua] Lobby data matchmaking = false
12:50:44.319 [Lua] Lobby data weave_name = weave_155
12:50:44.319 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:50:44.319 [Lua] Lobby data num_players = 4
12:50:44.319 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:50:44.319 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:50:44.319 [Lua] Lobby data country_code = FI
12:50:44.319 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:50:44.319 [Lua] Lobby data eac_authorized = true
12:50:44.319 [Lua] Set lobby end.
12:50:44.319 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:50:44.323 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized
12:50:44.323 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:50:44.323 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0
12:50:44.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
12:50:44.326 [Umbra] Unload tome
12:50:44.326 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
12:50:44.400 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:50:44.400 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:50:44.400 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:50:44.400 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life"
12:50:44.400 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil"
12:50:44.400 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read,
12:50:44.400 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life
12:50:44.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life
12:50:44.454 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life
12:50:44.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon
12:50:47.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon
12:50:47.156 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon
12:50:47.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
12:50:47.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
12:50:47.697 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
12:50:47.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life
12:50:48.282 [Umbra] Loading umbra tome '#ID[190538ac1658e210]'
12:50:50.216 [Lua] ### Sending rpc_level_loaded
12:50:50.216 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43
12:50:50.216 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:50:50.216 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:50:50.216 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:50:50.233 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:50:50.233 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:50:50.672 [Lua] ### Sending rpc_level_loaded
12:50:50.672 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43
12:50:50.672 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:50:50.673 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:50:50.673 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:50:50.689 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:50:50.689 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:50:50.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life
12:50:50.807 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life
12:50:50.824 [Lua] [LevelTransitionHandler] Level load completed!
12:50:50.824 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 6878959 - use_random_directors: false - overriden_conflict: weave_beastmen_light
12:50:50.841 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:50:50.841 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_corruptor_sorcerer=true,
skaven_clan_rat=true,
beastmen_ungor_archer=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_gutter_runner=true,
chaos_vortex_sorcerer=true,
}
12:50:50.841 [Lua] load_startup_enemy_packages: --------------
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] chaos_spawn
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] chaos_troll
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] skaven_rat_ogre
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] skaven_stormfiend
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] beastmen_minotaur
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] chaos_plague_sorcerer
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] chaos_corruptor_sorcerer
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] skaven_gutter_runner
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] skaven_pack_master
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] skaven_poison_wind_globadier
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] skaven_ratling_gunner
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] skaven_warpfire_thrower
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] chaos_vortex_sorcerer
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] beastmen_standard_bearer
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] chaos_vortex
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] critter_rat
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] critter_pig
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] beastmen_gor
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:50:50.841 [Lua] skaven_slave
12:50:50.841 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:50:50.842 [Lua] skaven_clan_rat
12:50:50.842 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
12:50:50.842 [Lua] beastmen_ungor_archer
12:50:50.842 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
12:50:50.842 [Lua] beastmen_ungor
12:50:50.842 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
12:50:50.842 [Lua] beastmen_bestigor
12:50:50.844 [Lua] ### Sending rpc_level_loaded
12:50:50.844 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43
12:50:50.844 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:50:50.860 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:50:50.860 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:50:50.878 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:50:50.878 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:50:50.878 [Lua] ### Sending rpc_level_loaded
12:50:50.878 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43
12:50:51.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:50:51.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:50:51.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:50:51.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:50:51.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:50:51.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:50:51.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:50:51.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:50:51.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:50:51.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:50:51.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:50:51.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:50:52.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:50:52.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:50:52.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:50:52.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:50:52.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:50:52.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:50:53.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:50:53.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:50:53.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:50:53.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:50:53.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:50:53.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:50:53.192 [Lua] ### Sending rpc_level_loaded
12:50:53.192 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43
12:50:53.192 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:50:53.193 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:50:53.193 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:50:53.207 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:50:53.207 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:50:53.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:50:53.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:50:53.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:50:53.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:50:53.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:50:53.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:50:54.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:50:54.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:50:54.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:50:54.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:50:54.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:50:54.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:50:54.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:50:54.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:50:54.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:50:55.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:50:55.352 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:50:55.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:50:55.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:50:55.420 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:50:55.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:50:55.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:50:55.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:50:55.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:50:55.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:50:55.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:50:55.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
12:50:56.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
12:50:56.386 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
12:50:56.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:50:56.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:88 my_peer_id:110000101ead6cb
12:50:56.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:88 my_peer_id:110000101ead6cb
12:50:56.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:88 my_peer_id:110000101ead6cb
12:50:56.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:88 my_peer_id:110000101ead6cb
12:50:56.690 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:88 my_peer_id:110000101ead6cb
12:50:56.690 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:56.690 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:56.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
12:50:56.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
12:50:56.741 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
12:50:56.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:50:56.774 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:50:56.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:50:57.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:50:57.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:50:57.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
12:50:58.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
12:50:58.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
12:50:58.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
12:50:58.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
12:50:58.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
12:50:58.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
12:50:58.900 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:89 my_peer_id:110000101ead6cb
12:50:58.900 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:89 my_peer_id:110000101ead6cb
12:50:58.900 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:89 my_peer_id:110000101ead6cb
12:50:58.900 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:89 my_peer_id:110000101ead6cb
12:50:58.901 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:89 my_peer_id:110000101ead6cb
12:50:58.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:58.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:58.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:58.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
12:50:58.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
12:50:58.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:50:59.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
12:50:59.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
12:50:59.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:50:59.324 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave
12:50:59.324 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:50:59.325 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:50:59.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:90 my_peer_id:110000101ead6cb
12:50:59.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:90 my_peer_id:110000101ead6cb
12:50:59.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:90 my_peer_id:110000101ead6cb
12:50:59.338 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:90 my_peer_id:110000101ead6cb
12:50:59.355 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:90 my_peer_id:110000101ead6cb
12:50:59.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:50:59.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:59.355 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
12:50:59.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:50:59.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:50:59.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:50:59.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:50:59.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:50:59.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
12:50:59.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
12:50:59.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient
12:50:59.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
12:50:59.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:50:59.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:50:59.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:50:59.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:50:59.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
12:50:59.930 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:51:00.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:51:00.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:51:00.133 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
12:51:00.215 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:51:00.215 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:51:00.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:51:00.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:51:00.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:51:00.556 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 90
12:51:00.556 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:51:00.556 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world
12:51:00.556 [Umbra] Init version: 3.4.15 :: 16 threads
12:51:00.669 [Lua] Async level spawning done
12:51:00.669 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:51:01.644 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:51:01.644 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:51:01.644 [Lua] [Matchmaking] unregister rpcs
12:51:01.644 [Lua] Set lobby begin:
12:51:01.644 [Lua] Lobby data twitch_enabled = false
12:51:01.644 [Lua] Lobby data power_level = 0
12:51:01.644 [Lua] Lobby data unique_server_name = Samoly
12:51:01.644 [Lua] Lobby data difficulty_tweak = 0
12:51:01.644 [Lua] Lobby data host = 110000101ead6cb
12:51:01.644 [Lua] Lobby data game_mode = 9
12:51:01.644 [Lua] Lobby data is_private = true
12:51:01.644 [Lua] Lobby data match_started = true
12:51:01.644 [Lua] Lobby data mechanism = adventure
12:51:01.644 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:51:01.644 [Lua] Lobby data player_slot_1 = 0:0
12:51:01.645 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:51:01.645 [Lua] Lobby data difficulty = cataclysm_3
12:51:01.645 [Lua] Lobby data quick_game = false
12:51:01.645 [Lua] Lobby data weave_index = 155
12:51:01.645 [Lua] Lobby data matchmaking = false
12:51:01.645 [Lua] Lobby data weave_name = weave_155
12:51:01.645 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:51:01.645 [Lua] Lobby data num_players = 4
12:51:01.645 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:51:01.645 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:51:01.645 [Lua] Lobby data country_code = FI
12:51:01.645 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:51:01.645 [Lua] Lobby data eac_authorized = true
12:51:01.645 [Lua] Set lobby end.
12:51:01.645 [Lua] [Managers] Destroying manager group:
12:51:01.646 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens
12:51:01.646 [Lua] [Gamestate] Enter StateIngame HOST
12:51:01.646 [Lua] [Managers] Calling function on all managers:
12:51:01.646 [Lua] <>level = dlc_scorpion_canyon_life<>
12:51:01.646 [Lua] Set lobby begin:
12:51:01.646 [Lua] Lobby data twitch_enabled = false
12:51:01.646 [Lua] Lobby data power_level = 0
12:51:01.646 [Lua] Lobby data unique_server_name = Samoly
12:51:01.646 [Lua] Lobby data difficulty_tweak = 0
12:51:01.647 [Lua] Lobby data host = 110000101ead6cb
12:51:01.647 [Lua] Lobby data game_mode = 9
12:51:01.647 [Lua] Lobby data is_private = true
12:51:01.647 [Lua] Lobby data match_started = true
12:51:01.647 [Lua] Lobby data mechanism = adventure
12:51:01.647 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:51:01.647 [Lua] Lobby data player_slot_1 = 0:0
12:51:01.647 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:51:01.647 [Lua] Lobby data difficulty = cataclysm_3
12:51:01.647 [Lua] Lobby data quick_game = false
12:51:01.647 [Lua] Lobby data weave_index = 155
12:51:01.647 [Lua] Lobby data matchmaking = false
12:51:01.647 [Lua] Lobby data weave_name = weave_155
12:51:01.647 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:51:01.647 [Lua] Lobby data num_players = 4
12:51:01.647 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:51:01.647 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:51:01.647 [Lua] Lobby data country_code = FI
12:51:01.647 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:51:01.647 [Lua] Lobby data eac_authorized = true
12:51:01.647 [Lua] Set lobby end.
12:51:01.648 [Lua] [StateIngame] Server ingame
12:51:01.651 [Lua] Set lobby begin:
12:51:01.651 [Lua] Lobby data twitch_enabled = false
12:51:01.651 [Lua] Lobby data power_level = 0
12:51:01.651 [Lua] Lobby data unique_server_name = Samoly
12:51:01.651 [Lua] Lobby data difficulty_tweak = 0
12:51:01.651 [Lua] Lobby data host = 110000101ead6cb
12:51:01.651 [Lua] Lobby data game_mode = 9
12:51:01.651 [Lua] Lobby data is_private = true
12:51:01.651 [Lua] Lobby data match_started = true
12:51:01.651 [Lua] Lobby data mechanism = adventure
12:51:01.651 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:51:01.651 [Lua] Lobby data player_slot_1 = 0:0
12:51:01.651 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:51:01.651 [Lua] Lobby data difficulty = cataclysm_3
12:51:01.652 [Lua] Lobby data quick_game = false
12:51:01.652 [Lua] Lobby data weave_index = 155
12:51:01.652 [Lua] Lobby data matchmaking = false
12:51:01.652 [Lua] Lobby data weave_name = weave_155
12:51:01.652 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:51:01.652 [Lua] Lobby data num_players = 4
12:51:01.652 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:51:01.652 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:51:01.652 [Lua] Lobby data country_code = FI
12:51:01.652 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:51:01.652 [Lua] Lobby data eac_authorized = true
12:51:01.652 [Lua] Set lobby end.
12:51:01.652 [Lua] [Matchmaking] register rpcs
12:51:01.652 [Lua] GameNetworkManager:init... creating game session
12:51:01.652 [Lua] Host GameSession.make_game_session_host with session:
12:51:01.652 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:51:01.652 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:51:01.652 [Lua] [GameNetworkManager] self.is_server = true
12:51:01.652 [Network] Setting artificial MTU limit to 576
12:51:01.652 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 107
12:51:01.652 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
12:51:01.652 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
12:51:01.665 [Lua] Switching ConflictSettings: to: weave_beastmen_light
12:51:01.665 [Lua] pacing=disabled
12:51:01.665 [Lua] roaming=nil
12:51:01.665 [Lua] specials=disabled
12:51:01.665 [Lua] debug_color=maroon
12:51:01.665 [Lua] pack_spawning=beastmen_light
12:51:01.665 [Lua] contained_breeds=nil
12:51:01.665 [Lua] disabled=false
12:51:01.665 [Lua] boss=disabled
12:51:01.665 [Lua] horde=disabled
12:51:01.665 [Lua] name=weave_beastmen_light
12:51:01.665 [Lua] intensity=disabled
12:51:01.665 [Lua] ---
12:51:01.665 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:51:01.668 warning: [GwNav] NavData resource not loaded
12:51:01.668 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world
12:51:01.668 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world
12:51:01.670 [Lua] [AIInterestPointSystem] Level Seed: 789654
12:51:01.670 [Lua]
12:51:01.670 [Lua] [entity_system_bag] = table
12:51:01.670 [Lua] [entity_system_bag] = metatable
12:51:01.670 [Lua] [startup_data] = table
12:51:01.670 [Lua] [entity_manager] = table
12:51:01.670 [Lua] [entity_manager] = metatable
12:51:01.670 [Lua] [unit_spawner] = table
12:51:01.670 [Lua] [unit_spawner] = metatable
12:51:01.670 [Lua] [unit_storage] = table
12:51:01.670 [Lua] [unit_storage] = metatable
12:51:01.670 [Lua] [dice_keeper] = table
12:51:01.670 [Lua] [dice_keeper] = metatable
12:51:01.670 [Lua] [is_server] = true (boolean)
12:51:01.670 [Lua] [world] = [World]
12:51:01.670 [Lua] [system_api] = table
12:51:01.670 [Lua] [entity_system] = table
12:51:01.670 [Lua] [entity_system] = metatable
12:51:01.670 [Lua] [network_lobby] = table
12:51:01.670 [Lua] [network_lobby] = metatable
12:51:01.670 [Lua] [profile_synchronizer] = table
12:51:01.670 [Lua] [profile_synchronizer] = metatable
12:51:01.670 [Lua] [level_transition_handler] = table
12:51:01.670 [Lua] [level_transition_handler] = metatable
12:51:01.670 [Lua] [num_local_human_players] = 1 (number)
12:51:01.670 [Lua] [statistics_db] = table
12:51:01.670 [Lua] [statistics_db] = metatable
12:51:01.670 [Lua] [network_server] = table
12:51:01.670 [Lua] [network_server] = metatable
12:51:01.670 [Lua] [input_manager] = table
12:51:01.670 [Lua] [input_manager] = metatable
12:51:01.670 [Lua] [network_clock] = table
12:51:01.670 [Lua] [network_clock] = metatable
12:51:01.670 [Lua] [network_transmit] = table
12:51:01.670 [Lua] [network_transmit] = metatable
12:51:01.670 [Lua] [free_flight_manager] = table
12:51:01.670 [Lua] [free_flight_manager] = metatable
12:51:01.670 [Lua] [network_manager] = table
12:51:01.670 [Lua] [network_manager] = metatable
12:51:01.670 [Lua] [network_event_delegate] = table
12:51:01.671 [Lua] [network_event_delegate] = metatable
12:51:01.671 [Lua]
12:51:01.671 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:51:01.671 [Lua] ignoring extension VersusInteractObjectiveExtension
12:51:01.671 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:51:01.671 [Lua] ignoring extension VersusSocketObjectiveExtension
12:51:01.671 [Lua] ignoring extension VersusTargetObjectiveExtension
12:51:01.671 [Lua] ignoring extension VersusMissionObjectiveExtension
12:51:01.671 [Lua] ignoring extension KeepDecorationPaintingExtension
12:51:01.672 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:51:01.691 [Lua] [AchievementManager] Achievements using the steam platform
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913)
12:51:01.728 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951)
12:51:01.737 [Lua] [StateIngame] Level seed: 789654
12:51:01.749 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:51:01.752 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
12:51:01.752 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
12:51:01.752 [Lua] [IngameUI] init
12:51:01.765 [SteamVoipClient] select_out(110000101982738, off)
12:51:01.765 [SteamVoipClient] select_out(110000101ead6cb, off)
12:51:01.765 [SteamVoipClient] select_out(110000103faf286, off)
12:51:01.765 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:51:01.771 [Lua] cb_razer_chroma_setup
12:51:01.815 [Lua] completed
12:51:01.815 [Lua] completed
12:51:01.817 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:51:01.817 [Lua] Set lobby begin:
12:51:01.817 [Lua] Lobby data twitch_enabled = false
12:51:01.817 [Lua] Lobby data power_level = 1100
12:51:01.817 [Lua] Lobby data unique_server_name = Samoly
12:51:01.817 [Lua] Lobby data difficulty_tweak = 0
12:51:01.817 [Lua] Lobby data host = 110000101ead6cb
12:51:01.817 [Lua] Lobby data game_mode = 9
12:51:01.817 [Lua] Lobby data is_private = true
12:51:01.817 [Lua] Lobby data match_started = true
12:51:01.817 [Lua] Lobby data mechanism = adventure
12:51:01.818 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:51:01.818 [Lua] Lobby data player_slot_1 = 0:0
12:51:01.818 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:51:01.818 [Lua] Lobby data difficulty = cataclysm_3
12:51:01.818 [Lua] Lobby data quick_game = false
12:51:01.818 [Lua] Lobby data weave_index = 155
12:51:01.818 [Lua] Lobby data matchmaking = false
12:51:01.818 [Lua] Lobby data weave_name = weave_155
12:51:01.818 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:51:01.818 [Lua] Lobby data num_players = 4
12:51:01.818 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:51:01.818 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:51:01.818 [Lua] Lobby data country_code = FI
12:51:01.818 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:51:01.818 [Lua] Lobby data eac_authorized = true
12:51:01.818 [Lua] Set lobby end.
12:51:01.818 [Lua] CurrentConflictSettings weave_beastmen_light
12:51:01.818 [Lua] [ConflictDirector] conflict_director is ai_ready
12:51:01.820 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:51:01.820 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:51:01.822 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:51:01.822 [Lua] Forming navigation groups in one frame
12:51:01.822 [Lua] Forming navigation groups
12:51:01.893 [Lua] NavigationGroupManager -> calulation time A: 0.070999999999912689
12:51:01.928 [Lua] NavigationGroupManager -> calulation time B: 0.034999999999854481
12:51:01.928 [Lua] number of nav groups: 144
12:51:01.929 [Lua] number of refined nav groups : 108
12:51:01.939 [Lua] NavigationGroupManager -> calulation time C: 0.011999999999716238
12:51:01.940 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865
12:51:01.944 [Lua] Warning: missing nodes! in zones
12:51:01.944 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541
12:51:01.947 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:51:01.949 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:51:01.950 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:51:01.951 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
12:51:01.951 [Lua] [Managers] Calling function on all managers:
12:51:01.951 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:51:01.951 [Save] Loading `ut_tweaks_presets`
12:51:01.951 [Save] Load done
12:51:01.961 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 107
12:51:02.250 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 107
12:51:07.998 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:91 my_peer_id:110000101ead6cb
12:51:07.998 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:91 my_peer_id:110000101ead6cb
12:51:07.998 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:91 my_peer_id:110000101ead6cb
12:51:07.998 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:91 my_peer_id:110000101ead6cb
12:51:08.001 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:91 my_peer_id:110000101ead6cb
12:51:08.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:51:08.001 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
12:51:08.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:51:08.001 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
12:51:08.001 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:51:08.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:51:08.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:51:08.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient
12:51:08.015 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
12:51:08.016 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
12:51:08.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
12:51:08.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
12:51:08.223 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
12:51:08.272 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
12:51:08.272 [Lua] [PackageManager] Force_load: wwise/drakegun
12:51:08.273 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
12:51:08.298 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
12:51:08.298 [Lua] [PackageManager] Force_load: wwise/flamethrower
12:51:08.299 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:51:08.327 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:51:08.327 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:51:08.331 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 91
12:51:09.767 [Window] Window => active
12:51:09.769 [Window] Window => active
12:51:10.785 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:51:10.785 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:51:10.785 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:51:10.785 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:51:10.786 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:51:10.786 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:51:10.796 [Lua] Set lobby begin:
12:51:10.796 [Lua] Lobby data twitch_enabled = false
12:51:10.796 [Lua] Lobby data power_level = 1100
12:51:10.796 [Lua] Lobby data unique_server_name = Samoly
12:51:10.796 [Lua] Lobby data difficulty_tweak = 0
12:51:10.796 [Lua] Lobby data host = 110000101ead6cb
12:51:10.796 [Lua] Lobby data game_mode = 9
12:51:10.796 [Lua] Lobby data is_private = true
12:51:10.796 [Lua] Lobby data match_started = true
12:51:10.796 [Lua] Lobby data mechanism = adventure
12:51:10.796 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:51:10.796 [Lua] Lobby data player_slot_1 = 0:0
12:51:10.796 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:51:10.796 [Lua] Lobby data difficulty = cataclysm_3
12:51:10.796 [Lua] Lobby data quick_game = false
12:51:10.796 [Lua] Lobby data weave_index = 155
12:51:10.797 [Lua] Lobby data matchmaking = false
12:51:10.797 [Lua] Lobby data weave_name = weave_155
12:51:10.797 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:51:10.797 [Lua] Lobby data num_players = 4
12:51:10.797 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:51:10.797 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:51:10.797 [Lua] Lobby data country_code = FI
12:51:10.797 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:51:10.797 [Lua] Lobby data eac_authorized = true
12:51:10.797 [Lua] Set lobby end.
12:51:10.797 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:51:10.797 [Lua] Breedfreezer (server) starting a hot join sync
12:51:10.797 [Lua] packing 0 units of breed skaven_clan_rat
12:51:10.797 [Lua] packing 0 units of breed skaven_slave
12:51:10.797 [Lua] packing 0 units of breed beastmen_ungor_archer
12:51:10.797 [Lua] packing 0 units of breed beastmen_bestigor
12:51:10.797 [Lua] packing 0 units of breed beastmen_ungor
12:51:10.797 [Lua] packing 0 units of breed beastmen_gor
12:51:10.797 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:51:10.797 [Lua]
12:51:10.797 [Lua] [1] = 1 (number)
12:51:10.797 [Lua] [2] = 0 (number)
12:51:10.797 [Lua] [3] = 1 (number)
12:51:10.797 [Lua] [4] = 0 (number)
12:51:10.797 [Lua] [5] = 1 (number)
12:51:10.797 [Lua] [6] = 0 (number)
12:51:10.797 [Lua] [7] = 1 (number)
12:51:10.797 [Lua] [8] = 0 (number)
12:51:10.797 [Lua] [9] = 1 (number)
12:51:10.797 [Lua] [10] = 0 (number)
12:51:10.797 [Lua] [11] = 1 (number)
12:51:10.797 [Lua] [12] = 0 (number)
12:51:10.797 [Lua]
12:51:10.797 [Lua]
12:51:10.797 [Lua]
12:51:10.799 [Lua] Set lobby begin:
12:51:10.799 [Lua] Lobby data twitch_enabled = false
12:51:10.799 [Lua] Lobby data power_level = 1100
12:51:10.800 [Lua] Lobby data unique_server_name = Samoly
12:51:10.800 [Lua] Lobby data difficulty_tweak = 0
12:51:10.800 [Lua] Lobby data host = 110000101ead6cb
12:51:10.800 [Lua] Lobby data game_mode = 9
12:51:10.800 [Lua] Lobby data is_private = true
12:51:10.800 [Lua] Lobby data match_started = true
12:51:10.800 [Lua] Lobby data mechanism = adventure
12:51:10.800 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:51:10.800 [Lua] Lobby data player_slot_1 = 0:0
12:51:10.800 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:51:10.800 [Lua] Lobby data difficulty = cataclysm_3
12:51:10.800 [Lua] Lobby data quick_game = false
12:51:10.800 [Lua] Lobby data weave_index = 155
12:51:10.800 [Lua] Lobby data matchmaking = false
12:51:10.800 [Lua] Lobby data weave_name = weave_155
12:51:10.800 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:51:10.800 [Lua] Lobby data num_players = 4
12:51:10.800 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:51:10.800 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:51:10.800 [Lua] Lobby data country_code = FI
12:51:10.800 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:51:10.800 [Lua] Lobby data eac_authorized = true
12:51:10.801 [Lua] Set lobby end.
12:51:10.801 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:51:10.801 [Lua] Breedfreezer (server) starting a hot join sync
12:51:10.801 [Lua] packing 0 units of breed skaven_clan_rat
12:51:10.801 [Lua] packing 0 units of breed skaven_slave
12:51:10.801 [Lua] packing 0 units of breed beastmen_ungor_archer
12:51:10.801 [Lua] packing 0 units of breed beastmen_bestigor
12:51:10.801 [Lua] packing 0 units of breed beastmen_ungor
12:51:10.801 [Lua] packing 0 units of breed beastmen_gor
12:51:10.801 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:51:10.801 [Lua]
12:51:10.801 [Lua] [1] = 1 (number)
12:51:10.801 [Lua] [2] = 0 (number)
12:51:10.801 [Lua] [3] = 1 (number)
12:51:10.801 [Lua] [4] = 0 (number)
12:51:10.801 [Lua] [5] = 1 (number)
12:51:10.801 [Lua] [6] = 0 (number)
12:51:10.801 [Lua] [7] = 1 (number)
12:51:10.801 [Lua] [8] = 0 (number)
12:51:10.801 [Lua] [9] = 1 (number)
12:51:10.801 [Lua] [10] = 0 (number)
12:51:10.801 [Lua] [11] = 1 (number)
12:51:10.801 [Lua] [12] = 0 (number)
12:51:10.801 [Lua]
12:51:10.801 [Lua]
12:51:10.801 [Lua]
12:51:10.801 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
12:51:10.801 [Lua] RemotePlayer:create_game_object( ) 22
12:51:10.820 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:51:10.820 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:51:10.820 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:51:10.820 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:51:10.820 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
12:51:10.820 [Lua] RemotePlayer:create_game_object( ) 23
12:51:10.838 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:51:10.838 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:51:10.838 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:51:10.838 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:51:10.976 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:51:10.976 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:51:11.066 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:51:11.066 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:51:12.039 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:51:12.039 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:51:12.051 [Lua] Set lobby begin:
12:51:12.051 [Lua] Lobby data twitch_enabled = false
12:51:12.051 [Lua] Lobby data power_level = 1100
12:51:12.052 [Lua] Lobby data unique_server_name = Samoly
12:51:12.052 [Lua] Lobby data difficulty_tweak = 0
12:51:12.052 [Lua] Lobby data host = 110000101ead6cb
12:51:12.052 [Lua] Lobby data game_mode = 9
12:51:12.052 [Lua] Lobby data is_private = true
12:51:12.052 [Lua] Lobby data match_started = true
12:51:12.052 [Lua] Lobby data mechanism = adventure
12:51:12.052 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:51:12.052 [Lua] Lobby data player_slot_1 = 0:0
12:51:12.052 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:51:12.052 [Lua] Lobby data difficulty = cataclysm_3
12:51:12.052 [Lua] Lobby data quick_game = false
12:51:12.052 [Lua] Lobby data weave_index = 155
12:51:12.052 [Lua] Lobby data matchmaking = false
12:51:12.052 [Lua] Lobby data weave_name = weave_155
12:51:12.052 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:51:12.052 [Lua] Lobby data num_players = 4
12:51:12.052 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:51:12.052 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:51:12.053 [Lua] Lobby data country_code = FI
12:51:12.053 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:51:12.053 [Lua] Lobby data eac_authorized = true
12:51:12.053 [Lua] Set lobby end.
12:51:12.053 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:51:12.053 [Lua] Breedfreezer (server) starting a hot join sync
12:51:12.053 [Lua] packing 0 units of breed skaven_clan_rat
12:51:12.053 [Lua] packing 0 units of breed skaven_slave
12:51:12.053 [Lua] packing 0 units of breed beastmen_ungor_archer
12:51:12.053 [Lua] packing 0 units of breed beastmen_bestigor
12:51:12.053 [Lua] packing 0 units of breed beastmen_ungor
12:51:12.053 [Lua] packing 0 units of breed beastmen_gor
12:51:12.053 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:51:12.053 [Lua]
12:51:12.053 [Lua] [1] = 1 (number)
12:51:12.053 [Lua] [2] = 0 (number)
12:51:12.053 [Lua] [3] = 1 (number)
12:51:12.053 [Lua] [4] = 0 (number)
12:51:12.053 [Lua] [5] = 1 (number)
12:51:12.053 [Lua] [6] = 0 (number)
12:51:12.053 [Lua] [7] = 1 (number)
12:51:12.053 [Lua] [8] = 0 (number)
12:51:12.053 [Lua] [9] = 1 (number)
12:51:12.053 [Lua] [10] = 0 (number)
12:51:12.053 [Lua] [11] = 1 (number)
12:51:12.053 [Lua] [12] = 0 (number)
12:51:12.053 [Lua]
12:51:12.053 [Lua]
12:51:12.053 [Lua]
12:51:12.053 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24
12:51:12.053 [Lua] RemotePlayer:create_game_object( ) 24
12:51:12.073 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:51:12.073 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:51:12.073 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:51:12.073 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:51:12.073 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:51:12.073 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:51:12.073 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:51:12.073 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:51:12.073 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:51:12.077 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
12:51:12.077 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
12:51:12.077 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
12:51:12.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:51:12.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:51:12.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
12:51:12.080 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:51:12.080 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:51:12.088 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:51:12.095 [Lua] Spline already found!
12:51:12.175 [Lua] Init group template: spline_patrol
12:51:12.213 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:51:12.213 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:51:12.213 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:51:12.215 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:51:12.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:51:12.216 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:51:12.216 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:51:12.216 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:51:12.216 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:51:12.222 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:51:12.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
12:51:12.224 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:51:12.224 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
12:51:12.224 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
12:51:12.224 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:51:12.224 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:51:12.253 [Lua] StateInGameRunning:_game_actually_starts()
12:51:12.253 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
12:51:12.253 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49
12:51:12.254 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=50
12:51:12.254 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=51
12:51:12.254 [Lua] #################################################################################################################
12:51:12.254 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:51:12.254 [Lua] #################################################################################################################
12:51:12.254 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 108
12:51:12.261 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:51:12.262 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
12:51:12.262 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:51:12.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 108
12:51:12.271 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e]
12:51:12.271 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e]
12:51:12.490 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 108
12:51:12.490 [Lua] Commit load time data
12:51:12.558 [Lua] Set lobby begin:
12:51:12.558 [Lua] Lobby data twitch_enabled = false
12:51:12.558 [Lua] Lobby data power_level = 275
12:51:12.558 [Lua] Lobby data unique_server_name = Samoly
12:51:12.559 [Lua] Lobby data difficulty_tweak = 0
12:51:12.559 [Lua] Lobby data host = 110000101ead6cb
12:51:12.559 [Lua] Lobby data game_mode = 9
12:51:12.559 [Lua] Lobby data is_private = true
12:51:12.559 [Lua] Lobby data match_started = true
12:51:12.559 [Lua] Lobby data mechanism = adventure
12:51:12.559 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:51:12.559 [Lua] Lobby data player_slot_1 = 0:0
12:51:12.559 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:51:12.559 [Lua] Lobby data difficulty = cataclysm_3
12:51:12.559 [Lua] Lobby data quick_game = false
12:51:12.559 [Lua] Lobby data weave_index = 155
12:51:12.559 [Lua] Lobby data matchmaking = false
12:51:12.559 [Lua] Lobby data weave_name = weave_155
12:51:12.559 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:51:12.559 [Lua] Lobby data num_players = 4
12:51:12.560 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:51:12.560 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:51:12.560 [Lua] Lobby data country_code = FI
12:51:12.560 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:51:12.560 [Lua] Lobby data eac_authorized = true
12:51:12.560 [Lua] Set lobby end.
12:51:17.676 [Lua] Set lobby begin:
12:51:17.676 [Lua] Lobby data twitch_enabled = false
12:51:17.676 [Lua] Lobby data power_level = 1100
12:51:17.676 [Lua] Lobby data unique_server_name = Samoly
12:51:17.676 [Lua] Lobby data difficulty_tweak = 0
12:51:17.676 [Lua] Lobby data host = 110000101ead6cb
12:51:17.676 [Lua] Lobby data game_mode = 9
12:51:17.676 [Lua] Lobby data is_private = true
12:51:17.676 [Lua] Lobby data match_started = true
12:51:17.677 [Lua] Lobby data mechanism = adventure
12:51:17.677 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:51:17.677 [Lua] Lobby data player_slot_1 = 0:0
12:51:17.677 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:51:17.677 [Lua] Lobby data difficulty = cataclysm_3
12:51:17.677 [Lua] Lobby data quick_game = false
12:51:17.677 [Lua] Lobby data weave_index = 155
12:51:17.677 [Lua] Lobby data matchmaking = false
12:51:17.677 [Lua] Lobby data weave_name = weave_155
12:51:17.677 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:51:17.677 [Lua] Lobby data num_players = 4
12:51:17.677 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:51:17.677 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:51:17.677 [Lua] Lobby data country_code = FI
12:51:17.677 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:51:17.677 [Lua] Lobby data eac_authorized = true
12:51:17.677 [Lua] Set lobby end.
12:51:19.059 [Lua] Players are leaving the safe zone
12:51:22.345 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:51:22.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 112, name: `unknown`
12:51:27.326 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:51:27.988 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:51:35.754 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:51:39.277 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:51:40.041 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:51:40.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 80, name: `unknown`
12:51:41.774 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:51:43.642 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:51:46.515 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845)
12:51:47.611 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:51:52.620 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:51:53.036 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:51:53.659 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:51:54.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 175, name: `unknown`
12:51:54.710 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:51:54.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 145, name: `unknown`
12:52:00.595 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:52:00.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 204, name: `unknown`
12:52:04.192 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:52:04.200 [Lua] Spline already found!
12:52:04.224 [Lua] Init group template: spline_patrol
12:52:06.985 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:52:07.642 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:52:13.633 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:52:14.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 56, name: `unknown`
12:52:15.210 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:52:17.331 [Lua] event horde ends!
12:52:17.341 [Lua] event horde ends!
12:52:17.595 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:52:17.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown`
12:52:17.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 168, name: `unknown`
12:52:19.305 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:52:25.174 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:52:26.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 114, name: `unknown`
12:52:26.701 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:52:28.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 213, name: `unknown`
12:52:29.100 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:52:29.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 74, name: `unknown`
12:52:30.654 [Lua] event horde ends!
12:52:32.808 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:52:33.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown`
12:52:33.328 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:52:33.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown`
12:52:38.839 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:52:40.036 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:52:40.036 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:52:40.037 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:52:40.037 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:52:40.037 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:52:40.049 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:52:40.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown`
12:52:40.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 175, name: `unknown`
12:52:42.346 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:52:42.346 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:52:43.007 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:52:43.676 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:52:43.686 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:52:43.851 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:52:43.862 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:52:44.144 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:52:44.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 27, name: `unknown`
12:52:44.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 161, name: `unknown`
12:52:44.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 215, name: `unknown`
12:52:44.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown`
12:52:44.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 131, name: `unknown`
12:52:45.685 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:52:46.788 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:52:47.819 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:52:48.088 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:52:48.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 107, name: `unknown`
12:52:50.156 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:52:50.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 192, name: `unknown`
12:52:50.882 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:52:51.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown`
12:52:55.617 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:52:58.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 122, name: `unknown`
12:53:00.097 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:53:00.105 [Lua] Spline already found!
12:53:00.126 [Lua] Init group template: spline_patrol
12:53:03.726 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:53:04.557 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:53:04.565 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845)
12:53:04.567 [Lua] setting up ambush-horde
12:53:04.567 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:53:04.567 [Lua] -> spawning: 12
12:53:04.567 [Lua] horde crated with id 4 of type ambush
12:53:04.567 [Lua] ambush horde has started
12:53:04.572 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:53:04.583 [Lua] setting up ambush-horde
12:53:04.583 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:53:04.584 [Lua] -> spawning: 12
12:53:04.584 [Lua] horde crated with id 5 of type ambush
12:53:04.584 [Lua] ambush horde has started
12:53:08.225 [Lua] Init group template: horde
12:53:08.316 [Lua] Init group template: horde
12:53:14.777 [Lua] event horde ends!
12:53:18.054 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 58 68
12:53:18.769 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 57 65
12:53:19.004 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 56 64
12:53:20.939 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:53:21.663 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 50 61
12:53:21.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown`
12:53:22.347 [Lua] Spawn type: roam Score: 0.014854426619133 Score Multiplier: 0.0029708853238265003
12:53:23.917 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:53:24.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown`
12:53:24.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown`
12:53:24.160 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:53:25.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 122, name: `unknown`
12:53:29.090 [Lua] event horde ends!
12:53:30.201 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:30.745 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:31.373 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:53:31.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 137, name: `unknown`
12:53:31.660 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:53:31.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 215, name: `unknown`
12:53:31.867 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:31.931 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:53:32.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
12:53:32.305 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:53:32.305 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:53:32.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 215, name: `unknown`
12:53:32.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 107, name: `unknown`
12:53:32.617 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:53:32.805 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:53:32.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown`
12:53:33.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 74, name: `unknown`
12:53:34.110 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:53:35.002 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:53:35.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:35.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:35.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown`
12:53:35.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:35.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:35.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:35.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:36.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 133, name: `unknown`
12:53:37.719 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:53:37.847 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:38.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown`
12:53:40.285 [Lua] setting up ambush-horde
12:53:40.285 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:53:40.285 [Lua] -> spawning: 12
12:53:40.285 [Lua] horde crated with id 6 of type ambush
12:53:40.285 [Lua] ambush horde has started
12:53:40.356 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 44 47
12:53:40.368 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 45 47
12:53:40.368 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 46 46
12:53:40.451 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 44 52
12:53:40.451 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 45 51
12:53:40.451 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 46 50
12:53:40.462 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 49 50
12:53:40.537 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 44 56
12:53:40.537 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 45 55
12:53:40.549 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 46 54
12:53:40.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:40.799 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:53:41.312 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:41.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 76, name: `unknown`
12:53:41.869 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:41.869 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:42.222 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:53:45.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown`
12:53:45.978 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:46.226 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:46.728 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:46.728 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:46.728 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:46.903 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:47.637 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:53:47.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:47.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:48.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown`
12:53:48.554 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:53:48.591 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:48.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 204, name: `unknown`
12:53:48.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:49.512 [Lua] Init group template: horde
12:53:49.808 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:49.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:50.089 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:51.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:55.425 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:57.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:57.718 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:53:57.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:53:59.148 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:59.148 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:59.823 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:53:59.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 7, name: `unknown`
12:54:00.463 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:54:00.463 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:54:00.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown`
12:54:00.853 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:54:01.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown`
12:54:01.159 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:54:01.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown`
12:54:02.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:54:02.652 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:54:02.995 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:54:03.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 147, name: `unknown`
12:54:04.431 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:54:06.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:54:06.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 214, name: `unknown`
12:54:06.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:54:06.790 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:54:07.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown`
12:54:07.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:54:08.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:54:08.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:54:08.866 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:54:09.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 51, name: `unknown`
12:54:10.584 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:54:10.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown`
12:54:10.987 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 36 37
12:54:11.053 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 36 42
12:54:11.053 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 37 41
12:54:11.053 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 38 40
12:54:11.053 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 39 39
12:54:11.116 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 37 44
12:54:11.127 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 38 44
12:54:11.127 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 39 43
12:54:11.127 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 40 42
12:54:11.127 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 41 41
12:54:11.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:54:11.200 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 37 45
12:54:11.200 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 38 44
12:54:11.212 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 39 43
12:54:11.212 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 40 42
12:54:11.212 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 41 41
12:54:11.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:54:12.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:54:12.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:54:13.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:54:13.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:54:14.155 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059c9cc0
12:54:14.156 [Lua] [GameNetworkManager] destroying game object with go_id=53
12:54:14.990 [Lua] Destroying unit since outside mesh or world
12:54:17.635 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:54:17.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 136, name: `unknown`
12:54:18.521 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
12:54:18.521 [Lua] [GameNetworkManager] destroying game object with go_id=43
12:54:18.707 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
12:54:18.708 [Lua] [GameNetworkManager] destroying game object with go_id=44
12:54:18.770 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:54:19.203 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:54:19.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown`
12:54:20.135 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:54:20.472 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:54:20.801 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:54:21.756 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:54:22.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
12:54:22.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown`
12:54:26.113 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:54:26.113 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:54:26.113 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:54:26.113 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:54:26.113 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:54:26.113 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:54:26.113 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:54:26.113 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:54:26.113 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:54:26.114 [Save] Saving `save_data`
12:54:26.114 [Lua] gm_event_end_conditions_met false true
12:54:26.115 [Lua] Game lost
12:54:26.122 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:54:26.123 [Save] Save done
12:54:26.123 [Save] Saving `save_data`
12:54:26.126 [Lua] generate_backend_stats 110000101ead6cb:1
12:54:26.135 [Save] Save done
12:54:26.143 [Lua] PlayFabMirrorBase:_commit_internal nil
12:54:26.143 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:54:26.143 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:54:26.144 [Save] Saving `save_data`
12:54:26.155 [Lua] commit result success 42
12:54:26.155 [Save] Save done
12:54:26.155 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:54:26.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 109
12:54:26.155 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
12:54:26.161 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 109 33
12:54:27.049 [Lua] [PlayFabRequestQueue] EAC Enabled! 109
12:54:27.049 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 109
12:54:27.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 109
12:54:33.958 [Lua] ConflictDirector - destroy all units
12:54:33.966 [Lua] Horde killed: ?
12:54:33.967 [Lua] Horde killed: ?
12:54:33.967 [Lua] Horde killed: ?
12:54:34.459 [Lua] TRANSITION nil nil inn_level
12:54:34.459 [Lua] Transition type "inn_level", is server: true
12:54:34.459 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:54:34.459 [Lua] [GameNetworkManager] Leaving game...
12:54:34.459 [Lua] [GameNetworkManager] Shutting down game session host.
12:54:34.459 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:54:34.459 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:54:34.459 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=209.49
12:54:34.464 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:54:36.491 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:54:36.491 [Lua] [Managers] Calling function on all managers:
12:54:36.491 [Lua] Clearing all global lookup lists
12:54:36.492 [Lua] [IngamePlayerListUI] - Destroy
12:54:36.492 [Lua] [EquipmentUI] - Destroy
12:54:36.492 [Lua] [AbilityUI] - Destroy
12:54:36.492 [Lua] [GamePadAbilityUI] - Destroy
12:54:36.492 [Lua] [GamePadEquipmentUI] - Destroy
12:54:36.492 [Lua] [IngameUI] destroy
12:54:36.525 [Lua] [Managers] Destroying manager group:
12:54:36.530 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:54:36.572 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:54:36.577 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
12:54:36.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:54:36.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:54:36.581 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:54:36.584 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:54:36.586 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
12:54:36.586 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:54:36.588 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:54:36.592 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
12:54:36.594 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:54:36.597 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:54:36.598 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:54:36.600 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:54:36.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:54:36.607 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:54:36.607 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:54:36.608 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:54:36.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:54:36.612 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:54:36.616 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
12:54:36.618 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:54:36.626 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:54:36.626 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:54:36.626 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:54:36.626 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
12:54:36.626 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:54:36.626 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 93, User: 110000101ead6cb "Samoly"
<>
12:54:36.627 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9526969; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008274BB0
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 000000000CA017F0; application_shutdown = nil; unit_spawner = table: 000000000EBF1B10; world = [World]; unit_storage = table: 000000000F994500; units = table: 00000000020680C0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CA017F0
[8] self = table: 0000000010404290; dt = 0.0051591638475656509; t = 5427.613686064491; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0051591638475656509; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051591638475656509; t = 5427.613686064491
[10] dt = 0.0051591638475656509
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000AAD3890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000087C3830;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009EE7800; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009BE9250; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FC27510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 199.48864869335665; input_manager = table: 000000000E739850; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC42700; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051591638475656509; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000087C3830; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A8CA020; exit_time = 209.49131743982434; dice_keeper = table: 000000000B50B4B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000038A660;
<>
<>
12:54:36.627 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:54:36.627 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:54:36.627 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
12:54:36.627 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:54:36.627 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 94, User: 110000101ead6cb "Samoly"
<>
12:54:36.628 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9526969; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008274BB0
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 000000000CA017F0; application_shutdown = nil; unit_spawner = table: 000000000EBF1B10; world = [World]; unit_storage = table: 000000000F994500; units = table: 00000000020680C0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CA017F0
[8] self = table: 0000000010404290; dt = 0.0051591638475656509; t = 5427.613686064491; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0051591638475656509; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051591638475656509; t = 5427.613686064491
[10] dt = 0.0051591638475656509
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000AAD3890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000087C3830;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009EE7800; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009BE9250; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FC27510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 199.48864869335665; input_manager = table: 000000000E739850; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC42700; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051591638475656509; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000087C3830; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A8CA020; exit_time = 209.49131743982434; dice_keeper = table: 000000000B50B4B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000038A660;
<>
<>
12:54:36.628 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:54:36.628 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:54:36.628 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
12:54:36.628 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:54:36.628 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 95, User: 110000101ead6cb "Samoly"
<>
12:54:36.628 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9526969; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008274BB0
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 000000000CA017F0; application_shutdown = nil; unit_spawner = table: 000000000EBF1B10; world = [World]; unit_storage = table: 000000000F994500; units = table: 00000000020680C0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CA017F0
[8] self = table: 0000000010404290; dt = 0.0051591638475656509; t = 5427.613686064491; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0051591638475656509; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051591638475656509; t = 5427.613686064491
[10] dt = 0.0051591638475656509
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000AAD3890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000087C3830;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009EE7800; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009BE9250; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FC27510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 199.48864869335665; input_manager = table: 000000000E739850; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC42700; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051591638475656509; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000087C3830; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A8CA020; exit_time = 209.49131743982434; dice_keeper = table: 000000000B50B4B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000038A660;
<>
<>
12:54:36.628 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:54:36.628 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:54:36.628 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
12:54:36.628 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:54:36.628 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 96, User: 110000101ead6cb "Samoly"
<>
12:54:36.629 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9526969; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000008274BB0
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 000000000CA017F0; application_shutdown = nil; unit_spawner = table: 000000000EBF1B10; world = [World]; unit_storage = table: 000000000F994500; units = table: 00000000020680C0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000CA017F0
[8] self = table: 0000000010404290; dt = 0.0051591638475656509; t = 5427.613686064491; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0051591638475656509; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0051591638475656509; t = 5427.613686064491
[10] dt = 0.0051591638475656509
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000AAD3890; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000087C3830;
[5] world_name = "level_world"; entity_system_bag = table: 0000000009EE7800; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009BE9250; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000FC27510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 199.48864869335665; input_manager = table: 000000000E739850; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC42700; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0051591638475656509; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000087C3830; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000A8CA020; exit_time = 209.49131743982434; dice_keeper = table: 000000000B50B4B0; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000CA017F0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000038A660;
<>
<>
12:54:36.629 [Lua] [Matchmaking] unregister rpcs
12:54:36.629 [Lua] ############### UNLOADING PACKAGES ###############
12:54:36.629 [Lua] [Managers] Calling function on all managers:
12:54:36.629 [Lua] [Managers] Destroying manager group:
12:54:36.629 [Lua] [Gamestate] Enter state StateLoading
12:54:36.634 [Lua] Found camera: end_screen_camera
12:54:36.634 [Lua] [EndViewState] Enter Substate EndViewStateSummary
12:54:36.635 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:54:36.635 [Lua] [Matchmaking] register rpcs
12:54:36.635 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:54:36.635 [Lua] Set lobby begin:
12:54:36.635 [Lua] Lobby data twitch_enabled = false
12:54:36.635 [Lua] Lobby data power_level = 0
12:54:36.635 [Lua] Lobby data unique_server_name = Samoly
12:54:36.635 [Lua] Lobby data difficulty_tweak = 0
12:54:36.635 [Lua] Lobby data host = 110000101ead6cb
12:54:36.635 [Lua] Lobby data game_mode = 9
12:54:36.635 [Lua] Lobby data is_private = true
12:54:36.635 [Lua] Lobby data match_started = true
12:54:36.636 [Lua] Lobby data mechanism = adventure
12:54:36.636 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:54:36.636 [Lua] Lobby data player_slot_1 = 0:0
12:54:36.636 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:54:36.636 [Lua] Lobby data difficulty = cataclysm_3
12:54:36.636 [Lua] Lobby data quick_game = false
12:54:36.636 [Lua] Lobby data weave_index = 155
12:54:36.636 [Lua] Lobby data matchmaking = false
12:54:36.636 [Lua] Lobby data weave_name = weave_155
12:54:36.636 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:54:36.636 [Lua] Lobby data num_players = 4
12:54:36.636 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:54:36.636 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:54:36.636 [Lua] Lobby data country_code = FI
12:54:36.636 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:54:36.636 [Lua] Lobby data eac_authorized = true
12:54:36.636 [Lua] Set lobby end.
12:54:36.636 [Lua] registering RPCs
12:54:36.636 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:54:36.636 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:54:36.636 [Lua] Set lobby begin:
12:54:36.636 [Lua] Lobby data twitch_enabled = false
12:54:36.636 [Lua] Lobby data power_level = 0
12:54:36.636 [Lua] Lobby data unique_server_name = Samoly
12:54:36.637 [Lua] Lobby data difficulty_tweak = 0
12:54:36.637 [Lua] Lobby data host = 110000101ead6cb
12:54:36.637 [Lua] Lobby data game_mode = 3
12:54:36.637 [Lua] Lobby data is_private = true
12:54:36.637 [Lua] Lobby data match_started = true
12:54:36.637 [Lua] Lobby data mechanism = adventure
12:54:36.637 [Lua] Lobby data level_key = inn_level
12:54:36.637 [Lua] Lobby data player_slot_1 = 0:0
12:54:36.637 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:54:36.637 [Lua] Lobby data difficulty = cataclysm_3
12:54:36.637 [Lua] Lobby data quick_game = false
12:54:36.637 [Lua] Lobby data weave_index = 155
12:54:36.637 [Lua] Lobby data matchmaking = false
12:54:36.637 [Lua] Lobby data weave_name = weave_155
12:54:36.637 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:54:36.637 [Lua] Lobby data num_players = 4
12:54:36.637 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:54:36.637 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:54:36.637 [Lua] Lobby data country_code = FI
12:54:36.638 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:54:36.638 [Lua] Lobby data eac_authorized = true
12:54:36.638 [Lua] Set lobby end.
12:54:36.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:54:36.641 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:54:36.641 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:54:36.641 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:54:36.650 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life
12:54:36.659 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life
12:54:36.681 [Umbra] Unload tome
12:54:36.685 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler
12:54:36.685 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:54:36.685 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:54:36.685 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:54:36.685 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
12:54:36.685 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:54:36.685 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:54:36.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:54:36.727 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:54:36.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:54:36.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:54:36.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:54:36.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:54:36.889 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:54:36.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:54:36.939 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:54:36.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:54:37.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xaebbb, position: 4813914
12:54:43.670 [Lua] [EndViewState] Exit Substate EndViewStateSummary
12:54:43.837 [Lua] ### Sending rpc_level_loaded
12:54:43.837 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
12:54:43.837 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:54:43.837 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:54:43.837 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:54:43.854 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:54:43.854 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:54:43.937 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:92 my_peer_id:110000101ead6cb
12:54:43.937 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:92 my_peer_id:110000101ead6cb
12:54:43.937 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:92 my_peer_id:110000101ead6cb
12:54:43.937 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:92 my_peer_id:110000101ead6cb
12:54:43.938 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:92 my_peer_id:110000101ead6cb
12:54:43.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:54:43.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:54:43.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:54:43.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:54:44.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:54:44.022 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:54:44.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:54:44.039 [Lua] [LevelTransitionHandler] Level load completed!
12:54:44.039 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9526969 - use_random_directors: true - overriden_conflict: nil
12:54:44.042 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:54:44.042 [Lua] checking dlc's against conflict directors
12:54:44.042 [Lua] number of factions to include 2
12:54:44.042 [Lua] Updated list weights for random:
12:54:44.042 [Lua] skaven, 0.42 (0.00-0.42)
12:54:44.042 [Lua] chaos, 0.42 (0.42-0.83)
12:54:44.042 [Lua] beastmen, 0.17 (0.83-1.00)
12:54:44.042 [Lua] Rolled random faction: 0.23745997250080109 skaven
12:54:44.042 [Lua] Updated list weights for random:
12:54:44.042 [Lua] beastmen, 0.29 (0.00-0.29)
12:54:44.042 [Lua] chaos, 0.71 (0.29-1.00)
12:54:44.042 [Lua] Rolled random faction: 0.30415835976600647 chaos
12:54:44.042 [Lua] number of factions added 2
12:54:44.042 [Lua] --- --- ---
12:54:44.042 [Lua] Starting... difficulty 'cataclysm_3'
12:54:44.042 [Lua] These are the starting conflict directors:
12:54:44.042 [Lua] inn_level
12:54:44.042 [Lua] --- --- ---
12:54:44.042 [Lua]
12:54:44.042 [Lua] DONE! Found the following directors:
12:54:44.042 [Lua] (free: 35), Master hash is:
12:54:44.042 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:54:44.042 [Lua] load_startup_enemy_packages: --------------
12:54:44.042 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:54:44.042 [Lua] critter_rat
12:54:44.056 [Lua] ### Sending rpc_level_loaded
12:54:44.056 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
12:54:44.056 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:54:44.074 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:54:44.074 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:54:44.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:54:44.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:54:44.125 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:54:44.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:54:44.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:54:44.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:54:44.244 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 92
12:54:44.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:54:44.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:54:44.310 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
12:54:44.310 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:54:44.311 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:54:44.311 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:54:44.311 [Lua] Starting async level spawning of levels/inn/world
12:54:44.311 [Umbra] Init version: 3.4.15 :: 16 threads
12:54:44.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:93 my_peer_id:110000101ead6cb
12:54:44.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:93 my_peer_id:110000101ead6cb
12:54:44.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:93 my_peer_id:110000101ead6cb
12:54:44.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:93 my_peer_id:110000101ead6cb
12:54:44.369 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:93 my_peer_id:110000101ead6cb
12:54:44.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:54:44.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
12:54:44.369 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:54:44.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:54:44.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient, async-read,
12:54:44.403 [Lua] ### Sending rpc_level_loaded
12:54:44.403 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
12:54:44.403 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:54:44.404 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:54:44.404 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:54:44.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:54:44.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
12:54:44.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:54:44.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
12:54:44.507 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
12:54:44.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:54:44.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
12:54:44.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:54:44.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:54:44.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:54:44.600 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:54:44.632 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:94 my_peer_id:110000101ead6cb
12:54:44.632 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:94 my_peer_id:110000101ead6cb
12:54:44.632 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:94 my_peer_id:110000101ead6cb
12:54:44.632 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:94 my_peer_id:110000101ead6cb
12:54:44.633 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:94 my_peer_id:110000101ead6cb
12:54:44.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:54:44.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:54:44.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:54:44.662 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:54:44.662 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:54:44.663 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:54:44.666 [Lua] Async level spawning done
12:54:44.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:54:44.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
12:54:44.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:54:44.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:54:44.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:54:44.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:54:45.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:54:45.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01
12:54:45.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:54:45.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:54:45.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:54:45.068 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:54:45.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:54:45.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:54:45.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:54:45.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:54:45.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:54:45.237 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 94
12:54:52.934 [Lua] ### Sending rpc_level_loaded
12:54:52.934 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
12:54:52.934 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:54:52.934 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:54:52.934 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:54:55.116 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:54:55.116 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:54:55.116 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:54:55.116 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:54:55.116 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:54:55.116 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:54:55.117 [Lua] ### Sending rpc_level_loaded
12:54:55.117 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
12:54:55.117 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:54:55.199 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:95 my_peer_id:110000101ead6cb
12:54:55.199 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:95 my_peer_id:110000101ead6cb
12:54:55.199 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:95 my_peer_id:110000101ead6cb
12:54:55.199 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:95 my_peer_id:110000101ead6cb
12:54:55.200 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:95 my_peer_id:110000101ead6cb
12:54:55.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:54:55.200 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
12:54:55.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:54:55.250 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:54:55.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:54:55.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
12:54:55.251 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
12:54:55.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:54:55.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:54:55.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:54:55.284 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
12:54:55.350 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
12:54:55.350 [Lua] [PackageManager] Force_load: wwise/rakegun
12:54:55.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:54:55.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:54:55.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:54:55.418 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 95
12:54:56.122 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:54:56.122 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:54:56.122 [Lua] [Matchmaking] unregister rpcs
12:54:56.122 [Lua] Set lobby begin:
12:54:56.122 [Lua] Lobby data twitch_enabled = false
12:54:56.122 [Lua] Lobby data power_level = 0
12:54:56.122 [Lua] Lobby data unique_server_name = Samoly
12:54:56.123 [Lua] Lobby data difficulty_tweak = 0
12:54:56.123 [Lua] Lobby data host = 110000101ead6cb
12:54:56.123 [Lua] Lobby data game_mode = 3
12:54:56.123 [Lua] Lobby data is_private = true
12:54:56.123 [Lua] Lobby data match_started = true
12:54:56.123 [Lua] Lobby data mechanism = adventure
12:54:56.123 [Lua] Lobby data level_key = inn_level
12:54:56.123 [Lua] Lobby data player_slot_1 = 0:0
12:54:56.123 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:54:56.123 [Lua] Lobby data difficulty = cataclysm_3
12:54:56.123 [Lua] Lobby data quick_game = false
12:54:56.123 [Lua] Lobby data weave_index = 155
12:54:56.123 [Lua] Lobby data matchmaking = false
12:54:56.123 [Lua] Lobby data weave_name = weave_155
12:54:56.123 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:54:56.123 [Lua] Lobby data num_players = 4
12:54:56.123 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:54:56.123 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:54:56.123 [Lua] Lobby data country_code = FI
12:54:56.123 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:54:56.124 [Lua] Lobby data eac_authorized = true
12:54:56.124 [Lua] Set lobby end.
12:54:56.124 [Lua] [Managers] Destroying manager group:
12:54:56.124 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:54:56.124 [Lua] [Gamestate] Enter StateIngame HOST
12:54:56.124 [Lua] [Managers] Calling function on all managers:
12:54:56.124 [Lua] <>level = inn_level<>
12:54:56.124 [Lua] Set lobby begin:
12:54:56.124 [Lua] Lobby data twitch_enabled = false
12:54:56.125 [Lua] Lobby data power_level = 0
12:54:56.125 [Lua] Lobby data unique_server_name = Samoly
12:54:56.125 [Lua] Lobby data difficulty_tweak = 0
12:54:56.125 [Lua] Lobby data host = 110000101ead6cb
12:54:56.125 [Lua] Lobby data game_mode = 3
12:54:56.125 [Lua] Lobby data is_private = true
12:54:56.125 [Lua] Lobby data match_started = true
12:54:56.125 [Lua] Lobby data mechanism = adventure
12:54:56.125 [Lua] Lobby data level_key = inn_level
12:54:56.125 [Lua] Lobby data player_slot_1 = 0:0
12:54:56.125 [Lua] Lobby data selected_level_key = inn_level
12:54:56.125 [Lua] Lobby data difficulty = cataclysm_3
12:54:56.125 [Lua] Lobby data quick_game = false
12:54:56.125 [Lua] Lobby data weave_index = 155
12:54:56.125 [Lua] Lobby data matchmaking = false
12:54:56.125 [Lua] Lobby data weave_name = weave_155
12:54:56.125 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:54:56.125 [Lua] Lobby data num_players = 4
12:54:56.125 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:54:56.125 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:54:56.125 [Lua] Lobby data country_code = FI
12:54:56.126 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:54:56.126 [Lua] Lobby data eac_authorized = true
12:54:56.126 [Lua] Set lobby end.
12:54:56.126 [Lua] [StateIngame] Server ingame
12:54:56.129 [Lua] Set lobby begin:
12:54:56.129 [Lua] Lobby data twitch_enabled = false
12:54:56.129 [Lua] Lobby data power_level = 0
12:54:56.129 [Lua] Lobby data unique_server_name = Samoly
12:54:56.129 [Lua] Lobby data difficulty_tweak = 0
12:54:56.129 [Lua] Lobby data host = 110000101ead6cb
12:54:56.129 [Lua] Lobby data game_mode = 3
12:54:56.129 [Lua] Lobby data is_private = true
12:54:56.129 [Lua] Lobby data match_started = true
12:54:56.129 [Lua] Lobby data mechanism = adventure
12:54:56.129 [Lua] Lobby data level_key = inn_level
12:54:56.129 [Lua] Lobby data player_slot_1 = 0:0
12:54:56.129 [Lua] Lobby data selected_level_key = inn_level
12:54:56.129 [Lua] Lobby data difficulty = cataclysm_3
12:54:56.129 [Lua] Lobby data quick_game = false
12:54:56.129 [Lua] Lobby data weave_index = 155
12:54:56.129 [Lua] Lobby data matchmaking = false
12:54:56.130 [Lua] Lobby data weave_name = weave_155
12:54:56.130 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:54:56.130 [Lua] Lobby data num_players = 4
12:54:56.130 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:54:56.130 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:54:56.130 [Lua] Lobby data country_code = FI
12:54:56.130 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:54:56.130 [Lua] Lobby data eac_authorized = true
12:54:56.130 [Lua] Set lobby end.
12:54:56.130 [Lua] [Matchmaking] register rpcs
12:54:56.130 [Lua] GameNetworkManager:init... creating game session
12:54:56.130 [Lua] Host GameSession.make_game_session_host with session:
12:54:56.130 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:54:56.130 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:54:56.130 [Lua] [GameNetworkManager] self.is_server = true
12:54:56.130 [Network] Setting artificial MTU limit to 576
12:54:56.130 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:54:56.142 [Lua] Switching ConflictSettings: to: inn_level
12:54:56.142 [Lua] pacing=disabled
12:54:56.142 [Lua] roaming=nil
12:54:56.142 [Lua] disabled=false
12:54:56.142 [Lua] pack_spawning=disabled
12:54:56.142 [Lua] contained_breeds=nil
12:54:56.142 [Lua] boss=disabled
12:54:56.142 [Lua] horde=disabled
12:54:56.142 [Lua] specials=disabled
12:54:56.142 [Lua] name=inn_level
12:54:56.142 [Lua] intensity=disabled
12:54:56.142 [Lua] ---
12:54:56.142 [Lua] [LevelAnalysis] set_random_seed( 9526969)
12:54:56.145 [Lua] [AIInterestPointSystem] Level Seed: 9526969
12:54:56.145 [Lua]
12:54:56.145 [Lua] [entity_system_bag] = table
12:54:56.145 [Lua] [entity_system_bag] = metatable
12:54:56.145 [Lua] [startup_data] = table
12:54:56.145 [Lua] [entity_manager] = table
12:54:56.145 [Lua] [entity_manager] = metatable
12:54:56.145 [Lua] [unit_spawner] = table
12:54:56.145 [Lua] [unit_spawner] = metatable
12:54:56.145 [Lua] [unit_storage] = table
12:54:56.145 [Lua] [unit_storage] = metatable
12:54:56.145 [Lua] [dice_keeper] = table
12:54:56.145 [Lua] [dice_keeper] = metatable
12:54:56.145 [Lua] [is_server] = true (boolean)
12:54:56.145 [Lua] [world] = [World]
12:54:56.145 [Lua] [system_api] = table
12:54:56.145 [Lua] [entity_system] = table
12:54:56.145 [Lua] [entity_system] = metatable
12:54:56.145 [Lua] [network_lobby] = table
12:54:56.145 [Lua] [network_lobby] = metatable
12:54:56.145 [Lua] [profile_synchronizer] = table
12:54:56.145 [Lua] [profile_synchronizer] = metatable
12:54:56.145 [Lua] [level_transition_handler] = table
12:54:56.145 [Lua] [level_transition_handler] = metatable
12:54:56.145 [Lua] [num_local_human_players] = 1 (number)
12:54:56.145 [Lua] [statistics_db] = table
12:54:56.145 [Lua] [statistics_db] = metatable
12:54:56.145 [Lua] [network_server] = table
12:54:56.145 [Lua] [network_server] = metatable
12:54:56.145 [Lua] [input_manager] = table
12:54:56.145 [Lua] [input_manager] = metatable
12:54:56.145 [Lua] [network_clock] = table
12:54:56.145 [Lua] [network_clock] = metatable
12:54:56.145 [Lua] [network_transmit] = table
12:54:56.145 [Lua] [network_transmit] = metatable
12:54:56.145 [Lua] [free_flight_manager] = table
12:54:56.145 [Lua] [free_flight_manager] = metatable
12:54:56.145 [Lua] [network_manager] = table
12:54:56.145 [Lua] [network_manager] = metatable
12:54:56.145 [Lua] [network_event_delegate] = table
12:54:56.145 [Lua] [network_event_delegate] = metatable
12:54:56.145 [Lua]
12:54:56.145 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:54:56.145 [Lua] ignoring extension VersusInteractObjectiveExtension
12:54:56.145 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:54:56.145 [Lua] ignoring extension VersusSocketObjectiveExtension
12:54:56.145 [Lua] ignoring extension VersusTargetObjectiveExtension
12:54:56.145 [Lua] ignoring extension VersusMissionObjectiveExtension
12:54:56.146 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:54:56.147 [Lua] [AchievementManager] Achievements using the steam platform
12:54:56.195 [Lua] [StateIngame] Level seed: 9526969
12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:54:56.202 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:54:56.202 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:54:56.202 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:54:56.202 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:54:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:54:56.203 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
12:54:56.203 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
12:54:56.206 [Lua] [LevelAnalysis] set_random_seed( 9526969)
12:54:56.209 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:54:56.209 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
12:54:56.210 [Lua] [IngameUI] init
12:54:56.225 [SteamVoipClient] select_out(110000101982738, off)
12:54:56.225 [SteamVoipClient] select_out(110000101ead6cb, off)
12:54:56.225 [SteamVoipClient] select_out(110000103faf286, off)
12:54:56.225 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:54:56.231 [Lua] cb_razer_chroma_setup
12:54:56.289 [Lua] completed
12:54:56.289 [Lua] completed
12:54:56.289 [Lua] completed
12:54:56.289 [Lua] completed
12:54:56.300 [Lua] completed
12:54:56.301 [Lua] completed
12:54:56.302 [Lua] [Matchmaking] Cancelling matchmaking
12:54:56.302 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:54:56.302 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:54:56.303 [Lua] Set lobby begin:
12:54:56.303 [Lua] Lobby data twitch_enabled = false
12:54:56.303 [Lua] Lobby data power_level = 835
12:54:56.303 [Lua] Lobby data unique_server_name = Samoly
12:54:56.303 [Lua] Lobby data difficulty_tweak = 0
12:54:56.303 [Lua] Lobby data host = 110000101ead6cb
12:54:56.303 [Lua] Lobby data game_mode = 3
12:54:56.303 [Lua] Lobby data is_private = true
12:54:56.303 [Lua] Lobby data match_started = true
12:54:56.303 [Lua] Lobby data mechanism = adventure
12:54:56.303 [Lua] Lobby data level_key = inn_level
12:54:56.303 [Lua] Lobby data player_slot_1 = 0:0
12:54:56.303 [Lua] Lobby data selected_level_key = inn_level
12:54:56.303 [Lua] Lobby data difficulty = cataclysm_3
12:54:56.303 [Lua] Lobby data quick_game = false
12:54:56.303 [Lua] Lobby data weave_index = 155
12:54:56.303 [Lua] Lobby data matchmaking = false
12:54:56.303 [Lua] Lobby data weave_name = weave_155
12:54:56.303 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:54:56.304 [Lua] Lobby data num_players = 4
12:54:56.304 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:54:56.304 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:54:56.304 [Lua] Lobby data country_code = FI
12:54:56.304 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:54:56.304 [Lua] Lobby data eac_authorized = true
12:54:56.304 [Lua] Set lobby end.
12:54:56.304 [Flow] complete_skittergate_legend true
12:54:56.305 [Flow] complete_all_helmgart_levels_recruit true
12:54:56.306 [Flow] WitchHunterLevel:35
12:54:56.306 [Flow] LeaderYes
12:54:56.306 [Flow] ALL PC XP:304250
12:54:56.306 [Flow] Has "bogenhafen" DLC:true
12:54:56.306 [Flow] WH XP:60850
12:54:56.306 [Flow] Number of crafted items:7152
12:54:56.306 [Flow] Has "pre_order" DLC:true
12:54:56.306 [Flow] Sum of Powe Levels:1500
12:54:56.306 [Flow] lodestone diff 1:false
12:54:56.306 [Flow] magnus and forest activated
12:54:56.306 [Flow] magnus and forest activated
12:54:56.306 [Flow] cemetery and forest activated
12:54:56.306 [Flow] magnus and cemetery
12:54:56.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:54:56.306 [Flow] ALL RUNES ACTIVATED
12:54:56.306 [Flow] magnus and forest activated
12:54:56.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:54:56.306 [Flow] ALL RUNES ACTIVATED
12:54:56.306 [Flow] cemetery and forest activated
12:54:56.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:54:56.306 [Flow] ALL RUNES ACTIVATED
12:54:56.306 [Flow] magnus and forest activated
12:54:56.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:54:56.306 [Flow] ALL RUNES ACTIVATED
12:54:56.306 [Flow] magnus and cemetery
12:54:56.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:54:56.306 [Flow] ALL RUNES ACTIVATED
12:54:56.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:54:56.308 [Lua] CurrentConflictSettings inn_level
12:54:56.308 [Lua] [ConflictDirector] conflict_director is ai_ready
12:54:56.308 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:54:56.308 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:54:56.310 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:54:56.310 [Lua] Forming navigation groups in one frame
12:54:56.310 [Lua] Forming navigation groups
12:54:56.328 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999323336
12:54:56.329 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
12:54:56.329 [Lua] number of nav groups: 41
12:54:56.330 [Lua] number of refined nav groups : 23
12:54:56.331 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
12:54:56.331 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:54:56.332 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:54:56.332 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:54:56.334 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:54:56.334 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:54:56.334 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:54:56.334 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
12:54:56.334 [Lua] [Managers] Calling function on all managers:
12:54:56.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:54:56.334 [Save] Loading `ut_tweaks_presets`
12:54:56.335 [Save] Load done
12:54:56.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:54:56.441 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:54:56.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
12:54:56.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:54:56.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:54:56.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:54:56.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
12:54:56.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:54:56.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:54:56.578 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:54:56.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
12:54:56.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:54:56.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:54:56.621 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:54:56.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
12:54:56.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:54:56.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:54:56.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:54:56.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:54:56.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:54:56.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:54:56.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:54:56.711 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:54:56.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:54:56.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:54:56.753 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:54:56.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:54:56.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:54:56.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:54:56.808 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:54:56.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
12:54:56.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:54:56.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:54:56.831 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:54:56.832 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:54:56.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:54:56.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:54:56.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:54:56.857 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
12:54:56.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:54:57.020 [Flow] DISABLE
12:54:57.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:54:57.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:54:57.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:54:57.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:54:57.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:54:57.054 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:54:57.055 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:54:57.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:54:57.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:54:57.074 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:54:57.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:54:57.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:54:57.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:54:57.095 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:54:57.096 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:54:57.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:54:57.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:54:57.113 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:54:57.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:55:00.015 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:55:00.015 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:55:00.015 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:55:00.015 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:55:00.015 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:55:00.015 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:55:00.015 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:55:00.015 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:55:00.028 [Lua] Set lobby begin:
12:55:00.028 [Lua] Lobby data twitch_enabled = false
12:55:00.028 [Lua] Lobby data power_level = 835
12:55:00.028 [Lua] Lobby data unique_server_name = Samoly
12:55:00.028 [Lua] Lobby data difficulty_tweak = 0
12:55:00.028 [Lua] Lobby data host = 110000101ead6cb
12:55:00.028 [Lua] Lobby data game_mode = 3
12:55:00.028 [Lua] Lobby data is_private = true
12:55:00.028 [Lua] Lobby data match_started = true
12:55:00.028 [Lua] Lobby data mechanism = adventure
12:55:00.028 [Lua] Lobby data level_key = inn_level
12:55:00.028 [Lua] Lobby data player_slot_1 = 0:0
12:55:00.028 [Lua] Lobby data selected_level_key = inn_level
12:55:00.028 [Lua] Lobby data difficulty = cataclysm_3
12:55:00.028 [Lua] Lobby data quick_game = false
12:55:00.028 [Lua] Lobby data weave_index = 155
12:55:00.029 [Lua] Lobby data matchmaking = false
12:55:00.029 [Lua] Lobby data weave_name = weave_155
12:55:00.029 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:55:00.029 [Lua] Lobby data num_players = 4
12:55:00.029 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:55:00.029 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:55:00.029 [Lua] Lobby data country_code = FI
12:55:00.029 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:55:00.029 [Lua] Lobby data eac_authorized = true
12:55:00.029 [Lua] Set lobby end.
12:55:00.029 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:55:00.029 [Lua] Breedfreezer (server) starting a hot join sync
12:55:00.032 [Lua] Set lobby begin:
12:55:00.032 [Lua] Lobby data twitch_enabled = false
12:55:00.032 [Lua] Lobby data power_level = 835
12:55:00.032 [Lua] Lobby data unique_server_name = Samoly
12:55:00.033 [Lua] Lobby data difficulty_tweak = 0
12:55:00.033 [Lua] Lobby data host = 110000101ead6cb
12:55:00.033 [Lua] Lobby data game_mode = 3
12:55:00.033 [Lua] Lobby data is_private = true
12:55:00.033 [Lua] Lobby data match_started = true
12:55:00.033 [Lua] Lobby data mechanism = adventure
12:55:00.033 [Lua] Lobby data level_key = inn_level
12:55:00.033 [Lua] Lobby data player_slot_1 = 0:0
12:55:00.033 [Lua] Lobby data selected_level_key = inn_level
12:55:00.033 [Lua] Lobby data difficulty = cataclysm_3
12:55:00.033 [Lua] Lobby data quick_game = false
12:55:00.033 [Lua] Lobby data weave_index = 155
12:55:00.033 [Lua] Lobby data matchmaking = false
12:55:00.033 [Lua] Lobby data weave_name = weave_155
12:55:00.033 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:55:00.033 [Lua] Lobby data num_players = 4
12:55:00.033 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:55:00.034 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:55:00.034 [Lua] Lobby data country_code = FI
12:55:00.034 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:55:00.034 [Lua] Lobby data eac_authorized = true
12:55:00.034 [Lua] Set lobby end.
12:55:00.034 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:55:00.034 [Lua] Breedfreezer (server) starting a hot join sync
12:55:00.037 [Lua] Set lobby begin:
12:55:00.037 [Lua] Lobby data twitch_enabled = false
12:55:00.037 [Lua] Lobby data power_level = 835
12:55:00.037 [Lua] Lobby data unique_server_name = Samoly
12:55:00.037 [Lua] Lobby data difficulty_tweak = 0
12:55:00.037 [Lua] Lobby data host = 110000101ead6cb
12:55:00.037 [Lua] Lobby data game_mode = 3
12:55:00.037 [Lua] Lobby data is_private = true
12:55:00.037 [Lua] Lobby data match_started = true
12:55:00.037 [Lua] Lobby data mechanism = adventure
12:55:00.037 [Lua] Lobby data level_key = inn_level
12:55:00.037 [Lua] Lobby data player_slot_1 = 0:0
12:55:00.037 [Lua] Lobby data selected_level_key = inn_level
12:55:00.037 [Lua] Lobby data difficulty = cataclysm_3
12:55:00.038 [Lua] Lobby data quick_game = false
12:55:00.038 [Lua] Lobby data weave_index = 155
12:55:00.038 [Lua] Lobby data matchmaking = false
12:55:00.038 [Lua] Lobby data weave_name = weave_155
12:55:00.038 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:55:00.038 [Lua] Lobby data num_players = 4
12:55:00.038 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:55:00.038 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:55:00.038 [Lua] Lobby data country_code = FI
12:55:00.038 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:55:00.038 [Lua] Lobby data eac_authorized = true
12:55:00.038 [Lua] Set lobby end.
12:55:00.038 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:55:00.038 [Lua] Breedfreezer (server) starting a hot join sync
12:55:00.038 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
12:55:00.038 [Lua] RemotePlayer:create_game_object( ) 42
12:55:00.056 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:55:00.056 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:55:00.056 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
12:55:00.056 [Lua] RemotePlayer:create_game_object( ) 43
12:55:00.073 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:55:00.073 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:55:00.074 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:55:00.074 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:55:00.074 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
12:55:00.074 [Lua] RemotePlayer:create_game_object( ) 44
12:55:00.091 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:55:00.091 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:55:00.091 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:55:00.091 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:55:00.091 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:55:00.095 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:55:00.095 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:55:00.095 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:55:00.095 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:55:00.095 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:55:00.095 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:55:00.095 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:55:00.095 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:55:00.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:55:00.102 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:55:00.102 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
12:55:00.118 [Lua] Players are leaving the safe zone
12:55:00.241 [Lua] StateInGameRunning:_game_actually_starts()
12:55:00.241 [Lua] #################################################################################################################
12:55:00.241 [Lua] [Loading Time]: 00:00:24 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:55:00.241 [Lua] #################################################################################################################
12:55:00.241 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 110
12:55:00.247 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 110
12:55:00.309 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
12:55:00.309 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:55:00.309 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:55:00.309 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:55:00.311 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
12:55:00.312 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:55:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:55:00.312 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:55:00.312 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:55:00.312 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:55:00.314 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
12:55:00.314 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:55:00.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:55:00.329 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
12:55:00.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
12:55:00.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:55:00.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:55:00.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
12:55:00.349 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:55:00.349 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:55:00.362 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:55:00.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
12:55:00.364 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:55:00.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:55:00.365 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:55:00.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:55:00.374 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
12:55:00.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:55:00.477 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 110
12:55:00.477 [Lua] Commit load time data
12:55:00.937 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:55:00.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:55:00.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:55:00.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:55:00.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:55:00.955 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:55:00.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:55:00.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:55:00.967 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:55:00.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:55:00.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:55:00.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:55:00.979 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:55:00.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:55:01.029 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:55:01.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:55:01.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:55:01.034 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:55:01.096 [Lua] PlayFabMirrorBase:_commit_internal 43
12:55:01.096 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:55:01.101 [Lua] generate_backend_stats 110000101ead6cb:1
12:55:01.117 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:55:01.117 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:55:01.117 [Lua] Set lobby begin:
12:55:01.117 [Lua] Lobby data twitch_enabled = false
12:55:01.117 [Lua] Lobby data power_level = 208
12:55:01.117 [Lua] Lobby data unique_server_name = Samoly
12:55:01.117 [Lua] Lobby data difficulty_tweak = 0
12:55:01.117 [Lua] Lobby data host = 110000101ead6cb
12:55:01.117 [Lua] Lobby data game_mode = 3
12:55:01.117 [Lua] Lobby data is_private = true
12:55:01.117 [Lua] Lobby data match_started = true
12:55:01.117 [Lua] Lobby data mechanism = adventure
12:55:01.117 [Lua] Lobby data level_key = inn_level
12:55:01.117 [Lua] Lobby data player_slot_1 = 0:0
12:55:01.117 [Lua] Lobby data selected_level_key = inn_level
12:55:01.117 [Lua] Lobby data difficulty = cataclysm_3
12:55:01.117 [Lua] Lobby data quick_game = false
12:55:01.117 [Lua] Lobby data weave_index = 155
12:55:01.118 [Lua] Lobby data matchmaking = false
12:55:01.118 [Lua] Lobby data weave_name = weave_155
12:55:01.118 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:55:01.118 [Lua] Lobby data num_players = 4
12:55:01.118 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:55:01.118 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:55:01.118 [Lua] Lobby data country_code = FI
12:55:01.118 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:55:01.118 [Lua] Lobby data eac_authorized = true
12:55:01.118 [Lua] Set lobby end.
12:55:01.123 [Lua] commit result success 43
12:55:06.272 [Lua] Set lobby begin:
12:55:06.272 [Lua] Lobby data twitch_enabled = false
12:55:06.272 [Lua] Lobby data power_level = 835
12:55:06.272 [Lua] Lobby data unique_server_name = Samoly
12:55:06.272 [Lua] Lobby data difficulty_tweak = 0
12:55:06.272 [Lua] Lobby data host = 110000101ead6cb
12:55:06.272 [Lua] Lobby data game_mode = 3
12:55:06.272 [Lua] Lobby data is_private = true
12:55:06.272 [Lua] Lobby data match_started = true
12:55:06.272 [Lua] Lobby data mechanism = adventure
12:55:06.272 [Lua] Lobby data level_key = inn_level
12:55:06.272 [Lua] Lobby data player_slot_1 = 0:0
12:55:06.272 [Lua] Lobby data selected_level_key = inn_level
12:55:06.272 [Lua] Lobby data difficulty = cataclysm_3
12:55:06.272 [Lua] Lobby data quick_game = false
12:55:06.273 [Lua] Lobby data weave_index = 155
12:55:06.273 [Lua] Lobby data matchmaking = false
12:55:06.273 [Lua] Lobby data weave_name = weave_155
12:55:06.273 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:55:06.273 [Lua] Lobby data num_players = 4
12:55:06.273 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:55:06.273 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:55:06.273 [Lua] Lobby data country_code = FI
12:55:06.273 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:55:06.273 [Lua] Lobby data eac_authorized = true
12:55:06.273 [Lua] Set lobby end.
12:55:08.174 [Lua] [IngameUI] menu view on_enter character_selection
12:55:08.174 [Lua] hero_fullscreen_menu_on_enter
12:55:08.176 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c578b90
12:55:08.177 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
12:55:08.186 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:55:08.186 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:55:08.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:55:08.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:55:08.186 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:55:08.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:55:08.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:55:08.186 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:55:08.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:55:08.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:55:08.199 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView
12:55:08.894 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:55:08.894 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:55:08.894 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:55:08.894 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:55:08.894 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:55:08.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:55:08.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:55:09.308 [Lua] Assigning peer(110000101ead6cb:1) to profile(4) career(2)
12:55:09.308 [Lua] Set lobby begin:
12:55:09.308 [Lua] Lobby data twitch_enabled = false
12:55:09.308 [Lua] Lobby data power_level = 835
12:55:09.308 [Lua] Lobby data unique_server_name = Samoly
12:55:09.308 [Lua] Lobby data difficulty_tweak = 0
12:55:09.308 [Lua] Lobby data host = 110000101ead6cb
12:55:09.308 [Lua] Lobby data game_mode = 3
12:55:09.308 [Lua] Lobby data is_private = true
12:55:09.308 [Lua] Lobby data match_started = true
12:55:09.309 [Lua] Lobby data mechanism = adventure
12:55:09.309 [Lua] Lobby data level_key = inn_level
12:55:09.309 [Lua] Lobby data player_slot_1 = 0:0
12:55:09.309 [Lua] Lobby data selected_level_key = inn_level
12:55:09.309 [Lua] Lobby data difficulty = cataclysm_3
12:55:09.309 [Lua] Lobby data quick_game = false
12:55:09.309 [Lua] Lobby data weave_index = 155
12:55:09.309 [Lua] Lobby data matchmaking = false
12:55:09.309 [Lua] Lobby data weave_name = weave_155
12:55:09.309 [Lua] Lobby data player_slot_4 = 0:0
12:55:09.309 [Lua] Lobby data num_players = 4
12:55:09.309 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:55:09.309 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:55:09.309 [Lua] Lobby data country_code = FI
12:55:09.309 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:55:09.309 [Lua] Lobby data eac_authorized = true
12:55:09.309 [Lua] Set lobby end.
12:55:09.309 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ead6cb) local_player_id(1) profile_index(4) career_index(2)
12:55:09.309 [Lua] Set lobby begin:
12:55:09.309 [Lua] Lobby data twitch_enabled = false
12:55:09.309 [Lua] Lobby data power_level = 835
12:55:09.310 [Lua] Lobby data unique_server_name = Samoly
12:55:09.310 [Lua] Lobby data difficulty_tweak = 0
12:55:09.310 [Lua] Lobby data host = 110000101ead6cb
12:55:09.310 [Lua] Lobby data game_mode = 3
12:55:09.310 [Lua] Lobby data is_private = true
12:55:09.310 [Lua] Lobby data match_started = true
12:55:09.310 [Lua] Lobby data mechanism = adventure
12:55:09.310 [Lua] Lobby data level_key = inn_level
12:55:09.310 [Lua] Lobby data player_slot_1 = 0:0
12:55:09.310 [Lua] Lobby data selected_level_key = inn_level
12:55:09.310 [Lua] Lobby data difficulty = cataclysm_3
12:55:09.310 [Lua] Lobby data quick_game = false
12:55:09.310 [Lua] Lobby data weave_index = 155
12:55:09.310 [Lua] Lobby data matchmaking = false
12:55:09.310 [Lua] Lobby data weave_name = weave_155
12:55:09.310 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:55:09.310 [Lua] Lobby data num_players = 4
12:55:09.311 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:55:09.311 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:55:09.311 [Lua] Lobby data country_code = FI
12:55:09.311 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:55:09.311 [Lua] Lobby data eac_authorized = true
12:55:09.311 [Lua] Set lobby end.
12:55:09.311 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101ead6cb | dr:110000103faf286 | bw:1100001059c9cc0 | es:110000101982738
12:55:09.311 [Lua]
12:55:09.311 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
12:55:09.311 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean)
12:55:09.311 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
12:55:09.311 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean)
12:55:09.311 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
12:55:09.311 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
12:55:09.311 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean)
12:55:09.311 [Lua] [wwise/one_handed_daggers] = false (boolean)
12:55:09.311 [Lua] [wwise/bow] = false (boolean)
12:55:09.311 [Lua]
12:55:09.311 [Lua]
12:55:09.311 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
12:55:09.311 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01] = false (boolean)
12:55:09.311 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12] = false (boolean)
12:55:09.311 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean)
12:55:09.311 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold] = false (boolean)
12:55:09.311 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1] = false (boolean)
12:55:09.311 [Lua] [wwise/one_handed_daggers] = false (boolean)
12:55:09.311 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:55:09.311 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
12:55:09.311 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
12:55:09.311 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
12:55:09.311 [Lua] [wwise/bow] = false (boolean)
12:55:09.311 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:55:09.311 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
12:55:09.311 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean)
12:55:09.311 [Lua]
12:55:09.314 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:96 my_peer_id:110000101ead6cb
12:55:09.315 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:96 my_peer_id:110000101ead6cb
12:55:09.315 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:96 my_peer_id:110000101ead6cb
12:55:09.315 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:96 my_peer_id:110000101ead6cb
12:55:09.316 [Lua] [GameNetworkManager] destroying game object with go_id=46
12:55:09.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
12:55:09.317 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
12:55:09.319 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
12:55:09.321 [Save] Saving `save_data`
12:55:09.325 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:96 my_peer_id:110000101ead6cb
12:55:09.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read,
12:55:09.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read,
12:55:09.325 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
12:55:09.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:55:09.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:55:09.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:55:09.325 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
12:55:09.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
12:55:09.331 [Save] Save done
12:55:09.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient
12:55:09.342 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:55:09.342 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:55:09.343 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
12:55:09.343 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:55:09.350 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:55:09.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01, InventoryPackageSynchronizerClient
12:55:09.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
12:55:09.416 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
12:55:09.417 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
12:55:09.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:55:09.421 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:55:09.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:55:09.421 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:55:09.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:55:09.421 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
12:55:09.431 [Lua] [IngameUI] menu view on_exit character_selection
12:55:09.431 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
12:55:09.431 [Lua] hero_fullscreen_menu_on_exit
12:55:09.434 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c578b90
12:55:09.434 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:55:09.434 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:55:09.513 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
12:55:09.513 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
12:55:09.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
12:55:09.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
12:55:09.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
12:55:09.677 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
12:55:09.717 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:55:09.717 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:55:09.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:55:09.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:55:09.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:55:09.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
12:55:09.909 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
12:55:09.909 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
12:55:09.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
12:55:09.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
12:55:09.981 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
12:55:09.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
12:55:10.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
12:55:10.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
12:55:10.250 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 96
12:55:14.916 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:55:14.916 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:55:14.917 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
12:55:16.889 [Lua] [IngameUI] menu view on_enter start_game_view
12:55:16.893 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fce5120
12:55:16.893 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:55:16.894 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:55:16.894 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:55:16.895 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:55:16.895 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:55:16.901 [Lua] cataclysm
12:55:18.275 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
12:55:18.275 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:55:18.275 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
12:55:18.286 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
12:55:18.872 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
12:55:18.976 [Lua] [IngameUI] menu view on_exit start_game_view
12:55:18.977 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:55:18.978 [Save] Saving `save_data`
12:55:18.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:55:18.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:55:18.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
12:55:18.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
12:55:18.982 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fce5120
12:55:18.989 [Save] Save done
12:55:19.035 [Lua] [Matchmaking] Cancelling matchmaking
12:55:19.035 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:55:20.156 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:55:20.156 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:55:20.158 [Lua] Set lobby begin:
12:55:20.158 [Lua] Lobby data twitch_enabled = false
12:55:20.158 [Lua] Lobby data power_level = 835
12:55:20.158 [Lua] Lobby data unique_server_name = Samoly
12:55:20.158 [Lua] Lobby data difficulty_tweak = 0
12:55:20.158 [Lua] Lobby data host = 110000101ead6cb
12:55:20.158 [Lua] Lobby data game_mode = 3
12:55:20.158 [Lua] Lobby data is_private = true
12:55:20.158 [Lua] Lobby data match_started = true
12:55:20.158 [Lua] Lobby data mechanism = adventure
12:55:20.158 [Lua] Lobby data level_key = inn_level
12:55:20.158 [Lua] Lobby data player_slot_1 = 0:0
12:55:20.158 [Lua] Lobby data selected_level_key = inn_level
12:55:20.158 [Lua] Lobby data difficulty = cataclysm_3
12:55:20.158 [Lua] Lobby data quick_game = false
12:55:20.158 [Lua] Lobby data weave_index = 155
12:55:20.158 [Lua] Lobby data matchmaking = false
12:55:20.158 [Lua] Lobby data weave_name = weave_155
12:55:20.158 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:55:20.159 [Lua] Lobby data num_players = 4
12:55:20.159 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:55:20.159 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:55:20.159 [Lua] Lobby data country_code = FI
12:55:20.159 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:55:20.159 [Lua] Lobby data eac_authorized = true
12:55:20.159 [Lua] Set lobby end.
12:55:20.159 [Lua] [PartyManager] Leader is set to 110000101ead6cb
12:55:20.159 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:55:20.159 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:55:20.159 [Lua] Set lobby begin:
12:55:20.159 [Lua] Lobby data twitch_enabled = false
12:55:20.159 [Lua] Lobby data power_level = 835
12:55:20.159 [Lua] Lobby data unique_server_name = Samoly
12:55:20.159 [Lua] Lobby data difficulty_tweak = 0
12:55:20.159 [Lua] Lobby data host = 110000101ead6cb
12:55:20.159 [Lua] Lobby data game_mode = 9
12:55:20.159 [Lua] Lobby data is_private = true
12:55:20.159 [Lua] Lobby data match_started = true
12:55:20.159 [Lua] Lobby data mechanism = adventure
12:55:20.159 [Lua] Lobby data level_key = inn_level
12:55:20.160 [Lua] Lobby data player_slot_1 = 0:0
12:55:20.160 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:55:20.160 [Lua] Lobby data difficulty = cataclysm_3
12:55:20.160 [Lua] Lobby data quick_game = false
12:55:20.160 [Lua] Lobby data weave_index = 155
12:55:20.160 [Lua] Lobby data matchmaking = true
12:55:20.160 [Lua] Lobby data weave_name = weave_155
12:55:20.160 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:55:20.160 [Lua] Lobby data num_players = 4
12:55:20.160 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:55:20.160 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:55:20.160 [Lua] Lobby data country_code = FI
12:55:20.160 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:55:20.160 [Lua] Lobby data eac_authorized = true
12:55:20.160 [Lua] Set lobby end.
12:55:20.160 [Lua] Set lobby begin:
12:55:20.160 [Lua] Lobby data twitch_enabled = false
12:55:20.160 [Lua] Lobby data power_level = 835
12:55:20.160 [Lua] Lobby data unique_server_name = Samoly
12:55:20.160 [Lua] Lobby data difficulty_tweak = 0
12:55:20.160 [Lua] Lobby data host = 110000101ead6cb
12:55:20.160 [Lua] Lobby data game_mode = 9
12:55:20.160 [Lua] Lobby data is_private = false
12:55:20.161 [Lua] Lobby data match_started = true
12:55:20.161 [Lua] Lobby data mechanism = adventure
12:55:20.161 [Lua] Lobby data level_key = inn_level
12:55:20.161 [Lua] Lobby data player_slot_1 = 0:0
12:55:20.161 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:55:20.161 [Lua] Lobby data difficulty = cataclysm_3
12:55:20.161 [Lua] Lobby data quick_game = false
12:55:20.161 [Lua] Lobby data weave_index = 155
12:55:20.161 [Lua] Lobby data matchmaking = true
12:55:20.161 [Lua] Lobby data weave_name = weave_155
12:55:20.161 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:55:20.161 [Lua] Lobby data num_players = 4
12:55:20.161 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:55:20.161 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:55:20.161 [Lua] Lobby data country_code = FI
12:55:20.161 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:55:20.161 [Lua] Lobby data eac_authorized = true
12:55:20.161 [Lua] Set lobby end.
12:55:20.162 [Lua] [ChatManager][1]System: Starting hosted game...
12:55:20.162 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:55:20.162 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:55:21.676 [Lua] Set lobby begin:
12:55:21.676 [Lua] Lobby data twitch_enabled = false
12:55:21.676 [Lua] Lobby data power_level = 967
12:55:21.676 [Lua] Lobby data unique_server_name = Samoly
12:55:21.677 [Lua] Lobby data difficulty_tweak = 0
12:55:21.677 [Lua] Lobby data host = 110000101ead6cb
12:55:21.677 [Lua] Lobby data game_mode = 9
12:55:21.677 [Lua] Lobby data is_private = false
12:55:21.677 [Lua] Lobby data match_started = true
12:55:21.677 [Lua] Lobby data mechanism = adventure
12:55:21.677 [Lua] Lobby data level_key = inn_level
12:55:21.677 [Lua] Lobby data player_slot_1 = 0:0
12:55:21.677 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:55:21.677 [Lua] Lobby data difficulty = cataclysm_3
12:55:21.677 [Lua] Lobby data quick_game = false
12:55:21.677 [Lua] Lobby data weave_index = 155
12:55:21.677 [Lua] Lobby data matchmaking = true
12:55:21.677 [Lua] Lobby data weave_name = weave_155
12:55:21.677 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:55:21.678 [Lua] Lobby data num_players = 4
12:55:21.678 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:55:21.678 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:55:21.678 [Lua] Lobby data country_code = FI
12:55:21.678 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:55:21.678 [Lua] Lobby data eac_authorized = true
12:55:21.678 [Lua] Set lobby end.
12:55:26.705 [Lua] Set lobby begin:
12:55:26.705 [Lua] Lobby data twitch_enabled = false
12:55:26.705 [Lua] Lobby data power_level = 1100
12:55:26.705 [Lua] Lobby data unique_server_name = Samoly
12:55:26.705 [Lua] Lobby data difficulty_tweak = 0
12:55:26.705 [Lua] Lobby data host = 110000101ead6cb
12:55:26.706 [Lua] Lobby data game_mode = 9
12:55:26.706 [Lua] Lobby data is_private = false
12:55:26.706 [Lua] Lobby data match_started = true
12:55:26.706 [Lua] Lobby data mechanism = adventure
12:55:26.706 [Lua] Lobby data level_key = inn_level
12:55:26.706 [Lua] Lobby data player_slot_1 = 0:0
12:55:26.706 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:55:26.706 [Lua] Lobby data difficulty = cataclysm_3
12:55:26.706 [Lua] Lobby data quick_game = false
12:55:26.706 [Lua] Lobby data weave_index = 155
12:55:26.706 [Lua] Lobby data matchmaking = true
12:55:26.706 [Lua] Lobby data weave_name = weave_155
12:55:26.706 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:55:26.706 [Lua] Lobby data num_players = 4
12:55:26.706 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:55:26.706 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:55:26.706 [Lua] Lobby data country_code = FI
12:55:26.707 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:55:26.707 [Lua] Lobby data eac_authorized = true
12:55:26.707 [Lua] Set lobby end.
12:56:12.723 [Window] Window => inactive
12:56:16.329 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:56:16.329 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:56:16.642 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
12:56:16.642 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
12:56:16.642 [Lua] Set lobby begin:
12:56:16.642 [Lua] Lobby data twitch_enabled = false
12:56:16.642 [Lua] Lobby data power_level = 1100
12:56:16.642 [Lua] Lobby data unique_server_name = Samoly
12:56:16.642 [Lua] Lobby data difficulty_tweak = 0
12:56:16.642 [Lua] Lobby data host = 110000101ead6cb
12:56:16.642 [Lua] Lobby data game_mode = 9
12:56:16.642 [Lua] Lobby data is_private = false
12:56:16.642 [Lua] Lobby data match_started = true
12:56:16.643 [Lua] Lobby data mechanism = adventure
12:56:16.643 [Lua] Lobby data level_key = inn_level
12:56:16.643 [Lua] Lobby data player_slot_1 = 0:0
12:56:16.643 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:56:16.643 [Lua] Lobby data difficulty = cataclysm_3
12:56:16.643 [Lua] Lobby data quick_game = false
12:56:16.643 [Lua] Lobby data weave_index = 155
12:56:16.643 [Lua] Lobby data matchmaking = false
12:56:16.643 [Lua] Lobby data weave_name = weave_155
12:56:16.643 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:56:16.643 [Lua] Lobby data num_players = 4
12:56:16.643 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:56:16.643 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:56:16.643 [Lua] Lobby data country_code = FI
12:56:16.643 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:56:16.643 [Lua] Lobby data eac_authorized = true
12:56:16.643 [Lua] Set lobby end.
12:56:16.646 [Lua] Set lobby begin:
12:56:16.646 [Lua] Lobby data twitch_enabled = false
12:56:16.646 [Lua] Lobby data power_level = 1100
12:56:16.646 [Lua] Lobby data unique_server_name = Samoly
12:56:16.646 [Lua] Lobby data difficulty_tweak = 0
12:56:16.646 [Lua] Lobby data host = 110000101ead6cb
12:56:16.646 [Lua] Lobby data game_mode = 9
12:56:16.646 [Lua] Lobby data is_private = false
12:56:16.646 [Lua] Lobby data match_started = true
12:56:16.646 [Lua] Lobby data mechanism = adventure
12:56:16.646 [Lua] Lobby data level_key = inn_level
12:56:16.646 [Lua] Lobby data player_slot_1 = 0:0
12:56:16.646 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:56:16.646 [Lua] Lobby data difficulty = cataclysm_3
12:56:16.646 [Lua] Lobby data quick_game = false
12:56:16.646 [Lua] Lobby data weave_index = 155
12:56:16.646 [Lua] Lobby data matchmaking = false
12:56:16.646 [Lua] Lobby data weave_name = weave_155
12:56:16.647 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:56:16.647 [Lua] Lobby data num_players = 4
12:56:16.647 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:56:16.647 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:56:16.647 [Lua] Lobby data country_code = FI
12:56:16.647 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:56:16.647 [Lua] Lobby data eac_authorized = true
12:56:16.647 [Lua] Set lobby end.
12:56:16.647 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:56:16.647 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:56:16.647 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:56:16.647 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:56:16.647 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:56:16.647 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:56:16.647 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:56:16.647 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:56:16.647 [Lua] Complete level triggered.
12:56:16.649 [Save] Saving `save_data`
12:56:16.649 [Lua] gm_event_end_conditions_met false false
12:56:16.650 [Lua] PlayFabMirrorBase:_commit_internal nil
12:56:16.650 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:56:16.656 [Lua] generate_backend_stats 110000101ead6cb:1
12:56:16.658 [Save] Save done
12:56:16.658 [Save] Saving `save_data`
12:56:16.670 [Save] Save done
12:56:16.673 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 111
12:56:16.680 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:56:16.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 112
12:56:16.681 [Save] Saving `save_data`
12:56:16.681 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life
12:56:16.681 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true
12:56:16.681 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:56:16.681 [Lua] [GameNetworkManager] Leaving game...
12:56:16.681 [Lua] [GameNetworkManager] Shutting down game session host.
12:56:16.681 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:56:16.681 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:56:16.681 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=80.03
12:56:16.685 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:56:16.685 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 111 34
12:56:16.691 [Save] Save done
12:56:16.829 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 7125 or from non-session peer 110000101982738
12:56:17.515 [Lua] [PlayFabRequestQueue] EAC Enabled! 111
12:56:17.515 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 111
12:56:17.941 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 111
12:56:17.944 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 112
12:56:18.439 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 112
12:56:18.441 [Lua] commit result success 44
12:56:18.731 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:56:18.731 [Lua] [Managers] Calling function on all managers:
12:56:18.731 [Lua] Clearing all global lookup lists
12:56:18.732 [Lua] [IngamePlayerListUI] - Destroy
12:56:18.732 [Lua] [EquipmentUI] - Destroy
12:56:18.732 [Lua] [AbilityUI] - Destroy
12:56:18.732 [Lua] [GamePadAbilityUI] - Destroy
12:56:18.732 [Lua] [GamePadEquipmentUI] - Destroy
12:56:18.732 [Lua] [IngameUI] destroy
12:56:18.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
12:56:18.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
12:56:18.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
12:56:18.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
12:56:18.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
12:56:18.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
12:56:18.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
12:56:18.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
12:56:18.740 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
12:56:18.769 [Lua] [Managers] Destroying manager group:
12:56:18.773 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:56:18.817 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:56:18.817 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:56:18.817 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:56:18.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0
12:56:18.817 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:56:18.817 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 97, User: 110000101ead6cb "Samoly"
<>
12:56:18.818 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 10750199; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000021962C0
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 0000000010614690; application_shutdown = nil; unit_spawner = table: 000000000EFE4B50; world = [World]; unit_storage = table: 000000000F2F18F0; units = table: 00000000088A80A0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000010614690
[8] self = table: 0000000010404290; dt = 0.0038770446553826332; t = 5527.2797462246381; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0038770446553826332; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0038770446553826332; t = 5527.2797462246381
[10] dt = 0.0038770446553826332
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B5B8FB0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EC9E420;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001A608C0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000B59FBA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F480790; statistics_db = table: 000000000BB6B4A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 78.240815582498911; input_manager = table: 0000000001EEBEC0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000057EE680; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EC9E420; world = [World]; dt = 0.0038770446553826332; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 80.034080295823514; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000F1D3330; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007EFE8B0;
<>
<>
12:56:18.818 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:56:18.818 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:56:18.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0
12:56:18.818 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:56:18.818 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 98, User: 110000101ead6cb "Samoly"
<>
12:56:18.818 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 10750199; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000021962C0
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 0000000010614690; application_shutdown = nil; unit_spawner = table: 000000000EFE4B50; world = [World]; unit_storage = table: 000000000F2F18F0; units = table: 00000000088A80A0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000010614690
[8] self = table: 0000000010404290; dt = 0.0038770446553826332; t = 5527.2797462246381; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0038770446553826332; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0038770446553826332; t = 5527.2797462246381
[10] dt = 0.0038770446553826332
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B5B8FB0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EC9E420;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001A608C0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000B59FBA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F480790; statistics_db = table: 000000000BB6B4A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 78.240815582498911; input_manager = table: 0000000001EEBEC0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000057EE680; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EC9E420; world = [World]; dt = 0.0038770446553826332; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 80.034080295823514; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000F1D3330; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007EFE8B0;
<>
<>
12:56:18.818 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:56:18.818 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:56:18.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0
12:56:18.818 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:56:18.819 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 99, User: 110000101ead6cb "Samoly"
<>
12:56:18.819 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 10750199; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000021962C0
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 0000000010614690; application_shutdown = nil; unit_spawner = table: 000000000EFE4B50; world = [World]; unit_storage = table: 000000000F2F18F0; units = table: 00000000088A80A0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000010614690
[8] self = table: 0000000010404290; dt = 0.0038770446553826332; t = 5527.2797462246381; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0038770446553826332; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0038770446553826332; t = 5527.2797462246381
[10] dt = 0.0038770446553826332
[2] server = table: 00000000017C0BF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B5B8FB0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EC9E420;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001A608C0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000B59FBA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F480790; statistics_db = table: 000000000BB6B4A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 78.240815582498911; input_manager = table: 0000000001EEBEC0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000057EE680; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EC9E420; world = [World]; dt = 0.0038770446553826332; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 80.034080295823514; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000F1D3330; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007EFE8B0;
<>
<>
12:56:18.819 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:56:18.819 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:56:18.819 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0
12:56:18.819 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:56:18.819 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 100, User: 110000101ead6cb "Samoly"
<>
12:56:18.820 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 10750199; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 00000000021962C0
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 0000000010614690; application_shutdown = nil; unit_spawner = table: 000000000EFE4B50; world = [World]; unit_storage = table: 000000000F2F18F0; units = table: 00000000088A80A0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000010614690
[8] self = table: 0000000010404290; dt = 0.0038770446553826332; t = 5527.2797462246381; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0038770446553826332; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0038770446553826332; t = 5527.2797462246381
[10] dt = 0.0038770446553826332
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000B5B8FB0; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000EC9E420;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001A608C0; network_server = table: 00000000017C0BF0; entity_system = table: 000000000B59FBA0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000F480790; statistics_db = table: 000000000BB6B4A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 78.240815582498911; input_manager = table: 0000000001EEBEC0; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000057EE680; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EC9E420; world = [World]; dt = 0.0038770446553826332; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 80.034080295823514; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000F1D3330; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010614690;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 0000000007EFE8B0;
<>
<>
12:56:18.820 [Lua] [Matchmaking] unregister rpcs
12:56:18.820 [Lua] ############### UNLOADING PACKAGES ###############
12:56:18.820 [Lua] [Managers] Calling function on all managers:
12:56:18.820 [Lua] [Managers] Destroying manager group:
12:56:18.820 [Lua] [Gamestate] Enter state StateLoading
12:56:18.822 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:56:18.822 [Lua] [Matchmaking] register rpcs
12:56:18.822 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
12:56:18.822 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:56:18.822 [Lua] Set lobby begin:
12:56:18.822 [Lua] Lobby data twitch_enabled = false
12:56:18.822 [Lua] Lobby data power_level = 0
12:56:18.822 [Lua] Lobby data unique_server_name = Samoly
12:56:18.822 [Lua] Lobby data difficulty_tweak = 0
12:56:18.822 [Lua] Lobby data host = 110000101ead6cb
12:56:18.822 [Lua] Lobby data game_mode = 9
12:56:18.822 [Lua] Lobby data is_private = false
12:56:18.822 [Lua] Lobby data match_started = true
12:56:18.822 [Lua] Lobby data mechanism = adventure
12:56:18.822 [Lua] Lobby data level_key = inn_level
12:56:18.822 [Lua] Lobby data player_slot_1 = 0:0
12:56:18.822 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:56:18.822 [Lua] Lobby data difficulty = cataclysm_3
12:56:18.822 [Lua] Lobby data quick_game = false
12:56:18.822 [Lua] Lobby data weave_index = 155
12:56:18.822 [Lua] Lobby data matchmaking = false
12:56:18.823 [Lua] Lobby data weave_name = weave_155
12:56:18.823 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:56:18.823 [Lua] Lobby data num_players = 4
12:56:18.823 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:56:18.823 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:56:18.823 [Lua] Lobby data country_code = FI
12:56:18.823 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:56:18.823 [Lua] Lobby data eac_authorized = true
12:56:18.823 [Lua] Set lobby end.
12:56:18.823 [Lua] registering RPCs
12:56:18.823 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:56:18.823 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:56:18.823 [Lua] Set lobby begin:
12:56:18.823 [Lua] Lobby data twitch_enabled = false
12:56:18.823 [Lua] Lobby data power_level = 0
12:56:18.823 [Lua] Lobby data unique_server_name = Samoly
12:56:18.823 [Lua] Lobby data difficulty_tweak = 0
12:56:18.823 [Lua] Lobby data host = 110000101ead6cb
12:56:18.823 [Lua] Lobby data game_mode = 9
12:56:18.823 [Lua] Lobby data is_private = false
12:56:18.823 [Lua] Lobby data match_started = true
12:56:18.823 [Lua] Lobby data mechanism = adventure
12:56:18.823 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:56:18.823 [Lua] Lobby data player_slot_1 = 0:0
12:56:18.823 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:56:18.824 [Lua] Lobby data difficulty = cataclysm_3
12:56:18.824 [Lua] Lobby data quick_game = false
12:56:18.824 [Lua] Lobby data weave_index = 155
12:56:18.824 [Lua] Lobby data matchmaking = false
12:56:18.824 [Lua] Lobby data weave_name = weave_155
12:56:18.824 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:56:18.824 [Lua] Lobby data num_players = 4
12:56:18.824 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:56:18.824 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:56:18.824 [Lua] Lobby data country_code = FI
12:56:18.824 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:56:18.824 [Lua] Lobby data eac_authorized = true
12:56:18.824 [Lua] Set lobby end.
12:56:18.824 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:56:18.826 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized
12:56:18.826 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:56:18.826 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0
12:56:18.829 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
12:56:18.829 [Umbra] Unload tome
12:56:18.830 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
12:56:18.899 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:56:18.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:56:18.899 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read,
12:56:18.899 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life"
12:56:18.899 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil"
12:56:18.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read,
12:56:18.899 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life
12:56:18.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life
12:56:18.944 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life
12:56:18.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon
12:56:21.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon
12:56:21.653 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon
12:56:21.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
12:56:22.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
12:56:22.210 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
12:56:22.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life
12:56:22.782 [Umbra] Loading umbra tome '#ID[190538ac1658e210]'
12:56:25.132 [Lua] ### Sending rpc_level_loaded
12:56:25.132 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43
12:56:25.132 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:56:25.132 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:56:25.132 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:56:25.150 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:56:25.150 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:56:25.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life
12:56:25.368 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life
12:56:25.385 [Lua] [LevelTransitionHandler] Level load completed!
12:56:25.385 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 10750199 - use_random_directors: false - overriden_conflict: weave_beastmen_light
12:56:25.406 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:56:25.406 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_corruptor_sorcerer=true,
skaven_clan_rat=true,
beastmen_ungor_archer=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_gutter_runner=true,
chaos_vortex_sorcerer=true,
}
12:56:25.406 [Lua] load_startup_enemy_packages: --------------
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] chaos_spawn
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] chaos_troll
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] skaven_rat_ogre
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] skaven_stormfiend
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] beastmen_minotaur
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] chaos_plague_sorcerer
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] chaos_corruptor_sorcerer
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] skaven_gutter_runner
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] skaven_pack_master
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] skaven_poison_wind_globadier
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] skaven_ratling_gunner
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] skaven_warpfire_thrower
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] chaos_vortex_sorcerer
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] beastmen_standard_bearer
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] chaos_vortex
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] critter_rat
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] critter_pig
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] beastmen_gor
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] skaven_slave
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] skaven_clan_rat
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] beastmen_ungor_archer
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] beastmen_ungor
12:56:25.406 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
12:56:25.406 [Lua] beastmen_bestigor
12:56:25.409 [Lua] ### Sending rpc_level_loaded
12:56:25.409 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43
12:56:25.409 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:56:25.425 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:56:25.425 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:56:25.443 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:56:25.443 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:56:25.444 [Lua] ### Sending rpc_level_loaded
12:56:25.444 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43
12:56:25.509 [Lua] ### Sending rpc_level_loaded
12:56:25.509 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43
12:56:25.509 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:56:25.510 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:56:25.510 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:56:25.527 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:56:25.527 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:56:25.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:56:25.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:56:25.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:56:25.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:56:25.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:56:25.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:56:26.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:56:26.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:56:26.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:56:26.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:56:26.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:56:26.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:56:27.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:56:27.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:56:27.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:56:27.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:56:27.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:56:27.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:56:27.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:56:27.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:56:27.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:56:27.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:56:27.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:56:27.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:56:28.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:56:28.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:56:28.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:56:28.146 [Lua] ### Sending rpc_level_loaded
12:56:28.146 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43
12:56:28.146 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:56:28.147 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:56:28.147 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:56:28.165 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:56:28.165 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:56:28.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:56:28.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:56:28.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:56:28.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:56:28.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:56:28.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:56:28.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:56:28.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:56:28.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:56:29.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:56:29.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:56:29.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:56:29.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:56:29.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:56:29.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:56:29.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:56:29.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:56:29.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:56:30.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:56:30.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:56:30.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:56:30.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:56:30.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:56:30.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
12:56:30.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
12:56:30.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
12:56:30.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:56:31.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:56:31.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:56:31.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:56:31.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:97 my_peer_id:110000101ead6cb
12:56:31.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:97 my_peer_id:110000101ead6cb
12:56:31.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:97 my_peer_id:110000101ead6cb
12:56:31.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:97 my_peer_id:110000101ead6cb
12:56:31.578 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:97 my_peer_id:110000101ead6cb
12:56:31.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:56:31.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:56:31.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
12:56:31.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
12:56:31.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:56:31.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:56:31.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
12:56:32.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
12:56:32.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
12:56:32.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
12:56:33.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
12:56:33.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
12:56:33.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
12:56:33.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:98 my_peer_id:110000101ead6cb
12:56:33.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:98 my_peer_id:110000101ead6cb
12:56:33.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:98 my_peer_id:110000101ead6cb
12:56:33.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:98 my_peer_id:110000101ead6cb
12:56:33.777 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:98 my_peer_id:110000101ead6cb
12:56:33.777 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:56:33.777 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:56:33.777 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:56:33.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
12:56:33.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:56:33.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
12:56:33.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
12:56:33.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
12:56:33.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:56:33.880 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave
12:56:33.880 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:56:33.880 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:56:33.894 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:99 my_peer_id:110000101ead6cb
12:56:33.894 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:99 my_peer_id:110000101ead6cb
12:56:33.894 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:99 my_peer_id:110000101ead6cb
12:56:33.894 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:99 my_peer_id:110000101ead6cb
12:56:33.911 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:99 my_peer_id:110000101ead6cb
12:56:33.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:56:33.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01, InventoryPackageSynchronizerClient, async-read,
12:56:33.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:56:33.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:56:33.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient, async-read,
12:56:33.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:56:33.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient
12:56:33.964 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
12:56:33.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:56:33.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
12:56:33.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
12:56:34.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:56:34.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
12:56:34.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:56:34.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:56:34.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
12:56:34.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:56:34.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:56:34.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
12:56:34.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
12:56:34.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
12:56:34.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
12:56:34.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01
12:56:35.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01
12:56:35.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01
12:56:35.146 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:56:35.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:56:35.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
12:56:35.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
12:56:35.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
12:56:35.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
12:56:35.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
12:56:36.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
12:56:36.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
12:56:36.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:56:36.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:56:36.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
12:56:36.432 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 99
12:56:36.432 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:56:36.432 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world
12:56:36.432 [Umbra] Init version: 3.4.15 :: 16 threads
12:56:36.558 [Lua] Async level spawning done
12:56:36.558 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:56:37.524 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:56:37.524 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:56:37.524 [Lua] [Matchmaking] unregister rpcs
12:56:37.524 [Lua] Set lobby begin:
12:56:37.524 [Lua] Lobby data twitch_enabled = false
12:56:37.524 [Lua] Lobby data power_level = 0
12:56:37.524 [Lua] Lobby data unique_server_name = Samoly
12:56:37.524 [Lua] Lobby data difficulty_tweak = 0
12:56:37.524 [Lua] Lobby data host = 110000101ead6cb
12:56:37.524 [Lua] Lobby data game_mode = 9
12:56:37.524 [Lua] Lobby data is_private = false
12:56:37.524 [Lua] Lobby data match_started = true
12:56:37.524 [Lua] Lobby data mechanism = adventure
12:56:37.524 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:56:37.524 [Lua] Lobby data player_slot_1 = 0:0
12:56:37.524 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:56:37.524 [Lua] Lobby data difficulty = cataclysm_3
12:56:37.524 [Lua] Lobby data quick_game = false
12:56:37.525 [Lua] Lobby data weave_index = 155
12:56:37.525 [Lua] Lobby data matchmaking = false
12:56:37.525 [Lua] Lobby data weave_name = weave_155
12:56:37.525 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:56:37.525 [Lua] Lobby data num_players = 4
12:56:37.525 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:56:37.525 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:56:37.525 [Lua] Lobby data country_code = FI
12:56:37.525 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:56:37.525 [Lua] Lobby data eac_authorized = true
12:56:37.525 [Lua] Set lobby end.
12:56:37.525 [Lua] [Managers] Destroying manager group:
12:56:37.526 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens
12:56:37.526 [Lua] [Gamestate] Enter StateIngame HOST
12:56:37.526 [Lua] [Managers] Calling function on all managers:
12:56:37.526 [Lua] <>level = dlc_scorpion_canyon_life<>
12:56:37.526 [Lua] Set lobby begin:
12:56:37.526 [Lua] Lobby data twitch_enabled = false
12:56:37.526 [Lua] Lobby data power_level = 0
12:56:37.526 [Lua] Lobby data unique_server_name = Samoly
12:56:37.526 [Lua] Lobby data difficulty_tweak = 0
12:56:37.526 [Lua] Lobby data host = 110000101ead6cb
12:56:37.526 [Lua] Lobby data game_mode = 9
12:56:37.526 [Lua] Lobby data is_private = false
12:56:37.526 [Lua] Lobby data match_started = true
12:56:37.527 [Lua] Lobby data mechanism = adventure
12:56:37.527 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:56:37.527 [Lua] Lobby data player_slot_1 = 0:0
12:56:37.527 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:56:37.527 [Lua] Lobby data difficulty = cataclysm_3
12:56:37.527 [Lua] Lobby data quick_game = false
12:56:37.527 [Lua] Lobby data weave_index = 155
12:56:37.527 [Lua] Lobby data matchmaking = false
12:56:37.527 [Lua] Lobby data weave_name = weave_155
12:56:37.527 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:56:37.527 [Lua] Lobby data num_players = 4
12:56:37.527 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:56:37.527 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:56:37.527 [Lua] Lobby data country_code = FI
12:56:37.527 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:56:37.527 [Lua] Lobby data eac_authorized = true
12:56:37.527 [Lua] Set lobby end.
12:56:37.527 [Lua] [StateIngame] Server ingame
12:56:37.531 [Lua] Set lobby begin:
12:56:37.531 [Lua] Lobby data twitch_enabled = false
12:56:37.531 [Lua] Lobby data power_level = 0
12:56:37.531 [Lua] Lobby data unique_server_name = Samoly
12:56:37.531 [Lua] Lobby data difficulty_tweak = 0
12:56:37.531 [Lua] Lobby data host = 110000101ead6cb
12:56:37.531 [Lua] Lobby data game_mode = 9
12:56:37.531 [Lua] Lobby data is_private = false
12:56:37.531 [Lua] Lobby data match_started = true
12:56:37.531 [Lua] Lobby data mechanism = adventure
12:56:37.531 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:56:37.531 [Lua] Lobby data player_slot_1 = 0:0
12:56:37.531 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:56:37.531 [Lua] Lobby data difficulty = cataclysm_3
12:56:37.531 [Lua] Lobby data quick_game = false
12:56:37.531 [Lua] Lobby data weave_index = 155
12:56:37.531 [Lua] Lobby data matchmaking = false
12:56:37.531 [Lua] Lobby data weave_name = weave_155
12:56:37.532 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:56:37.532 [Lua] Lobby data num_players = 4
12:56:37.532 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:56:37.532 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:56:37.532 [Lua] Lobby data country_code = FI
12:56:37.532 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:56:37.532 [Lua] Lobby data eac_authorized = true
12:56:37.532 [Lua] Set lobby end.
12:56:37.532 [Lua] [Matchmaking] register rpcs
12:56:37.532 [Lua] GameNetworkManager:init... creating game session
12:56:37.532 [Lua] Host GameSession.make_game_session_host with session:
12:56:37.532 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:56:37.532 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:56:37.532 [Lua] [GameNetworkManager] self.is_server = true
12:56:37.532 [Network] Setting artificial MTU limit to 576
12:56:37.532 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 113
12:56:37.532 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
12:56:37.532 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
12:56:37.543 [Lua] Switching ConflictSettings: to: weave_beastmen_light
12:56:37.543 [Lua] pacing=disabled
12:56:37.543 [Lua] roaming=nil
12:56:37.543 [Lua] specials=disabled
12:56:37.543 [Lua] debug_color=maroon
12:56:37.543 [Lua] pack_spawning=beastmen_light
12:56:37.543 [Lua] contained_breeds=nil
12:56:37.543 [Lua] disabled=false
12:56:37.543 [Lua] boss=disabled
12:56:37.543 [Lua] horde=disabled
12:56:37.543 [Lua] name=weave_beastmen_light
12:56:37.543 [Lua] intensity=disabled
12:56:37.543 [Lua] ---
12:56:37.544 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:56:37.546 warning: [GwNav] NavData resource not loaded
12:56:37.546 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world
12:56:37.546 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world
12:56:37.548 [Lua] [AIInterestPointSystem] Level Seed: 789654
12:56:37.548 [Lua]
12:56:37.548 [Lua] [entity_system_bag] = table
12:56:37.548 [Lua] [entity_system_bag] = metatable
12:56:37.548 [Lua] [startup_data] = table
12:56:37.548 [Lua] [entity_manager] = table
12:56:37.548 [Lua] [entity_manager] = metatable
12:56:37.548 [Lua] [unit_spawner] = table
12:56:37.548 [Lua] [unit_spawner] = metatable
12:56:37.548 [Lua] [unit_storage] = table
12:56:37.548 [Lua] [unit_storage] = metatable
12:56:37.548 [Lua] [dice_keeper] = table
12:56:37.548 [Lua] [dice_keeper] = metatable
12:56:37.548 [Lua] [is_server] = true (boolean)
12:56:37.548 [Lua] [world] = [World]
12:56:37.548 [Lua] [system_api] = table
12:56:37.548 [Lua] [entity_system] = table
12:56:37.548 [Lua] [entity_system] = metatable
12:56:37.548 [Lua] [network_lobby] = table
12:56:37.548 [Lua] [network_lobby] = metatable
12:56:37.548 [Lua] [profile_synchronizer] = table
12:56:37.548 [Lua] [profile_synchronizer] = metatable
12:56:37.548 [Lua] [level_transition_handler] = table
12:56:37.548 [Lua] [level_transition_handler] = metatable
12:56:37.548 [Lua] [num_local_human_players] = 1 (number)
12:56:37.548 [Lua] [statistics_db] = table
12:56:37.548 [Lua] [statistics_db] = metatable
12:56:37.548 [Lua] [network_server] = table
12:56:37.548 [Lua] [network_server] = metatable
12:56:37.548 [Lua] [input_manager] = table
12:56:37.548 [Lua] [input_manager] = metatable
12:56:37.548 [Lua] [network_clock] = table
12:56:37.548 [Lua] [network_clock] = metatable
12:56:37.548 [Lua] [network_transmit] = table
12:56:37.548 [Lua] [network_transmit] = metatable
12:56:37.548 [Lua] [free_flight_manager] = table
12:56:37.548 [Lua] [free_flight_manager] = metatable
12:56:37.548 [Lua] [network_manager] = table
12:56:37.548 [Lua] [network_manager] = metatable
12:56:37.548 [Lua] [network_event_delegate] = table
12:56:37.548 [Lua] [network_event_delegate] = metatable
12:56:37.548 [Lua]
12:56:37.549 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:56:37.549 [Lua] ignoring extension VersusInteractObjectiveExtension
12:56:37.549 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:56:37.549 [Lua] ignoring extension VersusSocketObjectiveExtension
12:56:37.549 [Lua] ignoring extension VersusTargetObjectiveExtension
12:56:37.549 [Lua] ignoring extension VersusMissionObjectiveExtension
12:56:37.549 [Lua] ignoring extension KeepDecorationPaintingExtension
12:56:37.550 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:56:37.566 [Lua] [AchievementManager] Achievements using the steam platform
12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759)
12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603)
12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764)
12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674)
12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132)
12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133)
12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266)
12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532)
12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345)
12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133)
12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931)
12:56:37.598 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913)
12:56:37.599 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951)
12:56:37.607 [Lua] [StateIngame] Level seed: 789654
12:56:37.621 [Lua] [LevelAnalysis] set_random_seed( 789654)
12:56:37.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
12:56:37.623 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
12:56:37.624 [Lua] [IngameUI] init
12:56:37.637 [SteamVoipClient] select_out(110000101982738, off)
12:56:37.637 [SteamVoipClient] select_out(110000101ead6cb, off)
12:56:37.637 [SteamVoipClient] select_out(110000103faf286, off)
12:56:37.637 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:56:37.643 [Lua] cb_razer_chroma_setup
12:56:37.689 [Lua] completed
12:56:37.690 [Lua] completed
12:56:37.692 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:56:37.692 [Lua] Set lobby begin:
12:56:37.692 [Lua] Lobby data twitch_enabled = false
12:56:37.692 [Lua] Lobby data power_level = 1100
12:56:37.692 [Lua] Lobby data unique_server_name = Samoly
12:56:37.692 [Lua] Lobby data difficulty_tweak = 0
12:56:37.692 [Lua] Lobby data host = 110000101ead6cb
12:56:37.692 [Lua] Lobby data game_mode = 9
12:56:37.692 [Lua] Lobby data is_private = false
12:56:37.692 [Lua] Lobby data match_started = true
12:56:37.692 [Lua] Lobby data mechanism = adventure
12:56:37.692 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:56:37.692 [Lua] Lobby data player_slot_1 = 0:0
12:56:37.692 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:56:37.692 [Lua] Lobby data difficulty = cataclysm_3
12:56:37.692 [Lua] Lobby data quick_game = false
12:56:37.692 [Lua] Lobby data weave_index = 155
12:56:37.692 [Lua] Lobby data matchmaking = false
12:56:37.692 [Lua] Lobby data weave_name = weave_155
12:56:37.692 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:56:37.693 [Lua] Lobby data num_players = 4
12:56:37.693 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:56:37.693 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:56:37.693 [Lua] Lobby data country_code = FI
12:56:37.693 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:56:37.693 [Lua] Lobby data eac_authorized = true
12:56:37.693 [Lua] Set lobby end.
12:56:37.693 [Lua] CurrentConflictSettings weave_beastmen_light
12:56:37.693 [Lua] [ConflictDirector] conflict_director is ai_ready
12:56:37.694 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:56:37.694 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:56:37.697 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:56:37.697 [Lua] Forming navigation groups in one frame
12:56:37.697 [Lua] Forming navigation groups
12:56:37.762 [Lua] NavigationGroupManager -> calulation time A: 0.064999999999599822
12:56:37.788 [Lua] NavigationGroupManager -> calulation time B: 0.027000000000043656
12:56:37.788 [Lua] number of nav groups: 144
12:56:37.789 [Lua] number of refined nav groups : 108
12:56:37.798 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
12:56:37.798 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865
12:56:37.801 [Lua] Warning: missing nodes! in zones
12:56:37.801 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541
12:56:37.805 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:56:37.807 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:56:37.808 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:56:37.808 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
12:56:37.808 [Lua] [Managers] Calling function on all managers:
12:56:37.808 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:56:37.808 [Save] Loading `ut_tweaks_presets`
12:56:37.809 [Save] Load done
12:56:37.819 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 113
12:56:38.090 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 113
12:56:40.306 [Window] Window => active
12:56:40.308 [Window] Window => active
12:56:41.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:100 my_peer_id:110000101ead6cb
12:56:41.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:100 my_peer_id:110000101ead6cb
12:56:41.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:100 my_peer_id:110000101ead6cb
12:56:41.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:100 my_peer_id:110000101ead6cb
12:56:41.799 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:100 my_peer_id:110000101ead6cb
12:56:41.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:56:41.799 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
12:56:41.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:56:41.799 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:56:41.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:56:41.817 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
12:56:41.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
12:56:41.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient
12:56:42.033 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
12:56:42.033 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
12:56:42.035 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
12:56:42.093 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
12:56:42.093 [Lua] [PackageManager] Force_load: wwise/drakegun
12:56:42.094 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:56:42.125 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:56:42.125 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:56:42.130 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 100
12:56:46.238 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:56:46.238 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:56:46.238 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:56:46.238 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:56:46.238 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:56:46.238 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:56:46.245 [Lua] Set lobby begin:
12:56:46.245 [Lua] Lobby data twitch_enabled = false
12:56:46.245 [Lua] Lobby data power_level = 1100
12:56:46.245 [Lua] Lobby data unique_server_name = Samoly
12:56:46.245 [Lua] Lobby data difficulty_tweak = 0
12:56:46.245 [Lua] Lobby data host = 110000101ead6cb
12:56:46.245 [Lua] Lobby data game_mode = 9
12:56:46.245 [Lua] Lobby data is_private = false
12:56:46.245 [Lua] Lobby data match_started = true
12:56:46.245 [Lua] Lobby data mechanism = adventure
12:56:46.245 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:56:46.245 [Lua] Lobby data player_slot_1 = 0:0
12:56:46.245 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:56:46.245 [Lua] Lobby data difficulty = cataclysm_3
12:56:46.245 [Lua] Lobby data quick_game = false
12:56:46.246 [Lua] Lobby data weave_index = 155
12:56:46.246 [Lua] Lobby data matchmaking = false
12:56:46.246 [Lua] Lobby data weave_name = weave_155
12:56:46.246 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:56:46.246 [Lua] Lobby data num_players = 4
12:56:46.246 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:56:46.246 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:56:46.246 [Lua] Lobby data country_code = FI
12:56:46.246 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:56:46.246 [Lua] Lobby data eac_authorized = true
12:56:46.246 [Lua] Set lobby end.
12:56:46.246 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:56:46.246 [Lua] Breedfreezer (server) starting a hot join sync
12:56:46.246 [Lua] packing 0 units of breed skaven_clan_rat
12:56:46.246 [Lua] packing 0 units of breed skaven_slave
12:56:46.246 [Lua] packing 0 units of breed beastmen_ungor_archer
12:56:46.246 [Lua] packing 0 units of breed beastmen_bestigor
12:56:46.246 [Lua] packing 0 units of breed beastmen_ungor
12:56:46.246 [Lua] packing 0 units of breed beastmen_gor
12:56:46.246 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:56:46.246 [Lua]
12:56:46.246 [Lua] [1] = 1 (number)
12:56:46.246 [Lua] [2] = 0 (number)
12:56:46.246 [Lua] [3] = 1 (number)
12:56:46.246 [Lua] [4] = 0 (number)
12:56:46.246 [Lua] [5] = 1 (number)
12:56:46.246 [Lua] [6] = 0 (number)
12:56:46.246 [Lua] [7] = 1 (number)
12:56:46.246 [Lua] [8] = 0 (number)
12:56:46.246 [Lua] [9] = 1 (number)
12:56:46.246 [Lua] [10] = 0 (number)
12:56:46.246 [Lua] [11] = 1 (number)
12:56:46.246 [Lua] [12] = 0 (number)
12:56:46.246 [Lua]
12:56:46.246 [Lua]
12:56:46.246 [Lua]
12:56:46.249 [Lua] Set lobby begin:
12:56:46.249 [Lua] Lobby data twitch_enabled = false
12:56:46.249 [Lua] Lobby data power_level = 1100
12:56:46.249 [Lua] Lobby data unique_server_name = Samoly
12:56:46.249 [Lua] Lobby data difficulty_tweak = 0
12:56:46.249 [Lua] Lobby data host = 110000101ead6cb
12:56:46.249 [Lua] Lobby data game_mode = 9
12:56:46.249 [Lua] Lobby data is_private = false
12:56:46.249 [Lua] Lobby data match_started = true
12:56:46.249 [Lua] Lobby data mechanism = adventure
12:56:46.249 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:56:46.249 [Lua] Lobby data player_slot_1 = 0:0
12:56:46.249 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:56:46.249 [Lua] Lobby data difficulty = cataclysm_3
12:56:46.250 [Lua] Lobby data quick_game = false
12:56:46.250 [Lua] Lobby data weave_index = 155
12:56:46.250 [Lua] Lobby data matchmaking = false
12:56:46.250 [Lua] Lobby data weave_name = weave_155
12:56:46.250 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:56:46.250 [Lua] Lobby data num_players = 4
12:56:46.250 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:56:46.250 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:56:46.250 [Lua] Lobby data country_code = FI
12:56:46.250 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:56:46.250 [Lua] Lobby data eac_authorized = true
12:56:46.250 [Lua] Set lobby end.
12:56:46.250 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:56:46.250 [Lua] Breedfreezer (server) starting a hot join sync
12:56:46.250 [Lua] packing 0 units of breed skaven_clan_rat
12:56:46.250 [Lua] packing 0 units of breed skaven_slave
12:56:46.250 [Lua] packing 0 units of breed beastmen_ungor_archer
12:56:46.250 [Lua] packing 0 units of breed beastmen_bestigor
12:56:46.250 [Lua] packing 0 units of breed beastmen_ungor
12:56:46.250 [Lua] packing 0 units of breed beastmen_gor
12:56:46.250 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:56:46.250 [Lua]
12:56:46.250 [Lua] [1] = 1 (number)
12:56:46.250 [Lua] [2] = 0 (number)
12:56:46.250 [Lua] [3] = 1 (number)
12:56:46.250 [Lua] [4] = 0 (number)
12:56:46.250 [Lua] [5] = 1 (number)
12:56:46.250 [Lua] [6] = 0 (number)
12:56:46.250 [Lua] [7] = 1 (number)
12:56:46.250 [Lua] [8] = 0 (number)
12:56:46.250 [Lua] [9] = 1 (number)
12:56:46.250 [Lua] [10] = 0 (number)
12:56:46.250 [Lua] [11] = 1 (number)
12:56:46.250 [Lua] [12] = 0 (number)
12:56:46.250 [Lua]
12:56:46.250 [Lua]
12:56:46.250 [Lua]
12:56:46.251 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
12:56:46.251 [Lua] RemotePlayer:create_game_object( ) 22
12:56:46.269 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:56:46.269 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:56:46.269 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:56:46.269 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:56:46.269 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
12:56:46.269 [Lua] RemotePlayer:create_game_object( ) 23
12:56:46.286 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:56:46.286 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:56:46.286 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:56:46.286 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:56:46.429 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:56:46.429 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:56:46.506 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:56:46.506 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:56:47.493 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:56:47.493 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:56:47.504 [Lua] Set lobby begin:
12:56:47.504 [Lua] Lobby data twitch_enabled = false
12:56:47.505 [Lua] Lobby data power_level = 1100
12:56:47.505 [Lua] Lobby data unique_server_name = Samoly
12:56:47.505 [Lua] Lobby data difficulty_tweak = 0
12:56:47.505 [Lua] Lobby data host = 110000101ead6cb
12:56:47.505 [Lua] Lobby data game_mode = 9
12:56:47.505 [Lua] Lobby data is_private = false
12:56:47.505 [Lua] Lobby data match_started = true
12:56:47.505 [Lua] Lobby data mechanism = adventure
12:56:47.505 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:56:47.505 [Lua] Lobby data player_slot_1 = 0:0
12:56:47.505 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:56:47.505 [Lua] Lobby data difficulty = cataclysm_3
12:56:47.505 [Lua] Lobby data quick_game = false
12:56:47.505 [Lua] Lobby data weave_index = 155
12:56:47.505 [Lua] Lobby data matchmaking = false
12:56:47.505 [Lua] Lobby data weave_name = weave_155
12:56:47.505 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:56:47.505 [Lua] Lobby data num_players = 4
12:56:47.505 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:56:47.505 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:56:47.506 [Lua] Lobby data country_code = FI
12:56:47.506 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:56:47.506 [Lua] Lobby data eac_authorized = true
12:56:47.506 [Lua] Set lobby end.
12:56:47.506 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:56:47.506 [Lua] Breedfreezer (server) starting a hot join sync
12:56:47.506 [Lua] packing 0 units of breed skaven_clan_rat
12:56:47.506 [Lua] packing 0 units of breed skaven_slave
12:56:47.506 [Lua] packing 0 units of breed beastmen_ungor_archer
12:56:47.506 [Lua] packing 0 units of breed beastmen_bestigor
12:56:47.506 [Lua] packing 0 units of breed beastmen_ungor
12:56:47.506 [Lua] packing 0 units of breed beastmen_gor
12:56:47.506 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:56:47.506 [Lua]
12:56:47.506 [Lua] [1] = 1 (number)
12:56:47.506 [Lua] [2] = 0 (number)
12:56:47.506 [Lua] [3] = 1 (number)
12:56:47.506 [Lua] [4] = 0 (number)
12:56:47.506 [Lua] [5] = 1 (number)
12:56:47.506 [Lua] [6] = 0 (number)
12:56:47.506 [Lua] [7] = 1 (number)
12:56:47.506 [Lua] [8] = 0 (number)
12:56:47.506 [Lua] [9] = 1 (number)
12:56:47.506 [Lua] [10] = 0 (number)
12:56:47.506 [Lua] [11] = 1 (number)
12:56:47.506 [Lua] [12] = 0 (number)
12:56:47.506 [Lua]
12:56:47.506 [Lua]
12:56:47.506 [Lua]
12:56:47.506 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24
12:56:47.506 [Lua] RemotePlayer:create_game_object( ) 24
12:56:47.521 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:56:47.521 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:56:47.521 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:56:47.521 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:56:47.521 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:56:47.521 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:56:47.521 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:56:47.521 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:56:47.521 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:56:47.527 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:56:47.527 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:56:47.527 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
12:56:47.529 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:56:47.529 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:56:47.553 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:56:47.561 [Lua] Spline already found!
12:56:47.627 [Lua] Init group template: spline_patrol
12:56:47.684 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:56:47.684 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:56:47.685 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:56:47.686 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:56:47.686 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:56:47.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:56:47.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
12:56:47.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:56:47.687 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
12:56:47.693 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:56:47.694 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
12:56:47.695 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:56:47.695 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
12:56:47.695 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
12:56:47.695 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:56:47.695 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
12:56:47.696 [Lua] StateInGameRunning:_game_actually_starts()
12:56:47.697 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
12:56:47.697 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=47
12:56:47.697 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48
12:56:47.697 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49
12:56:47.697 [Lua] #################################################################################################################
12:56:47.697 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:56:47.697 [Lua] #################################################################################################################
12:56:47.697 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 114
12:56:47.704 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 114
12:56:47.805 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:56:47.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
12:56:47.806 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:56:47.948 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 114
12:56:47.948 [Lua] Commit load time data
12:56:48.361 [Lua] Set lobby begin:
12:56:48.361 [Lua] Lobby data twitch_enabled = false
12:56:48.361 [Lua] Lobby data power_level = 825
12:56:48.361 [Lua] Lobby data unique_server_name = Samoly
12:56:48.361 [Lua] Lobby data difficulty_tweak = 0
12:56:48.361 [Lua] Lobby data host = 110000101ead6cb
12:56:48.361 [Lua] Lobby data game_mode = 9
12:56:48.361 [Lua] Lobby data is_private = false
12:56:48.361 [Lua] Lobby data match_started = true
12:56:48.361 [Lua] Lobby data mechanism = adventure
12:56:48.361 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:56:48.361 [Lua] Lobby data player_slot_1 = 0:0
12:56:48.361 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:56:48.361 [Lua] Lobby data difficulty = cataclysm_3
12:56:48.361 [Lua] Lobby data quick_game = false
12:56:48.361 [Lua] Lobby data weave_index = 155
12:56:48.362 [Lua] Lobby data matchmaking = false
12:56:48.362 [Lua] Lobby data weave_name = weave_155
12:56:48.362 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:56:48.362 [Lua] Lobby data num_players = 4
12:56:48.362 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:56:48.362 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:56:48.362 [Lua] Lobby data country_code = FI
12:56:48.362 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:56:48.362 [Lua] Lobby data eac_authorized = true
12:56:48.362 [Lua] Set lobby end.
12:56:53.434 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:56:53.485 [Lua] Set lobby begin:
12:56:53.485 [Lua] Lobby data twitch_enabled = false
12:56:53.486 [Lua] Lobby data power_level = 1100
12:56:53.486 [Lua] Lobby data unique_server_name = Samoly
12:56:53.486 [Lua] Lobby data difficulty_tweak = 0
12:56:53.486 [Lua] Lobby data host = 110000101ead6cb
12:56:53.486 [Lua] Lobby data game_mode = 9
12:56:53.486 [Lua] Lobby data is_private = false
12:56:53.486 [Lua] Lobby data match_started = true
12:56:53.486 [Lua] Lobby data mechanism = adventure
12:56:53.486 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:56:53.486 [Lua] Lobby data player_slot_1 = 0:0
12:56:53.486 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:56:53.486 [Lua] Lobby data difficulty = cataclysm_3
12:56:53.486 [Lua] Lobby data quick_game = false
12:56:53.486 [Lua] Lobby data weave_index = 155
12:56:53.486 [Lua] Lobby data matchmaking = false
12:56:53.486 [Lua] Lobby data weave_name = weave_155
12:56:53.487 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:56:53.487 [Lua] Lobby data num_players = 4
12:56:53.487 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:56:53.487 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:56:53.487 [Lua] Lobby data country_code = FI
12:56:53.487 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:56:53.487 [Lua] Lobby data eac_authorized = true
12:56:53.487 [Lua] Set lobby end.
12:56:54.414 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:56:54.464 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:56:55.198 [Lua] Players are leaving the safe zone
12:56:55.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 126, name: `unknown`
12:56:56.680 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:57:03.754 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845)
12:57:06.794 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:57:14.547 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:57:15.828 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:57:15.869 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:57:16.564 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:57:18.938 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:57:18.946 [Lua] Spline already found!
12:57:18.974 [Lua] Init group template: spline_patrol
12:57:20.549 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:57:20.558 [Lua] Spline already found!
12:57:20.583 [Lua] Init group template: spline_patrol
12:57:21.845 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
12:57:21.854 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845)
12:57:21.857 [Lua] setting up ambush-horde
12:57:21.857 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:57:21.857 [Lua] -> spawning: 12
12:57:21.857 [Lua] horde crated with id 4 of type ambush
12:57:21.858 [Lua] ambush horde has started
12:57:21.864 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
12:57:21.875 [Lua] setting up ambush-horde
12:57:21.875 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:57:21.875 [Lua] -> spawning: 12
12:57:21.875 [Lua] horde crated with id 5 of type ambush
12:57:21.875 [Lua] ambush horde has started
12:57:24.074 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:57:24.806 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:57:25.543 [Lua] Init group template: horde
12:57:25.932 [Lua] Init group template: horde
12:57:26.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown`
12:57:27.067 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 70 70
12:57:27.224 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 79 81
12:57:27.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 114, name: `unknown`
12:57:27.379 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 79 80
12:57:28.268 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:28.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 208, name: `unknown`
12:57:29.964 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:31.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown`
12:57:33.912 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:33.927 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:34.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 173, name: `unknown`
12:57:34.462 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:34.462 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:34.555 [Lua] event horde ends!
12:57:34.568 [Lua] event horde ends!
12:57:35.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown`
12:57:36.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 178, name: `unknown`
12:57:38.113 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:57:38.665 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:39.147 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:39.174 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:39.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown`
12:57:39.626 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:39.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown`
12:57:39.924 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:40.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 133, name: `unknown`
12:57:40.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 49, name: `unknown`
12:57:40.454 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:57:40.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 74, name: `unknown`
12:57:41.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 12, name: `unknown`
12:57:41.252 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:42.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:57:44.820 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:45.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:57:46.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:57:46.171 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:47.369 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
12:57:47.629 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:47.811 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:47.864 [Lua] event horde ends!
12:57:47.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown`
12:57:48.501 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:48.767 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:57:49.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 148, name: `unknown`
12:57:49.271 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:51.224 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:51.224 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:51.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 112, name: `unknown`
12:57:52.744 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:52.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:57:53.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown`
12:57:53.558 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:53.558 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:53.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 204, name: `unknown`
12:57:54.924 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:55.227 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:55.239 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:55.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 212, name: `unknown`
12:57:55.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown`
12:57:55.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 139, name: `unknown`
12:57:55.380 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:55.380 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:55.881 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:57:55.881 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:55.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_combat_06` for object id: 142, name: `unknown`
12:57:56.062 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:56.375 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:56.423 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:56.804 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:56.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown`
12:57:56.944 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:57.443 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:57.648 [Lua] setting up ambush-horde
12:57:57.648 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:57:57.648 [Lua] -> spawning: 12
12:57:57.648 [Lua] horde crated with id 6 of type ambush
12:57:57.648 [Lua] ambush horde has started
12:57:57.814 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 57 62
12:57:57.953 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 65 68
12:57:57.965 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 66 67
12:57:58.047 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:57:58.094 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 65 65
12:57:58.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 216, name: `unknown`
12:57:58.350 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:58.784 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:57:58.798 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:57:59.536 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:00.086 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:00.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:01.310 [Lua] Init group template: horde
12:58:03.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 26, name: `unknown`
12:58:04.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:05.514 [Lua] state dead despawn
12:58:05.526 [Lua] [GameNetworkManager] destroying game object with go_id=26
12:58:10.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:11.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:11.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:11.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:13.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:13.596 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:13.596 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:13.596 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:13.596 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:13.596 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:13.608 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:13.661 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:13.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown`
12:58:13.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown`
12:58:13.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown`
12:58:13.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 134, name: `unknown`
12:58:13.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown`
12:58:14.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown`
12:58:15.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:15.375 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:15.485 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:16.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:16.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:16.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:18.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:18.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 202, name: `unknown`
12:58:19.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:19.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:19.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:19.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:19.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:19.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:20.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:20.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:20.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:21.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:22.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:23.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:23.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:24.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:24.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:24.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:25.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:25.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:25.538 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:25.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:25.790 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:26.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:26.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:26.720 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:26.720 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:26.721 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:26.721 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:26.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 187, name: `unknown`
12:58:26.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown`
12:58:26.833 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:26.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 187, name: `unknown`
12:58:27.153 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:27.384 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:27.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 47, name: `unknown`
12:58:27.675 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:27.675 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:27.675 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:27.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:28.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:28.345 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:28.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:28.601 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:28.722 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:28.976 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:29.054 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:58:29.569 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:29.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 6, name: `unknown`
12:58:29.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown`
12:58:29.817 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:58:30.826 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000101ead6cb, 4)
12:58:30.828 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.90000000000000002)
12:58:30.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.90000000000000002)
12:58:30.829 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=269
12:58:31.295 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:58:31.987 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:32.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:32.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:33.373 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:33.373 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:33.373 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:33.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 38, name: `unknown`
12:58:33.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:34.008 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:34.008 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:34.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 130, name: `unknown`
12:58:34.163 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:34.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 173, name: `unknown`
12:58:34.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:34.996 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:34.996 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:37.209 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
12:58:38.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:38.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:38.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:38.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:42.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:42.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 43, name: `unknown`
12:58:43.326 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:43.326 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:43.326 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:43.334 [Lua] setting up ambush-horde
12:58:43.334 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
12:58:43.334 [Lua] -> spawning: 12
12:58:43.334 [Lua] horde crated with id 7 of type ambush
12:58:43.334 [Lua] ambush horde has started
12:58:43.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 134, name: `unknown`
12:58:43.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown`
12:58:43.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 136, name: `unknown`
12:58:45.986 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:45.986 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:45.996 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:46.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:46.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 145, name: `unknown`
12:58:46.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown`
12:58:46.961 [Lua] Init group template: horde
12:58:46.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 154, name: `unknown`
12:58:48.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:48.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:49.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:50.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:50.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:50.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:51.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:51.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:52.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:53.966 [Lua] event horde ends!
12:58:55.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:58:56.103 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:56.103 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:56.103 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:56.140 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:56.140 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:58:56.155 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:56.156 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:56.156 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:58:56.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 166, name: `unknown`
12:58:57.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 179, name: `unknown`
12:58:57.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown`
12:58:59.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:59:01.367 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
12:59:01.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:59:01.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:59:02.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 214, name: `unknown`
12:59:04.363 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:04.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 192, name: `unknown`
12:59:05.275 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:05.815 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:05.957 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:06.001 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:06.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 179, name: `unknown`
12:59:06.113 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:06.113 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:06.113 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:06.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 170, name: `unknown`
12:59:06.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown`
12:59:06.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 201, name: `unknown`
12:59:06.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:59:06.592 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:59:06.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown`
12:59:06.700 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:06.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 7, name: `unknown`
12:59:06.825 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101982738
12:59:06.826 [Lua] [GameNetworkManager] destroying game object with go_id=44
12:59:06.870 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:59:07.380 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:59:07.520 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:59:07.655 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:07.655 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:07.655 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:59:07.728 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:59:07.965 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:59:08.540 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:08.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 81, name: `unknown`
12:59:08.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown`
12:59:09.064 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:59:09.083 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:59:09.106 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:09.106 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:09.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 213, name: `unknown`
12:59:09.592 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:09.602 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:59:10.111 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:59:10.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 7, name: `unknown`
12:59:10.231 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:59:11.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 207, name: `unknown`
12:59:12.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 206, name: `unknown`
12:59:13.238 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
12:59:13.641 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:13.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:59:14.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown`
12:59:14.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:59:15.446 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
12:59:15.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 81, name: `unknown`
12:59:18.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:59:19.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:59:20.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:59:25.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:59:25.258 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:59:25.258 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
12:59:25.258 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
12:59:25.258 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
12:59:25.258 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
12:59:25.258 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
12:59:25.258 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
12:59:25.258 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
12:59:25.258 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
12:59:25.259 [Save] Saving `save_data`
12:59:25.259 [Lua] gm_event_end_conditions_met false true
12:59:25.260 [Lua] Game lost
12:59:25.268 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:59:25.270 [Save] Save done
12:59:25.270 [Save] Saving `save_data`
12:59:25.272 [Lua] generate_backend_stats 110000101ead6cb:1
12:59:25.281 [Save] Save done
12:59:25.287 [Lua] PlayFabMirrorBase:_commit_internal nil
12:59:25.287 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:59:25.287 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:59:25.288 [Save] Saving `save_data`
12:59:25.298 [Lua] commit result success 45
12:59:25.298 [Save] Save done
12:59:25.299 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:59:25.299 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 115
12:59:25.299 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
12:59:25.306 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 115 35
12:59:25.397 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103faf286
12:59:25.398 [Lua] [GameNetworkManager] destroying game object with go_id=43
12:59:25.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 44, name: `unknown`
12:59:26.115 [Lua] [PlayFabRequestQueue] EAC Enabled! 115
12:59:26.115 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 115
12:59:26.741 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 115
12:59:32.229 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:59:32.230 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=338
12:59:32.231 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.81102359294891357)
12:59:33.106 [Lua] ConflictDirector - destroy all units
12:59:33.113 [Lua] Horde killed: ?
12:59:33.113 [Lua] Horde killed: ?
12:59:33.113 [Lua] Horde killed: ?
12:59:33.113 [Lua] Horde killed: ?
12:59:33.828 [Lua] TRANSITION nil nil inn_level
12:59:33.828 [Lua] Transition type "inn_level", is server: true
12:59:33.828 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:59:33.828 [Lua] [GameNetworkManager] Leaving game...
12:59:33.828 [Lua] [GameNetworkManager] Shutting down game session host.
12:59:33.828 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:59:33.828 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:59:33.828 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=174.45
12:59:33.834 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:59:35.854 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:59:35.854 [Lua] [Managers] Calling function on all managers:
12:59:35.855 [Lua] Clearing all global lookup lists
12:59:35.855 [Lua] [IngamePlayerListUI] - Destroy
12:59:35.855 [Lua] [EquipmentUI] - Destroy
12:59:35.855 [Lua] [AbilityUI] - Destroy
12:59:35.855 [Lua] [GamePadAbilityUI] - Destroy
12:59:35.855 [Lua] [GamePadEquipmentUI] - Destroy
12:59:35.855 [Lua] [IngameUI] destroy
12:59:35.890 [Lua] [Managers] Destroying manager group:
12:59:35.895 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:59:35.939 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:59:35.944 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
12:59:35.945 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:59:35.946 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:59:35.949 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:59:35.951 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:59:35.953 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
12:59:35.953 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:59:35.955 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:59:35.959 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
12:59:35.961 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:59:35.964 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:59:35.966 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:59:35.967 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:59:35.972 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:59:35.974 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:59:35.974 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:59:35.975 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:59:35.977 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:59:35.980 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:59:35.983 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
12:59:35.985 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:59:35.993 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:59:35.993 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
12:59:35.993 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
12:59:35.993 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 inn_level 0
12:59:35.993 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:59:35.993 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 101, User: 110000101ead6cb "Samoly"
<>
12:59:35.994 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12423669; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B20F5F0
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 000000000F18C880; application_shutdown = nil; unit_spawner = table: 0000000007F24230; world = [World]; unit_storage = table: 000000000FC57920; units = table: 00000000088299C0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000F18C880
[8] self = table: 0000000010404290; dt = 0.0055491840466856956; t = 5720.5232041245326; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0055491840466856956; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055491840466856956; t = 5720.5232041245326
[10] dt = 0.0055491840466856956
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000178E360; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000118DBFD0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000DC64D0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EE45D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008C44CF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 164.23014916181563; input_manager = table: 00000000042BC120; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B892880; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0055491840466856956; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000118DBFD0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C1FF500; exit_time = 174.44794812286273; dice_keeper = table: 000000000E71CF70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000EAAB390;
<>
<>
12:59:35.994 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
12:59:35.994 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
12:59:35.994 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 inn_level 0
12:59:35.994 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:59:35.994 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 102, User: 110000101ead6cb "Samoly"
<>
12:59:35.995 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12423669; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B20F5F0
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 000000000F18C880; application_shutdown = nil; unit_spawner = table: 0000000007F24230; world = [World]; unit_storage = table: 000000000FC57920; units = table: 00000000088299C0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000F18C880
[8] self = table: 0000000010404290; dt = 0.0055491840466856956; t = 5720.5232041245326; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0055491840466856956; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055491840466856956; t = 5720.5232041245326
[10] dt = 0.0055491840466856956
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000178E360; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000118DBFD0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000DC64D0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EE45D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008C44CF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 164.23014916181563; input_manager = table: 00000000042BC120; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B892880; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0055491840466856956; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000118DBFD0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C1FF500; exit_time = 174.44794812286273; dice_keeper = table: 000000000E71CF70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000EAAB390;
<>
<>
12:59:35.995 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
12:59:35.995 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
12:59:35.995 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb inn_level 0
12:59:35.995 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:59:35.995 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 103, User: 110000101ead6cb "Samoly"
<>
12:59:35.995 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12423669; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B20F5F0
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 000000000F18C880; application_shutdown = nil; unit_spawner = table: 0000000007F24230; world = [World]; unit_storage = table: 000000000FC57920; units = table: 00000000088299C0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000F18C880
[8] self = table: 0000000010404290; dt = 0.0055491840466856956; t = 5720.5232041245326; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0055491840466856956; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055491840466856956; t = 5720.5232041245326
[10] dt = 0.0055491840466856956
[2] server = table: 00000000017C0BF0; wanted_career_index = 2; loaded_level = "dlc_scorpion_canyon_life"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000178E360; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000118DBFD0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000DC64D0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EE45D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008C44CF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 164.23014916181563; input_manager = table: 00000000042BC120; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B892880; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0055491840466856956; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000118DBFD0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C1FF500; exit_time = 174.44794812286273; dice_keeper = table: 000000000E71CF70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000EAAB390;
<>
<>
12:59:35.995 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
12:59:35.995 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
12:59:35.995 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 inn_level 0
12:59:35.995 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:59:35.996 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 104, User: 110000101ead6cb "Samoly"
<>
12:59:35.996 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12423669; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B20F5F0
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 000000000F18C880; application_shutdown = nil; unit_spawner = table: 0000000007F24230; world = [World]; unit_storage = table: 000000000FC57920; units = table: 00000000088299C0; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 000000000F18C880
[8] self = table: 0000000010404290; dt = 0.0055491840466856956; t = 5720.5232041245326; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.0055491840466856956; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0055491840466856956; t = 5720.5232041245326
[10] dt = 0.0055491840466856956
[2] server = table: 00000000017C0BF0; loaded_level = "dlc_scorpion_canyon_life"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 000000000178E360; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "inn_level"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 00000000118DBFD0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000DC64D0; network_server = table: 00000000017C0BF0; entity_system = table: 0000000009EE45D0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 0000000008C44CF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 164.23014916181563; input_manager = table: 00000000042BC120; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B892880; num_local_human_players = 1; _lobby_host = table: 0000000001F02BA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0055491840466856956; peer_id = "110000101ead6cb"; level = [unknown light userdata]; network_event_delegate = table: 00000000118DBFD0; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "dlc_scorpion_canyon_life"; game_mode_key = "weave"; statistics_db = table: 000000000C1FF500; exit_time = 174.44794812286273; dice_keeper = table: 000000000E71CF70; level_transition_handler = table: 0000000002EF9B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F18C880;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000EAAB390;
<>
<>
12:59:35.996 [Lua] [Matchmaking] unregister rpcs
12:59:35.996 [Lua] ############### UNLOADING PACKAGES ###############
12:59:35.996 [Lua] [Managers] Calling function on all managers:
12:59:35.996 [Lua] [Managers] Destroying manager group:
12:59:35.996 [Lua] [Gamestate] Enter state StateLoading
12:59:36.001 [Lua] Found camera: end_screen_camera
12:59:36.001 [Lua] [EndViewState] Enter Substate EndViewStateSummary
12:59:36.002 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:59:36.002 [Lua] [Matchmaking] register rpcs
12:59:36.002 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:59:36.002 [Lua] Set lobby begin:
12:59:36.002 [Lua] Lobby data twitch_enabled = false
12:59:36.002 [Lua] Lobby data power_level = 0
12:59:36.002 [Lua] Lobby data unique_server_name = Samoly
12:59:36.002 [Lua] Lobby data difficulty_tweak = 0
12:59:36.002 [Lua] Lobby data host = 110000101ead6cb
12:59:36.002 [Lua] Lobby data game_mode = 9
12:59:36.002 [Lua] Lobby data is_private = false
12:59:36.002 [Lua] Lobby data match_started = true
12:59:36.002 [Lua] Lobby data mechanism = adventure
12:59:36.002 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
12:59:36.002 [Lua] Lobby data player_slot_1 = 0:0
12:59:36.002 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:59:36.002 [Lua] Lobby data difficulty = cataclysm_3
12:59:36.002 [Lua] Lobby data quick_game = false
12:59:36.002 [Lua] Lobby data weave_index = 155
12:59:36.002 [Lua] Lobby data matchmaking = false
12:59:36.002 [Lua] Lobby data weave_name = weave_155
12:59:36.003 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:59:36.003 [Lua] Lobby data num_players = 4
12:59:36.003 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:59:36.003 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:59:36.003 [Lua] Lobby data country_code = FI
12:59:36.003 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:59:36.003 [Lua] Lobby data eac_authorized = true
12:59:36.003 [Lua] Set lobby end.
12:59:36.003 [Lua] registering RPCs
12:59:36.003 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:59:36.003 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:59:36.003 [Lua] Set lobby begin:
12:59:36.003 [Lua] Lobby data twitch_enabled = false
12:59:36.003 [Lua] Lobby data power_level = 0
12:59:36.003 [Lua] Lobby data unique_server_name = Samoly
12:59:36.003 [Lua] Lobby data difficulty_tweak = 0
12:59:36.003 [Lua] Lobby data host = 110000101ead6cb
12:59:36.003 [Lua] Lobby data game_mode = 3
12:59:36.003 [Lua] Lobby data is_private = false
12:59:36.003 [Lua] Lobby data match_started = true
12:59:36.003 [Lua] Lobby data mechanism = adventure
12:59:36.003 [Lua] Lobby data level_key = inn_level
12:59:36.003 [Lua] Lobby data player_slot_1 = 0:0
12:59:36.003 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:59:36.003 [Lua] Lobby data difficulty = cataclysm_3
12:59:36.004 [Lua] Lobby data quick_game = false
12:59:36.004 [Lua] Lobby data weave_index = 155
12:59:36.004 [Lua] Lobby data matchmaking = false
12:59:36.004 [Lua] Lobby data weave_name = weave_155
12:59:36.004 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:59:36.004 [Lua] Lobby data num_players = 4
12:59:36.004 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:59:36.004 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:59:36.004 [Lua] Lobby data country_code = FI
12:59:36.004 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:59:36.004 [Lua] Lobby data eac_authorized = true
12:59:36.004 [Lua] Set lobby end.
12:59:36.004 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:59:36.010 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:59:36.010 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
12:59:36.010 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:59:36.016 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life
12:59:36.024 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life
12:59:36.047 [Umbra] Unload tome
12:59:36.050 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler
12:59:36.050 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:59:36.050 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:59:36.050 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:59:36.050 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
12:59:36.050 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:59:36.050 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:59:36.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:59:36.093 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:59:36.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:59:36.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:59:36.220 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:59:36.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:59:36.253 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:59:36.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:59:36.286 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:59:36.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:59:37.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xb6821, position: 4813914
12:59:43.031 [Lua] [EndViewState] Exit Substate EndViewStateSummary
12:59:43.200 [Lua] ### Sending rpc_level_loaded
12:59:43.200 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 50
12:59:43.200 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
12:59:43.200 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
12:59:43.200 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
12:59:43.217 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
12:59:43.217 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
12:59:43.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:101 my_peer_id:110000101ead6cb
12:59:43.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:101 my_peer_id:110000101ead6cb
12:59:43.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:101 my_peer_id:110000101ead6cb
12:59:43.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:101 my_peer_id:110000101ead6cb
12:59:43.251 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:101 my_peer_id:110000101ead6cb
12:59:43.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:59:43.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:59:43.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient
12:59:43.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:59:43.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:59:43.370 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:59:43.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:59:43.386 [Lua] [LevelTransitionHandler] Level load completed!
12:59:43.386 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12423669 - use_random_directors: true - overriden_conflict: nil
12:59:43.390 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:59:43.390 [Lua] checking dlc's against conflict directors
12:59:43.390 [Lua] number of factions to include 3
12:59:43.390 [Lua] number of factions added 3
12:59:43.390 [Lua] --- --- ---
12:59:43.390 [Lua] Starting... difficulty 'cataclysm_3'
12:59:43.390 [Lua] These are the starting conflict directors:
12:59:43.390 [Lua] inn_level
12:59:43.390 [Lua] --- --- ---
12:59:43.390 [Lua]
12:59:43.390 [Lua] DONE! Found the following directors:
12:59:43.390 [Lua] (free: 35), Master hash is:
12:59:43.390 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:59:43.390 [Lua] load_startup_enemy_packages: --------------
12:59:43.390 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:59:43.390 [Lua] critter_rat
12:59:43.403 [Lua] ### Sending rpc_level_loaded
12:59:43.403 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 50
12:59:43.403 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
12:59:43.420 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
12:59:43.420 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
12:59:43.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:59:43.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
12:59:43.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:59:43.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:59:43.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p
12:59:43.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:59:43.588 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 101
12:59:43.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:59:43.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:59:43.655 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
12:59:43.655 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:59:43.656 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:59:43.656 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:59:43.656 [Lua] Starting async level spawning of levels/inn/world
12:59:43.656 [Umbra] Init version: 3.4.15 :: 16 threads
12:59:43.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:102 my_peer_id:110000101ead6cb
12:59:43.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:102 my_peer_id:110000101ead6cb
12:59:43.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:102 my_peer_id:110000101ead6cb
12:59:43.678 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:102 my_peer_id:110000101ead6cb
12:59:43.708 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:102 my_peer_id:110000101ead6cb
12:59:43.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
12:59:43.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:59:43.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
12:59:43.708 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
12:59:43.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:59:43.821 [Lua] ### Sending rpc_level_loaded
12:59:43.821 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 50
12:59:43.821 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
12:59:43.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient
12:59:43.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
12:59:43.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01, InventoryPackageSynchronizerClient
12:59:43.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient
12:59:43.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient
12:59:43.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient
12:59:43.854 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
12:59:43.854 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
12:59:43.854 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
12:59:43.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
12:59:43.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
12:59:43.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:59:44.023 [Lua] Async level spawning done
12:59:44.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:59:44.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
12:59:44.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:59:44.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:103 my_peer_id:110000101ead6cb
12:59:44.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:103 my_peer_id:110000101ead6cb
12:59:44.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:103 my_peer_id:110000101ead6cb
12:59:44.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:103 my_peer_id:110000101ead6cb
12:59:44.147 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:103 my_peer_id:110000101ead6cb
12:59:44.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:59:44.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:59:44.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
12:59:44.196 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:59:44.196 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
12:59:44.198 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
12:59:44.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:59:44.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
12:59:44.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:59:44.279 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:59:44.279 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:59:44.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:59:44.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:59:44.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:59:44.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:59:44.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:59:44.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
12:59:44.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:59:44.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:59:44.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
12:59:44.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:59:44.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:59:44.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
12:59:44.586 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 103
12:59:45.745 [Lua] ### Sending rpc_level_loaded
12:59:45.745 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 50
12:59:45.745 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
12:59:45.745 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
12:59:45.745 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
12:59:46.888 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
12:59:46.888 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
12:59:46.888 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
12:59:46.888 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
12:59:46.888 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
12:59:46.888 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
12:59:46.888 [Lua] ### Sending rpc_level_loaded
12:59:46.888 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 50
12:59:46.888 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:59:46.971 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:104 my_peer_id:110000101ead6cb
12:59:46.971 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:104 my_peer_id:110000101ead6cb
12:59:46.971 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:104 my_peer_id:110000101ead6cb
12:59:46.971 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:104 my_peer_id:110000101ead6cb
12:59:46.972 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:104 my_peer_id:110000101ead6cb
12:59:46.972 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
12:59:46.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:59:46.972 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:59:46.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:59:47.022 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
12:59:47.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:59:47.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
12:59:47.023 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
12:59:47.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
12:59:47.057 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
12:59:47.057 [Lua] [PackageManager] Force_load: wwise/rakegun
12:59:47.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:59:47.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:59:47.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
12:59:47.124 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:59:47.189 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:59:47.189 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:59:47.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:59:47.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:59:47.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p
12:59:47.278 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 104
12:59:47.896 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:59:47.896 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:59:47.896 [Lua] [Matchmaking] unregister rpcs
12:59:47.896 [Lua] Set lobby begin:
12:59:47.896 [Lua] Lobby data twitch_enabled = false
12:59:47.896 [Lua] Lobby data power_level = 0
12:59:47.896 [Lua] Lobby data unique_server_name = Samoly
12:59:47.896 [Lua] Lobby data difficulty_tweak = 0
12:59:47.896 [Lua] Lobby data host = 110000101ead6cb
12:59:47.896 [Lua] Lobby data game_mode = 3
12:59:47.897 [Lua] Lobby data is_private = false
12:59:47.897 [Lua] Lobby data match_started = true
12:59:47.897 [Lua] Lobby data mechanism = adventure
12:59:47.897 [Lua] Lobby data level_key = inn_level
12:59:47.897 [Lua] Lobby data player_slot_1 = 0:0
12:59:47.897 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
12:59:47.897 [Lua] Lobby data difficulty = cataclysm_3
12:59:47.897 [Lua] Lobby data quick_game = false
12:59:47.897 [Lua] Lobby data weave_index = 155
12:59:47.897 [Lua] Lobby data matchmaking = false
12:59:47.897 [Lua] Lobby data weave_name = weave_155
12:59:47.897 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:59:47.897 [Lua] Lobby data num_players = 4
12:59:47.897 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:59:47.897 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:59:47.897 [Lua] Lobby data country_code = FI
12:59:47.897 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:59:47.897 [Lua] Lobby data eac_authorized = true
12:59:47.897 [Lua] Set lobby end.
12:59:47.897 [Lua] [Managers] Destroying manager group:
12:59:47.898 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:59:47.898 [Lua] [Gamestate] Enter StateIngame HOST
12:59:47.898 [Lua] [Managers] Calling function on all managers:
12:59:47.898 [Lua] <>level = inn_level<>
12:59:47.898 [Lua] Set lobby begin:
12:59:47.898 [Lua] Lobby data twitch_enabled = false
12:59:47.898 [Lua] Lobby data power_level = 0
12:59:47.898 [Lua] Lobby data unique_server_name = Samoly
12:59:47.898 [Lua] Lobby data difficulty_tweak = 0
12:59:47.898 [Lua] Lobby data host = 110000101ead6cb
12:59:47.898 [Lua] Lobby data game_mode = 3
12:59:47.899 [Lua] Lobby data is_private = false
12:59:47.899 [Lua] Lobby data match_started = true
12:59:47.899 [Lua] Lobby data mechanism = adventure
12:59:47.899 [Lua] Lobby data level_key = inn_level
12:59:47.899 [Lua] Lobby data player_slot_1 = 0:0
12:59:47.899 [Lua] Lobby data selected_level_key = inn_level
12:59:47.899 [Lua] Lobby data difficulty = cataclysm_3
12:59:47.899 [Lua] Lobby data quick_game = false
12:59:47.899 [Lua] Lobby data weave_index = 155
12:59:47.899 [Lua] Lobby data matchmaking = false
12:59:47.899 [Lua] Lobby data weave_name = weave_155
12:59:47.899 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:59:47.899 [Lua] Lobby data num_players = 4
12:59:47.899 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:59:47.899 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:59:47.899 [Lua] Lobby data country_code = FI
12:59:47.899 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:59:47.899 [Lua] Lobby data eac_authorized = true
12:59:47.899 [Lua] Set lobby end.
12:59:47.899 [Lua] [StateIngame] Server ingame
12:59:47.902 [Lua] Set lobby begin:
12:59:47.902 [Lua] Lobby data twitch_enabled = false
12:59:47.902 [Lua] Lobby data power_level = 0
12:59:47.902 [Lua] Lobby data unique_server_name = Samoly
12:59:47.902 [Lua] Lobby data difficulty_tweak = 0
12:59:47.902 [Lua] Lobby data host = 110000101ead6cb
12:59:47.902 [Lua] Lobby data game_mode = 3
12:59:47.902 [Lua] Lobby data is_private = false
12:59:47.902 [Lua] Lobby data match_started = true
12:59:47.902 [Lua] Lobby data mechanism = adventure
12:59:47.903 [Lua] Lobby data level_key = inn_level
12:59:47.903 [Lua] Lobby data player_slot_1 = 0:0
12:59:47.903 [Lua] Lobby data selected_level_key = inn_level
12:59:47.903 [Lua] Lobby data difficulty = cataclysm_3
12:59:47.903 [Lua] Lobby data quick_game = false
12:59:47.903 [Lua] Lobby data weave_index = 155
12:59:47.903 [Lua] Lobby data matchmaking = false
12:59:47.903 [Lua] Lobby data weave_name = weave_155
12:59:47.903 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:59:47.903 [Lua] Lobby data num_players = 4
12:59:47.903 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:59:47.903 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:59:47.903 [Lua] Lobby data country_code = FI
12:59:47.903 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:59:47.903 [Lua] Lobby data eac_authorized = true
12:59:47.903 [Lua] Set lobby end.
12:59:47.903 [Lua] [Matchmaking] register rpcs
12:59:47.903 [Lua] GameNetworkManager:init... creating game session
12:59:47.903 [Lua] Host GameSession.make_game_session_host with session:
12:59:47.903 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:59:47.903 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
12:59:47.903 [Lua] [GameNetworkManager] self.is_server = true
12:59:47.903 [Network] Setting artificial MTU limit to 576
12:59:47.904 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:59:47.913 [Lua] Switching ConflictSettings: to: inn_level
12:59:47.913 [Lua] pacing=disabled
12:59:47.913 [Lua] roaming=nil
12:59:47.913 [Lua] disabled=false
12:59:47.913 [Lua] pack_spawning=disabled
12:59:47.913 [Lua] contained_breeds=nil
12:59:47.913 [Lua] boss=disabled
12:59:47.913 [Lua] horde=disabled
12:59:47.913 [Lua] specials=disabled
12:59:47.913 [Lua] name=inn_level
12:59:47.913 [Lua] intensity=disabled
12:59:47.913 [Lua] ---
12:59:47.913 [Lua] [LevelAnalysis] set_random_seed( 12423669)
12:59:47.915 [Lua] [AIInterestPointSystem] Level Seed: 12423669
12:59:47.915 [Lua]
12:59:47.915 [Lua] [entity_system_bag] = table
12:59:47.915 [Lua] [entity_system_bag] = metatable
12:59:47.915 [Lua] [startup_data] = table
12:59:47.915 [Lua] [entity_manager] = table
12:59:47.915 [Lua] [entity_manager] = metatable
12:59:47.915 [Lua] [unit_spawner] = table
12:59:47.915 [Lua] [unit_spawner] = metatable
12:59:47.915 [Lua] [unit_storage] = table
12:59:47.915 [Lua] [unit_storage] = metatable
12:59:47.915 [Lua] [dice_keeper] = table
12:59:47.915 [Lua] [dice_keeper] = metatable
12:59:47.915 [Lua] [is_server] = true (boolean)
12:59:47.916 [Lua] [world] = [World]
12:59:47.916 [Lua] [system_api] = table
12:59:47.916 [Lua] [entity_system] = table
12:59:47.916 [Lua] [entity_system] = metatable
12:59:47.916 [Lua] [network_lobby] = table
12:59:47.916 [Lua] [network_lobby] = metatable
12:59:47.916 [Lua] [profile_synchronizer] = table
12:59:47.916 [Lua] [profile_synchronizer] = metatable
12:59:47.916 [Lua] [level_transition_handler] = table
12:59:47.916 [Lua] [level_transition_handler] = metatable
12:59:47.916 [Lua] [num_local_human_players] = 1 (number)
12:59:47.916 [Lua] [statistics_db] = table
12:59:47.916 [Lua] [statistics_db] = metatable
12:59:47.916 [Lua] [network_server] = table
12:59:47.916 [Lua] [network_server] = metatable
12:59:47.916 [Lua] [input_manager] = table
12:59:47.916 [Lua] [input_manager] = metatable
12:59:47.916 [Lua] [network_clock] = table
12:59:47.916 [Lua] [network_clock] = metatable
12:59:47.916 [Lua] [network_transmit] = table
12:59:47.916 [Lua] [network_transmit] = metatable
12:59:47.916 [Lua] [free_flight_manager] = table
12:59:47.916 [Lua] [free_flight_manager] = metatable
12:59:47.916 [Lua] [network_manager] = table
12:59:47.916 [Lua] [network_manager] = metatable
12:59:47.916 [Lua] [network_event_delegate] = table
12:59:47.916 [Lua] [network_event_delegate] = metatable
12:59:47.916 [Lua]
12:59:47.916 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:59:47.916 [Lua] ignoring extension VersusInteractObjectiveExtension
12:59:47.916 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:59:47.916 [Lua] ignoring extension VersusSocketObjectiveExtension
12:59:47.916 [Lua] ignoring extension VersusTargetObjectiveExtension
12:59:47.916 [Lua] ignoring extension VersusMissionObjectiveExtension
12:59:47.916 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:59:47.918 [Lua] [AchievementManager] Achievements using the steam platform
12:59:47.966 [Lua] [StateIngame] Level seed: 12423669
12:59:47.972 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:59:47.972 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:59:47.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:59:47.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:59:47.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:59:47.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2, async-read,
12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:59:47.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1, async-read,
12:59:47.974 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3, async-read,
12:59:47.977 [Lua] [LevelAnalysis] set_random_seed( 12423669)
12:59:47.980 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:59:47.980 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
12:59:47.980 [Lua] [IngameUI] init
12:59:47.994 [SteamVoipClient] select_out(110000101982738, off)
12:59:47.994 [SteamVoipClient] select_out(110000101ead6cb, off)
12:59:47.994 [SteamVoipClient] select_out(110000103faf286, off)
12:59:47.994 [SteamVoipClient] select_out(1100001059c9cc0, off)
12:59:48.000 [Lua] cb_razer_chroma_setup
12:59:48.051 [Lua] completed
12:59:48.051 [Lua] completed
12:59:48.051 [Lua] completed
12:59:48.051 [Lua] completed
12:59:48.068 [Lua] completed
12:59:48.069 [Lua] completed
12:59:48.071 [Lua] [Matchmaking] Cancelling matchmaking
12:59:48.071 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:59:48.071 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:59:48.071 [Lua] Set lobby begin:
12:59:48.071 [Lua] Lobby data twitch_enabled = false
12:59:48.071 [Lua] Lobby data power_level = 835
12:59:48.071 [Lua] Lobby data unique_server_name = Samoly
12:59:48.071 [Lua] Lobby data difficulty_tweak = 0
12:59:48.071 [Lua] Lobby data host = 110000101ead6cb
12:59:48.071 [Lua] Lobby data game_mode = 3
12:59:48.071 [Lua] Lobby data is_private = false
12:59:48.071 [Lua] Lobby data match_started = true
12:59:48.071 [Lua] Lobby data mechanism = adventure
12:59:48.071 [Lua] Lobby data level_key = inn_level
12:59:48.072 [Lua] Lobby data player_slot_1 = 0:0
12:59:48.072 [Lua] Lobby data selected_level_key = inn_level
12:59:48.072 [Lua] Lobby data difficulty = cataclysm_3
12:59:48.072 [Lua] Lobby data quick_game = false
12:59:48.072 [Lua] Lobby data weave_index = 155
12:59:48.072 [Lua] Lobby data matchmaking = false
12:59:48.072 [Lua] Lobby data weave_name = weave_155
12:59:48.072 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:59:48.072 [Lua] Lobby data num_players = 4
12:59:48.072 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:59:48.072 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:59:48.072 [Lua] Lobby data country_code = FI
12:59:48.072 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:59:48.072 [Lua] Lobby data eac_authorized = true
12:59:48.072 [Lua] Set lobby end.
12:59:48.073 [Flow] complete_skittergate_legend true
12:59:48.073 [Flow] complete_all_helmgart_levels_recruit true
12:59:48.074 [Flow] WitchHunterLevel:35
12:59:48.074 [Flow] LeaderYes
12:59:48.074 [Flow] ALL PC XP:304250
12:59:48.074 [Flow] Has "bogenhafen" DLC:true
12:59:48.074 [Flow] WH XP:60850
12:59:48.074 [Flow] Number of crafted items:7152
12:59:48.074 [Flow] Has "pre_order" DLC:true
12:59:48.074 [Flow] Sum of Powe Levels:1500
12:59:48.074 [Flow] lodestone diff 1:false
12:59:48.074 [Flow] magnus and forest activated
12:59:48.074 [Flow] magnus and forest activated
12:59:48.074 [Flow] cemetery and forest activated
12:59:48.074 [Flow] magnus and cemetery
12:59:48.074 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:48.074 [Flow] ALL RUNES ACTIVATED
12:59:48.075 [Flow] magnus and forest activated
12:59:48.075 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:48.075 [Flow] ALL RUNES ACTIVATED
12:59:48.075 [Flow] cemetery and forest activated
12:59:48.075 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:48.075 [Flow] ALL RUNES ACTIVATED
12:59:48.075 [Flow] magnus and forest activated
12:59:48.075 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:48.075 [Flow] ALL RUNES ACTIVATED
12:59:48.075 [Flow] magnus and cemetery
12:59:48.075 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:48.075 [Flow] ALL RUNES ACTIVATED
12:59:48.075 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:59:48.076 [Lua] CurrentConflictSettings inn_level
12:59:48.076 [Lua] [ConflictDirector] conflict_director is ai_ready
12:59:48.076 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:59:48.076 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:59:48.078 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:59:48.078 [Lua] Forming navigation groups in one frame
12:59:48.078 [Lua] Forming navigation groups
12:59:48.096 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377
12:59:48.096 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
12:59:48.096 [Lua] number of nav groups: 41
12:59:48.097 [Lua] number of refined nav groups : 23
12:59:48.099 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
12:59:48.099 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:59:48.099 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:59:48.099 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
12:59:48.101 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:59:48.101 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:59:48.101 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:59:48.101 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
12:59:48.101 [Lua] [Managers] Calling function on all managers:
12:59:48.101 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:59:48.101 [Save] Loading `ut_tweaks_presets`
12:59:48.102 [Save] Load done
12:59:48.116 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
12:59:48.116 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
12:59:48.116 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
12:59:48.116 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
12:59:48.211 [Lua] Set lobby begin:
12:59:48.211 [Lua] Lobby data twitch_enabled = false
12:59:48.211 [Lua] Lobby data power_level = 835
12:59:48.211 [Lua] Lobby data unique_server_name = Samoly
12:59:48.211 [Lua] Lobby data difficulty_tweak = 0
12:59:48.211 [Lua] Lobby data host = 110000101ead6cb
12:59:48.211 [Lua] Lobby data game_mode = 3
12:59:48.211 [Lua] Lobby data is_private = false
12:59:48.211 [Lua] Lobby data match_started = true
12:59:48.211 [Lua] Lobby data mechanism = adventure
12:59:48.211 [Lua] Lobby data level_key = inn_level
12:59:48.211 [Lua] Lobby data player_slot_1 = 0:0
12:59:48.211 [Lua] Lobby data selected_level_key = inn_level
12:59:48.211 [Lua] Lobby data difficulty = cataclysm_3
12:59:48.211 [Lua] Lobby data quick_game = false
12:59:48.212 [Lua] Lobby data weave_index = 155
12:59:48.212 [Lua] Lobby data matchmaking = false
12:59:48.212 [Lua] Lobby data weave_name = weave_155
12:59:48.212 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:59:48.212 [Lua] Lobby data num_players = 4
12:59:48.212 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:59:48.212 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:59:48.212 [Lua] Lobby data country_code = FI
12:59:48.212 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:59:48.212 [Lua] Lobby data eac_authorized = true
12:59:48.212 [Lua] Set lobby end.
12:59:48.212 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
12:59:48.212 [Lua] Breedfreezer (server) starting a hot join sync
12:59:48.213 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
12:59:48.213 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
12:59:48.213 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
12:59:48.213 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
12:59:48.213 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
12:59:48.213 [Lua] RemotePlayer:create_game_object( ) 27
12:59:48.225 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
12:59:48.225 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
12:59:48.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:59:48.226 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:59:48.226 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
12:59:48.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:59:48.226 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
12:59:48.240 [Lua] Set lobby begin:
12:59:48.240 [Lua] Lobby data twitch_enabled = false
12:59:48.240 [Lua] Lobby data power_level = 835
12:59:48.240 [Lua] Lobby data unique_server_name = Samoly
12:59:48.240 [Lua] Lobby data difficulty_tweak = 0
12:59:48.240 [Lua] Lobby data host = 110000101ead6cb
12:59:48.240 [Lua] Lobby data game_mode = 3
12:59:48.240 [Lua] Lobby data is_private = false
12:59:48.240 [Lua] Lobby data match_started = true
12:59:48.240 [Lua] Lobby data mechanism = adventure
12:59:48.240 [Lua] Lobby data level_key = inn_level
12:59:48.240 [Lua] Lobby data player_slot_1 = 0:0
12:59:48.240 [Lua] Lobby data selected_level_key = inn_level
12:59:48.241 [Lua] Lobby data difficulty = cataclysm_3
12:59:48.241 [Lua] Lobby data quick_game = false
12:59:48.241 [Lua] Lobby data weave_index = 155
12:59:48.241 [Lua] Lobby data matchmaking = false
12:59:48.241 [Lua] Lobby data weave_name = weave_155
12:59:48.241 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:59:48.241 [Lua] Lobby data num_players = 4
12:59:48.241 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:59:48.241 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:59:48.241 [Lua] Lobby data country_code = FI
12:59:48.241 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:59:48.241 [Lua] Lobby data eac_authorized = true
12:59:48.241 [Lua] Set lobby end.
12:59:48.241 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
12:59:48.241 [Lua] Breedfreezer (server) starting a hot join sync
12:59:48.242 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
12:59:48.242 [Lua] RemotePlayer:create_game_object( ) 29
12:59:48.255 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
12:59:48.255 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
12:59:48.255 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
12:59:48.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:59:48.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:59:48.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
12:59:48.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:59:48.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
12:59:48.381 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:59:48.381 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
12:59:48.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:59:48.383 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:59:48.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:59:48.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:59:48.424 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
12:59:48.424 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:59:48.424 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
12:59:48.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:59:48.426 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:59:48.427 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:59:48.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:59:48.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:59:48.471 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
12:59:48.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:59:48.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:59:48.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:59:48.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
12:59:48.538 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
12:59:48.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:59:48.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:59:48.591 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
12:59:48.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:59:48.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:59:48.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:59:48.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:59:48.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
12:59:48.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:59:48.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:59:48.639 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
12:59:48.640 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:59:48.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:59:48.654 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
12:59:48.654 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
12:59:48.670 [Lua] Set lobby begin:
12:59:48.670 [Lua] Lobby data twitch_enabled = false
12:59:48.670 [Lua] Lobby data power_level = 835
12:59:48.670 [Lua] Lobby data unique_server_name = Samoly
12:59:48.670 [Lua] Lobby data difficulty_tweak = 0
12:59:48.670 [Lua] Lobby data host = 110000101ead6cb
12:59:48.670 [Lua] Lobby data game_mode = 3
12:59:48.671 [Lua] Lobby data is_private = false
12:59:48.671 [Lua] Lobby data match_started = true
12:59:48.671 [Lua] Lobby data mechanism = adventure
12:59:48.671 [Lua] Lobby data level_key = inn_level
12:59:48.671 [Lua] Lobby data player_slot_1 = 0:0
12:59:48.671 [Lua] Lobby data selected_level_key = inn_level
12:59:48.671 [Lua] Lobby data difficulty = cataclysm_3
12:59:48.671 [Lua] Lobby data quick_game = false
12:59:48.671 [Lua] Lobby data weave_index = 155
12:59:48.671 [Lua] Lobby data matchmaking = false
12:59:48.671 [Lua] Lobby data weave_name = weave_155
12:59:48.671 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:59:48.671 [Lua] Lobby data num_players = 4
12:59:48.671 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:59:48.671 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:59:48.671 [Lua] Lobby data country_code = FI
12:59:48.671 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:59:48.671 [Lua] Lobby data eac_authorized = true
12:59:48.671 [Lua] Set lobby end.
12:59:48.671 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
12:59:48.671 [Lua] Breedfreezer (server) starting a hot join sync
12:59:48.672 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38
12:59:48.672 [Lua] RemotePlayer:create_game_object( ) 38
12:59:48.687 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
12:59:48.687 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
12:59:48.687 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
12:59:48.687 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
12:59:48.687 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
12:59:48.687 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
12:59:48.687 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
12:59:48.687 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
12:59:48.687 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
12:59:48.687 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3, async-read,
12:59:48.687 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
12:59:48.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:59:48.692 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:59:48.692 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:59:48.692 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40
12:59:48.694 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
12:59:48.694 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
12:59:48.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:59:48.694 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:59:48.694 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:59:48.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:59:48.709 [Lua] Players are leaving the safe zone
12:59:48.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:59:48.721 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:59:48.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
12:59:48.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:59:48.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:59:48.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
12:59:48.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
12:59:48.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:59:48.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2, async-read,
12:59:48.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
12:59:48.810 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:59:48.810 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
12:59:48.811 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:59:48.812 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
12:59:48.812 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:59:48.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:59:48.814 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
12:59:48.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
12:59:48.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:59:48.821 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:59:48.822 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
12:59:48.823 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:59:48.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:59:48.843 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:59:48.844 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
12:59:48.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:59:48.854 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:59:48.856 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
12:59:48.857 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:59:48.883 [Flow] DISABLE
12:59:48.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:59:48.888 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK
12:59:48.888 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
12:59:48.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:59:48.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
12:59:48.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
12:59:48.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:59:48.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
12:59:48.911 [Lua] StateInGameRunning:_game_actually_starts()
12:59:48.911 [Lua] #################################################################################################################
12:59:48.911 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_canyon_life-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:59:48.911 [Lua] #################################################################################################################
12:59:48.911 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 116
12:59:48.923 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 116
12:59:48.934 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
12:59:48.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:59:48.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:59:48.971 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
12:59:49.158 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 116
12:59:49.158 [Lua] Commit load time data
12:59:52.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2, async-read,
12:59:52.777 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:59:52.785 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1, async-read,
12:59:52.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:59:52.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
12:59:52.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:59:52.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:59:52.810 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:59:52.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1, async-read,
12:59:52.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:59:52.826 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
12:59:52.826 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:59:52.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1, async-read,
12:59:52.834 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:59:52.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read,
12:59:52.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:59:52.907 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1, async-read,
12:59:52.907 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:59:52.965 [Lua] Set lobby begin:
12:59:52.965 [Lua] Lobby data twitch_enabled = false
12:59:52.965 [Lua] Lobby data power_level = 417
12:59:52.965 [Lua] Lobby data unique_server_name = Samoly
12:59:52.965 [Lua] Lobby data difficulty_tweak = 0
12:59:52.965 [Lua] Lobby data host = 110000101ead6cb
12:59:52.966 [Lua] Lobby data game_mode = 3
12:59:52.966 [Lua] Lobby data is_private = false
12:59:52.966 [Lua] Lobby data match_started = true
12:59:52.966 [Lua] Lobby data mechanism = adventure
12:59:52.966 [Lua] Lobby data level_key = inn_level
12:59:52.966 [Lua] Lobby data player_slot_1 = 0:0
12:59:52.966 [Lua] Lobby data selected_level_key = inn_level
12:59:52.966 [Lua] Lobby data difficulty = cataclysm_3
12:59:52.966 [Lua] Lobby data quick_game = false
12:59:52.966 [Lua] Lobby data weave_index = 155
12:59:52.966 [Lua] Lobby data matchmaking = false
12:59:52.966 [Lua] Lobby data weave_name = weave_155
12:59:52.966 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:59:52.966 [Lua] Lobby data num_players = 4
12:59:52.966 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:59:52.966 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:59:52.966 [Lua] Lobby data country_code = FI
12:59:52.966 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:59:52.967 [Lua] Lobby data eac_authorized = true
12:59:52.967 [Lua] Set lobby end.
12:59:55.006 [Lua] [IngameUI] menu view on_enter start_game_view
12:59:55.010 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f713120
12:59:55.010 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:59:55.012 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
12:59:55.012 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
12:59:55.012 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
12:59:55.012 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
12:59:55.019 [Lua] cataclysm
12:59:55.619 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
12:59:55.619 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
12:59:55.619 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
12:59:55.631 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
12:59:56.221 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
12:59:56.324 [Lua] [IngameUI] menu view on_exit start_game_view
12:59:56.324 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:59:56.325 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
12:59:56.325 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
12:59:56.325 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
12:59:56.325 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
12:59:56.325 [Save] Saving `save_data`
12:59:56.330 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f713120
12:59:56.336 [Save] Save done
12:59:56.401 [Lua] [Matchmaking] Cancelling matchmaking
12:59:56.401 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:59:58.033 [Lua] PlayFabMirrorBase:_commit_internal 46
12:59:58.034 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:59:58.038 [Lua] generate_backend_stats 110000101ead6cb:1
12:59:58.055 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:59:58.055 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:59:58.060 [Lua] commit result success 46
12:59:58.061 [Lua] Set lobby begin:
12:59:58.061 [Lua] Lobby data twitch_enabled = false
12:59:58.061 [Lua] Lobby data power_level = 835
12:59:58.061 [Lua] Lobby data unique_server_name = Samoly
12:59:58.061 [Lua] Lobby data difficulty_tweak = 0
12:59:58.061 [Lua] Lobby data host = 110000101ead6cb
12:59:58.061 [Lua] Lobby data game_mode = 3
12:59:58.061 [Lua] Lobby data is_private = false
12:59:58.061 [Lua] Lobby data match_started = true
12:59:58.062 [Lua] Lobby data mechanism = adventure
12:59:58.062 [Lua] Lobby data level_key = inn_level
12:59:58.062 [Lua] Lobby data player_slot_1 = 0:0
12:59:58.062 [Lua] Lobby data selected_level_key = inn_level
12:59:58.062 [Lua] Lobby data difficulty = cataclysm_3
12:59:58.062 [Lua] Lobby data quick_game = false
12:59:58.062 [Lua] Lobby data weave_index = 155
12:59:58.062 [Lua] Lobby data matchmaking = false
12:59:58.062 [Lua] Lobby data weave_name = weave_155
12:59:58.062 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
12:59:58.062 [Lua] Lobby data num_players = 4
12:59:58.062 [Lua] Lobby data player_slot_5 = 110000101982738:1
12:59:58.062 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
12:59:58.062 [Lua] Lobby data country_code = FI
12:59:58.062 [Lua] Lobby data player_slot_3 = 110000103faf286:1
12:59:58.062 [Lua] Lobby data eac_authorized = true
12:59:58.062 [Lua] Set lobby end.
13:00:00.858 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
13:00:00.858 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
13:00:00.860 [Lua] Set lobby begin:
13:00:00.860 [Lua] Lobby data twitch_enabled = false
13:00:00.860 [Lua] Lobby data power_level = 835
13:00:00.860 [Lua] Lobby data unique_server_name = Samoly
13:00:00.860 [Lua] Lobby data difficulty_tweak = 0
13:00:00.860 [Lua] Lobby data host = 110000101ead6cb
13:00:00.860 [Lua] Lobby data game_mode = 3
13:00:00.861 [Lua] Lobby data is_private = false
13:00:00.861 [Lua] Lobby data match_started = true
13:00:00.861 [Lua] Lobby data mechanism = adventure
13:00:00.861 [Lua] Lobby data level_key = inn_level
13:00:00.861 [Lua] Lobby data player_slot_1 = 0:0
13:00:00.861 [Lua] Lobby data selected_level_key = inn_level
13:00:00.861 [Lua] Lobby data difficulty = cataclysm_3
13:00:00.861 [Lua] Lobby data quick_game = false
13:00:00.861 [Lua] Lobby data weave_index = 155
13:00:00.861 [Lua] Lobby data matchmaking = false
13:00:00.861 [Lua] Lobby data weave_name = weave_155
13:00:00.861 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:00.861 [Lua] Lobby data num_players = 4
13:00:00.861 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:00.861 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:00.861 [Lua] Lobby data country_code = FI
13:00:00.861 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:00.862 [Lua] Lobby data eac_authorized = true
13:00:00.862 [Lua] Set lobby end.
13:00:00.862 [Lua] [PartyManager] Leader is set to 110000101ead6cb
13:00:00.862 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
13:00:00.862 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
13:00:00.862 [Lua] Set lobby begin:
13:00:00.862 [Lua] Lobby data twitch_enabled = false
13:00:00.862 [Lua] Lobby data power_level = 835
13:00:00.862 [Lua] Lobby data unique_server_name = Samoly
13:00:00.862 [Lua] Lobby data difficulty_tweak = 0
13:00:00.862 [Lua] Lobby data host = 110000101ead6cb
13:00:00.862 [Lua] Lobby data game_mode = 9
13:00:00.862 [Lua] Lobby data is_private = false
13:00:00.862 [Lua] Lobby data match_started = true
13:00:00.862 [Lua] Lobby data mechanism = adventure
13:00:00.862 [Lua] Lobby data level_key = inn_level
13:00:00.863 [Lua] Lobby data player_slot_1 = 0:0
13:00:00.863 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:00.863 [Lua] Lobby data difficulty = cataclysm_3
13:00:00.863 [Lua] Lobby data quick_game = false
13:00:00.863 [Lua] Lobby data weave_index = 155
13:00:00.863 [Lua] Lobby data matchmaking = true
13:00:00.863 [Lua] Lobby data weave_name = weave_155
13:00:00.863 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:00.863 [Lua] Lobby data num_players = 4
13:00:00.863 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:00.863 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:00.863 [Lua] Lobby data country_code = FI
13:00:00.863 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:00.863 [Lua] Lobby data eac_authorized = true
13:00:00.863 [Lua] Set lobby end.
13:00:00.863 [Lua] Set lobby begin:
13:00:00.863 [Lua] Lobby data twitch_enabled = false
13:00:00.863 [Lua] Lobby data power_level = 835
13:00:00.864 [Lua] Lobby data unique_server_name = Samoly
13:00:00.864 [Lua] Lobby data difficulty_tweak = 0
13:00:00.864 [Lua] Lobby data host = 110000101ead6cb
13:00:00.864 [Lua] Lobby data game_mode = 9
13:00:00.864 [Lua] Lobby data is_private = false
13:00:00.864 [Lua] Lobby data match_started = true
13:00:00.864 [Lua] Lobby data mechanism = adventure
13:00:00.864 [Lua] Lobby data level_key = inn_level
13:00:00.864 [Lua] Lobby data player_slot_1 = 0:0
13:00:00.864 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:00.864 [Lua] Lobby data difficulty = cataclysm_3
13:00:00.864 [Lua] Lobby data quick_game = false
13:00:00.864 [Lua] Lobby data weave_index = 155
13:00:00.864 [Lua] Lobby data matchmaking = true
13:00:00.864 [Lua] Lobby data weave_name = weave_155
13:00:00.864 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:00.864 [Lua] Lobby data num_players = 4
13:00:00.864 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:00.864 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:00.865 [Lua] Lobby data country_code = FI
13:00:00.865 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:00.865 [Lua] Lobby data eac_authorized = true
13:00:00.865 [Lua] Set lobby end.
13:00:00.865 [Lua] [ChatManager][1]System: Starting hosted game...
13:00:00.865 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
13:00:00.865 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
13:00:03.201 [Lua] Set lobby begin:
13:00:03.201 [Lua] Lobby data twitch_enabled = false
13:00:03.201 [Lua] Lobby data power_level = 901
13:00:03.201 [Lua] Lobby data unique_server_name = Samoly
13:00:03.201 [Lua] Lobby data difficulty_tweak = 0
13:00:03.201 [Lua] Lobby data host = 110000101ead6cb
13:00:03.201 [Lua] Lobby data game_mode = 9
13:00:03.202 [Lua] Lobby data is_private = false
13:00:03.202 [Lua] Lobby data match_started = true
13:00:03.202 [Lua] Lobby data mechanism = adventure
13:00:03.202 [Lua] Lobby data level_key = inn_level
13:00:03.202 [Lua] Lobby data player_slot_1 = 0:0
13:00:03.202 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:03.202 [Lua] Lobby data difficulty = cataclysm_3
13:00:03.202 [Lua] Lobby data quick_game = false
13:00:03.202 [Lua] Lobby data weave_index = 155
13:00:03.202 [Lua] Lobby data matchmaking = true
13:00:03.202 [Lua] Lobby data weave_name = weave_155
13:00:03.202 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:03.202 [Lua] Lobby data num_players = 4
13:00:03.202 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:03.202 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:03.202 [Lua] Lobby data country_code = FI
13:00:03.202 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:03.202 [Lua] Lobby data eac_authorized = true
13:00:03.202 [Lua] Set lobby end.
13:00:08.257 [Lua] Set lobby begin:
13:00:08.257 [Lua] Lobby data twitch_enabled = false
13:00:08.257 [Lua] Lobby data power_level = 1100
13:00:08.257 [Lua] Lobby data unique_server_name = Samoly
13:00:08.257 [Lua] Lobby data difficulty_tweak = 0
13:00:08.257 [Lua] Lobby data host = 110000101ead6cb
13:00:08.257 [Lua] Lobby data game_mode = 9
13:00:08.257 [Lua] Lobby data is_private = false
13:00:08.257 [Lua] Lobby data match_started = true
13:00:08.257 [Lua] Lobby data mechanism = adventure
13:00:08.257 [Lua] Lobby data level_key = inn_level
13:00:08.257 [Lua] Lobby data player_slot_1 = 0:0
13:00:08.257 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:08.257 [Lua] Lobby data difficulty = cataclysm_3
13:00:08.257 [Lua] Lobby data quick_game = false
13:00:08.257 [Lua] Lobby data weave_index = 155
13:00:08.257 [Lua] Lobby data matchmaking = true
13:00:08.258 [Lua] Lobby data weave_name = weave_155
13:00:08.258 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:08.258 [Lua] Lobby data num_players = 4
13:00:08.258 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:08.258 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:08.258 [Lua] Lobby data country_code = FI
13:00:08.258 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:08.258 [Lua] Lobby data eac_authorized = true
13:00:08.258 [Lua] Set lobby end.
13:00:13.307 [Window] Window => inactive
13:00:19.304 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
13:00:19.304 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
13:00:19.484 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_life 0
13:00:19.484 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_life, 0 )
13:00:19.484 [Lua] Set lobby begin:
13:00:19.484 [Lua] Lobby data twitch_enabled = false
13:00:19.484 [Lua] Lobby data power_level = 1100
13:00:19.484 [Lua] Lobby data unique_server_name = Samoly
13:00:19.484 [Lua] Lobby data difficulty_tweak = 0
13:00:19.484 [Lua] Lobby data host = 110000101ead6cb
13:00:19.484 [Lua] Lobby data game_mode = 9
13:00:19.484 [Lua] Lobby data is_private = false
13:00:19.484 [Lua] Lobby data match_started = true
13:00:19.485 [Lua] Lobby data mechanism = adventure
13:00:19.485 [Lua] Lobby data level_key = inn_level
13:00:19.485 [Lua] Lobby data player_slot_1 = 0:0
13:00:19.485 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:19.485 [Lua] Lobby data difficulty = cataclysm_3
13:00:19.485 [Lua] Lobby data quick_game = false
13:00:19.485 [Lua] Lobby data weave_index = 155
13:00:19.485 [Lua] Lobby data matchmaking = false
13:00:19.485 [Lua] Lobby data weave_name = weave_155
13:00:19.485 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:19.485 [Lua] Lobby data num_players = 4
13:00:19.485 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:19.485 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:19.485 [Lua] Lobby data country_code = FI
13:00:19.485 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:19.485 [Lua] Lobby data eac_authorized = true
13:00:19.485 [Lua] Set lobby end.
13:00:19.488 [Lua] Set lobby begin:
13:00:19.488 [Lua] Lobby data twitch_enabled = false
13:00:19.488 [Lua] Lobby data power_level = 1100
13:00:19.488 [Lua] Lobby data unique_server_name = Samoly
13:00:19.488 [Lua] Lobby data difficulty_tweak = 0
13:00:19.488 [Lua] Lobby data host = 110000101ead6cb
13:00:19.488 [Lua] Lobby data game_mode = 9
13:00:19.488 [Lua] Lobby data is_private = false
13:00:19.488 [Lua] Lobby data match_started = true
13:00:19.488 [Lua] Lobby data mechanism = adventure
13:00:19.488 [Lua] Lobby data level_key = inn_level
13:00:19.488 [Lua] Lobby data player_slot_1 = 0:0
13:00:19.488 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:19.488 [Lua] Lobby data difficulty = cataclysm_3
13:00:19.488 [Lua] Lobby data quick_game = false
13:00:19.488 [Lua] Lobby data weave_index = 155
13:00:19.488 [Lua] Lobby data matchmaking = false
13:00:19.488 [Lua] Lobby data weave_name = weave_155
13:00:19.489 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:19.489 [Lua] Lobby data num_players = 4
13:00:19.489 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:19.489 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:19.489 [Lua] Lobby data country_code = FI
13:00:19.489 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:19.489 [Lua] Lobby data eac_authorized = true
13:00:19.489 [Lua] Set lobby end.
13:00:19.489 [Lua] [PeerSM] 110000103faf286 :: on_exit InGame
13:00:19.489 [Lua] [PeerSM] 110000103faf286 :: on_enter InPostGame
13:00:19.489 [Lua] [PeerSM] 110000101982738 :: on_exit InGame
13:00:19.489 [Lua] [PeerSM] 110000101982738 :: on_enter InPostGame
13:00:19.489 [Lua] [PeerSM] 110000101ead6cb :: on_exit InGame
13:00:19.489 [Lua] [PeerSM] 110000101ead6cb :: on_enter InPostGame
13:00:19.489 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InGame
13:00:19.489 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InPostGame
13:00:19.489 [Lua] Complete level triggered.
13:00:19.491 [Save] Saving `save_data`
13:00:19.491 [Lua] gm_event_end_conditions_met false false
13:00:19.492 [Lua] PlayFabMirrorBase:_commit_internal nil
13:00:19.492 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:00:19.497 [Lua] generate_backend_stats 110000101ead6cb:1
13:00:19.500 [Save] Save done
13:00:19.500 [Save] Saving `save_data`
13:00:19.511 [Save] Save done
13:00:19.513 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 117
13:00:19.518 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:00:19.518 [Save] Saving `save_data`
13:00:19.518 [Lua] TRANSITION nil nil dlc_scorpion_canyon_life
13:00:19.518 [Lua] Transition type "dlc_scorpion_canyon_life", is server: true
13:00:19.518 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
13:00:19.519 [Lua] [GameNetworkManager] Leaving game...
13:00:19.519 [Lua] [GameNetworkManager] Shutting down game session host.
13:00:19.519 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:00:19.519 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:00:19.519 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=32.59
13:00:19.522 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:00:19.522 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 117 36
13:00:19.529 [Save] Save done
13:00:19.682 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 269f or from non-session peer 1100001059c9cc0
13:00:19.682 [Connection] Packet 152883 chunk for system game_session from 110000101982738 had no listener
13:00:19.747 [Lua] [PlayFabRequestQueue] EAC Enabled! 117
13:00:19.747 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 117
13:00:20.247 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 117
13:00:20.250 [Lua] commit result success 47
13:00:21.552 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
13:00:21.552 [Lua] [Managers] Calling function on all managers:
13:00:21.553 [Lua] Clearing all global lookup lists
13:00:21.553 [Lua] [IngamePlayerListUI] - Destroy
13:00:21.553 [Lua] [EquipmentUI] - Destroy
13:00:21.553 [Lua] [AbilityUI] - Destroy
13:00:21.553 [Lua] [GamePadAbilityUI] - Destroy
13:00:21.553 [Lua] [GamePadEquipmentUI] - Destroy
13:00:21.553 [Lua] [IngameUI] destroy
13:00:21.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_2
13:00:21.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_sienna_painting_wood_base_1
13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_kruber_painting_wood_base_1
13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kerillian_painting_wood_base_1
13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_client_2
13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
13:00:21.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
13:00:21.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_2
13:00:21.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
13:00:21.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2
13:00:21.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bardin_painting_wood_base_1
13:00:21.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_bugmans_painting_wood_base_1
13:00:21.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_3
13:00:21.589 [Lua] [Managers] Destroying manager group:
13:00:21.593 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:00:21.638 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
13:00:21.638 [Lua] [PeerSM] 110000103faf286 :: on_exit InPostGame
13:00:21.638 [Lua] [PeerSM] 110000103faf286 :: on_enter Loading
13:00:21.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103faf286 dlc_scorpion_canyon_life 0
13:00:21.638 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:00:21.638 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 105, User: 110000101ead6cb "Samoly"
<>
13:00:21.639 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 0000000000C8E9E0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000103faf286"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 13421569; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD16E80
[3] _ = table: 0000000000C8E9E0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000103faf286"; peer_state_machine = table: 0000000000836030; current_state = InPostGame
[5] self = table: 0000000008B35B40; application_shutdown = nil; unit_spawner = table: 000000000C303930; world = [World]; unit_storage = table: 000000000F39D5F0; units = table: 0000000009B16270; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008B35B40
[8] self = table: 0000000010404290; dt = 0.004190436564385891; t = 5765.1619963815901; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.004190436564385891; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004190436564385891; t = 5765.1619963815901
[10] dt = 0.004190436564385891
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000103faf286"; num_players = 1; wanted_party_index = 0; account_id = "110000103faf286"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9589898241683841; resend_post_game_timer = 1.9414521469734609;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000080E3B30; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000F212AD0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B88A360; network_server = table: 00000000017C0BF0; entity_system = table: 000000000884C3F0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000809F8A0; statistics_db = table: 000000000AB53E70; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 30.800191345904022; input_manager = table: 0000000007F92F10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011FE28C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000F212AD0; world = [World]; dt = 0.004190436564385891; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 32.593500876333565; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000EB77CA0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B661F70;
<>
<>
13:00:21.639 [Lua] [PeerSM] 110000101982738 :: on_exit InPostGame
13:00:21.639 [Lua] [PeerSM] 110000101982738 :: on_enter Loading
13:00:21.639 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101982738 dlc_scorpion_canyon_life 0
13:00:21.639 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:00:21.639 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 106, User: 110000101ead6cb "Samoly"
<>
13:00:21.639 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000159AC70; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101982738"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 13421569; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD16E80
[3] _ = table: 000000000159AC70; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101982738"; peer_state_machine = table: 00000000080D08C0; current_state = InPostGame
[5] self = table: 0000000008B35B40; application_shutdown = nil; unit_spawner = table: 000000000C303930; world = [World]; unit_storage = table: 000000000F39D5F0; units = table: 0000000009B16270; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008B35B40
[8] self = table: 0000000010404290; dt = 0.004190436564385891; t = 5765.1619963815901; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.004190436564385891; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004190436564385891; t = 5765.1619963815901
[10] dt = 0.004190436564385891
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101982738"; num_players = 1; wanted_party_index = 0; account_id = "110000101982738"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.8787908609956503; resend_post_game_timer = 1.9189950358122587;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000080E3B30; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000F212AD0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B88A360; network_server = table: 00000000017C0BF0; entity_system = table: 000000000884C3F0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000809F8A0; statistics_db = table: 000000000AB53E70; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 30.800191345904022; input_manager = table: 0000000007F92F10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011FE28C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000F212AD0; world = [World]; dt = 0.004190436564385891; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 32.593500876333565; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000EB77CA0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B661F70;
<>
<>
13:00:21.639 [Lua] [PeerSM] 110000101ead6cb :: on_exit InPostGame
13:00:21.639 [Lua] [PeerSM] 110000101ead6cb :: on_enter Loading
13:00:21.639 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ead6cb dlc_scorpion_canyon_life 0
13:00:21.639 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:00:21.640 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 107, User: 110000101ead6cb "Samoly"
<>
13:00:21.640 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 00000000004DBFA0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "110000101ead6cb"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 13421569; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD16E80
[3] _ = table: 00000000004DBFA0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "110000101ead6cb"; peer_state_machine = table: 00000000004DC040; current_state = InPostGame
[5] self = table: 0000000008B35B40; application_shutdown = nil; unit_spawner = table: 000000000C303930; world = [World]; unit_storage = table: 000000000F39D5F0; units = table: 0000000009B16270; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008B35B40
[8] self = table: 0000000010404290; dt = 0.004190436564385891; t = 5765.1619963815901; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.004190436564385891; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004190436564385891; t = 5765.1619963815901
[10] dt = 0.004190436564385891
[2] server = table: 00000000017C0BF0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9783219005912542; peer_id = "110000101ead6cb";
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000080E3B30; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000F212AD0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B88A360; network_server = table: 00000000017C0BF0; entity_system = table: 000000000884C3F0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000809F8A0; statistics_db = table: 000000000AB53E70; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 30.800191345904022; input_manager = table: 0000000007F92F10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011FE28C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000F212AD0; world = [World]; dt = 0.004190436564385891; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 32.593500876333565; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000EB77CA0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B661F70;
<>
<>
13:00:21.640 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit InPostGame
13:00:21.640 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter Loading
13:00:21.640 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059c9cc0 dlc_scorpion_canyon_life 0
13:00:21.640 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:00:21.640 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_life", Num ocurrencies: 108, User: 110000101ead6cb "Samoly"
<>
13:00:21.641 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_life<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_life"
[2] self = table: 000000000F2188F0; previous_state = InPostGame; party = table: 00000000009B2A40; mechanism_manager = table: 00000000035D3C00; network_transmit = table: 0000000000897A20; peer_id = "1100001059c9cc0"; level_key = "dlc_scorpion_canyon_life"; environment_variation_id = 0; level_seed = 13421569; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000FD16E80
[3] _ = table: 000000000F2188F0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000017C0BF0; peer_state_machines = table: 00000000017C0C60; peer_id = "1100001059c9cc0"; peer_state_machine = table: 0000000011668CC0; current_state = InPostGame
[5] self = table: 0000000008B35B40; application_shutdown = nil; unit_spawner = table: 000000000C303930; world = [World]; unit_storage = table: 000000000F39D5F0; units = table: 0000000009B16270; matchmaking_loading_context = nil
[6] self = table: 0000000010404290; new_state = table: 0000000002A79100; params = table: 0000000002913ED0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010404290; new_state = table: 0000000002A79100; notify = true; old_state = table: 0000000008B35B40
[8] self = table: 0000000010404290; dt = 0.004190436564385891; t = 5765.1619963815901; new_state = table: 0000000002A79100
[9] self = table: 0000000000097110; real_world_dt = 0.004190436564385891; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.004190436564385891; t = 5765.1619963815901
[10] dt = 0.004190436564385891
[2] server = table: 00000000017C0BF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001059c9cc0"; num_players = 1; wanted_party_index = 0; account_id = "1100001059c9cc0"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9051015144214034; resend_post_game_timer = 1.8435520622879267;
[4] server_peer_id = "110000101ead6cb"; kicked_peers_disconnect_timer = table: 0000000000947740; game_session = [GameSession]; host_to_migrate_to = "1100001059c9cc0"; game_network_manager = table: 00000000080E3B30; my_peer_id = "110000101ead6cb"; peers_added_to_gamesession = table: 00000000017C0CA0; _joined_peers = table: 0000000001152AA0; voip = table: 0000000001152DE0; environment_variation_id = 0; level_transition_handler = table: 0000000002EF9B90; _connections = table: 000000000152ABD0; lobby_host = table: 0000000001F02BA0; level_key = "dlc_scorpion_canyon_life"; slot_allocator = table: 0000000000947770; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001152B00; wanted_career_index = 3; _reserved_slots = table: 0000000000897950; wanted_profile_index = 4; _connected_peers = table: 0000000001152AD0; player_manager = table: 000000000041AB40; _profile_requester = table: 00000000010C3D10; network_transmit = table: 0000000000897A20; peers_completed_game_object_sync = table: 00000000009477B0; peer_state_machines = table: 00000000017C0C60; network_event_delegate = table: 000000000F212AD0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B88A360; network_server = table: 00000000017C0BF0; entity_system = table: 000000000884C3F0; parent = table: 0000000000097110; _new_state = table: 0000000002A79100; _level_flow_events = table: 000000000809F8A0; statistics_db = table: 000000000AB53E70; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 30.800191345904022; input_manager = table: 0000000007F92F10; profile_synchronizer = table: 0000000001152B00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011FE28C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000F212AD0; world = [World]; dt = 0.004190436564385891; peer_id = "110000101ead6cb"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000041AC70; network_transmit = table: 0000000000897A20; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 32.593500876333565; _lobby_host = table: 0000000001F02BA0; level_transition_handler = table: 0000000002EF9B90; dice_keeper = table: 000000000EB77CA0; _quit_game = false;
[6] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40;
[7] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40;
[8] _params = table: 0000000002913ED0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008B35B40;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000010404290; startup_timer = 7.1476487818290479; has_booted = true; loading_context = table: 000000000B661F70;
<>
<>
13:00:21.641 [Lua] [Matchmaking] unregister rpcs
13:00:21.641 [Lua] ############### UNLOADING PACKAGES ###############
13:00:21.641 [Lua] [Managers] Calling function on all managers:
13:00:21.641 [Lua] [Managers] Destroying manager group:
13:00:21.641 [Lua] [Gamestate] Enter state StateLoading
13:00:21.643 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:00:21.643 [Lua] [Matchmaking] register rpcs
13:00:21.643 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
13:00:21.643 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:00:21.643 [Lua] Set lobby begin:
13:00:21.643 [Lua] Lobby data twitch_enabled = false
13:00:21.643 [Lua] Lobby data power_level = 0
13:00:21.643 [Lua] Lobby data unique_server_name = Samoly
13:00:21.643 [Lua] Lobby data difficulty_tweak = 0
13:00:21.644 [Lua] Lobby data host = 110000101ead6cb
13:00:21.644 [Lua] Lobby data game_mode = 9
13:00:21.644 [Lua] Lobby data is_private = false
13:00:21.644 [Lua] Lobby data match_started = true
13:00:21.644 [Lua] Lobby data mechanism = adventure
13:00:21.644 [Lua] Lobby data level_key = inn_level
13:00:21.644 [Lua] Lobby data player_slot_1 = 0:0
13:00:21.644 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:21.644 [Lua] Lobby data difficulty = cataclysm_3
13:00:21.644 [Lua] Lobby data quick_game = false
13:00:21.644 [Lua] Lobby data weave_index = 155
13:00:21.644 [Lua] Lobby data matchmaking = false
13:00:21.644 [Lua] Lobby data weave_name = weave_155
13:00:21.644 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:21.644 [Lua] Lobby data num_players = 4
13:00:21.644 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:21.644 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:21.645 [Lua] Lobby data country_code = FI
13:00:21.645 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:21.645 [Lua] Lobby data eac_authorized = true
13:00:21.645 [Lua] Set lobby end.
13:00:21.645 [Lua] registering RPCs
13:00:21.645 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:00:21.645 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
13:00:21.645 [Lua] Set lobby begin:
13:00:21.645 [Lua] Lobby data twitch_enabled = false
13:00:21.645 [Lua] Lobby data power_level = 0
13:00:21.645 [Lua] Lobby data unique_server_name = Samoly
13:00:21.645 [Lua] Lobby data difficulty_tweak = 0
13:00:21.645 [Lua] Lobby data host = 110000101ead6cb
13:00:21.645 [Lua] Lobby data game_mode = 9
13:00:21.645 [Lua] Lobby data is_private = false
13:00:21.645 [Lua] Lobby data match_started = true
13:00:21.645 [Lua] Lobby data mechanism = adventure
13:00:21.645 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
13:00:21.645 [Lua] Lobby data player_slot_1 = 0:0
13:00:21.645 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:21.646 [Lua] Lobby data difficulty = cataclysm_3
13:00:21.646 [Lua] Lobby data quick_game = false
13:00:21.646 [Lua] Lobby data weave_index = 155
13:00:21.646 [Lua] Lobby data matchmaking = false
13:00:21.646 [Lua] Lobby data weave_name = weave_155
13:00:21.646 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:21.646 [Lua] Lobby data num_players = 4
13:00:21.646 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:21.646 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:21.646 [Lua] Lobby data country_code = FI
13:00:21.646 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:21.646 [Lua] Lobby data eac_authorized = true
13:00:21.646 [Lua] Set lobby end.
13:00:21.646 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:00:21.649 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens, async-read, prioritized
13:00:21.649 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_life] self.picked_level_key=[nil] self.picked_environment_id=[0]
13:00:21.649 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_life 0
13:00:21.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
13:00:21.652 [Umbra] Unload tome
13:00:21.652 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
13:00:21.738 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
13:00:21.738 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_life, async-read,
13:00:21.738 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_life, async-read,
13:00:21.738 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_life"
13:00:21.738 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_life" Meta package name: "nil"
13:00:21.738 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_life, LevelTransitionHandler, async-read,
13:00:21.738 [Lua] [StateLoading] got rpc_load_level 43 dlc_scorpion_canyon_life
13:00:21.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_life
13:00:21.787 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_life
13:00:21.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon
13:00:24.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon
13:00:24.535 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon
13:00:24.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
13:00:25.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
13:00:25.075 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
13:00:25.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_life
13:00:25.652 [Umbra] Loading umbra tome '#ID[190538ac1658e210]'
13:00:28.029 [Lua] ### Sending rpc_level_loaded
13:00:28.029 [Lua] #### Has state machine: true, peer_id: 1100001059c9cc0, level_id: 43
13:00:28.029 [Lua] Peer 1100001059c9cc0 has loaded the level and all enemies are loaded
13:00:28.029 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit Loading
13:00:28.029 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter LoadingProfilePackages
13:00:28.046 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit LoadingProfilePackages
13:00:28.046 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForEnterGame
13:00:28.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_life
13:00:28.147 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_life
13:00:28.165 [Lua] [LevelTransitionHandler] Level load completed!
13:00:28.165 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_life - level_seed: 13421569 - use_random_directors: false - overriden_conflict: weave_beastmen_light
13:00:28.180 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:00:28.180 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_corruptor_sorcerer=true,
skaven_clan_rat=true,
beastmen_ungor_archer=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_gutter_runner=true,
chaos_vortex_sorcerer=true,
}
13:00:28.180 [Lua] load_startup_enemy_packages: --------------
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] chaos_spawn
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] chaos_troll
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] skaven_rat_ogre
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] skaven_stormfiend
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] beastmen_minotaur
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] chaos_plague_sorcerer
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] chaos_corruptor_sorcerer
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] skaven_gutter_runner
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] skaven_pack_master
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] skaven_poison_wind_globadier
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] skaven_ratling_gunner
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] skaven_warpfire_thrower
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] chaos_vortex_sorcerer
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] beastmen_standard_bearer
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] chaos_vortex
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] critter_rat
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] critter_pig
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] beastmen_gor
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
13:00:28.180 [Lua] skaven_slave
13:00:28.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
13:00:28.181 [Lua] skaven_clan_rat
13:00:28.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
13:00:28.181 [Lua] beastmen_ungor_archer
13:00:28.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
13:00:28.181 [Lua] beastmen_ungor
13:00:28.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
13:00:28.181 [Lua] beastmen_bestigor
13:00:28.185 [Lua] ### Sending rpc_level_loaded
13:00:28.185 [Lua] #### Has state machine: true, peer_id: 110000101ead6cb, level_id: 43
13:00:28.185 [Lua] Peer 110000101ead6cb has loaded the level and all enemies are loaded
13:00:28.201 [Lua] [PeerSM] 110000101ead6cb :: on_exit Loading
13:00:28.201 [Lua] [PeerSM] 110000101ead6cb :: on_enter LoadingProfilePackages
13:00:28.474 [Lua] [PeerSM] 110000101ead6cb :: on_exit LoadingProfilePackages
13:00:28.474 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForEnterGame
13:00:28.475 [Lua] ### Sending rpc_level_loaded
13:00:28.475 [Lua] #### Has state machine: false, peer_id: 110000101ead6cb, level_id: 43
13:00:28.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
13:00:28.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
13:00:28.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
13:00:28.482 [Lua] ### Sending rpc_level_loaded
13:00:28.482 [Lua] #### Has state machine: true, peer_id: 110000101982738, level_id: 43
13:00:28.482 [Lua] Peer 110000101982738 has loaded the level and all enemies are loaded
13:00:28.485 [Lua] [PeerSM] 110000101982738 :: on_exit Loading
13:00:28.485 [Lua] [PeerSM] 110000101982738 :: on_enter LoadingProfilePackages
13:00:28.496 [Lua] [PeerSM] 110000101982738 :: on_exit LoadingProfilePackages
13:00:28.496 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForEnterGame
13:00:28.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
13:00:28.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
13:00:28.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
13:00:28.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
13:00:28.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
13:00:28.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
13:00:29.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
13:00:29.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
13:00:29.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
13:00:30.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
13:00:30.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
13:00:30.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
13:00:30.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
13:00:30.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
13:00:30.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
13:00:30.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
13:00:30.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
13:00:30.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
13:00:30.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
13:00:30.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
13:00:30.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
13:00:30.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
13:00:30.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
13:00:30.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
13:00:31.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
13:00:31.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
13:00:31.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
13:00:31.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
13:00:31.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
13:00:31.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
13:00:31.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
13:00:31.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
13:00:31.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
13:00:31.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
13:00:31.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
13:00:31.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
13:00:31.837 [Lua] ### Sending rpc_level_loaded
13:00:31.837 [Lua] #### Has state machine: true, peer_id: 110000103faf286, level_id: 43
13:00:31.837 [Lua] Peer 110000103faf286 has loaded the level and all enemies are loaded
13:00:31.838 [Lua] [PeerSM] 110000103faf286 :: on_exit Loading
13:00:31.838 [Lua] [PeerSM] 110000103faf286 :: on_enter LoadingProfilePackages
13:00:31.853 [Lua] [PeerSM] 110000103faf286 :: on_exit LoadingProfilePackages
13:00:31.853 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForEnterGame
13:00:32.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
13:00:32.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
13:00:32.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
13:00:32.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
13:00:32.580 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
13:00:32.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
13:00:32.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
13:00:32.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
13:00:32.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
13:00:32.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
13:00:32.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
13:00:32.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
13:00:33.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
13:00:33.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
13:00:33.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
13:00:34.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
13:00:34.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
13:00:34.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
13:00:34.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
13:00:34.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
13:00:34.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
13:00:34.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:105 my_peer_id:110000101ead6cb
13:00:34.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:105 my_peer_id:110000101ead6cb
13:00:34.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:105 my_peer_id:110000101ead6cb
13:00:34.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:105 my_peer_id:110000101ead6cb
13:00:34.443 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:105 my_peer_id:110000101ead6cb
13:00:34.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:34.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:34.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, InventoryPackageSynchronizerClient
13:00:34.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_05/wpn_brw_flame_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
13:00:35.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
13:00:35.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
13:00:35.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
13:00:35.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
13:00:35.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
13:00:35.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
13:00:36.199 [Window] Window => active
13:00:36.201 [Window] Window => active
13:00:36.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
13:00:36.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
13:00:36.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
13:00:36.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:106 my_peer_id:110000101ead6cb
13:00:36.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:106 my_peer_id:110000101ead6cb
13:00:36.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:106 my_peer_id:110000101ead6cb
13:00:36.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:106 my_peer_id:110000101ead6cb
13:00:36.839 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:106 my_peer_id:110000101ead6cb
13:00:36.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:36.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:36.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:36.839 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_life game_mode: weave
13:00:36.839 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
13:00:36.839 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
13:00:36.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:107 my_peer_id:110000101ead6cb
13:00:36.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:107 my_peer_id:110000101ead6cb
13:00:36.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:107 my_peer_id:110000101ead6cb
13:00:36.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:107 my_peer_id:110000101ead6cb
13:00:36.858 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:107 my_peer_id:110000101ead6cb
13:00:36.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:36.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01, InventoryPackageSynchronizerClient, async-read,
13:00:36.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:36.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
13:00:36.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01, InventoryPackageSynchronizerClient, async-read,
13:00:36.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:36.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
13:00:36.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:00:36.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
13:00:36.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient
13:00:36.910 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
13:00:36.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
13:00:36.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
13:00:36.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
13:00:37.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
13:00:37.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
13:00:37.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
13:00:37.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
13:00:37.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
13:00:37.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
13:00:37.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
13:00:37.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p
13:00:37.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
13:00:37.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
13:00:37.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
13:00:37.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01
13:00:38.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01
13:00:38.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01
13:00:38.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
13:00:38.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
13:00:38.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
13:00:38.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
13:00:38.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
13:00:38.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01
13:00:38.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
13:00:39.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
13:00:39.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01
13:00:39.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
13:00:39.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
13:00:39.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
13:00:39.208 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 107
13:00:39.208 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
13:00:39.208 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/life/world
13:00:39.208 [Umbra] Init version: 3.4.15 :: 16 threads
13:00:39.318 [Lua] Async level spawning done
13:00:39.318 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:00:40.307 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:00:40.307 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:00:40.307 [Lua] [Matchmaking] unregister rpcs
13:00:40.307 [Lua] Set lobby begin:
13:00:40.307 [Lua] Lobby data twitch_enabled = false
13:00:40.308 [Lua] Lobby data power_level = 0
13:00:40.308 [Lua] Lobby data unique_server_name = Samoly
13:00:40.308 [Lua] Lobby data difficulty_tweak = 0
13:00:40.308 [Lua] Lobby data host = 110000101ead6cb
13:00:40.308 [Lua] Lobby data game_mode = 9
13:00:40.308 [Lua] Lobby data is_private = false
13:00:40.308 [Lua] Lobby data match_started = true
13:00:40.308 [Lua] Lobby data mechanism = adventure
13:00:40.308 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
13:00:40.308 [Lua] Lobby data player_slot_1 = 0:0
13:00:40.308 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:40.308 [Lua] Lobby data difficulty = cataclysm_3
13:00:40.308 [Lua] Lobby data quick_game = false
13:00:40.308 [Lua] Lobby data weave_index = 155
13:00:40.308 [Lua] Lobby data matchmaking = false
13:00:40.308 [Lua] Lobby data weave_name = weave_155
13:00:40.308 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:40.308 [Lua] Lobby data num_players = 4
13:00:40.309 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:40.309 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:40.309 [Lua] Lobby data country_code = FI
13:00:40.309 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:40.309 [Lua] Lobby data eac_authorized = true
13:00:40.309 [Lua] Set lobby end.
13:00:40.309 [Lua] [Managers] Destroying manager group:
13:00:40.310 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_life, global_loading_screens
13:00:40.310 [Lua] [Gamestate] Enter StateIngame HOST
13:00:40.310 [Lua] [Managers] Calling function on all managers:
13:00:40.310 [Lua] <>level = dlc_scorpion_canyon_life<>
13:00:40.310 [Lua] Set lobby begin:
13:00:40.310 [Lua] Lobby data twitch_enabled = false
13:00:40.310 [Lua] Lobby data power_level = 0
13:00:40.310 [Lua] Lobby data unique_server_name = Samoly
13:00:40.310 [Lua] Lobby data difficulty_tweak = 0
13:00:40.310 [Lua] Lobby data host = 110000101ead6cb
13:00:40.310 [Lua] Lobby data game_mode = 9
13:00:40.310 [Lua] Lobby data is_private = false
13:00:40.310 [Lua] Lobby data match_started = true
13:00:40.310 [Lua] Lobby data mechanism = adventure
13:00:40.310 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
13:00:40.310 [Lua] Lobby data player_slot_1 = 0:0
13:00:40.310 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:40.310 [Lua] Lobby data difficulty = cataclysm_3
13:00:40.311 [Lua] Lobby data quick_game = false
13:00:40.311 [Lua] Lobby data weave_index = 155
13:00:40.311 [Lua] Lobby data matchmaking = false
13:00:40.311 [Lua] Lobby data weave_name = weave_155
13:00:40.311 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:40.311 [Lua] Lobby data num_players = 4
13:00:40.311 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:40.311 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:40.311 [Lua] Lobby data country_code = FI
13:00:40.311 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:40.311 [Lua] Lobby data eac_authorized = true
13:00:40.311 [Lua] Set lobby end.
13:00:40.311 [Lua] [StateIngame] Server ingame
13:00:40.315 [Lua] Set lobby begin:
13:00:40.315 [Lua] Lobby data twitch_enabled = false
13:00:40.315 [Lua] Lobby data power_level = 0
13:00:40.315 [Lua] Lobby data unique_server_name = Samoly
13:00:40.315 [Lua] Lobby data difficulty_tweak = 0
13:00:40.315 [Lua] Lobby data host = 110000101ead6cb
13:00:40.315 [Lua] Lobby data game_mode = 9
13:00:40.315 [Lua] Lobby data is_private = false
13:00:40.315 [Lua] Lobby data match_started = true
13:00:40.315 [Lua] Lobby data mechanism = adventure
13:00:40.315 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
13:00:40.315 [Lua] Lobby data player_slot_1 = 0:0
13:00:40.315 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:40.315 [Lua] Lobby data difficulty = cataclysm_3
13:00:40.315 [Lua] Lobby data quick_game = false
13:00:40.315 [Lua] Lobby data weave_index = 155
13:00:40.315 [Lua] Lobby data matchmaking = false
13:00:40.315 [Lua] Lobby data weave_name = weave_155
13:00:40.315 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:40.315 [Lua] Lobby data num_players = 4
13:00:40.316 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:40.316 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:40.316 [Lua] Lobby data country_code = FI
13:00:40.316 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:40.316 [Lua] Lobby data eac_authorized = true
13:00:40.316 [Lua] Set lobby end.
13:00:40.316 [Lua] [Matchmaking] register rpcs
13:00:40.316 [Lua] GameNetworkManager:init... creating game session
13:00:40.316 [Lua] Host GameSession.make_game_session_host with session:
13:00:40.316 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:00:40.316 [Lua] [GameNetworkManager] My own peer_id = 110000101ead6cb
13:00:40.316 [Lua] [GameNetworkManager] self.is_server = true
13:00:40.316 [Network] Setting artificial MTU limit to 576
13:00:40.316 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 118
13:00:40.316 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
13:00:40.316 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
13:00:40.328 [Lua] Switching ConflictSettings: to: weave_beastmen_light
13:00:40.328 [Lua] pacing=disabled
13:00:40.328 [Lua] roaming=nil
13:00:40.328 [Lua] specials=disabled
13:00:40.328 [Lua] debug_color=maroon
13:00:40.328 [Lua] pack_spawning=beastmen_light
13:00:40.328 [Lua] contained_breeds=nil
13:00:40.328 [Lua] disabled=false
13:00:40.328 [Lua] boss=disabled
13:00:40.328 [Lua] horde=disabled
13:00:40.328 [Lua] name=weave_beastmen_light
13:00:40.328 [Lua] intensity=disabled
13:00:40.328 [Lua] ---
13:00:40.328 [Lua] [LevelAnalysis] set_random_seed( 789654)
13:00:40.330 warning: [GwNav] NavData resource not loaded
13:00:40.330 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/life/world
13:00:40.330 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world
13:00:40.332 [Lua] [AIInterestPointSystem] Level Seed: 789654
13:00:40.332 [Lua]
13:00:40.332 [Lua] [entity_system_bag] = table
13:00:40.332 [Lua] [entity_system_bag] = metatable
13:00:40.332 [Lua] [startup_data] = table
13:00:40.332 [Lua] [entity_manager] = table
13:00:40.332 [Lua] [entity_manager] = metatable
13:00:40.332 [Lua] [unit_spawner] = table
13:00:40.332 [Lua] [unit_spawner] = metatable
13:00:40.332 [Lua] [unit_storage] = table
13:00:40.332 [Lua] [unit_storage] = metatable
13:00:40.332 [Lua] [dice_keeper] = table
13:00:40.332 [Lua] [dice_keeper] = metatable
13:00:40.332 [Lua] [is_server] = true (boolean)
13:00:40.332 [Lua] [world] = [World]
13:00:40.332 [Lua] [system_api] = table
13:00:40.332 [Lua] [entity_system] = table
13:00:40.332 [Lua] [entity_system] = metatable
13:00:40.332 [Lua] [network_lobby] = table
13:00:40.333 [Lua] [network_lobby] = metatable
13:00:40.333 [Lua] [profile_synchronizer] = table
13:00:40.333 [Lua] [profile_synchronizer] = metatable
13:00:40.333 [Lua] [level_transition_handler] = table
13:00:40.333 [Lua] [level_transition_handler] = metatable
13:00:40.333 [Lua] [num_local_human_players] = 1 (number)
13:00:40.333 [Lua] [statistics_db] = table
13:00:40.333 [Lua] [statistics_db] = metatable
13:00:40.333 [Lua] [network_server] = table
13:00:40.333 [Lua] [network_server] = metatable
13:00:40.333 [Lua] [input_manager] = table
13:00:40.333 [Lua] [input_manager] = metatable
13:00:40.333 [Lua] [network_clock] = table
13:00:40.333 [Lua] [network_clock] = metatable
13:00:40.333 [Lua] [network_transmit] = table
13:00:40.333 [Lua] [network_transmit] = metatable
13:00:40.333 [Lua] [free_flight_manager] = table
13:00:40.333 [Lua] [free_flight_manager] = metatable
13:00:40.333 [Lua] [network_manager] = table
13:00:40.333 [Lua] [network_manager] = metatable
13:00:40.333 [Lua] [network_event_delegate] = table
13:00:40.333 [Lua] [network_event_delegate] = metatable
13:00:40.333 [Lua]
13:00:40.333 [Lua] ignoring extension VersusVolumeObjectiveExtension
13:00:40.333 [Lua] ignoring extension VersusInteractObjectiveExtension
13:00:40.333 [Lua] ignoring extension VersusPayloadObjectiveExtension
13:00:40.333 [Lua] ignoring extension VersusSocketObjectiveExtension
13:00:40.333 [Lua] ignoring extension VersusTargetObjectiveExtension
13:00:40.333 [Lua] ignoring extension VersusMissionObjectiveExtension
13:00:40.333 [Lua] ignoring extension KeepDecorationPaintingExtension
13:00:40.334 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:00:40.348 [Lua] [AchievementManager] Achievements using the steam platform
13:00:40.382 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913)
13:00:40.383 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951)
13:00:40.392 [Lua] [StateIngame] Level seed: 789654
13:00:40.406 [Lua] [LevelAnalysis] set_random_seed( 789654)
13:00:40.409 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
13:00:40.409 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
13:00:40.409 [Lua] [IngameUI] init
13:00:40.423 [SteamVoipClient] select_out(110000101982738, off)
13:00:40.423 [SteamVoipClient] select_out(110000101ead6cb, off)
13:00:40.423 [SteamVoipClient] select_out(110000103faf286, off)
13:00:40.423 [SteamVoipClient] select_out(1100001059c9cc0, off)
13:00:40.430 [Lua] cb_razer_chroma_setup
13:00:40.473 [Lua] completed
13:00:40.474 [Lua] completed
13:00:40.476 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:00:40.476 [Lua] Set lobby begin:
13:00:40.476 [Lua] Lobby data twitch_enabled = false
13:00:40.476 [Lua] Lobby data power_level = 1100
13:00:40.476 [Lua] Lobby data unique_server_name = Samoly
13:00:40.476 [Lua] Lobby data difficulty_tweak = 0
13:00:40.476 [Lua] Lobby data host = 110000101ead6cb
13:00:40.476 [Lua] Lobby data game_mode = 9
13:00:40.476 [Lua] Lobby data is_private = false
13:00:40.476 [Lua] Lobby data match_started = true
13:00:40.476 [Lua] Lobby data mechanism = adventure
13:00:40.476 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
13:00:40.476 [Lua] Lobby data player_slot_1 = 0:0
13:00:40.476 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:40.476 [Lua] Lobby data difficulty = cataclysm_3
13:00:40.476 [Lua] Lobby data quick_game = false
13:00:40.476 [Lua] Lobby data weave_index = 155
13:00:40.476 [Lua] Lobby data matchmaking = false
13:00:40.476 [Lua] Lobby data weave_name = weave_155
13:00:40.477 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:40.477 [Lua] Lobby data num_players = 4
13:00:40.477 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:40.477 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:40.477 [Lua] Lobby data country_code = FI
13:00:40.477 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:40.477 [Lua] Lobby data eac_authorized = true
13:00:40.477 [Lua] Set lobby end.
13:00:40.477 [Lua] CurrentConflictSettings weave_beastmen_light
13:00:40.477 [Lua] [ConflictDirector] conflict_director is ai_ready
13:00:40.479 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:00:40.479 [Lua] [MainPathSpawningGenerator] Injecting travel distances
13:00:40.481 [Lua] SpecialsPacing:remove_unwanted_breeds:
13:00:40.481 [Lua] Forming navigation groups in one frame
13:00:40.481 [Lua] Forming navigation groups
13:00:40.546 [Lua] NavigationGroupManager -> calulation time A: 0.065999999999803549
13:00:40.573 [Lua] NavigationGroupManager -> calulation time B: 0.027000000000043656
13:00:40.573 [Lua] number of nav groups: 144
13:00:40.574 [Lua] number of refined nav groups : 108
13:00:40.584 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279
13:00:40.584 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.491038437187674 Normalized coefficient: 1.2609039736127865
13:00:40.587 [Lua] Warning: missing nodes! in zones
13:00:40.587 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 5.1760927379131303 Normalized coefficient: 0.95631980542831541
13:00:40.591 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
13:00:40.593 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
13:00:40.595 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
13:00:40.596 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
13:00:40.596 [Lua] [Managers] Calling function on all managers:
13:00:40.596 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:00:40.596 [Save] Loading `ut_tweaks_presets`
13:00:40.597 [Save] Load done
13:00:40.608 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 118
13:00:40.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 118
13:00:44.307 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103faf286 inventory_sync_id:108 my_peer_id:110000101ead6cb
13:00:44.307 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101982738 inventory_sync_id:108 my_peer_id:110000101ead6cb
13:00:44.307 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ead6cb inventory_sync_id:108 my_peer_id:110000101ead6cb
13:00:44.307 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059c9cc0 inventory_sync_id:108 my_peer_id:110000101ead6cb
13:00:44.310 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ead6cb inventory_sync_id:108 my_peer_id:110000101ead6cb
13:00:44.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:44.310 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
13:00:44.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:44.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
13:00:44.310 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
13:00:44.328 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
13:00:44.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient
13:00:44.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient
13:00:44.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
13:00:44.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
13:00:44.552 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
13:00:44.607 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
13:00:44.607 [Lua] [PackageManager] Force_load: wwise/drakegun
13:00:44.608 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
13:00:44.640 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
13:00:44.640 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
13:00:44.646 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 108
13:00:47.371 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForEnterGame
13:00:47.371 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForGameObjectSync
13:00:47.371 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForEnterGame
13:00:47.371 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForGameObjectSync
13:00:47.371 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForEnterGame
13:00:47.371 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForGameObjectSync
13:00:47.378 [Lua] Set lobby begin:
13:00:47.378 [Lua] Lobby data twitch_enabled = false
13:00:47.378 [Lua] Lobby data power_level = 1100
13:00:47.378 [Lua] Lobby data unique_server_name = Samoly
13:00:47.378 [Lua] Lobby data difficulty_tweak = 0
13:00:47.378 [Lua] Lobby data host = 110000101ead6cb
13:00:47.378 [Lua] Lobby data game_mode = 9
13:00:47.379 [Lua] Lobby data is_private = false
13:00:47.379 [Lua] Lobby data match_started = true
13:00:47.379 [Lua] Lobby data mechanism = adventure
13:00:47.379 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
13:00:47.379 [Lua] Lobby data player_slot_1 = 0:0
13:00:47.379 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:47.379 [Lua] Lobby data difficulty = cataclysm_3
13:00:47.379 [Lua] Lobby data quick_game = false
13:00:47.379 [Lua] Lobby data weave_index = 155
13:00:47.379 [Lua] Lobby data matchmaking = false
13:00:47.379 [Lua] Lobby data weave_name = weave_155
13:00:47.379 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:47.379 [Lua] Lobby data num_players = 4
13:00:47.379 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:47.379 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:47.379 [Lua] Lobby data country_code = FI
13:00:47.379 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:47.379 [Lua] Lobby data eac_authorized = true
13:00:47.379 [Lua] Set lobby end.
13:00:47.379 [Lua] [Matchmaking] Assigned player 110000101982738 to slot 5 when hot join syncing
13:00:47.379 [Lua] Breedfreezer (server) starting a hot join sync
13:00:47.379 [Lua] packing 0 units of breed skaven_clan_rat
13:00:47.379 [Lua] packing 0 units of breed skaven_slave
13:00:47.379 [Lua] packing 0 units of breed beastmen_ungor_archer
13:00:47.379 [Lua] packing 0 units of breed beastmen_bestigor
13:00:47.379 [Lua] packing 0 units of breed beastmen_ungor
13:00:47.379 [Lua] packing 0 units of breed beastmen_gor
13:00:47.379 [Lua] --> rpc-package size reached, sending rpc now (last package)
13:00:47.379 [Lua]
13:00:47.379 [Lua] [1] = 1 (number)
13:00:47.379 [Lua] [2] = 0 (number)
13:00:47.379 [Lua] [3] = 1 (number)
13:00:47.379 [Lua] [4] = 0 (number)
13:00:47.379 [Lua] [5] = 1 (number)
13:00:47.379 [Lua] [6] = 0 (number)
13:00:47.379 [Lua] [7] = 1 (number)
13:00:47.379 [Lua] [8] = 0 (number)
13:00:47.379 [Lua] [9] = 1 (number)
13:00:47.379 [Lua] [10] = 0 (number)
13:00:47.379 [Lua] [11] = 1 (number)
13:00:47.380 [Lua] [12] = 0 (number)
13:00:47.380 [Lua]
13:00:47.380 [Lua]
13:00:47.380 [Lua]
13:00:47.381 [Lua] Set lobby begin:
13:00:47.381 [Lua] Lobby data twitch_enabled = false
13:00:47.382 [Lua] Lobby data power_level = 1100
13:00:47.382 [Lua] Lobby data unique_server_name = Samoly
13:00:47.382 [Lua] Lobby data difficulty_tweak = 0
13:00:47.382 [Lua] Lobby data host = 110000101ead6cb
13:00:47.382 [Lua] Lobby data game_mode = 9
13:00:47.382 [Lua] Lobby data is_private = false
13:00:47.382 [Lua] Lobby data match_started = true
13:00:47.382 [Lua] Lobby data mechanism = adventure
13:00:47.382 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
13:00:47.382 [Lua] Lobby data player_slot_1 = 0:0
13:00:47.382 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:47.382 [Lua] Lobby data difficulty = cataclysm_3
13:00:47.382 [Lua] Lobby data quick_game = false
13:00:47.382 [Lua] Lobby data weave_index = 155
13:00:47.382 [Lua] Lobby data matchmaking = false
13:00:47.382 [Lua] Lobby data weave_name = weave_155
13:00:47.382 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:47.382 [Lua] Lobby data num_players = 4
13:00:47.382 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:47.382 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:47.383 [Lua] Lobby data country_code = FI
13:00:47.383 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:47.383 [Lua] Lobby data eac_authorized = true
13:00:47.383 [Lua] Set lobby end.
13:00:47.383 [Lua] [Matchmaking] Assigned player 1100001059c9cc0 to slot 2 when hot join syncing
13:00:47.383 [Lua] Breedfreezer (server) starting a hot join sync
13:00:47.383 [Lua] packing 0 units of breed skaven_clan_rat
13:00:47.383 [Lua] packing 0 units of breed skaven_slave
13:00:47.383 [Lua] packing 0 units of breed beastmen_ungor_archer
13:00:47.383 [Lua] packing 0 units of breed beastmen_bestigor
13:00:47.383 [Lua] packing 0 units of breed beastmen_ungor
13:00:47.383 [Lua] packing 0 units of breed beastmen_gor
13:00:47.383 [Lua] --> rpc-package size reached, sending rpc now (last package)
13:00:47.383 [Lua]
13:00:47.383 [Lua] [1] = 1 (number)
13:00:47.383 [Lua] [2] = 0 (number)
13:00:47.383 [Lua] [3] = 1 (number)
13:00:47.383 [Lua] [4] = 0 (number)
13:00:47.383 [Lua] [5] = 1 (number)
13:00:47.383 [Lua] [6] = 0 (number)
13:00:47.383 [Lua] [7] = 1 (number)
13:00:47.383 [Lua] [8] = 0 (number)
13:00:47.383 [Lua] [9] = 1 (number)
13:00:47.383 [Lua] [10] = 0 (number)
13:00:47.383 [Lua] [11] = 1 (number)
13:00:47.383 [Lua] [12] = 0 (number)
13:00:47.383 [Lua]
13:00:47.383 [Lua]
13:00:47.383 [Lua]
13:00:47.383 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
13:00:47.383 [Lua] RemotePlayer:create_game_object( ) 22
13:00:47.401 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForGameObjectSync
13:00:47.401 [Lua] [PeerSM] 110000101982738 :: on_enter WaitingForPlayers
13:00:47.401 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForGameObjectSync
13:00:47.401 [Lua] [PeerSM] 110000101ead6cb :: on_enter WaitingForPlayers
13:00:47.401 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
13:00:47.401 [Lua] RemotePlayer:create_game_object( ) 23
13:00:47.417 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForGameObjectSync
13:00:47.417 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter WaitingForPlayers
13:00:47.417 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101982738
13:00:47.417 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059c9cc0
13:00:47.567 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101982738 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:00:47.567 [Lua] Adding player sync data to peer=110000101982738 local_player_id=1
13:00:47.683 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059c9cc0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:00:47.683 [Lua] Adding player sync data to peer=1100001059c9cc0 local_player_id=1
13:00:48.655 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForEnterGame
13:00:48.655 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForGameObjectSync
13:00:48.667 [Lua] Set lobby begin:
13:00:48.667 [Lua] Lobby data twitch_enabled = false
13:00:48.667 [Lua] Lobby data power_level = 1100
13:00:48.667 [Lua] Lobby data unique_server_name = Samoly
13:00:48.667 [Lua] Lobby data difficulty_tweak = 0
13:00:48.667 [Lua] Lobby data host = 110000101ead6cb
13:00:48.667 [Lua] Lobby data game_mode = 9
13:00:48.667 [Lua] Lobby data is_private = false
13:00:48.667 [Lua] Lobby data match_started = true
13:00:48.667 [Lua] Lobby data mechanism = adventure
13:00:48.667 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
13:00:48.667 [Lua] Lobby data player_slot_1 = 0:0
13:00:48.667 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:48.668 [Lua] Lobby data difficulty = cataclysm_3
13:00:48.668 [Lua] Lobby data quick_game = false
13:00:48.668 [Lua] Lobby data weave_index = 155
13:00:48.668 [Lua] Lobby data matchmaking = false
13:00:48.668 [Lua] Lobby data weave_name = weave_155
13:00:48.668 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:48.668 [Lua] Lobby data num_players = 4
13:00:48.668 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:48.668 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:48.668 [Lua] Lobby data country_code = FI
13:00:48.668 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:48.668 [Lua] Lobby data eac_authorized = true
13:00:48.668 [Lua] Set lobby end.
13:00:48.668 [Lua] [Matchmaking] Assigned player 110000103faf286 to slot 3 when hot join syncing
13:00:48.668 [Lua] Breedfreezer (server) starting a hot join sync
13:00:48.668 [Lua] packing 0 units of breed skaven_clan_rat
13:00:48.668 [Lua] packing 0 units of breed skaven_slave
13:00:48.668 [Lua] packing 0 units of breed beastmen_ungor_archer
13:00:48.668 [Lua] packing 0 units of breed beastmen_bestigor
13:00:48.668 [Lua] packing 0 units of breed beastmen_ungor
13:00:48.668 [Lua] packing 0 units of breed beastmen_gor
13:00:48.668 [Lua] --> rpc-package size reached, sending rpc now (last package)
13:00:48.668 [Lua]
13:00:48.668 [Lua] [1] = 1 (number)
13:00:48.668 [Lua] [2] = 0 (number)
13:00:48.668 [Lua] [3] = 1 (number)
13:00:48.668 [Lua] [4] = 0 (number)
13:00:48.668 [Lua] [5] = 1 (number)
13:00:48.668 [Lua] [6] = 0 (number)
13:00:48.668 [Lua] [7] = 1 (number)
13:00:48.668 [Lua] [8] = 0 (number)
13:00:48.668 [Lua] [9] = 1 (number)
13:00:48.668 [Lua] [10] = 0 (number)
13:00:48.668 [Lua] [11] = 1 (number)
13:00:48.668 [Lua] [12] = 0 (number)
13:00:48.668 [Lua]
13:00:48.668 [Lua]
13:00:48.668 [Lua]
13:00:48.669 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=24
13:00:48.669 [Lua] RemotePlayer:create_game_object( ) 24
13:00:48.686 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForGameObjectSync
13:00:48.686 [Lua] [PeerSM] 110000103faf286 :: on_enter WaitingForPlayers
13:00:48.686 [Lua] [PeerSM] 110000101982738 :: on_exit WaitingForPlayers
13:00:48.686 [Lua] [PeerSM] 110000101982738 :: on_enter InGame
13:00:48.686 [Lua] [PeerSM] 110000101ead6cb :: on_exit WaitingForPlayers
13:00:48.686 [Lua] [PeerSM] 110000101ead6cb :: on_enter InGame
13:00:48.686 [Lua] [PeerSM] 1100001059c9cc0 :: on_exit WaitingForPlayers
13:00:48.686 [Lua] [PeerSM] 1100001059c9cc0 :: on_enter InGame
13:00:48.686 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103faf286
13:00:48.691 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:00:48.691 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:00:48.691 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
13:00:48.693 [Lua] [PeerSM] 110000103faf286 :: on_exit WaitingForPlayers
13:00:48.693 [Lua] [PeerSM] 110000103faf286 :: on_enter InGame
13:00:48.707 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:00:48.717 [Lua] Spline already found!
13:00:48.792 [Lua] Init group template: spline_patrol
13:00:48.837 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101982738 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:00:48.838 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
13:00:48.838 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:00:48.838 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
13:00:48.838 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
13:00:48.838 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
13:00:48.838 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
13:00:48.853 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103faf286 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
13:00:48.853 [Lua] Adding player sync data to peer=110000103faf286 local_player_id=1
13:00:48.853 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103faf286 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:00:48.854 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
13:00:48.855 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:00:48.855 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
13:00:48.855 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
13:00:48.855 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
13:00:48.855 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
13:00:48.863 [Lua] StateInGameRunning:_game_actually_starts()
13:00:48.864 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
13:00:48.864 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=48
13:00:48.864 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=49
13:00:48.864 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=50
13:00:48.864 [Lua] #################################################################################################################
13:00:48.864 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-dlc_scorpion_canyon_life [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:00:48.864 [Lua] #################################################################################################################
13:00:48.864 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 119
13:00:48.872 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 119
13:00:48.929 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059c9cc0 go_type=player_unit go_created_func_name=game_object_created_player_unit
13:00:48.931 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
13:00:48.931 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:00:49.148 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 119
13:00:49.148 [Lua] Commit load time data
13:00:50.454 [Lua] Set lobby begin:
13:00:50.454 [Lua] Lobby data twitch_enabled = false
13:00:50.455 [Lua] Lobby data power_level = 550
13:00:50.455 [Lua] Lobby data unique_server_name = Samoly
13:00:50.455 [Lua] Lobby data difficulty_tweak = 0
13:00:50.455 [Lua] Lobby data host = 110000101ead6cb
13:00:50.455 [Lua] Lobby data game_mode = 9
13:00:50.455 [Lua] Lobby data is_private = false
13:00:50.455 [Lua] Lobby data match_started = true
13:00:50.455 [Lua] Lobby data mechanism = adventure
13:00:50.455 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
13:00:50.455 [Lua] Lobby data player_slot_1 = 0:0
13:00:50.455 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:50.455 [Lua] Lobby data difficulty = cataclysm_3
13:00:50.455 [Lua] Lobby data quick_game = false
13:00:50.455 [Lua] Lobby data weave_index = 155
13:00:50.455 [Lua] Lobby data matchmaking = false
13:00:50.456 [Lua] Lobby data weave_name = weave_155
13:00:50.456 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:50.456 [Lua] Lobby data num_players = 4
13:00:50.456 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:50.456 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:50.456 [Lua] Lobby data country_code = FI
13:00:50.456 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:50.456 [Lua] Lobby data eac_authorized = true
13:00:50.456 [Lua] Set lobby end.
13:00:55.339 [Lua] Players are leaving the safe zone
13:00:55.584 [Lua] Set lobby begin:
13:00:55.585 [Lua] Lobby data twitch_enabled = false
13:00:55.585 [Lua] Lobby data power_level = 1100
13:00:55.585 [Lua] Lobby data unique_server_name = Samoly
13:00:55.585 [Lua] Lobby data difficulty_tweak = 0
13:00:55.585 [Lua] Lobby data host = 110000101ead6cb
13:00:55.585 [Lua] Lobby data game_mode = 9
13:00:55.585 [Lua] Lobby data is_private = false
13:00:55.585 [Lua] Lobby data match_started = true
13:00:55.585 [Lua] Lobby data mechanism = adventure
13:00:55.585 [Lua] Lobby data level_key = dlc_scorpion_canyon_life
13:00:55.585 [Lua] Lobby data player_slot_1 = 0:0
13:00:55.585 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_life
13:00:55.585 [Lua] Lobby data difficulty = cataclysm_3
13:00:55.585 [Lua] Lobby data quick_game = false
13:00:55.586 [Lua] Lobby data weave_index = 155
13:00:55.586 [Lua] Lobby data matchmaking = false
13:00:55.586 [Lua] Lobby data weave_name = weave_155
13:00:55.586 [Lua] Lobby data player_slot_4 = 110000101ead6cb:1
13:00:55.586 [Lua] Lobby data num_players = 4
13:00:55.586 [Lua] Lobby data player_slot_5 = 110000101982738:1
13:00:55.586 [Lua] Lobby data player_slot_2 = 1100001059c9cc0:1
13:00:55.586 [Lua] Lobby data country_code = FI
13:00:55.586 [Lua] Lobby data player_slot_3 = 110000103faf286:1
13:00:55.586 [Lua] Lobby data eac_authorized = true
13:00:55.586 [Lua] Set lobby end.
13:00:56.990 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
13:00:57.043 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
13:00:58.116 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
13:00:58.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 48, name: `unknown`
13:01:07.786 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
13:01:08.193 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
13:01:14.402 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
13:01:15.469 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
13:01:15.469 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
13:01:17.026 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
13:01:17.476 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
13:01:17.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown`
13:01:19.002 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
13:01:21.466 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_1 (seed: 2156845)
13:01:30.638 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:01:30.644 [Lua] Spline already found!
13:01:30.670 [Lua] Init group template: spline_patrol
13:01:31.131 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:01:31.139 [Lua] Spline already found!
13:01:31.162 [Lua] Init group template: spline_patrol
13:01:37.728 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
13:01:39.438 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
13:01:39.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 188, name: `unknown`
13:01:40.816 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 2156845)
13:01:40.824 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_long (seed: 2156845)
13:01:40.827 [Lua] setting up ambush-horde
13:01:40.827 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
13:01:40.827 [Lua] -> spawning: 12
13:01:40.827 [Lua] horde crated with id 4 of type ambush
13:01:40.827 [Lua] ambush horde has started
13:01:40.832 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_long (seed: 2156845)
13:01:40.846 [Lua] setting up ambush-horde
13:01:40.846 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
13:01:40.846 [Lua] -> spawning: 12
13:01:40.846 [Lua] horde crated with id 5 of type ambush
13:01:40.846 [Lua] ambush horde has started
13:01:44.373 [Lua] replace_hidden_spawners -> first try found: 0 cover points
13:01:44.373 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
13:01:44.373 [Lua] replace_hidden_spawners -> replacing hidden spawners!
13:01:44.373 [Lua] ->moving spawner
13:01:44.373 [Lua] ->moving spawner
13:01:44.373 [Lua] ->moving spawner
13:01:44.373 [Lua] ->moving spawner
13:01:44.373 [Lua] ->moving spawner
13:01:44.373 [Lua] ->moving spawner
13:01:44.373 [Lua] ->moving spawner
13:01:44.393 [Lua] replace_hidden_spawners -> first try found: 0 cover points
13:01:44.393 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
13:01:44.393 [Lua] replace_hidden_spawners -> replacing hidden spawners!
13:01:44.393 [Lua] ->moving spawner
13:01:44.393 [Lua] ->moving spawner
13:01:44.393 [Lua] ->moving spawner
13:01:44.393 [Lua] ->moving spawner
13:01:44.393 [Lua] ->moving spawner
13:01:44.393 [Lua] ->moving spawner
13:01:44.393 [Lua] ->moving spawner
13:01:44.495 [Lua] Init group template: horde
13:01:44.921 [Lua] Init group template: horde
13:01:46.503 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
13:01:52.333 [Lua] event horde ends!
13:01:52.347 [Lua] event horde ends!
13:01:53.368 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
13:01:53.899 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:01:54.245 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
13:01:54.567 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
13:01:54.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown`
13:01:54.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown`
13:01:55.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 113, name: `unknown`
13:01:56.291 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:01:56.674 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
13:01:56.822 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
13:01:58.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 168, name: `unknown`
13:01:58.843 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
13:01:59.039 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:01:59.086 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:01:59.086 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:01:59.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 111, name: `unknown`
13:01:59.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown`
13:01:59.626 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:01:59.626 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:00.940 [Lua] Spawn type: roam Score: 0.0044563279857398 Score Multiplier: 0.0029708853238265003
13:02:01.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 68, name: `unknown`
13:02:01.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown`
13:02:01.991 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:02.756 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:02.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 179, name: `unknown`
13:02:03.494 [Lua] Spawn type: unknown Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:04.658 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:04.658 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:04.659 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:04.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 36, name: `unknown`
13:02:04.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown`
13:02:04.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 192, name: `unknown`
13:02:04.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 95, name: `unknown`
13:02:05.108 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:05.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 178, name: `unknown`
13:02:05.346 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:05.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 120, name: `unknown`
13:02:11.052 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:11.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 69, name: `unknown`
13:02:11.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 129, name: `unknown`
13:02:11.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 69, name: `unknown`
13:02:15.598 [Lua] event horde ends!
13:02:16.192 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:16.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 169, name: `unknown`
13:02:16.633 [Lua] setting up ambush-horde
13:02:16.633 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
13:02:16.633 [Lua] -> spawning: 12
13:02:16.633 [Lua] horde crated with id 6 of type ambush
13:02:16.633 [Lua] ambush horde has started
13:02:18.201 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:18.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 215, name: `unknown`
13:02:20.186 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:20.267 [Lua] Init group template: horde
13:02:20.774 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:20.850 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:21.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown`
13:02:21.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 80, name: `unknown`
13:02:21.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 148, name: `unknown`
13:02:23.082 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:23.205 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:23.205 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:23.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown`
13:02:23.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 211, name: `unknown`
13:02:24.513 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:24.596 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:24.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 69, name: `unknown`
13:02:24.975 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:25.418 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:25.518 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:25.518 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:25.780 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:25.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 88, name: `unknown`
13:02:26.468 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
13:02:27.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 90, name: `unknown`
13:02:27.719 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:02:27.732 [Lua] Spline already found!
13:02:27.737 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:27.778 [Lua] Init group template: spline_patrol
13:02:27.846 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:28.368 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:28.530 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
13:02:29.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 102, name: `unknown`
13:02:29.355 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:29.904 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:31.639 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:32.189 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:32.979 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:33.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 216, name: `unknown`
13:02:34.395 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:35.101 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:35.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 11, name: `unknown`
13:02:36.531 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:37.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 173, name: `unknown`
13:02:39.675 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
13:02:39.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 69, name: `unknown`
13:02:40.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 76, name: `unknown`
13:02:40.690 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:40.843 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:40.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 95, name: `unknown`
13:02:41.033 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:41.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 77, name: `unknown`
13:02:41.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 203, name: `unknown`
13:02:42.322 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:43.083 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:43.111 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:43.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 20, name: `unknown`
13:02:43.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown`
13:02:43.947 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:46.138 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:55.272 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:55.272 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:02:55.272 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:55.272 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:55.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown`
13:02:55.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 27, name: `unknown`
13:02:56.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown`
13:02:56.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 69, name: `unknown`
13:02:59.185 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:59.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown`
13:02:59.618 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:59.618 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:02:59.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown`
13:02:59.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 123, name: `unknown`
13:02:59.885 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:00.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 109, name: `unknown`
13:03:00.157 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:00.303 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:00.318 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:00.353 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:00.386 [Lua] Spawn type: roam Score: 0.005941770647653 Score Multiplier: 0.0029708853238265003
13:03:01.055 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:01.116 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:01.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown`
13:03:01.176 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:01.428 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:01.558 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:01.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 77, name: `unknown`
13:03:02.355 [Lua] setting up ambush-horde
13:03:02.355 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
13:03:02.355 [Lua] -> spawning: 12
13:03:02.355 [Lua] horde crated with id 8 of type ambush
13:03:02.355 [Lua] ambush horde has started
13:03:03.244 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:03.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown`
13:03:06.017 [Lua] Init group template: horde
13:03:06.397 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
13:03:08.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 108, name: `unknown`
13:03:08.687 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
13:03:13.746 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:13.747 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:13.747 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:13.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 75, name: `unknown`
13:03:13.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 34, name: `unknown`
13:03:13.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 47, name: `unknown`
13:03:14.299 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:14.300 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:14.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown`
13:03:14.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 212, name: `unknown`
13:03:14.472 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:15.756 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:15.858 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:15.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 66, name: `unknown`
13:03:16.104 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:16.158 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:16.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 176, name: `unknown`
13:03:16.403 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:16.526 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:16.526 [Lua] Horde killed: ?
13:03:16.672 [Lua] Spawn type: unknown Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:16.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown`
13:03:16.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 159, name: `unknown`
13:03:16.956 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:16.957 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:17.796 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:17.823 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:17.884 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:17.948 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:18.182 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:18.219 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
13:03:18.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown`
13:03:19.138 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:19.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 127, name: `unknown`
13:03:19.419 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:19.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 171, name: `unknown`
13:03:19.550 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:19.816 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:20.125 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:20.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 108, name: `unknown`
13:03:20.368 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:20.497 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:20.609 [Lua] Spawn type: horde_hidden Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
13:03:20.762 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:21.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 74, name: `unknown`
13:03:21.298 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:21.659 [Lua] event horde ends!
13:03:21.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown`
13:03:22.647 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:22.896 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
13:03:22.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown`
13:03:23.436 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:23.705 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:23.756 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:23.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 161, name: `unknown`
13:03:23.958 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:24.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown`
13:03:24.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 69, name: `unknown`
13:03:25.061 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:25.099 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:25.099 [Lua] Horde killed: ?
13:03:25.217 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:25.238 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:25.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 20, name: `unknown`
13:03:25.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown`
13:03:25.618 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:26.127 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:26.544 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
13:03:26.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown`
13:03:26.713 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:26.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 6, name: `unknown`
13:03:26.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 69, name: `unknown`
13:03:27.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown`
13:03:27.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 61, name: `unknown`
13:03:27.968 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:28.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown`
13:03:28.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 38, name: `unknown`
13:03:28.851 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:28.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 190, name: `unknown`
13:03:33.731 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:33.921 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:34.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 173, name: `unknown`
13:03:34.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 47, name: `unknown`
13:03:35.034 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:35.301 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:35.567 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:35.567 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
13:03:35.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 61, name: `unknown`
13:03:37.457 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:37.744 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:38.210 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:38.454 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:38.454 [Lua] Spawn type: unknown Score: 0.14854426619133 Score Multiplier: 0.029708853238265002
13:03:39.000 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:39.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown`
13:03:40.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 48, name: `unknown`
13:03:40.805 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:40.805 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:41.673 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:41.673 [Lua] Horde killed: ?
13:03:41.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 140, name: `unknown`
13:03:42.910 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:43.885 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:44.101 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:44.101 [Lua] Horde killed: ?
13:03:44.374 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:44.909 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:03:45.240 [Lua] Spawn type: horde_hidden Score: 0.044563279857398 Score Multiplier: 0.029708853238265002
13:03:45.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 6, name: `unknown`
13:03:47.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 44, name: `unknown`
13:03:49.086 [Lua] Spawn type: horde_hidden Score: 0.05941770647653 Score Multiplier: 0.029708853238265002
13:04:14.065 <>Deadlock detected. Application Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.
Last Window update was 16.1 s ago.<>
<>
{00007ff6c9960000, 00cf9000, 5fcf7123, 916d5a65-967d-45f2-9351-2a74da96f0cd, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffd9db30000, 001f6000, 27bfa5f0, 1eb9facb-04c7-3c5d-ea71-60764cd333d0, 00000001, ntdll.pdb}
{00007ffd9bdf0000, 000bd000, 4b3a140f, 54448d8e-efc5-ab3c-7193-d2c7a6df9008, 00000001, kernel32.pdb}
0x00007ff6c9960000:0x00000000002df5b0
0x00007ff6c9960000:0x00000000002e1142
0x00007ff6c9960000:0x00000000002e13fb
0x00007ff6c9960000:0x00000000002ddbb0
0x00007ff6c9960000:0x00000000002fe253
0x00007ff6c9960000:0x0000000000301982
0x00007ffd9bdf0000:0x0000000000017034 BaseThreadInitThunk
0x00007ffd9db30000:0x000000000004d0d1 RtlUserThreadStart
<>
<>1<>
<>Deadlock detector<>
<>win32<>
<>72af77cbc050<>
<>release<>
<>Developer Build (1.3.6496.0)<>
<>a57e1fb1-0ca4-407f-824d-32ead3ea1a21<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16322MB
Available: 10199MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 9149367b-a03b-46d4-ac06-0e75923140a4
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 45730
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Windscribe VPN (IPv4, IPv6)
Network interface: Windscribe VPN #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Hiiri
Input device: Keyboard (19.4): Näppäimistö
Input device: Generic (17.0): ROCCAT Savu
Input device: Generic (17.0): ROCCAT Isku FX
<>
<>C:\Users\Samoly\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-07-11.22.04-a57e1fb1-0ca4-407f-824d-32ead3ea1a21.log<>
<>C:\Users\Samoly\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-07-11.22.04-a57e1fb1-0ca4-407f-824d-32ead3ea1a21.dmp<>
<>
Memory
Total: 16322 MB
Available: 14403 MB
Used: 1919 MB
Peak Used: 3763 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 21014 MB
Used: 6754 MB
Peak: 6756 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]